diff options
Diffstat (limited to 'src/load_save.c')
-rw-r--r-- | src/load_save.c | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/src/load_save.c b/src/load_save.c index 7960a42eb..a1ca7ce76 100644 --- a/src/load_save.c +++ b/src/load_save.c @@ -67,7 +67,7 @@ void SavePlayerParty(void) gSaveBlock1.playerPartyCount = gPlayerPartyCount; - for (i = 0; i < 6; i++) + for (i = 0; i < PARTY_SIZE; i++) gSaveBlock1.playerParty[i] = gPlayerParty[i]; } @@ -77,7 +77,7 @@ void LoadPlayerParty(void) gPlayerPartyCount = gSaveBlock1.playerPartyCount; - for (i = 0; i < 6; i++) + for (i = 0; i < PARTY_SIZE; i++) gPlayerParty[i] = gSaveBlock1.playerParty[i]; } @@ -85,7 +85,7 @@ static void SaveEventObjects(void) { int i; - for (i = 0; i < 16; i++) + for (i = 0; i < EVENT_OBJECTS_COUNT; i++) gSaveBlock1.eventObjects[i] = gEventObjects[i]; } @@ -93,7 +93,7 @@ static void LoadEventObjects(void) { int i; - for (i = 0; i < 16; i++) + for (i = 0; i < EVENT_OBJECTS_COUNT; i++) gEventObjects[i] = gSaveBlock1.eventObjects[i]; } @@ -114,27 +114,27 @@ void LoadPlayerBag(void) int i; // load player items. - for (i = 0; i < 20; i++) + for (i = 0; i < BAG_ITEMS_COUNT; i++) gLoadedSaveData.items[i] = gSaveBlock1.bagPocket_Items[i]; // load player key items. - for (i = 0; i < 20; i++) + for (i = 0; i < BAG_KEYITEMS_COUNT; i++) gLoadedSaveData.keyItems[i] = gSaveBlock1.bagPocket_KeyItems[i]; // load player pokeballs. - for (i = 0; i < 16; i++) + for (i = 0; i < BAG_POKEBALLS_COUNT; i++) gLoadedSaveData.pokeBalls[i] = gSaveBlock1.bagPocket_PokeBalls[i]; // load player TMs and HMs. - for (i = 0; i < 64; i++) + for (i = 0; i < BAG_TMHM_COUNT; i++) gLoadedSaveData.TMsHMs[i] = gSaveBlock1.bagPocket_TMHM[i]; // load player berries. - for (i = 0; i < 46; i++) + for (i = 0; i < BAG_BERRIES_COUNT; i++) gLoadedSaveData.berries[i] = gSaveBlock1.bagPocket_Berries[i]; // load mail. - for (i = 0; i < 16; i++) + for (i = 0; i < MAIL_COUNT; i++) gLoadedSaveData.mail[i] = gSaveBlock1.mail[i]; } @@ -143,26 +143,26 @@ void SavePlayerBag(void) int i; // save player items. - for (i = 0; i < 20; i++) + for (i = 0; i < BAG_ITEMS_COUNT; i++) gSaveBlock1.bagPocket_Items[i] = gLoadedSaveData.items[i]; // save player key items. - for (i = 0; i < 20; i++) + for (i = 0; i < BAG_KEYITEMS_COUNT; i++) gSaveBlock1.bagPocket_KeyItems[i] = gLoadedSaveData.keyItems[i]; // save player pokeballs. - for (i = 0; i < 16; i++) + for (i = 0; i < BAG_POKEBALLS_COUNT; i++) gSaveBlock1.bagPocket_PokeBalls[i] = gLoadedSaveData.pokeBalls[i]; // save player TMs and HMs. - for (i = 0; i < 64; i++) + for (i = 0; i < BAG_TMHM_COUNT; i++) gSaveBlock1.bagPocket_TMHM[i] = gLoadedSaveData.TMsHMs[i]; // save player berries. - for (i = 0; i < 46; i++) + for (i = 0; i < BAG_BERRIES_COUNT; i++) gSaveBlock1.bagPocket_Berries[i] = gLoadedSaveData.berries[i]; // save mail. - for (i = 0; i < 16; i++) + for (i = 0; i < MAIL_COUNT; i++) gSaveBlock1.mail[i] = gLoadedSaveData.mail[i]; } |