diff options
Diffstat (limited to 'src/fldeff_secretpower.c')
-rw-r--r-- | src/fldeff_secretpower.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/fldeff_secretpower.c b/src/fldeff_secretpower.c index c9fbc7b84..e58a1e82f 100644 --- a/src/fldeff_secretpower.c +++ b/src/fldeff_secretpower.c @@ -164,7 +164,7 @@ const struct SpriteFrameImage gSpriteImageTable_83D25EC[] = }; static void CaveEntranceSpriteCallback1(struct Sprite *); -static const struct SpriteTemplate sCaveEntranceSpriteTemplate = +static const struct SpriteTemplate sSpriteTemplate_CaveEntrance = { .tileTag = 0xFFFF, .paletteTag = 4099, @@ -176,7 +176,7 @@ static const struct SpriteTemplate sCaveEntranceSpriteTemplate = }; static void TreeEntranceSpriteCallback1(struct Sprite *); -const struct SpriteTemplate sTreeEntranceSpriteTemplate = +const struct SpriteTemplate sSpriteTemplate_TreeEntrance = { .tileTag = 0xFFFF, .paletteTag = 4104, @@ -188,7 +188,7 @@ const struct SpriteTemplate sTreeEntranceSpriteTemplate = }; static void ShrubEntranceSpriteCallback1(struct Sprite *); -const struct SpriteTemplate sShrubEntranceSpriteTemplate = +const struct SpriteTemplate sSpriteTemplate_ShrubEntrance = { .tileTag = 0xFFFF, .paletteTag = 4104, @@ -350,7 +350,7 @@ bool8 FldEff_SecretPowerCave(void) { AdjustSecretPowerSpritePixelOffsets(); CreateSprite( - &sCaveEntranceSpriteTemplate, + &sSpriteTemplate_CaveEntrance, gSprites[gPlayerAvatar.spriteId].oam.x + gFieldEffectArguments[5], gSprites[gPlayerAvatar.spriteId].oam.y + gFieldEffectArguments[6], 148); @@ -419,7 +419,7 @@ bool8 FldEff_SecretPowerTree(void) AdjustSecretPowerSpritePixelOffsets(); CreateSprite( - &sTreeEntranceSpriteTemplate, + &sSpriteTemplate_TreeEntrance, gSprites[gPlayerAvatar.spriteId].oam.x + gFieldEffectArguments[5], gSprites[gPlayerAvatar.spriteId].oam.y + gFieldEffectArguments[6], 148); @@ -484,7 +484,7 @@ bool8 FldEff_SecretPowerShrub(void) { AdjustSecretPowerSpritePixelOffsets(); CreateSprite( - &sShrubEntranceSpriteTemplate, + &sSpriteTemplate_ShrubEntrance, gSprites[gPlayerAvatar.spriteId].oam.x + gFieldEffectArguments[5], gSprites[gPlayerAvatar.spriteId].oam.y + gFieldEffectArguments[6], 148); |