diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/battle/anim/battle_intro.c | 7 | ||||
-rw-r--r-- | src/battle/anim/flying.c | 291 | ||||
-rw-r--r-- | src/battle/anim/ground.c | 704 | ||||
-rw-r--r-- | src/battle/battle_2.c | 12 | ||||
-rw-r--r-- | src/battle/battle_4.c | 4 | ||||
-rw-r--r-- | src/battle/battle_anim.c | 8 | ||||
-rw-r--r-- | src/battle/battle_anim_812C144.c | 479 | ||||
-rw-r--r-- | src/battle/battle_controller_linkopponent.c | 4 | ||||
-rw-r--r-- | src/battle/battle_controller_linkpartner.c | 4 | ||||
-rw-r--r-- | src/battle/battle_controller_opponent.c | 4 | ||||
-rw-r--r-- | src/battle/battle_controller_player.c | 12 | ||||
-rw-r--r-- | src/battle/battle_controller_safari.c | 2 | ||||
-rw-r--r-- | src/battle/battle_controller_wally.c | 2 | ||||
-rw-r--r-- | src/battle/contest_link_80C2020.c | 1044 | ||||
-rw-r--r-- | src/battle/reshow_battle_screen.c | 8 | ||||
-rw-r--r-- | src/contest.c | 31 | ||||
-rw-r--r-- | src/contest_ai.c | 4 | ||||
-rw-r--r-- | src/debug/matsuda_debug_menu.c | 10 | ||||
-rw-r--r-- | src/evolution_scene.c | 8 | ||||
-rw-r--r-- | src/pokemon_size_record.c | 2 | ||||
-rw-r--r-- | src/pokemon_summary_screen.c | 6 | ||||
-rw-r--r-- | src/tv.c | 27 |
22 files changed, 2507 insertions, 166 deletions
diff --git a/src/battle/anim/battle_intro.c b/src/battle/anim/battle_intro.c index d96dc7ea8..a189b1425 100644 --- a/src/battle/anim/battle_intro.c +++ b/src/battle/anim/battle_intro.c @@ -12,11 +12,6 @@ #include "trig.h" extern u16 gBattleTypeFlags; -extern u16 gBattle_BG1_X; -extern u16 gBattle_BG1_Y; -extern u16 gBattle_BG2_X; -extern u16 gBattle_BG2_Y; -extern u16 gBattle_WIN0V; extern u16 gUnknown_02024DE8; extern u8 gBattleMonForms[]; @@ -376,7 +371,7 @@ static void BattleIntroTask_ScrollAndFadeScenery(u8 taskId) REG_BLDALPHA = gTasks[taskId].data[4]; } -// Seems to only be used for link battles. +// Seems to only be used for link battles. static void BattleIntroTask_80E4C34(u8 taskId) { s32 i; diff --git a/src/battle/anim/flying.c b/src/battle/anim/flying.c index ec40e26c4..e8c50816c 100644 --- a/src/battle/anim/flying.c +++ b/src/battle/anim/flying.c @@ -1,17 +1,26 @@ #include "global.h" -#include "rom_8077ABC.h" +#include "battle.h" #include "battle_anim.h" +#include "palette.h" +#include "rom_8077ABC.h" +#include "trig.h" extern s16 gBattleAnimArgs[]; extern u8 gAnimBankAttacker; extern u8 gAnimBankTarget; +extern u8 gAnimVisualTaskCount; +void sub_80785E4(struct Sprite *sprite); void sub_80DA034(struct Sprite *sprite); +void sub_80DA05C(struct Sprite *sprite); void sub_80DA16C(struct Sprite *sprite); +void sub_80DA1EC(struct Sprite *sprite); void sub_80DA208(struct Sprite *sprite); void sub_80DA300(struct Sprite *sprite); +void sub_80DA348(struct Sprite *sprite); void sub_80DA38C(struct Sprite *sprite); void sub_80DA4D8(struct Sprite *sprite); +void sub_80DA410(struct Sprite *sprite); void sub_80DAD30(struct Sprite *sprite); void sub_80DAD84(struct Sprite *sprite); void sub_80DB000(struct Sprite *sprite); @@ -23,6 +32,8 @@ void sub_80DB458(struct Sprite *sprite); void sub_80DB564(struct Sprite *sprite); void sub_80DB5E4(struct Sprite *sprite); +void sub_80DA0DC(u8 taskId); + const struct SpriteTemplate gBattleAnimSpriteTemplate_83DA380 = { .tileTag = 10009, @@ -344,3 +355,281 @@ const struct SpriteTemplate gBattleAnimSpriteTemplate_83DA65C = .affineAnims = gDummySpriteAffineAnimTable, .callback = sub_80DB5E4, }; + +void sub_80DA034(struct Sprite *sprite) +{ + sub_8078764(sprite, 0); + sprite->pos1.y += 20; + sprite->data[1] = 0xBF; + sprite->callback = sub_80DA05C; + sub_80DA05C(sprite); +} + +void sub_80DA05C(struct Sprite *sprite) +{ + sprite->pos2.x = Sin(sprite->data[1], 0x20); + sprite->pos2.y = Cos(sprite->data[1], 0x8); + sprite->data[1] = (sprite->data[1] + 5) & 0xFF; + if(++sprite->data[0] == 0x47) + { + DestroyAnimSprite(sprite); + } +} + +void sub_80DA09C(u8 taskId) +{ + gTasks[taskId].data[0] = gBattleAnimArgs[1]; + gTasks[taskId].data[1] = gBattleAnimArgs[0]; + gTasks[taskId].data[2] = IndexOfSpritePaletteTag(0x2719); + gTasks[taskId].func = sub_80DA0DC; +} + +#ifdef NONMATCHING +void sub_80DA0DC(u8 taskId) +{ + gTasks[taskId].data[10]++; + if(gTasks[taskId].data[10] == gTasks[taskId].data[1]) + { + u16 r0; + u16 r2; + s32 i; + + gTasks[taskId].data[10] = 0; + r0 = gTasks[taskId].data[2]; + r2 = gPlttBufferFaded[r0 * 8]; + for(i = 0; i < 8; i++) + gPlttBufferFaded[r0 * 8 + i + 0x107] = gPlttBufferFaded[r0 * 8 + i + 0x107]; + gTasks[taskId].data[2] = ((r0 + 0x101) * 2) + r2; + } + gTasks[taskId].data[0] = gTasks[taskId].data[0] * 32; + if(gTasks[taskId].data[0] == 0) + { + DestroyAnimVisualTask(taskId); + } +} +#else +NAKED +void sub_80DA0DC(u8 taskId) +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + lsls r0, 24\n\ + lsrs r5, r0, 24\n\ + ldr r2, _080DA15C @ =gTasks\n\ + lsls r0, r5, 2\n\ + adds r0, r5\n\ + lsls r0, 3\n\ + adds r3, r0, r2\n\ + ldrh r0, [r3, 0x1C]\n\ + adds r1, r0, 0x1\n\ + strh r1, [r3, 0x1C]\n\ + lsls r0, 16\n\ + asrs r0, 16\n\ + movs r4, 0xA\n\ + ldrsh r1, [r3, r4]\n\ + adds r7, r2, 0\n\ + cmp r0, r1\n\ + bne _080DA13A\n\ + movs r0, 0\n\ + strh r0, [r3, 0x1C]\n\ + ldrb r0, [r3, 0xC]\n\ + ldr r2, _080DA160 @ =gPlttBufferFaded\n\ + lsls r0, 4\n\ + movs r3, 0x84\n\ + lsls r3, 1\n\ + adds r1, r0, r3\n\ + lsls r1, 1\n\ + adds r1, r2\n\ + ldrh r6, [r1]\n\ + movs r4, 0x7\n\ + mov r12, r0\n\ + ldr r0, _080DA164 @ =0x00000107\n\ + add r0, r12\n\ + lsls r0, 1\n\ + adds r3, r0, r2\n\ +_080DA122:\n\ + ldrh r0, [r3]\n\ + strh r0, [r1]\n\ + subs r3, 0x2\n\ + subs r1, 0x2\n\ + subs r4, 0x1\n\ + cmp r4, 0\n\ + bgt _080DA122\n\ + ldr r0, _080DA168 @ =0x00000101\n\ + add r0, r12\n\ + lsls r0, 1\n\ + adds r0, r2\n\ + strh r6, [r0]\n\ +_080DA13A:\n\ + lsls r0, r5, 2\n\ + adds r0, r5\n\ + lsls r0, 3\n\ + adds r0, r7\n\ + ldrh r1, [r0, 0x8]\n\ + subs r1, 0x1\n\ + strh r1, [r0, 0x8]\n\ + lsls r1, 16\n\ + cmp r1, 0\n\ + bne _080DA154\n\ + adds r0, r5, 0\n\ + bl DestroyAnimVisualTask\n\ +_080DA154:\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ +_080DA15C: .4byte gTasks\n\ +_080DA160: .4byte gPlttBufferFaded\n\ +_080DA164: .4byte 0x00000107\n\ +_080DA168: .4byte 0x00000101\n\ + .syntax divided\n"); +} +#endif + +void sub_80DA16C(struct Sprite *sprite) +{ + InitAnimSpritePos(sprite, 1); + if (GetBattlerSide(gAnimBankAttacker) != B_SIDE_PLAYER) + gBattleAnimArgs[2] = -gBattleAnimArgs[2]; + sprite->data[0] = gBattleAnimArgs[4]; + sprite->data[1] = sprite->pos1.x; + sprite->data[2] = GetBattlerSpriteCoord(gAnimBankTarget, 2) + gBattleAnimArgs[2]; + sprite->data[3] = sprite->pos1.y; + sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3) + gBattleAnimArgs[3]; + InitAnimSpriteTranslationDeltas(sprite); + sprite->callback = sub_80785E4; + StoreSpriteCallbackInData(sprite, sub_80DA1EC); +} + +void sub_80DA1EC(struct Sprite *sprite) +{ + if (TranslateAnimSpriteByDeltas(sprite) != 0) + { + DestroyAnimSprite(sprite); + } +} + +void sub_80DA208(struct Sprite *sprite) +{ + if (GetBattlerSide(gAnimBankAttacker) != B_SIDE_PLAYER) + { + gBattleAnimArgs[0] = -gBattleAnimArgs[0]; + gBattleAnimArgs[1] = -gBattleAnimArgs[1]; + gBattleAnimArgs[2] = -gBattleAnimArgs[2]; + gBattleAnimArgs[3] = -gBattleAnimArgs[3]; + } + + if (IsContest()) + { + gBattleAnimArgs[1] = -gBattleAnimArgs[1]; + gBattleAnimArgs[3] = -gBattleAnimArgs[3]; + } + + sprite->pos1.x = GetBattlerSpriteCoord(gAnimBankAttacker, 2); + sprite->pos1.y = GetBattlerSpriteCoord(gAnimBankAttacker, 3); + sprite->pos1.x += gBattleAnimArgs[0]; + sprite->pos1.y += gBattleAnimArgs[1]; + sprite->data[0] = gBattleAnimArgs[4]; + + if (gBattleAnimArgs[6] == 0) + { + sprite->data[2] = GetBattlerSpriteCoord(gAnimBankTarget, 2); + sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3); + } + else + { + SetAverageBattlerPositions(gAnimBankTarget, 1, &sprite->data[2], &sprite->data[4]); + } + + sprite->data[2] = sprite->data[2] + gBattleAnimArgs[2]; + sprite->data[4] = sprite->data[4] + gBattleAnimArgs[3]; + sprite->callback = StartTranslateAnimSpriteByDeltas; + + StoreSpriteCallbackInData(sprite, DestroyAnimSprite); + SeekSpriteAnim(sprite, gBattleAnimArgs[5]); +} + +void sub_80DA300(struct Sprite *sprite) +{ + InitAnimSpritePos(sprite, 1); + sprite->data[0] = gBattleAnimArgs[2]; + sprite->data[1] = gBattleAnimArgs[3]; + sprite->callback = sub_80DA348; + gSprites[GetAnimBattlerSpriteId(0)].invisible = 1; +} + +void sub_80DA348(struct Sprite *sprite) +{ + if (sprite->data[0] > 0) + { + sprite->data[0]--; + } + else + { + sprite->data[2] += sprite->data[1]; + sprite->pos2.y -= (sprite->data[2] >> 8); + } + + if (sprite->pos1.y + sprite->pos2.y < -32) + { + DestroyAnimSprite(sprite); + } +} + +void sub_80DA38C(struct Sprite *sprite) +{ + if (GetBattlerSide(gAnimBankAttacker) != B_SIDE_PLAYER) + { + sprite->pos1.x = 272; + sprite->pos1.y = -32; + StartSpriteAffineAnim(sprite, 1); + } + else + { + sprite->pos1.x = -32; + sprite->pos1.y = -32; + } + + sprite->data[0] = gBattleAnimArgs[0]; + sprite->data[1] = sprite->pos1.x; + sprite->data[2] = GetBattlerSpriteCoord(gAnimBankTarget, 2); + sprite->data[3] = sprite->pos1.y; + sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3); + + InitAnimSpriteTranslationDeltas(sprite); + sprite->callback = sub_80DA410; +} + +void sub_80DA410(struct Sprite *sprite) +{ + sprite->data[0] = 1; + TranslateAnimSpriteByDeltas(sprite); + + if (((u16)sprite->data[3] >> 8) > 200) + { + sprite->pos1.x += sprite->pos2.x; + sprite->pos2.x = 0; + sprite->data[3] &= 0xFF; + } + + if ((u32)(sprite->pos1.x + sprite->pos2.x + 32) > 304 || sprite->pos1.y + sprite->pos2.y > 160) + { + gSprites[GetAnimBattlerSpriteId(0)].invisible = 0; + DestroyAnimSprite(sprite); + } +} + +void sub_80DA48C(struct Sprite *sprite) +{ + if (sprite->data[0]-- <= 0) + { + if (sprite->oam.affineMode & 1) + { + FreeOamMatrix(sprite->oam.matrixNum); + sprite->oam.affineMode = 0; + } + + DestroySprite(sprite); + gAnimVisualTaskCount--; + } +} diff --git a/src/battle/anim/ground.c b/src/battle/anim/ground.c index a523df20e..67b4c9c9c 100644 --- a/src/battle/anim/ground.c +++ b/src/battle/anim/ground.c @@ -1,64 +1,90 @@ #include "global.h" -#include "rom_8077ABC.h" +#include "battle.h" #include "battle_anim.h" +#include "scanline_effect.h" +#include "random.h" +#include "rom_8077ABC.h" +#include "task.h" +#include "trig.h" extern s16 gBattleAnimArgs[]; extern u8 gAnimBankAttacker; extern u8 gAnimBankTarget; +extern u16 gBattle_BG1_X; +extern u16 gBattle_BG1_Y; +extern u16 gBattle_BG2_X; +extern u16 gBattle_BG2_Y; +extern u16 gBattle_BG3_X; +extern u16 gBattle_BG3_Y; +extern u16 gAnimMovePower; +extern u8 gBankSpriteIds[]; -void sub_80E0F1C(struct Sprite *sprite); -void sub_80E1004(struct Sprite *sprite); -void sub_80E1078(struct Sprite *sprite); -void sub_80E1078(struct Sprite *sprite); -void sub_80E1108(struct Sprite *sprite); -void sub_80E1728(struct Sprite *sprite); -void sub_80E17CC(struct Sprite *sprite); +static void AnimBonemerangProjectile(struct Sprite *sprite); +static void AnimBonemerangProjectileStep(struct Sprite *sprite); +static void AnimBonemerangProjectileEnd(struct Sprite *sprite); +static void AnimBoneHitProjectile(struct Sprite *sprite); +static void AnimDirtScatter(struct Sprite *sprite); +static void AnimMudSportDirt(struct Sprite *sprite); +static void AnimMudSportDirtRising(struct Sprite *sprite); +static void AnimMudSportDirtFalling(struct Sprite *sprite); +static void sub_80E1284(u8 taskId); +static void sub_80E1668(u8, s16, s16); +static void sub_80E143C(u8 taskId); +static void sub_80E14DC(u8 taskId); +static void sub_80E1560(u8 taskId); +static void AnimFissureDirtPlumeParticle(struct Sprite *sprite); +static void AnimFissureDirtPlumeParticleStep(struct Sprite *sprite); +static void AnimDigDirtMound(struct Sprite *sprite); +static void sub_80E1934(u8 taskId); +static void sub_80E1A2C(u8 taskId); +static void sub_80E1B10(struct Task *task); +static void sub_80E1C58(u8 taskId); -const union AffineAnimCmd gSpriteAffineAnim_83DB2A0[] = +const union AffineAnimCmd gBonemerangSpriteAffineAnim[] = { AFFINEANIMCMD_FRAME(0x0, 0x0, 15, 1), AFFINEANIMCMD_JUMP(0), }; -const union AffineAnimCmd gSpriteAffineAnim_83DB2B0[] = +const union AffineAnimCmd gBoneHitSpriteAffineAnim[] = { AFFINEANIMCMD_FRAME(0x0, 0x0, 20, 1), AFFINEANIMCMD_JUMP(0), }; -const union AffineAnimCmd *const gSpriteAffineAnimTable_83DB2C0[] = +const union AffineAnimCmd *const gBonemerangSpriteAffineAnimTable[] = { - gSpriteAffineAnim_83DB2A0, + gBonemerangSpriteAffineAnim, }; -const union AffineAnimCmd *const gSpriteAffineAnimTable_83DB2C4[] = +const union AffineAnimCmd *const gBoneHitSpriteAffineAnimTable[] = { - gSpriteAffineAnim_83DB2B0, + gBoneHitSpriteAffineAnim, }; -const struct SpriteTemplate gBattleAnimSpriteTemplate_83DB2C8 = +const struct SpriteTemplate gBonemerangSpriteTemplate = { .tileTag = 10000, .paletteTag = 10000, .oam = &gOamData_837DF94, .anims = gDummySpriteAnimTable, .images = NULL, - .affineAnims = gSpriteAffineAnimTable_83DB2C0, - .callback = sub_80E0F1C, + .affineAnims = gBonemerangSpriteAffineAnimTable, + .callback = AnimBonemerangProjectile, }; -const struct SpriteTemplate gBattleAnimSpriteTemplate_83DB2E0 = +const struct SpriteTemplate gBoneHitSpriteTemplate = { .tileTag = 10000, .paletteTag = 10000, .oam = &gOamData_837DF94, .anims = gDummySpriteAnimTable, .images = NULL, - .affineAnims = gSpriteAffineAnimTable_83DB2C4, - .callback = sub_80E1004, + .affineAnims = gBoneHitSpriteAffineAnimTable, + .callback = AnimBoneHitProjectile, }; -const struct SpriteTemplate gBattleAnimSpriteTemplate_83DB2F8 = +const struct SpriteTemplate gSandAttackDirtSpriteTemplate = { .tileTag = 10074, .paletteTag = 10074, @@ -66,32 +92,32 @@ const struct SpriteTemplate gBattleAnimSpriteTemplate_83DB2F8 = .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_80E1078, + .callback = AnimDirtScatter, }; -const union AnimCmd gSpriteAnim_83DB310[] = +const union AnimCmd gMudSlapDirtSpriteAnim[] = { ANIMCMD_FRAME(1, 1), ANIMCMD_END, }; -const union AnimCmd *const gSpriteAnimTable_83DB318[] = +const union AnimCmd *const gMudSlapDirtSpriteAnimTable[] = { - gSpriteAnim_83DB310, + gMudSlapDirtSpriteAnim, }; -const struct SpriteTemplate gBattleAnimSpriteTemplate_83DB31C = +const struct SpriteTemplate gMudSlapDirtSpriteTemplate = { .tileTag = 10074, .paletteTag = 10074, .oam = &gOamData_837DF2C, - .anims = gSpriteAnimTable_83DB318, + .anims = gMudSlapDirtSpriteAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_80E1078, + .callback = AnimDirtScatter, }; -const struct SpriteTemplate gBattleAnimSpriteTemplate_83DB334 = +const struct SpriteTemplate gMudSportDirtSpriteTemplate = { .tileTag = 10074, .paletteTag = 10074, @@ -99,10 +125,10 @@ const struct SpriteTemplate gBattleAnimSpriteTemplate_83DB334 = .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_80E1108, + .callback = AnimMudSportDirt, }; -const struct SpriteTemplate gBattleAnimSpriteTemplate_83DB34C = +const struct SpriteTemplate gDirtPlumeSpriteTemplate = { .tileTag = 10074, .paletteTag = 10074, @@ -110,10 +136,10 @@ const struct SpriteTemplate gBattleAnimSpriteTemplate_83DB34C = .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_80E1728, + .callback = AnimFissureDirtPlumeParticle, }; -const struct SpriteTemplate gBattleAnimSpriteTemplate_83DB364 = +const struct SpriteTemplate gDigDirtMoundSpriteTemplate = { .tileTag = 10281, .paletteTag = 10281, @@ -121,5 +147,615 @@ const struct SpriteTemplate gBattleAnimSpriteTemplate_83DB364 = .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_80E17CC, + .callback = AnimDigDirtMound, }; + +// Moves a bone projectile towards the target mon, which moves like +// a boomerang. After hitting the target mon, it comes back to the user. +static void AnimBonemerangProjectile(struct Sprite *sprite) +{ + sprite->pos1.x = GetBattlerSpriteCoord(gAnimBankAttacker, 2); + sprite->pos1.y = GetBattlerSpriteCoord(gAnimBankAttacker, 3); + sprite->data[0] = 20; + sprite->data[2] = GetBattlerSpriteCoord(gAnimBankTarget, 2); + sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3); + sprite->data[5] = -40; + InitAnimSpriteTranslationOverDuration(sprite); + sprite->callback = AnimBonemerangProjectileStep; +} + +static void AnimBonemerangProjectileStep(struct Sprite *sprite) +{ + if (TranslateAnimSpriteLinearAndSine(sprite)) + { + sprite->pos1.x += sprite->pos2.x; + sprite->pos1.y += sprite->pos2.y; + sprite->pos2.y = 0; + sprite->pos2.x = 0; + sprite->data[0] = 20; + sprite->data[2] = GetBattlerSpriteCoord(gAnimBankAttacker, 2); + sprite->data[4] = GetBattlerSpriteCoord(gAnimBankAttacker, 3); + sprite->data[5] = 40; + InitAnimSpriteTranslationOverDuration(sprite); + sprite->callback = AnimBonemerangProjectileEnd; + } +} + +static void AnimBonemerangProjectileEnd(struct Sprite *sprite) +{ + if (TranslateAnimSpriteLinearAndSine(sprite)) + DestroyAnimSprite(sprite); +} + +// Moves a bone projectile towards the target mon, starting right next to +// the target mon. +// arg 0: initial x pixel offset +// arg 1: initial y pixel offset +// arg 2: target x pixel offset +// arg 3: target y pixel offset +// arg 4: duration +static void AnimBoneHitProjectile(struct Sprite *sprite) +{ + sub_8078764(sprite, 1); + if (GetBattlerSide(gAnimBankAttacker) != B_SIDE_PLAYER) + gBattleAnimArgs[2] = -gBattleAnimArgs[2]; + + sprite->data[0] = gBattleAnimArgs[4]; + sprite->data[2] = GetBattlerSpriteCoord(gAnimBankTarget, 2) + gBattleAnimArgs[2]; + sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3) + gBattleAnimArgs[3]; + sprite->callback = StartTranslateAnimSpriteByDeltas; + StoreSpriteCallbackInData(sprite, DestroyAnimSprite); +} + +// Moves a small dirt projectile towards the target mon. +// arg 0: initial x pixel offset +// arg 1: initial y pixel offset +// arg 2: duration +// arg 3: target x pixel offset +// arg 4: target y pixel offset +static void AnimDirtScatter(struct Sprite *sprite) +{ + u8 targetXPos, targetYPos; + s16 xOffset, yOffset; + + InitAnimSpritePos(sprite, 1); + + targetXPos = sub_8077EE4(gAnimBankTarget, 2); + targetYPos = sub_8077EE4(gAnimBankTarget, 3); + + xOffset = Random() & 0x1F; + yOffset = Random() & 0x1F; + if (xOffset > 16) + xOffset = 16 - xOffset; + if (yOffset > 16) + yOffset = 16 - yOffset; + + sprite->data[0] = gBattleAnimArgs[2]; + sprite->data[2] = targetXPos + xOffset; + sprite->data[4] = targetYPos + yOffset; + sprite->callback = StartTranslateAnimSpriteByDeltas; + StoreSpriteCallbackInData(sprite, move_anim_8074EE0); +} + +// Moves a particle of dirt in the Mud Sport animation. +// The dirt can either be rising upward, or falling down. +// arg 0: 0 = dirt is rising into the air, 1 = dirt is falling down +// arg 1: initial x pixel offset +// arg 2: initial y pixel offset +static void AnimMudSportDirt(struct Sprite *sprite) +{ + sprite->oam.tileNum++; + if (gBattleAnimArgs[0] == 0) + { + sprite->pos1.x = GetBattlerSpriteCoord(gAnimBankAttacker, 2) + gBattleAnimArgs[1]; + sprite->pos1.y = GetBattlerSpriteCoord(gAnimBankAttacker, 3) + gBattleAnimArgs[2]; + sprite->data[0] = gBattleAnimArgs[1] > 0 ? 1 : -1; + sprite->callback = AnimMudSportDirtRising; + } + else + { + sprite->pos1.x = gBattleAnimArgs[1]; + sprite->pos1.y = gBattleAnimArgs[2]; + sprite->pos2.y = -gBattleAnimArgs[2]; + sprite->callback = AnimMudSportDirtFalling; + } +} + +static void AnimMudSportDirtRising(struct Sprite *sprite) +{ + if (++sprite->data[1] > 1) + { + sprite->data[1] = 0; + sprite->pos1.x += sprite->data[0]; + } + + sprite->pos1.y -= 4; + if (sprite->pos1.y < -4) + DestroyAnimSprite(sprite); +} + +static void AnimMudSportDirtFalling(struct Sprite *sprite) +{ + switch (sprite->data[0]) + { + case 0: + sprite->pos2.y += 4; + if (sprite->pos2.y >= 0) + { + sprite->pos2.y = 0; + sprite->data[0]++; + } + break; + case 1: + if (++sprite->data[1] > 0) + { + sprite->data[1] = 0; + sprite->invisible ^= 1; + if (++sprite->data[2] == 10) + DestroyAnimSprite(sprite); + } + break; + } +} + +void sub_80E1244(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + if (gBattleAnimArgs[0] == 0) + task->func = sub_80E1284; + else + task->func = sub_80E143C; + + task->func(taskId); +} + +static void sub_80E1284(u8 taskId) +{ + u8 var0; + struct Task *task = &gTasks[taskId]; + + switch (task->data[0]) + { + case 0: + task->data[10] = GetAnimBattlerSpriteId(0); + task->data[11] = GetBattlerPosition_permutated(gAnimBankAttacker); + if (task->data[11] == 1) + { + task->data[12] = gBattle_BG1_X; + task->data[13] = gBattle_BG1_Y; + } + else + { + task->data[12] = gBattle_BG2_X; + task->data[13] = gBattle_BG2_Y; + } + + var0 = sub_8077FC0(gAnimBankAttacker); + task->data[14] = var0 - 32; + task->data[15] = var0 + 32; + if (task->data[14] < 0) + task->data[14] = 0; + + gSprites[task->data[10]].invisible = 1; + task->data[0]++; + break; + case 1: + sub_80E1668(task->data[11], task->data[14], task->data[15]); + task->data[0]++; + break; + case 2: + task->data[2] = (task->data[2] + 6) & 0x7F; + if (++task->data[4] > 2) + { + task->data[4] = 0; + task->data[3]++; + } + + task->data[5] = task->data[3] + (gSineTable[task->data[2]] >> 4); + if (task->data[11] == 1) + gBattle_BG1_Y = task->data[13] - task->data[5]; + else + gBattle_BG2_Y = task->data[13] - task->data[5]; + + if (task->data[5] > 63) + { + task->data[5] = 120 - task->data[14]; + if (task->data[11] == 1) + gBattle_BG1_Y = task->data[13] - task->data[5]; + else + gBattle_BG2_Y = task->data[13] - task->data[5]; + + gSprites[task->data[10]].pos2.x = 272 - gSprites[task->data[10]].pos1.x; + task->data[0]++; + } + break; + case 3: + gScanlineEffect.state = 3; + task->data[0]++; + break; + case 4: + DestroyAnimVisualTask(taskId); + gSprites[task->data[10]].invisible = 1; + break; + } +} + +static void sub_80E143C(u8 taskId) +{ + u8 spriteId = GetAnimBattlerSpriteId(0); + gSprites[spriteId].invisible = 1; + gSprites[spriteId].pos2.x = 0; + gSprites[spriteId].pos2.y = 0; + + if (GetBattlerPosition_permutated(gAnimBankAttacker) == 1) + gBattle_BG1_Y = 0; + else + gBattle_BG2_Y = 0; + + DestroyAnimVisualTask(taskId); +} + +void sub_80E149C(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + if (gBattleAnimArgs[0] == 0) + task->func = sub_80E14DC; + else + task->func = sub_80E1560; + + task->func(taskId); +} + +static void sub_80E14DC(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + switch (task->data[0]) + { + case 0: + task->data[10] = GetAnimBattlerSpriteId(0); + gSprites[task->data[10]].invisible = 0; + gSprites[task->data[10]].pos2.x = 0; + gSprites[task->data[10]].pos2.y = 160 - gSprites[task->data[10]].pos1.y; + task->data[0]++; + break; + case 1: + DestroyAnimVisualTask(taskId); + } +} + +static void sub_80E1560(u8 taskId) +{ + u8 var0; + struct Task *task = &gTasks[taskId]; + + switch (task->data[0]) + { + case 0: + task->data[10] = GetAnimBattlerSpriteId(0); + task->data[11] = GetBattlerPosition_permutated(gAnimBankAttacker); + if (task->data[11] == 1) + task->data[12] = gBattle_BG1_X; + else + task->data[12] = gBattle_BG2_X; + + var0 = sub_8077FC0(gAnimBankAttacker); + task->data[14] = var0 - 32; + task->data[15] = var0 + 32; + task->data[0]++; + break; + case 1: + sub_80E1668(task->data[11], 0, task->data[15]); + task->data[0]++; + break; + case 2: + gSprites[task->data[10]].pos2.y = 96; + task->data[0]++; + break; + case 3: + gSprites[task->data[10]].pos2.y -= 8; + if (gSprites[task->data[10]].pos2.y == 0) + { + gScanlineEffect.state = 3; + task->data[0]++; + } + break; + case 4: + DestroyAnimVisualTask(taskId); + break; + } +} + +static void sub_80E1668(u8 useBG1, s16 y, s16 endY) +{ + s16 bgX; + struct ScanlineEffectParams scanlineParams; + + if (useBG1 == 1) + { + bgX = gBattle_BG1_X; + scanlineParams.dmaDest = ®_BG1HOFS; + } + else + { + bgX = gBattle_BG2_X; + scanlineParams.dmaDest = ®_BG2HOFS; + } + + if (y < 0) + y = 0; + + while (y < endY) + { + gScanlineEffectRegBuffers[0][y] = bgX; + gScanlineEffectRegBuffers[1][y] = bgX; + y++; + } + + while (y < 160) + { + gScanlineEffectRegBuffers[0][y] = bgX + 240; + gScanlineEffectRegBuffers[1][y] = bgX + 240; + y++; + } + + scanlineParams.dmaControl = SCANLINE_EFFECT_DMACNT_16BIT; + scanlineParams.initState = 1; + scanlineParams.unused9 = 0; + ScanlineEffect_SetParams(scanlineParams); +} + +// Moves a particle of dirt in a plume of dirt. Used in Fissure and Dig. +// arg 0: which mon (0 = attacker, 1 = target) +// arg 1: which side of mon (0 = left, 1 = right) +// arg 2: target x offset +// arg 3: target y offset +// arg 4: wave amplitude +// arg 5: duration +static void AnimFissureDirtPlumeParticle(struct Sprite *sprite) +{ + s8 battler; + s16 xOffset; + + if (gBattleAnimArgs[0] == 0) + battler = gAnimBankAttacker; + else + battler = gAnimBankTarget; + + xOffset = 24; + if (gBattleAnimArgs[1] == 1) + { + xOffset *= -1; + gBattleAnimArgs[2] *= -1; + } + + sprite->pos1.x = GetBattlerSpriteCoord(battler, 2) + xOffset; + sprite->pos1.y = sub_8077FC0(battler) + 30; + sprite->data[0] = gBattleAnimArgs[5]; + sprite->data[2] = sprite->pos1.x + gBattleAnimArgs[2]; + sprite->data[4] = sprite->pos1.y + gBattleAnimArgs[3]; + sprite->data[5] = gBattleAnimArgs[4]; + InitAnimSpriteTranslationOverDuration(sprite); + sprite->callback = AnimFissureDirtPlumeParticleStep; +} + +static void AnimFissureDirtPlumeParticleStep(struct Sprite *sprite) +{ + if (TranslateAnimSpriteLinearAndSine(sprite)) + DestroyAnimSprite(sprite); +} + +// Displays the dirt mound seen in the move Dig for set duration. +// The dirt mound image is too large for a single sprite, so two +// sprites are lined up next to each other. +// arg 0: which mon (0 = attacker, 1 = target) +// arg 1: oam tile num (0 = left half of image, 1 = right half of image) +// arg 2: duration +static void AnimDigDirtMound(struct Sprite *sprite) +{ + s8 battler; + + if (gBattleAnimArgs[0] == 0) + battler = gAnimBankAttacker; + else + battler = gAnimBankTarget; + + sprite->pos1.x = GetBattlerSpriteCoord(battler, 0) - 16 + (gBattleAnimArgs[1] * 32); + sprite->pos1.y = sub_8077FC0(battler) + 32; + sprite->oam.tileNum += gBattleAnimArgs[1] * 8; + StoreSpriteCallbackInData(sprite, DestroyAnimSprite); + sprite->data[0] = gBattleAnimArgs[2]; + sprite->callback = WaitAnimForDuration; +} + +void sub_80E1864(u8 taskId) +{ + u16 i; + struct Task *task = &gTasks[taskId]; + + if (gBattleAnimArgs[1]) + task->data[14] = task->data[15] = gBattleAnimArgs[1] + 3; + else + task->data[14] = task->data[15] = (gAnimMovePower / 10) + 3; + + task->data[3] = gBattleAnimArgs[2]; + switch (gBattleAnimArgs[0]) + { + case 5: + task->data[13] = gBattle_BG3_X; + task->func = sub_80E1934; + break; + case 4: + task->data[13] = 0; + for (i = 0; i < 4; i++) + { + if (IsAnimBankSpriteVisible(i)) + { + task->data[task->data[13] + 9] = gBankSpriteIds[i]; + task->data[13]++; + } + } + task->func = sub_80E1A2C; + break; + default: + task->data[9] = GetAnimBattlerSpriteId(gBattleAnimArgs[0]); + if (task->data[9] == 0xFF) + { + DestroyAnimVisualTask(taskId); + } + else + { + task->data[13] = 1; + task->func = sub_80E1A2C; + } + + break; + } +} + +static void sub_80E1934(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + switch (task->data[0]) + { + case 0: + if (++task->data[1] > 1) + { + task->data[1] = 0; + if ((task->data[2] & 1) == 0) + gBattle_BG3_X = task->data[13] + task->data[15]; + else + gBattle_BG3_X = task->data[13] - task->data[15]; + + if (++task->data[2] == task->data[3]) + { + task->data[2] = 0; + task->data[14]--; + task->data[0]++; + } + } + break; + case 1: + if (++task->data[1] > 1) + { + task->data[1] = 0; + if ((task->data[2] & 1) == 0) + gBattle_BG3_X = task->data[13] + task->data[14]; + else + gBattle_BG3_X = task->data[13] - task->data[14]; + + if (++task->data[2] == 4) + { + task->data[2] = 0; + if (--task->data[14] == 0) + task->data[0]++; + } + } + break; + case 2: + gBattle_BG3_X = task->data[13]; + DestroyAnimVisualTask(taskId); + break; + } +} + +static void sub_80E1A2C(u8 taskId) +{ + u16 i; + struct Task *task = &gTasks[taskId]; + + switch (task->data[0]) + { + case 0: + if (++task->data[1] > 1) + { + task->data[1] = 0; + sub_80E1B10(task); + if (++task->data[2] == task->data[3]) + { + task->data[2] = 0; + task->data[14]--; + task->data[0]++; + } + } + break; + case 1: + if (++task->data[1] > 1) + { + task->data[1] = 0; + sub_80E1B10(task); + if (++task->data[2] == 4) + { + task->data[2] = 0; + if (--task->data[14] == 0) + task->data[0]++; + } + } + break; + case 2: + for (i = 0; i < task->data[13]; i++) + gSprites[task->data[9 + i]].pos2.x = 0; + + DestroyAnimVisualTask(taskId); + break; + } +} + +static void sub_80E1B10(struct Task *task) +{ + u16 i; + u16 xOffset; + + if ((task->data[2] & 1) == 0) + xOffset = (task->data[14] / 2) + (task->data[14] & 1); + else + xOffset = -(task->data[14] / 2); + + for (i = 0; i < task->data[13]; i++) + { + gSprites[task->data[9 + i]].pos2.x = xOffset; + } +} + +void sub_80E1B88(u8 taskId) +{ + gBattleAnimArgs[15] = gAnimMovePower > 99; + DestroyAnimVisualTask(taskId); +} + +void sub_80E1BB0(u8 taskId) +{ + struct Task *newTask; + u8 battler = (gBattleAnimArgs[0] & 1) ? gAnimBankTarget : gAnimBankAttacker; + + if (gBattleAnimArgs[0] > 1) + battler ^= 2; + + newTask = &gTasks[CreateTask(sub_80E1C58, gBattleAnimArgs[1])]; + newTask->data[1] = (32 - GetBattlerSpriteCoord(battler, 2)) & 0x1FF; + newTask->data[2] = (64 - GetBattlerSpriteCoord(battler, 3)) & 0xFF; + gBattle_BG3_X = newTask->data[1]; + gBattle_BG3_Y = newTask->data[2]; + newTask->data[3] = gBattleAnimArgs[2]; + DestroyAnimVisualTask(taskId); +} + +static void sub_80E1C58(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + if (gBattleAnimArgs[7] == task->data[3]) + { + gBattle_BG3_X = 0; + gBattle_BG3_Y = 0; + DestroyTask(taskId); + } + else + { + gBattle_BG3_X = task->data[1]; + gBattle_BG3_Y = task->data[2]; + } +} diff --git a/src/battle/battle_2.c b/src/battle/battle_2.c index 11ddd6b71..7b6004ce0 100644 --- a/src/battle/battle_2.c +++ b/src/battle/battle_2.c @@ -121,22 +121,10 @@ extern u16 gUnknown_02024DE8; extern u8 gActionSelectionCursor[]; extern u8 gMoveSelectionCursor[]; extern u8 gUnknown_02038470[]; -extern u16 gBattle_BG3_X; -extern u16 gBattle_BG1_Y; -extern u16 gBattle_BG3_Y; extern struct Window gUnknown_030041D0; -extern u16 gBattle_WIN1H; extern struct Window gUnknown_03004210; -extern u16 gBattle_WIN1V; extern struct Window gUnknown_03004250; -extern u16 gBattle_WIN0V; -extern u16 gBattle_BG2_Y; extern u32 gUnknown_03004284; -extern u16 gBattle_BG2_X; -extern u16 gBattle_BG0_Y; -extern u16 gBattle_BG0_X; -extern u16 gBattle_BG1_X; -extern u16 gBattle_WIN0H; extern MainCallback gPreBattleCallback1; extern void (*gBattleMainFunc)(void); extern u8 gLeveledUpInBattle; diff --git a/src/battle/battle_4.c b/src/battle/battle_4.c index d1435d8ea..54cacd0cb 100644 --- a/src/battle/battle_4.c +++ b/src/battle/battle_4.c @@ -164,7 +164,6 @@ extern u16 gChosenMove; //last used move in battle extern u8 gBankInMenu; extern u8 gActionForBanks[4]; extern u16 gUnknown_02024C2C[4]; //last used moves 2, used by sketch -extern u16 gBattle_BG3_X; extern u16 gUnknown_02024C4C[4]; //last used moves by banks, another one extern u8 gCurrentTurnActionNumber; extern u16 gTrappingMoves[]; @@ -1991,7 +1990,7 @@ static void atk0B_healthbarupdate(void) healthValue = currDmg; else healthValue = maxPossibleDmgValue; - + EmitHealthBarUpdate(0, healthValue); */ @@ -5544,6 +5543,7 @@ static void atk23_getexp(void) gBattleResources_statsBeforeLvlUp->spDef = GetMonData(&gPlayerParty[gBattleStruct->expGetterID], MON_DATA_SPDEF); gActiveBattler = gBattleStruct->expGetterBank; + EmitExpBarUpdate(0, gBattleStruct->expGetterID, gBattleMoveDamage); MarkBufferBankForExecution(gActiveBattler); } diff --git a/src/battle/battle_anim.c b/src/battle/battle_anim.c index ebfe2401d..8b729d2ab 100644 --- a/src/battle/battle_anim.c +++ b/src/battle/battle_anim.c @@ -1311,14 +1311,6 @@ EWRAM_DATA u8 gAnimBankAttacker = 0; EWRAM_DATA u8 gAnimBankTarget = 0; EWRAM_DATA u16 gAnimSpeciesByBanks[4] = {0}; EWRAM_DATA u8 gUnknown_0202F7D2 = 0; // some global pan variable -extern u16 gBattle_BG1_Y; -extern u16 gBattle_WIN1H; -extern u16 gBattle_WIN0V; -extern u16 gBattle_WIN1V; -extern u16 gBattle_BG2_Y; -extern u16 gBattle_BG2_X; -extern u16 gBattle_BG1_X; -extern u16 gBattle_WIN0H; u16 gSoundAnimFramesToWait; s16 gBattleAnimArgs[ANIM_ARGS_COUNT]; diff --git a/src/battle/battle_anim_812C144.c b/src/battle/battle_anim_812C144.c index cef1fb97c..eeb2c3514 100644 --- a/src/battle/battle_anim_812C144.c +++ b/src/battle/battle_anim_812C144.c @@ -36,10 +36,14 @@ extern const union AffineAnimCmd gUnknown_084024B0[]; extern const union AffineAnimCmd gUnknown_08402518[]; extern const union AffineAnimCmd gUnknown_08402540[]; extern const union AffineAnimCmd gUnknown_08402590[]; +extern const union AffineAnimCmd gUnknown_08402610[]; extern const u32 gUnknown_08D2AA98[]; extern const u32 gUnknown_08D2A9E0[]; extern const u16 gUnknown_08D2AA80[]; extern const s8 gUnknown_084025C0[]; +extern const s8 gUnknown_08402604[]; +extern const u8 gUnknown_08402608[]; +extern const struct SpriteTemplate gBattleAnimSpriteTemplate_84025EC; extern u8 gBattleMonForms[]; extern u8 gBankSpriteIds[]; @@ -65,6 +69,12 @@ static void sub_812D06C(u8 taskId); static void sub_812D254(struct Sprite *sprite); static void sub_812D4EC(struct Sprite *sprite); static void sub_812D5E8(struct Sprite *sprite); +static void sub_812DFEC(struct Sprite *sprite); +static void sub_812E09C(struct Sprite *sprite); +static void sub_812E0F8(struct Sprite *sprite); +static void sub_812E638(u8 taskId); +static void sub_812E7F0(struct Sprite *sprite); +static void sub_812E8B4(u8 taskId); void sub_812C144(struct Sprite *sprite) @@ -1362,3 +1372,472 @@ void sub_812DB84(u8 taskId) break; } } + +void sub_812DEAC(struct Sprite *sprite) +{ + s16 var0; + u8 spriteId1; + u8 spriteId2; + + var0 = Random(); + var0 &= 0x3F; + if (var0 > 31) + var0 = 32 - var0; + + sprite->pos1.x = GetBattlerSpriteCoord(gAnimBankAttacker, 0) + var0; + sprite->pos1.y = GetBattlerSpriteCoord(gAnimBankAttacker, 1) + 32; + sprite->data[1] = gBattleAnimArgs[0]; + sprite->data[2] = gBattleAnimArgs[1]; + + spriteId1 = CreateSprite(&gBattleAnimSpriteTemplate_84025EC, sprite->pos1.x, sprite->pos1.y, sprite->subpriority + 1); + spriteId2 = CreateSprite(&gBattleAnimSpriteTemplate_84025EC, sprite->pos1.x, sprite->pos1.y, sprite->subpriority + 1); + StartSpriteAnim(&gSprites[spriteId1], 1); + StartSpriteAnim(&gSprites[spriteId2], 2); + + gSprites[spriteId1].data[1] = gBattleAnimArgs[0]; + gSprites[spriteId1].data[2] = gBattleAnimArgs[1]; + gSprites[spriteId2].data[1] = gBattleAnimArgs[0]; + gSprites[spriteId2].data[2] = gBattleAnimArgs[1]; + gSprites[spriteId1].data[7] = -1; + gSprites[spriteId2].data[7] = -1; + gSprites[spriteId1].invisible = 1; + gSprites[spriteId2].invisible = 1; + gSprites[spriteId1].callback = sub_812E0F8; + gSprites[spriteId2].callback = sub_812E0F8; + + sprite->data[6] = spriteId1; + sprite->data[7] = spriteId2; + sprite->callback = sub_812DFEC; +} + +static void sub_812DFEC(struct Sprite *sprite) +{ + int var0; + s8 var1; + + var0 = (u16)sprite->data[2] + (u16)sprite->data[3]; + var1 = var0 >> 8; + sprite->pos2.y -= var1; + sprite->data[3] = var0 & 0xFF; + if (sprite->data[4] == 0 && sprite->pos2.y < -8) + { + gSprites[sprite->data[6]].invisible = 0; + sprite->data[4]++; + } + + if (sprite->data[4] == 1 && sprite->pos2.y < -16) + { + gSprites[sprite->data[7]].invisible = 0; + sprite->data[4]++; + } + + if (--sprite->data[1] == -1) + { + sprite->invisible = 1; + sprite->callback = sub_812E09C; + } +} + +static void sub_812E09C(struct Sprite *sprite) +{ + if (gSprites[sprite->data[6]].callback == SpriteCallbackDummy + && gSprites[sprite->data[7]].callback == SpriteCallbackDummy) + { + DestroySprite(&gSprites[sprite->data[6]]); + DestroySprite(&gSprites[sprite->data[7]]); + DestroyAnimSprite(sprite); + } +} + +static void sub_812E0F8(struct Sprite *sprite) +{ + u16 d2; + register u16 d3 asm("r1"); + int var0; + s8 var1; + + if (!sprite->invisible) + { + d2 = sprite->data[2]; + d3 = sprite->data[3]; + var0 = d2 + d3; + var1 = var0 >> 8; + sprite->pos2.y -= var1; + sprite->data[3] = var0 & 0xFF; + if (--sprite->data[1] == -1) + { + sprite->invisible = 1; + sprite->callback = SpriteCallbackDummy; + } + } +} + +void sub_812E14C(u8 taskId) +{ + struct Struct_sub_8078914 subStruct; + + switch (gTasks[taskId].data[0]) + { + case 0: + REG_BLDCNT = BLDCNT_TGT2_BD | BLDCNT_TGT2_OBJ | BLDCNT_TGT2_BG0 | BLDCNT_TGT2_BG1 + | BLDCNT_TGT2_BG2 | BLDCNT_TGT2_BG3 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT1_BG1; + REG_BLDALPHA = 0xD03; + REG_BG1CNT_BITFIELD.screenSize = 0; + REG_BG1CNT_BITFIELD.priority = 1; + + if (!IsContest()) + REG_BG1CNT_BITFIELD.charBaseBlock = 1; + + sub_8078914(&subStruct); + DmaClear32(3, subStruct.field_4, 0x1000); + LZDecompressVram(gUnknown_08D2AA98, subStruct.field_4); + LZDecompressVram(gUnknown_08D2A9E0, subStruct.field_0); + LoadCompressedPalette(gUnknown_08D2AA80, subStruct.field_8 * 16, 32); + + if (IsContest()) + { + sub_80763FC(subStruct.field_8, (u16 *)subStruct.field_4, 0, 0); + gBattle_BG1_X = -56; + gBattle_BG1_Y = 0; + } + else + { + u8 position = GetBattlerPosition(gAnimBankTarget); + if (IsDoubleBattle() == TRUE) + { + if (position == B_POSITION_OPPONENT_LEFT) + gBattle_BG1_X = -155; + if (position == B_POSITION_OPPONENT_RIGHT) + gBattle_BG1_X = -115; + if (position == B_POSITION_PLAYER_LEFT) + gBattle_BG1_X = 14; + if (position == B_POSITION_PLAYER_RIGHT) + gBattle_BG1_X = -20; + } + else + { + if (position == B_POSITION_OPPONENT_LEFT) + gBattle_BG1_X = -135; + if (position == B_POSITION_PLAYER_LEFT) + gBattle_BG1_X = -10; + } + + gBattle_BG1_Y = 0; + } + + gTasks[taskId].data[10] = gBattle_BG1_X; + gTasks[taskId].data[11] = gBattle_BG1_Y; + gTasks[taskId].data[0]++; + break; + case 1: + gTasks[taskId].data[3] = 0; + if (GetBattlerSide(gAnimBankTarget) == B_SIDE_OPPONENT) + gBattle_BG1_X = gTasks[taskId].data[10] + gUnknown_08402604[gTasks[taskId].data[2]]; + else + gBattle_BG1_X = gTasks[taskId].data[10] - gUnknown_08402604[gTasks[taskId].data[2]]; + + if (++gTasks[taskId].data[2] == 5) + gTasks[taskId].data[0] = 5; + else + gTasks[taskId].data[0]++; + break; + case 2: + if (--gTasks[taskId].data[1] <= 4) + gTasks[taskId].data[1] = 5; + + REG_BLDALPHA = (gTasks[taskId].data[1] << 8) | 3; + if (gTasks[taskId].data[1] == 5) + gTasks[taskId].data[0]++; + break; + case 3: + if (++gTasks[taskId].data[3] > gUnknown_08402608[gTasks[taskId].data[2]]) + gTasks[taskId].data[0]++; + break; + case 4: + if (++gTasks[taskId].data[1] > 13) + gTasks[taskId].data[1] = 13; + + REG_BLDALPHA = (gTasks[taskId].data[1] << 8) | 3; + if (gTasks[taskId].data[1] == 13) + gTasks[taskId].data[0] = 1; + break; + case 5: + sub_8078914(&subStruct); + DmaClear32(3, subStruct.field_4, 0x800); + + if (!IsContest()) + REG_BG1CNT_BITFIELD.charBaseBlock = 0; + + REG_BG1CNT_BITFIELD.priority = 1; + gBattle_BG1_X = 0; + gBattle_BG1_Y = 0; + REG_BLDCNT = 0; + REG_BLDALPHA = 0; + DestroyAnimVisualTask(taskId); + break; + } +} + +void sub_812E498(u8 taskId) +{ + if (gTasks[taskId].data[0] == 0) + { + sub_80798F4(&gTasks[taskId], GetAnimBattlerSpriteId(0), &gUnknown_08402610); + gTasks[taskId].data[0]++; + } + else + { + if (!sub_807992C(&gTasks[taskId])) + { + DestroyAnimVisualTask(taskId); + } + } +} + +void sub_812E4F0(struct Sprite *sprite) +{ + if (sprite->data[0] == 0) + { + InitAnimSpritePos(sprite, 0); + sprite->data[0]++; + } + else if (sprite->data[0]++ > 20) + { + sprite->data[1] += 160; + sprite->data[2] += 128; + + if (GetBattlerSide(gAnimBankAttacker) != B_SIDE_PLAYER) + sprite->pos2.x = -(sprite->data[1] >> 8); + else + sprite->pos2.x = sprite->data[1] >> 8; + + sprite->pos2.y += sprite->data[2] >> 8; + if (sprite->pos2.y > 64) + DestroyAnimSprite(sprite); + } +} + +void sub_812E568(u8 taskId) +{ + u8 side; + struct Task *task = &gTasks[taskId]; + + if (gBattleAnimArgs[1] == 0) + { + DestroyAnimVisualTask(taskId); + return; + } + + if (gBattleAnimArgs[2] < 0) + gBattleAnimArgs[2] = 0; + if (gBattleAnimArgs[2] > 2) + gBattleAnimArgs[2] = 2; + + task->data[0] = 0; + task->data[1] = 0; + task->data[2] = 0; + task->data[3] = 8 - (2 * gBattleAnimArgs[2]); + task->data[4] = 0x100 + (gBattleAnimArgs[2] * 128); + task->data[5] = gBattleAnimArgs[2] + 2; + task->data[6] = gBattleAnimArgs[1] - 1; + task->data[15] = GetAnimBattlerSpriteId(gBattleAnimArgs[0]); + + if (gBattleAnimArgs[0] == 0) + side = GetBattlerSide(gAnimBankAttacker); + else + side = GetBattlerSide(gAnimBankTarget); + + if (side == B_SIDE_OPPONENT) + { + task->data[4] *= -1; + task->data[5] *= -1; + } + + sub_8078E70(task->data[15], 0); + task->func = sub_812E638; +} + +static void sub_812E638(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + switch (task->data[0]) + { + case 0: + gSprites[task->data[15]].pos2.x += task->data[5]; + task->data[2] -= task->data[4]; + obj_id_set_rotscale(task->data[15], 0x100, 0x100, task->data[2]); + sub_8078F9C(task->data[15]); + if (++task->data[1] >= task->data[3]) + { + task->data[1] = 0; + task->data[0]++; + } + break; + case 1: + gSprites[task->data[15]].pos2.x -= task->data[5]; + task->data[2] += task->data[4]; + obj_id_set_rotscale(task->data[15], 0x100, 0x100, task->data[2]); + sub_8078F9C(task->data[15]); + if (++task->data[1] >= task->data[3] * 2) + { + task->data[1] = 0; + task->data[0]++; + } + break; + case 2: + gSprites[task->data[15]].pos2.x += task->data[5]; + task->data[2] -= task->data[4]; + obj_id_set_rotscale(task->data[15], 0x100, 0x100, task->data[2]); + sub_8078F9C(task->data[15]); + if (++task->data[1] >= task->data[3]) + { + if (task->data[6]) + { + task->data[6]--; + task->data[1] = 0; + task->data[0] = 0; + } + else + { + task->data[0]++; + } + } + break; + case 3: + sub_8078F40(task->data[15]); + DestroyAnimVisualTask(taskId); + break; + } +} + +void sub_812E7A0(struct Sprite *sprite) +{ + if (GetBattlerSide(gAnimBankAttacker) == B_SIDE_PLAYER) + { + sprite->pos1.x = 0; + sprite->pos1.y = gBattleAnimArgs[0]; + } + else + { + sprite->pos1.x = 240; + sprite->pos1.y = gBattleAnimArgs[0] - 30; + } + + sprite->data[2] = gBattleAnimArgs[2]; + StartSpriteAnim(sprite, gBattleAnimArgs[1]); + sprite->callback = sub_812E7F0; +} + +static void sub_812E7F0(struct Sprite *sprite) +{ + sprite->data[0] += 3; + if (GetBattlerSide(gAnimBankAttacker) == B_SIDE_PLAYER) + { + sprite->pos1.x += 5; + sprite->pos1.y -= 1; + + if (sprite->pos1.x > 240) + DestroyAnimSprite(sprite); + + sprite->pos2.y = Sin(sprite->data[0] & 0xFF, 16); + } + else + { + sprite->pos1.x -= 5; + sprite->pos1.y += 1; + + if (sprite->pos1.x < 0) + DestroyAnimSprite(sprite); + + sprite->pos2.y = Cos(sprite->data[0] & 0xFF, 16); + } +} + +void sub_812E860(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + task->data[0] = 0; + task->data[1] = 0; + task->data[2] = 0; + task->data[3] = 0; + task->data[12] = 0x20; + task->data[13] = 0x40; + task->data[14] = 0x800; + task->data[15] = GetAnimBattlerSpriteId(gBattleAnimArgs[0]); + + sub_8078E70(task->data[15], 0); + task->func = sub_812E8B4; +} + +static void sub_812E8B4(u8 taskId) +{ + int temp; + struct Task *task = &gTasks[taskId]; + + switch (task->data[0]) + { + case 0: + task->data[2] += 0x200; + if (task->data[2] >= task->data[14]) + { + s16 diff = task->data[14] - task->data[2]; + s16 div = diff / (task->data[14] * 2); + s16 mod = diff % (task->data[14] * 2); + + if ((div & 1) == 0) + { + task->data[2] = task->data[14] - mod; + task->data[0] = 1; + } + else + { + task->data[2] = mod - task->data[14]; + } + } + break; + case 1: + task->data[2] -= 0x200; + if (task->data[2] <= -task->data[14]) + { + s16 diff = task->data[14] - task->data[2]; + s16 div = diff / (task->data[14] * 2); + s16 mod = diff % (task->data[14] * 2); + + if ((1 & div) == 0) + { + task->data[2] = mod - task->data[14]; + task->data[0] = 0; + } + else + { + task->data[2] = task->data[14] - mod; + } + } + break; + case 2: + sub_8078F40(task->data[15]); + DestroyAnimVisualTask(taskId); + return; + } + + obj_id_set_rotscale(task->data[15], 0x100, 0x100, task->data[2]); + sub_8078F9C(task->data[15]); + gSprites[task->data[15]].pos2.x = -(((temp = task->data[2]) >= 0 ? task->data[2] : temp + 63) >> 6); + + if (++task->data[1] > 8) + { + if (task->data[12]) + { + task->data[12]--; + task->data[14] -= task->data[13]; + if (task->data[14] < 16) + task->data[14] = 16; + } + else + { + task->data[0] = 2; + } + } +} diff --git a/src/battle/battle_controller_linkopponent.c b/src/battle/battle_controller_linkopponent.c index 62df190a5..a759822cd 100644 --- a/src/battle/battle_controller_linkopponent.c +++ b/src/battle/battle_controller_linkopponent.c @@ -48,8 +48,6 @@ extern u8 gUnknown_02024E68[]; extern struct SpriteTemplate gUnknown_02024E8C; extern u8 gAnimMoveTurn; extern struct Window gUnknown_03004210; -extern u16 gBattle_BG0_Y; -extern u16 gBattle_BG0_X; extern u8 gUnknown_0300434C[]; extern u32 gBattleExecBuffer; extern MainCallback gPreBattleCallback1; @@ -1143,7 +1141,7 @@ void LinkOpponentHandlecmd3(void) u8 *dst; u8 i; - MEMSET_ALT(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]] + gBattleBufferA[gActiveBattler][1], + MEMSET_ALT(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]] + gBattleBufferA[gActiveBattler][1], gBattleBufferA[gActiveBattler][3 + i], gBattleBufferA[gActiveBattler][2], i, dst); LinkOpponentBufferExecCompleted(); diff --git a/src/battle/battle_controller_linkpartner.c b/src/battle/battle_controller_linkpartner.c index 12eb62a2b..16aef5791 100644 --- a/src/battle/battle_controller_linkpartner.c +++ b/src/battle/battle_controller_linkpartner.c @@ -48,8 +48,6 @@ extern u8 gAnimFriendship; extern u16 gWeatherMoveAnim; extern u8 gAnimMoveTurn; extern struct Window gUnknown_03004210; -extern u16 gBattle_BG0_Y; -extern u16 gBattle_BG0_X; extern MainCallback gPreBattleCallback1; extern void (*gBattleBankFunc[])(void); extern u8 gHealthboxIDs[]; @@ -1091,7 +1089,7 @@ void LinkPartnerHandlecmd3(void) u8 *dst; u8 i; - MEMSET_ALT(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]] + gBattleBufferA[gActiveBattler][1], + MEMSET_ALT(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]] + gBattleBufferA[gActiveBattler][1], gBattleBufferA[gActiveBattler][3 + i], gBattleBufferA[gActiveBattler][2], i, dst); LinkPartnerBufferExecCompleted(); diff --git a/src/battle/battle_controller_opponent.c b/src/battle/battle_controller_opponent.c index f6e7f92a7..d8760e21f 100644 --- a/src/battle/battle_controller_opponent.c +++ b/src/battle/battle_controller_opponent.c @@ -52,8 +52,6 @@ extern u8 gAnimMoveTurn; extern u8 gAnimScriptActive; extern void (*gAnimScriptCallback)(void); extern struct Window gUnknown_03004210; -extern u16 gBattle_BG0_Y; -extern u16 gBattle_BG0_X; extern u8 gDisplayedStringBattle[]; extern u8 gBankTarget; extern u8 gAbsentBattlerFlags; @@ -1115,7 +1113,7 @@ void OpponentHandlecmd3(void) u8 *dst; u8 i; - MEMSET_ALT(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]] + gBattleBufferA[gActiveBattler][1], gBattleBufferA[gActiveBattler][3 + i], + MEMSET_ALT(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]] + gBattleBufferA[gActiveBattler][1], gBattleBufferA[gActiveBattler][3 + i], gBattleBufferA[gActiveBattler][2], i, dst); OpponentBufferExecCompleted(); } diff --git a/src/battle/battle_controller_player.c b/src/battle/battle_controller_player.c index d1dcf8bf4..a83946554 100644 --- a/src/battle/battle_controller_player.c +++ b/src/battle/battle_controller_player.c @@ -35,9 +35,6 @@ struct MovePpInfo #define SUB_803037C_TILE_DATA_OFFSET 444 #endif -extern u16 gBattle_BG0_X; -extern u16 gBattle_BG0_Y; - extern struct Window gUnknown_03004210; extern void (*gBattleBankFunc[])(void); @@ -71,13 +68,6 @@ extern u8 gUnknown_02024E68[]; extern struct SpriteTemplate gUnknown_02024E8C; extern u8 gAnimMoveTurn; extern u8 gUnknown_02038470[]; -extern u16 gBattle_BG3_X; -extern u16 gBattle_BG1_Y; -extern u16 gBattle_BG3_Y; -extern u16 gBattle_BG2_Y; -extern u16 gBattle_BG2_X; -extern u16 gBattle_BG0_X; -extern u16 gBattle_BG1_X; extern u8 gUnknown_03004344; extern u8 gUnknown_0300434C[]; @@ -151,8 +141,6 @@ extern u8 gAbsentBattlerFlags; extern u8 gUnknown_03004344; extern u8 gBattlersCount; extern u16 gBattlerPartyIndexes[]; -extern u16 gBattle_BG0_Y; -extern u16 gBattle_BG0_X; extern struct Window gUnknown_03004210; extern const u8 BattleText_SwitchWhich[]; extern u8 gUnknown_03004348; diff --git a/src/battle/battle_controller_safari.c b/src/battle/battle_controller_safari.c index 6bc56c19b..72054ee6b 100644 --- a/src/battle/battle_controller_safari.c +++ b/src/battle/battle_controller_safari.c @@ -24,8 +24,6 @@ extern u8 gActiveBattler; extern const u8 BattleText_MenuOptionsSafari[]; extern void *gBattleBankFunc[]; -extern u16 gBattle_BG0_Y; -extern u16 gBattle_BG0_X; extern u8 gBattleBufferA[][0x200]; extern bool8 gDoingBattleAnim; extern u8 gBankSpriteIds[]; diff --git a/src/battle/battle_controller_wally.c b/src/battle/battle_controller_wally.c index 3f88d4c72..ed4eadee6 100644 --- a/src/battle/battle_controller_wally.c +++ b/src/battle/battle_controller_wally.c @@ -53,8 +53,6 @@ extern u8 gUnknown_02024E68[]; extern struct SpriteTemplate gUnknown_02024E8C; extern u8 gAnimMoveTurn; extern struct Window gUnknown_03004210; -extern u16 gBattle_BG0_Y; -extern u16 gBattle_BG0_X; extern u8 gUnknown_0300434C[]; extern const u8 BattleText_WallyMenu[]; extern const u8 BattleText_MenuOptions[]; diff --git a/src/battle/contest_link_80C2020.c b/src/battle/contest_link_80C2020.c new file mode 100644 index 000000000..10702b142 --- /dev/null +++ b/src/battle/contest_link_80C2020.c @@ -0,0 +1,1044 @@ +#include "global.h" +#include "data2.h" +#include "util.h" +#include "overworld.h" +#include "constants/songs.h" +#include "ewram.h" +#include "main.h" +#include "scanline_effect.h" +#include "decompress.h" +#include "palette.h" +#include "blend_palette.h" +#include "graphics.h" +#include "strings2.h" +#include "text.h" +#include "string_util.h" +#include "menu.h" +#include "sound.h" +#include "pokedex.h" +#include "pokemon_icon.h" +#include "tv.h" +#include "battle.h" +#include "contest.h" +#include "link.h" +#include "field_effect.h" +#include "field_specials.h" +#include "contest_link_80C857C.h" +#include "contest_link_80C2020.h" + +#define ABS(x) ((x) < 0 ? -(x) : (x)) + +#define GET_CONTEST_WINNER(var) { \ + for ((var) = 0; (var) < 4; (var)++) \ + { \ + if (gContestFinalStandings[i] == 0) \ + break; \ + } \ +} + +struct UnkEwramStruct18000 { + u8 unk_00; + u8 filler_01[1]; + u8 unk_02; + u8 unk_03; + u8 unk_04; + u8 unk_05; + u8 unk_06; + u8 filler_07[1]; + u8 unk_08; + u8 unk_09; + u8 unk_0a; + u8 filler_0b[9]; + u8 unk_14; +}; + +struct UnkEwramStruct18018 { + u8 filler_00[0x50]; +}; + +#define eContestLink80C2020Struct2018000 (*(struct UnkEwramStruct18000 *)(gSharedMem + 0x18000)) +#define eContestLink80C2020Struct2018018 (*(struct UnkEwramStruct18018 *)(gSharedMem + 0x18018)) +#define eContestLink80C2020Struct2018068 (gSharedMem + 0x18068) + +static void sub_80C2430(void); +static void sub_80C2448(void); +static void sub_80C24F4(u8 taskId); +static void sub_80C255C(u8 taskId); +static void sub_80C25A4(u8 taskId); +static void sub_80C25C0(u8 taskId); +static void sub_80C2600(u8 taskId); +static void sub_80C26E4(u8 taskId); +static void sub_80C2770(u8 taskId); +static void sub_80C27EC(u8 taskId); +static void sub_80C2878(u8 taskId); +static void sub_80C2A8C(u8 taskId); +static void sub_80C2D1C(u8 taskId); +static void sub_80C2D80(u8 taskId); +static void sub_80C2DD8(u8 taskId); +static void sub_80C2E14(u8 taskId); +static void sub_80C2EA0(u8 taskId); +static void sub_80C2F28(u8 taskId); +static void sub_80C2F64(u8 taskId); +static void LoadAllContestMonIcons(u8 srcOffset, bool8 useDmaNow); +void sub_80C310C(void); +void sub_80C3158(const u8 *string, u8 spriteId); +void sub_80C33DC(void); +u16 sub_80C34AC(const u8 *string); +void sub_80C34CC(s16 data4, s16 pos0y, u16 data5, s16 data6); +void sub_80C3520(u16 a0); +void sub_80C3698(const u8 *string); +void sub_80C3764(void); +void sub_80C37E4(void); +u8 sub_80C3990(u8 a0, u8 a1); +s8 sub_80C39E4(u8 a0, u8 a1); +void sub_80C3A5C(u8 taskId); +void sub_80C3B30(u8 taskId); +void sub_80C3C44(struct Sprite *sprite); +void sub_80C3CB8(struct Sprite *sprite); +void sub_80C3D04(u8 taskId); +void sub_80C3DF0(struct Sprite *sprite); +void sub_80C3E60(u8 a0, u8 a1); +void sub_80C3F00(void); +void sub_80C40D4(u8 a0, u8 a1); + +const u16 gUnknown_083D1624[] = INCBIN_U16("graphics/unknown/unknown_3D1624/0.4bpp"); +const u16 gUnknown_083D1644[] = INCBIN_U16("graphics/unknown/unknown_3D1624/1.4bpp"); +const u16 gUnknown_083D1664[] = INCBIN_U16("graphics/unknown/unknown_3D1624/2.4bpp"); +const u16 gUnknown_083D1684[] = INCBIN_U16("graphics/unknown/unknown_3D1624/3.4bpp"); +const u16 gUnknown_083D16A4[] = INCBIN_U16("graphics/unknown/unknown_3D1624/4.4bpp"); +const u16 gUnknown_083D16C4[] = INCBIN_U16("graphics/unknown/unknown_3D1624/5.4bpp"); +const u16 gUnknown_083D16E4[] = INCBIN_U16("graphics/unknown/unknown_3D1624/6.4bpp"); +const u16 gUnknown_083D1704[] = INCBIN_U16("graphics/unknown/unknown_3D1624/7.4bpp"); +const u16 gMiscBlank_Pal[] = INCBIN_U16("graphics/interface/blank.gbapal"); + +const struct OamData gOamData_83D1744 = { + .shape = ST_OAM_H_RECTANGLE, + .size = 3, + .priority = 3, + .paletteNum = 2 +}; + +const struct SpriteTemplate gSpriteTemplate_83D174C = { + 0xbc1, + 0xbc1, + &gOamData_83D1744, + gDummySpriteAnimTable, + NULL, + gDummySpriteAffineAnimTable, + SpriteCallbackDummy +}; + +const struct SpriteSheet gUnknown_083D1764[] = { + {gMiscBlank_Gfx, 0x400, 0xbc1}, + {gMiscBlank_Gfx, 0x400, 0xbc2}, + {gMiscBlank_Gfx, 0x400, 0xbc3}, + {gMiscBlank_Gfx, 0x400, 0xbc4}, + {gMiscBlank_Gfx, 0x400, 0xbc5}, + {gMiscBlank_Gfx, 0x400, 0xbc6}, + {gMiscBlank_Gfx, 0x400, 0xbc7}, + {gMiscBlank_Gfx, 0x400, 0xbc8}, +}; + +const struct SpritePalette gUnknown_083D17A4 = { + gMiscBlank_Pal, 0xbc1 +}; + +const struct OamData gOamData_83D17AC = {}; + +const struct SpriteTemplate gSpriteTemplate_83D17B4 = { + 0xbc9, + 0xbc9, + &gOamData_83D17AC, + gDummySpriteAnimTable, + NULL, + gDummySpriteAffineAnimTable, + sub_80C3DF0 +}; + +const struct CompressedSpriteSheet gUnknown_083D17CC = {gContestConfetti_Gfx, 0x220, 0xbc9}; + +const struct CompressedSpritePalette gUnknown_083D17D4 = {gContestConfetti_Pal, 0xbc9}; + +const u8 gUnknown_083D17DC[] = _("{COLOR RED}"); +const u8 gUnknown_083D17E0[] = _("/"); +const u8 gUnknown_083D17E2[] = _("{SIZE 3}{COLOR_HIGHLIGHT_SHADOW WHITE2 DARK_GREY LIGHT_BLUE}"); + +void sub_80C2020(void) +{ + REG_DISPCNT = DISPCNT_OBJ_1D_MAP; + Text_LoadWindowTemplate(&gWindowTemplate_81E6FA0); + Text_InitWindowWithTemplate(&gMenuWindow, &gWindowTemplate_81E6FA0); + REG_BG0CNT = BGCNT_WRAP | BGCNT_SCREENBASE(30); + REG_BG1CNT = BGCNT_PRIORITY(3) | BGCNT_SCREENBASE(24); + REG_BG2CNT = BGCNT_PRIORITY(3) | BGCNT_SCREENBASE(28); + REG_BG3CNT = BGCNT_WRAP | BGCNT_PRIORITY(3) | BGCNT_SCREENBASE(26); + REG_MOSAIC = 0; + REG_WININ = 0x3f3f; + REG_WINOUT = 0x3f2e; + REG_WIN0H = 0; + REG_WIN0V = 0; + REG_WIN1H = 0; + REG_WIN1V = 0; + REG_BLDCNT = 0; + REG_BLDALPHA = 0; + REG_BLDY = 0; + REG_BG0HOFS = 0; + REG_BG0VOFS = 0; + REG_BG1HOFS = 0; + REG_BG1VOFS = 0; + REG_BG2HOFS = 0; + REG_BG2VOFS = 0; + REG_BG3HOFS = 0; + REG_BG3VOFS = 0; + REG_DISPCNT |= DISPCNT_BG_ALL_ON | DISPCNT_OBJ_ON | DISPCNT_WIN0_ON | DISPCNT_WIN1_ON; + gBattle_BG0_X = 0; + gBattle_BG0_Y = 0; + gBattle_BG1_X = 0; + gBattle_BG1_Y = 0; + gBattle_BG2_X = 0; + gBattle_BG2_Y = 0; + gBattle_BG3_X = 0; + gBattle_BG3_Y = 0; + gBattle_WIN0H = 0; + gBattle_WIN0V = 0; + gBattle_WIN1H = 0; + gBattle_WIN1V = 0; +} + +void sub_80C2144(void) +{ + int i; + int j; + s8 r7; + s8 r4; + u16 r6; + u16 r3; + + DmaFill32Large(3, 0, VRAM, VRAM_SIZE, 0x1000); + LZDecompressVram(gUnknown_08D1977C, BG_SCREEN_ADDR(0)); + LZDecompressVram(gUnknown_08D1A490, BG_SCREEN_ADDR(26)); + LZDecompressVram(gUnknown_08D1A364, BG_SCREEN_ADDR(28)); + LZDecompressVram(gUnknown_08D1A250, BG_SCREEN_ADDR(30)); + sub_80C37E4(); + LoadCompressedPalette(gUnknown_08D1A618, 0, 0x200); + LoadFontDefaultPalette(&gWindowTemplate_81E6FA0); + for (i = 0; i < 4; i++) + { + r7 = sub_80C3990(i, 1); + r4 = sub_80C39E4(i, 1); + for (j = 0; j < 10; j++) + { + r6 = 0x60b2; + if (j < r7) + r6 = 0x60b4; + if (j < ABS(r4)) + { + r3 = 0x60a4; + if (r4 < 0) + r3 = 0x60a6; + } + else + r3 = 0x60a2; + ((u16 *)BG_VRAM)[i * 0x60 + j + 0x60b3] = r6; + ((u16 *)BG_VRAM)[i * 0x60 + j + 0x60d3] = r3; + } + } +} + +void sub_80C226C(u8 a0) +{ + u8 *strbuf; + + if (a0 == gContestPlayerMonIndex) + strbuf = StringCopy(gDisplayedStringBattle, gUnknown_083D17DC); + else + strbuf = gDisplayedStringBattle; + strbuf[0] = EXT_CTRL_CODE_BEGIN; + strbuf[1] = 0x06; + strbuf[2] = 0x04; + strbuf += 3; + strbuf = StringCopy(strbuf, gContestMons[a0].nickname); + strbuf[0] = EXT_CTRL_CODE_BEGIN; + strbuf[1] = 0x13; + strbuf[2] = 0x32; + strbuf += 3; + strbuf = StringCopy(strbuf, gUnknown_083D17E0); + if (gIsLinkContest & 1) + StringCopy(strbuf, gLinkPlayers[a0].name); + else + StringCopy(strbuf, gContestMons[a0].trainerName); + Text_InitWindowAndPrintText(&gMenuWindow, gDisplayedStringBattle, a0 * 36 + 770, 7, a0 * 3 + 4); +} + +void sub_80C2340(void) +{ + int i; + + for (i = 0; i < 4; i++) + sub_80C226C(i); +} + +void sub_80C2358(void) +{ + gPaletteFade.bufferTransferDisabled = TRUE; + SetVBlankCallback(NULL); + sub_80C2020(); + ScanlineEffect_Clear(); + ResetPaletteFade(); + ResetSpriteData(); + ResetTasks(); + FreeAllSpritePalettes(); + sub_80C2144(); + sub_80C310C(); + LoadAllContestMonIcons(0, TRUE); + sub_80C2340(); + eContestLink80C2020Struct2018000 = (struct UnkEwramStruct18000){}; + eContestLink80C2020Struct2018018 = (struct UnkEwramStruct18018){}; + sub_80C33DC(); + BeginNormalPaletteFade(0xffffffff, 0, 16, 0, 0); + gPaletteFade.bufferTransferDisabled = FALSE; + eContestLink80C2020Struct2018000.unk_02 = CreateTask(sub_80C24F4, 5); + SetMainCallback2(sub_80C2430); + gBattle_WIN1H = 0xf0; + gBattle_WIN1V = 0x80a0; + CreateTask(sub_80C2F28, 20); + sub_80C3F00(); + PlayBGM(MUS_CON_K); + SetVBlankCallback(sub_80C2448); +} + +static void sub_80C2430(void) +{ + AnimateSprites(); + BuildOamBuffer(); + RunTasks(); + UpdatePaletteFade(); +} + +static void sub_80C2448(void) +{ + REG_BG0HOFS = gBattle_BG0_X; + REG_BG0VOFS = gBattle_BG0_Y; + REG_BG1HOFS = gBattle_BG1_X; + REG_BG1VOFS = gBattle_BG1_Y; + REG_BG2HOFS = gBattle_BG2_X; + REG_BG2VOFS = gBattle_BG2_Y; + REG_BG3HOFS = gBattle_BG3_X; + REG_BG3VOFS = gBattle_BG3_Y; + REG_WIN0H = gBattle_WIN0H; + REG_WIN0V = gBattle_WIN0V; + REG_WIN1H = gBattle_WIN1H; + REG_WIN1V = gBattle_WIN1V; + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); + ScanlineEffect_InitHBlankDmaTransfer(); +} + +static void sub_80C24F4(u8 taskId) +{ + if (!gPaletteFade.active) + { + if (gIsLinkContest & 1) + { + sub_80C3698(gOtherText_LinkStandby); + gTasks[taskId].func = sub_80C255C; + } + else + { + gTasks[taskId].func = sub_80C2600; + } + } +} + +static void sub_80C255C(u8 taskId) +{ + if (gReceivedRemoteLinkPlayers && GetLinkPlayerCount() == MAX_LINK_PLAYERS) + { + CreateTask(sub_80C25A4, 0); + gTasks[taskId].func = TaskDummy; + } +} + +static void sub_80C25A4(u8 taskId) +{ + SetTaskFuncWithFollowupFunc(taskId, sub_80C89DC, sub_80C25C0); +} + +static void sub_80C25C0(u8 taskId) +{ + if (IsLinkTaskFinished()) + { + DestroyTask(taskId); + gTasks[eContestLink80C2020Struct2018000.unk_02].func = sub_80C2600; + sub_80C3764(); + } +} + +static void sub_80C2600(u8 taskId) +{ + if (gTasks[taskId].data[0] == 0) + { + CreateTask(sub_80C2F64, 20); + sub_80C3158(gContestText_AnnounceResults, eContestLink80C2020Struct2018000.unk_00); + sub_80C34CC(sub_80C34AC(gContestText_AnnounceResults), 0x90, 0x78, 0x440); + gTasks[taskId].data[0]++; + } + else if (gTasks[taskId].data[0] == 1) + { + if (eContestLink80C2020Struct2018000.unk_04 == 0) + { + gTasks[taskId].data[1] = 0; + gTasks[taskId].data[0]++; + } + } + else if (gTasks[taskId].data[0] == 2) + { + if (++gTasks[taskId].data[1] == 0x15) + { + gTasks[taskId].data[1] = 0; + gTasks[taskId].data[0]++; + } + } + else if (gTasks[taskId].data[0] == 3) + { + sub_80C3158(gContestText_PreliminaryResults, eContestLink80C2020Struct2018000.unk_00); + sub_80C34CC(sub_80C34AC(gContestText_PreliminaryResults), 0x90, 0xffff, 0x440); + gTasks[taskId].data[0]++; + } + else if (gTasks[taskId].data[0] == 4) + { + if (eContestLink80C2020Struct2018000.unk_04 == 2) + { + gTasks[taskId].data[0] = 0; + gTasks[taskId].func = sub_80C26E4; + } + } +} + +static void sub_80C26E4(u8 taskId) +{ + switch (gTasks[taskId].data[0]) + { + case 0: + if (eContestLink80C2020Struct2018000.unk_0a == 0) + { + sub_80C40D4(0, gTasks[taskId].data[2]++); + if (eContestLink80C2020Struct2018000.unk_14 == 0) + { + gTasks[taskId].data[0] = 2; + } + else + { + gTasks[taskId].data[0]++; + } + } + break; + case 1: + if (eContestLink80C2020Struct2018000.unk_14 == 0) + { + gTasks[taskId].data[0] = 0; + } + break; + case 2: + sub_80C3520(0x440); + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[2] = 0; + gTasks[taskId].func = sub_80C2770; + break; + } +} + +static void sub_80C2770(u8 taskId) +{ + if (eContestLink80C2020Struct2018000.unk_04 == 0) + { + if (++gTasks[taskId].data[1] == 21) + { + gTasks[taskId].data[1] = 0; + sub_80C3158(gContestText_Round2Results, eContestLink80C2020Struct2018000.unk_00); + sub_80C34CC(sub_80C34AC(gContestText_Round2Results), 0x90, 0xffff, 0x440); + } + } + else if (eContestLink80C2020Struct2018000.unk_04 == 2) + { + gTasks[taskId].func = sub_80C27EC; + } +} + +static void sub_80C27EC(u8 taskId) +{ + switch (gTasks[taskId].data[0]) + { + case 0: + if (eContestLink80C2020Struct2018000.unk_0a == 0) + { + sub_80C40D4(1, gTasks[taskId].data[2]++); + if (eContestLink80C2020Struct2018000.unk_14 == 0) + { + gTasks[taskId].data[0] = 2; + } + else + { + gTasks[taskId].data[0]++; + } + } + break; + case 1: + if (eContestLink80C2020Struct2018000.unk_14 == 0) + { + gTasks[taskId].data[0] = 0; + } + break; + case 2: + sub_80C3520(0x440); + gTasks[taskId].data[0] = 0; + gTasks[taskId].func = sub_80C2878; + break; + } +} + +static void sub_80C2878(u8 taskId) +{ + int i; + u8 taskId2; + u8 strbuf[100]; + + switch (gTasks[taskId].data[0]) + { + case 0: + if (eContestLink80C2020Struct2018000.unk_04 == 0) + gTasks[taskId].data[0]++; + break; + case 1: + if (++gTasks[taskId].data[1] == 31) + { + gTasks[taskId].data[1] = 0; + gTasks[taskId].data[0]++; + } + break; + case 2: + for (i = 0; i < 4; i++) + { + taskId2 = CreateTask(sub_80C3A5C, 10); + gTasks[taskId2].data[0] = gContestFinalStandings[i]; + gTasks[taskId2].data[1] = i; + } + gTasks[taskId].data[0]++; + break; + case 3: + if (eContestLink80C2020Struct2018000.unk_05 == 4) + { + if (++gTasks[taskId].data[1] == 31) + { + gTasks[taskId].data[1] = 0; + CreateTask(sub_80C3B30, 10); + gTasks[taskId].data[0]++; + GET_CONTEST_WINNER(i); + sub_80C3E60(i, 14); + } + } + break; + case 4: + if (++gTasks[taskId].data[1] == 21) + { + gTasks[taskId].data[1] = 0; + GET_CONTEST_WINNER(i); + if (gIsLinkContest & 1) + { + StringCopy(gStringVar1, gLinkPlayers[i].name); + } + else + { + StringCopy(gStringVar1, gContestMons[i].trainerName); + } + StringCopy(gStringVar2, gContestMons[i].nickname); + StringExpandPlaceholders(strbuf, gContestText_PokeWon); + sub_80C3158(strbuf, eContestLink80C2020Struct2018000.unk_00); + sub_80C34CC(sub_80C34AC(strbuf), 0x90, 0xffff, 0x440); + gTasks[taskId].data[0]++; + } + break; + case 5: + gTasks[taskId].data[0] = 0; + gTasks[taskId].func = sub_80C2A8C; + break; + } +} + +static void sub_80C2A8C(u8 taskId) +{ + int i; + u8 spriteId; + u16 species; + u32 personality; + u32 otId; + const struct CompressedSpritePalette *monPal; + + switch (gTasks[taskId].data[0]) + { + case 0: + gBattle_WIN0H = 0xf0; + gBattle_WIN0V = 0x5050; + GET_CONTEST_WINNER(i); + species = gContestMons[i].species; + personality = gContestMons[i].personality; + otId = gContestMons[i].otId; + HandleLoadSpecialPokePic(gMonFrontPicTable + species, gMonFrontPicCoords[species].coords, gMonFrontPicCoords[species].y_offset, (intptr_t)gSharedMem, gUnknown_081FAF4C[1], species, personality); + monPal = GetMonSpritePalStructFromOtIdPersonality(species, otId, personality); + LoadCompressedObjectPalette(monPal); + GetMonSpriteTemplate_803C56C(species, 1); + gUnknown_02024E8C.paletteTag = monPal->tag; + spriteId = CreateSprite(&gUnknown_02024E8C, 0x110, 0x50, 10); + gSprites[spriteId].data[1] = species; + gSprites[spriteId].oam.priority = 0; + gSprites[spriteId].callback = sub_80C3C44; + eContestLink80C2020Struct2018000.unk_08 = spriteId; + LoadCompressedObjectPic(&gUnknown_083D17CC); + LoadCompressedObjectPalette(&gUnknown_083D17D4); + CreateTask(sub_80C3D04, 10); + gTasks[taskId].data[0]++; + break; + case 1: + if (++gTasks[taskId].data[3] == 1) + { + u8 win0v; + gTasks[taskId].data[3] = 0; + gTasks[taskId].data[2] += 2; + if (gTasks[taskId].data[2] > 0x20) + gTasks[taskId].data[2] = 0x20; + win0v = gTasks[taskId].data[2]; + gBattle_WIN0V = ((0x50 - win0v) << 8) | (0x50 + win0v); + if (win0v == 0x20) + { + gTasks[taskId].data[0]++; + } + } + break; + case 2: + if (eContestLink80C2020Struct2018000.unk_06 == 1) + { + gTasks[taskId].data[0]++; + } + break; + case 3: + if (++gTasks[taskId].data[1] == 121) + { + gTasks[taskId].data[1] = 0; + gSprites[eContestLink80C2020Struct2018000.unk_08].callback = sub_80C3CB8; + gTasks[taskId].data[0]++; + } + break; + case 4: + if (eContestLink80C2020Struct2018000.unk_06 == 2) + { + u8 win0v = (gBattle_WIN0V >> 8); + win0v += 2; + if (win0v > 0x50) + win0v = 0x50; + gBattle_WIN0V = (win0v << 8) | (0xa0 - win0v); + if (win0v == 0x50) + { + gTasks[taskId].data[0]++; + } + } + break; + case 5: + if (eContestLink80C2020Struct2018000.unk_06 == 2) + { + eContestLink80C2020Struct2018000.unk_09 = 1; + gTasks[taskId].data[0] = 0; + gTasks[taskId].func = sub_80C2D1C; + } + break; + } +} + +static void sub_80C2D1C(u8 taskId) +{ + int i; + + if (gMain.newKeys & A_BUTTON) + { + if (!(gIsLinkContest & 1)) + { + for (i = 0; i < 4; i++) + { + GetSetPokedexFlag(SpeciesToNationalPokedexNum(gContestMons[i].species), FLAG_SET_SEEN); + } + } + gTasks[taskId].func = sub_80C2D80; + } +} + +static void sub_80C2D80(u8 taskId) +{ + if (gIsLinkContest & 1) + { + sub_80C3698(gOtherText_LinkStandby); + sub_800832C(); + gTasks[taskId].func = sub_80C2DD8; + } + else + { + gTasks[taskId].func = sub_80C2E14; + } +} + +static void sub_80C2DD8(u8 taskId) +{ + if (gReceivedRemoteLinkPlayers == 0) + { + gIsLinkContest = 0; + sub_80C3764(); + gTasks[taskId].func = sub_80C2E14; + } +} + +static void sub_80C2E14(u8 taskId) +{ + sub_80BE284(gContestFinalStandings[gContestPlayerMonIndex]); + sub_810FB10(2); + Contest_SaveWinner(gSpecialVar_ContestRank); + Contest_SaveWinner(0xFE); + ewram15DDF = 1; + ewram15DDE = sub_80B2C4C(0xfe, 0); + BeginHardwarePaletteFade(0xff, 0, 0, 16, 0); + gTasks[taskId].func = sub_80C2EA0; +} + +static void sub_80C2EA0(u8 taskId) +{ + if (!gPaletteFade.active) + { + if (gTasks[taskId].data[1] == 0) + { + DestroyTask(eContestLink80C2020Struct2018000.unk_03); + BlendPalettes(0x0000ffff, 16, 0); + gTasks[taskId].data[1]++; + } + else if (gTasks[taskId].data[1] == 1) + { + BlendPalettes(0xffff0000, 16, 0); + gTasks[taskId].data[1]++; + } + else + { + REG_BLDCNT = 0; + REG_BLDY = 0; + DestroyTask(taskId); + SetMainCallback2(c2_exit_to_overworld_1_continue_scripts_restart_music); + } + } +} + +static void sub_80C2F28(u8 taskId) +{ + gBattle_BG3_X += 2; + gBattle_BG3_Y++; + if (gBattle_BG3_X > 0xff) + gBattle_BG3_X -= 0xff; + if (gBattle_BG3_Y > 0xff) + gBattle_BG3_Y -= 0xff; +} + +static void sub_80C2F64(u8 taskId) +{ + if (++gTasks[taskId].data[0] == 2) + { + gTasks[taskId].data[0] = 0; + if (gTasks[taskId].data[2] == 0) + gTasks[taskId].data[1]++; + else + gTasks[taskId].data[1]--; + if (gTasks[taskId].data[1] == 16) + gTasks[taskId].data[2] = 1; + else if (gTasks[taskId].data[1] == 0) + gTasks[taskId].data[2] = 0; + BlendPalette(0x6b, 0x01, gTasks[taskId].data[1], RGB(30, 22, 11)); + BlendPalette(0x68, 0x01, gTasks[taskId].data[1], RGB(31, 31, 31)); + BlendPalette(0x6e, 0x01, gTasks[taskId].data[1], RGB(30, 29, 29)); + } + if (gTasks[taskId].data[1] == 0) + eContestLink80C2020Struct2018000.unk_0a = 0; + else + eContestLink80C2020Struct2018000.unk_0a = 1; +} + +#ifdef NONMATCHING +void sub_80C3024(u16 species, u8 destOffset, u8 srcOffset, bool8 useDmaNow, u32 personality) +{ + int i; + int j; + u16 tile; + u16 offset; + int vOffset; + + if (useDmaNow) + { + DmaCopy32Defvars(3, GetMonIconPtr(species, personality) + (srcOffset << 9) + 0x80, BG_CHAR_ADDR(1) + (destOffset << 9), 0x180); + tile = ((destOffset + 10) << 12); + tile |= (destOffset * 16 + 0x200); + offset = destOffset * 0x60 + 0x83; + for (i = 0; i < 3; i++) + { + vOffset = (i << 5) + offset; + for (j = 0; j < 4; j++) + { + ((u16 *)BG_CHAR_ADDR(3))[vOffset + j] = tile; + tile++; + } + } + } + else + { + RequestSpriteCopy(GetMonIconPtr(species, personality) + (srcOffset << 9) + 0x80, BG_CHAR_ADDR(1) + (destOffset << 9), 0x180); + } +} +#else +__attribute__((naked)) void sub_80C3024(u16 species, u8 destOffset, u8 srcOffset, bool8 useDmaNow, u32 personality) +{ + asm_unified("\tpush {r4-r6,lr}\n" + "\tldr r6, [sp, 0x10]\n" + "\tlsls r0, 16\n" + "\tlsrs r0, 16\n" + "\tlsls r1, 24\n" + "\tlsrs r4, r1, 24\n" + "\tlsls r2, 24\n" + "\tlsrs r5, r2, 24\n" + "\tlsls r3, 24\n" + "\tcmp r3, 0\n" + "\tbeq _080C30B0\n" + "\tadds r1, r6, 0\n" + "\tbl GetMonIconPtr\n" + "\tlsls r1, r5, 9\n" + "\tadds r0, r1\n" + "\tadds r0, 0x80\n" + "\tlsls r1, r4, 9\n" + "\tldr r2, _080C30A0 @ =0x06004000\n" + "\tadds r1, r2\n" + "\tldr r2, _080C30A4 @ =0x040000d4\n" + "\tstr r0, [r2]\n" + "\tstr r1, [r2, 0x4]\n" + "\tldr r0, _080C30A8 @ =0x84000060\n" + "\tstr r0, [r2, 0x8]\n" + "\tldr r0, [r2, 0x8]\n" + "\tadds r1, r4, 0\n" + "\tadds r1, 0xA\n" + "\tlsls r1, 28\n" + "\tlsls r0, r4, 20\n" + "\tmovs r2, 0x80\n" + "\tlsls r2, 18\n" + "\tadds r0, r2\n" + "\torrs r0, r1\n" + "\tlsrs r1, r0, 16\n" + "\tlsls r0, r4, 1\n" + "\tadds r0, r4\n" + "\tlsls r0, 21\n" + "\tmovs r2, 0x83\n" + "\tlsls r2, 16\n" + "\tadds r0, r2\n" + "\tlsrs r5, r0, 16\n" + "\tmovs r2, 0\n" + "\tldr r6, _080C30AC @ =0x0600c000\n" + "_080C307C:\n" + "\tlsls r0, r2, 5\n" + "\tadds r4, r2, 0x1\n" + "\tadds r0, r5\n" + "\tmovs r3, 0x3\n" + "\tlsls r0, 1\n" + "\tadds r2, r0, r6\n" + "_080C3088:\n" + "\tstrh r1, [r2]\n" + "\tadds r0, r1, 0x1\n" + "\tlsls r0, 16\n" + "\tlsrs r1, r0, 16\n" + "\tadds r2, 0x2\n" + "\tsubs r3, 0x1\n" + "\tcmp r3, 0\n" + "\tbge _080C3088\n" + "\tadds r2, r4, 0\n" + "\tcmp r2, 0x2\n" + "\tble _080C307C\n" + "\tb _080C30CA\n" + "\t.align 2, 0\n" + "_080C30A0: .4byte 0x06004000\n" + "_080C30A4: .4byte 0x040000d4\n" + "_080C30A8: .4byte 0x84000060\n" + "_080C30AC: .4byte 0x0600c000\n" + "_080C30B0:\n" + "\tadds r1, r6, 0\n" + "\tbl GetMonIconPtr\n" + "\tlsls r1, r5, 9\n" + "\tadds r0, r1\n" + "\tadds r0, 0x80\n" + "\tlsls r1, r4, 9\n" + "\tldr r2, _080C30D0 @ =0x06004000\n" + "\tadds r1, r2\n" + "\tmovs r2, 0xC0\n" + "\tlsls r2, 1\n" + "\tbl RequestSpriteCopy\n" + "_080C30CA:\n" + "\tpop {r4-r6}\n" + "\tpop {r0}\n" + "\tbx r0\n" + "\t.align 2, 0\n" + "_080C30D0: .4byte 0x06004000"); +} +#endif + +static void LoadAllContestMonIcons(u8 srcOffset, bool8 useDmaNow) +{ + int i; + + for (i = 0; i < 4; i++) + { + sub_80C3024(gContestMons[i].species, i, srcOffset, useDmaNow, gContestMons[i].personality); + } +} + +#ifdef NONMATCHING +void sub_80C310C(void) +{ + int i; + + for (i = 0; i < 4; i++) + { + u16 species = mon_icon_convert_unown_species_id(gContestMons[i].species, 0); + LoadPalette(gMonIconPalettes[gMonIconPaletteIndices[species]], 0xa0 + 0x10 * i, 0x20); + } +} +#else +__attribute__((naked)) void sub_80C310C(void) +{ + asm_unified("\tpush {r4-r6,lr}\n" + "\tmovs r4, 0\n" + "\tldr r6, _080C314C @ =gMonIconPaletteIndices\n" + "\tmovs r5, 0xA0\n" + "\tlsls r5, 16\n" + "_080C3116:\n" + "\tldr r1, _080C3150 @ =gContestMons\n" + "\tlsls r0, r4, 6\n" + "\tadds r0, r1\n" + "\tldrh r0, [r0]\n" + "\tmovs r1, 0\n" + "\tbl mon_icon_convert_unown_species_id\n" + "\tlsls r0, 16\n" + "\tlsrs r0, 16\n" + "\tadds r0, r6\n" + "\tldrb r0, [r0]\n" + "\tlsls r0, 5\n" + "\tldr r1, _080C3154 @ =gMonIconPalettes\n" + "\tadds r0, r1\n" + "\tlsrs r1, r5, 16\n" + "\tmovs r2, 0x20\n" + "\tbl LoadPalette\n" + "\tmovs r0, 0x80\n" + "\tlsls r0, 13\n" + "\tadds r5, r0\n" + "\tadds r4, 0x1\n" + "\tcmp r4, 0x3\n" + "\tble _080C3116\n" + "\tpop {r4-r6}\n" + "\tpop {r0}\n" + "\tbx r0\n" + "\t.align 2, 0\n" + "_080C314C: .4byte gMonIconPaletteIndices\n" + "_080C3150: .4byte gContestMons\n" + "_080C3154: .4byte gMonIconPalettes"); +} +#endif + +// void sub_80C3158(const u8 *string, u8 spriteId) +// { +// int i, j; +// u8 width; +// u8 * displayedStringBattle; +// void * dest; +// u8 * d1; +// u8 * d2; +// void *d3; +// void *d4; +// void *d5; +// void *d6; +// int w; +// u16 sp00[4]; +// struct Sprite *sprite = &gSprites[spriteId]; +// sp00[0] = gSprites[spriteId].oam.tileNum; +// sp00[1] = gSprites[sprite->data[0]].oam.tileNum; +// sp00[2] = gSprites[sprite->data[1]].oam.tileNum; +// sp00[3] = gSprites[sprite->data[2]].oam.tileNum; + +// for (i = 0; i < 4; i++) +// { +// DmaClear32(3, (void *)VRAM + 0x10000 + 32 * sp00[i], 0x400); +// } + +// width = Text_GetStringWidthFromWindowTemplate(&gWindowTemplate_81E7278, string); +// displayedStringBattle = gDisplayedStringBattle; +// displayedStringBattle = StringCopy(displayedStringBattle, gUnknown_083D17E2); +// if ((~width + 1) & 7) +// { +// displayedStringBattle[0] = EXT_CTRL_CODE_BEGIN; +// displayedStringBattle[1] = 0x11; +// displayedStringBattle[2] = ((~width + 1) & 7) / 2; +// displayedStringBattle += 3; +// } + +// width += -8 & (width + 7); +// displayedStringBattle = StringCopy(displayedStringBattle, string); + +// displayedStringBattle[0] = EXT_CTRL_CODE_BEGIN; +// displayedStringBattle[1] = 0x13; +// displayedStringBattle[2] = width; +// displayedStringBattle[3] = EOS; + +// sub_80034D4(eContestLink80C2020Struct2018068, gDisplayedStringBattle); + +// CpuSet(&gUnknown_083D1624[0x0], (void *)0x6010000 + 32 * sp00[0], 0x4000008); +// CpuSet(&gUnknown_083D1624[0x40], (void *)0x6010000 + 32 * sp00[0] + 0x100, 0x4000008); +// CpuSet(&gUnknown_083D1624[0x40], (void *)0x6010000 + 32 * sp00[0] + 0x200, 0x4000008); +// CpuSet(&gUnknown_083D1624[0x20], (void *)0x6010000 + 32 * sp00[0] + 0x300, 0x4000008); + +// w = width / 8; +// j = 0; +// if (j <= w) +// { +// d2 = eContestLink80C2020Struct2018068 + 0x20; +// d1 = eContestLink80C2020Struct2018068; +// d3 = (void *)VRAM + 0x0FD20; +// d4 = (void *)VRAM + 0x0FE20; +// d5 = (void *)VRAM + 0x0FF20; +// d6 = (void *)VRAM + 0x10020; +// while (j <= w) +// { +// if (j < 7) +// dest = 32 * sp00[0] + d6; +// else if (j < 15) +// dest = 32 * sp00[1] + d5; +// else if (j < 23) +// dest = 32 * sp00[2] + d4; +// else +// dest = 32 * sp00[3] + d3; + +// if (j == w) +// break; + +// CpuSet(gUnknown_083D16E4, dest, 0x4000008); +// CpuSet(gUnknown_083D16E4 + 0x10, dest + 0x300, 0x4000008); +// CpuSet(j * 0x40 + d2, dest + 0x100, 0x4000008); +// CpuSet(j * 0x40 + d1, dest + 0x200, 0x4000008); + +// d3 += 0x20; +// d4 += 0x20; +// d5 += 0x20; +// d6 += 0x20; +// j++; +// } +// } + +// CpuSet(gUnknown_083D1644, dest, 0x4000008); +// CpuSet(gUnknown_083D1644 + 0x40, dest + 0x100, 0x4000008); +// CpuSet(gUnknown_083D1644 + 0x40, dest + 0x200, 0x4000008); +// CpuSet(gUnknown_083D1644 + 0x20, dest + 0x300, 0x4000008); +// } diff --git a/src/battle/reshow_battle_screen.c b/src/battle/reshow_battle_screen.c index f602d4835..bc4d394f0 100644 --- a/src/battle/reshow_battle_screen.c +++ b/src/battle/reshow_battle_screen.c @@ -11,14 +11,6 @@ extern struct SpriteTemplate gUnknown_02024E8C; extern struct Window gUnknown_03004210; -extern u16 gBattle_BG2_Y; -extern u16 gBattle_BG2_X; -extern u16 gBattle_BG0_X; -extern u16 gBattle_BG1_X; -extern u16 gBattle_BG3_X; -extern u16 gBattle_BG1_Y; -extern u16 gBattle_BG3_Y; -extern u16 gBattle_BG0_Y; extern u8 gReservedSpritePaletteCount; extern u8 gActionSelectionCursor[4]; extern u8 gBankInMenu; diff --git a/src/contest.c b/src/contest.c index 9dff08ea7..78e2da3c0 100644 --- a/src/contest.c +++ b/src/contest.c @@ -48,23 +48,10 @@ extern u8 gBankAttacker; extern u8 gBankTarget; extern u8 gBanksBySide[]; extern u8 gBankSpriteIds[]; -extern u16 gBattle_BG3_X; -extern s16 gBattle_BG1_Y; -extern u16 gBattle_BG3_Y; -extern u16 gBattle_WIN1H; extern struct Window gUnknown_03004210; -extern u16 gBattle_WIN0V; -extern u16 gBattle_WIN1V; -extern u16 gBattle_BG2_Y; -extern u16 gBattle_BG2_X; -extern u16 gBattle_BG0_Y; -extern u16 gBattle_BG0_X; -extern u16 gBattle_BG1_X; -extern u16 gBattle_WIN0H; +extern u32 gContestRngValue; extern struct SpriteTemplate gUnknown_02024E8C; - - extern const struct ContestPokemon gContestOpponents[60]; extern const u8 gUnknown_083CA308[][2]; extern const u8 gUnknown_083CA310[][2]; @@ -583,8 +570,7 @@ void sub_80AB9A0(u8 taskId) gTasks[taskId].data[0]++; break; case 1: - gBattle_BG1_Y += 7; - if (gBattle_BG1_Y <= 160) + if ((s16)(gBattle_BG1_Y += 7) <= 160) break; gTasks[taskId].data[0]++; break; @@ -2021,10 +2007,9 @@ void sub_80ADE54(u8 taskId) void sub_80ADEAC(u8 taskId) { - gBattle_BG1_Y -= 7; - if (gBattle_BG1_Y < 0) + if ((s16)(gBattle_BG1_Y -= 7) < 0) gBattle_BG1_Y = 0; - if (*(u16 *)&gBattle_BG1_Y == 0) // Why cast? + if (gBattle_BG1_Y == 0) // Why cast? { gTasks[taskId].func = sub_80ADEEC; gTasks[taskId].data[0] = 0; @@ -5177,10 +5162,9 @@ void sub_80B237C(u8 taskId) void sub_80B23BC(u8 taskId) { - gBattle_BG1_Y -= 7; - if (gBattle_BG1_Y < 0) + if ((s16)(gBattle_BG1_Y -= 7) < 0) gBattle_BG1_Y = 0; - if (*(u16 *)&gBattle_BG1_Y == 0) // Why cast? + if (gBattle_BG1_Y == 0) // Why cast? { gTasks[taskId].data[0] = 0; gTasks[taskId].data[1] = 0; @@ -5240,8 +5224,7 @@ void sub_80B2400(u8 taskId) void sub_80B2508(u8 taskId) { - gBattle_BG1_Y += 7; - if (gBattle_BG1_Y > DISPLAY_HEIGHT) + if ((s16)(gBattle_BG1_Y += 7) > DISPLAY_HEIGHT) gTasks[taskId].func = sub_80ADCDC; } diff --git a/src/contest_ai.c b/src/contest_ai.c index e570dbafb..a6dde8afe 100644 --- a/src/contest_ai.c +++ b/src/contest_ai.c @@ -1115,7 +1115,7 @@ static void ContestAICmd_check_would_finish_combo(void) if(sContestantStatus[eContestAI->unk41].prevMove) result = AreMovesContestCombo(sContestantStatus[eContestAI->unk41].prevMove, move); - + if(result) result = 1; @@ -1723,7 +1723,7 @@ static void ContestAICmd_unk_85(void) int result = 0; int i; u16 arg = T1_READ_16(gAIScriptPtr + 1); - + for(i = 0; i < 4; i++) { u16 move = gContestMons[eContestAI->unk41].moves[i]; diff --git a/src/debug/matsuda_debug_menu.c b/src/debug/matsuda_debug_menu.c index f914163b2..e24868787 100644 --- a/src/debug/matsuda_debug_menu.c +++ b/src/debug/matsuda_debug_menu.c @@ -1,5 +1,6 @@ #include "global.h" #include "matsuda_debug_menu.h" +#include "battle.h" #include "contest.h" #include "contest_link_80C2020.h" #include "contest_link_80C857C.h" @@ -22,15 +23,6 @@ extern u8 gUnknown_02038694; extern u16 gSpecialVar_ContestCategory; extern u16 gSpecialVar_ContestRank; -extern u16 gBattle_BG0_X; -extern u16 gBattle_BG0_Y; -extern u16 gBattle_BG1_X; -extern u16 gBattle_BG1_Y; -extern u16 gBattle_BG2_X; -extern u16 gBattle_BG2_Y; -extern u16 gBattle_BG3_X; -extern u16 gBattle_BG3_Y; - extern u8 (*gMenuCallback)(void); static bool8 sub_80A9B78(void); diff --git a/src/evolution_scene.c b/src/evolution_scene.c index 182f85d8d..a855efb1b 100644 --- a/src/evolution_scene.c +++ b/src/evolution_scene.c @@ -65,14 +65,6 @@ void nullsub_6(void); bool32 IsHMMove2(u16 move); extern struct Window gUnknown_03004210; -extern u16 gBattle_BG0_X; -extern u16 gBattle_BG0_Y; -extern u16 gBattle_BG1_X; -extern u16 gBattle_BG1_Y; -extern u16 gBattle_BG2_X; -extern u16 gBattle_BG2_Y; -extern u16 gBattle_BG3_X; -extern u16 gBattle_BG3_Y; extern u8 gBattleTerrain; extern u8 gReservedSpritePaletteCount; extern u16 gMoveToLearn; diff --git a/src/pokemon_size_record.c b/src/pokemon_size_record.c index 43ad39e6f..6a7ee69b3 100644 --- a/src/pokemon_size_record.c +++ b/src/pokemon_size_record.c @@ -8,6 +8,8 @@ #include "strings2.h" #include "text.h" +const u16 Unknown_083D17EC[] = INCBIN_U16("graphics/unknown/unknown_3D17EC.gbapal"); + struct UnknownStruct { u16 unk0; diff --git a/src/pokemon_summary_screen.c b/src/pokemon_summary_screen.c index 7fc422125..aabacbe2f 100644 --- a/src/pokemon_summary_screen.c +++ b/src/pokemon_summary_screen.c @@ -123,12 +123,6 @@ extern u8 StorageSystemGetNextMonIndex(struct BoxPokemon *, u8, u8, u8); extern struct MusicPlayerInfo gMPlay_BGM; extern u8 gUnknown_08208238[]; -extern u16 gBattle_BG3_Y; -extern u16 gBattle_BG2_Y; -extern u16 gBattle_BG1_Y; -extern u16 gBattle_BG1_X; -extern u16 gBattle_BG2_X; -extern u16 gBattle_BG3_X; extern TaskFunc gUnknown_03005CF0; extern struct SpriteTemplate gUnknown_02024E8C; @@ -1,6 +1,7 @@ #include "global.h" #include "tv.h" #include "battle_tower.h" +#include "contest.h" #include "contest_painting.h" #include "data2.h" #include "easy_chat.h" @@ -68,10 +69,9 @@ struct UnkTvStruct gUnknown_03005D38; extern u16 gSpecialVar_LastTalked; -extern u8 gSpecialVar_ContestCategory; -extern u8 gSpecialVar_ContestRank; +extern u16 gSpecialVar_ContestCategory; +extern u16 gSpecialVar_ContestRank; extern u8 gBattleOutcome; - extern u16 gLastUsedItem; static EWRAM_DATA u16 gUnknown_020387E0 = 0; @@ -444,9 +444,6 @@ void ClearTVShowData(void) bool8 sub_80BF1B4(u8); void sub_80BF20C(void); -extern u8 gSpecialVar_ContestCategory; -extern u8 gSpecialVar_ContestRank; -extern u8 gBattleOutcome; void InterviewBefore_FanClubLetter(void); void InterviewBefore_RecentHappenings(void); @@ -456,21 +453,9 @@ void InterviewBefore_NameRater(void); void InterviewBefore_BravoTrainerPkmnProfile(void); void InterviewBefore_BravoTrainerBTProfile(void); -void sub_80BE028(void); -void sub_80BE074(void); -void sub_80BE778(void); -void sub_80BEB20(void); u8 GetTVChannelByShowType(u8); -s8 sub_80BF74C(TVShow tvShow[]); - -void sub_80BF55C(TVShow tvShow[], u8 showidx); -void sub_80BEA88(void); - -void sub_80BE138(TVShow *show); -void sub_80BE160(TVShow *show); -extern u16 gLastUsedItem; void InterviewAfter_FanClubLetter(void); void InterviewAfter_RecentHappenings(void); @@ -980,16 +965,16 @@ void sub_80BE23C(u16 a0) } } -void sub_80BE284(u8 a0) +void sub_80BE284(u8 contestResult) { struct TVShowBravoTrainerPokemonProfiles *bravoTrainer = &gSaveBlock1.tvShows[24].bravoTrainer; gUnknown_03005D38.var0 = sub_80BF720(gSaveBlock1.tvShows); if (gUnknown_03005D38.var0 != -1) { - bravoTrainer->contestResult = a0; + bravoTrainer->contestResult = contestResult; bravoTrainer->contestCategory = gSpecialVar_ContestCategory; - bravoTrainer->contestRank = gSpecialVar_ContestRank; + bravoTrainer->contestRank = (u8)gSpecialVar_ContestRank; bravoTrainer->species = GetMonData(&gPlayerParty[gUnknown_02038694], MON_DATA_SPECIES, NULL); GetMonData(&gPlayerParty[gUnknown_02038694], MON_DATA_NICKNAME, bravoTrainer->pokemonNickname); } |