diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/field/slot_machine.c | 116 |
1 files changed, 116 insertions, 0 deletions
diff --git a/src/field/slot_machine.c b/src/field/slot_machine.c index 8ca873e84..9a098d4cf 100644 --- a/src/field/slot_machine.c +++ b/src/field/slot_machine.c @@ -9,6 +9,7 @@ #include "main.h" #include "slot_machine.h" #include "decompress.h" +#include "trig.h" #include "palette.h" #include "task.h" #include "util.h" @@ -3374,6 +3375,121 @@ void sub_81056C0(void) } } +extern const struct SpriteTemplate gSpriteTemplate_83ED51C; + +void sub_81056F0(void) +{ + u8 spriteId = CreateSprite(&gSpriteTemplate_83ED51C, 0x48, 0x50, 3); + gSprites[spriteId].oam.priority = 1; + gSprites[spriteId].data[0] = 1; + gSprites[spriteId].data[5] = 0; + gSprites[spriteId].data[6] = 16; + gSprites[spriteId].data[7] = 8; + eSlotMachine->unk52[0] = spriteId; + + spriteId = CreateSprite(&gSpriteTemplate_83ED51C, 0x68, 0x50, 3); + gSprites[spriteId].oam.priority = 1; + gSprites[spriteId].hFlip = TRUE; + eSlotMachine->unk52[1] = spriteId; +} + +extern const u8 gUnknown_083ECC58[2]; // don't remove this until decompiled through gUnknown_083ECCF8 + +void sub_8105784(struct Sprite *sprite) +{ + // u8 sp[] = {16, 0}; + u8 sp[ARRAY_COUNT(gUnknown_083ECC58)]; + memcpy(sp, gUnknown_083ECC58, sizeof gUnknown_083ECC58); + if (sprite->data[0] && --sprite->data[6] <= 0) + { + MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(7) << 4) + 0x103, sp[sprite->data[5]], sp[sprite->data[5]], sp[sprite->data[5]]); + ++sprite->data[5]; + sprite->data[5] &= 1; + sprite->data[6] = sprite->data[7]; + } +} + +void sub_81057E8(s16 a0) +{ + gSprites[eSlotMachine->unk52[0]].data[7] = a0; +} + +void sub_8105804(void) +{ + u8 i; + MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(7) << 4) + 0x103, 0, 0, 0); + for (i = 0; i < 2; i++) + { + DestroySprite(gSprites + eSlotMachine->unk52[i]); + } +} + +extern const struct SpriteTemplate gSpriteTemplate_83ED534; + +void sub_8105854(void) +{ + u8 spriteId = CreateSprite(&gSpriteTemplate_83ED534, 0xa8, 0x50, 6); + gSprites[spriteId].oam.priority = 1; + eSlotMachine->unk41 = spriteId; +} + +void sub_8105894(struct Sprite *sprite) +{ + sprite->pos2.y = gSpriteCoordOffsetY; +} + +void sub_81058A0(void) +{ + DestroySprite(gSprites + eSlotMachine->unk41); +} + +extern const struct SpriteTemplate gSpriteTemplate_83ED54C; +extern const u16 gUnknown_083ECC5A[4]; // don't remove this until decompiled through gUnknown_083ECCF8 + +void sub_81058C4(void) +{ + u8 i; + // u16 sp[] = {0x0, 0x40, 0x80, 0xC0}; + u16 sp[ARRAY_COUNT(gUnknown_083ECC5A)]; + memcpy(sp, gUnknown_083ECC5A, sizeof gUnknown_083ECC5A); + for (i = 0; i < 4; i++) + { + u8 spriteId = CreateSprite(&gSpriteTemplate_83ED54C, 0x50 - gSpriteCoordOffsetX, 0x44, 0); + struct Sprite *sprite = gSprites + spriteId; + sprite->oam.priority = 1; + sprite->coordOffsetEnabled = TRUE; + sprite->data[0] = sp[i]; + eSlotMachine->unk54[i] = spriteId; + } +} + +void sub_810594C(struct Sprite *sprite) +{ + sprite->data[0] -= 2; + sprite->data[0] &= 0xff; + sprite->pos2.x = Cos(sprite->data[0], 20); + sprite->pos2.y = Sin(sprite->data[0], 6); + sprite->subpriority = 0; + if (sprite->data[0] >= 0x80) + { + sprite->subpriority = 2; + } + if (++sprite->data[1] >= 16) + { + sprite->hFlip ^= 1; + sprite->data[1] = 0; + } +} + +void sub_81059B8(void) +{ + u8 i; + for (i = 0; i < 4; i++) + { + DestroySprite(gSprites + eSlotMachine->unk54[i]); + } +} + asm(".section .text_b"); static void sub_8106448(void) { |