diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/battle_transition.c | 283 | ||||
-rw-r--r-- | src/field_effect.c | 10 | ||||
-rw-r--r-- | src/main_menu.c | 4 |
3 files changed, 230 insertions, 67 deletions
diff --git a/src/battle_transition.c b/src/battle_transition.c index 5cb9de1bb..8d87f12f6 100644 --- a/src/battle_transition.c +++ b/src/battle_transition.c @@ -14,25 +14,8 @@ void sub_807DE10(void); void dp12_8087EA4(void); -typedef bool8 (*TransitionState)(struct Task* task); - -extern const TransitionState sMainTransitionPhases[]; -extern const TransitionState sPhase2_Transition0_Funcs[]; -extern const TransitionState sPhase2_Transition1_Funcs[]; -extern const TransitionState sPhase2_Transition2_Funcs[]; -extern const TransitionState sPhase2_Transition3_Funcs[]; -extern const TransitionState sPhase2_Transition4_Funcs[]; -extern const TransitionState sPhase2_Transition5_Funcs[]; -extern const TransitionState sPhase2_Transition6_Funcs[]; -extern const TransitionState sPhase2_Transition7_Funcs[]; -extern const TransitionState sPhase2_Mugshot_Transition_Funcs[]; - -extern const TaskFunc sPhase1_Tasks[]; -extern const TaskFunc sPhase2_Tasks[]; - extern u8 ewram[]; extern s16 gUnknown_03005560[]; - extern u16 gUnknown_03004DE0[][0x3C0]; struct TransitionData @@ -73,6 +56,25 @@ void sub_811D4C8(s16 a0, s16 a1, s16 a2, s16 a3, s16 a4); bool8 sub_811D52C(void); void sub_811D658(void); +static void Phase1Task_TransitionAll(u8 taskID); +static void Phase2Task_Transition0(u8 taskID); +static void Phase2Task_Transition1(u8 taskID); +static void Phase2Task_Transition2(u8 taskID); +static void Phase2Task_Transition3(u8 taskID); +static void Phase2Task_Transition4(u8 taskID); +static void Phase2Task_Transition5(u8 taskID); +static void Phase2Task_Transition6(u8 taskID); +static void Phase2Task_Transition7(u8 taskID); + void Phase2Task_Transition8(u8 taskID); + void Phase2Task_Transition9(u8 taskID); + void Phase2Task_Transition10(u8 taskID); + void Phase2Task_Transition11(u8 taskID); +static void Phase2Task_Transition_Sydney(u8 taskID); +static void Phase2Task_Transition_Phoebe(u8 taskID); +static void Phase2Task_Transition_Glacia(u8 taskID); +static void Phase2Task_Transition_Drake(u8 taskID); +static void Phase2Task_Transition_Steven(u8 taskID); + static void VBlankCB_Phase2_Transition1(void); static void HBlankCB_Phase2_Transition1(void); @@ -101,11 +103,77 @@ void sub_811D6D4(void); void sub_811D8FC(s16* a0, s16 a1, s16 a2, s16 a3, s16 a4, s16 a5, s16 a6); bool8 sub_811D978(s16* a0, bool8 a1, bool8 a2); static void Phase2Task_MugShotTransition(u8 taskID); -void sub_811C7B0(struct Task* task); +static void Mugshots_CreateOpponentPlayerSprites(struct Task* task); +static void sub_811CA10(s16 spriteID, s16 value); +static void sub_811CA28(s16 spriteID); +static s16 sub_811CA44(s16 spriteID); -void sub_811CA10(s16 spriteID, s16 value); -void sub_811CA28(s16 spriteID); -s16 sub_811CA44(s16 spriteID); +// const data +typedef bool8 (*TransitionState)(struct Task* task); +typedef bool8 (*TransitionSpriteCallback)(struct Sprite* sprite); + +extern const TransitionState sMainTransitionPhases[]; +extern const TransitionState sPhase2_Transition0_Funcs[]; +extern const TransitionState sPhase2_Transition1_Funcs[]; +extern const TransitionState sPhase2_Transition2_Funcs[]; +extern const TransitionState sPhase2_Transition3_Funcs[]; +extern const TransitionState sPhase2_Transition4_Funcs[]; +extern const TransitionState sPhase2_Transition5_Funcs[]; +extern const TransitionState sPhase2_Transition6_Funcs[]; +extern const TransitionState sPhase2_Transition7_Funcs[]; +extern const TransitionState sPhase2_Mugshot_Transition_Funcs[]; +extern const u16 gFieldEffectObjectPalette10[]; +extern const u16 gUnknown_083FDB44[]; +extern const s16 gUnknown_083FD7E4[2]; +extern const s16 gUnknown_083FD7F2[2]; +extern const s16 gUnknown_083FD7E8[5]; +extern const struct SpriteTemplate gSpriteTemplate_83FD98C; +extern const u16 gUnknown_083FDFF4[]; +extern const u8 * const sOpponentMugshotsPals[]; +extern const u8 * const sPlayerMugshotsPals[2]; +extern const u8 sMugshotsTrainerPicIDsTable[]; +extern const s16 sMugshotsOpponentCoords[][2]; +extern const s16 sMugshotsOpponentRotationScales[][2]; +extern const TransitionSpriteCallback gUnknown_083FD880[]; +extern const s16 gUnknown_083FD89C[2]; +extern const s16 gUnknown_083FD8A0[2]; + +static const u32 gUnknown_083FBB88[] = INCBIN_U32("graphics/battle_transitions/big_pokeball.4bpp"); +static const u32 gUnknown_083FC108[] = INCBIN_U32("graphics/battle_transitions/pokeball_trail.4bpp"); +const u32 gSpriteImage_83FC148[] = INCBIN_U32("graphics/battle_transitions/pokeball.4bpp"); +static const u32 gUnknown_083FC348[] = INCBIN_U32("graphics/battle_transitions/elite_four_bg.4bpp"); +const u32 gSpriteImage_83FC528[] = INCBIN_U32("graphics/battle_transitions/unused_brendan.4bpp"); +const u32 gSpriteImage_83FCD28[] = INCBIN_U32("graphics/battle_transitions/unused_lass.4bpp"); +const u32 gUnknown_083FD528[] = INCBIN_U32("graphics/battle_transitions/shrinking_box.4bpp"); +struct TransitionData * const sTransitionStructPtr = &TRANSITION_STRUCT; + +static const TaskFunc sPhase1_Tasks[TRANSITIONS_NO] = +{ + [0 ... TRANSITIONS_NO - 1] = &Phase1Task_TransitionAll +}; + +static const TaskFunc sPhase2_Tasks[TRANSITIONS_NO] = +{ + &Phase2Task_Transition0, // 0 + &Phase2Task_Transition1, // 1 + &Phase2Task_Transition2, // 2 + &Phase2Task_Transition3, // 3 + &Phase2Task_Transition4, // 4 + &Phase2Task_Transition5, // 5 + &Phase2Task_Transition6, // 6 + &Phase2Task_Transition7, // 7 + &Phase2Task_Transition8, // 8 + &Phase2Task_Transition9, // 9 + &Phase2Task_Transition10, // 10 + &Phase2Task_Transition11, // 11 + &Phase2Task_Transition_Sydney, // 12 + &Phase2Task_Transition_Phoebe, // 13 + &Phase2Task_Transition_Glacia, // 14 + &Phase2Task_Transition_Drake, // 15 + &Phase2Task_Transition_Steven, // 16 +}; + +void sub_811C90C(struct Sprite* sprite); void sub_811AABC(u8 transitionID) { @@ -188,7 +256,7 @@ bool8 Transition_WaitForPhase2(struct Task* task) return 0; } -void Phase1Task_TransitionAll(u8 taskID) +static void Phase1Task_TransitionAll(u8 taskID) { if (gTasks[taskID].tState == 0) { @@ -199,7 +267,7 @@ void Phase1Task_TransitionAll(u8 taskID) DestroyTask(taskID); } -void Phase2Task_Transition0(u8 taskID) +static void Phase2Task_Transition0(u8 taskID) { while (sPhase2_Transition0_Funcs[gTasks[taskID].tState](&gTasks[taskID])); } @@ -240,7 +308,7 @@ bool8 Phase2_Transition0_Func3(struct Task* task) return 0; } -void Phase2Task_Transition1(u8 taskID) +static void Phase2Task_Transition1(u8 taskID) { while (sPhase2_Transition1_Funcs[gTasks[taskID].tState](&gTasks[taskID])); } @@ -300,7 +368,7 @@ static void HBlankCB_Phase2_Transition1(void) REG_BG3HOFS = var; } -void Phase2Task_Transition2(u8 taskID) +static void Phase2Task_Transition2(u8 taskID) { while (sPhase2_Transition2_Funcs[gTasks[taskID].tState](&gTasks[taskID])); } @@ -367,14 +435,11 @@ static void HBlankCB_Phase2_Transition2(void) REG_BG3VOFS = var; } -void Phase2Task_Transition3(u8 taskID) +static void Phase2Task_Transition3(u8 taskID) { while (sPhase2_Transition3_Funcs[gTasks[taskID].tState](&gTasks[taskID])); } -extern const u8 gUnknown_083FBB88[]; -extern const u16 gFieldEffectObjectPalette10[]; - bool8 Phase2_Transition3_Func1(struct Task* task) { u16 i; @@ -410,8 +475,6 @@ bool8 Phase2_Transition3_Func1(struct Task* task) return 0; } -extern const u16 gUnknown_083FDB44[]; - bool8 Phase2_Transition3_Func2(struct Task* task) { s16 i, j; @@ -546,13 +609,11 @@ void VBlankCB1_Phase2_Transition3(void) DmaSet(0, gUnknown_03005560, ®_WIN0H, 0xA2400001); } -void Phase2Task_Transition4(u8 taskID) +static void Phase2Task_Transition4(u8 taskID) { while (sPhase2_Transition4_Funcs[gTasks[taskID].tState](&gTasks[taskID])); } -extern const u8 gUnknown_083FC108[]; - bool8 Phase2_Transition4_Func1(struct Task* task) { u16 *dst1, *dst2; @@ -566,10 +627,6 @@ bool8 Phase2_Transition4_Func1(struct Task* task) return 0; } -extern const s16 gUnknown_083FD7E4[2]; -extern const s16 gUnknown_083FD7F2[2]; -extern const s16 gUnknown_083FD7E8[5]; - bool8 Phase2_Transition4_Func2(struct Task* task) { s16 i; @@ -603,8 +660,6 @@ bool8 Phase2_Transition4_Func3(struct Task* task) return 0; } -extern const struct SpriteTemplate gSpriteTemplate_83FD98C; - bool8 FldEff_Pokeball(void) { u8 spriteID = CreateSpriteAtEnd(&gSpriteTemplate_83FD98C, gUnknown_0202FF84[0], gUnknown_0202FF84[1], 0); @@ -659,7 +714,7 @@ void sub_811B720(struct Sprite* sprite) } } -void Phase2Task_Transition5(u8 taskID) +static void Phase2Task_Transition5(u8 taskID) { while (sPhase2_Transition5_Funcs[gTasks[taskID].tState](&gTasks[taskID])); } @@ -931,7 +986,7 @@ static void HBlankCB_Phase2_Transition6(void) REG_BG3VOFS = var; } -void Phase2Task_Transition7(u8 taskID) +static void Phase2Task_Transition7(u8 taskID) { while (sPhase2_Transition7_Funcs[gTasks[taskID].tState](&gTasks[taskID])); } @@ -1009,33 +1064,35 @@ static void VBlankCB_Phase2_Transition7(void) DmaSet(0, gUnknown_03004DE0[1], ®_WIN0H, 0xA2400001); } -#define tMugshotID data[15] +#define tMugshotOpponentID data[13] +#define tMugshotPlayerID data[14] +#define tMugshotID data[15] -void Phase2Task_Transition_Sydney(u8 taskID) +static void Phase2Task_Transition_Sydney(u8 taskID) { gTasks[taskID].tMugshotID = MUGSHOT_SYDNEY; Phase2Task_MugShotTransition(taskID); } -void Phase2Task_Transition_Phoebe(u8 taskID) +static void Phase2Task_Transition_Phoebe(u8 taskID) { gTasks[taskID].tMugshotID = MUGSHOT_PHOEBE; Phase2Task_MugShotTransition(taskID); } -void Phase2Task_Transition_Glacia(u8 taskID) +static void Phase2Task_Transition_Glacia(u8 taskID) { gTasks[taskID].tMugshotID = MUGSHOT_GLACIA; Phase2Task_MugShotTransition(taskID); } -void Phase2Task_Transition_Drake(u8 taskID) +static void Phase2Task_Transition_Drake(u8 taskID) { gTasks[taskID].tMugshotID = MUGSHOT_DRAKE; Phase2Task_MugShotTransition(taskID); } -void Phase2Task_Transition_Steven(u8 taskID) +static void Phase2Task_Transition_Steven(u8 taskID) { gTasks[taskID].tMugshotID = MUGSHOT_STEVEN; Phase2Task_MugShotTransition(taskID); @@ -1052,7 +1109,7 @@ bool8 Phase2_Mugshot_Func1(struct Task* task) sub_811D658(); dp12_8087EA4(); - sub_811C7B0(task); + Mugshots_CreateOpponentPlayerSprites(task); task->data[1] = 0; task->data[2] = 1; @@ -1072,11 +1129,6 @@ bool8 Phase2_Mugshot_Func1(struct Task* task) return 0; } -extern const u8 gUnknown_083FC348[]; -extern const u16 gUnknown_083FDFF4[]; -extern const u8 * const sOpponentMugshotsPals[]; -extern const u8 * const sPlayerMugshotsPals[2]; - bool8 Phase2_Mugshot_Func2(struct Task* task) { s16 i, j; @@ -1171,9 +1223,9 @@ bool8 Phase2_Mugshot_Func4(struct Task* task) TRANSITION_STRUCT.field_18 -= 8; TRANSITION_STRUCT.field_1A += 8; - sub_811CA10(task->data[13], 0); - sub_811CA10(task->data[14], 1); - sub_811CA28(task->data[13]); + sub_811CA10(task->tMugshotOpponentID, 0); + sub_811CA10(task->tMugshotPlayerID, 1); + sub_811CA28(task->tMugshotOpponentID); PlaySE(SE_BT_START); @@ -1185,10 +1237,10 @@ bool8 Phase2_Mugshot_Func5(struct Task* task) { TRANSITION_STRUCT.field_18 -= 8; TRANSITION_STRUCT.field_1A += 8; - if (sub_811CA44(task->data[13])) + if (sub_811CA44(task->tMugshotOpponentID)) { task->tState++; - sub_811CA28(task->data[14]); + sub_811CA28(task->tMugshotPlayerID); } return 0; } @@ -1197,7 +1249,7 @@ bool8 Phase2_Mugshot_Func6(struct Task* task) { TRANSITION_STRUCT.field_18 -= 8; TRANSITION_STRUCT.field_1A += 8; - if (sub_811CA44(task->data[14])) + if (sub_811CA44(task->tMugshotPlayerID)) { TRANSITION_STRUCT.field_0 = 0; SetVBlankCallback(NULL); @@ -1318,3 +1370,114 @@ static void HBlankCB_Phase2_Mugshots(void) else REG_BG0HOFS = TRANSITION_STRUCT.field_1A; } + +static void Mugshots_CreateOpponentPlayerSprites(struct Task* task) +{ + struct Sprite *opponentSprite, *playerSprite; + + s16 mugshotID = task->tMugshotID; + task->tMugshotOpponentID = CreateTrainerSprite(sMugshotsTrainerPicIDsTable[mugshotID], + sMugshotsOpponentCoords[mugshotID][0] - 32, + sMugshotsOpponentCoords[mugshotID][1] + 42, + 0, &ewram[0xC03C]); + task->tMugshotPlayerID = CreateTrainerSprite(gSaveBlock2.playerGender, 272, 106, 0, &ewram[0xC03C]); + + opponentSprite = &gSprites[task->tMugshotOpponentID]; + playerSprite = &gSprites[task->tMugshotPlayerID]; + + opponentSprite->callback = sub_811C90C; + playerSprite->callback = sub_811C90C; + + opponentSprite->oam.affineMode = 3; + playerSprite->oam.affineMode = 3; + + opponentSprite->oam.matrixNum = AllocOamMatrix(); + playerSprite->oam.matrixNum = AllocOamMatrix(); + + opponentSprite->oam.shape = 1; + playerSprite->oam.shape = 1; + + opponentSprite->oam.size = 3; + playerSprite->oam.size = 3; + + CalcCenterToCornerVec(opponentSprite, 1, 3, 3); + CalcCenterToCornerVec(playerSprite, 1, 3, 3); + + SetOamMatrixRotationScaling(opponentSprite->oam.matrixNum, sMugshotsOpponentRotationScales[mugshotID][0], sMugshotsOpponentRotationScales[mugshotID][1], 0); + SetOamMatrixRotationScaling(playerSprite->oam.matrixNum, -512, 0x200, 0); +} + +void sub_811C90C(struct Sprite* sprite) +{ + while (gUnknown_083FD880[sprite->data0](sprite)); +} + +bool8 sub_811C934(struct Sprite* sprite) +{ + return 0; +} + +bool8 sub_811C938(struct Sprite* sprite) +{ + s16 arr0[2]; + s16 arr1[2]; + + memcpy(arr0, gUnknown_083FD89C, sizeof(gUnknown_083FD89C)); + memcpy(arr1, gUnknown_083FD8A0, sizeof(gUnknown_083FD8A0)); + + sprite->data0++; + sprite->data1 = arr0[sprite->data7]; + sprite->data2 = arr1[sprite->data7]; + return 1; +} + +bool8 sub_811C984(struct Sprite* sprite) +{ + sprite->pos1.x += sprite->data1; + if (sprite->data7 && sprite->pos1.x < 133) + sprite->data0++; + else if (!sprite->data7 && sprite->pos1.x > 103) + sprite->data0++; + return 0; +} + +bool8 sub_811C9B8(struct Sprite* sprite) +{ + sprite->data1 += sprite->data2; + sprite->pos1.x += sprite->data1; + if (sprite->data1 == 0) + { + sprite->data0++; + sprite->data2 = -sprite->data2; + sprite->data6 = 1; + } + return 0; +} + +bool8 sub_811C9E4(struct Sprite* sprite) +{ + sprite->data1 += sprite->data2; + sprite->pos1.x += sprite->data1; + if (sprite->pos1.x < -31 || sprite->pos1.x > 271) + sprite->data0++; + return 0; +} + +static void sub_811CA10(s16 spriteID, s16 value) +{ + gSprites[spriteID].data7 = value; +} + +static void sub_811CA28(s16 spriteID) +{ + gSprites[spriteID].data0++; +} + +static s16 sub_811CA44(s16 spriteID) +{ + return gSprites[spriteID].data6; +} + +#undef tMugshotOpponentID +#undef tMugshotPlayerID +#undef tMugshotID diff --git a/src/field_effect.c b/src/field_effect.c index 3632d7053..cffed2614 100644 --- a/src/field_effect.c +++ b/src/field_effect.c @@ -618,13 +618,13 @@ bool8 FieldEffectActiveListContains(u8 id) return FALSE; } -u8 CreateTrainerSprite_BirchSpeech(u8 gender, s16 x, s16 y, u8 subpriority, u8 *buffer) +u8 CreateTrainerSprite(u8 trainerSpriteID, s16 x, s16 y, u8 subpriority, u8 *buffer) { struct SpriteTemplate spriteTemplate; - LoadCompressedObjectPaletteOverrideBuffer(&gTrainerFrontPicPaletteTable[gender], buffer); - LoadCompressedObjectPicOverrideBuffer(&gTrainerFrontPicTable[gender], buffer); - spriteTemplate.tileTag = gTrainerFrontPicTable[gender].tag; - spriteTemplate.paletteTag = gTrainerFrontPicPaletteTable[gender].tag; + LoadCompressedObjectPaletteOverrideBuffer(&gTrainerFrontPicPaletteTable[trainerSpriteID], buffer); + LoadCompressedObjectPicOverrideBuffer(&gTrainerFrontPicTable[trainerSpriteID], buffer); + spriteTemplate.tileTag = gTrainerFrontPicTable[trainerSpriteID].tag; + spriteTemplate.paletteTag = gTrainerFrontPicPaletteTable[trainerSpriteID].tag; spriteTemplate.oam = &gOamData_839F0F4; spriteTemplate.anims = gDummySpriteAnimTable; spriteTemplate.images = NULL; diff --git a/src/main_menu.c b/src/main_menu.c index 09fd06d9e..3b616065b 100644 --- a/src/main_menu.c +++ b/src/main_menu.c @@ -1421,14 +1421,14 @@ void AddBirchSpeechObjects(u8 taskId) gTasks[taskId].data[TD_AZURILL_SPRITE_ID] = spriteId; //Create Brendan sprite - spriteId = CreateTrainerSprite_BirchSpeech(0, 120, 60, 0, unk_2000000); + spriteId = CreateTrainerSprite(0, 120, 60, 0, unk_2000000); gSprites[spriteId].callback = nullsub_34; gSprites[spriteId].invisible = 1; gSprites[spriteId].oam.priority = 0; gTasks[taskId].data[TD_BRENDAN_SPRITE_ID] = spriteId; //Create May sprite - spriteId = CreateTrainerSprite_BirchSpeech(1, 120, 60, 0, unk_2000000 + 0x800); + spriteId = CreateTrainerSprite(1, 120, 60, 0, unk_2000000 + 0x800); gSprites[spriteId].callback = nullsub_34; gSprites[spriteId].invisible = 1; gSprites[spriteId].oam.priority = 0; |