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-rw-r--r--src/lottery_corner.c59
1 files changed, 30 insertions, 29 deletions
diff --git a/src/lottery_corner.c b/src/lottery_corner.c
index c18aeef48..66e1238ef 100644
--- a/src/lottery_corner.c
+++ b/src/lottery_corner.c
@@ -1,10 +1,11 @@
#include "global.h"
#include "lottery_corner.h"
-#include "rng.h"
-#include "string_util.h"
#include "event_data.h"
-#include "species.h"
#include "items.h"
+#include "rng.h"
+#include "species.h"
+#include "string_util.h"
+#include "text.h"
extern u16 gScriptResult;
extern u16 gSpecialVar_0x8004;
@@ -36,11 +37,11 @@ void ResetLotteryCorner(void)
void SetRandomLotteryNumber(u16 i)
{
u32 var = Random();
-
- while(--i != 0xFFFF)
+
+ while (--i != 0xFFFF)
var = var * 1103515245 + 12345;
- SetLotteryNumber(var);
+ SetLotteryNumber(var);
}
void RetrieveLotteryNumber(void)
@@ -55,24 +56,24 @@ void PickLotteryCornerTicket(void)
u16 j;
u32 box;
u32 slot;
-
+
gSpecialVar_0x8004 = 0;
slot = 0;
box = 0;
- for(i = 0; i < 6; i++)
+ for (i = 0; i < 6; i++)
{
struct Pokemon *pkmn = &gPlayerParty[i];
-
+
// UB: Too few arguments for function GetMonData
- if(GetMonData(pkmn, MON_DATA_SPECIES) != SPECIES_NONE)
+ if (GetMonData(pkmn, MON_DATA_SPECIES) != SPECIES_NONE)
{
// do not calculate ticket values for eggs.
- if(!GetMonData(pkmn, MON_DATA_IS_EGG))
+ if (!GetMonData(pkmn, MON_DATA_IS_EGG))
{
u32 otId = GetMonData(pkmn, MON_DATA_OT_ID);
u8 numMatchingDigits = GetMatchingDigits(gScriptResult, otId);
-
- if(numMatchingDigits > gSpecialVar_0x8004 && numMatchingDigits > 1)
+
+ if (numMatchingDigits > gSpecialVar_0x8004 && numMatchingDigits > 1)
{
gSpecialVar_0x8004 = numMatchingDigits - 1;
box = 14;
@@ -83,23 +84,23 @@ void PickLotteryCornerTicket(void)
else // pokemon are always arranged from populated spots first to unpopulated, so the moment a NONE species is found, that's the end of the list.
break;
}
-
+
// player has 14 boxes.
- for(i = 0; i < 14; i++)
+ for (i = 0; i < 14; i++)
{
// player has 30 slots per box.
- for(j = 0; j < 30; j++)
+ for (j = 0; j < 30; j++)
{
struct BoxPokemon *pkmn = &gPokemonStorage.boxes[i][j];
-
+
// UB: Too few arguments for function GetMonData
- if(GetBoxMonData(pkmn, MON_DATA_SPECIES) != SPECIES_NONE &&
+ if (GetBoxMonData(pkmn, MON_DATA_SPECIES) != SPECIES_NONE &&
!GetBoxMonData(pkmn, MON_DATA_IS_EGG))
{
u32 otId = GetBoxMonData(pkmn, MON_DATA_OT_ID);
u8 numMatchingDigits = GetMatchingDigits(gScriptResult, otId);
-
- if(numMatchingDigits > gSpecialVar_0x8004 && numMatchingDigits > 1)
+
+ if (numMatchingDigits > gSpecialVar_0x8004 && numMatchingDigits > 1)
{
gSpecialVar_0x8004 = numMatchingDigits - 1;
box = i;
@@ -108,12 +109,12 @@ void PickLotteryCornerTicket(void)
}
}
}
-
- if(gSpecialVar_0x8004 != 0)
+
+ if (gSpecialVar_0x8004 != 0)
{
gSpecialVar_0x8005 = sLotteryPrizes[gSpecialVar_0x8004 - 1];
-
- if(box == 14)
+
+ if (box == 14)
{
gSpecialVar_0x8006 = 0;
GetMonData(&gPlayerParty[slot], MON_DATA_NICKNAME, gStringVar1);
@@ -131,13 +132,13 @@ static u8 GetMatchingDigits(u16 winNumber, u16 otId)
{
u8 i;
u8 matchingDigits = 0;
-
- for(i = 0; i < 5; i++)
+
+ for (i = 0; i < 5; i++)
{
sWinNumberDigit = winNumber % 10;
sOtIdDigit = otId % 10;
-
- if(sWinNumberDigit == sOtIdDigit)
+
+ if (sWinNumberDigit == sOtIdDigit)
{
winNumber = winNumber / 10;
otId = otId / 10;
@@ -163,7 +164,7 @@ u32 GetLotteryNumber(void)
{
u16 highNum = VarGet(VAR_POKELOT_RND1);
u16 lowNum = VarGet(VAR_POKELOT_RND2);
-
+
return (lowNum << 16) | highNum;
}