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-rw-r--r--src/sound_check_menu.c2199
1 files changed, 0 insertions, 2199 deletions
diff --git a/src/sound_check_menu.c b/src/sound_check_menu.c
deleted file mode 100644
index d97ae6d86..000000000
--- a/src/sound_check_menu.c
+++ /dev/null
@@ -1,2199 +0,0 @@
-#include "global.h"
-#include "sprite.h"
-#include "palette.h"
-#include "task.h"
-#include "m4a.h"
-#include "main.h"
-#include "text.h"
-#include "menu.h"
-#include "songs.h"
-#include "title_screen.h"
-#include "sound.h"
-#include "pokedex_cry_screen.h"
-
-// local task defines
-#define WINDOW_SELECTED data[0]
-#define BGM_INDEX data[1]
-#define SE_INDEX data[2]
-#define UNK_DATA3 data[3]
-#define UNK_DATA4 data[4]
-// data 5-7 are not used
-// i dont have a define for data 8 yet because its used in a nonmatching and I can't be sure yet its actually used.
-
-// window selections
-enum
-{
- BGM_WINDOW,
- SE_WINDOW
-};
-
-// driver test cry enums
-enum
-{
- CRY_TEST_UNK0,
- CRY_TEST_VOLUME,
- CRY_TEST_PANPOT,
- CRY_TEST_PITCH,
- CRY_TEST_LENGTH,
- CRY_TEST_RELEASE,
- CRY_TEST_PROGRESS,
- CRY_TEST_CHORUS,
- CRY_TEST_PRIORITY
-};
-
-// minmax range enums
-enum
-{
- MIN,
- MAX
-};
-
-extern struct ToneData voicegroup_84537C0[];
-extern struct ToneData voicegroup_8452590[];
-extern struct ToneData voicegroup_8453DC0[];
-extern struct ToneData voicegroup_8452B90[];
-extern struct ToneData voicegroup_84543C0[];
-extern struct ToneData voicegroup_8453190[];
-extern struct ToneData voicegroup_84549C0[];
-extern struct ToneData voicegroup_8453790[];
-
-static EWRAM_DATA u8 gUnknown_020387B0 = 0;
-static EWRAM_DATA u8 gUnknown_020387B1 = 0;
-static EWRAM_DATA u8 gUnknown_020387B2 = 0;
-static EWRAM_DATA s8 gUnknown_020387B3 = 0;
-static EWRAM_DATA int gUnknown_020387B4[9] = {0};
-static EWRAM_DATA u8 gUnknown_020387D8 = 0;
-static EWRAM_DATA u8 gUnknown_020387D9 = 0;
-
-extern u16 gUnknown_03005D34;
-extern u8 gUnknown_03005E98;
-
-struct MusicPlayerInfo *gUnknown_03005D30;
-
-extern struct MusicPlayerInfo gMPlay_BGM;
-
-void sub_80BA258(u8);
-void sub_80BA384(u8);
-void sub_80BA65C(u8);
-void sub_80BA68C(u8);
-void sub_80BA6B8(u8);
-void sub_80BA700(u16, u16, u16);
-void sub_80BA79C(const u8 *const, u16, u16);
-void sub_80BA800(u8);
-void sub_80BAA48(u8);
-void sub_80BACDC(s8);
-void sub_80BAD5C(void);
-void sub_80BAE10(u8, u8);
-void sub_80BAE78(int, u16, u16, u8);
-void sub_80BAF84(u8);
-void sub_80BB038(u8);
-void sub_80BB1D4(void);
-void sub_80BB25C(u8);
-void sub_80BB3B4(u8);
-void sub_80BB494(void);
-
-static const u8 gDebugText_SoundCheckJap[] = _("サウンドチェック");
-static const u8 gDebugText_BGM[] = _("BGM");
-static const u8 gDebugText_SE[] = _("SE ");
-static const u8 gDebugText_ABDesc[] = _("A‥さいせい B‥おわり");
-static const u8 gDebugText_UpDown[] = _("L‥UP R‥DOWN");
-static const u8 gDebugText_DriverTest[] = _("R‥DRIVER-TEST");
-
-// ideally this should be a multi Coords8 struct, but it wont match when its treated like a struct.
-static const u8 gUnknown_083D0300[] = { 1, 1, 1, 3, 1, 5, 1, 7, 1, 9, 1, 11, 1, 13, 1, 15, 1, 17 };
-
-static const u8 gDebugText_BBack[] = _("Bぼたんで もどる");
-static const u8 gDebugText_APlay[] = _("Aぼたんで さいせい");
-static const u8 gDebugText_Voice[] = _("VOICE‥‥‥‥");
-static const u8 gDebugText_Volume[] = _("VOLUME‥‥‥");
-static const u8 gDebugText_Panpot[] = _("PANPOT‥‥‥");
-static const u8 gDebugText_Pitch[] = _("PITCH‥‥‥‥");
-static const u8 gDebugText_Length[] = _("LENGTH‥‥‥");
-static const u8 gDebugText_Release[] = _("RELEASE‥‥");
-static const u8 gDebugText_Progress[] = _("PROGRESS‥");
-static const u8 gDebugText_Chorus[] = _("CHORUS‥‥‥");
-static const u8 gDebugText_Priority[] = _("PRIORITY‥");
-static const u8 gDebugText_Playing[] = _("さいせいちゆう‥"); // 再生中 (playing)
-static const u8 gDebugText_Reverse[] = _("はんてん‥‥‥‥"); // 反転 (reverse)
-static const u8 gDebugText_Stereo[] = _("すてれお‥‥‥‥"); // stereo
-
-// also ideally should be a MinMax struct, but any attempt to make this into a struct causes it to not match due to the weird multi dim access.
-static const int gUnknown_083D039C[16] =
-{
- 0, 387,
- 0, 127,
- -127, 127,
- -128, 32639,
- 0, 65535,
- 0, 255,
- 0, 65535,
- -64, 63
-};
-
-static const u8 gUnknown_083D03DC[] = _("▶");
-static const u8 gUnknown_083D03DE[] = _(" ");
-
-// why not just use Powers of ten from string_util?
-static const int gUnknown_083D03E0[6] =
-{
- 1,
- 10,
- 100,
- 1000,
- 10000,
- 100000
-};
-
-static const s8 gUnknown_083D03F8[5] = { 0x3F, 0x00, 0xC0, 0x7F, 0x80 };
-
-static const u8 gOtherText_SE[] = _("SE");
-static const u8 gOtherText_Pan[] = _("PAN");
-static const u8 gOtherText_LR[] = _(" LR");
-static const u8 gOtherText_RL[] = _(" RL");
-
-// bgm names
-static const u8 BGMName_STOP[] = _("STOP");
-static const u8 BGMName_TETSUJI[] = _("TETSUJI");
-static const u8 BGMName_FIELD13[] = _("FIELD13");
-static const u8 BGMName_KACHI22[] = _("KACHI22");
-static const u8 BGMName_KACHI2[] = _("KACHI2");
-static const u8 BGMName_KACHI3[] = _("KACHI3");
-static const u8 BGMName_KACHI5[] = _("KACHI5");
-static const u8 BGMName_PCC[] = _("PCC");
-static const u8 BGMName_NIBI[] = _("NIBI");
-static const u8 BGMName_SUIKUN[] = _("SUIKUN");
-static const u8 BGMName_DOORO1[] = _("DOORO1");
-static const u8 BGMName_DOORO_X1[] = _("DOORO-X1");
-static const u8 BGMName_DOORO_X3[] = _("DOORO-X3");
-static const u8 BGMName_MACHI_S2[] = _("MACHI-S2");
-static const u8 BGMName_MACHI_S4[] = _("MACHI-S4");
-static const u8 BGMName_GIM[] = _("GIM");
-static const u8 BGMName_NAMINORI[] = _("NAMINORI");
-static const u8 BGMName_DAN01[] = _("DAN01");
-static const u8 BGMName_FANFA1[] = _("FANFA1");
-static const u8 BGMName_ME_ASA[] = _("ME-ASA");
-static const u8 BGMName_ME_BACHI[] = _("ME-BACHI");
-static const u8 BGMName_FANFA4[] = _("FANFA4");
-static const u8 BGMName_FANFA5[] = _("FANFA5");
-static const u8 BGMName_ME_WAZA[] = _("ME-WAZA");
-static const u8 BGMName_BIJYUTU[] = _("BIJYUTU");
-static const u8 BGMName_DOORO_X4[] = _("DOORO-X4");
-static const u8 BGMName_FUNE_KAN[] = _("FUNE-KAN");
-static const u8 BGMName_ME_SHINKA[] = _("ME-SHINKA");
-static const u8 BGMName_SHINKA[] = _("SHINKA");
-static const u8 BGMName_ME_WASURE[] = _("ME-WASURE");
-static const u8 BGMName_SYOUJOEYE[] = _("SYOUJOEYE");
-static const u8 BGMName_BOYEYE[] = _("BOYEYE");
-static const u8 BGMName_DAN02[] = _("DAN02");
-static const u8 BGMName_MACHI_S3[] = _("MACHI-S3");
-static const u8 BGMName_ODAMAKI[] = _("ODAMAKI");
-static const u8 BGMName_B_TOWER[] = _("B-TOWER");
-static const u8 BGMName_SWIMEYE[] = _("SWIMEYE");
-static const u8 BGMName_DAN03[] = _("DAN03");
-static const u8 BGMName_ME_KINOMI[] = _("ME-KINOMI");
-static const u8 BGMName_ME_TAMA[] = _("ME-TAMA");
-static const u8 BGMName_ME_B_BIG[] = _("ME-B-BIG");
-static const u8 BGMName_ME_B_SMALL[] = _("ME-B-SMALL");
-static const u8 BGMName_ME_ZANNEN[] = _("ME-ZANNEN");
-static const u8 BGMName_BD_TIME[] = _("BD-TIME");
-static const u8 BGMName_TEST1[] = _("TEST1");
-static const u8 BGMName_TEST2[] = _("TEST2");
-static const u8 BGMName_TEST3[] = _("TEST3");
-static const u8 BGMName_TEST4[] = _("TEST4");
-static const u8 BGMName_TEST[] = _("TEST");
-static const u8 BGMName_GOMACHI0[] = _("GOMACHI0");
-static const u8 BGMName_GOTOWN[] = _("GOTOWN");
-static const u8 BGMName_POKECEN[] = _("POKECEN");
-static const u8 BGMName_NEXTROAD[] = _("NEXTROAD");
-static const u8 BGMName_GRANROAD[] = _("GRANROAD");
-static const u8 BGMName_CYCLING[] = _("CYCLING");
-static const u8 BGMName_FRIENDLY[] = _("FRIENDLY");
-static const u8 BGMName_MISHIRO[] = _("MISHIRO");
-static const u8 BGMName_TOZAN[] = _("TOZAN");
-static const u8 BGMName_GIRLEYE[] = _("GIRLEYE");
-static const u8 BGMName_MINAMO[] = _("MINAMO");
-static const u8 BGMName_ASHROAD[] = _("ASHROAD");
-static const u8 BGMName_EVENT0[] = _("EVENT0");
-static const u8 BGMName_DEEPDEEP[] = _("DEEPDEEP");
-static const u8 BGMName_KACHI1[] = _("KACHI1");
-static const u8 BGMName_TITLE3[] = _("TITLE3");
-static const u8 BGMName_DEMO1[] = _("DEMO1");
-static const u8 BGMName_GIRL_SUP[] = _("GIRL-SUP");
-static const u8 BGMName_HAGESHII[] = _("HAGESHII");
-static const u8 BGMName_KAKKOII[] = _("KAKKOII");
-static const u8 BGMName_KAZANBAI[] = _("KAZANBAI");
-static const u8 BGMName_AQA_0[] = _("AQA-0");
-static const u8 BGMName_TSURETEK[] = _("TSURETEK");
-static const u8 BGMName_BOY_SUP[] = _("BOY-SUP");
-static const u8 BGMName_RAINBOW[] = _("RAINBOW");
-static const u8 BGMName_AYASII[] = _("AYASII");
-static const u8 BGMName_KACHI4[] = _("KACHI4");
-static const u8 BGMName_ROPEWAY[] = _("ROPEWAY");
-static const u8 BGMName_CASINO[] = _("CASINO");
-static const u8 BGMName_HIGHTOWN[] = _("HIGHTOWN");
-static const u8 BGMName_SAFARI[] = _("SAFARI");
-static const u8 BGMName_C_ROAD[] = _("C-ROAD");
-static const u8 BGMName_AJITO[] = _("AJITO");
-static const u8 BGMName_M_BOAT[] = _("M-BOAT");
-static const u8 BGMName_M_DUNGON[] = _("M-DUNGON");
-static const u8 BGMName_FINECITY[] = _("FINECITY");
-static const u8 BGMName_MACHUPI[] = _("MACHUPI");
-static const u8 BGMName_P_SCHOOL[] = _("P-SCHOOL");
-static const u8 BGMName_DENDOU[] = _("DENDOU");
-static const u8 BGMName_TONEKUSA[] = _("TONEKUSA");
-static const u8 BGMName_MABOROSI[] = _("MABOROSI");
-static const u8 BGMName_CON_FAN[] = _("CON-FAN");
-static const u8 BGMName_CONTEST0[] = _("CONTEST0");
-static const u8 BGMName_MGM0[] = _("MGM0");
-static const u8 BGMName_T_BATTLE[] = _("T-BATTLE");
-static const u8 BGMName_OOAME[] = _("OOAME");
-static const u8 BGMName_HIDERI[] = _("HIDERI");
-static const u8 BGMName_RUNECITY[] = _("RUNECITY");
-static const u8 BGMName_CON_K[] = _("CON-K");
-static const u8 BGMName_EIKOU_R[] = _("EIKOU-R");
-static const u8 BGMName_KARAKURI[] = _("KARAKURI");
-static const u8 BGMName_HUTAGO[] = _("HUTAGO");
-static const u8 BGMName_SITENNOU[] = _("SITENNOU");
-static const u8 BGMName_YAMA_EYE[] = _("YAMA-EYE");
-static const u8 BGMName_CONLOBBY[] = _("CONLOBBY");
-static const u8 BGMName_INTER_V[] = _("INTER-V");
-static const u8 BGMName_DAIGO[] = _("DAIGO");
-static const u8 BGMName_THANKFOR[] = _("THANKFOR");
-static const u8 BGMName_END[] = _("END");
-static const u8 BGMName_BATTLE27[] = _("BATTLE27");
-static const u8 BGMName_BATTLE31[] = _("BATTLE31");
-static const u8 BGMName_BATTLE20[] = _("BATTLE20");
-static const u8 BGMName_BATTLE32[] = _("BATTLE32");
-static const u8 BGMName_BATTLE33[] = _("BATTLE33");
-static const u8 BGMName_BATTLE36[] = _("BATTLE36");
-static const u8 BGMName_BATTLE34[] = _("BATTLE34");
-static const u8 BGMName_BATTLE35[] = _("BATTLE35");
-static const u8 BGMName_BATTLE38[] = _("BATTLE38");
-static const u8 BGMName_BATTLE30[] = _("BATTLE30");
-
-static const u8 *const gBGMNames[] =
-{
- BGMName_STOP,
- BGMName_TETSUJI,
- BGMName_FIELD13,
- BGMName_KACHI22,
- BGMName_KACHI2,
- BGMName_KACHI3,
- BGMName_KACHI5,
- BGMName_PCC,
- BGMName_NIBI,
- BGMName_SUIKUN,
- BGMName_DOORO1,
- BGMName_DOORO_X1,
- BGMName_DOORO_X3,
- BGMName_MACHI_S2,
- BGMName_MACHI_S4,
- BGMName_GIM,
- BGMName_NAMINORI,
- BGMName_DAN01,
- BGMName_FANFA1,
- BGMName_ME_ASA,
- BGMName_ME_BACHI,
- BGMName_FANFA4,
- BGMName_FANFA5,
- BGMName_ME_WAZA,
- BGMName_BIJYUTU,
- BGMName_DOORO_X4,
- BGMName_FUNE_KAN,
- BGMName_ME_SHINKA,
- BGMName_SHINKA,
- BGMName_ME_WASURE,
- BGMName_SYOUJOEYE,
- BGMName_BOYEYE,
- BGMName_DAN02,
- BGMName_MACHI_S3,
- BGMName_ODAMAKI,
- BGMName_B_TOWER,
- BGMName_SWIMEYE,
- BGMName_DAN03,
- BGMName_ME_KINOMI,
- BGMName_ME_TAMA,
- BGMName_ME_B_BIG,
- BGMName_ME_B_SMALL,
- BGMName_ME_ZANNEN,
- BGMName_BD_TIME,
- BGMName_TEST1,
- BGMName_TEST2,
- BGMName_TEST3,
- BGMName_TEST4,
- BGMName_TEST,
- BGMName_GOMACHI0,
- BGMName_GOTOWN,
- BGMName_POKECEN,
- BGMName_NEXTROAD,
- BGMName_GRANROAD,
- BGMName_CYCLING,
- BGMName_FRIENDLY,
- BGMName_MISHIRO,
- BGMName_TOZAN,
- BGMName_GIRLEYE,
- BGMName_MINAMO,
- BGMName_ASHROAD,
- BGMName_EVENT0,
- BGMName_DEEPDEEP,
- BGMName_KACHI1,
- BGMName_TITLE3,
- BGMName_DEMO1,
- BGMName_GIRL_SUP,
- BGMName_HAGESHII,
- BGMName_KAKKOII,
- BGMName_KAZANBAI,
- BGMName_AQA_0,
- BGMName_TSURETEK,
- BGMName_BOY_SUP,
- BGMName_RAINBOW,
- BGMName_AYASII,
- BGMName_KACHI4,
- BGMName_ROPEWAY,
- BGMName_CASINO,
- BGMName_HIGHTOWN,
- BGMName_SAFARI,
- BGMName_C_ROAD,
- BGMName_AJITO,
- BGMName_M_BOAT,
- BGMName_M_DUNGON,
- BGMName_FINECITY,
- BGMName_MACHUPI,
- BGMName_P_SCHOOL,
- BGMName_DENDOU,
- BGMName_TONEKUSA,
- BGMName_MABOROSI,
- BGMName_CON_FAN,
- BGMName_CONTEST0,
- BGMName_MGM0,
- BGMName_T_BATTLE,
- BGMName_OOAME,
- BGMName_HIDERI,
- BGMName_RUNECITY,
- BGMName_CON_K,
- BGMName_EIKOU_R,
- BGMName_KARAKURI,
- BGMName_HUTAGO,
- BGMName_SITENNOU,
- BGMName_YAMA_EYE,
- BGMName_CONLOBBY,
- BGMName_INTER_V,
- BGMName_DAIGO,
- BGMName_THANKFOR,
- BGMName_END,
- BGMName_BATTLE27,
- BGMName_BATTLE31,
- BGMName_BATTLE20,
- BGMName_BATTLE32,
- BGMName_BATTLE33,
- BGMName_BATTLE36,
- BGMName_BATTLE34,
- BGMName_BATTLE35,
- BGMName_BATTLE38,
- BGMName_BATTLE30
-};
-
-// SE names
-static const u8 SEName_STOP[] = _("STOP");
-static const u8 SEName_KAIFUKU[] = _("KAIFUKU");
-static const u8 SEName_PC_LOGON[] = _("PC-LOGON");
-static const u8 SEName_PC_OFF[] = _("PC-OFF");
-static const u8 SEName_PC_ON[] = _("PC-ON");
-static const u8 SEName_SELECT[] = _("SELECT");
-static const u8 SEName_WIN_OPEN[] = _("WIN-OPEN");
-static const u8 SEName_WALL_HIT[] = _("WALL-HIT");
-static const u8 SEName_DOOR[] = _("DOOR");
-static const u8 SEName_KAIDAN[] = _("KAIDAN");
-static const u8 SEName_DANSA[] = _("DANSA");
-static const u8 SEName_JITENSYA[] = _("JITENSYA");
-static const u8 SEName_KOUKA_L[] = _("KOUKA-L");
-static const u8 SEName_KOUKA_M[] = _("KOUKA-M");
-static const u8 SEName_KOUKA_H[] = _("KOUKA-H");
-static const u8 SEName_BOWA2[] = _("BOWA2");
-static const u8 SEName_POKE_DEAD[] = _("POKE-DEAD");
-static const u8 SEName_NIGERU[] = _("NIGERU");
-static const u8 SEName_JIDO_DOA[] = _("JIDO-DOA");
-static const u8 SEName_NAMINORI[] = _("NAMINORI");
-static const u8 SEName_BAN[] = _("BAN");
-static const u8 SEName_PIN[] = _("PIN");
-static const u8 SEName_BOO[] = _("BOO");
-static const u8 SEName_BOWA[] = _("BOWA");
-static const u8 SEName_JYUNI[] = _("JYUNI");
-static const u8 SEName_A[] = _("A");
-static const u8 SEName_I[] = _("I");
-static const u8 SEName_U[] = _("U");
-static const u8 SEName_E[] = _("E");
-static const u8 SEName_O[] = _("O");
-static const u8 SEName_N[] = _("N");
-static const u8 SEName_SEIKAI[] = _("SEIKAI");
-static const u8 SEName_HAZURE[] = _("HAZURE");
-static const u8 SEName_EXP[] = _("EXP");
-static const u8 SEName_JITE_PYOKO[] = _("JITE-PYOKO");
-static const u8 SEName_MU_PACHI[] = _("MU-PACHI");
-static const u8 SEName_TK_KASYA[] = _("TK-KASYA");
-static const u8 SEName_FU_ZAKU[] = _("FU-ZAKU");
-static const u8 SEName_FU_ZAKU2[] = _("FU-ZAKU2");
-static const u8 SEName_FU_ZUZUZU[] = _("FU-ZUZUZU");
-static const u8 SEName_RU_GASHIN[] = _("RU-GASHIN");
-static const u8 SEName_RU_GASYAN[] = _("RU-GASYAN");
-static const u8 SEName_RU_BARI[] = _("RU-BARI");
-static const u8 SEName_RU_HYUU[] = _("RU-HYUU");
-static const u8 SEName_KI_GASYAN[] = _("KI-GASYAN");
-static const u8 SEName_TK_WARPIN[] = _("TK-WARPIN");
-static const u8 SEName_TK_WARPOUT[] = _("TK-WARPOUT");
-static const u8 SEName_TU_SAA[] = _("TU-SAA");
-static const u8 SEName_HI_TURUN[] = _("HI-TURUN");
-static const u8 SEName_TRACK_MOVE[] = _("TRACK-MOVE");
-static const u8 SEName_TRACK_STOP[] = _("TRACK-STOP");
-static const u8 SEName_TRACK_HAIK[] = _("TRACK-HAIK");
-static const u8 SEName_TRACK_DOOR[] = _("TRACK-DOOR");
-static const u8 SEName_MOTER[] = _("MOTER");
-static const u8 SEName_CARD[] = _("CARD");
-static const u8 SEName_SAVE[] = _("SAVE");
-static const u8 SEName_KON[] = _("KON");
-static const u8 SEName_KON2[] = _("KON2");
-static const u8 SEName_KON3[] = _("KON3");
-static const u8 SEName_KON4[] = _("KON4");
-static const u8 SEName_SUIKOMU[] = _("SUIKOMU");
-static const u8 SEName_NAGERU[] = _("NAGERU");
-static const u8 SEName_TOY_C[] = _("TOY-C");
-static const u8 SEName_TOY_D[] = _("TOY-D");
-static const u8 SEName_TOY_E[] = _("TOY-E");
-static const u8 SEName_TOY_F[] = _("TOY-F");
-static const u8 SEName_TOY_G[] = _("TOY-G");
-static const u8 SEName_TOY_A[] = _("TOY-A");
-static const u8 SEName_TOY_B[] = _("TOY-B");
-static const u8 SEName_TOY_C1[] = _("TOY-C1");
-static const u8 SEName_MIZU[] = _("MIZU");
-static const u8 SEName_HASHI[] = _("HASHI");
-static const u8 SEName_DAUGI[] = _("DAUGI");
-static const u8 SEName_PINPON[] = _("PINPON");
-static const u8 SEName_FUUSEN1[] = _("FUUSEN1");
-static const u8 SEName_FUUSEN2[] = _("FUUSEN2");
-static const u8 SEName_FUUSEN3[] = _("FUUSEN3");
-static const u8 SEName_TOY_KABE[] = _("TOY-KABE");
-static const u8 SEName_TOY_DANGO[] = _("TOY-DANGO");
-static const u8 SEName_DOKU[] = _("DOKU");
-static const u8 SEName_ESUKA[] = _("ESUKA");
-static const u8 SEName_T_AME[] = _("T-AME");
-static const u8 SEName_T_AME_E[] = _("T-AME-E");
-static const u8 SEName_T_OOAME[] = _("T-OOAME");
-static const u8 SEName_T_OOAME_E[] = _("T-OOAME-E");
-static const u8 SEName_T_KOAME[] = _("T-KOAME");
-static const u8 SEName_T_KOAME_E[] = _("T-KOAME-E");
-static const u8 SEName_T_KAMI[] = _("T-KAMI");
-static const u8 SEName_T_KAMI2[] = _("T-KAMI2");
-static const u8 SEName_ELEBETA[] = _("ELEBETA");
-static const u8 SEName_HINSI[] = _("HINSI");
-static const u8 SEName_EXPMAX[] = _("EXPMAX");
-static const u8 SEName_TAMAKORO[] = _("TAMAKORO");
-static const u8 SEName_TAMAKORO_E[] = _("TAMAKORO-E");
-static const u8 SEName_BASABASA[] = _("BASABASA");
-static const u8 SEName_REGI[] = _("REGI");
-static const u8 SEName_C_GAJI[] = _("C-GAJI");
-static const u8 SEName_C_MAKU_U[] = _("C-MAKU-U");
-static const u8 SEName_C_MAKU_D[] = _("C-MAKU-D");
-static const u8 SEName_C_PASI[] = _("C-PASI");
-static const u8 SEName_C_SYU[] = _("C-SYU");
-static const u8 SEName_C_PIKON[] = _("C-PIKON");
-static const u8 SEName_REAPOKE[] = _("REAPOKE");
-static const u8 SEName_OP_BASYU[] = _("OP-BASYU");
-static const u8 SEName_BT_START[] = _("BT-START");
-static const u8 SEName_DENDOU[] = _("DENDOU");
-static const u8 SEName_JIHANKI[] = _("JIHANKI");
-static const u8 SEName_TAMA[] = _("TAMA");
-static const u8 SEName_Z_SCROLL[] = _("Z-SCROLL");
-static const u8 SEName_Z_PAGE[] = _("Z-PAGE");
-static const u8 SEName_PN_ON[] = _("PN-ON");
-static const u8 SEName_PN_OFF[] = _("PN-OFF");
-static const u8 SEName_Z_SEARCH[] = _("Z-SEARCH");
-static const u8 SEName_TAMAGO[] = _("TAMAGO");
-static const u8 SEName_TB_START[] = _("TB-START");
-static const u8 SEName_TB_KON[] = _("TB-KON");
-static const u8 SEName_TB_KARA[] = _("TB-KARA");
-static const u8 SEName_BIDORO[] = _("BIDORO");
-static const u8 SEName_W085[] = _("W085");
-static const u8 SEName_W085B[] = _("W085B");
-static const u8 SEName_W231[] = _("W231");
-static const u8 SEName_W171[] = _("W171");
-static const u8 SEName_W233[] = _("W233");
-static const u8 SEName_W233B[] = _("W233B");
-static const u8 SEName_W145[] = _("W145");
-static const u8 SEName_W145B[] = _("W145B");
-static const u8 SEName_W145C[] = _("W145C");
-static const u8 SEName_W240[] = _("W240");
-static const u8 SEName_W015[] = _("W015");
-static const u8 SEName_W081[] = _("W081");
-static const u8 SEName_W081B[] = _("W081B");
-static const u8 SEName_W088[] = _("W088");
-static const u8 SEName_W016[] = _("W016");
-static const u8 SEName_W016B[] = _("W016B");
-static const u8 SEName_W003[] = _("W003");
-static const u8 SEName_W104[] = _("W104");
-static const u8 SEName_W013[] = _("W013");
-static const u8 SEName_W196[] = _("W196");
-static const u8 SEName_W086[] = _("W086");
-static const u8 SEName_W004[] = _("W004");
-static const u8 SEName_W025[] = _("W025");
-static const u8 SEName_W025B[] = _("W025B");
-static const u8 SEName_W152[] = _("W152");
-static const u8 SEName_W026[] = _("W026");
-static const u8 SEName_W172[] = _("W172");
-static const u8 SEName_W172B[] = _("W172B");
-static const u8 SEName_W053[] = _("W053");
-static const u8 SEName_W007[] = _("W007");
-static const u8 SEName_W092[] = _("W092");
-static const u8 SEName_W221[] = _("W221");
-static const u8 SEName_W221B[] = _("W221B");
-static const u8 SEName_W052[] = _("W052");
-static const u8 SEName_W036[] = _("W036");
-static const u8 SEName_W059[] = _("W059");
-static const u8 SEName_W059B[] = _("W059B");
-static const u8 SEName_W010[] = _("W010");
-static const u8 SEName_W011[] = _("W011");
-static const u8 SEName_W017[] = _("W017");
-static const u8 SEName_W019[] = _("W019");
-static const u8 SEName_W028[] = _("W028");
-static const u8 SEName_W013B[] = _("W013B");
-static const u8 SEName_W044[] = _("W044");
-static const u8 SEName_W029[] = _("W029");
-static const u8 SEName_W057[] = _("W057");
-static const u8 SEName_W056[] = _("W056");
-static const u8 SEName_W250[] = _("W250");
-static const u8 SEName_W030[] = _("W030");
-static const u8 SEName_W039[] = _("W039");
-static const u8 SEName_W054[] = _("W054");
-static const u8 SEName_W077[] = _("W077");
-static const u8 SEName_W020[] = _("W020");
-static const u8 SEName_W082[] = _("W082");
-static const u8 SEName_W047[] = _("W047");
-static const u8 SEName_W195[] = _("W195");
-static const u8 SEName_W006[] = _("W006");
-static const u8 SEName_W091[] = _("W091");
-static const u8 SEName_W146[] = _("W146");
-static const u8 SEName_W120[] = _("W120");
-static const u8 SEName_W153[] = _("W153");
-static const u8 SEName_W071B[] = _("W071B");
-static const u8 SEName_W071[] = _("W071");
-static const u8 SEName_W103[] = _("W103");
-static const u8 SEName_W062[] = _("W062");
-static const u8 SEName_W062B[] = _("W062B");
-static const u8 SEName_W048[] = _("W048");
-static const u8 SEName_W187[] = _("W187");
-static const u8 SEName_W118[] = _("W118");
-static const u8 SEName_W155[] = _("W155");
-static const u8 SEName_W122[] = _("W122");
-static const u8 SEName_W060[] = _("W060");
-static const u8 SEName_W185[] = _("W185");
-static const u8 SEName_W014[] = _("W014");
-static const u8 SEName_W043[] = _("W043");
-static const u8 SEName_W207[] = _("W207");
-static const u8 SEName_W207B[] = _("W207B");
-static const u8 SEName_W215[] = _("W215");
-static const u8 SEName_W109[] = _("W109");
-static const u8 SEName_W173[] = _("W173");
-static const u8 SEName_W280[] = _("W280");
-static const u8 SEName_W202[] = _("W202");
-static const u8 SEName_W060B[] = _("W060B");
-static const u8 SEName_W076[] = _("W076");
-static const u8 SEName_W080[] = _("W080");
-static const u8 SEName_W100[] = _("W100");
-static const u8 SEName_W107[] = _("W107");
-static const u8 SEName_W166[] = _("W166");
-static const u8 SEName_W129[] = _("W129");
-static const u8 SEName_W115[] = _("W115");
-static const u8 SEName_W112[] = _("W112");
-static const u8 SEName_W197[] = _("W197");
-static const u8 SEName_W199[] = _("W199");
-static const u8 SEName_W236[] = _("W236");
-static const u8 SEName_W204[] = _("W204");
-static const u8 SEName_W268[] = _("W268");
-static const u8 SEName_W070[] = _("W070");
-static const u8 SEName_W063[] = _("W063");
-static const u8 SEName_W127[] = _("W127");
-static const u8 SEName_W179[] = _("W179");
-static const u8 SEName_W151[] = _("W151");
-static const u8 SEName_W201[] = _("W201");
-static const u8 SEName_W161[] = _("W161");
-static const u8 SEName_W161B[] = _("W161B");
-static const u8 SEName_W227[] = _("W227");
-static const u8 SEName_W227B[] = _("W227B");
-static const u8 SEName_W226[] = _("W226");
-static const u8 SEName_W208[] = _("W208");
-static const u8 SEName_W213[] = _("W213");
-static const u8 SEName_W213B[] = _("W213B");
-static const u8 SEName_W234[] = _("W234");
-static const u8 SEName_W260[] = _("W260");
-static const u8 SEName_W328[] = _("W328");
-static const u8 SEName_W320[] = _("W320");
-static const u8 SEName_W255[] = _("W255");
-static const u8 SEName_W291[] = _("W291");
-static const u8 SEName_W089[] = _("W089");
-static const u8 SEName_W239[] = _("W239");
-static const u8 SEName_W230[] = _("W230");
-static const u8 SEName_W281[] = _("W281");
-static const u8 SEName_W327[] = _("W327");
-static const u8 SEName_W287[] = _("W287");
-static const u8 SEName_W257[] = _("W257");
-static const u8 SEName_W253[] = _("W253");
-static const u8 SEName_W258[] = _("W258");
-static const u8 SEName_W322[] = _("W322");
-static const u8 SEName_W298[] = _("W298");
-static const u8 SEName_W287B[] = _("W287B");
-static const u8 SEName_W114[] = _("W114");
-static const u8 SEName_W063B[] = _("W063B");
-
-static const u8 *const gSENames[] =
-{
- SEName_STOP,
- SEName_KAIFUKU,
- SEName_PC_LOGON,
- SEName_PC_OFF,
- SEName_PC_ON,
- SEName_SELECT,
- SEName_WIN_OPEN,
- SEName_WALL_HIT,
- SEName_DOOR,
- SEName_KAIDAN,
- SEName_DANSA,
- SEName_JITENSYA,
- SEName_KOUKA_L,
- SEName_KOUKA_M,
- SEName_KOUKA_H,
- SEName_BOWA2,
- SEName_POKE_DEAD,
- SEName_NIGERU,
- SEName_JIDO_DOA,
- SEName_NAMINORI,
- SEName_BAN,
- SEName_PIN,
- SEName_BOO,
- SEName_BOWA,
- SEName_JYUNI,
- SEName_A,
- SEName_I,
- SEName_U,
- SEName_E,
- SEName_O,
- SEName_N,
- SEName_SEIKAI,
- SEName_HAZURE,
- SEName_EXP,
- SEName_JITE_PYOKO,
- SEName_MU_PACHI,
- SEName_TK_KASYA,
- SEName_FU_ZAKU,
- SEName_FU_ZAKU2,
- SEName_FU_ZUZUZU,
- SEName_RU_GASHIN,
- SEName_RU_GASYAN,
- SEName_RU_BARI,
- SEName_RU_HYUU,
- SEName_KI_GASYAN,
- SEName_TK_WARPIN,
- SEName_TK_WARPOUT,
- SEName_TU_SAA,
- SEName_HI_TURUN,
- SEName_TRACK_MOVE,
- SEName_TRACK_STOP,
- SEName_TRACK_HAIK,
- SEName_TRACK_DOOR,
- SEName_MOTER,
- SEName_CARD,
- SEName_SAVE,
- SEName_KON,
- SEName_KON2,
- SEName_KON3,
- SEName_KON4,
- SEName_SUIKOMU,
- SEName_NAGERU,
- SEName_TOY_C,
- SEName_TOY_D,
- SEName_TOY_E,
- SEName_TOY_F,
- SEName_TOY_G,
- SEName_TOY_A,
- SEName_TOY_B,
- SEName_TOY_C1,
- SEName_MIZU,
- SEName_HASHI,
- SEName_DAUGI,
- SEName_PINPON,
- SEName_FUUSEN1,
- SEName_FUUSEN2,
- SEName_FUUSEN3,
- SEName_TOY_KABE,
- SEName_TOY_DANGO,
- SEName_DOKU,
- SEName_ESUKA,
- SEName_T_AME,
- SEName_T_AME_E,
- SEName_T_OOAME,
- SEName_T_OOAME_E,
- SEName_T_KOAME,
- SEName_T_KOAME_E,
- SEName_T_KAMI,
- SEName_T_KAMI2,
- SEName_ELEBETA,
- SEName_HINSI,
- SEName_EXPMAX,
- SEName_TAMAKORO,
- SEName_TAMAKORO_E,
- SEName_BASABASA,
- SEName_REGI,
- SEName_C_GAJI,
- SEName_C_MAKU_U,
- SEName_C_MAKU_D,
- SEName_C_PASI,
- SEName_C_SYU,
- SEName_C_PIKON,
- SEName_REAPOKE,
- SEName_OP_BASYU,
- SEName_BT_START,
- SEName_DENDOU,
- SEName_JIHANKI,
- SEName_TAMA,
- SEName_Z_SCROLL,
- SEName_Z_PAGE,
- SEName_PN_ON,
- SEName_PN_OFF,
- SEName_Z_SEARCH,
- SEName_TAMAGO,
- SEName_TB_START,
- SEName_TB_KON,
- SEName_TB_KARA,
- SEName_BIDORO,
- SEName_W085,
- SEName_W085B,
- SEName_W231,
- SEName_W171,
- SEName_W233,
- SEName_W233B,
- SEName_W145,
- SEName_W145B,
- SEName_W145C,
- SEName_W240,
- SEName_W015,
- SEName_W081,
- SEName_W081B,
- SEName_W088,
- SEName_W016,
- SEName_W016B,
- SEName_W003,
- SEName_W104,
- SEName_W013,
- SEName_W196,
- SEName_W086,
- SEName_W004,
- SEName_W025,
- SEName_W025B,
- SEName_W152,
- SEName_W026,
- SEName_W172,
- SEName_W172B,
- SEName_W053,
- SEName_W007,
- SEName_W092,
- SEName_W221,
- SEName_W221B,
- SEName_W052,
- SEName_W036,
- SEName_W059,
- SEName_W059B,
- SEName_W010,
- SEName_W011,
- SEName_W017,
- SEName_W019,
- SEName_W028,
- SEName_W013B,
- SEName_W044,
- SEName_W029,
- SEName_W057,
- SEName_W056,
- SEName_W250,
- SEName_W030,
- SEName_W039,
- SEName_W054,
- SEName_W077,
- SEName_W020,
- SEName_W082,
- SEName_W047,
- SEName_W195,
- SEName_W006,
- SEName_W091,
- SEName_W146,
- SEName_W120,
- SEName_W153,
- SEName_W071B,
- SEName_W071,
- SEName_W103,
- SEName_W062,
- SEName_W062B,
- SEName_W048,
- SEName_W187,
- SEName_W118,
- SEName_W155,
- SEName_W122,
- SEName_W060,
- SEName_W185,
- SEName_W014,
- SEName_W043,
- SEName_W207,
- SEName_W207B,
- SEName_W215,
- SEName_W109,
- SEName_W173,
- SEName_W280,
- SEName_W202,
- SEName_W060B,
- SEName_W076,
- SEName_W080,
- SEName_W100,
- SEName_W107,
- SEName_W166,
- SEName_W129,
- SEName_W115,
- SEName_W112,
- SEName_W197,
- SEName_W199,
- SEName_W236,
- SEName_W204,
- SEName_W268,
- SEName_W070,
- SEName_W063,
- SEName_W127,
- SEName_W179,
- SEName_W151,
- SEName_W201,
- SEName_W161,
- SEName_W161B,
- SEName_W227,
- SEName_W227B,
- SEName_W226,
- SEName_W208,
- SEName_W213,
- SEName_W213B,
- SEName_W234,
- SEName_W260,
- SEName_W328,
- SEName_W320,
- SEName_W255,
- SEName_W291,
- SEName_W089,
- SEName_W239,
- SEName_W230,
- SEName_W281,
- SEName_W327,
- SEName_W287,
- SEName_W257,
- SEName_W253,
- SEName_W258,
- SEName_W322,
- SEName_W298,
- SEName_W287B,
- SEName_W114,
- SEName_W063B
-};
-
-void sub_80BA0A8(void)
-{
- RunTasks();
- AnimateSprites();
- BuildOamBuffer();
- UpdatePaletteFade();
-}
-
-void sub_80BA0C0(void)
-{
- LoadOam();
- ProcessSpriteCopyRequests();
- TransferPlttBuffer();
-
- if(gUnknown_020387B0 != 0)
- {
- m4aSoundMain();
- m4aSoundMain();
- m4aSoundMain();
- }
-}
-
-// unused
-void CB2_StartSoundCheckMenu(void)
-{
- u8 taskId;
-
- SetVBlankCallback(NULL);
- REG_DISPCNT = 0;
- REG_BG2CNT = 0;
- REG_BG1CNT = 0;
- REG_BG0CNT = 0;
- REG_BG2HOFS = 0;
- REG_BG2VOFS = 0;
- REG_BG1HOFS = 0;
- REG_BG1VOFS = 0;
- REG_BG0HOFS = 0;
- REG_BG0VOFS = 0;
- DmaFill16(3, 0, VRAM, VRAM_SIZE);
- DmaFill32(3, 0, OAM, OAM_SIZE);
- DmaFill16(3, 0, PLTT, PLTT_SIZE);
- ResetPaletteFade();
- ResetTasks();
- ResetSpriteData();
- SetUpWindowConfig(&gWindowConfig_81E6C3C);
- InitMenuWindow(&gWindowConfig_81E6CE4);
- BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0);
- REG_WIN0H = WIN_RANGE(0, 0);
- REG_WIN0V = WIN_RANGE(0, 0);
- REG_WIN1H = WIN_RANGE(0, 0);
- REG_WIN1V = WIN_RANGE(0, 0);
- REG_WININ = 0x1111;
- REG_WINOUT = 0x31;
- REG_BLDCNT = 0xE1;
- REG_BLDALPHA = 0;
- REG_BLDY = 7;
- REG_IE = 1; // could be a typo of REG_IME
- REG_IE |= 1;
- REG_DISPSTAT |= 8;
- SetVBlankCallback(sub_80BA0C0);
- SetMainCallback2(sub_80BA0A8);
- REG_DISPCNT = 0x7140;
- taskId = CreateTask(sub_80BA258, 0);
- TASK.WINDOW_SELECTED = BGM_WINDOW;
- TASK.BGM_INDEX = 0;
- TASK.SE_INDEX = 0;
- TASK.UNK_DATA3 = 0;
- gUnknown_020387B0 = 0;
- TASK.UNK_DATA3 = 0; // why?
- m4aSoundInit();
-}
-
-// Task_InitSoundCheckMenu
-void sub_80BA258(u8 taskId)
-{
- u8 soundcheckStr[sizeof(gDebugText_SoundCheckJap)];
- u8 bgmStr[sizeof(gDebugText_BGM)];
- u8 seStr[sizeof(gDebugText_SE)];
- u8 abDescStr[sizeof(gDebugText_ABDesc)];
- u8 upDownStr[sizeof(gDebugText_UpDown)];
- u8 driverStr[sizeof(gDebugText_DriverTest)];
-
- memcpy(soundcheckStr, gDebugText_SoundCheckJap, sizeof(gDebugText_SoundCheckJap));
- memcpy(bgmStr, gDebugText_BGM, sizeof(gDebugText_BGM));
- memcpy(seStr, gDebugText_SE, sizeof(gDebugText_SE));
- memcpy(abDescStr, gDebugText_ABDesc, sizeof(gDebugText_ABDesc));
- memcpy(upDownStr, gDebugText_UpDown, sizeof(gDebugText_UpDown));
- memcpy(driverStr, gDebugText_DriverTest, sizeof(gDebugText_DriverTest));
-
- if(!gPaletteFade.active)
- {
- MenuDrawTextWindow(0x2, 0, 0x1B, 0x3);
- MenuDrawTextWindow(0x2, 0x5, 0x1B, 0xA);
- MenuDrawTextWindow(0x2, 0xC, 0x1B, 0x11);
- MenuPrint(soundcheckStr, 4, 1);
- MenuPrint(abDescStr, 14, 1);
- MenuPrint(bgmStr, 4, 6);
- MenuPrint(upDownStr, 14, 6);
- MenuPrint(seStr, 4, 13);
- MenuPrint(upDownStr, 14, 13);
- MenuPrint(driverStr, 14, 18);
- TASK.FUNC = sub_80BA384;
- REG_WIN0H = WIN_RANGE(17, 223);
- REG_WIN0V = WIN_RANGE(1, 31);
- }
-}
-
-void sub_80BA384(u8 taskId) // Task_HandleDrawingSoundCheckMenuText
-{
- sub_80BA6B8(TASK.WINDOW_SELECTED);
- sub_80BA700(TASK.BGM_INDEX + BGM_STOP, 7, 8); // print by BGM index
- sub_80BA79C(gBGMNames[TASK.BGM_INDEX], 11, 8);
- sub_80BA700(TASK.SE_INDEX, 7, 15);
- sub_80BA79C(gSENames[TASK.SE_INDEX], 11, 15);
- TASK.FUNC = sub_80BA65C;
-}
-
-#ifdef NONMATCHING
-bool8 sub_80BA400(u8 taskId) // Task_ProcessSoundCheckMenuInput
-{
- if(gMain.newKeys & R_BUTTON) // driver test
- {
- TASK.FUNC = sub_80BA800;
- return FALSE;
- }
- if(gMain.newKeys & L_BUTTON)
- {
- TASK.FUNC = sub_80BAF84;
- return FALSE;
- }
- if(gMain.newKeys & START_BUTTON)
- {
- TASK.FUNC = sub_80BB25C;
- return FALSE;
- }
- if(gMain.newKeys & A_BUTTON) // both these cases insist on non reuses of certain data variables and cause the function to not match.
- {
- if(TASK.WINDOW_SELECTED != 0) // is playing?
- {
- if(TASK.UNK_DATA4 != 0)
- {
- if(TASK.SE_INDEX != 0) // why are you insiting on a non signed halfword?
- {
- m4aSongNumStop(TASK.UNK_DATA4);
- }
- else
- {
- m4aSongNumStop(TASK.SE_INDEX);
- TASK.UNK_DATA4 = TASK.SE_INDEX;
- return FALSE;
- }
- }
- else if(TASK.SE_INDEX == 0) // _080BA4BA
- {
- return FALSE;
- }
- // _080BA4C4
- m4aSongNumStart(TASK.SE_INDEX);
- TASK.UNK_DATA4 = TASK.SE_INDEX;
- return FALSE;
- }
- else // _080BA4D0
- {
- if(TASK.UNK_DATA3 != 0)
- {
- if(TASK.BGM_INDEX != 0)
- {
- m4aSongNumStop(TASK.UNK_DATA3 + BGM_STOP);
- }
- else // _080BA500
- {
- m4aSongNumStop(TASK.UNK_DATA3 + BGM_STOP);
- TASK.UNK_DATA3 = TASK.BGM_INDEX;
- return FALSE;
- }
- }
- else if(TASK.BGM_INDEX == 0) // _080BA514
- return FALSE;
-
- m4aSongNumStart(TASK.BGM_INDEX + BGM_STOP);
- TASK.UNK_DATA3 = TASK.BGM_INDEX;
- }
- return FALSE;
- }
- if(gMain.newKeys & B_BUTTON)
- {
- m4aSongNumStart(5);
- BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
- TASK.FUNC = sub_80BA68C;
- return FALSE;
- }
- if(gMain.newAndRepeatedKeys & DPAD_UP)
- {
- TASK.data[8] ^= A_BUTTON; // huh?
- return TRUE;
- }
- if(gMain.newAndRepeatedKeys & DPAD_DOWN)
- {
- TASK.data[8] ^= A_BUTTON; // huh?
- return TRUE;
- }
- else
- {
- u16 keys = gMain.newAndRepeatedKeys & DPAD_RIGHT;
- if(keys)
- {
- if(TASK.WINDOW_SELECTED != 0)
- {
- if(TASK.SE_INDEX > 0)
- {
- TASK.SE_INDEX--;
- }
- else
- {
- TASK.SE_INDEX = 0xF7;
- }
- }
- else if(TASK.BGM_INDEX > 0)
- {
- TASK.BGM_INDEX--;
- }
- else
- {
- TASK.BGM_INDEX = 0x75;
- }
- return TRUE;
- }
- if(gMain.newAndRepeatedKeys & DPAD_LEFT)
- {
- if(TASK.WINDOW_SELECTED != 0)
- {
- if(TASK.SE_INDEX < 0xF7)
- {
- TASK.SE_INDEX++;
- }
- else
- {
- TASK.SE_INDEX = keys; // ??
- }
- }
- else if(TASK.BGM_INDEX < 0x75)
- {
- TASK.BGM_INDEX++;
- return TRUE;
- }
- else
- {
- TASK.BGM_INDEX = TASK.SE_INDEX;
- return TRUE;
- }
- return TRUE;
- }
- if(gMain.heldKeys & SELECT_BUTTON)
- {
- gUnknown_020387B0 = A_BUTTON;
- return FALSE;
- }
- else
- {
- gUnknown_020387B0 = (gMain.heldKeys & SELECT_BUTTON);
- return FALSE;
- }
- }
-}
-#else
-__attribute__((naked))
-bool8 sub_80BA400(u8 taskId)
-{
- asm(".syntax unified\n\
- push {r4-r6,lr}\n\
- sub sp, 0x4\n\
- lsls r0, 24\n\
- lsrs r4, r0, 24\n\
- ldr r2, _080BA428 @ =gMain\n\
- ldrh r1, [r2, 0x2E]\n\
- movs r0, 0x80\n\
- lsls r0, 1\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _080BA434\n\
- ldr r0, _080BA42C @ =gTasks\n\
- lsls r1, r4, 2\n\
- adds r1, r4\n\
- lsls r1, 3\n\
- adds r1, r0\n\
- ldr r0, _080BA430 @ =sub_80BA800\n\
- str r0, [r1]\n\
- b _080BA64C\n\
- .align 2, 0\n\
-_080BA428: .4byte gMain\n\
-_080BA42C: .4byte gTasks\n\
-_080BA430: .4byte sub_80BA800\n\
-_080BA434:\n\
- movs r0, 0x80\n\
- lsls r0, 2\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _080BA458\n\
- ldr r0, _080BA450 @ =gTasks\n\
- lsls r1, r4, 2\n\
- adds r1, r4\n\
- lsls r1, 3\n\
- adds r1, r0\n\
- ldr r0, _080BA454 @ =sub_80BAF84\n\
- str r0, [r1]\n\
- b _080BA64C\n\
- .align 2, 0\n\
-_080BA450: .4byte gTasks\n\
-_080BA454: .4byte sub_80BAF84\n\
-_080BA458:\n\
- movs r0, 0x8\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _080BA478\n\
- ldr r0, _080BA470 @ =gTasks\n\
- lsls r1, r4, 2\n\
- adds r1, r4\n\
- lsls r1, 3\n\
- adds r1, r0\n\
- ldr r0, _080BA474 @ =sub_80BB25C\n\
- str r0, [r1]\n\
- b _080BA64C\n\
- .align 2, 0\n\
-_080BA470: .4byte gTasks\n\
-_080BA474: .4byte sub_80BB25C\n\
-_080BA478:\n\
- movs r6, 0x1\n\
- movs r5, 0x1\n\
- ands r5, r1\n\
- cmp r5, 0\n\
- beq _080BA538\n\
- ldr r0, _080BA4AC @ =gTasks\n\
- lsls r1, r4, 2\n\
- adds r1, r4\n\
- lsls r1, 3\n\
- adds r5, r1, r0\n\
- movs r1, 0x8\n\
- ldrsh r0, [r5, r1]\n\
- cmp r0, 0\n\
- beq _080BA4D0\n\
- movs r2, 0x10\n\
- ldrsh r0, [r5, r2]\n\
- cmp r0, 0\n\
- beq _080BA4BA\n\
- movs r3, 0xC\n\
- ldrsh r4, [r5, r3]\n\
- cmp r4, 0\n\
- beq _080BA4B0\n\
- ldrh r0, [r5, 0x10]\n\
- bl m4aSongNumStop\n\
- b _080BA4C4\n\
- .align 2, 0\n\
-_080BA4AC: .4byte gTasks\n\
-_080BA4B0:\n\
- ldrh r0, [r5, 0x10]\n\
- bl m4aSongNumStop\n\
- strh r4, [r5, 0x10]\n\
- b _080BA64C\n\
-_080BA4BA:\n\
- movs r4, 0xC\n\
- ldrsh r0, [r5, r4]\n\
- cmp r0, 0\n\
- bne _080BA4C4\n\
- b _080BA64C\n\
-_080BA4C4:\n\
- ldrh r0, [r5, 0xC]\n\
- bl m4aSongNumStart\n\
- ldrh r0, [r5, 0xC]\n\
- strh r0, [r5, 0x10]\n\
- b _080BA64C\n\
-_080BA4D0:\n\
- ldrh r1, [r5, 0xE]\n\
- movs r2, 0xE\n\
- ldrsh r0, [r5, r2]\n\
- cmp r0, 0\n\
- beq _080BA514\n\
- movs r3, 0xA\n\
- ldrsh r4, [r5, r3]\n\
- cmp r4, 0\n\
- beq _080BA500\n\
- ldr r0, _080BA4FC @ =0x0000015d\n\
- adds r4, r0, 0\n\
- adds r0, r1, r4\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- bl m4aSongNumStop\n\
- ldrh r1, [r5, 0xA]\n\
- adds r4, r1\n\
- lsls r4, 16\n\
- lsrs r4, 16\n\
- adds r0, r4, 0\n\
- b _080BA528\n\
- .align 2, 0\n\
-_080BA4FC: .4byte 0x0000015d\n\
-_080BA500:\n\
- ldr r2, _080BA510 @ =0x0000015d\n\
- adds r0, r1, r2\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- bl m4aSongNumStop\n\
- strh r4, [r5, 0xE]\n\
- b _080BA64C\n\
- .align 2, 0\n\
-_080BA510: .4byte 0x0000015d\n\
-_080BA514:\n\
- ldrh r1, [r5, 0xA]\n\
- movs r3, 0xA\n\
- ldrsh r0, [r5, r3]\n\
- cmp r0, 0\n\
- bne _080BA520\n\
- b _080BA64C\n\
-_080BA520:\n\
- ldr r4, _080BA534 @ =0x0000015d\n\
- adds r0, r1, r4\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
-_080BA528:\n\
- bl m4aSongNumStart\n\
- ldrh r0, [r5, 0xA]\n\
- strh r0, [r5, 0xE]\n\
- b _080BA64C\n\
- .align 2, 0\n\
-_080BA534: .4byte 0x0000015d\n\
-_080BA538:\n\
- movs r0, 0x2\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _080BA570\n\
- movs r0, 0x5\n\
- bl m4aSongNumStart\n\
- movs r0, 0x1\n\
- negs r0, r0\n\
- str r5, [sp]\n\
- movs r1, 0\n\
- movs r2, 0\n\
- movs r3, 0x10\n\
- bl BeginNormalPaletteFade\n\
- ldr r1, _080BA568 @ =gTasks\n\
- lsls r0, r4, 2\n\
- adds r0, r4\n\
- lsls r0, 3\n\
- adds r0, r1\n\
- ldr r1, _080BA56C @ =sub_80BA68C\n\
- str r1, [r0]\n\
- b _080BA64C\n\
- .align 2, 0\n\
-_080BA568: .4byte gTasks\n\
-_080BA56C: .4byte sub_80BA68C\n\
-_080BA570:\n\
- ldrh r1, [r2, 0x30]\n\
- movs r0, 0x40\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _080BA582\n\
- movs r0, 0x80\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _080BA59C\n\
-_080BA582:\n\
- ldr r0, _080BA598 @ =gTasks\n\
- lsls r1, r4, 2\n\
- adds r1, r4\n\
- lsls r1, 3\n\
- adds r1, r0\n\
- ldrh r0, [r1, 0x8]\n\
- eors r0, r6\n\
- strh r0, [r1, 0x8]\n\
-_080BA592:\n\
- movs r0, 0x1\n\
- b _080BA64E\n\
- .align 2, 0\n\
-_080BA598: .4byte gTasks\n\
-_080BA59C:\n\
- movs r0, 0x10\n\
- ands r0, r1\n\
- lsls r0, 16\n\
- lsrs r3, r0, 16\n\
- cmp r3, 0\n\
- beq _080BA5EA\n\
- ldr r0, _080BA5CC @ =gTasks\n\
- lsls r1, r4, 2\n\
- adds r1, r4\n\
- lsls r1, 3\n\
- adds r1, r0\n\
- movs r2, 0x8\n\
- ldrsh r0, [r1, r2]\n\
- cmp r0, 0\n\
- beq _080BA5D6\n\
- ldrh r2, [r1, 0xC]\n\
- movs r3, 0xC\n\
- ldrsh r0, [r1, r3]\n\
- cmp r0, 0\n\
- ble _080BA5D0\n\
- subs r0, r2, 0x1\n\
- strh r0, [r1, 0xC]\n\
- b _080BA592\n\
- .align 2, 0\n\
-_080BA5CC: .4byte gTasks\n\
-_080BA5D0:\n\
- movs r0, 0xF7\n\
- strh r0, [r1, 0xC]\n\
- b _080BA592\n\
-_080BA5D6:\n\
- ldrh r2, [r1, 0xA]\n\
- movs r4, 0xA\n\
- ldrsh r0, [r1, r4]\n\
- cmp r0, 0\n\
- ble _080BA5E4\n\
- subs r0, r2, 0x1\n\
- b _080BA5E6\n\
-_080BA5E4:\n\
- movs r0, 0x75\n\
-_080BA5E6:\n\
- strh r0, [r1, 0xA]\n\
- b _080BA592\n\
-_080BA5EA:\n\
- movs r0, 0x20\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _080BA630\n\
- ldr r1, _080BA614 @ =gTasks\n\
- lsls r0, r4, 2\n\
- adds r0, r4\n\
- lsls r0, 3\n\
- adds r1, r0, r1\n\
- movs r0, 0x8\n\
- ldrsh r2, [r1, r0]\n\
- cmp r2, 0\n\
- beq _080BA61C\n\
- ldrh r2, [r1, 0xC]\n\
- movs r4, 0xC\n\
- ldrsh r0, [r1, r4]\n\
- cmp r0, 0xF6\n\
- bgt _080BA618\n\
- adds r0, r2, 0x1\n\
- strh r0, [r1, 0xC]\n\
- b _080BA592\n\
- .align 2, 0\n\
-_080BA614: .4byte gTasks\n\
-_080BA618:\n\
- strh r3, [r1, 0xC]\n\
- b _080BA592\n\
-_080BA61C:\n\
- ldrh r3, [r1, 0xA]\n\
- movs r4, 0xA\n\
- ldrsh r0, [r1, r4]\n\
- cmp r0, 0x74\n\
- bgt _080BA62C\n\
- adds r0, r3, 0x1\n\
- strh r0, [r1, 0xA]\n\
- b _080BA592\n\
-_080BA62C:\n\
- strh r2, [r1, 0xA]\n\
- b _080BA592\n\
-_080BA630:\n\
- ldrh r1, [r2, 0x2C]\n\
- movs r0, 0x4\n\
- ands r0, r1\n\
- lsls r0, 16\n\
- lsrs r1, r0, 16\n\
- cmp r1, 0\n\
- beq _080BA648\n\
- ldr r0, _080BA644 @ =gUnknown_020387B0\n\
- strb r6, [r0]\n\
- b _080BA64C\n\
- .align 2, 0\n\
-_080BA644: .4byte gUnknown_020387B0\n\
-_080BA648:\n\
- ldr r0, _080BA658 @ =gUnknown_020387B0\n\
- strb r1, [r0]\n\
-_080BA64C:\n\
- movs r0, 0\n\
-_080BA64E:\n\
- add sp, 0x4\n\
- pop {r4-r6}\n\
- pop {r1}\n\
- bx r1\n\
- .align 2, 0\n\
-_080BA658: .4byte gUnknown_020387B0\n\
- .syntax divided");
-}
-#endif
-
-void sub_80BA65C(u8 taskId)
-{
- if(sub_80BA400(taskId) != FALSE)
- TASK.FUNC = sub_80BA384;
-}
-
-void sub_80BA68C(u8 taskId)
-{
- if(!gPaletteFade.active)
- {
- DestroyTask(taskId);
- SetMainCallback2(CB2_InitTitleScreen);
- }
-}
-
-void sub_80BA6B8(u8 windowType)
-{
- switch(windowType)
- {
- case BGM_WINDOW:
- default:
- REG_WIN1H = WIN_RANGE(17, 223);
- REG_WIN1V = WIN_RANGE(41, 87);
- break;
- case SE_WINDOW:
- REG_WIN1H = WIN_RANGE(17, 223);
- REG_WIN1V = WIN_RANGE(97, 143);
- break;
- }
-}
-
-void sub_80BA700(u16 soundIndex, u16 x, u16 y) // PrintSoundNumber ?
-{
- u8 i;
- u8 str[5];
- bool8 someBool;
- u8 divisorValue;
-
- for(i = 0; i < 3; i++)
- str[i] = 0; // initialize array
-
- str[3] = CHAR_ELLIPSIS;
- str[4] = EOS;
- someBool = FALSE;
-
- divisorValue = soundIndex / 100;
- if(divisorValue)
- {
- str[0] = divisorValue + CHAR_0;
- someBool = TRUE;
- }
-
- divisorValue = (soundIndex % 100) / 10;
- if(divisorValue || someBool != FALSE)
- str[1] = divisorValue + CHAR_0;
-
- str[2] = ((soundIndex % 100) % 10) + CHAR_0;
- MenuPrint(str, x, y);
-}
-
-void sub_80BA79C(const u8 *const string, u16 x, u16 y)
-{
- u8 i;
- u8 str[11];
-
- for(i = 0; i < 11; i++)
- str[i] = 0; // format string.
-
- str[10] = EOS; // the above for loop formats the last element of the array unnecessarily.
-
- for(i = 0; string[i] != EOS && i < 10; i++)
- str[i] = string[i];
-
- MenuPrint(str, x, y);
-}
-
-void sub_80BA800(u8 taskId) // Task_DrawDriverTestMenu
-{
- u8 bbackStr[sizeof(gDebugText_BBack)];
- u8 aplayStr[sizeof(gDebugText_APlay)];
- u8 voiceStr[sizeof(gDebugText_Voice)];
- u8 volumeStr[sizeof(gDebugText_Volume)];
- u8 panpotStr[sizeof(gDebugText_Panpot)];
- u8 pitchStr[sizeof(gDebugText_Pitch)];
- u8 lengthStr[sizeof(gDebugText_Length)];
- u8 releaseStr[sizeof(gDebugText_Release)];
- u8 progressStr[sizeof(gDebugText_Progress)];
- u8 chorusStr[sizeof(gDebugText_Chorus)];
- u8 priorityStr[sizeof(gDebugText_Priority)];
- u8 playingStr[sizeof(gDebugText_Playing)];
- u8 reverseStr[sizeof(gDebugText_Reverse)];
- u8 stereoStr[sizeof(gDebugText_Stereo)];
-
- memcpy(bbackStr, gDebugText_BBack, sizeof(gDebugText_BBack));
- memcpy(aplayStr, gDebugText_APlay, sizeof(gDebugText_APlay));
- memcpy(voiceStr, gDebugText_Voice, sizeof(gDebugText_Voice));
- memcpy(volumeStr, gDebugText_Volume, sizeof(gDebugText_Volume));
- memcpy(panpotStr, gDebugText_Panpot, sizeof(gDebugText_Panpot));
- memcpy(pitchStr, gDebugText_Pitch, sizeof(gDebugText_Pitch));
- memcpy(lengthStr, gDebugText_Length, sizeof(gDebugText_Length));
- memcpy(releaseStr, gDebugText_Release, sizeof(gDebugText_Release));
- memcpy(progressStr, gDebugText_Progress, sizeof(gDebugText_Progress));
- memcpy(chorusStr, gDebugText_Chorus, sizeof(gDebugText_Chorus));
- memcpy(priorityStr, gDebugText_Priority, sizeof(gDebugText_Priority));
- memcpy(playingStr, gDebugText_Playing, sizeof(gDebugText_Playing));
- memcpy(reverseStr, gDebugText_Reverse, sizeof(gDebugText_Reverse));
- memcpy(stereoStr, gDebugText_Stereo, sizeof(gDebugText_Stereo));
-
- REG_DISPCNT = 0x3140;
- MenuDrawTextWindow(0, 0, 0x1D, 0x13);
- MenuPrint(bbackStr, 0x13, 0x4);
- MenuPrint(aplayStr, 0x13, 0x2);
- MenuPrint(voiceStr, 0x2, 0x1);
- MenuPrint(volumeStr, 0x2, 0x3);
- MenuPrint(panpotStr, 0x2, 0x5);
- MenuPrint(pitchStr, 0x2, 0x7);
- MenuPrint(lengthStr, 0x2, 0x9);
- MenuPrint(releaseStr, 0x2, 0xB);
- MenuPrint(progressStr, 0x2, 0xD);
- MenuPrint(chorusStr, 0x2, 0xF);
- MenuPrint(priorityStr, 0x2, 0x11);
- MenuPrint(playingStr, 0x13, 0x10);
- MenuPrint(reverseStr, 0x13, 0xE);
- MenuPrint(stereoStr, 0x13, 0xC);
- REG_WIN0H = WIN_RANGE(0, 240);
- REG_WIN0V = WIN_RANGE(0, 160);
- gUnknown_020387B3 = 0;
- gUnknown_020387B1 = 0;
- gUnknown_020387B2 = 0;
- gUnknown_03005D30 = NULL;
- gUnknown_020387D8 = 0;
- gUnknown_020387D9 = 1;
- gUnknown_020387B4[CRY_TEST_UNK0] = 0;
- gUnknown_020387B4[CRY_TEST_VOLUME] = 0x78;
- gUnknown_020387B4[CRY_TEST_PANPOT] = 0;
- gUnknown_020387B4[CRY_TEST_PITCH] = 0x3C00;
- gUnknown_020387B4[CRY_TEST_LENGTH] = 0xB4;
- gUnknown_020387B4[CRY_TEST_PROGRESS] = 0;
- gUnknown_020387B4[CRY_TEST_RELEASE] = 0;
- gUnknown_020387B4[CRY_TEST_CHORUS] = 0;
- gUnknown_020387B4[CRY_TEST_PRIORITY] = 2;
- sub_80BAD5C();
- sub_80BAE10(0, 0);
- TASK.FUNC = sub_80BAA48;
-}
-
-void sub_80BAA48(u8 taskId) // Task_ProcessDriverTestInput
-{
- if(gMain.newKeys & B_BUTTON)
- {
- REG_DISPCNT = 0x7140;
- REG_WIN0H = WIN_RANGE(17, 223);
- REG_WIN0V = WIN_RANGE(1, 31);
- MenuZeroFillWindowRect(0, 0, 0x1D, 0x13);
- TASK.FUNC = sub_80BA258;
- return;
- }
- if(gMain.newAndRepeatedKeys & DPAD_UP) // _080BAAA8
- {
- u8 backupVar = gUnknown_020387B3;
- if(--gUnknown_020387B3 < 0)
- gUnknown_020387B3 = 8;
-
- sub_80BAE10(backupVar, gUnknown_020387B3);
- return;
- }
- if(gMain.newAndRepeatedKeys & DPAD_DOWN) // _080BAAD0
- {
- u8 backupVar = gUnknown_020387B3;
- if(++gUnknown_020387B3 > 8)
- gUnknown_020387B3 = 0;
-
- sub_80BAE10(backupVar, gUnknown_020387B3);
- return;
- }
- if(gMain.newKeys & START_BUTTON) // _080BAAF8
- {
- gUnknown_020387D8 ^= 1;
- sub_80BAD5C();
- return;
- }
- if(gMain.newKeys & SELECT_BUTTON) // _080BAB14
- {
- gUnknown_020387D9 ^= 1;
- sub_80BAD5C();
- SetPokemonCryStereo(gUnknown_020387D9);
- return;
- }
- if(gMain.newAndRepeatedKeys & R_BUTTON) // _080BAB38
- {
- sub_80BACDC(10);
- sub_80BAD5C();
- return;
- }
- if(gMain.newAndRepeatedKeys & L_BUTTON) // _080BAB46
- {
- sub_80BACDC(-10);
- sub_80BAD5C();
- return;
- }
- if(gMain.newAndRepeatedKeys & DPAD_LEFT) // _080BAB56
- {
- sub_80BACDC(-1);
- sub_80BAD5C();
- return;
- }
- if(gMain.newAndRepeatedKeys & DPAD_RIGHT) // _080BAB64
- {
- sub_80BACDC(1);
- sub_80BAD5C();
- return;
- }
- if(gMain.newKeys & A_BUTTON) // _080BAB78
- {
- u8 divide, remaining;
-
- SetPokemonCryVolume(gUnknown_020387B4[CRY_TEST_VOLUME]);
- SetPokemonCryPanpot(gUnknown_020387B4[CRY_TEST_PANPOT]);
- SetPokemonCryPitch(gUnknown_020387B4[CRY_TEST_PITCH]);
- SetPokemonCryLength(gUnknown_020387B4[CRY_TEST_LENGTH]);
- SetPokemonCryProgress(gUnknown_020387B4[CRY_TEST_PROGRESS]);
- SetPokemonCryRelease(gUnknown_020387B4[CRY_TEST_RELEASE]);
- SetPokemonCryChorus(gUnknown_020387B4[CRY_TEST_CHORUS]);
- SetPokemonCryPriority(gUnknown_020387B4[CRY_TEST_PRIORITY]);
-
- remaining = gUnknown_020387B4[CRY_TEST_UNK0] % 128;
- divide = gUnknown_020387B4[CRY_TEST_UNK0] / 128;
-
- switch(divide)
- {
- case 0:
- if(gUnknown_020387D8)
- gUnknown_03005D30 = SetPokemonCryTone(&voicegroup_84537C0[remaining]);
- else
- gUnknown_03005D30 = SetPokemonCryTone(&voicegroup_8452590[remaining]);
- break;
- case 1:
- if(gUnknown_020387D8)
- gUnknown_03005D30 = SetPokemonCryTone(&voicegroup_8453DC0[remaining]);
- else
- gUnknown_03005D30 = SetPokemonCryTone(&voicegroup_8452B90[remaining]);
- break;
- case 2:
- if(gUnknown_020387D8)
- gUnknown_03005D30 = SetPokemonCryTone(&voicegroup_84543C0[remaining]);
- else
- gUnknown_03005D30 = SetPokemonCryTone(&voicegroup_8453190[remaining]);
- break;
- case 3:
- if(gUnknown_020387D8)
- gUnknown_03005D30 = SetPokemonCryTone(&voicegroup_84549C0[remaining]);
- else
- gUnknown_03005D30 = SetPokemonCryTone(&voicegroup_8453790[remaining]);
- break;
- }
- }
-
- // _080BACA2
- if(gUnknown_03005D30 != NULL)
- {
- gUnknown_020387B1 = IsPokemonCryPlaying(gUnknown_03005D30);
-
- if(gUnknown_020387B1 != gUnknown_020387B2)
- sub_80BAD5C();
-
- gUnknown_020387B2 = gUnknown_020387B1;
- }
-}
-
-void sub_80BACDC(s8 var)
-{
- int minMaxArray[ARRAY_COUNT(gUnknown_083D039C)];
-
- memcpy(minMaxArray, gUnknown_083D039C, sizeof(gUnknown_083D039C));
- gUnknown_020387B4[gUnknown_020387B3] += var;
-
- if(gUnknown_020387B4[gUnknown_020387B3] > minMaxArray[MULTI_DIM_ARR(gUnknown_020387B3, B_16, MAX)])
- gUnknown_020387B4[gUnknown_020387B3] = minMaxArray[MULTI_DIM_ARR(gUnknown_020387B3, B_16, MIN)];
-
- if(gUnknown_020387B4[gUnknown_020387B3] < minMaxArray[MULTI_DIM_ARR(gUnknown_020387B3, B_16, MIN)])
- gUnknown_020387B4[gUnknown_020387B3] = minMaxArray[MULTI_DIM_ARR(gUnknown_020387B3, B_16, MAX)];
-}
-
-void sub_80BAD5C(void)
-{
- sub_80BAE78(gUnknown_020387B4[CRY_TEST_UNK0] + 1, 0xB, 0x1, 0x5);
- sub_80BAE78(gUnknown_020387B4[CRY_TEST_VOLUME], 0xB, 0x3, 0x5);
- sub_80BAE78(gUnknown_020387B4[CRY_TEST_PANPOT], 0xB, 0x5, 0x5);
- sub_80BAE78(gUnknown_020387B4[CRY_TEST_PITCH], 0xB, 0x7, 0x5);
- sub_80BAE78(gUnknown_020387B4[CRY_TEST_LENGTH], 0xB, 0x9, 0x5);
- sub_80BAE78(gUnknown_020387B4[CRY_TEST_RELEASE], 0xB, 0xB, 0x5);
- sub_80BAE78(gUnknown_020387B4[CRY_TEST_PROGRESS], 0xB, 0xD, 0x5);
- sub_80BAE78(gUnknown_020387B4[CRY_TEST_CHORUS], 0xB, 0xF, 0x5);
- sub_80BAE78(gUnknown_020387B4[CRY_TEST_PRIORITY], 0xB, 0x11, 0x5);
- sub_80BAE78(gUnknown_020387B1, 0x1B, 0x10, 0x1);
- sub_80BAE78(gUnknown_020387D8, 0x1B, 0xE, 0x1);
- sub_80BAE78(gUnknown_020387D9, 0x1B, 0xC, 0x1);
-}
-
-void sub_80BAE10(u8 var1, u8 var2)
-{
- u8 str1[sizeof(gUnknown_083D03DC)];
- u8 str2[sizeof(gUnknown_083D03DE)];
-
- memcpy(str1, gUnknown_083D03DC, sizeof(gUnknown_083D03DC));
- memcpy(str2, gUnknown_083D03DE, sizeof(gUnknown_083D03DE));
-
- MenuPrint(str2, gUnknown_083D0300[MULTI_DIM_ARR(var1, B_16, 0)], gUnknown_083D0300[MULTI_DIM_ARR(var1, B_16, 1)]);
- MenuPrint(str1, gUnknown_083D0300[MULTI_DIM_ARR(var2, B_16, 0)], gUnknown_083D0300[MULTI_DIM_ARR(var2, B_16, 1)]);
-}
-
-/*void sub_80BAE78(int var1, u16 var2, u16 var3, u8 var4)
-{
- u32 powers[6];
- u8 str[8];
- u8 i;
- u8 someVar, someVar2;
-
- memcpy(powers, gUnknown_083D03E0, sizeof(powers);
-
- for(i = 0; i < var4; i++)
- str[i] = 0;
-
- str[var4 + 1] = CHAR_0;
- someVar = 0;
-
- if(var1 < 0) // make absolute value? wtf
- {
- var1 = -var1; // just use abs?
- someVar = 1;
- }
-
- // _080BAED6
- someVar2 = 0;
- if(var4 == 1)
- someVar2 = 1;
-
- // _080BAEE2
- for(;;)
- {
-
- }
-}*/
-
-// no.
-__attribute__((naked))
-void sub_80BAE78(int var1, u16 var2, u16 var3, u8 var4)
-{
- asm(".syntax unified\n\
- push {r4-r7,lr}\n\
- mov r7, r10\n\
- mov r6, r9\n\
- mov r5, r8\n\
- push {r5-r7}\n\
- sub sp, 0x2C\n\
- mov r8, r0\n\
- lsls r1, 16\n\
- lsrs r6, r1, 16\n\
- lsls r2, 16\n\
- lsrs r2, 16\n\
- lsls r3, 24\n\
- lsrs r7, r3, 24\n\
- mov r1, sp\n\
- ldr r0, _080BAF80 @ =gUnknown_083D03E0\n\
- ldm r0!, {r3-r5}\n\
- stm r1!, {r3-r5}\n\
- ldm r0!, {r3-r5}\n\
- stm r1!, {r3-r5}\n\
- movs r5, 0\n\
- add r0, sp, 0x18\n\
- mov r9, r0\n\
- cmp r5, r7\n\
- bgt _080BAEC0\n\
- mov r4, r9\n\
- movs r3, 0\n\
-_080BAEAC:\n\
- lsls r0, r5, 24\n\
- asrs r0, 24\n\
- adds r1, r4, r0\n\
- strb r3, [r1]\n\
- adds r0, 0x1\n\
- lsls r0, 24\n\
- lsrs r5, r0, 24\n\
- asrs r0, 24\n\
- cmp r0, r7\n\
- ble _080BAEAC\n\
-_080BAEC0:\n\
- adds r0, r7, 0x1\n\
- add r0, r9\n\
- movs r1, 0xFF\n\
- strb r1, [r0]\n\
- movs r1, 0\n\
- mov r3, r8\n\
- cmp r3, 0\n\
- bge _080BAED6\n\
- negs r3, r3\n\
- mov r8, r3\n\
- movs r1, 0x1\n\
-_080BAED6:\n\
- movs r4, 0\n\
- mov r10, r4\n\
- cmp r7, 0x1\n\
- bne _080BAEE2\n\
- movs r5, 0x1\n\
- mov r10, r5\n\
-_080BAEE2:\n\
- subs r0, r7, 0x1\n\
- lsls r0, 24\n\
- lsrs r5, r0, 24\n\
- lsls r0, r5, 24\n\
- lsls r6, 24\n\
- str r6, [sp, 0x24]\n\
- lsls r2, 24\n\
- str r2, [sp, 0x28]\n\
- cmp r0, 0\n\
- blt _080BAF62\n\
- str r1, [sp, 0x20]\n\
-_080BAEF8:\n\
- asrs r6, r0, 24\n\
- lsls r0, r6, 2\n\
- add r0, sp\n\
- ldr r1, [r0]\n\
- mov r0, r8\n\
- bl __divsi3\n\
- lsls r0, 24\n\
- lsrs r2, r0, 24\n\
- cmp r0, 0\n\
- bne _080BAF1A\n\
- mov r0, r10\n\
- cmp r0, 0\n\
- bne _080BAF1A\n\
- lsls r4, r5, 24\n\
- cmp r6, 0\n\
- bne _080BAF46\n\
-_080BAF1A:\n\
- lsls r4, r5, 24\n\
- ldr r3, [sp, 0x20]\n\
- cmp r3, 0\n\
- beq _080BAF34\n\
- mov r5, r10\n\
- cmp r5, 0\n\
- bne _080BAF34\n\
- asrs r0, r4, 24\n\
- subs r0, r7, r0\n\
- subs r0, 0x1\n\
- add r0, r9\n\
- movs r1, 0xAE\n\
- strb r1, [r0]\n\
-_080BAF34:\n\
- asrs r1, r4, 24\n\
- subs r1, r7, r1\n\
- add r1, r9\n\
- lsls r0, r2, 24\n\
- asrs r0, 24\n\
- subs r0, 0x5F\n\
- strb r0, [r1]\n\
- movs r0, 0x1\n\
- mov r10, r0\n\
-_080BAF46:\n\
- asrs r4, 24\n\
- lsls r0, r4, 2\n\
- add r0, sp\n\
- ldr r1, [r0]\n\
- mov r0, r8\n\
- bl __modsi3\n\
- mov r8, r0\n\
- subs r4, 0x1\n\
- lsls r4, 24\n\
- lsrs r5, r4, 24\n\
- lsls r0, r5, 24\n\
- cmp r0, 0\n\
- bge _080BAEF8\n\
-_080BAF62:\n\
- ldr r3, [sp, 0x24]\n\
- lsrs r1, r3, 24\n\
- ldr r4, [sp, 0x28]\n\
- lsrs r2, r4, 24\n\
- mov r0, r9\n\
- bl MenuPrint\n\
- add sp, 0x2C\n\
- pop {r3-r5}\n\
- mov r8, r3\n\
- mov r9, r4\n\
- mov r10, r5\n\
- pop {r4-r7}\n\
- pop {r0}\n\
- bx r0\n\
- .align 2, 0\n\
-_080BAF80: .4byte gUnknown_083D03E0\n\
- .syntax divided");
-}
-
-void sub_80BAF84(u8 taskId)
-{
- u8 seStr[sizeof(gOtherText_SE)];
- u8 panStr[sizeof(gOtherText_Pan)];
- u8 playingStr[sizeof(gDebugText_Playing)];
-
- memcpy(seStr, gOtherText_SE, sizeof(gOtherText_SE));
- memcpy(panStr, gOtherText_Pan, sizeof(gOtherText_Pan));
- memcpy(playingStr, gDebugText_Playing, sizeof(gDebugText_Playing));
-
- REG_DISPCNT = 0x3140;
- MenuDrawTextWindow(0, 0, 0x1D, 0x13);
- MenuPrint(seStr, 3, 2);
- MenuPrint(panStr, 3, 4);
- MenuPrint(playingStr, 3, 8);
- REG_WIN0H = WIN_RANGE(0, 240);
- REG_WIN0V = WIN_RANGE(0, 160);
- gUnknown_020387B4[CRY_TEST_UNK0] = 1;
- gUnknown_020387B4[CRY_TEST_PANPOT] = 0;
- gUnknown_020387B4[CRY_TEST_CHORUS] = 0;
- gUnknown_020387B4[CRY_TEST_PROGRESS] = 0;
- gUnknown_020387B4[CRY_TEST_RELEASE] = 0;
- sub_80BB1D4();
- TASK.FUNC = sub_80BB038;
-}
-
-void sub_80BB038(u8 taskId)
-{
- sub_80BB1D4();
- if(gUnknown_020387B4[CRY_TEST_PROGRESS])
- {
- if(gUnknown_020387B4[CRY_TEST_RELEASE])
- {
- gUnknown_020387B4[CRY_TEST_RELEASE]--;
- }
- else // _080BB05C
- {
- s8 panpot = gUnknown_083D03F8[gUnknown_020387B4[CRY_TEST_PANPOT]];
- if(panpot != -128)
- {
- if(panpot == 0x7F)
- {
- gUnknown_020387B4[CRY_TEST_CHORUS] += 2;
- if(gUnknown_020387B4[CRY_TEST_CHORUS] < 0x3F)
- SE12PanpotControl(gUnknown_020387B4[CRY_TEST_CHORUS]);
- }
- }
- else // _080BB08C
- {
- gUnknown_020387B4[CRY_TEST_CHORUS] -= 2;
- if(gUnknown_020387B4[CRY_TEST_CHORUS] > -0x40)
- SE12PanpotControl(gUnknown_020387B4[CRY_TEST_CHORUS]);
- }
- }
- }
- // _080BB0A2
- if(gMain.newKeys & B_BUTTON)
- {
- REG_DISPCNT = 0x7140;
- REG_WIN0H = WIN_RANGE(17, 223);
- REG_WIN0V = WIN_RANGE(1, 31);
- MenuZeroFillWindowRect(0, 0, 0x1D, 0x13);
- TASK.FUNC = sub_80BA258;
- return;
- }
- if(gMain.newKeys & A_BUTTON) // _080BB104
- {
- s8 panpot = gUnknown_083D03F8[gUnknown_020387B4[CRY_TEST_PANPOT]];
- if(panpot != -128)
- {
- if(panpot == 0x7F)
- {
- PlaySE12WithPanning(gUnknown_020387B4[CRY_TEST_UNK0], -0x40);
- gUnknown_020387B4[CRY_TEST_CHORUS] = -0x40;
- gUnknown_020387B4[CRY_TEST_PROGRESS] = 1;
- gUnknown_020387B4[CRY_TEST_RELEASE] = 0x1E;
- return;
- }
- }
- else // _080BB140
- {
- PlaySE12WithPanning(gUnknown_020387B4[CRY_TEST_UNK0], 0x3F);
- gUnknown_020387B4[CRY_TEST_CHORUS] = 0x3F;
- gUnknown_020387B4[CRY_TEST_PROGRESS] = 1;
- gUnknown_020387B4[CRY_TEST_RELEASE] = 0x1E;
- return;
- }
- // _080BB154
- PlaySE12WithPanning(gUnknown_020387B4[CRY_TEST_UNK0], panpot);
- gUnknown_020387B4[CRY_TEST_PROGRESS] = 0;
- return;
- }
- if(gMain.newKeys & L_BUTTON) // _080BB15E
- {
- gUnknown_020387B4[CRY_TEST_PANPOT]++;
- if(gUnknown_020387B4[CRY_TEST_PANPOT] > 4)
- gUnknown_020387B4[CRY_TEST_PANPOT] = 0;
- }
- if(gMain.newKeys & R_BUTTON) // _080BB176
- {
- gUnknown_020387B4[CRY_TEST_PANPOT]--;
- if(gUnknown_020387B4[CRY_TEST_PANPOT] < 0)
- gUnknown_020387B4[CRY_TEST_PANPOT] = 4;
- }
- if(gMain.newAndRepeatedKeys & DPAD_RIGHT) // _080BB192
- {
- gUnknown_020387B4[CRY_TEST_UNK0]++;
- if(gUnknown_020387B4[CRY_TEST_UNK0] > 0xF7)
- gUnknown_020387B4[CRY_TEST_UNK0] = 0;
- }
- else if(gMain.newAndRepeatedKeys & DPAD_LEFT) // _080BB1B0
- {
- gUnknown_020387B4[CRY_TEST_UNK0]--;
- if(gUnknown_020387B4[CRY_TEST_UNK0] < 0)
- gUnknown_020387B4[CRY_TEST_UNK0] = 0xF7;
- }
-}
-
-void sub_80BB1D4(void)
-{
- u8 lrStr[sizeof(gOtherText_LR)];
- u8 rlStr[sizeof(gOtherText_RL)];
-
- memcpy(lrStr, gOtherText_LR, sizeof(lrStr));
- memcpy(rlStr, gOtherText_RL, sizeof(rlStr));
-
- sub_80BAE78(gUnknown_020387B4[CRY_TEST_UNK0], 7, 2, 3);
-
- switch(gUnknown_083D03F8[gUnknown_020387B4[CRY_TEST_PANPOT]])
- {
- case 0x7F:
- MenuPrint(lrStr, 7, 4);
- break;
- case -0x80:
- MenuPrint(rlStr, 7, 4);
- break;
- default:
- sub_80BAE78(gUnknown_083D03F8[gUnknown_020387B4[CRY_TEST_PANPOT]], 7, 4, 3);
- break;
- }
- sub_80BAE78(IsSEPlaying(), 12, 8, 1);
-}
-
-void sub_80BB25C(u8 taskId)
-{
- struct CryRelatedStruct cryStruct, cryStruct2;
- u8 zero;
-
- SetUpWindowConfig(&gWindowConfig_81E6C3C);
- InitMenuWindow(&gWindowConfig_81E6CE4);
- gUnknown_03005D34 = 1;
- ResetSpriteData();
- FreeAllSpritePalettes();
-
- cryStruct.unk0 = 0x2000;
- cryStruct.unk2 = 29;
- cryStruct.paletteNo = 12;
- cryStruct.yPos = 30;
- cryStruct.xPos = 4;
-
- zero = 0; // wtf?
- gUnknown_03005E98 = 0;
-
- while(sub_8119E3C(&cryStruct, 3) == FALSE);
-
- cryStruct2.unk0 = 0;
- cryStruct2.unk2 = 15;
- cryStruct2.paletteNo = 13;
- cryStruct2.xPos = 12;
- cryStruct2.yPos = 12;
-
- zero = 0; // wtf?
- gUnknown_03005E98 = 0;
-
- while(ShowPokedexCryScreen(&cryStruct2, 2) == FALSE);
-
- MenuDrawTextWindow(0, 16, 5, 19);
- sub_80BB494();
- BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0);
- REG_BG2HOFS = 0;
- REG_BG2VOFS = 0;
- REG_BG2CNT = 0xF01;
- REG_BG3CNT = 0x1D03;
- REG_DISPCNT = 0x1d40;
- m4aMPlayFadeOutTemporarily(&gMPlay_BGM, 2);
- TASK.FUNC = sub_80BB3B4;
-}
-
-void sub_80BB3B4(u8 taskId)
-{
- sub_8119F88(3);
-
- if(gMain.newKeys & A_BUTTON)
- {
- sub_811A050(gUnknown_03005D34);
- }
- if(gMain.newKeys & R_BUTTON)
- {
- StopCryAndClearCrySongs();
- }
- if(gMain.newAndRepeatedKeys & DPAD_UP)
- {
- if(--gUnknown_03005D34 == 0)
- gUnknown_03005D34 = 384; // total species
- sub_80BB494();
- }
- if(gMain.newAndRepeatedKeys & DPAD_DOWN)
- {
- if(++gUnknown_03005D34 > 384)
- gUnknown_03005D34 = 1;
- sub_80BB494();
- }
- if(gMain.newKeys & B_BUTTON)
- {
- REG_DISPCNT = 0x7140;
- REG_WIN0H = WIN_RANGE(17, 223);
- REG_WIN0V = WIN_RANGE(1, 31);
- MenuZeroFillWindowRect(0, 0, 0x1D, 0x13);
- TASK.FUNC = sub_80BA258;
- DestroyCryMeterNeedleSprite();
- }
-}
-
-void sub_80BB494(void)
-{
- sub_80BAE78(gUnknown_03005D34, 1, 17, 3);
-}