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-rw-r--r--src/battle_2.c828
-rw-r--r--src/battle_6.c16
-rw-r--r--src/battle_7.c396
-rw-r--r--src/battle_811DA74.c864
-rw-r--r--src/battle_ai.c312
-rw-r--r--src/battle_anim.c120
-rw-r--r--src/battle_anim_80A7E7C.c60
-rw-r--r--src/battle_anim_81258BC.c16
-rw-r--r--src/battle_interface.c148
-rw-r--r--src/battle_party_menu.c40
-rw-r--r--src/battle_setup.c10
-rw-r--r--src/calculate_base_damage.c70
-rw-r--r--src/item_use.c6
-rw-r--r--src/pokemon_2.c52
-rw-r--r--src/pokemon_3.c72
-rw-r--r--src/rom3.c950
-rw-r--r--src/rom_800D42C.c8
-rw-r--r--src/rom_8077ABC.c112
-rw-r--r--src/safari_zone.c6
-rw-r--r--src/script_pokemon_util_80C4BF0.c10
-rw-r--r--src/tv.c64
-rw-r--r--src/unknown_debug_menu.c8
22 files changed, 2084 insertions, 2084 deletions
diff --git a/src/battle_2.c b/src/battle_2.c
index 451c4f108..2b13fc45d 100644
--- a/src/battle_2.c
+++ b/src/battle_2.c
@@ -140,46 +140,46 @@ extern u8 ewram[];
#define ewram1D000 ((struct Pokemon *)(ewram + 0x1D000))
extern struct UnknownPokemonStruct2 gUnknown_02023A00[];
-extern u8 gUnknown_02024260[][0x200];
-extern u8 gUnknown_02024A60;
-extern u32 gUnknown_02024A64;
-extern u8 gUnknown_02024A68;
-extern u16 gUnknown_02024A6A[];
-extern u8 gUnknown_02024A7F;
-extern u8 gUnknown_02024A7A[];
+extern u8 gBattleBufferB[][0x200];
+extern u8 gActiveBank;
+extern u32 gBattleExecBuffer;
+extern u8 gNoOfAllBanks;
+extern u16 gBattlePartyID[];
+extern u8 gFightStateTracker;
+extern u8 gTurnOrder[];
extern struct UnknownStruct12 gUnknown_02024AD0[];
-extern u8 gUnknown_02024BE0[];
-extern u16 gUnknown_02024BE6;
-extern u8 byte_2024C06;
-extern u8 gUnknown_02024C0B;
-extern u8 gUnknown_02024C0C;
-extern u8 gUnknown_02024C0E;
-extern u8 gUnknown_02024C18[];
+extern u8 gObjectBankIDs[];
+extern u16 gCurrentMove;
+extern u8 gLastUsedAbility;
+extern u8 gStringBank;
+extern u8 gAbsentBankFlags;
+extern u8 gMultiHitCounter;
+extern u8 gActionForBanks[];
extern u16 gUnknown_02024C2C[];
-extern u16 gUnknown_02024C34[];
-extern u16 gUnknown_02024C3C[];
+extern u16 gLastUsedMove[];
+extern u16 gMoveHitWith[];
extern u16 gUnknown_02024C44[];
extern u16 gUnknown_02024C4C[];
-extern u16 gUnknown_02024C54[];
+extern u16 gLockedMove[];
extern u8 gUnknown_02024C5C[];
-extern u16 gUnknown_02024C60[];
-extern u32 gUnknown_02024C6C;
+extern u16 gChosenMovesByBanks[];
+extern u32 gHitMarker;
extern u8 gUnknown_02024C70[];
-extern u16 gUnknown_02024C7A[];
-extern u8 gUnknown_02024C80[][12];
-extern u32 gUnknown_02024C98[];
-//extern u8 gUnknown_02024CA8[][0x1C];
-extern u16 gUnknown_02024D18;
-extern u16 gUnknown_02024D1A;
-extern u16 gUnknown_02024D1C;
-extern u8 gUnknown_02024D1E[];
+extern u16 gSideAffecting[];
+extern u8 gSideTimer[][12];
+extern u32 gStatuses3[];
+//extern u8 gDisableStructs[][0x1C];
+extern u16 gPauseCounterBattle;
+extern u16 gPaydayMoney;
+extern u16 gRandomTurnNumber;
+extern u8 gBattleCommunication[];
extern u8 gUnknown_02024D1F[]; // I don't actually know what type this is.
-extern u8 gUnknown_02024D26;
-extern struct UnknownStruct13 gUnknown_02024D28[];
-extern u8 gUnknown_02024DBC[];
+extern u8 gBattleOutcome;
+extern struct UnknownStruct13 gProtectStructs[];
+extern u8 gWishFutureKnock[];
extern u16 gUnknown_02024DE8;
-extern u8 gUnknown_02024E60[];
-extern u8 gUnknown_02024E64[];
+extern u8 gActionSelectionCursor[];
+extern u8 gMoveSelectionCursor[];
extern u8 gUnknown_02038470[];
extern u16 gUnknown_030041B0;
extern u16 gUnknown_030041B4;
@@ -197,12 +197,12 @@ extern u16 gUnknown_030042A0;
extern u16 gUnknown_030042A4;
extern u16 gUnknown_030042C0;
extern u16 gUnknown_030042C4;
-extern MainCallback gUnknown_030042D0;
-extern void (*gUnknown_030042D4)(void);
-extern struct Struct30042E0 gUnknown_030042E0;
-extern u8 gUnknown_03004324;
-extern void (*gUnknown_03004330[])(void);
-extern u8 gUnknown_03004340[];
+extern MainCallback gPreBattleCallback1;
+extern void (*gBattleMainFunc)(void);
+extern struct Struct30042E0 gBattleResults;
+extern u8 gLeveledUpInBattle;
+extern void (*gBattleBankFunc[])(void);
+extern u8 gHealthboxIDs[];
extern struct UnknownStruct6 gUnknown_03004DE0;
//extern u16 gUnknown_03004DE0[][0xA0]; // possibly?
extern u16 gBattleTypeFlags;
@@ -212,8 +212,8 @@ extern u16 gTrainerBattleOpponent;
extern struct BattleEnigmaBerry gEnigmaBerries[];
extern u16 gBlockRecvBuffer[MAX_LINK_PLAYERS][BLOCK_BUFFER_SIZE / 2];
extern u8 gBattleMonForms[];
-extern u8 gPlayerMonIndex;
-extern u8 gEnemyMonIndex;
+extern u8 gBankAttacker;
+extern u8 gBankTarget;
extern u16 gBattleWeather;
extern u32 gBattleMoveDamage;
extern struct BattlePokemon gBattleMons[];
@@ -226,7 +226,7 @@ void sub_800E7C4(void)
{
sub_800B858();
SetMainCallback2(sub_800F104);
- gUnknown_02024D1E[0] = 0;
+ gBattleCommunication[0] = 0;
}
else
{
@@ -299,7 +299,7 @@ void InitBattle(void)
gMain.inBattle = TRUE;
for (i = 0; i < 6; i++)
AdjustFriendship(&gPlayerParty[i], 3);
- gUnknown_02024D1E[0] = 0;
+ gBattleCommunication[0] = 0;
}
void sub_800E9EC(void)
@@ -421,7 +421,7 @@ void sub_800EC9C(void)
ewram160CB = playerId;
enemyId = playerId ^ 1;
- switch (gUnknown_02024D1E[0])
+ switch (gBattleCommunication[0])
{
case 0:
if (gBattleTypeFlags & BATTLE_TYPE_LINK)
@@ -433,13 +433,13 @@ void sub_800EC9C(void)
sub_800E9EC();
sub_800EAAC();
SendBlock(bitmask_all_link_players_but_self(), &ewram0, 32);
- gUnknown_02024D1E[0] = 1;
+ gBattleCommunication[0] = 1;
}
}
else
{
gBattleTypeFlags |= BATTLE_TYPE_WILD;
- gUnknown_02024D1E[0] = 8;
+ gBattleCommunication[0] = 8;
sub_800EB08();
}
break;
@@ -490,14 +490,14 @@ void sub_800EC9C(void)
gTasks[taskId].data[5] = 0;
gTasks[taskId].data[3] = ewram0.unk2 | (ewram0.unk3 << 8);
gTasks[taskId].data[4] = gBlockRecvBuffer[enemyId][1];
- gUnknown_02024D1E[0]++;
+ gBattleCommunication[0]++;
}
break;
case 2:
if (sub_8007ECC())
{
SendBlock(bitmask_all_link_players_but_self(), gPlayerParty, sizeof(*gPlayerParty) * 2);
- gUnknown_02024D1E[0]++;
+ gBattleCommunication[0]++;
}
break;
case 3:
@@ -505,14 +505,14 @@ void sub_800EC9C(void)
{
ResetBlockReceivedFlags();
memcpy(gEnemyParty, gBlockRecvBuffer[enemyId], sizeof(*gEnemyParty) * 2);
- gUnknown_02024D1E[0]++;
+ gBattleCommunication[0]++;
}
break;
case 4:
if (sub_8007ECC())
{
SendBlock(bitmask_all_link_players_but_self(), gPlayerParty + 2, sizeof(*gPlayerParty) * 2);
- gUnknown_02024D1E[0]++;
+ gBattleCommunication[0]++;
}
break;
case 5:
@@ -520,14 +520,14 @@ void sub_800EC9C(void)
{
ResetBlockReceivedFlags();
memcpy(gEnemyParty + 2, gBlockRecvBuffer[enemyId], sizeof(*gEnemyParty) * 2);
- gUnknown_02024D1E[0]++;
+ gBattleCommunication[0]++;
}
break;
case 6:
if (sub_8007ECC())
{
SendBlock(bitmask_all_link_players_but_self(), gPlayerParty + 4, sizeof(*gPlayerParty) * 2);
- gUnknown_02024D1E[0]++;
+ gBattleCommunication[0]++;
}
break;
case 7:
@@ -541,19 +541,19 @@ void sub_800EC9C(void)
shedinja_something(&gEnemyParty[3]);
shedinja_something(&gEnemyParty[4]);
shedinja_something(&gEnemyParty[5]);
- gUnknown_02024D1E[0]++;
+ gBattleCommunication[0]++;
}
break;
case 8:
sub_800B950();
- gUnknown_02024D1E[0]++;
- gUnknown_02024D1E[1] = 0;
- gUnknown_02024D1E[2] = 0;
+ gBattleCommunication[0]++;
+ gBattleCommunication[1] = 0;
+ gBattleCommunication[2] = 0;
break;
case 9:
if (battle_load_something(gUnknown_02024D1F, gUnknown_02024D1F + 1) != 0)
{
- gUnknown_030042D0 = gMain.callback1;
+ gPreBattleCallback1 = gMain.callback1;
gMain.callback1 = sub_8010824;
SetMainCallback2(sub_800F808);
if (gBattleTypeFlags & BATTLE_TYPE_LINK)
@@ -606,14 +606,14 @@ void sub_800F104(void)
AnimateSprites();
BuildOamBuffer();
- switch (gUnknown_02024D1E[0])
+ switch (gBattleCommunication[0])
{
case 0:
if (gReceivedRemoteLinkPlayers != 0 && sub_8007ECC())
{
sub_800F02C();
SendBlock(bitmask_all_link_players_but_self(), ewram, 0x60);
- gUnknown_02024D1E[0]++;
+ gBattleCommunication[0]++;
}
break;
case 1:
@@ -631,7 +631,7 @@ void sub_800F104(void)
memcpy(gUnknown_02023A00, gBlockRecvBuffer[i], 0x60);
}
}
- gUnknown_02024D1E[0]++;
+ gBattleCommunication[0]++;
*pSavedCallback = gMain.savedCallback;
*pSavedBattleTypeFlags = gBattleTypeFlags;
gMain.savedCallback = sub_800F104;
@@ -641,7 +641,7 @@ void sub_800F104(void)
case 2:
if (!gPaletteFade.active)
{
- gUnknown_02024D1E[0] = 3;
+ gBattleCommunication[0] = 3;
sub_800832C();
}
break;
@@ -666,7 +666,7 @@ void sub_800F298(void)
RunTasks();
AnimateSprites();
BuildOamBuffer();
- switch (gUnknown_02024D1E[0])
+ switch (gBattleCommunication[0])
{
case 0:
if (gReceivedRemoteLinkPlayers != 0 && sub_8007ECC())
@@ -676,7 +676,7 @@ void sub_800F298(void)
sub_800E9EC();
sub_800EAAC();
SendBlock(bitmask_all_link_players_but_self(), ewram, 0x20);
- gUnknown_02024D1E[0]++;
+ gBattleCommunication[0]++;
}
break;
case 1:
@@ -756,7 +756,7 @@ void sub_800F298(void)
}
ZeroPlayerPartyMons();
ZeroEnemyPartyMons();
- gUnknown_02024D1E[0]++;
+ gBattleCommunication[0]++;
goto step_2;
}
break;
@@ -765,7 +765,7 @@ void sub_800F298(void)
if (sub_8007ECC())
{
SendBlock(bitmask_all_link_players_but_self(), ewram1D000, sizeof(struct Pokemon) * 2);
- gUnknown_02024D1E[0]++;
+ gBattleCommunication[0]++;
}
break;
case 3:
@@ -821,14 +821,14 @@ void sub_800F298(void)
}
}
}
- gUnknown_02024D1E[0]++;
+ gBattleCommunication[0]++;
}
break;
case 4:
if (sub_8007ECC())
{
SendBlock(bitmask_all_link_players_but_self(), ewram1D000 + 2, sizeof(struct Pokemon));
- gUnknown_02024D1E[0]++;
+ gBattleCommunication[0]++;
}
break;
case 5:
@@ -899,19 +899,19 @@ void sub_800F298(void)
shedinja_something(&gEnemyParty[4]);
shedinja_something(&gEnemyParty[5]);
- gUnknown_02024D1E[0]++;
+ gBattleCommunication[0]++;
}
break;
case 6:
sub_800B950();
- gUnknown_02024D1E[0]++;
- gUnknown_02024D1E[1] = 0;
- gUnknown_02024D1E[2] = 0;
+ gBattleCommunication[0]++;
+ gBattleCommunication[1] = 0;
+ gBattleCommunication[2] = 0;
break;
case 7:
if (battle_load_something(gUnknown_02024D1F, gUnknown_02024D1F + 1) != 0)
{
- gUnknown_030042D0 = gMain.callback1;
+ gPreBattleCallback1 = gMain.callback1;
gMain.callback1 = sub_8010824;
SetMainCallback2(sub_800F808);
if (gBattleTypeFlags & BATTLE_TYPE_LINK)
@@ -1270,7 +1270,7 @@ void c2_8011A1C(void)
gTasks[taskId].data[5] = 1;
sub_800FE40(taskId);
SetMainCallback2(sub_80101B8);
- gUnknown_02024D1E[0] = 0;
+ gBattleCommunication[0] = 0;
}
void sub_80101B8(void)
@@ -1284,18 +1284,18 @@ void sub_80101B8(void)
void c2_081284E0(void)
{
- switch (gUnknown_02024D1E[0])
+ switch (gBattleCommunication[0])
{
case 0:
- gUnknown_02024D1E[1] = 0xFF;
- gUnknown_02024D1E[0]++;
+ gBattleCommunication[1] = 0xFF;
+ gBattleCommunication[0]++;
break;
case 1:
- gUnknown_02024D1E[1]--;
- if (gUnknown_02024D1E[1] == 0)
+ gBattleCommunication[1]--;
+ if (gBattleCommunication[1] == 0)
{
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
- gUnknown_02024D1E[0]++;
+ gBattleCommunication[0]++;
}
break;
case 2:
@@ -1330,7 +1330,7 @@ void sub_80102AC(struct Sprite *sprite)
if (sprite->animEnded)
{
sub_804777C(sprite->data0);
- sub_8043DFC(gUnknown_03004340[sprite->data0]);
+ sub_8043DFC(gHealthboxIDs[sprite->data0]);
sprite->callback = nullsub_37;
StartSpriteAnimIfDifferent(sprite, 0);
BeginNormalPaletteFade(0x00020000, 0, 10, 0, 0x3DEF);
@@ -1376,11 +1376,11 @@ void sub_8010384(struct Sprite *sprite)
else
species = sprite->data2;
- GetMonData(&gEnemyParty[gUnknown_02024A6A[r6]], MON_DATA_PERSONALITY); // Unused return value
+ GetMonData(&gEnemyParty[gBattlePartyID[r6]], MON_DATA_PERSONALITY); // Unused return value
if (species == SPECIES_UNOWN)
{
- u32 personalityValue = GetMonData(&gEnemyParty[gUnknown_02024A6A[r6]], MON_DATA_PERSONALITY);
+ u32 personalityValue = GetMonData(&gEnemyParty[gBattlePartyID[r6]], MON_DATA_PERSONALITY);
u16 unownForm = ((((personalityValue & 0x3000000) >> 18) | ((personalityValue & 0x30000) >> 12) | ((personalityValue & 0x300) >> 6) | (personalityValue & 3)) % 0x1C);
u16 unownSpecies;
@@ -1426,7 +1426,7 @@ void sub_8010494(struct Sprite *sprite)
}
else
{
- u8 *dst = (u8 *)gUnknown_081FAF4C[battle_get_per_side_status(sprite->data0)] + (gBattleMonForms[sprite->data0] << 11) + (sprite->data3 << 8);
+ u8 *dst = (u8 *)gUnknown_081FAF4C[GetBankIdentity(sprite->data0)] + (gBattleMonForms[sprite->data0] << 11) + (sprite->data3 << 8);
for (i = 0; i < 0x100; i++)
*(dst++) = 0;
@@ -1514,14 +1514,14 @@ void dp11b_obj_instanciate(u8 a, u8 b, s8 c, s8 d)
spriteId = CreateInvisibleSpriteWithCallback(objc_dp11b_pingpong);
if (b == TRUE)
{
- r7 = gUnknown_03004340[a];
+ r7 = gHealthboxIDs[a];
ewram17810[a].unk2 = spriteId;
ewram17810[a].unk0_1 = 1;
gSprites[spriteId].data0 = 0x80;
}
else
{
- r7 = gUnknown_02024BE0[a];
+ r7 = gObjectBankIDs[a];
ewram17810[a].unk3 = spriteId;
ewram17810[a].unk0_2 = 1;
gSprites[spriteId].data0 = 0xC0;
@@ -1579,17 +1579,17 @@ void nullsub_41(void)
void sub_8010800(void)
{
sub_8010874();
- gUnknown_02024D1E[1] = 0;
- gUnknown_030042D4 = bc_8012FAC;
+ gBattleCommunication[1] = 0;
+ gBattleMainFunc = bc_8012FAC;
}
void sub_8010824(void)
{
- gUnknown_030042D4();
- gUnknown_02024A60 = 0;
+ gBattleMainFunc();
+ gActiveBank = 0;
- for (gUnknown_02024A60 = 0; gUnknown_02024A60 < gUnknown_02024A68; gUnknown_02024A60++)
- gUnknown_03004330[gUnknown_02024A60]();
+ for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++)
+ gBattleBankFunc[gActiveBank]();
}
void sub_8010874(void)
@@ -1598,65 +1598,65 @@ void sub_8010874(void)
s32 j;
u8 *r4;
- sub_801365C(0);
- sub_801377C();
+ TurnValuesCleanUp(0);
+ SpecialStatusesClear();
for (i = 0; i < 4; i++)
{
- gUnknown_02024C98[i] = 0;
+ gStatuses3[i] = 0;
- r4 = (u8 *)&gUnknown_02024CA8[i];
+ r4 = (u8 *)&gDisableStructs[i];
for (j = 0; j < (u32)0x1C; j++)
r4[j] = 0;
- gUnknown_02024CA8[i].unk16 = 2;
+ gDisableStructs[i].unk16 = 2;
gUnknown_02024C70[i] = 0;
- gUnknown_02024C34[i] = 0;
- gUnknown_02024C3C[i] = 0;
+ gLastUsedMove[i] = 0;
+ gMoveHitWith[i] = 0;
gUnknown_02024C44[i] = 0;
gUnknown_02024C4C[i] = 0;
gUnknown_02024C5C[i] = 0xFF;
- gUnknown_02024C54[i] = 0;
+ gLockedMove[i] = 0;
gUnknown_02024C2C[i] = 0;
ewram17100[i] = 0;
}
for (i = 0; i < 2; i++)
{
- gUnknown_02024C7A[i] = 0;
+ gSideAffecting[i] = 0;
- r4 = (u8 *)&gUnknown_02024C80[i];
+ r4 = (u8 *)&gSideTimer[i];
for (j = 0; j < (u32)12; j++)
r4[j] = 0;
}
- gPlayerMonIndex = 0;
- gEnemyMonIndex = 0;
+ gBankAttacker = 0;
+ gBankTarget = 0;
gBattleWeather = 0;
- r4 = (u8 *)&gUnknown_02024DBC;
+ r4 = (u8 *)&gWishFutureKnock;
for (i = 0; i < (u32)0x2C; i++)
r4[i] = 0;
- gUnknown_02024C6C = 0;
+ gHitMarker = 0;
if ((gBattleTypeFlags & 2) == 0 && gSaveBlock2.optionsBattleSceneOff == TRUE)
- gUnknown_02024C6C = 0x80;
+ gHitMarker = 0x80;
ewram16084 = gSaveBlock2.optionsBattleStyle;
- gUnknown_02024C0E = 0;
- gUnknown_02024D26 = 0;
- gUnknown_02024A64 = 0;
- gUnknown_02024D1A = 0;
+ gMultiHitCounter = 0;
+ gBattleOutcome = 0;
+ gBattleExecBuffer = 0;
+ gPaydayMoney = 0;
ewram17130 = 0;
ewram17160 = 0;
for (i = 0; i < 8; i++)
- gUnknown_02024D1E[i] = 0;
- gUnknown_02024D18 = 0;
+ gBattleCommunication[i] = 0;
+ gPauseCounterBattle = 0;
gBattleMoveDamage = 0;
gUnknown_02024DE8 = 0;
ewram16002 = 0;
ewram160A1 = 0;
- gUnknown_03004324 = 0;
- gUnknown_02024C0C = 0;
+ gLeveledUpInBattle = 0;
+ gAbsentBankFlags = 0;
ewram16078 = 0;
ewram16086 = 0;
ewram16087 = 0;
@@ -1679,208 +1679,208 @@ void sub_8010874(void)
ewram160C9 = 6;
ewram16113 = 0;
for (i = 0; i < 11; i++)
- gUnknown_030042E0.unk36[i] = 0;
- gUnknown_030042E0.unk13 = 0;
- gUnknown_030042E0.unk0 = 0;
- gUnknown_030042E0.unk1 = 0;
- gUnknown_030042E0.unk2 = 0;
- gUnknown_030042E0.unk3 = 0;
- gUnknown_030042E0.unk4 = 0;
- gUnknown_030042E0.unk5_0 = 0;
- gUnknown_030042E0.unk5_1 = 0;
- gUnknown_030042E0.unk20 = 0;
- gUnknown_030042E0.unk22 = 0;
- gUnknown_030042E0.unk24 = 0;
- gUnknown_030042E0.unk6 = 0;
- gUnknown_030042E0.unk26 = 0;
- gUnknown_030042E0.unk28 = 0;
+ gBattleResults.unk36[i] = 0;
+ gBattleResults.unk13 = 0;
+ gBattleResults.unk0 = 0;
+ gBattleResults.unk1 = 0;
+ gBattleResults.unk2 = 0;
+ gBattleResults.unk3 = 0;
+ gBattleResults.unk4 = 0;
+ gBattleResults.unk5_0 = 0;
+ gBattleResults.unk5_1 = 0;
+ gBattleResults.unk20 = 0;
+ gBattleResults.unk22 = 0;
+ gBattleResults.unk24 = 0;
+ gBattleResults.unk6 = 0;
+ gBattleResults.unk26 = 0;
+ gBattleResults.unk28 = 0;
for (i = 0; i < 10; i++)
{
- gUnknown_030042E0.unk8[i] = 0;
- gUnknown_030042E0.unk14[i] = 0;
- gUnknown_030042E0.unk2A[i] = 0;
+ gBattleResults.unk8[i] = 0;
+ gBattleResults.unk14[i] = 0;
+ gBattleResults.unk2A[i] = 0;
}
}
void sub_8010B88(void)
{
- struct UnkBattleStruct4 sp0 = gUnknown_02024CA8[gUnknown_02024A60];
+ struct UnkBattleStruct4 sp0 = gDisableStructs[gActiveBank];
s32 i;
u8 *ptr;
u32 *ptr2;
- if (gBattleMoves[gUnknown_02024BE6].effect != 0x7F)
+ if (gBattleMoves[gCurrentMove].effect != 0x7F)
{
for (i = 0; i < 8; i++)
- gBattleMons[gUnknown_02024A60].statStages[i] = 6;
- for (i = 0; i < gUnknown_02024A68; i++)
+ gBattleMons[gActiveBank].statStages[i] = 6;
+ for (i = 0; i < gNoOfAllBanks; i++)
{
struct UnknownStruct12 *sp20 = &gUnknown_02024AD0[i];
- if ((sp20->unk0 & 0x04000000) && gUnknown_02024CA8[i].unk14 == gUnknown_02024A60)
+ if ((sp20->unk0 & 0x04000000) && gDisableStructs[i].unk14 == gActiveBank)
sp20->unk0 &= ~0x04000000;
- if ((gUnknown_02024C98[i] & 0x18) && gUnknown_02024CA8[i].unk15 == gUnknown_02024A60)
+ if ((gStatuses3[i] & 0x18) && gDisableStructs[i].unk15 == gActiveBank)
{
- gUnknown_02024C98[i] &= ~0x18;
- gUnknown_02024CA8[i].unk15 = 0;
+ gStatuses3[i] &= ~0x18;
+ gDisableStructs[i].unk15 = 0;
}
}
}
- if (gBattleMoves[gUnknown_02024BE6].effect == 0x7F)
+ if (gBattleMoves[gCurrentMove].effect == 0x7F)
{
- gBattleMons[gUnknown_02024A60].status2 &= 0x15100007;
- gUnknown_02024C98[gUnknown_02024A60] &= 0x3043F;
+ gBattleMons[gActiveBank].status2 &= 0x15100007;
+ gStatuses3[gActiveBank] &= 0x3043F;
- for (i = 0; i < gUnknown_02024A68; i++)
+ for (i = 0; i < gNoOfAllBanks; i++)
{
- if (battle_side_get_owner(gUnknown_02024A60) != battle_side_get_owner(i)
- && (gUnknown_02024C98[i] & 0x18) != 0
- && (gUnknown_02024CA8[i].unk15 == gUnknown_02024A60))
+ if (GetBankSide(gActiveBank) != GetBankSide(i)
+ && (gStatuses3[i] & 0x18) != 0
+ && (gDisableStructs[i].unk15 == gActiveBank))
{
- gUnknown_02024C98[i] &= ~0x18;
- gUnknown_02024C98[i] |= 0x10;
+ gStatuses3[i] &= ~0x18;
+ gStatuses3[i] |= 0x10;
}
}
}
else
{
- gBattleMons[gUnknown_02024A60].status2 = 0;
- gUnknown_02024C98[gUnknown_02024A60] = 0;
+ gBattleMons[gActiveBank].status2 = 0;
+ gStatuses3[gActiveBank] = 0;
}
- for (i = 0; i < gUnknown_02024A68; i++)
+ for (i = 0; i < gNoOfAllBanks; i++)
{
- if (gUnknown_02024AD0[i].unk0 & (gBitTable[gUnknown_02024A60] << 16))
- gUnknown_02024AD0[i].unk0 &= ~(gBitTable[gUnknown_02024A60] << 16);
- if ((gUnknown_02024AD0[i].unk0 & 0xE000) && ewram[0x16020 + i] == gUnknown_02024A60)
+ if (gUnknown_02024AD0[i].unk0 & (gBitTable[gActiveBank] << 16))
+ gUnknown_02024AD0[i].unk0 &= ~(gBitTable[gActiveBank] << 16);
+ if ((gUnknown_02024AD0[i].unk0 & 0xE000) && ewram[0x16020 + i] == gActiveBank)
gUnknown_02024AD0[i].unk0 &= ~0xE000;
}
- gUnknown_02024E60[gUnknown_02024A60] = 0;
- gUnknown_02024E64[gUnknown_02024A60] = 0;
+ gActionSelectionCursor[gActiveBank] = 0;
+ gMoveSelectionCursor[gActiveBank] = 0;
- ptr = (u8 *)&gUnknown_02024CA8[gUnknown_02024A60];
+ ptr = (u8 *)&gDisableStructs[gActiveBank];
for (i = 0; i < (u32)0x1C; i++)
ptr[i] = 0;
- if (gBattleMoves[gUnknown_02024BE6].effect == 0x7F)
+ if (gBattleMoves[gCurrentMove].effect == 0x7F)
{
- gUnknown_02024CA8[gUnknown_02024A60].unkA = sp0.unkA;
- gUnknown_02024CA8[gUnknown_02024A60].unk15 = sp0.unk15;
- gUnknown_02024CA8[gUnknown_02024A60].unkF_0 = sp0.unkF_0;
- gUnknown_02024CA8[gUnknown_02024A60].unkF_4 = sp0.unkF_4;
+ gDisableStructs[gActiveBank].unkA = sp0.unkA;
+ gDisableStructs[gActiveBank].unk15 = sp0.unk15;
+ gDisableStructs[gActiveBank].unkF_0 = sp0.unkF_0;
+ gDisableStructs[gActiveBank].unkF_4 = sp0.unkF_4;
}
- gUnknown_02024CA8[gUnknown_02024A60].unk16 = 2;
- gUnknown_02024C34[gUnknown_02024A60] = 0;
- gUnknown_02024C3C[gUnknown_02024A60] = 0;
- gUnknown_02024C44[gUnknown_02024A60] = 0;
- gUnknown_02024C4C[gUnknown_02024A60] = 0;
- gUnknown_02024C2C[gUnknown_02024A60] = 0;
- gUnknown_02024C5C[gUnknown_02024A60] = 0xFF;
+ gDisableStructs[gActiveBank].unk16 = 2;
+ gLastUsedMove[gActiveBank] = 0;
+ gMoveHitWith[gActiveBank] = 0;
+ gUnknown_02024C44[gActiveBank] = 0;
+ gUnknown_02024C4C[gActiveBank] = 0;
+ gUnknown_02024C2C[gActiveBank] = 0;
+ gUnknown_02024C5C[gActiveBank] = 0xFF;
- ewram[0x160AC + gUnknown_02024A60 * 2 + 0] = 0;
- ewram[0x160AC + gUnknown_02024A60 * 2 + 1] = 0;
- ewram[0x16100 + gUnknown_02024A60 * 4 + 0] = 0;
- ewram[0x16100 + gUnknown_02024A60 * 4 + 1] = 0;
- ewram[0x16100 + gUnknown_02024A60 * 4 + 2] = 0;
- ewram[0x16100 + gUnknown_02024A60 * 4 + 3] = 0;
- ewram[0x160E8 + gUnknown_02024A60 * 2 + 0] = 0;
- ewram[0x160E8 + gUnknown_02024A60 * 2 + 1] = 0;
+ ewram[0x160AC + gActiveBank * 2 + 0] = 0;
+ ewram[0x160AC + gActiveBank * 2 + 1] = 0;
+ ewram[0x16100 + gActiveBank * 4 + 0] = 0;
+ ewram[0x16100 + gActiveBank * 4 + 1] = 0;
+ ewram[0x16100 + gActiveBank * 4 + 2] = 0;
+ ewram[0x16100 + gActiveBank * 4 + 3] = 0;
+ ewram[0x160E8 + gActiveBank * 2 + 0] = 0;
+ ewram[0x160E8 + gActiveBank * 2 + 1] = 0;
ptr2 = (u32 *)(ewram + 0x17100);
- ptr2[gUnknown_02024A60] = 0;
+ ptr2[gActiveBank] = 0;
- gUnknown_02024BE6 = 0;
+ gCurrentMove = 0;
}
-void sub_8010F48(void)
+void UndoEffectsAfterFainting(void)
{
s32 i;
u8 *ptr;
u32 *ptr2;
for (i = 0; i < 8; i++)
- gBattleMons[gUnknown_02024A60].statStages[i] = 6;
- gBattleMons[gUnknown_02024A60].status2 = 0;
- gUnknown_02024C98[gUnknown_02024A60] = 0;
- for (i = 0; i < gUnknown_02024A68; i++)
+ gBattleMons[gActiveBank].statStages[i] = 6;
+ gBattleMons[gActiveBank].status2 = 0;
+ gStatuses3[gActiveBank] = 0;
+ for (i = 0; i < gNoOfAllBanks; i++)
{
- if ((gBattleMons[i].status2 & 0x4000000) && gUnknown_02024CA8[i].unk14 == gUnknown_02024A60)
+ if ((gBattleMons[i].status2 & 0x4000000) && gDisableStructs[i].unk14 == gActiveBank)
gBattleMons[i].status2 &= ~0x4000000;
- if (gBattleMons[i].status2 & (gBitTable[gUnknown_02024A60] << 16))
- gBattleMons[i].status2 &= ~(gBitTable[gUnknown_02024A60] << 16);
- if ((gBattleMons[i].status2 & 0xE000) && ewram[0x16020 + i] == gUnknown_02024A60)
+ if (gBattleMons[i].status2 & (gBitTable[gActiveBank] << 16))
+ gBattleMons[i].status2 &= ~(gBitTable[gActiveBank] << 16);
+ if ((gBattleMons[i].status2 & 0xE000) && ewram[0x16020 + i] == gActiveBank)
gBattleMons[i].status2 &= ~0xE000;
}
- gUnknown_02024E60[gUnknown_02024A60] = 0;
- gUnknown_02024E64[gUnknown_02024A60] = 0;
+ gActionSelectionCursor[gActiveBank] = 0;
+ gMoveSelectionCursor[gActiveBank] = 0;
- ptr = (u8 *)&gUnknown_02024CA8[gUnknown_02024A60];
+ ptr = (u8 *)&gDisableStructs[gActiveBank];
for (i = 0; i < (u32)0x1C; i++)
ptr[i] = 0;
- gUnknown_02024D28[gUnknown_02024A60].unk0_0 = 0;
- gUnknown_02024D28[gUnknown_02024A60].unk0_1 = 0;
- gUnknown_02024D28[gUnknown_02024A60].unk0_2 = 0;
- gUnknown_02024D28[gUnknown_02024A60].unk0_3 = 0;
- gUnknown_02024D28[gUnknown_02024A60].unk0_4 = 0;
- gUnknown_02024D28[gUnknown_02024A60].unk0_5 = 0;
- gUnknown_02024D28[gUnknown_02024A60].unk0_6 = 0;
- gUnknown_02024D28[gUnknown_02024A60].unk0_7 = 0;
- gUnknown_02024D28[gUnknown_02024A60].unk1_0 = 0;
- gUnknown_02024D28[gUnknown_02024A60].unk1_1 = 0;
- gUnknown_02024D28[gUnknown_02024A60].unk1_2 = 0;
- gUnknown_02024D28[gUnknown_02024A60].unk1_3 = 0;
- gUnknown_02024D28[gUnknown_02024A60].unk1_5 = 0;
- gUnknown_02024D28[gUnknown_02024A60].unk1_6 = 0;
- gUnknown_02024D28[gUnknown_02024A60].unk1_7 = 0;
- gUnknown_02024D28[gUnknown_02024A60].unk2_0 = 0;
- gUnknown_02024D28[gUnknown_02024A60].unk2_1 = 0;
- gUnknown_02024D28[gUnknown_02024A60].unk2_2 = 0;
- gUnknown_02024D28[gUnknown_02024A60].unk2_3 = 0;
-
- gUnknown_02024CA8[gUnknown_02024A60].unk16 = 2;
- gUnknown_02024C34[gUnknown_02024A60] = 0;
- gUnknown_02024C3C[gUnknown_02024A60] = 0;
- gUnknown_02024C44[gUnknown_02024A60] = 0;
- gUnknown_02024C4C[gUnknown_02024A60] = 0;
- gUnknown_02024C2C[gUnknown_02024A60] = 0;
- gUnknown_02024C5C[gUnknown_02024A60] = 0xFF;
-
- ewram[0x160E8 + gUnknown_02024A60 * 2 + 0] = 0;
- ewram[0x160E8 + gUnknown_02024A60 * 2 + 1] = 0;
- ewram[0x160AC + gUnknown_02024A60 * 2 + 0] = 0;
- ewram[0x160AC + gUnknown_02024A60 * 2 + 1] = 0;
- ewram[0x16100 + gUnknown_02024A60 * 4 + 0] = 0;
- ewram[0x16100 + gUnknown_02024A60 * 4 + 1] = 0;
- ewram[0x16100 + gUnknown_02024A60 * 4 + 2] = 0;
- ewram[0x16100 + gUnknown_02024A60 * 4 + 3] = 0;
+ gProtectStructs[gActiveBank].unk0_0 = 0;
+ gProtectStructs[gActiveBank].unk0_1 = 0;
+ gProtectStructs[gActiveBank].unk0_2 = 0;
+ gProtectStructs[gActiveBank].unk0_3 = 0;
+ gProtectStructs[gActiveBank].unk0_4 = 0;
+ gProtectStructs[gActiveBank].unk0_5 = 0;
+ gProtectStructs[gActiveBank].unk0_6 = 0;
+ gProtectStructs[gActiveBank].unk0_7 = 0;
+ gProtectStructs[gActiveBank].unk1_0 = 0;
+ gProtectStructs[gActiveBank].unk1_1 = 0;
+ gProtectStructs[gActiveBank].unk1_2 = 0;
+ gProtectStructs[gActiveBank].unk1_3 = 0;
+ gProtectStructs[gActiveBank].unk1_5 = 0;
+ gProtectStructs[gActiveBank].unk1_6 = 0;
+ gProtectStructs[gActiveBank].unk1_7 = 0;
+ gProtectStructs[gActiveBank].unk2_0 = 0;
+ gProtectStructs[gActiveBank].unk2_1 = 0;
+ gProtectStructs[gActiveBank].unk2_2 = 0;
+ gProtectStructs[gActiveBank].unk2_3 = 0;
+
+ gDisableStructs[gActiveBank].unk16 = 2;
+ gLastUsedMove[gActiveBank] = 0;
+ gMoveHitWith[gActiveBank] = 0;
+ gUnknown_02024C44[gActiveBank] = 0;
+ gUnknown_02024C4C[gActiveBank] = 0;
+ gUnknown_02024C2C[gActiveBank] = 0;
+ gUnknown_02024C5C[gActiveBank] = 0xFF;
+
+ ewram[0x160E8 + gActiveBank * 2 + 0] = 0;
+ ewram[0x160E8 + gActiveBank * 2 + 1] = 0;
+ ewram[0x160AC + gActiveBank * 2 + 0] = 0;
+ ewram[0x160AC + gActiveBank * 2 + 1] = 0;
+ ewram[0x16100 + gActiveBank * 4 + 0] = 0;
+ ewram[0x16100 + gActiveBank * 4 + 1] = 0;
+ ewram[0x16100 + gActiveBank * 4 + 2] = 0;
+ ewram[0x16100 + gActiveBank * 4 + 3] = 0;
ptr2 = (u32 *)(ewram + 0x17100);
- ptr2[gUnknown_02024A60] = 0;
+ ptr2[gActiveBank] = 0;
- gBattleMons[gUnknown_02024A60].type1 = gBaseStats[gBattleMons[gUnknown_02024A60].species].type1;
- gBattleMons[gUnknown_02024A60].type2 = gBaseStats[gBattleMons[gUnknown_02024A60].species].type2;
+ gBattleMons[gActiveBank].type1 = gBaseStats[gBattleMons[gActiveBank].species].type1;
+ gBattleMons[gActiveBank].type2 = gBaseStats[gBattleMons[gActiveBank].species].type2;
}
void bc_8012FAC(void)
{
- switch (gUnknown_02024D1E[0])
+ switch (gBattleCommunication[0])
{
case 0:
- gUnknown_02024A60 = gUnknown_02024D1E[1];
- dp01_build_cmdbuf_x00_a_b_0(0, 0, 0);
- dp01_battle_side_mark_buffer_for_execution(gUnknown_02024A60);
- gUnknown_02024D1E[0]++;
+ gActiveBank = gBattleCommunication[1];
+ EmitGetAttributes(0, 0, 0);
+ MarkBufferBankForExecution(gActiveBank);
+ gBattleCommunication[0]++;
break;
case 1:
- if (gUnknown_02024A64 == 0)
+ if (gBattleExecBuffer == 0)
{
- gUnknown_02024D1E[1]++;
- if (gUnknown_02024D1E[1] == gUnknown_02024A68)
- gUnknown_030042D4 = bc_load_battlefield;
+ gBattleCommunication[1]++;
+ if (gBattleCommunication[1] == gNoOfAllBanks)
+ gBattleMainFunc = bc_load_battlefield;
else
- gUnknown_02024D1E[0] = 0;
+ gBattleCommunication[0] = 0;
}
break;
}
@@ -1888,14 +1888,14 @@ void bc_8012FAC(void)
void bc_load_battlefield(void)
{
- if (gUnknown_02024A64 == 0)
+ if (gBattleExecBuffer == 0)
{
- gUnknown_02024A60 = battle_get_side_with_given_state(0);
- dp01_build_cmdbuf_x2E_a(0, gBattleTerrain);
- dp01_battle_side_mark_buffer_for_execution(gUnknown_02024A60);
- gUnknown_030042D4 = sub_8011384;
- gUnknown_02024D1E[0] = 0;
- gUnknown_02024D1E[1] = 0;
+ gActiveBank = GetBankByPlayerAI(0);
+ EmitBattleIntroSlide(0, gBattleTerrain);
+ MarkBufferBankForExecution(gActiveBank);
+ gBattleMainFunc = sub_8011384;
+ gBattleCommunication[0] = 0;
+ gBattleCommunication[1] = 0;
}
}
@@ -1904,14 +1904,14 @@ void sub_8011384(void)
u8 *ptr;
s32 i;
- if (gUnknown_02024A64 == 0)
+ if (gBattleExecBuffer == 0)
{
- for (gUnknown_02024A60 = 0; gUnknown_02024A60 < gUnknown_02024A68; gUnknown_02024A60++)
+ for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++)
{
if ((gBattleTypeFlags & BATTLE_TYPE_SAFARI)
- && battle_side_get_owner(gUnknown_02024A60) == 0)
+ && GetBankSide(gActiveBank) == 0)
{
- ptr = (u8 *)&gBattleMons[gUnknown_02024A60];
+ ptr = (u8 *)&gBattleMons[gActiveBank];
for (i = 0; i < (u32)0x58; i++)
ptr[i] = 0;
}
@@ -1919,59 +1919,59 @@ void sub_8011384(void)
{
u8 r0;
- ptr = (u8 *)&gBattleMons[gUnknown_02024A60];
+ ptr = (u8 *)&gBattleMons[gActiveBank];
for (i = 0; i < (u32)0x58; i++)
- ptr[i] = gUnknown_02024260[gUnknown_02024A60][4 + i];
+ ptr[i] = gBattleBufferB[gActiveBank][4 + i];
- gBattleMons[gUnknown_02024A60].type1 = gBaseStats[gBattleMons[gUnknown_02024A60].species].type1;
- gBattleMons[gUnknown_02024A60].type2 = gBaseStats[gBattleMons[gUnknown_02024A60].species].type2;
- gBattleMons[gUnknown_02024A60].ability = GetAbilityBySpecies(gBattleMons[gUnknown_02024A60].species, gBattleMons[gUnknown_02024A60].altAbility);
- r0 = battle_side_get_owner(gUnknown_02024A60);
- ewram160BC[r0] = gBattleMons[gUnknown_02024A60].hp;
+ gBattleMons[gActiveBank].type1 = gBaseStats[gBattleMons[gActiveBank].species].type1;
+ gBattleMons[gActiveBank].type2 = gBaseStats[gBattleMons[gActiveBank].species].type2;
+ gBattleMons[gActiveBank].ability = GetAbilityBySpecies(gBattleMons[gActiveBank].species, gBattleMons[gActiveBank].altAbility);
+ r0 = GetBankSide(gActiveBank);
+ ewram160BC[r0] = gBattleMons[gActiveBank].hp;
for (i = 0; i < 8; i++)
- gBattleMons[gUnknown_02024A60].statStages[i] = 6;
- gBattleMons[gUnknown_02024A60].status2 = 0;
+ gBattleMons[gActiveBank].statStages[i] = 6;
+ gBattleMons[gActiveBank].status2 = 0;
}
- if (battle_get_per_side_status(gUnknown_02024A60) == 0)
+ if (GetBankIdentity(gActiveBank) == 0)
{
dp01_build_cmdbuf_x07_7_7_7(0);
- dp01_battle_side_mark_buffer_for_execution(gUnknown_02024A60);
+ MarkBufferBankForExecution(gActiveBank);
}
if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
{
- if (battle_get_per_side_status(gUnknown_02024A60) == 1)
+ if (GetBankIdentity(gActiveBank) == 1)
{
dp01_build_cmdbuf_x07_7_7_7(0);
- dp01_battle_side_mark_buffer_for_execution(gUnknown_02024A60);
+ MarkBufferBankForExecution(gActiveBank);
}
- if (battle_side_get_owner(gUnknown_02024A60) == 1
+ if (GetBankSide(gActiveBank) == 1
&& !(gBattleTypeFlags & (BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_LINK)))
- GetNationalPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gUnknown_02024A60].species), 2);
+ GetNationalPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBank].species), 2);
}
else
{
- if (battle_side_get_owner(gUnknown_02024A60) == 1
+ if (GetBankSide(gActiveBank) == 1
&& !(gBattleTypeFlags & (BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_LINK)))
{
- GetNationalPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gUnknown_02024A60].species), 2);
+ GetNationalPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBank].species), 2);
dp01_build_cmdbuf_x04_4_4_4(0);
- dp01_battle_side_mark_buffer_for_execution(gUnknown_02024A60);
+ MarkBufferBankForExecution(gActiveBank);
}
}
if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
{
- if (battle_get_per_side_status(gUnknown_02024A60) == 2
- || battle_get_per_side_status(gUnknown_02024A60) == 3)
+ if (GetBankIdentity(gActiveBank) == 2
+ || GetBankIdentity(gActiveBank) == 3)
{
dp01_build_cmdbuf_x07_7_7_7(0);
- dp01_battle_side_mark_buffer_for_execution(gUnknown_02024A60);
+ MarkBufferBankForExecution(gActiveBank);
}
}
}
- gUnknown_030042D4 = bc_801333C;
+ gBattleMainFunc = bc_801333C;
}
}
@@ -1979,7 +1979,7 @@ void bc_801333C(void)
{
s32 i;
- if (gUnknown_02024A64 == 0)
+ if (gBattleExecBuffer == 0)
{
struct
{
@@ -2003,9 +2003,9 @@ void bc_801333C(void)
sp0[i].status = GetMonData(&gEnemyParty[i], MON_DATA_STATUS);
}
}
- gUnknown_02024A60 = battle_get_side_with_given_state(1);
+ gActiveBank = GetBankByPlayerAI(1);
dp01_build_cmdbuf_x30_TODO(0, (u8 *)sp0, 0x80);
- dp01_battle_side_mark_buffer_for_execution(gUnknown_02024A60);
+ MarkBufferBankForExecution(gActiveBank);
for (i = 0; i < 6; i++)
{
@@ -2021,11 +2021,11 @@ void bc_801333C(void)
sp0[i].status = GetMonData(&gPlayerParty[i], MON_DATA_STATUS);
}
}
- gUnknown_02024A60 = battle_get_side_with_given_state(0);
+ gActiveBank = GetBankByPlayerAI(0);
dp01_build_cmdbuf_x30_TODO(0, (u8 *)sp0, 0x80);
- dp01_battle_side_mark_buffer_for_execution(gUnknown_02024A60);
+ MarkBufferBankForExecution(gActiveBank);
- gUnknown_030042D4 = bc_battle_begin_message;
+ gBattleMainFunc = bc_battle_begin_message;
}
else
{
@@ -2047,198 +2047,198 @@ void bc_801333C(void)
}
}
- gUnknown_030042D4 = bc_8013568;
+ gBattleMainFunc = bc_8013568;
}
}
}
void bc_battle_begin_message(void)
{
- if (gUnknown_02024A64 == 0)
+ if (gBattleExecBuffer == 0)
{
- gUnknown_02024A60 = battle_get_side_with_given_state(1);
- b_std_message(0, gUnknown_02024A60);
- gUnknown_030042D4 = sub_8011800;
+ gActiveBank = GetBankByPlayerAI(1);
+ PrepareStringBattle(0, gActiveBank);
+ gBattleMainFunc = sub_8011800;
}
}
void bc_8013568(void)
{
- if (gUnknown_02024A64 == 0)
+ if (gBattleExecBuffer == 0)
{
- gUnknown_030042D4 = sub_8011970;
- b_std_message(0, 0);
+ gBattleMainFunc = sub_8011970;
+ PrepareStringBattle(0, 0);
}
}
void sub_8011800(void)
{
- if (gUnknown_02024A64 == 0)
+ if (gBattleExecBuffer == 0)
{
- b_std_message(1, battle_get_side_with_given_state(1));
- gUnknown_030042D4 = sub_8011834;
+ PrepareStringBattle(1, GetBankByPlayerAI(1));
+ gBattleMainFunc = sub_8011834;
}
}
void sub_8011834(void)
{
- if (gUnknown_02024A64 == 0)
+ if (gBattleExecBuffer == 0)
{
- for (gUnknown_02024A60 = 0; gUnknown_02024A60 < gUnknown_02024A68; gUnknown_02024A60++)
+ for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++)
{
- if (battle_get_per_side_status(gUnknown_02024A60) == 1)
+ if (GetBankIdentity(gActiveBank) == 1)
{
dp01_build_cmdbuf_x2F_2F_2F_2F(0);
- dp01_battle_side_mark_buffer_for_execution(gUnknown_02024A60);
+ MarkBufferBankForExecution(gActiveBank);
}
if ((gBattleTypeFlags & BATTLE_TYPE_MULTI)
- && battle_get_per_side_status(gUnknown_02024A60) == 3)
+ && GetBankIdentity(gActiveBank) == 3)
{
dp01_build_cmdbuf_x2F_2F_2F_2F(0);
- dp01_battle_side_mark_buffer_for_execution(gUnknown_02024A60);
+ MarkBufferBankForExecution(gActiveBank);
}
}
- gUnknown_030042D4 = bc_801362C;
+ gBattleMainFunc = bc_801362C;
}
}
void bc_801362C(void)
{
- if (gUnknown_02024A64 == 0)
+ if (gBattleExecBuffer == 0)
{
- for (gUnknown_02024A60 = 0; gUnknown_02024A60 < gUnknown_02024A68; gUnknown_02024A60++)
+ for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++)
{
- if (battle_side_get_owner(gUnknown_02024A60) == 1
+ if (GetBankSide(gActiveBank) == 1
&& !(gBattleTypeFlags & (BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_LINK)))
- GetNationalPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gUnknown_02024A60].species), 2);
+ GetNationalPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBank].species), 2);
}
- gUnknown_030042D4 = sub_8011970;
+ gBattleMainFunc = sub_8011970;
}
}
void unref_sub_8011950(void)
{
- if (gUnknown_02024A64 == 0)
- gUnknown_030042D4 = sub_8011970;
+ if (gBattleExecBuffer == 0)
+ gBattleMainFunc = sub_8011970;
}
void sub_8011970(void)
{
- if (gUnknown_02024A64 == 0)
+ if (gBattleExecBuffer == 0)
{
if (!(gBattleTypeFlags & BATTLE_TYPE_SAFARI))
- b_std_message(1, battle_get_side_with_given_state(0));
- gUnknown_030042D4 = sub_80119B4;
+ PrepareStringBattle(1, GetBankByPlayerAI(0));
+ gBattleMainFunc = sub_80119B4;
}
}
void sub_80119B4(void)
{
- if (gUnknown_02024A64 == 0)
+ if (gBattleExecBuffer == 0)
{
- for (gUnknown_02024A60 = 0; gUnknown_02024A60 < gUnknown_02024A68; gUnknown_02024A60++)
+ for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++)
{
- if (battle_get_per_side_status(gUnknown_02024A60) == 0)
+ if (GetBankIdentity(gActiveBank) == 0)
{
dp01_build_cmdbuf_x2F_2F_2F_2F(0);
- dp01_battle_side_mark_buffer_for_execution(gUnknown_02024A60);
+ MarkBufferBankForExecution(gActiveBank);
}
if ((gBattleTypeFlags & BATTLE_TYPE_MULTI)
- && battle_get_per_side_status(gUnknown_02024A60) == 2)
+ && GetBankIdentity(gActiveBank) == 2)
{
dp01_build_cmdbuf_x2F_2F_2F_2F(0);
- dp01_battle_side_mark_buffer_for_execution(gUnknown_02024A60);
+ MarkBufferBankForExecution(gActiveBank);
}
}
ewram16058 = 0;
ewram160F9 = 0;
ewram160E6 = 0;
- gUnknown_030042D4 = sub_8011B00;
+ gBattleMainFunc = BattleBeginFirstTurn;
}
}
void unref_sub_8011A68(void)
{
- if (gUnknown_02024A64 == 0)
+ if (gBattleExecBuffer == 0)
{
- for (gUnknown_02024A60 = 0; gUnknown_02024A60 < gUnknown_02024A68; gUnknown_02024A60++)
+ for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++)
{
- if (battle_side_get_owner(gUnknown_02024A60) == 0)
+ if (GetBankSide(gActiveBank) == 0)
{
- sub_800C704(0, gUnknown_02024A6A[gUnknown_02024A60], 0);
- dp01_battle_side_mark_buffer_for_execution(gUnknown_02024A60);
+ sub_800C704(0, gBattlePartyID[gActiveBank], 0);
+ MarkBufferBankForExecution(gActiveBank);
}
}
ewram16058 = 0;
ewram160F9 = 0;
ewram160E6 = 0;
- gUnknown_030042D4 = sub_8011B00;
+ gBattleMainFunc = BattleBeginFirstTurn;
}
}
-void sub_8011B00(void)
+void BattleBeginFirstTurn(void)
{
s32 i;
s32 j;
u8 r9 = 0;
- if (gUnknown_02024A64 == 0)
+ if (gBattleExecBuffer == 0)
{
if (ewram16058 == 0)
{
- for (i = 0; i < gUnknown_02024A68; i++)
- gUnknown_02024A7A[i] = i;
- for (i = 0; i < gUnknown_02024A68 - 1; i++)
+ for (i = 0; i < gNoOfAllBanks; i++)
+ gTurnOrder[i] = i;
+ for (i = 0; i < gNoOfAllBanks - 1; i++)
{
- for (j = i + 1; j < gUnknown_02024A68; j++)
+ for (j = i + 1; j < gNoOfAllBanks; j++)
{
- if (b_first_side(gUnknown_02024A7A[i], gUnknown_02024A7A[j], 1) != 0)
+ if (b_first_side(gTurnOrder[i], gTurnOrder[j], 1) != 0)
sub_8012FBC(i, j);
}
}
}
- if (ewram160E6 == 0 && sub_8018324(0, 0, 0, 0xFF, 0) != 0)
+ if (ewram160E6 == 0 && AbilityBattleEffects(0, 0, 0, 0xFF, 0) != 0)
{
ewram160E6 = 1;
return;
}
- while (ewram16058 < gUnknown_02024A68)
+ while (ewram16058 < gNoOfAllBanks)
{
- if (sub_8018324(0, gUnknown_02024A7A[ewram16058], 0, 0, 0) != 0)
+ if (AbilityBattleEffects(0, gTurnOrder[ewram16058], 0, 0, 0) != 0)
r9++;
ewram16058++;
if (r9 != 0)
return;
}
- if (sub_8018324(9, 0, 0, 0, 0) != 0)
+ if (AbilityBattleEffects(9, 0, 0, 0, 0) != 0)
return;
- if (sub_8018324(11, 0, 0, 0, 0) != 0)
+ if (AbilityBattleEffects(11, 0, 0, 0, 0) != 0)
return;
- while (ewram160F9 < gUnknown_02024A68)
+ while (ewram160F9 < gNoOfAllBanks)
{
- if (sub_801A02C(0, gUnknown_02024A7A[ewram160F9], 0) != 0)
+ if (sub_801A02C(0, gTurnOrder[ewram160F9], 0) != 0)
r9++;
ewram160F9++;
if (r9 != 0)
return;
}
// Absolutely pointless for-loop that somehow doesn't get optimized out
- for (i = 0; i < gUnknown_02024A68; i++)
+ for (i = 0; i < gNoOfAllBanks; i++)
;
for (i = 0; i < 4; i++)
{
ewram[0x16068 + i] = 6;
- gUnknown_02024C18[i] = 0xFF;
- gUnknown_02024C60[i] = 0;
+ gActionForBanks[i] = 0xFF;
+ gChosenMovesByBanks[i] = 0;
}
- sub_801365C(0);
- sub_801377C();
- ewram160A6 = gUnknown_02024C0C;
- gUnknown_030042D4 = sub_8012324;
+ TurnValuesCleanUp(0);
+ SpecialStatusesClear();
+ ewram160A6 = gAbsentBankFlags;
+ gBattleMainFunc = sub_8012324;
sub_80156DC();
for (i = 0; i < 8; i++)
- gUnknown_02024D1E[i] = 0;
- for (i = 0; i < gUnknown_02024A68; i++)
+ gBattleCommunication[i] = 0;
+ for (i = 0; i < gNoOfAllBanks; i++)
gBattleMons[i].status2 &= ~8;
ewram16000 = 0;
ewram16001 = 0;
@@ -2248,7 +2248,7 @@ void sub_8011B00(void)
ewram16059 = 0;
ewram1600E = 0;
gBattleMoveFlags = 0;
- gUnknown_02024D1C = Random();
+ gRandomTurnNumber = Random();
}
}
@@ -2256,16 +2256,16 @@ void bc_8013B1C(void)
{
s32 i;
- if (gUnknown_02024A64 == 0)
+ if (gBattleExecBuffer == 0)
{
- gUnknown_030042D4 = sub_8011E8C;
+ gBattleMainFunc = BattleTurnPassed;
for (i = 0; i < 8; i++)
- gUnknown_02024D1E[i] = 0;
- for (i = 0; i < gUnknown_02024A68; i++)
+ gBattleCommunication[i] = 0;
+ for (i = 0; i < gNoOfAllBanks; i++)
{
gBattleMons[i].status2 &= ~8;
if ((gBattleMons[i].status1 & 7) && (gBattleMons[i].status2 & 0x1000))
- b_cancel_multi_turn_move_maybe(i);
+ CancelMultiTurnMoves(i);
}
ewram16000 = 0;
ewram16001 = 0;
@@ -2276,16 +2276,16 @@ void bc_8013B1C(void)
}
}
-void sub_8011E8C(void)
+void BattleTurnPassed(void)
{
s32 i;
- sub_801365C(1);
- if (gUnknown_02024D26 == 0)
+ TurnValuesCleanUp(1);
+ if (gBattleOutcome == 0)
{
- if (sub_8015DFC() != 0)
+ if (UpdateTurnCounters() != 0)
return;
- if (sub_8016558() != 0)
+ if (TurnBasedEffects() != 0)
return;
}
if (sub_80173A4() != 0)
@@ -2293,94 +2293,94 @@ void sub_8011E8C(void)
ewram16059 = 0;
if (sub_80170DC() != 0)
return;
- sub_801365C(0);
- gUnknown_02024C6C &= ~0x200;
- gUnknown_02024C6C &= ~0x80000;
- gUnknown_02024C6C &= ~0x400000;
- gUnknown_02024C6C &= ~0x100000;
+ TurnValuesCleanUp(0);
+ gHitMarker &= ~0x200;
+ gHitMarker &= ~0x80000;
+ gHitMarker &= ~0x400000;
+ gHitMarker &= ~0x100000;
ewram16002 = 0;
ewram160A1 = 0;
ewram1600C = 0;
gBattleMoveDamage = 0;
gBattleMoveFlags = 0;
for (i = 0; i < 5; i++)
- gUnknown_02024D1E[i] = 0;
- if (gUnknown_02024D26 != 0)
+ gBattleCommunication[i] = 0;
+ if (gBattleOutcome != 0)
{
- gUnknown_02024A7F = 12;
- gUnknown_030042D4 = sub_80138F0;
+ gFightStateTracker = 12;
+ gBattleMainFunc = sub_80138F0;
return;
}
- if (gUnknown_030042E0.unk13 < 0xFF)
- gUnknown_030042E0.unk13++;
- for (i = 0; i < gUnknown_02024A68; i++)
+ if (gBattleResults.unk13 < 0xFF)
+ gBattleResults.unk13++;
+ for (i = 0; i < gNoOfAllBanks; i++)
{
- gUnknown_02024C18[i] = 0xFF;
- gUnknown_02024C60[i] = 0;
+ gActionForBanks[i] = 0xFF;
+ gChosenMovesByBanks[i] = 0;
}
for (i = 0; i < 4; i++)
ewram[0x16068 + i] = 6;
- ewram160A6 = gUnknown_02024C0C;
- gUnknown_030042D4 = sub_8012324;
- gUnknown_02024D1C = Random();
+ ewram160A6 = gAbsentBankFlags;
+ gBattleMainFunc = sub_8012324;
+ gRandomTurnNumber = Random();
}
-u8 sub_8012028(void)
+u8 CanRunFromBattle(void)
{
u8 r2;
u8 r6;
s32 i;
- if (gBattleMons[gUnknown_02024A60].item == 0xAF)
- r2 = gEnigmaBerries[gUnknown_02024A60].holdEffect;
+ if (gBattleMons[gActiveBank].item == 0xAF)
+ r2 = gEnigmaBerries[gActiveBank].holdEffect;
else
- r2 = ItemId_GetHoldEffect(gBattleMons[gUnknown_02024A60].item);
- gUnknown_02024C0B = gUnknown_02024A60;
+ r2 = ItemId_GetHoldEffect(gBattleMons[gActiveBank].item);
+ gStringBank = gActiveBank;
if (r2 == 0x25)
return 0;
if (gBattleTypeFlags & BATTLE_TYPE_LINK)
return 0;
- if (gBattleMons[gUnknown_02024A60].ability == ABILITY_RUN_AWAY)
+ if (gBattleMons[gActiveBank].ability == ABILITY_RUN_AWAY)
return 0;
- r6 = battle_side_get_owner(gUnknown_02024A60);
- for (i = 0; i < gUnknown_02024A68; i++)
+ r6 = GetBankSide(gActiveBank);
+ for (i = 0; i < gNoOfAllBanks; i++)
{
- if (r6 != battle_side_get_owner(i)
+ if (r6 != GetBankSide(i)
&& gBattleMons[i].ability == 0x17)
{
ewram16003 = i;
- byte_2024C06 = gBattleMons[i].ability;
- gUnknown_02024D1E[5] = 2;
+ gLastUsedAbility = gBattleMons[i].ability;
+ gBattleCommunication[5] = 2;
return 2;
}
- if (r6 != battle_side_get_owner(i)
- && gBattleMons[gUnknown_02024A60].ability != ABILITY_LEVITATE
- && gBattleMons[gUnknown_02024A60].type1 != 2
- && gBattleMons[gUnknown_02024A60].type2 != 2
+ if (r6 != GetBankSide(i)
+ && gBattleMons[gActiveBank].ability != ABILITY_LEVITATE
+ && gBattleMons[gActiveBank].type1 != 2
+ && gBattleMons[gActiveBank].type2 != 2
&& gBattleMons[i].ability == 0x47)
{
ewram16003 = i;
- byte_2024C06 = gBattleMons[i].ability;
- gUnknown_02024D1E[5] = 2;
+ gLastUsedAbility = gBattleMons[i].ability;
+ gBattleCommunication[5] = 2;
return 2;
}
}
- i = sub_8018324(15, gUnknown_02024A60, 0x2A, 0, 0);
- if (i != 0 && (gBattleMons[gUnknown_02024A60].type1 == 8 || gBattleMons[gUnknown_02024A60].type2 == 8))
+ i = AbilityBattleEffects(15, gActiveBank, 0x2A, 0, 0);
+ if (i != 0 && (gBattleMons[gActiveBank].type1 == 8 || gBattleMons[gActiveBank].type2 == 8))
{
ewram16003 = i - 1;
- byte_2024C06 = gBattleMons[i - 1].ability;
- gUnknown_02024D1E[5] = 2;
+ gLastUsedAbility = gBattleMons[i - 1].ability;
+ gBattleCommunication[5] = 2;
return 2;
}
- if ((gBattleMons[gUnknown_02024A60].status2 & 0x0400E000) || (gUnknown_02024C98[gUnknown_02024A60] & 0x400))
+ if ((gBattleMons[gActiveBank].status2 & 0x0400E000) || (gStatuses3[gActiveBank] & 0x400))
{
- gUnknown_02024D1E[5] = 0;
+ gBattleCommunication[5] = 0;
return 1;
}
if (gBattleTypeFlags & BATTLE_TYPE_FIRST_BATTLE)
{
- gUnknown_02024D1E[5] = 1;
+ gBattleCommunication[5] = 1;
return 1;
}
return 0;
@@ -2394,7 +2394,7 @@ void sub_8012258(u8 a)
for (i = 0; i < 3; i++)
gUnknown_02038470[i] = ewram[0x1606C + i + a * 3];
- r4 = pokemon_order_func(gUnknown_02024A6A[a]);
+ r4 = pokemon_order_func(gBattlePartyID[a]);
r1 = pokemon_order_func(ewram[0x16068 + a]);
sub_8094C98(r4, r1);
if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
@@ -2419,44 +2419,44 @@ void sub_8012324(void)
{
u8 r5;
- gUnknown_02024D1E[4] = 0;
+ gBattleCommunication[4] = 0;
// inverted loop
//_0801234C
- for (gUnknown_02024A60 = 0; gUnknown_02024A60 < gUnknown_02024A68; gUnknown_02024A60++)
+ for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++)
{
- r5 = battle_get_per_side_status(gUnknown_02024A60);
- switch (gUnknown_02024D1E[gUnknown_02024A60])
+ r5 = GetBankIdentity(gActiveBank);
+ switch (gBattleCommunication[gActiveBank])
{
case 0:
- ewram[0x016068 + gUnknown_02024A60] = 6;
+ ewram[0x016068 + gActiveBank] = 6;
if (!(gBattleTypeFlags & 0x40)
&& (r5 & 2)
- && !(ewram160A6 & gBitTable[battle_get_side_with_given_state(r5 ^ 2)])
- && gUnknown_02024D1E[battle_get_side_with_given_state(r5)] != 4)
+ && !(ewram160A6 & gBitTable[GetBankByPlayerAI(r5 ^ 2)])
+ && gBattleCommunication[GetBankByPlayerAI(r5)] != 4)
break;
//_080123F8
- if (ewram160A6 & gBitTable[gUnknown_02024A60])
+ if (ewram160A6 & gBitTable[gActiveBank])
{
- gUnknown_02024C18[gUnknown_02024A60] = 13;
+ gActionForBanks[gActiveBank] = 13;
if (!(gBattleTypeFlags & 0x40))
- gUnknown_02024D1E[gUnknown_02024A60] = 4;
+ gBattleCommunication[gActiveBank] = 4;
//_08012454
else
- gUnknown_02024D1E[gUnknown_02024A60] = 3;
+ gBattleCommunication[gActiveBank] = 3;
break;
}
//_08012468
- if ((gBattleMons[gUnknown_02024A60].status2 & 0x1000)
- || (gBattleMons[gUnknown_02024A60].status2 & 0x10000000))
+ if ((gBattleMons[gActiveBank].status2 & 0x1000)
+ || (gBattleMons[gActiveBank].status2 & 0x10000000))
{
- gUnknown_02024C18[gUnknown_02024A60] = 0;
- gUnknown_02024D1E[gUnknown_02024A60] = 3;
+ gActionForBanks[gActiveBank] = 0;
+ gBattleCommunication[gActiveBank] = 3;
}
else
{
- dp01_build_cmdbuf_x12_a_bb(0, gUnknown_02024C18[0], gUnknown_02024260[0][1] | (gUnknown_02024260[0][2] << 8));
- dp01_battle_side_mark_buffer_for_execution(gUnknown_02024A60);
- gUnknown_02024D1E[gUnknown_02024A60]++;
+ dp01_build_cmdbuf_x12_a_bb(0, gActionForBanks[0], gBattleBufferB[0][1] | (gBattleBufferB[0][2] << 8));
+ MarkBufferBankForExecution(gActiveBank);
+ gBattleCommunication[gActiveBank]++;
}
break;
case 1:
diff --git a/src/battle_6.c b/src/battle_6.c
index 866a66ae3..df2419f70 100644
--- a/src/battle_6.c
+++ b/src/battle_6.c
@@ -9,11 +9,11 @@ extern u16 gUnknown_030042A0;
extern struct Window gUnknown_03004210;
-extern void (*gUnknown_03004330[])(void);
+extern void (*gBattleBankFunc[])(void);
-extern u8 gUnknown_02024A60;
-extern u8 gUnknown_02024E60[];
-extern u8 gUnknown_020238CC[];
+extern u8 gActiveBank;
+extern u8 gActionSelectionCursor[];
+extern u8 gDisplayedStringBattle[];
extern u16 gUnknown_030042C0;
extern u16 gUnknown_030041B4;
@@ -39,7 +39,7 @@ void sub_803037C(void) {
FillWindowRect(&gUnknown_03004210, 10, 2, 15, 27, 18);
FillWindowRect(&gUnknown_03004210, 10, 2, 35, 16, 38);
- gUnknown_03004330[gUnknown_02024A60] = sub_802C098;
+ gBattleBankFunc[gActiveBank] = sub_802C098;
InitWindow(&gUnknown_03004210, gUnknown_08400CF3, 400, 18, 35);
sub_8002F44(&gUnknown_03004210);
@@ -50,9 +50,9 @@ void sub_803037C(void) {
nullsub_8(r4);
}
- sub_802E3E4(gUnknown_02024E60[gUnknown_02024A60], 0);
+ sub_802E3E4(gActionSelectionCursor[gActiveBank], 0);
- get_battle_strings_((u8 *) gUnknown_08400CA8);
- InitWindow(&gUnknown_03004210, gUnknown_020238CC, SUB_803037C_TILE_DATA_OFFSET, 2, 35);
+ StrCpyDecodeToDisplayedStringBattle((u8 *) gUnknown_08400CA8);
+ InitWindow(&gUnknown_03004210, gDisplayedStringBattle, SUB_803037C_TILE_DATA_OFFSET, 2, 35);
sub_8002F44(&gUnknown_03004210);
}
diff --git a/src/battle_7.c b/src/battle_7.c
index 9c8b86fb4..a2990018e 100644
--- a/src/battle_7.c
+++ b/src/battle_7.c
@@ -29,19 +29,19 @@ struct Struct2019348
u32 unk10;
};
-extern u8 gUnknown_02023A60[][0x200];
-extern u8 gUnknown_02024A60;
-extern u32 gUnknown_02024A64;
-extern u8 gUnknown_02024A68;
-extern u16 gUnknown_02024A6A[];
-extern u8 gUnknown_02024A72[];
-extern u8 gUnknown_02024BE0[];
+extern u8 gBattleBufferA[][0x200];
+extern u8 gActiveBank;
+extern u32 gBattleExecBuffer;
+extern u8 gNoOfAllBanks;
+extern u16 gBattlePartyID[];
+extern u8 gBanksBySide[];
+extern u8 gObjectBankIDs[];
extern u16 gUnknown_02024DE8;
-extern u8 gUnknown_02024E6D;
-extern u32 gUnknown_02024E70[];
+extern u8 gDoingBattleAnim;
+extern u32 gPID_perBank[];
extern struct Window gUnknown_03004210;
-extern void (*gUnknown_03004330[])(void);
-extern u8 gUnknown_03004340[];
+extern void (*gBattleBankFunc[])(void);
+extern u8 gHealthboxIDs[];
extern u8 gUnknown_0300434C[];
extern struct MusicPlayerInfo gMPlay_SE1;
extern struct MusicPlayerInfo gMPlay_SE2;
@@ -63,7 +63,7 @@ extern const u8 gSubstituteDollGfx[];
extern const u8 gSubstituteDollPal[];
extern const struct SpriteSheet gUnknown_081FAF24;
extern const struct SpriteTemplate gSpriteTemplate_81FAF34;
-extern void (*const gUnknown_081FAF5C[])(void);
+extern void (*const gOpponentBufferCommands[])(void);
extern const struct SpriteSheet gUnknown_0820A47C;
extern const struct SpriteSheet gUnknown_0820A484;
extern const struct SpriteSheet gUnknown_0820A48C[];
@@ -98,9 +98,9 @@ void sub_80324E0(u8 a);
void sub_80327CC(void);
void sub_8032978(struct Sprite *);
void sub_80328A4(struct Sprite *);
-void sub_8032AFC(void);
+void OpponentBufferRunCommand(void);
void sub_80332D0(void);
-void sub_80334EC(void);
+void OpponentBufferExecCompleted(void);
void sub_80312F0(struct Sprite *sprite)
{
@@ -142,36 +142,36 @@ void sub_80313A0(struct Sprite *sprite)
void move_anim_start_t2_for_situation(u8 a, u32 b)
{
- ewram17810[gUnknown_02024A60].unk0_4 = 1;
+ ewram17810[gActiveBank].unk0_4 = 1;
if (a == 0)
{
if (b == 0x20)
- move_anim_start_t2(gUnknown_02024A60, 6);
+ move_anim_start_t2(gActiveBank, 6);
else if (b == 8 || (b & 0x80))
- move_anim_start_t2(gUnknown_02024A60, 0);
+ move_anim_start_t2(gActiveBank, 0);
else if (b == 0x10)
- move_anim_start_t2(gUnknown_02024A60, 2);
+ move_anim_start_t2(gActiveBank, 2);
else if (b & 7)
- move_anim_start_t2(gUnknown_02024A60, 4);
+ move_anim_start_t2(gActiveBank, 4);
else if (b == 0x40)
- move_anim_start_t2(gUnknown_02024A60, 5);
+ move_anim_start_t2(gActiveBank, 5);
else
- ewram17810[gUnknown_02024A60].unk0_4 = 0;
+ ewram17810[gActiveBank].unk0_4 = 0;
}
else
{
if (b & 0x000F0000)
- move_anim_start_t2(gUnknown_02024A60, 3);
+ move_anim_start_t2(gActiveBank, 3);
else if (b & 7)
- move_anim_start_t2(gUnknown_02024A60, 1);
+ move_anim_start_t2(gActiveBank, 1);
else if (b & 0x10000000)
- move_anim_start_t2(gUnknown_02024A60, 7);
+ move_anim_start_t2(gActiveBank, 7);
else if (b & 0x08000000)
- move_anim_start_t2(gUnknown_02024A60, 8);
+ move_anim_start_t2(gActiveBank, 8);
else if (b & 0x0000E000)
- move_anim_start_t2(gUnknown_02024A60, 9);
+ move_anim_start_t2(gActiveBank, 9);
else
- ewram17810[gUnknown_02024A60].unk0_4 = 0;
+ ewram17810[gActiveBank].unk0_4 = 0;
}
}
@@ -186,9 +186,9 @@ bool8 move_anim_start_t3(u8 a, u8 b, u8 c, u8 d, u16 e)
}
if (ewram17800[a].unk0_2 && sub_803163C(d) == 0)
return TRUE;
- if (ewram17800[a].unk0_2 && d == 2 && gSprites[gUnknown_02024BE0[a]].invisible)
+ if (ewram17800[a].unk0_2 && d == 2 && gSprites[gObjectBankIDs[a]].invisible)
{
- refresh_graphics_maybe(a, 1, gUnknown_02024BE0[a]);
+ refresh_graphics_maybe(a, 1, gObjectBankIDs[a]);
sub_80324E0(a);
return TRUE;
}
@@ -262,7 +262,7 @@ bool8 mplay_80342A4(u8 a)
if (IsSEPlaying())
{
ewram17810[a].unk8++;
- if (ewram17810[gUnknown_02024A60].unk8 < 30)
+ if (ewram17810[gActiveBank].unk8 < 30)
return TRUE;
m4aMPlayStop(&gMPlay_SE1);
m4aMPlayStop(&gMPlay_SE2);
@@ -294,10 +294,10 @@ void sub_8031794(struct Pokemon *pkmn, u8 b)
else
{
species = ewram17800[b].unk2;
- r7 = gUnknown_02024E70[b];
+ r7 = gPID_perBank[b];
}
otId = GetMonData(pkmn, MON_DATA_OT_ID);
- var = battle_get_per_side_status(b);
+ var = GetBankIdentity(b);
HandleLoadSpecialPokePic(
&gMonFrontPicTable[species],
gMonFrontPicCoords[species].coords,
@@ -346,10 +346,10 @@ void sub_80318FC(struct Pokemon *pkmn, u8 b)
else
{
species = ewram17800[b].unk2;
- r7 = gUnknown_02024E70[b];
+ r7 = gPID_perBank[b];
}
otId = GetMonData(pkmn, MON_DATA_OT_ID);
- var = battle_get_per_side_status(b);
+ var = GetBankIdentity(b);
HandleLoadSpecialPokePic(
&gMonBackPicTable[species],
gMonBackPicCoords[species].coords,
@@ -392,7 +392,7 @@ void sub_8031A6C(u16 a, u8 b)
u8 status;
struct SpriteSheet spriteSheet;
- status = battle_get_per_side_status(b);
+ status = GetBankIdentity(b);
DecompressPicFromTable_2(
&gTrainerFrontPicTable[a],
gTrainerFrontPicCoords[a].coords,
@@ -411,7 +411,7 @@ void sub_8031AF4(u16 a, u8 b)
{
u8 status;
- status = battle_get_per_side_status(b);
+ status = GetBankIdentity(b);
DecompressPicFromTable_2(
&gTrainerBackPicTable[a],
gTrainerBackPicCoords[a].coords,
@@ -454,7 +454,7 @@ void unref_sub_8031BA0(void)
count = 4;
}
for (i = 0; i < count; i++)
- LoadCompressedObjectPic(&gUnknown_0820A4B4[gUnknown_02024A72[i]]);
+ LoadCompressedObjectPic(&gUnknown_0820A4B4[gBanksBySide[i]]);
}
bool8 sub_8031C30(u8 a)
@@ -480,9 +480,9 @@ bool8 sub_8031C30(u8 a)
else if (a == 3)
LoadCompressedObjectPic(&gUnknown_0820A484);
else if (a == 4)
- LoadCompressedObjectPic(&gUnknown_0820A4B4[gUnknown_02024A72[0]]);
+ LoadCompressedObjectPic(&gUnknown_0820A4B4[gBanksBySide[0]]);
else if (a == 5)
- LoadCompressedObjectPic(&gUnknown_0820A4B4[gUnknown_02024A72[1]]);
+ LoadCompressedObjectPic(&gUnknown_0820A4B4[gBanksBySide[1]]);
else
retVal = TRUE;
}
@@ -497,13 +497,13 @@ bool8 sub_8031C30(u8 a)
else if (a == 5)
LoadCompressedObjectPic(&gUnknown_0820A49C[1]);
else if (a == 6)
- LoadCompressedObjectPic(&gUnknown_0820A4B4[gUnknown_02024A72[0]]);
+ LoadCompressedObjectPic(&gUnknown_0820A4B4[gBanksBySide[0]]);
else if (a == 7)
- LoadCompressedObjectPic(&gUnknown_0820A4B4[gUnknown_02024A72[1]]);
+ LoadCompressedObjectPic(&gUnknown_0820A4B4[gBanksBySide[1]]);
else if (a == 8)
- LoadCompressedObjectPic(&gUnknown_0820A4B4[gUnknown_02024A72[2]]);
+ LoadCompressedObjectPic(&gUnknown_0820A4B4[gBanksBySide[2]]);
else if (a == 9)
- LoadCompressedObjectPic(&gUnknown_0820A4B4[gUnknown_02024A72[3]]);
+ LoadCompressedObjectPic(&gUnknown_0820A4B4[gBanksBySide[3]]);
else
retVal = TRUE;
}
@@ -542,11 +542,11 @@ u8 battle_load_something(u8 *pState, u8 *b)
break;
case 3:
if ((gBattleTypeFlags & 0x80) && *b == 0)
- gUnknown_03004340[*b] = battle_make_oam_safari_battle();
+ gHealthboxIDs[*b] = battle_make_oam_safari_battle();
else
- gUnknown_03004340[*b] = battle_make_oam_normal_battle(*b);
+ gHealthboxIDs[*b] = battle_make_oam_normal_battle(*b);
(*b)++;
- if (*b == gUnknown_02024A68)
+ if (*b == gNoOfAllBanks)
{
*b = 0;
(*pState)++;
@@ -554,30 +554,30 @@ u8 battle_load_something(u8 *pState, u8 *b)
break;
case 4:
sub_8043F44(*b);
- if (gUnknown_02024A72[*b] <= 1)
- nullsub_11(gUnknown_03004340[*b], 0);
+ if (gBanksBySide[*b] <= 1)
+ nullsub_11(gHealthboxIDs[*b], 0);
else
- nullsub_11(gUnknown_03004340[*b], 1);
+ nullsub_11(gHealthboxIDs[*b], 1);
(*b)++;
- if (*b == gUnknown_02024A68)
+ if (*b == gNoOfAllBanks)
{
*b = 0;
(*pState)++;
}
break;
case 5:
- if (battle_side_get_owner(*b) == 0)
+ if (GetBankSide(*b) == 0)
{
if (!(gBattleTypeFlags & 0x80))
- sub_8045A5C(gUnknown_03004340[*b], &gPlayerParty[gUnknown_02024A6A[*b]], 0);
+ sub_8045A5C(gHealthboxIDs[*b], &gPlayerParty[gBattlePartyID[*b]], 0);
}
else
{
- sub_8045A5C(gUnknown_03004340[*b], &gEnemyParty[gUnknown_02024A6A[*b]], 0);
+ sub_8045A5C(gHealthboxIDs[*b], &gEnemyParty[gBattlePartyID[*b]], 0);
}
- sub_8043DB0(gUnknown_03004340[*b]);
+ sub_8043DB0(gHealthboxIDs[*b]);
(*b)++;
- if (*b == gUnknown_02024A68)
+ if (*b == gNoOfAllBanks)
{
*b = 0;
(*pState)++;
@@ -608,13 +608,13 @@ void sub_8031F24(void)
{
s32 i;
- for (i = 0; i < gUnknown_02024A68; i++)
- ewram17800[i].unk0_0 = gSprites[gUnknown_02024BE0[i]].invisible;
+ for (i = 0; i < gNoOfAllBanks; i++)
+ ewram17800[i].unk0_0 = gSprites[gObjectBankIDs[i]].invisible;
}
void sub_8031F88(u8 a)
{
- ewram17800[a].unk0_0 = gSprites[gUnknown_02024BE0[a]].invisible;
+ ewram17800[a].unk0_0 = gSprites[gObjectBankIDs[a]].invisible;
}
void sub_8031FC4(u8 a, u8 b, bool8 c)
@@ -628,7 +628,7 @@ void sub_8031FC4(u8 a, u8 b, bool8 c)
if (c)
{
- StartSpriteAnim(&gSprites[gUnknown_02024BE0[a]], ewram17840.unk0);
+ StartSpriteAnim(&gSprites[gObjectBankIDs[a]], ewram17840.unk0);
paletteOffset = 0x100 + a * 16;
LoadPalette(ewram + 0x16400 + ewram17840.unk0 * 32, paletteOffset, 32);
gBattleMonForms[a] = ewram17840.unk0;
@@ -637,7 +637,7 @@ void sub_8031FC4(u8 a, u8 b, bool8 c)
BlendPalette(paletteOffset, 16, 6, 0x7FFF);
CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, 32);
}
- gSprites[gUnknown_02024BE0[a]].pos1.y = sub_8077F68(a);
+ gSprites[gObjectBankIDs[a]].pos1.y = sub_8077F68(a);
}
else
{
@@ -661,15 +661,15 @@ void sub_8031FC4(u8 a, u8 b, bool8 c)
}
else
{
- r10 = battle_get_per_side_status(a);
- if (battle_side_get_owner(b) == 1)
- species = GetMonData(&gEnemyParty[gUnknown_02024A6A[b]], MON_DATA_SPECIES);
+ r10 = GetBankIdentity(a);
+ if (GetBankSide(b) == 1)
+ species = GetMonData(&gEnemyParty[gBattlePartyID[b]], MON_DATA_SPECIES);
else
- species = GetMonData(&gPlayerParty[gUnknown_02024A6A[b]], MON_DATA_SPECIES);
- if (battle_side_get_owner(a) == 0)
+ species = GetMonData(&gPlayerParty[gBattlePartyID[b]], MON_DATA_SPECIES);
+ if (GetBankSide(a) == 0)
{
- personalityValue = GetMonData(&gPlayerParty[gUnknown_02024A6A[a]], MON_DATA_PERSONALITY);
- otId = GetMonData(&gPlayerParty[gUnknown_02024A6A[a]], MON_DATA_OT_ID);
+ personalityValue = GetMonData(&gPlayerParty[gBattlePartyID[a]], MON_DATA_PERSONALITY);
+ otId = GetMonData(&gPlayerParty[gBattlePartyID[a]], MON_DATA_OT_ID);
HandleLoadSpecialPokePic(
&gMonBackPicTable[species],
gMonBackPicCoords[species].coords,
@@ -677,12 +677,12 @@ void sub_8031FC4(u8 a, u8 b, bool8 c)
0x02000000,
gUnknown_081FAF4C[r10],
species,
- gUnknown_02024E70[a]);
+ gPID_perBank[a]);
}
else
{
- personalityValue = GetMonData(&gEnemyParty[gUnknown_02024A6A[a]], MON_DATA_PERSONALITY);
- otId = GetMonData(&gEnemyParty[gUnknown_02024A6A[a]], MON_DATA_OT_ID);
+ personalityValue = GetMonData(&gEnemyParty[gBattlePartyID[a]], MON_DATA_PERSONALITY);
+ otId = GetMonData(&gEnemyParty[gBattlePartyID[a]], MON_DATA_OT_ID);
HandleLoadSpecialPokePic(
&gMonFrontPicTable[species],
gMonFrontPicCoords[species].coords,
@@ -690,11 +690,11 @@ void sub_8031FC4(u8 a, u8 b, bool8 c)
0x02000000,
gUnknown_081FAF4C[r10],
species,
- gUnknown_02024E70[a]);
+ gPID_perBank[a]);
}
}
src = gUnknown_081FAF4C[r10];
- dst = (void *)(VRAM + 0x10000 + gSprites[gUnknown_02024BE0[a]].oam.tileNum * 32);
+ dst = (void *)(VRAM + 0x10000 + gSprites[gObjectBankIDs[a]].oam.tileNum * 32);
DmaCopy32(3, src, dst, 0x800);
paletteOffset = 0x100 + a * 16;
palette = species_and_otid_get_pal(species, otId, personalityValue);
@@ -714,8 +714,8 @@ void sub_8031FC4(u8 a, u8 b, bool8 c)
ewram17800[a].unk2 = species;
gBattleMonForms[a] = gBattleMonForms[b];
}
- gSprites[gUnknown_02024BE0[a]].pos1.y = sub_8077F68(a);
- StartSpriteAnim(&gSprites[gUnknown_02024BE0[a]], gBattleMonForms[a]);
+ gSprites[gObjectBankIDs[a]].pos1.y = sub_8077F68(a);
+ StartSpriteAnim(&gSprites[gObjectBankIDs[a]], gBattleMonForms[a]);
}
}
@@ -732,10 +732,10 @@ void sub_8032350(u8 a, u8 b)
if (IsContest())
r4 = 0;
else
- r4 = battle_get_per_side_status(a);
+ r4 = GetBankIdentity(a);
if (IsContest())
LZDecompressVram(gSubstituteDollTilemap, gUnknown_081FAF4C[r4]);
- else if (battle_side_get_owner(a) != 0)
+ else if (GetBankSide(a) != 0)
LZDecompressVram(gSubstituteDollGfx, gUnknown_081FAF4C[r4]);
else
LZDecompressVram(gSubstituteDollTilemap, gUnknown_081FAF4C[r4]);
@@ -751,10 +751,10 @@ void sub_8032350(u8 a, u8 b)
{
if (!IsContest())
{
- if (battle_side_get_owner(a) != 0)
- sub_8031794(&gEnemyParty[gUnknown_02024A6A[a]], a);
+ if (GetBankSide(a) != 0)
+ sub_8031794(&gEnemyParty[gBattlePartyID[a]], a);
else
- sub_80318FC(&gPlayerParty[gUnknown_02024A6A[a]], a);
+ sub_80318FC(&gPlayerParty[gBattlePartyID[a]], a);
}
}
}
@@ -812,7 +812,7 @@ void sub_80324F8(struct Pokemon *pkmn, u8 b)
void sub_80325B8(void)
{
- u8 r4 = battle_get_side_with_given_state(0);
+ u8 r4 = GetBankByPlayerAI(0);
ewram17800[r4].unk0_1 = 0;
if (IsDoubleBattle())
@@ -832,10 +832,10 @@ void sub_8032638(void)
{
if (gMain.inBattle)
{
- u8 r8 = battle_get_side_with_given_state(0);
- u8 r9 = battle_get_side_with_given_state(2);
- u8 r4 = pokemon_order_func(gUnknown_02024A6A[r8]);
- u8 r5 = pokemon_order_func(gUnknown_02024A6A[r9]);
+ u8 r8 = GetBankByPlayerAI(0);
+ u8 r9 = GetBankByPlayerAI(2);
+ u8 r4 = pokemon_order_func(gBattlePartyID[r8]);
+ u8 r5 = pokemon_order_func(gBattlePartyID[r9]);
if (GetMonData(&gPlayerParty[r4], MON_DATA_HP) != 0)
sub_80324F8(&gPlayerParty[r4], r8);
@@ -851,19 +851,19 @@ void sub_80326EC(u8 a)
{
s32 i;
- for (i = 0; i < gUnknown_02024A68; i++)
+ for (i = 0; i < gNoOfAllBanks; i++)
{
if (sub_8078874(i) != 0)
{
- gSprites[gUnknown_02024BE0[i]].oam.affineMode = a;
+ gSprites[gObjectBankIDs[i]].oam.affineMode = a;
if (a == 0)
{
- ewram17810[i].unk6 = gSprites[gUnknown_02024BE0[i]].oam.matrixNum;
- gSprites[gUnknown_02024BE0[i]].oam.matrixNum = 0;
+ ewram17810[i].unk6 = gSprites[gObjectBankIDs[i]].oam.matrixNum;
+ gSprites[gObjectBankIDs[i]].oam.matrixNum = 0;
}
else
{
- gSprites[gUnknown_02024BE0[i]].oam.matrixNum = ewram17810[i].unk6;
+ gSprites[gObjectBankIDs[i]].oam.matrixNum = ewram17810[i].unk6;
}
}
}
@@ -874,12 +874,12 @@ void sub_80327CC(void)
u8 r5;
LoadCompressedObjectPic(&gUnknown_081FAF24);
- r5 = battle_get_side_with_given_state(1);
+ r5 = GetBankByPlayerAI(1);
ewram17810[r5].unk7 = CreateSprite(&gSpriteTemplate_81FAF34, sub_8077ABC(r5, 0), sub_8077ABC(r5, 1) + 32, 0xC8);
gSprites[ewram17810[r5].unk7].data0 = r5;
if (IsDoubleBattle())
{
- r5 = battle_get_side_with_given_state(3);
+ r5 = GetBankByPlayerAI(3);
ewram17810[r5].unk7 = CreateSprite(&gSpriteTemplate_81FAF34, sub_8077ABC(r5, 0), sub_8077ABC(r5, 1) + 32, 0xC8);
gSprites[ewram17810[r5].unk7].data0 = r5;
}
@@ -889,7 +889,7 @@ void sub_80328A4(struct Sprite *sprite)
{
bool8 invisible = FALSE;
u8 r4 = sprite->data0;
- struct Sprite *r7 = &gSprites[gUnknown_02024BE0[r4]];
+ struct Sprite *r7 = &gSprites[gObjectBankIDs[r4]];
if (!r7->inUse || sub_8078874(r4) == 0)
{
@@ -914,7 +914,7 @@ void sub_8032978(struct Sprite *sprite)
void sub_8032984(u8 a, u16 b)
{
- if (battle_side_get_owner(a) != 0)
+ if (GetBankSide(a) != 0)
{
if (ewram17800[a].unk2 != 0)
b = ewram17800[a].unk2;
@@ -965,53 +965,53 @@ void nullsub_45(void)
{
}
-void sub_8032AE0(void)
+void SetBankFuncToOpponentBufferRunCommand(void)
{
- gUnknown_03004330[gUnknown_02024A60] = sub_8032AFC;
+ gBattleBankFunc[gActiveBank] = OpponentBufferRunCommand;
}
-void sub_8032AFC(void)
+void OpponentBufferRunCommand(void)
{
- if (gUnknown_02024A64 & gBitTable[gUnknown_02024A60])
+ if (gBattleExecBuffer & gBitTable[gActiveBank])
{
- if (gUnknown_02023A60[gUnknown_02024A60][0] <= 0x38)
- gUnknown_081FAF5C[gUnknown_02023A60[gUnknown_02024A60][0]]();
+ if (gBattleBufferA[gActiveBank][0] <= 0x38)
+ gOpponentBufferCommands[gBattleBufferA[gActiveBank][0]]();
else
- sub_80334EC();
+ OpponentBufferExecCompleted();
}
}
void sub_8032B4C(void)
{
- if (gSprites[gUnknown_02024BE0[gUnknown_02024A60]].callback == SpriteCallbackDummy)
- sub_80334EC();
+ if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy)
+ OpponentBufferExecCompleted();
}
// Duplicate of sub_8032B4C
void sub_8032B84(void)
{
- if (gSprites[gUnknown_02024BE0[gUnknown_02024A60]].callback == SpriteCallbackDummy)
- sub_80334EC();
+ if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy)
+ OpponentBufferExecCompleted();
}
void sub_8032BBC(void)
{
- if (gSprites[gUnknown_02024BE0[gUnknown_02024A60]].callback == SpriteCallbackDummy)
+ if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy)
{
- sub_8031B74(gSprites[gUnknown_02024BE0[gUnknown_02024A60]].oam.affineParam);
- gSprites[gUnknown_02024BE0[gUnknown_02024A60]].oam.tileNum = gSprites[gUnknown_02024BE0[gUnknown_02024A60]].data5;
- FreeSpriteOamMatrix(&gSprites[gUnknown_02024BE0[gUnknown_02024A60]]);
- DestroySprite(&gSprites[gUnknown_02024BE0[gUnknown_02024A60]]);
- sub_80334EC();
+ sub_8031B74(gSprites[gObjectBankIDs[gActiveBank]].oam.affineParam);
+ gSprites[gObjectBankIDs[gActiveBank]].oam.tileNum = gSprites[gObjectBankIDs[gActiveBank]].data5;
+ FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]);
+ DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]);
+ OpponentBufferExecCompleted();
}
}
void sub_8032C4C(void)
{
- if ((--ewram17810[gUnknown_02024A60].unk9) == 0xFF)
+ if ((--ewram17810[gActiveBank].unk9) == 0xFF)
{
- ewram17810[gUnknown_02024A60].unk9 = 0;
- sub_80334EC();
+ ewram17810[gActiveBank].unk9 = 0;
+ OpponentBufferExecCompleted();
}
}
@@ -1021,89 +1021,89 @@ void sub_8032C88(void)
if (!IsDoubleBattle() || (IsDoubleBattle() && (gBattleTypeFlags & BATTLE_TYPE_MULTI)))
{
- if (gSprites[gUnknown_03004340[gUnknown_02024A60]].callback == SpriteCallbackDummy)
+ if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy)
r6 = TRUE;
}
else
{
- if (gSprites[gUnknown_03004340[gUnknown_02024A60]].callback == SpriteCallbackDummy
- && gSprites[gUnknown_03004340[gUnknown_02024A60 ^ 2]].callback == SpriteCallbackDummy)
+ if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy
+ && gSprites[gHealthboxIDs[gActiveBank ^ 2]].callback == SpriteCallbackDummy)
r6 = TRUE;
}
if (IsCryPlayingOrClearCrySongs())
r6 = FALSE;
- if (r6 && ewram17810[gUnknown_02024A60].unk1_0 && ewram17810[gUnknown_02024A60 ^ 2].unk1_0)
+ if (r6 && ewram17810[gActiveBank].unk1_0 && ewram17810[gActiveBank ^ 2].unk1_0)
{
- ewram17810[gUnknown_02024A60].unk0_7 = 0;
- ewram17810[gUnknown_02024A60].unk1_0 = 0;
- ewram17810[gUnknown_02024A60 ^ 2].unk0_7 = 0;
- ewram17810[gUnknown_02024A60 ^ 2].unk1_0 = 0;
+ ewram17810[gActiveBank].unk0_7 = 0;
+ ewram17810[gActiveBank].unk1_0 = 0;
+ ewram17810[gActiveBank ^ 2].unk0_7 = 0;
+ ewram17810[gActiveBank ^ 2].unk1_0 = 0;
FreeSpriteTilesByTag(0x27F9);
FreeSpritePaletteByTag(0x27F9);
if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
m4aMPlayContinue(&gMPlay_BGM);
else
m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 256);
- ewram17810[gUnknown_02024A60].unk9 = 3;
- gUnknown_03004330[gUnknown_02024A60] = sub_8032C4C;
+ ewram17810[gActiveBank].unk9 = 3;
+ gBattleBankFunc[gActiveBank] = sub_8032C4C;
}
}
void sub_8032E2C(void)
{
- if (!ewram17810[gUnknown_02024A60].unk0_3 && !ewram17810[gUnknown_02024A60].unk0_7)
- sub_8141828(gUnknown_02024A60, &gEnemyParty[gUnknown_02024A6A[gUnknown_02024A60]]);
- if (!ewram17810[gUnknown_02024A60 ^ 2].unk0_3 && !ewram17810[gUnknown_02024A60 ^ 2].unk0_7)
- sub_8141828(gUnknown_02024A60 ^ 2, &gEnemyParty[gUnknown_02024A6A[gUnknown_02024A60 ^ 2]]);
- if (!ewram17810[gUnknown_02024A60].unk0_3 && !ewram17810[gUnknown_02024A60 ^ 2].unk0_3)
+ if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank].unk0_7)
+ sub_8141828(gActiveBank, &gEnemyParty[gBattlePartyID[gActiveBank]]);
+ if (!ewram17810[gActiveBank ^ 2].unk0_3 && !ewram17810[gActiveBank ^ 2].unk0_7)
+ sub_8141828(gActiveBank ^ 2, &gEnemyParty[gBattlePartyID[gActiveBank ^ 2]]);
+ if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank ^ 2].unk0_3)
{
if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI))
{
- DestroySprite(&gSprites[gUnknown_0300434C[gUnknown_02024A60 ^ 2]]);
+ DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank ^ 2]]);
sub_8045A5C(
- gUnknown_03004340[gUnknown_02024A60 ^ 2],
- &gEnemyParty[gUnknown_02024A6A[gUnknown_02024A60 ^ 2]],
+ gHealthboxIDs[gActiveBank ^ 2],
+ &gEnemyParty[gBattlePartyID[gActiveBank ^ 2]],
0);
- sub_804777C(gUnknown_02024A60 ^ 2);
- sub_8043DFC(gUnknown_03004340[gUnknown_02024A60 ^ 2]);
+ sub_804777C(gActiveBank ^ 2);
+ sub_8043DFC(gHealthboxIDs[gActiveBank ^ 2]);
sub_8032984(
- gUnknown_02024A60 ^ 2,
- GetMonData(&gEnemyParty[gUnknown_02024A6A[gUnknown_02024A60 ^ 2]], MON_DATA_SPECIES));
+ gActiveBank ^ 2,
+ GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank ^ 2]], MON_DATA_SPECIES));
}
- DestroySprite(&gSprites[gUnknown_0300434C[gUnknown_02024A60]]);
+ DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank]]);
sub_8045A5C(
- gUnknown_03004340[gUnknown_02024A60],
- &gEnemyParty[gUnknown_02024A6A[gUnknown_02024A60]],
+ gHealthboxIDs[gActiveBank],
+ &gEnemyParty[gBattlePartyID[gActiveBank]],
0);
- sub_804777C(gUnknown_02024A60);
- sub_8043DFC(gUnknown_03004340[gUnknown_02024A60]);
+ sub_804777C(gActiveBank);
+ sub_8043DFC(gHealthboxIDs[gActiveBank]);
sub_8032984(
- gUnknown_02024A60,
- GetMonData(&gEnemyParty[gUnknown_02024A6A[gUnknown_02024A60]], MON_DATA_SPECIES));
+ gActiveBank,
+ GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES));
ewram17840.unk9_0 = 0;
- gUnknown_03004330[gUnknown_02024A60] = sub_8032C88;
+ gBattleBankFunc[gActiveBank] = sub_8032C88;
}
}
void sub_8033018(void)
{
- if (gSprites[gUnknown_02024BE0[gUnknown_02024A60]].animEnded == TRUE
- && gSprites[gUnknown_02024BE0[gUnknown_02024A60]].pos2.x == 0)
+ if (gSprites[gObjectBankIDs[gActiveBank]].animEnded == TRUE
+ && gSprites[gObjectBankIDs[gActiveBank]].pos2.x == 0)
{
- if (!ewram17810[gUnknown_02024A60].unk0_7)
+ if (!ewram17810[gActiveBank].unk0_7)
{
- sub_8141828(gUnknown_02024A60, &gEnemyParty[gUnknown_02024A6A[gUnknown_02024A60]]);
+ sub_8141828(gActiveBank, &gEnemyParty[gBattlePartyID[gActiveBank]]);
return;
}
- if (ewram17810[gUnknown_02024A60].unk1_0)
+ if (ewram17810[gActiveBank].unk1_0)
{
- ewram17810[gUnknown_02024A60].unk0_7 = 0;
- ewram17810[gUnknown_02024A60].unk1_0 = 0;
+ ewram17810[gActiveBank].unk0_7 = 0;
+ ewram17810[gActiveBank].unk1_0 = 0;
FreeSpriteTilesByTag(0x27F9);
FreeSpritePaletteByTag(0x27F9);
- sub_80334EC();
+ OpponentBufferExecCompleted();
return;
}
}
@@ -1111,52 +1111,52 @@ void sub_8033018(void)
void sub_80330C8(void)
{
- s16 r4 = sub_8045C78(gUnknown_02024A60, gUnknown_03004340[gUnknown_02024A60], 0, 0);
+ s16 r4 = sub_8045C78(gActiveBank, gHealthboxIDs[gActiveBank], 0, 0);
- sub_8043DFC(gUnknown_03004340[gUnknown_02024A60]);
+ sub_8043DFC(gHealthboxIDs[gActiveBank]);
if (r4 != -1)
- sub_80440EC(gUnknown_03004340[gUnknown_02024A60], r4, 0);
+ sub_80440EC(gHealthboxIDs[gActiveBank], r4, 0);
else
- sub_80334EC();
+ OpponentBufferExecCompleted();
}
void sub_803311C(void)
{
- if (!gSprites[gUnknown_02024BE0[gUnknown_02024A60]].inUse)
+ if (!gSprites[gObjectBankIDs[gActiveBank]].inUse)
{
- sub_8043DB0(gUnknown_03004340[gUnknown_02024A60]);
- sub_80334EC();
+ sub_8043DB0(gHealthboxIDs[gActiveBank]);
+ OpponentBufferExecCompleted();
}
}
void sub_8033160(void)
{
- if (!ewram17810[gUnknown_02024A60].unk0_6)
+ if (!ewram17810[gActiveBank].unk0_6)
{
- FreeSpriteOamMatrix(&gSprites[gUnknown_02024BE0[gUnknown_02024A60]]);
- DestroySprite(&gSprites[gUnknown_02024BE0[gUnknown_02024A60]]);
- sub_8032A08(gUnknown_02024A60);
- sub_8043DB0(gUnknown_03004340[gUnknown_02024A60]);
- sub_80334EC();
+ FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]);
+ DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]);
+ sub_8032A08(gActiveBank);
+ sub_8043DB0(gHealthboxIDs[gActiveBank]);
+ OpponentBufferExecCompleted();
}
}
void sub_80331D0(void)
{
if (gUnknown_03004210.state == 0)
- sub_80334EC();
+ OpponentBufferExecCompleted();
}
void bx_blink_t7(void)
{
- u8 spriteId = gUnknown_02024BE0[gUnknown_02024A60];
+ u8 spriteId = gObjectBankIDs[gActiveBank];
if (gSprites[spriteId].data1 == 32)
{
gSprites[spriteId].data1 = 0;
gSprites[spriteId].invisible = FALSE;
- gUnknown_02024E6D = 0;
- sub_80334EC();
+ gDoingBattleAnim = 0;
+ OpponentBufferExecCompleted();
}
else
{
@@ -1168,70 +1168,70 @@ void bx_blink_t7(void)
void sub_8033264(void)
{
- if (gSprites[gUnknown_03004340[gUnknown_02024A60]].callback == SpriteCallbackDummy)
+ if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy)
{
- if (ewram17800[gUnknown_02024A60].unk0_2)
- move_anim_start_t4(gUnknown_02024A60, gUnknown_02024A60, gUnknown_02024A60, 6);
- gUnknown_03004330[gUnknown_02024A60] = sub_80332D0;
+ if (ewram17800[gActiveBank].unk0_2)
+ move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6);
+ gBattleBankFunc[gActiveBank] = sub_80332D0;
}
}
void sub_80332D0(void)
{
- if (!ewram17810[gUnknown_02024A60].unk0_6)
+ if (!ewram17810[gActiveBank].unk0_6)
{
CreateTask(c3_0802FDF4, 10);
- sub_80334EC();
+ OpponentBufferExecCompleted();
}
}
void sub_8033308(void)
{
- if (ewram17810[gUnknown_02024A60].unk1_0)
+ if (ewram17810[gActiveBank].unk1_0)
{
- ewram17810[gUnknown_02024A60].unk0_7 = 0;
- ewram17810[gUnknown_02024A60].unk1_0 = 0;
+ ewram17810[gActiveBank].unk0_7 = 0;
+ ewram17810[gActiveBank].unk1_0 = 0;
FreeSpriteTilesByTag(0x27F9);
FreeSpritePaletteByTag(0x27F9);
- StartSpriteAnim(&gSprites[gUnknown_02024BE0[gUnknown_02024A60]], 0);
+ StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], 0);
sub_8045A5C(
- gUnknown_03004340[gUnknown_02024A60],
- &gEnemyParty[gUnknown_02024A6A[gUnknown_02024A60]],
+ gHealthboxIDs[gActiveBank],
+ &gEnemyParty[gBattlePartyID[gActiveBank]],
0);
- sub_804777C(gUnknown_02024A60);
- sub_8043DFC(gUnknown_03004340[gUnknown_02024A60]);
- sub_8031F88(gUnknown_02024A60);
- gUnknown_03004330[gUnknown_02024A60] = sub_8033264;
+ sub_804777C(gActiveBank);
+ sub_8043DFC(gHealthboxIDs[gActiveBank]);
+ sub_8031F88(gActiveBank);
+ gBattleBankFunc[gActiveBank] = sub_8033264;
}
}
void sub_80333D4(void)
{
- if (!ewram17810[gUnknown_02024A60].unk0_3 && !ewram17810[gUnknown_02024A60].unk0_7)
- sub_8141828(gUnknown_02024A60, &gEnemyParty[gUnknown_02024A6A[gUnknown_02024A60]]);
- if (gSprites[gUnknown_0300434C[gUnknown_02024A60]].callback == SpriteCallbackDummy
- && !ewram17810[gUnknown_02024A60].unk0_3)
+ if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank].unk0_7)
+ sub_8141828(gActiveBank, &gEnemyParty[gBattlePartyID[gActiveBank]]);
+ if (gSprites[gUnknown_0300434C[gActiveBank]].callback == SpriteCallbackDummy
+ && !ewram17810[gActiveBank].unk0_3)
{
- DestroySprite(&gSprites[gUnknown_0300434C[gUnknown_02024A60]]);
- sub_8032984(gUnknown_02024A60, GetMonData(&gEnemyParty[gUnknown_02024A6A[gUnknown_02024A60]], MON_DATA_SPECIES));
- gUnknown_03004330[gUnknown_02024A60] = sub_8033308;
+ DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank]]);
+ sub_8032984(gActiveBank, GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES));
+ gBattleBankFunc[gActiveBank] = sub_8033308;
}
}
void sub_8033494(void)
{
- if (!ewram17810[gUnknown_02024A60].unk0_4)
- sub_80334EC();
+ if (!ewram17810[gActiveBank].unk0_4)
+ OpponentBufferExecCompleted();
}
void sub_80334C0(void)
{
- if (!ewram17810[gUnknown_02024A60].unk0_5)
- sub_80334EC();
+ if (!ewram17810[gActiveBank].unk0_5)
+ OpponentBufferExecCompleted();
}
-void sub_80334EC(void)
+void OpponentBufferExecCompleted(void)
{
- gUnknown_03004330[gUnknown_02024A60] = sub_8032AFC;
- gUnknown_02024A64 &= ~gBitTable[gUnknown_02024A60];
+ gBattleBankFunc[gActiveBank] = OpponentBufferRunCommand;
+ gBattleExecBuffer &= ~gBitTable[gActiveBank];
}
diff --git a/src/battle_811DA74.c b/src/battle_811DA74.c
index b855f1535..743dd2554 100644
--- a/src/battle_811DA74.c
+++ b/src/battle_811DA74.c
@@ -44,35 +44,35 @@ struct UnknownStruct5
extern u16 gBattleTypeFlags;
extern struct UnknownStruct5 gUnknown_020238C8;
-extern u8 gUnknown_020238CC[];
-extern u8 gUnknown_02023A60[][0x200];
-extern u8 gUnknown_02024A60;
-extern u32 gUnknown_02024A64;
-extern u16 gUnknown_02024A6A[];
-extern u8 gUnknown_02024BE0[];
-extern u8 gUnknown_02024D26;
+extern u8 gDisplayedStringBattle[];
+extern u8 gBattleBufferA[][0x200];
+extern u8 gActiveBank;
+extern u32 gBattleExecBuffer;
+extern u16 gBattlePartyID[];
+extern u8 gObjectBankIDs[];
+extern u8 gBattleOutcome;
extern u16 gUnknown_02024DE8;
extern u8 gUnknown_02024E68[];
-extern u8 gUnknown_02024E6D;
-extern u32 gUnknown_02024E70[];
+extern u8 gDoingBattleAnim;
+extern u32 gPID_perBank[];
extern struct SpriteTemplate gUnknown_02024E8C;
-extern u32 *gUnknown_0202F7B4;
-extern u32 gUnknown_0202F7B8;
-extern u16 gUnknown_0202F7BC;
-extern u8 gUnknown_0202F7BE;
-extern u16 gUnknown_0202F7C0;
+extern u32 *gDisableStructMoveAnim;
+extern u32 gMoveDmgMoveAnim;
+extern u16 gMovePowerMoveAnim;
+extern u8 gHappinessMoveAnim;
+extern u16 gWeatherMoveAnim;
extern u8 gUnknown_0202F7C4;
extern struct Window gUnknown_03004210;
extern u16 gUnknown_030042A0;
extern u16 gUnknown_030042A4;
-extern MainCallback gUnknown_030042D0;
-extern void (*gUnknown_03004330[])(void);
-extern u8 gUnknown_03004340[];
+extern MainCallback gPreBattleCallback1;
+extern void (*gBattleBankFunc[])(void);
+extern u8 gHealthboxIDs[];
extern u8 gUnknown_0300434C[];
extern u8 gBattleMonForms[];
extern u8 gAnimScriptActive;
extern void (*gAnimScriptCallback)(void);
-extern void (*const gUnknown_083FE4F4[])(void);
+extern void (*const gLinkPartnerBufferCommands[])(void);
extern u8 move_anim_start_t3();
extern u8 sub_8078874();
@@ -83,7 +83,7 @@ extern void sub_8047858();
extern void move_anim_start_t2_for_situation();
extern void load_gfxc_health_bar();
extern void sub_8043D84();
-extern void sub_8120AA8();
+extern void BufferStringBattle();
extern void sub_8031F24(void);
extern void sub_80326EC();
extern void ExecuteMoveAnim();
@@ -119,9 +119,9 @@ extern void sub_8031F88();
extern void sub_8141828();
extern void c2_8011A1C(void);
-void sub_811DA94(void);
+void LinkPartnerBufferRunCommand(void);
void sub_811E0A0(void);
-void dp01_tbl3_exec_completed(void);
+void LinkPartnerBufferExecCompleted(void);
u32 dp01_getattr_by_ch1_for_player_pokemon(u8 a, u8 *b);
void sub_811EC68(u8);
void sub_811F864(u8, u8);
@@ -135,45 +135,45 @@ void nullsub_74(void)
{
}
-void sub_811DA78(void)
+void SetBankFuncToLinkPartnerBufferRunCommand(void)
{
- gUnknown_03004330[gUnknown_02024A60] = sub_811DA94;
+ gBattleBankFunc[gActiveBank] = LinkPartnerBufferRunCommand;
}
-void sub_811DA94(void)
+void LinkPartnerBufferRunCommand(void)
{
- if (gUnknown_02024A64 & gBitTable[gUnknown_02024A60])
+ if (gBattleExecBuffer & gBitTable[gActiveBank])
{
- if (gUnknown_02023A60[gUnknown_02024A60][0] <= 0x38)
- gUnknown_083FE4F4[gUnknown_02023A60[gUnknown_02024A60][0]]();
+ if (gBattleBufferA[gActiveBank][0] <= 0x38)
+ gLinkPartnerBufferCommands[gBattleBufferA[gActiveBank][0]]();
else
- dp01_tbl3_exec_completed();
+ LinkPartnerBufferExecCompleted();
}
}
void sub_811DAE4(void)
{
- if (gSprites[gUnknown_02024BE0[gUnknown_02024A60]].callback == SpriteCallbackDummy)
- dp01_tbl3_exec_completed();
+ if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy)
+ LinkPartnerBufferExecCompleted();
}
void sub_811DB1C(void)
{
- if (gSprites[gUnknown_02024BE0[gUnknown_02024A60]].callback == SpriteCallbackDummy)
+ if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy)
{
nullsub_10(0);
- FreeSpriteOamMatrix(&gSprites[gUnknown_02024BE0[gUnknown_02024A60]]);
- DestroySprite(&gSprites[gUnknown_02024BE0[gUnknown_02024A60]]);
- dp01_tbl3_exec_completed();
+ FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]);
+ DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]);
+ LinkPartnerBufferExecCompleted();
}
}
void sub_811DB84(void)
{
- if ((--ewram17810[gUnknown_02024A60].unk9) == 0xFF)
+ if ((--ewram17810[gActiveBank].unk9) == 0xFF)
{
- ewram17810[gUnknown_02024A60].unk9 = 0;
- dp01_tbl3_exec_completed();
+ ewram17810[gActiveBank].unk9 = 0;
+ LinkPartnerBufferExecCompleted();
}
}
@@ -183,21 +183,21 @@ void sub_811DBC0(void)
if (!IsDoubleBattle() || (IsDoubleBattle() && (gBattleTypeFlags & 0x40)))
{
- if (gSprites[gUnknown_03004340[gUnknown_02024A60]].callback == SpriteCallbackDummy)
+ if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy)
r6 = TRUE;
}
else
{
- if (gSprites[gUnknown_03004340[gUnknown_02024A60]].callback == SpriteCallbackDummy
- && gSprites[gUnknown_03004340[gUnknown_02024A60 ^ 2]].callback == SpriteCallbackDummy)
+ if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy
+ && gSprites[gHealthboxIDs[gActiveBank ^ 2]].callback == SpriteCallbackDummy)
r6 = TRUE;
}
if (IsCryPlayingOrClearCrySongs())
r6 = FALSE;
if (r6)
{
- ewram17810[gUnknown_02024A60].unk9 = 3;
- gUnknown_03004330[gUnknown_02024A60] = sub_811DB84;
+ ewram17810[gActiveBank].unk9 = 3;
+ gBattleBankFunc[gActiveBank] = sub_811DB84;
}
}
@@ -205,92 +205,92 @@ void sub_811DCA0(void)
{
u8 r2;
- if (!ewram17810[gUnknown_02024A60].unk0_3)
+ if (!ewram17810[gActiveBank].unk0_3)
{
// I couldn't get it to work as a bitfield here
- r2 = *((u8 *)&ewram17810[gUnknown_02024A60 ^ 2]) & 8;
- if (!r2 && (++ewram17810[gUnknown_02024A60].unk9) != 1)
+ r2 = *((u8 *)&ewram17810[gActiveBank ^ 2]) & 8;
+ if (!r2 && (++ewram17810[gActiveBank].unk9) != 1)
{
- ewram17810[gUnknown_02024A60].unk9 = r2;
+ ewram17810[gActiveBank].unk9 = r2;
if (IsDoubleBattle() && !(gBattleTypeFlags & 0x40))
{
- DestroySprite(&gSprites[gUnknown_0300434C[gUnknown_02024A60 ^ 2]]);
- sub_8045A5C(gUnknown_03004340[gUnknown_02024A60 ^ 2], &gPlayerParty[gUnknown_02024A6A[gUnknown_02024A60 ^ 2]], 0);
- sub_804777C(gUnknown_02024A60 ^ 2);
- sub_8043DFC(gUnknown_03004340[gUnknown_02024A60 ^ 2]);
+ DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank ^ 2]]);
+ sub_8045A5C(gHealthboxIDs[gActiveBank ^ 2], &gPlayerParty[gBattlePartyID[gActiveBank ^ 2]], 0);
+ sub_804777C(gActiveBank ^ 2);
+ sub_8043DFC(gHealthboxIDs[gActiveBank ^ 2]);
}
- DestroySprite(&gSprites[gUnknown_0300434C[gUnknown_02024A60]]);
- sub_8045A5C(gUnknown_03004340[gUnknown_02024A60], &gPlayerParty[gUnknown_02024A6A[gUnknown_02024A60]], 0);
- sub_804777C(gUnknown_02024A60);
- sub_8043DFC(gUnknown_03004340[gUnknown_02024A60]);
+ DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank]]);
+ sub_8045A5C(gHealthboxIDs[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], 0);
+ sub_804777C(gActiveBank);
+ sub_8043DFC(gHealthboxIDs[gActiveBank]);
(s8)ewram17810[4].unk9 &= ~1;
- gUnknown_03004330[gUnknown_02024A60] = sub_811DBC0;
+ gBattleBankFunc[gActiveBank] = sub_811DBC0;
}
}
}
void sub_811DDE8(void)
{
- if (gSprites[gUnknown_02024BE0[gUnknown_02024A60]].animEnded
- && gSprites[gUnknown_02024BE0[gUnknown_02024A60]].pos2.x == 0)
- dp01_tbl3_exec_completed();
+ if (gSprites[gObjectBankIDs[gActiveBank]].animEnded
+ && gSprites[gObjectBankIDs[gActiveBank]].pos2.x == 0)
+ LinkPartnerBufferExecCompleted();
}
void bx_t3_healthbar_update(void)
{
s16 r4;
- r4 = sub_8045C78(gUnknown_02024A60, gUnknown_03004340[gUnknown_02024A60], 0, 0);
- sub_8043DFC(gUnknown_03004340[gUnknown_02024A60]);
+ r4 = sub_8045C78(gActiveBank, gHealthboxIDs[gActiveBank], 0, 0);
+ sub_8043DFC(gHealthboxIDs[gActiveBank]);
if (r4 != -1)
{
- sub_80440EC(gUnknown_03004340[gUnknown_02024A60], r4, 0);
+ sub_80440EC(gHealthboxIDs[gActiveBank], r4, 0);
}
else
{
- sub_80324F8(&gPlayerParty[gUnknown_02024A6A[gUnknown_02024A60]], gUnknown_02024A60);
- dp01_tbl3_exec_completed();
+ sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ LinkPartnerBufferExecCompleted();
}
}
void sub_811DE98(void)
{
- if (gSprites[gUnknown_02024BE0[gUnknown_02024A60]].pos1.y + gSprites[gUnknown_02024BE0[gUnknown_02024A60]].pos2.y > 160)
+ if (gSprites[gObjectBankIDs[gActiveBank]].pos1.y + gSprites[gObjectBankIDs[gActiveBank]].pos2.y > 160)
{
- nullsub_9(GetMonData(&gPlayerParty[gUnknown_02024A6A[gUnknown_02024A60]], MON_DATA_SPECIES));
- FreeOamMatrix(gSprites[gUnknown_02024BE0[gUnknown_02024A60]].oam.matrixNum);
- DestroySprite(&gSprites[gUnknown_02024BE0[gUnknown_02024A60]]);
- sub_8043DB0(gUnknown_03004340[gUnknown_02024A60]);
- dp01_tbl3_exec_completed();
+ nullsub_9(GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES));
+ FreeOamMatrix(gSprites[gObjectBankIDs[gActiveBank]].oam.matrixNum);
+ DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]);
+ sub_8043DB0(gHealthboxIDs[gActiveBank]);
+ LinkPartnerBufferExecCompleted();
}
}
void sub_811DF34(void)
{
- if (!ewram17810[gUnknown_02024A60].unk0_6)
+ if (!ewram17810[gActiveBank].unk0_6)
{
- FreeSpriteOamMatrix(&gSprites[gUnknown_02024BE0[gUnknown_02024A60]]);
- DestroySprite(&gSprites[gUnknown_02024BE0[gUnknown_02024A60]]);
- sub_8043DB0(gUnknown_03004340[gUnknown_02024A60]);
- dp01_tbl3_exec_completed();
+ FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]);
+ DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]);
+ sub_8043DB0(gHealthboxIDs[gActiveBank]);
+ LinkPartnerBufferExecCompleted();
}
}
void sub_811DFA0(void)
{
if (gUnknown_03004210.state == 0)
- dp01_tbl3_exec_completed();
+ LinkPartnerBufferExecCompleted();
}
void bx_blink_t3(void)
{
- u8 spriteId = gUnknown_02024BE0[gUnknown_02024A60];
+ u8 spriteId = gObjectBankIDs[gActiveBank];
if (gSprites[spriteId].data1 == 32)
{
gSprites[spriteId].data1 = 0;
gSprites[spriteId].invisible = FALSE;
- gUnknown_02024E6D = 0;
- dp01_tbl3_exec_completed();
+ gDoingBattleAnim = 0;
+ LinkPartnerBufferExecCompleted();
}
else
{
@@ -304,48 +304,48 @@ void bx_blink_t3(void)
void sub_811E034(void)
{
- if (gSprites[gUnknown_03004340[gUnknown_02024A60]].callback == SpriteCallbackDummy)
+ if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy)
{
- if (ewram17800[gUnknown_02024A60].unk0_2)
- move_anim_start_t4(gUnknown_02024A60, gUnknown_02024A60, gUnknown_02024A60, 6);
- gUnknown_03004330[gUnknown_02024A60] = sub_811E0A0;
+ if (ewram17800[gActiveBank].unk0_2)
+ move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6);
+ gBattleBankFunc[gActiveBank] = sub_811E0A0;
}
}
void sub_811E0A0(void)
{
- if (!ewram17810[gUnknown_02024A60].unk0_6)
- dp01_tbl3_exec_completed();
+ if (!ewram17810[gActiveBank].unk0_6)
+ LinkPartnerBufferExecCompleted();
}
void sub_811E0CC(void)
{
- if (ewram17810[gUnknown_02024A60].unk1_0)
+ if (ewram17810[gActiveBank].unk1_0)
{
- ewram17810[gUnknown_02024A60].unk0_7 = 0;
- ewram17810[gUnknown_02024A60].unk1_0 = 0;
+ ewram17810[gActiveBank].unk0_7 = 0;
+ ewram17810[gActiveBank].unk1_0 = 0;
FreeSpriteTilesByTag(0x27F9);
FreeSpritePaletteByTag(0x27F9);
CreateTask(c3_0802FDF4, 10);
- sub_80324F8(&gPlayerParty[gUnknown_02024A6A[gUnknown_02024A60]], gUnknown_02024A60);
- StartSpriteAnim(&gSprites[gUnknown_02024BE0[gUnknown_02024A60]], 0);
- sub_8045A5C(gUnknown_03004340[gUnknown_02024A60], &gPlayerParty[gUnknown_02024A6A[gUnknown_02024A60]], 0);
- sub_804777C(gUnknown_02024A60);
- sub_8043DFC(gUnknown_03004340[gUnknown_02024A60]);
- sub_8031F88(gUnknown_02024A60);
- gUnknown_03004330[gUnknown_02024A60] = sub_811E034;
+ sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], 0);
+ sub_8045A5C(gHealthboxIDs[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], 0);
+ sub_804777C(gActiveBank);
+ sub_8043DFC(gHealthboxIDs[gActiveBank]);
+ sub_8031F88(gActiveBank);
+ gBattleBankFunc[gActiveBank] = sub_811E034;
}
}
void sub_811E1BC(void)
{
- if (!ewram17810[gUnknown_02024A60].unk0_3 && !ewram17810[gUnknown_02024A60].unk0_7)
- sub_8141828(gUnknown_02024A60, &gPlayerParty[gUnknown_02024A6A[gUnknown_02024A60]]);
- if (gSprites[gUnknown_0300434C[gUnknown_02024A60]].callback == SpriteCallbackDummy
- && !ewram17810[gUnknown_02024A60].unk0_3)
+ if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank].unk0_7)
+ sub_8141828(gActiveBank, &gPlayerParty[gBattlePartyID[gActiveBank]]);
+ if (gSprites[gUnknown_0300434C[gActiveBank]].callback == SpriteCallbackDummy
+ && !ewram17810[gActiveBank].unk0_3)
{
- DestroySprite(&gSprites[gUnknown_0300434C[gUnknown_02024A60]]);
- gUnknown_03004330[gUnknown_02024A60] = sub_811E0CC;
+ DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank]]);
+ gBattleBankFunc[gActiveBank] = sub_811E0CC;
}
}
@@ -355,7 +355,7 @@ void sub_811E258(void)
{
m4aSongNumStop(0x5A);
gMain.inBattle = FALSE;
- gMain.callback1 = gUnknown_030042D0;
+ gMain.callback1 = gPreBattleCallback1;
SetMainCallback2(c2_8011A1C);
}
}
@@ -367,60 +367,60 @@ void sub_811E29C(void)
if (gBattleTypeFlags & 2)
{
sub_800832C();
- gUnknown_03004330[gUnknown_02024A60] = sub_811E258;
+ gBattleBankFunc[gActiveBank] = sub_811E258;
}
else
{
m4aSongNumStop(0x5A);
gMain.inBattle = FALSE;
- gMain.callback1 = gUnknown_030042D0;
+ gMain.callback1 = gPreBattleCallback1;
SetMainCallback2(gMain.savedCallback);
}
}
}
-void dp01_tbl3_exec_completed(void)
+void LinkPartnerBufferExecCompleted(void)
{
u8 multiplayerId;
- gUnknown_03004330[gUnknown_02024A60] = sub_811DA94;
+ gBattleBankFunc[gActiveBank] = LinkPartnerBufferRunCommand;
if (gBattleTypeFlags & 2)
{
multiplayerId = GetMultiplayerId();
dp01_prepare_buffer_wireless_probably(2, 4, &multiplayerId);
- gUnknown_02023A60[gUnknown_02024A60][0] = 0x38;
+ gBattleBufferA[gActiveBank][0] = 0x38;
}
else
{
- gUnknown_02024A64 &= ~gBitTable[gUnknown_02024A60];
+ gBattleExecBuffer &= ~gBitTable[gActiveBank];
}
}
void sub_811E38C(void)
{
- if (!ewram17810[gUnknown_02024A60].unk0_4)
- dp01_tbl3_exec_completed();
+ if (!ewram17810[gActiveBank].unk0_4)
+ LinkPartnerBufferExecCompleted();
}
void sub_811E3B8(void)
{
- if (!ewram17810[gUnknown_02024A60].unk0_5)
- dp01_tbl3_exec_completed();
+ if (!ewram17810[gActiveBank].unk0_5)
+ LinkPartnerBufferExecCompleted();
}
-void dp01t_00_3_getattr(void)
+void LinkPartnerHandleGetAttributes(void)
{
u8 unk[256];
int r6 = 0;
s32 i;
- if (gUnknown_02023A60[gUnknown_02024A60][2] == 0)
+ if (gBattleBufferA[gActiveBank][2] == 0)
{
- r6 = dp01_getattr_by_ch1_for_player_pokemon(gUnknown_02024A6A[gUnknown_02024A60], unk);
+ r6 = dp01_getattr_by_ch1_for_player_pokemon(gBattlePartyID[gActiveBank], unk);
}
else
{
- u8 r4 = gUnknown_02023A60[gUnknown_02024A60][2];
+ u8 r4 = gBattleBufferA[gActiveBank][2];
for (i = 0; i < 6; i++)
{
@@ -430,7 +430,7 @@ void dp01t_00_3_getattr(void)
}
}
dp01_build_cmdbuf_x1D_1D_numargs_varargs(1, r6, unk);
- dp01_tbl3_exec_completed();
+ LinkPartnerBufferExecCompleted();
}
u32 dp01_getattr_by_ch1_for_player_pokemon(u8 a, u8 *buffer)
@@ -443,7 +443,7 @@ u32 dp01_getattr_by_ch1_for_player_pokemon(u8 a, u8 *buffer)
u32 data32;
s32 size = 0;
- switch (gUnknown_02023A60[gUnknown_02024A60][1])
+ switch (gBattleBufferA[gActiveBank][1])
{
case 0:
battlePokemon.species = GetMonData(&gPlayerParty[a], MON_DATA_SPECIES);
@@ -509,7 +509,7 @@ u32 dp01_getattr_by_ch1_for_player_pokemon(u8 a, u8 *buffer)
case 5:
case 6:
case 7:
- data16 = GetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + gUnknown_02023A60[gUnknown_02024A60][1] - 4);
+ data16 = GetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - 4);
buffer[0] = data16;
buffer[1] = data16 >> 8;
size = 2;
@@ -524,7 +524,7 @@ u32 dp01_getattr_by_ch1_for_player_pokemon(u8 a, u8 *buffer)
case 10:
case 11:
case 12:
- buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_PP1 + gUnknown_02023A60[gUnknown_02024A60][1] - 9);
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - 9);
size = 1;
break;
case 17:
@@ -740,21 +740,21 @@ u32 dp01_getattr_by_ch1_for_player_pokemon(u8 a, u8 *buffer)
void sub_811EC04(void)
{
- dp01_tbl3_exec_completed();
+ LinkPartnerBufferExecCompleted();
}
-void sub_811EC10(void)
+void LinkPartnerHandleSetAttributes(void)
{
u8 i;
u8 r4;
- if (gUnknown_02023A60[gUnknown_02024A60][2] == 0)
+ if (gBattleBufferA[gActiveBank][2] == 0)
{
- sub_811EC68(gUnknown_02024A6A[gUnknown_02024A60]);
+ sub_811EC68(gBattlePartyID[gActiveBank]);
}
else
{
- r4 = gUnknown_02023A60[gUnknown_02024A60][2];
+ r4 = gBattleBufferA[gActiveBank][2];
for (i = 0; i < 6; i++)
{
if (r4 & 1)
@@ -762,16 +762,16 @@ void sub_811EC10(void)
r4 >>= 1;
}
}
- dp01_tbl3_exec_completed();
+ LinkPartnerBufferExecCompleted();
}
void sub_811EC68(u8 a)
{
- struct BattlePokemon *battlePokemon = (struct BattlePokemon *)&gUnknown_02023A60[gUnknown_02024A60][3];
- struct UnknownStruct3 *moveData = (struct UnknownStruct3 *)&gUnknown_02023A60[gUnknown_02024A60][3];
+ struct BattlePokemon *battlePokemon = (struct BattlePokemon *)&gBattleBufferA[gActiveBank][3];
+ struct UnknownStruct3 *moveData = (struct UnknownStruct3 *)&gBattleBufferA[gActiveBank][3];
s32 i;
- switch (gUnknown_02023A60[gUnknown_02024A60][1])
+ switch (gBattleBufferA[gActiveBank][1])
{
case 0:
{
@@ -812,10 +812,10 @@ void sub_811EC68(u8 a)
}
break;
case 1:
- SetMonData(&gPlayerParty[a], MON_DATA_SPECIES, &gUnknown_02023A60[gUnknown_02024A60][3]);
+ SetMonData(&gPlayerParty[a], MON_DATA_SPECIES, &gBattleBufferA[gActiveBank][3]);
break;
case 2:
- SetMonData(&gPlayerParty[a], MON_DATA_HELD_ITEM, &gUnknown_02023A60[gUnknown_02024A60][3]);
+ SetMonData(&gPlayerParty[a], MON_DATA_HELD_ITEM, &gBattleBufferA[gActiveBank][3]);
break;
case 3:
for (i = 0; i < 4; i++)
@@ -829,157 +829,157 @@ void sub_811EC68(u8 a)
case 5:
case 6:
case 7:
- SetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + gUnknown_02023A60[gUnknown_02024A60][1] - 4, &gUnknown_02023A60[gUnknown_02024A60][3]);
+ SetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - 4, &gBattleBufferA[gActiveBank][3]);
break;
case 8:
- SetMonData(&gPlayerParty[a], MON_DATA_PP1, &gUnknown_02023A60[gUnknown_02024A60][3]);
- SetMonData(&gPlayerParty[a], MON_DATA_PP2, &gUnknown_02023A60[gUnknown_02024A60][4]);
- SetMonData(&gPlayerParty[a], MON_DATA_PP3, &gUnknown_02023A60[gUnknown_02024A60][5]);
- SetMonData(&gPlayerParty[a], MON_DATA_PP4, &gUnknown_02023A60[gUnknown_02024A60][6]);
- SetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES, &gUnknown_02023A60[gUnknown_02024A60][7]);
+ SetMonData(&gPlayerParty[a], MON_DATA_PP1, &gBattleBufferA[gActiveBank][3]);
+ SetMonData(&gPlayerParty[a], MON_DATA_PP2, &gBattleBufferA[gActiveBank][4]);
+ SetMonData(&gPlayerParty[a], MON_DATA_PP3, &gBattleBufferA[gActiveBank][5]);
+ SetMonData(&gPlayerParty[a], MON_DATA_PP4, &gBattleBufferA[gActiveBank][6]);
+ SetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES, &gBattleBufferA[gActiveBank][7]);
break;
case 9:
case 10:
case 11:
case 12:
- SetMonData(&gPlayerParty[a], MON_DATA_PP1 + gUnknown_02023A60[gUnknown_02024A60][1] - 9, &gUnknown_02023A60[gUnknown_02024A60][3]);
+ SetMonData(&gPlayerParty[a], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - 9, &gBattleBufferA[gActiveBank][3]);
break;
case 17:
- SetMonData(&gPlayerParty[a], MON_DATA_OT_ID, &gUnknown_02023A60[gUnknown_02024A60][3]);
+ SetMonData(&gPlayerParty[a], MON_DATA_OT_ID, &gBattleBufferA[gActiveBank][3]);
break;
case 18:
- SetMonData(&gPlayerParty[a], MON_DATA_EXP, &gUnknown_02023A60[gUnknown_02024A60][3]);
+ SetMonData(&gPlayerParty[a], MON_DATA_EXP, &gBattleBufferA[gActiveBank][3]);
break;
case 19:
- SetMonData(&gPlayerParty[a], MON_DATA_HP_EV, &gUnknown_02023A60[gUnknown_02024A60][3]);
+ SetMonData(&gPlayerParty[a], MON_DATA_HP_EV, &gBattleBufferA[gActiveBank][3]);
break;
case 20:
- SetMonData(&gPlayerParty[a], MON_DATA_ATK_EV, &gUnknown_02023A60[gUnknown_02024A60][3]);
+ SetMonData(&gPlayerParty[a], MON_DATA_ATK_EV, &gBattleBufferA[gActiveBank][3]);
break;
case 21:
- SetMonData(&gPlayerParty[a], MON_DATA_DEF_EV, &gUnknown_02023A60[gUnknown_02024A60][3]);
+ SetMonData(&gPlayerParty[a], MON_DATA_DEF_EV, &gBattleBufferA[gActiveBank][3]);
break;
case 22:
- SetMonData(&gPlayerParty[a], MON_DATA_SPD_EV, &gUnknown_02023A60[gUnknown_02024A60][3]);
+ SetMonData(&gPlayerParty[a], MON_DATA_SPD_EV, &gBattleBufferA[gActiveBank][3]);
break;
case 23:
- SetMonData(&gPlayerParty[a], MON_DATA_SPATK_EV, &gUnknown_02023A60[gUnknown_02024A60][3]);
+ SetMonData(&gPlayerParty[a], MON_DATA_SPATK_EV, &gBattleBufferA[gActiveBank][3]);
break;
case 24:
- SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_EV, &gUnknown_02023A60[gUnknown_02024A60][3]);
+ SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_EV, &gBattleBufferA[gActiveBank][3]);
break;
case 25:
- SetMonData(&gPlayerParty[a], MON_DATA_FRIENDSHIP, &gUnknown_02023A60[gUnknown_02024A60][3]);
+ SetMonData(&gPlayerParty[a], MON_DATA_FRIENDSHIP, &gBattleBufferA[gActiveBank][3]);
break;
case 26:
- SetMonData(&gPlayerParty[a], MON_DATA_POKERUS, &gUnknown_02023A60[gUnknown_02024A60][3]);
+ SetMonData(&gPlayerParty[a], MON_DATA_POKERUS, &gBattleBufferA[gActiveBank][3]);
break;
case 27:
- SetMonData(&gPlayerParty[a], MON_DATA_MET_LOCATION, &gUnknown_02023A60[gUnknown_02024A60][3]);
+ SetMonData(&gPlayerParty[a], MON_DATA_MET_LOCATION, &gBattleBufferA[gActiveBank][3]);
break;
case 28:
- SetMonData(&gPlayerParty[a], MON_DATA_MET_LEVEL, &gUnknown_02023A60[gUnknown_02024A60][3]);
+ SetMonData(&gPlayerParty[a], MON_DATA_MET_LEVEL, &gBattleBufferA[gActiveBank][3]);
break;
case 29:
- SetMonData(&gPlayerParty[a], MON_DATA_MET_GAME, &gUnknown_02023A60[gUnknown_02024A60][3]);
+ SetMonData(&gPlayerParty[a], MON_DATA_MET_GAME, &gBattleBufferA[gActiveBank][3]);
break;
case 30:
- SetMonData(&gPlayerParty[a], MON_DATA_POKEBALL, &gUnknown_02023A60[gUnknown_02024A60][3]);
+ SetMonData(&gPlayerParty[a], MON_DATA_POKEBALL, &gBattleBufferA[gActiveBank][3]);
break;
case 31:
- SetMonData(&gPlayerParty[a], MON_DATA_HP_IV, &gUnknown_02023A60[gUnknown_02024A60][3]);
- SetMonData(&gPlayerParty[a], MON_DATA_ATK_IV, &gUnknown_02023A60[gUnknown_02024A60][4]);
- SetMonData(&gPlayerParty[a], MON_DATA_DEF_IV, &gUnknown_02023A60[gUnknown_02024A60][5]);
- SetMonData(&gPlayerParty[a], MON_DATA_SPD_IV, &gUnknown_02023A60[gUnknown_02024A60][6]);
- SetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV, &gUnknown_02023A60[gUnknown_02024A60][7]);
- SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV, &gUnknown_02023A60[gUnknown_02024A60][8]);
+ SetMonData(&gPlayerParty[a], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]);
+ SetMonData(&gPlayerParty[a], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][4]);
+ SetMonData(&gPlayerParty[a], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][5]);
+ SetMonData(&gPlayerParty[a], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][6]);
+ SetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][7]);
+ SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][8]);
break;
case 32:
- SetMonData(&gPlayerParty[a], MON_DATA_HP_IV, &gUnknown_02023A60[gUnknown_02024A60][3]);
+ SetMonData(&gPlayerParty[a], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]);
break;
case 33:
- SetMonData(&gPlayerParty[a], MON_DATA_ATK_IV, &gUnknown_02023A60[gUnknown_02024A60][3]);
+ SetMonData(&gPlayerParty[a], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][3]);
break;
case 34:
- SetMonData(&gPlayerParty[a], MON_DATA_DEF_IV, &gUnknown_02023A60[gUnknown_02024A60][3]);
+ SetMonData(&gPlayerParty[a], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][3]);
break;
case 35:
- SetMonData(&gPlayerParty[a], MON_DATA_SPD_IV, &gUnknown_02023A60[gUnknown_02024A60][3]);
+ SetMonData(&gPlayerParty[a], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][3]);
break;
case 36:
- SetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV, &gUnknown_02023A60[gUnknown_02024A60][3]);
+ SetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][3]);
break;
case 37:
- SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV, &gUnknown_02023A60[gUnknown_02024A60][3]);
+ SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][3]);
break;
case 38:
- SetMonData(&gPlayerParty[a], MON_DATA_PERSONALITY, &gUnknown_02023A60[gUnknown_02024A60][3]);
+ SetMonData(&gPlayerParty[a], MON_DATA_PERSONALITY, &gBattleBufferA[gActiveBank][3]);
break;
case 39:
- SetMonData(&gPlayerParty[a], MON_DATA_CHECKSUM, &gUnknown_02023A60[gUnknown_02024A60][3]);
+ SetMonData(&gPlayerParty[a], MON_DATA_CHECKSUM, &gBattleBufferA[gActiveBank][3]);
break;
case 40:
- SetMonData(&gPlayerParty[a], MON_DATA_STATUS, &gUnknown_02023A60[gUnknown_02024A60][3]);
+ SetMonData(&gPlayerParty[a], MON_DATA_STATUS, &gBattleBufferA[gActiveBank][3]);
break;
case 41:
- SetMonData(&gPlayerParty[a], MON_DATA_LEVEL, &gUnknown_02023A60[gUnknown_02024A60][3]);
+ SetMonData(&gPlayerParty[a], MON_DATA_LEVEL, &gBattleBufferA[gActiveBank][3]);
break;
case 42:
- SetMonData(&gPlayerParty[a], MON_DATA_HP, &gUnknown_02023A60[gUnknown_02024A60][3]);
+ SetMonData(&gPlayerParty[a], MON_DATA_HP, &gBattleBufferA[gActiveBank][3]);
break;
case 43:
- SetMonData(&gPlayerParty[a], MON_DATA_MAX_HP, &gUnknown_02023A60[gUnknown_02024A60][3]);
+ SetMonData(&gPlayerParty[a], MON_DATA_MAX_HP, &gBattleBufferA[gActiveBank][3]);
break;
case 44:
- SetMonData(&gPlayerParty[a], MON_DATA_ATK, &gUnknown_02023A60[gUnknown_02024A60][3]);
+ SetMonData(&gPlayerParty[a], MON_DATA_ATK, &gBattleBufferA[gActiveBank][3]);
break;
case 45:
- SetMonData(&gPlayerParty[a], MON_DATA_DEF, &gUnknown_02023A60[gUnknown_02024A60][3]);
+ SetMonData(&gPlayerParty[a], MON_DATA_DEF, &gBattleBufferA[gActiveBank][3]);
break;
case 46:
- SetMonData(&gPlayerParty[a], MON_DATA_SPD, &gUnknown_02023A60[gUnknown_02024A60][3]);
+ SetMonData(&gPlayerParty[a], MON_DATA_SPD, &gBattleBufferA[gActiveBank][3]);
break;
case 47:
- SetMonData(&gPlayerParty[a], MON_DATA_SPATK, &gUnknown_02023A60[gUnknown_02024A60][3]);
+ SetMonData(&gPlayerParty[a], MON_DATA_SPATK, &gBattleBufferA[gActiveBank][3]);
break;
case 48:
- SetMonData(&gPlayerParty[a], MON_DATA_SPDEF, &gUnknown_02023A60[gUnknown_02024A60][3]);
+ SetMonData(&gPlayerParty[a], MON_DATA_SPDEF, &gBattleBufferA[gActiveBank][3]);
break;
case 49:
- SetMonData(&gPlayerParty[a], MON_DATA_COOL, &gUnknown_02023A60[gUnknown_02024A60][3]);
+ SetMonData(&gPlayerParty[a], MON_DATA_COOL, &gBattleBufferA[gActiveBank][3]);
break;
case 50:
- SetMonData(&gPlayerParty[a], MON_DATA_BEAUTY, &gUnknown_02023A60[gUnknown_02024A60][3]);
+ SetMonData(&gPlayerParty[a], MON_DATA_BEAUTY, &gBattleBufferA[gActiveBank][3]);
break;
case 51:
- SetMonData(&gPlayerParty[a], MON_DATA_CUTE, &gUnknown_02023A60[gUnknown_02024A60][3]);
+ SetMonData(&gPlayerParty[a], MON_DATA_CUTE, &gBattleBufferA[gActiveBank][3]);
break;
case 52:
- SetMonData(&gPlayerParty[a], MON_DATA_SMART, &gUnknown_02023A60[gUnknown_02024A60][3]);
+ SetMonData(&gPlayerParty[a], MON_DATA_SMART, &gBattleBufferA[gActiveBank][3]);
break;
case 53:
- SetMonData(&gPlayerParty[a], MON_DATA_TOUGH, &gUnknown_02023A60[gUnknown_02024A60][3]);
+ SetMonData(&gPlayerParty[a], MON_DATA_TOUGH, &gBattleBufferA[gActiveBank][3]);
break;
case 54:
- SetMonData(&gPlayerParty[a], MON_DATA_SHEEN, &gUnknown_02023A60[gUnknown_02024A60][3]);
+ SetMonData(&gPlayerParty[a], MON_DATA_SHEEN, &gBattleBufferA[gActiveBank][3]);
break;
case 55:
- SetMonData(&gPlayerParty[a], MON_DATA_COOL_RIBBON, &gUnknown_02023A60[gUnknown_02024A60][3]);
+ SetMonData(&gPlayerParty[a], MON_DATA_COOL_RIBBON, &gBattleBufferA[gActiveBank][3]);
break;
case 56:
- SetMonData(&gPlayerParty[a], MON_DATA_BEAUTY_RIBBON, &gUnknown_02023A60[gUnknown_02024A60][3]);
+ SetMonData(&gPlayerParty[a], MON_DATA_BEAUTY_RIBBON, &gBattleBufferA[gActiveBank][3]);
break;
case 57:
- SetMonData(&gPlayerParty[a], MON_DATA_CUTE_RIBBON, &gUnknown_02023A60[gUnknown_02024A60][3]);
+ SetMonData(&gPlayerParty[a], MON_DATA_CUTE_RIBBON, &gBattleBufferA[gActiveBank][3]);
break;
case 58:
- SetMonData(&gPlayerParty[a], MON_DATA_SMART_RIBBON, &gUnknown_02023A60[gUnknown_02024A60][3]);
+ SetMonData(&gPlayerParty[a], MON_DATA_SMART_RIBBON, &gBattleBufferA[gActiveBank][3]);
break;
case 59:
- SetMonData(&gPlayerParty[a], MON_DATA_TOUGH_RIBBON, &gUnknown_02023A60[gUnknown_02024A60][3]);
+ SetMonData(&gPlayerParty[a], MON_DATA_TOUGH_RIBBON, &gBattleBufferA[gActiveBank][3]);
break;
}
- sub_80324F8(&gPlayerParty[gUnknown_02024A6A[gUnknown_02024A60]], gUnknown_02024A60);
+ sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
}
void sub_811F664(void)
@@ -987,37 +987,37 @@ void sub_811F664(void)
u8 *dst;
u8 i;
- dst = (u8 *)&gPlayerParty[gUnknown_02024A6A[gUnknown_02024A60]] + gUnknown_02023A60[gUnknown_02024A60][1];
- for (i = 0; i < gUnknown_02023A60[gUnknown_02024A60][2]; i++)
- dst[i] = gUnknown_02023A60[gUnknown_02024A60][3 + i];
- dp01_tbl3_exec_completed();
+ dst = (u8 *)&gPlayerParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1];
+ for (i = 0; i < gBattleBufferA[gActiveBank][2]; i++)
+ dst[i] = gBattleBufferA[gActiveBank][3 + i];
+ LinkPartnerBufferExecCompleted();
}
void sub_811F6D8(void)
{
- sub_80318FC(&gPlayerParty[gUnknown_02024A6A[gUnknown_02024A60]], gUnknown_02024A60);
+ sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
GetMonSpriteTemplate_803C56C(
- GetMonData(&gPlayerParty[gUnknown_02024A6A[gUnknown_02024A60]], MON_DATA_SPECIES),
- battle_get_per_side_status(gUnknown_02024A60));
- gUnknown_02024BE0[gUnknown_02024A60] = CreateSprite(
+ GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES),
+ GetBankIdentity(gActiveBank));
+ gObjectBankIDs[gActiveBank] = CreateSprite(
&gUnknown_02024E8C,
- sub_8077ABC(gUnknown_02024A60, 2),
- sub_8077F68(gUnknown_02024A60),
- sub_8079E90(gUnknown_02024A60));
- gSprites[gUnknown_02024BE0[gUnknown_02024A60]].pos2.x = -240;
- gSprites[gUnknown_02024BE0[gUnknown_02024A60]].data0 = gUnknown_02024A60;
- gSprites[gUnknown_02024BE0[gUnknown_02024A60]].oam.paletteNum = gUnknown_02024A60;
- StartSpriteAnim(&gSprites[gUnknown_02024BE0[gUnknown_02024A60]], gBattleMonForms[gUnknown_02024A60]);
- gUnknown_03004330[gUnknown_02024A60] = sub_811DDE8;
+ sub_8077ABC(gActiveBank, 2),
+ sub_8077F68(gActiveBank),
+ sub_8079E90(gActiveBank));
+ gSprites[gObjectBankIDs[gActiveBank]].pos2.x = -240;
+ gSprites[gObjectBankIDs[gActiveBank]].data0 = gActiveBank;
+ gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank;
+ StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], gBattleMonForms[gActiveBank]);
+ gBattleBankFunc[gActiveBank] = sub_811DDE8;
}
void sub_811F7F4(void)
{
- sub_8032AA8(gUnknown_02024A60, gUnknown_02023A60[gUnknown_02024A60][2]);
- gUnknown_02024A6A[gUnknown_02024A60] = gUnknown_02023A60[gUnknown_02024A60][1];
- sub_80318FC(&gPlayerParty[gUnknown_02024A6A[gUnknown_02024A60]], gUnknown_02024A60);
- sub_811F864(gUnknown_02024A60, gUnknown_02023A60[gUnknown_02024A60][2]);
- gUnknown_03004330[gUnknown_02024A60] = sub_811E1BC;
+ sub_8032AA8(gActiveBank, gBattleBufferA[gActiveBank][2]);
+ gBattlePartyID[gActiveBank] = gBattleBufferA[gActiveBank][1];
+ sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ sub_811F864(gActiveBank, gBattleBufferA[gActiveBank][2]);
+ gBattleBankFunc[gActiveBank] = sub_811E1BC;
}
void sub_811F864(u8 a, u8 b)
@@ -1025,56 +1025,56 @@ void sub_811F864(u8 a, u8 b)
u16 species;
sub_8032AA8(a, b);
- gUnknown_02024A6A[a] = gUnknown_02023A60[a][1];
- species = GetMonData(&gPlayerParty[gUnknown_02024A6A[a]], MON_DATA_SPECIES);
+ gBattlePartyID[a] = gBattleBufferA[a][1];
+ species = GetMonData(&gPlayerParty[gBattlePartyID[a]], MON_DATA_SPECIES);
gUnknown_0300434C[a] = CreateInvisibleSpriteWithCallback(sub_80312F0);
- GetMonSpriteTemplate_803C56C(species, battle_get_per_side_status(a));
- gUnknown_02024BE0[a] = CreateSprite(
+ GetMonSpriteTemplate_803C56C(species, GetBankIdentity(a));
+ gObjectBankIDs[a] = CreateSprite(
&gUnknown_02024E8C,
sub_8077ABC(a, 2),
sub_8077F68(a),
sub_8079E90(a));
- gSprites[gUnknown_0300434C[a]].data1 = gUnknown_02024BE0[a];
- gSprites[gUnknown_02024BE0[a]].data0 = a;
- gSprites[gUnknown_02024BE0[a]].data2 = species;
- gSprites[gUnknown_02024BE0[a]].oam.paletteNum = a;
- StartSpriteAnim(&gSprites[gUnknown_02024BE0[a]], gBattleMonForms[a]);
- gSprites[gUnknown_02024BE0[a]].invisible = TRUE;
- gSprites[gUnknown_02024BE0[a]].callback = SpriteCallbackDummy;
+ gSprites[gUnknown_0300434C[a]].data1 = gObjectBankIDs[a];
+ gSprites[gObjectBankIDs[a]].data0 = a;
+ gSprites[gObjectBankIDs[a]].data2 = species;
+ gSprites[gObjectBankIDs[a]].oam.paletteNum = a;
+ StartSpriteAnim(&gSprites[gObjectBankIDs[a]], gBattleMonForms[a]);
+ gSprites[gObjectBankIDs[a]].invisible = TRUE;
+ gSprites[gObjectBankIDs[a]].callback = SpriteCallbackDummy;
gSprites[gUnknown_0300434C[a]].data0 = sub_8046400(0, 0xFF);
}
void sub_811F9D0(void)
{
- if (gUnknown_02023A60[gUnknown_02024A60][1] == 0)
+ if (gBattleBufferA[gActiveBank][1] == 0)
{
- ewram17810[gUnknown_02024A60].unk4 = 0;
- gUnknown_03004330[gUnknown_02024A60] = sub_811FA5C;
+ ewram17810[gActiveBank].unk4 = 0;
+ gBattleBankFunc[gActiveBank] = sub_811FA5C;
}
else
{
- FreeSpriteOamMatrix(&gSprites[gUnknown_02024BE0[gUnknown_02024A60]]);
- DestroySprite(&gSprites[gUnknown_02024BE0[gUnknown_02024A60]]);
- sub_8043DB0(gUnknown_03004340[gUnknown_02024A60]);
- dp01_tbl3_exec_completed();
+ FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]);
+ DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]);
+ sub_8043DB0(gHealthboxIDs[gActiveBank]);
+ LinkPartnerBufferExecCompleted();
}
}
void sub_811FA5C(void)
{
- switch (ewram17810[gUnknown_02024A60].unk4)
+ switch (ewram17810[gActiveBank].unk4)
{
case 0:
- if (ewram17800[gUnknown_02024A60].unk0_2)
- move_anim_start_t4(gUnknown_02024A60, gUnknown_02024A60, gUnknown_02024A60, 5);
- ewram17810[gUnknown_02024A60].unk4 = 1;
+ if (ewram17800[gActiveBank].unk0_2)
+ move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
+ ewram17810[gActiveBank].unk4 = 1;
break;
case 1:
- if (!ewram17810[gUnknown_02024A60].unk0_6)
+ if (!ewram17810[gActiveBank].unk0_6)
{
- ewram17810[gUnknown_02024A60].unk4 = 0;
- move_anim_start_t4(gUnknown_02024A60, gUnknown_02024A60, gUnknown_02024A60, 1);
- gUnknown_03004330[gUnknown_02024A60] = sub_811DF34;
+ ewram17810[gActiveBank].unk4 = 0;
+ move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 1);
+ gBattleBankFunc[gActiveBank] = sub_811DF34;
}
break;
}
@@ -1087,138 +1087,138 @@ void sub_811FAE4(void)
if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
{
- if (battle_get_per_side_status(gUnknown_02024A60) & 2)
+ if (GetBankIdentity(gActiveBank) & 2)
xOffset = 16;
else
xOffset = -16;
- gender = gLinkPlayers[sub_803FC34(gUnknown_02024A60)].gender;
+ gender = gLinkPlayers[sub_803FC34(gActiveBank)].gender;
}
else
{
xOffset = 0;
gender = gLinkPlayers[GetMultiplayerId() ^ 1].gender;
}
- sub_8031AF4(gender, gUnknown_02024A60);
- GetMonSpriteTemplate_803C5A0(gender, battle_get_per_side_status(gUnknown_02024A60));
- gUnknown_02024BE0[gUnknown_02024A60] = CreateSprite(
+ sub_8031AF4(gender, gActiveBank);
+ GetMonSpriteTemplate_803C5A0(gender, GetBankIdentity(gActiveBank));
+ gObjectBankIDs[gActiveBank] = CreateSprite(
&gUnknown_02024E8C,
80 + xOffset, 80 + 4 * (8 - gTrainerBackPicCoords[gender].coords),
- sub_8079E90(gUnknown_02024A60));
- gSprites[gUnknown_02024BE0[gUnknown_02024A60]].oam.paletteNum = gUnknown_02024A60;
- gSprites[gUnknown_02024BE0[gUnknown_02024A60]].pos2.x = 240;
- gSprites[gUnknown_02024BE0[gUnknown_02024A60]].data0 = -2;
- gSprites[gUnknown_02024BE0[gUnknown_02024A60]].callback = sub_80313A0;
- gUnknown_03004330[gUnknown_02024A60] = sub_811DAE4;
+ sub_8079E90(gActiveBank));
+ gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank;
+ gSprites[gObjectBankIDs[gActiveBank]].pos2.x = 240;
+ gSprites[gObjectBankIDs[gActiveBank]].data0 = -2;
+ gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80313A0;
+ gBattleBankFunc[gActiveBank] = sub_811DAE4;
}
void sub_811FC30(void)
{
- dp01_tbl3_exec_completed();
+ LinkPartnerBufferExecCompleted();
}
void sub_811FC3C(void)
{
- oamt_add_pos2_onto_pos1(&gSprites[gUnknown_02024BE0[gUnknown_02024A60]]);
- gSprites[gUnknown_02024BE0[gUnknown_02024A60]].data0 = 35;
- gSprites[gUnknown_02024BE0[gUnknown_02024A60]].data2 = -40;
- gSprites[gUnknown_02024BE0[gUnknown_02024A60]].data4 = gSprites[gUnknown_02024BE0[gUnknown_02024A60]].pos1.y;
- gSprites[gUnknown_02024BE0[gUnknown_02024A60]].callback = sub_8078B34;
- oamt_set_x3A_32(&gSprites[gUnknown_02024BE0[gUnknown_02024A60]], SpriteCallbackDummy);
- gUnknown_03004330[gUnknown_02024A60] = sub_811DB1C;
+ oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]);
+ gSprites[gObjectBankIDs[gActiveBank]].data0 = 35;
+ gSprites[gObjectBankIDs[gActiveBank]].data2 = -40;
+ gSprites[gObjectBankIDs[gActiveBank]].data4 = gSprites[gObjectBankIDs[gActiveBank]].pos1.y;
+ gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34;
+ oamt_set_x3A_32(&gSprites[gObjectBankIDs[gActiveBank]], SpriteCallbackDummy);
+ gBattleBankFunc[gActiveBank] = sub_811DB1C;
}
void sub_811FCE8(void)
{
- if (ewram17810[gUnknown_02024A60].unk4 == 0)
+ if (ewram17810[gActiveBank].unk4 == 0)
{
- if (ewram17800[gUnknown_02024A60].unk0_2)
- move_anim_start_t4(gUnknown_02024A60, gUnknown_02024A60, gUnknown_02024A60, 5);
- ewram17810[gUnknown_02024A60].unk4++;
+ if (ewram17800[gActiveBank].unk0_2)
+ move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
+ ewram17810[gActiveBank].unk4++;
}
- else if (!ewram17810[gUnknown_02024A60].unk0_6)
+ else if (!ewram17810[gActiveBank].unk0_6)
{
- ewram17810[gUnknown_02024A60].unk4 = 0;
- sub_80324F8(&gPlayerParty[gUnknown_02024A6A[gUnknown_02024A60]], gUnknown_02024A60);
+ ewram17810[gActiveBank].unk4 = 0;
+ sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
PlaySE12WithPanning(SE_POKE_DEAD, -64);
- gSprites[gUnknown_02024BE0[gUnknown_02024A60]].data1 = 0;
- gSprites[gUnknown_02024BE0[gUnknown_02024A60]].data2 = 5;
- gSprites[gUnknown_02024BE0[gUnknown_02024A60]].callback = sub_80105EC;
- gUnknown_03004330[gUnknown_02024A60] = sub_811DE98;
+ gSprites[gObjectBankIDs[gActiveBank]].data1 = 0;
+ gSprites[gObjectBankIDs[gActiveBank]].data2 = 5;
+ gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80105EC;
+ gBattleBankFunc[gActiveBank] = sub_811DE98;
}
}
void sub_811FDCC(void)
{
- dp01_tbl3_exec_completed();
+ LinkPartnerBufferExecCompleted();
}
void sub_811FDD8(void)
{
- dp01_tbl3_exec_completed();
+ LinkPartnerBufferExecCompleted();
}
void sub_811FDE4(void)
{
- dp01_tbl3_exec_completed();
+ LinkPartnerBufferExecCompleted();
}
void sub_811FDF0(void)
{
- dp01_tbl3_exec_completed();
+ LinkPartnerBufferExecCompleted();
}
void sub_811FDFC(void)
{
- if (mplay_80342A4(gUnknown_02024A60) == 0)
+ if (mplay_80342A4(gActiveBank) == 0)
{
- u32 r0 = gUnknown_02023A60[gUnknown_02024A60][1]
- | (gUnknown_02023A60[gUnknown_02024A60][2] << 8);
-
- gUnknown_0202F7C4 = gUnknown_02023A60[gUnknown_02024A60][3];
- gUnknown_0202F7BC = gUnknown_02023A60[gUnknown_02024A60][4]
- | (gUnknown_02023A60[gUnknown_02024A60][5] << 8);
- gUnknown_0202F7B8 = gUnknown_02023A60[gUnknown_02024A60][6]
- | (gUnknown_02023A60[gUnknown_02024A60][7] << 8)
- | (gUnknown_02023A60[gUnknown_02024A60][8] << 16)
- | (gUnknown_02023A60[gUnknown_02024A60][9] << 24);
- gUnknown_0202F7BE = gUnknown_02023A60[gUnknown_02024A60][10];
- gUnknown_0202F7C0 = gUnknown_02023A60[gUnknown_02024A60][12]
- | (gUnknown_02023A60[gUnknown_02024A60][13] << 8);
- gUnknown_0202F7B4 = (u32 *)&gUnknown_02023A60[gUnknown_02024A60][16];
- gUnknown_02024E70[gUnknown_02024A60] = *gUnknown_0202F7B4;
+ u32 r0 = gBattleBufferA[gActiveBank][1]
+ | (gBattleBufferA[gActiveBank][2] << 8);
+
+ gUnknown_0202F7C4 = gBattleBufferA[gActiveBank][3];
+ gMovePowerMoveAnim = gBattleBufferA[gActiveBank][4]
+ | (gBattleBufferA[gActiveBank][5] << 8);
+ gMoveDmgMoveAnim = gBattleBufferA[gActiveBank][6]
+ | (gBattleBufferA[gActiveBank][7] << 8)
+ | (gBattleBufferA[gActiveBank][8] << 16)
+ | (gBattleBufferA[gActiveBank][9] << 24);
+ gHappinessMoveAnim = gBattleBufferA[gActiveBank][10];
+ gWeatherMoveAnim = gBattleBufferA[gActiveBank][12]
+ | (gBattleBufferA[gActiveBank][13] << 8);
+ gDisableStructMoveAnim = (u32 *)&gBattleBufferA[gActiveBank][16];
+ gPID_perBank[gActiveBank] = *gDisableStructMoveAnim;
if (sub_8031720(r0, gUnknown_0202F7C4) != 0)
- dp01_tbl3_exec_completed();
+ LinkPartnerBufferExecCompleted();
else
{
- ewram17810[gUnknown_02024A60].unk4 = 0;
- gUnknown_03004330[gUnknown_02024A60] = sub_811FF30;
+ ewram17810[gActiveBank].unk4 = 0;
+ gBattleBankFunc[gActiveBank] = sub_811FF30;
}
}
}
void sub_811FF30(void)
{
- u16 r4 = gUnknown_02023A60[gUnknown_02024A60][1]
- | (gUnknown_02023A60[gUnknown_02024A60][2] << 8);
- u8 r7 = gUnknown_02023A60[gUnknown_02024A60][11];
+ u16 r4 = gBattleBufferA[gActiveBank][1]
+ | (gBattleBufferA[gActiveBank][2] << 8);
+ u8 r7 = gBattleBufferA[gActiveBank][11];
- switch (ewram17810[gUnknown_02024A60].unk4)
+ switch (ewram17810[gActiveBank].unk4)
{
case 0:
- if (ewram17800[gUnknown_02024A60].unk0_2 && !ewram17800[gUnknown_02024A60].unk0_3)
+ if (ewram17800[gActiveBank].unk0_2 && !ewram17800[gActiveBank].unk0_3)
{
- ewram17800[gUnknown_02024A60].unk0_3 = 1;
- move_anim_start_t4(gUnknown_02024A60, gUnknown_02024A60, gUnknown_02024A60, 5);
+ ewram17800[gActiveBank].unk0_3 = 1;
+ move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
}
- ewram17810[gUnknown_02024A60].unk4 = 1;
+ ewram17810[gActiveBank].unk4 = 1;
break;
case 1:
- if (!ewram17810[gUnknown_02024A60].unk0_6)
+ if (!ewram17810[gActiveBank].unk0_6)
{
sub_80326EC(0);
ExecuteMoveAnim(r4);
- ewram17810[gUnknown_02024A60].unk4 = 2;
+ ewram17810[gActiveBank].unk4 = 2;
}
break;
case 2:
@@ -1226,23 +1226,23 @@ void sub_811FF30(void)
if (!gAnimScriptActive)
{
sub_80326EC(1);
- if ((ewram17800[gUnknown_02024A60].unk0_2) && r7 <= 1)
+ if ((ewram17800[gActiveBank].unk0_2) && r7 <= 1)
{
- move_anim_start_t4(gUnknown_02024A60, gUnknown_02024A60, gUnknown_02024A60, 6);
- ewram17800[gUnknown_02024A60].unk0_3 = 0;
+ move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6);
+ ewram17800[gActiveBank].unk0_3 = 0;
}
- ewram17810[gUnknown_02024A60].unk4 = 3;
+ ewram17810[gActiveBank].unk4 = 3;
}
break;
case 3:
- if (!ewram17810[gUnknown_02024A60].unk0_6)
+ if (!ewram17810[gActiveBank].unk0_6)
{
sub_8031F24();
sub_80324BC(
- gUnknown_02024A60,
- gUnknown_02023A60[gUnknown_02024A60][1] | (gUnknown_02023A60[gUnknown_02024A60][2] << 8));
- ewram17810[gUnknown_02024A60].unk4 = 0;
- dp01_tbl3_exec_completed();
+ gActiveBank,
+ gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
+ ewram17810[gActiveBank].unk4 = 0;
+ LinkPartnerBufferExecCompleted();
}
break;
}
@@ -1252,215 +1252,215 @@ void sub_8120094(void)
{
gUnknown_030042A4 = 0;
gUnknown_030042A0 = 0;
- sub_8120AA8(*(u16 *)&gUnknown_02023A60[gUnknown_02024A60][2]);
- sub_8002EB0(&gUnknown_03004210, gUnknown_020238CC, 144, 2, 15);
- gUnknown_03004330[gUnknown_02024A60] = sub_811DFA0;
+ BufferStringBattle(*(u16 *)&gBattleBufferA[gActiveBank][2]);
+ sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
+ gBattleBankFunc[gActiveBank] = sub_811DFA0;
}
void sub_81200F8(void)
{
- dp01_tbl3_exec_completed();
+ LinkPartnerBufferExecCompleted();
}
void sub_8120104(void)
{
- dp01_tbl3_exec_completed();
+ LinkPartnerBufferExecCompleted();
}
void sub_8120110(void)
{
- dp01_tbl3_exec_completed();
+ LinkPartnerBufferExecCompleted();
}
void sub_812011C(void)
{
- dp01_tbl3_exec_completed();
+ LinkPartnerBufferExecCompleted();
}
void sub_8120128(void)
{
- dp01_tbl3_exec_completed();
+ LinkPartnerBufferExecCompleted();
}
void sub_8120134(void)
{
- dp01_tbl3_exec_completed();
+ LinkPartnerBufferExecCompleted();
}
void sub_8120140(void)
{
- dp01_tbl3_exec_completed();
+ LinkPartnerBufferExecCompleted();
}
-void sub_812014C(void)
+void LinkPartnerHandleHealthBarUpdate(void)
{
s16 r7;
load_gfxc_health_bar(0);
- r7 = gUnknown_02023A60[gUnknown_02024A60][2] | (gUnknown_02023A60[gUnknown_02024A60][3] << 8);
+ r7 = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
if (r7 != 0x7FFF)
{
- u32 maxHP = GetMonData(&gPlayerParty[gUnknown_02024A6A[gUnknown_02024A60]], MON_DATA_MAX_HP);
- u32 hp = GetMonData(&gPlayerParty[gUnknown_02024A6A[gUnknown_02024A60]], MON_DATA_HP);
+ u32 maxHP = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP);
+ u32 hp = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_HP);
- sub_8043D84(gUnknown_02024A60, gUnknown_03004340[gUnknown_02024A60], maxHP, hp, r7);
+ sub_8043D84(gActiveBank, gHealthboxIDs[gActiveBank], maxHP, hp, r7);
}
else
{
- u32 maxHP = GetMonData(&gPlayerParty[gUnknown_02024A6A[gUnknown_02024A60]], MON_DATA_MAX_HP);
+ u32 maxHP = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP);
- sub_8043D84(gUnknown_02024A60, gUnknown_03004340[gUnknown_02024A60], maxHP, 0, r7);
+ sub_8043D84(gActiveBank, gHealthboxIDs[gActiveBank], maxHP, 0, r7);
}
- gUnknown_03004330[gUnknown_02024A60] = bx_t3_healthbar_update;
+ gBattleBankFunc[gActiveBank] = bx_t3_healthbar_update;
}
-void sub_812023C(void)
+void LinkPartnerHandleExpBarUpdate(void)
{
- dp01_tbl3_exec_completed();
+ LinkPartnerBufferExecCompleted();
}
-void sub_8120248(void)
+void LinkPartnerHandleStatusIconUpdate(void)
{
- if (mplay_80342A4(gUnknown_02024A60) == 0)
+ if (mplay_80342A4(gActiveBank) == 0)
{
- sub_8045A5C(gUnknown_03004340[gUnknown_02024A60], &gPlayerParty[gUnknown_02024A6A[gUnknown_02024A60]], 9);
- ewram17810[gUnknown_02024A60].unk0_4 = 0;
- gUnknown_03004330[gUnknown_02024A60] = sub_811E38C;
+ sub_8045A5C(gHealthboxIDs[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], 9);
+ ewram17810[gActiveBank].unk0_4 = 0;
+ gBattleBankFunc[gActiveBank] = sub_811E38C;
}
}
-void sub_81202BC(void)
+void LinkPartnerHandleStatusAnimation(void)
{
- if (mplay_80342A4(gUnknown_02024A60) == 0)
+ if (mplay_80342A4(gActiveBank) == 0)
{
move_anim_start_t2_for_situation(
- gUnknown_02023A60[gUnknown_02024A60][1],
- gUnknown_02023A60[gUnknown_02024A60][2]
- | (gUnknown_02023A60[gUnknown_02024A60][3] << 8)
- | (gUnknown_02023A60[gUnknown_02024A60][4] << 16)
- | (gUnknown_02023A60[gUnknown_02024A60][5] << 24));
- gUnknown_03004330[gUnknown_02024A60] = sub_811E38C;
+ gBattleBufferA[gActiveBank][1],
+ gBattleBufferA[gActiveBank][2]
+ | (gBattleBufferA[gActiveBank][3] << 8)
+ | (gBattleBufferA[gActiveBank][4] << 16)
+ | (gBattleBufferA[gActiveBank][5] << 24));
+ gBattleBankFunc[gActiveBank] = sub_811E38C;
}
}
void sub_8120324(void)
{
- dp01_tbl3_exec_completed();
+ LinkPartnerBufferExecCompleted();
}
void sub_8120330(void)
{
- dp01_tbl3_exec_completed();
+ LinkPartnerBufferExecCompleted();
}
void sub_812033C(void)
{
- dp01_tbl3_exec_completed();
+ LinkPartnerBufferExecCompleted();
}
void sub_8120348(void)
{
- dp01_tbl3_exec_completed();
+ LinkPartnerBufferExecCompleted();
}
void sub_8120354(void)
{
- dp01_tbl3_exec_completed();
+ LinkPartnerBufferExecCompleted();
}
void sub_8120360(void)
{
- dp01_tbl3_exec_completed();
+ LinkPartnerBufferExecCompleted();
}
void sub_812036C(void)
{
- dp01_tbl3_exec_completed();
+ LinkPartnerBufferExecCompleted();
}
void sub_8120378(void)
{
- dp01_tbl3_exec_completed();
+ LinkPartnerBufferExecCompleted();
}
void sub_8120384(void)
{
- dp01_tbl3_exec_completed();
+ LinkPartnerBufferExecCompleted();
}
void sub_8120390(void)
{
gUnknown_020238C8.unk0_0 = 0;
- dp01_tbl3_exec_completed();
+ LinkPartnerBufferExecCompleted();
}
void sub_81203AC(void)
{
- gUnknown_020238C8.unk0_0 = gUnknown_02023A60[gUnknown_02024A60][1];
- dp01_tbl3_exec_completed();
+ gUnknown_020238C8.unk0_0 = gBattleBufferA[gActiveBank][1];
+ LinkPartnerBufferExecCompleted();
}
void sub_81203E4(void)
{
gUnknown_020238C8.unk0_7 = 0;
- dp01_tbl3_exec_completed();
+ LinkPartnerBufferExecCompleted();
}
void sub_81203FC(void)
{
gUnknown_020238C8.unk0_7 ^= 1;
- dp01_tbl3_exec_completed();
+ LinkPartnerBufferExecCompleted();
}
-void dp01t_29_3_blink(void)
+void LinkPartnerHandleHitAnimation(void)
{
- if (gSprites[gUnknown_02024BE0[gUnknown_02024A60]].invisible == TRUE)
- dp01_tbl3_exec_completed();
+ if (gSprites[gObjectBankIDs[gActiveBank]].invisible == TRUE)
+ LinkPartnerBufferExecCompleted();
else
{
- gUnknown_02024E6D = 1;
- gSprites[gUnknown_02024BE0[gUnknown_02024A60]].data1 = 0;
- sub_8047858(gUnknown_02024A60);
- gUnknown_03004330[gUnknown_02024A60] = bx_blink_t3;
+ gDoingBattleAnim = 1;
+ gSprites[gObjectBankIDs[gActiveBank]].data1 = 0;
+ sub_8047858(gActiveBank);
+ gBattleBankFunc[gActiveBank] = bx_blink_t3;
}
}
void sub_8120494(void)
{
- dp01_tbl3_exec_completed();
+ LinkPartnerBufferExecCompleted();
}
-void sub_81204A0(void)
+void LinkPartnerHandleEffectivenessSound(void)
{
s8 pan;
- if (battle_side_get_owner(gUnknown_02024A60) == 0)
+ if (GetBankSide(gActiveBank) == 0)
pan = -64;
else
pan = 63;
- PlaySE12WithPanning(gUnknown_02023A60[gUnknown_02024A60][1] | (gUnknown_02023A60[gUnknown_02024A60][2] << 8), pan);
- dp01_tbl3_exec_completed();
+ PlaySE12WithPanning(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8), pan);
+ LinkPartnerBufferExecCompleted();
}
void sub_81204E4(void)
{
- PlayFanfare(gUnknown_02023A60[gUnknown_02024A60][1] | (gUnknown_02023A60[gUnknown_02024A60][2] << 8));
- dp01_tbl3_exec_completed();
+ PlayFanfare(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
+ LinkPartnerBufferExecCompleted();
}
-void sub_8120514(void)
+void LinkPartnerHandleFaintingCry(void)
{
PlayCry3(
- GetMonData(&gPlayerParty[gUnknown_02024A6A[gUnknown_02024A60]], MON_DATA_SPECIES),
+ GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES),
-25, 5);
- dp01_tbl3_exec_completed();
+ LinkPartnerBufferExecCompleted();
}
void dp01t_2E_3_battle_intro(void)
{
- sub_80E43C0(gUnknown_02023A60[gUnknown_02024A60][1]);
+ sub_80E43C0(gBattleBufferA[gActiveBank][1]);
gUnknown_02024DE8 |= 1;
- dp01_tbl3_exec_completed();
+ LinkPartnerBufferExecCompleted();
}
void sub_8120588(void)
@@ -1468,25 +1468,25 @@ void sub_8120588(void)
u8 r4;
u8 taskId;
- oamt_add_pos2_onto_pos1(&gSprites[gUnknown_02024BE0[gUnknown_02024A60]]);
- gSprites[gUnknown_02024BE0[gUnknown_02024A60]].data0 = 50;
- gSprites[gUnknown_02024BE0[gUnknown_02024A60]].data2 = -40;
- gSprites[gUnknown_02024BE0[gUnknown_02024A60]].data4 = gSprites[gUnknown_02024BE0[gUnknown_02024A60]].pos1.y;
- gSprites[gUnknown_02024BE0[gUnknown_02024A60]].callback = sub_8078B34;
- gSprites[gUnknown_02024BE0[gUnknown_02024A60]].data5 = gUnknown_02024A60;
- oamt_set_x3A_32(&gSprites[gUnknown_02024BE0[gUnknown_02024A60]], sub_8030E38);
- StartSpriteAnim(&gSprites[gUnknown_02024BE0[gUnknown_02024A60]], 1);
+ oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]);
+ gSprites[gObjectBankIDs[gActiveBank]].data0 = 50;
+ gSprites[gObjectBankIDs[gActiveBank]].data2 = -40;
+ gSprites[gObjectBankIDs[gActiveBank]].data4 = gSprites[gObjectBankIDs[gActiveBank]].pos1.y;
+ gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34;
+ gSprites[gObjectBankIDs[gActiveBank]].data5 = gActiveBank;
+ oamt_set_x3A_32(&gSprites[gObjectBankIDs[gActiveBank]], sub_8030E38);
+ StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], 1);
r4 = AllocSpritePalette(0xD6F9);
LoadCompressedPalette(
- gTrainerBackPicPaletteTable[gLinkPlayers[sub_803FC34(gUnknown_02024A60)].gender].data,
+ gTrainerBackPicPaletteTable[gLinkPlayers[sub_803FC34(gActiveBank)].gender].data,
0x100 + r4 * 16, 0x20);
- gSprites[gUnknown_02024BE0[gUnknown_02024A60]].oam.paletteNum = r4;
+ gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = r4;
taskId = CreateTask(sub_812071C, 5);
- gTasks[taskId].data[0] = gUnknown_02024A60;
- if (ewram17810[gUnknown_02024A60].unk0_0)
- gTasks[gUnknown_02024E68[gUnknown_02024A60]].func = sub_8044CA0;
+ gTasks[taskId].data[0] = gActiveBank;
+ if (ewram17810[gActiveBank].unk0_0)
+ gTasks[gUnknown_02024E68[gActiveBank]].func = sub_8044CA0;
ewram17840.unk9_0 = 1;
- gUnknown_03004330[gUnknown_02024A60] = nullsub_74;
+ gBattleBankFunc[gActiveBank] = nullsub_74;
}
void sub_812071C(u8 taskId)
@@ -1499,111 +1499,111 @@ void sub_812071C(u8 taskId)
return;
}
- r9 = gUnknown_02024A60;
- gUnknown_02024A60 = gTasks[taskId].data[0];
+ r9 = gActiveBank;
+ gActiveBank = gTasks[taskId].data[0];
if (!IsDoubleBattle() || (gBattleTypeFlags & BATTLE_TYPE_MULTI))
{
- gUnknown_02023A60[gUnknown_02024A60][1] = gUnknown_02024A6A[gUnknown_02024A60];
- sub_811F864(gUnknown_02024A60, 0);
+ gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank];
+ sub_811F864(gActiveBank, 0);
}
else
{
- gUnknown_02023A60[gUnknown_02024A60][1] = gUnknown_02024A6A[gUnknown_02024A60];
- sub_811F864(gUnknown_02024A60, 0);
- gUnknown_02024A60 ^= 2;
- gUnknown_02023A60[gUnknown_02024A60][1] = gUnknown_02024A6A[gUnknown_02024A60];
- sub_80318FC(&gPlayerParty[gUnknown_02024A6A[gUnknown_02024A60]], gUnknown_02024A60);
- sub_811F864(gUnknown_02024A60, 0);
- gUnknown_02024A60 ^= 2;
+ gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank];
+ sub_811F864(gActiveBank, 0);
+ gActiveBank ^= 2;
+ gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank];
+ sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ sub_811F864(gActiveBank, 0);
+ gActiveBank ^= 2;
}
- gUnknown_03004330[gUnknown_02024A60] = sub_811DCA0;
- gUnknown_02024A60 = r9;
+ gBattleBankFunc[gActiveBank] = sub_811DCA0;
+ gActiveBank = r9;
DestroyTask(taskId);
}
void dp01t_30_3_80EB11C(void)
{
- if (gUnknown_02023A60[gUnknown_02024A60][1] != 0 && battle_side_get_owner(gUnknown_02024A60) == 0)
+ if (gBattleBufferA[gActiveBank][1] != 0 && GetBankSide(gActiveBank) == 0)
{
- dp01_tbl3_exec_completed();
+ LinkPartnerBufferExecCompleted();
return;
}
- ewram17810[gUnknown_02024A60].unk0_0 = 1;
- gUnknown_02024E68[gUnknown_02024A60] = sub_8044804(
- gUnknown_02024A60,
- (struct BattleInterfaceStruct2 *)&gUnknown_02023A60[gUnknown_02024A60][4],
- gUnknown_02023A60[gUnknown_02024A60][1],
- gUnknown_02023A60[gUnknown_02024A60][2]);
- ewram17810[gUnknown_02024A60].unk5 = 0;
- if (gUnknown_02023A60[gUnknown_02024A60][2] != 0)
- ewram17810[gUnknown_02024A60].unk5 = 0x5D;
- gUnknown_03004330[gUnknown_02024A60] = sub_81208E0;
+ ewram17810[gActiveBank].unk0_0 = 1;
+ gUnknown_02024E68[gActiveBank] = sub_8044804(
+ gActiveBank,
+ (struct BattleInterfaceStruct2 *)&gBattleBufferA[gActiveBank][4],
+ gBattleBufferA[gActiveBank][1],
+ gBattleBufferA[gActiveBank][2]);
+ ewram17810[gActiveBank].unk5 = 0;
+ if (gBattleBufferA[gActiveBank][2] != 0)
+ ewram17810[gActiveBank].unk5 = 0x5D;
+ gBattleBankFunc[gActiveBank] = sub_81208E0;
}
void sub_81208E0(void)
{
- if (ewram17810[gUnknown_02024A60].unk5++ >= 93)
+ if (ewram17810[gActiveBank].unk5++ >= 93)
{
- ewram17810[gUnknown_02024A60].unk5 = 0;
- dp01_tbl3_exec_completed();
+ ewram17810[gActiveBank].unk5 = 0;
+ LinkPartnerBufferExecCompleted();
}
}
void sub_8120920(void)
{
- if (ewram17810[gUnknown_02024A60].unk0_0)
- gTasks[gUnknown_02024E68[gUnknown_02024A60]].func = sub_8044CA0;
- dp01_tbl3_exec_completed();
+ if (ewram17810[gActiveBank].unk0_0)
+ gTasks[gUnknown_02024E68[gActiveBank]].func = sub_8044CA0;
+ LinkPartnerBufferExecCompleted();
}
void sub_812096C(void)
{
- dp01_tbl3_exec_completed();
+ LinkPartnerBufferExecCompleted();
}
void sub_8120978(void)
{
- if (sub_8078874(gUnknown_02024A60) != 0)
+ if (sub_8078874(gActiveBank) != 0)
{
- gSprites[gUnknown_02024BE0[gUnknown_02024A60]].invisible = gUnknown_02023A60[gUnknown_02024A60][1];
- sub_8031F88(gUnknown_02024A60);
+ gSprites[gObjectBankIDs[gActiveBank]].invisible = gBattleBufferA[gActiveBank][1];
+ sub_8031F88(gActiveBank);
}
- dp01_tbl3_exec_completed();
+ LinkPartnerBufferExecCompleted();
}
void sub_81209D8(void)
{
- if (mplay_80342A4(gUnknown_02024A60) == 0)
+ if (mplay_80342A4(gActiveBank) == 0)
{
- u8 r3 = gUnknown_02023A60[gUnknown_02024A60][1];
- u16 r4 = gUnknown_02023A60[gUnknown_02024A60][2] | (gUnknown_02023A60[gUnknown_02024A60][3] << 8);
- u8 var = gUnknown_02024A60;
+ u8 r3 = gBattleBufferA[gActiveBank][1];
+ u16 r4 = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
+ u8 var = gActiveBank;
if (move_anim_start_t3(var, var, var, r3, r4) != 0)
- dp01_tbl3_exec_completed();
+ LinkPartnerBufferExecCompleted();
else
- gUnknown_03004330[gUnknown_02024A60] = sub_811E3B8;
+ gBattleBankFunc[gActiveBank] = sub_811E3B8;
}
}
void sub_8120A40(void)
{
- dp01_tbl3_exec_completed();
+ LinkPartnerBufferExecCompleted();
}
void sub_8120A4C(void)
{
- dp01_tbl3_exec_completed();
+ LinkPartnerBufferExecCompleted();
}
void sub_8120A58(void)
{
- gUnknown_02024D26 = gUnknown_02023A60[gUnknown_02024A60][1];
+ gBattleOutcome = gBattleBufferA[gActiveBank][1];
FadeOutMapMusic(5);
BeginFastPaletteFade(3);
- dp01_tbl3_exec_completed();
- gUnknown_03004330[gUnknown_02024A60] = sub_811E29C;
+ LinkPartnerBufferExecCompleted();
+ gBattleBankFunc[gActiveBank] = sub_811E29C;
}
void nullsub_75(void)
diff --git a/src/battle_ai.c b/src/battle_ai.c
index cb8023251..fabe0b61d 100644
--- a/src/battle_ai.c
+++ b/src/battle_ai.c
@@ -14,22 +14,22 @@
extern u16 gBattleTypeFlags;
extern u16 gBattleWeather;
-extern u8 gUnknown_02024A60;
-extern u8 gUnknown_02024A6A[][2];
-extern u16 gUnknown_02024BE6;
+extern u8 gActiveBank;
+extern u8 gBattlePartyID[][2];
+extern u16 gCurrentMove;
extern int gBattleMoveDamage;
-extern u8 gPlayerMonIndex;
-extern u8 gEnemyMonIndex;
-extern u8 gUnknown_02024C0C;
+extern u8 gBankAttacker;
+extern u8 gBankTarget;
+extern u8 gAbsentBankFlags;
extern u8 gBattleMoveFlags;
-extern u16 gUnknown_02024DEC;
-extern u16 gUnknown_02024C34[];
+extern u16 gDynamicBasePower;
+extern u16 gLastUsedMove[];
extern u32 gUnknown_02024ACC[];
-extern u32 gUnknown_02024C98[];
-extern u16 gUnknown_02024C7A[];
+extern u32 gStatuses3[];
+extern u16 gSideAffecting[];
extern struct BattlePokemon gBattleMons[];
extern struct BattlePokemon gUnknown_02024A8C[];
-extern u8 gUnknown_030042E0[];
+extern u8 gBattleResults[];
extern u8 gCritMultiplier;
extern u16 gTrainerBattleOpponent;
extern u8 *BattleAIs[];
@@ -296,7 +296,7 @@ void BattleAI_SetupAIData(void)
for (i = 0; i < MAX_MON_MOVES; i++)
AI_THINKING_STRUCT->score[i] = 100;
- r7 = sub_8015A98(gUnknown_02024A60, 0, 0xFF);
+ r7 = sub_8015A98(gActiveBank, 0, 0xFF);
// probably sets up the moves to consider and ignores non-valid moves such as NO_MOVE or glitch moves.
for (i = 0; i < MAX_MON_MOVES; i++)
@@ -309,17 +309,17 @@ void BattleAI_SetupAIData(void)
// clear AI stack.
AI_STACK->size = 0;
- gPlayerMonIndex = gUnknown_02024A60;
+ gBankAttacker = gActiveBank;
if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
{
- gEnemyMonIndex = Random() & 2; // just pick somebody to target.
+ gBankTarget = Random() & 2; // just pick somebody to target.
- if (gUnknown_02024C0C & gBitTable[gEnemyMonIndex])
- gEnemyMonIndex ^= 2;
+ if (gAbsentBankFlags & gBitTable[gBankTarget])
+ gBankTarget ^= 2;
}
else
- gEnemyMonIndex = gUnknown_02024A60 ^ 1;
+ gBankTarget = gActiveBank ^ 1;
// special AI flag cases.
if (gBattleTypeFlags & BATTLE_TYPE_SAFARI)
@@ -394,13 +394,13 @@ void BattleAI_DoAIProcessing(void)
break;
case AIState_SettingUp:
gAIScriptPtr = BattleAIs[AI_THINKING_STRUCT->aiLogicId]; // set the AI ptr.
- if (gBattleMons[gPlayerMonIndex].pp[AI_THINKING_STRUCT->movesetIndex] == 0)
+ if (gBattleMons[gBankAttacker].pp[AI_THINKING_STRUCT->movesetIndex] == 0)
{
AI_THINKING_STRUCT->moveConsidered = MOVE_NONE; // don't consider a move you have 0 PP for, idiot.
}
else
{
- AI_THINKING_STRUCT->moveConsidered = gBattleMons[gPlayerMonIndex].moves[AI_THINKING_STRUCT->movesetIndex];
+ AI_THINKING_STRUCT->moveConsidered = gBattleMons[gBankAttacker].moves[AI_THINKING_STRUCT->movesetIndex];
}
AI_THINKING_STRUCT->aiState++;
break;
@@ -433,9 +433,9 @@ void sub_810745C(void)
for (i = 0; i < 8; i++)
{
- if (UNK_2016A00_STRUCT->movesUsed[gEnemyMonIndex >> 1][i] == 0)
+ if (UNK_2016A00_STRUCT->movesUsed[gBankTarget >> 1][i] == 0)
{
- UNK_2016A00_STRUCT->movesUsed[gEnemyMonIndex >> 1][i] = gUnknown_02024C34[gEnemyMonIndex];
+ UNK_2016A00_STRUCT->movesUsed[gBankTarget >> 1][i] = gLastUsedMove[gBankTarget];
return;
}
}
@@ -451,14 +451,14 @@ void unref_sub_81074A0(u8 a)
void sub_81074C4(u8 a, u8 b)
{
- if (battle_side_get_owner(a) == 0)
- UNK_2016A00_STRUCT->unk20[battle_get_per_side_status(a) & 1] = b;
+ if (GetBankSide(a) == 0)
+ UNK_2016A00_STRUCT->unk20[GetBankIdentity(a) & 1] = b;
}
void sub_81074F8(u8 a, u8 b)
{
- if (battle_side_get_owner(a) == 0)
- UNK_2016A00_STRUCT->unk22[battle_get_per_side_status(a) & 1] = b;
+ if (GetBankSide(a) == 0)
+ UNK_2016A00_STRUCT->unk22[GetBankIdentity(a) & 1] = b;
}
static void BattleAICmd_if_random_less_than(void)
@@ -508,9 +508,9 @@ static void BattleAICmd_if_hp_less_than(void)
u16 index;
if (gAIScriptPtr[1] == USER)
- index = gPlayerMonIndex;
+ index = gBankAttacker;
else
- index = gEnemyMonIndex;
+ index = gBankTarget;
if ((u32)(100 * gBattleMons[index].hp / gBattleMons[index].maxHP) < gAIScriptPtr[2])
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3);
@@ -523,9 +523,9 @@ static void BattleAICmd_if_hp_more_than(void)
u16 index;
if (gAIScriptPtr[1] == USER)
- index = gPlayerMonIndex;
+ index = gBankAttacker;
else
- index = gEnemyMonIndex;
+ index = gBankTarget;
if ((u32)(100 * gBattleMons[index].hp / gBattleMons[index].maxHP) > gAIScriptPtr[2])
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3);
@@ -538,9 +538,9 @@ static void BattleAICmd_if_hp_equal(void)
u16 index;
if (gAIScriptPtr[1] == USER)
- index = gPlayerMonIndex;
+ index = gBankAttacker;
else
- index = gEnemyMonIndex;
+ index = gBankTarget;
if ((u32)(100 * gBattleMons[index].hp / gBattleMons[index].maxHP) == gAIScriptPtr[2])
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3);
@@ -553,9 +553,9 @@ static void BattleAICmd_if_hp_not_equal(void)
u16 index;
if (gAIScriptPtr[1] == USER)
- index = gPlayerMonIndex;
+ index = gBankAttacker;
else
- index = gEnemyMonIndex;
+ index = gBankTarget;
if ((u32)(100 * gBattleMons[index].hp / gBattleMons[index].maxHP) != gAIScriptPtr[2])
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3);
@@ -569,9 +569,9 @@ static void BattleAICmd_if_status(void)
u32 arg;
if (gAIScriptPtr[1] == USER)
- index = gPlayerMonIndex;
+ index = gBankAttacker;
else
- index = gEnemyMonIndex;
+ index = gBankTarget;
arg = AIScriptRead32(gAIScriptPtr + 2);
@@ -587,9 +587,9 @@ static void BattleAICmd_if_not_status(void)
u32 arg;
if (gAIScriptPtr[1] == USER)
- index = gPlayerMonIndex;
+ index = gBankAttacker;
else
- index = gEnemyMonIndex;
+ index = gBankTarget;
arg = AIScriptRead32(gAIScriptPtr + 2);
@@ -605,9 +605,9 @@ static void BattleAICmd_if_status2(void)
u32 arg;
if (gAIScriptPtr[1] == USER)
- index = gPlayerMonIndex;
+ index = gBankAttacker;
else
- index = gEnemyMonIndex;
+ index = gBankTarget;
arg = AIScriptRead32(gAIScriptPtr + 2);
@@ -623,9 +623,9 @@ static void BattleAICmd_if_not_status2(void)
u32 arg;
if (gAIScriptPtr[1] == USER)
- index = gPlayerMonIndex;
+ index = gBankAttacker;
else
- index = gEnemyMonIndex;
+ index = gBankTarget;
arg = AIScriptRead32(gAIScriptPtr + 2);
@@ -641,13 +641,13 @@ static void BattleAICmd_if_status3(void)
u32 arg;
if (gAIScriptPtr[1] == USER)
- index = gPlayerMonIndex;
+ index = gBankAttacker;
else
- index = gEnemyMonIndex;
+ index = gBankTarget;
arg = AIScriptRead32(gAIScriptPtr + 2);
- if ((gUnknown_02024C98[index] & arg) != 0)
+ if ((gStatuses3[index] & arg) != 0)
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 6);
else
gAIScriptPtr += 10;
@@ -659,13 +659,13 @@ static void BattleAICmd_if_not_status3(void)
u32 arg;
if (gAIScriptPtr[1] == USER)
- index = gPlayerMonIndex;
+ index = gBankAttacker;
else
- index = gEnemyMonIndex;
+ index = gBankTarget;
arg = AIScriptRead32(gAIScriptPtr + 2);
- if ((gUnknown_02024C98[index] & arg) == 0)
+ if ((gStatuses3[index] & arg) == 0)
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 6);
else
gAIScriptPtr += 10;
@@ -677,14 +677,14 @@ static void BattleAICmd_if_status4(void)
u32 arg1, arg2;
if (gAIScriptPtr[1] == USER)
- index = gPlayerMonIndex;
+ index = gBankAttacker;
else
- index = gEnemyMonIndex;
+ index = gBankTarget;
- arg1 = battle_get_per_side_status(index) & 1;
+ arg1 = GetBankIdentity(index) & 1;
arg2 = AIScriptRead32(gAIScriptPtr + 2);
- if ((gUnknown_02024C7A[arg1] & arg2) != 0)
+ if ((gSideAffecting[arg1] & arg2) != 0)
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 6);
else
gAIScriptPtr += 10;
@@ -696,14 +696,14 @@ static void BattleAICmd_if_not_status4(void)
u32 arg1, arg2;
if (gAIScriptPtr[1] == USER)
- index = gPlayerMonIndex;
+ index = gBankAttacker;
else
- index = gEnemyMonIndex;
+ index = gBankTarget;
- arg1 = battle_get_per_side_status(index) & 1;
+ arg1 = GetBankIdentity(index) & 1;
arg2 = AIScriptRead32(gAIScriptPtr + 2);
- if ((gUnknown_02024C7A[arg1] & arg2) == 0)
+ if ((gSideAffecting[arg1] & arg2) == 0)
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 6);
else
gAIScriptPtr += 10;
@@ -871,8 +871,8 @@ static void BattleAICmd_if_user_can_damage(void)
for (i = 0; i < MAX_MON_MOVES; i++)
{
- if (gBattleMons[gPlayerMonIndex].moves[i] != 0
- && gBattleMoves[gBattleMons[gPlayerMonIndex].moves[i]].power != 0)
+ if (gBattleMons[gBankAttacker].moves[i] != 0
+ && gBattleMoves[gBattleMons[gBankAttacker].moves[i]].power != 0)
break;
}
if (i == MAX_MON_MOVES)
@@ -887,8 +887,8 @@ static void BattleAICmd_if_user_cant_damage(void)
for (i = 0; i < MAX_MON_MOVES; i++)
{
- if (gBattleMons[gPlayerMonIndex].moves[i] != 0
- && gBattleMoves[gBattleMons[gPlayerMonIndex].moves[i]].power != 0)
+ if (gBattleMons[gBankAttacker].moves[i] != 0
+ && gBattleMoves[gBattleMons[gBankAttacker].moves[i]].power != 0)
break;
}
if (i != MAX_MON_MOVES)
@@ -899,7 +899,7 @@ static void BattleAICmd_if_user_cant_damage(void)
static void BattleAICmd_get_turn_count(void)
{
- AI_THINKING_STRUCT->funcResult = gUnknown_030042E0[19];
+ AI_THINKING_STRUCT->funcResult = gBattleResults[19];
gAIScriptPtr += 1;
}
@@ -908,16 +908,16 @@ static void BattleAICmd_get_type(void)
switch (gAIScriptPtr[1])
{
case 1: // player primary type
- AI_THINKING_STRUCT->funcResult = gBattleMons[gPlayerMonIndex].type1;
+ AI_THINKING_STRUCT->funcResult = gBattleMons[gBankAttacker].type1;
break;
case 0: // enemy primary type
- AI_THINKING_STRUCT->funcResult = gBattleMons[gEnemyMonIndex].type1;
+ AI_THINKING_STRUCT->funcResult = gBattleMons[gBankTarget].type1;
break;
case 3: // player secondary type
- AI_THINKING_STRUCT->funcResult = gBattleMons[gPlayerMonIndex].type2;
+ AI_THINKING_STRUCT->funcResult = gBattleMons[gBankAttacker].type2;
break;
case 2: // enemy secondary type
- AI_THINKING_STRUCT->funcResult = gBattleMons[gEnemyMonIndex].type2;
+ AI_THINKING_STRUCT->funcResult = gBattleMons[gBankTarget].type2;
break;
case 4: // type of move being pointed to
AI_THINKING_STRUCT->funcResult = gBattleMoves[AI_THINKING_STRUCT->moveConsidered].type;
@@ -945,7 +945,7 @@ static void BattleAICmd_is_most_powerful_move(void)
if (gBattleMoves[AI_THINKING_STRUCT->moveConsidered].power > 1
&& sDiscouragedPowerfulMoveEffects[i] == 0xFFFF)
{
- gUnknown_02024DEC = 0;
+ gDynamicBasePower = 0;
unk_2000000[0x1601C] = 0; // why is this a manual array?
unk_2000000[0x1601F] = 1;
gBattleMoveFlags = 0;
@@ -955,18 +955,18 @@ static void BattleAICmd_is_most_powerful_move(void)
{
for (j = 0; sDiscouragedPowerfulMoveEffects[j] != 0xFFFF; j++)
{ // _08108276
- if (gBattleMoves[gBattleMons[gPlayerMonIndex].moves[i]].effect == sDiscouragedPowerfulMoveEffects[j])
+ if (gBattleMoves[gBattleMons[gBankAttacker].moves[i]].effect == sDiscouragedPowerfulMoveEffects[j])
break;
}
// _081082BA
- if (gBattleMons[gPlayerMonIndex].moves[i]
+ if (gBattleMons[gBankAttacker].moves[i]
&& sDiscouragedPowerfulMoveEffects[j] == 0xFFFF
- && gBattleMoves[gBattleMons[gPlayerMonIndex].moves[i]].power > 1)
+ && gBattleMoves[gBattleMons[gBankAttacker].moves[i]].power > 1)
{
- gUnknown_02024BE6 = gBattleMons[gPlayerMonIndex].moves[i];
- sub_801CAF8(gPlayerMonIndex, gEnemyMonIndex);
- move_effectiveness_something(gUnknown_02024BE6, gPlayerMonIndex, gEnemyMonIndex);
+ gCurrentMove = gBattleMons[gBankAttacker].moves[i];
+ sub_801CAF8(gBankAttacker, gBankTarget);
+ move_effectiveness_something(gCurrentMove, gBankAttacker, gBankTarget);
damages[i] = (gBattleMoveDamage * AI_THINKING_STRUCT->simulatedRNG[i]) / 100;
if (damages[i] == 0) // moves always do at least 1 damage.
@@ -1049,7 +1049,7 @@ _08108240:\n\
beq _08108250\n\
b _081083B2\n\
_08108250:\n\
- ldr r0, _08108338 @ =gUnknown_02024DEC\n\
+ ldr r0, _08108338 @ =gDynamicBasePower\n\
movs r1, 0\n\
strh r1, [r0]\n\
ldr r2, _0810833C @ =0xfffff81c\n\
@@ -1072,7 +1072,7 @@ _08108276:\n\
movs r3, 0\n\
ldr r5, _08108348 @ =gBattleMons\n\
lsls r4, r6, 1\n\
- ldr r7, _0810834C @ =gPlayerMonIndex\n\
+ ldr r7, _0810834C @ =gBankAttacker\n\
lsls r1, r6, 2\n\
mov r8, r1\n\
adds r2, r6, 0x1\n\
@@ -1130,10 +1130,10 @@ _081082BA:\n\
ldrb r0, [r1, 0x1]\n\
cmp r0, 0x1\n\
bls _0810835C\n\
- ldr r5, _08108350 @ =gUnknown_02024BE6\n\
+ ldr r5, _08108350 @ =gCurrentMove\n\
strh r2, [r5]\n\
ldrb r0, [r7]\n\
- ldr r4, _08108354 @ =gEnemyMonIndex\n\
+ ldr r4, _08108354 @ =gBankTarget\n\
ldrb r1, [r4]\n\
bl sub_801CAF8\n\
ldrh r0, [r5]\n\
@@ -1162,14 +1162,14 @@ _08108328: .4byte sDiscouragedPowerfulMoveEffects\n\
_0810832C: .4byte 0x0000ffff\n\
_08108330: .4byte gBattleMoves\n\
_08108334: .4byte 0x02016800\n\
-_08108338: .4byte gUnknown_02024DEC\n\
+_08108338: .4byte gDynamicBasePower\n\
_0810833C: .4byte 0xfffff81c\n\
_08108340: .4byte gBattleMoveFlags\n\
_08108344: .4byte gCritMultiplier\n\
_08108348: .4byte gBattleMons\n\
-_0810834C: .4byte gPlayerMonIndex\n\
-_08108350: .4byte gUnknown_02024BE6\n\
-_08108354: .4byte gEnemyMonIndex\n\
+_0810834C: .4byte gBankAttacker\n\
+_08108350: .4byte gCurrentMove\n\
+_08108354: .4byte gBankTarget\n\
_08108358: .4byte gBattleMoveDamage\n\
_0810835C:\n\
mov r1, sp\n\
@@ -1243,9 +1243,9 @@ _081083D0: .4byte gAIScriptPtr\n\
static void BattleAICmd_get_move(void)
{
if (gAIScriptPtr[1] == USER)
- AI_THINKING_STRUCT->funcResult = gUnknown_02024C34[gPlayerMonIndex];
+ AI_THINKING_STRUCT->funcResult = gLastUsedMove[gBankAttacker];
else
- AI_THINKING_STRUCT->funcResult = gUnknown_02024C34[gEnemyMonIndex];
+ AI_THINKING_STRUCT->funcResult = gLastUsedMove[gBankTarget];
gAIScriptPtr += 2;
}
@@ -1268,7 +1268,7 @@ static void BattleAICmd_if_arg_not_equal(void)
static void BattleAICmd_if_would_go_first(void)
{
- if (b_first_side(gPlayerMonIndex, gEnemyMonIndex, 1) == gAIScriptPtr[1])
+ if (b_first_side(gBankAttacker, gBankTarget, 1) == gAIScriptPtr[1])
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2);
else
gAIScriptPtr += 6;
@@ -1276,7 +1276,7 @@ static void BattleAICmd_if_would_go_first(void)
static void BattleAICmd_if_would_not_go_first(void)
{
- if (b_first_side(gPlayerMonIndex, gEnemyMonIndex, 1) != gAIScriptPtr[1])
+ if (b_first_side(gBankAttacker, gBankTarget, 1) != gAIScriptPtr[1])
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2);
else
gAIScriptPtr += 6;
@@ -1300,11 +1300,11 @@ static void BattleAICmd_count_alive_pokemon(void)
AI_THINKING_STRUCT->funcResult = 0;
if (gAIScriptPtr[1] == USER)
- index = gPlayerMonIndex;
+ index = gBankAttacker;
else
- index = gEnemyMonIndex;
+ index = gBankTarget;
- if (battle_side_get_owner(index) == 0)
+ if (GetBankSide(index) == 0)
party = gPlayerParty;
else
party = gEnemyParty;
@@ -1312,14 +1312,14 @@ static void BattleAICmd_count_alive_pokemon(void)
if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
{
u32 status;
- var = gUnknown_02024A6A[index][0];
- status = battle_get_per_side_status(index) ^ 2;
- var2 = gUnknown_02024A6A[battle_get_side_with_given_state(status)][0];
+ var = gBattlePartyID[index][0];
+ status = GetBankIdentity(index) ^ 2;
+ var2 = gBattlePartyID[GetBankByPlayerAI(status)][0];
}
else
{
- var = gUnknown_02024A6A[index][0];
- var2 = gUnknown_02024A6A[index][0];
+ var = gBattlePartyID[index][0];
+ var2 = gBattlePartyID[index][0];
}
for (i = 0; i < 6; i++)
@@ -1353,13 +1353,13 @@ static void BattleAICmd_get_ability(void)
u8 index;
if (gAIScriptPtr[1] == USER)
- index = gPlayerMonIndex;
+ index = gBankAttacker;
else
- index = gEnemyMonIndex;
+ index = gBankTarget;
- if (battle_side_get_owner(index) == TARGET)
+ if (GetBankSide(index) == TARGET)
{
- u16 unk = battle_get_per_side_status(index) & 1;
+ u16 unk = GetBankIdentity(index) & 1;
if (UNK_2016A00_STRUCT->unk20[unk] != 0)
{
@@ -1414,7 +1414,7 @@ static void BattleAICmd_get_highest_possible_damage(void)
{
s32 i;
- gUnknown_02024DEC = 0;
+ gDynamicBasePower = 0;
BATTLE_STRUCT->unk.unk1 = 0;
BATTLE_STRUCT->unk.unk4 = 1;
gBattleMoveFlags = 0;
@@ -1424,11 +1424,11 @@ static void BattleAICmd_get_highest_possible_damage(void)
for (i = 0; i < MAX_MON_MOVES; i++)
{
gBattleMoveDamage = 40;
- gUnknown_02024BE6 = gBattleMons[gPlayerMonIndex].moves[i];
+ gCurrentMove = gBattleMons[gBankAttacker].moves[i];
- if (gUnknown_02024BE6)
+ if (gCurrentMove)
{
- move_effectiveness_something(gUnknown_02024BE6, gPlayerMonIndex, gEnemyMonIndex);
+ move_effectiveness_something(gCurrentMove, gBankAttacker, gBankTarget);
// reduce by 1/3.
if (gBattleMoveDamage == 120)
@@ -1454,16 +1454,16 @@ static void BattleAICmd_if_damage_bonus(void)
{
u8 damageVar;
- gUnknown_02024DEC = 0;
+ gDynamicBasePower = 0;
BATTLE_STRUCT->unk.unk1 = 0;
BATTLE_STRUCT->unk.unk4 = 1;
gBattleMoveFlags = 0;
gCritMultiplier = 1;
gBattleMoveDamage = 40;
- gUnknown_02024BE6 = AI_THINKING_STRUCT->moveConsidered;
+ gCurrentMove = AI_THINKING_STRUCT->moveConsidered;
- move_effectiveness_something(gUnknown_02024BE6, gPlayerMonIndex, gEnemyMonIndex);
+ move_effectiveness_something(gCurrentMove, gBankAttacker, gBankTarget);
if (gBattleMoveDamage == 120)
gBattleMoveDamage = 80;
@@ -1598,9 +1598,9 @@ static void BattleAICmd_if_stat_level_less_than(void)
u32 party;
if (gAIScriptPtr[1] == USER)
- party = gPlayerMonIndex;
+ party = gBankAttacker;
else
- party = gEnemyMonIndex;
+ party = gBankTarget;
if (gBattleMons[party].statStages[gAIScriptPtr[2]] < gAIScriptPtr[3])
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 4);
@@ -1613,9 +1613,9 @@ static void BattleAICmd_if_stat_level_more_than(void)
u32 party;
if (gAIScriptPtr[1] == USER)
- party = gPlayerMonIndex;
+ party = gBankAttacker;
else
- party = gEnemyMonIndex;
+ party = gBankTarget;
if (gBattleMons[party].statStages[gAIScriptPtr[2]] > gAIScriptPtr[3])
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 4);
@@ -1628,9 +1628,9 @@ static void BattleAICmd_if_stat_level_equal(void)
u32 party;
if (gAIScriptPtr[1] == USER)
- party = gPlayerMonIndex;
+ party = gBankAttacker;
else
- party = gEnemyMonIndex;
+ party = gBankTarget;
if (gBattleMons[party].statStages[gAIScriptPtr[2]] == gAIScriptPtr[3])
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 4);
@@ -1643,9 +1643,9 @@ static void BattleAICmd_if_stat_level_not_equal(void)
u32 party;
if (gAIScriptPtr[1] == USER)
- party = gPlayerMonIndex;
+ party = gBankAttacker;
else
- party = gEnemyMonIndex;
+ party = gBankTarget;
if (gBattleMons[party].statStages[gAIScriptPtr[2]] != gAIScriptPtr[3])
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 4);
@@ -1661,14 +1661,14 @@ static void BattleAICmd_if_can_faint(void)
return;
}
- gUnknown_02024DEC = 0;
+ gDynamicBasePower = 0;
BATTLE_STRUCT->unk.unk1 = 0;
BATTLE_STRUCT->unk.unk4 = 1;
gBattleMoveFlags = 0;
gCritMultiplier = 1;
- gUnknown_02024BE6 = AI_THINKING_STRUCT->moveConsidered;
- sub_801CAF8(gPlayerMonIndex, gEnemyMonIndex);
- move_effectiveness_something(gUnknown_02024BE6, gPlayerMonIndex, gEnemyMonIndex);
+ gCurrentMove = AI_THINKING_STRUCT->moveConsidered;
+ sub_801CAF8(gBankAttacker, gBankTarget);
+ move_effectiveness_something(gCurrentMove, gBankAttacker, gBankTarget);
gBattleMoveDamage = gBattleMoveDamage * AI_THINKING_STRUCT->simulatedRNG[AI_THINKING_STRUCT->movesetIndex] / 100;
@@ -1676,7 +1676,7 @@ static void BattleAICmd_if_can_faint(void)
if (gBattleMoveDamage == 0)
gBattleMoveDamage = 1;
- if (gBattleMons[gEnemyMonIndex].hp <= gBattleMoveDamage)
+ if (gBattleMons[gBankTarget].hp <= gBattleMoveDamage)
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 1);
else
gAIScriptPtr += 5;
@@ -1690,20 +1690,20 @@ static void BattleAICmd_if_cant_faint(void)
return;
}
- gUnknown_02024DEC = 0;
+ gDynamicBasePower = 0;
BATTLE_STRUCT->unk.unk1 = 0;
BATTLE_STRUCT->unk.unk4 = 1;
gBattleMoveFlags = 0;
gCritMultiplier = 1;
- gUnknown_02024BE6 = AI_THINKING_STRUCT->moveConsidered;
- sub_801CAF8(gPlayerMonIndex, gEnemyMonIndex);
- move_effectiveness_something(gUnknown_02024BE6, gPlayerMonIndex, gEnemyMonIndex);
+ gCurrentMove = AI_THINKING_STRUCT->moveConsidered;
+ sub_801CAF8(gBankAttacker, gBankTarget);
+ move_effectiveness_something(gCurrentMove, gBankAttacker, gBankTarget);
gBattleMoveDamage = gBattleMoveDamage * AI_THINKING_STRUCT->simulatedRNG[AI_THINKING_STRUCT->movesetIndex] / 100;
// this macro is missing the damage 0 = 1 assumption.
- if (gBattleMons[gEnemyMonIndex].hp > gBattleMoveDamage)
+ if (gBattleMons[gBankTarget].hp > gBattleMoveDamage)
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 1);
else
gAIScriptPtr += 5;
@@ -1720,7 +1720,7 @@ static void BattleAICmd_if_has_move(void)
case 3:
for (i = 0; i < MAX_MON_MOVES; i++)
{
- if (gBattleMons[gPlayerMonIndex].moves[i] == *temp_ptr)
+ if (gBattleMons[gBankAttacker].moves[i] == *temp_ptr)
break;
}
if (i == MAX_MON_MOVES)
@@ -1732,7 +1732,7 @@ static void BattleAICmd_if_has_move(void)
case 2:
for (i = 0; i < 8; i++)
{
- if (UNK_2016A00_STRUCT->movesUsed[gEnemyMonIndex >> 1][i] == *temp_ptr)
+ if (UNK_2016A00_STRUCT->movesUsed[gBankTarget >> 1][i] == *temp_ptr)
break;
}
if (i == 8)
@@ -1754,7 +1754,7 @@ static void BattleAICmd_if_dont_have_move(void)
case 3:
for (i = 0; i < MAX_MON_MOVES; i++)
{
- if (gBattleMons[gPlayerMonIndex].moves[i] == *temp_ptr)
+ if (gBattleMons[gBankAttacker].moves[i] == *temp_ptr)
break;
}
if (i != MAX_MON_MOVES)
@@ -1766,7 +1766,7 @@ static void BattleAICmd_if_dont_have_move(void)
case 2:
for (i = 0; i < 8; i++)
{
- if (UNK_2016A00_STRUCT->movesUsed[gEnemyMonIndex >> 1][i] == *temp_ptr)
+ if (UNK_2016A00_STRUCT->movesUsed[gBankTarget >> 1][i] == *temp_ptr)
break;
}
if (i != 8)
@@ -1787,7 +1787,7 @@ static void BattleAICmd_if_move_effect(void)
case 3:
for (i = 0; i < MAX_MON_MOVES; i++)
{
- if (gBattleMons[gPlayerMonIndex].moves[i] != 0 && gBattleMoves[gBattleMons[gPlayerMonIndex].moves[i]].effect == gAIScriptPtr[2])
+ if (gBattleMons[gBankAttacker].moves[i] != 0 && gBattleMoves[gBattleMons[gBankAttacker].moves[i]].effect == gAIScriptPtr[2])
break;
}
if (i != MAX_MON_MOVES)
@@ -1799,7 +1799,7 @@ static void BattleAICmd_if_move_effect(void)
case 2:
for (i = 0; i < 8; i++)
{
- if (gBattleMons[gPlayerMonIndex].moves[i] != 0 && gBattleMoves[UNK_2016A00_STRUCT->movesUsed[gEnemyMonIndex >> 1][i]].effect == gAIScriptPtr[2])
+ if (gBattleMons[gBankAttacker].moves[i] != 0 && gBattleMoves[UNK_2016A00_STRUCT->movesUsed[gBankTarget >> 1][i]].effect == gAIScriptPtr[2])
break;
}
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3);
@@ -1816,7 +1816,7 @@ static void BattleAICmd_if_not_move_effect(void)
case 3:
for (i = 0; i < MAX_MON_MOVES; i++)
{
- if (gBattleMons[gPlayerMonIndex].moves[i] != 0 && gBattleMoves[gBattleMons[gPlayerMonIndex].moves[i]].effect == gAIScriptPtr[2])
+ if (gBattleMons[gBankAttacker].moves[i] != 0 && gBattleMoves[gBattleMons[gBankAttacker].moves[i]].effect == gAIScriptPtr[2])
break;
}
if (i != MAX_MON_MOVES)
@@ -1828,7 +1828,7 @@ static void BattleAICmd_if_not_move_effect(void)
case 2:
for (i = 0; i < 8; i++)
{
- if (UNK_2016A00_STRUCT->movesUsed[gEnemyMonIndex >> 1][i] != 0 && gBattleMoves[UNK_2016A00_STRUCT->movesUsed[gEnemyMonIndex >> 1][i]].effect == gAIScriptPtr[2])
+ if (UNK_2016A00_STRUCT->movesUsed[gBankTarget >> 1][i] != 0 && gBattleMoves[UNK_2016A00_STRUCT->movesUsed[gBankTarget >> 1][i]].effect == gAIScriptPtr[2])
break;
}
gAIScriptPtr += 7;
@@ -1840,13 +1840,13 @@ static void BattleAICmd_if_last_move_did_damage(void)
u8 index;
if (gAIScriptPtr[1] == USER)
- index = gPlayerMonIndex;
+ index = gBankAttacker;
else
- index = gEnemyMonIndex;
+ index = gBankTarget;
if (gAIScriptPtr[2] == 0)
{
- if (gUnknown_02024CA8[index].unk4 == 0)
+ if (gDisableStructs[index].unk4 == 0)
{
gAIScriptPtr += 7;
return;
@@ -1859,7 +1859,7 @@ static void BattleAICmd_if_last_move_did_damage(void)
gAIScriptPtr += 7;
return;
}
- else if (gUnknown_02024CA8[index].unk6 != 0)
+ else if (gDisableStructs[index].unk6 != 0)
{
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3);
return;
@@ -1872,7 +1872,7 @@ static void BattleAICmd_if_encored(void)
switch (gAIScriptPtr[1])
{
case 0: // _08109348
- if (gUnknown_02024CA8[gUnknown_02024A60].unk4 == AI_THINKING_STRUCT->moveConsidered)
+ if (gDisableStructs[gActiveBank].unk4 == AI_THINKING_STRUCT->moveConsidered)
{
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2);
return;
@@ -1880,7 +1880,7 @@ static void BattleAICmd_if_encored(void)
gAIScriptPtr += 6;
return;
case 1: // _08109370
- if (gUnknown_02024CA8[gUnknown_02024A60].unk6 == AI_THINKING_STRUCT->moveConsidered)
+ if (gDisableStructs[gActiveBank].unk6 == AI_THINKING_STRUCT->moveConsidered)
{
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2);
return;
@@ -1919,13 +1919,13 @@ static void BattleAICmd_get_hold_effect(void)
u16 status;
if (gAIScriptPtr[1] == USER)
- index = gPlayerMonIndex;
+ index = gBankAttacker;
else
- index = gEnemyMonIndex;
+ index = gBankTarget;
- if (battle_side_get_owner(index) == 0)
+ if (GetBankSide(index) == 0)
{
- status = (battle_get_per_side_status(index) & 1);
+ status = (GetBankIdentity(index) & 1);
AI_THINKING_STRUCT->funcResult = UNK_2016A00_STRUCT->unk22[status];
}
else
@@ -1939,9 +1939,9 @@ static void BattleAICmd_get_gender(void)
u8 index;
if (gAIScriptPtr[1] == USER)
- index = gPlayerMonIndex;
+ index = gBankAttacker;
else
- index = gEnemyMonIndex;
+ index = gBankTarget;
AI_THINKING_STRUCT->funcResult = GetGenderFromSpeciesAndPersonality(gBattleMons[index].species, gBattleMons[index].personality);
@@ -1953,11 +1953,11 @@ static void BattleAICmd_is_first_turn(void)
u8 index;
if (gAIScriptPtr[1] == USER)
- index = gPlayerMonIndex;
+ index = gBankAttacker;
else
- index = gEnemyMonIndex;
+ index = gBankTarget;
- AI_THINKING_STRUCT->funcResult = gUnknown_02024CA8[index].unk16;
+ AI_THINKING_STRUCT->funcResult = gDisableStructs[index].unk16;
gAIScriptPtr += 2;
}
@@ -1967,11 +1967,11 @@ static void BattleAICmd_get_stockpile_count(void)
u8 index;
if (gAIScriptPtr[1] == USER)
- index = gPlayerMonIndex;
+ index = gBankAttacker;
else
- index = gEnemyMonIndex;
+ index = gBankTarget;
- AI_THINKING_STRUCT->funcResult = gUnknown_02024CA8[index].unk9;
+ AI_THINKING_STRUCT->funcResult = gDisableStructs[index].unk9;
gAIScriptPtr += 2;
}
@@ -1988,9 +1988,9 @@ static void BattleAICmd_get_item(void)
u8 index;
if (gAIScriptPtr[1] == USER)
- index = gPlayerMonIndex;
+ index = gBankAttacker;
else
- index = gEnemyMonIndex;
+ index = gBankTarget;
// this hack and a half matches. whatever. i dont care. someone else fix this mess later. PS: still cant fix this.
AI_THINKING_STRUCT->funcResult = ewram[0x160CC + (index * 2)];
@@ -2024,11 +2024,11 @@ static void BattleAICmd_get_protect_count(void)
u8 index;
if (gAIScriptPtr[1] == USER)
- index = gPlayerMonIndex;
+ index = gBankAttacker;
else
- index = gEnemyMonIndex;
+ index = gBankTarget;
- AI_THINKING_STRUCT->funcResult = gUnknown_02024CA8[index].unk8;
+ AI_THINKING_STRUCT->funcResult = gDisableStructs[index].unk8;
gAIScriptPtr += 2;
}
@@ -2079,7 +2079,7 @@ static void BattleAICmd_if_level_compare(void)
switch (gAIScriptPtr[1])
{
case 0: // greater than
- if (gBattleMons[gPlayerMonIndex].level > gBattleMons[gEnemyMonIndex].level)
+ if (gBattleMons[gBankAttacker].level > gBattleMons[gBankTarget].level)
{
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2);
return;
@@ -2087,7 +2087,7 @@ static void BattleAICmd_if_level_compare(void)
gAIScriptPtr += 6;
return;
case 1: // less than
- if (gBattleMons[gPlayerMonIndex].level < gBattleMons[gEnemyMonIndex].level)
+ if (gBattleMons[gBankAttacker].level < gBattleMons[gBankTarget].level)
{
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2);
return;
@@ -2095,7 +2095,7 @@ static void BattleAICmd_if_level_compare(void)
gAIScriptPtr += 6;
return;
case 2: // equal
- if (gBattleMons[gPlayerMonIndex].level == gBattleMons[gEnemyMonIndex].level)
+ if (gBattleMons[gBankAttacker].level == gBattleMons[gBankTarget].level)
{
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2);
return;
@@ -2107,7 +2107,7 @@ static void BattleAICmd_if_level_compare(void)
static void BattleAICmd_if_taunted(void)
{
- if (gUnknown_02024CA8[gEnemyMonIndex].taunt != 0)
+ if (gDisableStructs[gBankTarget].taunt != 0)
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 1);
else
gAIScriptPtr += 5;
@@ -2115,7 +2115,7 @@ static void BattleAICmd_if_taunted(void)
static void BattleAICmd_if_not_taunted(void)
{
- if (gUnknown_02024CA8[gEnemyMonIndex].taunt == 0)
+ if (gDisableStructs[gBankTarget].taunt == 0)
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 1);
else
gAIScriptPtr += 5;
diff --git a/src/battle_anim.c b/src/battle_anim.c
index 90e5c97c3..cc856d5cd 100644
--- a/src/battle_anim.c
+++ b/src/battle_anim.c
@@ -17,10 +17,10 @@
#define GET_TRUE_SPRITE_INDEX(i) (i - 10000)
extern u8 unk_2000000[];
-extern u16 gUnknown_02024A6A[4];
-extern u8 gUnknown_02024BE0[];
-extern u8 gPlayerMonIndex;
-extern u8 gEnemyMonIndex;
+extern u16 gBattlePartyID[4];
+extern u8 gObjectBankIDs[];
+extern u8 gBankAttacker;
+extern u8 gBankTarget;
EWRAM_DATA const u8 *gBattleAnimScriptPtr = NULL;
EWRAM_DATA const u8 *gBattleAnimScriptRetAddr = NULL;
EWRAM_DATA void (*gAnimScriptCallback)(void) = NULL;
@@ -28,11 +28,11 @@ EWRAM_DATA s8 gAnimFramesToWait = 0;
EWRAM_DATA u8 gAnimScriptActive = FALSE;
EWRAM_DATA u8 gAnimVisualTaskCount = 0;
EWRAM_DATA u8 gAnimSoundTaskCount = 0;
-EWRAM_DATA u32 gUnknown_0202F7B4 = 0;
-EWRAM_DATA u32 gUnknown_0202F7B8 = 0;
-EWRAM_DATA u16 gUnknown_0202F7BC = 0;
-EWRAM_DATA u8 gUnknown_0202F7BE = 0;
-EWRAM_DATA u16 gUnknown_0202F7C0 = 0;
+EWRAM_DATA u32 gDisableStructMoveAnim = 0;
+EWRAM_DATA u32 gMoveDmgMoveAnim = 0;
+EWRAM_DATA u16 gMovePowerMoveAnim = 0;
+EWRAM_DATA u8 gHappinessMoveAnim = 0;
+EWRAM_DATA u16 gWeatherMoveAnim = 0;
EWRAM_DATA u8 gMonAnimTaskIdArray[2] = {0};
EWRAM_DATA u8 gUnknown_0202F7C4 = 0;
EWRAM_DATA u8 gUnknown_0202F7C5 = 0;
@@ -181,10 +181,10 @@ void battle_anim_clear_some_data(void)
gAnimScriptActive = FALSE;
gAnimVisualTaskCount = 0;
gAnimSoundTaskCount = 0;
- gUnknown_0202F7B4 = 0;
- gUnknown_0202F7B8 = 0;
- gUnknown_0202F7BC = 0;
- gUnknown_0202F7BE = 0;
+ gDisableStructMoveAnim = 0;
+ gMoveDmgMoveAnim = 0;
+ gMovePowerMoveAnim = 0;
+ gHappinessMoveAnim = 0;
// clear index array.
for (i = 0; i < 8; i++)
@@ -206,8 +206,8 @@ void battle_anim_clear_some_data(void)
void ExecuteMoveAnim(u16 move)
{
- gBattleAnimPlayerMonIndex = gPlayerMonIndex;
- gBattleAnimEnemyMonIndex = gEnemyMonIndex;
+ gBattleAnimPlayerMonIndex = gBankAttacker;
+ gBattleAnimEnemyMonIndex = gBankTarget;
DoMoveAnim(gBattleAnims_Moves, move, 1);
}
@@ -221,10 +221,10 @@ void DoMoveAnim(const u8 *const moveAnims[], u16 move, u8 c)
sub_8043EB4(0);
for (i = 0; i < 4; i++)
{
- if (battle_side_get_owner(i) != 0)
- gUnknown_0202F7CA[i] = GetMonData(&gEnemyParty[gUnknown_02024A6A[i]], MON_DATA_SPECIES);
+ if (GetBankSide(i) != 0)
+ gUnknown_0202F7CA[i] = GetMonData(&gEnemyParty[gBattlePartyID[i]], MON_DATA_SPECIES);
else
- gUnknown_0202F7CA[i] = GetMonData(&gPlayerParty[gUnknown_02024A6A[i]], MON_DATA_SPECIES);
+ gUnknown_0202F7CA[i] = GetMonData(&gPlayerParty[gBattlePartyID[i]], MON_DATA_SPECIES);
}
}
else
@@ -689,14 +689,14 @@ static void ScriptCmd_monbg(void)
r5 = gBattleAnimEnemyMonIndex;
if (b_side_obj__get_some_boolean(r5))
{
- r0 = battle_get_per_side_status(r5);
+ r0 = GetBankIdentity(r5);
r0 += 0xFF;
if (r0 <= 1 || IsContest() != 0)
r7 = 0;
else
r7 = 1;
sub_8076034(r5, r7);
- r4 = gUnknown_02024BE0[r5];
+ r4 = gObjectBankIDs[r5];
taskId = CreateTask(task_pA_ma0A_obj_to_bg_pal, 10);
gTasks[taskId].data[0] = r4;
gTasks[taskId].data[1] = gSprites[r4].pos1.x + gSprites[r4].pos2.x;
@@ -719,14 +719,14 @@ static void ScriptCmd_monbg(void)
r5 ^= 2;
if (r6 > 1 && b_side_obj__get_some_boolean(r5))
{
- r0 = battle_get_per_side_status(r5);
+ r0 = GetBankIdentity(r5);
r0 += 0xFF;
if (r0 <= 1 || IsContest() != 0)
r7 = 0;
else
r7 = 1;
sub_8076034(r5, r7);
- r4 = gUnknown_02024BE0[r5];
+ r4 = gObjectBankIDs[r5];
taskId = CreateTask(task_pA_ma0A_obj_to_bg_pal, 10);
gTasks[taskId].data[0] = r4;
gTasks[taskId].data[1] = gSprites[r4].pos1.x + gSprites[r4].pos2.x;
@@ -764,7 +764,7 @@ bool8 b_side_obj__get_some_boolean(u8 a)
return TRUE; // this line wont ever be reached.
if ((EWRAM_17800[a].unk0 & 1) == 0)
return TRUE;
- if (gSprites[gUnknown_02024BE0[a]].invisible)
+ if (gSprites[gObjectBankIDs[a]].invisible)
return FALSE;
return TRUE;
}
@@ -807,7 +807,7 @@ _08075FDC:\n\
cmp r0, 0\n\
beq _0807601C\n\
ldr r2, _08076024 @ =gSprites\n\
- ldr r0, _08076028 @ =gUnknown_02024BE0\n\
+ ldr r0, _08076028 @ =gObjectBankIDs\n\
adds r0, r5, r0\n\
ldrb r1, [r0]\n\
lsls r0, r1, 4\n\
@@ -825,7 +825,7 @@ _0807601C:\n\
.align 2, 0\n\
_08076020: .4byte 0x02017800\n\
_08076024: .4byte gSprites\n\
-_08076028: .4byte gUnknown_02024BE0\n\
+_08076028: .4byte gObjectBankIDs\n\
_0807602C:\n\
movs r0, 0\n\
_0807602E:\n\
@@ -873,12 +873,12 @@ void sub_8076034(u8 a, u8 b)
REG_BG1CNT_BITFIELD.screenSize = 1;
REG_BG1CNT_BITFIELD.areaOverflowMode = 0;
- spriteId = gUnknown_02024BE0[a];
+ spriteId = gObjectBankIDs[a];
gUnknown_030042C0 = -(gSprites[spriteId].pos1.x + gSprites[spriteId].pos2.x) + 32;
if (IsContest() != 0 && sub_80AEB1C(EWRAM_19348) != 0)
gUnknown_030042C0--;
gUnknown_030041B4 = -(gSprites[spriteId].pos1.y + gSprites[spriteId].pos2.y) + 32;
- gSprites[gUnknown_02024BE0[a]].invisible = TRUE;
+ gSprites[gObjectBankIDs[a]].invisible = TRUE;
REG_BG1HOFS = gUnknown_030042C0;
REG_BG1VOFS = gUnknown_030041B4;
@@ -890,7 +890,7 @@ void sub_8076034(u8 a, u8 b)
if (IsContest() != 0)
r2 = 0;
else
- r2 = battle_get_per_side_status(a);
+ r2 = GetBankIdentity(a);
sub_80E4EF8(0, 0, r2, s.unk8, (u32)s.unk0, (((s32)s.unk4 - VRAM) / 2048), REG_BG1CNT_BITFIELD.charBaseBlock);
if (IsContest() != 0)
sub_8076380();
@@ -923,10 +923,10 @@ void sub_8076034(u8 a, u8 b)
REG_BG2CNT_BITFIELD.screenSize = 1;
REG_BG2CNT_BITFIELD.areaOverflowMode = 0;
- spriteId = gUnknown_02024BE0[a];
+ spriteId = gObjectBankIDs[a];
gUnknown_03004288 = -(gSprites[spriteId].pos1.x + gSprites[spriteId].pos2.x) + 32;
gUnknown_03004280 = -(gSprites[spriteId].pos1.y + gSprites[spriteId].pos2.y) + 32;
- gSprites[gUnknown_02024BE0[a]].invisible = TRUE;
+ gSprites[gObjectBankIDs[a]].invisible = TRUE;
REG_BG2HOFS = gUnknown_03004288;
REG_BG2VOFS = gUnknown_03004280;
@@ -935,7 +935,7 @@ void sub_8076034(u8 a, u8 b)
addr3 = (void *)(PLTT + 0x120);
DmaCopy32(3, gPlttBufferUnfaded + 0x100 + a * 16, addr3, 32);
- sub_80E4EF8(0, 0, battle_get_per_side_status(a), 9, 0x6000, 0x1E, REG_BG2CNT_BITFIELD.charBaseBlock);
+ sub_80E4EF8(0, 0, GetBankIdentity(a), 9, 0x6000, 0x1E, REG_BG2CNT_BITFIELD.charBaseBlock);
}
}
@@ -1098,9 +1098,9 @@ static void ScriptCmd_clearmonbg(void)
else
r5 = gBattleAnimEnemyMonIndex;
if (gMonAnimTaskIdArray[0] != 0xFF)
- gSprites[gUnknown_02024BE0[r5]].invisible = FALSE;
+ gSprites[gObjectBankIDs[r5]].invisible = FALSE;
if (r4 > 1 && gMonAnimTaskIdArray[1] != 0xFF)
- gSprites[gUnknown_02024BE0[r5 ^ 2]].invisible = FALSE;
+ gSprites[gObjectBankIDs[r5 ^ 2]].invisible = FALSE;
else
r4 = 0;
taskId = CreateTask(sub_807672C, 5);
@@ -1117,7 +1117,7 @@ static void sub_807672C(u8 taskId)
gTasks[taskId].data[1]++;
if (gTasks[taskId].data[1] != 1)
{
- var = battle_get_per_side_status(gTasks[taskId].data[2]);
+ var = GetBankIdentity(gTasks[taskId].data[2]);
var += 0xFF;
if (var <= 1 || IsContest() != 0)
r4 = 0;
@@ -1158,26 +1158,26 @@ static void ScriptCmd_monbg_22(void)
r4 = gBattleAnimEnemyMonIndex;
if (b_side_obj__get_some_boolean(r4))
{
- r0 = battle_get_per_side_status(r4);
+ r0 = GetBankIdentity(r4);
r0 += 0xFF;
if (r0 <= 1 || IsContest() != 0)
r1 = 0;
else
r1 = 1;
sub_8076034(r4, r1);
- gSprites[gUnknown_02024BE0[r4]].invisible = FALSE;
+ gSprites[gObjectBankIDs[r4]].invisible = FALSE;
}
r4 ^= 2;
if (r5 > 1 && b_side_obj__get_some_boolean(r4))
{
- r0 = battle_get_per_side_status(r4);
+ r0 = GetBankIdentity(r4);
r0 += 0xFF;
if (r0 <= 1 || IsContest() != 0)
r1 = 0;
else
r1 = 1;
sub_8076034(r4, r1);
- gSprites[gUnknown_02024BE0[r4]].invisible = FALSE;
+ gSprites[gObjectBankIDs[r4]].invisible = FALSE;
}
gBattleAnimScriptPtr++;
}
@@ -1199,9 +1199,9 @@ static void ScriptCmd_clearmonbg_23(void)
else
r6 = gBattleAnimEnemyMonIndex;
if (b_side_obj__get_some_boolean(r6))
- gSprites[gUnknown_02024BE0[r6]].invisible = FALSE;
+ gSprites[gObjectBankIDs[r6]].invisible = FALSE;
if (r5 > 1 && b_side_obj__get_some_boolean(r6 ^ 2))
- gSprites[gUnknown_02024BE0[r6 ^ 2]].invisible = FALSE;
+ gSprites[gObjectBankIDs[r6 ^ 2]].invisible = FALSE;
else
r5 = 0;
taskId = CreateTask(sub_80769A4, 5);
@@ -1220,7 +1220,7 @@ static void sub_80769A4(u8 taskId)
if (gTasks[taskId].data[1] != 1)
{
r4 = gTasks[taskId].data[2];
- r0 = battle_get_per_side_status(r4);
+ r0 = GetBankIdentity(r4);
r0 += 0xFF;
if (r0 <= 1 || IsContest() != 0)
r5 = 0;
@@ -1369,7 +1369,7 @@ static void ScriptCmd_fadetobg_25(void)
taskId = CreateTask(task_p5_load_battle_screen_elements, 5);
if (IsContest() != 0)
gTasks[taskId].data[0] = r6;
- else if (battle_side_get_owner(gBattleAnimEnemyMonIndex) == 0)
+ else if (GetBankSide(gBattleAnimEnemyMonIndex) == 0)
gTasks[taskId].data[0] = r7;
else
gTasks[taskId].data[0] = r8;
@@ -1493,7 +1493,7 @@ s8 sub_8076F98(s8 a)
{
if (!IsContest() && (EWRAM_17810[gBattleAnimPlayerMonIndex].unk0 & 0x10))
{
- a = battle_side_get_owner(gBattleAnimPlayerMonIndex) ? 0xC0 : 0x3F;
+ a = GetBankSide(gBattleAnimPlayerMonIndex) ? 0xC0 : 0x3F;
}
//_08076FDC
else
@@ -1512,9 +1512,9 @@ s8 sub_8076F98(s8 a)
//_08077004
else
{
- if (battle_side_get_owner(gBattleAnimPlayerMonIndex) == 0)
+ if (GetBankSide(gBattleAnimPlayerMonIndex) == 0)
{
- if (battle_side_get_owner(gBattleAnimEnemyMonIndex) == 0)
+ if (GetBankSide(gBattleAnimEnemyMonIndex) == 0)
}
//_08077042
else
@@ -1551,7 +1551,7 @@ s8 sub_8076F98(s8 a)
cmp r0, 0\n\
beq _08076FDC\n\
adds r0, r2, 0\n\
- bl battle_side_get_owner\n\
+ bl GetBankSide\n\
lsls r0, 24\n\
movs r4, 0xC0\n\
cmp r0, 0\n\
@@ -1583,13 +1583,13 @@ _08077000: .4byte gBattleAnimEnemyMonIndex\n\
_08077004:\n\
ldr r0, _0807702C @ =gBattleAnimPlayerMonIndex\n\
ldrb r0, [r0]\n\
- bl battle_side_get_owner\n\
+ bl GetBankSide\n\
lsls r0, 24\n\
cmp r0, 0\n\
bne _08077042\n\
ldr r0, _08077030 @ =gBattleAnimEnemyMonIndex\n\
ldrb r0, [r0]\n\
- bl battle_side_get_owner\n\
+ bl GetBankSide\n\
lsls r0, 24\n\
cmp r0, 0\n\
bne _0807706E\n\
@@ -1613,7 +1613,7 @@ _08077034:\n\
_08077042:\n\
ldr r0, _08077064 @ =gBattleAnimEnemyMonIndex\n\
ldrb r0, [r0]\n\
- bl battle_side_get_owner\n\
+ bl GetBankSide\n\
lsls r0, 24\n\
lsrs r0, 24\n\
cmp r0, 0x1\n\
@@ -1661,14 +1661,14 @@ s8 sub_8077094(s8 a)
{
if (!IsContest() && (EWRAM_17810[gBattleAnimPlayerMonIndex].unk0 & 0x10))
{
- if (battle_side_get_owner(gBattleAnimPlayerMonIndex) != 0)
+ if (GetBankSide(gBattleAnimPlayerMonIndex) != 0)
a = 0x3F;
else
a = 0xC0;
}
else
{
- if (battle_side_get_owner(gBattleAnimPlayerMonIndex) != 0 || IsContest() != 0)
+ if (GetBankSide(gBattleAnimPlayerMonIndex) != 0 || IsContest() != 0)
a = -a;
}
return a;
@@ -2129,7 +2129,7 @@ static void ScriptCmd_monbgprio_28(void)
r0 = gBattleAnimEnemyMonIndex;
else
r0 = gBattleAnimPlayerMonIndex;
- r4 = battle_get_per_side_status(r0);
+ r4 = GetBankIdentity(r0);
if (!IsContest() && (r4 == 0 || r4 == 3))
{
REG_BG1CNT_BITFIELD.priority = 1;
@@ -2155,13 +2155,13 @@ static void ScriptCmd_monbgprio_2A(void)
r6 = SCRIPT_READ_8(gBattleAnimScriptPtr + 1);
gBattleAnimScriptPtr += 2;
- if (battle_side_get_owner(gBattleAnimPlayerMonIndex) != battle_side_get_owner(gBattleAnimEnemyMonIndex))
+ if (GetBankSide(gBattleAnimPlayerMonIndex) != GetBankSide(gBattleAnimEnemyMonIndex))
{
if (r6 != 0)
r0 = gBattleAnimEnemyMonIndex;
else
r0 = gBattleAnimPlayerMonIndex;
- r4 = battle_get_per_side_status(r0);
+ r4 = GetBankIdentity(r0);
if (!IsContest() && (r4 == 0 || r4 == 3))
{
REG_BG1CNT_BITFIELD.priority = 1;
@@ -2207,16 +2207,16 @@ static void ScriptCmd_doublebattle_2D(void)
r7 = SCRIPT_READ_8(gBattleAnimScriptPtr + 1);
gBattleAnimScriptPtr += 2;
if (!IsContest() && IsDoubleBattle()
- && battle_side_get_owner(gBattleAnimPlayerMonIndex) == battle_side_get_owner(gBattleAnimEnemyMonIndex))
+ && GetBankSide(gBattleAnimPlayerMonIndex) == GetBankSide(gBattleAnimEnemyMonIndex))
{
if (r7 == 0)
{
- r4 = battle_get_per_side_status_permutated(gBattleAnimPlayerMonIndex);
+ r4 = GetBankIdentity_permutated(gBattleAnimPlayerMonIndex);
spriteId = obj_id_for_side_relative_to_move(0);
}
else
{
- r4 = battle_get_per_side_status_permutated(gBattleAnimEnemyMonIndex);
+ r4 = GetBankIdentity_permutated(gBattleAnimEnemyMonIndex);
spriteId = obj_id_for_side_relative_to_move(1);
}
if (spriteId != 0xFF)
@@ -2241,16 +2241,16 @@ static void ScriptCmd_doublebattle_2E(void)
r7 = SCRIPT_READ_8(gBattleAnimScriptPtr + 1);
gBattleAnimScriptPtr += 2;
if (!IsContest() && IsDoubleBattle()
- && battle_side_get_owner(gBattleAnimPlayerMonIndex) == battle_side_get_owner(gBattleAnimEnemyMonIndex))
+ && GetBankSide(gBattleAnimPlayerMonIndex) == GetBankSide(gBattleAnimEnemyMonIndex))
{
if (r7 == 0)
{
- r4 = battle_get_per_side_status_permutated(gBattleAnimPlayerMonIndex);
+ r4 = GetBankIdentity_permutated(gBattleAnimPlayerMonIndex);
spriteId = obj_id_for_side_relative_to_move(0);
}
else
{
- r4 = battle_get_per_side_status_permutated(gBattleAnimEnemyMonIndex);
+ r4 = GetBankIdentity_permutated(gBattleAnimEnemyMonIndex);
spriteId = obj_id_for_side_relative_to_move(1);
}
if (spriteId != 0xFF && r4 == 2)
diff --git a/src/battle_anim_80A7E7C.c b/src/battle_anim_80A7E7C.c
index 12b53d7d9..34c11a352 100644
--- a/src/battle_anim_80A7E7C.c
+++ b/src/battle_anim_80A7E7C.c
@@ -10,9 +10,9 @@
extern s16 gBattleAnimArgs[8];
-extern u8 gUnknown_02024BE0[];
-extern s32 gUnknown_0202F7B8;
-extern u16 gUnknown_0202F7BC;
+extern u8 gObjectBankIDs[];
+extern s32 gMoveDmgMoveAnim;
+extern u16 gMovePowerMoveAnim;
extern u8 gBattleAnimPlayerMonIndex;
extern u8 gBattleAnimEnemyMonIndex;
@@ -109,28 +109,28 @@ void sub_80A7FA0(u8 task)
switch (gBattleAnimArgs[0])
{
case 4:
- side = battle_get_side_with_given_state(0);
+ side = GetBankByPlayerAI(0);
break;
case 5:
- side = battle_get_side_with_given_state(2);
+ side = GetBankByPlayerAI(2);
break;
case 6:
- side = battle_get_side_with_given_state(1);
+ side = GetBankByPlayerAI(1);
break;
case 7:
default:
- side = battle_get_side_with_given_state(3);
+ side = GetBankByPlayerAI(3);
break;
}
if (b_side_obj__get_some_boolean(side) == FALSE)
{
r6 = 1;
}
- sprite = gUnknown_02024BE0[side];
+ sprite = gObjectBankIDs[side];
}
else
{
- sprite = gUnknown_02024BE0[gBattleAnimPlayerMonIndex];
+ sprite = gObjectBankIDs[gBattleAnimPlayerMonIndex];
}
if (r6)
{
@@ -329,7 +329,7 @@ static void sub_80A8488(u8 task)
void sub_80A8500(u8 task)
{
- if (battle_side_get_owner(gBattleAnimPlayerMonIndex))
+ if (GetBankSide(gBattleAnimPlayerMonIndex))
{
gBattleAnimArgs[1] = -gBattleAnimArgs[1];
}
@@ -339,7 +339,7 @@ void sub_80A8500(u8 task)
void sub_80A8530(struct Sprite *sprite)
{
sprite->invisible = TRUE;
- if (battle_side_get_owner(gBattleAnimPlayerMonIndex))
+ if (GetBankSide(gBattleAnimPlayerMonIndex))
{
sprite->data1 = -gBattleAnimArgs[1];
}
@@ -349,7 +349,7 @@ void sub_80A8530(struct Sprite *sprite)
}
sprite->data0 = gBattleAnimArgs[0];
sprite->data2 = 0;
- sprite->data3 = gUnknown_02024BE0[gBattleAnimPlayerMonIndex];
+ sprite->data3 = gObjectBankIDs[gBattleAnimPlayerMonIndex];
sprite->data4 = gBattleAnimArgs[0];
oamt_set_x3A_32(sprite, sub_80A85A4);
sprite->callback = sub_8078458;
@@ -391,11 +391,11 @@ void sub_80A8638(struct Sprite *sprite)
int spriteId;
if (!gBattleAnimArgs[0])
{
- spriteId = gUnknown_02024BE0[gBattleAnimPlayerMonIndex];
+ spriteId = gObjectBankIDs[gBattleAnimPlayerMonIndex];
}
else
{
- spriteId = gUnknown_02024BE0[gBattleAnimEnemyMonIndex];
+ spriteId = gObjectBankIDs[gBattleAnimEnemyMonIndex];
}
sprite->data0 = gBattleAnimArgs[2];
sprite->data1 = gSprites[spriteId].pos1.x + gSprites[spriteId].pos2.x;
@@ -464,8 +464,8 @@ void sub_80A8764(struct Sprite *sprite)
{
v1 = gBattleAnimEnemyMonIndex;
}
- spriteId = gUnknown_02024BE0[v1];
- if (battle_side_get_owner(v1))
+ spriteId = gObjectBankIDs[v1];
+ if (GetBankSide(v1))
{
gBattleAnimArgs[1] = -gBattleAnimArgs[1];
if (gBattleAnimArgs[3] == 1)
@@ -500,8 +500,8 @@ void sub_80A8818(struct Sprite *sprite)
{
v1 = gBattleAnimEnemyMonIndex;
}
- spriteId = gUnknown_02024BE0[v1];
- if (battle_side_get_owner(v1))
+ spriteId = gObjectBankIDs[v1];
+ if (GetBankSide(v1))
{
gBattleAnimArgs[1] = -gBattleAnimArgs[1];
if (gBattleAnimArgs[3] == 1)
@@ -542,7 +542,7 @@ void sub_80A8920(u8 task)
{
s16 r7;
r7 = 0x8000 / gBattleAnimArgs[3];
- if (battle_side_get_owner(gBattleAnimPlayerMonIndex))
+ if (GetBankSide(gBattleAnimPlayerMonIndex))
{
gBattleAnimArgs[1] = -gBattleAnimArgs[1];
gBattleAnimArgs[5] = -gBattleAnimArgs[5];
@@ -609,7 +609,7 @@ void sub_80A8A80(u8 task)
DestroyAnimVisualTask(task);
return;
}
- spriteId = gUnknown_02024BE0[gBattleAnimPlayerMonIndex ^ 2];
+ spriteId = gObjectBankIDs[gBattleAnimPlayerMonIndex ^ 2];
break;
case 3:
if (!b_side_obj__get_some_boolean(gBattleAnimEnemyMonIndex ^ 2))
@@ -617,14 +617,14 @@ void sub_80A8A80(u8 task)
DestroyAnimVisualTask(task);
return;
}
- spriteId = gUnknown_02024BE0[gBattleAnimEnemyMonIndex ^ 2];
+ spriteId = gObjectBankIDs[gBattleAnimEnemyMonIndex ^ 2];
break;
default:
DestroyAnimVisualTask(task);
return;
}
TASK.data[0] = spriteId;
- if (battle_side_get_owner(gBattleAnimEnemyMonIndex))
+ if (GetBankSide(gBattleAnimEnemyMonIndex))
{
TASK.data[1] = gBattleAnimArgs[1];
}
@@ -649,7 +649,7 @@ static void sub_80A8B3C(u8 task)
void sub_80A8B88(u8 task)
{
u8 spriteId;
- if (battle_side_get_owner(gBattleAnimPlayerMonIndex))
+ if (GetBankSide(gBattleAnimPlayerMonIndex))
{
gBattleAnimArgs[1] = -gBattleAnimArgs[1];
}
@@ -688,7 +688,7 @@ static void sub_80A8C0C(u8 task)
}
else
{
- if (battle_side_get_owner(TASK.data[5]) == 0)
+ if (GetBankSide(TASK.data[5]) == 0)
{
gSprites[spriteId].pos2.y = (y >= 0) ? y : -y;
}
@@ -778,11 +778,11 @@ void sub_80A8E04(u8 task)
{
if (gBattleAnimArgs[2] == 0)
{
- TASK.data[7] = !battle_side_get_owner(gBattleAnimPlayerMonIndex);
+ TASK.data[7] = !GetBankSide(gBattleAnimPlayerMonIndex);
}
else
{
- TASK.data[7] = !battle_side_get_owner(gBattleAnimEnemyMonIndex);
+ TASK.data[7] = !GetBankSide(gBattleAnimEnemyMonIndex);
}
}
if (TASK.data[7])
@@ -805,14 +805,14 @@ void sub_80A8EFC(u8 task)
TASK.data[2] = gBattleAnimArgs[0];
if (gBattleAnimArgs[2] == 0)
{
- if (battle_side_get_owner(gBattleAnimPlayerMonIndex))
+ if (GetBankSide(gBattleAnimPlayerMonIndex))
{
gBattleAnimArgs[1] = -gBattleAnimArgs[1];
}
}
else
{
- if (battle_side_get_owner(gBattleAnimEnemyMonIndex))
+ if (GetBankSide(gBattleAnimEnemyMonIndex))
{
gBattleAnimArgs[1] = -gBattleAnimArgs[1];
}
@@ -865,7 +865,7 @@ void sub_80A9058(u8 task)
{
if (!gBattleAnimArgs[0])
{
- TASK.data[15] = gUnknown_0202F7BC / 12;
+ TASK.data[15] = gMovePowerMoveAnim / 12;
if (TASK.data[15] < 1)
{
TASK.data[15] = 1;
@@ -877,7 +877,7 @@ void sub_80A9058(u8 task)
}
else
{
- TASK.data[15] = gUnknown_0202F7B8 / 12;
+ TASK.data[15] = gMoveDmgMoveAnim / 12;
if (TASK.data[15] < 1)
{
TASK.data[15] = 1;
diff --git a/src/battle_anim_81258BC.c b/src/battle_anim_81258BC.c
index fe4e9bd38..5bdbb4946 100644
--- a/src/battle_anim_81258BC.c
+++ b/src/battle_anim_81258BC.c
@@ -6,14 +6,14 @@
#include "text.h"
extern struct Window gUnknown_03004210;
-extern u8 gUnknown_020238CC[];
-extern u8 gUnknown_02024E60[];
+extern u8 gDisplayedStringBattle[];
+extern u8 gActionSelectionCursor[];
extern const u8 gUnknown_08400CBB[];
-extern u8 gUnknown_02024A60;
+extern u8 gActiveBank;
extern const u8 gUnknown_08400D15[];
-extern void *gUnknown_03004330[];
+extern void *gBattleBankFunc[];
extern u16 gUnknown_030042A0;
extern u16 gUnknown_030042A4;
@@ -31,7 +31,7 @@ void sub_812BB10(void) {
gUnknown_03004210.paletteNum = 0;
FillWindowRect_DefaultPalette(&gUnknown_03004210, 10, 2, 15, 27, 18);
FillWindowRect_DefaultPalette(&gUnknown_03004210, 10, 2, 35, 16, 36);
- gUnknown_03004330[gUnknown_02024A60] = bx_battle_menu_t6_2;
+ gBattleBankFunc[gActiveBank] = bx_battle_menu_t6_2;
InitWindow(&gUnknown_03004210, gUnknown_08400D15, 400, 18, 35);
sub_8002F44(&gUnknown_03004210);
@@ -42,9 +42,9 @@ void sub_812BB10(void) {
nullsub_8(i);
}
- sub_802E3E4(gUnknown_02024E60[gUnknown_02024A60], 0);
- get_battle_strings_((u8 *) gUnknown_08400CBB);
+ sub_802E3E4(gActionSelectionCursor[gActiveBank], 0);
+ StrCpyDecodeToDisplayedStringBattle((u8 *) gUnknown_08400CBB);
- InitWindow(&gUnknown_03004210, gUnknown_020238CC, SUB_812BB10_TILE_DATA_OFFSET, 2, 35);
+ InitWindow(&gUnknown_03004210, gDisplayedStringBattle, SUB_812BB10_TILE_DATA_OFFSET, 2, 35);
sub_8002F44(&gUnknown_03004210);
} \ No newline at end of file
diff --git a/src/battle_interface.c b/src/battle_interface.c
index 042861c22..246bda62b 100644
--- a/src/battle_interface.c
+++ b/src/battle_interface.c
@@ -34,11 +34,11 @@ extern u8 ewram[];
#define ewram16089 (*(u8 *) (ewram + 0x16089))
#define ewram17850 ((struct UnknownStruct5 *)(ewram + 0x17850))
-extern u8 gUnknown_020238CC[];
-extern u8 gUnknown_02024A68;
-extern u16 gUnknown_02024A6A[];
-extern u8 gUnknown_02024A72[];
-extern u8 gUnknown_03004340[];
+extern u8 gDisplayedStringBattle[];
+extern u8 gNoOfAllBanks;
+extern u16 gBattlePartyID[];
+extern u8 gBanksBySide[];
+extern u8 gHealthboxIDs[];
extern u16 gBattleTypeFlags;
@@ -424,7 +424,7 @@ u8 battle_make_oam_normal_battle(u8 a)
if (!IsDoubleBattle())
{
- if (battle_side_get_owner(a) == 0)
+ if (GetBankSide(a) == 0)
{
spriteId1 = CreateSprite(&gSpriteTemplate_820A4EC[0], 240, 160, 1);
spriteId2 = CreateSpriteAtEnd(&gSpriteTemplate_820A4EC[0], 240, 160, 1);
@@ -450,10 +450,10 @@ u8 battle_make_oam_normal_battle(u8 a)
//_08043A28
else
{
- if (battle_side_get_owner(a) == 0)
+ if (GetBankSide(a) == 0)
{
- spriteId1 = CreateSprite(&gSpriteTemplate_820A4EC[battle_get_per_side_status(a) / 2], 240, 160, 1);
- spriteId2 = CreateSpriteAtEnd(&gSpriteTemplate_820A4EC[battle_get_per_side_status(a) / 2], 240, 160, 1);
+ spriteId1 = CreateSprite(&gSpriteTemplate_820A4EC[GetBankIdentity(a) / 2], 240, 160, 1);
+ spriteId2 = CreateSpriteAtEnd(&gSpriteTemplate_820A4EC[GetBankIdentity(a) / 2], 240, 160, 1);
gSprites[spriteId1].oam.affineParam = spriteId2;
gSprites[spriteId2].data5 = spriteId1;
@@ -464,8 +464,8 @@ u8 battle_make_oam_normal_battle(u8 a)
//_08043ACC
else
{
- spriteId1 = CreateSprite(&gSpriteTemplate_820A51C[battle_get_per_side_status(a) / 2], 240, 160, 1);
- spriteId2 = CreateSpriteAtEnd(&gSpriteTemplate_820A51C[battle_get_per_side_status(a) / 2], 240, 160, 1);
+ spriteId1 = CreateSprite(&gSpriteTemplate_820A51C[GetBankIdentity(a) / 2], 240, 160, 1);
+ spriteId2 = CreateSpriteAtEnd(&gSpriteTemplate_820A51C[GetBankIdentity(a) / 2], 240, 160, 1);
gSprites[spriteId1].oam.affineParam = spriteId2;
gSprites[spriteId2].data5 = spriteId1;
@@ -477,9 +477,9 @@ u8 battle_make_oam_normal_battle(u8 a)
}
//_08043B50
- spriteId3 = CreateSpriteAtEnd(&gSpriteTemplate_820A56C[gUnknown_02024A72[a]], 140, 60, 0);
+ spriteId3 = CreateSpriteAtEnd(&gSpriteTemplate_820A56C[gBanksBySide[a]], 140, 60, 0);
sprite = &gSprites[spriteId3];
- SetSubspriteTables(sprite, &gSubspriteTables_820A684[battle_side_get_owner(a)]);
+ SetSubspriteTables(sprite, &gSubspriteTables_820A684[GetBankSide(a)]);
sprite->subspriteMode = 2;
sprite->oam.priority = 1;
CpuCopy32(sub_8043CDC(1), (void *)(OBJ_VRAM0 + sprite->oam.tileNum * 32), 64);
@@ -592,13 +592,13 @@ void sub_8043EB4(u8 priority)
{
s32 i;
- for (i = 0; i < gUnknown_02024A68; i++)
+ for (i = 0; i < gNoOfAllBanks; i++)
{
u8 spriteId1;
u8 spriteId2;
u8 spriteId3;
- spriteId1 = gUnknown_03004340[i];
+ spriteId1 = gHealthboxIDs[i];
spriteId2 = gSprites[spriteId1].oam.affineParam;
spriteId3 = gSprites[spriteId1].data5;
gSprites[spriteId1].oam.priority = priority;
@@ -614,7 +614,7 @@ void sub_8043F44(u8 a)
if (!IsDoubleBattle())
{
- if (battle_side_get_owner(a) != 0)
+ if (GetBankSide(a) != 0)
{
x = 44;
y = 30;
@@ -627,7 +627,7 @@ void sub_8043F44(u8 a)
}
else
{
- switch (battle_get_per_side_status(a))
+ switch (GetBankIdentity(a))
{
case 0:
x = 159;
@@ -647,7 +647,7 @@ void sub_8043F44(u8 a)
break;
}
}
- sub_8043E50(gUnknown_03004340[a], x, y);
+ sub_8043E50(gHealthboxIDs[a], x, y);
}
#if ENGLISH
@@ -668,14 +668,14 @@ static void sub_8043FC0(u8 a, u8 b)
memcpy(str, gUnknown_0820A81C, sizeof(str));
if (!IsDoubleBattle())
{
- if (battle_side_get_owner(gSprites[a].data6) == 0)
+ if (GetBankSide(gSprites[a].data6) == 0)
r7 = gUnknown_0820A804;
else
r7 = gUnknown_0820A80C;
}
else
{
- if (battle_side_get_owner(gSprites[a].data6) == 0)
+ if (GetBankSide(gSprites[a].data6) == 0)
r7 = gUnknown_0820A814;
else
r7 = gUnknown_0820A80C;
@@ -725,7 +725,7 @@ void sub_80440EC(u8 a, s16 b, u8 c)
memcpy(str, gUnknown_0820A864, sizeof(str));
foo = gSprites[a].data6;
- if (IsDoubleBattle() == TRUE || battle_side_get_owner(foo) == 1)
+ if (IsDoubleBattle() == TRUE || GetBankSide(foo) == 1)
{
//_08044136
sub_8044210(a, b, c);
@@ -735,7 +735,7 @@ void sub_80440EC(u8 a, s16 b, u8 c)
ptr = str + 6;
if (c == 0)
{
- if (battle_side_get_owner(gSprites[a].data6) == 0)
+ if (GetBankSide(gSprites[a].data6) == 0)
r4 = gUnknown_0820A83C;
else
r4 = gUnknown_0820A848;
@@ -747,7 +747,7 @@ void sub_80440EC(u8 a, s16 b, u8 c)
}
else
{
- if (battle_side_get_owner(gSprites[a].data6) == 0)
+ if (GetBankSide(gSprites[a].data6) == 0)
r4 = gUnknown_0820A854;
else
r4 = gUnknown_0820A85C;
@@ -797,7 +797,7 @@ void sub_80440EC(u8 a, s16 b, u8 c)
beq _08044136\n\
lsls r0, r5, 24\n\
lsrs r0, 24\n\
- bl battle_side_get_owner\n\
+ bl GetBankSide\n\
lsls r0, 24\n\
lsrs r0, 24\n\
cmp r0, 0x1\n\
@@ -821,7 +821,7 @@ _0804414C:\n\
ldrh r0, [r4, 0x3A]\n\
lsls r0, 24\n\
lsrs r0, 24\n\
- bl battle_side_get_owner\n\
+ bl GetBankSide\n\
lsls r0, 24\n\
ldr r4, _08044188 @ =gUnknown_0820A848\n\
cmp r0, 0\n\
@@ -849,7 +849,7 @@ _08044190:\n\
ldrh r0, [r4, 0x3A]\n\
lsls r0, 24\n\
lsrs r0, 24\n\
- bl battle_side_get_owner\n\
+ bl GetBankSide\n\
lsls r0, 24\n\
ldr r4, _080441FC @ =gUnknown_0820A85C\n\
cmp r0, 0\n\
@@ -938,7 +938,7 @@ static void sub_8044210(u8 a, s16 b, u8 c)
r7 = gUnknown_0820A894;
r10 = 2;
sub_8003504(ptr, b, 0xF, 1);
- if (battle_side_get_owner(r4) == 0)
+ if (GetBankSide(r4) == 0)
{
CpuCopy32(sub_8043CDC(0x74), (void *)(OBJ_VRAM0 + (gSprites[a].oam.tileNum + 0x34) * 32), 32);
}
@@ -964,7 +964,7 @@ void sub_8044338(u8 a, struct Pokemon *pkmn)
// TODO: make this a local variable
memcpy(str, gUnknown_0820A864, sizeof(str));
- r6 = ewram520[battle_get_per_side_status(gSprites[a].data6)].filler0;
+ r6 = ewram520[GetBankIdentity(gSprites[a].data6)].filler0;
r8 = 5;
nature = GetNature(pkmn);
StringCopy(str + 6, gNatureNames[nature]);
@@ -1048,7 +1048,7 @@ void sub_8044338(u8 a, struct Pokemon *pkmn)
ldrh r0, [r0, 0x3A]\n\
lsls r0, 24\n\
lsrs r0, 24\n\
- bl battle_get_per_side_status\n\
+ bl GetBankIdentity\n\
lsls r0, 24\n\
lsrs r0, 24\n\
lsls r1, r0, 1\n\
@@ -1287,17 +1287,17 @@ void sub_804454C(void)
s32 i;
u8 spriteId;
- for (i = 0; i < gUnknown_02024A68; i++)
+ for (i = 0; i < gNoOfAllBanks; i++)
{
- if (gSprites[gUnknown_03004340[i]].callback == SpriteCallbackDummy
- && battle_side_get_owner(i) != 1
- && (IsDoubleBattle() || battle_side_get_owner(i) != 0))
+ if (gSprites[gHealthboxIDs[i]].callback == SpriteCallbackDummy
+ && GetBankSide(i) != 1
+ && (IsDoubleBattle() || GetBankSide(i) != 0))
{
u8 r6;
ewram17800[i].unk0_4 ^= 1;
r6 = ewram17800[i].unk0_4;
- if (battle_side_get_owner(i) == 0)
+ if (GetBankSide(i) == 0)
{
if (!IsDoubleBattle())
@@ -1307,17 +1307,17 @@ void sub_804454C(void)
if (r6 == 1)
{
- spriteId = gSprites[gUnknown_03004340[i]].data5;
+ spriteId = gSprites[gHealthboxIDs[i]].data5;
CpuFill32(0, (void *)(OBJ_VRAM0 + gSprites[spriteId].oam.tileNum * 32), 0x100);
- sub_8044210(gUnknown_03004340[i], GetMonData(&gPlayerParty[gUnknown_02024A6A[i]], MON_DATA_HP), 0);
- sub_8044210(gUnknown_03004340[i], GetMonData(&gPlayerParty[gUnknown_02024A6A[i]], MON_DATA_MAX_HP), 1);
+ sub_8044210(gHealthboxIDs[i], GetMonData(&gPlayerParty[gBattlePartyID[i]], MON_DATA_HP), 0);
+ sub_8044210(gHealthboxIDs[i], GetMonData(&gPlayerParty[gBattlePartyID[i]], MON_DATA_MAX_HP), 1);
}
else
{
- draw_status_ailment_maybe(gUnknown_03004340[i]);
- sub_8045A5C(gUnknown_03004340[i], &gPlayerParty[gUnknown_02024A6A[i]], 5);
- CpuCopy32(sub_8043CDC(0x75), (void *)(OBJ_VRAM0 + 0x680 + gSprites[gUnknown_03004340[i]].oam.tileNum * 32), 32);
+ draw_status_ailment_maybe(gHealthboxIDs[i]);
+ sub_8045A5C(gHealthboxIDs[i], &gPlayerParty[gBattlePartyID[i]], 5);
+ CpuCopy32(sub_8043CDC(0x75), (void *)(OBJ_VRAM0 + 0x680 + gSprites[gHealthboxIDs[i]].oam.tileNum * 32), 32);
}
}
else
@@ -1326,26 +1326,26 @@ void sub_804454C(void)
{
if (gBattleTypeFlags & BATTLE_TYPE_SAFARI)
{
- sub_8044338(gUnknown_03004340[i], &gEnemyParty[gUnknown_02024A6A[i]]);
+ sub_8044338(gHealthboxIDs[i], &gEnemyParty[gBattlePartyID[i]]);
}
else
{
- spriteId = gSprites[gUnknown_03004340[i]].data5;
+ spriteId = gSprites[gHealthboxIDs[i]].data5;
CpuFill32(0, (void *)(OBJ_VRAM0 + gSprites[spriteId].oam.tileNum * 32), 0x100);
- sub_8044210(gUnknown_03004340[i], GetMonData(&gEnemyParty[gUnknown_02024A6A[i]], MON_DATA_HP), 0);
- sub_8044210(gUnknown_03004340[i], GetMonData(&gEnemyParty[gUnknown_02024A6A[i]], MON_DATA_MAX_HP), 1);
+ sub_8044210(gHealthboxIDs[i], GetMonData(&gEnemyParty[gBattlePartyID[i]], MON_DATA_HP), 0);
+ sub_8044210(gHealthboxIDs[i], GetMonData(&gEnemyParty[gBattlePartyID[i]], MON_DATA_MAX_HP), 1);
}
}
else
{
- draw_status_ailment_maybe(gUnknown_03004340[i]);
- sub_8045A5C(gUnknown_03004340[i], &gEnemyParty[gUnknown_02024A6A[i]], 5);
+ draw_status_ailment_maybe(gHealthboxIDs[i]);
+ sub_8045A5C(gHealthboxIDs[i], &gEnemyParty[gBattlePartyID[i]], 5);
if (gBattleTypeFlags & BATTLE_TYPE_SAFARI)
- sub_8045A5C(gUnknown_03004340[i], &gEnemyParty[gUnknown_02024A6A[i]], 4);
+ sub_8045A5C(gHealthboxIDs[i], &gEnemyParty[gBattlePartyID[i]], 4);
}
}
- gSprites[gUnknown_03004340[i]].data7 ^= 1;
+ gSprites[gHealthboxIDs[i]].data7 ^= 1;
}
}
}
@@ -1366,9 +1366,9 @@ u8 sub_8044804(u8 a, const struct BattleInterfaceStruct2 *b, u8 c, u8 d)
u8 sp18;
u8 taskId;
- if (c == 0 || battle_get_per_side_status(a) != 3)
+ if (c == 0 || GetBankIdentity(a) != 3)
{
- if (battle_side_get_owner(a) == 0)
+ if (GetBankSide(a) == 0)
{
r7 = 0;
x = 136;
@@ -1461,7 +1461,7 @@ u8 sub_8044804(u8 a, const struct BattleInterfaceStruct2 *b, u8 c, u8 d)
gSprites[sp[i]].data2 = r7;
}
//_08044A76
- if (battle_side_get_owner(a) == 0)
+ if (GetBankSide(a) == 0)
{
for (i = 0; i < 6; i++) //_08044A9A
{
@@ -1582,14 +1582,14 @@ u8 sub_8044804(u8 a, const struct BattleInterfaceStruct2 *b, u8 c, u8 d)
str r3, [sp, 0x10]\n\
cmp r4, 0\n\
beq _08044834\n\
- bl battle_get_per_side_status\n\
+ bl GetBankIdentity\n\
lsls r0, 24\n\
lsrs r0, 24\n\
cmp r0, 0x3\n\
beq _08044878\n\
_08044834:\n\
ldr r0, [sp, 0x8]\n\
- bl battle_side_get_owner\n\
+ bl GetBankSide\n\
lsls r0, 24\n\
cmp r0, 0\n\
bne _08044854\n\
@@ -1871,7 +1871,7 @@ _08044A56:\n\
b _08044970\n\
_08044A76:\n\
ldr r0, [sp, 0x8]\n\
- bl battle_side_get_owner\n\
+ bl GetBankSide\n\
lsls r0, 24\n\
cmp r0, 0\n\
bne _08044B5E\n\
@@ -2177,7 +2177,7 @@ void sub_8044CA0(u8 taskId)
{
for (i = 0; i < 6; i++)
{
- if (battle_side_get_owner(sp8) != 0)
+ if (GetBankSide(sp8) != 0)
{
gSprites[sp[5 - i]].data1 = 7 * i;
gSprites[sp[5 - i]].data3 = 0;
@@ -2375,10 +2375,10 @@ static void sub_80451A0(u8 a, struct Pokemon *pkmn)
s32 _7;
u8 *const *r1;
- StringCopy(gUnknown_020238CC, gUnknown_0820A8B0);
+ StringCopy(gDisplayedStringBattle, gUnknown_0820A8B0);
GetMonData(pkmn, MON_DATA_NICKNAME, nickname);
StringGetEnd10(nickname);
- ptr = StringCopy(gUnknown_020238CC + 3, nickname);
+ ptr = StringCopy(gDisplayedStringBattle + 3, nickname);
ptr[0] = EXT_CTRL_CODE_BEGIN;
ptr[1] = 3;
ptr[2] = 2;
@@ -2414,15 +2414,15 @@ static void sub_80451A0(u8 a, struct Pokemon *pkmn)
ptr[1] = 0x13;
ptr[2] = 0x37;
ptr[3] = EOS;
- ptr = (u8 *)0x02000520 + battle_get_per_side_status(gSprites[a].data6) * 0x180;
- sub_80034D4(ptr, gUnknown_020238CC);
+ ptr = (u8 *)0x02000520 + GetBankIdentity(gSprites[a].data6) * 0x180;
+ sub_80034D4(ptr, gDisplayedStringBattle);
i = 0;
_7 = 7;
if (GetMonData(pkmn, MON_DATA_LANGUAGE) == 1
&& GetMonData(pkmn, MON_DATA_IS_EGG) == 0)
{
- u8 *p = gUnknown_020238CC;
+ u8 *p = gDisplayedStringBattle;
while (*p != EOS)
{
@@ -2451,7 +2451,7 @@ static void sub_80451A0(u8 a, struct Pokemon *pkmn)
for (; i < _7; i++)
CpuCopy32(sub_8043CDC(0x2B), ptr + 64 * i, 32);
- if (battle_side_get_owner(gSprites[a].data6) == 0 && !IsDoubleBattle())
+ if (GetBankSide(gSprites[a].data6) == 0 && !IsDoubleBattle())
{
r1 = (u8 *const *)gUnknown_0820A8B4;
for (i = 0; i < _7; i++)
@@ -2469,7 +2469,7 @@ static void sub_80451A0(u8 a, struct Pokemon *pkmn)
}
else
{
- if (battle_side_get_owner(gSprites[a].data6) == 0)
+ if (GetBankSide(gSprites[a].data6) == 0)
r1 = (u8 *const *)gUnknown_0820A904;
else
r1 = (u8 *const *)gUnknown_0820A8DC;
@@ -2498,9 +2498,9 @@ static void sub_8045458(u8 a, u8 b)
return;
r4 = gSprites[a].data6;
- if (battle_side_get_owner(r4) != 0)
+ if (GetBankSide(r4) != 0)
{
- u16 species = GetMonData(&gEnemyParty[gUnknown_02024A6A[r4]], MON_DATA_SPECIES);
+ u16 species = GetMonData(&gEnemyParty[gBattlePartyID[r4]], MON_DATA_SPECIES);
if (GetNationalPokedexFlag(SpeciesToNationalPokedexNum(species), 1) != 0)
{
r4 = gSprites[a].data5;
@@ -2525,9 +2525,9 @@ static void draw_status_ailment_maybe(u8 a)
r7 = gSprites[a].data6;
r10 = gSprites[a].data5;
- if (battle_side_get_owner(r7) == 0)
+ if (GetBankSide(r7) == 0)
{
- r4 = GetMonData(&gPlayerParty[gUnknown_02024A6A[r7]], MON_DATA_STATUS);
+ r4 = GetMonData(&gPlayerParty[gBattlePartyID[r7]], MON_DATA_STATUS);
if (!IsDoubleBattle())
r8 = 0x1A;
else
@@ -2535,7 +2535,7 @@ static void draw_status_ailment_maybe(u8 a)
}
else
{
- r4 = GetMonData(&gEnemyParty[gUnknown_02024A6A[r7]], MON_DATA_STATUS);
+ r4 = GetMonData(&gEnemyParty[gBattlePartyID[r7]], MON_DATA_STATUS);
r8 = 0x11;
}
if (r4 & 7)
@@ -2583,7 +2583,7 @@ static void draw_status_ailment_maybe(u8 a)
FillPalette(r0[gBattleInterfaceStatusIcons_DynPal], r4_2 + 0x100, 2);
CpuCopy16(gPlttBufferUnfaded + 0x100 + r4_2, (void *)(OBJ_PLTT + r4_2 * 2), 2);
CpuCopy32(r6, (void *)(OBJ_VRAM0 + (gSprites[a].oam.tileNum + r8) * 32), 96);
- if (IsDoubleBattle() == TRUE || battle_side_get_owner(r7) == TRUE)
+ if (IsDoubleBattle() == TRUE || GetBankSide(r7) == TRUE)
{
if (!ewram17800[r7].unk0_4)
{
@@ -2662,7 +2662,7 @@ static void sub_80458B0(u8 a)
s32 r7;
u8 *addr;
- r6 = (u8 *)0x02000520 + battle_get_per_side_status(gSprites[a].data6) * 0x180;
+ r6 = (u8 *)0x02000520 + GetBankIdentity(gSprites[a].data6) * 0x180;
r8 = 7;
sub_80034D4(r6, BattleText_SafariBalls);
for (i = 0; i < r8; i++)
@@ -2687,13 +2687,13 @@ static void sub_8045998(u8 a)
s32 r6;
s32 i;
- r7 = StringCopy(gUnknown_020238CC, BattleText_SafariBallsLeft);
+ r7 = StringCopy(gDisplayedStringBattle, BattleText_SafariBallsLeft);
r7 = sub_8003504(r7, gNumSafariBalls, 10, 1);
StringAppend(r7, BattleText_HighlightRed);
- status = battle_get_per_side_status(gSprites[a].data6);
+ status = GetBankIdentity(gSprites[a].data6);
r7 = (u8 *)0x02000520 + status * 0x180;
r6 = 5;
- sub_80034D4(r7, gUnknown_020238CC);
+ sub_80034D4(r7, gDisplayedStringBattle);
r7 = (u8 *)0x02000520 + status * 0x180 + 32;
for (i = 6; i < 6 + r6; i++)
{
@@ -2709,7 +2709,7 @@ void sub_8045A5C(u8 a, struct Pokemon *pkmn, u8 c)
u32 currhp;
r10 = gSprites[a].data6;
- if (battle_side_get_owner(r10) == 0)
+ if (GetBankSide(r10) == 0)
{
if (c == 3 || c == 0)
sub_8043FC0(a, GetMonData(pkmn, MON_DATA_LEVEL));
@@ -2828,7 +2828,7 @@ static void sub_8045D58(u8 a, u8 b)
break;
case 1:
sub_804602C(ewram17850[a].unk4, ewram17850[a].unk8, ewram17850[a].unkC, &ewram17850[a].unk10, sp8, 8);
- r0 = GetMonData(&gPlayerParty[gUnknown_02024A6A[a]], MON_DATA_LEVEL);
+ r0 = GetMonData(&gPlayerParty[gBattlePartyID[a]], MON_DATA_LEVEL);
if (r0 == 100)
{
for (i = 0; i < 8; i++)
diff --git a/src/battle_party_menu.c b/src/battle_party_menu.c
index c02290e80..96b68adba 100644
--- a/src/battle_party_menu.c
+++ b/src/battle_party_menu.c
@@ -44,9 +44,9 @@ struct Unk201B000
extern u16 gScriptItemId;
extern u8 gPlayerPartyCount;
-extern u8 gUnknown_02024A68;
-extern u16 gUnknown_02024A6A[];
-extern u8 gUnknown_02024E6C;
+extern u8 gNoOfAllBanks;
+extern u16 gBattlePartyID[];
+extern u8 gBankInMenu;
extern u8 gUnknown_0202E8F4;
extern u8 gUnknown_0202E8F5;
extern u8 gUnknown_0202E8F6;
@@ -135,7 +135,7 @@ static void sub_8094998(u8 arg[3], u8 player_number)
if (!IsDoubleBattle())
{
pos = 1;
- *temp = gUnknown_02024A6A[battle_get_side_with_given_state(0)];
+ *temp = gBattlePartyID[GetBankByPlayerAI(0)];
for (i = 0; i <= 5; i++)
if (i != *temp)
temp[pos++] = i;
@@ -143,8 +143,8 @@ static void sub_8094998(u8 arg[3], u8 player_number)
else
{
pos = 2;
- *temp = gUnknown_02024A6A[battle_get_side_with_given_state(0)];
- temp[1] = gUnknown_02024A6A[battle_get_side_with_given_state(2)];
+ *temp = gBattlePartyID[GetBankByPlayerAI(0)];
+ temp[1] = gBattlePartyID[GetBankByPlayerAI(2)];
for (i = 0; i <= 5; i++)
if ((i != *temp) && (i != temp[1]))
temp[pos++] = i;
@@ -158,15 +158,15 @@ static void sub_8094A74(u8 arg[3], u8 player_number, u32 arg3)
{
int i, j;
u8 temp[6];
- if (!battle_side_get_owner(arg3))
+ if (!GetBankSide(arg3))
{
- i = battle_get_side_with_given_state(0);
- j = battle_get_side_with_given_state(2);
+ i = GetBankByPlayerAI(0);
+ j = GetBankByPlayerAI(2);
}
else
{
- i = battle_get_side_with_given_state(1);
- j = battle_get_side_with_given_state(3);
+ i = GetBankByPlayerAI(1);
+ j = GetBankByPlayerAI(3);
}
if (IsLinkDoubleBattle() == TRUE)
{
@@ -188,7 +188,7 @@ static void sub_8094A74(u8 arg[3], u8 player_number, u32 arg3)
if (!IsDoubleBattle())
{
int pos = 1;
- *temp = gUnknown_02024A6A[i];
+ *temp = gBattlePartyID[i];
for (i = 0; i <= 5; i++)
if (i != *temp)
temp[pos++] = i;
@@ -196,8 +196,8 @@ static void sub_8094A74(u8 arg[3], u8 player_number, u32 arg3)
else
{
int pos = 2;
- *temp = gUnknown_02024A6A[i];
- temp[1] = gUnknown_02024A6A[j];
+ *temp = gBattlePartyID[i];
+ temp[1] = gBattlePartyID[j];
for (i = 0; i <= 5; i++)
if ((i != *temp) && (i != temp[1]))
temp[pos++] = i;
@@ -674,10 +674,10 @@ static void Task_BattlePartyMenuShift(u8 taskId)
gTasks[taskId].func = Task_80954C0;
return;
}
- for (i = 0; i < gUnknown_02024A68; i++)
+ for (i = 0; i < gNoOfAllBanks; i++)
{
- if (battle_side_get_owner(i) == 0
- && sub_8094C20(partySelection) == gUnknown_02024A6A[i])
+ if (GetBankSide(i) == 0
+ && sub_8094C20(partySelection) == gBattlePartyID[i])
{
sub_806D5A4();
GetMonNickname(&gPlayerParty[partySelection], gStringVar1);
@@ -715,10 +715,10 @@ static void Task_BattlePartyMenuShift(u8 taskId)
if (gUnknown_02038473 == 2)
{
u8 r0;
- u8 r4 = gUnknown_02024E6C;
+ u8 r4 = gBankInMenu;
sub_806D5A4();
- r0 = pokemon_order_func(gUnknown_02024A6A[r4]);
+ r0 = pokemon_order_func(gBattlePartyID[r4]);
GetMonNickname(&gPlayerParty[r0], gStringVar1);
StringExpandPlaceholders(gStringVar4, gOtherText_CantBeSwitched);
sub_806E834(gStringVar4, 0);
@@ -727,7 +727,7 @@ static void Task_BattlePartyMenuShift(u8 taskId)
}
gUnknown_0202E8F5 = sub_8094C20(partySelection);
gUnknown_0202E8F4 = 1;
- r4 = pokemon_order_func(gUnknown_02024A6A[gUnknown_02024E6C]);
+ r4 = pokemon_order_func(gBattlePartyID[gBankInMenu]);
sub_8094C98(r4, partySelection);
sub_806E6F0(&gPlayerParty[r4], &gPlayerParty[partySelection]);
gTasks[taskId].func = Task_809527C;
diff --git a/src/battle_setup.c b/src/battle_setup.c
index e4e83dfa1..adcbe8eaa 100644
--- a/src/battle_setup.c
+++ b/src/battle_setup.c
@@ -49,7 +49,7 @@ EWRAM_DATA u8 *gTrainerBattleEndScript = NULL;
extern u16 gBattleTypeFlags;
extern u16 gScriptLastTalked;
-extern u8 gUnknown_02024D26;
+extern u8 gBattleOutcome;
extern struct MapObject gMapObjects[];
@@ -574,7 +574,7 @@ void HandleWildBattleEnd(void)
CpuFill16(0, (void *)BG_PLTT, BG_PLTT_SIZE);
ResetOamRange(0, 128);
- if (battle_exit_is_player_defeat(gUnknown_02024D26) == TRUE)
+ if (battle_exit_is_player_defeat(gBattleOutcome) == TRUE)
{
SetMainCallback2(CB2_WhiteOut);
}
@@ -590,7 +590,7 @@ void HandleScriptedWildBattleEnd(void)
CpuFill16(0, (void *)BG_PLTT, BG_PLTT_SIZE);
ResetOamRange(0, 128);
- if (battle_exit_is_player_defeat(gUnknown_02024D26) == TRUE)
+ if (battle_exit_is_player_defeat(gBattleOutcome) == TRUE)
SetMainCallback2(CB2_WhiteOut);
else
SetMainCallback2(c2_exit_to_overworld_1_continue_scripts_restart_music);
@@ -1051,7 +1051,7 @@ void sub_808260C(void)
{
SetMainCallback2(c2_exit_to_overworld_1_continue_scripts_restart_music); // link battle?
}
- else if (battle_exit_is_player_defeat(gUnknown_02024D26) == TRUE)
+ else if (battle_exit_is_player_defeat(gBattleOutcome) == TRUE)
{
SetMainCallback2(CB2_WhiteOut);
}
@@ -1068,7 +1068,7 @@ void do_choose_name_or_words_screen(void)
{
SetMainCallback2(c2_exit_to_overworld_1_continue_scripts_restart_music); // link battle?
}
- else if (battle_exit_is_player_defeat(gUnknown_02024D26) == TRUE)
+ else if (battle_exit_is_player_defeat(gBattleOutcome) == TRUE)
{
SetMainCallback2(CB2_WhiteOut);
}
diff --git a/src/calculate_base_damage.c b/src/calculate_base_damage.c
index f3799ab66..ae60e30fe 100644
--- a/src/calculate_base_damage.c
+++ b/src/calculate_base_damage.c
@@ -23,8 +23,8 @@ extern struct SecretBaseRecord gSecretBaseRecord;
extern u32 dword_2017100[];
extern u16 gBattleTypeFlags;
extern struct BattlePokemon gBattleMons[4];
-extern u16 gUnknown_02024BE6;
-extern u8 byte_2024C06;
+extern u16 gCurrentMove;
+extern u8 gLastUsedAbility;
extern u8 gCritMultiplier;
extern u16 gBattleWeather;
extern struct BattleEnigmaBerry gEnigmaBerries[];
@@ -103,7 +103,7 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de
if ((gBattleTypeFlags & BATTLE_TYPE_TRAINER)
&& gTrainerBattleOpponent != 1024
&& FlagGet(BADGE01_GET)
- && !battle_side_get_owner(a7))
+ && !GetBankSide(a7))
attack = (110 * attack) / 100;
if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_EREADER_TRAINER)))
@@ -111,7 +111,7 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de
if ((gBattleTypeFlags & BATTLE_TYPE_TRAINER)
&& gTrainerBattleOpponent != 1024
&& FlagGet(BADGE05_GET)
- && !battle_side_get_owner(a8))
+ && !GetBankSide(a8))
defense = (110 * defense) / 100;
if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_EREADER_TRAINER)))
@@ -119,7 +119,7 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de
if ((gBattleTypeFlags & BATTLE_TYPE_TRAINER)
&& gTrainerBattleOpponent != 1024
&& FlagGet(BADGE07_GET)
- && !battle_side_get_owner(a7))
+ && !GetBankSide(a7))
spAttack = (110 * spAttack) / 100;
if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_EREADER_TRAINER)))
@@ -127,7 +127,7 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de
if ((gBattleTypeFlags & BATTLE_TYPE_TRAINER)
&& gTrainerBattleOpponent != 1024
&& FlagGet(BADGE07_GET)
- && !battle_side_get_owner(a8))
+ && !GetBankSide(a8))
spDefense = (110 * spDefense) / 100;
}
}
@@ -167,17 +167,17 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de
spAttack /= 2;
if (attacker->ability == ABILITY_HUSTLE)
attack = (150 * attack) / 100;
- if (attacker->ability == ABILITY_PLUS && sub_8018324(0xE, 0, ABILITY_MINUS, 0, 0))
+ if (attacker->ability == ABILITY_PLUS && AbilityBattleEffects(0xE, 0, ABILITY_MINUS, 0, 0))
spAttack = (150 * spAttack) / 100;
- if (attacker->ability == ABILITY_MINUS && sub_8018324(0xE, 0, ABILITY_PLUS, 0, 0))
+ if (attacker->ability == ABILITY_MINUS && AbilityBattleEffects(0xE, 0, ABILITY_PLUS, 0, 0))
spAttack = (150 * spAttack) / 100;
if (attacker->ability == ABILITY_GUTS && attacker->status1)
attack = (150 * attack) / 100;
if (defender->ability == ABILITY_MARVEL_SCALE && defender->status1)
defense = (150 * defense) / 100;
- if (type == TYPE_ELECTRIC && sub_8018324(0xE, 0, 0, 0xFD, 0))
+ if (type == TYPE_ELECTRIC && AbilityBattleEffects(0xE, 0, 0, 0xFD, 0))
gBattleMovePower /= 2;
- if (type == TYPE_FIRE && sub_8018324(0xE, 0, 0, 0xFE, 0))
+ if (type == TYPE_FIRE && AbilityBattleEffects(0xE, 0, 0, 0xFE, 0))
gBattleMovePower /= 2;
if (type == TYPE_GRASS && attacker->ability == ABILITY_OVERGROW && attacker->hp <= (attacker->maxHP / 3))
gBattleMovePower = (150 * gBattleMovePower) / 100;
@@ -187,7 +187,7 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de
gBattleMovePower = (150 * gBattleMovePower) / 100;
if (type == TYPE_BUG && attacker->ability == ABILITY_SWARM && attacker->hp <= (attacker->maxHP / 3))
gBattleMovePower = (150 * gBattleMovePower) / 100;
- if (gBattleMoves[gUnknown_02024BE6].effect == 7)
+ if (gBattleMoves[gCurrentMove].effect == 7)
defense /= 2;
if (type < TYPE_MYSTERY) // is physical?
@@ -221,13 +221,13 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de
if ((a4 & 1) && gCritMultiplier == 1)
{
- if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && sub_803C348(2) == 2)
+ if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && CountAliveMons(2) == 2)
damage = 2 * (damage / 3);
else
damage /= 2;
}
- if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && gBattleMoves[move].target == 8 && sub_803C348(2) == 2)
+ if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && gBattleMoves[move].target == 8 && CountAliveMons(2) == 2)
damage /= 2;
// moves always do at least 1 damage.
@@ -266,17 +266,17 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de
if ((a4 & 2) && gCritMultiplier == 1)
{
- if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && sub_803C348(2) == 2)
+ if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && CountAliveMons(2) == 2)
damage = 2 * (damage / 3);
else
damage /= 2;
}
- if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && gBattleMoves[move].target == 8 && sub_803C348(2) == 2)
+ if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && gBattleMoves[move].target == 8 && CountAliveMons(2) == 2)
damage /= 2;
// are effects of weather negated with cloud nine or air lock?
- if (!sub_8018324(0xE, 0, ABILITY_CLOUD_NINE, 0, 0) && !sub_8018324(0xE, 0, ABILITY_AIR_LOCK, 0, 0))
+ if (!AbilityBattleEffects(0xE, 0, ABILITY_CLOUD_NINE, 0, 0) && !AbilityBattleEffects(0xE, 0, ABILITY_AIR_LOCK, 0, 0))
{
// rain?
if (gBattleWeather & 1)
@@ -288,7 +288,7 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de
}
// does lack of sun half solar beam damage?
- if ((gBattleWeather & 0x9F) && gUnknown_02024BE6 == 76)
+ if ((gBattleWeather & 0x9F) && gCurrentMove == 76)
damage /= 2;
// sunny?
@@ -485,7 +485,7 @@ _0803BB5E:\n\
cmp r0, 0\n\
beq _0803BB98\n\
ldr r0, [sp, 0x10]\n\
- bl battle_side_get_owner\n\
+ bl GetBankSide\n\
lsls r0, 24\n\
cmp r0, 0\n\
bne _0803BB98\n\
@@ -518,7 +518,7 @@ _0803BB98:\n\
cmp r0, 0\n\
beq _0803BBE2\n\
adds r0, r4, 0\n\
- bl battle_side_get_owner\n\
+ bl GetBankSide\n\
lsls r0, 24\n\
cmp r0, 0\n\
bne _0803BBE2\n\
@@ -553,7 +553,7 @@ _0803BBE2:\n\
cmp r0, 0\n\
beq _0803BC2E\n\
ldr r0, [sp, 0x10]\n\
- bl battle_side_get_owner\n\
+ bl GetBankSide\n\
lsls r0, 24\n\
cmp r0, 0\n\
bne _0803BC2E\n\
@@ -589,7 +589,7 @@ _0803BC2E:\n\
cmp r0, 0\n\
beq _0803BC78\n\
adds r0, r4, 0\n\
- bl battle_side_get_owner\n\
+ bl GetBankSide\n\
lsls r0, 24\n\
cmp r0, 0\n\
bne _0803BC78\n\
@@ -807,7 +807,7 @@ _0803BDFC:\n\
movs r1, 0\n\
movs r2, 0x3A\n\
movs r3, 0\n\
- bl sub_8018324\n\
+ bl AbilityBattleEffects\n\
lsls r0, 24\n\
cmp r0, 0\n\
beq _0803BE2A\n\
@@ -831,7 +831,7 @@ _0803BE2A:\n\
movs r1, 0\n\
movs r2, 0x39\n\
movs r3, 0\n\
- bl sub_8018324\n\
+ bl AbilityBattleEffects\n\
lsls r0, 24\n\
cmp r0, 0\n\
beq _0803BE5C\n\
@@ -885,7 +885,7 @@ _0803BE9A:\n\
movs r1, 0\n\
movs r2, 0\n\
movs r3, 0xFD\n\
- bl sub_8018324\n\
+ bl AbilityBattleEffects\n\
lsls r0, 24\n\
cmp r0, 0\n\
beq _0803BEBE\n\
@@ -903,7 +903,7 @@ _0803BEBE:\n\
movs r1, 0\n\
movs r2, 0\n\
movs r3, 0xFE\n\
- bl sub_8018324\n\
+ bl AbilityBattleEffects\n\
lsls r0, 24\n\
cmp r0, 0\n\
beq _0803BEE2\n\
@@ -1005,7 +1005,7 @@ _0803BF72:\n\
strh r0, [r4]\n\
_0803BFA2:\n\
ldr r2, _0803BFEC @ =gBattleMoves\n\
- ldr r0, _0803BFF0 @ =gUnknown_02024BE6\n\
+ ldr r0, _0803BFF0 @ =gCurrentMove\n\
ldrh r1, [r0]\n\
lsls r0, r1, 1\n\
adds r0, r1\n\
@@ -1040,7 +1040,7 @@ _0803BFE0: .4byte 0xfffffe69\n\
_0803BFE4: .4byte 0x00000175\n\
_0803BFE8: .4byte gBattleMovePower\n\
_0803BFEC: .4byte gBattleMoves\n\
-_0803BFF0: .4byte gUnknown_02024BE6\n\
+_0803BFF0: .4byte gCurrentMove\n\
_0803BFF4: .4byte gCritMultiplier\n\
_0803BFF8: .4byte gStatStageRatios\n\
_0803BFFC:\n\
@@ -1146,7 +1146,7 @@ _0803C0A8:\n\
cmp r1, 0\n\
beq _0803C0E4\n\
movs r0, 0x2\n\
- bl sub_803C348\n\
+ bl CountAliveMons\n\
lsls r0, 24\n\
lsrs r0, 24\n\
cmp r0, 0x2\n\
@@ -1180,7 +1180,7 @@ _0803C0EA:\n\
cmp r0, 0x8\n\
bne _0803C11C\n\
movs r0, 0x2\n\
- bl sub_803C348\n\
+ bl CountAliveMons\n\
lsls r0, 24\n\
lsrs r0, 24\n\
cmp r0, 0x2\n\
@@ -1306,7 +1306,7 @@ _0803C1D6:\n\
cmp r1, 0\n\
beq _0803C224\n\
movs r0, 0x2\n\
- bl sub_803C348\n\
+ bl CountAliveMons\n\
lsls r0, 24\n\
lsrs r0, 24\n\
cmp r0, 0x2\n\
@@ -1340,7 +1340,7 @@ _0803C22A:\n\
cmp r0, 0x8\n\
bne _0803C25C\n\
movs r0, 0x2\n\
- bl sub_803C348\n\
+ bl CountAliveMons\n\
lsls r0, 24\n\
lsrs r0, 24\n\
cmp r0, 0x2\n\
@@ -1355,7 +1355,7 @@ _0803C25C:\n\
movs r1, 0\n\
movs r2, 0xD\n\
movs r3, 0\n\
- bl sub_8018324\n\
+ bl AbilityBattleEffects\n\
lsls r0, 24\n\
lsrs r0, 24\n\
cmp r0, 0\n\
@@ -1365,7 +1365,7 @@ _0803C25C:\n\
movs r1, 0\n\
movs r2, 0x4D\n\
movs r3, 0\n\
- bl sub_8018324\n\
+ bl AbilityBattleEffects\n\
lsls r0, 24\n\
cmp r0, 0\n\
bne _0803C30C\n\
@@ -1403,7 +1403,7 @@ _0803C2C4:\n\
ands r0, r1\n\
cmp r0, 0\n\
beq _0803C2DC\n\
- ldr r0, _0803C2F4 @ =gUnknown_02024BE6\n\
+ ldr r0, _0803C2F4 @ =gCurrentMove\n\
ldrh r0, [r0]\n\
cmp r0, 0x4C\n\
bne _0803C2DC\n\
@@ -1423,7 +1423,7 @@ _0803C2DC:\n\
beq _0803C306\n\
b _0803C30C\n\
.align 2, 0\n\
-_0803C2F4: .4byte gUnknown_02024BE6\n\
+_0803C2F4: .4byte gCurrentMove\n\
_0803C2F8:\n\
lsls r0, r5, 4\n\
subs r0, r5\n\
diff --git a/src/item_use.c b/src/item_use.c
index 269c847a5..a92161e9a 100644
--- a/src/item_use.c
+++ b/src/item_use.c
@@ -43,12 +43,12 @@ extern void (* gUnknown_03004AE4)(u8, u16, TaskFunc);
extern u8 gUnknown_02038561;
extern u8 gLastFieldPokeMenuOpened;
-extern u8 gUnknown_02024E6C;
+extern u8 gBankInMenu;
extern u8 gUnknown_081A1654[];
extern u8 gUnknown_081A168F[];
-extern u16 gUnknown_02024A6A[];
+extern u16 gBattlePartyID[];
extern u16 gScriptItemId;
extern u16 gBattleTypeFlags;
@@ -1043,7 +1043,7 @@ void sub_80CA2BC(u8 taskId)
void ItemUseInBattle_StatIncrease(u8 taskId)
{
- u16 partyId = gUnknown_02024A6A[gUnknown_02024E6C];
+ u16 partyId = gBattlePartyID[gBankInMenu];
MenuZeroFillWindowRect(0, 0xD, 0xD, 0x14);
diff --git a/src/pokemon_2.c b/src/pokemon_2.c
index 91cd77f86..5acdae4d3 100644
--- a/src/pokemon_2.c
+++ b/src/pokemon_2.c
@@ -20,13 +20,13 @@ extern u16 unk_20160BC[];
extern struct SecretBaseRecord gSecretBaseRecord;
extern u32 dword_2017100[];
extern u16 gBattleTypeFlags;
-extern u8 gUnknown_02024A60;
+extern u8 gActiveBank;
extern struct BattlePokemon gBattleMons[4];
-extern u16 gUnknown_02024BE6;
-extern u8 byte_2024C06;
-extern u8 gPlayerMonIndex;
-extern u8 gEnemyMonIndex;
-extern u8 gUnknown_02024C0C;
+extern u16 gCurrentMove;
+extern u8 gLastUsedAbility;
+extern u8 gBankAttacker;
+extern u8 gBankTarget;
+extern u8 gAbsentBankFlags;
extern u8 gXXX_CritRelated;
extern u16 gBattleWeather;
extern struct BattleEnigmaBerry gEnigmaBerries[];
@@ -41,7 +41,7 @@ extern const struct SpriteTemplate gSpriteTemplate_8208288[];
extern u8 gSecretBaseTrainerClasses[];
extern u8 gHoldEffectToType[][2];
-u8 sub_803C348(u8 a1)
+u8 CountAliveMons(u8 a1)
{
s32 i;
u8 retVal = 0;
@@ -51,21 +51,21 @@ u8 sub_803C348(u8 a1)
case 0:
for (i = 0; i < 4; i++)
{
- if (i != gUnknown_02024A60 && !(gUnknown_02024C0C & gBitTable[i]))
+ if (i != gActiveBank && !(gAbsentBankFlags & gBitTable[i]))
retVal++;
}
break;
case 1:
for (i = 0; i < 4; i++)
{
- if (battle_side_get_owner(i) == battle_side_get_owner(gPlayerMonIndex) && !(gUnknown_02024C0C & gBitTable[i]))
+ if (GetBankSide(i) == GetBankSide(gBankAttacker) && !(gAbsentBankFlags & gBitTable[i]))
retVal++;
}
break;
case 2:
for (i = 0; i < 4; i++)
{
- if (battle_side_get_owner(i) == battle_side_get_owner(gEnemyMonIndex) && !(gUnknown_02024C0C & gBitTable[i]))
+ if (GetBankSide(i) == GetBankSide(gBankTarget) && !(gAbsentBankFlags & gBitTable[i]))
retVal++;
}
break;
@@ -77,7 +77,7 @@ u8 sub_803C348(u8 a1)
#ifdef NONMATCHING
u8 sub_803C434(u8 a1)
{
- u32 status0 = battle_get_per_side_status(a1);
+ u32 status0 = GetBankIdentity(a1);
register u8 status_ asm("r4");
u8 status;
register u32 mask1 asm("r1") = 1;
@@ -93,11 +93,11 @@ u8 sub_803C434(u8 a1)
val &= val_;
if (!val)
{
- return battle_get_side_with_given_state(status);
+ return GetBankByPlayerAI(status);
}
}
- if (sub_803C348(0) > 1)
+ if (CountAliveMons(0) > 1)
{
u16 r = Random();
register u32 val asm("r1") = mask2;
@@ -106,19 +106,19 @@ u8 sub_803C434(u8 a1)
{
u32 status2 = 2;
status2 ^= status;
- return battle_get_side_with_given_state(status2);
+ return GetBankByPlayerAI(status2);
}
else
{
- return battle_get_side_with_given_state(status);
+ return GetBankByPlayerAI(status);
}
}
else
{
- if (gUnknown_02024C0C & gBitTable[status])
- return battle_get_side_with_given_state(status ^ 2);
+ if (gAbsentBankFlags & gBitTable[status])
+ return GetBankByPlayerAI(status ^ 2);
else
- return battle_get_side_with_given_state(status);
+ return GetBankByPlayerAI(status);
}
}
#else
@@ -129,7 +129,7 @@ u8 sub_803C434(u8 a1)
push {r4-r6,lr}\n\
lsls r0, 24\n\
lsrs r0, 24\n\
- bl battle_get_per_side_status\n\
+ bl GetBankIdentity\n\
movs r1, 0x1\n\
movs r6, 0x1\n\
adds r4, r6, 0\n\
@@ -148,7 +148,7 @@ u8 sub_803C434(u8 a1)
_0803C45C: .4byte gBattleTypeFlags\n\
_0803C460:\n\
movs r0, 0\n\
- bl sub_803C348\n\
+ bl CountAliveMons\n\
lsls r0, 24\n\
lsrs r0, 24\n\
cmp r0, 0x1\n\
@@ -177,14 +177,14 @@ _0803C484:\n\
adds r0, r4, 0\n\
b _0803C4AA\n\
.align 2, 0\n\
-_0803C49C: .4byte gUnknown_02024C0C\n\
+_0803C49C: .4byte gAbsentBankFlags\n\
_0803C4A0: .4byte gBitTable\n\
_0803C4A4:\n\
movs r0, 0x2\n\
eors r5, r0\n\
adds r0, r5, 0\n\
_0803C4AA:\n\
- bl battle_get_side_with_given_state\n\
+ bl GetBankByPlayerAI\n\
lsls r0, 24\n\
lsrs r0, 24\n\
pop {r4-r6}\n\
@@ -1131,11 +1131,11 @@ u8 sub_803DAA0(void)
u8 GetAbilityBySpecies(u16 species, bool8 altAbility)
{
if (altAbility)
- byte_2024C06 = gBaseStats[species].ability2;
+ gLastUsedAbility = gBaseStats[species].ability2;
else
- byte_2024C06 = gBaseStats[species].ability1;
+ gLastUsedAbility = gBaseStats[species].ability1;
- return byte_2024C06;
+ return gLastUsedAbility;
}
u8 GetMonAbility(struct Pokemon *mon)
@@ -1295,7 +1295,7 @@ void CopyPlayerPartyMonToBattleData(u8 battleIndex, u8 partyIndex)
GetMonData(&gPlayerParty[partyIndex], MON_DATA_NICKNAME, nickname);
StringCopy10(gBattleMons[battleIndex].nickname, nickname);
GetMonData(&gPlayerParty[partyIndex], MON_DATA_OT_NAME, gBattleMons[battleIndex].otName);
- *(unk_20160BC + battle_side_get_owner(battleIndex)) = gBattleMons[battleIndex].hp;
+ *(unk_20160BC + GetBankSide(battleIndex)) = gBattleMons[battleIndex].hp;
for (i = 0; i < 8; i++)
gBattleMons[battleIndex].statStages[i] = 6;
diff --git a/src/pokemon_3.c b/src/pokemon_3.c
index 9e69a3850..ef9a1698d 100644
--- a/src/pokemon_3.c
+++ b/src/pokemon_3.c
@@ -48,19 +48,19 @@ struct SpindaSpot
extern u8 gPlayerPartyCount;
extern u8 gEnemyPartyCount;
extern struct BattlePokemon gBattleMons[4];
-extern u8 gUnknown_02024A60;
+extern u8 gActiveBank;
extern struct BattleEnigmaBerry gEnigmaBerries[];
extern u16 gSpeciesToHoennPokedexNum[];
extern u16 gSpeciesToNationalPokedexNum[];
extern u16 gHoennToNationalOrder[];
extern u16 gSpeciesIdToCryId[];
-extern u8 gUnknown_030041C0[];
-extern u8 gUnknown_03004290[];
-extern u8 gUnknown_020238CC[];
-extern u8 gPlayerMonIndex;
-extern u8 gEnemyMonIndex;
-extern u8 gUnknown_02024C0B;
-extern u8 gUnknown_02024E6C;
+extern u8 gBattleTextBuff1[];
+extern u8 gBattleTextBuff2[];
+extern u8 gDisplayedStringBattle[];
+extern u8 gBankAttacker;
+extern u8 gBankTarget;
+extern u8 gStringBank;
+extern u8 gBankInMenu;
extern struct SpindaSpot gSpindaSpotGraphics[];
extern s8 gNatureStatTable[][5];
extern s8 gUnknown_082082FE[][3];
@@ -71,9 +71,9 @@ extern u8 gBattleMonForms[];
extern const u8 BattleText_Wally[];
extern const u16 gHMMoves[];
extern s8 gUnknown_083F7E28[];
-extern u8 byte_2024C06;
+extern u8 gLastUsedAbility;
extern const u8 BattleText_PreventedSwitch[];
-extern u16 gUnknown_02024A6A[];
+extern u16 gBattlePartyID[];
extern u8 gJapaneseNidoranNames[][11];
extern u8 gUnknown_082082F8[];
@@ -119,7 +119,7 @@ u8 GetItemEffectParamOffset(u16 itemId, u8 effectByte, u8 effectBit)
if (itemId == ITEM_ENIGMA_BERRY)
{
- temp = gEnigmaBerries[gUnknown_02024A60].itemEffect;
+ temp = gEnigmaBerries[gActiveBank].itemEffect;
}
itemEffect = temp;
@@ -216,10 +216,10 @@ u8 GetItemEffectParamOffset(u16 itemId, u8 effectByte, u8 effectBit)
void sub_803F324(int stat)
{
- gEnemyMonIndex = gUnknown_02024E6C;
- StringCopy(gUnknown_030041C0, gUnknown_08400F58[gUnknown_082082F8[stat]]);
- StringCopy(gUnknown_03004290, gUnknown_083FFDB3);
- get_battle_strings_(gUnknown_083FFDD3);
+ gBankTarget = gBankInMenu;
+ StringCopy(gBattleTextBuff1, gUnknown_08400F58[gUnknown_082082F8[stat]]);
+ StringCopy(gBattleTextBuff2, gUnknown_083FFDB3);
+ StrCpyDecodeToDisplayedStringBattle(gUnknown_083FFDD3);
}
u8 *sub_803F378(u16 itemId)
@@ -231,7 +231,7 @@ u8 *sub_803F378(u16 itemId)
{
if (gMain.inBattle)
{
- itemEffect = gEnigmaBerries[gUnknown_02024E6C].itemEffect;
+ itemEffect = gEnigmaBerries[gBankInMenu].itemEffect;
}
else
{
@@ -243,7 +243,7 @@ u8 *sub_803F378(u16 itemId)
itemEffect = (u8 *) gItemEffectTable[itemId - 13];
}
- gUnknown_02024C0B = gUnknown_02024E6C;
+ gStringBank = gBankInMenu;
for (i = 0; i < 3; i++)
{
@@ -257,19 +257,19 @@ u8 *sub_803F378(u16 itemId)
}
else
{
- gPlayerMonIndex = gUnknown_02024E6C;
- get_battle_strings_(gUnknown_083FEE92);
+ gBankAttacker = gBankInMenu;
+ StrCpyDecodeToDisplayedStringBattle(gUnknown_083FEE92);
}
}
}
if (itemEffect[3] & 0x80)
{
- gPlayerMonIndex = gUnknown_02024E6C;
- get_battle_strings_(gUnknown_083FEE5D);
+ gBankAttacker = gBankInMenu;
+ StrCpyDecodeToDisplayedStringBattle(gUnknown_083FEE5D);
}
- return gUnknown_020238CC;
+ return gDisplayedStringBattle;
}
u8 GetNature(struct Pokemon *mon)
@@ -1296,21 +1296,21 @@ void BoxMonRestorePP(struct BoxPokemon *boxMon)
void sub_8040B8C(void)
{
- byte_2024C06 = BATTLE_STRUCT->filler1_2[0x37];
- gUnknown_030041C0[0] = 0xFD;
- gUnknown_030041C0[1] = 4;
- gUnknown_030041C0[2] = BATTLE_STRUCT->filler1[0x34];
- gUnknown_030041C0[4] = EOS;
- if (!battle_side_get_owner(BATTLE_STRUCT->filler1[0x34]))
- gUnknown_030041C0[3] = pokemon_order_func(gUnknown_02024A6A[BATTLE_STRUCT->filler1[0x34]]);
+ gLastUsedAbility = BATTLE_STRUCT->filler1_2[0x37];
+ gBattleTextBuff1[0] = 0xFD;
+ gBattleTextBuff1[1] = 4;
+ gBattleTextBuff1[2] = BATTLE_STRUCT->filler1[0x34];
+ gBattleTextBuff1[4] = EOS;
+ if (!GetBankSide(BATTLE_STRUCT->filler1[0x34]))
+ gBattleTextBuff1[3] = pokemon_order_func(gBattlePartyID[BATTLE_STRUCT->filler1[0x34]]);
else
- gUnknown_030041C0[3] = gUnknown_02024A6A[BATTLE_STRUCT->filler1[0x34]];
- gUnknown_03004290[0] = 0xFD;
- gUnknown_03004290[1] = 4;
- gUnknown_03004290[2] = gUnknown_02024E6C;
- gUnknown_03004290[3] = pokemon_order_func(gUnknown_02024A6A[gUnknown_02024E6C]);
- gUnknown_03004290[4] = EOS;
- sub_8120FFC(BattleText_PreventedSwitch, gStringVar4);
+ gBattleTextBuff1[3] = gBattlePartyID[BATTLE_STRUCT->filler1[0x34]];
+ gBattleTextBuff2[0] = 0xFD;
+ gBattleTextBuff2[1] = 4;
+ gBattleTextBuff2[2] = gBankInMenu;
+ gBattleTextBuff2[3] = pokemon_order_func(gBattlePartyID[gBankInMenu]);
+ gBattleTextBuff2[4] = EOS;
+ StrCpyDecodeBattle(BattleText_PreventedSwitch, gStringVar4);
}
void SetWildMonHeldItem(void)
diff --git a/src/rom3.c b/src/rom3.c
index 93f0f0356..9d8d39f91 100644
--- a/src/rom3.c
+++ b/src/rom3.c
@@ -28,33 +28,33 @@ extern u8 gUnknown_020238C4;
extern u8 gUnknown_020238C5;
extern u8 gUnknown_020238C6;
extern u32 gUnknown_020239FC;
-extern u8 gUnknown_02023A60[][0x200];
-extern u8 gUnknown_02024260[][0x200];
-extern u8 gUnknown_02024A60;
-extern u32 gUnknown_02024A64;
-extern u8 gUnknown_02024A68;
-extern u16 gUnknown_02024A6A[];
-extern u8 gUnknown_02024A72[];
-extern u16 gUnknown_02024BE6;
+extern u8 gBattleBufferA[][0x200];
+extern u8 gBattleBufferB[][0x200];
+extern u8 gActiveBank;
+extern u32 gBattleExecBuffer;
+extern u8 gNoOfAllBanks;
+extern u16 gBattlePartyID[];
+extern u8 gBanksBySide[];
+extern u16 gCurrentMove;
extern u16 gUnknown_02024BE8;
-extern u16 gUnknown_02024C04;
-extern u8 byte_2024C06;
-extern u8 gPlayerMonIndex;
-extern u8 gEnemyMonIndex;
-extern u8 gUnknown_02024C0A;
-extern u8 gUnknown_02024C0B;
-extern u8 gUnknown_02024C0C;
-extern u8 gUnknown_02024C0E;
+extern u16 gLastUsedItem;
+extern u8 gLastUsedAbility;
+extern u8 gBankAttacker;
+extern u8 gBankTarget;
+extern u8 gEffectBank;
+extern u8 gStringBank;
+extern u8 gAbsentBankFlags;
+extern u8 gMultiHitCounter;
extern u8 gUnknown_02024C78;
-extern u8 gUnknown_02024D26;
-extern u8 gUnknown_02024E60[];
-extern u8 gUnknown_02024E64[];
-extern u8 gUnknown_03004040[];
-extern u8 gUnknown_030041C0[];
-extern u8 gUnknown_03004290[];
-extern u8 gUnknown_030042B0[];
-extern void (*gUnknown_030042D4)(void);
-extern void (*gUnknown_03004330[])(void);
+extern u8 gBattleOutcome;
+extern u8 gActionSelectionCursor[];
+extern u8 gMoveSelectionCursor[];
+extern u8 gBattleBuffersTransferData[];
+extern u8 gBattleTextBuff1[];
+extern u8 gBattleTextBuff2[];
+extern u8 gBattleTextBuff3[];
+extern void (*gBattleMainFunc)(void);
+extern void (*gBattleBankFunc[])(void);
void sub_800B858(void)
{
@@ -70,16 +70,16 @@ void setup_poochyena_battle(void)
{
s32 i;
- gUnknown_030042D4 = nullsub_41;
+ gBattleMainFunc = nullsub_41;
for (i = 0; i < 4; i++)
{
- gUnknown_03004330[i] = nullsub_91;
- gUnknown_02024A72[i] = 0xFF;
- gUnknown_02024E60[i] = 0;
- gUnknown_02024E64[i] = 0;
+ gBattleBankFunc[i] = nullsub_91;
+ gBanksBySide[i] = 0xFF;
+ gActionSelectionCursor[i] = 0;
+ gMoveSelectionCursor[i] = 0;
}
sub_800B858();
- gUnknown_02024A64 = 0;
+ gBattleExecBuffer = 0;
battle_anim_clear_some_data();
ClearBattleMonForms();
BattleAI_HandleItemUseBeforeAISetup();
@@ -105,7 +105,7 @@ void sub_800B950(void)
sub_800BD54();
if (!(gBattleTypeFlags & BATTLE_TYPE_MULTI))
{
- for (i = 0; i < gUnknown_02024A68; i++)
+ for (i = 0; i < gNoOfAllBanks; i++)
sub_8094978(i, 0);
}
}
@@ -114,30 +114,30 @@ void sub_800B9A8(void)
{
if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE))
{
- gUnknown_030042D4 = sub_8010800;
+ gBattleMainFunc = sub_8010800;
if (gBattleTypeFlags & BATTLE_TYPE_SAFARI)
- gUnknown_03004330[0] = sub_812B468;
+ gBattleBankFunc[0] = SetBankFuncToSafariBufferRunCommand;
else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL)
- gUnknown_03004330[0] = sub_8137224;
+ gBattleBankFunc[0] = SetBankFuncToWallyBufferRunCommand;
else
- gUnknown_03004330[0] = sub_802BF74;
- gUnknown_02024A72[0] = 0;
- gUnknown_03004330[1] = sub_8032AE0;
- gUnknown_02024A72[1] = 1;
- gUnknown_02024A68 = 2;
+ gBattleBankFunc[0] = SetBankFuncToPlayerBufferRunCommand;
+ gBanksBySide[0] = 0;
+ gBattleBankFunc[1] = SetBankFuncToOpponentBufferRunCommand;
+ gBanksBySide[1] = 1;
+ gNoOfAllBanks = 2;
}
else
{
- gUnknown_030042D4 = sub_8010800;
- gUnknown_03004330[0] = sub_802BF74;
- gUnknown_02024A72[0] = 0;
- gUnknown_03004330[1] = sub_8032AE0;
- gUnknown_02024A72[1] = 1;
- gUnknown_03004330[2] = sub_802BF74;
- gUnknown_02024A72[2] = 2;
- gUnknown_03004330[3] = sub_8032AE0;
- gUnknown_02024A72[3] = 3;
- gUnknown_02024A68 = 4;
+ gBattleMainFunc = sub_8010800;
+ gBattleBankFunc[0] = SetBankFuncToPlayerBufferRunCommand;
+ gBanksBySide[0] = 0;
+ gBattleBankFunc[1] = SetBankFuncToOpponentBufferRunCommand;
+ gBanksBySide[1] = 1;
+ gBattleBankFunc[2] = SetBankFuncToPlayerBufferRunCommand;
+ gBanksBySide[2] = 2;
+ gBattleBankFunc[3] = SetBankFuncToOpponentBufferRunCommand;
+ gBanksBySide[3] = 3;
+ gNoOfAllBanks = 4;
}
}
@@ -150,20 +150,20 @@ void sub_800BA78(void)
{
if (gBattleTypeFlags & BATTLE_TYPE_WILD)
{
- gUnknown_030042D4 = sub_8010800;
- gUnknown_03004330[0] = sub_802BF74;
- gUnknown_02024A72[0] = 0;
- gUnknown_03004330[1] = sub_8037510;
- gUnknown_02024A72[1] = 1;
- gUnknown_02024A68 = 2;
+ gBattleMainFunc = sub_8010800;
+ gBattleBankFunc[0] = SetBankFuncToPlayerBufferRunCommand;
+ gBanksBySide[0] = 0;
+ gBattleBankFunc[1] = SetBankFuncToLinkOpponentBufferRunCommand;
+ gBanksBySide[1] = 1;
+ gNoOfAllBanks = 2;
}
else
{
- gUnknown_03004330[1] = sub_802BF74;
- gUnknown_02024A72[1] = 0;
- gUnknown_03004330[0] = sub_8037510;
- gUnknown_02024A72[0] = 1;
- gUnknown_02024A68 = 2;
+ gBattleBankFunc[1] = SetBankFuncToPlayerBufferRunCommand;
+ gBanksBySide[1] = 0;
+ gBattleBankFunc[0] = SetBankFuncToLinkOpponentBufferRunCommand;
+ gBanksBySide[0] = 1;
+ gNoOfAllBanks = 2;
}
return;
}
@@ -171,35 +171,35 @@ void sub_800BA78(void)
{
if (gBattleTypeFlags & BATTLE_TYPE_WILD)
{
- gUnknown_030042D4 = sub_8010800;
- gUnknown_03004330[0] = sub_802BF74;
- gUnknown_02024A72[0] = 0;
- gUnknown_03004330[1] = sub_8037510;
- gUnknown_02024A72[1] = 1;
- gUnknown_03004330[2] = sub_802BF74;
- gUnknown_02024A72[2] = 2;
- gUnknown_03004330[3] = sub_8037510;
- gUnknown_02024A72[3] = 3;
- gUnknown_02024A68 = 4;
+ gBattleMainFunc = sub_8010800;
+ gBattleBankFunc[0] = SetBankFuncToPlayerBufferRunCommand;
+ gBanksBySide[0] = 0;
+ gBattleBankFunc[1] = SetBankFuncToLinkOpponentBufferRunCommand;
+ gBanksBySide[1] = 1;
+ gBattleBankFunc[2] = SetBankFuncToPlayerBufferRunCommand;
+ gBanksBySide[2] = 2;
+ gBattleBankFunc[3] = SetBankFuncToLinkOpponentBufferRunCommand;
+ gBanksBySide[3] = 3;
+ gNoOfAllBanks = 4;
}
else
{
- gUnknown_03004330[1] = sub_802BF74;
- gUnknown_02024A72[1] = 0;
- gUnknown_03004330[0] = sub_8037510;
- gUnknown_02024A72[0] = 1;
- gUnknown_03004330[3] = sub_802BF74;
- gUnknown_02024A72[3] = 2;
- gUnknown_03004330[2] = sub_8037510;
- gUnknown_02024A72[2] = 3;
- gUnknown_02024A68 = 4;
+ gBattleBankFunc[1] = SetBankFuncToPlayerBufferRunCommand;
+ gBanksBySide[1] = 0;
+ gBattleBankFunc[0] = SetBankFuncToLinkOpponentBufferRunCommand;
+ gBanksBySide[0] = 1;
+ gBattleBankFunc[3] = SetBankFuncToPlayerBufferRunCommand;
+ gBanksBySide[3] = 2;
+ gBattleBankFunc[2] = SetBankFuncToLinkOpponentBufferRunCommand;
+ gBanksBySide[2] = 3;
+ gNoOfAllBanks = 4;
}
return;
}
multiplayerId = GetMultiplayerId();
if (gBattleTypeFlags & BATTLE_TYPE_WILD)
- gUnknown_030042D4 = sub_8010800;
+ gBattleMainFunc = sub_8010800;
for (i = 0; i < 4; i++)
{
switch (gLinkPlayers[i].lp_field_18)
@@ -216,18 +216,18 @@ void sub_800BA78(void)
if (i == multiplayerId)
{
- gUnknown_03004330[gLinkPlayers[i].lp_field_18] = sub_802BF74;
+ gBattleBankFunc[gLinkPlayers[i].lp_field_18] = SetBankFuncToPlayerBufferRunCommand;
switch (gLinkPlayers[i].lp_field_18)
{
case 0:
case 3:
- gUnknown_02024A72[gLinkPlayers[i].lp_field_18] = 0;
- gUnknown_02024A6A[gLinkPlayers[i].lp_field_18] = 0;
+ gBanksBySide[gLinkPlayers[i].lp_field_18] = 0;
+ gBattlePartyID[gLinkPlayers[i].lp_field_18] = 0;
break;
case 1:
case 2:
- gUnknown_02024A72[gLinkPlayers[i].lp_field_18] = 2;
- gUnknown_02024A6A[gLinkPlayers[i].lp_field_18] = 3;
+ gBanksBySide[gLinkPlayers[i].lp_field_18] = 2;
+ gBattlePartyID[gLinkPlayers[i].lp_field_18] = 3;
break;
}
}
@@ -236,41 +236,41 @@ void sub_800BA78(void)
if ((!(gLinkPlayers[i].lp_field_18 & 1) && !(gLinkPlayers[multiplayerId].lp_field_18 & 1))
|| ((gLinkPlayers[i].lp_field_18 & 1) && (gLinkPlayers[multiplayerId].lp_field_18 & 1)))
{
- gUnknown_03004330[gLinkPlayers[i].lp_field_18] = sub_811DA78;
+ gBattleBankFunc[gLinkPlayers[i].lp_field_18] = SetBankFuncToLinkPartnerBufferRunCommand;
switch (gLinkPlayers[i].lp_field_18)
{
case 0:
case 3:
- gUnknown_02024A72[gLinkPlayers[i].lp_field_18] = 0;
- gUnknown_02024A6A[gLinkPlayers[i].lp_field_18] = 0;
+ gBanksBySide[gLinkPlayers[i].lp_field_18] = 0;
+ gBattlePartyID[gLinkPlayers[i].lp_field_18] = 0;
break;
case 1:
case 2:
- gUnknown_02024A72[gLinkPlayers[i].lp_field_18] = 2;
- gUnknown_02024A6A[gLinkPlayers[i].lp_field_18] = 3;
+ gBanksBySide[gLinkPlayers[i].lp_field_18] = 2;
+ gBattlePartyID[gLinkPlayers[i].lp_field_18] = 3;
break;
}
}
else
{
- gUnknown_03004330[gLinkPlayers[i].lp_field_18] = sub_8037510;
+ gBattleBankFunc[gLinkPlayers[i].lp_field_18] = SetBankFuncToLinkOpponentBufferRunCommand;
switch (gLinkPlayers[i].lp_field_18)
{
case 0:
case 3:
- gUnknown_02024A72[gLinkPlayers[i].lp_field_18] = 1;
- gUnknown_02024A6A[gLinkPlayers[i].lp_field_18] = 0;
+ gBanksBySide[gLinkPlayers[i].lp_field_18] = 1;
+ gBattlePartyID[gLinkPlayers[i].lp_field_18] = 0;
break;
case 1:
case 2:
- gUnknown_02024A72[gLinkPlayers[i].lp_field_18] = 3;
- gUnknown_02024A6A[gLinkPlayers[i].lp_field_18] = 3;
+ gBanksBySide[gLinkPlayers[i].lp_field_18] = 3;
+ gBattlePartyID[gLinkPlayers[i].lp_field_18] = 3;
break;
}
}
}
}
- gUnknown_02024A68 = 4;
+ gNoOfAllBanks = 4;
}
void sub_800BD54(void)
@@ -280,20 +280,20 @@ void sub_800BD54(void)
if (!(gBattleTypeFlags & BATTLE_TYPE_MULTI))
{
- for (i = 0; i < gUnknown_02024A68; i++)
+ for (i = 0; i < gNoOfAllBanks; i++)
{
for (j = 0; j < 6; j++)
{
if (i < 2)
{
- if (!(gUnknown_02024A72[i] & 1))
+ if (!(gBanksBySide[i] & 1))
{
if (GetMonData(&gPlayerParty[j], MON_DATA_HP) != 0
&& GetMonData(&gPlayerParty[j], MON_DATA_SPECIES2) != 0
&& GetMonData(&gPlayerParty[j], MON_DATA_SPECIES2) != SPECIES_EGG
&& GetMonData(&gPlayerParty[j], MON_DATA_IS_EGG) == 0)
{
- gUnknown_02024A6A[i] = j;
+ gBattlePartyID[i] = j;
break;
}
}
@@ -304,22 +304,22 @@ void sub_800BD54(void)
&& GetMonData(&gEnemyParty[j], MON_DATA_SPECIES2) != SPECIES_EGG
&& GetMonData(&gEnemyParty[j], MON_DATA_IS_EGG) == 0)
{
- gUnknown_02024A6A[i] = j;
+ gBattlePartyID[i] = j;
break;
}
}
}
else
{
- if (!(gUnknown_02024A72[i] & 1))
+ if (!(gBanksBySide[i] & 1))
{
if (GetMonData(&gPlayerParty[j], MON_DATA_HP) != 0
&& GetMonData(&gPlayerParty[j], MON_DATA_SPECIES) != 0 //Probably a typo by Game Freak. The rest use SPECIES2
&& GetMonData(&gPlayerParty[j], MON_DATA_SPECIES2) != SPECIES_EGG
&& GetMonData(&gPlayerParty[j], MON_DATA_IS_EGG) == 0
- && gUnknown_02024A6A[i - 2] != j)
+ && gBattlePartyID[i - 2] != j)
{
- gUnknown_02024A6A[i] = j;
+ gBattlePartyID[i] = j;
break;
}
}
@@ -329,9 +329,9 @@ void sub_800BD54(void)
&& GetMonData(&gEnemyParty[j], MON_DATA_SPECIES2) != 0
&& GetMonData(&gEnemyParty[j], MON_DATA_SPECIES2) != SPECIES_EGG
&& GetMonData(&gEnemyParty[j], MON_DATA_IS_EGG) == 0
- && gUnknown_02024A6A[i - 2] != j)
+ && gBattlePartyID[i - 2] != j)
{
- gUnknown_02024A6A[i] = j;
+ gBattlePartyID[i] = j;
break;
}
}
@@ -356,14 +356,14 @@ void dp01_prepare_buffer(u8 a, u8 *b, u16 c)
case 0:
for (i = 0; i < c; i++)
{
- gUnknown_02023A60[gUnknown_02024A60][i] = *b;
+ gBattleBufferA[gActiveBank][i] = *b;
b++;
}
break;
case 1:
for (i = 0; i < c; i++)
{
- gUnknown_02024260[gUnknown_02024A60][i] = *b;
+ gBattleBufferB[gActiveBank][i] = *b;
b++;
}
break;
@@ -400,13 +400,13 @@ void dp01_prepare_buffer_wireless_probably(u8 a, u16 b, u8 *c)
gTasks[gUnknown_020238C4].data[14] = 0;
}
unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14000] = a;
- unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14001] = gUnknown_02024A60;
- unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14002] = gPlayerMonIndex;
- unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14003] = gEnemyMonIndex;
+ unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14001] = gActiveBank;
+ unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14002] = gBankAttacker;
+ unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14003] = gBankTarget;
unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14004] = r9;
unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14005] = (r9 & 0x0000FF00) >> 8;
- unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14006] = gUnknown_02024C0C;
- unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14007] = gUnknown_02024C0A;
+ unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14006] = gAbsentBankFlags;
+ unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14007] = gEffectBank;
for (i = 0; i < b; i++)
unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14008 + i] = c[i];
gTasks[gUnknown_020238C4].data[14] = gTasks[gUnknown_020238C4].data[14] + r9 + 8;
@@ -538,235 +538,235 @@ void sub_800C47C(u8 taskId)
switch (unk_2000000[0x15000 + gTasks[taskId].data[15] + 0])
{
case 0:
- if (gUnknown_02024A64 & gBitTable[r4])
+ if (gBattleExecBuffer & gBitTable[r4])
return;
- memcpy(gUnknown_02023A60[r4], &unk_2000000[0x15000 + gTasks[taskId].data[15] + 8], r7);
+ memcpy(gBattleBufferA[r4], &unk_2000000[0x15000 + gTasks[taskId].data[15] + 8], r7);
sub_80155A4(r4);
if (!(gBattleTypeFlags & BATTLE_TYPE_WILD))
{
- gPlayerMonIndex = unk_2000000[0x15000 + gTasks[taskId].data[15] + 2];
- gEnemyMonIndex = unk_2000000[0x15000 + gTasks[taskId].data[15] + 3];
- gUnknown_02024C0C = unk_2000000[0x15000 + gTasks[taskId].data[15] + 6];
- gUnknown_02024C0A = unk_2000000[0x15000 + gTasks[taskId].data[15] + 7];
+ gBankAttacker = unk_2000000[0x15000 + gTasks[taskId].data[15] + 2];
+ gBankTarget = unk_2000000[0x15000 + gTasks[taskId].data[15] + 3];
+ gAbsentBankFlags = unk_2000000[0x15000 + gTasks[taskId].data[15] + 6];
+ gEffectBank = unk_2000000[0x15000 + gTasks[taskId].data[15] + 7];
}
break;
case 1:
- memcpy(gUnknown_02024260[r4], &unk_2000000[0x15000 + gTasks[taskId].data[15] + 8], r7);
+ memcpy(gBattleBufferB[r4], &unk_2000000[0x15000 + gTasks[taskId].data[15] + 8], r7);
break;
case 2:
r2 = unk_2000000[0x15000 + gTasks[taskId].data[15] + 8];
- gUnknown_02024A64 &= ~(gBitTable[r4] << (r2 * 4));
+ gBattleExecBuffer &= ~(gBitTable[r4] << (r2 * 4));
break;
}
gTasks[taskId].data[15] = gTasks[taskId].data[15] + r7 + 8;
}
}
-void dp01_build_cmdbuf_x00_a_b_0(u8 a, u8 b, u8 c)
+void EmitGetAttributes(u8 a, u8 b, u8 c)
{
- gUnknown_03004040[0] = 0;
- gUnknown_03004040[1] = b;
- gUnknown_03004040[2] = c;
- gUnknown_03004040[3] = 0;
- dp01_prepare_buffer(a, gUnknown_03004040, 4);
+ gBattleBuffersTransferData[0] = 0;
+ gBattleBuffersTransferData[1] = b;
+ gBattleBuffersTransferData[2] = c;
+ gBattleBuffersTransferData[3] = 0;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
void dp01_build_cmdbuf_x01_a_b_0(u8 a, u8 b, u8 c)
{
- gUnknown_03004040[0] = 1;
- gUnknown_03004040[1] = b;
- gUnknown_03004040[2] = c;
- gUnknown_03004040[3] = 0;
- dp01_prepare_buffer(a, gUnknown_03004040, 4);
+ gBattleBuffersTransferData[0] = 1;
+ gBattleBuffersTransferData[1] = b;
+ gBattleBuffersTransferData[2] = c;
+ gBattleBuffersTransferData[3] = 0;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
-void dp01_build_cmdbuf_x02_a_b_varargs(u8 a, u8 b, u8 c, u8 d, u8 *e)
+void EmitSetAttributes(u8 a, u8 b, u8 c, u8 d, u8 *e)
{
int i;
- gUnknown_03004040[0] = 2;
- gUnknown_03004040[1] = b;
- gUnknown_03004040[2] = c;
+ gBattleBuffersTransferData[0] = 2;
+ gBattleBuffersTransferData[1] = b;
+ gBattleBuffersTransferData[2] = c;
for (i = 0; i < d; i++)
- gUnknown_03004040[3 + i] = *(e++);
- dp01_prepare_buffer(a, gUnknown_03004040, d + 3);
+ gBattleBuffersTransferData[3 + i] = *(e++);
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, d + 3);
}
void unref_sub_800C6A4(u8 a, u8 b, u8 c, u8 *d)
{
int i;
- gUnknown_03004040[0] = 3;
- gUnknown_03004040[1] = b;
- gUnknown_03004040[2] = c;
+ gBattleBuffersTransferData[0] = 3;
+ gBattleBuffersTransferData[1] = b;
+ gBattleBuffersTransferData[2] = c;
for (i = 0; i < c; i++)
- gUnknown_03004040[3 + i] = *(d++);
- dp01_prepare_buffer(a, gUnknown_03004040, c + 3);
+ gBattleBuffersTransferData[3 + i] = *(d++);
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, c + 3);
}
void dp01_build_cmdbuf_x04_4_4_4(u8 a)
{
- gUnknown_03004040[0] = 4;
- gUnknown_03004040[1] = 4;
- gUnknown_03004040[2] = 4;
- gUnknown_03004040[3] = 4;
- dp01_prepare_buffer(a, gUnknown_03004040, 4);
+ gBattleBuffersTransferData[0] = 4;
+ gBattleBuffersTransferData[1] = 4;
+ gBattleBuffersTransferData[2] = 4;
+ gBattleBuffersTransferData[3] = 4;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
void sub_800C704(u8 a, u8 b, u8 c)
{
- gUnknown_03004040[0] = 5;
- gUnknown_03004040[1] = b;
- gUnknown_03004040[2] = c;
- gUnknown_03004040[3] = 5;
- dp01_prepare_buffer(a, gUnknown_03004040, 4);
+ gBattleBuffersTransferData[0] = 5;
+ gBattleBuffersTransferData[1] = b;
+ gBattleBuffersTransferData[2] = c;
+ gBattleBuffersTransferData[3] = 5;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
void dp01_build_cmdbuf_x06_a(u8 a, u8 b)
{
- gUnknown_03004040[0] = 6;
- gUnknown_03004040[1] = b;
- dp01_prepare_buffer(a, gUnknown_03004040, 2);
+ gBattleBuffersTransferData[0] = 6;
+ gBattleBuffersTransferData[1] = b;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 2);
}
void dp01_build_cmdbuf_x07_7_7_7(u8 a)
{
- gUnknown_03004040[0] = 7;
- gUnknown_03004040[1] = 7;
- gUnknown_03004040[2] = 7;
- gUnknown_03004040[3] = 7;
- dp01_prepare_buffer(a, gUnknown_03004040, 4);
+ gBattleBuffersTransferData[0] = 7;
+ gBattleBuffersTransferData[1] = 7;
+ gBattleBuffersTransferData[2] = 7;
+ gBattleBuffersTransferData[3] = 7;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
void dp01_build_cmdbuf_x08_8_8_8(u8 a)
{
- gUnknown_03004040[0] = 8;
- gUnknown_03004040[1] = 8;
- gUnknown_03004040[2] = 8;
- gUnknown_03004040[3] = 8;
- dp01_prepare_buffer(a, gUnknown_03004040, 4);
+ gBattleBuffersTransferData[0] = 8;
+ gBattleBuffersTransferData[1] = 8;
+ gBattleBuffersTransferData[2] = 8;
+ gBattleBuffersTransferData[3] = 8;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
void dp01_build_cmdbuf_x09_9_9_9(u8 a)
{
- gUnknown_03004040[0] = 9;
- gUnknown_03004040[1] = 9;
- gUnknown_03004040[2] = 9;
- gUnknown_03004040[3] = 9;
- dp01_prepare_buffer(a, gUnknown_03004040, 4);
+ gBattleBuffersTransferData[0] = 9;
+ gBattleBuffersTransferData[1] = 9;
+ gBattleBuffersTransferData[2] = 9;
+ gBattleBuffersTransferData[3] = 9;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
-void dp01_build_cmdbuf_x0A_A_A_A(u8 a)
+void EmitFaintAnimation(u8 a)
{
- gUnknown_03004040[0] = 10;
- gUnknown_03004040[1] = 10;
- gUnknown_03004040[2] = 10;
- gUnknown_03004040[3] = 10;
- dp01_prepare_buffer(a, gUnknown_03004040, 4);
+ gBattleBuffersTransferData[0] = 10;
+ gBattleBuffersTransferData[1] = 10;
+ gBattleBuffersTransferData[2] = 10;
+ gBattleBuffersTransferData[3] = 10;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
void dp01_build_cmdbuf_x0B_B_B_B(u8 a)
{
- gUnknown_03004040[0] = 11;
- gUnknown_03004040[1] = 11;
- gUnknown_03004040[2] = 11;
- gUnknown_03004040[3] = 11;
- dp01_prepare_buffer(a, gUnknown_03004040, 4);
+ gBattleBuffersTransferData[0] = 11;
+ gBattleBuffersTransferData[1] = 11;
+ gBattleBuffersTransferData[2] = 11;
+ gBattleBuffersTransferData[3] = 11;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
void dp01_build_cmdbuf_x0C_C_C_C(u8 a)
{
- gUnknown_03004040[0] = 12;
- gUnknown_03004040[1] = 12;
- gUnknown_03004040[2] = 12;
- gUnknown_03004040[3] = 12;
- dp01_prepare_buffer(a, gUnknown_03004040, 4);
+ gBattleBuffersTransferData[0] = 12;
+ gBattleBuffersTransferData[1] = 12;
+ gBattleBuffersTransferData[2] = 12;
+ gBattleBuffersTransferData[3] = 12;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
void dp01_build_cmdbuf_x0D_a(u8 a, u8 b)
{
- gUnknown_03004040[0] = 13;
- gUnknown_03004040[1] = b;
- dp01_prepare_buffer(a, gUnknown_03004040, 2);
+ gBattleBuffersTransferData[0] = 13;
+ gBattleBuffersTransferData[1] = b;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 2);
}
void unref_sub_800C828(u8 a, u8 b, u8 *c)
{
int i;
- gUnknown_03004040[0] = 14;
- gUnknown_03004040[1] = b;
+ gBattleBuffersTransferData[0] = 14;
+ gBattleBuffersTransferData[1] = b;
for (i = 0; i < b * 3; i++)
- gUnknown_03004040[2 + i] = *(c++);
- dp01_prepare_buffer(a, gUnknown_03004040, b * 3 + 2);
-}
-
-void dp01_build_cmdbuf_x0F_aa_b_cc_dddd_e_mlc_weather_00_x1Cbytes(u8 a, u16 b, u8 c, u16 d, s32 e, u8 f, u8 *g)
-{
- gUnknown_03004040[0] = 15;
- gUnknown_03004040[1] = b;
- gUnknown_03004040[2] = (b & 0xFF00) >> 8;
- gUnknown_03004040[3] = c;
- gUnknown_03004040[4] = d;
- gUnknown_03004040[5] = (d & 0xFF00) >> 8;
- gUnknown_03004040[6] = e;
- gUnknown_03004040[7] = (e & 0x0000FF00) >> 8;
- gUnknown_03004040[8] = (e & 0x00FF0000) >> 16;
- gUnknown_03004040[9] = (e & 0xFF000000) >> 24;
- gUnknown_03004040[10] = f;
- gUnknown_03004040[11] = gUnknown_02024C0E;
- if (sub_8018324(14, 0, 13, 0, 0) == 0 && sub_8018324(14, 0, 0x4D, 0, 0) == 0)
+ gBattleBuffersTransferData[2 + i] = *(c++);
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, b * 3 + 2);
+}
+
+void EmitMoveAnimation(u8 a, u16 b, u8 c, u16 d, s32 e, u8 f, u8 *g)
+{
+ gBattleBuffersTransferData[0] = 15;
+ gBattleBuffersTransferData[1] = b;
+ gBattleBuffersTransferData[2] = (b & 0xFF00) >> 8;
+ gBattleBuffersTransferData[3] = c;
+ gBattleBuffersTransferData[4] = d;
+ gBattleBuffersTransferData[5] = (d & 0xFF00) >> 8;
+ gBattleBuffersTransferData[6] = e;
+ gBattleBuffersTransferData[7] = (e & 0x0000FF00) >> 8;
+ gBattleBuffersTransferData[8] = (e & 0x00FF0000) >> 16;
+ gBattleBuffersTransferData[9] = (e & 0xFF000000) >> 24;
+ gBattleBuffersTransferData[10] = f;
+ gBattleBuffersTransferData[11] = gMultiHitCounter;
+ if (AbilityBattleEffects(14, 0, 13, 0, 0) == 0 && AbilityBattleEffects(14, 0, 0x4D, 0, 0) == 0)
{
- gUnknown_03004040[12] = gBattleWeather;
- gUnknown_03004040[13] = (gBattleWeather & 0xFF00) >> 8;
+ gBattleBuffersTransferData[12] = gBattleWeather;
+ gBattleBuffersTransferData[13] = (gBattleWeather & 0xFF00) >> 8;
}
else
{
- gUnknown_03004040[12] = 0;
- gUnknown_03004040[13] = 0;
+ gBattleBuffersTransferData[12] = 0;
+ gBattleBuffersTransferData[13] = 0;
}
- gUnknown_03004040[14] = 0;
- gUnknown_03004040[15] = 0;
- memcpy(&gUnknown_03004040[16], g, 0x1C);
- dp01_prepare_buffer(a, gUnknown_03004040, 0x2C);
+ gBattleBuffersTransferData[14] = 0;
+ gBattleBuffersTransferData[15] = 0;
+ memcpy(&gBattleBuffersTransferData[16], g, 0x1C);
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 0x2C);
}
#ifdef NONMATCHING
-void dp01_build_cmdbuf_x10_TODO(u8 a, u16 b)
+void EmitPrintString(u8 a, u16 b)
{
int i;
//u16 *r12;
- gUnknown_03004040[0] = 16;
- gUnknown_03004040[1] = gUnknown_02024D26;
- gUnknown_03004040[2] = b;
- gUnknown_03004040[3] = (b & 0xFF00) >> 8;
-
- *((u16 *)&gUnknown_03004040[4]) = gUnknown_02024BE6;
- *((u16 *)&gUnknown_03004040[6]) = gUnknown_02024BE8;
- *((u16 *)&gUnknown_03004040[8]) = gUnknown_02024C04;
-
- gUnknown_03004040[10] = byte_2024C06;
- gUnknown_03004040[11] = unk_2000000[0x16000 + 3];
- gUnknown_03004040[12] = unk_2000000[0x16000 + 0x5E];
- gUnknown_03004040[13] = unk_2000000[0x16000 + 0xC1];
- gUnknown_03004040[14] = gUnknown_02024C0B;
- gUnknown_03004040[15] = gBattleMoves[gUnknown_02024BE6].type;
+ gBattleBuffersTransferData[0] = 16;
+ gBattleBuffersTransferData[1] = gBattleOutcome;
+ gBattleBuffersTransferData[2] = b;
+ gBattleBuffersTransferData[3] = (b & 0xFF00) >> 8;
+
+ *((u16 *)&gBattleBuffersTransferData[4]) = gCurrentMove;
+ *((u16 *)&gBattleBuffersTransferData[6]) = gUnknown_02024BE8;
+ *((u16 *)&gBattleBuffersTransferData[8]) = gLastUsedItem;
+
+ gBattleBuffersTransferData[10] = gLastUsedAbility;
+ gBattleBuffersTransferData[11] = unk_2000000[0x16000 + 3];
+ gBattleBuffersTransferData[12] = unk_2000000[0x16000 + 0x5E];
+ gBattleBuffersTransferData[13] = unk_2000000[0x16000 + 0xC1];
+ gBattleBuffersTransferData[14] = gStringBank;
+ gBattleBuffersTransferData[15] = gBattleMoves[gCurrentMove].type;
for (i = 0; i < 4; i++)
{
- gUnknown_03004040[16 + i] = gBattleMons[i].ability;
+ gBattleBuffersTransferData[16 + i] = gBattleMons[i].ability;
}
for (i = 0; i < 16; i++)
{
- gUnknown_03004040[20 + i] = gUnknown_030041C0[i];
- gUnknown_03004040[36 + i] = gUnknown_03004290[i];
- gUnknown_03004040[52 + i] = gUnknown_030042B0[i];
+ gBattleBuffersTransferData[20 + i] = gBattleTextBuff1[i];
+ gBattleBuffersTransferData[36 + i] = gBattleTextBuff2[i];
+ gBattleBuffersTransferData[52 + i] = gBattleTextBuff3[i];
}
- dp01_prepare_buffer(a, gUnknown_03004040, 0x44);
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 0x44);
}
#else
__attribute__((naked))
-void dp01_build_cmdbuf_x10_TODO(u8 a, u16 b)
+void EmitPrintString(u8 a, u16 b)
{
asm(".syntax unified\n\
push {r4-r7,lr}\n\
@@ -779,10 +779,10 @@ void dp01_build_cmdbuf_x10_TODO(u8 a, u16 b)
mov r10, r0\n\
lsls r1, 16\n\
lsrs r1, 16\n\
- ldr r2, _0800CA2C @ =gUnknown_03004040\n\
+ ldr r2, _0800CA2C @ =gBattleBuffersTransferData\n\
movs r0, 0x10\n\
strb r0, [r2]\n\
- ldr r0, _0800CA30 @ =gUnknown_02024D26\n\
+ ldr r0, _0800CA30 @ =gBattleOutcome\n\
ldrb r0, [r0]\n\
strb r0, [r2, 0x1]\n\
strb r1, [r2, 0x2]\n\
@@ -790,17 +790,17 @@ void dp01_build_cmdbuf_x10_TODO(u8 a, u16 b)
strb r1, [r2, 0x3]\n\
adds r0, r2, 0x4\n\
mov r12, r0\n\
- ldr r4, _0800CA34 @ =gUnknown_02024BE6\n\
+ ldr r4, _0800CA34 @ =gCurrentMove\n\
ldrh r0, [r4]\n\
strh r0, [r2, 0x4]\n\
ldr r0, _0800CA38 @ =gUnknown_02024BE8\n\
ldrh r0, [r0]\n\
mov r1, r12\n\
strh r0, [r1, 0x2]\n\
- ldr r0, _0800CA3C @ =gUnknown_02024C04\n\
+ ldr r0, _0800CA3C @ =gLastUsedItem\n\
ldrh r0, [r0]\n\
strh r0, [r1, 0x4]\n\
- ldr r0, _0800CA40 @ =byte_2024C06\n\
+ ldr r0, _0800CA40 @ =gLastUsedAbility\n\
ldrb r0, [r0]\n\
strb r0, [r1, 0x6]\n\
ldr r1, _0800CA44 @ =0x02000000\n\
@@ -818,7 +818,7 @@ void dp01_build_cmdbuf_x10_TODO(u8 a, u16 b)
ldrb r0, [r1]\n\
mov r1, r12\n\
strb r0, [r1, 0x9]\n\
- ldr r0, _0800CA50 @ =gUnknown_02024C0B\n\
+ ldr r0, _0800CA50 @ =gStringBank\n\
ldrb r0, [r0]\n\
strb r0, [r1, 0xA]\n\
ldr r3, _0800CA54 @ =gBattleMoves\n\
@@ -832,7 +832,7 @@ void dp01_build_cmdbuf_x10_TODO(u8 a, u16 b)
strb r0, [r3, 0xB]\n\
movs r3, 0\n\
mov r9, r2\n\
- ldr r7, _0800CA58 @ =gUnknown_030042B0\n\
+ ldr r7, _0800CA58 @ =gBattleTextBuff3\n\
mov r8, r7\n\
adds r2, 0x10\n\
ldr r0, _0800CA5C @ =gBattleMons\n\
@@ -851,12 +851,12 @@ _0800C9D2:\n\
adds r5, 0x10\n\
mov r4, r12\n\
adds r4, 0x20\n\
- ldr r6, _0800CA60 @ =gUnknown_03004290\n\
+ ldr r6, _0800CA60 @ =gBattleTextBuff2\n\
mov r2, r12\n\
adds r2, 0x30\n\
_0800C9F0:\n\
adds r1, r5, r3\n\
- ldr r7, _0800CA64 @ =gUnknown_030041C0\n\
+ ldr r7, _0800CA64 @ =gBattleTextBuff1\n\
adds r0, r3, r7\n\
ldrb r0, [r0]\n\
strb r0, [r1]\n\
@@ -884,27 +884,27 @@ _0800C9F0:\n\
pop {r0}\n\
bx r0\n\
.align 2, 0\n\
-_0800CA2C: .4byte gUnknown_03004040\n\
-_0800CA30: .4byte gUnknown_02024D26\n\
-_0800CA34: .4byte gUnknown_02024BE6\n\
+_0800CA2C: .4byte gBattleBuffersTransferData\n\
+_0800CA30: .4byte gBattleOutcome\n\
+_0800CA34: .4byte gCurrentMove\n\
_0800CA38: .4byte gUnknown_02024BE8\n\
-_0800CA3C: .4byte gUnknown_02024C04\n\
-_0800CA40: .4byte byte_2024C06\n\
+_0800CA3C: .4byte gLastUsedItem\n\
+_0800CA40: .4byte gLastUsedAbility\n\
_0800CA44: .4byte 0x02000000\n\
_0800CA48: .4byte 0x00016003\n\
_0800CA4C: .4byte 0x000160c1\n\
-_0800CA50: .4byte gUnknown_02024C0B\n\
+_0800CA50: .4byte gStringBank\n\
_0800CA54: .4byte gBattleMoves\n\
-_0800CA58: .4byte gUnknown_030042B0\n\
+_0800CA58: .4byte gBattleTextBuff3\n\
_0800CA5C: .4byte gBattleMons\n\
-_0800CA60: .4byte gUnknown_03004290\n\
-_0800CA64: .4byte gUnknown_030041C0\n\
+_0800CA60: .4byte gBattleTextBuff2\n\
+_0800CA64: .4byte gBattleTextBuff1\n\
.syntax divided\n");
}
#endif
__attribute__((naked))
-void dp01_build_cmdbuf_x11_TODO()
+void EmitPrintStringPlayerOnly()
{
asm(".syntax unified\n\
push {r4-r7,lr}\n\
@@ -917,7 +917,7 @@ void dp01_build_cmdbuf_x11_TODO()
mov r10, r0\n\
lsls r1, 16\n\
lsrs r1, 16\n\
- ldr r2, _0800CB28 @ =gUnknown_03004040\n\
+ ldr r2, _0800CB28 @ =gBattleBuffersTransferData\n\
movs r0, 0x11\n\
strb r0, [r2]\n\
strb r0, [r2, 0x1]\n\
@@ -926,17 +926,17 @@ void dp01_build_cmdbuf_x11_TODO()
strb r1, [r2, 0x3]\n\
adds r0, r2, 0x4\n\
mov r12, r0\n\
- ldr r0, _0800CB2C @ =gUnknown_02024BE6\n\
+ ldr r0, _0800CB2C @ =gCurrentMove\n\
ldrh r0, [r0]\n\
strh r0, [r2, 0x4]\n\
ldr r0, _0800CB30 @ =gUnknown_02024BE8\n\
ldrh r0, [r0]\n\
mov r1, r12\n\
strh r0, [r1, 0x2]\n\
- ldr r0, _0800CB34 @ =gUnknown_02024C04\n\
+ ldr r0, _0800CB34 @ =gLastUsedItem\n\
ldrh r0, [r0]\n\
strh r0, [r1, 0x4]\n\
- ldr r0, _0800CB38 @ =byte_2024C06\n\
+ ldr r0, _0800CB38 @ =gLastUsedAbility\n\
ldrb r0, [r0]\n\
strb r0, [r1, 0x6]\n\
ldr r0, _0800CB3C @ =0x02000000\n\
@@ -951,7 +951,7 @@ void dp01_build_cmdbuf_x11_TODO()
strb r0, [r7, 0x8]\n\
movs r3, 0\n\
mov r9, r2\n\
- ldr r7, _0800CB48 @ =gUnknown_030042B0\n\
+ ldr r7, _0800CB48 @ =gBattleTextBuff3\n\
mov r8, r7\n\
mov r4, r9\n\
adds r4, 0x10\n\
@@ -971,12 +971,12 @@ _0800CACE:\n\
adds r5, 0x10\n\
mov r4, r12\n\
adds r4, 0x20\n\
- ldr r6, _0800CB50 @ =gUnknown_03004290\n\
+ ldr r6, _0800CB50 @ =gBattleTextBuff2\n\
mov r2, r12\n\
adds r2, 0x30\n\
_0800CAEC:\n\
adds r1, r5, r3\n\
- ldr r7, _0800CB54 @ =gUnknown_030041C0\n\
+ ldr r7, _0800CB54 @ =gBattleTextBuff1\n\
adds r0, r3, r7\n\
ldrb r0, [r0]\n\
strb r0, [r1]\n\
@@ -1004,384 +1004,384 @@ _0800CAEC:\n\
pop {r0}\n\
bx r0\n\
.align 2, 0\n\
-_0800CB28: .4byte gUnknown_03004040\n\
-_0800CB2C: .4byte gUnknown_02024BE6\n\
+_0800CB28: .4byte gBattleBuffersTransferData\n\
+_0800CB2C: .4byte gCurrentMove\n\
_0800CB30: .4byte gUnknown_02024BE8\n\
-_0800CB34: .4byte gUnknown_02024C04\n\
-_0800CB38: .4byte byte_2024C06\n\
+_0800CB34: .4byte gLastUsedItem\n\
+_0800CB38: .4byte gLastUsedAbility\n\
_0800CB3C: .4byte 0x02000000\n\
_0800CB40: .4byte 0x00016003\n\
_0800CB44: .4byte 0x0001605e\n\
-_0800CB48: .4byte gUnknown_030042B0\n\
+_0800CB48: .4byte gBattleTextBuff3\n\
_0800CB4C: .4byte gBattleMons\n\
-_0800CB50: .4byte gUnknown_03004290\n\
-_0800CB54: .4byte gUnknown_030041C0\n\
+_0800CB50: .4byte gBattleTextBuff2\n\
+_0800CB54: .4byte gBattleTextBuff1\n\
.syntax divided\n");
}
void dp01_build_cmdbuf_x12_a_bb(u8 a, u8 b, u16 c)
{
- gUnknown_03004040[0] = 18;
- gUnknown_03004040[1] = b;
- gUnknown_03004040[2] = c;
- gUnknown_03004040[3] = (c & 0xFF00) >> 8;
- dp01_prepare_buffer(a, gUnknown_03004040, 4);
+ gBattleBuffersTransferData[0] = 18;
+ gBattleBuffersTransferData[1] = b;
+ gBattleBuffersTransferData[2] = c;
+ gBattleBuffersTransferData[3] = (c & 0xFF00) >> 8;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
void unref_sub_800CB84(u8 a, u8 b)
{
- gUnknown_03004040[0] = 19;
- gUnknown_03004040[1] = b;
- dp01_prepare_buffer(a, gUnknown_03004040, 2);
+ gBattleBuffersTransferData[0] = 19;
+ gBattleBuffersTransferData[1] = b;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 2);
}
void sub_800CBA4(u8 a, u8 b, u8 c, u8 *d)
{
u32 i;
- gUnknown_03004040[0] = 20;
- gUnknown_03004040[1] = b;
- gUnknown_03004040[2] = c;
- gUnknown_03004040[3] = 0;
+ gBattleBuffersTransferData[0] = 20;
+ gBattleBuffersTransferData[1] = b;
+ gBattleBuffersTransferData[2] = c;
+ gBattleBuffersTransferData[3] = 0;
for (i = 0; i < 20; i++)
- gUnknown_03004040[4 + i] = d[i];
- dp01_prepare_buffer(a, gUnknown_03004040, 24);
+ gBattleBuffersTransferData[4 + i] = d[i];
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 24);
}
void sub_800CBE0(u8 a, u8 *b)
{
int i;
- gUnknown_03004040[0] = 21;
+ gBattleBuffersTransferData[0] = 21;
for (i = 0; i < 3; i++)
- gUnknown_03004040[1 + i] = b[i];
- dp01_prepare_buffer(a, gUnknown_03004040, 4);
+ gBattleBuffersTransferData[1 + i] = b[i];
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
void dp01_build_cmdbuf_x16_a_b_c_ptr_d_e_f(u8 a, u8 b, u8 c, u8 d, u8 *e)
{
int i;
- gUnknown_03004040[0] = 22;
- gUnknown_03004040[1] = b;
- gUnknown_03004040[2] = c;
- gUnknown_03004040[3] = d;
+ gBattleBuffersTransferData[0] = 22;
+ gBattleBuffersTransferData[1] = b;
+ gBattleBuffersTransferData[2] = c;
+ gBattleBuffersTransferData[3] = d;
for (i = 0; i < 3; i++)
- gUnknown_03004040[4 + i] = e[i];
- dp01_prepare_buffer(a, gUnknown_03004040, 8); //but only 7 bytes were written
+ gBattleBuffersTransferData[4 + i] = e[i];
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 8); //but only 7 bytes were written
}
void dp01_build_cmdbuf_x17_17_17_17(u8 a)
{
- gUnknown_03004040[0] = 23;
- gUnknown_03004040[1] = 23;
- gUnknown_03004040[2] = 23;
- gUnknown_03004040[3] = 23;
- dp01_prepare_buffer(a, gUnknown_03004040, 4);
+ gBattleBuffersTransferData[0] = 23;
+ gBattleBuffersTransferData[1] = 23;
+ gBattleBuffersTransferData[2] = 23;
+ gBattleBuffersTransferData[3] = 23;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
-void dp01_build_cmdbuf_x18_0_aa_health_bar_update(u8 a, s16 b)
+void EmitHealthBarUpdate(u8 a, s16 b)
{
- gUnknown_03004040[0] = 24;
- gUnknown_03004040[1] = 0;
- gUnknown_03004040[2] = b;
- gUnknown_03004040[3] = (b & 0xFF00) >> 8;
- dp01_prepare_buffer(a, gUnknown_03004040, 4);
+ gBattleBuffersTransferData[0] = 24;
+ gBattleBuffersTransferData[1] = 0;
+ gBattleBuffersTransferData[2] = b;
+ gBattleBuffersTransferData[3] = (b & 0xFF00) >> 8;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
-void dp01_build_cmdbuf_x19_a_bb(u8 a, u8 b, s16 c)
+void EmitExpBarUpdate(u8 a, u8 b, s16 c)
{
- gUnknown_03004040[0] = 25;
- gUnknown_03004040[1] = b;
- gUnknown_03004040[2] = c;
- gUnknown_03004040[3] = (c & 0xFF00) >> 8;
- dp01_prepare_buffer(a, gUnknown_03004040, 4);
+ gBattleBuffersTransferData[0] = 25;
+ gBattleBuffersTransferData[1] = b;
+ gBattleBuffersTransferData[2] = c;
+ gBattleBuffersTransferData[3] = (c & 0xFF00) >> 8;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
-void dp01_build_cmdbuf_x1A_aaaa_bbbb(u8 a, u32 b, u32 c)
+void EmitStatusIconUpdate(u8 a, u32 b, u32 c)
{
- gUnknown_03004040[0] = 26;
- gUnknown_03004040[1] = b;
- gUnknown_03004040[2] = (b & 0x0000FF00) >> 8;
- gUnknown_03004040[3] = (b & 0x00FF0000) >> 16;
- gUnknown_03004040[4] = (b & 0xFF000000) >> 24;
- gUnknown_03004040[5] = c;
- gUnknown_03004040[6] = (c & 0x0000FF00) >> 8;
- gUnknown_03004040[7] = (c & 0x00FF0000) >> 16;
- gUnknown_03004040[8] = (c & 0xFF000000) >> 24;
- dp01_prepare_buffer(a, gUnknown_03004040, 9);
+ gBattleBuffersTransferData[0] = 26;
+ gBattleBuffersTransferData[1] = b;
+ gBattleBuffersTransferData[2] = (b & 0x0000FF00) >> 8;
+ gBattleBuffersTransferData[3] = (b & 0x00FF0000) >> 16;
+ gBattleBuffersTransferData[4] = (b & 0xFF000000) >> 24;
+ gBattleBuffersTransferData[5] = c;
+ gBattleBuffersTransferData[6] = (c & 0x0000FF00) >> 8;
+ gBattleBuffersTransferData[7] = (c & 0x00FF0000) >> 16;
+ gBattleBuffersTransferData[8] = (c & 0xFF000000) >> 24;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 9);
}
-void dp01_build_cmdbuf_x1B_aaaa_b(u8 a, u8 b, u32 c)
+void EmitStatusAnimation(u8 a, u8 b, u32 c)
{
- gUnknown_03004040[0] = 27;
- gUnknown_03004040[1] = b;
- gUnknown_03004040[2] = c;
- gUnknown_03004040[3] = (c & 0x0000FF00) >> 8;
- gUnknown_03004040[4] = (c & 0x00FF0000) >> 16;
- gUnknown_03004040[5] = (c & 0xFF000000) >> 24;
- dp01_prepare_buffer(a, gUnknown_03004040, 6);
+ gBattleBuffersTransferData[0] = 27;
+ gBattleBuffersTransferData[1] = b;
+ gBattleBuffersTransferData[2] = c;
+ gBattleBuffersTransferData[3] = (c & 0x0000FF00) >> 8;
+ gBattleBuffersTransferData[4] = (c & 0x00FF0000) >> 16;
+ gBattleBuffersTransferData[5] = (c & 0xFF000000) >> 24;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 6);
}
-void dp01_build_cmdbuf_x1C_a(u8 a, u8 b)
+void EmitStatusXor(u8 a, u8 b)
{
- gUnknown_03004040[0] = 28;
- gUnknown_03004040[1] = b;
- dp01_prepare_buffer(a, gUnknown_03004040, 2);
+ gBattleBuffersTransferData[0] = 28;
+ gBattleBuffersTransferData[1] = b;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 2);
}
void dp01_build_cmdbuf_x1D_1D_numargs_varargs(u8 a, u16 b, u8 *c)
{
int i;
- gUnknown_03004040[0] = 29;
- gUnknown_03004040[1] = 29;
- gUnknown_03004040[2] = b;
- gUnknown_03004040[3] = (b & 0xFF00) >> 8;
+ gBattleBuffersTransferData[0] = 29;
+ gBattleBuffersTransferData[1] = 29;
+ gBattleBuffersTransferData[2] = b;
+ gBattleBuffersTransferData[3] = (b & 0xFF00) >> 8;
for (i = 0; i < b; i++)
- gUnknown_03004040[4 + i] = *(c++);
- dp01_prepare_buffer(a, gUnknown_03004040, b + 4);
+ gBattleBuffersTransferData[4 + i] = *(c++);
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, b + 4);
}
void unref_sub_800CDD4(u8 a, u32 b, u16 c, u8 *d)
{
int i;
- gUnknown_03004040[0] = 30;
- gUnknown_03004040[1] = b;
- gUnknown_03004040[2] = (b & 0x0000FF00) >> 8;
- gUnknown_03004040[3] = (b & 0x00FF0000) >> 16;
- gUnknown_03004040[4] = (b & 0xFF000000) >> 24;
- gUnknown_03004040[5] = c;
- gUnknown_03004040[6] = (c & 0xFF00) >> 8;
+ gBattleBuffersTransferData[0] = 30;
+ gBattleBuffersTransferData[1] = b;
+ gBattleBuffersTransferData[2] = (b & 0x0000FF00) >> 8;
+ gBattleBuffersTransferData[3] = (b & 0x00FF0000) >> 16;
+ gBattleBuffersTransferData[4] = (b & 0xFF000000) >> 24;
+ gBattleBuffersTransferData[5] = c;
+ gBattleBuffersTransferData[6] = (c & 0xFF00) >> 8;
for (i = 0; i < c; i++)
- gUnknown_03004040[7 + i] = *(d++);
- dp01_prepare_buffer(a, gUnknown_03004040, c + 7);
+ gBattleBuffersTransferData[7 + i] = *(d++);
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, c + 7);
}
void unref_sub_800CE3C(u8 a, u16 b, u8 *c)
{
int i;
- gUnknown_03004040[0] = 31;
- gUnknown_03004040[1] = b;
- gUnknown_03004040[2] = (b & 0xFF00) >> 8;
+ gBattleBuffersTransferData[0] = 31;
+ gBattleBuffersTransferData[1] = b;
+ gBattleBuffersTransferData[2] = (b & 0xFF00) >> 8;
for (i = 0; i < b; i++)
- gUnknown_03004040[3 + i] = *(c++);
- dp01_prepare_buffer(a, gUnknown_03004040, b + 3);
+ gBattleBuffersTransferData[3 + i] = *(c++);
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, b + 3);
}
void unref_sub_800CE84(u8 a, u16 b, u8 *c)
{
int i;
- gUnknown_03004040[0] = 32;
- gUnknown_03004040[1] = b;
- gUnknown_03004040[2] = (b & 0xFF00) >> 8;
+ gBattleBuffersTransferData[0] = 32;
+ gBattleBuffersTransferData[1] = b;
+ gBattleBuffersTransferData[2] = (b & 0xFF00) >> 8;
for (i = 0; i < b; i++)
- gUnknown_03004040[3 + i] = *(c++);
- dp01_prepare_buffer(a, gUnknown_03004040, b + 3);
+ gBattleBuffersTransferData[3 + i] = *(c++);
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, b + 3);
}
void dp01_build_cmdbuf_x21_a_bb(u8 a, u8 b, u16 c)
{
- gUnknown_03004040[0] = 33;
- gUnknown_03004040[1] = b;
- gUnknown_03004040[2] = c;
- gUnknown_03004040[3] = (c & 0xFF00) >> 8;
- dp01_prepare_buffer(a, gUnknown_03004040, 4);
+ gBattleBuffersTransferData[0] = 33;
+ gBattleBuffersTransferData[1] = b;
+ gBattleBuffersTransferData[2] = c;
+ gBattleBuffersTransferData[3] = (c & 0xFF00) >> 8;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
void dp01_build_cmdbuf_x22_a_three_bytes(u8 a, u8 b, u8 *c)
{
int i;
- gUnknown_03004040[0] = 34;
- gUnknown_03004040[1] = b;
+ gBattleBuffersTransferData[0] = 34;
+ gBattleBuffersTransferData[1] = b;
for (i = 0; i < 3; i++)
- gUnknown_03004040[2 + i] = c[i];
- dp01_prepare_buffer(a, gUnknown_03004040, 5);
+ gBattleBuffersTransferData[2 + i] = c[i];
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 5);
}
void dp01_build_cmdbuf_x23_aa_0(u8 a, u16 b)
{
- gUnknown_03004040[0] = 35;
- gUnknown_03004040[1] = b;
- gUnknown_03004040[2] = (b & 0xFF00) >> 8;
- gUnknown_03004040[3] = 0;
- dp01_prepare_buffer(a, gUnknown_03004040, 4);
+ gBattleBuffersTransferData[0] = 35;
+ gBattleBuffersTransferData[1] = b;
+ gBattleBuffersTransferData[2] = (b & 0xFF00) >> 8;
+ gBattleBuffersTransferData[3] = 0;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
void dp01_build_cmdbuf_x24_aa_0(u8 a, u16 b)
{
- gUnknown_03004040[0] = 36;
- gUnknown_03004040[1] = b;
- gUnknown_03004040[2] = (b & 0xFF00) >> 8;
- gUnknown_03004040[3] = 0;
- dp01_prepare_buffer(a, gUnknown_03004040, 4);
+ gBattleBuffersTransferData[0] = 36;
+ gBattleBuffersTransferData[1] = b;
+ gBattleBuffersTransferData[2] = (b & 0xFF00) >> 8;
+ gBattleBuffersTransferData[3] = 0;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
void dp01_build_cmdbuf_x25_25_25_25(u8 a)
{
- gUnknown_03004040[0] = 37;
- gUnknown_03004040[1] = 37;
- gUnknown_03004040[2] = 37;
- gUnknown_03004040[3] = 37;
- dp01_prepare_buffer(a, gUnknown_03004040, 4);
+ gBattleBuffersTransferData[0] = 37;
+ gBattleBuffersTransferData[1] = 37;
+ gBattleBuffersTransferData[2] = 37;
+ gBattleBuffersTransferData[3] = 37;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
void dp01_build_cmdbuf_x26_a(u8 a, u8 b)
{
- gUnknown_03004040[0] = 38;
- gUnknown_03004040[1] = b;
- dp01_prepare_buffer(a, gUnknown_03004040, 2);
+ gBattleBuffersTransferData[0] = 38;
+ gBattleBuffersTransferData[1] = b;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 2);
}
void dp01_build_cmdbuf_x27_27_27_27(u8 a)
{
- gUnknown_03004040[0] = 39;
- gUnknown_03004040[1] = 39;
- gUnknown_03004040[2] = 39;
- gUnknown_03004040[3] = 39;
- dp01_prepare_buffer(a, gUnknown_03004040, 4);
+ gBattleBuffersTransferData[0] = 39;
+ gBattleBuffersTransferData[1] = 39;
+ gBattleBuffersTransferData[2] = 39;
+ gBattleBuffersTransferData[3] = 39;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
void dp01_build_cmdbuf_x28_28_28_28(u8 a)
{
- gUnknown_03004040[0] = 40;
- gUnknown_03004040[1] = 40;
- gUnknown_03004040[2] = 40;
- gUnknown_03004040[3] = 40;
- dp01_prepare_buffer(a, gUnknown_03004040, 4);
+ gBattleBuffersTransferData[0] = 40;
+ gBattleBuffersTransferData[1] = 40;
+ gBattleBuffersTransferData[2] = 40;
+ gBattleBuffersTransferData[3] = 40;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
-void dp01_build_cmdbuf_x29_29_29_29(u8 a)
+void EmitHitAnimation(u8 a)
{
- gUnknown_03004040[0] = 41;
- gUnknown_03004040[1] = 41;
- gUnknown_03004040[2] = 41;
- gUnknown_03004040[3] = 41;
- dp01_prepare_buffer(a, gUnknown_03004040, 4);
+ gBattleBuffersTransferData[0] = 41;
+ gBattleBuffersTransferData[1] = 41;
+ gBattleBuffersTransferData[2] = 41;
+ gBattleBuffersTransferData[3] = 41;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
void dp01_build_cmdbuf_x2A_2A_2A_2A(u8 a)
{
- gUnknown_03004040[0] = 42;
- gUnknown_03004040[1] = 42;
- gUnknown_03004040[2] = 42;
- gUnknown_03004040[3] = 42;
- dp01_prepare_buffer(a, gUnknown_03004040, 4);
+ gBattleBuffersTransferData[0] = 42;
+ gBattleBuffersTransferData[1] = 42;
+ gBattleBuffersTransferData[2] = 42;
+ gBattleBuffersTransferData[3] = 42;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
-void dp01_build_cmdbuf_x2B_aa_0(u8 a, u16 b)
+void EmitEffectivenessSound(u8 a, u16 b)
{
- gUnknown_03004040[0] = 43;
- gUnknown_03004040[1] = b;
- gUnknown_03004040[2] = (b & 0xFF00) >> 8;
- gUnknown_03004040[3] = 0;
- dp01_prepare_buffer(a, gUnknown_03004040, 4);
+ gBattleBuffersTransferData[0] = 43;
+ gBattleBuffersTransferData[1] = b;
+ gBattleBuffersTransferData[2] = (b & 0xFF00) >> 8;
+ gBattleBuffersTransferData[3] = 0;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
void sub_800D074(u8 a, u16 b)
{
- gUnknown_03004040[0] = 44;
- gUnknown_03004040[1] = b;
- gUnknown_03004040[2] = (b & 0xFF00) >> 8;
- gUnknown_03004040[3] = 0;
- dp01_prepare_buffer(a, gUnknown_03004040, 4);
+ gBattleBuffersTransferData[0] = 44;
+ gBattleBuffersTransferData[1] = b;
+ gBattleBuffersTransferData[2] = (b & 0xFF00) >> 8;
+ gBattleBuffersTransferData[3] = 0;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
-void dp01_build_cmdbuf_x2D_2D_2D_2D(u8 a)
+void EmitFaintingCry(u8 a)
{
- gUnknown_03004040[0] = 45;
- gUnknown_03004040[1] = 45;
- gUnknown_03004040[2] = 45;
- gUnknown_03004040[3] = 45;
- dp01_prepare_buffer(a, gUnknown_03004040, 4);
+ gBattleBuffersTransferData[0] = 45;
+ gBattleBuffersTransferData[1] = 45;
+ gBattleBuffersTransferData[2] = 45;
+ gBattleBuffersTransferData[3] = 45;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
-void dp01_build_cmdbuf_x2E_a(u8 a, u8 b)
+void EmitBattleIntroSlide(u8 a, u8 b)
{
- gUnknown_03004040[0] = 46;
- gUnknown_03004040[1] = b;
- dp01_prepare_buffer(a, gUnknown_03004040, 2);
+ gBattleBuffersTransferData[0] = 46;
+ gBattleBuffersTransferData[1] = b;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 2);
}
void dp01_build_cmdbuf_x2F_2F_2F_2F(u8 a)
{
- gUnknown_03004040[0] = 47;
- gUnknown_03004040[1] = 47;
- gUnknown_03004040[2] = 47;
- gUnknown_03004040[3] = 47;
- dp01_prepare_buffer(a, gUnknown_03004040, 4);
+ gBattleBuffersTransferData[0] = 47;
+ gBattleBuffersTransferData[1] = 47;
+ gBattleBuffersTransferData[2] = 47;
+ gBattleBuffersTransferData[3] = 47;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
void dp01_build_cmdbuf_x30_TODO(u8 a, u8 *b, u8 c)
{
int i;
- gUnknown_03004040[0] = 48;
- gUnknown_03004040[1] = c & 0x7F;
- gUnknown_03004040[2] = (c & 0x80) >> 7;
- gUnknown_03004040[3] = 48;
+ gBattleBuffersTransferData[0] = 48;
+ gBattleBuffersTransferData[1] = c & 0x7F;
+ gBattleBuffersTransferData[2] = (c & 0x80) >> 7;
+ gBattleBuffersTransferData[3] = 48;
for (i = 0; i < 48; i++)
- gUnknown_03004040[4 + i] = b[i];
- dp01_prepare_buffer(a, gUnknown_03004040, 52);
+ gBattleBuffersTransferData[4 + i] = b[i];
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 52);
}
void dp01_build_cmdbuf_x31_31_31_31(u8 a)
{
- gUnknown_03004040[0] = 49;
- gUnknown_03004040[1] = 49;
- gUnknown_03004040[2] = 49;
- gUnknown_03004040[3] = 49;
- dp01_prepare_buffer(a, gUnknown_03004040, 4);
+ gBattleBuffersTransferData[0] = 49;
+ gBattleBuffersTransferData[1] = 49;
+ gBattleBuffersTransferData[2] = 49;
+ gBattleBuffersTransferData[3] = 49;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
void dp01_build_cmdbuf_x32_32_32_32(u8 a)
{
- gUnknown_03004040[0] = 50;
- gUnknown_03004040[1] = 50;
- gUnknown_03004040[2] = 50;
- gUnknown_03004040[3] = 50;
- dp01_prepare_buffer(a, gUnknown_03004040, 4);
+ gBattleBuffersTransferData[0] = 50;
+ gBattleBuffersTransferData[1] = 50;
+ gBattleBuffersTransferData[2] = 50;
+ gBattleBuffersTransferData[3] = 50;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
-void dp01_build_cmdbuf_x33_a_33_33(u8 a, u8 b)
+void EmitSpriteInvisibility(u8 a, u8 b)
{
- gUnknown_03004040[0] = 51;
- gUnknown_03004040[1] = b;
- gUnknown_03004040[2] = 51;
- gUnknown_03004040[3] = 51;
- dp01_prepare_buffer(a, gUnknown_03004040, 4);
+ gBattleBuffersTransferData[0] = 51;
+ gBattleBuffersTransferData[1] = b;
+ gBattleBuffersTransferData[2] = 51;
+ gBattleBuffersTransferData[3] = 51;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
-void dp01_build_cmdbuf_x34_a_bb_aka_battle_anim(u8 a, u8 b, u16 c)
+void EmitBattleAnimation(u8 a, u8 b, u16 c)
{
- gUnknown_03004040[0] = 52;
- gUnknown_03004040[1] = b;
- gUnknown_03004040[2] = c;
- gUnknown_03004040[3] = (c & 0xFF00) >> 8;
- dp01_prepare_buffer(a, gUnknown_03004040, 4);
+ gBattleBuffersTransferData[0] = 52;
+ gBattleBuffersTransferData[1] = b;
+ gBattleBuffersTransferData[2] = c;
+ gBattleBuffersTransferData[3] = (c & 0xFF00) >> 8;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
-void sub_800D1D8(u8 a, u8 b)
+void EmitLinkStandbyMsg(u8 a, u8 b)
{
- gUnknown_03004040[0] = 53;
- gUnknown_03004040[1] = b;
- dp01_prepare_buffer(a, gUnknown_03004040, 2);
+ gBattleBuffersTransferData[0] = 53;
+ gBattleBuffersTransferData[1] = b;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 2);
}
-void dp01_build_cmdbuf_x38_a(u8 a, u8 b)
+void EmitResetActionMoveSelection(u8 a, u8 b)
{
- gUnknown_03004040[0] = 54;
- gUnknown_03004040[1] = b;
- dp01_prepare_buffer(a, gUnknown_03004040, 2);
+ gBattleBuffersTransferData[0] = 54;
+ gBattleBuffersTransferData[1] = b;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 2);
}
void dp01_build_cmdbuf_x37_a(u8 a, u8 b)
{
- gUnknown_03004040[0] = 55;
- gUnknown_03004040[1] = b;
- dp01_prepare_buffer(a, gUnknown_03004040, 2);
+ gBattleBuffersTransferData[0] = 55;
+ gBattleBuffersTransferData[1] = b;
+ dp01_prepare_buffer(a, gBattleBuffersTransferData, 2);
}
diff --git a/src/rom_800D42C.c b/src/rom_800D42C.c
index 6f153c340..f51779e65 100644
--- a/src/rom_800D42C.c
+++ b/src/rom_800D42C.c
@@ -4,7 +4,7 @@
#include "text.h"
extern u16 gBattleTypeFlags;
-extern u8 gUnknown_02024D26;
+extern u8 gBattleOutcome;
extern struct Window gUnknown_03004210;
@@ -37,7 +37,7 @@ extern u8 BattleText_Tie[];
void PrintLinkBattleWinLossTie(void)
{
- if (gUnknown_02024D26 == 3)
+ if (gBattleOutcome == 3)
{
PRINT_MESSAGE(BattleText_Tie, TILE_OFFSET_WIN, CENTER_MESSAGE_X);
return;
@@ -47,7 +47,7 @@ void PrintLinkBattleWinLossTie(void)
{
// Double battle?
- if (gUnknown_02024D26 == 1)
+ if (gBattleOutcome == 1)
{
// lp_field_18 = player position?
@@ -89,7 +89,7 @@ void PrintLinkBattleWinLossTie(void)
}
- if (gUnknown_02024D26 == 1)
+ if (gBattleOutcome == 1)
{
if (gLinkPlayers[BATTLE_STRUCT->linkPlayerIndex].lp_field_18 != 0)
{
diff --git a/src/rom_8077ABC.c b/src/rom_8077ABC.c
index a31a764fb..249146b37 100644
--- a/src/rom_8077ABC.c
+++ b/src/rom_8077ABC.c
@@ -24,11 +24,11 @@
#define NUM_BATTLE_SLOTS 4
-#define gBattleMonPartyPositions gUnknown_02024A6A
+#define gBattleMonPartyPositions gBattlePartyID
#define gCastformElevations gUnknownCastformData_0837F5A8
#define gCastformBackSpriteYCoords gUnknown_0837F5AC
-#define gTransformPersonalities gUnknown_02024E70
-#define gBattleMonSprites gUnknown_02024BE0
+#define gTransformPersonalities gPID_perBank
+#define gBattleMonSprites gObjectBankIDs
struct Struct_unk_2019348 {
@@ -105,11 +105,11 @@ extern u8 gBattleMonSprites[NUM_BATTLE_SLOTS];
extern u8 gBattleAnimPlayerMonIndex;
extern u8 gBattleAnimEnemyMonIndex;
extern s16 gBattleAnimArgs[8];
-extern u8 gUnknown_02024A72[NUM_BATTLE_SLOTS];
-extern u8 gUnknown_02024A68; // gNumBattleMons?
+extern u8 gBanksBySide[NUM_BATTLE_SLOTS];
+extern u8 gNoOfAllBanks; // gNumBattleMons?
extern struct OamMatrix gOamMatrices[];
extern struct Struct_2017810 unk_2017810[];
-extern u8 gUnknown_0202F7BE;
+extern u8 gHappinessMoveAnim;
EWRAM_DATA union AffineAnimCmd *gUnknown_0202F7D4 = NULL;
EWRAM_DATA u32 filler_0202F7D8[3] = {0};
@@ -193,10 +193,10 @@ u8 sub_8077ABC(u8 slot, u8 a2) {
switch (a2) {
case 0:
case 2:
- var = gUnknown_0837F578[IS_DOUBLE_BATTLE()][battle_get_per_side_status(slot)].field_0;
+ var = gUnknown_0837F578[IS_DOUBLE_BATTLE()][GetBankIdentity(slot)].field_0;
break;
case 1:
- var = gUnknown_0837F578[IS_DOUBLE_BATTLE()][battle_get_per_side_status(slot)].field_1;
+ var = gUnknown_0837F578[IS_DOUBLE_BATTLE()][GetBankIdentity(slot)].field_1;
break;
case 3:
case 4:
@@ -208,7 +208,7 @@ u8 sub_8077ABC(u8 slot, u8 a2) {
species = unk_2019348.field_0;
}
} else {
- if (battle_side_get_owner(slot)) {
+ if (GetBankSide(slot)) {
transform = &gTransformStatuses[slot];
if (!transform->species) {
species = GetMonData(&gEnemyParty[gBattleMonPartyPositions[slot]], MON_DATA_SPECIES);
@@ -241,7 +241,7 @@ u8 sub_8077BFC(u8 slot, u16 species) {
u8 ret;
u16 var;
- if (!battle_side_get_owner(slot) || IsContest()) {
+ if (!GetBankSide(slot) || IsContest()) {
if (species == SPECIES_UNOWN) {
if (IsContest()) {
if (unk_2019348.field_4 & 1) {
@@ -299,7 +299,7 @@ u8 sub_8077BFC(u8 slot, u16 species) {
u8 sub_8077DD8(u8 slot, u16 species) {
u8 ret = 0;
- if (battle_side_get_owner(slot) == 1) {
+ if (GetBankSide(slot) == 1) {
if (!IsContest()) {
if (species == SPECIES_CASTFORM) {
ret = gCastformElevations[gBattleMonForms[slot]];
@@ -316,15 +316,15 @@ u8 sub_8077DD8(u8 slot, u16 species) {
u8 sub_8077E44(u8 slot, u16 species, u8 a3) {
u16 offset;
u8 y;
- if (battle_side_get_owner(slot) == 0 || IsContest()) {
+ if (GetBankSide(slot) == 0 || IsContest()) {
offset = sub_8077BFC(slot, species);
} else {
offset = sub_8077BFC(slot, species);
offset -= sub_8077DD8(slot, species);
}
- y = offset + gUnknown_0837F578[IS_DOUBLE_BATTLE()][battle_get_per_side_status(slot)].field_1;
+ y = offset + gUnknown_0837F578[IS_DOUBLE_BATTLE()][GetBankIdentity(slot)].field_1;
if (a3) {
- if (battle_side_get_owner(slot) == 0) {
+ if (GetBankSide(slot) == 0) {
y += 8;
}
if (y > 104) y = 104;
@@ -366,7 +366,7 @@ u8 sub_8077F68(u8 slot) {
u8 sub_8077F7C(u8 slot) {
u16 var;
- if (battle_side_get_owner(slot)) {
+ if (GetBankSide(slot)) {
var = sub_8077ABC(slot, 1) + 16;
} else {
var = sub_8077ABC(slot, 1) + 17;
@@ -380,7 +380,7 @@ u8 sub_8077FC0(u8 slot) {
struct TransformStatus *transform;
r6 = sub_8077ABC(slot, 1);
if (!IsContest()) {
- if (battle_side_get_owner(slot)) {
+ if (GetBankSide(slot)) {
transform = &gTransformStatuses[slot];
if (!transform->species) {
var = GetMonData(&gEnemyParty[gBattleMonPartyPositions[slot]], MON_DATA_SPECIES);
@@ -395,7 +395,7 @@ u8 sub_8077FC0(u8 slot) {
var = transform->species;
}
}
- if (battle_side_get_owner(slot)) {
+ if (GetBankSide(slot)) {
r6 -= sub_8077DD8(slot, var);
}
}
@@ -678,7 +678,7 @@ void sub_807867C(struct Sprite *sprite, s16 a2) {
} else if (v1 < v2) {
sprite->pos1.x += a2;
} else {
- if (battle_side_get_owner(gBattleAnimPlayerMonIndex)) {
+ if (GetBankSide(gBattleAnimPlayerMonIndex)) {
sprite->pos1.x -= a2;
} else {
sprite->pos1.x += a2;
@@ -731,18 +731,18 @@ void sub_80787B0(struct Sprite *sprite, u8 a2) {
sprite->pos1.y += gBattleAnimArgs[1];
}
-u8 battle_side_get_owner(u8 slot) {
- return gUnknown_02024A72[slot] & 1;
+u8 GetBankSide(u8 slot) {
+ return gBanksBySide[slot] & 1;
}
-u8 battle_get_per_side_status(u8 slot) {
- return gUnknown_02024A72[slot];
+u8 GetBankIdentity(u8 slot) {
+ return gBanksBySide[slot];
}
-u8 battle_get_side_with_given_state(u8 slot) {
+u8 GetBankByPlayerAI(u8 slot) {
u8 i;
- for (i = 0; i < gUnknown_02024A68; i++) {
- if (gUnknown_02024A72[i] == slot) {
+ for (i = 0; i < gNoOfAllBanks; i++) {
+ if (gBanksBySide[i] == slot) {
break;
}
}
@@ -759,10 +759,10 @@ bool8 sub_8078874(u8 slot) {
}
return FALSE;
} else {
- if (gUnknown_02024A72[slot] == 0xff) {
+ if (gBanksBySide[slot] == 0xff) {
return FALSE;
}
- if (battle_side_get_owner(slot)) {
+ if (GetBankSide(slot)) {
if (GetMonData(&gEnemyParty[gBattleMonPartyPositions[slot]], MON_DATA_HP) != 0) {
return TRUE;
}
@@ -796,7 +796,7 @@ void sub_8078954(struct Struct_sub_8078914 *unk) {
unk->field_0 = (u8 *)0x6008000;
unk->field_4 = (u8 *)0x600f000;
unk->field_8 = 0xe;
- } else if (battle_get_per_side_status_permutated(gBattleAnimPlayerMonIndex) == 1) {
+ } else if (GetBankIdentity_permutated(gBattleAnimPlayerMonIndex) == 1) {
unk->field_0 = (u8 *)0x6004000;
unk->field_4 = (u8 *)0x600e000;
unk->field_8 = 0x8;
@@ -1184,25 +1184,25 @@ u32 sub_80792C0(u8 a1, u8 a2, u8 a3, u8 a4) {
}
} else {
if (a1) {
- if (b_side_obj__get_some_boolean(battle_get_side_with_given_state(0))) {
- var |= 1 << (battle_get_side_with_given_state(0) + 16);
+ if (b_side_obj__get_some_boolean(GetBankByPlayerAI(0))) {
+ var |= 1 << (GetBankByPlayerAI(0) + 16);
}
}
if (a2) {
- if (b_side_obj__get_some_boolean(battle_get_side_with_given_state(2))) {
- shift = battle_get_side_with_given_state(2) + 16;
+ if (b_side_obj__get_some_boolean(GetBankByPlayerAI(2))) {
+ shift = GetBankByPlayerAI(2) + 16;
var |= 1 << shift;
}
}
if (a3) {
- if (b_side_obj__get_some_boolean(battle_get_side_with_given_state(1))) {
- shift = battle_get_side_with_given_state(1) + 16;
+ if (b_side_obj__get_some_boolean(GetBankByPlayerAI(1))) {
+ shift = GetBankByPlayerAI(1) + 16;
var |= 1 << shift;
}
}
if (a4) {
- if (b_side_obj__get_some_boolean(battle_get_side_with_given_state(3))) {
- shift = battle_get_side_with_given_state(3) + 16;
+ if (b_side_obj__get_some_boolean(GetBankByPlayerAI(3))) {
+ shift = GetBankByPlayerAI(3) + 16;
var |= 1 << shift;
}
}
@@ -1215,7 +1215,7 @@ u8 sub_80793A8(u8 a1) {
}
u8 unref_sub_80793B0(u8 a1) {
- return battle_get_side_with_given_state(a1);
+ return GetBankByPlayerAI(a1);
}
void sub_80793C4(struct Sprite *sprite) {
@@ -1252,7 +1252,7 @@ void sub_807941C(struct Sprite *sprite) {
v2 = 1;
}
sub_80787B0(sprite, v1);
- if (battle_side_get_owner(gBattleAnimPlayerMonIndex)) {
+ if (GetBankSide(gBattleAnimPlayerMonIndex)) {
gBattleAnimArgs[2] = -gBattleAnimArgs[2];
}
sprite->data0 = gBattleAnimArgs[4];
@@ -1264,7 +1264,7 @@ void sub_807941C(struct Sprite *sprite) {
void sub_80794A8(struct Sprite *sprite) {
sub_80787B0(sprite, 1);
- if (battle_side_get_owner(gBattleAnimPlayerMonIndex)) {
+ if (GetBankSide(gBattleAnimPlayerMonIndex)) {
gBattleAnimArgs[2] = -gBattleAnimArgs[2];
}
sprite->data0 = gBattleAnimArgs[4];
@@ -1297,7 +1297,7 @@ void sub_8079534(struct Sprite *sprite) {
sub_8078764(sprite, r4);
slot = gBattleAnimEnemyMonIndex;
}
- if (battle_side_get_owner(gBattleAnimPlayerMonIndex)) {
+ if (GetBankSide(gBattleAnimPlayerMonIndex)) {
gBattleAnimArgs[2] = -gBattleAnimArgs[2];
}
sub_8078764(sprite, r4);
@@ -1542,7 +1542,7 @@ u16 sub_8079B10(u8 sprite) {
species = unk_2019348.field_0;
return gMonBackPicCoords[species].y_offset;
} else {
- if (!battle_side_get_owner(i)) {
+ if (!GetBankSide(i)) {
transform = &gTransformStatuses[slot];
if (!transform->species) {
species = GetMonData(&gPlayerParty[gBattleMonPartyPositions[i]], MON_DATA_SPECIES);
@@ -1610,11 +1610,11 @@ u8 sub_8079C74(struct Task *task) {
void sub_8079CEC(u8 task) {
u16 v1;
- if (gUnknown_0202F7BE <= 30) {
+ if (gHappinessMoveAnim <= 30) {
v1 = 0;
- } else if (gUnknown_0202F7BE <= 100) {
+ } else if (gHappinessMoveAnim <= 100) {
v1 = 1;
- } else if (gUnknown_0202F7BE <= 200) {
+ } else if (gHappinessMoveAnim <= 200) {
v1 = 2;
} else {
v1 = 3;
@@ -1640,7 +1640,7 @@ void unref_sub_8079D20(u8 priority) {
void sub_8079E24() {
int i;
- for (i = 0; i < gUnknown_02024A68; i++) {
+ for (i = 0; i < gNoOfAllBanks; i++) {
if (b_side_obj__get_some_boolean(i)) {
gSprites[gBattleMonSprites[i]].subpriority = sub_8079E90(i);
gSprites[gBattleMonSprites[i]].oam.priority = 2;
@@ -1658,7 +1658,7 @@ u8 sub_8079E90(u8 slot) {
return 40;
}
} else {
- status = battle_get_per_side_status(slot);
+ status = GetBankIdentity(slot);
if (status == 0) {
ret = 30;
} else if (status == 2) {
@@ -1673,7 +1673,7 @@ u8 sub_8079E90(u8 slot) {
}
u8 sub_8079ED4(u8 slot) {
- u8 status = battle_get_per_side_status(slot);
+ u8 status = GetBankIdentity(slot);
if (IsContest()) {
return 2;
}
@@ -1684,10 +1684,10 @@ u8 sub_8079ED4(u8 slot) {
}
}
-u8 battle_get_per_side_status_permutated(u8 slot) {
+u8 GetBankIdentity_permutated(u8 slot) {
u8 status;
if (!IsContest()) {
- status = battle_get_per_side_status(slot);
+ status = GetBankIdentity(slot);
if (status == 0 || status == 3) {
return 2;
} else {
@@ -1785,7 +1785,7 @@ int sub_807A100(u8 slot, u8 a2) {
coords = &gMonBackPicCoords[0];
}
} else {
- if (!battle_side_get_owner(slot)) {
+ if (!GetBankSide(slot)) {
transform = &gTransformStatuses[slot];
if (!transform->species) {
species = GetMonData(&gPlayerParty[gBattleMonPartyPositions[slot]], MON_DATA_SPECIES);
@@ -1892,7 +1892,7 @@ u8 sub_807A4A0(int a1, u8 sprite, int a3) {
void sub_807A544(struct Sprite *sprite) {
sub_8078650(sprite);
- if (battle_side_get_owner(gBattleAnimPlayerMonIndex)) {
+ if (GetBankSide(gBattleAnimPlayerMonIndex)) {
sprite->pos1.x -= gBattleAnimArgs[0];
gBattleAnimArgs[3] = -gBattleAnimArgs[3];
sprite->hFlip = TRUE;
@@ -1909,7 +1909,7 @@ void sub_807A544(struct Sprite *sprite) {
}
void sub_807A5C4(struct Sprite *sprite) {
- if (battle_side_get_owner(gBattleAnimPlayerMonIndex)) {
+ if (GetBankSide(gBattleAnimPlayerMonIndex)) {
sprite->pos1.x -= gBattleAnimArgs[0];
gBattleAnimArgs[3] *= -1;
} else {
@@ -1927,7 +1927,7 @@ void sub_807A5C4(struct Sprite *sprite) {
void sub_807A63C(struct Sprite *sprite) {
sub_8078650(sprite);
- if (battle_side_get_owner(gBattleAnimPlayerMonIndex)) {
+ if (GetBankSide(gBattleAnimPlayerMonIndex)) {
sprite->pos1.x -= gBattleAnimArgs[0];
} else {
sprite->pos1.x += gBattleAnimArgs[0];
@@ -1942,7 +1942,7 @@ void sub_807A69C(u8 taskId) {
u16 dest;
struct Task *task = &gTasks[taskId];
task->data[0] = obj_id_for_side_relative_to_move(0);
- task->data[1] = (battle_side_get_owner(gBattleAnimPlayerMonIndex)) ? -8 : 8;
+ task->data[1] = (GetBankSide(gBattleAnimPlayerMonIndex)) ? -8 : 8;
task->data[2] = 0;
task->data[3] = 0;
gSprites[task->data[0]].pos2.x -= task->data[0];
@@ -2014,7 +2014,7 @@ void sub_807A8D4(struct Sprite *sprite) {
void sub_807A908(struct Sprite *sprite) {
sprite->pos1.x = sub_8077ABC(gBattleAnimPlayerMonIndex, 2);
sprite->pos1.y = sub_8077ABC(gBattleAnimPlayerMonIndex, 3);
- if (!battle_side_get_owner(gBattleAnimPlayerMonIndex)) {
+ if (!GetBankSide(gBattleAnimPlayerMonIndex)) {
sprite->data0 = 5;
} else {
sprite->data0 = -10;
@@ -2041,7 +2041,7 @@ void sub_807A9BC(struct Sprite *sprite) {
sprite->data0 = gBattleAnimArgs[2];
sprite->data2 = sprite->pos1.x + gBattleAnimArgs[4];
sprite->data4 = sprite->pos1.y + gBattleAnimArgs[5];
- if (!battle_side_get_owner(gBattleAnimEnemyMonIndex)) {
+ if (!GetBankSide(gBattleAnimEnemyMonIndex)) {
x = (u16)gBattleAnimArgs[4] + 30;
sprite->pos1.x += x;
sprite->pos1.y = gBattleAnimArgs[5] - 20;
diff --git a/src/safari_zone.c b/src/safari_zone.c
index fa6c11f52..a47c8e951 100644
--- a/src/safari_zone.c
+++ b/src/safari_zone.c
@@ -23,7 +23,7 @@ struct PokeblockFeeder
static void ClearAllPokeblockFeeders(void);
static void DecrementFeederStepCounters(void);
-extern u8 gUnknown_02024D26;
+extern u8 gBattleOutcome;
EWRAM_DATA u8 gNumSafariBalls = 0;
EWRAM_DATA static u16 gSafariZoneStepCounter = 0;
@@ -99,14 +99,14 @@ void sub_80C824C(void)
{
SetMainCallback2(c2_exit_to_overworld_2_switch);
}
- else if (gUnknown_02024D26 == 8)
+ else if (gBattleOutcome == 8)
{
ScriptContext2_RunNewScript(&gUnknown_081C340A);
warp_in();
gFieldCallback = sub_8080E44;
SetMainCallback2(CB2_LoadMap);
}
- else if (gUnknown_02024D26 == 7)
+ else if (gBattleOutcome == 7)
{
ScriptContext1_SetupScript(&gUnknown_081C3459);
ScriptContext1_Stop();
diff --git a/src/script_pokemon_util_80C4BF0.c b/src/script_pokemon_util_80C4BF0.c
index c8171db52..fb72be527 100644
--- a/src/script_pokemon_util_80C4BF0.c
+++ b/src/script_pokemon_util_80C4BF0.c
@@ -31,7 +31,7 @@ extern struct SpriteTemplate gUnknown_02024E8C;
extern u8 gContestPlayerMonIndex;
extern u8 gIsLinkContest;
extern u8 gPlayerPartyCount;
-extern u8 gSelectedOrderFromParty[];
+extern u8 gBufferedMoves[];
extern u16 gSpecialVar_0x8004;
extern u16 gSpecialVar_0x8005;
@@ -648,7 +648,7 @@ void sub_80C5568(void)
void sub_80C5580(void)
{
- u8 var = gSelectedOrderFromParty[0];
+ u8 var = gBufferedMoves[0];
switch(var)
{
@@ -671,7 +671,7 @@ void ChooseBattleTowerPlayerParty(void)
void SetBattleTowerPlayerParty(void)
{
- u8 var = gSelectedOrderFromParty[0];
+ u8 var = gBufferedMoves[0];
switch(var)
{
@@ -697,8 +697,8 @@ void ReducePlayerPartyToThree(void)
// copy the selected pokemon according to the order.
for(i = 0; i < 3; i++)
- if(gSelectedOrderFromParty[i]) // as long as the order keeps going (did the player select 1 mon? 2? 3?), do not stop
- party[i] = gPlayerParty[gSelectedOrderFromParty[i] - 1]; // index is 0 based, not literal
+ if(gBufferedMoves[i]) // as long as the order keeps going (did the player select 1 mon? 2? 3?), do not stop
+ party[i] = gPlayerParty[gBufferedMoves[i] - 1]; // index is 0 based, not literal
// delete the last 3 pokemon
CpuFill32(0, gPlayerParty, sizeof gPlayerParty);
diff --git a/src/tv.c b/src/tv.c
index ca9785da6..14e7cf143 100644
--- a/src/tv.c
+++ b/src/tv.c
@@ -44,7 +44,7 @@ struct UnkTvStruct
s8 var0;
};
-extern struct Struct30042E0 gUnknown_030042E0;
+extern struct Struct30042E0 gBattleResults;
extern u8 gUnknown_0300430A[11];
struct OutbreakPokemon
@@ -101,9 +101,9 @@ extern u16 gScriptLastTalked;
extern u8 gScriptContestCategory;
extern u8 gScriptContestRank;
extern u8 gUnknown_03004316[11];
-extern u8 gUnknown_02024D26;
+extern u8 gBattleOutcome;
-extern u16 gUnknown_02024C04;
+extern u16 gLastUsedItem;
extern u8 ewram[];
#define gUnknown_02007000 (*(ewramStruct_02007000 *)(ewram + 0x7000))
@@ -132,7 +132,7 @@ extern u16 sub_8135D3C(u8);
extern u8 gScriptContestCategory;
extern u8 gScriptContestRank;
extern u8 gUnknown_03004316[11];
-extern u8 gUnknown_02024D26;
+extern u8 gBattleOutcome;
void sub_80BF334(void);
void sub_80BF3A4(void);
@@ -156,7 +156,7 @@ void sub_80BEA88(void);
void sub_80BE138(TVShow *show);
void sub_80BE160(TVShow *show);
-extern u16 gUnknown_02024C04;
+extern u16 gLastUsedItem;
void sub_80BE5FC(void);
void sub_80BE65C(void);
@@ -430,33 +430,33 @@ void TakeTVShowInSearchOfTrainersOffTheAir(void);
void GabbyAndTyBeforeInterview(void)
{
u8 i;
- gSaveBlock1.gabbyAndTyData.mon1 = gUnknown_030042E0.unk6;
- gSaveBlock1.gabbyAndTyData.mon2 = gUnknown_030042E0.unk26;
- gSaveBlock1.gabbyAndTyData.lastMove = gUnknown_030042E0.unk22;
+ gSaveBlock1.gabbyAndTyData.mon1 = gBattleResults.unk6;
+ gSaveBlock1.gabbyAndTyData.mon2 = gBattleResults.unk26;
+ gSaveBlock1.gabbyAndTyData.lastMove = gBattleResults.unk22;
if (gSaveBlock1.gabbyAndTyData.battleNum != 0xff)
{
gSaveBlock1.gabbyAndTyData.battleNum ++;
}
- gSaveBlock1.gabbyAndTyData.valA_0 = gUnknown_030042E0.unk5_0;
- if (gUnknown_030042E0.unk0)
+ gSaveBlock1.gabbyAndTyData.valA_0 = gBattleResults.unk5_0;
+ if (gBattleResults.unk0)
{
gSaveBlock1.gabbyAndTyData.valA_1 = 1;
} else
{
gSaveBlock1.gabbyAndTyData.valA_1 = 0;
}
- if (gUnknown_030042E0.unk3)
+ if (gBattleResults.unk3)
{
gSaveBlock1.gabbyAndTyData.valA_2 = 1;
} else
{
gSaveBlock1.gabbyAndTyData.valA_2 = 0;
}
- if (!gUnknown_030042E0.unk5_1)
+ if (!gBattleResults.unk5_1)
{
for (i=0; i<11; i++)
{
- if (gUnknown_030042E0.unk36[i] != 0)
+ if (gBattleResults.unk36[i] != 0)
{
gSaveBlock1.gabbyAndTyData.valA_3 = 1;
break;
@@ -612,38 +612,38 @@ void sub_80BDEC8(void) {
total = 0;
sub_80BEB20();
sub_80BE778();
- if (gUnknown_030042E0.unk28 == 0) {
+ if (gBattleResults.unk28 == 0) {
sub_80BE074();
} else {
sub_80BE028();
- if (sub_80BF77C(0xffff) == 0 && StringCompareWithoutExtCtrlCodes(gSpeciesNames[gUnknown_030042E0.unk28], gUnknown_030042E0.unk2A) != 0) {
+ if (sub_80BF77C(0xffff) == 0 && StringCompareWithoutExtCtrlCodes(gSpeciesNames[gBattleResults.unk28], gBattleResults.unk2A) != 0) {
gUnknown_03005D38.var0 = sub_80BF74C(gSaveBlock1.tvShows);
if (gUnknown_03005D38.var0 != -1 && sub_80BF1B4(TVSHOW_POKEMON_TODAY_CAUGHT) != 1) {
for (i=0; i<11; i++) {
- total += gUnknown_030042E0.unk36[i];
+ total += gBattleResults.unk36[i];
}
- if (total != 0 || gUnknown_030042E0.unk5_1 != 0) {
+ if (total != 0 || gBattleResults.unk5_1 != 0) {
total = FALSE;
show = &gSaveBlock1.tvShows[gUnknown_03005D38.var0];
show->pokemonToday.var00 = TVSHOW_POKEMON_TODAY_CAUGHT;
show->pokemonToday.var01 = total;
- if (gUnknown_030042E0.unk5_1 != 0) {
+ if (gBattleResults.unk5_1 != 0) {
total = 1;
item = ITEM_MASTER_BALL;
} else {
for (i=0; i<11; i++) {
- total += gUnknown_030042E0.unk36[i];
+ total += gBattleResults.unk36[i];
}
if (total > 0xff) {
total = 0xff;
}
- item = gUnknown_02024C04;
+ item = gLastUsedItem;
}
show->pokemonToday.var12 = total;
show->pokemonToday.ball = item;
StringCopy(show->pokemonToday.playerName, gSaveBlock2.playerName);
- StringCopy(show->pokemonToday.nickname, gUnknown_030042E0.unk2A);
- show->pokemonToday.species = gUnknown_030042E0.unk28;
+ StringCopy(show->pokemonToday.nickname, gBattleResults.unk2A);
+ show->pokemonToday.species = gBattleResults.unk28;
sub_80BE138(show);
show->pokemonToday.language = GAME_LANGUAGE;
show->pokemonToday.language2 = sub_80BDEAC(show->pokemonToday.nickname);
@@ -663,8 +663,8 @@ void sub_80BE028(void) {
buffer->worldOfMasters.var00 = TVSHOW_WORLD_OF_MASTERS;
}
buffer->worldOfMasters.var02++;
- buffer->worldOfMasters.var04 = gUnknown_030042E0.unk28;
- buffer->worldOfMasters.var08 = gUnknown_030042E0.unk6;
+ buffer->worldOfMasters.var04 = gBattleResults.unk28;
+ buffer->worldOfMasters.var08 = gBattleResults.unk6;
buffer->worldOfMasters.var0a = gMapHeader.name;
}
@@ -681,7 +681,7 @@ void sub_80BE074(void) {
if (total > 0xff) {
total = 0xff;
}
- if (total > 2 && gUnknown_02024D26 == 1) {
+ if (total > 2 && gBattleOutcome == 1) {
gUnknown_03005D38.var0 = sub_80BF74C(gSaveBlock1.tvShows);
if (gUnknown_03005D38.var0 != -1 && sub_80BF1B4(TVSHOW_POKEMON_TODAY_FAILED) != 1) {
flag = FALSE;
@@ -689,10 +689,10 @@ void sub_80BE074(void) {
asm_comment("Here the wrong registers are used to hold the show ID and flag.");
show->pokemonTodayFailed.var00 = TVSHOW_POKEMON_TODAY_FAILED;
show->pokemonTodayFailed.var01 = flag;
- show->pokemonTodayFailed.species = gUnknown_030042E0.unk6;
- show->pokemonTodayFailed.species2 = gUnknown_030042E0.unk20;
+ show->pokemonTodayFailed.species = gBattleResults.unk6;
+ show->pokemonTodayFailed.species2 = gBattleResults.unk20;
show->pokemonTodayFailed.var10 = total;
- show->pokemonTodayFailed.var11 = gUnknown_02024D26;
+ show->pokemonTodayFailed.var11 = gBattleOutcome;
show->pokemonTodayFailed.var12 = gMapHeader.name;
StringCopy(show->pokemonTodayFailed.playerName, gSaveBlock2.playerName);
sub_80BE138(show);
@@ -731,7 +731,7 @@ _080BE088:\n\
_080BE0A2:\n\
cmp r5, 0x2\n\
bls _080BE112\n\
- ldr r7, _080BE120 @ =gUnknown_02024D26\n\
+ ldr r7, _080BE120 @ =gBattleOutcome\n\
ldrb r0, [r7]\n\
cmp r0, 0x1\n\
bne _080BE112\n\
@@ -763,7 +763,7 @@ _080BE0A2:\n\
movs r0, 0x17\n\
strb r0, [r4]\n\
strb r1, [r4, 0x1]\n\
- ldr r1, _080BE12C @ =gUnknown_030042E0\n\
+ ldr r1, _080BE12C @ =gBattleResults\n\
ldrh r0, [r1, 0x6]\n\
strh r0, [r4, 0xC]\n\
ldrh r0, [r1, 0x20]\n\
@@ -789,10 +789,10 @@ _080BE112:\n\
.align 2, 0\n\
_080BE118: .4byte 0x0000ffff\n\
_080BE11C: .4byte gUnknown_03004316\n\
-_080BE120: .4byte gUnknown_02024D26\n\
+_080BE120: .4byte gBattleOutcome\n\
_080BE124: .4byte gSaveBlock1 + 0x2738\n\
_080BE128: .4byte gUnknown_03005D38\n\
-_080BE12C: .4byte gUnknown_030042E0\n\
+_080BE12C: .4byte gBattleResults\n\
_080BE130: .4byte gMapHeader\n\
_080BE134: .4byte gSaveBlock2\n\
.syntax divided\n");
diff --git a/src/unknown_debug_menu.c b/src/unknown_debug_menu.c
index 2cdcbaabd..6a8bad0d4 100644
--- a/src/unknown_debug_menu.c
+++ b/src/unknown_debug_menu.c
@@ -1,7 +1,7 @@
#include "global.h"
#include "menu.h"
-extern u8 gUnknown_02024D1E[];
+extern u8 gBattleCommunication[];
extern u8 (*gCallback_03004AE8)(void);
@@ -33,7 +33,7 @@ static u8 sub_814A464(void)
}
else
{
- gUnknown_02024D1E[0] = result;
+ gBattleCommunication[0] = result;
gCallback_03004AE8 = gUnknown_0842C29C[result].func;
return 0;
}
@@ -43,8 +43,8 @@ u8 sub_814A4B8(void)
{
gSaveBlock2.filler_A8.var_4AE = 3;
gSaveBlock2.filler_A8.var_4AF = 3;
- gSaveBlock2.filler_A8.var_4B4 = gUnknown_02024D1E[0] + 1;
- gSaveBlock2.filler_A8.var_4B6 = gUnknown_02024D1E[0] + 1;
+ gSaveBlock2.filler_A8.var_4B4 = gBattleCommunication[0] + 1;
+ gSaveBlock2.filler_A8.var_4B6 = gBattleCommunication[0] + 1;
gSaveBlock2.filler_A8.var_4B0 = 1;
gSaveBlock2.filler_A8.var_4B2 = 1;
CloseMenu();