diff options
Diffstat (limited to 'src/overworld.c')
-rw-r--r-- | src/overworld.c | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/src/overworld.c b/src/overworld.c index 7265cf50a..a0e7939f5 100644 --- a/src/overworld.c +++ b/src/overworld.c @@ -51,9 +51,9 @@ #include "constants/species.h" #ifdef SAPPHIRE -#define LEGENDARY_MUSIC MUS_OOAME // Heavy Rain +#define LEGENDARY_MUSIC MUS_WEATHER_KYOGRE // Heavy Rain #else -#define LEGENDARY_MUSIC MUS_HIDERI // Drought +#define LEGENDARY_MUSIC MUS_WEATHER_GROUDON // Drought #endif extern u8 gUnknown_020297ED; @@ -845,7 +845,7 @@ static u16 GetLocationMusic(struct WarpData *warp) if (ShouldLegendaryMusicPlayAtLocation(warp) == TRUE) return LEGENDARY_MUSIC; else if (IsInfiltratedWeatherInstitute(warp) == TRUE) - return MUS_TOZAN; + return MUS_MT_CHIMNEY; else return Overworld_GetMapHeaderByGroupAndId(warp->mapGroup, warp->mapNum)->music; } @@ -858,7 +858,7 @@ u16 GetCurrLocationDefaultMusic(void) if (gSaveBlock1.location.mapGroup == MAP_GROUP(ROUTE111) && gSaveBlock1.location.mapNum == MAP_NUM(ROUTE111) && GetSav1Weather() == 8) - return MUS_ASHROAD; + return MUS_ROUTE111; music = GetLocationMusic(&gSaveBlock1.location); if (music != 0x7FFF) @@ -868,9 +868,9 @@ u16 GetCurrLocationDefaultMusic(void) else { if (gSaveBlock1.pos.x < 24) - return MUS_DOORO_X1; + return MUS_ROUTE110; else - return MUS_GRANROAD; + return MUS_ROUTE119; } } @@ -885,9 +885,9 @@ u16 GetWarpDestinationMusic(void) { if (gSaveBlock1.location.mapGroup == MAP_GROUP(MAUVILLE_CITY) && gSaveBlock1.location.mapNum == MAP_NUM(MAUVILLE_CITY)) - return MUS_DOORO_X1; + return MUS_ROUTE110; else - return MUS_GRANROAD; + return MUS_ROUTE119; } } @@ -905,9 +905,9 @@ void Overworld_PlaySpecialMapMusic(void) if (gSaveBlock1.savedMusic) music = gSaveBlock1.savedMusic; else if (Overworld_GetMapTypeOfSaveblockLocation() == MAP_TYPE_UNDERWATER) - music = MUS_DEEPDEEP; + music = MUS_UNDERWATER; else if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING)) - music = MUS_NAMINORI; + music = MUS_SURF; } if (music != GetCurrentMapMusic()) @@ -932,10 +932,10 @@ void sub_8053F0C(void) u16 currentMusic = GetCurrentMapMusic(); if (newMusic != LEGENDARY_MUSIC) { - if (currentMusic == MUS_DEEPDEEP || currentMusic == MUS_NAMINORI) + if (currentMusic == MUS_UNDERWATER || currentMusic == MUS_SURF) return; if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING)) - newMusic = MUS_NAMINORI; + newMusic = MUS_SURF; } if (newMusic != currentMusic) { |