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Diffstat (limited to 'src/main_menu.c')
-rw-r--r--src/main_menu.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/main_menu.c b/src/main_menu.c
index e574b7b0e..886995b16 100644
--- a/src/main_menu.c
+++ b/src/main_menu.c
@@ -233,7 +233,7 @@ u32 InitMainMenu(u8 a1)
ResetSpriteData();
FreeAllSpritePalettes();
Text_LoadWindowTemplate(&gWindowTemplate_81E6C3C);
- InitMenuWindow((struct WindowTemplate *)&gWindowTemplate_81E6CE4);
+ InitMenuWindow((struct WindowTemplate *)&gMenuTextWindowTemplate);
if (a1)
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB(0, 0, 0));
@@ -704,12 +704,12 @@ void PrintPlayTime(void)
#if defined(ENGLISH)
Menu_PrintText(gMainMenuString_Time, 16, 3);
FormatPlayTime(playTime, gSaveBlock2.playTimeHours, gSaveBlock2.playTimeMinutes, 1);
- sub_8072C74(alignedPlayTime, playTime, 48, 1);
+ AlignStringInMenuWindow(alignedPlayTime, playTime, 48, 1);
Menu_PrintText(alignedPlayTime, 22, 3);
#elif defined(GERMAN)
Menu_PrintTextPixelCoords(gMainMenuString_Time, 124, 24, TRUE);
FormatPlayTime(playTime, gSaveBlock2.playTimeHours, gSaveBlock2.playTimeMinutes, 1);
- sub_8072C74(alignedPlayTime, playTime, 40, 1);
+ AlignStringInMenuWindow(alignedPlayTime, playTime, 40, 1);
Menu_PrintText(alignedPlayTime, 23, 3);
#endif
}
@@ -719,7 +719,7 @@ void PrintPokedexCount(void)
u8 buffer[16];
Menu_PrintText(gMainMenuString_Pokedex, 2, 5);
- sub_8072C14(buffer, GetPokedexSeenCount(), 18, 0);
+ AlignInt1InMenuWindow(buffer, GetPokedexSeenCount(), 18, 0);
Menu_PrintText(buffer, 9, 5);
}
@@ -749,7 +749,7 @@ void PrintBadgeCount(void)
static void Task_NewGameSpeech1(u8 taskId)
{
Text_LoadWindowTemplate(&gWindowTemplate_81E6C3C);
- InitMenuWindow((struct WindowTemplate *)&gWindowTemplate_81E6CE4);
+ InitMenuWindow((struct WindowTemplate *)&gMenuTextWindowTemplate);
REG_WIN0H = 0;
REG_WIN0V = 0;
REG_WININ = 0;
@@ -1372,7 +1372,7 @@ void CB_ContinueNewGameSpeechPart2()
AddBirchSpeechObjects(taskId);
Text_LoadWindowTemplate(&gWindowTemplate_81E6C3C);
- InitMenuWindow((struct WindowTemplate *)&gWindowTemplate_81E6CE4);
+ InitMenuWindow((struct WindowTemplate *)&gMenuTextWindowTemplate);
if (gSaveBlock2.playerGender != MALE)
{