diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/battle_2.c | 244 |
1 files changed, 243 insertions, 1 deletions
diff --git a/src/battle_2.c b/src/battle_2.c index 2c92bcb30..7e8acc68c 100644 --- a/src/battle_2.c +++ b/src/battle_2.c @@ -15,6 +15,7 @@ #include "sound.h" #include "songs.h" #include "trig.h" +#include "abilities.h" struct MonCoords { @@ -152,11 +153,17 @@ extern const u32 gBitTable[]; extern u8 ewram[]; #define ewram0 (*(struct UnknownStruct7 *)(ewram + 0x0)) #define ewram4 (*(struct UnknownStruct8 *)(ewram + 0x4)) +#define ewram16000 (ewram[0x16000]) +#define ewram16001 (ewram[0x16001]) #define ewram16002 (ewram[0x16002]) +#define ewram16003 (ewram[0x16003]) +#define ewram1600C (ewram[0x1600C]) +#define ewram1600E (ewram[0x1600E]) #define ewram1601B (ewram[0x1601B]) #define ewram16020 ((u8 *)(ewram + 0x16020)) #define ewram16056 (ewram[0x16056]) #define ewram16058 (ewram[0x16058]) +#define ewram16059 (ewram[0x16059]) #define ewram16078 (ewram[0x16078]) #define ewram16084 (ewram[0x16084]) #define ewram16086 (ewram[0x16086]) @@ -164,6 +171,7 @@ extern u8 ewram[]; #define ewram16088 (ewram[0x16088]) #define ewram16089 (ewram[0x16089]) #define ewram160A1 (ewram[0x160A1]) +#define ewram160A6 (ewram[0x160A6]) #define ewram160AC ((u8 *)(ewram + 0x160AC)) #define ewram160BC ((u16 *)(ewram + 0x160BC)) // hp #define ewram160C8 (ewram[0x160C8]) @@ -176,6 +184,8 @@ extern u8 ewram[]; #define ewram160F9 (ewram[0x160F9]) #define ewram16100 ((u8 *)(ewram + 0x16100)) #define ewram16108 ((u8 *)(ewram + 0x16108)) +#define ewram16110 (ewram[0x16110]) +#define ewram16111 (ewram[0x16111]) #define ewram16113 (ewram[0x16113]) #define ewram17100 ((u32 *)(ewram + 0x17100)) #define ewram17130 (ewram[0x17130]) @@ -190,11 +200,16 @@ extern u8 gUnknown_02024A60; extern u32 gUnknown_02024A64; extern u8 gUnknown_02024A68; extern u16 gUnknown_02024A6A[]; +extern u8 gUnknown_02024A7F; +extern u8 gUnknown_02024A7A[]; extern struct UnknownStruct12 gUnknown_02024AD0[]; extern u8 gUnknown_02024BE0[]; extern u16 gUnknown_02024BE6; +extern u8 byte_2024C06; +extern u8 gUnknown_02024C0B; extern u8 gUnknown_02024C0C; extern u8 gUnknown_02024C0E; +extern u8 gUnknown_02024C18[]; extern u16 gUnknown_02024C2C[]; extern u16 gUnknown_02024C34[]; extern u16 gUnknown_02024C3C[]; @@ -202,6 +217,7 @@ extern u16 gUnknown_02024C44[]; extern u16 gUnknown_02024C4C[]; extern u16 gUnknown_02024C54[]; extern u8 gUnknown_02024C5C[]; +extern u16 gUnknown_02024C60[]; extern u32 gUnknown_02024C6C; extern u8 gUnknown_02024C70[]; extern u16 gUnknown_02024C7A[]; @@ -210,6 +226,7 @@ extern u32 gUnknown_02024C98[]; //extern u8 gUnknown_02024CA8[][0x1C]; extern u16 gUnknown_02024D18; extern u16 gUnknown_02024D1A; +extern u16 gUnknown_02024D1C; extern u8 gUnknown_02024D1E[]; extern u8 gUnknown_02024D1F[]; // I don't actually know what type this is. extern u8 gUnknown_02024D26; @@ -254,6 +271,7 @@ extern u8 gEnemyMonIndex; extern u16 gBattleWeather; extern u32 gBattleMoveDamage; extern struct BattlePokemon gBattleMons[]; +extern u8 gBattleMoveFlags; extern void sub_800B858(void); extern void dp12_8087EA4(void); @@ -281,8 +299,14 @@ extern void dp01_build_cmdbuf_x2F_2F_2F_2F(u8 a); extern void dp01_build_cmdbuf_x30_TODO(u8 a, u8 *b, u8 c); extern void dp01_battle_side_mark_buffer_for_execution(); extern u8 sub_8090D90(); -extern void b_std_message(); extern void sub_800C704(u8, u8, u8); +extern u8 sub_8018324(); +extern u8 sub_801A02C(); +extern u8 sub_8015DFC(); +extern u8 sub_8016558(); +extern u8 sub_80173A4(); +extern u8 sub_80170DC(); +extern u8 ItemId_GetHoldEffect(u16); void sub_800E7F8(void); void sub_800EC9C(void); @@ -317,8 +341,16 @@ void bc_801362C(void); void sub_8011970(void); void sub_80119B4(void); void sub_8011B00(void); +void sub_8011E8C(void); +void sub_8012324(void); +void sub_8012FBC(u8, u8); +u8 b_first_side(); void sub_801365C(u8); void sub_801377C(void); +void sub_80138F0(void); +void b_cancel_multi_turn_move_maybe(u8); +void b_std_message(); +void sub_80156DC(); void sub_800E7C4(void) { @@ -2275,3 +2307,213 @@ void unref_sub_8011A68(void) gUnknown_030042D4 = sub_8011B00; } } + +void sub_8011B00(void) +{ + s32 i; + s32 j; + u8 r9 = 0; + + if (gUnknown_02024A64 == 0) + { + if (ewram16058 == 0) + { + for (i = 0; i < gUnknown_02024A68; i++) + gUnknown_02024A7A[i] = i; + for (i = 0; i < gUnknown_02024A68 - 1; i++) + { + for (j = i + 1; j < gUnknown_02024A68; j++) + { + if (b_first_side(gUnknown_02024A7A[i], gUnknown_02024A7A[j], 1) != 0) + sub_8012FBC(i, j); + } + } + } + if (ewram160E6 == 0 && sub_8018324(0, 0, 0, 0xFF, 0) != 0) + { + ewram160E6 = 1; + return; + } + while (ewram16058 < gUnknown_02024A68) + { + if (sub_8018324(0, gUnknown_02024A7A[ewram16058], 0, 0, 0) != 0) + r9++; + ewram16058++; + if (r9 != 0) + return; + } + if (sub_8018324(9, 0, 0, 0, 0) != 0) + return; + if (sub_8018324(11, 0, 0, 0, 0) != 0) + return; + while (ewram160F9 < gUnknown_02024A68) + { + if (sub_801A02C(0, gUnknown_02024A7A[ewram160F9], 0) != 0) + r9++; + ewram160F9++; + if (r9 != 0) + return; + } + // Absolutely pointless for-loop that somehow doesn't get optimized out + for (i = 0; i < gUnknown_02024A68; i++) + ; + for (i = 0; i < 4; i++) + { + ewram[0x16068 + i] = 6; + gUnknown_02024C18[i] = 0xFF; + gUnknown_02024C60[i] = 0; + } + sub_801365C(0); + sub_801377C(); + ewram160A6 = gUnknown_02024C0C; + gUnknown_030042D4 = sub_8012324; + sub_80156DC(); + for (i = 0; i < 8; i++) + gUnknown_02024D1E[i] = 0; + for (i = 0; i < gUnknown_02024A68; i++) + gBattleMons[i].status2 &= ~8; + ewram16000 = 0; + ewram16001 = 0; + ewram16110 = 0; + ewram16111 = 0; + ewram1600C = 0; + ewram16059 = 0; + ewram1600E = 0; + gBattleMoveFlags = 0; + gUnknown_02024D1C = Random(); + } +} + +void bc_8013B1C(void) +{ + s32 i; + + if (gUnknown_02024A64 == 0) + { + gUnknown_030042D4 = sub_8011E8C; + for (i = 0; i < 8; i++) + gUnknown_02024D1E[i] = 0; + for (i = 0; i < gUnknown_02024A68; i++) + { + gBattleMons[i].status2 &= ~8; + if ((gBattleMons[i].status1 & 7) && (gBattleMons[i].status2 & 0x1000)) + b_cancel_multi_turn_move_maybe(i); + } + ewram16000 = 0; + ewram16001 = 0; + ewram16110 = 0; + ewram16111 = 0; + ewram1600E = 0; + gBattleMoveFlags = 0; + } +} + +void sub_8011E8C(void) +{ + s32 i; + + sub_801365C(1); + if (gUnknown_02024D26 == 0) + { + if (sub_8015DFC() != 0) + return; + if (sub_8016558() != 0) + return; + } + if (sub_80173A4() != 0) + return; + ewram16059 = 0; + if (sub_80170DC() != 0) + return; + sub_801365C(0); + gUnknown_02024C6C &= ~0x200; + gUnknown_02024C6C &= ~0x80000; + gUnknown_02024C6C &= ~0x400000; + gUnknown_02024C6C &= ~0x100000; + ewram16002 = 0; + ewram160A1 = 0; + ewram1600C = 0; + gBattleMoveDamage = 0; + gBattleMoveFlags = 0; + for (i = 0; i < 5; i++) + gUnknown_02024D1E[i] = 0; + if (gUnknown_02024D26 != 0) + { + gUnknown_02024A7F = 12; + gUnknown_030042D4 = sub_80138F0; + return; + } + if (gUnknown_030042E0.unk13 < 0xFF) + gUnknown_030042E0.unk13++; + for (i = 0; i < gUnknown_02024A68; i++) + { + gUnknown_02024C18[i] = 0xFF; + gUnknown_02024C60[i] = 0; + } + for (i = 0; i < 4; i++) + ewram[0x16068 + i] = 6; + ewram160A6 = gUnknown_02024C0C; + gUnknown_030042D4 = sub_8012324; + gUnknown_02024D1C = Random(); +} + +u8 sub_8012028(void) +{ + u8 r2; + u8 r6; + s32 i; + + if (gBattleMons[gUnknown_02024A60].item == 0xAF) + r2 = gEnigmaBerries[gUnknown_02024A60].holdEffect; + else + r2 = ItemId_GetHoldEffect(gBattleMons[gUnknown_02024A60].item); + gUnknown_02024C0B = gUnknown_02024A60; + if (r2 == 0x25) + return 0; + if (gBattleTypeFlags & BATTLE_TYPE_LINK) + return 0; + if (gBattleMons[gUnknown_02024A60].ability == ABILITY_RUN_AWAY) + return 0; + r6 = battle_side_get_owner(gUnknown_02024A60); + for (i = 0; i < gUnknown_02024A68; i++) + { + if (r6 != battle_side_get_owner(i) + && gBattleMons[i].ability == 0x17) + { + ewram16003 = i; + byte_2024C06 = gBattleMons[i].ability; + gUnknown_02024D1E[5] = 2; + return 2; + } + if (r6 != battle_side_get_owner(i) + && gBattleMons[gUnknown_02024A60].ability != ABILITY_LEVITATE + && gBattleMons[gUnknown_02024A60].type1 != 2 + && gBattleMons[gUnknown_02024A60].type2 != 2 + && gBattleMons[i].ability == 0x47) + { + ewram16003 = i; + byte_2024C06 = gBattleMons[i].ability; + gUnknown_02024D1E[5] = 2; + return 2; + } + } + i = sub_8018324(15, gUnknown_02024A60, 0x2A, 0, 0); + if (i != 0 && (gBattleMons[gUnknown_02024A60].type1 == 8 || gBattleMons[gUnknown_02024A60].type2 == 8)) + { + ewram16003 = i - 1; + byte_2024C06 = gBattleMons[i - 1].ability; + gUnknown_02024D1E[5] = 2; + return 2; + } + if ((gBattleMons[gUnknown_02024A60].status2 & 0x0400E000) || (gUnknown_02024C98[gUnknown_02024A60] & 0x400)) + { + gUnknown_02024D1E[5] = 0; + return 1; + } + if (gBattleTypeFlags & BATTLE_TYPE_FIRST_BATTLE) + { + gUnknown_02024D1E[5] = 1; + return 1; + } + return 0; +} |