diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/battle_ai.c | 572 | ||||
-rw-r--r-- | src/braille_puzzles.c | 262 | ||||
-rw-r--r-- | src/field_control_avatar.c | 158 | ||||
-rw-r--r-- | src/fldeff_teleport.c | 50 | ||||
-rw-r--r-- | src/map_name_popup.c | 106 | ||||
-rw-r--r-- | src/name_string_util.c | 39 | ||||
-rw-r--r-- | src/rom4.c | 8 | ||||
-rw-r--r-- | src/string_util.c | 85 | ||||
-rw-r--r-- | src/unknown_debug_menu.c | 52 |
9 files changed, 1021 insertions, 311 deletions
diff --git a/src/battle_ai.c b/src/battle_ai.c index 4727b2eb0..ca767a3a3 100644 --- a/src/battle_ai.c +++ b/src/battle_ai.c @@ -6,13 +6,14 @@ #include "abilities.h" #include "species.h" #include "item.h" +#include "battle_move_effects.h" #define AIScriptRead32(ptr) ((ptr)[0] | (ptr)[1] << 8 | (ptr)[2] << 16 | (ptr)[3] << 24) #define AIScriptRead16(ptr) ((ptr)[0] | (ptr)[1] << 8) #define AIScriptRead8(ptr) ((ptr)[0]) #define AIScriptReadPtr(ptr) (u8*) AIScriptRead32(ptr) -#define AI_THINKING_STRUCT ((struct AI_ThinkingStruct *)(&battle_2000000 + 0x16800)) +#define AI_THINKING_STRUCT ((struct AI_ThinkingStruct *)((u8 *)&battle_2000000 + 0x16800)) #define AI_ARRAY_160CC ((&battle_2000000 + 0x160CC)) extern void sub_801CAF8(u8, u8); @@ -31,11 +32,11 @@ extern u16 gBattleWeather; extern u8 gUnknown_02024A60; extern u8 gUnknown_02024A6A[][2]; extern u16 gUnknown_02024BE6; -extern int gUnknown_02024BEC; +extern int gBattleMoveDamage; extern u8 gUnknown_02024C07; // something player? extern u8 gUnknown_02024C08; // something opponent? extern u8 gUnknown_02024C0C; -extern u8 gUnknown_02024C68; +extern u8 gBattleMoveFlags; extern u16 gUnknown_02024DEC; extern u16 gUnknown_02024C34[]; extern u32 gUnknown_02024ACC[]; @@ -51,7 +52,6 @@ extern u8 *BattleAIs[]; extern struct Trainer gTrainers[]; extern struct BattleMove gBattleMoves[]; extern struct BaseStats gBaseStats[]; -extern void (*gBattleAICmdTable[])(void); // needed to match the hack that is get_item, thanks cam, someone else clean this up later. extern u8 unk_2000000[]; @@ -100,6 +100,221 @@ extern struct UnknownStruct1 unk_2016A00; extern struct UnknownStruct3 unk_2016C00; extern struct UnknownStruct4 gUnknown_02024CA8[]; +static void BattleAICmd_if_random(void); +static void BattleAICmd_if_not_random(void); +static void BattleAICmd_if_random_1(void); +static void BattleAICmd_if_not_random_1(void); +static void BattleAICmd_score(void); +static void BattleAICmd_if_hp_less_than(void); +static void BattleAICmd_if_hp_more_than(void); +static void BattleAICmd_if_hp_equal(void); +static void BattleAICmd_if_hp_not_equal(void); +static void BattleAICmd_if_status(void); +static void BattleAICmd_if_not_status(void); +static void BattleAICmd_if_status2(void); +static void BattleAICmd_if_not_status2(void); +static void BattleAICmd_if_status3(void); +static void BattleAICmd_if_not_status3(void); +static void BattleAICmd_if_status4(void); +static void BattleAICmd_if_not_status4(void); +static void BattleAICmd_if_less_than(void); +static void BattleAICmd_if_more_than(void); +static void BattleAICmd_if_equal(void); +static void BattleAICmd_if_not_equal(void); +static void BattleAICmd_if_less_than_32(void); +static void BattleAICmd_if_more_than_32(void); +static void BattleAICmd_if_equal_32(void); +static void BattleAICmd_if_not_equal_32(void); +static void BattleAICmd_if_move(void); +static void BattleAICmd_if_not_move(void); +static void BattleAICmd_if_in_bytes(void); +static void BattleAICmd_if_not_in_bytes(void); +static void BattleAICmd_if_in_words(void); +static void BattleAICmd_if_not_in_words(void); +static void BattleAICmd_if_user_can_damage(void); +static void BattleAICmd_if_user_cant_damage(void); +static void BattleAICmd_unk_21(void); +static void BattleAICmd_get_type(void); +static void BattleAICmd_unk_23(void); +static void BattleAICmd_unk_24(void); +static void BattleAICmd_get_move(void); +static void BattleAICmd_if_type(void); +static void BattleAICmd_unk_27(void); +static void BattleAICmd_if_would_go_first(void); +static void BattleAICmd_if_would_not_go_first(void); +static void BattleAICmd_unk_2A(void); +static void BattleAICmd_unk_2B(void); +static void BattleAICmd_count_alive_pokemon(void); +static void BattleAICmd_unk_2D(void); +static void BattleAICmd_unk_2E(void); +static void BattleAICmd_get_ability(void); +static void BattleAICmd_unk_30(void); +static void BattleAICmd_if_damage_bonus(void); +static void BattleAICmd_unk_32(void); +static void BattleAICmd_unk_33(void); +static void BattleAICmd_if_status_in_party(void); +static void BattleAICmd_if_status_not_in_party(void); +static void BattleAICmd_unk_36(void); +static void BattleAICmd_if_effect(void); +static void BattleAICmd_if_not_effect(void); +static void BattleAICmd_if_stat_level_less_than(void); +static void BattleAICmd_if_stat_level_more_than(void); +static void BattleAICmd_if_stat_level_equal(void); +static void BattleAICmd_if_stat_level_not_equal(void); +static void BattleAICmd_if_can_faint(void); +static void BattleAICmd_if_cant_faint(void); +static void BattleAICmd_unk_3F(void); +static void BattleAICmd_unk_40(void); +static void BattleAICmd_if_move_effect(void); +static void BattleAICmd_if_not_move_effect(void); +static void BattleAICmd_if_last_move_did_damage(void); +static void BattleAICmd_if_encored(void); +static void BattleAICmd_unk_45(void); +static void BattleAICmd_if_random_2(void); +static void BattleAICmd_unk_47(void); +static void BattleAICmd_get_hold_effect(void); +static void BattleAICmd_get_gender(void); +static void BattleAICmd_is_first_turn(void); +static void BattleAICmd_get_stockpile_count(void); +static void BattleAICmd_unk_4C(void); +static void BattleAICmd_get_item(void); +static void BattleAICmd_unk_4E(void); +static void BattleAICmd_unk_4F(void); +static void BattleAICmd_unk_50(void); +static void BattleAICmd_get_protect_count(void); +static void BattleAICmd_unk_52(void); +static void BattleAICmd_unk_53(void); +static void BattleAICmd_unk_54(void); +static void BattleAICmd_unk_55(void); +static void BattleAICmd_unk_56(void); +static void BattleAICmd_unk_57(void); +static void BattleAICmd_call(void); +static void BattleAICmd_jump(void); +static void BattleAICmd_unk_5A(void); +static void BattleAICmd_if_level_cond(void); +static void BattleAICmd_if_taunted(void); +static void BattleAICmd_if_not_taunted(void); + +typedef void (*BattleAICmdFunc)(void); + +static const BattleAICmdFunc sBattleAICmdTable[] = +{ + BattleAICmd_if_random, + BattleAICmd_if_not_random, + BattleAICmd_if_random_1, + BattleAICmd_if_not_random_1, + BattleAICmd_score, + BattleAICmd_if_hp_less_than, + BattleAICmd_if_hp_more_than, + BattleAICmd_if_hp_equal, + BattleAICmd_if_hp_not_equal, + BattleAICmd_if_status, + BattleAICmd_if_not_status, + BattleAICmd_if_status2, + BattleAICmd_if_not_status2, + BattleAICmd_if_status3, + BattleAICmd_if_not_status3, + BattleAICmd_if_status4, + BattleAICmd_if_not_status4, + BattleAICmd_if_less_than, + BattleAICmd_if_more_than, + BattleAICmd_if_equal, + BattleAICmd_if_not_equal, + BattleAICmd_if_less_than_32, + BattleAICmd_if_more_than_32, + BattleAICmd_if_equal_32, + BattleAICmd_if_not_equal_32, + BattleAICmd_if_move, + BattleAICmd_if_not_move, + BattleAICmd_if_in_bytes, + BattleAICmd_if_not_in_bytes, + BattleAICmd_if_in_words, + BattleAICmd_if_not_in_words, + BattleAICmd_if_user_can_damage, + BattleAICmd_if_user_cant_damage, + BattleAICmd_unk_21, + BattleAICmd_get_type, + BattleAICmd_unk_23, + BattleAICmd_unk_24, + BattleAICmd_get_move, + BattleAICmd_if_type, + BattleAICmd_unk_27, + BattleAICmd_if_would_go_first, + BattleAICmd_if_would_not_go_first, + BattleAICmd_unk_2A, + BattleAICmd_unk_2B, + BattleAICmd_count_alive_pokemon, + BattleAICmd_unk_2D, + BattleAICmd_unk_2E, + BattleAICmd_get_ability, + BattleAICmd_unk_30, + BattleAICmd_if_damage_bonus, + BattleAICmd_unk_32, + BattleAICmd_unk_33, + BattleAICmd_if_status_in_party, + BattleAICmd_if_status_not_in_party, + BattleAICmd_unk_36, + BattleAICmd_if_effect, + BattleAICmd_if_not_effect, + BattleAICmd_if_stat_level_less_than, + BattleAICmd_if_stat_level_more_than, + BattleAICmd_if_stat_level_equal, + BattleAICmd_if_stat_level_not_equal, + BattleAICmd_if_can_faint, + BattleAICmd_if_cant_faint, + BattleAICmd_unk_3F, + BattleAICmd_unk_40, + BattleAICmd_if_move_effect, + BattleAICmd_if_not_move_effect, + BattleAICmd_if_last_move_did_damage, + BattleAICmd_if_encored, + BattleAICmd_unk_45, + BattleAICmd_if_random_2, + BattleAICmd_unk_47, + BattleAICmd_get_hold_effect, + BattleAICmd_get_gender, + BattleAICmd_is_first_turn, + BattleAICmd_get_stockpile_count, + BattleAICmd_unk_4C, + BattleAICmd_get_item, + BattleAICmd_unk_4E, + BattleAICmd_unk_4F, + BattleAICmd_unk_50, + BattleAICmd_get_protect_count, + BattleAICmd_unk_52, + BattleAICmd_unk_53, + BattleAICmd_unk_54, + BattleAICmd_unk_55, + BattleAICmd_unk_56, + BattleAICmd_unk_57, + BattleAICmd_call, + BattleAICmd_jump, + BattleAICmd_unk_5A, + BattleAICmd_if_level_cond, + BattleAICmd_if_taunted, + BattleAICmd_if_not_taunted, +}; + +#ifdef NONMATCHING +static +#endif +const u16 sDiscouragedPowerfulMoveEffects[] = +{ + EFFECT_EXPLOSION, + EFFECT_DREAM_EATER, + EFFECT_RAZOR_WIND, + EFFECT_SKY_ATTACK, + EFFECT_RECHARGE, + EFFECT_SKULL_BASH, + EFFECT_SOLARBEAM, + EFFECT_SPIT_UP, + EFFECT_FOCUS_PUNCH, + EFFECT_SUPERPOWER, + EFFECT_ERUPTION, + EFFECT_OVERHEAT, + 0xFFFF +}; + void BattleAI_SetupAIData(void); void BattleAI_DoAIProcessing(void); void sub_810745C(void); @@ -248,7 +463,7 @@ void BattleAI_DoAIProcessing(void) break; case 1: if(gAIThinkingSpace.unk2 != 0) - gBattleAICmdTable[*(u8 *)gAIScriptPtr](); // run AI command. + sBattleAICmdTable[*(u8 *)gAIScriptPtr](); // run AI command. else { gAIThinkingSpace.score[gAIThinkingSpace.moveConsidered] = 0; @@ -303,7 +518,7 @@ void sub_81074F8(u8 a, u8 b) unk_2016A00.unk22[battle_get_per_side_status(a) & 1] = b; } -void BattleAICmd_if_random(void) +static void BattleAICmd_if_random(void) { u16 random = Random(); @@ -313,7 +528,7 @@ void BattleAICmd_if_random(void) gAIScriptPtr += 6; } -void BattleAICmd_if_not_random(void) +static void BattleAICmd_if_not_random(void) { u16 random = Random(); @@ -323,7 +538,7 @@ void BattleAICmd_if_not_random(void) gAIScriptPtr += 6; } -void BattleAICmd_if_random_1(void) // if RNG Value equal to +static void BattleAICmd_if_random_1(void) // if RNG Value equal to { u16 random = Random(); @@ -333,7 +548,7 @@ void BattleAICmd_if_random_1(void) // if RNG Value equal to gAIScriptPtr += 6; } -void BattleAICmd_if_not_random_1(void) // if RNG value not equal to +static void BattleAICmd_if_not_random_1(void) // if RNG value not equal to { u16 random = Random(); @@ -343,7 +558,7 @@ void BattleAICmd_if_not_random_1(void) // if RNG value not equal to gAIScriptPtr += 6; } -void BattleAICmd_score(void) +static void BattleAICmd_score(void) { gAIThinkingSpace.score[gAIThinkingSpace.moveConsidered] += gAIScriptPtr[1]; // add the result to the array of the move consider's score. @@ -353,7 +568,7 @@ void BattleAICmd_score(void) gAIScriptPtr += 2; // AI return. } -void BattleAICmd_if_hp_less_than(void) +static void BattleAICmd_if_hp_less_than(void) { u16 var; @@ -368,7 +583,7 @@ void BattleAICmd_if_hp_less_than(void) gAIScriptPtr += 7; } -void BattleAICmd_if_hp_more_than(void) +static void BattleAICmd_if_hp_more_than(void) { u16 var; @@ -383,7 +598,7 @@ void BattleAICmd_if_hp_more_than(void) gAIScriptPtr += 7; } -void BattleAICmd_if_hp_equal(void) +static void BattleAICmd_if_hp_equal(void) { u16 var; @@ -398,7 +613,7 @@ void BattleAICmd_if_hp_equal(void) gAIScriptPtr += 7; } -void BattleAICmd_if_hp_not_equal(void) +static void BattleAICmd_if_hp_not_equal(void) { u16 var; @@ -413,7 +628,7 @@ void BattleAICmd_if_hp_not_equal(void) gAIScriptPtr += 7; } -void BattleAICmd_if_status(void) +static void BattleAICmd_if_status(void) { u16 var; u32 temp; @@ -431,7 +646,7 @@ void BattleAICmd_if_status(void) gAIScriptPtr += 10; } -void BattleAICmd_if_not_status(void) +static void BattleAICmd_if_not_status(void) { u16 var; u32 temp; @@ -449,7 +664,7 @@ void BattleAICmd_if_not_status(void) gAIScriptPtr += 10; } -void BattleAICmd_if_status2(void) +static void BattleAICmd_if_status2(void) { u8 var; u32 temp; @@ -467,7 +682,7 @@ void BattleAICmd_if_status2(void) gAIScriptPtr += 10; } -void BattleAICmd_if_not_status2(void) +static void BattleAICmd_if_not_status2(void) { u8 var; u32 temp; @@ -485,7 +700,7 @@ void BattleAICmd_if_not_status2(void) gAIScriptPtr += 10; } -void BattleAICmd_if_status3(void) +static void BattleAICmd_if_status3(void) { u8 var; u32 temp; @@ -503,7 +718,7 @@ void BattleAICmd_if_status3(void) gAIScriptPtr += 10; } -void BattleAICmd_if_not_status3(void) +static void BattleAICmd_if_not_status3(void) { u8 var; u32 temp; @@ -521,7 +736,7 @@ void BattleAICmd_if_not_status3(void) gAIScriptPtr += 10; } -void BattleAICmd_if_status4(void) +static void BattleAICmd_if_status4(void) { u8 var; u32 temp; @@ -541,7 +756,7 @@ void BattleAICmd_if_status4(void) gAIScriptPtr += 10; } -void BattleAICmd_if_not_status4(void) +static void BattleAICmd_if_not_status4(void) { u8 var; u32 temp; @@ -561,7 +776,7 @@ void BattleAICmd_if_not_status4(void) gAIScriptPtr += 10; } -void BattleAICmd_if_less_than(void) +static void BattleAICmd_if_less_than(void) { if (gAIThinkingSpace.funcResult < gAIScriptPtr[1]) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2); @@ -569,7 +784,7 @@ void BattleAICmd_if_less_than(void) gAIScriptPtr += 6; } -void BattleAICmd_if_more_than(void) +static void BattleAICmd_if_more_than(void) { if (gAIThinkingSpace.funcResult > gAIScriptPtr[1]) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2); @@ -577,7 +792,7 @@ void BattleAICmd_if_more_than(void) gAIScriptPtr += 6; } -void BattleAICmd_if_equal(void) +static void BattleAICmd_if_equal(void) { if (gAIThinkingSpace.funcResult == gAIScriptPtr[1]) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2); @@ -585,7 +800,7 @@ void BattleAICmd_if_equal(void) gAIScriptPtr += 6; } -void BattleAICmd_if_not_equal(void) +static void BattleAICmd_if_not_equal(void) { if (gAIThinkingSpace.funcResult != gAIScriptPtr[1]) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2); @@ -593,7 +808,7 @@ void BattleAICmd_if_not_equal(void) gAIScriptPtr += 6; } -void BattleAICmd_if_less_than_32(void) +static void BattleAICmd_if_less_than_32(void) { u8 *temp = AIScriptReadPtr(gAIScriptPtr + 1); @@ -603,7 +818,7 @@ void BattleAICmd_if_less_than_32(void) gAIScriptPtr += 9; } -void BattleAICmd_if_more_than_32(void) +static void BattleAICmd_if_more_than_32(void) { u8 *temp = AIScriptReadPtr(gAIScriptPtr + 1); @@ -613,7 +828,7 @@ void BattleAICmd_if_more_than_32(void) gAIScriptPtr += 9; } -void BattleAICmd_if_equal_32(void) +static void BattleAICmd_if_equal_32(void) { u8 *temp = AIScriptReadPtr(gAIScriptPtr + 1); @@ -623,7 +838,7 @@ void BattleAICmd_if_equal_32(void) gAIScriptPtr += 9; } -void BattleAICmd_if_not_equal_32(void) +static void BattleAICmd_if_not_equal_32(void) { u8 *temp = AIScriptReadPtr(gAIScriptPtr + 1); @@ -633,7 +848,7 @@ void BattleAICmd_if_not_equal_32(void) gAIScriptPtr += 9; } -void BattleAICmd_if_move(void) +static void BattleAICmd_if_move(void) { u16 move = AIScriptRead16(gAIScriptPtr + 1); @@ -643,7 +858,7 @@ void BattleAICmd_if_move(void) gAIScriptPtr += 7; } -void BattleAICmd_if_not_move(void) +static void BattleAICmd_if_not_move(void) { u16 move = AIScriptRead16(gAIScriptPtr + 1); @@ -653,7 +868,7 @@ void BattleAICmd_if_not_move(void) gAIScriptPtr += 7; } -void BattleAICmd_if_in_bytes(void) +static void BattleAICmd_if_in_bytes(void) { u8 *ptr = AIScriptReadPtr(gAIScriptPtr + 1); @@ -669,7 +884,7 @@ void BattleAICmd_if_in_bytes(void) gAIScriptPtr += 9; } -void BattleAICmd_if_not_in_bytes(void) +static void BattleAICmd_if_not_in_bytes(void) { u8 *ptr = AIScriptReadPtr(gAIScriptPtr + 1); @@ -685,7 +900,7 @@ void BattleAICmd_if_not_in_bytes(void) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 5); } -void BattleAICmd_if_in_words(void) +static void BattleAICmd_if_in_words(void) { u16 *ptr = (u16 *)AIScriptReadPtr(gAIScriptPtr + 1); @@ -701,7 +916,7 @@ void BattleAICmd_if_in_words(void) gAIScriptPtr += 9; } -void BattleAICmd_if_not_in_words(void) +static void BattleAICmd_if_not_in_words(void) { u16 *ptr = (u16 *)AIScriptReadPtr(gAIScriptPtr + 1); @@ -717,7 +932,7 @@ void BattleAICmd_if_not_in_words(void) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 5); } -void BattleAICmd_if_user_can_damage(void) +static void BattleAICmd_if_user_can_damage(void) { s32 i; @@ -733,7 +948,7 @@ void BattleAICmd_if_user_can_damage(void) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 1); } -void BattleAICmd_if_user_cant_damage(void) +static void BattleAICmd_if_user_cant_damage(void) { s32 i; @@ -749,13 +964,13 @@ void BattleAICmd_if_user_cant_damage(void) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 1); } -void BattleAICmd_unk_21(void) +static void BattleAICmd_unk_21(void) { gAIThinkingSpace.funcResult = gUnknown_030042E0[19]; gAIScriptPtr += 1; } -void BattleAICmd_get_type(void) +static void BattleAICmd_get_type(void) { u8 typeVar = gAIScriptPtr[1]; @@ -780,14 +995,78 @@ void BattleAICmd_get_type(void) gAIScriptPtr += 2; } -void BattleAICmd_unk_23(void) +static void BattleAICmd_unk_23(void) { gAIThinkingSpace.funcResult = gBattleMoves[gAIThinkingSpace.unk2].power; gAIScriptPtr += 1; } +#ifdef NONMATCHING +static void BattleAICmd_unk_24(void) +{ + int i, j; + s32 damage; + s32 damages[4]; + + for (i = 0; sDiscouragedPowerfulMoveEffects[i] != 0xFFFF; i++) + if (gBattleMoves[AI_THINKING_STRUCT->unk2].effect == sDiscouragedPowerfulMoveEffects[i]) + break; + + if (gBattleMoves[AI_THINKING_STRUCT->unk2].power > 1 + && sDiscouragedPowerfulMoveEffects[i] == 0xFFFF) + { + gUnknown_02024DEC = 0; + *((u8 *)&battle_2000000 + 0x1601C) = 0; + *((u8 *)&battle_2000000 + 0x1601F) = 1; + gBattleMoveFlags = 0; + gCritMultiplier = 1; + + for (i = 0; i < 4; i++) + { + for (j = 0; sDiscouragedPowerfulMoveEffects[j] != 0xFFFF; j++) + { + if (gBattleMoves[gBattleMons[gUnknown_02024C07].moves[i]].effect == sDiscouragedPowerfulMoveEffects[j]) + break; + } + + if (gBattleMons[gUnknown_02024C07].moves[i] + && sDiscouragedPowerfulMoveEffects[j] == 0xFFFF + && gBattleMoves[gBattleMons[gUnknown_02024C07].moves[i]].power > 1) + { + gUnknown_02024BE6 = gBattleMons[gUnknown_02024C07].moves[i]; + sub_801CAF8(gUnknown_02024C07, gUnknown_02024C08); + move_effectiveness_something(gUnknown_02024BE6, gUnknown_02024C07, gUnknown_02024C08); + damage = (gBattleMoveDamage * AI_THINKING_STRUCT->unk18[i]) / 100; + damages[i] = damage; + if (!damage) + damages[i] = 1; + } + else + { + damages[i] = 0; + } + } + + for (i = 0; i < 4; i++) + if (damages[i] > damages[AI_THINKING_STRUCT->moveConsidered]) + break; + + if (i == 4) + AI_THINKING_STRUCT->funcResult = 2; + else + AI_THINKING_STRUCT->funcResult = 1; + } + else + { + AI_THINKING_STRUCT->funcResult = 0; + gAIScriptPtr += 1; + } + + gAIScriptPtr += 1; +} +#else __attribute__((naked)) -void BattleAICmd_unk_24(void) +static void BattleAICmd_unk_24(void) { asm(".syntax unified\n\ push {r4-r7,lr}\n\ @@ -797,7 +1076,7 @@ void BattleAICmd_unk_24(void) push {r5-r7}\n\ sub sp, 0x14\n\ movs r3, 0\n\ - ldr r0, _08108328 @ =gUnknown_083F62BC\n\ + ldr r0, _08108328 @ =sDiscouragedPowerfulMoveEffects\n\ ldrh r1, [r0]\n\ ldr r4, _0810832C @ =0x0000ffff\n\ ldr r6, _08108330 @ =gBattleMoves\n\ @@ -810,7 +1089,7 @@ void BattleAICmd_unk_24(void) lsls r0, 2\n\ adds r0, r6\n\ ldrb r2, [r0]\n\ - ldr r1, _08108328 @ =gUnknown_083F62BC\n\ + ldr r1, _08108328 @ =sDiscouragedPowerfulMoveEffects\n\ _0810821E:\n\ ldrh r0, [r1]\n\ cmp r2, r0\n\ @@ -832,7 +1111,7 @@ _0810822E:\n\ b _081083B2\n\ _08108240:\n\ lsls r0, r3, 1\n\ - ldr r1, _08108328 @ =gUnknown_083F62BC\n\ + ldr r1, _08108328 @ =sDiscouragedPowerfulMoveEffects\n\ adds r0, r1\n\ ldrh r3, [r0]\n\ ldr r0, _0810832C @ =0x0000ffff\n\ @@ -850,13 +1129,13 @@ _08108250:\n\ adds r0, r5, r2\n\ movs r2, 0x1\n\ strb r2, [r0]\n\ - ldr r0, _08108340 @ =gUnknown_02024C68\n\ + ldr r0, _08108340 @ =gBattleMoveFlags\n\ strb r1, [r0]\n\ ldr r0, _08108344 @ =gCritMultiplier\n\ strb r2, [r0]\n\ movs r6, 0\n\ mov r9, r3\n\ - ldr r0, _08108328 @ =gUnknown_083F62BC\n\ + ldr r0, _08108328 @ =sDiscouragedPowerfulMoveEffects\n\ ldrh r0, [r0]\n\ str r0, [sp, 0x10]\n\ _08108276:\n\ @@ -885,7 +1164,7 @@ _08108276:\n\ lsls r0, 2\n\ adds r0, r2\n\ ldrb r2, [r0]\n\ - ldr r1, _08108328 @ =gUnknown_083F62BC\n\ + ldr r1, _08108328 @ =sDiscouragedPowerfulMoveEffects\n\ _081082AA:\n\ ldrh r0, [r1]\n\ cmp r2, r0\n\ @@ -907,7 +1186,7 @@ _081082BA:\n\ cmp r0, 0\n\ beq _0810835C\n\ lsls r0, r3, 1\n\ - ldr r2, _08108328 @ =gUnknown_083F62BC\n\ + ldr r2, _08108328 @ =sDiscouragedPowerfulMoveEffects\n\ adds r0, r2\n\ ldrh r0, [r0]\n\ cmp r0, r9\n\ @@ -933,7 +1212,7 @@ _081082BA:\n\ bl move_effectiveness_something\n\ mov r4, sp\n\ add r4, r8\n\ - ldr r2, _08108358 @ =gUnknown_02024BEC\n\ + ldr r2, _08108358 @ =gBattleMoveDamage\n\ ldr r0, _08108334 @ =0x02016800\n\ adds r0, 0x18\n\ adds r0, r6, r0\n\ @@ -949,19 +1228,19 @@ _081082BA:\n\ str r0, [r4]\n\ b _08108364\n\ .align 2, 0\n\ -_08108328: .4byte gUnknown_083F62BC\n\ +_08108328: .4byte sDiscouragedPowerfulMoveEffects\n\ _0810832C: .4byte 0x0000ffff\n\ _08108330: .4byte gBattleMoves\n\ _08108334: .4byte 0x02016800\n\ _08108338: .4byte gUnknown_02024DEC\n\ _0810833C: .4byte 0xfffff81c\n\ -_08108340: .4byte gUnknown_02024C68\n\ +_08108340: .4byte gBattleMoveFlags\n\ _08108344: .4byte gCritMultiplier\n\ _08108348: .4byte gBattleMons\n\ _0810834C: .4byte gUnknown_02024C07\n\ _08108350: .4byte gUnknown_02024BE6\n\ _08108354: .4byte gUnknown_02024C08\n\ -_08108358: .4byte gUnknown_02024BEC\n\ +_08108358: .4byte gBattleMoveDamage\n\ _0810835C:\n\ mov r1, sp\n\ add r1, r8\n\ @@ -1029,8 +1308,9 @@ _081083B8:\n\ _081083D0: .4byte gAIScriptPtr\n\ .syntax divided\n"); } +#endif // NONMATCHING -void BattleAICmd_get_move(void) +static void BattleAICmd_get_move(void) { if (gAIScriptPtr[1] == USER) gAIThinkingSpace.funcResult = gUnknown_02024C34[gUnknown_02024C07]; @@ -1040,7 +1320,7 @@ void BattleAICmd_get_move(void) gAIScriptPtr += 2; } -void BattleAICmd_if_type(void) +static void BattleAICmd_if_type(void) { if ( gAIScriptPtr[1] == gAIThinkingSpace.funcResult ) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2); @@ -1048,7 +1328,7 @@ void BattleAICmd_if_type(void) gAIScriptPtr += 6; } -void BattleAICmd_unk_27(void) // if_not_type +static void BattleAICmd_unk_27(void) // if_not_type { if ( gAIScriptPtr[1] != gAIThinkingSpace.funcResult ) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2); @@ -1056,7 +1336,7 @@ void BattleAICmd_unk_27(void) // if_not_type gAIScriptPtr += 6; } -void BattleAICmd_if_would_go_first(void) +static void BattleAICmd_if_would_go_first(void) { if ( b_first_side(gUnknown_02024C07, gUnknown_02024C08, 1) == gAIScriptPtr[1] ) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2); @@ -1064,7 +1344,7 @@ void BattleAICmd_if_would_go_first(void) gAIScriptPtr += 6; } -void BattleAICmd_if_would_not_go_first(void) +static void BattleAICmd_if_would_not_go_first(void) { if ( b_first_side(gUnknown_02024C07, gUnknown_02024C08, 1) != gAIScriptPtr[1] ) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2); @@ -1072,13 +1352,13 @@ void BattleAICmd_if_would_not_go_first(void) gAIScriptPtr += 6; } -void BattleAICmd_unk_2A(void) +static void BattleAICmd_unk_2A(void) {} -void BattleAICmd_unk_2B(void) +static void BattleAICmd_unk_2B(void) {} -void BattleAICmd_count_alive_pokemon(void) +static void BattleAICmd_count_alive_pokemon(void) { u8 index; struct Pokemon *party; @@ -1126,19 +1406,19 @@ void BattleAICmd_count_alive_pokemon(void) gAIScriptPtr += 2; } -void BattleAICmd_unk_2D(void) +static void BattleAICmd_unk_2D(void) { gAIThinkingSpace.funcResult = gAIThinkingSpace.unk2; gAIScriptPtr += 1; } -void BattleAICmd_unk_2E(void) +static void BattleAICmd_unk_2E(void) { gAIThinkingSpace.funcResult = gBattleMoves[gAIThinkingSpace.unk2].effect; gAIScriptPtr += 1; } -void BattleAICmd_get_ability(void) +static void BattleAICmd_get_ability(void) { u8 var; @@ -1207,7 +1487,7 @@ void BattleAICmd_get_ability(void) } } -void BattleAICmd_unk_30(void) +static void BattleAICmd_unk_30(void) { s32 i; struct AI_ThinkingStruct *ai; @@ -1216,14 +1496,14 @@ void BattleAICmd_unk_30(void) gUnknown_02024DEC = 0; battle_2000000.unk.unk1 = 0; battle_2000000.unk.unk4 = 1; - gUnknown_02024C68 = 0; + gBattleMoveFlags = 0; gCritMultiplier = 1; ai = &battle_2000000.ai; ai->funcResult = 0; for(i = 0; i < 4; i++) { - gUnknown_02024BEC = 40; + gBattleMoveDamage = 40; gUnknown_02024BE6 = gBattleMons[gUnknown_02024C07].moves[i]; if (gUnknown_02024BE6) @@ -1231,27 +1511,27 @@ void BattleAICmd_unk_30(void) move_effectiveness_something(gUnknown_02024BE6, gUnknown_02024C07, gUnknown_02024C08); // reduce by 1/3. - if (gUnknown_02024BEC == 120) - gUnknown_02024BEC = 80; - if(gUnknown_02024BEC == 240) - gUnknown_02024BEC = 160; - if(gUnknown_02024BEC == 30) - gUnknown_02024BEC = 20; - if(gUnknown_02024BEC == 15) - gUnknown_02024BEC = 10; - - if(gUnknown_02024C68 & 8) - gUnknown_02024BEC = 0; + if (gBattleMoveDamage == 120) + gBattleMoveDamage = 80; + if(gBattleMoveDamage == 240) + gBattleMoveDamage = 160; + if(gBattleMoveDamage == 30) + gBattleMoveDamage = 20; + if(gBattleMoveDamage == 15) + gBattleMoveDamage = 10; + + if(gBattleMoveFlags & 8) + gBattleMoveDamage = 0; ai2 = &battle_2000000.ai; - if (ai2->funcResult < gUnknown_02024BEC) - ai2->funcResult = gUnknown_02024BEC; + if (ai2->funcResult < gBattleMoveDamage) + ai2->funcResult = gBattleMoveDamage; } } gAIScriptPtr += 1; } -void BattleAICmd_if_damage_bonus(void) +static void BattleAICmd_if_damage_bonus(void) { struct AI_ThinkingStruct *ai; u8 damageVar; @@ -1259,41 +1539,41 @@ void BattleAICmd_if_damage_bonus(void) gUnknown_02024DEC = 0; battle_2000000.unk.unk1 = 0; battle_2000000.unk.unk4 = 1; - gUnknown_02024C68 = 0; + gBattleMoveFlags = 0; gCritMultiplier = 1; - gUnknown_02024BEC = 40; + gBattleMoveDamage = 40; gUnknown_02024BE6 = (ai = &battle_2000000.ai)->unk2; move_effectiveness_something(gUnknown_02024BE6, gUnknown_02024C07, gUnknown_02024C08); - if (gUnknown_02024BEC == 120) - gUnknown_02024BEC = 80; - if(gUnknown_02024BEC == 240) - gUnknown_02024BEC = 160; - if(gUnknown_02024BEC == 30) - gUnknown_02024BEC = 20; - if(gUnknown_02024BEC == 15) - gUnknown_02024BEC = 10; + if (gBattleMoveDamage == 120) + gBattleMoveDamage = 80; + if(gBattleMoveDamage == 240) + gBattleMoveDamage = 160; + if(gBattleMoveDamage == 30) + gBattleMoveDamage = 20; + if(gBattleMoveDamage == 15) + gBattleMoveDamage = 10; - if(gUnknown_02024C68 & 8) - gUnknown_02024BEC = 0; + if(gBattleMoveFlags & 8) + gBattleMoveDamage = 0; // i have to store 2024BEC in a local variable before the comparison or else it will not match. - damageVar = gUnknown_02024BEC; + damageVar = gBattleMoveDamage; if(damageVar == gAIScriptPtr[1]) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2); else gAIScriptPtr += 6; } -void BattleAICmd_unk_32(void) +static void BattleAICmd_unk_32(void) {} -void BattleAICmd_unk_33(void) +static void BattleAICmd_unk_33(void) {} -void BattleAICmd_if_status_in_party(void) +static void BattleAICmd_if_status_in_party(void) { struct Pokemon *party; int i; @@ -1330,7 +1610,7 @@ void BattleAICmd_if_status_in_party(void) gAIScriptPtr += 10; } -void BattleAICmd_if_status_not_in_party(void) +static void BattleAICmd_if_status_not_in_party(void) { struct Pokemon *party; int i; @@ -1365,7 +1645,7 @@ void BattleAICmd_if_status_not_in_party(void) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 6); } -void BattleAICmd_unk_36(void) +static void BattleAICmd_unk_36(void) { if(gBattleWeather & 7) gAIThinkingSpace.funcResult = 1; @@ -1379,7 +1659,7 @@ void BattleAICmd_unk_36(void) gAIScriptPtr += 1; } -void BattleAICmd_if_effect(void) +static void BattleAICmd_if_effect(void) { if(gBattleMoves[gAIThinkingSpace.unk2].effect == gAIScriptPtr[1]) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2); @@ -1387,7 +1667,7 @@ void BattleAICmd_if_effect(void) gAIScriptPtr += 6; } -void BattleAICmd_if_not_effect(void) +static void BattleAICmd_if_not_effect(void) { if(gBattleMoves[gAIThinkingSpace.unk2].effect != gAIScriptPtr[1]) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2); @@ -1395,7 +1675,7 @@ void BattleAICmd_if_not_effect(void) gAIScriptPtr += 6; } -void BattleAICmd_if_stat_level_less_than(void) +static void BattleAICmd_if_stat_level_less_than(void) { u32 party; @@ -1410,7 +1690,7 @@ void BattleAICmd_if_stat_level_less_than(void) gAIScriptPtr += 8; } -void BattleAICmd_if_stat_level_more_than(void) +static void BattleAICmd_if_stat_level_more_than(void) { u32 party; @@ -1425,7 +1705,7 @@ void BattleAICmd_if_stat_level_more_than(void) gAIScriptPtr += 8; } -void BattleAICmd_if_stat_level_equal(void) +static void BattleAICmd_if_stat_level_equal(void) { u32 party; @@ -1440,7 +1720,7 @@ void BattleAICmd_if_stat_level_equal(void) gAIScriptPtr += 8; } -void BattleAICmd_if_stat_level_not_equal(void) +static void BattleAICmd_if_stat_level_not_equal(void) { u32 party; @@ -1455,7 +1735,7 @@ void BattleAICmd_if_stat_level_not_equal(void) gAIScriptPtr += 8; } -void BattleAICmd_if_can_faint(void) +static void BattleAICmd_if_can_faint(void) { if(gBattleMoves[gAIThinkingSpace.unk2].power < 2) { @@ -1465,25 +1745,25 @@ void BattleAICmd_if_can_faint(void) gUnknown_02024DEC = 0; ((struct BattleStruct *)((u8 *)&gAIThinkingSpace - 0x16800))->unk.unk1 = 0; ((struct BattleStruct *)((u8 *)&gAIThinkingSpace - 0x16800))->unk.unk4 = 1; - gUnknown_02024C68 = 0; + gBattleMoveFlags = 0; gCritMultiplier = 1; gUnknown_02024BE6 = gAIThinkingSpace.unk2; sub_801CAF8(gUnknown_02024C07, gUnknown_02024C08); move_effectiveness_something(gUnknown_02024BE6, gUnknown_02024C07, gUnknown_02024C08); - gUnknown_02024BEC = gUnknown_02024BEC * gAIThinkingSpace.unk18[gAIThinkingSpace.moveConsidered] / 100; + gBattleMoveDamage = gBattleMoveDamage * gAIThinkingSpace.unk18[gAIThinkingSpace.moveConsidered] / 100; // moves always do at least 1 damage. - if(gUnknown_02024BEC == 0) - gUnknown_02024BEC = 1; + if(gBattleMoveDamage == 0) + gBattleMoveDamage = 1; - if(gBattleMons[gUnknown_02024C08].hp <= gUnknown_02024BEC) + if(gBattleMons[gUnknown_02024C08].hp <= gBattleMoveDamage) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 1); else gAIScriptPtr += 5; } -void BattleAICmd_if_cant_faint(void) +static void BattleAICmd_if_cant_faint(void) { if(gBattleMoves[gAIThinkingSpace.unk2].power < 2) { @@ -1494,23 +1774,23 @@ void BattleAICmd_if_cant_faint(void) gUnknown_02024DEC = 0; ((struct BattleStruct *)((u8 *)&gAIThinkingSpace - 0x16800))->unk.unk1 = 0; ((struct BattleStruct *)((u8 *)&gAIThinkingSpace - 0x16800))->unk.unk4 = 1; - gUnknown_02024C68 = 0; + gBattleMoveFlags = 0; gCritMultiplier = 1; gUnknown_02024BE6 = gAIThinkingSpace.unk2; sub_801CAF8(gUnknown_02024C07, gUnknown_02024C08); move_effectiveness_something(gUnknown_02024BE6, gUnknown_02024C07, gUnknown_02024C08); - gUnknown_02024BEC = gUnknown_02024BEC * gAIThinkingSpace.unk18[gAIThinkingSpace.moveConsidered] / 100; + gBattleMoveDamage = gBattleMoveDamage * gAIThinkingSpace.unk18[gAIThinkingSpace.moveConsidered] / 100; // this macro is missing the damage 0 = 1 assumption. - if(gBattleMons[gUnknown_02024C08].hp > gUnknown_02024BEC) + if(gBattleMons[gUnknown_02024C08].hp > gBattleMoveDamage) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 1); else gAIScriptPtr += 5; } -void BattleAICmd_unk_3F(void) +static void BattleAICmd_unk_3F(void) { int i; u16 *temp_ptr = (u16 *)(gAIScriptPtr + 2); @@ -1554,7 +1834,7 @@ void BattleAICmd_unk_3F(void) } } -void BattleAICmd_unk_40(void) +static void BattleAICmd_unk_40(void) { int i; u16 *temp_ptr = (u16 *)(gAIScriptPtr + 2); @@ -1598,7 +1878,7 @@ void BattleAICmd_unk_40(void) } } -void BattleAICmd_if_move_effect(void) +static void BattleAICmd_if_move_effect(void) { int i; @@ -1627,7 +1907,7 @@ void BattleAICmd_if_move_effect(void) } } -void BattleAICmd_if_not_move_effect(void) +static void BattleAICmd_if_not_move_effect(void) { int i; @@ -1656,7 +1936,7 @@ void BattleAICmd_if_not_move_effect(void) } } -void BattleAICmd_if_last_move_did_damage(void) +static void BattleAICmd_if_last_move_did_damage(void) { u8 var; @@ -1688,7 +1968,7 @@ void BattleAICmd_if_last_move_did_damage(void) gAIScriptPtr += 7; } -void BattleAICmd_if_encored(void) +static void BattleAICmd_if_encored(void) { switch(gAIScriptPtr[1]) { @@ -1714,12 +1994,12 @@ void BattleAICmd_if_encored(void) } } -void BattleAICmd_unk_45(void) +static void BattleAICmd_unk_45(void) { gAIThinkingSpace.unk10 |= 0xB; } -void BattleAICmd_if_random_2(void) +static void BattleAICmd_if_random_2(void) { u8 var = battle_2000000.unk88 * 5; @@ -1729,12 +2009,12 @@ void BattleAICmd_if_random_2(void) gAIScriptPtr += 5; } -void BattleAICmd_unk_47(void) +static void BattleAICmd_unk_47(void) { gAIThinkingSpace.unk10 |= 0xD; } -void BattleAICmd_get_hold_effect(void) +static void BattleAICmd_get_hold_effect(void) { u8 var; u16 status; @@ -1758,7 +2038,7 @@ void BattleAICmd_get_hold_effect(void) gAIScriptPtr += 2; } -void BattleAICmd_get_gender(void) +static void BattleAICmd_get_gender(void) { u8 var; @@ -1772,7 +2052,7 @@ void BattleAICmd_get_gender(void) gAIScriptPtr += 2; } -void BattleAICmd_is_first_turn(void) +static void BattleAICmd_is_first_turn(void) { u8 var; @@ -1786,7 +2066,7 @@ void BattleAICmd_is_first_turn(void) gAIScriptPtr += 2; } -void BattleAICmd_get_stockpile_count(void) +static void BattleAICmd_get_stockpile_count(void) { u8 var; @@ -1800,14 +2080,14 @@ void BattleAICmd_get_stockpile_count(void) gAIScriptPtr += 2; } -void BattleAICmd_unk_4C(void) +static void BattleAICmd_unk_4C(void) { gAIThinkingSpace.funcResult = gBattleTypeFlags & 1; gAIScriptPtr += 1; } -void BattleAICmd_get_item(void) +static void BattleAICmd_get_item(void) { u8 var; @@ -1822,28 +2102,28 @@ void BattleAICmd_get_item(void) gAIScriptPtr += 2; } -void BattleAICmd_unk_4E(void) +static void BattleAICmd_unk_4E(void) { gAIThinkingSpace.funcResult = gBattleMoves[gAIThinkingSpace.funcResult].type; gAIScriptPtr += 1; } -void BattleAICmd_unk_4F(void) +static void BattleAICmd_unk_4F(void) { gAIThinkingSpace.funcResult = gBattleMoves[gAIThinkingSpace.funcResult].power; gAIScriptPtr += 1; } -void BattleAICmd_unk_50(void) +static void BattleAICmd_unk_50(void) { gAIThinkingSpace.funcResult = gBattleMoves[gAIThinkingSpace.funcResult].effect; gAIScriptPtr += 1; } -void BattleAICmd_get_protect_count(void) +static void BattleAICmd_get_protect_count(void) { u8 var; @@ -1857,36 +2137,36 @@ void BattleAICmd_get_protect_count(void) gAIScriptPtr += 2; } -void BattleAICmd_unk_52(void) {} +static void BattleAICmd_unk_52(void) {} -void BattleAICmd_unk_53(void) {} +static void BattleAICmd_unk_53(void) {} -void BattleAICmd_unk_54(void) {} +static void BattleAICmd_unk_54(void) {} -void BattleAICmd_unk_55(void) {} +static void BattleAICmd_unk_55(void) {} -void BattleAICmd_unk_56(void) {} +static void BattleAICmd_unk_56(void) {} -void BattleAICmd_unk_57(void) {} +static void BattleAICmd_unk_57(void) {} -void BattleAICmd_call(void) +static void BattleAICmd_call(void) { sub_81098C4(gAIScriptPtr + 5); gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 1); } -void BattleAICmd_jump(void) +static void BattleAICmd_jump(void) { gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 1); } -void BattleAICmd_unk_5A(void) +static void BattleAICmd_unk_5A(void) { if(sub_8109908() == 0) gAIThinkingSpace.unk10 |= 1; } -void BattleAICmd_if_level_cond(void) +static void BattleAICmd_if_level_cond(void) { switch(gAIScriptPtr[1]) { @@ -1917,7 +2197,7 @@ void BattleAICmd_if_level_cond(void) } } -void BattleAICmd_if_taunted(void) +static void BattleAICmd_if_taunted(void) { if(gUnknown_02024CA8[gUnknown_02024C08].taunt) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 1); @@ -1925,7 +2205,7 @@ void BattleAICmd_if_taunted(void) gAIScriptPtr += 5; } -void BattleAICmd_if_not_taunted(void) +static void BattleAICmd_if_not_taunted(void) { if(!(gUnknown_02024CA8[gUnknown_02024C08].taunt)) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 1); diff --git a/src/braille_puzzles.c b/src/braille_puzzles.c new file mode 100644 index 000000000..1493f1793 --- /dev/null +++ b/src/braille_puzzles.c @@ -0,0 +1,262 @@ +#include "global.h" +#include "event_data.h" +#include "flags.h" +#include "asm.h" +#include "field_camera.h" +#include "field_effect.h" +#include "map_obj_lock.h" +#include "sound.h" +#include "script.h" +#include "songs.h" +#include "species.h" +#include "task.h" +#include "menu.h" + +extern u8 gPlayerPartyCount; +extern u8 gUnknown_03005CE0; + +extern u32 gUnknown_0202FF84[]; + +extern u8 gUnknown_0815EF19[]; + +void UseFlyAncientTomb_Callback(void); +void UseFlyAncientTomb_Finish(void); +void Task_BrailleWait(u8 taskId); +bool32 BrailleWait_CheckButtonPress(void); +void SealedChamberShakingEffect(u8 taskId); + +bool8 ShouldDoBrailleDigEffect(void) +{ + if(!FlagGet(SYS_BRAILLE_DIG) && (gSaveBlock1.location.mapGroup == 0x18 && gSaveBlock1.location.mapNum == 0x47)) + { + if(gSaveBlock1.pos.x == 10 && gSaveBlock1.pos.y == 3) + return TRUE; + else if(gSaveBlock1.pos.x == 9 && gSaveBlock1.pos.y == 3) + return TRUE; + else if(gSaveBlock1.pos.x == 11 && gSaveBlock1.pos.y == 3) + return TRUE; + } + + return FALSE; +} + +void DoBrailleDigEffect(void) +{ + MapGridSetMetatileIdAt(16, 8, 554); + MapGridSetMetatileIdAt(17, 8, 555); + MapGridSetMetatileIdAt(18, 8, 556); + MapGridSetMetatileIdAt(16, 9, 3634); + MapGridSetMetatileIdAt(17, 9, 563); + MapGridSetMetatileIdAt(18, 9, 3636); + DrawWholeMapView(); + PlaySE(SE_BAN); + FlagSet(SYS_BRAILLE_DIG); + ScriptContext2_Disable(); +} + +bool8 CheckRelicanthWailord(void) +{ + if(GetMonData(&gPlayerParty, MON_DATA_SPECIES2, 0) == SPECIES_RELICANTH) + { + CalculatePlayerPartyCount(); + + if(GetMonData(&gPlayerParty[gPlayerPartyCount - 1], MON_DATA_SPECIES2, 0) == SPECIES_WAILORD) + return TRUE; + } + return FALSE; +} + +bool8 ShouldDoBrailleStrengthEffect(void) +{ + if(!FlagGet(SYS_BRAILLE_STRENGTH) && (gSaveBlock1.location.mapGroup == 0x18 && gSaveBlock1.location.mapNum == 0x6)) + { + if(gSaveBlock1.pos.x == 10 && gSaveBlock1.pos.y == 23) + return TRUE; + else if(gSaveBlock1.pos.x == 9 && gSaveBlock1.pos.y == 23) + return TRUE; + else if(gSaveBlock1.pos.x == 11 && gSaveBlock1.pos.y == 23) + return TRUE; + } + + return FALSE; +} + +void DoBrailleStrengthEffect(void) +{ + FieldEffectActiveListRemove(0x28); + MapGridSetMetatileIdAt(14, 26, 554); + MapGridSetMetatileIdAt(15, 26, 555); + MapGridSetMetatileIdAt(16, 26, 556); + MapGridSetMetatileIdAt(14, 27, 3634); + MapGridSetMetatileIdAt(15, 27, 563); + MapGridSetMetatileIdAt(16, 27, 3636); + DrawWholeMapView(); + PlaySE(SE_BAN); + FlagSet(SYS_BRAILLE_STRENGTH); + ScriptContext2_Disable(); +} + +bool8 ShouldDoBrailleFlyEffect(void) +{ + if(!FlagGet(SYS_BRAILLE_FLY) && (gSaveBlock1.location.mapGroup == 0x18 && gSaveBlock1.location.mapNum == 0x44)) + { + if(gSaveBlock1.pos.x == 8 && gSaveBlock1.pos.y == 25) + return TRUE; + } + + return FALSE; +} + +void DoBrailleFlyEffect(void) +{ + gUnknown_0202FF84[0] = gUnknown_03005CE0; + FieldEffectStart(0x3C); +} + +bool8 FldEff_UseFlyAncientTomb(void) +{ + u8 taskId = oei_task_add(); + + gTasks[taskId].data[8] = (u32)UseFlyAncientTomb_Callback >> 16; + gTasks[taskId].data[9] = (u32)UseFlyAncientTomb_Callback; + return FALSE; +} + +void UseFlyAncientTomb_Callback(void) +{ + FieldEffectActiveListRemove(0x3C); + UseFlyAncientTomb_Finish(); +} + +void UseFlyAncientTomb_Finish(void) +{ + MapGridSetMetatileIdAt(14, 26, 554); + MapGridSetMetatileIdAt(15, 26, 555); + MapGridSetMetatileIdAt(16, 26, 556); + MapGridSetMetatileIdAt(14, 27, 3634); + MapGridSetMetatileIdAt(15, 27, 563); + MapGridSetMetatileIdAt(16, 27, 3636); + DrawWholeMapView(); + PlaySE(SE_BAN); + FlagSet(SYS_BRAILLE_FLY); + ScriptContext2_Disable(); +} + +void DoBrailleWait(void) +{ + if(!FlagGet(SYS_BRAILLE_WAIT)) + CreateTask(Task_BrailleWait, 0x50); +} + +void Task_BrailleWait(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + + switch(data[0]) + { + case 0: + data[1] = 7200; + data[0] = 1; + break; + case 1: + if(BrailleWait_CheckButtonPress() != FALSE) + { + MenuZeroFillScreen(); + PlaySE(5); + data[0] = 2; + } + else + { + data[1] = data[1] - 1; + if(data[1] == 0) + { + MenuZeroFillScreen(); + data[0] = 3; + data[1] = 30; + } + } + break; + case 2: + if(BrailleWait_CheckButtonPress() == FALSE) + { + data[1] = data[1] - 1; + if(data[1] == 0) + data[0] = 4; + break; + } + sub_8064E2C(); + DestroyTask(taskId); + ScriptContext2_Disable(); + break; + case 3: + data[1] = data[1] - 1; + if(data[1] == 0) + data[0] = 4; + break; + case 4: + sub_8064E2C(); + ScriptContext1_SetupScript(gUnknown_0815EF19); + DestroyTask(taskId); + break; + } +} + +bool32 BrailleWait_CheckButtonPress(void) +{ + u16 var = 0xFF; + + if(gSaveBlock2.optionsButtonMode == 1) + var |= 0x300; + if(gSaveBlock2.optionsButtonMode == 2) + var |= 0x200; + + if((var & gMain.newKeys) != FALSE) + return TRUE; + else + return FALSE; +} + +void DoSealedChamberShakingEffect1(void) +{ + u8 taskId = CreateTask(SealedChamberShakingEffect, 0x9); + + gTasks[taskId].data[1] = 0; + gTasks[taskId].data[2] = 0; + gTasks[taskId].data[4] = 2; + gTasks[taskId].data[5] = 5; + gTasks[taskId].data[6] = 50; + SetCameraPanningCallback(0); +} + +void DoSealedChamberShakingEffect2(void) +{ + u8 taskId = CreateTask(SealedChamberShakingEffect, 0x9); + + gTasks[taskId].data[1] = 0; + gTasks[taskId].data[2] = 0; + gTasks[taskId].data[4] = 3; + gTasks[taskId].data[5] = 5; + gTasks[taskId].data[6] = 2; + SetCameraPanningCallback(0); +} + +void SealedChamberShakingEffect(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + task->data[1]++; + + if(!(task->data[1] % task->data[5])) + { + task->data[1] = 0; + task->data[2]++; + task->data[4] = -task->data[4]; + SetCameraPanning(0, task->data[4]); + if(task->data[2] == task->data[6]) + { + DestroyTask(taskId); + EnableBothScriptContexts(); + InstallCameraPanAheadCallback(); + } + } +} diff --git a/src/field_control_avatar.c b/src/field_control_avatar.c index 4b75c7a32..c68976cf9 100644 --- a/src/field_control_avatar.c +++ b/src/field_control_avatar.c @@ -112,33 +112,21 @@ extern void sub_8080F58(void); extern void sub_80BC038(); extern void DoCoordEventWeather(u8); -__attribute__((naked)) void sub_8067EEC(struct UnkInputStruct *s) { - asm(".syntax unified\n\ - push {r4,r5,lr}\n\ - movs r1, 0x2\n\ - negs r1, r1\n\ - movs r3, 0x3\n\ - negs r3, r3\n\ - movs r4, 0x5\n\ - negs r4, r4\n\ - movs r5, 0x9\n\ - negs r5, r5\n\ - movs r2, 0\n\ - strb r2, [r0]\n\ - ldrb r2, [r0, 0x1]\n\ - ands r1, r2\n\ - ands r1, r3\n\ - ands r1, r4\n\ - ands r1, r5\n\ - strb r1, [r0, 0x1]\n\ - movs r1, 0\n\ - strb r1, [r0, 0x2]\n\ - pop {r4,r5}\n\ - pop {r0}\n\ - bx r0\n\ - .syntax divided\n"); + s->input_field_0_0 = 0; + s->input_field_0_1 = 0; + s->input_field_0_2 = 0; + s->input_field_0_3 = 0; + s->input_field_0_4 = 0; + s->input_field_0_5 = 0; + s->input_field_0_6 = 0; + s->input_field_0_7 = 0; + s->input_field_1_0 = 0; + s->input_field_1_1 = 0; + s->input_field_1_2 = 0; + s->input_field_1_3 = 0; + s->input_field_2 = 0; } void process_overworld_input(struct UnkInputStruct *pStruct, u16 keys, u16 heldKeys) @@ -146,7 +134,7 @@ void process_overworld_input(struct UnkInputStruct *pStruct, u16 keys, u16 heldK u8 r6 = gPlayerAvatar.running1; u8 r9 = gPlayerAvatar.running2; bool8 r7 = MetatileBehavior_IsMoveTile(cur_mapdata_block_role_at_player_pos(r9)); - + if ((r6 == 2 && r7 == FALSE) || r6 == 0) { if (sub_80E6034() != 4) @@ -242,7 +230,7 @@ static void player_get_pos_to_and_height(struct MapPosition *position) static void player_get_next_pos_and_height(struct MapPosition *position) { s16 x, y; - + GetXYCoordsOneStepInFrontOfPlayer(&position->x, &position->y); PlayerGetDestCoords(&x, &y); if (MapGridGetZCoordAt(x, y) != 0) @@ -254,7 +242,7 @@ static void player_get_next_pos_and_height(struct MapPosition *position) static u16 cur_mapdata_block_role_at_player_pos(int unused) { s16 x, y; - + PlayerGetDestCoords(&x, &y); return MapGridGetMetatileBehaviorAt(x, y); } @@ -262,17 +250,17 @@ static u16 cur_mapdata_block_role_at_player_pos(int unused) static bool8 sub_80681F0(struct MapPosition *position, u16 b, u8 c) { u8 *script = TryGetScriptOnPressingA(position, b, c); - + if (script == NULL) return FALSE; - + if (script != gUnknown_0815281E && script != gUnknown_08152C39 && script != gUnknown_0815F36C && script != gUnknown_0815F43A && script != gUnknown_081A0009) PlaySE(5); - + ScriptContext1_SetupScript(script); return TRUE; } @@ -280,7 +268,7 @@ static bool8 sub_80681F0(struct MapPosition *position, u16 b, u8 c) static u8 *TryGetScriptOnPressingA(struct MapPosition *position, u8 b, u8 c) { u8 *script; - + script = sub_8068364(position, b, c); if (script != NULL) return script; @@ -293,7 +281,7 @@ static u8 *TryGetScriptOnPressingA(struct MapPosition *position, u8 b, u8 c) script = TryGetFieldMoveScript(position, b, c); if (script != NULL) return script; - + return NULL; } @@ -301,7 +289,7 @@ u8 *sub_80682A8(struct MapPosition *position, u8 unused, u8 c) { u8 r3; s32 i; - + if (!MetatileBehavior_IsCounter(MapGridGetMetatileBehaviorAt(position->x, position->y))) r3 = GetFieldObjectIdByXYZ(position->x, position->y, position->height); else @@ -323,7 +311,7 @@ static u8 *sub_8068364(struct MapPosition *position, u8 b, u8 c) { u8 r3; u8 *script; - + r3 = GetFieldObjectIdByXYZ(position->x, position->y, position->height); if (r3 == 16 || gMapObjects[r3].localId == 0xFF) { @@ -345,7 +333,7 @@ static u8 *sub_8068364(struct MapPosition *position, u8 b, u8 c) static u8 *TryGetInvisibleMapObjectScript(struct MapPosition *position, u8 unused, u8 c) { struct BgEvent *bgEvent = FindInvisibleMapObjectByPosition(&gMapHeader, position->x - 7, position->y - 7, position->height); - + if (bgEvent == NULL) return NULL; if (bgEvent->script == NULL) @@ -394,7 +382,7 @@ static u8 *TryGetInvisibleMapObjectScript(struct MapPosition *position, u8 unuse static u8 *sub_8068500(struct MapPosition *position, u8 b, u8 c) { s8 height; - + if (MetatileBehavior_IsPlayerFacingTVScreen(b, c) == TRUE) return Event_TV; if (MetatileBehavior_IsPC(b) == TRUE) @@ -474,69 +462,25 @@ static bool32 sub_80687A4(void) return FALSE; } -#ifdef NONMATCHING static bool8 sub_80687E4(struct MapPosition *position, u16 b, u16 unused) { - if (mapheader_trigger_activate_at__run_now(position) != TRUE - && sub_8068A64(position, b) != TRUE && sub_8068870(b) != TRUE - && sub_8068894() != TRUE && UpdateRepelCounter() != TRUE) - return FALSE; - return TRUE; + if (mapheader_trigger_activate_at__run_now(position) == TRUE) + return TRUE; + if (sub_8068A64(position, b) == TRUE) + return TRUE; + if (sub_8068870(b) == TRUE) + return TRUE; + if (sub_8068894() == TRUE) + return TRUE; + if (UpdateRepelCounter() == TRUE) + return TRUE; + return FALSE; } -#else -__attribute__((naked)) -static bool8 sub_80687E4(struct MapPosition *position, u16 b, u16 unused) -{ - asm(".syntax unified\n\ - push {r4-r6,lr}\n\ - adds r5, r0, 0\n\ - lsls r1, 16\n\ - lsrs r4, r1, 16\n\ - adds r6, r4, 0\n\ - bl mapheader_trigger_activate_at__run_now\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - cmp r0, 0x1\n\ - beq _08068834\n\ - adds r0, r5, 0\n\ - adds r1, r4, 0\n\ - bl sub_8068A64\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - cmp r0, 0x1\n\ - beq _08068834\n\ - adds r0, r6, 0\n\ - bl sub_8068870\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - cmp r0, 0x1\n\ - beq _08068834\n\ - bl sub_8068894\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - cmp r0, 0x1\n\ - beq _08068834\n\ - bl UpdateRepelCounter\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - cmp r0, 0x1\n\ - beq _08068834\n\ - movs r0, 0\n\ - b _08068836\n\ -_08068834:\n\ - movs r0, 0x1\n\ -_08068836:\n\ - pop {r4-r6}\n\ - pop {r1}\n\ - bx r1\n\ - .syntax divided\n"); -} -#endif bool8 mapheader_trigger_activate_at__run_now(struct MapPosition *position) { u8 *script = mapheader_trigger_activate_at(&gMapHeader, position->x - 7, position->y - 7, position->height); - + if (script == NULL) return FALSE; ScriptContext1_SetupScript(script); @@ -588,13 +532,13 @@ static void happiness_algorithm_step(void) { u16 *ptr = GetVarPointer(VAR_HAPPINESS_STEP_COUNTER); int i; - + (*ptr)++; (*ptr) %= 128; if (*ptr == 0) { struct Pokemon *pkmn = gPlayerParty; - + for (i = 5; i >= 0; i--) { AdjustFriendship(pkmn, 5); @@ -611,7 +555,7 @@ void overworld_poison_timer_set(void) static bool8 overworld_poison_step(void) { u16 *ptr; - + if (gMapHeader.mapType != 9) { ptr = GetVarPointer(VAR_POISON_STEP_COUNTER); @@ -662,7 +606,7 @@ static bool8 is_it_battle_time_3(u16 a) static bool8 mapheader_run_first_tag2_script_list_match_conditionally(struct MapPosition *position, u16 b, u8 c) { s8 r6 = map_warp_check_packed(&gMapHeader, position); - + if (is_non_stair_warp_tile(b, c) == TRUE && r6 != -1) { walkrun_find_lowest_active_bit_in_bitfield(); @@ -676,7 +620,7 @@ static bool8 mapheader_run_first_tag2_script_list_match_conditionally(struct Map bool8 sub_8068A64(struct MapPosition *position, u16 b) { s8 r4 = map_warp_check_packed(&gMapHeader, position); - + if (r4 != -1 && sub_8068B30(b) == TRUE) { walkrun_find_lowest_active_bit_in_bitfield(); @@ -750,7 +694,7 @@ static s8 map_warp_check_packed(struct MapHeader *mapHeader, struct MapPosition static void sub_8068C30(struct MapHeader *unused, s8 b, struct MapPosition *position) { struct WarpEvent *warpEvent = &gMapHeader.events->warps[b]; - + if (warpEvent->mapNum == 0x7F) { copy_saved_warp2_bank_and_enter_x_to_warp1(warpEvent->mapGroup); @@ -758,7 +702,7 @@ static void sub_8068C30(struct MapHeader *unused, s8 b, struct MapPosition *posi else { struct MapHeader *mapHeader; - + warp1_set_2(warpEvent->unk7, warpEvent->mapNum, warpEvent->mapGroup); sub_80535C4(position->x, position->y); mapHeader = get_mapheader_by_bank_and_number(warpEvent->unk7, warpEvent->mapNum); @@ -770,7 +714,7 @@ static void sub_8068C30(struct MapHeader *unused, s8 b, struct MapPosition *posi static bool8 map_warp_consider_2_to_inside(struct MapPosition *position, u16 b, u8 c) { s8 r4; - + if (c == 2) { if (sub_80571C0(b) == TRUE) @@ -798,7 +742,7 @@ static s8 map_warp_check(struct MapHeader *mapHeader, u16 b, u16 c, u8 d) s32 i; struct WarpEvent *warpEvent = mapHeader->events->warps; u8 warpCount = mapHeader->events->warpCount; - + for (i = 0; i < warpCount; i++, warpEvent++) { if ((u16)warpEvent->x == b && (u16)warpEvent->y == c) @@ -836,7 +780,7 @@ static u8 *mapheader_trigger_activate_at(struct MapHeader *mapHeader, u16 b, u16 struct CoordEvent *coordEvents = mapHeader->events->coordEvents; u8 coordEventCount = mapHeader->events->coordEventCount; u8 *script; - + for (i = 0; i < coordEventCount; i++) { if ((u16)coordEvents[i].x == b && (u16)coordEvents[i].y == c) @@ -862,7 +806,7 @@ static struct BgEvent *FindInvisibleMapObjectByPosition(struct MapHeader *mapHea u8 i; struct BgEvent *bgEvents = mapHeader->events->bgEvents; u8 bgEventCount = mapHeader->events->bgEventCount; - + for (i = 0; i < bgEventCount; i++) { if ((u16)bgEvents[i].x == b && (u16)bgEvents[i].y == c) @@ -903,7 +847,7 @@ u8 sub_8068F18(void) { s16 x, y; u8 r5; - + PlayerGetDestCoords(&x, &y); r5 = MapGridGetMetatileBehaviorAt(x, y); if (gMapHeader.mapType == 5 && sub_805750C(r5) == 0) @@ -923,7 +867,7 @@ u8 *GetFieldObjectScriptPointerForComparison(void) { u8 r4; struct MapPosition position; - + r4 = player_get_direction_upper_nybble(); player_get_next_pos_and_height(&position); return sub_8068364(&position, MapGridGetMetatileBehaviorAt(position.x, position.y), r4); @@ -932,7 +876,7 @@ u8 *GetFieldObjectScriptPointerForComparison(void) int sub_8068FEC(void) { struct MapPosition position; - + player_get_direction_upper_nybble(); //unnecessary player_get_pos_to_and_height(&position); MapGridGetMetatileBehaviorAt(position.x, position.y); //unnecessary diff --git a/src/fldeff_teleport.c b/src/fldeff_teleport.c new file mode 100644 index 000000000..906832766 --- /dev/null +++ b/src/fldeff_teleport.c @@ -0,0 +1,50 @@ +#include "global.h" +#include "field_effect.h" +#include "rom4.h" +#include "asm.h" +#include "field_player_avatar.h" + +extern void sub_8087BA8(void); + +extern u32 gUnknown_0202FF84; + +extern void (*gUnknown_0300485C)(void); +extern u8 gUnknown_03005CE0; +extern void (*gUnknown_03005CE4)(void); + +void hm_teleport_run_dp02scr(void); +void sub_814A404(void); + +bool8 SetUpFieldMove_Teleport(void) +{ + if (is_light_level_1_2_3_or_6(gMapHeader.mapType) == TRUE) + { + gUnknown_0300485C = sub_808AB90; + gUnknown_03005CE4 = hm_teleport_run_dp02scr; + return TRUE; + } + + return FALSE; +} + +void hm_teleport_run_dp02scr(void) +{ + new_game(); + FieldEffectStart(63); + gUnknown_0202FF84 = gUnknown_03005CE0; +} + +bool8 FldEff_UseTeleport(void) +{ + u8 taskId = oei_task_add(); + gTasks[taskId].data[8] = (u32)sub_814A404 >> 16; + gTasks[taskId].data[9] = (u32)sub_814A404; + SetPlayerAvatarTransitionFlags(1); + return 0; +} + +void sub_814A404(void) +{ + FieldEffectActiveListRemove(63); + sub_8087BA8(); +} diff --git a/src/map_name_popup.c b/src/map_name_popup.c new file mode 100644 index 000000000..65766c130 --- /dev/null +++ b/src/map_name_popup.c @@ -0,0 +1,106 @@ +#include "global.h" +#include "menu.h" +#include "event_data.h" +#include "task.h" +#include "asm.h" + +EWRAM_DATA static u8 sTaskId = 0; + +static void Task_MapNamePopup(u8); +static void DrawMapNamePopup(void); + +bool8 unref_sub_80A2F44(void) +{ + CloseMenu(); + ShowMapNamePopup(); + return 1; +} + +void ShowMapNamePopup(void) +{ + if (FlagGet(0x4000) != TRUE) + { + if (!FuncIsActiveTask(Task_MapNamePopup)) + { + sTaskId = CreateTask(Task_MapNamePopup, 90); + REG_BG0VOFS = 32; + DrawMapNamePopup(); + gTasks[sTaskId].data[0] = 0; + gTasks[sTaskId].data[2] = 32; + } + else + { + if (gTasks[sTaskId].data[0] != 2) + gTasks[sTaskId].data[0] = 2; + gTasks[sTaskId].data[3] = 1; + } + } +} + +void Task_MapNamePopup(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + switch (task->data[0]) + { + case 0: + task->data[2] -= 2; + if (task->data[2] <= 0 ) + { + task->data[0] = 1; + gTasks[sTaskId].data[1] = 0; + } + break; + case 1: + task->data[1]++; + if (task->data[1] > 120 ) + { + task->data[1] = 0; + task->data[0] = 2; + } + break; + case 2: + task->data[2] += 2; + if (task->data[2] > 31) + { + if (task->data[3]) + { + DrawMapNamePopup(); + task->data[0] = 0; + task->data[3] = 0; + } + else + { + task->data[0] = 4; + return; + } + } + break; + case 4: + HideMapNamePopup(); + return; + } + + REG_BG0VOFS = task->data[2]; +} + +void HideMapNamePopup(void) +{ + if (FuncIsActiveTask(Task_MapNamePopup)) + { + MenuLoadTextWindowGraphics(); + MenuZeroFillWindowRect(0, 0, 13, 3); + REG_BG0VOFS = 0; + DestroyTask(sTaskId); + } +} + +void DrawMapNamePopup(void) +{ + u8 name[20]; + + MenuLoadTextWindowGraphics_OverrideFrameType(0); + sub_80FBFB4(name, gMapHeader.name, 0); + MenuDrawTextWindow(0, 0, 13, 3); + sub_8072BD8(name, 1, 1, 0x60); +} diff --git a/src/name_string_util.c b/src/name_string_util.c new file mode 100644 index 000000000..27e6d99d0 --- /dev/null +++ b/src/name_string_util.c @@ -0,0 +1,39 @@ +#include "global.h" +#include "text.h" +#include "string_util.h" + +void PadNameString(u8 *a1, u8 a2) +{ + u8 i; + + StripExtCtrlCodes(a1); + i = StringLength(a1); + + if (a2 == 0xFC) + { + while (i < 6) + { + a1[i] = 0xFC; + a1[i + 1] = 7; + i += 2; + } + } + else + { + while (i < 6) + { + a1[i] = a2; + i++; + } + } + + a1[i] = EOS; +} + +void SanitizeNameString(u8 *a1) +{ + if (StringLength(a1) < 6) + ConvertInternationalString(a1, 1); + else + StripExtCtrlCodes(a1); +} diff --git a/src/rom4.c b/src/rom4.c index f711a5a0e..521f07a48 100644 --- a/src/rom4.c +++ b/src/rom4.c @@ -539,7 +539,7 @@ void sub_80538F0(u8 mapGroup, u8 mapNum) DoCurrentWeather(); ResetFieldTasksArgs(); mapheader_run_script_with_tag_x5(); - AddMapNamePopUpWindowTask(); + ShowMapNamePopup(); } void sub_8053994(u32 a1) @@ -1029,7 +1029,7 @@ void c1_overworld_normal(u16 newKeys, u16 heldKeys) if (sub_8068024(&inputStruct) == 1) { ScriptContext2_Enable(); - HideMapNamePopUpWindow(); + HideMapNamePopup(); } else { @@ -1254,7 +1254,7 @@ void sub_80546F0(void) void sub_805470C(void) { if (gMapHeader.flags == 1 && sub_80BBB24() == 1) - AddMapNamePopUpWindowTask(); + ShowMapNamePopup(); sub_8080B60(); } @@ -1449,7 +1449,7 @@ bool32 sub_805493C(u8 *a1, u32 a2) break; case 11: if (gMapHeader.flags == 1 && sub_80BBB24() == 1) - AddMapNamePopUpWindowTask(); + ShowMapNamePopup(); (*a1)++; break; case 12: diff --git a/src/string_util.c b/src/string_util.c index a7f9c3d1f..258077c9f 100644 --- a/src/string_util.c +++ b/src/string_util.c @@ -2,23 +2,6 @@ #include "string_util.h" #include "text.h" -#define MAX_PLACEHOLDER_ID 0xD - -static u8 *ExpandPlaceholder_UnknownStringVar(void); -static u8 *ExpandPlaceholder_PlayerName(void); -static u8 *ExpandPlaceholder_StringVar1(void); -static u8 *ExpandPlaceholder_StringVar2(void); -static u8 *ExpandPlaceholder_StringVar3(void); -static u8 *ExpandPlaceholder_KunChan(void); -static u8 *ExpandPlaceholder_RivalName(void); -static u8 *ExpandPlaceholder_Version(void); -static u8 *ExpandPlaceholder_EvilTeam(void); -static u8 *ExpandPlaceholder_GoodTeam(void); -static u8 *ExpandPlaceholder_EvilLeader(void); -static u8 *ExpandPlaceholder_GoodLeader(void); -static u8 *ExpandPlaceholder_EvilLegendary(void); -static u8 *ExpandPlaceholder_GoodLegendary(void); - u8 gUnknownStringVar[16]; const u8 gEmptyString_81E72B0[] = _""; @@ -40,29 +23,6 @@ static const s32 sPowersOfTen[] = 1000000000, }; -static const u8 sSetBrailleFont[] = { 0xFC, 0x06, 0x06, 0xFF }; -static const u8 sGotoLine2[] = { 0xFE, 0xFC, 0x0E, 0x02, 0xFF }; - -typedef u8 *(*ExpandPlaceholderFunc)(void); - -static const ExpandPlaceholderFunc sExpandPlaceholderFuncs[] = -{ - ExpandPlaceholder_UnknownStringVar, - ExpandPlaceholder_PlayerName, - ExpandPlaceholder_StringVar1, - ExpandPlaceholder_StringVar2, - ExpandPlaceholder_StringVar3, - ExpandPlaceholder_KunChan, - ExpandPlaceholder_RivalName, - ExpandPlaceholder_Version, - ExpandPlaceholder_EvilTeam, - ExpandPlaceholder_GoodTeam, - ExpandPlaceholder_EvilLeader, - ExpandPlaceholder_GoodLeader, - ExpandPlaceholder_EvilLegendary, - ExpandPlaceholder_GoodLegendary, -}; - extern u8 gExpandedPlaceholder_Empty[]; extern u8 gExpandedPlaceholder_Kun[]; extern u8 gExpandedPlaceholder_Chan[]; @@ -445,11 +405,8 @@ u8 *StringExpandPlaceholders(u8 *dest, const u8 *src) u8 *StringBraille(u8 *dest, const u8 *src) { - u8 setBrailleFont[4]; - u8 gotoLine2[5]; - - memcpy(setBrailleFont, sSetBrailleFont, 4); - memcpy(gotoLine2, sGotoLine2, 5); + u8 setBrailleFont[] = { 0xFC, 0x06, 0x06, 0xFF }; + u8 gotoLine2[] = { 0xFE, 0xFC, 0x0E, 0x02, 0xFF }; dest = StringCopy(dest, setBrailleFont); @@ -473,32 +430,32 @@ u8 *StringBraille(u8 *dest, const u8 *src) } } -u8 *ExpandPlaceholder_UnknownStringVar(void) +static u8 *ExpandPlaceholder_UnknownStringVar(void) { return gUnknownStringVar; } -u8 *ExpandPlaceholder_PlayerName(void) +static u8 *ExpandPlaceholder_PlayerName(void) { return gSaveBlock2.playerName; } -u8 *ExpandPlaceholder_StringVar1(void) +static u8 *ExpandPlaceholder_StringVar1(void) { return gStringVar1; } -u8 *ExpandPlaceholder_StringVar2(void) +static u8 *ExpandPlaceholder_StringVar2(void) { return gStringVar2; } -u8 *ExpandPlaceholder_StringVar3(void) +static u8 *ExpandPlaceholder_StringVar3(void) { return gStringVar3; } -u8 *ExpandPlaceholder_KunChan(void) +static u8 *ExpandPlaceholder_KunChan(void) { if (gSaveBlock2.playerGender == MALE) return gExpandedPlaceholder_Kun; @@ -506,7 +463,7 @@ u8 *ExpandPlaceholder_KunChan(void) return gExpandedPlaceholder_Chan; } -u8 *ExpandPlaceholder_RivalName(void) +static u8 *ExpandPlaceholder_RivalName(void) { if (gSaveBlock2.playerGender == MALE) return gExpandedPlaceholder_May; @@ -537,10 +494,30 @@ VERSION_DEPENDENT_PLACEHOLDER_LIST u8 *GetExpandedPlaceholder(u32 id) { - if (id > MAX_PLACEHOLDER_ID) + typedef u8 *(*ExpandPlaceholderFunc)(void); + + static const ExpandPlaceholderFunc funcs[] = + { + ExpandPlaceholder_UnknownStringVar, + ExpandPlaceholder_PlayerName, + ExpandPlaceholder_StringVar1, + ExpandPlaceholder_StringVar2, + ExpandPlaceholder_StringVar3, + ExpandPlaceholder_KunChan, + ExpandPlaceholder_RivalName, + ExpandPlaceholder_Version, + ExpandPlaceholder_EvilTeam, + ExpandPlaceholder_GoodTeam, + ExpandPlaceholder_EvilLeader, + ExpandPlaceholder_GoodLeader, + ExpandPlaceholder_EvilLegendary, + ExpandPlaceholder_GoodLegendary, + }; + + if (id >= ARRAY_COUNT(funcs)) return gExpandedPlaceholder_Empty; else - return sExpandPlaceholderFuncs[id](); + return funcs[id](); } u8 *StringFill(u8 *dest, u8 c, u16 n) diff --git a/src/unknown_debug_menu.c b/src/unknown_debug_menu.c new file mode 100644 index 000000000..bbaeef63a --- /dev/null +++ b/src/unknown_debug_menu.c @@ -0,0 +1,52 @@ +#include "global.h" +#include "menu.h" + +extern u8 gUnknown_02024D1E[]; + +extern u8 (*gCallback_03004AE8)(void); + +extern const struct MenuAction gUnknown_0842C29C[]; + +u8 sub_814A464(void); + +int unref_sub_814A414(void) +{ + MenuZeroFillScreen(); + MenuDrawTextWindow(0, 0, 16, 18); + PrintMenuItems(2, 1, 8, gUnknown_0842C29C); + InitMenu(0, 1, 1, 8, 0, 15); + gCallback_03004AE8 = sub_814A464; + return 0; +} + +u8 sub_814A464(void) +{ + s8 result = ProcessMenuInput(); + if (result == -2) + { + return 0; + } + else if (result == -1) + { + CloseMenu(); + return 1; + } + else + { + gUnknown_02024D1E[0] = result; + gCallback_03004AE8 = gUnknown_0842C29C[result].func; + return 0; + } +} + +u8 sub_814A4B8(void) +{ + gSaveBlock2.filler_A8.var_4AE = 3; + gSaveBlock2.filler_A8.var_4AF = 3; + gSaveBlock2.filler_A8.var_4B4 = gUnknown_02024D1E[0] + 1; + gSaveBlock2.filler_A8.var_4B6 = gUnknown_02024D1E[0] + 1; + gSaveBlock2.filler_A8.var_4B0 = 1; + gSaveBlock2.filler_A8.var_4B2 = 1; + CloseMenu(); + return 1; +} |