diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/battle_gfx_sfx_util.c | 16 | ||||
-rw-r--r-- | src/battle_interface.c | 30 | ||||
-rw-r--r-- | src/main_menu.c | 4 |
3 files changed, 25 insertions, 25 deletions
diff --git a/src/battle_gfx_sfx_util.c b/src/battle_gfx_sfx_util.c index 1d45002ca..cf31e7a08 100644 --- a/src/battle_gfx_sfx_util.c +++ b/src/battle_gfx_sfx_util.c @@ -312,7 +312,7 @@ void BattleLoadOpponentMonSprite(struct Pokemon *pkmn, u8 b) &gMonFrontPicTable[species], gMonFrontPicCoords[species].coords, gMonFrontPicCoords[species].y_offset, - (void *)EWRAM, + eBattleInterfaceGfxBuffer, gMonSpriteGfx_Sprite_ptr[var], species, r7); @@ -364,7 +364,7 @@ void BattleLoadPlayerMonSprite(struct Pokemon *pkmn, u8 b) &gMonBackPicTable[species], gMonBackPicCoords[species].coords, gMonBackPicCoords[species].y_offset, - (void *)EWRAM, + eBattleInterfaceGfxBuffer, gMonSpriteGfx_Sprite_ptr[var], species, r7); @@ -407,7 +407,7 @@ void sub_8031A6C(u16 a, u8 b) &gTrainerFrontPicTable[a], gTrainerFrontPicCoords[a].coords, gTrainerFrontPicCoords[a].y_offset, - eVoidSharedArr, + eBattleInterfaceGfxBuffer, gMonSpriteGfx_Sprite_ptr[status], 0); spriteSheet.data = gMonSpriteGfx_Sprite_ptr[status]; @@ -426,7 +426,7 @@ void LoadPlayerTrainerBankSprite(u16 a, u8 b) &gTrainerBackPicTable[a], gTrainerBackPicCoords[a].coords, gTrainerBackPicCoords[a].y_offset, - eVoidSharedArr, + eBattleInterfaceGfxBuffer, gMonSpriteGfx_Sprite_ptr[status], 0); LoadCompressedPalette(gTrainerBackPicPaletteTable[a].data, 0x100 + b * 16, 32); @@ -523,7 +523,7 @@ bool8 sub_8031C30(u8 a) void load_gfxc_health_bar(u8 a) { - LZDecompressWram(gUnknown_08D09C48, eVoidSharedArr); + LZDecompressWram(gUnknown_08D09C48, eBattleInterfaceGfxBuffer); } u8 battle_load_something(u8 *pState, u8 *b) @@ -661,7 +661,7 @@ void sub_8031FC4(u8 a, u8 b, bool8 c) &gMonBackPicTable[species], gMonBackPicCoords[species].coords, gMonBackPicCoords[species].y_offset, - (void *)EWRAM, + eBattleInterfaceGfxBuffer, gMonSpriteGfx_Sprite_ptr[0], species, gContestResources__moveAnim.unk10); @@ -681,7 +681,7 @@ void sub_8031FC4(u8 a, u8 b, bool8 c) &gMonBackPicTable[species], gMonBackPicCoords[species].coords, gMonBackPicCoords[species].y_offset, - (void *)EWRAM, + eBattleInterfaceGfxBuffer, gMonSpriteGfx_Sprite_ptr[r10], species, gTransformedPersonalities[a]); @@ -694,7 +694,7 @@ void sub_8031FC4(u8 a, u8 b, bool8 c) &gMonFrontPicTable[species], gMonFrontPicCoords[species].coords, gMonFrontPicCoords[species].y_offset, - (void *)EWRAM, + eBattleInterfaceGfxBuffer, gMonSpriteGfx_Sprite_ptr[r10], species, gTransformedPersonalities[a]); diff --git a/src/battle_interface.c b/src/battle_interface.c index be9554bf2..4db78b65c 100644 --- a/src/battle_interface.c +++ b/src/battle_interface.c @@ -815,27 +815,27 @@ void sub_8043F44(u8 a) else { *(ptr++) = EXT_CTRL_CODE_BEGIN; - *(ptr++) = 0x11; + *(ptr++) = EXT_CTRL_CODE_CLEAR; *(ptr++) = 1; *(ptr++) = EXT_CTRL_CODE_BEGIN; - *(ptr++) = 0x14; + *(ptr++) = EXT_CTRL_CODE_MIN_LETTER_SPACING; *(ptr++) = 4; *(ptr++) = CHAR_LV_SEPARATOR; *(ptr++) = EXT_CTRL_CODE_BEGIN; - *(ptr++) = 0x14; + *(ptr++) = EXT_CTRL_CODE_MIN_LETTER_SPACING; *(ptr++) = 0; ptr = ConvertIntToDecimalStringN(ptr, b, 0, 2); } *(ptr++) = EXT_CTRL_CODE_BEGIN; - *(ptr++) = 0x13; - *(ptr++) = 0xF; + *(ptr++) = EXT_CTRL_CODE_CLEAR_TO; + *(ptr++) = 15; *(ptr++) = EOS; - sub_80034D4(ewram0_9(0), str); + sub_80034D4(eBattleInterfaceGfxBuffer, str); two = 2; for (i = 0; i < two; i++) - CpuCopy32((void *)(ewram0_9(1) + i * 64), r7[i] + gSprites[a].oam.tileNum * 32, 32); + CpuCopy32(&eBattleInterfaceGfxBuffer[i * 64 + 32], r7[i] + gSprites[a].oam.tileNum * TILE_SIZE_4BPP, TILE_SIZE_4BPP); } #ifdef NONMATCHING @@ -869,7 +869,7 @@ void sub_80440EC(u8 a, s16 b, u8 c) ptr = sub_8003504(ptr, b, 0x13, 1); *(ptr++) = 0xBA; *(ptr++) = 0xFF; - sub_80034D4(ewram0_9(0), str); + sub_80034D4(eBattleInterfaceGfxBuffer, str); } else { @@ -879,14 +879,14 @@ void sub_80440EC(u8 a, s16 b, u8 c) r4 = gUnknown_0820A85C; c = 2; sub_8003504(ptr, b, 0xF, 1); - sub_80034D4(ewram0_9(0), str); + sub_80034D4(eBattleInterfaceGfxBuffer, str); } //asm(""::"r"(a)); //_080441B6 for (i = 0; i < c; i++) // _080440BC { void *temp = r4[i] + gSprites[a].oam.tileNum * 32; - CpuCopy32((void *)(ewram0_9(1) + i * 0x40), temp, 0x20); + CpuCopy32((void *)(&eBattleInterfaceGfxBuffer[i * 64 + 32], temp, 0x20); } } #else @@ -1070,10 +1070,10 @@ _0804420C: .4byte 0x04000008\n\ } } r4 = gSprites[a].data[5]; - sub_80034D4(ewram0_9(0), str); + sub_80034D4(eBattleInterfaceGfxBuffer, str); for (i = 0; i < r10; i++) { - CpuCopy32((void *)(ewram0_9(1) + i * 0x40), r7[i] + gSprites[r4].oam.tileNum * 32, 32); + CpuCopy32((void *)(&eBattleInterfaceGfxBuffer[i * 64 + 32]), r7[i] + gSprites[r4].oam.tileNum * 32, 32); } } @@ -1130,19 +1130,19 @@ void sub_8044338(u8 a, struct Pokemon *pkmn) ConvertIntToDecimalStringN(str + 9, ewram16088, 1, 2); str[5] = 0; str[8] = 0xBA; - sub_80034D4(ewram0_9(0), str); + sub_80034D4(eBattleInterfaceGfxBuffer, str); for (r7 = 0; r7 < 5; r7++) { if (r7 <= 1) { int foo = (gSprites[r5].oam.tileNum + 2 + r7); - CpuCopy32(ewram0_9(1) + r7 * 0x40, (u8 *)(VRAM + 0x10000) + foo * 32, 32); + CpuCopy32(&eBattleInterfaceGfxBuffer[i * 64 + 32], (u8 *)(VRAM + 0x10000) + foo * 32, 32); } else { int foo = (r7 + gSprites[r5].oam.tileNum); - CpuCopy32(ewram0_9(1) + r7 * 0x40, (u8 *)(VRAM + 0x100C0) + foo * 32, 32); + CpuCopy32(&eBattleInterfaceGfxBuffer[i * 64 + 32], (u8 *)(VRAM + 0x100C0) + foo * 32, 32); } } } diff --git a/src/main_menu.c b/src/main_menu.c index fda5db547..0e0e987d8 100644 --- a/src/main_menu.c +++ b/src/main_menu.c @@ -1449,14 +1449,14 @@ void AddBirchSpeechObjects(u8 taskId) gTasks[taskId].tAzurillSpriteId = spriteId; //Create Brendan sprite - spriteId = CreateTrainerSprite(0, 120, 60, 0, eBrendanSprite); + spriteId = CreateTrainerSprite(0, 120, 60, 0, &gSharedMem[0x000]); gSprites[spriteId].callback = nullsub_34; gSprites[spriteId].invisible = TRUE; gSprites[spriteId].oam.priority = 0; gTasks[taskId].tBrendanSpriteId = spriteId; //Create May sprite - spriteId = CreateTrainerSprite(1, 120, 60, 0, eMaySprite); + spriteId = CreateTrainerSprite(1, 120, 60, 0, &gSharedMem[0x800]); gSprites[spriteId].callback = nullsub_34; gSprites[spriteId].invisible = TRUE; gSprites[spriteId].oam.priority = 0; |