diff options
Diffstat (limited to 'src/scene/evolution_scene.c')
-rw-r--r-- | src/scene/evolution_scene.c | 48 |
1 files changed, 24 insertions, 24 deletions
diff --git a/src/scene/evolution_scene.c b/src/scene/evolution_scene.c index e0b42e1c7..f307f5979 100644 --- a/src/scene/evolution_scene.c +++ b/src/scene/evolution_scene.c @@ -67,10 +67,10 @@ bool32 IsHMMove2(u16 move); extern struct Window gUnknown_03004210; extern u16 gUnknown_030042A4; extern u16 gUnknown_030042A0; -extern u16 gUnknown_030042C0; -extern u16 gUnknown_030041B4; -extern u16 gUnknown_03004288; -extern u16 gUnknown_03004280; +extern u16 gBattle_BG1_X; +extern u16 gBattle_BG1_Y; +extern u16 gBattle_BG2_X; +extern u16 gBattle_BG2_Y; extern u16 gUnknown_030041B0; extern u16 gUnknown_030041B8; extern u8 gBattleTerrain; @@ -202,10 +202,10 @@ void EvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, bool8 canStopEvo, gUnknown_030042A4 = 0; gUnknown_030042A0 = 0; - gUnknown_030042C0 = 0; - gUnknown_030041B4 = 0; - gUnknown_03004288 = 0; - gUnknown_03004280 = 0; + gBattle_BG1_X = 0; + gBattle_BG1_Y = 0; + gBattle_BG2_X = 0; + gBattle_BG2_Y = 0; gUnknown_030041B0 = 256; gUnknown_030041B8 = 0; @@ -310,10 +310,10 @@ static void CB2_EvolutionSceneLoadGraphics(void) ResetPaletteFade(); gUnknown_030042A4 = 0; gUnknown_030042A0 = 0; - gUnknown_030042C0 = 0; - gUnknown_030041B4 = 0; - gUnknown_03004288 = 0; - gUnknown_03004280 = 0; + gBattle_BG1_X = 0; + gBattle_BG1_Y = 0; + gBattle_BG2_X = 0; + gBattle_BG2_Y = 0; gUnknown_030041B0 = 256; gUnknown_030041B8 = 0; @@ -364,10 +364,10 @@ static void CB2_TradeEvolutionSceneLoadGraphics(void) gReservedSpritePaletteCount = 4; gUnknown_030042A4 = 0; gUnknown_030042A0 = 0; - gUnknown_030042C0 = 0; - gUnknown_030041B4 = 0; - gUnknown_03004288 = 0; - gUnknown_03004280 = 0; + gBattle_BG1_X = 0; + gBattle_BG1_Y = 0; + gBattle_BG2_X = 0; + gBattle_BG2_Y = 0; gUnknown_030041B0 = 256; gUnknown_030041B8 = 0; gMain.state++; @@ -3925,10 +3925,10 @@ static void VBlankCB_EvolutionScene(void) REG_BG0CNT = BGCNT_SCREENBASE(24) | BGCNT_16COLOR | BGCNT_TXT256x256 | BGCNT_AFF512x512 | BGCNT_PRIORITY(3); // 0x9803 REG_BG0HOFS = gUnknown_030042A4; REG_BG0VOFS = gUnknown_030042A0; - REG_BG1HOFS = gUnknown_030042C0; - REG_BG1VOFS = gUnknown_030041B4; - REG_BG2HOFS = gUnknown_03004288; - REG_BG2VOFS = gUnknown_03004280; + REG_BG1HOFS = gBattle_BG1_X; + REG_BG1VOFS = gBattle_BG1_Y; + REG_BG2HOFS = gBattle_BG2_X; + REG_BG2VOFS = gBattle_BG2_Y; REG_BG3HOFS = gUnknown_030041B0; REG_BG3VOFS = gUnknown_030041B8; LoadOam(); @@ -3941,10 +3941,10 @@ static void VBlankCB_TradeEvolutionScene(void) { REG_BG0HOFS = gUnknown_030042A4; REG_BG0VOFS = gUnknown_030042A0; - REG_BG1HOFS = gUnknown_030042C0; - REG_BG1VOFS = gUnknown_030041B4; - REG_BG2HOFS = gUnknown_03004288; - REG_BG2VOFS = gUnknown_03004280; + REG_BG1HOFS = gBattle_BG1_X; + REG_BG1VOFS = gBattle_BG1_Y; + REG_BG2HOFS = gBattle_BG2_X; + REG_BG2VOFS = gBattle_BG2_Y; REG_BG3HOFS = gUnknown_030041B0; REG_BG3VOFS = gUnknown_030041B8; LoadOam(); |