diff options
Diffstat (limited to 'src/sound.c')
-rw-r--r-- | src/sound.c | 74 |
1 files changed, 37 insertions, 37 deletions
diff --git a/src/sound.c b/src/sound.c index b9756c1dc..73040c4df 100644 --- a/src/sound.c +++ b/src/sound.c @@ -27,10 +27,10 @@ static u16 sFanfareCounter; bool8 gDisableMusic; -extern struct MusicPlayerInfo gMPlay_BGM; -extern struct MusicPlayerInfo gMPlay_SE1; -extern struct MusicPlayerInfo gMPlay_SE2; -extern struct MusicPlayerInfo gMPlay_SE3; +extern struct MusicPlayerInfo gMPlayInfo_BGM; +extern struct MusicPlayerInfo gMPlayInfo_SE1; +extern struct MusicPlayerInfo gMPlayInfo_SE2; +extern struct MusicPlayerInfo gMPlayInfo_SE3; extern struct ToneData gCryTable[]; extern struct ToneData gCryTable2[]; @@ -180,7 +180,7 @@ bool8 IsNotWaitingForBGMStop(void) void PlayFanfareByFanfareNum(u8 fanfareNum) { u16 songNum; - m4aMPlayStop(&gMPlay_BGM); + m4aMPlayStop(&gMPlayInfo_BGM); songNum = sFanfares[fanfareNum].songNum; sFanfareCounter = sFanfares[fanfareNum].duration; m4aSongNumStart(songNum); @@ -196,7 +196,7 @@ bool8 WaitFanfare(bool8 stop) else { if (!stop) - m4aMPlayContinue(&gMPlay_BGM); + m4aMPlayContinue(&gMPlayInfo_BGM); else m4aSongNumStart(SE_STOP); @@ -241,7 +241,7 @@ static void Task_Fanfare(u8 taskId) } else { - m4aMPlayContinue(&gMPlay_BGM); + m4aMPlayContinue(&gMPlayInfo_BGM); DestroyTask(taskId); } } @@ -257,46 +257,46 @@ void FadeInNewBGM(u16 songNum, u8 speed) if (gDisableMusic) songNum = 0; m4aSongNumStart(songNum); - m4aMPlayImmInit(&gMPlay_BGM); - m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0); + m4aMPlayImmInit(&gMPlayInfo_BGM); + m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0); m4aSongNumStop(songNum); - m4aMPlayFadeIn(&gMPlay_BGM, speed); + m4aMPlayFadeIn(&gMPlayInfo_BGM, speed); } void FadeOutBGMTemporarily(u8 speed) { - m4aMPlayFadeOutTemporarily(&gMPlay_BGM, speed); + m4aMPlayFadeOutTemporarily(&gMPlayInfo_BGM, speed); } bool8 IsBGMPausedOrStopped(void) { - if (gMPlay_BGM.status & MUSICPLAYER_STATUS_PAUSE) + if (gMPlayInfo_BGM.status & MUSICPLAYER_STATUS_PAUSE) return TRUE; - if (!(gMPlay_BGM.status & MUSICPLAYER_STATUS_TRACK)) + if (!(gMPlayInfo_BGM.status & MUSICPLAYER_STATUS_TRACK)) return TRUE; return FALSE; } void FadeInBGM(u8 speed) { - m4aMPlayFadeIn(&gMPlay_BGM, speed); + m4aMPlayFadeIn(&gMPlayInfo_BGM, speed); } void FadeOutBGM(u8 speed) { - m4aMPlayFadeOut(&gMPlay_BGM, speed); + m4aMPlayFadeOut(&gMPlayInfo_BGM, speed); } bool8 IsBGMStopped(void) { - if (!(gMPlay_BGM.status & MUSICPLAYER_STATUS_TRACK)) + if (!(gMPlayInfo_BGM.status & MUSICPLAYER_STATUS_TRACK)) return TRUE; return FALSE; } void PlayCry1(u16 species, s8 pan) { - m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 85); + m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 85); PlayCryInternal(species, pan, 125, 10, 0); gPokemonCryBGMDuckingCounter = 2; RestoreBGMVolumeAfterPokemonCry(); @@ -315,7 +315,7 @@ void PlayCry3(u16 species, s8 pan, u8 mode) } else { - m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 85); + m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 85); PlayCryInternal(species, pan, 125, 10, mode); gPokemonCryBGMDuckingCounter = 2; RestoreBGMVolumeAfterPokemonCry(); @@ -331,14 +331,14 @@ void PlayCry4(u16 species, s8 pan, u8 mode) else { if (!(gBattleTypeFlags & BATTLE_TYPE_MULTI)) - m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 85); + m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 85); PlayCryInternal(species, pan, 125, 10, mode); } } void PlayCry5(u16 species, u8 mode) { - m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 85); + m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 85); PlayCryInternal(species, 0, 125, 10, mode); gPokemonCryBGMDuckingCounter = 2; RestoreBGMVolumeAfterPokemonCry(); @@ -481,7 +481,7 @@ static void Task_DuckBGMForPokemonCry(u8 taskId) if (!IsPokemonCryPlaying(gMPlay_PokemonCry)) { - m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 256); + m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 256); DestroyTask(taskId); } } @@ -507,55 +507,55 @@ void PlaySE(u16 songNum) void PlaySE12WithPanning(u16 songNum, s8 pan) { m4aSongNumStart(songNum); - m4aMPlayImmInit(&gMPlay_SE1); - m4aMPlayImmInit(&gMPlay_SE2); - m4aMPlayPanpotControl(&gMPlay_SE1, 0xFFFF, pan); - m4aMPlayPanpotControl(&gMPlay_SE2, 0xFFFF, pan); + m4aMPlayImmInit(&gMPlayInfo_SE1); + m4aMPlayImmInit(&gMPlayInfo_SE2); + m4aMPlayPanpotControl(&gMPlayInfo_SE1, 0xFFFF, pan); + m4aMPlayPanpotControl(&gMPlayInfo_SE2, 0xFFFF, pan); } void PlaySE1WithPanning(u16 songNum, s8 pan) { m4aSongNumStart(songNum); - m4aMPlayImmInit(&gMPlay_SE1); - m4aMPlayPanpotControl(&gMPlay_SE1, 0xFFFF, pan); + m4aMPlayImmInit(&gMPlayInfo_SE1); + m4aMPlayPanpotControl(&gMPlayInfo_SE1, 0xFFFF, pan); } void PlaySE2WithPanning(u16 songNum, s8 pan) { m4aSongNumStart(songNum); - m4aMPlayImmInit(&gMPlay_SE2); - m4aMPlayPanpotControl(&gMPlay_SE2, 0xFFFF, pan); + m4aMPlayImmInit(&gMPlayInfo_SE2); + m4aMPlayPanpotControl(&gMPlayInfo_SE2, 0xFFFF, pan); } void SE12PanpotControl(s8 pan) { - m4aMPlayPanpotControl(&gMPlay_SE1, 0xFFFF, pan); - m4aMPlayPanpotControl(&gMPlay_SE2, 0xFFFF, pan); + m4aMPlayPanpotControl(&gMPlayInfo_SE1, 0xFFFF, pan); + m4aMPlayPanpotControl(&gMPlayInfo_SE2, 0xFFFF, pan); } bool8 IsSEPlaying(void) { - if ((gMPlay_SE1.status & MUSICPLAYER_STATUS_PAUSE) && (gMPlay_SE2.status & MUSICPLAYER_STATUS_PAUSE)) + if ((gMPlayInfo_SE1.status & MUSICPLAYER_STATUS_PAUSE) && (gMPlayInfo_SE2.status & MUSICPLAYER_STATUS_PAUSE)) return FALSE; - if (!(gMPlay_SE1.status & MUSICPLAYER_STATUS_TRACK) && !(gMPlay_SE2.status & MUSICPLAYER_STATUS_TRACK)) + if (!(gMPlayInfo_SE1.status & MUSICPLAYER_STATUS_TRACK) && !(gMPlayInfo_SE2.status & MUSICPLAYER_STATUS_TRACK)) return FALSE; return TRUE; } bool8 IsBGMPlaying(void) { - if (gMPlay_BGM.status & MUSICPLAYER_STATUS_PAUSE) + if (gMPlayInfo_BGM.status & MUSICPLAYER_STATUS_PAUSE) return FALSE; - if (!(gMPlay_BGM.status & MUSICPLAYER_STATUS_TRACK)) + if (!(gMPlayInfo_BGM.status & MUSICPLAYER_STATUS_TRACK)) return FALSE; return TRUE; } bool8 IsSpecialSEPlaying(void) { - if (gMPlay_SE3.status & MUSICPLAYER_STATUS_PAUSE) + if (gMPlayInfo_SE3.status & MUSICPLAYER_STATUS_PAUSE) return FALSE; - if (!(gMPlay_SE3.status & MUSICPLAYER_STATUS_TRACK)) + if (!(gMPlayInfo_SE3.status & MUSICPLAYER_STATUS_TRACK)) return FALSE; return TRUE; } |