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Diffstat (limited to 'src/rom3.c')
-rw-r--r--src/rom3.c987
1 files changed, 484 insertions, 503 deletions
diff --git a/src/rom3.c b/src/rom3.c
index be6ae0b27..9d8d39f91 100644
--- a/src/rom3.c
+++ b/src/rom3.c
@@ -1,11 +1,19 @@
#include "global.h"
-#include "asm.h"
+#include "rom3.h"
#include "battle.h"
+#include "battle_811DA74.h"
+#include "battle_ai.h"
+#include "battle_anim.h"
+#include "battle_anim_81258BC.h"
+#include "battle_anim_8137220.h"
+#include "cable_club.h"
#include "items.h"
#include "link.h"
#include "pokemon.h"
+#include "rom_8094928.h"
#include "species.h"
#include "task.h"
+#include "util.h"
extern u8 unk_2000000[];
@@ -13,7 +21,6 @@ extern u8 unk_2000000[];
#define EWRAM_15000 ((u8 *)(unk_2000000 + 0x15000))
extern u16 gBattleTypeFlags;
-extern const u32 gBitTable[];
extern u16 gBattleWeather;
extern struct BattlePokemon gBattleMons[];
@@ -21,59 +28,33 @@ extern u8 gUnknown_020238C4;
extern u8 gUnknown_020238C5;
extern u8 gUnknown_020238C6;
extern u32 gUnknown_020239FC;
-extern u8 gUnknown_02023A60[][0x200];
-extern u8 gUnknown_02024260[][0x200];
-extern u8 gUnknown_02024A60;
-extern u32 gUnknown_02024A64;
-extern u8 gUnknown_02024A68;
-extern u16 gUnknown_02024A6A[];
-extern u8 gUnknown_02024A72[];
-extern u16 gUnknown_02024BE6;
+extern u8 gBattleBufferA[][0x200];
+extern u8 gBattleBufferB[][0x200];
+extern u8 gActiveBank;
+extern u32 gBattleExecBuffer;
+extern u8 gNoOfAllBanks;
+extern u16 gBattlePartyID[];
+extern u8 gBanksBySide[];
+extern u16 gCurrentMove;
extern u16 gUnknown_02024BE8;
-extern u16 gUnknown_02024C04;
-extern u8 byte_2024C06;
-extern u8 gPlayerMonIndex;
-extern u8 gEnemyMonIndex;
-extern u8 gUnknown_02024C0A;
-extern u8 gUnknown_02024C0B;
-extern u8 gUnknown_02024C0C;
-extern u8 gUnknown_02024C0E;
+extern u16 gLastUsedItem;
+extern u8 gLastUsedAbility;
+extern u8 gBankAttacker;
+extern u8 gBankTarget;
+extern u8 gEffectBank;
+extern u8 gStringBank;
+extern u8 gAbsentBankFlags;
+extern u8 gMultiHitCounter;
extern u8 gUnknown_02024C78;
-extern u8 gUnknown_02024D26;
-extern u8 gUnknown_02024E60[];
-extern u8 gUnknown_02024E64[];
-extern u8 gUnknown_03004040[];
-extern u8 gUnknown_030041C0[];
-extern u8 gUnknown_03004290[];
-extern u8 gUnknown_030042B0[];
-extern void (*gUnknown_030042D4)(void);
-extern void (*gUnknown_03004330[])(void);
-
-extern void sub_800BF28(void);
-extern void sub_8083C50(u8);
-extern void nullsub_41(void);
-extern void nullsub_91(void);
-extern void battle_anim_clear_some_data(void);
-extern void ClearBattleMonForms(void);
-extern void BattleAI_HandleItemUseBeforeAISetup(void);
-extern void sub_8094978(u8, int);
-extern void sub_800BA78(void);
-extern void sub_800B9A8(void);
-extern void sub_800BD54(void);
-extern void sub_8010800(void);
-extern void sub_812B468(void);
-extern void sub_8137224(void);
-extern void sub_802BF74(void);
-extern void sub_8032AE0(void);
-extern void sub_8037510(void);
-extern void sub_811DA78(void);
-extern void dp01_prepare_buffer_wireless_probably(u8 a, u16, u8 *c);
-extern void sub_800C1A8(u8);
-extern void sub_800C47C(u8);
-extern void sub_8007F4C(void);
-extern u8 sub_8007ECC(void);
-extern void sub_80155A4();
-extern u8 sub_8018324();
+extern u8 gBattleOutcome;
+extern u8 gActionSelectionCursor[];
+extern u8 gMoveSelectionCursor[];
+extern u8 gBattleBuffersTransferData[];
+extern u8 gBattleTextBuff1[];
+extern u8 gBattleTextBuff2[];
+extern u8 gBattleTextBuff3[];
+extern void (*gBattleMainFunc)(void);
+extern void (*gBattleBankFunc[])(void);
void sub_800B858(void)
{
@@ -89,16 +70,16 @@ void setup_poochyena_battle(void)
{
s32 i;
- gUnknown_030042D4 = nullsub_41;
+ gBattleMainFunc = nullsub_41;
for (i = 0; i < 4; i++)
{
- gUnknown_03004330[i] = nullsub_91;
- gUnknown_02024A72[i] = 0xFF;
- gUnknown_02024E60[i] = 0;
- gUnknown_02024E64[i] = 0;
+ gBattleBankFunc[i] = nullsub_91;
+ gBanksBySide[i] = 0xFF;
+ gActionSelectionCursor[i] = 0;
+ gMoveSelectionCursor[i] = 0;
}
sub_800B858();
- gUnknown_02024A64 = 0;
+ gBattleExecBuffer = 0;
battle_anim_clear_some_data();
ClearBattleMonForms();
BattleAI_HandleItemUseBeforeAISetup();
@@ -124,7 +105,7 @@ void sub_800B950(void)
sub_800BD54();
if (!(gBattleTypeFlags & BATTLE_TYPE_MULTI))
{
- for (i = 0; i < gUnknown_02024A68; i++)
+ for (i = 0; i < gNoOfAllBanks; i++)
sub_8094978(i, 0);
}
}
@@ -133,30 +114,30 @@ void sub_800B9A8(void)
{
if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE))
{
- gUnknown_030042D4 = sub_8010800;
+ gBattleMainFunc = sub_8010800;
if (gBattleTypeFlags & BATTLE_TYPE_SAFARI)
- gUnknown_03004330[0] = sub_812B468;
+ gBattleBankFunc[0] = SetBankFuncToSafariBufferRunCommand;
else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL)
- gUnknown_03004330[0] = sub_8137224;
+ gBattleBankFunc[0] = SetBankFuncToWallyBufferRunCommand;
else
- gUnknown_03004330[0] = sub_802BF74;
- gUnknown_02024A72[0] = 0;
- gUnknown_03004330[1] = sub_8032AE0;
- gUnknown_02024A72[1] = 1;
- gUnknown_02024A68 = 2;
+ gBattleBankFunc[0] = SetBankFuncToPlayerBufferRunCommand;
+ gBanksBySide[0] = 0;
+ gBattleBankFunc[1] = SetBankFuncToOpponentBufferRunCommand;
+ gBanksBySide[1] = 1;
+ gNoOfAllBanks = 2;
}
else
{
- gUnknown_030042D4 = sub_8010800;
- gUnknown_03004330[0] = sub_802BF74;
- gUnknown_02024A72[0] = 0;
- gUnknown_03004330[1] = sub_8032AE0;
- gUnknown_02024A72[1] = 1;
- gUnknown_03004330[2] = sub_802BF74;
- gUnknown_02024A72[2] = 2;
- gUnknown_03004330[3] = sub_8032AE0;
- gUnknown_02024A72[3] = 3;
- gUnknown_02024A68 = 4;
+ gBattleMainFunc = sub_8010800;
+ gBattleBankFunc[0] = SetBankFuncToPlayerBufferRunCommand;
+ gBanksBySide[0] = 0;
+ gBattleBankFunc[1] = SetBankFuncToOpponentBufferRunCommand;
+ gBanksBySide[1] = 1;
+ gBattleBankFunc[2] = SetBankFuncToPlayerBufferRunCommand;
+ gBanksBySide[2] = 2;
+ gBattleBankFunc[3] = SetBankFuncToOpponentBufferRunCommand;
+ gBanksBySide[3] = 3;
+ gNoOfAllBanks = 4;
}
}
@@ -169,20 +150,20 @@ void sub_800BA78(void)
{
if (gBattleTypeFlags & BATTLE_TYPE_WILD)
{
- gUnknown_030042D4 = sub_8010800;
- gUnknown_03004330[0] = sub_802BF74;
- gUnknown_02024A72[0] = 0;
- gUnknown_03004330[1] = sub_8037510;
- gUnknown_02024A72[1] = 1;
- gUnknown_02024A68 = 2;
+ gBattleMainFunc = sub_8010800;
+ gBattleBankFunc[0] = SetBankFuncToPlayerBufferRunCommand;
+ gBanksBySide[0] = 0;
+ gBattleBankFunc[1] = SetBankFuncToLinkOpponentBufferRunCommand;
+ gBanksBySide[1] = 1;
+ gNoOfAllBanks = 2;
}
else
{
- gUnknown_03004330[1] = sub_802BF74;
- gUnknown_02024A72[1] = 0;
- gUnknown_03004330[0] = sub_8037510;
- gUnknown_02024A72[0] = 1;
- gUnknown_02024A68 = 2;
+ gBattleBankFunc[1] = SetBankFuncToPlayerBufferRunCommand;
+ gBanksBySide[1] = 0;
+ gBattleBankFunc[0] = SetBankFuncToLinkOpponentBufferRunCommand;
+ gBanksBySide[0] = 1;
+ gNoOfAllBanks = 2;
}
return;
}
@@ -190,35 +171,35 @@ void sub_800BA78(void)
{
if (gBattleTypeFlags & BATTLE_TYPE_WILD)
{
- gUnknown_030042D4 = sub_8010800;
- gUnknown_03004330[0] = sub_802BF74;
- gUnknown_02024A72[0] = 0;
- gUnknown_03004330[1] = sub_8037510;
- gUnknown_02024A72[1] = 1;
- gUnknown_03004330[2] = sub_802BF74;
- gUnknown_02024A72[2] = 2;
- gUnknown_03004330[3] = sub_8037510;
- gUnknown_02024A72[3] = 3;
- gUnknown_02024A68 = 4;
+ gBattleMainFunc = sub_8010800;
+ gBattleBankFunc[0] = SetBankFuncToPlayerBufferRunCommand;
+ gBanksBySide[0] = 0;
+ gBattleBankFunc[1] = SetBankFuncToLinkOpponentBufferRunCommand;
+ gBanksBySide[1] = 1;
+ gBattleBankFunc[2] = SetBankFuncToPlayerBufferRunCommand;
+ gBanksBySide[2] = 2;
+ gBattleBankFunc[3] = SetBankFuncToLinkOpponentBufferRunCommand;
+ gBanksBySide[3] = 3;
+ gNoOfAllBanks = 4;
}
else
{
- gUnknown_03004330[1] = sub_802BF74;
- gUnknown_02024A72[1] = 0;
- gUnknown_03004330[0] = sub_8037510;
- gUnknown_02024A72[0] = 1;
- gUnknown_03004330[3] = sub_802BF74;
- gUnknown_02024A72[3] = 2;
- gUnknown_03004330[2] = sub_8037510;
- gUnknown_02024A72[2] = 3;
- gUnknown_02024A68 = 4;
+ gBattleBankFunc[1] = SetBankFuncToPlayerBufferRunCommand;
+ gBanksBySide[1] = 0;
+ gBattleBankFunc[0] = SetBankFuncToLinkOpponentBufferRunCommand;
+ gBanksBySide[0] = 1;
+ gBattleBankFunc[3] = SetBankFuncToPlayerBufferRunCommand;
+ gBanksBySide[3] = 2;
+ gBattleBankFunc[2] = SetBankFuncToLinkOpponentBufferRunCommand;
+ gBanksBySide[2] = 3;
+ gNoOfAllBanks = 4;
}
return;
}
multiplayerId = GetMultiplayerId();
if (gBattleTypeFlags & BATTLE_TYPE_WILD)
- gUnknown_030042D4 = sub_8010800;
+ gBattleMainFunc = sub_8010800;
for (i = 0; i < 4; i++)
{
switch (gLinkPlayers[i].lp_field_18)
@@ -235,18 +216,18 @@ void sub_800BA78(void)
if (i == multiplayerId)
{
- gUnknown_03004330[gLinkPlayers[i].lp_field_18] = sub_802BF74;
+ gBattleBankFunc[gLinkPlayers[i].lp_field_18] = SetBankFuncToPlayerBufferRunCommand;
switch (gLinkPlayers[i].lp_field_18)
{
case 0:
case 3:
- gUnknown_02024A72[gLinkPlayers[i].lp_field_18] = 0;
- gUnknown_02024A6A[gLinkPlayers[i].lp_field_18] = 0;
+ gBanksBySide[gLinkPlayers[i].lp_field_18] = 0;
+ gBattlePartyID[gLinkPlayers[i].lp_field_18] = 0;
break;
case 1:
case 2:
- gUnknown_02024A72[gLinkPlayers[i].lp_field_18] = 2;
- gUnknown_02024A6A[gLinkPlayers[i].lp_field_18] = 3;
+ gBanksBySide[gLinkPlayers[i].lp_field_18] = 2;
+ gBattlePartyID[gLinkPlayers[i].lp_field_18] = 3;
break;
}
}
@@ -255,41 +236,41 @@ void sub_800BA78(void)
if ((!(gLinkPlayers[i].lp_field_18 & 1) && !(gLinkPlayers[multiplayerId].lp_field_18 & 1))
|| ((gLinkPlayers[i].lp_field_18 & 1) && (gLinkPlayers[multiplayerId].lp_field_18 & 1)))
{
- gUnknown_03004330[gLinkPlayers[i].lp_field_18] = sub_811DA78;
+ gBattleBankFunc[gLinkPlayers[i].lp_field_18] = SetBankFuncToLinkPartnerBufferRunCommand;
switch (gLinkPlayers[i].lp_field_18)
{
case 0:
case 3:
- gUnknown_02024A72[gLinkPlayers[i].lp_field_18] = 0;
- gUnknown_02024A6A[gLinkPlayers[i].lp_field_18] = 0;
+ gBanksBySide[gLinkPlayers[i].lp_field_18] = 0;
+ gBattlePartyID[gLinkPlayers[i].lp_field_18] = 0;
break;
case 1:
case 2:
- gUnknown_02024A72[gLinkPlayers[i].lp_field_18] = 2;
- gUnknown_02024A6A[gLinkPlayers[i].lp_field_18] = 3;
+ gBanksBySide[gLinkPlayers[i].lp_field_18] = 2;
+ gBattlePartyID[gLinkPlayers[i].lp_field_18] = 3;
break;
}
}
else
{
- gUnknown_03004330[gLinkPlayers[i].lp_field_18] = sub_8037510;
+ gBattleBankFunc[gLinkPlayers[i].lp_field_18] = SetBankFuncToLinkOpponentBufferRunCommand;
switch (gLinkPlayers[i].lp_field_18)
{
case 0:
case 3:
- gUnknown_02024A72[gLinkPlayers[i].lp_field_18] = 1;
- gUnknown_02024A6A[gLinkPlayers[i].lp_field_18] = 0;
+ gBanksBySide[gLinkPlayers[i].lp_field_18] = 1;
+ gBattlePartyID[gLinkPlayers[i].lp_field_18] = 0;
break;
case 1:
case 2:
- gUnknown_02024A72[gLinkPlayers[i].lp_field_18] = 3;
- gUnknown_02024A6A[gLinkPlayers[i].lp_field_18] = 3;
+ gBanksBySide[gLinkPlayers[i].lp_field_18] = 3;
+ gBattlePartyID[gLinkPlayers[i].lp_field_18] = 3;
break;
}
}
}
}
- gUnknown_02024A68 = 4;
+ gNoOfAllBanks = 4;
}
void sub_800BD54(void)
@@ -299,20 +280,20 @@ void sub_800BD54(void)
if (!(gBattleTypeFlags & BATTLE_TYPE_MULTI))
{
- for (i = 0; i < gUnknown_02024A68; i++)
+ for (i = 0; i < gNoOfAllBanks; i++)
{
for (j = 0; j < 6; j++)
{
if (i < 2)
{
- if (!(gUnknown_02024A72[i] & 1))
+ if (!(gBanksBySide[i] & 1))
{
if (GetMonData(&gPlayerParty[j], MON_DATA_HP) != 0
&& GetMonData(&gPlayerParty[j], MON_DATA_SPECIES2) != 0
&& GetMonData(&gPlayerParty[j], MON_DATA_SPECIES2) != SPECIES_EGG
&& GetMonData(&gPlayerParty[j], MON_DATA_IS_EGG) == 0)
{
- gUnknown_02024A6A[i] = j;
+ gBattlePartyID[i] = j;
break;
}
}
@@ -323,22 +304,22 @@ void sub_800BD54(void)
&& GetMonData(&gEnemyParty[j], MON_DATA_SPECIES2) != SPECIES_EGG
&& GetMonData(&gEnemyParty[j], MON_DATA_IS_EGG) == 0)
{
- gUnknown_02024A6A[i] = j;
+ gBattlePartyID[i] = j;
break;
}
}
}
else
{
- if (!(gUnknown_02024A72[i] & 1))
+ if (!(gBanksBySide[i] & 1))
{
if (GetMonData(&gPlayerParty[j], MON_DATA_HP) != 0
&& GetMonData(&gPlayerParty[j], MON_DATA_SPECIES) != 0 //Probably a typo by Game Freak. The rest use SPECIES2
&& GetMonData(&gPlayerParty[j], MON_DATA_SPECIES2) != SPECIES_EGG
&& GetMonData(&gPlayerParty[j], MON_DATA_IS_EGG) == 0
- && gUnknown_02024A6A[i - 2] != j)
+ && gBattlePartyID[i - 2] != j)
{
- gUnknown_02024A6A[i] = j;
+ gBattlePartyID[i] = j;
break;
}
}
@@ -348,9 +329,9 @@ void sub_800BD54(void)
&& GetMonData(&gEnemyParty[j], MON_DATA_SPECIES2) != 0
&& GetMonData(&gEnemyParty[j], MON_DATA_SPECIES2) != SPECIES_EGG
&& GetMonData(&gEnemyParty[j], MON_DATA_IS_EGG) == 0
- && gUnknown_02024A6A[i - 2] != j)
+ && gBattlePartyID[i - 2] != j)
{
- gUnknown_02024A6A[i] = j;
+ gBattlePartyID[i] = j;
break;
}
}
@@ -375,14 +356,14 @@ void dp01_prepare_buffer(u8 a, u8 *b, u16 c)
case 0:
for (i = 0; i < c; i++)
{
- gUnknown_02023A60[gUnknown_02024A60][i] = *b;
+ gBattleBufferA[gActiveBank][i] = *b;
b++;
}
break;
case 1:
for (i = 0; i < c; i++)
{
- gUnknown_02024260[gUnknown_02024A60][i] = *b;
+ gBattleBufferB[gActiveBank][i] = *b;
b++;
}
break;
@@ -419,13 +400,13 @@ void dp01_prepare_buffer_wireless_probably(u8 a, u16 b, u8 *c)
gTasks[gUnknown_020238C4].data[14] = 0;
}
unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14000] = a;
- unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14001] = gUnknown_02024A60;
- unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14002] = gPlayerMonIndex;
- unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14003] = gEnemyMonIndex;
+ unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14001] = gActiveBank;
+ unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14002] = gBankAttacker;
+ unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14003] = gBankTarget;
unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14004] = r9;
unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14005] = (r9 & 0x0000FF00) >> 8;
- unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14006] = gUnknown_02024C0C;
- unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14007] = gUnknown_02024C0A;
+ unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14006] = gAbsentBankFlags;
+ unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14007] = gEffectBank;
for (i = 0; i < b; i++)
unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14008 + i] = c[i];
gTasks[gUnknown_020238C4].data[14] = gTasks[gUnknown_020238C4].data[14] + r9 + 8;
@@ -557,235 +538,235 @@ void sub_800C47C(u8 taskId)
switch (unk_2000000[0x15000 + gTasks[taskId].data[15] + 0])
{
case 0:
- if (gUnknown_02024A64 & gBitTable[r4])
+ if (gBattleExecBuffer & gBitTable[r4])
return;
- memcpy(gUnknown_02023A60[r4], &unk_2000000[0x15000 + gTasks[taskId].data[15] + 8], r7);
+ memcpy(gBattleBufferA[r4], &unk_2000000[0x15000 + gTasks[taskId].data[15] + 8], r7);
sub_80155A4(r4);
if (!(gBattleTypeFlags & BATTLE_TYPE_WILD))
{
- gPlayerMonIndex = unk_2000000[0x15000 + gTasks[taskId].data[15] + 2];
- gEnemyMonIndex = unk_2000000[0x15000 + gTasks[taskId].data[15] + 3];
- gUnknown_02024C0C = unk_2000000[0x15000 + gTasks[taskId].data[15] + 6];
- gUnknown_02024C0A = unk_2000000[0x15000 + gTasks[taskId].data[15] + 7];
+ gBankAttacker = unk_2000000[0x15000 + gTasks[taskId].data[15] + 2];
+ gBankTarget = unk_2000000[0x15000 + gTasks[taskId].data[15] + 3];
+ gAbsentBankFlags = unk_2000000[0x15000 + gTasks[taskId].data[15] + 6];
+ gEffectBank = unk_2000000[0x15000 + gTasks[taskId].data[15] + 7];
}
break;
case 1:
- memcpy(gUnknown_02024260[r4], &unk_2000000[0x15000 + gTasks[taskId].data[15] + 8], r7);
+ memcpy(gBattleBufferB[r4], &unk_2000000[0x15000 + gTasks[taskId].data[15] + 8], r7);
break;
case 2:
r2 = unk_2000000[0x15000 + gTasks[taskId].data[15] + 8];
- gUnknown_02024A64 &= ~(gBitTable[r4] << (r2 * 4));
+ gBattleExecBuffer &= ~(gBitTable[r4] << (r2 * 4));
break;
}
gTasks[taskId].data[15] = gTasks[taskId].data[15] + r7 + 8;
}
}
-void dp01_build_cmdbuf_x00_a_b_0(u8 a, u8 b, u8 c)
+void EmitGetAttributes(u8 a, u8 b, u8 c)
{
- gUnknown_03004040[0] = 0;
- gUnknown_03004040[1] = b;
- gUnknown_03004040[2] = c;
- gUnknown_03004040[3] = 0;
- dp01_prepare_buffer(a, gUnknown_03004040, 4);
+ gBattleBuffersTransferData[0] = 0;
+ gBattleBuffersTransferData[1] = b;
+ gBattleBuffersTransferData[2] = c;
+ gBattleBuffersTransferData[3] = 0;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
void dp01_build_cmdbuf_x01_a_b_0(u8 a, u8 b, u8 c)
{
- gUnknown_03004040[0] = 1;
- gUnknown_03004040[1] = b;
- gUnknown_03004040[2] = c;
- gUnknown_03004040[3] = 0;
- dp01_prepare_buffer(a, gUnknown_03004040, 4);
+ gBattleBuffersTransferData[0] = 1;
+ gBattleBuffersTransferData[1] = b;
+ gBattleBuffersTransferData[2] = c;
+ gBattleBuffersTransferData[3] = 0;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
-void dp01_build_cmdbuf_x02_a_b_varargs(u8 a, u8 b, u8 c, u8 d, u8 *e)
+void EmitSetAttributes(u8 a, u8 b, u8 c, u8 d, u8 *e)
{
int i;
- gUnknown_03004040[0] = 2;
- gUnknown_03004040[1] = b;
- gUnknown_03004040[2] = c;
+ gBattleBuffersTransferData[0] = 2;
+ gBattleBuffersTransferData[1] = b;
+ gBattleBuffersTransferData[2] = c;
for (i = 0; i < d; i++)
- gUnknown_03004040[3 + i] = *(e++);
- dp01_prepare_buffer(a, gUnknown_03004040, d + 3);
+ gBattleBuffersTransferData[3 + i] = *(e++);
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, d + 3);
}
void unref_sub_800C6A4(u8 a, u8 b, u8 c, u8 *d)
{
int i;
- gUnknown_03004040[0] = 3;
- gUnknown_03004040[1] = b;
- gUnknown_03004040[2] = c;
+ gBattleBuffersTransferData[0] = 3;
+ gBattleBuffersTransferData[1] = b;
+ gBattleBuffersTransferData[2] = c;
for (i = 0; i < c; i++)
- gUnknown_03004040[3 + i] = *(d++);
- dp01_prepare_buffer(a, gUnknown_03004040, c + 3);
+ gBattleBuffersTransferData[3 + i] = *(d++);
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, c + 3);
}
void dp01_build_cmdbuf_x04_4_4_4(u8 a)
{
- gUnknown_03004040[0] = 4;
- gUnknown_03004040[1] = 4;
- gUnknown_03004040[2] = 4;
- gUnknown_03004040[3] = 4;
- dp01_prepare_buffer(a, gUnknown_03004040, 4);
+ gBattleBuffersTransferData[0] = 4;
+ gBattleBuffersTransferData[1] = 4;
+ gBattleBuffersTransferData[2] = 4;
+ gBattleBuffersTransferData[3] = 4;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
void sub_800C704(u8 a, u8 b, u8 c)
{
- gUnknown_03004040[0] = 5;
- gUnknown_03004040[1] = b;
- gUnknown_03004040[2] = c;
- gUnknown_03004040[3] = 5;
- dp01_prepare_buffer(a, gUnknown_03004040, 4);
+ gBattleBuffersTransferData[0] = 5;
+ gBattleBuffersTransferData[1] = b;
+ gBattleBuffersTransferData[2] = c;
+ gBattleBuffersTransferData[3] = 5;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
void dp01_build_cmdbuf_x06_a(u8 a, u8 b)
{
- gUnknown_03004040[0] = 6;
- gUnknown_03004040[1] = b;
- dp01_prepare_buffer(a, gUnknown_03004040, 2);
+ gBattleBuffersTransferData[0] = 6;
+ gBattleBuffersTransferData[1] = b;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 2);
}
void dp01_build_cmdbuf_x07_7_7_7(u8 a)
{
- gUnknown_03004040[0] = 7;
- gUnknown_03004040[1] = 7;
- gUnknown_03004040[2] = 7;
- gUnknown_03004040[3] = 7;
- dp01_prepare_buffer(a, gUnknown_03004040, 4);
+ gBattleBuffersTransferData[0] = 7;
+ gBattleBuffersTransferData[1] = 7;
+ gBattleBuffersTransferData[2] = 7;
+ gBattleBuffersTransferData[3] = 7;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
void dp01_build_cmdbuf_x08_8_8_8(u8 a)
{
- gUnknown_03004040[0] = 8;
- gUnknown_03004040[1] = 8;
- gUnknown_03004040[2] = 8;
- gUnknown_03004040[3] = 8;
- dp01_prepare_buffer(a, gUnknown_03004040, 4);
+ gBattleBuffersTransferData[0] = 8;
+ gBattleBuffersTransferData[1] = 8;
+ gBattleBuffersTransferData[2] = 8;
+ gBattleBuffersTransferData[3] = 8;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
void dp01_build_cmdbuf_x09_9_9_9(u8 a)
{
- gUnknown_03004040[0] = 9;
- gUnknown_03004040[1] = 9;
- gUnknown_03004040[2] = 9;
- gUnknown_03004040[3] = 9;
- dp01_prepare_buffer(a, gUnknown_03004040, 4);
+ gBattleBuffersTransferData[0] = 9;
+ gBattleBuffersTransferData[1] = 9;
+ gBattleBuffersTransferData[2] = 9;
+ gBattleBuffersTransferData[3] = 9;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
-void dp01_build_cmdbuf_x0A_A_A_A(u8 a)
+void EmitFaintAnimation(u8 a)
{
- gUnknown_03004040[0] = 10;
- gUnknown_03004040[1] = 10;
- gUnknown_03004040[2] = 10;
- gUnknown_03004040[3] = 10;
- dp01_prepare_buffer(a, gUnknown_03004040, 4);
+ gBattleBuffersTransferData[0] = 10;
+ gBattleBuffersTransferData[1] = 10;
+ gBattleBuffersTransferData[2] = 10;
+ gBattleBuffersTransferData[3] = 10;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
void dp01_build_cmdbuf_x0B_B_B_B(u8 a)
{
- gUnknown_03004040[0] = 11;
- gUnknown_03004040[1] = 11;
- gUnknown_03004040[2] = 11;
- gUnknown_03004040[3] = 11;
- dp01_prepare_buffer(a, gUnknown_03004040, 4);
+ gBattleBuffersTransferData[0] = 11;
+ gBattleBuffersTransferData[1] = 11;
+ gBattleBuffersTransferData[2] = 11;
+ gBattleBuffersTransferData[3] = 11;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
void dp01_build_cmdbuf_x0C_C_C_C(u8 a)
{
- gUnknown_03004040[0] = 12;
- gUnknown_03004040[1] = 12;
- gUnknown_03004040[2] = 12;
- gUnknown_03004040[3] = 12;
- dp01_prepare_buffer(a, gUnknown_03004040, 4);
+ gBattleBuffersTransferData[0] = 12;
+ gBattleBuffersTransferData[1] = 12;
+ gBattleBuffersTransferData[2] = 12;
+ gBattleBuffersTransferData[3] = 12;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
void dp01_build_cmdbuf_x0D_a(u8 a, u8 b)
{
- gUnknown_03004040[0] = 13;
- gUnknown_03004040[1] = b;
- dp01_prepare_buffer(a, gUnknown_03004040, 2);
+ gBattleBuffersTransferData[0] = 13;
+ gBattleBuffersTransferData[1] = b;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 2);
}
void unref_sub_800C828(u8 a, u8 b, u8 *c)
{
int i;
- gUnknown_03004040[0] = 14;
- gUnknown_03004040[1] = b;
+ gBattleBuffersTransferData[0] = 14;
+ gBattleBuffersTransferData[1] = b;
for (i = 0; i < b * 3; i++)
- gUnknown_03004040[2 + i] = *(c++);
- dp01_prepare_buffer(a, gUnknown_03004040, b * 3 + 2);
-}
-
-void dp01_build_cmdbuf_x0F_aa_b_cc_dddd_e_mlc_weather_00_x1Cbytes(u8 a, u16 b, u8 c, u16 d, s32 e, u8 f, u8 *g)
-{
- gUnknown_03004040[0] = 15;
- gUnknown_03004040[1] = b;
- gUnknown_03004040[2] = (b & 0xFF00) >> 8;
- gUnknown_03004040[3] = c;
- gUnknown_03004040[4] = d;
- gUnknown_03004040[5] = (d & 0xFF00) >> 8;
- gUnknown_03004040[6] = e;
- gUnknown_03004040[7] = (e & 0x0000FF00) >> 8;
- gUnknown_03004040[8] = (e & 0x00FF0000) >> 16;
- gUnknown_03004040[9] = (e & 0xFF000000) >> 24;
- gUnknown_03004040[10] = f;
- gUnknown_03004040[11] = gUnknown_02024C0E;
- if (sub_8018324(14, 0, 13, 0, 0) == 0 && sub_8018324(14, 0, 0x4D, 0, 0) == 0)
+ gBattleBuffersTransferData[2 + i] = *(c++);
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, b * 3 + 2);
+}
+
+void EmitMoveAnimation(u8 a, u16 b, u8 c, u16 d, s32 e, u8 f, u8 *g)
+{
+ gBattleBuffersTransferData[0] = 15;
+ gBattleBuffersTransferData[1] = b;
+ gBattleBuffersTransferData[2] = (b & 0xFF00) >> 8;
+ gBattleBuffersTransferData[3] = c;
+ gBattleBuffersTransferData[4] = d;
+ gBattleBuffersTransferData[5] = (d & 0xFF00) >> 8;
+ gBattleBuffersTransferData[6] = e;
+ gBattleBuffersTransferData[7] = (e & 0x0000FF00) >> 8;
+ gBattleBuffersTransferData[8] = (e & 0x00FF0000) >> 16;
+ gBattleBuffersTransferData[9] = (e & 0xFF000000) >> 24;
+ gBattleBuffersTransferData[10] = f;
+ gBattleBuffersTransferData[11] = gMultiHitCounter;
+ if (AbilityBattleEffects(14, 0, 13, 0, 0) == 0 && AbilityBattleEffects(14, 0, 0x4D, 0, 0) == 0)
{
- gUnknown_03004040[12] = gBattleWeather;
- gUnknown_03004040[13] = (gBattleWeather & 0xFF00) >> 8;
+ gBattleBuffersTransferData[12] = gBattleWeather;
+ gBattleBuffersTransferData[13] = (gBattleWeather & 0xFF00) >> 8;
}
else
{
- gUnknown_03004040[12] = 0;
- gUnknown_03004040[13] = 0;
+ gBattleBuffersTransferData[12] = 0;
+ gBattleBuffersTransferData[13] = 0;
}
- gUnknown_03004040[14] = 0;
- gUnknown_03004040[15] = 0;
- memcpy(&gUnknown_03004040[16], g, 0x1C);
- dp01_prepare_buffer(a, gUnknown_03004040, 0x2C);
+ gBattleBuffersTransferData[14] = 0;
+ gBattleBuffersTransferData[15] = 0;
+ memcpy(&gBattleBuffersTransferData[16], g, 0x1C);
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 0x2C);
}
#ifdef NONMATCHING
-void dp01_build_cmdbuf_x10_TODO(u8 a, u16 b)
+void EmitPrintString(u8 a, u16 b)
{
int i;
//u16 *r12;
- gUnknown_03004040[0] = 16;
- gUnknown_03004040[1] = gUnknown_02024D26;
- gUnknown_03004040[2] = b;
- gUnknown_03004040[3] = (b & 0xFF00) >> 8;
-
- *((u16 *)&gUnknown_03004040[4]) = gUnknown_02024BE6;
- *((u16 *)&gUnknown_03004040[6]) = gUnknown_02024BE8;
- *((u16 *)&gUnknown_03004040[8]) = gUnknown_02024C04;
-
- gUnknown_03004040[10] = byte_2024C06;
- gUnknown_03004040[11] = unk_2000000[0x16000 + 3];
- gUnknown_03004040[12] = unk_2000000[0x16000 + 0x5E];
- gUnknown_03004040[13] = unk_2000000[0x16000 + 0xC1];
- gUnknown_03004040[14] = gUnknown_02024C0B;
- gUnknown_03004040[15] = gBattleMoves[gUnknown_02024BE6].type;
+ gBattleBuffersTransferData[0] = 16;
+ gBattleBuffersTransferData[1] = gBattleOutcome;
+ gBattleBuffersTransferData[2] = b;
+ gBattleBuffersTransferData[3] = (b & 0xFF00) >> 8;
+
+ *((u16 *)&gBattleBuffersTransferData[4]) = gCurrentMove;
+ *((u16 *)&gBattleBuffersTransferData[6]) = gUnknown_02024BE8;
+ *((u16 *)&gBattleBuffersTransferData[8]) = gLastUsedItem;
+
+ gBattleBuffersTransferData[10] = gLastUsedAbility;
+ gBattleBuffersTransferData[11] = unk_2000000[0x16000 + 3];
+ gBattleBuffersTransferData[12] = unk_2000000[0x16000 + 0x5E];
+ gBattleBuffersTransferData[13] = unk_2000000[0x16000 + 0xC1];
+ gBattleBuffersTransferData[14] = gStringBank;
+ gBattleBuffersTransferData[15] = gBattleMoves[gCurrentMove].type;
for (i = 0; i < 4; i++)
{
- gUnknown_03004040[16 + i] = gBattleMons[i].ability;
+ gBattleBuffersTransferData[16 + i] = gBattleMons[i].ability;
}
for (i = 0; i < 16; i++)
{
- gUnknown_03004040[20 + i] = gUnknown_030041C0[i];
- gUnknown_03004040[36 + i] = gUnknown_03004290[i];
- gUnknown_03004040[52 + i] = gUnknown_030042B0[i];
+ gBattleBuffersTransferData[20 + i] = gBattleTextBuff1[i];
+ gBattleBuffersTransferData[36 + i] = gBattleTextBuff2[i];
+ gBattleBuffersTransferData[52 + i] = gBattleTextBuff3[i];
}
- dp01_prepare_buffer(a, gUnknown_03004040, 0x44);
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 0x44);
}
#else
__attribute__((naked))
-void dp01_build_cmdbuf_x10_TODO(u8 a, u16 b)
+void EmitPrintString(u8 a, u16 b)
{
asm(".syntax unified\n\
push {r4-r7,lr}\n\
@@ -798,10 +779,10 @@ void dp01_build_cmdbuf_x10_TODO(u8 a, u16 b)
mov r10, r0\n\
lsls r1, 16\n\
lsrs r1, 16\n\
- ldr r2, _0800CA2C @ =gUnknown_03004040\n\
+ ldr r2, _0800CA2C @ =gBattleBuffersTransferData\n\
movs r0, 0x10\n\
strb r0, [r2]\n\
- ldr r0, _0800CA30 @ =gUnknown_02024D26\n\
+ ldr r0, _0800CA30 @ =gBattleOutcome\n\
ldrb r0, [r0]\n\
strb r0, [r2, 0x1]\n\
strb r1, [r2, 0x2]\n\
@@ -809,17 +790,17 @@ void dp01_build_cmdbuf_x10_TODO(u8 a, u16 b)
strb r1, [r2, 0x3]\n\
adds r0, r2, 0x4\n\
mov r12, r0\n\
- ldr r4, _0800CA34 @ =gUnknown_02024BE6\n\
+ ldr r4, _0800CA34 @ =gCurrentMove\n\
ldrh r0, [r4]\n\
strh r0, [r2, 0x4]\n\
ldr r0, _0800CA38 @ =gUnknown_02024BE8\n\
ldrh r0, [r0]\n\
mov r1, r12\n\
strh r0, [r1, 0x2]\n\
- ldr r0, _0800CA3C @ =gUnknown_02024C04\n\
+ ldr r0, _0800CA3C @ =gLastUsedItem\n\
ldrh r0, [r0]\n\
strh r0, [r1, 0x4]\n\
- ldr r0, _0800CA40 @ =byte_2024C06\n\
+ ldr r0, _0800CA40 @ =gLastUsedAbility\n\
ldrb r0, [r0]\n\
strb r0, [r1, 0x6]\n\
ldr r1, _0800CA44 @ =0x02000000\n\
@@ -837,7 +818,7 @@ void dp01_build_cmdbuf_x10_TODO(u8 a, u16 b)
ldrb r0, [r1]\n\
mov r1, r12\n\
strb r0, [r1, 0x9]\n\
- ldr r0, _0800CA50 @ =gUnknown_02024C0B\n\
+ ldr r0, _0800CA50 @ =gStringBank\n\
ldrb r0, [r0]\n\
strb r0, [r1, 0xA]\n\
ldr r3, _0800CA54 @ =gBattleMoves\n\
@@ -851,7 +832,7 @@ void dp01_build_cmdbuf_x10_TODO(u8 a, u16 b)
strb r0, [r3, 0xB]\n\
movs r3, 0\n\
mov r9, r2\n\
- ldr r7, _0800CA58 @ =gUnknown_030042B0\n\
+ ldr r7, _0800CA58 @ =gBattleTextBuff3\n\
mov r8, r7\n\
adds r2, 0x10\n\
ldr r0, _0800CA5C @ =gBattleMons\n\
@@ -870,12 +851,12 @@ _0800C9D2:\n\
adds r5, 0x10\n\
mov r4, r12\n\
adds r4, 0x20\n\
- ldr r6, _0800CA60 @ =gUnknown_03004290\n\
+ ldr r6, _0800CA60 @ =gBattleTextBuff2\n\
mov r2, r12\n\
adds r2, 0x30\n\
_0800C9F0:\n\
adds r1, r5, r3\n\
- ldr r7, _0800CA64 @ =gUnknown_030041C0\n\
+ ldr r7, _0800CA64 @ =gBattleTextBuff1\n\
adds r0, r3, r7\n\
ldrb r0, [r0]\n\
strb r0, [r1]\n\
@@ -903,27 +884,27 @@ _0800C9F0:\n\
pop {r0}\n\
bx r0\n\
.align 2, 0\n\
-_0800CA2C: .4byte gUnknown_03004040\n\
-_0800CA30: .4byte gUnknown_02024D26\n\
-_0800CA34: .4byte gUnknown_02024BE6\n\
+_0800CA2C: .4byte gBattleBuffersTransferData\n\
+_0800CA30: .4byte gBattleOutcome\n\
+_0800CA34: .4byte gCurrentMove\n\
_0800CA38: .4byte gUnknown_02024BE8\n\
-_0800CA3C: .4byte gUnknown_02024C04\n\
-_0800CA40: .4byte byte_2024C06\n\
+_0800CA3C: .4byte gLastUsedItem\n\
+_0800CA40: .4byte gLastUsedAbility\n\
_0800CA44: .4byte 0x02000000\n\
_0800CA48: .4byte 0x00016003\n\
_0800CA4C: .4byte 0x000160c1\n\
-_0800CA50: .4byte gUnknown_02024C0B\n\
+_0800CA50: .4byte gStringBank\n\
_0800CA54: .4byte gBattleMoves\n\
-_0800CA58: .4byte gUnknown_030042B0\n\
+_0800CA58: .4byte gBattleTextBuff3\n\
_0800CA5C: .4byte gBattleMons\n\
-_0800CA60: .4byte gUnknown_03004290\n\
-_0800CA64: .4byte gUnknown_030041C0\n\
+_0800CA60: .4byte gBattleTextBuff2\n\
+_0800CA64: .4byte gBattleTextBuff1\n\
.syntax divided\n");
}
#endif
__attribute__((naked))
-void dp01_build_cmdbuf_x11_TODO()
+void EmitPrintStringPlayerOnly()
{
asm(".syntax unified\n\
push {r4-r7,lr}\n\
@@ -936,7 +917,7 @@ void dp01_build_cmdbuf_x11_TODO()
mov r10, r0\n\
lsls r1, 16\n\
lsrs r1, 16\n\
- ldr r2, _0800CB28 @ =gUnknown_03004040\n\
+ ldr r2, _0800CB28 @ =gBattleBuffersTransferData\n\
movs r0, 0x11\n\
strb r0, [r2]\n\
strb r0, [r2, 0x1]\n\
@@ -945,17 +926,17 @@ void dp01_build_cmdbuf_x11_TODO()
strb r1, [r2, 0x3]\n\
adds r0, r2, 0x4\n\
mov r12, r0\n\
- ldr r0, _0800CB2C @ =gUnknown_02024BE6\n\
+ ldr r0, _0800CB2C @ =gCurrentMove\n\
ldrh r0, [r0]\n\
strh r0, [r2, 0x4]\n\
ldr r0, _0800CB30 @ =gUnknown_02024BE8\n\
ldrh r0, [r0]\n\
mov r1, r12\n\
strh r0, [r1, 0x2]\n\
- ldr r0, _0800CB34 @ =gUnknown_02024C04\n\
+ ldr r0, _0800CB34 @ =gLastUsedItem\n\
ldrh r0, [r0]\n\
strh r0, [r1, 0x4]\n\
- ldr r0, _0800CB38 @ =byte_2024C06\n\
+ ldr r0, _0800CB38 @ =gLastUsedAbility\n\
ldrb r0, [r0]\n\
strb r0, [r1, 0x6]\n\
ldr r0, _0800CB3C @ =0x02000000\n\
@@ -970,7 +951,7 @@ void dp01_build_cmdbuf_x11_TODO()
strb r0, [r7, 0x8]\n\
movs r3, 0\n\
mov r9, r2\n\
- ldr r7, _0800CB48 @ =gUnknown_030042B0\n\
+ ldr r7, _0800CB48 @ =gBattleTextBuff3\n\
mov r8, r7\n\
mov r4, r9\n\
adds r4, 0x10\n\
@@ -990,12 +971,12 @@ _0800CACE:\n\
adds r5, 0x10\n\
mov r4, r12\n\
adds r4, 0x20\n\
- ldr r6, _0800CB50 @ =gUnknown_03004290\n\
+ ldr r6, _0800CB50 @ =gBattleTextBuff2\n\
mov r2, r12\n\
adds r2, 0x30\n\
_0800CAEC:\n\
adds r1, r5, r3\n\
- ldr r7, _0800CB54 @ =gUnknown_030041C0\n\
+ ldr r7, _0800CB54 @ =gBattleTextBuff1\n\
adds r0, r3, r7\n\
ldrb r0, [r0]\n\
strb r0, [r1]\n\
@@ -1023,384 +1004,384 @@ _0800CAEC:\n\
pop {r0}\n\
bx r0\n\
.align 2, 0\n\
-_0800CB28: .4byte gUnknown_03004040\n\
-_0800CB2C: .4byte gUnknown_02024BE6\n\
+_0800CB28: .4byte gBattleBuffersTransferData\n\
+_0800CB2C: .4byte gCurrentMove\n\
_0800CB30: .4byte gUnknown_02024BE8\n\
-_0800CB34: .4byte gUnknown_02024C04\n\
-_0800CB38: .4byte byte_2024C06\n\
+_0800CB34: .4byte gLastUsedItem\n\
+_0800CB38: .4byte gLastUsedAbility\n\
_0800CB3C: .4byte 0x02000000\n\
_0800CB40: .4byte 0x00016003\n\
_0800CB44: .4byte 0x0001605e\n\
-_0800CB48: .4byte gUnknown_030042B0\n\
+_0800CB48: .4byte gBattleTextBuff3\n\
_0800CB4C: .4byte gBattleMons\n\
-_0800CB50: .4byte gUnknown_03004290\n\
-_0800CB54: .4byte gUnknown_030041C0\n\
+_0800CB50: .4byte gBattleTextBuff2\n\
+_0800CB54: .4byte gBattleTextBuff1\n\
.syntax divided\n");
}
void dp01_build_cmdbuf_x12_a_bb(u8 a, u8 b, u16 c)
{
- gUnknown_03004040[0] = 18;
- gUnknown_03004040[1] = b;
- gUnknown_03004040[2] = c;
- gUnknown_03004040[3] = (c & 0xFF00) >> 8;
- dp01_prepare_buffer(a, gUnknown_03004040, 4);
+ gBattleBuffersTransferData[0] = 18;
+ gBattleBuffersTransferData[1] = b;
+ gBattleBuffersTransferData[2] = c;
+ gBattleBuffersTransferData[3] = (c & 0xFF00) >> 8;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
void unref_sub_800CB84(u8 a, u8 b)
{
- gUnknown_03004040[0] = 19;
- gUnknown_03004040[1] = b;
- dp01_prepare_buffer(a, gUnknown_03004040, 2);
+ gBattleBuffersTransferData[0] = 19;
+ gBattleBuffersTransferData[1] = b;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 2);
}
void sub_800CBA4(u8 a, u8 b, u8 c, u8 *d)
{
u32 i;
- gUnknown_03004040[0] = 20;
- gUnknown_03004040[1] = b;
- gUnknown_03004040[2] = c;
- gUnknown_03004040[3] = 0;
+ gBattleBuffersTransferData[0] = 20;
+ gBattleBuffersTransferData[1] = b;
+ gBattleBuffersTransferData[2] = c;
+ gBattleBuffersTransferData[3] = 0;
for (i = 0; i < 20; i++)
- gUnknown_03004040[4 + i] = d[i];
- dp01_prepare_buffer(a, gUnknown_03004040, 24);
+ gBattleBuffersTransferData[4 + i] = d[i];
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 24);
}
void sub_800CBE0(u8 a, u8 *b)
{
int i;
- gUnknown_03004040[0] = 21;
+ gBattleBuffersTransferData[0] = 21;
for (i = 0; i < 3; i++)
- gUnknown_03004040[1 + i] = b[i];
- dp01_prepare_buffer(a, gUnknown_03004040, 4);
+ gBattleBuffersTransferData[1 + i] = b[i];
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
void dp01_build_cmdbuf_x16_a_b_c_ptr_d_e_f(u8 a, u8 b, u8 c, u8 d, u8 *e)
{
int i;
- gUnknown_03004040[0] = 22;
- gUnknown_03004040[1] = b;
- gUnknown_03004040[2] = c;
- gUnknown_03004040[3] = d;
+ gBattleBuffersTransferData[0] = 22;
+ gBattleBuffersTransferData[1] = b;
+ gBattleBuffersTransferData[2] = c;
+ gBattleBuffersTransferData[3] = d;
for (i = 0; i < 3; i++)
- gUnknown_03004040[4 + i] = e[i];
- dp01_prepare_buffer(a, gUnknown_03004040, 8); //but only 7 bytes were written
+ gBattleBuffersTransferData[4 + i] = e[i];
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 8); //but only 7 bytes were written
}
void dp01_build_cmdbuf_x17_17_17_17(u8 a)
{
- gUnknown_03004040[0] = 23;
- gUnknown_03004040[1] = 23;
- gUnknown_03004040[2] = 23;
- gUnknown_03004040[3] = 23;
- dp01_prepare_buffer(a, gUnknown_03004040, 4);
+ gBattleBuffersTransferData[0] = 23;
+ gBattleBuffersTransferData[1] = 23;
+ gBattleBuffersTransferData[2] = 23;
+ gBattleBuffersTransferData[3] = 23;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
-void dp01_build_cmdbuf_x18_0_aa_health_bar_update(u8 a, s16 b)
+void EmitHealthBarUpdate(u8 a, s16 b)
{
- gUnknown_03004040[0] = 24;
- gUnknown_03004040[1] = 0;
- gUnknown_03004040[2] = b;
- gUnknown_03004040[3] = (b & 0xFF00) >> 8;
- dp01_prepare_buffer(a, gUnknown_03004040, 4);
+ gBattleBuffersTransferData[0] = 24;
+ gBattleBuffersTransferData[1] = 0;
+ gBattleBuffersTransferData[2] = b;
+ gBattleBuffersTransferData[3] = (b & 0xFF00) >> 8;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
-void dp01_build_cmdbuf_x19_a_bb(u8 a, u8 b, s16 c)
+void EmitExpBarUpdate(u8 a, u8 b, s16 c)
{
- gUnknown_03004040[0] = 25;
- gUnknown_03004040[1] = b;
- gUnknown_03004040[2] = c;
- gUnknown_03004040[3] = (c & 0xFF00) >> 8;
- dp01_prepare_buffer(a, gUnknown_03004040, 4);
+ gBattleBuffersTransferData[0] = 25;
+ gBattleBuffersTransferData[1] = b;
+ gBattleBuffersTransferData[2] = c;
+ gBattleBuffersTransferData[3] = (c & 0xFF00) >> 8;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
-void dp01_build_cmdbuf_x1A_aaaa_bbbb(u8 a, u32 b, u32 c)
+void EmitStatusIconUpdate(u8 a, u32 b, u32 c)
{
- gUnknown_03004040[0] = 26;
- gUnknown_03004040[1] = b;
- gUnknown_03004040[2] = (b & 0x0000FF00) >> 8;
- gUnknown_03004040[3] = (b & 0x00FF0000) >> 16;
- gUnknown_03004040[4] = (b & 0xFF000000) >> 24;
- gUnknown_03004040[5] = c;
- gUnknown_03004040[6] = (c & 0x0000FF00) >> 8;
- gUnknown_03004040[7] = (c & 0x00FF0000) >> 16;
- gUnknown_03004040[8] = (c & 0xFF000000) >> 24;
- dp01_prepare_buffer(a, gUnknown_03004040, 9);
+ gBattleBuffersTransferData[0] = 26;
+ gBattleBuffersTransferData[1] = b;
+ gBattleBuffersTransferData[2] = (b & 0x0000FF00) >> 8;
+ gBattleBuffersTransferData[3] = (b & 0x00FF0000) >> 16;
+ gBattleBuffersTransferData[4] = (b & 0xFF000000) >> 24;
+ gBattleBuffersTransferData[5] = c;
+ gBattleBuffersTransferData[6] = (c & 0x0000FF00) >> 8;
+ gBattleBuffersTransferData[7] = (c & 0x00FF0000) >> 16;
+ gBattleBuffersTransferData[8] = (c & 0xFF000000) >> 24;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 9);
}
-void dp01_build_cmdbuf_x1B_aaaa_b(u8 a, u8 b, u32 c)
+void EmitStatusAnimation(u8 a, u8 b, u32 c)
{
- gUnknown_03004040[0] = 27;
- gUnknown_03004040[1] = b;
- gUnknown_03004040[2] = c;
- gUnknown_03004040[3] = (c & 0x0000FF00) >> 8;
- gUnknown_03004040[4] = (c & 0x00FF0000) >> 16;
- gUnknown_03004040[5] = (c & 0xFF000000) >> 24;
- dp01_prepare_buffer(a, gUnknown_03004040, 6);
+ gBattleBuffersTransferData[0] = 27;
+ gBattleBuffersTransferData[1] = b;
+ gBattleBuffersTransferData[2] = c;
+ gBattleBuffersTransferData[3] = (c & 0x0000FF00) >> 8;
+ gBattleBuffersTransferData[4] = (c & 0x00FF0000) >> 16;
+ gBattleBuffersTransferData[5] = (c & 0xFF000000) >> 24;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 6);
}
-void dp01_build_cmdbuf_x1C_a(u8 a, u8 b)
+void EmitStatusXor(u8 a, u8 b)
{
- gUnknown_03004040[0] = 28;
- gUnknown_03004040[1] = b;
- dp01_prepare_buffer(a, gUnknown_03004040, 2);
+ gBattleBuffersTransferData[0] = 28;
+ gBattleBuffersTransferData[1] = b;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 2);
}
void dp01_build_cmdbuf_x1D_1D_numargs_varargs(u8 a, u16 b, u8 *c)
{
int i;
- gUnknown_03004040[0] = 29;
- gUnknown_03004040[1] = 29;
- gUnknown_03004040[2] = b;
- gUnknown_03004040[3] = (b & 0xFF00) >> 8;
+ gBattleBuffersTransferData[0] = 29;
+ gBattleBuffersTransferData[1] = 29;
+ gBattleBuffersTransferData[2] = b;
+ gBattleBuffersTransferData[3] = (b & 0xFF00) >> 8;
for (i = 0; i < b; i++)
- gUnknown_03004040[4 + i] = *(c++);
- dp01_prepare_buffer(a, gUnknown_03004040, b + 4);
+ gBattleBuffersTransferData[4 + i] = *(c++);
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, b + 4);
}
void unref_sub_800CDD4(u8 a, u32 b, u16 c, u8 *d)
{
int i;
- gUnknown_03004040[0] = 30;
- gUnknown_03004040[1] = b;
- gUnknown_03004040[2] = (b & 0x0000FF00) >> 8;
- gUnknown_03004040[3] = (b & 0x00FF0000) >> 16;
- gUnknown_03004040[4] = (b & 0xFF000000) >> 24;
- gUnknown_03004040[5] = c;
- gUnknown_03004040[6] = (c & 0xFF00) >> 8;
+ gBattleBuffersTransferData[0] = 30;
+ gBattleBuffersTransferData[1] = b;
+ gBattleBuffersTransferData[2] = (b & 0x0000FF00) >> 8;
+ gBattleBuffersTransferData[3] = (b & 0x00FF0000) >> 16;
+ gBattleBuffersTransferData[4] = (b & 0xFF000000) >> 24;
+ gBattleBuffersTransferData[5] = c;
+ gBattleBuffersTransferData[6] = (c & 0xFF00) >> 8;
for (i = 0; i < c; i++)
- gUnknown_03004040[7 + i] = *(d++);
- dp01_prepare_buffer(a, gUnknown_03004040, c + 7);
+ gBattleBuffersTransferData[7 + i] = *(d++);
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, c + 7);
}
void unref_sub_800CE3C(u8 a, u16 b, u8 *c)
{
int i;
- gUnknown_03004040[0] = 31;
- gUnknown_03004040[1] = b;
- gUnknown_03004040[2] = (b & 0xFF00) >> 8;
+ gBattleBuffersTransferData[0] = 31;
+ gBattleBuffersTransferData[1] = b;
+ gBattleBuffersTransferData[2] = (b & 0xFF00) >> 8;
for (i = 0; i < b; i++)
- gUnknown_03004040[3 + i] = *(c++);
- dp01_prepare_buffer(a, gUnknown_03004040, b + 3);
+ gBattleBuffersTransferData[3 + i] = *(c++);
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, b + 3);
}
void unref_sub_800CE84(u8 a, u16 b, u8 *c)
{
int i;
- gUnknown_03004040[0] = 32;
- gUnknown_03004040[1] = b;
- gUnknown_03004040[2] = (b & 0xFF00) >> 8;
+ gBattleBuffersTransferData[0] = 32;
+ gBattleBuffersTransferData[1] = b;
+ gBattleBuffersTransferData[2] = (b & 0xFF00) >> 8;
for (i = 0; i < b; i++)
- gUnknown_03004040[3 + i] = *(c++);
- dp01_prepare_buffer(a, gUnknown_03004040, b + 3);
+ gBattleBuffersTransferData[3 + i] = *(c++);
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, b + 3);
}
void dp01_build_cmdbuf_x21_a_bb(u8 a, u8 b, u16 c)
{
- gUnknown_03004040[0] = 33;
- gUnknown_03004040[1] = b;
- gUnknown_03004040[2] = c;
- gUnknown_03004040[3] = (c & 0xFF00) >> 8;
- dp01_prepare_buffer(a, gUnknown_03004040, 4);
+ gBattleBuffersTransferData[0] = 33;
+ gBattleBuffersTransferData[1] = b;
+ gBattleBuffersTransferData[2] = c;
+ gBattleBuffersTransferData[3] = (c & 0xFF00) >> 8;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
void dp01_build_cmdbuf_x22_a_three_bytes(u8 a, u8 b, u8 *c)
{
int i;
- gUnknown_03004040[0] = 34;
- gUnknown_03004040[1] = b;
+ gBattleBuffersTransferData[0] = 34;
+ gBattleBuffersTransferData[1] = b;
for (i = 0; i < 3; i++)
- gUnknown_03004040[2 + i] = c[i];
- dp01_prepare_buffer(a, gUnknown_03004040, 5);
+ gBattleBuffersTransferData[2 + i] = c[i];
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 5);
}
void dp01_build_cmdbuf_x23_aa_0(u8 a, u16 b)
{
- gUnknown_03004040[0] = 35;
- gUnknown_03004040[1] = b;
- gUnknown_03004040[2] = (b & 0xFF00) >> 8;
- gUnknown_03004040[3] = 0;
- dp01_prepare_buffer(a, gUnknown_03004040, 4);
+ gBattleBuffersTransferData[0] = 35;
+ gBattleBuffersTransferData[1] = b;
+ gBattleBuffersTransferData[2] = (b & 0xFF00) >> 8;
+ gBattleBuffersTransferData[3] = 0;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
void dp01_build_cmdbuf_x24_aa_0(u8 a, u16 b)
{
- gUnknown_03004040[0] = 36;
- gUnknown_03004040[1] = b;
- gUnknown_03004040[2] = (b & 0xFF00) >> 8;
- gUnknown_03004040[3] = 0;
- dp01_prepare_buffer(a, gUnknown_03004040, 4);
+ gBattleBuffersTransferData[0] = 36;
+ gBattleBuffersTransferData[1] = b;
+ gBattleBuffersTransferData[2] = (b & 0xFF00) >> 8;
+ gBattleBuffersTransferData[3] = 0;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
void dp01_build_cmdbuf_x25_25_25_25(u8 a)
{
- gUnknown_03004040[0] = 37;
- gUnknown_03004040[1] = 37;
- gUnknown_03004040[2] = 37;
- gUnknown_03004040[3] = 37;
- dp01_prepare_buffer(a, gUnknown_03004040, 4);
+ gBattleBuffersTransferData[0] = 37;
+ gBattleBuffersTransferData[1] = 37;
+ gBattleBuffersTransferData[2] = 37;
+ gBattleBuffersTransferData[3] = 37;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
void dp01_build_cmdbuf_x26_a(u8 a, u8 b)
{
- gUnknown_03004040[0] = 38;
- gUnknown_03004040[1] = b;
- dp01_prepare_buffer(a, gUnknown_03004040, 2);
+ gBattleBuffersTransferData[0] = 38;
+ gBattleBuffersTransferData[1] = b;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 2);
}
void dp01_build_cmdbuf_x27_27_27_27(u8 a)
{
- gUnknown_03004040[0] = 39;
- gUnknown_03004040[1] = 39;
- gUnknown_03004040[2] = 39;
- gUnknown_03004040[3] = 39;
- dp01_prepare_buffer(a, gUnknown_03004040, 4);
+ gBattleBuffersTransferData[0] = 39;
+ gBattleBuffersTransferData[1] = 39;
+ gBattleBuffersTransferData[2] = 39;
+ gBattleBuffersTransferData[3] = 39;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
void dp01_build_cmdbuf_x28_28_28_28(u8 a)
{
- gUnknown_03004040[0] = 40;
- gUnknown_03004040[1] = 40;
- gUnknown_03004040[2] = 40;
- gUnknown_03004040[3] = 40;
- dp01_prepare_buffer(a, gUnknown_03004040, 4);
+ gBattleBuffersTransferData[0] = 40;
+ gBattleBuffersTransferData[1] = 40;
+ gBattleBuffersTransferData[2] = 40;
+ gBattleBuffersTransferData[3] = 40;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
-void dp01_build_cmdbuf_x29_29_29_29(u8 a)
+void EmitHitAnimation(u8 a)
{
- gUnknown_03004040[0] = 41;
- gUnknown_03004040[1] = 41;
- gUnknown_03004040[2] = 41;
- gUnknown_03004040[3] = 41;
- dp01_prepare_buffer(a, gUnknown_03004040, 4);
+ gBattleBuffersTransferData[0] = 41;
+ gBattleBuffersTransferData[1] = 41;
+ gBattleBuffersTransferData[2] = 41;
+ gBattleBuffersTransferData[3] = 41;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
void dp01_build_cmdbuf_x2A_2A_2A_2A(u8 a)
{
- gUnknown_03004040[0] = 42;
- gUnknown_03004040[1] = 42;
- gUnknown_03004040[2] = 42;
- gUnknown_03004040[3] = 42;
- dp01_prepare_buffer(a, gUnknown_03004040, 4);
+ gBattleBuffersTransferData[0] = 42;
+ gBattleBuffersTransferData[1] = 42;
+ gBattleBuffersTransferData[2] = 42;
+ gBattleBuffersTransferData[3] = 42;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
-void dp01_build_cmdbuf_x2B_aa_0(u8 a, u16 b)
+void EmitEffectivenessSound(u8 a, u16 b)
{
- gUnknown_03004040[0] = 43;
- gUnknown_03004040[1] = b;
- gUnknown_03004040[2] = (b & 0xFF00) >> 8;
- gUnknown_03004040[3] = 0;
- dp01_prepare_buffer(a, gUnknown_03004040, 4);
+ gBattleBuffersTransferData[0] = 43;
+ gBattleBuffersTransferData[1] = b;
+ gBattleBuffersTransferData[2] = (b & 0xFF00) >> 8;
+ gBattleBuffersTransferData[3] = 0;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
void sub_800D074(u8 a, u16 b)
{
- gUnknown_03004040[0] = 44;
- gUnknown_03004040[1] = b;
- gUnknown_03004040[2] = (b & 0xFF00) >> 8;
- gUnknown_03004040[3] = 0;
- dp01_prepare_buffer(a, gUnknown_03004040, 4);
+ gBattleBuffersTransferData[0] = 44;
+ gBattleBuffersTransferData[1] = b;
+ gBattleBuffersTransferData[2] = (b & 0xFF00) >> 8;
+ gBattleBuffersTransferData[3] = 0;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
-void dp01_build_cmdbuf_x2D_2D_2D_2D(u8 a)
+void EmitFaintingCry(u8 a)
{
- gUnknown_03004040[0] = 45;
- gUnknown_03004040[1] = 45;
- gUnknown_03004040[2] = 45;
- gUnknown_03004040[3] = 45;
- dp01_prepare_buffer(a, gUnknown_03004040, 4);
+ gBattleBuffersTransferData[0] = 45;
+ gBattleBuffersTransferData[1] = 45;
+ gBattleBuffersTransferData[2] = 45;
+ gBattleBuffersTransferData[3] = 45;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
-void dp01_build_cmdbuf_x2E_a(u8 a, u8 b)
+void EmitBattleIntroSlide(u8 a, u8 b)
{
- gUnknown_03004040[0] = 46;
- gUnknown_03004040[1] = b;
- dp01_prepare_buffer(a, gUnknown_03004040, 2);
+ gBattleBuffersTransferData[0] = 46;
+ gBattleBuffersTransferData[1] = b;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 2);
}
void dp01_build_cmdbuf_x2F_2F_2F_2F(u8 a)
{
- gUnknown_03004040[0] = 47;
- gUnknown_03004040[1] = 47;
- gUnknown_03004040[2] = 47;
- gUnknown_03004040[3] = 47;
- dp01_prepare_buffer(a, gUnknown_03004040, 4);
+ gBattleBuffersTransferData[0] = 47;
+ gBattleBuffersTransferData[1] = 47;
+ gBattleBuffersTransferData[2] = 47;
+ gBattleBuffersTransferData[3] = 47;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
void dp01_build_cmdbuf_x30_TODO(u8 a, u8 *b, u8 c)
{
int i;
- gUnknown_03004040[0] = 48;
- gUnknown_03004040[1] = c & 0x7F;
- gUnknown_03004040[2] = (c & 0x80) >> 7;
- gUnknown_03004040[3] = 48;
+ gBattleBuffersTransferData[0] = 48;
+ gBattleBuffersTransferData[1] = c & 0x7F;
+ gBattleBuffersTransferData[2] = (c & 0x80) >> 7;
+ gBattleBuffersTransferData[3] = 48;
for (i = 0; i < 48; i++)
- gUnknown_03004040[4 + i] = b[i];
- dp01_prepare_buffer(a, gUnknown_03004040, 52);
+ gBattleBuffersTransferData[4 + i] = b[i];
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 52);
}
void dp01_build_cmdbuf_x31_31_31_31(u8 a)
{
- gUnknown_03004040[0] = 49;
- gUnknown_03004040[1] = 49;
- gUnknown_03004040[2] = 49;
- gUnknown_03004040[3] = 49;
- dp01_prepare_buffer(a, gUnknown_03004040, 4);
+ gBattleBuffersTransferData[0] = 49;
+ gBattleBuffersTransferData[1] = 49;
+ gBattleBuffersTransferData[2] = 49;
+ gBattleBuffersTransferData[3] = 49;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
void dp01_build_cmdbuf_x32_32_32_32(u8 a)
{
- gUnknown_03004040[0] = 50;
- gUnknown_03004040[1] = 50;
- gUnknown_03004040[2] = 50;
- gUnknown_03004040[3] = 50;
- dp01_prepare_buffer(a, gUnknown_03004040, 4);
+ gBattleBuffersTransferData[0] = 50;
+ gBattleBuffersTransferData[1] = 50;
+ gBattleBuffersTransferData[2] = 50;
+ gBattleBuffersTransferData[3] = 50;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
-void dp01_build_cmdbuf_x33_a_33_33(u8 a, u8 b)
+void EmitSpriteInvisibility(u8 a, u8 b)
{
- gUnknown_03004040[0] = 51;
- gUnknown_03004040[1] = b;
- gUnknown_03004040[2] = 51;
- gUnknown_03004040[3] = 51;
- dp01_prepare_buffer(a, gUnknown_03004040, 4);
+ gBattleBuffersTransferData[0] = 51;
+ gBattleBuffersTransferData[1] = b;
+ gBattleBuffersTransferData[2] = 51;
+ gBattleBuffersTransferData[3] = 51;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
-void dp01_build_cmdbuf_x34_a_bb_aka_battle_anim(u8 a, u8 b, u16 c)
+void EmitBattleAnimation(u8 a, u8 b, u16 c)
{
- gUnknown_03004040[0] = 52;
- gUnknown_03004040[1] = b;
- gUnknown_03004040[2] = c;
- gUnknown_03004040[3] = (c & 0xFF00) >> 8;
- dp01_prepare_buffer(a, gUnknown_03004040, 4);
+ gBattleBuffersTransferData[0] = 52;
+ gBattleBuffersTransferData[1] = b;
+ gBattleBuffersTransferData[2] = c;
+ gBattleBuffersTransferData[3] = (c & 0xFF00) >> 8;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
-void sub_800D1D8(u8 a, u8 b)
+void EmitLinkStandbyMsg(u8 a, u8 b)
{
- gUnknown_03004040[0] = 53;
- gUnknown_03004040[1] = b;
- dp01_prepare_buffer(a, gUnknown_03004040, 2);
+ gBattleBuffersTransferData[0] = 53;
+ gBattleBuffersTransferData[1] = b;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 2);
}
-void dp01_build_cmdbuf_x38_a(u8 a, u8 b)
+void EmitResetActionMoveSelection(u8 a, u8 b)
{
- gUnknown_03004040[0] = 54;
- gUnknown_03004040[1] = b;
- dp01_prepare_buffer(a, gUnknown_03004040, 2);
+ gBattleBuffersTransferData[0] = 54;
+ gBattleBuffersTransferData[1] = b;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 2);
}
void dp01_build_cmdbuf_x37_a(u8 a, u8 b)
{
- gUnknown_03004040[0] = 55;
- gUnknown_03004040[1] = b;
- dp01_prepare_buffer(a, gUnknown_03004040, 2);
+ gBattleBuffersTransferData[0] = 55;
+ gBattleBuffersTransferData[1] = b;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 2);
}