diff options
Diffstat (limited to 'src')
-rwxr-xr-x | src/field_effect.c | 182 |
1 files changed, 118 insertions, 64 deletions
diff --git a/src/field_effect.c b/src/field_effect.c index af6f5a36a..320c61b29 100755 --- a/src/field_effect.c +++ b/src/field_effect.c @@ -928,16 +928,13 @@ bool8 sub_8086854(struct Task *task) // gUnknown_0839F2CC[1] return FALSE; } -#ifdef NONMATCHING bool8 sub_8086870(struct Task *task) // gUnknown_0839F2CC[2] { struct Sprite *sprite; s16 centerToCornerVecY; - int ctcvy; sprite = &gSprites[gPlayerAvatar.spriteId]; - centerToCornerVecY = sprite->centerToCornerVecY; - ctcvy = -(centerToCornerVecY << 17); - sprite->pos2.y = -((sprite->pos1.y + centerToCornerVecY + gSpriteCoordOffsetY) + (ctcvy >> 16)); + centerToCornerVecY = -(sprite->centerToCornerVecY << 1); + sprite->pos2.y = -(sprite->pos1.y + sprite->centerToCornerVecY + gSpriteCoordOffsetY + centerToCornerVecY); task->data[1] = 1; task->data[2] = 0; gMapObjects[gPlayerAvatar.mapObjectId].mapobj_bit_13 = 0; @@ -945,65 +942,6 @@ bool8 sub_8086870(struct Task *task) // gUnknown_0839F2CC[2] task->data[0]++; return FALSE; } -#else -__attribute__((naked)) -bool8 sub_8086870(struct Task *task) // gUnknown_0839F2CC[2] -{ - asm_unified("\tpush {r4-r6,lr}\n" - "\tadds r5, r0, 0\n" - "\tldr r6, _080868D4 @ =gPlayerAvatar\n" - "\tldrb r0, [r6, 0x4]\n" - "\tlsls r2, r0, 4\n" - "\tadds r2, r0\n" - "\tlsls r2, 2\n" - "\tldr r0, _080868D8 @ =gSprites\n" - "\tadds r2, r0\n" - "\tadds r0, r2, 0\n" - "\tadds r0, 0x29\n" - "\tmovs r4, 0\n" - "\tldrsb r4, [r0, r4] @ =gSprites[gPlayerAvatar.spriteId].centerToCornerVecY\n" - "\tlsls r0, r4, 17\n" - "\tnegs r0, r0\n" - "\tldrh r1, [r2, 0x22] @ =gSprites[gPlayerAvatar.spriteId].pos1.y\n" - "\tldr r3, _080868DC @ =gSpriteCoordOffsetY\n" - "\tadds r1, r4\n" - "\tldrh r3, [r3]\n" - "\tadds r1, r3\n" - "\tasrs r0, 16\n" - "\tadds r0, r1\n" - "\tnegs r0, r0\n" - "\tmovs r1, 0\n" - "\tstrh r0, [r2, 0x26]\n" - "\tmovs r0, 0x1\n" - "\tstrh r0, [r5, 0xA]\n" - "\tstrh r1, [r5, 0xC]\n" - "\tldr r2, _080868E0 @ =gMapObjects\n" - "\tldrb r0, [r6, 0x5]\n" - "\tlsls r1, r0, 3\n" - "\tadds r1, r0\n" - "\tlsls r1, 2\n" - "\tadds r1, r2\n" - "\tldrb r2, [r1, 0x1]\n" - "\tmovs r0, 0x21\n" - "\tnegs r0, r0\n" - "\tands r0, r2\n" - "\tstrb r0, [r1, 0x1]\n" - "\tmovs r0, 0x2B\n" - "\tbl PlaySE\n" - "\tldrh r0, [r5, 0x8]\n" - "\tadds r0, 0x1\n" - "\tstrh r0, [r5, 0x8]\n" - "\tmovs r0, 0\n" - "\tpop {r4-r6}\n" - "\tpop {r1}\n" - "\tbx r1\n" - "\t.align 2, 0\n" - "_080868D4: .4byte gPlayerAvatar\n" - "_080868D8: .4byte gSprites\n" - "_080868DC: .4byte gSpriteCoordOffsetY\n" - "_080868E0: .4byte gMapObjects"); -} -#endif bool8 sub_80868E4(struct Task *task) { @@ -1465,3 +1403,119 @@ bool8 dive_3_unknown(struct Task *task) } return FALSE; } + +void sub_80871D0(u8); +extern const bool8 (*gUnknown_0839F33C[6])(struct Task *, struct MapObject *, struct Sprite *); +void mapldr_080851BC(void); + +void sub_80871B8(u8 priority) +{ + CreateTask(sub_80871D0, priority); +} + +void sub_80871D0(u8 taskId) +{ + while (gUnknown_0839F33C[gTasks[taskId].data[0]](&gTasks[taskId], &gMapObjects[gPlayerAvatar.mapObjectId], &gSprites[gPlayerAvatar.spriteId])); +} + +bool8 sub_808722C(struct Task *task, struct MapObject *mapObject, struct Sprite *sprite) +{ + FreezeMapObjects(); + CameraObjectReset2(); + SetCameraPanningCallback(NULL); + gPlayerAvatar.unk6 = 1; + mapObject->mapobj_bit_26 = 1; + task->data[1] = 1; + task->data[0]++; + return TRUE; +} + +bool8 sub_8087264(struct Task *task, struct MapObject *mapObject, struct Sprite *sprite) +{ + SetCameraPanning(0, task->data[1]); + task->data[1] = -task->data[1]; + task->data[2]++; + if (task->data[2] > 7) + { + task->data[2] = 0; + task->data[0]++; + } + return FALSE; +} + +bool8 sub_8087298(struct Task *task, struct MapObject *mapObject, struct Sprite *sprite) +{ + sprite->pos2.y = 0; + task->data[3] = 1; + gUnknown_0202FF84[0] = mapObject->coords2.x; + gUnknown_0202FF84[1] = mapObject->coords2.y; + gUnknown_0202FF84[2] = sprite->subpriority - 1; + gUnknown_0202FF84[3] = sprite->oam.priority; + FieldEffectStart(FLDEFF_LAVARIDGE_GYM_WARP); + PlaySE(SE_W153); + task->data[0]++; + return TRUE; +} + +bool8 sub_80872E4(struct Task *task, struct MapObject *mapObject, struct Sprite *sprite) +{ + s16 centerToCornerVecY; + SetCameraPanning(0, task->data[1]); + if (task->data[1] = -task->data[1], ++task->data[2] <= 17) + { + if (!(task->data[2] & 1) && (task->data[1] <= 3)) + { + task->data[1] <<= 1; + } + } else if (!(task->data[2] & 4) && (task->data[1] > 0)) + { + task->data[1] >>= 1; + } + if (task->data[2] > 6) + { + centerToCornerVecY = -(sprite->centerToCornerVecY << 1); + if (sprite->pos2.y > -(sprite->pos1.y + sprite->centerToCornerVecY + gSpriteCoordOffsetY + centerToCornerVecY)) + { + sprite->pos2.y -= task->data[3]; + if (task->data[3] <= 7) + { + task->data[3]++; + } + } else + { + task->data[4] = 1; + } + } + if (task->data[5] == 0 && sprite->pos2.y < -0x10) + { + task->data[5]++; + mapObject->mapobj_bit_26 = 1; + sprite->oam.priority = 1; + sprite->subspriteMode = 2; + } + if (task->data[1] == 0 && task->data[4] != 0) + { + task->data[0]++; + } + return FALSE; +} + +bool8 sub_80873D8(struct Task *task, struct MapObject *mapObject, struct Sprite *sprite) +{ + sub_8053FF8(); + fade_8080918(); + task->data[0]++; + return FALSE; +} + +bool8 sub_80873F4(struct Task *task, struct MapObject *mapObject, struct Sprite *sprite) +{ + if (!gPaletteFade.active && sub_8054034() == TRUE) + { + warp_in(); + gUnknown_0300485C = mapldr_080851BC; + SetMainCallback2(CB2_LoadMap); + DestroyTask(FindTaskIdByFunc(sub_80871D0)); + } + return FALSE; +} |