summaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
Diffstat (limited to 'src')
-rw-r--r--src/battle/anim/guard.c3
-rw-r--r--src/battle/battle_setup.c2
-rw-r--r--src/engine/option_menu.c170
-rw-r--r--src/field/field_control_avatar.c2
-rw-r--r--src/field/field_poison.c47
-rw-r--r--src/field/fldeff_poison.c4
-rw-r--r--src/pokemon/pokemon_data.c12
-rw-r--r--src/roulette_util.c162
8 files changed, 176 insertions, 226 deletions
diff --git a/src/battle/anim/guard.c b/src/battle/anim/guard.c
index ab093eab1..254160109 100644
--- a/src/battle/anim/guard.c
+++ b/src/battle/anim/guard.c
@@ -1,4 +1,5 @@
#include "global.h"
+#include "battle.h"
#include "battle_anim.h"
#include "rom_8077ABC.h"
@@ -12,7 +13,7 @@ extern u16 gBattleTypeFlags;
void sub_80D3014(struct Sprite *sprite)
{
- if ((gBattleTypeFlags & 1) && IsAnimBankSpriteVisible(gAnimBankAttacker ^ 2))
+ if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && IsAnimBankSpriteVisible(gAnimBankAttacker ^ 2))
{
sub_807A3FC(gAnimBankAttacker, 0, &sprite->pos1.x, &sprite->pos1.y);
sprite->pos1.y += 40;
diff --git a/src/battle/battle_setup.c b/src/battle/battle_setup.c
index 892be1029..15555f833 100644
--- a/src/battle/battle_setup.c
+++ b/src/battle/battle_setup.c
@@ -475,7 +475,7 @@ static void Task_BattleStart(u8 taskId)
switch (tState)
{
case 0:
- if (!FieldPoisonEffectIsRunning()) // is poison not active?
+ if (!FldeffPoison_IsActive()) // is poison not active?
{
BattleTransition_StartOnField(tTransition);
tState++; // go to case 1.
diff --git a/src/engine/option_menu.c b/src/engine/option_menu.c
index d4e921a0e..a2d32ffb6 100644
--- a/src/engine/option_menu.c
+++ b/src/engine/option_menu.c
@@ -10,19 +10,9 @@
extern void SetPokemonCryStereo(u32 val);
-//Task data
-enum {
- TD_MENUSELECTION,
- TD_TEXTSPEED,
- TD_BATTLESCENE,
- TD_BATTLESTYLE,
- TD_SOUND,
- TD_BUTTONMODE,
- TD_FRAMETYPE,
-};
-
-//Menu items
-enum {
+// Menu items
+enum
+{
MENUITEM_TEXTSPEED,
MENUITEM_BATTLESCENE,
MENUITEM_BATTLESTYLE,
@@ -32,6 +22,15 @@ enum {
MENUITEM_CANCEL,
};
+// Task data
+#define tMenuSelection data[0]
+#define tOptTextSpeed data[1]
+#define tOptBattleScene data[2]
+#define tOptBattleStyle data[3]
+#define tOptSound data[4]
+#define tOptButtonMode data[5]
+#define tOptFrameType data[6]
+
const u16 gUnknown_0839F5FC[] = INCBIN_U16("graphics/misc/option_menu_text.gbapal");
// note: this is only used in the Japanese release
const u8 gUnknown_0839F63C[] = INCBIN_U8("graphics/misc/option_menu_equals_sign.4bpp");
@@ -75,7 +74,6 @@ void CB2_InitOptionMenu(void)
{
default:
case 0:
- {
SetVBlankCallback(NULL);
REG_DISPCNT = 0;
REG_BG2CNT = 0;
@@ -92,7 +90,6 @@ void CB2_InitOptionMenu(void)
DmaClear16(3, PLTT, PLTT_SIZE);
gMain.state++;
break;
- }
case 1:
ResetPaletteFade();
ScanlineEffect_Stop();
@@ -150,37 +147,38 @@ void CB2_InitOptionMenu(void)
{
u8 taskId = CreateTask(Task_OptionMenuFadeIn, 0);
- gTasks[taskId].data[TD_MENUSELECTION] = 0;
- gTasks[taskId].data[TD_TEXTSPEED] = gSaveBlock2.optionsTextSpeed;
- gTasks[taskId].data[TD_BATTLESCENE] = gSaveBlock2.optionsBattleSceneOff;
- gTasks[taskId].data[TD_BATTLESTYLE] = gSaveBlock2.optionsBattleStyle;
- gTasks[taskId].data[TD_SOUND] = gSaveBlock2.optionsSound;
- gTasks[taskId].data[TD_BUTTONMODE] = gSaveBlock2.optionsButtonMode;
- gTasks[taskId].data[TD_FRAMETYPE] = gSaveBlock2.optionsWindowFrameType;
-
- Menu_DrawStdWindowFrame(2, 0, 27, 3);
- Menu_DrawStdWindowFrame(2, 4, 27, 19);
-
- Menu_PrintText(gSystemText_OptionMenu, 4, 1);
- Menu_PrintText(gSystemText_TextSpeed, 4, 5);
- Menu_PrintText(gSystemText_BattleScene, 4, 7);
- Menu_PrintText(gSystemText_BattleStyle, 4, 9);
- Menu_PrintText(gSystemText_Sound, 4, 11);
- Menu_PrintText(gSystemText_ButtonMode, 4, 13);
- Menu_PrintText(gSystemText_Frame, 4, 15);
- Menu_PrintText(gSystemText_Cancel, 4, 17);
-
- TextSpeed_DrawChoices(gTasks[taskId].data[TD_TEXTSPEED]);
- BattleScene_DrawChoices(gTasks[taskId].data[TD_BATTLESCENE]);
- BattleStyle_DrawChoices(gTasks[taskId].data[TD_BATTLESTYLE]);
- Sound_DrawChoices(gTasks[taskId].data[TD_SOUND]);
- ButtonMode_DrawChoices(gTasks[taskId].data[TD_BUTTONMODE]);
- FrameType_DrawChoices(gTasks[taskId].data[TD_FRAMETYPE]);
+ gTasks[taskId].tMenuSelection = 0;
+ gTasks[taskId].tOptTextSpeed = gSaveBlock2.optionsTextSpeed;
+ gTasks[taskId].tOptBattleScene = gSaveBlock2.optionsBattleSceneOff;
+ gTasks[taskId].tOptBattleStyle = gSaveBlock2.optionsBattleStyle;
+ gTasks[taskId].tOptSound = gSaveBlock2.optionsSound;
+ gTasks[taskId].tOptButtonMode = gSaveBlock2.optionsButtonMode;
+ gTasks[taskId].tOptFrameType = gSaveBlock2.optionsWindowFrameType;
+
+ Menu_DrawStdWindowFrame(2, 0, 27, 3); // title box
+ Menu_DrawStdWindowFrame(2, 4, 27, 19); // options list box
+
+ Menu_PrintText(gSystemText_OptionMenu, 4, 1);
+
+ Menu_PrintText(gSystemText_TextSpeed, 4, 5);
+ Menu_PrintText(gSystemText_BattleScene, 4, 7);
+ Menu_PrintText(gSystemText_BattleStyle, 4, 9);
+ Menu_PrintText(gSystemText_Sound, 4, 11);
+ Menu_PrintText(gSystemText_ButtonMode, 4, 13);
+ Menu_PrintText(gSystemText_Frame, 4, 15);
+ Menu_PrintText(gSystemText_Cancel, 4, 17);
+
+ TextSpeed_DrawChoices(gTasks[taskId].tOptTextSpeed);
+ BattleScene_DrawChoices(gTasks[taskId].tOptBattleScene);
+ BattleStyle_DrawChoices(gTasks[taskId].tOptBattleStyle);
+ Sound_DrawChoices(gTasks[taskId].tOptSound);
+ ButtonMode_DrawChoices(gTasks[taskId].tOptButtonMode);
+ FrameType_DrawChoices(gTasks[taskId].tOptFrameType);
REG_WIN0H = WIN_RANGE(17, 223);
REG_WIN0V = WIN_RANGE(1, 31);
- HighlightOptionMenuItem(gTasks[taskId].data[TD_MENUSELECTION]);
+ HighlightOptionMenuItem(gTasks[taskId].tMenuSelection);
gMain.state++;
break;
}
@@ -193,16 +191,14 @@ void CB2_InitOptionMenu(void)
static void Task_OptionMenuFadeIn(u8 taskId)
{
if (!gPaletteFade.active)
- {
gTasks[taskId].func = Task_OptionMenuProcessInput;
- }
}
static void Task_OptionMenuProcessInput(u8 taskId)
{
if (gMain.newKeys & A_BUTTON)
{
- if (gTasks[taskId].data[TD_MENUSELECTION] == MENUITEM_CANCEL)
+ if (gTasks[taskId].tMenuSelection == MENUITEM_CANCEL)
gTasks[taskId].func = Task_OptionMenuSave;
}
else if (gMain.newKeys & B_BUTTON)
@@ -211,47 +207,47 @@ static void Task_OptionMenuProcessInput(u8 taskId)
}
else if (gMain.newKeys & DPAD_UP)
{
- if (gTasks[taskId].data[TD_MENUSELECTION] > 0)
- gTasks[taskId].data[TD_MENUSELECTION]--;
+ if (gTasks[taskId].tMenuSelection > 0)
+ gTasks[taskId].tMenuSelection--;
else
- gTasks[taskId].data[TD_MENUSELECTION] = 6;
- HighlightOptionMenuItem(gTasks[taskId].data[TD_MENUSELECTION]);
+ gTasks[taskId].tMenuSelection = 6;
+ HighlightOptionMenuItem(gTasks[taskId].tMenuSelection);
}
else if (gMain.newKeys & DPAD_DOWN)
{
- if (gTasks[taskId].data[TD_MENUSELECTION] <= 5)
- gTasks[taskId].data[TD_MENUSELECTION]++;
+ if (gTasks[taskId].tMenuSelection < 6)
+ gTasks[taskId].tMenuSelection++;
else
- gTasks[taskId].data[TD_MENUSELECTION] = 0;
- HighlightOptionMenuItem(gTasks[taskId].data[TD_MENUSELECTION]);
+ gTasks[taskId].tMenuSelection = 0;
+ HighlightOptionMenuItem(gTasks[taskId].tMenuSelection);
}
else
{
- switch (gTasks[taskId].data[TD_MENUSELECTION])
+ switch (gTasks[taskId].tMenuSelection)
{
case MENUITEM_TEXTSPEED:
- gTasks[taskId].data[TD_TEXTSPEED] = TextSpeed_ProcessInput(gTasks[taskId].data[TD_TEXTSPEED]);
- TextSpeed_DrawChoices(gTasks[taskId].data[TD_TEXTSPEED]);
+ gTasks[taskId].tOptTextSpeed = TextSpeed_ProcessInput(gTasks[taskId].tOptTextSpeed);
+ TextSpeed_DrawChoices(gTasks[taskId].tOptTextSpeed);
break;
case MENUITEM_BATTLESCENE:
- gTasks[taskId].data[TD_BATTLESCENE] = BattleScene_ProcessInput(gTasks[taskId].data[TD_BATTLESCENE]);
- BattleScene_DrawChoices(gTasks[taskId].data[TD_BATTLESCENE]);
+ gTasks[taskId].tOptBattleScene = BattleScene_ProcessInput(gTasks[taskId].tOptBattleScene);
+ BattleScene_DrawChoices(gTasks[taskId].tOptBattleScene);
break;
case MENUITEM_BATTLESTYLE:
- gTasks[taskId].data[TD_BATTLESTYLE] = BattleStyle_ProcessInput(gTasks[taskId].data[TD_BATTLESTYLE]);
- BattleStyle_DrawChoices(gTasks[taskId].data[TD_BATTLESTYLE]);
+ gTasks[taskId].tOptBattleStyle = BattleStyle_ProcessInput(gTasks[taskId].tOptBattleStyle);
+ BattleStyle_DrawChoices(gTasks[taskId].tOptBattleStyle);
break;
case MENUITEM_SOUND:
- gTasks[taskId].data[TD_SOUND] = Sound_ProcessInput(gTasks[taskId].data[TD_SOUND]);
- Sound_DrawChoices(gTasks[taskId].data[TD_SOUND]);
+ gTasks[taskId].tOptSound = Sound_ProcessInput(gTasks[taskId].tOptSound);
+ Sound_DrawChoices(gTasks[taskId].tOptSound);
break;
case MENUITEM_BUTTONMODE:
- gTasks[taskId].data[TD_BUTTONMODE] = ButtonMode_ProcessInput(gTasks[taskId].data[TD_BUTTONMODE]);
- ButtonMode_DrawChoices(gTasks[taskId].data[TD_BUTTONMODE]);
+ gTasks[taskId].tOptButtonMode = ButtonMode_ProcessInput(gTasks[taskId].tOptButtonMode);
+ ButtonMode_DrawChoices(gTasks[taskId].tOptButtonMode);
break;
case MENUITEM_FRAMETYPE:
- gTasks[taskId].data[TD_FRAMETYPE] = FrameType_ProcessInput(gTasks[taskId].data[TD_FRAMETYPE]);
- FrameType_DrawChoices(gTasks[taskId].data[TD_FRAMETYPE]);
+ gTasks[taskId].tOptFrameType = FrameType_ProcessInput(gTasks[taskId].tOptFrameType);
+ FrameType_DrawChoices(gTasks[taskId].tOptFrameType);
break;
}
}
@@ -259,12 +255,12 @@ static void Task_OptionMenuProcessInput(u8 taskId)
static void Task_OptionMenuSave(u8 taskId)
{
- gSaveBlock2.optionsTextSpeed = gTasks[taskId].data[TD_TEXTSPEED];
- gSaveBlock2.optionsBattleSceneOff = gTasks[taskId].data[TD_BATTLESCENE];
- gSaveBlock2.optionsBattleStyle = gTasks[taskId].data[TD_BATTLESTYLE];
- gSaveBlock2.optionsSound = gTasks[taskId].data[TD_SOUND];
- gSaveBlock2.optionsButtonMode = gTasks[taskId].data[TD_BUTTONMODE];
- gSaveBlock2.optionsWindowFrameType = gTasks[taskId].data[TD_FRAMETYPE];
+ gSaveBlock2.optionsTextSpeed = gTasks[taskId].tOptTextSpeed;
+ gSaveBlock2.optionsBattleSceneOff = gTasks[taskId].tOptBattleScene;
+ gSaveBlock2.optionsBattleStyle = gTasks[taskId].tOptBattleStyle;
+ gSaveBlock2.optionsSound = gTasks[taskId].tOptSound;
+ gSaveBlock2.optionsButtonMode = gTasks[taskId].tOptButtonMode;
+ gSaveBlock2.optionsWindowFrameType = gTasks[taskId].tOptFrameType;
BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
gTasks[taskId].func = Task_OptionMenuFadeOut;
@@ -290,10 +286,10 @@ static void HighlightOptionMenuItem(u8 index)
static void DrawOptionMenuChoice(const u8 *text, u8 x, u8 y, u8 style)
{
- u8 dst[16];
+ u8 dst[15];
u16 i;
- for (i = 0; *text != EOS && i <= 14; i++)
+ for (i = 0; *text != EOS && i < 15; i++)
dst[i] = *(text++);
dst[2] = style;
@@ -305,14 +301,14 @@ static u8 TextSpeed_ProcessInput(u8 selection)
{
if (gMain.newKeys & DPAD_RIGHT)
{
- if (selection <= 1)
+ if (selection < 2)
selection++;
else
selection = 0;
}
if (gMain.newKeys & DPAD_LEFT)
{
- if (selection != 0)
+ if (selection > 0)
selection--;
else
selection = 2;
@@ -341,7 +337,7 @@ static void TextSpeed_DrawChoices(u8 selection)
styles[selection] = 0x8;
DrawOptionMenuChoice(gSystemText_Slow, TEXTSPEED_SLOW_LEFT, 40, styles[0]);
- DrawOptionMenuChoice(gSystemText_Mid, TEXTSPEED_MIX_LEFT, 40, styles[1]);
+ DrawOptionMenuChoice(gSystemText_Mid, TEXTSPEED_MIX_LEFT, 40, styles[1]);
DrawOptionMenuChoice(gSystemText_Fast, TEXTSPEED_FAST_LEFT, 40, styles[2]);
}
@@ -360,7 +356,7 @@ static void BattleScene_DrawChoices(u8 selection)
styles[1] = 0xF;
styles[selection] = 0x8;
- DrawOptionMenuChoice(gSystemText_On, 120, 56, styles[0]);
+ DrawOptionMenuChoice(gSystemText_On, 120, 56, styles[0]);
DrawOptionMenuChoice(gSystemText_Off, 190, 56, styles[1]);
}
@@ -388,7 +384,7 @@ static void BattleStyle_DrawChoices(u8 selection)
styles[selection] = 0x8;
DrawOptionMenuChoice(gSystemText_Shift, BATTLESTYLE_SHIFT, 72, styles[0]);
- DrawOptionMenuChoice(gSystemText_Set, BATTLESTYLE_SET, 72, styles[1]);
+ DrawOptionMenuChoice(gSystemText_Set, BATTLESTYLE_SET, 72, styles[1]);
}
static u8 Sound_ProcessInput(u8 selection)
@@ -409,7 +405,7 @@ static void Sound_DrawChoices(u8 selection)
styles[1] = 0xF;
styles[selection] = 0x8;
- DrawOptionMenuChoice(gSystemText_Mono, 120, 88, styles[0]);
+ DrawOptionMenuChoice(gSystemText_Mono, 120, 88, styles[0]);
DrawOptionMenuChoice(gSystemText_Stereo, 172, 88, styles[1]);
}
@@ -425,7 +421,7 @@ static u8 FrameType_ProcessInput(u8 selection)
}
if (gMain.newKeys & DPAD_LEFT)
{
- if (selection != 0)
+ if (selection > 0)
selection--;
else
selection = 19;
@@ -439,11 +435,11 @@ static u8 FrameType_ProcessInput(u8 selection)
#if ENGLISH
static void FrameType_DrawChoices(u8 selection)
{
- u8 text[8];
+ u8 text[6];
u8 n = selection + 1;
u16 i;
- for (i = 0; gSystemText_Terminator[i] != EOS && i <= 5; i++)
+ for (i = 0; gSystemText_Terminator[i] != EOS && i < 6; i++)
text[i] = gSystemText_Terminator[i];
//Convert number to decimal string
@@ -534,14 +530,14 @@ static u8 ButtonMode_ProcessInput(u8 selection)
{
if (gMain.newKeys & DPAD_RIGHT)
{
- if (selection <= 1)
+ if (selection < 2)
selection++;
else
selection = 0;
}
if (gMain.newKeys & DPAD_LEFT)
{
- if (selection != 0)
+ if (selection > 0)
selection--;
else
selection = 2;
@@ -559,6 +555,6 @@ static void ButtonMode_DrawChoices(u8 selection)
styles[selection] = 0x8;
DrawOptionMenuChoice(gSystemText_Normal, 120, 104, styles[0]);
- DrawOptionMenuChoice(gSystemText_LR, 166, 104, styles[1]);
- DrawOptionMenuChoice(gSystemText_LA, 188, 104, styles[2]);
+ DrawOptionMenuChoice(gSystemText_LR, 166, 104, styles[1]);
+ DrawOptionMenuChoice(gSystemText_LA, 188, 104, styles[2]);
}
diff --git a/src/field/field_control_avatar.c b/src/field/field_control_avatar.c
index bf96c724f..83924b384 100644
--- a/src/field/field_control_avatar.c
+++ b/src/field/field_control_avatar.c
@@ -532,7 +532,7 @@ static void happiness_algorithm_step(void)
{
struct Pokemon *pkmn = gPlayerParty;
- for (i = 5; i >= 0; i--)
+ for (i = 0; i < 6; i++)
{
AdjustFriendship(pkmn, 5);
pkmn++;
diff --git a/src/field/field_poison.c b/src/field/field_poison.c
index 49678f269..8365351f9 100644
--- a/src/field/field_poison.c
+++ b/src/field/field_poison.c
@@ -43,7 +43,7 @@ void MonFaintFromPoisonOnField(u8 partyMember)
u32 val = 0;
AdjustFriendship(pkmn, 7);
- SetMonData(pkmn, MON_DATA_STATUS, (u8*)&val);
+ SetMonData(pkmn, MON_DATA_STATUS, &val);
GetMonData(pkmn, MON_DATA_NICKNAME, gStringVar1);
StringGetEnd10(gStringVar1);
}
@@ -60,38 +60,36 @@ bool32 CheckMonFaintedFromPoison(u8 partyMember)
return FALSE;
}
-//Task data
-enum
-{
- TD_STATE,
- TD_PARTY_MEMBER,
-};
+#define tState data[0]
+#define tPartyMember data[1]
void Task_WhiteOut(u8 taskId)
{
- s16 *taskData = gTasks[taskId].data;
+ s16 *data = gTasks[taskId].data;
- switch (taskData[TD_STATE])
+ switch (tState)
{
- case 0: //Check if Pokemon have fainted due to poison
- while (taskData[TD_PARTY_MEMBER] < 6)
+ case 0:
+ // Check if any Pokemon have fainted due to poison
+ while (tPartyMember < 6)
{
- if (CheckMonFaintedFromPoison(taskData[TD_PARTY_MEMBER]))
+ if (CheckMonFaintedFromPoison(tPartyMember))
{
- MonFaintFromPoisonOnField(taskData[TD_PARTY_MEMBER]);
+ // Show message about fainted mon
+ MonFaintFromPoisonOnField(tPartyMember);
ShowFieldMessage(fieldPoisonText_PokemonFainted);
- taskData[TD_STATE]++;
+ tState++;
return;
}
- taskData[TD_PARTY_MEMBER]++;
+ tPartyMember++;
}
- taskData[TD_STATE] = 2;
+ tState = 2;
break;
- case 1: //Wait for message box to disappear
+ case 1: // Wait for message box to disappear
if (IsFieldMessageBoxHidden())
- taskData[TD_STATE]--; //Check next party member
+ tState--; // Go to previous step and check next party member
break;
- case 2: //Done checking Pokemon
+ case 2: // done checking all mons
if (AllMonsFainted())
gSpecialVar_Result = 1;
else
@@ -102,6 +100,9 @@ void Task_WhiteOut(u8 taskId)
}
}
+#undef tState
+#undef tPartyMember
+
void ExecuteWhiteOut(void)
{
CreateTask(Task_WhiteOut, 0x50);
@@ -115,26 +116,28 @@ s32 DoPoisonFieldEffect(void)
u32 numFainting = 0;
int i;
+ // count the number of mons that are poisoned and fainting from poison,
+ // and decrement HP of all poisoned mons
for (i = 0; i < 6; i++)
{
u32 hp;
- // UB: Too few arguments for function 'GetMonData'
if (GetMonData(pkmn, MON_DATA_SANITY_BIT2) != 0
&& pokemon_ailments_get_primary(GetMonData(pkmn, MON_DATA_STATUS)) == 1)
{
+ // decrement HP of poisoned mon
hp = GetMonData(pkmn, MON_DATA_HP);
if (hp != 0)
hp--;
if (hp == 0)
- numFainting++; //Pokemon will now faint due to poison
+ numFainting++;
SetMonData(pkmn, MON_DATA_HP, &hp);
numPoisoned++;
}
pkmn++;
}
if (numFainting != 0 || numPoisoned != 0)
- DoFieldPoisonEffect();
+ FldeffPoison_Start();
if (numFainting != 0)
return 2;
if (numPoisoned != 0)
diff --git a/src/field/fldeff_poison.c b/src/field/fldeff_poison.c
index b0052d59d..52afc2516 100644
--- a/src/field/fldeff_poison.c
+++ b/src/field/fldeff_poison.c
@@ -32,13 +32,13 @@ static void Task_FieldPoisonEffect(u8 taskId)
REG_MOSAIC = (data[1] << 4) | data[1];
}
-void DoFieldPoisonEffect(void)
+void FldeffPoison_Start(void)
{
PlaySE(SE_DOKU);
CreateTask(Task_FieldPoisonEffect, 80);
}
-bool32 FieldPoisonEffectIsRunning(void)
+bool32 FldeffPoison_IsActive(void)
{
return FuncIsActiveTask(Task_FieldPoisonEffect);
}
diff --git a/src/pokemon/pokemon_data.c b/src/pokemon/pokemon_data.c
deleted file mode 100644
index 3473b58c8..000000000
--- a/src/pokemon/pokemon_data.c
+++ /dev/null
@@ -1,12 +0,0 @@
-#include "global.h"
-#include "pokemon.h"
-#include "constants/species.h"
-#include "trainer.h"
-#include "constants/abilities.h"
-#include "constants/moves.h"
-#include "constants/hold_effects.h"
-#include "constants/items.h"
-#include "sprite.h"
-#include "data2.h"
-
-
diff --git a/src/roulette_util.c b/src/roulette_util.c
index 3d5b03a5c..f3eae5518 100644
--- a/src/roulette_util.c
+++ b/src/roulette_util.c
@@ -13,12 +13,12 @@ void sub_8124918(struct UnkStruct0 *r0)
{
r0->var00 = 0;
r0->var02 = 0;
- memset((&r0->var04), 0, 0xC0);
+ memset(&r0->var04, 0, sizeof(r0->var04));
}
u8 sub_812492C(struct UnkStruct0 *r0, u8 r1, struct UnkStruct1 *r2)
{
- if (!(r1 < 0x10) || (r0->var04[r1].var00_7))
+ if (!(r1 < 16) || (r0->var04[r1].var00_7))
return 0xFF;
r0->var04[r1].var04.var00 = r2->var00;
@@ -29,123 +29,82 @@ u8 sub_812492C(struct UnkStruct0 *r0, u8 r1, struct UnkStruct1 *r2)
r0->var04[r1].var04.var07_0 = r2->var07_0;
r0->var04[r1].var04.var07_5 = r2->var07_5;
r0->var04[r1].var04.var07_7 = r2->var07_7;
-
-
- r0->var04[r1].var00_0 = 0x0;
- r0->var04[r1].var00_7 = 0x1;
-
- r0->var04[r1].var02 = 0x0;
- r0->var04[r1].var01 = 0x0;
+ r0->var04[r1].var00_0 = 0;
+ r0->var04[r1].var00_7 = 1;
+ r0->var04[r1].var02 = 0;
+ r0->var04[r1].var01 = 0;
if (r0->var04[r1].var04.var07_7 < 0)
r0->var04[r1].var03 = 0xFF;
else
- r0->var04[r1].var03 = 0x1;
+ r0->var04[r1].var03 = 1;
return r1;
}
-#ifdef NONMATCHING
u8 unref_sub_81249B0(struct UnkStruct0 *r0, u8 r1)
{
- if (r1 < 0x10)
- {
- if (r0->var04[r1].var00_7)
- {
- r0->var04[r1] = (struct UnkStruct3){0};
- return r1;
- }
- }
- return 0xFF;
-}
-#else
-__attribute__((naked))
-u8 unref_sub_81249B0(struct UnkStruct0 *r0 , u8 r1)
-{
- asm(".syntax unified\n\
- push {r4,lr}\n\
- adds r2, r0, 0\n\
- lsls r1, 24\n\
- lsrs r1, 24\n\
- adds r4, r1, 0\n\
- cmp r4, 0xF\n\
- bhi _081249DC\n\
- lsls r0, r4, 1\n\
- adds r0, r4\n\
- lsls r0, 2\n\
- adds r1, r2, r0\n\
- ldrb r0, [r1, 0x4]\n\
- lsrs r0, 7\n\
- cmp r0, 0\n\
- beq _081249DC\n\
- adds r0, r1, 0x4\n\
- movs r1, 0\n\
- movs r2, 0xC\n\
- bl memset\n\
- adds r0, r4, 0\n\
- b _081249DE\n\
- _081249DC:\n\
- movs r0, 0xFF\n\
- _081249DE:\n\
- pop {r4}\n\
- pop {r1}\n\
- bx r1\n\
- .syntax divided\n");
+ if (r1 >= 16)
+ return 0xFF;
+ if (!r0->var04[r1].var00_7)
+ return 0xFF;
+ memset(&r0->var04[r1], 0, sizeof(r0->var04[r1]));
+ return r1;
}
-#endif
u8 sub_81249E4(struct UnkStruct3 *r0)
{
u8 i;
u8 returnval;
+
for (i = 0; i < r0->var04.var04; i++)
{
- u32 offset = r0->var04.var02 + i;
- struct PlttData *faded = (struct PlttData *)&gPlttBufferFaded[offset];
- struct PlttData *unfaded = (struct PlttData *)&gPlttBufferUnfaded[offset];
- switch(r0->var00_0)
+ struct PlttData *faded = (struct PlttData *)&gPlttBufferFaded[r0->var04.var02 + i];
+ struct PlttData *unfaded = (struct PlttData *)&gPlttBufferUnfaded[r0->var04.var02 + i];
+
+ switch (r0->var00_0)
{
- case 0x1:
- if ((u32)(faded->r + r0->var03) < 0x20)
+ case 1:
+ if (faded->r + r0->var03 >= 0 && faded->r + r0->var03 < 32)
faded->r += r0->var03;
- if ((u32)(faded->g + r0->var03) < 0x20)
+ if (faded->g + r0->var03 >= 0 && faded->g + r0->var03 < 32)
faded->g += r0->var03;
- if ((u32)(faded->b + r0->var03) < 0x20)
+ if (faded->b + r0->var03 >= 0 && faded->b + r0->var03 < 32)
faded->b += r0->var03;
- break;
- case 0x2:
+ break;
+ case 2:
if (r0->var03 < 0)
{
- if (!(faded->r + r0->var03 < unfaded->r))
+ if (faded->r + r0->var03 >= unfaded->r)
faded->r += r0->var03;
- if (!(faded->g + r0->var03 < unfaded->g))
+ if (faded->g + r0->var03 >= unfaded->g)
faded->g += r0->var03;
- if (!(faded->b + r0->var03 < unfaded->b))
+ if (faded->b + r0->var03 >= unfaded->b)
faded->b += r0->var03;
}
else
{
- if (!(faded->r + r0->var03 > unfaded->r))
+ if (faded->r + r0->var03 <= unfaded->r)
faded->r += r0->var03;
- if (!(faded->g + r0->var03 > unfaded->g))
+ if (faded->g + r0->var03 <= unfaded->g)
faded->g += r0->var03;
- if (!(faded->b + r0->var03 > unfaded->b))
+ if (faded->b + r0->var03 <= unfaded->b)
faded->b += r0->var03;
}
- break;
+ break;
}
}
- if (((u32)r0->var02++) != r0->var04.var07_0)
+ if ((u32)r0->var02++ != r0->var04.var07_0)
{
- returnval = 0x0;
+ returnval = 0;
}
else
{
- r0->var02 = 0x0;
- r0->var03 = r0->var03 * -1;
- if (r0->var00_0 == 0x1)
+ r0->var02 = 0;
+ r0->var03 *= -1;
+ if (r0->var00_0 == 1)
r0->var00_0++;
else
r0->var00_0--;
- returnval = 0x1;
+ returnval = 1;
}
return returnval;
}
@@ -153,34 +112,36 @@ u8 sub_81249E4(struct UnkStruct3 *r0)
u8 sub_8124BEC(struct UnkStruct3 *r0)
{
u8 rg2 = 0;
+
switch (r0->var00_0)
{
- case 0x1:
+ case 1:
for (rg2 = 0; rg2 < r0->var04.var04; rg2++)
gPlttBufferFaded[r0->var04.var02 + rg2] = r0->var04.var00;
r0->var00_0++;
break;
- case 0x2:
+ case 2:
for (rg2 = 0; rg2 < r0->var04.var04; rg2++)
gPlttBufferFaded[r0->var04.var02 + rg2] = gPlttBufferUnfaded[r0->var04.var02 + rg2];
r0->var00_0--;
break;
}
- return 0x1;
+ return 1;
}
void task_tutorial_controls_fadein(struct UnkStruct0 *r0)
{
u8 i = 0;
+
if (r0->var00)
{
- for (i = 0; i < 0x10; i++)
+ for (i = 0; i < 16; i++)
{
- if ((r0->var02 >> i) & 0x1)
+ if ((r0->var02 >> i) & 1)
{
- if (((u8)--r0->var04[i].var01) == 0xFF) // if underflow ?
+ if (--r0->var04[i].var01 == 0xFF) // if underflow ?
{
- if (r0->var04[i].var04.var00 & (0x80 << 8)) // PlttData->unused_15 ?
+ if (r0->var04[i].var04.var00 & 0x8000) // PlttData->unused_15 ?
sub_81249E4(&r0->var04[i]);
else
sub_8124BEC(&r0->var04[i]);
@@ -194,15 +155,16 @@ void task_tutorial_controls_fadein(struct UnkStruct0 *r0)
void sub_8124CE8(struct UnkStruct0 *r0, u16 r1)
{
u8 i = 0;
+
r0->var00++;
- for (i = 0; i < 0x10; i++)
+ for (i = 0; i < 16; i++)
{
- if ((r1 >> i) & 0x1)
+ if ((r1 >> i) & 1)
{
if (r0->var04[i].var00_7)
{
- r0->var02 |= 0x1 << i;
- r0->var04[i].var00_0 = 0x1;
+ r0->var02 |= 1 << i;
+ r0->var04[i].var00_0 = 1;
}
}
}
@@ -211,21 +173,22 @@ void sub_8124CE8(struct UnkStruct0 *r0, u16 r1)
void sub_8124D3C(struct UnkStruct0 *r0, u16 r1)
{
u8 i;
- for (i = 0; i < 0x10; i++)
+
+ for (i = 0; i < 16; i++)
{
- if ((r0->var02 >> i) & 0x1)
+ if ((r0->var02 >> i) & 1)
{
if (r0->var04[i].var00_7)
{
- if ((r1 >> i) & 0x1)
+ if ((r1 >> i) & 1)
{
u32 offset = r0->var04[i].var04.var02;
u16 *faded = &gPlttBufferFaded[offset];
u16 *unfaded = &gPlttBufferUnfaded[offset];
memcpy(faded, unfaded, r0->var04[i].var04.var04 * 2);
- r0->var04[i].var00_0 = 0x0;
- r0->var04[i].var02 = 0x0;
- r0->var04[i].var01 = 0x0;
+ r0->var04[i].var00_0 = 0;
+ r0->var04[i].var02 = 0;
+ r0->var04[i].var01 = 0;
if (r0->var04[i].var04.var07_7 < 0)
r0->var04[i].var03 = 0xFF;
else
@@ -236,8 +199,8 @@ void sub_8124D3C(struct UnkStruct0 *r0, u16 r1)
}
if (r1 == 0xFFFF)
{
- r0->var00 = 0x0;
- r0->var02 = 0x0;
+ r0->var00 = 0;
+ r0->var02 = 0;
}
else
{
@@ -246,11 +209,10 @@ void sub_8124D3C(struct UnkStruct0 *r0, u16 r1)
}
void sub_8124DDC(u16 *dest, u16 src, u8 left, u8 top, u8 width, u8 height)
{
-
u16 *_dest;
u8 i;
u8 j;
- i = 0x0;
+ i = 0;
dest = &dest[top * 32 + left];
for (; i < height; i++)
{
@@ -267,7 +229,7 @@ void sub_8124E2C(u16 *dest, u16 *src, u8 left, u8 top, u8 width, u8 height)
u16 *_src = src;
u8 i;
u8 j;
- i = 0x0;
+ i = 0;
dest = &dest[top * 32 + left];
for (; i < height; i++)
{