diff options
Diffstat (limited to 'src/pokeball.c')
-rw-r--r-- | src/pokeball.c | 66 |
1 files changed, 33 insertions, 33 deletions
diff --git a/src/pokeball.c b/src/pokeball.c index 7162ee6ac..8a11440ff 100644 --- a/src/pokeball.c +++ b/src/pokeball.c @@ -17,14 +17,14 @@ #include "util.h" #include "ewram.h" -extern struct MusicPlayerInfo gMPlay_BGM; +extern struct MusicPlayerInfo gMPlayInfo_BGM; extern u16 gBattleTypeFlags; -extern u8 gBankTarget; +extern u8 gBattlerTarget; extern u8 gActiveBattler; extern u16 gBattlerPartyIndexes[]; -extern u8 gBankSpriteIds[]; +extern u8 gBattlerSpriteIds[]; extern u8 gDoingBattleAnim; -extern u8 gHealthboxIDs[]; +extern u8 gHealthboxSpriteIds[]; #define GFX_TAG_POKEBALL 55000 #define GFX_TAG_GREATBALL 55001 @@ -371,7 +371,7 @@ static void SendOutMonAnimation(u8 taskId) switch (side) { case 0xFF: // Player's side - gBankTarget = battler; + gBattlerTarget = battler; gSprites[spriteId].pos1.x = 24; gSprites[spriteId].pos1.y = 68; gSprites[spriteId].callback = SendOutPlayerMonAnimation_Step0; @@ -379,17 +379,17 @@ static void SendOutMonAnimation(u8 taskId) case 0xFE: // Opponent's side gSprites[spriteId].pos1.x = GetBattlerSpriteCoord(battler, 0); gSprites[spriteId].pos1.y = GetBattlerSpriteCoord(battler, 1) + 24; - gBankTarget = battler; + gBattlerTarget = battler; gSprites[spriteId].data[0] = 0; gSprites[spriteId].callback = SendOutOpponentMonAnimation_Step0; break; default: - gBankTarget = GetBattlerAtPosition(1); + gBattlerTarget = GetBattlerAtPosition(1); debug = TRUE; break; } - gSprites[spriteId].data[6] = gBankTarget; + gSprites[spriteId].data[6] = gBattlerTarget; if (!debug) { DestroyTask(taskId); @@ -397,12 +397,12 @@ static void SendOutMonAnimation(u8 taskId) } gSprites[spriteId].data[0] = 0x22; - gSprites[spriteId].data[2] = GetBattlerSpriteCoord(gBankTarget, 0); - gSprites[spriteId].data[4] = GetBattlerSpriteCoord(gBankTarget, 1) - 16; + gSprites[spriteId].data[2] = GetBattlerSpriteCoord(gBattlerTarget, 0); + gSprites[spriteId].data[4] = GetBattlerSpriteCoord(gBattlerTarget, 1) - 16; gSprites[spriteId].data[5] = -40; InitAnimArcTranslation(&gSprites[spriteId]); gSprites[spriteId].oam.affineParam = taskId; - gTasks[taskId].data[4] = gBankTarget; + gTasks[taskId].data[4] = gBattlerTarget; gTasks[taskId].func = TaskDummy; PlaySE(SE_NAGERU); } @@ -445,9 +445,9 @@ static void sub_80466F4(struct Sprite *sprite) { sprite->data[5] = 0; sprite->callback = sub_8046760; - StartSpriteAffineAnim(&gSprites[gBankSpriteIds[sprite->data[6]]], 2); - AnimateSprite(&gSprites[gBankSpriteIds[sprite->data[6]]]); - gSprites[gBankSpriteIds[sprite->data[6]]].data[1] = 0; + StartSpriteAffineAnim(&gSprites[gBattlerSpriteIds[sprite->data[6]]], 2); + AnimateSprite(&gSprites[gBattlerSpriteIds[sprite->data[6]]]); + gSprites[gBattlerSpriteIds[sprite->data[6]]].data[1] = 0; } } @@ -456,17 +456,17 @@ static void sub_8046760(struct Sprite *sprite) sprite->data[5]++; if (sprite->data[5] == 11) PlaySE(SE_SUIKOMU); - if (gSprites[gBankSpriteIds[sprite->data[6]]].affineAnimEnded) + if (gSprites[gBattlerSpriteIds[sprite->data[6]]].affineAnimEnded) { StartSpriteAnim(sprite, 2); - gSprites[gBankSpriteIds[sprite->data[6]]].invisible = TRUE; + gSprites[gBattlerSpriteIds[sprite->data[6]]].invisible = TRUE; sprite->data[5] = 0; sprite->callback = sub_80467F8; } else { - gSprites[gBankSpriteIds[sprite->data[6]]].data[1] += 0x60; - gSprites[gBankSpriteIds[sprite->data[6]]].pos2.y = -gSprites[gBankSpriteIds[sprite->data[6]]].data[1] >> 8; + gSprites[gBattlerSpriteIds[sprite->data[6]]].data[1] += 0x60; + gSprites[gBattlerSpriteIds[sprite->data[6]]].pos2.y = -gSprites[gBattlerSpriteIds[sprite->data[6]]].data[1] >> 8; } } @@ -732,11 +732,11 @@ static void sub_8046C78(struct Sprite *sprite) if (gBattleTypeFlags & BATTLE_TYPE_MULTI) { if (IsBGMPlaying()) - m4aMPlayStop(&gMPlay_BGM); + m4aMPlayStop(&gMPlayInfo_BGM); } else { - m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 128); + m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 128); } } @@ -754,9 +754,9 @@ static void sub_8046C78(struct Sprite *sprite) gTasks[taskId].data[15] = 0; } - StartSpriteAffineAnim(&gSprites[gBankSpriteIds[sprite->data[6]]], 1); - AnimateSprite(&gSprites[gBankSpriteIds[sprite->data[6]]]); - gSprites[gBankSpriteIds[sprite->data[6]]].data[1] = 0x1000; + StartSpriteAffineAnim(&gSprites[gBattlerSpriteIds[sprite->data[6]]], 1); + AnimateSprite(&gSprites[gBattlerSpriteIds[sprite->data[6]]]); + gSprites[gBattlerSpriteIds[sprite->data[6]]].data[1] = 0x1000; } static void sub_8046E7C(struct Sprite *sprite) @@ -773,25 +773,25 @@ static void sub_8046E9C(struct Sprite *sprite) bool8 r7 = FALSE; u8 r4 = sprite->data[6]; - gSprites[gBankSpriteIds[r4]].invisible = FALSE; + gSprites[gBattlerSpriteIds[r4]].invisible = FALSE; if (sprite->animEnded) sprite->invisible = TRUE; - if (gSprites[gBankSpriteIds[r4]].affineAnimEnded) + if (gSprites[gBattlerSpriteIds[r4]].affineAnimEnded) { - StartSpriteAffineAnim(&gSprites[gBankSpriteIds[r4]], 0); + StartSpriteAffineAnim(&gSprites[gBattlerSpriteIds[r4]], 0); r7 = TRUE; } else { - gSprites[gBankSpriteIds[r4]].data[1] -= 288; - gSprites[gBankSpriteIds[r4]].pos2.y = gSprites[gBankSpriteIds[r4]].data[1] >> 8; + gSprites[gBattlerSpriteIds[r4]].data[1] -= 288; + gSprites[gBattlerSpriteIds[r4]].pos2.y = gSprites[gBattlerSpriteIds[r4]].data[1] >> 8; } if (sprite->animEnded && r7) { s32 i; u32 r3; - gSprites[gBankSpriteIds[r4]].pos2.y = 0; + gSprites[gBattlerSpriteIds[r4]].pos2.y = 0; gDoingBattleAnim = 0; ewram17810[r4].unk0_3 = 0; FreeSpriteOamMatrix(sprite); @@ -826,8 +826,8 @@ static void sub_8046FBC(struct Sprite *sprite) } else if (sprite->data[4] == 315) { - FreeOamMatrix(gSprites[gBankSpriteIds[sprite->data[6]]].oam.matrixNum); - DestroySprite(&gSprites[gBankSpriteIds[sprite->data[6]]]); + FreeOamMatrix(gSprites[gBattlerSpriteIds[sprite->data[6]]].oam.matrixNum); + DestroySprite(&gSprites[gBattlerSpriteIds[sprite->data[6]]]); DestroySpriteAndFreeResources(sprite); if (gMain.inBattle) ewram17810[r7].unk0_3 = 0; @@ -1103,7 +1103,7 @@ void obj_delete_and_free_associated_resources_(struct Sprite *sprite) void sub_804777C(u8 a) { - struct Sprite *sprite = &gSprites[gHealthboxIDs[a]]; + struct Sprite *sprite = &gSprites[gHealthboxSpriteIds[a]]; sprite->data[0] = 5; sprite->data[1] = 0; @@ -1146,7 +1146,7 @@ void sub_8047858(u8 a) spriteId = CreateInvisibleSpriteWithCallback(oamc_804BEB4); gSprites[spriteId].data[0] = 1; - gSprites[spriteId].data[1] = gHealthboxIDs[a]; + gSprites[spriteId].data[1] = gHealthboxSpriteIds[a]; gSprites[spriteId].callback = oamc_804BEB4; } |