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Diffstat (limited to 'src/matsuda_debug_menu.c')
-rw-r--r--src/matsuda_debug_menu.c152
1 files changed, 76 insertions, 76 deletions
diff --git a/src/matsuda_debug_menu.c b/src/matsuda_debug_menu.c
index a3e611020..316ece197 100644
--- a/src/matsuda_debug_menu.c
+++ b/src/matsuda_debug_menu.c
@@ -121,7 +121,7 @@ static bool8 sub_80A9B78(void)
{
s8 choice = ProcessMenuInput();
- switch(choice)
+ switch (choice)
{
case -2:
return FALSE;
@@ -143,11 +143,11 @@ s8 MatsudaDebugMenu_ContestResults(void)
static void sub_80A9BE4(u8 taskId)
{
- if(!gPaletteFade.active)
+ if (!gPaletteFade.active)
{
DestroyTask(taskId);
- if(!(gIsLinkContest & 1))
+ if (!(gIsLinkContest & 1))
sub_80AF668();
sub_80C2358();
@@ -198,7 +198,7 @@ static void sub_80A9CDC(u8 taskId)
static void sub_80A9CF8(u8 taskId)
{
- if(gReceivedRemoteLinkPlayers == FALSE)
+ if (gReceivedRemoteLinkPlayers == FALSE)
{
DestroyTask(gTasks[taskId].data[10]);
DestroyTask(taskId);
@@ -217,7 +217,7 @@ static void sub_80A9D58(u8 taskId)
int i;
u8 dest[4];
- for(i = 0; i < 4; i++)
+ for (i = 0; i < 4; i++)
dest[i] = gTasks[taskId].data[5 + i];
gUnknown_0203869B = sub_80C4B34(dest);
@@ -240,7 +240,7 @@ static void sub_80A9DD8(u8 taskId)
static void sub_80A9E04(u8 taskId)
{
- if(gMain.newKeys == 2)
+ if (gMain.newKeys == 2)
gTasks[(u8)gTasks[taskId].data[10]].func = sub_80A9D30;
}
@@ -250,7 +250,7 @@ static void sub_80A9E3C(u8 taskId)
OpenLink();
- for(i = 0; i < 4; i++)
+ for (i = 0; i < 4; i++)
gBlockRecvBuffer[i][0] = 255;
gTasks[taskId].data[0] = 0;
@@ -261,15 +261,15 @@ static void sub_80A9E80(u8 taskId)
{
TaskFunc func;
- if(gTasks[taskId].data[0] < 10)
+ if (gTasks[taskId].data[0] < 10)
gTasks[taskId].data[0]++;
else
{
- if(GetLinkPlayerCount_2() > 3)
+ if (GetLinkPlayerCount_2() > 3)
{
gTasks[taskId].data[0] = 0;
- if(IsLinkMaster())
+ if (IsLinkMaster())
{
func = sub_80A9ED8;
gTasks[taskId].func = (TaskFunc)func;
@@ -286,7 +286,7 @@ static void sub_80A9E80(u8 taskId)
static void sub_80A9ED8(u8 taskId)
{
gTasks[taskId].data[0] = gTasks[taskId].data[0] + 1;
- if((gTasks[taskId].data[0]) == 101)
+ if ((gTasks[taskId].data[0]) == 101)
{
sub_8007F4C();
gTasks[taskId].data[0] = 0;
@@ -296,10 +296,10 @@ static void sub_80A9ED8(u8 taskId)
static void sub_80A9F10(u8 taskId)
{
- if(gReceivedRemoteLinkPlayers)
+ if (gReceivedRemoteLinkPlayers)
{
gContestPlayerMonIndex = GetMultiplayerId();
- if(GetLinkPlayerCount() == 4)
+ if (GetLinkPlayerCount() == 4)
{
gIsLinkContest = 1;
SwitchTaskToFollowupFunc(taskId);
@@ -340,12 +340,12 @@ static void sub_80A9FE4(void)
addr = (void *)VRAM;
i = VRAM_SIZE;
- while(1)
+ while (1)
{
DmaFill32(3, 0, addr, 0x1000);
addr += 0x1000;
i -= 0x1000;
- if(i <= 0x1000)
+ if (i <= 0x1000)
{
DmaFill32(3, 0, addr, i);
break;
@@ -361,7 +361,7 @@ static void sub_80AA064(void)
BuildOamBuffer();
RunTasks();
UpdatePaletteFade();
- if(gMain.newKeys == 4)
+ if (gMain.newKeys == 4)
SetMainCallback2(sub_805469C);
}
@@ -401,12 +401,12 @@ static void sub_80AA10C(void)
gPaletteFade.bufferTransferDisabled = 0;
gUnknown_02038694 = 0;
- if(!(gContestMons[0].nickname[0]))
+ if (!(gContestMons[0].nickname[0]))
sub_80AE398(0, 0);
sub_80AE098(gUnknown_02038694);
- for(i = 0; i < 6; i++)
+ for (i = 0; i < 6; i++)
{
sub_8003460(&gMenuWindow, gMatsudaDebugMenuTextList1[i],
(0xA * i + 0x2A), gMatsudaDebugMenuContestTopLeft[i][0],
@@ -439,9 +439,9 @@ void sub_80AA280(u8 var)
StringCopy(unk_2000000, gMatsudaDebugMenu_StartText);
StringAppend(unk_2000000, &gUnknown_0203857D[var][0]);
- for(i = 0; i < 4; i++)
+ for (i = 0; i < 4; i++)
{
- if(var == i)
+ if (var == i)
{
sub_8003460(&gMenuWindow, unk_2000000, (10 * i + 2), gUnknown_083C926E[i][0], gUnknown_083C926E[i][1]);
}
@@ -499,49 +499,49 @@ static void sub_80AA4F0(u8 var1, u8 var2)
static void sub_80AA5BC(u8 var)
{
- sub_8003460(&gMenuWindow, gMatsudaDebugMenuTextList2[var], 0xC2, 3, 0x12);
+ sub_8003460(&gMenuWindow, gMatsudaDebugMenuTextList2[var], 0xC2, 3, 0x12);
}
void sub_80AA5E8(u8 var)
{
- sub_8003460(&gMenuWindow, gMatsudaDebugMenuTextList3[var], 0xE8, 3, 4);
+ sub_8003460(&gMenuWindow, gMatsudaDebugMenuTextList3[var], 0xE8, 3, 4);
}
static void sub_80AA614(u8 var1, u8 var2)
{
- u16 var = sub_80AE770(var1, var2);
+ u16 var = sub_80AE770(var1, var2);
- ConvertIntToDecimalStringN(unk_2000000, var, STR_CONV_MODE_RIGHT_ALIGN, 3);
- sub_8003460(&gMenuWindow, unk_2000000, 0xE2, 3, 0xC);
+ ConvertIntToDecimalStringN(unk_2000000, var, STR_CONV_MODE_RIGHT_ALIGN, 3);
+ sub_8003460(&gMenuWindow, unk_2000000, 0xE2, 3, 0xC);
}
void sub_80AA658(u8 var)
{
- u8 i;
+ u8 i;
- sub_80AA340(var);
- sub_80AA388(var);
- sub_80AA3D0(var);
- sub_80AA418(var);
- sub_80AA460(var);
- sub_80AA4A8(var);
+ sub_80AA340(var);
+ sub_80AA388(var);
+ sub_80AA3D0(var);
+ sub_80AA418(var);
+ sub_80AA460(var);
+ sub_80AA4A8(var);
- for(i = 0; i < 4; i++)
- sub_80AA4F0(var, i);
+ for (i = 0; i < 4; i++)
+ sub_80AA4F0(var, i);
}
void SetDebugMonForContest(void)
{
- SetMonData(&gPlayerParty[0], MON_DATA_COOL, &gContestMons[gContestPlayerMonIndex].cool);
- SetMonData(&gPlayerParty[0], MON_DATA_CUTE, &gContestMons[gContestPlayerMonIndex].cute);
- SetMonData(&gPlayerParty[0], MON_DATA_BEAUTY, &gContestMons[gContestPlayerMonIndex].beauty);
- SetMonData(&gPlayerParty[0], MON_DATA_SMART, &gContestMons[gContestPlayerMonIndex].smart);
- SetMonData(&gPlayerParty[0], MON_DATA_TOUGH, &gContestMons[gContestPlayerMonIndex].tough);
- SetMonData(&gPlayerParty[0], MON_DATA_SHEEN, &gContestMons[gContestPlayerMonIndex].sheen);
- SetMonData(&gPlayerParty[0], MON_DATA_MOVE1, (const u8 *) &gContestMons[gContestPlayerMonIndex].moves[0]);
- SetMonData(&gPlayerParty[0], MON_DATA_MOVE2, (const u8 *) &gContestMons[gContestPlayerMonIndex].moves[1]);
- SetMonData(&gPlayerParty[0], MON_DATA_MOVE3, (const u8 *) &gContestMons[gContestPlayerMonIndex].moves[2]);
- SetMonData(&gPlayerParty[0], MON_DATA_MOVE4, (const u8 *) &gContestMons[gContestPlayerMonIndex].moves[3]);
+ SetMonData(&gPlayerParty[0], MON_DATA_COOL, &gContestMons[gContestPlayerMonIndex].cool);
+ SetMonData(&gPlayerParty[0], MON_DATA_CUTE, &gContestMons[gContestPlayerMonIndex].cute);
+ SetMonData(&gPlayerParty[0], MON_DATA_BEAUTY, &gContestMons[gContestPlayerMonIndex].beauty);
+ SetMonData(&gPlayerParty[0], MON_DATA_SMART, &gContestMons[gContestPlayerMonIndex].smart);
+ SetMonData(&gPlayerParty[0], MON_DATA_TOUGH, &gContestMons[gContestPlayerMonIndex].tough);
+ SetMonData(&gPlayerParty[0], MON_DATA_SHEEN, &gContestMons[gContestPlayerMonIndex].sheen);
+ SetMonData(&gPlayerParty[0], MON_DATA_MOVE1, (const u8 *) &gContestMons[gContestPlayerMonIndex].moves[0]);
+ SetMonData(&gPlayerParty[0], MON_DATA_MOVE2, (const u8 *) &gContestMons[gContestPlayerMonIndex].moves[1]);
+ SetMonData(&gPlayerParty[0], MON_DATA_MOVE3, (const u8 *) &gContestMons[gContestPlayerMonIndex].moves[2]);
+ SetMonData(&gPlayerParty[0], MON_DATA_MOVE4, (const u8 *) &gContestMons[gContestPlayerMonIndex].moves[3]);
}
void sub_80AA754(struct Sprite *sprite)
@@ -590,32 +590,32 @@ void sub_80AA754(struct Sprite *sprite)
static void sub_80AA8A0(struct Sprite *sprite, s8 var1, u8 var2)
{
- if(var1 == 1)
- {
- sprite->data2 = var2;
- sub_80AA280(var2);
- sub_80AA658(sprite->data2);
- }
+ if (var1 == 1)
+ {
+ sprite->data2 = var2;
+ sub_80AA280(var2);
+ sub_80AA658(sprite->data2);
+ }
}
void sub_80AA8C8(struct Sprite *sprite, s8 var1)
{
- sub_80AA8A0(sprite, var1, 0);
+ sub_80AA8A0(sprite, var1, 0);
}
void sub_80AA8D8(struct Sprite *sprite, s8 var1)
{
- sub_80AA8A0(sprite, var1, 1);
+ sub_80AA8A0(sprite, var1, 1);
}
void sub_80AA8E8(struct Sprite *sprite, s8 var1)
{
- sub_80AA8A0(sprite, var1, 2);
+ sub_80AA8A0(sprite, var1, 2);
}
void sub_80AA8F8(struct Sprite *sprite, s8 var1)
{
- sub_80AA8A0(sprite, var1, 3);
+ sub_80AA8A0(sprite, var1, 3);
}
static u8 sub_80AA908(u32 a1, u8 a2, s8 a3) // first param is unused.
@@ -634,48 +634,48 @@ void sub_80AA930(struct Sprite *sprite, u8 var2)
{
u8 val = sprite->data2;
- gContestMons[sprite->data2].cool = sub_80AA908(val, gContestMons[sprite->data2].cool, var2);
- sub_80AA340(sprite->data2);
+ gContestMons[sprite->data2].cool = sub_80AA908(val, gContestMons[sprite->data2].cool, var2);
+ sub_80AA340(sprite->data2);
}
void sub_80AA974(struct Sprite *sprite, u8 var2)
{
u8 val = sprite->data2;
- gContestMons[sprite->data2].cute = sub_80AA908(val, gContestMons[sprite->data2].cute, var2);
- sub_80AA388(sprite->data2);
+ gContestMons[sprite->data2].cute = sub_80AA908(val, gContestMons[sprite->data2].cute, var2);
+ sub_80AA388(sprite->data2);
}
void sub_80AA9B8(struct Sprite *sprite, u8 var2)
{
u8 val = sprite->data2;
- gContestMons[sprite->data2].beauty = sub_80AA908(val, gContestMons[sprite->data2].beauty, var2);
- sub_80AA3D0(sprite->data2);
+ gContestMons[sprite->data2].beauty = sub_80AA908(val, gContestMons[sprite->data2].beauty, var2);
+ sub_80AA3D0(sprite->data2);
}
void sub_80AA9FC(struct Sprite *sprite, u8 var2)
{
u8 val = sprite->data2;
- gContestMons[sprite->data2].smart = sub_80AA908(val, gContestMons[sprite->data2].smart, var2);
- sub_80AA418(sprite->data2);
+ gContestMons[sprite->data2].smart = sub_80AA908(val, gContestMons[sprite->data2].smart, var2);
+ sub_80AA418(sprite->data2);
}
void sub_80AAA40(struct Sprite *sprite, u8 var2)
{
u8 val = sprite->data2;
- gContestMons[sprite->data2].tough = sub_80AA908(val, gContestMons[sprite->data2].tough, var2);
- sub_80AA460(sprite->data2);
+ gContestMons[sprite->data2].tough = sub_80AA908(val, gContestMons[sprite->data2].tough, var2);
+ sub_80AA460(sprite->data2);
}
void sub_80AAA84(struct Sprite *sprite, u8 var2)
{
u8 val = sprite->data2;
- gContestMons[sprite->data2].sheen = sub_80AA908(val, gContestMons[sprite->data2].sheen, var2);
- sub_80AA4A8(sprite->data2);
+ gContestMons[sprite->data2].sheen = sub_80AA908(val, gContestMons[sprite->data2].sheen, var2);
+ sub_80AA4A8(sprite->data2);
}
// a similar function is at 0x80AA908, however, it apparently returns the wrong type (u8 vs u16).
@@ -695,32 +695,32 @@ void sub_80AAAF0(struct Sprite *sprite, u8 var2)
{
u8 val = sprite->data2;
- gContestMons[sprite->data2].moves[0] = sub_80AAAC8(val, gContestMons[sprite->data2].moves[0], var2);
- sub_80AA4F0(sprite->data2, 0);
+ gContestMons[sprite->data2].moves[0] = sub_80AAAC8(val, gContestMons[sprite->data2].moves[0], var2);
+ sub_80AA4F0(sprite->data2, 0);
}
void sub_80AAB30(struct Sprite *sprite, u8 var2)
{
u8 val = sprite->data2;
- gContestMons[sprite->data2].moves[1] = sub_80AAAC8(val, gContestMons[sprite->data2].moves[1], var2);
- sub_80AA4F0(sprite->data2, 1);
+ gContestMons[sprite->data2].moves[1] = sub_80AAAC8(val, gContestMons[sprite->data2].moves[1], var2);
+ sub_80AA4F0(sprite->data2, 1);
}
void sub_80AAB70(struct Sprite *sprite, u8 var2)
{
u8 val = sprite->data2;
- gContestMons[sprite->data2].moves[2] = sub_80AAAC8(val, gContestMons[sprite->data2].moves[2], var2);
- sub_80AA4F0(sprite->data2, 2);
+ gContestMons[sprite->data2].moves[2] = sub_80AAAC8(val, gContestMons[sprite->data2].moves[2], var2);
+ sub_80AA4F0(sprite->data2, 2);
}
void sub_80AABB0(struct Sprite *sprite, u8 var2)
{
u8 val = sprite->data2;
- gContestMons[sprite->data2].moves[3] = sub_80AAAC8(val, gContestMons[sprite->data2].moves[3], var2);
- sub_80AA4F0(sprite->data2, 3);
+ gContestMons[sprite->data2].moves[3] = sub_80AAAC8(val, gContestMons[sprite->data2].moves[3], var2);
+ sub_80AA4F0(sprite->data2, 3);
}
void sub_80AABF0(struct Sprite *sprite, s8 var2)
@@ -1102,12 +1102,12 @@ void unref_sub_80AB084(u8 *text)
addr = (void *)VRAM;
size = 0x18000;
- while(1)
+ while (1)
{
DmaFill32(3, 0, addr, 0x1000);
addr += 0x1000;
size -= 0x1000;
- if(size <= 0x1000)
+ if (size <= 0x1000)
{
DmaFill32(3, 0, addr, size);
break;