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Diffstat (limited to 'src/wallclock.c')
-rw-r--r--src/wallclock.c90
1 files changed, 45 insertions, 45 deletions
diff --git a/src/wallclock.c b/src/wallclock.c
index 2c4a78956..dc9d871e7 100644
--- a/src/wallclock.c
+++ b/src/wallclock.c
@@ -98,12 +98,12 @@ static void LoadWallClockGraphics(void)
addr = (void *)VRAM;
size = 0x18000;
- while(1)
+ while (1)
{
DmaFill16(3, 0, addr, 0x1000);
addr += 0x1000;
size -= 0x1000;
- if(size <= 0x1000)
+ if (size <= 0x1000)
{
DmaFill16(3, 0, addr, size);
break;
@@ -113,7 +113,7 @@ static void LoadWallClockGraphics(void)
DmaClear16(3, PLTT, PLTT_SIZE);
LZ77UnCompVram(gMiscClock_Gfx, (void *)VRAM);
- if(gSpecialVar_0x8004 == MALE)
+ if (gSpecialVar_0x8004 == MALE)
LoadPalette(gMiscClockMale_Pal, 0, 32);
else
LoadPalette(gMiscClockFemale_Pal, 0, 32);
@@ -201,7 +201,7 @@ void CB2_ViewWallClock(void)
taskId = CreateTask(Task_ViewClock1, 0);
InitClockWithRtc(taskId);
- if(gTasks[taskId].data[TD_PERIOD] == 0)
+ if (gTasks[taskId].data[TD_PERIOD] == 0)
{
angle1 = 45;
angle2 = 90;
@@ -243,14 +243,14 @@ static void WallClockMainCallback(void)
static void Task_SetClock1(u8 taskId)
{
- if(!gPaletteFade.active)
+ if (!gPaletteFade.active)
gTasks[taskId].func = Task_SetClock2;
}
//Handle keypresses when setting clock
static void Task_SetClock2(u8 taskId)
{
- if(gTasks[taskId].data[TD_MHAND_ANGLE] % 6)
+ if (gTasks[taskId].data[TD_MHAND_ANGLE] % 6)
{
gTasks[taskId].data[TD_MHAND_ANGLE] = CalcNewMinHandAngle(
gTasks[taskId].data[TD_MHAND_ANGLE],
@@ -261,7 +261,7 @@ static void Task_SetClock2(u8 taskId)
{
gTasks[taskId].data[TD_MHAND_ANGLE] = gTasks[taskId].data[TD_MINUTES] * 6;
gTasks[taskId].data[TD_HHAND_ANGLE] = (gTasks[taskId].data[TD_HOURS] % 12) * 30 + (gTasks[taskId].data[TD_MINUTES] / 10) * 5;
- if(gMain.newKeys & A_BUTTON)
+ if (gMain.newKeys & A_BUTTON)
{
gTasks[taskId].func = Task_SetClock3;
return;
@@ -269,13 +269,13 @@ static void Task_SetClock2(u8 taskId)
else
{
gTasks[taskId].data[TD_SETDIRECTION] = gMain.newKeys & A_BUTTON;
- if(gMain.heldKeys & DPAD_LEFT)
+ if (gMain.heldKeys & DPAD_LEFT)
gTasks[taskId].data[TD_SETDIRECTION] = BACKWARD;
- if(gMain.heldKeys & DPAD_RIGHT)
+ if (gMain.heldKeys & DPAD_RIGHT)
gTasks[taskId].data[TD_SETDIRECTION] = FORWARD;
- if(gTasks[taskId].data[TD_SETDIRECTION])
+ if (gTasks[taskId].data[TD_SETDIRECTION])
{
- if(gTasks[taskId].data[TD_SETSPEED] <= 0xFE)
+ if (gTasks[taskId].data[TD_SETSPEED] <= 0xFE)
gTasks[taskId].data[TD_SETSPEED]++;
gTasks[taskId].data[TD_MHAND_ANGLE] = CalcNewMinHandAngle(
gTasks[taskId].data[TD_MHAND_ANGLE],
@@ -305,7 +305,7 @@ static void Task_SetClock3(u8 taskId)
//Get menu selection
static void Task_SetClock4(u8 taskId)
{
- switch(ProcessMenuInputNoWrap_())
+ switch (ProcessMenuInputNoWrap_())
{
case 0: //YES
PlaySE(SE_SELECT);
@@ -331,13 +331,13 @@ static void Task_SetClock5(u8 taskId)
static void Task_SetClock6(u8 taskId)
{
- if(!gPaletteFade.active)
+ if (!gPaletteFade.active)
SetMainCallback2((MainCallback)gMain.savedCallback);
}
static void Task_ViewClock1(u8 taskId)
{
- if(!gPaletteFade.active)
+ if (!gPaletteFade.active)
gTasks[taskId].func = Task_ViewClock2;
}
@@ -345,7 +345,7 @@ static void Task_ViewClock1(u8 taskId)
static void Task_ViewClock2(u8 taskId)
{
InitClockWithRtc(taskId);
- if(gMain.newKeys & (A_BUTTON | B_BUTTON))
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON))
gTasks[taskId].func = Task_ViewClock3;
}
@@ -357,17 +357,17 @@ static void Task_ViewClock3(u8 taskId)
static void Task_ViewClock4(u8 taskId)
{
- if(!gPaletteFade.active)
+ if (!gPaletteFade.active)
SetMainCallback2((MainCallback)gMain.savedCallback);
}
static u8 CalcMinHandDelta(u16 speed)
{
- if(speed > 60)
+ if (speed > 60)
return 6;
- else if(speed > 30)
+ else if (speed > 30)
return 3;
- else if(speed > 10)
+ else if (speed > 10)
return 2;
else
return 1;
@@ -378,16 +378,16 @@ static u16 CalcNewMinHandAngle(u16 angle, u8 direction, u8 speed)
{
u8 delta = CalcMinHandDelta(speed);
- switch(direction)
+ switch (direction)
{
case BACKWARD:
- if(angle)
+ if (angle)
angle = angle - delta;
else
angle = 360 - delta;
break;
case FORWARD:
- if(angle < 360 - delta)
+ if (angle < 360 - delta)
angle = angle + delta;
else
angle = 0;
@@ -399,15 +399,15 @@ static u16 CalcNewMinHandAngle(u16 angle, u8 direction, u8 speed)
//Advances clock forward or backward by 1 minute
static u8 AdvanceClock(u8 taskId, u8 direction)
{
- switch(direction)
+ switch (direction)
{
case BACKWARD:
- if(gTasks[taskId].data[TD_MINUTES] > 0)
+ if (gTasks[taskId].data[TD_MINUTES] > 0)
gTasks[taskId].data[TD_MINUTES]--;
else
{
gTasks[taskId].data[TD_MINUTES] = 59;
- if(gTasks[taskId].data[TD_HOURS] > 0)
+ if (gTasks[taskId].data[TD_HOURS] > 0)
gTasks[taskId].data[TD_HOURS]--;
else
gTasks[taskId].data[TD_HOURS] = 23;
@@ -415,12 +415,12 @@ static u8 AdvanceClock(u8 taskId, u8 direction)
}
break;
case FORWARD:
- if(gTasks[taskId].data[TD_MINUTES] <= 58)
+ if (gTasks[taskId].data[TD_MINUTES] <= 58)
gTasks[taskId].data[TD_MINUTES]++;
else
{
gTasks[taskId].data[TD_MINUTES] = 0;
- if(gTasks[taskId].data[TD_HOURS] <= 22)
+ if (gTasks[taskId].data[TD_HOURS] <= 22)
gTasks[taskId].data[TD_HOURS]++;
else
gTasks[taskId].data[TD_HOURS] = 0;
@@ -436,10 +436,10 @@ static void UpdateClockPeriod(u8 taskId, u8 direction)
{
u8 hours = gTasks[taskId].data[TD_HOURS];
- switch(direction)
+ switch (direction)
{
case BACKWARD:
- switch(hours)
+ switch (hours)
{
case 11:
gTasks[taskId].data[TD_PERIOD] = AM;
@@ -450,7 +450,7 @@ static void UpdateClockPeriod(u8 taskId, u8 direction)
}
break;
case FORWARD:
- switch(hours)
+ switch (hours)
{
case 0:
gTasks[taskId].data[TD_PERIOD] = AM;
@@ -470,7 +470,7 @@ static void InitClockWithRtc(u8 taskId)
gTasks[taskId].data[TD_MINUTES] = gLocalTime.minutes;
gTasks[taskId].data[TD_MHAND_ANGLE] = gTasks[taskId].data[TD_MINUTES] * 6;
gTasks[taskId].data[TD_HHAND_ANGLE] = (gTasks[taskId].data[TD_HOURS] % 12) * 30 + (gTasks[taskId].data[TD_MINUTES] / 10) * 5;
- if(gLocalTime.hours <= 11)
+ if (gLocalTime.hours <= 11)
gTasks[taskId].data[TD_PERIOD] = AM;
else
gTasks[taskId].data[TD_PERIOD] = PM;
@@ -492,9 +492,9 @@ void sub_810B05C(struct Sprite *sprite)
y = gClockHandCoords[angle][1];
//Manual sign extension
- if(x > 0x80)
+ if (x > 0x80)
x |= 0xFF00;
- if(y > 0x80)
+ if (y > 0x80)
y |= 0xFF00;
sprite->pos2.x = x;
@@ -517,9 +517,9 @@ void sub_810B0F4(struct Sprite *sprite)
y = gClockHandCoords[angle][1];
//Manual sign extension
- if(x > 0x80)
+ if (x > 0x80)
x |= 0xFF00;
- if(y > 0x80)
+ if (y > 0x80)
y |= 0xFF00;
sprite->pos2.x = x;
@@ -531,18 +531,18 @@ void sub_810B18C(struct Sprite *sprite)
s16 sin;
s16 cos;
- if(gTasks[sprite->data0].data[TD_PERIOD] != AM)
+ if (gTasks[sprite->data0].data[TD_PERIOD] != AM)
{
- if((u16)(sprite->data1 - 60) <= 29)
+ if ((u16)(sprite->data1 - 60) <= 29)
sprite->data1 += 5;
- if(sprite->data1 <= 59)
+ if (sprite->data1 <= 59)
sprite->data1++;
}
else
{
- if((u16)(sprite->data1 - 46) <= 29)
+ if ((u16)(sprite->data1 - 46) <= 29)
sprite->data1 -= 5;
- if(sprite->data1 > 75)
+ if (sprite->data1 > 75)
sprite->data1--;
}
cos = Cos2((u16)sprite->data1);
@@ -556,18 +556,18 @@ void sub_810B230(struct Sprite *sprite)
s16 sin;
s16 cos;
- if(gTasks[sprite->data0].data[TD_PERIOD] != AM)
+ if (gTasks[sprite->data0].data[TD_PERIOD] != AM)
{
- if(sprite->data1 >= 105 && sprite->data1 < 135)
+ if (sprite->data1 >= 105 && sprite->data1 < 135)
sprite->data1 += 5;
- if(sprite->data1 < 105)
+ if (sprite->data1 < 105)
sprite->data1++;
}
else
{
- if(sprite->data1 > 90 && sprite->data1 <= 120)
+ if (sprite->data1 > 90 && sprite->data1 <= 120)
sprite->data1 -= 5;
- if(sprite->data1 > 120)
+ if (sprite->data1 > 120)
sprite->data1--;
}
cos = Cos2((u16)sprite->data1);