diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/battle_8.c | 426 |
1 files changed, 417 insertions, 9 deletions
diff --git a/src/battle_8.c b/src/battle_8.c index 3e499a289..75f10c4b1 100644 --- a/src/battle_8.c +++ b/src/battle_8.c @@ -1,14 +1,18 @@ #include "global.h" #include "battle.h" #include "battle_ai.h" +#include "battle_interface.h" #include "data2.h" #include "graphics.h" +#include "main.h" #include "pokemon.h" #include "rng.h" #include "rom3.h" #include "songs.h" #include "sound.h" +#include "sprite.h" #include "string_util.h" +#include "task.h" #include "text.h" #include "util.h" @@ -45,6 +49,10 @@ extern u16 gUnknown_030042A4; extern u8 gDisplayedStringBattle[]; extern u8 gBankTarget; extern u8 gAbsentBankFlags; +extern bool8 gDoingBattleAnim; +extern u16 gUnknown_02024DE8; +extern u8 gUnknown_02024E68[]; +extern MainCallback gPreBattleCallback1; extern u8 sub_8077ABC(); extern u8 sub_8077F68(); @@ -81,13 +89,34 @@ extern void BufferStringBattle(); extern void sub_80331D0(void); extern void sub_8036B0C(void); extern u8 GetBankByPlayerAI(u8); +extern u8 sub_8036CD4(void); +extern void sub_80330C8(void); +extern void sub_8043D84(); +extern void sub_8045A5C(); +void sub_8033494(void); +extern void move_anim_start_t2_for_situation(); +extern void bx_blink_t7(void); +extern void sub_8047858(); +extern u8 GetBankSide(u8); +extern void sub_80E43C0(); +extern void sub_8044CA0(u8); +extern void nullsub_45(void); +extern void sub_8031B74(); +extern bool8 IsDoubleBattle(void); +extern void sub_8032E2C(void); +extern u8 sub_8078874(); +extern u8 move_anim_start_t3(); +extern void sub_80334C0(void); +extern void OpponentBufferExecCompleted(void); u32 sub_8033598(u8, u8 *); void sub_8033E24(u8); void sub_803495C(u8, u8); void sub_8034B74(void); void sub_8035238(void); -void OpponentBufferExecCompleted(void); +void sub_8035C10(struct Sprite *); +void sub_8035C44(u8); +void sub_8035E2C(void); void OpponentHandleGetAttributes(void) { @@ -704,7 +733,7 @@ void OpponentHandleLoadPokeSprite(void) void OpponentHandleSendOutPoke(void) { gBattlePartyID[gActiveBank] = gBattleBufferA[gActiveBank][1]; - + sub_803495C(gActiveBank, gBattleBufferA[gActiveBank][2]); gBattleBankFunc[gActiveBank] = sub_80333D4; } @@ -783,7 +812,7 @@ void OpponentHandleTrainerThrow(void) trainerPicIndex = sub_8135FBC(); else trainerPicIndex = gTrainers[gTrainerBattleOpponent].trainerPic; - + sub_8031A6C(trainerPicIndex, gActiveBank); GetMonSpriteTemplate_803C5A0(trainerPicIndex, GetBankIdentity(gActiveBank)); gObjectBankIDs[gActiveBank] = CreateSprite( @@ -813,7 +842,7 @@ void OpponentHandleTrainerSlide(void) trainerPicIndex = sub_8135FBC(); else trainerPicIndex = gTrainers[gTrainerBattleOpponent].trainerPic; - + sub_8031A6C(trainerPicIndex, gActiveBank); GetMonSpriteTemplate_803C5A0(trainerPicIndex, GetBankIdentity(gActiveBank)); gObjectBankIDs[gActiveBank] = CreateSprite( @@ -995,7 +1024,7 @@ void sub_8035428(void) u16 r4; // Needed to match closer struct {u16 moves[4];} *r5 = (void *)&gBattleBufferA[gActiveBank][4]; - + if (gBattleTypeFlags & 0x498) { BattleAI_SetupAIData(); @@ -1026,14 +1055,14 @@ void sub_8035428(void) else { u16 r2; - + do { // Can't for the life of me get this to match. r4 = Random() % 4; r2 = r5->moves[r4]; } while (r2 == 0); - + if (gBattleMoves[r2].target & 0x12) { r4 |= gActiveBank << 8; @@ -1042,13 +1071,13 @@ void sub_8035428(void) else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) { u16 r2 = GetBankByPlayerAI(Random() & 2) << 8; - + dp01_build_cmdbuf_x21_a_bb(1, 10, r4 | r2); } else { u16 r2 = GetBankByPlayerAI(0) << 8; - + dp01_build_cmdbuf_x21_a_bb(1, 10, r4 | r2); } OpponentBufferExecCompleted(); @@ -1232,3 +1261,382 @@ _0803558A:\n\ .syntax divided\n"); } #endif + +void sub_8035590(void) +{ + // What is this? + dp01_build_cmdbuf_x23_aa_0(1, ewram[0x160D4 + gActiveBank / 2 * 2]); + OpponentBufferExecCompleted(); +} + +void sub_80355C0(void) +{ + s32 r4; + + if (ewram[0x160C8 + GetBankIdentity(gActiveBank) / 2] == 6) + { + u8 r6; + u8 r5; + + r4 = sub_8036CD4(); + if (r4 == 6) + { + if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE)) + { + r5 = GetBankByPlayerAI(1); + r6 = r5; + } + else + { + r6 = GetBankByPlayerAI(1); + r5 = GetBankByPlayerAI(3); + } + for (r4 = 0; r4 < 6; r4++) + { + if (GetMonData(&gEnemyParty[r4], MON_DATA_HP) != 0 + && r4 != gBattlePartyID[r6] + && r4 != gBattlePartyID[r5]) + break; + } + } + } + else + { + r4 = ewram[0x160C8 + GetBankIdentity(gActiveBank) / 2]; + ewram[0x160C8 + GetBankIdentity(gActiveBank) / 2] = 6; + } + ewram[0x16068 + gActiveBank] = r4; + dp01_build_cmdbuf_x22_a_three_bytes(1, r4, 0); + OpponentBufferExecCompleted(); +} + +void sub_80356C0(void) +{ + OpponentBufferExecCompleted(); +} + +void OpponentHandleHealthBarUpdate(void) +{ + s16 r7; + + load_gfxc_health_bar(0); + r7 = (gBattleBufferA[gActiveBank][3] << 8) | gBattleBufferA[gActiveBank][2]; + if (r7 != 0x7FFF) + { + u32 maxHP = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP); + u32 hp = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_HP); + + sub_8043D84(gActiveBank, gHealthboxIDs[gActiveBank], maxHP, hp, r7); + } + else + { + u32 maxHP = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP); + + sub_8043D84(gActiveBank, gHealthboxIDs[gActiveBank], maxHP, 0, r7); + } + gBattleBankFunc[gActiveBank] = sub_80330C8; +} + +void OpponentHandleExpBarUpdate(void) +{ + OpponentBufferExecCompleted(); +} + +void OpponentHandleStatusIconUpdate(void) +{ + if (mplay_80342A4(gActiveBank) == 0) + { + sub_8045A5C(gHealthboxIDs[gActiveBank], &gEnemyParty[gBattlePartyID[gActiveBank]], 9); + ewram17810[gActiveBank].unk0_4 = 0; + gBattleBankFunc[gActiveBank] = sub_8033494; + } +} + +void OpponentHandleStatusAnimation(void) +{ + if (mplay_80342A4(gActiveBank) == 0) + { + move_anim_start_t2_for_situation( + gBattleBufferA[gActiveBank][1], + gBattleBufferA[gActiveBank][2] + | (gBattleBufferA[gActiveBank][3] << 8) + | (gBattleBufferA[gActiveBank][4] << 16) + | (gBattleBufferA[gActiveBank][5] << 24)); + gBattleBankFunc[gActiveBank] = sub_8033494; + } +} + +void OpponentHandleStatusXor(void) +{ + OpponentBufferExecCompleted(); +} + +void sub_80358B0(void) +{ + OpponentBufferExecCompleted(); +} + +void OpponentHandleDMATransfer(void) +{ + OpponentBufferExecCompleted(); +} + +void sub_80358C8(void) +{ + OpponentBufferExecCompleted(); +} + +void sub_80358D4(void) +{ + OpponentBufferExecCompleted(); +} + +void sub_80358E0(void) +{ + OpponentBufferExecCompleted(); +} + +void sub_80358EC(void) +{ + OpponentBufferExecCompleted(); +} + +void sub_80358F8(void) +{ + OpponentBufferExecCompleted(); +} + +void sub_8035904(void) +{ + OpponentBufferExecCompleted(); +} + +void sub_8035910(void) +{ + gUnknown_020238C8.unk0_0 = 0; + OpponentBufferExecCompleted(); +} + +void sub_803592C(void) +{ + gUnknown_020238C8.unk0_0 = gBattleBufferA[gActiveBank][1]; + OpponentBufferExecCompleted(); +} + +void sub_8035964(void) +{ + gUnknown_020238C8.unk0_7 = 0; + OpponentBufferExecCompleted(); +} + +void sub_803597C(void) +{ + gUnknown_020238C8.unk0_7 ^= 1; + OpponentBufferExecCompleted(); +} + +void OpponentHandleHitAnimation(void) +{ + if (gSprites[gObjectBankIDs[gActiveBank]].invisible == TRUE) + { + OpponentBufferExecCompleted(); + } + else + { + gDoingBattleAnim = TRUE; + gSprites[gObjectBankIDs[gActiveBank]].data1 = 0; + sub_8047858(gActiveBank); + gBattleBankFunc[gActiveBank] = bx_blink_t7; + } +} + +void sub_8035A14(void) +{ + OpponentBufferExecCompleted(); +} + +void OpponentHandleEffectivenessSound(void) +{ + s8 pan; + + if (GetBankSide(gActiveBank) == 0) + pan = -64; + else + pan = 63; + PlaySE12WithPanning(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8), pan); + OpponentBufferExecCompleted(); +} + +void sub_8035A64(void) +{ + PlayFanfare(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); + OpponentBufferExecCompleted(); +} + +void OpponentHandleFaintingCry(void) +{ + PlayCry3( + GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES), + 25, 5); + OpponentBufferExecCompleted(); +} + +void dp01t_2E_7_battle_intro(void) +{ + sub_80E43C0(gBattleBufferA[gActiveBank][1]); + gUnknown_02024DE8 |= 1; + OpponentBufferExecCompleted(); +} + +void sub_8035B04(void) +{ + u8 taskId; + + oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]); + gSprites[gObjectBankIDs[gActiveBank]].data0 = 35; + gSprites[gObjectBankIDs[gActiveBank]].data2 = 280; + gSprites[gObjectBankIDs[gActiveBank]].data4 = gSprites[gObjectBankIDs[gActiveBank]].pos1.y; + gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34; + oamt_set_x3A_32(&gSprites[gObjectBankIDs[gActiveBank]], sub_8035C10); + taskId = CreateTask(sub_8035C44, 5); + gTasks[taskId].data[0] = gActiveBank; + if (ewram17810[gActiveBank].unk0_0) + gTasks[gUnknown_02024E68[gActiveBank]].func = sub_8044CA0; + ewram17840.unk9_0 = 1; + gBattleBankFunc[gActiveBank] = nullsub_45; +} + +void sub_8035C10(struct Sprite *sprite) +{ + sub_8031B74(sprite->oam.affineParam); + sprite->oam.tileNum = sprite->data5; + FreeSpriteOamMatrix(sprite); + DestroySprite(sprite); +} + +void sub_8035C44(u8 taskId) +{ + u8 r9; + + r9 = gActiveBank; + gActiveBank = gTasks[taskId].data[0]; + if (!IsDoubleBattle() || (gBattleTypeFlags & BATTLE_TYPE_MULTI)) + { + gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; + sub_803495C(gActiveBank, 0); + } + else + { + gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; + sub_803495C(gActiveBank, 0); + gActiveBank ^= 2; + gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; + sub_803495C(gActiveBank, 0); + gActiveBank ^= 2; + } + gBattleBankFunc[gActiveBank] = sub_8032E2C; + gActiveBank = r9; + DestroyTask(taskId); +} + +void dp01t_30_7_0803D67C(void) +{ + if (gBattleBufferA[gActiveBank][1] != 0 && GetBankSide(gActiveBank) == 0) + { + OpponentBufferExecCompleted(); + return; + } + + ewram17810[gActiveBank].unk0_0 = 1; + if (gBattleBufferA[gActiveBank][2] != 0) + { + if (ewram17810[gActiveBank].unk1_1 < 2) + { + ewram17810[gActiveBank].unk1_1++; + return; + } + else + { + ewram17810[gActiveBank].unk1_1 = 0; + } + } + gUnknown_02024E68[gActiveBank] = sub_8044804( + gActiveBank, + (struct BattleInterfaceStruct2 *)&gBattleBufferA[gActiveBank][4], + gBattleBufferA[gActiveBank][1], + gBattleBufferA[gActiveBank][2]); + ewram17810[gActiveBank].unk5 = 0; + if (gBattleBufferA[gActiveBank][2] != 0) + ewram17810[gActiveBank].unk5 = 0x5D; + gBattleBankFunc[gActiveBank] = sub_8035E2C; +} + +void sub_8035E2C(void) +{ + if (ewram17810[gActiveBank].unk5++ >= 93) + { + ewram17810[gActiveBank].unk5 = 0; + OpponentBufferExecCompleted(); + } +} + +void sub_8035E6C(void) +{ + if (ewram17810[gActiveBank].unk0_0) + gTasks[gUnknown_02024E68[gActiveBank]].func = sub_8044CA0; + OpponentBufferExecCompleted(); +} + +void sub_8035EB8(void) +{ + OpponentBufferExecCompleted(); +} + +void OpponentHandleSpriteInvisibility(void) +{ + if (sub_8078874(gActiveBank) != 0) + { + gSprites[gObjectBankIDs[gActiveBank]].invisible = gBattleBufferA[gActiveBank][1]; + sub_8031F88(gActiveBank); + } + OpponentBufferExecCompleted(); +} + +void OpponentHandleBattleAnimation(void) +{ + if (mplay_80342A4(gActiveBank) == 0) + { + u8 r3 = gBattleBufferA[gActiveBank][1]; + u16 r4 = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); + + if (move_anim_start_t3(gActiveBank, gActiveBank, gActiveBank, r3, r4) != 0) + OpponentBufferExecCompleted(); + else + gBattleBankFunc[gActiveBank] = sub_80334C0; + } +} + +void OpponentHandleLinkStandbyMsg(void) +{ + OpponentBufferExecCompleted(); +} + +void OpponentHandleResetActionMoveSelection(void) +{ + OpponentBufferExecCompleted(); +} + +void sub_8035FA4(void) +{ + if ((gBattleTypeFlags & BATTLE_TYPE_LINK) && !(gBattleTypeFlags & BATTLE_TYPE_WILD)) + { + gMain.inBattle = FALSE; + gMain.callback1 = gPreBattleCallback1; + SetMainCallback2(gMain.savedCallback); + } + OpponentBufferExecCompleted(); +} + +void nullsub_46(void) +{ +} |