diff options
Diffstat (limited to 'src/reshow_battle_screen.c')
-rw-r--r-- | src/reshow_battle_screen.c | 58 |
1 files changed, 29 insertions, 29 deletions
diff --git a/src/reshow_battle_screen.c b/src/reshow_battle_screen.c index 712ec3ea8..ad18b3594 100644 --- a/src/reshow_battle_screen.c +++ b/src/reshow_battle_screen.c @@ -17,9 +17,9 @@ extern u8 gBankInMenu; extern u16 gBattlerPartyIndexes[4]; extern u8 gBattlersCount; extern u16 gBattleTypeFlags; -extern u8 gBankSpriteIds[4]; +extern u8 gBattlerSpriteIds[4]; extern u8 gBattleMonForms[4]; -extern u8 gHealthboxIDs[4]; +extern u8 gHealthboxSpriteIds[4]; bool8 LoadChosenBattleElement(u8 a0); bool8 sub_8031C30(u8 a0); @@ -235,46 +235,46 @@ static void sub_807B184(u8 bank) if (GetMonData(&gEnemyParty[gBattlerPartyIndexes[bank]], MON_DATA_HP) == 0) return; GetMonSpriteTemplate_803C56C(GetMonData(&gEnemyParty[gBattlerPartyIndexes[bank]], MON_DATA_SPECIES), GetBattlerPosition(bank)); - gBankSpriteIds[bank] = CreateSprite(&gUnknown_02024E8C, GetBattlerSpriteCoord(bank, 2), posY, GetBattlerSubpriority(bank)); - gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank; - gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy; - gSprites[gBankSpriteIds[bank]].data[0] = bank; - gSprites[gBankSpriteIds[bank]].data[2] = GetMonData(&gEnemyParty[gBattlerPartyIndexes[bank]], MON_DATA_SPECIES); - StartSpriteAnim(&gSprites[gBankSpriteIds[bank]], gBattleMonForms[bank]); + gBattlerSpriteIds[bank] = CreateSprite(&gUnknown_02024E8C, GetBattlerSpriteCoord(bank, 2), posY, GetBattlerSubpriority(bank)); + gSprites[gBattlerSpriteIds[bank]].oam.paletteNum = bank; + gSprites[gBattlerSpriteIds[bank]].callback = SpriteCallbackDummy; + gSprites[gBattlerSpriteIds[bank]].data[0] = bank; + gSprites[gBattlerSpriteIds[bank]].data[2] = GetMonData(&gEnemyParty[gBattlerPartyIndexes[bank]], MON_DATA_SPECIES); + StartSpriteAnim(&gSprites[gBattlerSpriteIds[bank]], gBattleMonForms[bank]); } else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && bank == 0) { GetMonSpriteTemplate_803C5A0(gSaveBlock2.playerGender, GetBattlerPosition(0)); - gBankSpriteIds[bank] = CreateSprite(&gUnknown_02024E8C, 0x50, + gBattlerSpriteIds[bank] = CreateSprite(&gUnknown_02024E8C, 0x50, (8 - gTrainerBackPicCoords[gSaveBlock2.playerGender].coords) * 4 + 80, GetBattlerSubpriority(0)); - gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank; - gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy; - gSprites[gBankSpriteIds[bank]].data[0] = bank; + gSprites[gBattlerSpriteIds[bank]].oam.paletteNum = bank; + gSprites[gBattlerSpriteIds[bank]].callback = SpriteCallbackDummy; + gSprites[gBattlerSpriteIds[bank]].data[0] = bank; } else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL && bank == 0) { GetMonSpriteTemplate_803C5A0(2, GetBattlerPosition(0)); - gBankSpriteIds[bank] = CreateSprite(&gUnknown_02024E8C, 0x50, + gBattlerSpriteIds[bank] = CreateSprite(&gUnknown_02024E8C, 0x50, (8 - gTrainerBackPicCoords[2].coords) * 4 + 80, GetBattlerSubpriority(0)); - gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank; - gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy; - gSprites[gBankSpriteIds[bank]].data[0] = bank; + gSprites[gBattlerSpriteIds[bank]].oam.paletteNum = bank; + gSprites[gBattlerSpriteIds[bank]].callback = SpriteCallbackDummy; + gSprites[gBattlerSpriteIds[bank]].data[0] = bank; } else { if (GetMonData(&gPlayerParty[gBattlerPartyIndexes[bank]], MON_DATA_HP) == 0) return; GetMonSpriteTemplate_803C56C(GetMonData(&gPlayerParty[gBattlerPartyIndexes[bank]], MON_DATA_SPECIES), GetBattlerPosition(bank)); - gBankSpriteIds[bank] = CreateSprite(&gUnknown_02024E8C, GetBattlerSpriteCoord(bank, 2), posY, GetBattlerSubpriority(bank)); - gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank; - gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy; - gSprites[gBankSpriteIds[bank]].data[0] = bank; - gSprites[gBankSpriteIds[bank]].data[2] = GetMonData(&gPlayerParty[gBattlerPartyIndexes[bank]], MON_DATA_SPECIES); - StartSpriteAnim(&gSprites[gBankSpriteIds[bank]], gBattleMonForms[bank]); + gBattlerSpriteIds[bank] = CreateSprite(&gUnknown_02024E8C, GetBattlerSpriteCoord(bank, 2), posY, GetBattlerSubpriority(bank)); + gSprites[gBattlerSpriteIds[bank]].oam.paletteNum = bank; + gSprites[gBattlerSpriteIds[bank]].callback = SpriteCallbackDummy; + gSprites[gBattlerSpriteIds[bank]].data[0] = bank; + gSprites[gBattlerSpriteIds[bank]].data[2] = GetMonData(&gPlayerParty[gBattlerPartyIndexes[bank]], MON_DATA_SPECIES); + StartSpriteAnim(&gSprites[gBattlerSpriteIds[bank]], gBattleMonForms[bank]); } - gSprites[gBankSpriteIds[bank]].invisible = ewram17800[bank].invisible; + gSprites[gBattlerSpriteIds[bank]].invisible = ewram17800[bank].invisible; } } @@ -289,19 +289,19 @@ static void sub_807B508(u8 bank) return; else healthboxID = battle_make_oam_normal_battle(bank); - gHealthboxIDs[bank] = healthboxID; + gHealthboxSpriteIds[bank] = healthboxID; sub_8043F44(bank); sub_8043DFC(healthboxID); if (GetBattlerSide(bank)) - sub_8045A5C(gHealthboxIDs[bank], &gEnemyParty[gBattlerPartyIndexes[bank]], 0); + sub_8045A5C(gHealthboxSpriteIds[bank], &gEnemyParty[gBattlerPartyIndexes[bank]], 0); else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI) - sub_8045A5C(gHealthboxIDs[bank], &gPlayerParty[gBattlerPartyIndexes[bank]], 10); + sub_8045A5C(gHealthboxSpriteIds[bank], &gPlayerParty[gBattlerPartyIndexes[bank]], 10); else - sub_8045A5C(gHealthboxIDs[bank], &gPlayerParty[gBattlerPartyIndexes[bank]], 0); + sub_8045A5C(gHealthboxSpriteIds[bank], &gPlayerParty[gBattlerPartyIndexes[bank]], 0); if (GetBattlerPosition(bank) == 3 || GetBattlerPosition(bank) == 2) - nullsub_11(gHealthboxIDs[bank], 1); + nullsub_11(gHealthboxSpriteIds[bank], 1); else - nullsub_11(gHealthboxIDs[bank], 0); + nullsub_11(gHealthboxSpriteIds[bank], 0); if (GetBattlerSide(bank)) { if (GetMonData(&gEnemyParty[gBattlerPartyIndexes[bank]], MON_DATA_HP) == 0) |