diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/battle/anim/water.c | 23 | ||||
-rw-r--r-- | src/battle_controller_opponent.c | 240 | ||||
-rw-r--r-- | src/battle_interface.c | 78 | ||||
-rw-r--r-- | src/battle_script_commands.c | 437 | ||||
-rw-r--r-- | src/contest.c | 1 | ||||
-rw-r--r-- | src/pokedex.c | 24 | ||||
-rw-r--r-- | src/pokemon_storage_system_4.c | 8 | ||||
-rw-r--r-- | src/record_mixing.c | 607 |
8 files changed, 294 insertions, 1124 deletions
diff --git a/src/battle/anim/water.c b/src/battle/anim/water.c index b7074bceb..98e50f17f 100644 --- a/src/battle/anim/water.c +++ b/src/battle/anim/water.c @@ -6,6 +6,8 @@ #include "sprite.h" #include "trig.h" #include "util.h" +#include "scanline_effect.h" +#include "palette.h" #include "constants/battle_anim.h" extern u8 gAnimVisualTaskCount; @@ -23,6 +25,7 @@ void sub_8078F40(u8); void sub_8079A64(u8); void sub_80D37FC(struct Sprite *sprite); void sub_80D3838(struct Sprite *sprite); +void sub_80D3D68(u8 taskId); void sub_80D4044(struct Sprite *sprite); void sub_80D40A8(struct Sprite *); void sub_80D4150(u8); @@ -579,7 +582,7 @@ _080D3B5C: .4byte sub_80D3B60\n\ #ifdef NONMATCHING void sub_80D3B60(u8 taskId) { - struct UnknownAnimStruct2 unk; + struct Struct_sub_8078914 unk; u8 i; u16 rgbBuffer; u16 *BGptrX = &gBattle_BG1_X; @@ -590,18 +593,18 @@ void sub_80D3B60(u8 taskId) *BGptrX += gTasks[taskId].data[0]; *BGptrY += gTasks[taskId].data[1]; - sub_80A6B30(&unk); + sub_8078914(&unk); gTasks[taskId].data[2] += gTasks[taskId].data[1]; if (++gTasks[taskId].data[5] == 4) { - rgbBuffer = gPlttBufferFaded[unk.unk8 * 16 + 7]; + rgbBuffer = gPlttBufferFaded[unk.field_8 * 16 + 7]; for (i = 6; i != 0; i--) { - palNum = unk.unk8 * 16; + palNum = unk.field_8 * 16; palOffset = 1 + i; gPlttBufferFaded[palNum + palOffset] = gPlttBufferFaded[palNum + palOffset - 1]; } - gPlttBufferFaded[unk.unk8 * 16 + 1] = rgbBuffer; + gPlttBufferFaded[unk.field_8 * 16 + 1] = rgbBuffer; gTasks[taskId].data[5] = 0; } if (++gTasks[taskId].data[6] > 1) @@ -622,7 +625,7 @@ void sub_80D3B60(u8 taskId) if (!(gTasks[gTasks[taskId].data[15]].data[1] & 0x1F)) { gTasks[taskId].data[0] = gTasks[gTasks[taskId].data[15]].data[1] & 0x1F; - gTasks[taskId].func = sub_8107CC4; + gTasks[taskId].func = sub_80D3D68; } } #else @@ -1895,14 +1898,14 @@ void sub_80D4D64(struct Sprite *sprite, int xDiff, int yDiff) s16 something = sprite->data[0] / 2; s16 combinedX = sprite->pos1.x + sprite->pos2.x; s16 combinedY = sprite->pos1.y + sprite->pos2.y; - s16 randomSomethingY = yDiff + (Random2() % 10) - 5; - s16 randomSomethingX = -xDiff + (Random2() % 10) - 5; + s16 randomSomethingY = yDiff + (Random() % 10) - 5; + s16 randomSomethingX = -xDiff + (Random() % 10) - 5; s16 i; u8 spriteId; for (i = 0; i <= 0; i++) { - spriteId = CreateSprite(&gUnknown_08595310, combinedX, combinedY + something, 130); + spriteId = CreateSprite(&gSpriteTemplate_83D9420, combinedX, combinedY + something, 130); gSprites[spriteId].data[0] = 20; gSprites[spriteId].data[1] = randomSomethingY; gSprites[spriteId].subpriority = GetBattlerSubpriority(gBattleAnimAttacker) - 1; @@ -1913,7 +1916,7 @@ void sub_80D4D64(struct Sprite *sprite, int xDiff, int yDiff) } for (i = 0; i <= 0; i++) { - spriteId = CreateSprite(&gUnknown_08595310, combinedX, combinedY - something, 130); + spriteId = CreateSprite(&gSpriteTemplate_83D9420, combinedX, combinedY - something, 130); gSprites[spriteId].data[0] = 20; gSprites[spriteId].data[1] = randomSomethingY; gSprites[spriteId].subpriority = GetBattlerSubpriority(gBattleAnimAttacker) - 1; diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c index 2cc42ca2a..2faaf5fea 100644 --- a/src/battle_controller_opponent.c +++ b/src/battle_controller_opponent.c @@ -1,5 +1,6 @@ #include "global.h" #include "battle.h" +#include "battle_ai_script_commands.h" #include "battle_ai_switch_items.h" #include "battle_anim.h" #include "battle_interface.h" @@ -13,6 +14,7 @@ #include "palette.h" #include "pokeball.h" #include "pokemon.h" +#include "random.h" #include "rom3.h" #include "rom_8077ABC.h" #include "sound.h" @@ -1435,6 +1437,11 @@ void OpponentHandlecmd19(void) OpponentBufferExecCompleted(); } +struct ChooseMoveStruct +{ + u16 moves[4]; +}; + #if DEBUG NAKED void OpponentHandlecmd20(void) @@ -1744,249 +1751,58 @@ void OpponentHandlecmd20(void) bx r0"); } #else -#ifdef NONMATCHING void OpponentHandlecmd20(void) { - u16 r4; - // Needed to match closer - struct {u16 moves[4];} *r5 = (void *)&gBattleBufferA[gActiveBattler][4]; + u8 chosenMoveId; + struct ChooseMoveStruct *moveInfo = (struct ChooseMoveStruct *)&gBattleBufferA[gActiveBattler][4]; - if (gBattleTypeFlags & 0x498) + if (gBattleTypeFlags & (BATTLE_TYPE_TRAINER | BATTLE_TYPE_FIRST_BATTLE | BATTLE_TYPE_SAFARI | BATTLE_TYPE_ROAMER)) { BattleAI_SetupAIData(); - r4 = BattleAI_GetAIActionToUse(); - switch (r4) + chosenMoveId = BattleAI_GetAIActionToUse(); + + switch (chosenMoveId) { - case 5: - BtlController_EmitTwoReturnValues(1, 4, 0); + case 5: // AI_CHOICE_WATCH + BtlController_EmitTwoReturnValues(1, B_ACTION_SAFARI_WATCH_CAREFULLY, 0); break; - case 4: - BtlController_EmitTwoReturnValues(1, 3, 0); + case 4: // AI_CHOICE_FLEE + BtlController_EmitTwoReturnValues(1, B_ACTION_RUN, 0); break; default: - if (gBattleMoves[r5->moves[r4]].target & 0x12) + if (gBattleMoves[moveInfo->moves[chosenMoveId]].target & (MOVE_TARGET_USER_OR_SELECTED | MOVE_TARGET_USER)) gBattlerTarget = gActiveBattler; - if (gBattleMoves[r5->moves[r4]].target & 8) + if (gBattleMoves[moveInfo->moves[chosenMoveId]].target & 8) { gBattlerTarget = GetBattlerAtPosition(0); if (gAbsentBattlerFlags & gBitTable[gBattlerTarget]) gBattlerTarget = GetBattlerAtPosition(2); } - r4 |= gBattlerTarget << 8; - BtlController_EmitTwoReturnValues(1, 10, r4); + BtlController_EmitTwoReturnValues(1, B_ACTION_EXEC_SCRIPT, chosenMoveId | (gBattlerTarget << 8)); break; } OpponentBufferExecCompleted(); } else { - u16 r2; + u16 move; do { // Can't for the life of me get this to match. - r4 = Random() % 4; - r2 = r5->moves[r4]; - } while (r2 == 0); + chosenMoveId = Random() & 3; + move = moveInfo->moves[chosenMoveId]; + } while (move == 0); - if (gBattleMoves[r2].target & 0x12) - { - r4 |= gActiveBattler << 8; - BtlController_EmitTwoReturnValues(1, 10, r4); - } + if (gBattleMoves[move].target & (MOVE_TARGET_USER_OR_SELECTED | MOVE_TARGET_USER)) + BtlController_EmitTwoReturnValues(1, B_ACTION_EXEC_SCRIPT, chosenMoveId | (gActiveBattler << 8)); else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) - { - u16 r2 = GetBattlerAtPosition(Random() & 2) << 8; - - BtlController_EmitTwoReturnValues(1, 10, r4 | r2); - } + BtlController_EmitTwoReturnValues(1, B_ACTION_EXEC_SCRIPT, chosenMoveId | (GetBattlerAtPosition(Random() & 2) << 8)); else - { - u16 r2 = GetBattlerAtPosition(0) << 8; - - BtlController_EmitTwoReturnValues(1, 10, r4 | r2); - } + BtlController_EmitTwoReturnValues(1, B_ACTION_EXEC_SCRIPT, chosenMoveId | (GetBattlerAtPosition(0) << 8)); OpponentBufferExecCompleted(); } } -#else -NAKED -void OpponentHandlecmd20(void) -{ - asm(".syntax unified\n\ - push {r4-r6,lr}\n\ - ldr r6, _0803545C @ =gActiveBattler\n\ - ldrb r0, [r6]\n\ - lsls r0, 9\n\ - ldr r1, _08035460 @ =gBattleBufferA+4\n\ - adds r5, r0, r1\n\ - ldr r0, _08035464 @ =gBattleTypeFlags\n\ - ldrh r1, [r0]\n\ - movs r0, 0x93\n\ - lsls r0, 3\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _080354F8\n\ - bl BattleAI_SetupAIData\n\ - bl BattleAI_GetAIActionToUse\n\ - lsls r0, 24\n\ - lsrs r4, r0, 24\n\ - cmp r4, 0x4\n\ - beq _08035468\n\ - cmp r4, 0x5\n\ - bne _08035474\n\ - movs r0, 0x1\n\ - movs r1, 0x4\n\ - b _0803546C\n\ - .align 2, 0\n\ -_0803545C: .4byte gActiveBattler\n\ -_08035460: .4byte gBattleBufferA+4\n\ -_08035464: .4byte gBattleTypeFlags\n\ -_08035468:\n\ - movs r0, 0x1\n\ - movs r1, 0x3\n\ -_0803546C:\n\ - movs r2, 0\n\ - bl BtlController_EmitTwoReturnValues\n\ - b _080354E0\n\ -_08035474:\n\ - ldr r3, _080354E8 @ =gBattleMoves\n\ - lsls r0, r4, 1\n\ - adds r2, r5, r0\n\ - ldrh r1, [r2]\n\ - lsls r0, r1, 1\n\ - adds r0, r1\n\ - lsls r0, 2\n\ - adds r0, r3\n\ - ldrb r1, [r0, 0x6]\n\ - movs r0, 0x12\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _08035494\n\ - ldr r1, _080354EC @ =gBattlerTarget\n\ - ldrb r0, [r6]\n\ - strb r0, [r1]\n\ -_08035494:\n\ - ldrh r1, [r2]\n\ - lsls r0, r1, 1\n\ - adds r0, r1\n\ - lsls r0, 2\n\ - adds r0, r3\n\ - ldrb r1, [r0, 0x6]\n\ - movs r0, 0x8\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _080354CE\n\ - movs r0, 0\n\ - bl GetBattlerAtPosition\n\ - ldr r5, _080354EC @ =gBattlerTarget\n\ - strb r0, [r5]\n\ - ldr r0, _080354F0 @ =gAbsentBattlerFlags\n\ - ldrb r1, [r0]\n\ - ldr r2, _080354F4 @ =gBitTable\n\ - ldrb r0, [r5]\n\ - lsls r0, 2\n\ - adds r0, r2\n\ - ldr r0, [r0]\n\ - ands r1, r0\n\ - cmp r1, 0\n\ - beq _080354CE\n\ - movs r0, 0x2\n\ - bl GetBattlerAtPosition\n\ - strb r0, [r5]\n\ -_080354CE:\n\ - ldr r0, _080354EC @ =gBattlerTarget\n\ - ldrb r0, [r0]\n\ - lsls r0, 8\n\ - orrs r4, r0\n\ - movs r0, 0x1\n\ - movs r1, 0xA\n\ - adds r2, r4, 0\n\ - bl BtlController_EmitTwoReturnValues\n\ -_080354E0:\n\ - bl OpponentBufferExecCompleted\n\ - b _0803558A\n\ - .align 2, 0\n\ -_080354E8: .4byte gBattleMoves\n\ -_080354EC: .4byte gBattlerTarget\n\ -_080354F0: .4byte gAbsentBattlerFlags\n\ -_080354F4: .4byte gBitTable\n\ -_080354F8:\n\ - movs r6, 0x3\n\ -_080354FA:\n\ - bl Random\n\ - adds r4, r0, 0\n\ - ands r4, r6\n\ - lsls r0, r4, 1\n\ - adds r0, r5, r0\n\ - ldrh r2, [r0]\n\ - cmp r2, 0\n\ - beq _080354FA\n\ - ldr r1, _08035534 @ =gBattleMoves\n\ - lsls r0, r2, 1\n\ - adds r0, r2\n\ - lsls r0, 2\n\ - adds r0, r1\n\ - ldrb r1, [r0, 0x6]\n\ - movs r0, 0x12\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _0803553C\n\ - ldr r0, _08035538 @ =gActiveBattler\n\ - ldrb r0, [r0]\n\ - lsls r0, 8\n\ - orrs r4, r0\n\ - movs r0, 0x1\n\ - movs r1, 0xA\n\ - adds r2, r4, 0\n\ - bl BtlController_EmitTwoReturnValues\n\ - b _08035586\n\ - .align 2, 0\n\ -_08035534: .4byte gBattleMoves\n\ -_08035538: .4byte gActiveBattler\n\ -_0803553C:\n\ - ldr r0, _0803556C @ =gBattleTypeFlags\n\ - ldrh r1, [r0]\n\ - movs r0, 0x1\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _08035570\n\ - bl Random\n\ - movs r1, 0x2\n\ - ands r1, r0\n\ - lsls r1, 24\n\ - lsrs r1, 24\n\ - adds r0, r1, 0\n\ - bl GetBattlerAtPosition\n\ - adds r2, r0, 0\n\ - lsls r2, 24\n\ - lsrs r2, 16\n\ - orrs r2, r4\n\ - movs r0, 0x1\n\ - movs r1, 0xA\n\ - bl BtlController_EmitTwoReturnValues\n\ - b _08035586\n\ - .align 2, 0\n\ -_0803556C: .4byte gBattleTypeFlags\n\ -_08035570:\n\ - movs r0, 0\n\ - bl GetBattlerAtPosition\n\ - adds r2, r0, 0\n\ - lsls r2, 24\n\ - lsrs r2, 16\n\ - orrs r2, r4\n\ - movs r0, 0x1\n\ - movs r1, 0xA\n\ - bl BtlController_EmitTwoReturnValues\n\ -_08035586:\n\ - bl OpponentBufferExecCompleted\n\ -_0803558A:\n\ - pop {r4-r6}\n\ - pop {r0}\n\ - bx r0\n\ - .syntax divided\n"); -} -#endif #endif void OpponentHandleOpenBag(void) diff --git a/src/battle_interface.c b/src/battle_interface.c index 851c91dfd..992fcd7ae 100644 --- a/src/battle_interface.c +++ b/src/battle_interface.c @@ -15,6 +15,7 @@ #include "text.h" #include "ewram.h" #include "graphics.h" +#include "pokemon_summary_screen.h" struct UnknownStruct5 { @@ -249,7 +250,7 @@ const struct SpritePalette gUnknown_0820A774[] = { gUnknown_08D1214C, 0xd713 }, }; -const struct CompressedSpriteSheet gUnknown_0820A784[] = +const struct SpriteSheet gUnknown_0820A784[] = { { Tiles_D129AC, 0x80, 0xd714 }, { Tiles_D129AC, 0x80, 0xd715 }, @@ -269,48 +270,45 @@ const struct OamData gOamData_820A79C = .priority = 1, }; -const struct SpriteTemplate gSpriteTemplate_820A7A4 = +const struct SpriteTemplate gSpriteTemplate_820A7A4[] = { - .tileTag = 55052, - .paletteTag = 55056, - .oam = &gOamData_820A4E4, - .anims = gDummySpriteAnimTable, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_8045030, -}; - -const struct SpriteTemplate gSpriteTemplate_820A7BC = -{ - .tileTag = 55053, - .paletteTag = 55057, - .oam = &gOamData_820A4E4, - .anims = gDummySpriteAnimTable, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_8045030, -}; - -const struct SpriteTemplate gSpriteTemplate_820A7D4 = -{ - .tileTag = 55060, - .paletteTag = 55058, - .oam = &gOamData_820A79C, - .anims = gDummySpriteAnimTable, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_804507C, + { + .tileTag = 55052, + .paletteTag = 55056, + .oam = &gOamData_820A4E4, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8045030, + }, { + .tileTag = 55053, + .paletteTag = 55057, + .oam = &gOamData_820A4E4, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8045030, + } }; -const struct SpriteTemplate gSpriteTemplate_820A7EC = -{ - .tileTag = 55061, - .paletteTag = 55059, - .oam = &gOamData_820A79C, - .anims = gDummySpriteAnimTable, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_804507C, +const struct SpriteTemplate gSpriteTemplate_820A7D4[] = { + { + .tileTag = 55060, + .paletteTag = 55058, + .oam = &gOamData_820A79C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_804507C, + }, { + .tileTag = 55061, + .paletteTag = 55059, + .oam = &gOamData_820A79C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_804507C, + } }; u8 *const gUnknown_0820A804[2] = diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 01d66b77c..577a8149a 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -22,6 +22,7 @@ #include "sound.h" #include "task.h" #include "decompress.h" +#include "string_util.h" #include "pokemon_summary_screen.h" #include "naming_screen.h" #include "ewram.h" @@ -205,7 +206,6 @@ void HandleLowHpMusicChange(struct Pokemon*, u8 bank); bool8 IsTradedMon(struct Pokemon*); void BattleScriptPop(void); void SwitchInClearSetData(void); -u8* ConvertIntToDecimalStringN(u8*, s32, u8, u8); u8 GetSetPokedexFlag(u16 nationalNum, u8 caseID); u16 SpeciesToNationalPokedexNum(u16 species); u8 sub_803FC34(u8 bank); @@ -2356,7 +2356,7 @@ u8 BankGetTurnOrder(u8 bank) return i; } -//Someone please decompile this monstrosity below... +//TODO Someone please decompile this monstrosity below... #ifdef NONMATCHING void SetMoveEffect(bool8 primary, u8 certainArg) { @@ -2746,7 +2746,7 @@ void SetMoveEffect(bool8 primary, u8 certainArg) {gBattlescriptCurrInstr++; return;} gLastUsedItem = gBattleMons[gBattlerTarget].item; - USED_HELD_ITEM(bank) = gLastUsedItem; + *USED_HELD_ITEM(gBattlerTarget) = gLastUsedItem; gBattleMons[gBattlerTarget].item = 0; gActiveBattler = gBattlerAttacker; @@ -2760,7 +2760,7 @@ void SetMoveEffect(bool8 primary, u8 certainArg) BattleScriptPush(gBattlescriptCurrInstr + 1); gBattlescriptCurrInstr = BattleScript_ItemSteal; - CHOICED_MOVE(gBattlerTarget) = 0; + *CHOICED_MOVE(gBattlerTarget) = 0; } break; case 32: //escape prevention @@ -2835,7 +2835,7 @@ void SetMoveEffect(bool8 primary, u8 certainArg) BattleScriptPush(gBattlescriptCurrInstr + 1); gBattlescriptCurrInstr = BattleScript_KnockedOff; - CHOICED_MOVE(gEffectBattler) = 0; + *CHOICED_MOVE(gEffectBattler) = 0; } break; case 59: //overheat @@ -5908,7 +5908,7 @@ _08020B46:\n\ _08020B50: .4byte gBattlescriptCurrInstr\n\ .syntax divided\n"); } -#endif +#endif // NONMATCHING static void MoveValuesCleanUp(void) { @@ -6468,14 +6468,14 @@ static void atk48_playstatchangeanimation(void) stat_animID = 0x38; } if ((T2_READ_8(gBattlescriptCurrInstr + 3) & 2 && changeable_stats <= 1) - || changeable_stats == 0 || gBattleStruct->filler2[0] != 0) + || changeable_stats == 0 || gBattleStruct->unk160DC != 0) gBattlescriptCurrInstr += 4; else { BtlController_EmitBattleAnimation(0, 1, stat_animID); MarkBattlerForControllerExec(gActiveBattler); if ((T2_READ_8(gBattlescriptCurrInstr + 3) & 4) && changeable_stats > 1) - gBattleStruct->filler2[0] = 1; + gBattleStruct->unk160DC = 1; gBattlescriptCurrInstr += 4; } } @@ -8769,21 +8769,21 @@ static void atk5D_getmoneyreward(void) { case 0: { - const struct PokeTrainerData1 *data = &gTrainers[gTrainerBattleOpponent].party->noItemNoMoves; - r5 = data[gTrainers[gTrainerBattleOpponent].partySize - 1].lvl; + const struct TrainerMonNoItemDefaultMoves *data = gTrainers[gTrainerBattleOpponent].party.NoItemDefaultMoves; + r5 = data[gTrainers[gTrainerBattleOpponent].partySize - 1].level; } break; case 2: { - const struct PokeTrainerData2 *data = &gTrainers[gTrainerBattleOpponent].party->itemNoMoves; - r5 = data[gTrainers[gTrainerBattleOpponent].partySize - 1].lvl; + const struct TrainerMonItemDefaultMoves *data = gTrainers[gTrainerBattleOpponent].party.ItemDefaultMoves; + r5 = data[gTrainers[gTrainerBattleOpponent].partySize - 1].level; } break; case 1: case 3: { - const struct PokeTrainerData3 *data = &gTrainers[gTrainerBattleOpponent].party->itemMoves; - r5 = data[gTrainers[gTrainerBattleOpponent].partySize - 1].lvl; + const struct TrainerMonItemCustomMoves *data = gTrainers[gTrainerBattleOpponent].party.ItemCustomMoves; + r5 = data[gTrainers[gTrainerBattleOpponent].partySize - 1].level; } break; } @@ -8801,10 +8801,7 @@ static void atk5D_getmoneyreward(void) gBattleTextBuff1[1] = 1; gBattleTextBuff1[2] = 4; gBattleTextBuff1[3] = 5; - gBattleTextBuff1[4] = BYTE0(money_to_give); - gBattleTextBuff1[5] = BYTE1(money_to_give); - gBattleTextBuff1[6] = BYTE2(money_to_give); - gBattleTextBuff1[7] = BYTE3(money_to_give); + T2_WRITE_32(&gBattleTextBuff1[4], money_to_give); gBattleTextBuff1[8] = 0xFF; gBattlescriptCurrInstr += 1; @@ -9339,10 +9336,13 @@ static void atk6B_atknameinbuff1(void) } #ifdef NONMATCHING +extern const u8 BattleText_Format2[]; + +// TODO: finish static void atk6C_drawlvlupbox(void) { - u8 r1 = 0; - u8 r7 = 0; + UNUSED u8 r1 = 0; + UNUSED u8 r7 = 0; switch (gBattleStruct->atk6C_statetracker) { case 0: @@ -9762,7 +9762,7 @@ _08024C48: .4byte gBattlescriptCurrInstr\n\ .syntax divided"); } -#endif +#endif // NONMATCHING static void atk6D_resetsentmonsvalue(void) { @@ -13364,338 +13364,81 @@ static void atkD1_trysethelpinghand(void) gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } -#ifdef NONMATCHING static void atkD2_tryswapitems(void) { - if ((GetBattlerSide(gBattlerAttacker) != 1 || gBattleTypeFlags & (BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_LINK | BATTLE_TYPE_EREADER_TRAINER) || gTrainerBattleOpponent == SECRET_BASE_OPPONENT)) - { - u8 side = GetBattlerSide(gBattlerAttacker); - if (gBattleTypeFlags) + // opponent can't swap items with player in regular battles + if ((GetBattlerSide(gBattlerAttacker) == B_SIDE_OPPONENT + && !(gBattleTypeFlags & (BATTLE_TYPE_LINK + | BATTLE_TYPE_EREADER_TRAINER + | BATTLE_TYPE_BATTLE_TOWER)) + && gTrainerBattleOpponent != SECRET_BASE_OPPONENT)) { + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } + else { + u8 sideAttacker = GetBattlerSide(gBattlerAttacker); - gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); -} + // you can't swap items if they were knocked off in regular battles + if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK + | BATTLE_TYPE_EREADER_TRAINER + | BATTLE_TYPE_BATTLE_TOWER)) + && gTrainerBattleOpponent != SECRET_BASE_OPPONENT + && (gWishFutureKnock.knockedOffPokes[sideAttacker] & gBitTable[gBattlerPartyIndexes[gBattlerAttacker]] + )) { + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); + } + // can't swap if two pokemon don't have an item + // or if either of them is an enigma berry or a mail + else if ((gBattleMons[gBattlerAttacker].item == 0 && gBattleMons[gBattlerTarget].item == 0) + || gBattleMons[gBattlerAttacker].item == ITEM_ENIGMA_BERRY + || gBattleMons[gBattlerTarget].item == ITEM_ENIGMA_BERRY + || IS_ITEM_MAIL(gBattleMons[gBattlerAttacker].item) + || IS_ITEM_MAIL(gBattleMons[gBattlerTarget].item)) { + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); + } + // check if ability prevents swapping + else if (gBattleMons[gBattlerTarget].ability == ABILITY_STICKY_HOLD) { + gBattlescriptCurrInstr = BattleScript_NoItemSteal; + gLastUsedAbility = gBattleMons[gBattlerTarget].ability; + RecordAbilityBattle(gBattlerTarget, gLastUsedAbility); + } + // took a while, but all checks passed and items can be safely swapped + else { + u16 oldItemAtk, *newItemAtk; -#else -NAKED -static void atkD2_tryswapitems(void) -{ - asm(".syntax unified\n\ - push {r4-r7,lr}\n\ - mov r7, r10\n\ - mov r6, r9\n\ - mov r5, r8\n\ - push {r5-r7}\n\ - sub sp, 0x4\n\ - ldr r0, _0802A30C @ =gBattlerAttacker\n\ - ldrb r0, [r0]\n\ - bl GetBattlerSide\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - cmp r0, 0x1\n\ - bne _0802A24C\n\ - ldr r0, _0802A310 @ =gBattleTypeFlags\n\ - ldrh r1, [r0]\n\ - ldr r0, _0802A314 @ =0x00000902\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - bne _0802A24C\n\ - ldr r0, _0802A318 @ =gTrainerBattleOpponent\n\ - ldrh r1, [r0]\n\ - movs r0, 0x80\n\ - lsls r0, 3\n\ - cmp r1, r0\n\ - bne _0802A2EE\n\ -_0802A24C:\n\ - ldr r4, _0802A30C @ =gBattlerAttacker\n\ - ldrb r0, [r4]\n\ - bl GetBattlerSide\n\ - lsls r0, 24\n\ - lsrs r2, r0, 24\n\ - ldr r0, _0802A310 @ =gBattleTypeFlags\n\ - ldrh r1, [r0]\n\ - ldr r0, _0802A314 @ =0x00000902\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - bne _0802A290\n\ - ldr r0, _0802A318 @ =gTrainerBattleOpponent\n\ - ldrh r1, [r0]\n\ - movs r0, 0x80\n\ - lsls r0, 3\n\ - cmp r1, r0\n\ - beq _0802A290\n\ - ldr r0, _0802A31C @ =gWishFutureKnock\n\ - adds r0, 0x29\n\ - adds r0, r2, r0\n\ - ldrb r1, [r0]\n\ - ldr r3, _0802A320 @ =gBitTable\n\ - ldr r2, _0802A324 @ =gBattlerPartyIndexes\n\ - ldrb r0, [r4]\n\ - lsls r0, 1\n\ - adds r0, r2\n\ - ldrh r0, [r0]\n\ - lsls r0, 2\n\ - adds r0, r3\n\ - ldr r0, [r0]\n\ - ands r1, r0\n\ - cmp r1, 0\n\ - bne _0802A2EE\n\ -_0802A290:\n\ - ldr r0, _0802A328 @ =gBattleMons\n\ - mov r9, r0\n\ - ldr r1, _0802A30C @ =gBattlerAttacker\n\ - ldrb r4, [r1]\n\ - movs r2, 0x58\n\ - mov r8, r2\n\ - mov r0, r8\n\ - muls r0, r4\n\ - mov r3, r9\n\ - adds r5, r0, r3\n\ - ldrh r3, [r5, 0x2E]\n\ - adds r1, r3, 0\n\ - cmp r1, 0\n\ - bne _0802A2BE\n\ - ldr r0, _0802A32C @ =gBattlerTarget\n\ - ldrb r0, [r0]\n\ - mov r2, r8\n\ - muls r2, r0\n\ - adds r0, r2, 0\n\ - add r0, r9\n\ - ldrh r0, [r0, 0x2E]\n\ - cmp r0, 0\n\ - beq _0802A2EE\n\ -_0802A2BE:\n\ - cmp r1, 0xAF\n\ - beq _0802A2EE\n\ - ldr r7, _0802A32C @ =gBattlerTarget\n\ - ldrb r0, [r7]\n\ - mov r1, r8\n\ - muls r1, r0\n\ - adds r0, r1, 0\n\ - mov r1, r9\n\ - adds r2, r0, r1\n\ - ldrh r1, [r2, 0x2E]\n\ - cmp r1, 0xAF\n\ - beq _0802A2EE\n\ - adds r0, r3, 0\n\ - subs r0, 0x79\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - cmp r0, 0xB\n\ - bls _0802A2EE\n\ - adds r0, r1, 0\n\ - subs r0, 0x79\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - cmp r0, 0xB\n\ - bhi _0802A334\n\ -_0802A2EE:\n\ - ldr r3, _0802A330 @ =gBattlescriptCurrInstr\n\ - ldr r2, [r3]\n\ - ldrb r1, [r2, 0x1]\n\ - ldrb r0, [r2, 0x2]\n\ - lsls r0, 8\n\ - orrs r1, r0\n\ - ldrb r0, [r2, 0x3]\n\ - lsls r0, 16\n\ - orrs r1, r0\n\ - ldrb r0, [r2, 0x4]\n\ - lsls r0, 24\n\ - orrs r1, r0\n\ - str r1, [r3]\n\ - b _0802A49A\n\ - .align 2, 0\n\ -_0802A30C: .4byte gBattlerAttacker\n\ -_0802A310: .4byte gBattleTypeFlags\n\ -_0802A314: .4byte 0x00000902\n\ -_0802A318: .4byte gTrainerBattleOpponent\n\ -_0802A31C: .4byte gWishFutureKnock\n\ -_0802A320: .4byte gBitTable\n\ -_0802A324: .4byte gBattlerPartyIndexes\n\ -_0802A328: .4byte gBattleMons\n\ -_0802A32C: .4byte gBattlerTarget\n\ -_0802A330: .4byte gBattlescriptCurrInstr\n\ -_0802A334:\n\ - adds r0, r2, 0\n\ - adds r0, 0x20\n\ - ldrb r0, [r0]\n\ - cmp r0, 0x3C\n\ - bne _0802A36C\n\ - ldr r1, _0802A360 @ =gBattlescriptCurrInstr\n\ - ldr r0, _0802A364 @ =BattleScript_NoItemSteal\n\ - str r0, [r1]\n\ - ldr r1, _0802A368 @ =gLastUsedAbility\n\ - ldrb r0, [r7]\n\ - mov r2, r8\n\ - muls r2, r0\n\ - adds r0, r2, 0\n\ - add r0, r9\n\ - adds r0, 0x20\n\ - ldrb r0, [r0]\n\ - strb r0, [r1]\n\ - ldrb r0, [r7]\n\ - ldrb r1, [r1]\n\ - bl RecordAbilityBattle\n\ - b _0802A49A\n\ - .align 2, 0\n\ -_0802A360: .4byte gBattlescriptCurrInstr\n\ -_0802A364: .4byte BattleScript_NoItemSteal\n\ -_0802A368: .4byte gLastUsedAbility\n\ -_0802A36C:\n\ - lsls r0, r4, 1\n\ - ldr r4, _0802A458 @ =gSharedMem + 0x160F0\n\ - adds r6, r0, r4\n\ - ldrh r5, [r5, 0x2E]\n\ - mov r10, r5\n\ - strh r1, [r6]\n\ - ldr r3, _0802A45C @ =gBattlerAttacker\n\ - ldrb r0, [r3]\n\ - mov r1, r8\n\ - muls r1, r0\n\ - adds r0, r1, 0\n\ - add r0, r9\n\ - movs r1, 0\n\ - strh r1, [r0, 0x2E]\n\ - ldrb r0, [r7]\n\ - mov r2, r8\n\ - muls r2, r0\n\ - adds r0, r2, 0\n\ - add r0, r9\n\ - mov r3, r10\n\ - strh r3, [r0, 0x2E]\n\ - ldr r5, _0802A460 @ =gActiveBattler\n\ - ldr r1, _0802A45C @ =gBattlerAttacker\n\ - ldrb r0, [r1]\n\ - strb r0, [r5]\n\ - str r6, [sp]\n\ - movs r0, 0\n\ - movs r1, 0x2\n\ - movs r2, 0\n\ - movs r3, 0x2\n\ - bl BtlController_EmitSetMonData\n\ - ldr r2, _0802A45C @ =gBattlerAttacker\n\ - ldrb r0, [r2]\n\ - bl MarkBattlerForControllerExec\n\ - ldrb r0, [r7]\n\ - strb r0, [r5]\n\ - ldrb r0, [r7]\n\ - mov r3, r8\n\ - muls r3, r0\n\ - adds r0, r3, 0\n\ - mov r1, r9\n\ - adds r1, 0x2E\n\ - adds r0, r1\n\ - str r0, [sp]\n\ - movs r0, 0\n\ - movs r1, 0x2\n\ - movs r2, 0\n\ - movs r3, 0x2\n\ - bl BtlController_EmitSetMonData\n\ - ldrb r0, [r7]\n\ - bl MarkBattlerForControllerExec\n\ - ldr r0, _0802A464 @ =0xfffe9f10\n\ - adds r4, r0\n\ - ldrb r0, [r7]\n\ - lsls r0, 1\n\ - ldr r2, _0802A468 @ =0x000160e8\n\ - adds r0, r2\n\ - adds r0, r4\n\ - movs r1, 0\n\ - strb r1, [r0]\n\ - ldrb r0, [r7]\n\ - lsls r0, 1\n\ - ldr r1, _0802A46C @ =0x000160e9\n\ - adds r0, r1\n\ - adds r0, r4\n\ - movs r3, 0\n\ - strb r3, [r0]\n\ - ldr r3, _0802A45C @ =gBattlerAttacker\n\ - ldrb r0, [r3]\n\ - lsls r0, 1\n\ - adds r0, r2\n\ - adds r0, r4\n\ - movs r2, 0\n\ - strb r2, [r0]\n\ - ldrb r0, [r3]\n\ - lsls r0, 1\n\ - adds r0, r1\n\ - adds r0, r4\n\ - strb r2, [r0]\n\ - ldr r1, _0802A470 @ =gBattlescriptCurrInstr\n\ - ldr r0, [r1]\n\ - adds r0, 0x5\n\ - str r0, [r1]\n\ - ldr r1, _0802A474 @ =gBattleTextBuff1\n\ - movs r3, 0xFD\n\ - strb r3, [r1]\n\ - movs r2, 0xA\n\ - strb r2, [r1, 0x1]\n\ - ldrh r0, [r6]\n\ - strb r0, [r1, 0x2]\n\ - ldrh r0, [r6]\n\ - lsrs r0, 8\n\ - strb r0, [r1, 0x3]\n\ - movs r0, 0xFF\n\ - strb r0, [r1, 0x4]\n\ - ldr r1, _0802A478 @ =gBattleTextBuff2\n\ - strb r3, [r1]\n\ - strb r2, [r1, 0x1]\n\ - mov r3, r10\n\ - strb r3, [r1, 0x2]\n\ - mov r2, r10\n\ - lsrs r0, r2, 8\n\ - strb r0, [r1, 0x3]\n\ - movs r0, 0x1\n\ - negs r0, r0\n\ - strb r0, [r1, 0x4]\n\ - cmp r2, 0\n\ - beq _0802A480\n\ - ldrh r0, [r6]\n\ - cmp r0, 0\n\ - beq _0802A494\n\ - ldr r1, _0802A47C @ =gBattleCommunication\n\ - movs r0, 0x2\n\ - b _0802A498\n\ - .align 2, 0\n\ -_0802A458: .4byte gSharedMem + 0x160F0\n\ -_0802A45C: .4byte gBattlerAttacker\n\ -_0802A460: .4byte gActiveBattler\n\ -_0802A464: .4byte 0xfffe9f10\n\ -_0802A468: .4byte 0x000160e8\n\ -_0802A46C: .4byte 0x000160e9\n\ -_0802A470: .4byte gBattlescriptCurrInstr\n\ -_0802A474: .4byte gBattleTextBuff1\n\ -_0802A478: .4byte gBattleTextBuff2\n\ -_0802A47C: .4byte gBattleCommunication\n\ -_0802A480:\n\ - ldrh r0, [r6]\n\ - cmp r0, 0\n\ - beq _0802A494\n\ - ldr r0, _0802A490 @ =gBattleCommunication\n\ - movs r3, 0\n\ - strb r3, [r0, 0x5]\n\ - b _0802A49A\n\ - .align 2, 0\n\ -_0802A490: .4byte gBattleCommunication\n\ -_0802A494:\n\ - ldr r1, _0802A4AC @ =gBattleCommunication\n\ - movs r0, 0x1\n\ -_0802A498:\n\ - strb r0, [r1, 0x5]\n\ -_0802A49A:\n\ - add sp, 0x4\n\ - pop {r3-r5}\n\ - mov r8, r3\n\ - mov r9, r4\n\ - mov r10, r5\n\ - pop {r4-r7}\n\ - pop {r0}\n\ - bx r0\n\ - .align 2, 0\n\ -_0802A4AC: .4byte gBattleCommunication\n\ - .syntax divided"); + newItemAtk = (u16 *)(ewram160F0 + 2 * gBattlerAttacker); + oldItemAtk = gBattleMons[gBattlerAttacker].item; + *newItemAtk = gBattleMons[gBattlerTarget].item; + + gBattleMons[gBattlerAttacker].item = 0; + gBattleMons[gBattlerTarget].item = oldItemAtk; + + gActiveBattler = gBattlerAttacker; + BtlController_EmitSetMonData(0, REQUEST_HELDITEM_BATTLE, 0, 2, newItemAtk); + MarkBattlerForControllerExec(gBattlerAttacker); + + gActiveBattler = gBattlerTarget; + BtlController_EmitSetMonData(0, REQUEST_HELDITEM_BATTLE, 0, 2, &gBattleMons[gBattlerTarget].item); + MarkBattlerForControllerExec(gBattlerTarget); + + ewram160E8arr2(0, gBattlerTarget) = 0; + ewram160E8arr2(1, gBattlerTarget) = 0; + ewram160E8arr2(0, gBattlerAttacker) = 0; + ewram160E8arr2(1, gBattlerAttacker) = 0; + + gBattlescriptCurrInstr += 5; + + PREPARE_ITEM_BUFFER(gBattleTextBuff1, *newItemAtk) + PREPARE_ITEM_BUFFER(gBattleTextBuff2, oldItemAtk) + + if (oldItemAtk != 0 && *newItemAtk != 0) + gBattleCommunication[MULTISTRING_CHOOSER] = 2; // attacker's item -> <- target's item + else if (oldItemAtk == 0 && *newItemAtk != 0) + gBattleCommunication[MULTISTRING_CHOOSER] = 0; // nothing -> <- target's item + else + gBattleCommunication[MULTISTRING_CHOOSER] = 1; // attacker's item -> <- nothing + } + } } -#endif // NONMATCHING static void atkD3_trycopyability(void) //role play { diff --git a/src/contest.c b/src/contest.c index b66a0ed93..54294fdfa 100644 --- a/src/contest.c +++ b/src/contest.c @@ -3758,6 +3758,7 @@ u8 unref_sub_80B06E0(u8 *a) void sub_80B0748(u8 taskId) { u8 i; + u8 r4; u8 r4_2; u8 r1; u8 r7; diff --git a/src/pokedex.c b/src/pokedex.c index ad02efc1e..8d7ecb896 100644 --- a/src/pokedex.c +++ b/src/pokedex.c @@ -3487,10 +3487,10 @@ static void sub_8090584(u8 a, u16 b) u32 r0 = b * 0x800 + (r7 + j) * 2; u8 *ptr; - ptr = VRAM; - *(u16 *)(ptr + r0) = *(u16 *)(ptr + r0) & 0xFFF | r6; - ptr = VRAM + 0x40; - *(u16 *)(ptr + r0) = *(u16 *)(ptr + r0) & 0xFFF | r6; + ptr = (void *)VRAM; + *(u16 *)(ptr + r0) = (*(u16 *)(ptr + r0) & 0xFFF) | r6; + ptr = (void *)VRAM + 0x40; + *(u16 *)(ptr + r0) = (*(u16 *)(ptr + r0) & 0xFFF) | r6; } } r6 = 0x4000; @@ -3499,10 +3499,10 @@ static void sub_8090584(u8 a, u16 b) u32 r0 = b * 0x800 + j * 2; u8 *ptr; - ptr = VRAM + 0x32; - *(u16 *)(ptr + r0) = *(u16 *)(ptr + r0) & 0xFFF | r6; - ptr = VRAM + 0x72; - *(u16 *)(ptr + r0) = *(u16 *)(ptr + r0) & 0xFFF | r6; + ptr = (void *)VRAM + 0x32; + *(u16 *)(ptr + r0) = (*(u16 *)(ptr + r0) & 0xFFF) | r6; + ptr = (void *)VRAM + 0x72; + *(u16 *)(ptr + r0) = (*(u16 *)(ptr + r0) & 0xFFF) | r6; } } #else @@ -3633,9 +3633,9 @@ static void sub_8090644(u8 a, u16 b) u16 (*vramData)[0x400]; vramData = (u16 (*)[])VRAM; - vramData[b][r8 + j] = vramData[b][r8 + j] & 0xFFF | r5; + vramData[b][r8 + j] = (vramData[b][r8 + j] & 0xFFF) | r5; vramData = (u16 (*)[])(VRAM + 0x40); - vramData[b][r8 + j] = vramData[b][r8 + j] & 0xFFF | r5; + vramData[b][r8 + j] = (vramData[b][r8 + j] & 0xFFF) | r5; } } @@ -3644,9 +3644,9 @@ static void sub_8090644(u8 a, u16 b) u16 (*vramData)[0x400]; vramData = (u16 (*)[])(VRAM + 0x32); - vramData[b][j] = vramData[b][j] & 0xFFF | 0x4000; + vramData[b][j] = (vramData[b][j] & 0xFFF) | 0x4000; vramData = (u16 (*)[])(VRAM + 0x72); - vramData[b][j] = vramData[b][j] & 0xFFF | 0x4000; + vramData[b][j] = (vramData[b][j] & 0xFFF) | 0x4000; } } #else diff --git a/src/pokemon_storage_system_4.c b/src/pokemon_storage_system_4.c index 876e21f67..db35d60ea 100644 --- a/src/pokemon_storage_system_4.c +++ b/src/pokemon_storage_system_4.c @@ -12,6 +12,8 @@ #include "item.h" #include "pokemon_summary_screen.h" #include "pokemon_storage_system.h" +#include "sound.h" +#include "constants/songs.h" // Static type declarations @@ -3120,18 +3122,18 @@ s16 sub_809CF30(void) { if (gMain.newKeys & B_BUTTON) { - PlaySE(5); + PlaySE(SE_SELECT); textId++; } if (gMain.newKeys & DPAD_UP) { - PlaySE(5); + PlaySE(SE_SELECT); Menu_MoveCursor(-1); } else if (gMain.newKeys & DPAD_DOWN) { - PlaySE(5); + PlaySE(SE_SELECT); Menu_MoveCursor(1); } } diff --git a/src/record_mixing.c b/src/record_mixing.c index 374e73d2e..8588bf637 100644 --- a/src/record_mixing.c +++ b/src/record_mixing.c @@ -88,7 +88,7 @@ void RecordMixing_ReceiveExchangePacket(u32 a) sub_80C0514(ewram_2008000.pokeNews, sizeof(struct PlayerRecords), a); sub_80B9B1C((u8 *)&ewram_2008000.mauvilleMan, sizeof(struct PlayerRecords), a); sub_80FA4E4(ewram_2008000.easyChatPairs, sizeof(struct PlayerRecords), a); - sub_80B9C6C((u8 *)&ewram_2008000.daycareMailRecord, sizeof(struct PlayerRecords), a, ewram_2008000.tvShows); + sub_80B9C6C(&ewram_2008000.daycareMailRecord, sizeof(struct PlayerRecords), a, ewram_2008000.tvShows); sub_80B9B70(&ewram_2008000.battleTowerRecord, sizeof(struct PlayerRecords), a); sub_80B9F3C(ewram_2008000.filler11C8, a); } @@ -451,9 +451,9 @@ void sub_80B9B70(void *battleTowerRecord, u32 size, u8 index) sub_8134AC0(battleTowerRecord + size * index); } -u8 sub_80B9BBC(u16 *a) +u8 sub_80B9BBC(struct DayCareMail *a) { - return a[16]; + return a->message.itemId; } void sub_80B9BC4(u8 *a, size_t b, u8 c[][2], u8 d, u8 e) @@ -494,519 +494,126 @@ const u8 gUnknown_083D02BA[3][4] = {0, 3, 2, 1}, }; -#ifdef NONMATCHING -void sub_80B9C6C(u8 *a, u32 b, u8 c, void *d) +void sub_80B9C6C(struct RecordMixingDayCareMail *src, size_t recordSize, u8 which, TVShow *shows) { - u8 r8; - u8 sp4[4]; - u8 sp8[4]; - void *spC[4]; - u8 sp1C[4][2]; - u8 sp24[4][2]; - u8 sp3C; - u16 sp40 = Random(); - u16 i; // r3 - u16 r7; - u8 r1; - struct DayCareMisc *r6; - - //asm("":::"r8"); - SeedRng(gLinkPlayers[0].trainerId); - r8 = GetLinkPlayerCount(); - for (i = 0; i < 4; i++) { - sp4[i] = 0xFF; - sp8[i] = 0; - sp1C[i][0] = 0; - sp1C[i][1] = 0; - } - sp3C = 0; - for (i = 0; i < r8; i++) - { - r6 = (struct DayCareMisc *)(a + b * i); - if (r6->numDaycareMons != 0) - { - for (r7 = 0; r7 < r6->numDaycareMons; r7++) - { - if (r6->itemsHeld[r7] == 0) - sp1C[i][r7] = 1; - } - } - //_080B9D3C - } - //_080B9D46 - for (r7 = 0, i = 0; i < r8; i++) - { - r6 = (struct DayCareMisc *)(a + b * i); - if (sp1C[i][0] == 1 || sp1C[i][1] == 1) - sp3C++; - if (sp1C[i][0] == 1 && sp1C[i][1] == 0) + u16 i, j; + u8 linkPlayerCount; + u8 tableId; + struct RecordMixingDayCareMail *_src; + u8 which0, which1; + void *ptr; + u8 sp04[4]; + u8 sp08[4]; + struct RecordMixingDayCareMail *sp0c[4]; + u8 sp1c[4][2]; + u8 sp24[4][2]; + u8 sp34; + u16 oldSeed; + + oldSeed = Random(); + SeedRng(gLinkPlayers[0].trainerId); + linkPlayerCount = GetLinkPlayerCount(); + for (i = 0; i < 4; i++) { - sp24[r7][0] = i; - sp24[r7][1] = 0; - r7++; + sp04[i] = 0xFF; + sp08[i] = 0; + sp1c[i][0] = 0; + sp1c[i][1] = 0; } - else if (sp1C[i][0] == 0 && sp1C[i][1] == 1) + sp34 = 0; + for (i = 0; i < linkPlayerCount; i++) { - sp24[r7][0] = i; - sp24[r7][1] = 0; - r7++; + _src = (void *)src + recordSize * i; + if (_src->numDaycareMons == 0) + continue; + + for (j = 0; j < _src->numDaycareMons; j ++) + { + if (!_src->itemsHeld[j]) + sp1c[i][j] = 1; + } } - //else if (sp1C[i][0] == 1 + 1 && sp1C[i][1] + 1 == 1 + 1) - else if (sp1C[i][0] == 1 && sp1C[i][1] == 1) + + j = 0; + for (i = 0; i < linkPlayerCount; i++) { - u8 r4, r1; + _src = (void *)src + recordSize * i; + if (sp1c[i][0] == TRUE || sp1c[i][1] == TRUE) + sp34++; - sp24[r7][0] = i; - r4 = sub_80B9BBC((u16 *)&r6->data[0]); - r1 = sub_80B9BBC((u16 *)&r6->data[1]); + if (sp1c[i][0] == TRUE && sp1c[i][1] == FALSE) + { + sp24[j][0] = i; + sp24[j][1] = 0; + j++; + } + else if (sp1c[i][0] == FALSE && sp1c[i][1] == TRUE) + { + sp24[j][0] = i; + sp24[j][1] = 1; + j++; + } + else if (sp1c[i][0] == TRUE && sp1c[i][1] == TRUE) + { + u32 var1, var2; - asm(""); - if (r4 == 0 && r1 != 0) - sp24[r7][1] = 1; - else if ((r4 == 0 && r1 == 0) || (r4 != 0 && r1 != 0)) - sp24[r7][1] = Random() % 2; - else - sp24[r7][1] = 0; - /* - if (r4 == 0 && r1 != 0) - sp24[r7][1] = 1; - else if ((r4 == 0 && r1 == 0) || (r4 != 0 && r1 != 0)) - sp24[r7][1] = Random() % 2; - else - sp24[r7][1] = 0; - */ - - /* - if (r4 == 0 && r1 != 0) - sp24[r7][1] = 1; - else if ((r4 == 0 && r1 == 0) || (r4 != 0 && r1 != 0)) - //sp24[r7][1] = ((Random() << 16) >> 16) % 2; - sp24[r7][1] = Random() % 2; - else - sp24[r7][1] = 0; - */ - //_080B9E2C: - r7++; - } - } - //_080B9E3E - for (i = 0; i < 4; i++) - { - r6 = (struct DayCareMisc *)a + b * c; - spC[i] = r6; - } - r1 = sub_80B9C4C(d) % 3; - switch (sp3C) - { - case 2: - sub_80B9BC4(a, b, (u8 *)sp24, 0, 1); - break; - case 3: - { - u8 var1 = gUnknown_083D02B4[r1][0]; - u8 var2 = gUnknown_083D02B4[r1][1]; - sub_80B9BC4(a, b, (u8 *)sp24, var1, var2); + sp24[j][0] = i; + var1 = sub_80B9BBC(&_src->mail[0]); + var2 = sub_80B9BBC(&_src->mail[1]); + if (!var1 && var2) + { + register u8 one asm("r0") = 1; // boo, a fakematch + sp24[j][1] = one; + } + else if ((var1 && var2) || (!var1 && !var2)) + { + sp24[j][1] = Random() % 2; + } + else if (var1 && !var2) + { + sp24[j][1] = 0; + } + j++; + } } - break; - case 4: + + for (i = 0; i < 4; i++) { - u8 *r6 = (u8 *)sp24; - u8 var1 = gUnknown_083D02BA[r1][0]; - u8 var2 = gUnknown_083D02BA[r1][1]; - sub_80B9BC4(a, b, r6, var1, var2); + _src = &src[recordSize * which]; + sp0c[i] = _src; } + + tableId = sub_80B9C4C((void *)shows) % 3; + switch (sp34) { - u8 *r6 = (u8 *)sp24; - u8 var1 = gUnknown_083D02BA[r1][2]; - u8 var2 = gUnknown_083D02BA[r1][3]; - sub_80B9BC4(a, b, r6, var1, var2); + case 2: + sub_80B9BC4((void *)src, recordSize, sp24, 0, 1); + break; + case 3: + which0 = gUnknown_083D02B4[tableId][0]; + which1 = gUnknown_083D02B4[tableId][1]; + sub_80B9BC4((void *)src, recordSize, sp24, which0, which1); + break; + case 4: + ptr = sp24; + which0 = gUnknown_083D02BA[tableId][0]; + which1 = gUnknown_083D02BA[tableId][1]; + sub_80B9BC4((void *)src, recordSize, ptr, which0, which1); + which0 = gUnknown_083D02BA[tableId][2]; + which1 = gUnknown_083D02BA[tableId][3]; + sub_80B9BC4((void *)src, recordSize, ptr, which0, which1); + break; } - break; + + _src = (void *)src + which * recordSize; + gSaveBlock1.daycare.misc.mail[0] = _src->mail[0]; + gSaveBlock1.daycare.misc.mail[1] = _src->mail[1]; + //memcpy(&gSaveBlock1.daycare.misc.mail[0], &_src->mail[0], sizeof(struct DayCareMail)); + //memcpy(&gSaveBlock1.daycare.misc.mail[1], &_src->mail[1], sizeof(struct DayCareMail)); + SeedRng(oldSeed); } - //_080B9EF0 - //memcpy(&gSaveBlock1.filler_303C.data[0], a + b * c, 0x38); - //memcpy(&gSaveBlock1.filler_303C.data[1], a + b * c + 0x38, 0x38); - r6 = (struct DayCareMisc *)(a + b * c); - gSaveBlock1.filler_303C.data[0] = r6->data[0]; - gSaveBlock1.filler_303C.data[1] = r6->data[1]; - //memcpy(&gSaveBlock1.filler_303C.data[0], &r6->data[0], 0x38); - //memcpy(&gSaveBlock1.filler_303C.data[1], &r6->data[1], 0x38); - SeedRng(sp40); -} -#else -NAKED -void sub_80B9C6C(u8 *a, u32 b, u8 c, void *d) -{ - asm(".syntax unified\n\ - push {r4-r7,lr}\n\ - mov r7, r10\n\ - mov r6, r9\n\ - mov r5, r8\n\ - push {r5-r7}\n\ - sub sp, 0x58\n\ - str r0, [sp, 0x2C]\n\ - str r1, [sp, 0x30]\n\ - str r3, [sp, 0x38]\n\ - lsls r2, 24\n\ - lsrs r2, 24\n\ - str r2, [sp, 0x34]\n\ - bl Random\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - str r0, [sp, 0x40]\n\ - ldr r0, _080B9DA8 @ =gLinkPlayers\n\ - ldrh r0, [r0, 0x4]\n\ - bl SeedRng\n\ - bl GetLinkPlayerCount\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - mov r8, r0\n\ - movs r3, 0\n\ - add r0, sp, 0x1C\n\ - mov r9, r0\n\ - movs r1, 0x1D\n\ - add r1, sp\n\ - mov r10, r1\n\ - mov r2, sp\n\ - adds r2, 0xC\n\ - str r2, [sp, 0x4C]\n\ - movs r7, 0xFF\n\ - add r4, sp, 0x8\n\ - movs r2, 0\n\ - mov r6, r9\n\ - mov r5, r10\n\ -_080B9CBC:\n\ - mov r1, sp\n\ - adds r1, r3\n\ - adds r1, 0x4\n\ - ldrb r0, [r1]\n\ - orrs r0, r7\n\ - strb r0, [r1]\n\ - adds r0, r4, r3\n\ - strb r2, [r0]\n\ - lsls r1, r3, 1\n\ - adds r0, r6, r1\n\ - strb r2, [r0]\n\ - adds r1, r5, r1\n\ - strb r2, [r1]\n\ - adds r0, r3, 0x1\n\ - lsls r0, 16\n\ - lsrs r3, r0, 16\n\ - cmp r3, 0x3\n\ - bls _080B9CBC\n\ - movs r4, 0\n\ - str r4, [sp, 0x3C]\n\ - movs r3, 0\n\ - mov r1, r8\n\ - lsls r0, r1, 16\n\ - lsrs r1, r0, 16\n\ - str r0, [sp, 0x50]\n\ - ldr r4, [sp, 0x30]\n\ - ldr r0, [sp, 0x34]\n\ - adds r2, r4, 0\n\ - muls r2, r0\n\ - str r2, [sp, 0x48]\n\ - ldr r2, [sp, 0x3C]\n\ - cmp r2, r1\n\ - bcs _080B9D46\n\ - mov r8, r1\n\ -_080B9D00:\n\ - ldr r4, [sp, 0x30]\n\ - adds r0, r4, 0\n\ - muls r0, r3\n\ - ldr r1, [sp, 0x2C]\n\ - adds r6, r1, r0\n\ - ldr r0, [r6, 0x70]\n\ - cmp r0, 0\n\ - beq _080B9D3C\n\ - movs r7, 0\n\ - cmp r7, r0\n\ - bcs _080B9D3C\n\ - adds r4, r6, 0\n\ - adds r4, 0x74\n\ - mov r2, r9\n\ - lsls r1, r3, 1\n\ - movs r5, 0x1\n\ -_080B9D20:\n\ - lsls r0, r7, 1\n\ - adds r0, r4, r0\n\ - ldrh r0, [r0]\n\ - cmp r0, 0\n\ - bne _080B9D30\n\ - adds r0, r7, r1\n\ - adds r0, r2, r0\n\ - strb r5, [r0]\n\ -_080B9D30:\n\ - adds r0, r7, 0x1\n\ - lsls r0, 16\n\ - lsrs r7, r0, 16\n\ - ldr r0, [r6, 0x70]\n\ - cmp r7, r0\n\ - bcc _080B9D20\n\ -_080B9D3C:\n\ - adds r0, r3, 0x1\n\ - lsls r0, 16\n\ - lsrs r3, r0, 16\n\ - cmp r3, r8\n\ - bcc _080B9D00\n\ -_080B9D46:\n\ - movs r7, 0\n\ - movs r3, 0\n\ - ldr r2, [sp, 0x50]\n\ - cmp r2, 0\n\ - beq _080B9E3E\n\ - mov r4, sp\n\ - adds r4, 0x24\n\ - str r4, [sp, 0x44]\n\ - movs r0, 0x25\n\ - add r0, sp\n\ - mov r8, r0\n\ -_080B9D5C:\n\ - ldr r1, [sp, 0x30]\n\ - adds r0, r1, 0\n\ - muls r0, r3\n\ - ldr r2, [sp, 0x2C]\n\ - adds r6, r2, r0\n\ - lsls r1, r3, 1\n\ - mov r4, r9\n\ - adds r0, r4, r1\n\ - ldrb r0, [r0]\n\ - cmp r0, 0x1\n\ - beq _080B9D7C\n\ - mov r2, r10\n\ - adds r0, r2, r1\n\ - ldrb r0, [r0]\n\ - cmp r0, 0x1\n\ - bne _080B9D86\n\ -_080B9D7C:\n\ - ldr r0, [sp, 0x3C]\n\ - adds r0, 0x1\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - str r0, [sp, 0x3C]\n\ -_080B9D86:\n\ - mov r4, r9\n\ - adds r0, r4, r1\n\ - ldrb r0, [r0]\n\ - cmp r0, 0x1\n\ - bne _080B9DAC\n\ - mov r2, r10\n\ - adds r0, r2, r1\n\ - ldrb r2, [r0]\n\ - cmp r2, 0\n\ - bne _080B9DAC\n\ -_080B9D9A:\n\ - lsls r1, r7, 1\n\ - ldr r4, [sp, 0x44]\n\ - adds r0, r4, r1\n\ - strb r3, [r0]\n\ - add r1, r8\n\ - strb r2, [r1]\n\ - b _080B9E2C\n\ - .align 2, 0\n\ -_080B9DA8: .4byte gLinkPlayers\n\ -_080B9DAC:\n\ - mov r2, r9\n\ - adds r0, r2, r1\n\ - ldrb r0, [r0]\n\ - cmp r0, 0\n\ - bne _080B9DC0\n\ - mov r4, r10\n\ - adds r0, r4, r1\n\ - ldrb r2, [r0]\n\ - cmp r2, 0x1\n\ - beq _080B9D9A\n\ -_080B9DC0:\n\ - mov r2, r9\n\ - adds r0, r2, r1\n\ - ldrb r0, [r0]\n\ - cmp r0, 0x1\n\ - bne _080B9E32\n\ - mov r4, r10\n\ - adds r0, r4, r1\n\ - ldrb r0, [r0]\n\ - cmp r0, 0x1\n\ - bne _080B9E32\n\ - lsls r5, r7, 1\n\ - ldr r1, [sp, 0x44]\n\ - adds r0, r1, r5\n\ - strb r3, [r0]\n\ - adds r0, r6, 0\n\ - str r3, [sp, 0x54]\n\ - bl sub_80B9BBC\n\ - adds r4, r0, 0\n\ - lsls r4, 24\n\ - lsrs r4, 24\n\ - adds r0, r6, 0\n\ - adds r0, 0x38\n\ - bl sub_80B9BBC\n\ - lsls r0, 24\n\ - lsrs r1, r0, 24\n\ - ldr r3, [sp, 0x54]\n\ - cmp r4, 0\n\ - bne _080B9E0A\n\ - cmp r1, 0\n\ - beq _080B9E0E\n\ - mov r2, r8\n\ - adds r1, r2, r5\n\ - movs r0, 0x1\n\ - strb r0, [r1]\n\ - b _080B9E2C\n\ -_080B9E0A:\n\ - cmp r1, 0\n\ - beq _080B9E26\n\ -_080B9E0E:\n\ - str r3, [sp, 0x54]\n\ - bl Random\n\ - mov r4, r8\n\ - adds r2, r4, r5\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - movs r1, 0x1\n\ - ands r0, r1\n\ - strb r0, [r2]\n\ - ldr r3, [sp, 0x54]\n\ - b _080B9E2C\n\ -_080B9E26:\n\ - mov r2, r8\n\ - adds r0, r2, r5\n\ - strb r1, [r0]\n\ -_080B9E2C:\n\ - adds r0, r7, 0x1\n\ - lsls r0, 16\n\ - lsrs r7, r0, 16\n\ -_080B9E32:\n\ - adds r0, r3, 0x1\n\ - lsls r0, 16\n\ - lsrs r3, r0, 16\n\ - ldr r4, [sp, 0x50]\n\ - cmp r0, r4\n\ - bcc _080B9D5C\n\ -_080B9E3E:\n\ - movs r3, 0\n\ - ldr r1, [sp, 0x48]\n\ - lsls r0, r1, 4\n\ - subs r0, r1\n\ - lsls r0, 3\n\ - ldr r2, [sp, 0x2C]\n\ - adds r6, r2, r0\n\ - ldr r1, [sp, 0x4C]\n\ -_080B9E4E:\n\ - lsls r0, r3, 2\n\ - adds r0, r1, r0\n\ - str r6, [r0]\n\ - adds r0, r3, 0x1\n\ - lsls r0, 16\n\ - lsrs r3, r0, 16\n\ - cmp r3, 0x3\n\ - bls _080B9E4E\n\ - ldr r0, [sp, 0x38]\n\ - bl sub_80B9C4C\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - movs r1, 0x3\n\ - bl __umodsi3\n\ - lsls r0, 24\n\ - lsrs r1, r0, 24\n\ - ldr r4, [sp, 0x3C]\n\ - cmp r4, 0x3\n\ - beq _080B9E9C\n\ - cmp r4, 0x3\n\ - bgt _080B9E82\n\ - cmp r4, 0x2\n\ - beq _080B9E8A\n\ - b _080B9EF0\n\ -_080B9E82:\n\ - ldr r0, [sp, 0x3C]\n\ - cmp r0, 0x4\n\ - beq _080B9EBC\n\ - b _080B9EF0\n\ -_080B9E8A:\n\ - add r2, sp, 0x24\n\ - movs r0, 0x1\n\ - str r0, [sp]\n\ - ldr r0, [sp, 0x2C]\n\ - ldr r1, [sp, 0x30]\n\ - movs r3, 0\n\ - bl sub_80B9BC4\n\ - b _080B9EF0\n\ -_080B9E9C:\n\ - ldr r0, _080B9EB8 @ =gUnknown_083D02B4\n\ - lsls r1, 1\n\ - adds r2, r1, r0\n\ - ldrb r3, [r2]\n\ - adds r0, 0x1\n\ - adds r1, r0\n\ - ldrb r0, [r1]\n\ - add r2, sp, 0x24\n\ - str r0, [sp]\n\ - ldr r0, [sp, 0x2C]\n\ - ldr r1, [sp, 0x30]\n\ - bl sub_80B9BC4\n\ - b _080B9EF0\n\ - .align 2, 0\n\ -_080B9EB8: .4byte gUnknown_083D02B4\n\ -_080B9EBC:\n\ - add r6, sp, 0x24\n\ - ldr r4, _080B9F2C @ =gUnknown_083D02BA\n\ - lsls r5, r1, 2\n\ - adds r0, r5, r4\n\ - ldrb r3, [r0]\n\ - adds r0, r4, 0x1\n\ - adds r0, r5, r0\n\ - ldrb r0, [r0]\n\ - str r0, [sp]\n\ - ldr r0, [sp, 0x2C]\n\ - ldr r1, [sp, 0x30]\n\ - adds r2, r6, 0\n\ - bl sub_80B9BC4\n\ - adds r0, r4, 0x2\n\ - adds r0, r5, r0\n\ - ldrb r3, [r0]\n\ - adds r4, 0x3\n\ - adds r5, r4\n\ - ldrb r0, [r5]\n\ - str r0, [sp]\n\ - ldr r0, [sp, 0x2C]\n\ - ldr r1, [sp, 0x30]\n\ - adds r2, r6, 0\n\ - bl sub_80B9BC4\n\ -_080B9EF0:\n\ - ldr r1, [sp, 0x2C]\n\ - ldr r2, [sp, 0x48]\n\ - adds r6, r1, r2\n\ - ldr r4, _080B9F30 @ =gSaveBlock1\n\ - ldr r1, _080B9F34 @ =0x0000303c\n\ - adds r0, r4, r1\n\ - adds r1, r6, 0\n\ - movs r2, 0x38\n\ - bl memcpy\n\ - ldr r2, _080B9F38 @ =0x00003074\n\ - adds r4, r2\n\ - adds r1, r6, 0\n\ - adds r1, 0x38\n\ - adds r0, r4, 0\n\ - movs r2, 0x38\n\ - bl memcpy\n\ - ldr r0, [sp, 0x40]\n\ - bl SeedRng\n\ - add sp, 0x58\n\ - pop {r3-r5}\n\ - mov r8, r3\n\ - mov r9, r4\n\ - mov r10, r5\n\ - pop {r4-r7}\n\ - pop {r0}\n\ - bx r0\n\ - .align 2, 0\n\ -_080B9F2C: .4byte gUnknown_083D02BA\n\ -_080B9F30: .4byte gSaveBlock1\n\ -_080B9F34: .4byte 0x0000303c\n\ -_080B9F38: .4byte 0x00003074\n\ - .syntax divided\n"); } -#endif void sub_80B9F3C(u16 *a, u8 b) { |