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-rw-r--r--src/fldeff_cut.c369
1 files changed, 369 insertions, 0 deletions
diff --git a/src/fldeff_cut.c b/src/fldeff_cut.c
new file mode 100644
index 000000000..c8f942fe5
--- /dev/null
+++ b/src/fldeff_cut.c
@@ -0,0 +1,369 @@
+#include "global.h"
+#include "fldeff_cut.h"
+#include "field_camera.h"
+#include "field_effect.h"
+#include "event_object_movement.h"
+#include "field_player_avatar.h"
+#include "fieldmap.h"
+#include "map_obj_lock.h"
+#include "metatile_behavior.h"
+#include "metatile_behaviors.h"
+#include "pokemon_menu.h"
+#include "overworld.h"
+#include "rom6.h"
+#include "script.h"
+#include "constants/songs.h"
+#include "sound.h"
+#include "sprite.h"
+#include "task.h"
+#include "trig.h"
+#include "ewram.h"
+
+extern void (*gFieldCallback)(void);
+extern void (*gUnknown_03005CE4)(void);
+extern u8 gLastFieldPokeMenuOpened;
+
+extern const u8 S_UseCut[];
+
+const struct OamData gOamData_CutGrass =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 0,
+ .tileNum = 1,
+ .priority = 1,
+ .paletteNum = 1,
+ .affineParam = 0,
+};
+
+const union AnimCmd gSpriteAnim_CutGrass[] =
+{
+ ANIMCMD_FRAME(0, 30),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd *const gSpriteAnimTable_CutGrass[] =
+{
+ gSpriteAnim_CutGrass,
+};
+
+const struct SpriteFrameImage gSpriteImageTable_CutGrass[] =
+{
+ {gFieldEffectPic_CutGrass, 0x20},
+};
+
+const struct SpritePalette gFieldEffectObjectPaletteInfo6 = {gFieldEffectObjectPalette6, 0x1000};
+
+static void sub_80A2A48(struct Sprite *);
+static const struct SpriteTemplate gSpriteTemplate_CutGrass =
+{
+ .tileTag = 0xFFFF,
+ .paletteTag = 0x1000,
+ .oam = &gOamData_CutGrass,
+ .anims = gSpriteAnimTable_CutGrass,
+ .images = gSpriteImageTable_CutGrass,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_80A2A48,
+};
+
+#if DEBUG
+
+void debug_sub_80AFEE4(void)
+{
+ s16 x, y;
+ u8 i, j;
+ u8 metatile;
+
+ if (npc_before_player_of_type(0x52) == TRUE)
+ {
+ gLastFieldPokeMenuOpened = 0;
+ sub_80A2634();
+ return;
+ }
+
+ PlayerGetDestCoords(&gUnknown_0203923C.x, &gUnknown_0203923C.y);
+ for (i = 0; i < 3; i++)
+ {
+ y = i - 1 + gUnknown_0203923C.y;
+ for (j = 0; j < 3; j++)
+ {
+ x = j - 1 + gUnknown_0203923C.x;
+ if (MapGridGetZCoordAt(x, y) == gUnknown_0203923C.height)
+ {
+ metatile = MapGridGetMetatileBehaviorAt(x, y);
+ if (MetatileBehavior_IsPokeGrass(metatile) == TRUE
+ || MetatileBehavior_IsAshGrass(metatile) == TRUE)
+ {
+ gLastFieldPokeMenuOpened = 0;
+ sub_80A25E8();
+ return;
+ }
+ }
+ }
+ }
+ ScriptContext2_Disable();
+}
+
+#endif
+
+bool8 SetUpFieldMove_Cut(void)
+{
+ s16 x, y;
+ u8 i, j;
+ u8 tileBehavior;
+
+ if(npc_before_player_of_type(0x52) == TRUE) // is in front of tree?
+ {
+ gFieldCallback = FieldCallback_Teleport;
+ gUnknown_03005CE4 = sub_80A2634;
+ return TRUE;
+ }
+ else // is in ash or grass to cut?
+ {
+ PlayerGetDestCoords(&gUnknown_0203923C.x, &gUnknown_0203923C.y);
+ for(i = 0; i < 3; i++)
+ {
+ y = i - 1 + gUnknown_0203923C.y;
+ for(j = 0; j < 3; j++)
+ {
+ x = j - 1 + gUnknown_0203923C.x;
+ if(MapGridGetZCoordAt(x, y) == gUnknown_0203923C.height)
+ {
+ tileBehavior = MapGridGetMetatileBehaviorAt(x, y);
+ if(MetatileBehavior_IsPokeGrass(tileBehavior) == TRUE
+ || MetatileBehavior_IsAshGrass(tileBehavior) == TRUE)
+ {
+ gFieldCallback = FieldCallback_Teleport;
+ gUnknown_03005CE4 = sub_80A25E8;
+ return TRUE;
+ }
+ }
+ }
+ }
+ return FALSE; // do not use cut
+ }
+}
+
+void sub_80A25E8(void)
+{
+ FieldEffectStart(FLDEFF_USE_CUT_ON_GRASS);
+ gFieldEffectArguments[0] = gLastFieldPokeMenuOpened;
+}
+
+bool8 FldEff_UseCutOnGrass(void)
+{
+ u8 taskId = oei_task_add();
+
+ gTasks[taskId].data[8] = (u32)sub_80A2684 >> 16;
+ gTasks[taskId].data[9] = (u32)sub_80A2684;
+ IncrementGameStat(GAME_STAT_USED_CUT);
+ return FALSE;
+}
+
+void sub_80A2634(void)
+{
+ gFieldEffectArguments[0] = gLastFieldPokeMenuOpened;
+ ScriptContext1_SetupScript(S_UseCut);
+}
+
+bool8 FldEff_UseCutOnTree(void)
+{
+ u8 taskId = oei_task_add();
+
+ gTasks[taskId].data[8] = (u32)sub_80A2B00 >> 16;
+ gTasks[taskId].data[9] = (u32)sub_80A2B00;
+ IncrementGameStat(GAME_STAT_USED_CUT);
+ return FALSE;
+}
+
+void sub_80A2684(void)
+{
+ FieldEffectActiveListRemove(FLDEFF_USE_CUT_ON_GRASS);
+ FieldEffectStart(FLDEFF_CUT_GRASS);
+}
+
+bool8 FldEff_CutGrass(void)
+{
+ s16 x, y;
+ u8 tileBehavior;
+ u8 i, j; // not in for loop?
+
+ for(i = 0, PlaySE(SE_W015), PlayerGetDestCoords(&gUnknown_0203923C.x, &gUnknown_0203923C.y); i < 3; i++)
+ {
+ y = i - 1 + gUnknown_0203923C.y;
+ for(j = 0; j < 3; j++)
+ {
+ x = j - 1 + gUnknown_0203923C.x;
+ if(MapGridGetZCoordAt(x, y) == (s8)gUnknown_0203923C.height)
+ {
+ tileBehavior = MapGridGetMetatileBehaviorAt(x, y);
+ if(MetatileBehavior_IsCuttableGrass(tileBehavior) == TRUE)
+ {
+ sub_80A27A8(x, y);
+ sub_805BCC0(x, y);
+ }
+ }
+ }
+ }
+ sub_80A28F4(gUnknown_0203923C.x - 1, gUnknown_0203923C.y - 2);
+ DrawWholeMapView();
+
+ // populate sprite ID array
+ for(i = 0; i < 8; i++)
+ {
+ eCutGrassSpriteArray[i] = CreateSprite((struct SpriteTemplate *)&gSpriteTemplate_CutGrass,
+ gSprites[gPlayerAvatar.spriteId].oam.x + 8, gSprites[gPlayerAvatar.spriteId].oam.y + 20, 0);
+ gSprites[eCutGrassSpriteArray[i]].data[2] = 32 * i;
+ }
+ return 0;
+}
+
+// set map grid metatile depending on x, y
+// TODO: enum for metatile IDs
+void sub_80A27A8(s16 x, s16 y)
+{
+ int metatileId = MapGridGetMetatileIdAt(x, y);
+
+ switch(metatileId)
+ {
+ case 0x208:
+ case 0x15:
+ case 0xD:
+ MapGridSetMetatileIdAt(x, y, 0x1);
+ break;
+ case 0x1C6:
+ MapGridSetMetatileIdAt(x, y, 0x1CE);
+ break;
+ case 0x1C7:
+ MapGridSetMetatileIdAt(x, y, 0x1CF);
+ break;
+ case 0x281:
+ MapGridSetMetatileIdAt(x, y, 0x279);
+ break;
+ case 0x282:
+ MapGridSetMetatileIdAt(x, y, 0x27A);
+ break;
+ case 0x283:
+ MapGridSetMetatileIdAt(x, y, 0x27B);
+ break;
+ case 0x206:
+ case 0x207:
+ MapGridSetMetatileIdAt(x, y, 0x271);
+ break;
+ case 0x212:
+ case 0x20A:
+ MapGridSetMetatileIdAt(x, y, 0x218);
+ break;
+ case 0x25:
+ MapGridSetMetatileIdAt(x, y, 0xE);
+ break;
+ }
+}
+
+s32 sub_80A28A0(s16 x, s16 y)
+{
+ u16 metatileId = MapGridGetMetatileIdAt(x, y);
+
+ if(metatileId == 1)
+ return 1;
+ else if(metatileId == 633)
+ return 2;
+ else if(metatileId == 634)
+ return 3;
+ else if(metatileId == 635)
+ return 4;
+ else
+ return 0;
+}
+
+void sub_80A28F4(s16 x, s16 y)
+{
+ s16 i;
+ u16 lowerY = y + 3;
+
+ for(i = 0; i < 3; i++)
+ {
+ u16 currentX = x + i;
+ s16 currentXsigned = x + i;
+ if(MapGridGetMetatileIdAt(currentXsigned, y) == 21)
+ {
+ switch((u8)sub_80A28A0(currentXsigned, y + 1))
+ {
+ case 1:
+ MapGridSetMetatileIdAt(currentXsigned, y + 1, 0x208);
+ break;
+ case 2:
+ MapGridSetMetatileIdAt(currentXsigned, y + 1, 0x281);
+ break;
+ case 3:
+ MapGridSetMetatileIdAt(currentXsigned, y + 1, 0x282);
+ break;
+ case 4:
+ MapGridSetMetatileIdAt(currentXsigned, y + 1, 0x283);
+ break;
+ }
+ }
+ if(MapGridGetMetatileIdAt((s16)currentX, (s16)lowerY) == 1)
+ {
+ if(MapGridGetMetatileIdAt((s16)currentX, (s16)lowerY + 1) == 0x208)
+ MapGridSetMetatileIdAt((s16)currentX, (s16)lowerY + 1, 0x1);
+ if(MapGridGetMetatileIdAt((s16)currentX, (s16)lowerY + 1) == 0x281)
+ MapGridSetMetatileIdAt((s16)currentX, (s16)lowerY + 1, 0x279);
+ if(MapGridGetMetatileIdAt((s16)currentX, (s16)lowerY + 1) == 0x282)
+ MapGridSetMetatileIdAt((s16)currentX, (s16)lowerY + 1, 0x27A);
+ if(MapGridGetMetatileIdAt((s16)currentX, (s16)lowerY + 1) == 0x283)
+ MapGridSetMetatileIdAt((s16)currentX, (s16)lowerY + 1, 0x27B);
+ }
+ }
+}
+
+static void sub_80A2A48(struct Sprite *sprite)
+{
+ sprite->data[0] = 8;
+ sprite->data[1] = 0;
+ sprite->data[3] = 0;
+ sprite->callback = (void *)objc_8097BBC;
+}
+
+void objc_8097BBC(struct Sprite *sprite)
+{
+ u16 tempdata;
+ u16 tempdata2;
+
+ sprite->pos2.x = Sin(sprite->data[2], sprite->data[0]);
+ sprite->pos2.y = Cos(sprite->data[2], sprite->data[0]);
+
+ sprite->data[2] = (sprite->data[2] + 8) & 0xFF;
+ sprite->data[0] += ((tempdata2 = sprite->data[3]) << 16 >> 18) + 1; // what?
+ sprite->data[3] = tempdata2 + 1;
+
+ tempdata = sprite->data[1];
+ if((s16)tempdata != 28) // done rotating the grass, execute clean up function
+ sprite->data[1]++;
+ else
+ sprite->callback = (void *)sub_80A2AB8;
+}
+
+void sub_80A2AB8(void)
+{
+ u8 i;
+
+ for (i = 1; i < 8; i++)
+ DestroySprite(&gSprites[eCutGrassSpriteArray[i]]);
+ FieldEffectStop(&gSprites[eCutGrassSpriteArray[0]], FLDEFF_CUT_GRASS);
+ sub_8064E2C();
+ ScriptContext2_Disable();
+}
+
+void sub_80A2B00(void)
+{
+ PlaySE(SE_W015);
+ FieldEffectActiveListRemove(FLDEFF_USE_CUT_ON_TREE);
+ EnableBothScriptContexts();
+}