diff options
Diffstat (limited to 'src/rom3.c')
-rw-r--r-- | src/rom3.c | 987 |
1 files changed, 484 insertions, 503 deletions
diff --git a/src/rom3.c b/src/rom3.c index be6ae0b27..9d8d39f91 100644 --- a/src/rom3.c +++ b/src/rom3.c @@ -1,11 +1,19 @@ #include "global.h" -#include "asm.h" +#include "rom3.h" #include "battle.h" +#include "battle_811DA74.h" +#include "battle_ai.h" +#include "battle_anim.h" +#include "battle_anim_81258BC.h" +#include "battle_anim_8137220.h" +#include "cable_club.h" #include "items.h" #include "link.h" #include "pokemon.h" +#include "rom_8094928.h" #include "species.h" #include "task.h" +#include "util.h" extern u8 unk_2000000[]; @@ -13,7 +21,6 @@ extern u8 unk_2000000[]; #define EWRAM_15000 ((u8 *)(unk_2000000 + 0x15000)) extern u16 gBattleTypeFlags; -extern const u32 gBitTable[]; extern u16 gBattleWeather; extern struct BattlePokemon gBattleMons[]; @@ -21,59 +28,33 @@ extern u8 gUnknown_020238C4; extern u8 gUnknown_020238C5; extern u8 gUnknown_020238C6; extern u32 gUnknown_020239FC; -extern u8 gUnknown_02023A60[][0x200]; -extern u8 gUnknown_02024260[][0x200]; -extern u8 gUnknown_02024A60; -extern u32 gUnknown_02024A64; -extern u8 gUnknown_02024A68; -extern u16 gUnknown_02024A6A[]; -extern u8 gUnknown_02024A72[]; -extern u16 gUnknown_02024BE6; +extern u8 gBattleBufferA[][0x200]; +extern u8 gBattleBufferB[][0x200]; +extern u8 gActiveBank; +extern u32 gBattleExecBuffer; +extern u8 gNoOfAllBanks; +extern u16 gBattlePartyID[]; +extern u8 gBanksBySide[]; +extern u16 gCurrentMove; extern u16 gUnknown_02024BE8; -extern u16 gUnknown_02024C04; -extern u8 byte_2024C06; -extern u8 gPlayerMonIndex; -extern u8 gEnemyMonIndex; -extern u8 gUnknown_02024C0A; -extern u8 gUnknown_02024C0B; -extern u8 gUnknown_02024C0C; -extern u8 gUnknown_02024C0E; +extern u16 gLastUsedItem; +extern u8 gLastUsedAbility; +extern u8 gBankAttacker; +extern u8 gBankTarget; +extern u8 gEffectBank; +extern u8 gStringBank; +extern u8 gAbsentBankFlags; +extern u8 gMultiHitCounter; extern u8 gUnknown_02024C78; -extern u8 gUnknown_02024D26; -extern u8 gUnknown_02024E60[]; -extern u8 gUnknown_02024E64[]; -extern u8 gUnknown_03004040[]; -extern u8 gUnknown_030041C0[]; -extern u8 gUnknown_03004290[]; -extern u8 gUnknown_030042B0[]; -extern void (*gUnknown_030042D4)(void); -extern void (*gUnknown_03004330[])(void); - -extern void sub_800BF28(void); -extern void sub_8083C50(u8); -extern void nullsub_41(void); -extern void nullsub_91(void); -extern void battle_anim_clear_some_data(void); -extern void ClearBattleMonForms(void); -extern void BattleAI_HandleItemUseBeforeAISetup(void); -extern void sub_8094978(u8, int); -extern void sub_800BA78(void); -extern void sub_800B9A8(void); -extern void sub_800BD54(void); -extern void sub_8010800(void); -extern void sub_812B468(void); -extern void sub_8137224(void); -extern void sub_802BF74(void); -extern void sub_8032AE0(void); -extern void sub_8037510(void); -extern void sub_811DA78(void); -extern void dp01_prepare_buffer_wireless_probably(u8 a, u16, u8 *c); -extern void sub_800C1A8(u8); -extern void sub_800C47C(u8); -extern void sub_8007F4C(void); -extern u8 sub_8007ECC(void); -extern void sub_80155A4(); -extern u8 sub_8018324(); +extern u8 gBattleOutcome; +extern u8 gActionSelectionCursor[]; +extern u8 gMoveSelectionCursor[]; +extern u8 gBattleBuffersTransferData[]; +extern u8 gBattleTextBuff1[]; +extern u8 gBattleTextBuff2[]; +extern u8 gBattleTextBuff3[]; +extern void (*gBattleMainFunc)(void); +extern void (*gBattleBankFunc[])(void); void sub_800B858(void) { @@ -89,16 +70,16 @@ void setup_poochyena_battle(void) { s32 i; - gUnknown_030042D4 = nullsub_41; + gBattleMainFunc = nullsub_41; for (i = 0; i < 4; i++) { - gUnknown_03004330[i] = nullsub_91; - gUnknown_02024A72[i] = 0xFF; - gUnknown_02024E60[i] = 0; - gUnknown_02024E64[i] = 0; + gBattleBankFunc[i] = nullsub_91; + gBanksBySide[i] = 0xFF; + gActionSelectionCursor[i] = 0; + gMoveSelectionCursor[i] = 0; } sub_800B858(); - gUnknown_02024A64 = 0; + gBattleExecBuffer = 0; battle_anim_clear_some_data(); ClearBattleMonForms(); BattleAI_HandleItemUseBeforeAISetup(); @@ -124,7 +105,7 @@ void sub_800B950(void) sub_800BD54(); if (!(gBattleTypeFlags & BATTLE_TYPE_MULTI)) { - for (i = 0; i < gUnknown_02024A68; i++) + for (i = 0; i < gNoOfAllBanks; i++) sub_8094978(i, 0); } } @@ -133,30 +114,30 @@ void sub_800B9A8(void) { if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE)) { - gUnknown_030042D4 = sub_8010800; + gBattleMainFunc = sub_8010800; if (gBattleTypeFlags & BATTLE_TYPE_SAFARI) - gUnknown_03004330[0] = sub_812B468; + gBattleBankFunc[0] = SetBankFuncToSafariBufferRunCommand; else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL) - gUnknown_03004330[0] = sub_8137224; + gBattleBankFunc[0] = SetBankFuncToWallyBufferRunCommand; else - gUnknown_03004330[0] = sub_802BF74; - gUnknown_02024A72[0] = 0; - gUnknown_03004330[1] = sub_8032AE0; - gUnknown_02024A72[1] = 1; - gUnknown_02024A68 = 2; + gBattleBankFunc[0] = SetBankFuncToPlayerBufferRunCommand; + gBanksBySide[0] = 0; + gBattleBankFunc[1] = SetBankFuncToOpponentBufferRunCommand; + gBanksBySide[1] = 1; + gNoOfAllBanks = 2; } else { - gUnknown_030042D4 = sub_8010800; - gUnknown_03004330[0] = sub_802BF74; - gUnknown_02024A72[0] = 0; - gUnknown_03004330[1] = sub_8032AE0; - gUnknown_02024A72[1] = 1; - gUnknown_03004330[2] = sub_802BF74; - gUnknown_02024A72[2] = 2; - gUnknown_03004330[3] = sub_8032AE0; - gUnknown_02024A72[3] = 3; - gUnknown_02024A68 = 4; + gBattleMainFunc = sub_8010800; + gBattleBankFunc[0] = SetBankFuncToPlayerBufferRunCommand; + gBanksBySide[0] = 0; + gBattleBankFunc[1] = SetBankFuncToOpponentBufferRunCommand; + gBanksBySide[1] = 1; + gBattleBankFunc[2] = SetBankFuncToPlayerBufferRunCommand; + gBanksBySide[2] = 2; + gBattleBankFunc[3] = SetBankFuncToOpponentBufferRunCommand; + gBanksBySide[3] = 3; + gNoOfAllBanks = 4; } } @@ -169,20 +150,20 @@ void sub_800BA78(void) { if (gBattleTypeFlags & BATTLE_TYPE_WILD) { - gUnknown_030042D4 = sub_8010800; - gUnknown_03004330[0] = sub_802BF74; - gUnknown_02024A72[0] = 0; - gUnknown_03004330[1] = sub_8037510; - gUnknown_02024A72[1] = 1; - gUnknown_02024A68 = 2; + gBattleMainFunc = sub_8010800; + gBattleBankFunc[0] = SetBankFuncToPlayerBufferRunCommand; + gBanksBySide[0] = 0; + gBattleBankFunc[1] = SetBankFuncToLinkOpponentBufferRunCommand; + gBanksBySide[1] = 1; + gNoOfAllBanks = 2; } else { - gUnknown_03004330[1] = sub_802BF74; - gUnknown_02024A72[1] = 0; - gUnknown_03004330[0] = sub_8037510; - gUnknown_02024A72[0] = 1; - gUnknown_02024A68 = 2; + gBattleBankFunc[1] = SetBankFuncToPlayerBufferRunCommand; + gBanksBySide[1] = 0; + gBattleBankFunc[0] = SetBankFuncToLinkOpponentBufferRunCommand; + gBanksBySide[0] = 1; + gNoOfAllBanks = 2; } return; } @@ -190,35 +171,35 @@ void sub_800BA78(void) { if (gBattleTypeFlags & BATTLE_TYPE_WILD) { - gUnknown_030042D4 = sub_8010800; - gUnknown_03004330[0] = sub_802BF74; - gUnknown_02024A72[0] = 0; - gUnknown_03004330[1] = sub_8037510; - gUnknown_02024A72[1] = 1; - gUnknown_03004330[2] = sub_802BF74; - gUnknown_02024A72[2] = 2; - gUnknown_03004330[3] = sub_8037510; - gUnknown_02024A72[3] = 3; - gUnknown_02024A68 = 4; + gBattleMainFunc = sub_8010800; + gBattleBankFunc[0] = SetBankFuncToPlayerBufferRunCommand; + gBanksBySide[0] = 0; + gBattleBankFunc[1] = SetBankFuncToLinkOpponentBufferRunCommand; + gBanksBySide[1] = 1; + gBattleBankFunc[2] = SetBankFuncToPlayerBufferRunCommand; + gBanksBySide[2] = 2; + gBattleBankFunc[3] = SetBankFuncToLinkOpponentBufferRunCommand; + gBanksBySide[3] = 3; + gNoOfAllBanks = 4; } else { - gUnknown_03004330[1] = sub_802BF74; - gUnknown_02024A72[1] = 0; - gUnknown_03004330[0] = sub_8037510; - gUnknown_02024A72[0] = 1; - gUnknown_03004330[3] = sub_802BF74; - gUnknown_02024A72[3] = 2; - gUnknown_03004330[2] = sub_8037510; - gUnknown_02024A72[2] = 3; - gUnknown_02024A68 = 4; + gBattleBankFunc[1] = SetBankFuncToPlayerBufferRunCommand; + gBanksBySide[1] = 0; + gBattleBankFunc[0] = SetBankFuncToLinkOpponentBufferRunCommand; + gBanksBySide[0] = 1; + gBattleBankFunc[3] = SetBankFuncToPlayerBufferRunCommand; + gBanksBySide[3] = 2; + gBattleBankFunc[2] = SetBankFuncToLinkOpponentBufferRunCommand; + gBanksBySide[2] = 3; + gNoOfAllBanks = 4; } return; } multiplayerId = GetMultiplayerId(); if (gBattleTypeFlags & BATTLE_TYPE_WILD) - gUnknown_030042D4 = sub_8010800; + gBattleMainFunc = sub_8010800; for (i = 0; i < 4; i++) { switch (gLinkPlayers[i].lp_field_18) @@ -235,18 +216,18 @@ void sub_800BA78(void) if (i == multiplayerId) { - gUnknown_03004330[gLinkPlayers[i].lp_field_18] = sub_802BF74; + gBattleBankFunc[gLinkPlayers[i].lp_field_18] = SetBankFuncToPlayerBufferRunCommand; switch (gLinkPlayers[i].lp_field_18) { case 0: case 3: - gUnknown_02024A72[gLinkPlayers[i].lp_field_18] = 0; - gUnknown_02024A6A[gLinkPlayers[i].lp_field_18] = 0; + gBanksBySide[gLinkPlayers[i].lp_field_18] = 0; + gBattlePartyID[gLinkPlayers[i].lp_field_18] = 0; break; case 1: case 2: - gUnknown_02024A72[gLinkPlayers[i].lp_field_18] = 2; - gUnknown_02024A6A[gLinkPlayers[i].lp_field_18] = 3; + gBanksBySide[gLinkPlayers[i].lp_field_18] = 2; + gBattlePartyID[gLinkPlayers[i].lp_field_18] = 3; break; } } @@ -255,41 +236,41 @@ void sub_800BA78(void) if ((!(gLinkPlayers[i].lp_field_18 & 1) && !(gLinkPlayers[multiplayerId].lp_field_18 & 1)) || ((gLinkPlayers[i].lp_field_18 & 1) && (gLinkPlayers[multiplayerId].lp_field_18 & 1))) { - gUnknown_03004330[gLinkPlayers[i].lp_field_18] = sub_811DA78; + gBattleBankFunc[gLinkPlayers[i].lp_field_18] = SetBankFuncToLinkPartnerBufferRunCommand; switch (gLinkPlayers[i].lp_field_18) { case 0: case 3: - gUnknown_02024A72[gLinkPlayers[i].lp_field_18] = 0; - gUnknown_02024A6A[gLinkPlayers[i].lp_field_18] = 0; + gBanksBySide[gLinkPlayers[i].lp_field_18] = 0; + gBattlePartyID[gLinkPlayers[i].lp_field_18] = 0; break; case 1: case 2: - gUnknown_02024A72[gLinkPlayers[i].lp_field_18] = 2; - gUnknown_02024A6A[gLinkPlayers[i].lp_field_18] = 3; + gBanksBySide[gLinkPlayers[i].lp_field_18] = 2; + gBattlePartyID[gLinkPlayers[i].lp_field_18] = 3; break; } } else { - gUnknown_03004330[gLinkPlayers[i].lp_field_18] = sub_8037510; + gBattleBankFunc[gLinkPlayers[i].lp_field_18] = SetBankFuncToLinkOpponentBufferRunCommand; switch (gLinkPlayers[i].lp_field_18) { case 0: case 3: - gUnknown_02024A72[gLinkPlayers[i].lp_field_18] = 1; - gUnknown_02024A6A[gLinkPlayers[i].lp_field_18] = 0; + gBanksBySide[gLinkPlayers[i].lp_field_18] = 1; + gBattlePartyID[gLinkPlayers[i].lp_field_18] = 0; break; case 1: case 2: - gUnknown_02024A72[gLinkPlayers[i].lp_field_18] = 3; - gUnknown_02024A6A[gLinkPlayers[i].lp_field_18] = 3; + gBanksBySide[gLinkPlayers[i].lp_field_18] = 3; + gBattlePartyID[gLinkPlayers[i].lp_field_18] = 3; break; } } } } - gUnknown_02024A68 = 4; + gNoOfAllBanks = 4; } void sub_800BD54(void) @@ -299,20 +280,20 @@ void sub_800BD54(void) if (!(gBattleTypeFlags & BATTLE_TYPE_MULTI)) { - for (i = 0; i < gUnknown_02024A68; i++) + for (i = 0; i < gNoOfAllBanks; i++) { for (j = 0; j < 6; j++) { if (i < 2) { - if (!(gUnknown_02024A72[i] & 1)) + if (!(gBanksBySide[i] & 1)) { if (GetMonData(&gPlayerParty[j], MON_DATA_HP) != 0 && GetMonData(&gPlayerParty[j], MON_DATA_SPECIES2) != 0 && GetMonData(&gPlayerParty[j], MON_DATA_SPECIES2) != SPECIES_EGG && GetMonData(&gPlayerParty[j], MON_DATA_IS_EGG) == 0) { - gUnknown_02024A6A[i] = j; + gBattlePartyID[i] = j; break; } } @@ -323,22 +304,22 @@ void sub_800BD54(void) && GetMonData(&gEnemyParty[j], MON_DATA_SPECIES2) != SPECIES_EGG && GetMonData(&gEnemyParty[j], MON_DATA_IS_EGG) == 0) { - gUnknown_02024A6A[i] = j; + gBattlePartyID[i] = j; break; } } } else { - if (!(gUnknown_02024A72[i] & 1)) + if (!(gBanksBySide[i] & 1)) { if (GetMonData(&gPlayerParty[j], MON_DATA_HP) != 0 && GetMonData(&gPlayerParty[j], MON_DATA_SPECIES) != 0 //Probably a typo by Game Freak. The rest use SPECIES2 && GetMonData(&gPlayerParty[j], MON_DATA_SPECIES2) != SPECIES_EGG && GetMonData(&gPlayerParty[j], MON_DATA_IS_EGG) == 0 - && gUnknown_02024A6A[i - 2] != j) + && gBattlePartyID[i - 2] != j) { - gUnknown_02024A6A[i] = j; + gBattlePartyID[i] = j; break; } } @@ -348,9 +329,9 @@ void sub_800BD54(void) && GetMonData(&gEnemyParty[j], MON_DATA_SPECIES2) != 0 && GetMonData(&gEnemyParty[j], MON_DATA_SPECIES2) != SPECIES_EGG && GetMonData(&gEnemyParty[j], MON_DATA_IS_EGG) == 0 - && gUnknown_02024A6A[i - 2] != j) + && gBattlePartyID[i - 2] != j) { - gUnknown_02024A6A[i] = j; + gBattlePartyID[i] = j; break; } } @@ -375,14 +356,14 @@ void dp01_prepare_buffer(u8 a, u8 *b, u16 c) case 0: for (i = 0; i < c; i++) { - gUnknown_02023A60[gUnknown_02024A60][i] = *b; + gBattleBufferA[gActiveBank][i] = *b; b++; } break; case 1: for (i = 0; i < c; i++) { - gUnknown_02024260[gUnknown_02024A60][i] = *b; + gBattleBufferB[gActiveBank][i] = *b; b++; } break; @@ -419,13 +400,13 @@ void dp01_prepare_buffer_wireless_probably(u8 a, u16 b, u8 *c) gTasks[gUnknown_020238C4].data[14] = 0; } unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14000] = a; - unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14001] = gUnknown_02024A60; - unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14002] = gPlayerMonIndex; - unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14003] = gEnemyMonIndex; + unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14001] = gActiveBank; + unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14002] = gBankAttacker; + unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14003] = gBankTarget; unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14004] = r9; unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14005] = (r9 & 0x0000FF00) >> 8; - unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14006] = gUnknown_02024C0C; - unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14007] = gUnknown_02024C0A; + unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14006] = gAbsentBankFlags; + unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14007] = gEffectBank; for (i = 0; i < b; i++) unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14008 + i] = c[i]; gTasks[gUnknown_020238C4].data[14] = gTasks[gUnknown_020238C4].data[14] + r9 + 8; @@ -557,235 +538,235 @@ void sub_800C47C(u8 taskId) switch (unk_2000000[0x15000 + gTasks[taskId].data[15] + 0]) { case 0: - if (gUnknown_02024A64 & gBitTable[r4]) + if (gBattleExecBuffer & gBitTable[r4]) return; - memcpy(gUnknown_02023A60[r4], &unk_2000000[0x15000 + gTasks[taskId].data[15] + 8], r7); + memcpy(gBattleBufferA[r4], &unk_2000000[0x15000 + gTasks[taskId].data[15] + 8], r7); sub_80155A4(r4); if (!(gBattleTypeFlags & BATTLE_TYPE_WILD)) { - gPlayerMonIndex = unk_2000000[0x15000 + gTasks[taskId].data[15] + 2]; - gEnemyMonIndex = unk_2000000[0x15000 + gTasks[taskId].data[15] + 3]; - gUnknown_02024C0C = unk_2000000[0x15000 + gTasks[taskId].data[15] + 6]; - gUnknown_02024C0A = unk_2000000[0x15000 + gTasks[taskId].data[15] + 7]; + gBankAttacker = unk_2000000[0x15000 + gTasks[taskId].data[15] + 2]; + gBankTarget = unk_2000000[0x15000 + gTasks[taskId].data[15] + 3]; + gAbsentBankFlags = unk_2000000[0x15000 + gTasks[taskId].data[15] + 6]; + gEffectBank = unk_2000000[0x15000 + gTasks[taskId].data[15] + 7]; } break; case 1: - memcpy(gUnknown_02024260[r4], &unk_2000000[0x15000 + gTasks[taskId].data[15] + 8], r7); + memcpy(gBattleBufferB[r4], &unk_2000000[0x15000 + gTasks[taskId].data[15] + 8], r7); break; case 2: r2 = unk_2000000[0x15000 + gTasks[taskId].data[15] + 8]; - gUnknown_02024A64 &= ~(gBitTable[r4] << (r2 * 4)); + gBattleExecBuffer &= ~(gBitTable[r4] << (r2 * 4)); break; } gTasks[taskId].data[15] = gTasks[taskId].data[15] + r7 + 8; } } -void dp01_build_cmdbuf_x00_a_b_0(u8 a, u8 b, u8 c) +void EmitGetAttributes(u8 a, u8 b, u8 c) { - gUnknown_03004040[0] = 0; - gUnknown_03004040[1] = b; - gUnknown_03004040[2] = c; - gUnknown_03004040[3] = 0; - dp01_prepare_buffer(a, gUnknown_03004040, 4); + gBattleBuffersTransferData[0] = 0; + gBattleBuffersTransferData[1] = b; + gBattleBuffersTransferData[2] = c; + gBattleBuffersTransferData[3] = 0; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } void dp01_build_cmdbuf_x01_a_b_0(u8 a, u8 b, u8 c) { - gUnknown_03004040[0] = 1; - gUnknown_03004040[1] = b; - gUnknown_03004040[2] = c; - gUnknown_03004040[3] = 0; - dp01_prepare_buffer(a, gUnknown_03004040, 4); + gBattleBuffersTransferData[0] = 1; + gBattleBuffersTransferData[1] = b; + gBattleBuffersTransferData[2] = c; + gBattleBuffersTransferData[3] = 0; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } -void dp01_build_cmdbuf_x02_a_b_varargs(u8 a, u8 b, u8 c, u8 d, u8 *e) +void EmitSetAttributes(u8 a, u8 b, u8 c, u8 d, u8 *e) { int i; - gUnknown_03004040[0] = 2; - gUnknown_03004040[1] = b; - gUnknown_03004040[2] = c; + gBattleBuffersTransferData[0] = 2; + gBattleBuffersTransferData[1] = b; + gBattleBuffersTransferData[2] = c; for (i = 0; i < d; i++) - gUnknown_03004040[3 + i] = *(e++); - dp01_prepare_buffer(a, gUnknown_03004040, d + 3); + gBattleBuffersTransferData[3 + i] = *(e++); + dp01_prepare_buffer(a, gBattleBuffersTransferData, d + 3); } void unref_sub_800C6A4(u8 a, u8 b, u8 c, u8 *d) { int i; - gUnknown_03004040[0] = 3; - gUnknown_03004040[1] = b; - gUnknown_03004040[2] = c; + gBattleBuffersTransferData[0] = 3; + gBattleBuffersTransferData[1] = b; + gBattleBuffersTransferData[2] = c; for (i = 0; i < c; i++) - gUnknown_03004040[3 + i] = *(d++); - dp01_prepare_buffer(a, gUnknown_03004040, c + 3); + gBattleBuffersTransferData[3 + i] = *(d++); + dp01_prepare_buffer(a, gBattleBuffersTransferData, c + 3); } void dp01_build_cmdbuf_x04_4_4_4(u8 a) { - gUnknown_03004040[0] = 4; - gUnknown_03004040[1] = 4; - gUnknown_03004040[2] = 4; - gUnknown_03004040[3] = 4; - dp01_prepare_buffer(a, gUnknown_03004040, 4); + gBattleBuffersTransferData[0] = 4; + gBattleBuffersTransferData[1] = 4; + gBattleBuffersTransferData[2] = 4; + gBattleBuffersTransferData[3] = 4; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } void sub_800C704(u8 a, u8 b, u8 c) { - gUnknown_03004040[0] = 5; - gUnknown_03004040[1] = b; - gUnknown_03004040[2] = c; - gUnknown_03004040[3] = 5; - dp01_prepare_buffer(a, gUnknown_03004040, 4); + gBattleBuffersTransferData[0] = 5; + gBattleBuffersTransferData[1] = b; + gBattleBuffersTransferData[2] = c; + gBattleBuffersTransferData[3] = 5; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } void dp01_build_cmdbuf_x06_a(u8 a, u8 b) { - gUnknown_03004040[0] = 6; - gUnknown_03004040[1] = b; - dp01_prepare_buffer(a, gUnknown_03004040, 2); + gBattleBuffersTransferData[0] = 6; + gBattleBuffersTransferData[1] = b; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 2); } void dp01_build_cmdbuf_x07_7_7_7(u8 a) { - gUnknown_03004040[0] = 7; - gUnknown_03004040[1] = 7; - gUnknown_03004040[2] = 7; - gUnknown_03004040[3] = 7; - dp01_prepare_buffer(a, gUnknown_03004040, 4); + gBattleBuffersTransferData[0] = 7; + gBattleBuffersTransferData[1] = 7; + gBattleBuffersTransferData[2] = 7; + gBattleBuffersTransferData[3] = 7; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } void dp01_build_cmdbuf_x08_8_8_8(u8 a) { - gUnknown_03004040[0] = 8; - gUnknown_03004040[1] = 8; - gUnknown_03004040[2] = 8; - gUnknown_03004040[3] = 8; - dp01_prepare_buffer(a, gUnknown_03004040, 4); + gBattleBuffersTransferData[0] = 8; + gBattleBuffersTransferData[1] = 8; + gBattleBuffersTransferData[2] = 8; + gBattleBuffersTransferData[3] = 8; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } void dp01_build_cmdbuf_x09_9_9_9(u8 a) { - gUnknown_03004040[0] = 9; - gUnknown_03004040[1] = 9; - gUnknown_03004040[2] = 9; - gUnknown_03004040[3] = 9; - dp01_prepare_buffer(a, gUnknown_03004040, 4); + gBattleBuffersTransferData[0] = 9; + gBattleBuffersTransferData[1] = 9; + gBattleBuffersTransferData[2] = 9; + gBattleBuffersTransferData[3] = 9; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } -void dp01_build_cmdbuf_x0A_A_A_A(u8 a) +void EmitFaintAnimation(u8 a) { - gUnknown_03004040[0] = 10; - gUnknown_03004040[1] = 10; - gUnknown_03004040[2] = 10; - gUnknown_03004040[3] = 10; - dp01_prepare_buffer(a, gUnknown_03004040, 4); + gBattleBuffersTransferData[0] = 10; + gBattleBuffersTransferData[1] = 10; + gBattleBuffersTransferData[2] = 10; + gBattleBuffersTransferData[3] = 10; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } void dp01_build_cmdbuf_x0B_B_B_B(u8 a) { - gUnknown_03004040[0] = 11; - gUnknown_03004040[1] = 11; - gUnknown_03004040[2] = 11; - gUnknown_03004040[3] = 11; - dp01_prepare_buffer(a, gUnknown_03004040, 4); + gBattleBuffersTransferData[0] = 11; + gBattleBuffersTransferData[1] = 11; + gBattleBuffersTransferData[2] = 11; + gBattleBuffersTransferData[3] = 11; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } void dp01_build_cmdbuf_x0C_C_C_C(u8 a) { - gUnknown_03004040[0] = 12; - gUnknown_03004040[1] = 12; - gUnknown_03004040[2] = 12; - gUnknown_03004040[3] = 12; - dp01_prepare_buffer(a, gUnknown_03004040, 4); + gBattleBuffersTransferData[0] = 12; + gBattleBuffersTransferData[1] = 12; + gBattleBuffersTransferData[2] = 12; + gBattleBuffersTransferData[3] = 12; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } void dp01_build_cmdbuf_x0D_a(u8 a, u8 b) { - gUnknown_03004040[0] = 13; - gUnknown_03004040[1] = b; - dp01_prepare_buffer(a, gUnknown_03004040, 2); + gBattleBuffersTransferData[0] = 13; + gBattleBuffersTransferData[1] = b; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 2); } void unref_sub_800C828(u8 a, u8 b, u8 *c) { int i; - gUnknown_03004040[0] = 14; - gUnknown_03004040[1] = b; + gBattleBuffersTransferData[0] = 14; + gBattleBuffersTransferData[1] = b; for (i = 0; i < b * 3; i++) - gUnknown_03004040[2 + i] = *(c++); - dp01_prepare_buffer(a, gUnknown_03004040, b * 3 + 2); -} - -void dp01_build_cmdbuf_x0F_aa_b_cc_dddd_e_mlc_weather_00_x1Cbytes(u8 a, u16 b, u8 c, u16 d, s32 e, u8 f, u8 *g) -{ - gUnknown_03004040[0] = 15; - gUnknown_03004040[1] = b; - gUnknown_03004040[2] = (b & 0xFF00) >> 8; - gUnknown_03004040[3] = c; - gUnknown_03004040[4] = d; - gUnknown_03004040[5] = (d & 0xFF00) >> 8; - gUnknown_03004040[6] = e; - gUnknown_03004040[7] = (e & 0x0000FF00) >> 8; - gUnknown_03004040[8] = (e & 0x00FF0000) >> 16; - gUnknown_03004040[9] = (e & 0xFF000000) >> 24; - gUnknown_03004040[10] = f; - gUnknown_03004040[11] = gUnknown_02024C0E; - if (sub_8018324(14, 0, 13, 0, 0) == 0 && sub_8018324(14, 0, 0x4D, 0, 0) == 0) + gBattleBuffersTransferData[2 + i] = *(c++); + dp01_prepare_buffer(a, gBattleBuffersTransferData, b * 3 + 2); +} + +void EmitMoveAnimation(u8 a, u16 b, u8 c, u16 d, s32 e, u8 f, u8 *g) +{ + gBattleBuffersTransferData[0] = 15; + gBattleBuffersTransferData[1] = b; + gBattleBuffersTransferData[2] = (b & 0xFF00) >> 8; + gBattleBuffersTransferData[3] = c; + gBattleBuffersTransferData[4] = d; + gBattleBuffersTransferData[5] = (d & 0xFF00) >> 8; + gBattleBuffersTransferData[6] = e; + gBattleBuffersTransferData[7] = (e & 0x0000FF00) >> 8; + gBattleBuffersTransferData[8] = (e & 0x00FF0000) >> 16; + gBattleBuffersTransferData[9] = (e & 0xFF000000) >> 24; + gBattleBuffersTransferData[10] = f; + gBattleBuffersTransferData[11] = gMultiHitCounter; + if (AbilityBattleEffects(14, 0, 13, 0, 0) == 0 && AbilityBattleEffects(14, 0, 0x4D, 0, 0) == 0) { - gUnknown_03004040[12] = gBattleWeather; - gUnknown_03004040[13] = (gBattleWeather & 0xFF00) >> 8; + gBattleBuffersTransferData[12] = gBattleWeather; + gBattleBuffersTransferData[13] = (gBattleWeather & 0xFF00) >> 8; } else { - gUnknown_03004040[12] = 0; - gUnknown_03004040[13] = 0; + gBattleBuffersTransferData[12] = 0; + gBattleBuffersTransferData[13] = 0; } - gUnknown_03004040[14] = 0; - gUnknown_03004040[15] = 0; - memcpy(&gUnknown_03004040[16], g, 0x1C); - dp01_prepare_buffer(a, gUnknown_03004040, 0x2C); + gBattleBuffersTransferData[14] = 0; + gBattleBuffersTransferData[15] = 0; + memcpy(&gBattleBuffersTransferData[16], g, 0x1C); + dp01_prepare_buffer(a, gBattleBuffersTransferData, 0x2C); } #ifdef NONMATCHING -void dp01_build_cmdbuf_x10_TODO(u8 a, u16 b) +void EmitPrintString(u8 a, u16 b) { int i; //u16 *r12; - gUnknown_03004040[0] = 16; - gUnknown_03004040[1] = gUnknown_02024D26; - gUnknown_03004040[2] = b; - gUnknown_03004040[3] = (b & 0xFF00) >> 8; - - *((u16 *)&gUnknown_03004040[4]) = gUnknown_02024BE6; - *((u16 *)&gUnknown_03004040[6]) = gUnknown_02024BE8; - *((u16 *)&gUnknown_03004040[8]) = gUnknown_02024C04; - - gUnknown_03004040[10] = byte_2024C06; - gUnknown_03004040[11] = unk_2000000[0x16000 + 3]; - gUnknown_03004040[12] = unk_2000000[0x16000 + 0x5E]; - gUnknown_03004040[13] = unk_2000000[0x16000 + 0xC1]; - gUnknown_03004040[14] = gUnknown_02024C0B; - gUnknown_03004040[15] = gBattleMoves[gUnknown_02024BE6].type; + gBattleBuffersTransferData[0] = 16; + gBattleBuffersTransferData[1] = gBattleOutcome; + gBattleBuffersTransferData[2] = b; + gBattleBuffersTransferData[3] = (b & 0xFF00) >> 8; + + *((u16 *)&gBattleBuffersTransferData[4]) = gCurrentMove; + *((u16 *)&gBattleBuffersTransferData[6]) = gUnknown_02024BE8; + *((u16 *)&gBattleBuffersTransferData[8]) = gLastUsedItem; + + gBattleBuffersTransferData[10] = gLastUsedAbility; + gBattleBuffersTransferData[11] = unk_2000000[0x16000 + 3]; + gBattleBuffersTransferData[12] = unk_2000000[0x16000 + 0x5E]; + gBattleBuffersTransferData[13] = unk_2000000[0x16000 + 0xC1]; + gBattleBuffersTransferData[14] = gStringBank; + gBattleBuffersTransferData[15] = gBattleMoves[gCurrentMove].type; for (i = 0; i < 4; i++) { - gUnknown_03004040[16 + i] = gBattleMons[i].ability; + gBattleBuffersTransferData[16 + i] = gBattleMons[i].ability; } for (i = 0; i < 16; i++) { - gUnknown_03004040[20 + i] = gUnknown_030041C0[i]; - gUnknown_03004040[36 + i] = gUnknown_03004290[i]; - gUnknown_03004040[52 + i] = gUnknown_030042B0[i]; + gBattleBuffersTransferData[20 + i] = gBattleTextBuff1[i]; + gBattleBuffersTransferData[36 + i] = gBattleTextBuff2[i]; + gBattleBuffersTransferData[52 + i] = gBattleTextBuff3[i]; } - dp01_prepare_buffer(a, gUnknown_03004040, 0x44); + dp01_prepare_buffer(a, gBattleBuffersTransferData, 0x44); } #else __attribute__((naked)) -void dp01_build_cmdbuf_x10_TODO(u8 a, u16 b) +void EmitPrintString(u8 a, u16 b) { asm(".syntax unified\n\ push {r4-r7,lr}\n\ @@ -798,10 +779,10 @@ void dp01_build_cmdbuf_x10_TODO(u8 a, u16 b) mov r10, r0\n\ lsls r1, 16\n\ lsrs r1, 16\n\ - ldr r2, _0800CA2C @ =gUnknown_03004040\n\ + ldr r2, _0800CA2C @ =gBattleBuffersTransferData\n\ movs r0, 0x10\n\ strb r0, [r2]\n\ - ldr r0, _0800CA30 @ =gUnknown_02024D26\n\ + ldr r0, _0800CA30 @ =gBattleOutcome\n\ ldrb r0, [r0]\n\ strb r0, [r2, 0x1]\n\ strb r1, [r2, 0x2]\n\ @@ -809,17 +790,17 @@ void dp01_build_cmdbuf_x10_TODO(u8 a, u16 b) strb r1, [r2, 0x3]\n\ adds r0, r2, 0x4\n\ mov r12, r0\n\ - ldr r4, _0800CA34 @ =gUnknown_02024BE6\n\ + ldr r4, _0800CA34 @ =gCurrentMove\n\ ldrh r0, [r4]\n\ strh r0, [r2, 0x4]\n\ ldr r0, _0800CA38 @ =gUnknown_02024BE8\n\ ldrh r0, [r0]\n\ mov r1, r12\n\ strh r0, [r1, 0x2]\n\ - ldr r0, _0800CA3C @ =gUnknown_02024C04\n\ + ldr r0, _0800CA3C @ =gLastUsedItem\n\ ldrh r0, [r0]\n\ strh r0, [r1, 0x4]\n\ - ldr r0, _0800CA40 @ =byte_2024C06\n\ + ldr r0, _0800CA40 @ =gLastUsedAbility\n\ ldrb r0, [r0]\n\ strb r0, [r1, 0x6]\n\ ldr r1, _0800CA44 @ =0x02000000\n\ @@ -837,7 +818,7 @@ void dp01_build_cmdbuf_x10_TODO(u8 a, u16 b) ldrb r0, [r1]\n\ mov r1, r12\n\ strb r0, [r1, 0x9]\n\ - ldr r0, _0800CA50 @ =gUnknown_02024C0B\n\ + ldr r0, _0800CA50 @ =gStringBank\n\ ldrb r0, [r0]\n\ strb r0, [r1, 0xA]\n\ ldr r3, _0800CA54 @ =gBattleMoves\n\ @@ -851,7 +832,7 @@ void dp01_build_cmdbuf_x10_TODO(u8 a, u16 b) strb r0, [r3, 0xB]\n\ movs r3, 0\n\ mov r9, r2\n\ - ldr r7, _0800CA58 @ =gUnknown_030042B0\n\ + ldr r7, _0800CA58 @ =gBattleTextBuff3\n\ mov r8, r7\n\ adds r2, 0x10\n\ ldr r0, _0800CA5C @ =gBattleMons\n\ @@ -870,12 +851,12 @@ _0800C9D2:\n\ adds r5, 0x10\n\ mov r4, r12\n\ adds r4, 0x20\n\ - ldr r6, _0800CA60 @ =gUnknown_03004290\n\ + ldr r6, _0800CA60 @ =gBattleTextBuff2\n\ mov r2, r12\n\ adds r2, 0x30\n\ _0800C9F0:\n\ adds r1, r5, r3\n\ - ldr r7, _0800CA64 @ =gUnknown_030041C0\n\ + ldr r7, _0800CA64 @ =gBattleTextBuff1\n\ adds r0, r3, r7\n\ ldrb r0, [r0]\n\ strb r0, [r1]\n\ @@ -903,27 +884,27 @@ _0800C9F0:\n\ pop {r0}\n\ bx r0\n\ .align 2, 0\n\ -_0800CA2C: .4byte gUnknown_03004040\n\ -_0800CA30: .4byte gUnknown_02024D26\n\ -_0800CA34: .4byte gUnknown_02024BE6\n\ +_0800CA2C: .4byte gBattleBuffersTransferData\n\ +_0800CA30: .4byte gBattleOutcome\n\ +_0800CA34: .4byte gCurrentMove\n\ _0800CA38: .4byte gUnknown_02024BE8\n\ -_0800CA3C: .4byte gUnknown_02024C04\n\ -_0800CA40: .4byte byte_2024C06\n\ +_0800CA3C: .4byte gLastUsedItem\n\ +_0800CA40: .4byte gLastUsedAbility\n\ _0800CA44: .4byte 0x02000000\n\ _0800CA48: .4byte 0x00016003\n\ _0800CA4C: .4byte 0x000160c1\n\ -_0800CA50: .4byte gUnknown_02024C0B\n\ +_0800CA50: .4byte gStringBank\n\ _0800CA54: .4byte gBattleMoves\n\ -_0800CA58: .4byte gUnknown_030042B0\n\ +_0800CA58: .4byte gBattleTextBuff3\n\ _0800CA5C: .4byte gBattleMons\n\ -_0800CA60: .4byte gUnknown_03004290\n\ -_0800CA64: .4byte gUnknown_030041C0\n\ +_0800CA60: .4byte gBattleTextBuff2\n\ +_0800CA64: .4byte gBattleTextBuff1\n\ .syntax divided\n"); } #endif __attribute__((naked)) -void dp01_build_cmdbuf_x11_TODO() +void EmitPrintStringPlayerOnly() { asm(".syntax unified\n\ push {r4-r7,lr}\n\ @@ -936,7 +917,7 @@ void dp01_build_cmdbuf_x11_TODO() mov r10, r0\n\ lsls r1, 16\n\ lsrs r1, 16\n\ - ldr r2, _0800CB28 @ =gUnknown_03004040\n\ + ldr r2, _0800CB28 @ =gBattleBuffersTransferData\n\ movs r0, 0x11\n\ strb r0, [r2]\n\ strb r0, [r2, 0x1]\n\ @@ -945,17 +926,17 @@ void dp01_build_cmdbuf_x11_TODO() strb r1, [r2, 0x3]\n\ adds r0, r2, 0x4\n\ mov r12, r0\n\ - ldr r0, _0800CB2C @ =gUnknown_02024BE6\n\ + ldr r0, _0800CB2C @ =gCurrentMove\n\ ldrh r0, [r0]\n\ strh r0, [r2, 0x4]\n\ ldr r0, _0800CB30 @ =gUnknown_02024BE8\n\ ldrh r0, [r0]\n\ mov r1, r12\n\ strh r0, [r1, 0x2]\n\ - ldr r0, _0800CB34 @ =gUnknown_02024C04\n\ + ldr r0, _0800CB34 @ =gLastUsedItem\n\ ldrh r0, [r0]\n\ strh r0, [r1, 0x4]\n\ - ldr r0, _0800CB38 @ =byte_2024C06\n\ + ldr r0, _0800CB38 @ =gLastUsedAbility\n\ ldrb r0, [r0]\n\ strb r0, [r1, 0x6]\n\ ldr r0, _0800CB3C @ =0x02000000\n\ @@ -970,7 +951,7 @@ void dp01_build_cmdbuf_x11_TODO() strb r0, [r7, 0x8]\n\ movs r3, 0\n\ mov r9, r2\n\ - ldr r7, _0800CB48 @ =gUnknown_030042B0\n\ + ldr r7, _0800CB48 @ =gBattleTextBuff3\n\ mov r8, r7\n\ mov r4, r9\n\ adds r4, 0x10\n\ @@ -990,12 +971,12 @@ _0800CACE:\n\ adds r5, 0x10\n\ mov r4, r12\n\ adds r4, 0x20\n\ - ldr r6, _0800CB50 @ =gUnknown_03004290\n\ + ldr r6, _0800CB50 @ =gBattleTextBuff2\n\ mov r2, r12\n\ adds r2, 0x30\n\ _0800CAEC:\n\ adds r1, r5, r3\n\ - ldr r7, _0800CB54 @ =gUnknown_030041C0\n\ + ldr r7, _0800CB54 @ =gBattleTextBuff1\n\ adds r0, r3, r7\n\ ldrb r0, [r0]\n\ strb r0, [r1]\n\ @@ -1023,384 +1004,384 @@ _0800CAEC:\n\ pop {r0}\n\ bx r0\n\ .align 2, 0\n\ -_0800CB28: .4byte gUnknown_03004040\n\ -_0800CB2C: .4byte gUnknown_02024BE6\n\ +_0800CB28: .4byte gBattleBuffersTransferData\n\ +_0800CB2C: .4byte gCurrentMove\n\ _0800CB30: .4byte gUnknown_02024BE8\n\ -_0800CB34: .4byte gUnknown_02024C04\n\ -_0800CB38: .4byte byte_2024C06\n\ +_0800CB34: .4byte gLastUsedItem\n\ +_0800CB38: .4byte gLastUsedAbility\n\ _0800CB3C: .4byte 0x02000000\n\ _0800CB40: .4byte 0x00016003\n\ _0800CB44: .4byte 0x0001605e\n\ -_0800CB48: .4byte gUnknown_030042B0\n\ +_0800CB48: .4byte gBattleTextBuff3\n\ _0800CB4C: .4byte gBattleMons\n\ -_0800CB50: .4byte gUnknown_03004290\n\ -_0800CB54: .4byte gUnknown_030041C0\n\ +_0800CB50: .4byte gBattleTextBuff2\n\ +_0800CB54: .4byte gBattleTextBuff1\n\ .syntax divided\n"); } void dp01_build_cmdbuf_x12_a_bb(u8 a, u8 b, u16 c) { - gUnknown_03004040[0] = 18; - gUnknown_03004040[1] = b; - gUnknown_03004040[2] = c; - gUnknown_03004040[3] = (c & 0xFF00) >> 8; - dp01_prepare_buffer(a, gUnknown_03004040, 4); + gBattleBuffersTransferData[0] = 18; + gBattleBuffersTransferData[1] = b; + gBattleBuffersTransferData[2] = c; + gBattleBuffersTransferData[3] = (c & 0xFF00) >> 8; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } void unref_sub_800CB84(u8 a, u8 b) { - gUnknown_03004040[0] = 19; - gUnknown_03004040[1] = b; - dp01_prepare_buffer(a, gUnknown_03004040, 2); + gBattleBuffersTransferData[0] = 19; + gBattleBuffersTransferData[1] = b; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 2); } void sub_800CBA4(u8 a, u8 b, u8 c, u8 *d) { u32 i; - gUnknown_03004040[0] = 20; - gUnknown_03004040[1] = b; - gUnknown_03004040[2] = c; - gUnknown_03004040[3] = 0; + gBattleBuffersTransferData[0] = 20; + gBattleBuffersTransferData[1] = b; + gBattleBuffersTransferData[2] = c; + gBattleBuffersTransferData[3] = 0; for (i = 0; i < 20; i++) - gUnknown_03004040[4 + i] = d[i]; - dp01_prepare_buffer(a, gUnknown_03004040, 24); + gBattleBuffersTransferData[4 + i] = d[i]; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 24); } void sub_800CBE0(u8 a, u8 *b) { int i; - gUnknown_03004040[0] = 21; + gBattleBuffersTransferData[0] = 21; for (i = 0; i < 3; i++) - gUnknown_03004040[1 + i] = b[i]; - dp01_prepare_buffer(a, gUnknown_03004040, 4); + gBattleBuffersTransferData[1 + i] = b[i]; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } void dp01_build_cmdbuf_x16_a_b_c_ptr_d_e_f(u8 a, u8 b, u8 c, u8 d, u8 *e) { int i; - gUnknown_03004040[0] = 22; - gUnknown_03004040[1] = b; - gUnknown_03004040[2] = c; - gUnknown_03004040[3] = d; + gBattleBuffersTransferData[0] = 22; + gBattleBuffersTransferData[1] = b; + gBattleBuffersTransferData[2] = c; + gBattleBuffersTransferData[3] = d; for (i = 0; i < 3; i++) - gUnknown_03004040[4 + i] = e[i]; - dp01_prepare_buffer(a, gUnknown_03004040, 8); //but only 7 bytes were written + gBattleBuffersTransferData[4 + i] = e[i]; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 8); //but only 7 bytes were written } void dp01_build_cmdbuf_x17_17_17_17(u8 a) { - gUnknown_03004040[0] = 23; - gUnknown_03004040[1] = 23; - gUnknown_03004040[2] = 23; - gUnknown_03004040[3] = 23; - dp01_prepare_buffer(a, gUnknown_03004040, 4); + gBattleBuffersTransferData[0] = 23; + gBattleBuffersTransferData[1] = 23; + gBattleBuffersTransferData[2] = 23; + gBattleBuffersTransferData[3] = 23; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } -void dp01_build_cmdbuf_x18_0_aa_health_bar_update(u8 a, s16 b) +void EmitHealthBarUpdate(u8 a, s16 b) { - gUnknown_03004040[0] = 24; - gUnknown_03004040[1] = 0; - gUnknown_03004040[2] = b; - gUnknown_03004040[3] = (b & 0xFF00) >> 8; - dp01_prepare_buffer(a, gUnknown_03004040, 4); + gBattleBuffersTransferData[0] = 24; + gBattleBuffersTransferData[1] = 0; + gBattleBuffersTransferData[2] = b; + gBattleBuffersTransferData[3] = (b & 0xFF00) >> 8; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } -void dp01_build_cmdbuf_x19_a_bb(u8 a, u8 b, s16 c) +void EmitExpBarUpdate(u8 a, u8 b, s16 c) { - gUnknown_03004040[0] = 25; - gUnknown_03004040[1] = b; - gUnknown_03004040[2] = c; - gUnknown_03004040[3] = (c & 0xFF00) >> 8; - dp01_prepare_buffer(a, gUnknown_03004040, 4); + gBattleBuffersTransferData[0] = 25; + gBattleBuffersTransferData[1] = b; + gBattleBuffersTransferData[2] = c; + gBattleBuffersTransferData[3] = (c & 0xFF00) >> 8; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } -void dp01_build_cmdbuf_x1A_aaaa_bbbb(u8 a, u32 b, u32 c) +void EmitStatusIconUpdate(u8 a, u32 b, u32 c) { - gUnknown_03004040[0] = 26; - gUnknown_03004040[1] = b; - gUnknown_03004040[2] = (b & 0x0000FF00) >> 8; - gUnknown_03004040[3] = (b & 0x00FF0000) >> 16; - gUnknown_03004040[4] = (b & 0xFF000000) >> 24; - gUnknown_03004040[5] = c; - gUnknown_03004040[6] = (c & 0x0000FF00) >> 8; - gUnknown_03004040[7] = (c & 0x00FF0000) >> 16; - gUnknown_03004040[8] = (c & 0xFF000000) >> 24; - dp01_prepare_buffer(a, gUnknown_03004040, 9); + gBattleBuffersTransferData[0] = 26; + gBattleBuffersTransferData[1] = b; + gBattleBuffersTransferData[2] = (b & 0x0000FF00) >> 8; + gBattleBuffersTransferData[3] = (b & 0x00FF0000) >> 16; + gBattleBuffersTransferData[4] = (b & 0xFF000000) >> 24; + gBattleBuffersTransferData[5] = c; + gBattleBuffersTransferData[6] = (c & 0x0000FF00) >> 8; + gBattleBuffersTransferData[7] = (c & 0x00FF0000) >> 16; + gBattleBuffersTransferData[8] = (c & 0xFF000000) >> 24; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 9); } -void dp01_build_cmdbuf_x1B_aaaa_b(u8 a, u8 b, u32 c) +void EmitStatusAnimation(u8 a, u8 b, u32 c) { - gUnknown_03004040[0] = 27; - gUnknown_03004040[1] = b; - gUnknown_03004040[2] = c; - gUnknown_03004040[3] = (c & 0x0000FF00) >> 8; - gUnknown_03004040[4] = (c & 0x00FF0000) >> 16; - gUnknown_03004040[5] = (c & 0xFF000000) >> 24; - dp01_prepare_buffer(a, gUnknown_03004040, 6); + gBattleBuffersTransferData[0] = 27; + gBattleBuffersTransferData[1] = b; + gBattleBuffersTransferData[2] = c; + gBattleBuffersTransferData[3] = (c & 0x0000FF00) >> 8; + gBattleBuffersTransferData[4] = (c & 0x00FF0000) >> 16; + gBattleBuffersTransferData[5] = (c & 0xFF000000) >> 24; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 6); } -void dp01_build_cmdbuf_x1C_a(u8 a, u8 b) +void EmitStatusXor(u8 a, u8 b) { - gUnknown_03004040[0] = 28; - gUnknown_03004040[1] = b; - dp01_prepare_buffer(a, gUnknown_03004040, 2); + gBattleBuffersTransferData[0] = 28; + gBattleBuffersTransferData[1] = b; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 2); } void dp01_build_cmdbuf_x1D_1D_numargs_varargs(u8 a, u16 b, u8 *c) { int i; - gUnknown_03004040[0] = 29; - gUnknown_03004040[1] = 29; - gUnknown_03004040[2] = b; - gUnknown_03004040[3] = (b & 0xFF00) >> 8; + gBattleBuffersTransferData[0] = 29; + gBattleBuffersTransferData[1] = 29; + gBattleBuffersTransferData[2] = b; + gBattleBuffersTransferData[3] = (b & 0xFF00) >> 8; for (i = 0; i < b; i++) - gUnknown_03004040[4 + i] = *(c++); - dp01_prepare_buffer(a, gUnknown_03004040, b + 4); + gBattleBuffersTransferData[4 + i] = *(c++); + dp01_prepare_buffer(a, gBattleBuffersTransferData, b + 4); } void unref_sub_800CDD4(u8 a, u32 b, u16 c, u8 *d) { int i; - gUnknown_03004040[0] = 30; - gUnknown_03004040[1] = b; - gUnknown_03004040[2] = (b & 0x0000FF00) >> 8; - gUnknown_03004040[3] = (b & 0x00FF0000) >> 16; - gUnknown_03004040[4] = (b & 0xFF000000) >> 24; - gUnknown_03004040[5] = c; - gUnknown_03004040[6] = (c & 0xFF00) >> 8; + gBattleBuffersTransferData[0] = 30; + gBattleBuffersTransferData[1] = b; + gBattleBuffersTransferData[2] = (b & 0x0000FF00) >> 8; + gBattleBuffersTransferData[3] = (b & 0x00FF0000) >> 16; + gBattleBuffersTransferData[4] = (b & 0xFF000000) >> 24; + gBattleBuffersTransferData[5] = c; + gBattleBuffersTransferData[6] = (c & 0xFF00) >> 8; for (i = 0; i < c; i++) - gUnknown_03004040[7 + i] = *(d++); - dp01_prepare_buffer(a, gUnknown_03004040, c + 7); + gBattleBuffersTransferData[7 + i] = *(d++); + dp01_prepare_buffer(a, gBattleBuffersTransferData, c + 7); } void unref_sub_800CE3C(u8 a, u16 b, u8 *c) { int i; - gUnknown_03004040[0] = 31; - gUnknown_03004040[1] = b; - gUnknown_03004040[2] = (b & 0xFF00) >> 8; + gBattleBuffersTransferData[0] = 31; + gBattleBuffersTransferData[1] = b; + gBattleBuffersTransferData[2] = (b & 0xFF00) >> 8; for (i = 0; i < b; i++) - gUnknown_03004040[3 + i] = *(c++); - dp01_prepare_buffer(a, gUnknown_03004040, b + 3); + gBattleBuffersTransferData[3 + i] = *(c++); + dp01_prepare_buffer(a, gBattleBuffersTransferData, b + 3); } void unref_sub_800CE84(u8 a, u16 b, u8 *c) { int i; - gUnknown_03004040[0] = 32; - gUnknown_03004040[1] = b; - gUnknown_03004040[2] = (b & 0xFF00) >> 8; + gBattleBuffersTransferData[0] = 32; + gBattleBuffersTransferData[1] = b; + gBattleBuffersTransferData[2] = (b & 0xFF00) >> 8; for (i = 0; i < b; i++) - gUnknown_03004040[3 + i] = *(c++); - dp01_prepare_buffer(a, gUnknown_03004040, b + 3); + gBattleBuffersTransferData[3 + i] = *(c++); + dp01_prepare_buffer(a, gBattleBuffersTransferData, b + 3); } void dp01_build_cmdbuf_x21_a_bb(u8 a, u8 b, u16 c) { - gUnknown_03004040[0] = 33; - gUnknown_03004040[1] = b; - gUnknown_03004040[2] = c; - gUnknown_03004040[3] = (c & 0xFF00) >> 8; - dp01_prepare_buffer(a, gUnknown_03004040, 4); + gBattleBuffersTransferData[0] = 33; + gBattleBuffersTransferData[1] = b; + gBattleBuffersTransferData[2] = c; + gBattleBuffersTransferData[3] = (c & 0xFF00) >> 8; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } void dp01_build_cmdbuf_x22_a_three_bytes(u8 a, u8 b, u8 *c) { int i; - gUnknown_03004040[0] = 34; - gUnknown_03004040[1] = b; + gBattleBuffersTransferData[0] = 34; + gBattleBuffersTransferData[1] = b; for (i = 0; i < 3; i++) - gUnknown_03004040[2 + i] = c[i]; - dp01_prepare_buffer(a, gUnknown_03004040, 5); + gBattleBuffersTransferData[2 + i] = c[i]; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 5); } void dp01_build_cmdbuf_x23_aa_0(u8 a, u16 b) { - gUnknown_03004040[0] = 35; - gUnknown_03004040[1] = b; - gUnknown_03004040[2] = (b & 0xFF00) >> 8; - gUnknown_03004040[3] = 0; - dp01_prepare_buffer(a, gUnknown_03004040, 4); + gBattleBuffersTransferData[0] = 35; + gBattleBuffersTransferData[1] = b; + gBattleBuffersTransferData[2] = (b & 0xFF00) >> 8; + gBattleBuffersTransferData[3] = 0; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } void dp01_build_cmdbuf_x24_aa_0(u8 a, u16 b) { - gUnknown_03004040[0] = 36; - gUnknown_03004040[1] = b; - gUnknown_03004040[2] = (b & 0xFF00) >> 8; - gUnknown_03004040[3] = 0; - dp01_prepare_buffer(a, gUnknown_03004040, 4); + gBattleBuffersTransferData[0] = 36; + gBattleBuffersTransferData[1] = b; + gBattleBuffersTransferData[2] = (b & 0xFF00) >> 8; + gBattleBuffersTransferData[3] = 0; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } void dp01_build_cmdbuf_x25_25_25_25(u8 a) { - gUnknown_03004040[0] = 37; - gUnknown_03004040[1] = 37; - gUnknown_03004040[2] = 37; - gUnknown_03004040[3] = 37; - dp01_prepare_buffer(a, gUnknown_03004040, 4); + gBattleBuffersTransferData[0] = 37; + gBattleBuffersTransferData[1] = 37; + gBattleBuffersTransferData[2] = 37; + gBattleBuffersTransferData[3] = 37; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } void dp01_build_cmdbuf_x26_a(u8 a, u8 b) { - gUnknown_03004040[0] = 38; - gUnknown_03004040[1] = b; - dp01_prepare_buffer(a, gUnknown_03004040, 2); + gBattleBuffersTransferData[0] = 38; + gBattleBuffersTransferData[1] = b; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 2); } void dp01_build_cmdbuf_x27_27_27_27(u8 a) { - gUnknown_03004040[0] = 39; - gUnknown_03004040[1] = 39; - gUnknown_03004040[2] = 39; - gUnknown_03004040[3] = 39; - dp01_prepare_buffer(a, gUnknown_03004040, 4); + gBattleBuffersTransferData[0] = 39; + gBattleBuffersTransferData[1] = 39; + gBattleBuffersTransferData[2] = 39; + gBattleBuffersTransferData[3] = 39; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } void dp01_build_cmdbuf_x28_28_28_28(u8 a) { - gUnknown_03004040[0] = 40; - gUnknown_03004040[1] = 40; - gUnknown_03004040[2] = 40; - gUnknown_03004040[3] = 40; - dp01_prepare_buffer(a, gUnknown_03004040, 4); + gBattleBuffersTransferData[0] = 40; + gBattleBuffersTransferData[1] = 40; + gBattleBuffersTransferData[2] = 40; + gBattleBuffersTransferData[3] = 40; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } -void dp01_build_cmdbuf_x29_29_29_29(u8 a) +void EmitHitAnimation(u8 a) { - gUnknown_03004040[0] = 41; - gUnknown_03004040[1] = 41; - gUnknown_03004040[2] = 41; - gUnknown_03004040[3] = 41; - dp01_prepare_buffer(a, gUnknown_03004040, 4); + gBattleBuffersTransferData[0] = 41; + gBattleBuffersTransferData[1] = 41; + gBattleBuffersTransferData[2] = 41; + gBattleBuffersTransferData[3] = 41; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } void dp01_build_cmdbuf_x2A_2A_2A_2A(u8 a) { - gUnknown_03004040[0] = 42; - gUnknown_03004040[1] = 42; - gUnknown_03004040[2] = 42; - gUnknown_03004040[3] = 42; - dp01_prepare_buffer(a, gUnknown_03004040, 4); + gBattleBuffersTransferData[0] = 42; + gBattleBuffersTransferData[1] = 42; + gBattleBuffersTransferData[2] = 42; + gBattleBuffersTransferData[3] = 42; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } -void dp01_build_cmdbuf_x2B_aa_0(u8 a, u16 b) +void EmitEffectivenessSound(u8 a, u16 b) { - gUnknown_03004040[0] = 43; - gUnknown_03004040[1] = b; - gUnknown_03004040[2] = (b & 0xFF00) >> 8; - gUnknown_03004040[3] = 0; - dp01_prepare_buffer(a, gUnknown_03004040, 4); + gBattleBuffersTransferData[0] = 43; + gBattleBuffersTransferData[1] = b; + gBattleBuffersTransferData[2] = (b & 0xFF00) >> 8; + gBattleBuffersTransferData[3] = 0; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } void sub_800D074(u8 a, u16 b) { - gUnknown_03004040[0] = 44; - gUnknown_03004040[1] = b; - gUnknown_03004040[2] = (b & 0xFF00) >> 8; - gUnknown_03004040[3] = 0; - dp01_prepare_buffer(a, gUnknown_03004040, 4); + gBattleBuffersTransferData[0] = 44; + gBattleBuffersTransferData[1] = b; + gBattleBuffersTransferData[2] = (b & 0xFF00) >> 8; + gBattleBuffersTransferData[3] = 0; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } -void dp01_build_cmdbuf_x2D_2D_2D_2D(u8 a) +void EmitFaintingCry(u8 a) { - gUnknown_03004040[0] = 45; - gUnknown_03004040[1] = 45; - gUnknown_03004040[2] = 45; - gUnknown_03004040[3] = 45; - dp01_prepare_buffer(a, gUnknown_03004040, 4); + gBattleBuffersTransferData[0] = 45; + gBattleBuffersTransferData[1] = 45; + gBattleBuffersTransferData[2] = 45; + gBattleBuffersTransferData[3] = 45; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } -void dp01_build_cmdbuf_x2E_a(u8 a, u8 b) +void EmitBattleIntroSlide(u8 a, u8 b) { - gUnknown_03004040[0] = 46; - gUnknown_03004040[1] = b; - dp01_prepare_buffer(a, gUnknown_03004040, 2); + gBattleBuffersTransferData[0] = 46; + gBattleBuffersTransferData[1] = b; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 2); } void dp01_build_cmdbuf_x2F_2F_2F_2F(u8 a) { - gUnknown_03004040[0] = 47; - gUnknown_03004040[1] = 47; - gUnknown_03004040[2] = 47; - gUnknown_03004040[3] = 47; - dp01_prepare_buffer(a, gUnknown_03004040, 4); + gBattleBuffersTransferData[0] = 47; + gBattleBuffersTransferData[1] = 47; + gBattleBuffersTransferData[2] = 47; + gBattleBuffersTransferData[3] = 47; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } void dp01_build_cmdbuf_x30_TODO(u8 a, u8 *b, u8 c) { int i; - gUnknown_03004040[0] = 48; - gUnknown_03004040[1] = c & 0x7F; - gUnknown_03004040[2] = (c & 0x80) >> 7; - gUnknown_03004040[3] = 48; + gBattleBuffersTransferData[0] = 48; + gBattleBuffersTransferData[1] = c & 0x7F; + gBattleBuffersTransferData[2] = (c & 0x80) >> 7; + gBattleBuffersTransferData[3] = 48; for (i = 0; i < 48; i++) - gUnknown_03004040[4 + i] = b[i]; - dp01_prepare_buffer(a, gUnknown_03004040, 52); + gBattleBuffersTransferData[4 + i] = b[i]; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 52); } void dp01_build_cmdbuf_x31_31_31_31(u8 a) { - gUnknown_03004040[0] = 49; - gUnknown_03004040[1] = 49; - gUnknown_03004040[2] = 49; - gUnknown_03004040[3] = 49; - dp01_prepare_buffer(a, gUnknown_03004040, 4); + gBattleBuffersTransferData[0] = 49; + gBattleBuffersTransferData[1] = 49; + gBattleBuffersTransferData[2] = 49; + gBattleBuffersTransferData[3] = 49; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } void dp01_build_cmdbuf_x32_32_32_32(u8 a) { - gUnknown_03004040[0] = 50; - gUnknown_03004040[1] = 50; - gUnknown_03004040[2] = 50; - gUnknown_03004040[3] = 50; - dp01_prepare_buffer(a, gUnknown_03004040, 4); + gBattleBuffersTransferData[0] = 50; + gBattleBuffersTransferData[1] = 50; + gBattleBuffersTransferData[2] = 50; + gBattleBuffersTransferData[3] = 50; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } -void dp01_build_cmdbuf_x33_a_33_33(u8 a, u8 b) +void EmitSpriteInvisibility(u8 a, u8 b) { - gUnknown_03004040[0] = 51; - gUnknown_03004040[1] = b; - gUnknown_03004040[2] = 51; - gUnknown_03004040[3] = 51; - dp01_prepare_buffer(a, gUnknown_03004040, 4); + gBattleBuffersTransferData[0] = 51; + gBattleBuffersTransferData[1] = b; + gBattleBuffersTransferData[2] = 51; + gBattleBuffersTransferData[3] = 51; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } -void dp01_build_cmdbuf_x34_a_bb_aka_battle_anim(u8 a, u8 b, u16 c) +void EmitBattleAnimation(u8 a, u8 b, u16 c) { - gUnknown_03004040[0] = 52; - gUnknown_03004040[1] = b; - gUnknown_03004040[2] = c; - gUnknown_03004040[3] = (c & 0xFF00) >> 8; - dp01_prepare_buffer(a, gUnknown_03004040, 4); + gBattleBuffersTransferData[0] = 52; + gBattleBuffersTransferData[1] = b; + gBattleBuffersTransferData[2] = c; + gBattleBuffersTransferData[3] = (c & 0xFF00) >> 8; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } -void sub_800D1D8(u8 a, u8 b) +void EmitLinkStandbyMsg(u8 a, u8 b) { - gUnknown_03004040[0] = 53; - gUnknown_03004040[1] = b; - dp01_prepare_buffer(a, gUnknown_03004040, 2); + gBattleBuffersTransferData[0] = 53; + gBattleBuffersTransferData[1] = b; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 2); } -void dp01_build_cmdbuf_x38_a(u8 a, u8 b) +void EmitResetActionMoveSelection(u8 a, u8 b) { - gUnknown_03004040[0] = 54; - gUnknown_03004040[1] = b; - dp01_prepare_buffer(a, gUnknown_03004040, 2); + gBattleBuffersTransferData[0] = 54; + gBattleBuffersTransferData[1] = b; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 2); } void dp01_build_cmdbuf_x37_a(u8 a, u8 b) { - gUnknown_03004040[0] = 55; - gUnknown_03004040[1] = b; - dp01_prepare_buffer(a, gUnknown_03004040, 2); + gBattleBuffersTransferData[0] = 55; + gBattleBuffersTransferData[1] = b; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 2); } |