diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/data/region_map_layout.h | 42 | ||||
-rw-r--r-- | src/data/region_map_names_de.h | 79 | ||||
-rw-r--r-- | src/data/region_map_names_en.h | 79 | ||||
-rw-r--r-- | src/field_region_map.c | 13 | ||||
-rw-r--r-- | src/field_specials.c | 2 | ||||
-rw-r--r-- | src/map_name_popup.c | 2 | ||||
-rw-r--r-- | src/menu.c | 2 | ||||
-rw-r--r-- | src/region_map.c | 1847 | ||||
-rw-r--r-- | src/rom4.c | 4 | ||||
-rw-r--r-- | src/save_menu_util.c | 2 | ||||
-rw-r--r-- | src/secret_base.c | 2 | ||||
-rw-r--r-- | src/tv.c | 18 |
12 files changed, 2071 insertions, 21 deletions
diff --git a/src/data/region_map_layout.h b/src/data/region_map_layout.h new file mode 100644 index 000000000..ca33ef37a --- /dev/null +++ b/src/data/region_map_layout.h @@ -0,0 +1,42 @@ +// Abbreviated definitions to make the map layout more visual +#define R(routeNum) MAPSEC_ROUTE_##routeNum +#define LITT_T MAPSEC_LITTLEROOT_TOWN +#define OLDA_T MAPSEC_OLDALE_TOWN +#define DEWF_T MAPSEC_DEWFORD_TOWN +#define LAVA_T MAPSEC_LAVARIDGE_TOWN +#define FALL_T MAPSEC_FALLARBOR_TOWN +#define VERD_T MAPSEC_VERDANTURF_TOWN +#define PACI_T MAPSEC_PACIFIDLOG_TOWN +#define PETA_C MAPSEC_PETALBURG_CITY +#define SLAT_C MAPSEC_SLATEPORT_CITY +#define MAUV_C MAPSEC_MAUVILLE_CITY +#define RUST_C MAPSEC_RUSTBORO_CITY +#define FORT_C MAPSEC_FORTREE_CITY +#define LILY_C MAPSEC_LILYCOVE_CITY +#define MOSS_C MAPSEC_MOSSDEEP_CITY +#define SOOT_C MAPSEC_SOOTOPOLIS_CITY +#define EVER_C MAPSEC_EVER_GRANDE_CITY +#define MTCHIM MAPSEC_MT_CHIMNEY +#define SAFARI MAPSEC_SAFARI_ZONE +#define BTLTWR MAPSEC_BATTLE_TOWER +#define S_ISLD MAPSEC_SOUTHERN_ISLAND +#define ______ MAPSEC_NONE + +static const u8 sRegionMapLayout[] = +{ + ______, R(114), R(114), FALL_T, R(113), R(113), R(113), R(113), R(111), ______, ______, R(119), FORT_C, R(120), ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, + ______, R(114), ______, ______, ______, ______, MTCHIM, MTCHIM, R(111), ______, ______, R(119), ______, R(120), ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, + R(115), R(114), ______, ______, ______, ______, MTCHIM, MTCHIM, R(111), ______, ______, R(119), ______, R(120), ______, ______, SAFARI, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, + R(115), ______, ______, ______, ______, LAVA_T, R(112), R(112), R(111), ______, ______, R(119), ______, R(120), R(121), R(121), R(121), R(121), LILY_C, LILY_C, R(124), R(124), R(124), R(124), R(125), R(125), ______, ______, + R(115), ______, ______, ______, ______, ______, ______, ______, R(111), ______, ______, R(119), ______, ______, ______, ______, R(122), ______, ______, ______, R(124), R(124), R(124), R(124), R(125), R(125), ______, ______, + RUST_C, R(116), R(116), R(116), R(116), ______, ______, ______, R(111), ______, ______, R(119), ______, ______, ______, ______, R(122), ______, ______, ______, R(124), R(124), R(124), R(124), MOSS_C, MOSS_C, ______, ______, + RUST_C, ______, ______, ______, VERD_T, R(117), R(117), R(117), MAUV_C, MAUV_C, R(118), R(118), R(123), R(123), R(123), R(123), R(123), ______, ______, ______, R(126), R(126), R(126), R(127), R(127), R(127), ______, ______, + R(104), ______, ______, ______, ______, ______, ______, ______, R(110), ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, R(126), SOOT_C, R(126), R(127), R(127), R(127), ______, ______, + R(104), ______, ______, ______, R(103), R(103), R(103), R(103), R(110), ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, R(126), R(126), R(126), R(127), R(127), R(127), ______, EVER_C, + R(104), PETA_C, R(102), R(102), OLDA_T, ______, ______, ______, R(110), ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, R(128), R(128), R(128), R(128), EVER_C, + R(105), ______, ______, ______, R(101), ______, ______, ______, SLAT_C, R(134), R(134), R(134), R(133), R(133), R(133), R(132), R(132), PACI_T, R(131), R(131), R(131), R(130), R(130), R(130), R(129), R(129), ______, ______, + R(105), ______, ______, ______, LITT_T, ______, ______, ______, SLAT_C, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, + R(105), ______, ______, ______, ______, ______, ______, ______, R(109), ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, BTLTWR, ______, ______, ______, ______, ______, + R(106), R(106), R(106), ______, ______, ______, ______, ______, R(109), ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, + ______, ______, DEWF_T, R(107), R(107), R(107), R(108), R(108), R(109), ______, ______, ______, S_ISLD, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, +}; diff --git a/src/data/region_map_names_de.h b/src/data/region_map_names_de.h new file mode 100644 index 000000000..10f53c8ba --- /dev/null +++ b/src/data/region_map_names_de.h @@ -0,0 +1,79 @@ +const u8 gMapName_LittlerootTown[] = _("WURZELHEIM"); +const u8 gMapName_OldaleTown[] = _("ROSALTSTADT"); +const u8 gMapName_DewfordTown[] = _("FAUSTAUHAVEN"); +const u8 gMapName_LavaridgeTown[] = _("BAD LAVASTADT"); +const u8 gMapName_FallarborTown[] = _("LAUBWECHSEL{NAME_END}FELD"); +const u8 gMapName_VerdanturfTown[] = _("WIESENFLUR"); +const u8 gMapName_PacifidlogTown[] = _("FLOSSBRUNN"); +const u8 gMapName_PetalburgCity[] = _("BLÜTENBURG{NAME_END} CITY"); +const u8 gMapName_SlateportCity[] = _("GRAPHITPORT{NAME_END} CITY"); +const u8 gMapName_MauvilleCity[] = _("MALVENFROH{NAME_END} CITY"); +const u8 gMapName_RustboroCity[] = _("METAROST{NAME_END} CITY"); +const u8 gMapName_FortreeCity[] = _("BAUMHAUSEN{NAME_END} CITY"); +const u8 gMapName_LilycoveCity[] = _("SEEGRASULB{NAME_END} CITY"); +const u8 gMapName_MossdeepCity[] = _("MOOSBACH{NAME_END} CITY"); +const u8 gMapName_SootopolisCity[] = _("XENEROVILLE"); +const u8 gMapName_EverGrandeCity[] = _("PRACHTPOLIS{NAME_END} CITY"); +const u8 gMapName_Route101[] = _("ROUTE 101"); +const u8 gMapName_Route102[] = _("ROUTE 102"); +const u8 gMapName_Route103[] = _("ROUTE 103"); +const u8 gMapName_Route104[] = _("ROUTE 104"); +const u8 gMapName_Route105[] = _("ROUTE 105"); +const u8 gMapName_Route106[] = _("ROUTE 106"); +const u8 gMapName_Route107[] = _("ROUTE 107"); +const u8 gMapName_Route108[] = _("ROUTE 108"); +const u8 gMapName_Route109[] = _("ROUTE 109"); +const u8 gMapName_Route110[] = _("ROUTE 110"); +const u8 gMapName_Route111[] = _("ROUTE 111"); +const u8 gMapName_Route112[] = _("ROUTE 112"); +const u8 gMapName_Route113[] = _("ROUTE 113"); +const u8 gMapName_Route114[] = _("ROUTE 114"); +const u8 gMapName_Route115[] = _("ROUTE 115"); +const u8 gMapName_Route116[] = _("ROUTE 116"); +const u8 gMapName_Route117[] = _("ROUTE 117"); +const u8 gMapName_Route118[] = _("ROUTE 118"); +const u8 gMapName_Route119[] = _("ROUTE 119"); +const u8 gMapName_Route120[] = _("ROUTE 120"); +const u8 gMapName_Route121[] = _("ROUTE 121"); +const u8 gMapName_Route122[] = _("ROUTE 122"); +const u8 gMapName_Route123[] = _("ROUTE 123"); +const u8 gMapName_Route124[] = _("ROUTE 124"); +const u8 gMapName_Route125[] = _("ROUTE 125"); +const u8 gMapName_Route126[] = _("ROUTE 126"); +const u8 gMapName_Route127[] = _("ROUTE 127"); +const u8 gMapName_Route128[] = _("ROUTE 128"); +const u8 gMapName_Route129[] = _("ROUTE 129"); +const u8 gMapName_Route130[] = _("ROUTE 130"); +const u8 gMapName_Route131[] = _("ROUTE 131"); +const u8 gMapName_Route132[] = _("ROUTE 132"); +const u8 gMapName_Route133[] = _("ROUTE 133"); +const u8 gMapName_Route134[] = _("ROUTE 134"); +const u8 gMapName_Underwater[] = _("UNTERWASSER"); +const u8 gMapName_GraniteCave[] = _("GRANITHÖHLE"); +const u8 gMapName_MtChimney[] = _("SCHLOTBERG"); +const u8 gMapName_SafariZone[] = _("SAFARI-ZONE"); +const u8 gMapName_BattleTower[] = _("DUELLTURM"); +const u8 gMapName_PetalburgWoods[] = _("BLÜTENBURGWALD"); +const u8 gMapName_RusturfTunnel[] = _("METAFLURTUNNEL"); +const u8 gMapName_AbandonedShip[] = _("SCHIFFSWRACK"); +const u8 gMapName_NewMauville[] = _("NEU MALVENFROH"); +const u8 gMapName_MeteorFalls[] = _("METEORFÄLLE"); +const u8 gMapName_MtPyre[] = _("PYROBERG"); +const u8 gMapName_EvilTeamHideout[] = _("{EVIL_TEAM}s VERSTECK"); +const u8 gMapName_ShoalCave[] = _("KÜSTENHÖHLE"); +const u8 gMapName_SeafloorCavern[] = _("TIEFSEEHÖHLE"); +const u8 gMapName_VictoryRoad[] = _("SIEGESSTRASSE"); +const u8 gMapName_MirageIsland[] = _("WUNDEREILAND"); +const u8 gMapName_CaveOfOrigin[] = _("URZEITHÖHLE"); +const u8 gMapName_SouthernIsland[] = _("INSEL IM SÜDEN"); +const u8 gMapName_FieryPath[] = _("FEURIGER PFAD"); +const u8 gMapName_JaggedPass[] = _("STEILPASS"); +const u8 gMapName_SealedChamber[] = _("SIEGELKAMMER"); +const u8 gMapName_ScorchedSlab[] = _("SONNENGROTTE"); +const u8 gMapName_IslandCave[] = _("INSELHÖHLE"); +const u8 gMapName_DesertRuins[] = _("WÜSTENRUINE"); +const u8 gMapName_AncientTomb[] = _("GRABMAL"); +const u8 gMapName_InsideOfTruck[] = _("IM MÖBELWAGEN"); +const u8 gMapName_SkyPillar[] = _("HIMMELTURM"); +const u8 gMapName_SecretBase[] = _("GEHEIMBASIS"); +const u8 gMapName_None[] = _(""); diff --git a/src/data/region_map_names_en.h b/src/data/region_map_names_en.h new file mode 100644 index 000000000..9dde3d71a --- /dev/null +++ b/src/data/region_map_names_en.h @@ -0,0 +1,79 @@ +const u8 gMapName_LittlerootTown[] = _("LITTLEROOT{NAME_END} TOWN"); +const u8 gMapName_OldaleTown[] = _("OLDALE{NAME_END} TOWN"); +const u8 gMapName_DewfordTown[] = _("DEWFORD{NAME_END} TOWN"); +const u8 gMapName_LavaridgeTown[] = _("LAVARIDGE{NAME_END} TOWN"); +const u8 gMapName_FallarborTown[] = _("FALLARBOR{NAME_END} TOWN"); +const u8 gMapName_VerdanturfTown[] = _("VERDANTURF{NAME_END} TOWN"); +const u8 gMapName_PacifidlogTown[] = _("PACIFIDLOG{NAME_END} TOWN"); +const u8 gMapName_PetalburgCity[] = _("PETALBURG{NAME_END} CITY"); +const u8 gMapName_SlateportCity[] = _("SLATEPORT{NAME_END} CITY"); +const u8 gMapName_MauvilleCity[] = _("MAUVILLE{NAME_END} CITY"); +const u8 gMapName_RustboroCity[] = _("RUSTBORO{NAME_END} CITY"); +const u8 gMapName_FortreeCity[] = _("FORTREE{NAME_END} CITY"); +const u8 gMapName_LilycoveCity[] = _("LILYCOVE{NAME_END} CITY"); +const u8 gMapName_MossdeepCity[] = _("MOSSDEEP{NAME_END} CITY"); +const u8 gMapName_SootopolisCity[] = _("SOOTOPOLIS{NAME_END} CITY"); +const u8 gMapName_EverGrandeCity[] = _("EVER GRANDE{NAME_END} CITY"); +const u8 gMapName_Route101[] = _("ROUTE 101"); +const u8 gMapName_Route102[] = _("ROUTE 102"); +const u8 gMapName_Route103[] = _("ROUTE 103"); +const u8 gMapName_Route104[] = _("ROUTE 104"); +const u8 gMapName_Route105[] = _("ROUTE 105"); +const u8 gMapName_Route106[] = _("ROUTE 106"); +const u8 gMapName_Route107[] = _("ROUTE 107"); +const u8 gMapName_Route108[] = _("ROUTE 108"); +const u8 gMapName_Route109[] = _("ROUTE 109"); +const u8 gMapName_Route110[] = _("ROUTE 110"); +const u8 gMapName_Route111[] = _("ROUTE 111"); +const u8 gMapName_Route112[] = _("ROUTE 112"); +const u8 gMapName_Route113[] = _("ROUTE 113"); +const u8 gMapName_Route114[] = _("ROUTE 114"); +const u8 gMapName_Route115[] = _("ROUTE 115"); +const u8 gMapName_Route116[] = _("ROUTE 116"); +const u8 gMapName_Route117[] = _("ROUTE 117"); +const u8 gMapName_Route118[] = _("ROUTE 118"); +const u8 gMapName_Route119[] = _("ROUTE 119"); +const u8 gMapName_Route120[] = _("ROUTE 120"); +const u8 gMapName_Route121[] = _("ROUTE 121"); +const u8 gMapName_Route122[] = _("ROUTE 122"); +const u8 gMapName_Route123[] = _("ROUTE 123"); +const u8 gMapName_Route124[] = _("ROUTE 124"); +const u8 gMapName_Route125[] = _("ROUTE 125"); +const u8 gMapName_Route126[] = _("ROUTE 126"); +const u8 gMapName_Route127[] = _("ROUTE 127"); +const u8 gMapName_Route128[] = _("ROUTE 128"); +const u8 gMapName_Route129[] = _("ROUTE 129"); +const u8 gMapName_Route130[] = _("ROUTE 130"); +const u8 gMapName_Route131[] = _("ROUTE 131"); +const u8 gMapName_Route132[] = _("ROUTE 132"); +const u8 gMapName_Route133[] = _("ROUTE 133"); +const u8 gMapName_Route134[] = _("ROUTE 134"); +const u8 gMapName_Underwater[] = _("UNDERWATER"); +const u8 gMapName_GraniteCave[] = _("GRANITE CAVE"); +const u8 gMapName_MtChimney[] = _("MT. CHIMNEY"); +const u8 gMapName_SafariZone[] = _("SAFARI ZONE"); +const u8 gMapName_BattleTower[] = _("BATTLE TOWER"); +const u8 gMapName_PetalburgWoods[] = _("PETALBURG WOODS"); +const u8 gMapName_RusturfTunnel[] = _("RUSTURF TUNNEL"); +const u8 gMapName_AbandonedShip[] = _("ABANDONED SHIP"); +const u8 gMapName_NewMauville[] = _("NEW MAUVILLE"); +const u8 gMapName_MeteorFalls[] = _("METEOR FALLS"); +const u8 gMapName_MtPyre[] = _("MT. PYRE"); +const u8 gMapName_EvilTeamHideout[] = _("{EVIL_TEAM} HIDEOUT"); +const u8 gMapName_ShoalCave[] = _("SHOAL CAVE"); +const u8 gMapName_SeafloorCavern[] = _("SEAFLOOR CAVERN"); +const u8 gMapName_VictoryRoad[] = _("VICTORY ROAD"); +const u8 gMapName_MirageIsland[] = _("MIRAGE ISLAND"); +const u8 gMapName_CaveOfOrigin[] = _("CAVE OF ORIGIN"); +const u8 gMapName_SouthernIsland[] = _("SOUTHERN ISLAND"); +const u8 gMapName_FieryPath[] = _("FIERY PATH"); +const u8 gMapName_JaggedPass[] = _("JAGGED PASS"); +const u8 gMapName_SealedChamber[] = _("SEALED CHAMBER"); +const u8 gMapName_ScorchedSlab[] = _("SCORCHED SLAB"); +const u8 gMapName_IslandCave[] = _("ISLAND CAVE"); +const u8 gMapName_DesertRuins[] = _("DESERT RUINS"); +const u8 gMapName_AncientTomb[] = _("ANCIENT TOMB"); +const u8 gMapName_InsideOfTruck[] = _("INSIDE OF TRUCK"); +const u8 gMapName_SkyPillar[] = _("SKY PILLAR"); +const u8 gMapName_SecretBase[] = _("SECRET BASE"); +const u8 gMapName_None[] = _(""); diff --git a/src/field_region_map.c b/src/field_region_map.c index 58b0e37bc..7cb22e5df 100644 --- a/src/field_region_map.c +++ b/src/field_region_map.c @@ -19,11 +19,13 @@ struct UnkStruct { MainCallback callback; u8 filler[4]; + // This should be RegionMap, but I can't do that because it overlaps unk888. struct RegionMapStruct unk8; u16 unk888; }; -extern struct UnkStruct unk_2000000; +extern u8 ewram[]; +#define unk_2000000 (*(struct UnkStruct *)(ewram)) void FieldInitRegionMap(MainCallback callback) { @@ -46,9 +48,10 @@ void CB2_FieldInitRegionMap(void) REG_BG3VOFS = 0; ResetSpriteData(); FreeAllSpritePalettes(); - sub_80FA8EC((u32)&unk_2000000.unk8, 0); - sub_80FBCF0(0, 0); - sub_80FBB3C(1, 1); + // TODO: remove this cast + InitRegionMap((void *)&unk_2000000.unk8, 0); + CreateRegionMapPlayerIcon(0, 0); + CreateRegionMapCursor(1, 1); SetUpWindowConfig(&gWindowConfig_81E709C); InitMenuWindow(&gWindowConfig_81E709C); MenuZeroFillScreen(); @@ -107,7 +110,7 @@ void sub_813EFDC(void) case 4: if (!gPaletteFade.active) { - sub_80FAB10(); + FreeRegionMapIconResources(); SetMainCallback2(unk_2000000.callback); } break; diff --git a/src/field_specials.c b/src/field_specials.c index 2b505bbfe..71de04f55 100644 --- a/src/field_specials.c +++ b/src/field_specials.c @@ -1761,7 +1761,7 @@ u8 GetPokeblockNameByMonNature(void) void GetSecretBaseNearbyMapName(void) { - sub_80FBFB4(gStringVar1, VarGet(VAR_SECRET_BASE_MAP), 0); + GetMapSectionName(gStringVar1, VarGet(VAR_SECRET_BASE_MAP), 0); } u16 sub_810F404(void) diff --git a/src/map_name_popup.c b/src/map_name_popup.c index 303cc3d07..01105d0db 100644 --- a/src/map_name_popup.c +++ b/src/map_name_popup.c @@ -101,7 +101,7 @@ void DrawMapNamePopup(void) u8 name[20]; MenuLoadTextWindowGraphics_OverrideFrameType(0); - sub_80FBFB4(name, gMapHeader.name, 0); + GetMapSectionName(name, gMapHeader.regionMapSectionId, 0); MenuDrawTextWindow(0, 0, 13, 3); sub_8072BD8(name, 1, 1, 0x60); } diff --git a/src/menu.c b/src/menu.c index d532fc602..8d80c35aa 100644 --- a/src/menu.c +++ b/src/menu.c @@ -710,7 +710,7 @@ _08072B3E:\n\ } #endif -void MenuPrint_RightAligned(u8 *str, u8 left, u8 top) +void MenuPrint_RightAligned(const u8 *str, u8 left, u8 top) { sub_8004D38(gMenuWindowPtr, str, gMenuTextTileOffset, left, top); } diff --git a/src/region_map.c b/src/region_map.c new file mode 100644 index 000000000..097417357 --- /dev/null +++ b/src/region_map.c @@ -0,0 +1,1847 @@ +#include "global.h" +#include "event_data.h" +#include "field_effect.h" +#include "field_specials.h" +#include "m4a.h" +#include "main.h" +#include "map_constants.h" +#include "menu.h" +#include "palette.h" +#include "pokemon_menu.h" +#include "region_map.h" +#include "rom4.h" +#include "secret_base.h" +#include "songs.h" +#include "sprite.h" +#include "strings.h" +#include "string_util.h" +#include "text.h" +#include "trig.h" + +// Map Section IDs +#define MAPSEC_LITTLEROOT_TOWN 0 +#define MAPSEC_OLDALE_TOWN 1 +#define MAPSEC_DEWFORD_TOWN 2 +#define MAPSEC_LAVARIDGE_TOWN 3 +#define MAPSEC_FALLARBOR_TOWN 4 +#define MAPSEC_VERDANTURF_TOWN 5 +#define MAPSEC_PACIFIDLOG_TOWN 6 +#define MAPSEC_PETALBURG_CITY 7 +#define MAPSEC_SLATEPORT_CITY 8 +#define MAPSEC_MAUVILLE_CITY 9 +#define MAPSEC_RUSTBORO_CITY 10 +#define MAPSEC_FORTREE_CITY 11 +#define MAPSEC_LILYCOVE_CITY 12 +#define MAPSEC_MOSSDEEP_CITY 13 +#define MAPSEC_SOOTOPOLIS_CITY 14 +#define MAPSEC_EVER_GRANDE_CITY 15 +#define MAPSEC_ROUTE_101 0x10 +#define MAPSEC_ROUTE_102 0x11 +#define MAPSEC_ROUTE_103 0x12 +#define MAPSEC_ROUTE_104 0x13 +#define MAPSEC_ROUTE_105 0x14 +#define MAPSEC_ROUTE_106 0x15 +#define MAPSEC_ROUTE_107 0x16 +#define MAPSEC_ROUTE_108 0x17 +#define MAPSEC_ROUTE_109 0x18 +#define MAPSEC_ROUTE_110 0x19 +#define MAPSEC_ROUTE_111 0x1A +#define MAPSEC_ROUTE_112 0x1B +#define MAPSEC_ROUTE_113 0x1C +#define MAPSEC_ROUTE_114 0x1D +#define MAPSEC_ROUTE_115 0x1E +#define MAPSEC_ROUTE_116 0x1F +#define MAPSEC_ROUTE_117 0x20 +#define MAPSEC_ROUTE_118 0x21 +#define MAPSEC_ROUTE_119 0x22 +#define MAPSEC_ROUTE_120 0x23 +#define MAPSEC_ROUTE_121 0x24 +#define MAPSEC_ROUTE_122 0x25 +#define MAPSEC_ROUTE_123 0x26 +#define MAPSEC_ROUTE_124 0x27 +#define MAPSEC_ROUTE_125 0x28 +#define MAPSEC_ROUTE_126 0x29 +#define MAPSEC_ROUTE_127 0x2A +#define MAPSEC_ROUTE_128 0x2B +#define MAPSEC_ROUTE_129 0x2C +#define MAPSEC_ROUTE_130 0x2D +#define MAPSEC_ROUTE_131 0x2E +#define MAPSEC_ROUTE_132 0x2F +#define MAPSEC_ROUTE_133 0x30 +#define MAPSEC_ROUTE_134 0x31 +#define MAPSEC_UNDERWATER1 0x32 +#define MAPSEC_UNDERWATER2 0x33 +#define MAPSEC_UNDERWATER3 0x34 +#define MAPSEC_UNDERWATER4 0x35 +#define MAPSEC_UNDERWATER5 0x36 +#define MAPSEC_GRANITE_CAVE 0x37 +#define MAPSEC_MT_CHIMNEY 0x38 +#define MAPSEC_SAFARI_ZONE 0x39 +#define MAPSEC_BATTLE_TOWER 0x3A +#define MAPSEC_PETALBURG_WOODS 0x3B +#define MAPSEC_RUSTURF_TUNNEL 0x3C +#define MAPSEC_ABANDONED_SHIP 0x3D +#define MAPSEC_NEW_MAUVILLE 0x3E +#define MAPSEC_METEOR_FALLS_1 0x3F +#define MAPSEC_METEOR_FALLS_2 0x40 +#define MAPSEC_MT_PYRE 0x41 +#define MAPSEC_EVIL_TEAM_HIDEOUT 0x42 +#define MAPSEC_SHOAL_CAVE 0x43 +#define MAPSEC_SEAFLOOR_CAVERN 0x44 +#define MAPSEC_UNDERWATER6 0x45 +#define MAPSEC_VICTORY_ROAD 0x46 +#define MAPSEC_MIRAGE_ISLAND 0x47 +#define MAPSEC_CAVE_OF_ORIGIN 0x48 +#define MAPSEC_SOUTHERN_ISLAND 0x49 +#define MAPSEC_FIERY_PATH_1 0x4A +#define MAPSEC_FIERY_PATH_2 0x4B +#define MAPSEC_JAGGED_PASS_1 0x4C +#define MAPSEC_JAGGED_PASS_2 0x4D +#define MAPSEC_SEALED_CHAMBER 0x4E +#define MAPSEC_UNDERWATER7 0x4F +#define MAPSEC_SCORCHED_SLAB 0x50 +#define MAPSEC_ISLAND_CAVE 0x51 +#define MAPSEC_DESERT_RUINS 0x52 +#define MAPSEC_ANCIENT_TOMB 0x53 +#define MAPSEC_INSIDE_OF_TRUCK 0x54 +#define MAPSEC_SKY_PILLAR 0x55 +#define MAPSEC_SECRET_BASE 0x56 +#define MAPSEC_UNK_0x57 0x57 +#define MAPSEC_NONE 0x58 + +#define MAP_WIDTH 28 +#define MAP_HEIGHT 15 +#define MAPCURSOR_X_MIN 1 +#define MAPCURSOR_Y_MIN 2 +#define MAPCURSOR_X_MAX (MAPCURSOR_X_MIN + MAP_WIDTH - 1) +#define MAPCURSOR_Y_MAX (MAPCURSOR_Y_MIN + MAP_HEIGHT - 1) + +// Input events +enum +{ + INPUT_EVENT_NONE, + INPUT_EVENT_DPAD, + INPUT_EVENT_2, + INPUT_EVENT_3, + INPUT_EVENT_A_BUTTON, + INPUT_EVENT_B_BUTTON, +}; + +extern struct RegionMap *gRegionMap; + +static const u16 sRegionMapCursor_Pal[] = INCBIN_U16("graphics/pokenav/cursor.gbapal"); +static const u8 sRegionMapCursorSmall_ImageLZ[] = INCBIN_U8("graphics/pokenav/cursor_small.4bpp.lz"); +static const u8 sRegionMapCursorLarge_ImageLZ[] = INCBIN_U8("graphics/pokenav/cursor_large.4bpp.lz"); +static const u16 sRegionMapBrendanIcon_Pal[] = INCBIN_U16("graphics/pokenav/brendan_icon.gbapal"); +static const u8 sRegionMapBrendanIcon_Image[] = INCBIN_U8("graphics/pokenav/brendan_icon.4bpp"); +static const u16 sRegionMapMayIcon_Pal[] = INCBIN_U16("graphics/pokenav/may_icon.gbapal"); +static const u8 sRegionMapMayIcon_Image[] = INCBIN_U8("graphics/pokenav/may_icon.4bpp"); +static const u16 sRegionMapBkgnd_Pal[] = INCBIN_U16("graphics/pokenav/region_map.gbapal"); +static const u8 sRegionMapBkgnd_ImageLZ[] = INCBIN_U8("graphics/pokenav/region_map.8bpp.lz"); +static const u8 sRegionMapBkgnd_TilemapLZ[] = INCBIN_U8("graphics/pokenav/region_map_map.bin.lz"); + +#include "data/region_map_layout.h" + +#if ENGLISH +#include "data/region_map_names_en.h" +#elif GERMAN +#include "data/region_map_names_de.h" +#endif + +struct RegionMapLocation +{ + u8 x, y; + u8 width, height; + const u8 *regionMapSectionId; +}; + +const struct RegionMapLocation gRegionMapLocations[] = +{ + { 4, 11, 1, 1, gMapName_LittlerootTown}, + { 4, 9, 1, 1, gMapName_OldaleTown}, + { 2, 14, 1, 1, gMapName_DewfordTown}, + { 5, 3, 1, 1, gMapName_LavaridgeTown}, + { 3, 0, 1, 1, gMapName_FallarborTown}, + { 4, 6, 1, 1, gMapName_VerdanturfTown}, + {17, 10, 1, 1, gMapName_PacifidlogTown}, + { 1, 9, 1, 1, gMapName_PetalburgCity}, + { 8, 10, 1, 2, gMapName_SlateportCity}, + { 8, 6, 2, 1, gMapName_MauvilleCity}, + { 0, 5, 1, 2, gMapName_RustboroCity}, + {12, 0, 1, 1, gMapName_FortreeCity}, + {18, 3, 2, 1, gMapName_LilycoveCity}, + {24, 5, 2, 1, gMapName_MossdeepCity}, + {21, 7, 1, 1, gMapName_SootopolisCity}, + {27, 8, 1, 2, gMapName_EverGrandeCity}, + { 4, 10, 1, 1, gMapName_Route101}, + { 2, 9, 2, 1, gMapName_Route102}, + { 4, 8, 4, 1, gMapName_Route103}, + { 0, 7, 1, 3, gMapName_Route104}, + { 0, 10, 1, 3, gMapName_Route105}, + { 0, 13, 2, 1, gMapName_Route106}, + { 3, 14, 3, 1, gMapName_Route107}, + { 6, 14, 2, 1, gMapName_Route108}, + { 8, 12, 1, 3, gMapName_Route109}, + { 8, 7, 1, 3, gMapName_Route110}, + { 8, 0, 1, 6, gMapName_Route111}, + { 6, 3, 2, 1, gMapName_Route112}, + { 4, 0, 4, 1, gMapName_Route113}, + { 1, 0, 2, 3, gMapName_Route114}, + { 0, 2, 1, 3, gMapName_Route115}, + { 1, 5, 4, 1, gMapName_Route116}, + { 5, 6, 3, 1, gMapName_Route117}, + {10, 6, 2, 1, gMapName_Route118}, + {11, 0, 1, 6, gMapName_Route119}, + {13, 0, 1, 4, gMapName_Route120}, + {14, 3, 4, 1, gMapName_Route121}, + {16, 4, 1, 2, gMapName_Route122}, + {12, 6, 5, 1, gMapName_Route123}, + {20, 3, 4, 3, gMapName_Route124}, + {24, 3, 2, 2, gMapName_Route125}, + {20, 6, 3, 3, gMapName_Route126}, + {23, 6, 3, 3, gMapName_Route127}, + {23, 9, 4, 1, gMapName_Route128}, + {24, 10, 2, 1, gMapName_Route129}, + {21, 10, 3, 1, gMapName_Route130}, + {18, 10, 3, 1, gMapName_Route131}, + {15, 10, 2, 1, gMapName_Route132}, + {12, 10, 3, 1, gMapName_Route133}, + { 9, 10, 3, 1, gMapName_Route134}, + {20, 3, 4, 3, gMapName_Underwater}, + {20, 6, 3, 3, gMapName_Underwater}, + {23, 6, 3, 3, gMapName_Underwater}, + {23, 9, 4, 1, gMapName_Underwater}, + {21, 7, 1, 1, gMapName_Underwater}, + { 1, 13, 1, 1, gMapName_GraniteCave}, + { 6, 2, 1, 1, gMapName_MtChimney}, + {16, 2, 1, 1, gMapName_SafariZone}, + {22, 12, 1, 1, gMapName_BattleTower}, + { 0, 8, 1, 1, gMapName_PetalburgWoods}, + { 2, 5, 1, 1, gMapName_RusturfTunnel}, + { 6, 14, 1, 1, gMapName_AbandonedShip}, + { 8, 7, 1, 1, gMapName_NewMauville}, + { 0, 3, 1, 1, gMapName_MeteorFalls}, + { 1, 2, 1, 1, gMapName_MeteorFalls}, + {16, 4, 1, 1, gMapName_MtPyre}, + {19, 3, 1, 1, gMapName_EvilTeamHideout}, + {24, 4, 1, 1, gMapName_ShoalCave}, + {24, 9, 1, 1, gMapName_SeafloorCavern}, + {24, 9, 1, 1, gMapName_Underwater}, + {27, 9, 1, 1, gMapName_VictoryRoad}, + {17, 10, 1, 1, gMapName_MirageIsland}, + {21, 7, 1, 1, gMapName_CaveOfOrigin}, + {12, 14, 1, 1, gMapName_SouthernIsland}, + { 6, 3, 1, 1, gMapName_FieryPath}, + { 7, 3, 1, 1, gMapName_FieryPath}, + { 6, 3, 1, 1, gMapName_JaggedPass}, + { 7, 2, 1, 1, gMapName_JaggedPass}, + {11, 10, 1, 1, gMapName_SealedChamber}, + {11, 10, 1, 1, gMapName_Underwater}, + {13, 0, 1, 1, gMapName_ScorchedSlab}, + {0, 10, 1, 1, gMapName_IslandCave}, + { 8, 3, 1, 1, gMapName_DesertRuins}, + {13, 2, 1, 1, gMapName_AncientTomb}, + { 0, 0, 1, 1, gMapName_InsideOfTruck}, + {19, 10, 1, 1, gMapName_SkyPillar}, + { 0, 0, 1, 1, gMapName_SecretBase}, + { 0, 0, 1, 1, gMapName_None}, +}; + +static const u16 gUnknown_083E7684[][2] = +{ + {MAPSEC_UNDERWATER1, MAPSEC_ROUTE_124}, + {MAPSEC_UNDERWATER2, MAPSEC_ROUTE_126}, + {MAPSEC_UNDERWATER3, MAPSEC_ROUTE_127}, + {MAPSEC_UNDERWATER4, MAPSEC_ROUTE_128}, + {MAPSEC_UNDERWATER5, MAPSEC_SOOTOPOLIS_CITY}, + {MAPSEC_UNDERWATER6, MAPSEC_ROUTE_128}, + {MAPSEC_EVIL_TEAM_HIDEOUT, MAPSEC_LILYCOVE_CITY}, + {MAPSEC_UNDERWATER7, MAPSEC_ROUTE_134}, + {MAPSEC_PETALBURG_WOODS, MAPSEC_ROUTE_104}, + {MAPSEC_JAGGED_PASS_1, MAPSEC_ROUTE_112}, + {MAPSEC_MT_PYRE, MAPSEC_ROUTE_122}, + {MAPSEC_SKY_PILLAR, MAPSEC_ROUTE_131}, + {MAPSEC_NONE, MAPSEC_NONE}, +}; + +static u8 sub_80FAB78(void); +static u8 _swiopen(void); +static u8 sub_80FAD04(void); +static u8 sub_80FADE4(void); +static void CalcZoomScrollParams(s16, s16, s16, s16, u16, u16, u8); +static void sub_80FB238(s16, s16); +void UpdateRegionMapVideoRegs(void); +static u16 GetRegionMapSectionAt(u16, u16); +static void InitializeCursorPosition(void); +static void sub_80FB600(void); +static u16 sub_80FB758(u16); +static u16 sub_80FB9C0(u16); +static void sub_80FBA18(void); +static bool8 sub_80FBAA0(u16); +void CreateRegionMapCursor(u16, u16); +static void sub_80FBCA0(void); +static void sub_80FBDF8(void); +static void sub_80FBE24(void); +static void SpriteCB_PlayerIconZoomedOut(struct Sprite *); +static void UpdateIconBlink(struct Sprite *); +static void SpriteCB_PlayerIconZoomedIn(struct Sprite *); +const u8 *GetMapSectionName(u8 *, u16, u16); +static void VBlankCB_FlyRegionMap(void); +static void CB2_FlyRegionMap(void); +static void sub_80FC244(void (*func)(void)); +static void PrintFlyTargetName(void); +static void CreateFlyTargetGraphics(void); +static void CreateCityTownFlyTargetIcons(void); +static void CreateSpecialAreaFlyTargetIcons(void); +static void SpriteCB_FlyTargetIcons(struct Sprite *); +static void sub_80FC5B4(void); +static void sub_80FC600(void); +static void sub_80FC69C(void); + +void InitRegionMap(struct RegionMap *regionMap, bool8 zoomed) +{ + sub_80FA904(regionMap, zoomed); + while (sub_80FA940()) + ; +} + +void sub_80FA904(struct RegionMap *regionMap, bool8 zoomed) +{ + gRegionMap = regionMap; + gRegionMap->initStep = 0; + gRegionMap->zoomed = zoomed; + gRegionMap->inputCallback = (zoomed == 0) ? sub_80FAB78 : sub_80FAD04; +} + +bool8 sub_80FA940(void) +{ + switch (gRegionMap->initStep) + { + case 0: + LZ77UnCompVram(sRegionMapBkgnd_ImageLZ, (void *)(VRAM + 0x8000)); + break; + case 1: + LZ77UnCompVram(sRegionMapBkgnd_TilemapLZ, (void *)(VRAM + 0xE000)); + break; + case 2: + LoadPalette(sRegionMapBkgnd_Pal, 0x70, 0x60); // Why isn't this the right size? + break; + case 3: + LZ77UnCompWram(sRegionMapCursorSmall_ImageLZ, gRegionMap->cursorSmallImage); + break; + case 4: + LZ77UnCompWram(sRegionMapCursorLarge_ImageLZ, gRegionMap->cursorLargeImage); + break; + case 5: + InitializeCursorPosition(); + gRegionMap->unk74 = gRegionMap->cursorPosX; + gRegionMap->unk76 = gRegionMap->cursorPosY; + gRegionMap->unk16 = sub_80FB758(gRegionMap->mapSecId); + gRegionMap->mapSecId = sub_80FB9C0(gRegionMap->mapSecId); + GetMapSectionName(gRegionMap->mapSecName, gRegionMap->mapSecId, 16); + break; + case 6: + if (gRegionMap->zoomed == FALSE) + { + CalcZoomScrollParams(0, 0, 0, 0, 0x100, 0x100, 0); + } + else + { + gRegionMap->scrollX = gRegionMap->cursorPosX * 8 - 52; + gRegionMap->scrollY = gRegionMap->cursorPosY * 8 - 68; + gRegionMap->unk64 = gRegionMap->cursorPosX; + gRegionMap->unk66 = gRegionMap->cursorPosY; + CalcZoomScrollParams(gRegionMap->scrollX, gRegionMap->scrollY, 0x38, 0x48, 0x80, 0x80, 0); + } + break; + case 7: + sub_80FBA18(); + UpdateRegionMapVideoRegs(); + gRegionMap->cursorSprite = NULL; + gRegionMap->playerIconSprite = NULL; + gRegionMap->unk7A = 0; + gRegionMap->blinkPlayerIcon = FALSE; + REG_BG2CNT = 0xBC8A; + gRegionMap->initStep++; + default: + return FALSE; + } + gRegionMap->initStep++; + return TRUE; +} + +void FreeRegionMapIconResources(void) +{ + if (gRegionMap->cursorSprite != NULL) + { + DestroySprite(gRegionMap->cursorSprite); + FreeSpriteTilesByTag(gRegionMap->cursorTileTag); + FreeSpritePaletteByTag(gRegionMap->cursorPaletteTag); + } + if (gRegionMap->playerIconSprite != NULL) + { + DestroySprite(gRegionMap->playerIconSprite); + FreeSpriteTilesByTag(gRegionMap->playerIconTileTag); + FreeSpritePaletteByTag(gRegionMap->playerIconPaletteTag); + } +} + +u8 sub_80FAB60(void) +{ + return gRegionMap->inputCallback(); +} + +static u8 sub_80FAB78(void) +{ + u8 event = INPUT_EVENT_NONE; + + gRegionMap->cursorDeltaX = 0; + gRegionMap->cursorDeltaY = 0; + if ((gMain.heldKeys & DPAD_UP) && gRegionMap->cursorPosY > MAPCURSOR_Y_MIN) + { + gRegionMap->cursorDeltaY = -1; + event = INPUT_EVENT_DPAD; + } + if ((gMain.heldKeys & DPAD_DOWN) && gRegionMap->cursorPosY < MAPCURSOR_Y_MAX) + { + gRegionMap->cursorDeltaY = 1; + event = INPUT_EVENT_DPAD; + } + if ((gMain.heldKeys & DPAD_LEFT) && gRegionMap->cursorPosX > MAPCURSOR_X_MIN) + { + gRegionMap->cursorDeltaX = -1; + event = INPUT_EVENT_DPAD; + } + if ((gMain.heldKeys & DPAD_RIGHT) && gRegionMap->cursorPosX < MAPCURSOR_X_MAX) + { + gRegionMap->cursorDeltaX = 1; + event = INPUT_EVENT_DPAD; + } + + if (gMain.newKeys & A_BUTTON) + event = INPUT_EVENT_A_BUTTON; + else if (gMain.newKeys & B_BUTTON) + event = INPUT_EVENT_B_BUTTON; + + if (event == INPUT_EVENT_DPAD) + { + gRegionMap->unk7A = 4; + gRegionMap->inputCallback = _swiopen; + } + return event; +} + +static u8 _swiopen(void) +{ + u16 mapSecId; + + if (gRegionMap->unk7A != 0) + return INPUT_EVENT_2; + + if (gRegionMap->cursorDeltaX > 0) + gRegionMap->cursorPosX++; + + if (gRegionMap->cursorDeltaX < 0) + gRegionMap->cursorPosX--; + + if (gRegionMap->cursorDeltaY > 0) + gRegionMap->cursorPosY++; + + if (gRegionMap->cursorDeltaY < 0) + gRegionMap->cursorPosY--; + + mapSecId = GetRegionMapSectionAt(gRegionMap->cursorPosX, gRegionMap->cursorPosY); + gRegionMap->unk16 = sub_80FB758(mapSecId); + if (mapSecId != gRegionMap->mapSecId) + { + gRegionMap->mapSecId = mapSecId; + GetMapSectionName(gRegionMap->mapSecName, gRegionMap->mapSecId, 16); + } + sub_80FBA18(); + gRegionMap->inputCallback = sub_80FAB78; + return INPUT_EVENT_3; +} + +static u8 sub_80FAD04(void) +{ + u8 event = INPUT_EVENT_NONE; + + gRegionMap->unk6A = 0; + gRegionMap->unk68 = 0; + if ((gMain.heldKeys & DPAD_UP) && gRegionMap->scrollY > -52) + { + gRegionMap->unk68 = -1; + event = INPUT_EVENT_DPAD; + } + if ((gMain.heldKeys & DPAD_DOWN) && gRegionMap->scrollY < 60) + { + gRegionMap->unk68 = 1; + event = INPUT_EVENT_DPAD; + } + if ((gMain.heldKeys & DPAD_LEFT) && gRegionMap->scrollX > -44) + { + gRegionMap->unk6A = -1; + event = INPUT_EVENT_DPAD; + } + if ((gMain.heldKeys & DPAD_RIGHT) && gRegionMap->scrollX < 172) + { + gRegionMap->unk6A = 1; + event = INPUT_EVENT_DPAD; + } + + if (gMain.newKeys & A_BUTTON) + event = INPUT_EVENT_A_BUTTON; + if (gMain.newKeys & B_BUTTON) + event = INPUT_EVENT_B_BUTTON; + + if (event == INPUT_EVENT_DPAD) + { + gRegionMap->inputCallback = sub_80FADE4; + gRegionMap->unk6C = 0; + } + return event; +} + +static u8 sub_80FADE4(void) +{ + gRegionMap->scrollY += gRegionMap->unk68; + gRegionMap->scrollX += gRegionMap->unk6A; + sub_80FB238(gRegionMap->scrollX, gRegionMap->scrollY); + gRegionMap->unk6C++; + if (gRegionMap->unk6C == 8) + { + u16 r3 = (gRegionMap->scrollX + 44) / 8 + 1; + u16 r1 = (gRegionMap->scrollY + 52) / 8 + 2; + + if (r3 != gRegionMap->unk64 || r1 != gRegionMap->unk66) + { + u16 mapSecId; + + gRegionMap->unk64 = r3; + gRegionMap->unk66 = r1; + mapSecId = GetRegionMapSectionAt(r3, r1); + gRegionMap->unk16 = sub_80FB758(mapSecId); + if (mapSecId != gRegionMap->mapSecId) + { + gRegionMap->mapSecId = mapSecId; + GetMapSectionName(gRegionMap->mapSecName, gRegionMap->mapSecId, 16); + } + sub_80FBA18(); + } + gRegionMap->unk6C = 0; + gRegionMap->inputCallback = sub_80FAD04; + return INPUT_EVENT_3; + } + return INPUT_EVENT_2; +} + +void sub_80FAEC4(void) +{ + if (gRegionMap->zoomed == FALSE) + { + gRegionMap->scrollY = 0; + gRegionMap->scrollX = 0; + gRegionMap->unk40 = 0; + gRegionMap->unk3C = 0; + gRegionMap->unk60 = gRegionMap->cursorPosX * 8 - 52; + gRegionMap->unk62 = gRegionMap->cursorPosY * 8 - 68; + gRegionMap->unk44 = (gRegionMap->unk60 << 8) / 16; + gRegionMap->unk48 = (gRegionMap->unk62 << 8) / 16; + gRegionMap->unk64 = gRegionMap->cursorPosX; + gRegionMap->unk66 = gRegionMap->cursorPosY; + gRegionMap->unk4C = (256 << 8); + gRegionMap->unk50 = -0x800; + } + else + { + gRegionMap->unk3C = gRegionMap->scrollX * 256; + gRegionMap->unk40 = gRegionMap->scrollY * 256; + gRegionMap->unk60 = 0; + gRegionMap->unk62 = 0; + gRegionMap->unk44 = -(gRegionMap->unk3C / 16); + gRegionMap->unk48 = -(gRegionMap->unk40 / 16); + gRegionMap->cursorPosX = gRegionMap->unk64; + gRegionMap->cursorPosY = gRegionMap->unk66; + gRegionMap->unk4C = (128 << 8); + gRegionMap->unk50 = 0x800; + } + gRegionMap->unk6E = 0; + sub_80FBCA0(); + sub_80FBDF8(); +} + +u8 sub_80FAFC0(void) +{ + u8 r4; + + if (gRegionMap->unk6E >= 16) + return 0; + gRegionMap->unk6E++; + if (gRegionMap->unk6E == 16) + { + gRegionMap->unk44 = 0; + gRegionMap->unk48 = 0; + gRegionMap->scrollX = gRegionMap->unk60; + gRegionMap->scrollY = gRegionMap->unk62; + gRegionMap->unk4C = (gRegionMap->zoomed == FALSE) ? (128 << 8) : (256 << 8); + gRegionMap->zoomed = !gRegionMap->zoomed; + gRegionMap->inputCallback = (gRegionMap->zoomed == FALSE) ? sub_80FAB78 : sub_80FAD04; + CreateRegionMapCursor(gRegionMap->cursorTileTag, gRegionMap->cursorPaletteTag); + sub_80FBE24(); + r4 = 0; + } + else + { + gRegionMap->unk3C += gRegionMap->unk44; + gRegionMap->unk40 += gRegionMap->unk48; + gRegionMap->scrollX = gRegionMap->unk3C >> 8; + gRegionMap->scrollY = gRegionMap->unk40 >> 8; + gRegionMap->unk4C += gRegionMap->unk50; + if ((gRegionMap->unk44 < 0 && gRegionMap->scrollX < gRegionMap->unk60) + || (gRegionMap->unk44 > 0 && gRegionMap->scrollX > gRegionMap->unk60)) + { + gRegionMap->scrollX = gRegionMap->unk60; + gRegionMap->unk44 = 0; + } + if ((gRegionMap->unk48 < 0 && gRegionMap->scrollY < gRegionMap->unk62) + || (gRegionMap->unk48 > 0 && gRegionMap->scrollY > gRegionMap->unk62)) + { + gRegionMap->scrollY = gRegionMap->unk62; + gRegionMap->unk48 = 0; + } + if (gRegionMap->zoomed == FALSE) + { + if (gRegionMap->unk4C < (128 << 8)) + { + gRegionMap->unk4C = (128 << 8); + gRegionMap->unk50 = 0; + } + } + else + { + if (gRegionMap->unk4C > (256 << 8)) + { + gRegionMap->unk4C = (256 << 8); + gRegionMap->unk50 = 0; + } + } + r4 = 1; + } + CalcZoomScrollParams(gRegionMap->scrollX, gRegionMap->scrollY, 0x38, 0x48, gRegionMap->unk4C >> 8, gRegionMap->unk4C >> 8, 0); + return r4; +} + +static void CalcZoomScrollParams(s16 a, s16 b, s16 c, s16 d, u16 e, u16 f, u8 rotation) +{ + s32 var1; + s32 var2; + s32 var3; + s32 var4; + + gRegionMap->unk2C = e * gSineTable[rotation + 64] >> 8; + gRegionMap->unk30 = e * -gSineTable[rotation] >> 8; + gRegionMap->unk34 = f * gSineTable[rotation] >> 8; + gRegionMap->unk38 = f * gSineTable[rotation + 64] >> 8; + + var1 = (a << 8) + (c << 8); + var2 = d * gRegionMap->unk34 + gRegionMap->unk2C * c; + gRegionMap->bg2x = var1 - var2; + + var3 = (b << 8) + (d << 8); + var4 = gRegionMap->unk38 * d + gRegionMap->unk30 * c; + gRegionMap->bg2y = var3 - var4; + + gRegionMap->needUpdateVideoRegs = TRUE; +} + +static void sub_80FB238(s16 x, s16 y) +{ + gRegionMap->bg2x = (0x1C << 8) + (x << 8); + gRegionMap->bg2y = (0x24 << 8) + (y << 8); + gRegionMap->needUpdateVideoRegs = TRUE; +} + +void UpdateRegionMapVideoRegs(void) +{ + if (gRegionMap->needUpdateVideoRegs) + { + REG_BG2PA = gRegionMap->unk2C; + REG_BG2PB = gRegionMap->unk34; + REG_BG2PC = gRegionMap->unk30; + REG_BG2PD = gRegionMap->unk38; + REG_BG2X = gRegionMap->bg2x; + REG_BG2Y = gRegionMap->bg2y; + gRegionMap->needUpdateVideoRegs = FALSE; + } +} + +void sub_80FB2A4(s16 a, s16 b) +{ + CalcZoomScrollParams(a, b, 0x38, 0x48, 0x100, 0x100, 0); + UpdateRegionMapVideoRegs(); + if (gRegionMap->playerIconSprite != NULL) + { + gRegionMap->playerIconSprite->pos2.x = -a; + gRegionMap->playerIconSprite->pos2.y = -b; + } +} + +static u16 GetRegionMapSectionAt(u16 x, u16 y) +{ + if (y < MAPCURSOR_Y_MIN || y > MAPCURSOR_Y_MAX || x < MAPCURSOR_X_MIN || x > MAPCURSOR_X_MAX) + return MAPSEC_NONE; + y -= MAPCURSOR_Y_MIN; + x -= MAPCURSOR_X_MIN; + return sRegionMapLayout[x + y * 28]; +} + +static void InitializeCursorPosition(void) +{ + struct MapHeader *mapHeader; + u16 mapWidth; + u16 mapHeight; + u16 x; + u16 y; + u16 r1; + u16 r9; + + if (gSaveBlock1.location.mapGroup == 25 + && (gSaveBlock1.location.mapNum == MAP_ID_SS_TIDAL_CORRIDOR + || gSaveBlock1.location.mapNum == MAP_ID_SS_TIDAL_LOWER_DECK + || gSaveBlock1.location.mapNum == MAP_ID_SS_TIDAL_ROOMS)) + { + sub_80FB600(); + return; + } + + switch (get_map_light_level_by_bank_and_number(gSaveBlock1.location.mapGroup, gSaveBlock1.location.mapNum) - 1) + { + default: + case 0: + case 1: + case 2: + case 4: + case 5: + gRegionMap->mapSecId = gMapHeader.regionMapSectionId; + gRegionMap->playerIsInCave = FALSE; + mapWidth = gMapHeader.mapData->width; + mapHeight = gMapHeader.mapData->height; + x = gSaveBlock1.pos.x; + y = gSaveBlock1.pos.y; + if (gRegionMap->mapSecId == MAPSEC_UNDERWATER6) + gRegionMap->playerIsInCave = TRUE; + break; + case 3: + case 6: + mapHeader = get_mapheader_by_bank_and_number(gSaveBlock1.warp4.mapGroup, gSaveBlock1.warp4.mapNum); + gRegionMap->mapSecId = mapHeader->regionMapSectionId; + gRegionMap->playerIsInCave = TRUE; + mapWidth = mapHeader->mapData->width; + mapHeight = mapHeader->mapData->height; + x = gSaveBlock1.warp4.x; + y = gSaveBlock1.warp4.y; + break; + case 8: + mapHeader = get_mapheader_by_bank_and_number(gSaveBlock1.warp2.mapGroup, gSaveBlock1.warp2.mapNum); + gRegionMap->mapSecId = mapHeader->regionMapSectionId; + gRegionMap->playerIsInCave = TRUE; + mapWidth = mapHeader->mapData->width; + mapHeight = mapHeader->mapData->height; + x = gSaveBlock1.warp2.x; + y = gSaveBlock1.warp2.y; + break; + case 7: + { + struct WarpData *r4; + + gRegionMap->mapSecId = gMapHeader.regionMapSectionId; + if (gRegionMap->mapSecId != MAPSEC_UNK_0x57) + { + r4 = &gSaveBlock1.warp4; + mapHeader = get_mapheader_by_bank_and_number(r4->mapGroup, r4->mapNum); + } + else + { + r4 = &gSaveBlock1.warp2; + mapHeader = get_mapheader_by_bank_and_number(r4->mapGroup, r4->mapNum); + gRegionMap->mapSecId = mapHeader->regionMapSectionId; + } + gRegionMap->playerIsInCave = FALSE; + mapWidth = mapHeader->mapData->width; + mapHeight = mapHeader->mapData->height; + x = r4->x; + y = r4->y; + } + break; + } + + r9 = x; + + r1 = mapWidth / gRegionMapLocations[gRegionMap->mapSecId].width; + if (r1 == 0) + r1 = 1; + x /= r1; + if (x >= gRegionMapLocations[gRegionMap->mapSecId].width) + x = gRegionMapLocations[gRegionMap->mapSecId].width - 1; + + r1 = mapHeight / gRegionMapLocations[gRegionMap->mapSecId].height; + if (r1 == 0) + r1 = 1; + y /= r1; + if (y >= gRegionMapLocations[gRegionMap->mapSecId].height) + y = gRegionMapLocations[gRegionMap->mapSecId].height - 1; + + switch (gRegionMap->mapSecId) + { + case MAPSEC_ROUTE_114: + if (y != 0) + x = 0; + break; + case MAPSEC_ROUTE_126: + case MAPSEC_UNDERWATER2: + x = 0; + if (gSaveBlock1.pos.x > 32) + x = 1; + if (gSaveBlock1.pos.x > 0x33) + x++; + y = 0; + if (gSaveBlock1.pos.y > 0x25) + y = 1; + if (gSaveBlock1.pos.y > 0x38) + y++; + break; + case MAPSEC_ROUTE_121: + x = 0; + if (r9 > 14) + x = 1; + if (r9 > 0x1C) + x++; + if (r9 > 0x36) + x++; + break; + } + gRegionMap->cursorPosX = gRegionMapLocations[gRegionMap->mapSecId].x + x + MAPCURSOR_X_MIN; + gRegionMap->cursorPosY = gRegionMapLocations[gRegionMap->mapSecId].y + y + MAPCURSOR_Y_MIN; +} + +static void sub_80FB600(void) +{ + u16 y = 0; + u16 x = 0; + u8 mapGroup; + u8 mapNum; + s16 sp2; + s16 sp4; + + switch (GetSSTidalLocation(&mapGroup, &mapNum, &sp2, &sp4)) + { + case 1: + gRegionMap->mapSecId = MAPSEC_SLATEPORT_CITY; + break; + case 2: + gRegionMap->mapSecId = MAPSEC_LILYCOVE_CITY; + break; + case 3: + gRegionMap->mapSecId = MAPSEC_ROUTE_124; + break; + case 4: + gRegionMap->mapSecId = MAPSEC_ROUTE_131; + break; + default: + case 0: + { + struct MapHeader *mapHeader = get_mapheader_by_bank_and_number(mapGroup, mapNum); + u16 r1; + + gRegionMap->mapSecId = mapHeader->regionMapSectionId; + r1 = mapHeader->mapData->width / gRegionMapLocations[gRegionMap->mapSecId].width; + if (r1 == 0) + r1 = 1; + x = sp2 / r1; + if (x >= gRegionMapLocations[gRegionMap->mapSecId].width) + x = gRegionMapLocations[gRegionMap->mapSecId].width - 1; + + r1 = mapHeader->mapData->height / gRegionMapLocations[gRegionMap->mapSecId].height; + if (r1 == 0) + r1 = 1; + y = sp4 / r1; + if (y >= gRegionMapLocations[gRegionMap->mapSecId].height) + y = gRegionMapLocations[gRegionMap->mapSecId].height - 1; + } + break; + } + gRegionMap->playerIsInCave = FALSE; + gRegionMap->cursorPosX = gRegionMapLocations[gRegionMap->mapSecId].x + x + MAPCURSOR_X_MIN; + gRegionMap->cursorPosY = gRegionMapLocations[gRegionMap->mapSecId].y + y + MAPCURSOR_Y_MIN; +} + +static u16 sub_80FB758(u16 mapSecId) +{ + switch (mapSecId) + { + case MAPSEC_NONE: + return 0; + case MAPSEC_LITTLEROOT_TOWN: + return FlagGet(FLAG_VISITED_LITTLEROOT_TOWN) ? 2 : 3; + case MAPSEC_OLDALE_TOWN: + return FlagGet(FLAG_VISITED_OLDALE_TOWN) ? 2 : 3; + case MAPSEC_DEWFORD_TOWN: + return FlagGet(FLAG_VISITED_DEWFORD_TOWN) ? 2 : 3; + case MAPSEC_LAVARIDGE_TOWN: + return FlagGet(FLAG_VISITED_LAVARIDGE_TOWN) ? 2 : 3; + case MAPSEC_FALLARBOR_TOWN: + return FlagGet(FLAG_VISITED_FALLARBOR_TOWN) ? 2 : 3; + case MAPSEC_VERDANTURF_TOWN: + return FlagGet(FLAG_VISITED_VERDANTURF_TOWN) ? 2 : 3; + case MAPSEC_PACIFIDLOG_TOWN: + return FlagGet(FLAG_VISITED_PACIFIDLOG_TOWN) ? 2 : 3; + case MAPSEC_PETALBURG_CITY: + return FlagGet(FLAG_VISITED_PETALBURG_CITY) ? 2 : 3; + case MAPSEC_SLATEPORT_CITY: + return FlagGet(FLAG_VISITED_SLATEPORT_CITY) ? 2 : 3; + case MAPSEC_MAUVILLE_CITY: + return FlagGet(FLAG_VISITED_MAUVILLE_CITY) ? 2 : 3; + case MAPSEC_RUSTBORO_CITY: + return FlagGet(FLAG_VISITED_RUSTBORO_CITY) ? 2 : 3; + case MAPSEC_FORTREE_CITY: + return FlagGet(FLAG_VISITED_FORTREE_CITY) ? 2 : 3; + case MAPSEC_LILYCOVE_CITY: + return FlagGet(FLAG_VISITED_LILYCOVE_CITY) ? 2 : 3; + case MAPSEC_MOSSDEEP_CITY: + return FlagGet(FLAG_VISITED_MOSSDEEP_CITY) ? 2 : 3; + case MAPSEC_SOOTOPOLIS_CITY: + return FlagGet(FLAG_VISITED_SOOTOPOLIS_CITY) ? 2 : 3; + case MAPSEC_EVER_GRANDE_CITY: + return FlagGet(FLAG_VISITED_EVER_GRANDE_CITY) ? 2 : 3; + + case MAPSEC_BATTLE_TOWER: + return FlagGet(FLAG_UNLOCK_BATTLE_TOWER) ? 4 : 0; + case MAPSEC_SOUTHERN_ISLAND: + return FlagGet(FLAG_UNLOCK_SOUTHERN_ISLAND) ? 1 : 0; + default: + return 1; + } +} + +u16 GetRegionMapSectionAt_(u16 x, u16 y) +{ + return GetRegionMapSectionAt(x, y); +} + +static u16 sub_80FB9C0(u16 mapSecId) +{ + u16 i; + + for (i = 0; gUnknown_083E7684[i][0] != MAPSEC_NONE; i++) + { + if (gUnknown_083E7684[i][0] == mapSecId) + return gUnknown_083E7684[i][1]; + } + return mapSecId; +} + +u16 sub_80FBA04(u16 mapSecId) +{ + return sub_80FB9C0(mapSecId); +} + +static void sub_80FBA18(void) +{ + u16 x; + u16 y; + u16 i; + + if (gRegionMap->mapSecId == MAPSEC_NONE) + { + gRegionMap->everGrandeCityArea = 0; + return; + } + + if (gRegionMap->zoomed == FALSE) + { + x = gRegionMap->cursorPosX; + y = gRegionMap->cursorPosY; + } + else + { + x = gRegionMap->unk64; + y = gRegionMap->unk66; + } + + i = 0; + while (1) + { + if (x <= 1) + { + if (sub_80FBAA0(y)) + { + y--; + x = 0x1D; + } + else + { + break; + } + } + else + { + x--; + if (GetRegionMapSectionAt(x, y) == gRegionMap->mapSecId) + i++; + } + } + + gRegionMap->everGrandeCityArea = i; +} + +static bool8 sub_80FBAA0(u16 a) +{ + u16 x; + u16 y; + + y = a - 1; + if (y == 0xFFFF) + return FALSE; + + for (x = MAPCURSOR_X_MIN; x <= MAPCURSOR_X_MAX; x++) + { + if (GetRegionMapSectionAt(x, y) == gRegionMap->mapSecId) + return TRUE; + } + return FALSE; +} + +static const struct OamData sCursorOamData = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 1, + .tileNum = 0, + .priority = 1, + .paletteNum = 0, + .affineParam = 0, +}; + +static const union AnimCmd sCursorAnimSeq0[] = +{ + ANIMCMD_FRAME(0, 20), + ANIMCMD_FRAME(4, 20), + ANIMCMD_JUMP(0), +}; + +static const union AnimCmd sCursorAnimSeq1[] = +{ + ANIMCMD_FRAME(0, 10), + ANIMCMD_FRAME(16, 10), + ANIMCMD_FRAME(32, 10), + ANIMCMD_FRAME(16, 10), + ANIMCMD_JUMP(0), +}; + +static const union AnimCmd *const sCursorAnimTable[] = +{ + sCursorAnimSeq0, + sCursorAnimSeq1, +}; + +static void SpriteCB_Cursor(struct Sprite *sprite) +{ + if (gRegionMap->unk7A != 0) + { + sprite->pos1.x += gRegionMap->cursorDeltaX * 2; + sprite->pos1.y += gRegionMap->cursorDeltaY * 2; + gRegionMap->unk7A--; + } +} + +static void nullsub_66(struct Sprite *sprite) +{ +} + +void CreateRegionMapCursor(u16 tileTag, u16 paletteTag) +{ + u8 spriteId; + struct SpriteSheet spriteSheet; + struct SpritePalette spritePalette = + { + .data = sRegionMapCursor_Pal, + }; + struct SpriteTemplate spriteTemplate = + { + .oam = &sCursorOamData, + .anims = sCursorAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCB_Cursor, + }; + + spriteSheet.tag = tileTag; + spriteTemplate.tileTag = tileTag; + gRegionMap->cursorTileTag = tileTag; + + spritePalette.tag = paletteTag; + spriteTemplate.paletteTag = paletteTag; + gRegionMap->cursorPaletteTag = paletteTag; + + if (gRegionMap->zoomed == FALSE) + { + spriteSheet.data = gRegionMap->cursorSmallImage; + spriteSheet.size = 0x100; + spriteTemplate.callback = SpriteCB_Cursor; + } + else + { + spriteSheet.data = gRegionMap->cursorLargeImage; + spriteSheet.size = 0x600; + spriteTemplate.callback = nullsub_66; + } + LoadSpriteSheet(&spriteSheet); + LoadSpritePalette(&spritePalette); + spriteId = CreateSprite(&spriteTemplate, 0x38, 0x48, 0); + if (spriteId != 64) + { + gRegionMap->cursorSprite = &gSprites[spriteId]; + if (gRegionMap->zoomed == TRUE) + { + gRegionMap->cursorSprite->oam.size = 2; + gRegionMap->cursorSprite->pos1.x -= 8; + gRegionMap->cursorSprite->pos1.y -= 8; + StartSpriteAnim(gRegionMap->cursorSprite, 1); + } + else + { + gRegionMap->cursorSprite->oam.size = 1; + gRegionMap->cursorSprite->pos1.x = gRegionMap->cursorPosX * 8 + 4; + gRegionMap->cursorSprite->pos1.y = gRegionMap->cursorPosY * 8 + 4; + } + gRegionMap->cursorSprite->data1 = 2; + gRegionMap->cursorSprite->data2 = IndexOfSpritePaletteTag(paletteTag) * 16 + 0x0101; + gRegionMap->cursorSprite->data3 = 1; + } +} + +static void sub_80FBCA0(void) +{ + if (gRegionMap->cursorSprite != NULL) + { + DestroySprite(gRegionMap->cursorSprite); + FreeSpriteTilesByTag(gRegionMap->cursorTileTag); + FreeSpritePaletteByTag(gRegionMap->cursorPaletteTag); + } +} + +void unref_sub_80FBCD0(void) +{ + gRegionMap->cursorSprite->data3 = 1; +} + +void unref_sub_80FBCE0(void) +{ + gRegionMap->cursorSprite->data3 = 0; +} + +static const struct OamData sPlayerIconOamData = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 1, + .tileNum = 0, + .priority = 2, + .paletteNum = 0, + .affineParam = 0, +}; + +static const union AnimCmd sPlayerIconAnimSeq0[] = +{ + ANIMCMD_FRAME(0, 5), + ANIMCMD_END, +}; + +static const union AnimCmd *const sPlayerIconAnimTable[] = +{ + sPlayerIconAnimSeq0, +}; + +void CreateRegionMapPlayerIcon(u16 tileTag, u16 paletteTag) +{ + u8 spriteId; + struct SpriteSheet playerIconSpriteSheet = + { + .data = sRegionMapBrendanIcon_Image, + .size = 128, + .tag = tileTag, + }; + struct SpritePalette playerIconSpritePalette = + { + .data = sRegionMapBrendanIcon_Pal, + .tag = paletteTag, + }; + struct SpriteTemplate playerIconSpriteTemplate = + { + .tileTag = tileTag, + .paletteTag = paletteTag, + .oam = &sPlayerIconOamData, + .anims = sPlayerIconAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy, + }; + + if (gSaveBlock2.playerGender == FEMALE) + { + playerIconSpriteSheet.data = sRegionMapMayIcon_Image; + playerIconSpritePalette.data = sRegionMapMayIcon_Pal; + } + LoadSpriteSheet(&playerIconSpriteSheet); + LoadSpritePalette(&playerIconSpritePalette); + spriteId = CreateSprite(&playerIconSpriteTemplate, 0, 0, 1); + gRegionMap->playerIconSprite = &gSprites[spriteId]; + if (gRegionMap->zoomed == FALSE) + { + gRegionMap->playerIconSprite->pos1.x = gRegionMap->unk74 * 8 + 4; + gRegionMap->playerIconSprite->pos1.y = gRegionMap->unk76 * 8 + 4; + gRegionMap->playerIconSprite->callback = SpriteCB_PlayerIconZoomedOut; + } + else + { + gRegionMap->playerIconSprite->pos1.x = gRegionMap->unk74 * 16 - 48; + gRegionMap->playerIconSprite->pos1.y = gRegionMap->unk76 * 16 - 66; + gRegionMap->playerIconSprite->callback = SpriteCB_PlayerIconZoomedIn; + } +} + +static void sub_80FBDF8(void) +{ + if (gRegionMap->playerIconSprite != NULL) + { + gRegionMap->playerIconSprite->invisible = TRUE; + gRegionMap->playerIconSprite->callback = SpriteCallbackDummy; + } +} + +static void sub_80FBE24(void) +{ + if (gRegionMap->playerIconSprite != NULL) + { + if (gRegionMap->zoomed == TRUE) + { + gRegionMap->playerIconSprite->pos1.x = gRegionMap->unk74 * 16 - 48; + gRegionMap->playerIconSprite->pos1.y = gRegionMap->unk76 * 16 - 66; + gRegionMap->playerIconSprite->callback = SpriteCB_PlayerIconZoomedIn; + gRegionMap->playerIconSprite->invisible = FALSE; + } + else + { + gRegionMap->playerIconSprite->pos1.x = gRegionMap->unk74 * 8 + 4; + gRegionMap->playerIconSprite->pos1.y = gRegionMap->unk76 * 8 + 4; + gRegionMap->playerIconSprite->pos2.x = 0; + gRegionMap->playerIconSprite->pos2.y = 0; + gRegionMap->playerIconSprite->callback = SpriteCB_PlayerIconZoomedOut; + gRegionMap->playerIconSprite->invisible = FALSE; + } + } +} + +static void SpriteCB_PlayerIconZoomedIn(struct Sprite *sprite) +{ + sprite->pos2.x = -(gRegionMap->scrollX * 2); + sprite->pos2.y = -(gRegionMap->scrollY * 2); + sprite->data0 = sprite->pos1.y + sprite->pos2.y + sprite->centerToCornerVecY; + sprite->data1 = sprite->pos1.x + sprite->pos2.x + sprite->centerToCornerVecX; + + // Determine if sprite is on screen + if (sprite->data0 < -8 || sprite->data0 > 0xA8 || sprite->data1 < -8 || sprite->data1 > 0xF8) + sprite->data2 = FALSE; + else + sprite->data2 = TRUE; + + if (sprite->data2 == TRUE) + UpdateIconBlink(sprite); + else + sprite->invisible = TRUE; +} + +static void SpriteCB_PlayerIconZoomedOut(struct Sprite *sprite) +{ + UpdateIconBlink(sprite); +} + +static void UpdateIconBlink(struct Sprite *sprite) +{ + if (gRegionMap->blinkPlayerIcon) + { + // Toggle visibility every 16 frames + sprite->data7++; + if (sprite->data7 > 16) + { + sprite->data7 = 0; + sprite->invisible = !sprite->invisible; + } + } + else + { + sprite->invisible = FALSE; + } +} + +void sub_80FBF94(void) +{ + if (gRegionMap->playerIsInCave) + gRegionMap->blinkPlayerIcon = TRUE; +} + +const u8 *GetMapSectionName(u8 *dest, u16 mapSecId, u16 length) +{ + if (mapSecId == MAPSEC_SECRET_BASE) + return GetSecretBaseMapName(dest); + if (mapSecId < MAPSEC_NONE) + return StringCopy(dest, gRegionMapLocations[mapSecId].regionMapSectionId); + if (length == 0) + length = 18; + return StringFill(dest, CHAR_SPACE, length); +} + +const u8 *CopyMapName(u8 *dest, u16 mapSecId) +{ + switch (mapSecId) + { + case MAPSEC_UNK_0x57: + return StringCopy(dest, gOtherText_Ferry); + case MAPSEC_SECRET_BASE: + return StringCopy(dest, gOtherText_SecretBase); + default: + return GetMapSectionName(dest, mapSecId, 0); + } +} + +const u8 *CopyLocationName(u8 *dest, u16 mapSecId) +{ + if (mapSecId == MAPSEC_EVIL_TEAM_HIDEOUT) + return StringCopy(dest, gOtherText_Hideout); + else + return CopyMapName(dest, mapSecId); +} + +static void GetRegionMapLocationPosition(u16 mapSecId, u16 *x, u16 *y, u16 *width, u16 *height) +{ + *x = gRegionMapLocations[mapSecId].x; + *y = gRegionMapLocations[mapSecId].y; + *width = gRegionMapLocations[mapSecId].width; + *height = gRegionMapLocations[mapSecId].height; +} + +struct UnknownStruct3 +{ + void (*unk0)(void); + u16 unk4; + u16 unk6; + struct RegionMap regionMap; +}; + +extern u8 ewram[]; +#define ewram0 (*(struct UnknownStruct3 *)(ewram + 0)) +#define ewram888 (ewram + 0x888) +#define ewramA6E (ewram[0xA6E]) +#define ewramBlankMapName (ewram + 0xA48) + +static const u16 sFlyRegionMapFrame_Pal[] = INCBIN_U16("graphics/pokenav/map_frame.gbapal"); +static const u8 sFlyRegionMapFrame_ImageLZ[] = INCBIN_U8("graphics/pokenav/map_frame.4bpp.lz"); +static const u8 sFlyRegionMapFrame_TilemapLZ[] = INCBIN_U8("graphics/pokenav/map_frame.bin.lz"); +static const u16 sFlyTargetIcons_Pal[] = INCBIN_U16("graphics/pokenav/fly_target_icons.gbapal"); +static const u8 sFlyTargetIcons_ImageLZ[] = INCBIN_U8("graphics/pokenav/fly_target_icons.4bpp.lz"); + +static const u8 sUnknown_083E7920[][3] = +{ + {0, 9, 1}, + {0, 10, 14}, + {0, 11, 15}, + {0, 12, 16}, + {0, 13, 17}, + {0, 14, 18}, + {0, 15, 19}, + {0, 0, 3}, + {0, 1, 4}, + {0, 2, 5}, + {0, 3, 6}, + {0, 4, 7}, + {0, 5, 8}, + {0, 6, 9}, + {0, 7, 10}, + {0, 8, 11}, + {0, 16, 0}, + {0, 17, 0}, + {0, 18, 0}, + {0, 19, 0}, + {0, 20, 0}, + {0, 21, 0}, + {0, 22, 0}, + {0, 23, 0}, + {0, 24, 0}, + {0, 25, 0}, + {0, 26, 0}, + {0, 27, 0}, + {0, 28, 0}, + {0, 29, 0}, + {0, 30, 0}, + {0, 31, 0}, + {0, 32, 0}, + {0, 33, 0}, + {0, 34, 0}, + {0, 35, 0}, + {0, 36, 0}, + {0, 37, 0}, + {0, 38, 0}, + {0, 39, 0}, + {0, 40, 0}, + {0, 41, 0}, + {0, 42, 0}, + {0, 43, 0}, + {0, 44, 0}, + {0, 45, 0}, + {0, 46, 0}, + {0, 47, 0}, + {0, 48, 0}, + {0, 49, 0}, +}; + +struct UnknownStruct4 +{ + const u8 *const *unk0; + u16 mapSecId; + u16 flag; +}; + +static const u8 *const sEverGrandeCityAreaNames[] = {OtherText_PokeLeague, OtherText_PokeCenter}; + +static const struct UnknownStruct4 sUnknown_083E79C0[1] = +{ + {sEverGrandeCityAreaNames, MAPSEC_EVER_GRANDE_CITY, SYS_POKEMON_LEAGUE_FLY}, +}; + +// XXX: what is this? +static u8 *const ewram_ = ewram; + +static const struct SpritePalette sFlyTargetIconSpritePalette = {sFlyTargetIcons_Pal, 2}; + +// Fly targets that are not cities or towns +static const u16 sSpecialFlyAreas[][2] = +{ + // flag, mapSecId + {0x848, MAPSEC_BATTLE_TOWER}, + {0xFFFF, MAPSEC_NONE}, +}; + +static const struct OamData sFlyTargetOamData = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 0, + .tileNum = 0, + .priority = 2, + .paletteNum = 0, + .affineParam = 0, +}; + +static const union AnimCmd sFlyTargetAnimSeq0[] = +{ + ANIMCMD_FRAME(0, 5), + ANIMCMD_END, +}; + +static const union AnimCmd sFlyTargetAnimSeq1[] = +{ + ANIMCMD_FRAME(1, 5), + ANIMCMD_END, +}; + +static const union AnimCmd sFlyTargetAnimSeq2[] = +{ + ANIMCMD_FRAME(3, 5), + ANIMCMD_END, +}; + +static const union AnimCmd sFlyTargetAnimSeq3[] = +{ + ANIMCMD_FRAME(5, 5), + ANIMCMD_END, +}; + +static const union AnimCmd sFlyTargetAnimSeq4[] = +{ + ANIMCMD_FRAME(6, 5), + ANIMCMD_END, +}; + +static const union AnimCmd sFlyTargetAnimSeq5[] = +{ + ANIMCMD_FRAME(8, 5), + ANIMCMD_END, +}; + +static const union AnimCmd sFlyTargetAnimSeq6[] = +{ + ANIMCMD_FRAME(10, 5), + ANIMCMD_END, +}; + +static const union AnimCmd *const sFlyTargetAnimTable[] = +{ + sFlyTargetAnimSeq0, + sFlyTargetAnimSeq1, + sFlyTargetAnimSeq2, + sFlyTargetAnimSeq3, + sFlyTargetAnimSeq4, + sFlyTargetAnimSeq5, + sFlyTargetAnimSeq6, +}; + +static const struct SpriteTemplate gFlyTargetSpriteTemplate = +{ + .tileTag = 2, + .paletteTag = 2, + .oam = &sFlyTargetOamData, + .anims = sFlyTargetAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy, +}; + +void CB2_InitFlyRegionMap(void) +{ + switch (gMain.state) + { + case 0: + SetVBlankCallback(NULL); + REG_DISPCNT = 0; + REG_BG0HOFS = 0; + REG_BG0VOFS = 0; + REG_BG1HOFS = 0; + REG_BG1VOFS = 0; + REG_BG2VOFS = 0; + REG_BG2HOFS = 0; + REG_BG3HOFS = 0; + REG_BG3VOFS = 0; + ResetPaletteFade(); + ResetSpriteData(); + FreeSpriteTileRanges(); + FreeAllSpritePalettes(); + break; + case 1: + SetUpWindowConfig(&gWindowConfig_81E7224); + break; + case 2: + InitMenuWindow(&gWindowConfig_81E7224); + MenuZeroFillScreen(); + break; + case 3: + InitRegionMap(&ewram0.regionMap, 0); + CreateRegionMapCursor(0, 0); + CreateRegionMapPlayerIcon(1, 1); + ewram0.unk6 = ewram0.regionMap.mapSecId; + StringFill(ewramBlankMapName, CHAR_SPACE, 12); + PrintFlyTargetName(); + break; + case 4: + LZ77UnCompVram(sFlyRegionMapFrame_ImageLZ, (void *)(VRAM + 0xC000)); + break; + case 5: + LZ77UnCompVram(sFlyRegionMapFrame_TilemapLZ, (void *)(VRAM + 0xF000)); + break; + case 6: + LoadPalette(sFlyRegionMapFrame_Pal, 16, 32); + MenuPrint_PixelCoords(gOtherText_FlyToWhere, 1, 0x90, 1); + break; + case 7: + CreateFlyTargetGraphics(); + break; + case 8: + BlendPalettes(0xFFFFFFFF, 16, 0); + SetVBlankCallback(VBlankCB_FlyRegionMap); + break; + case 9: + REG_BLDCNT = 0; + REG_BG1CNT = 0x1E0D; + REG_DISPCNT = 0x1741; + sub_80FC244(sub_80FC5B4); + SetMainCallback2(CB2_FlyRegionMap); + break; + default: + return; + } + gMain.state++; +} + +static void VBlankCB_FlyRegionMap(void) +{ + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); +} + +static void CB2_FlyRegionMap(void) +{ + ewram0.unk0(); + AnimateSprites(); + BuildOamBuffer(); +} + +static void sub_80FC244(void (*func)(void)) +{ + ewram0.unk0 = func; + ewram0.unk4 = 0; +} + +static void PrintFlyTargetName(void) +{ + if (ewram0.regionMap.unk16 == 2 || ewram0.regionMap.unk16 == 4) + { + u16 i = 0; + int zero; + + for (i = 0; i < ARRAY_COUNT(sUnknown_083E79C0); i++) + { + const struct UnknownStruct4 *r4 = &sUnknown_083E79C0[i]; + + if (ewram0.regionMap.mapSecId == r4->mapSecId) + { + if (FlagGet(r4->flag)) + { + MenuDrawTextWindow(16, 14, 29, 19); + MenuPrint(ewram0.regionMap.mapSecName, 17, 15); + MenuPrint_RightAligned(r4->unk0[ewram0.regionMap.everGrandeCityArea], 29, 17); + return; + } + break; + } + } + // This check is always true, but somehow the compiler still performed it. + asm("mov %0, #0\n":"=r"(zero)); // zero = 0 + if (zero == 0) + { + MenuDrawTextWindow(16, 16, 29, 19); + MenuPrint(ewram0.regionMap.mapSecName, 17, 17); + MenuZeroFillWindowRect(16, 14, 29, 15); + } + } + else + { + MenuDrawTextWindow(16, 16, 29, 19); + MenuPrint(ewramBlankMapName, 17, 17); + MenuZeroFillWindowRect(16, 14, 29, 15); + } +} + +static void CreateFlyTargetGraphics(void) +{ + struct SpriteSheet spriteSheet; + + LZ77UnCompWram(sFlyTargetIcons_ImageLZ, ewram888); + spriteSheet.data = ewram888; + spriteSheet.size = 0x1C0; + spriteSheet.tag = 2; + LoadSpriteSheet(&spriteSheet); + LoadSpritePalette(&sFlyTargetIconSpritePalette); + CreateCityTownFlyTargetIcons(); + CreateSpecialAreaFlyTargetIcons(); +} + +// Draws a light overlay on cities and towns that the player can fly to +static void CreateCityTownFlyTargetIcons(void) +{ + u16 canFlyFlag = 0x80F; + u16 i; + + for (i = 0; i < 16; i++) + { + u16 x; + u16 y; + u16 width; + u16 height; + u16 r7; + u8 spriteId; + + GetRegionMapLocationPosition(i, &x, &y, &width, &height); + x = (x + 1) * 8 + 4; + y = (y + 2) * 8 + 4; + if (width == 2) + r7 = 1; + else if (height == 2) + r7 = 2; + else + r7 = 0; + spriteId = CreateSprite(&gFlyTargetSpriteTemplate, x, y, 10); + if (spriteId != 64) + { + gSprites[spriteId].oam.shape = r7; + if (FlagGet(canFlyFlag)) + gSprites[spriteId].callback = SpriteCB_FlyTargetIcons; + else + r7 += 3; + StartSpriteAnim(&gSprites[spriteId], r7); + gSprites[spriteId].data0 = i; + } + canFlyFlag++; + } +} + +// Draws a red box on other fly targets +// The Battle Tower is the only one of these +static void CreateSpecialAreaFlyTargetIcons(void) +{ + u16 i; + + for (i = 0; sSpecialFlyAreas[i][1] != MAPSEC_NONE; i++) + { + u16 x; + u16 y; + u16 width; + u16 height; + + if (FlagGet(sSpecialFlyAreas[i][0])) + { + u16 mapSecId = sSpecialFlyAreas[i][1]; + u8 spriteId; + + GetRegionMapLocationPosition(mapSecId, &x, &y, &width, &height); + x = (x + 1) * 8; + y = (y + 2) * 8; + spriteId = CreateSprite(&gFlyTargetSpriteTemplate, x, y, 10); + if (spriteId != 64) + { + gSprites[spriteId].oam.size = 1; + gSprites[spriteId].callback = SpriteCB_FlyTargetIcons; + StartSpriteAnim(&gSprites[spriteId], 6); + gSprites[spriteId].data0 = mapSecId; + } + } + } +} + +static void SpriteCB_FlyTargetIcons(struct Sprite *sprite) +{ + // Blink if our mapSecId is the one selected on the map + if (ewram0.regionMap.mapSecId == sprite->data0) + { + // Toggle visibility every 16 frames + sprite->data1++; + if (sprite->data1 > 16) + { + sprite->data1 = 0; + sprite->invisible = !sprite->invisible; + } + } + else + { + sprite->data1 = 16; + sprite->invisible = FALSE; + } +} + +static void sub_80FC5B4(void) +{ + switch (ewram0.unk4) + { + case 0: + BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0); + ewram0.unk4++; + break; + case 1: + if (UpdatePaletteFade() != 0) + break; + sub_80FC244(sub_80FC600); + break; + } +} + +static void sub_80FC600(void) +{ + if (ewram0.unk4 == 0) + { + switch (sub_80FAB60()) + { + case INPUT_EVENT_NONE: + case INPUT_EVENT_DPAD: + case INPUT_EVENT_2: + break; + case INPUT_EVENT_3: + PrintFlyTargetName(); + break; + case INPUT_EVENT_A_BUTTON: + if (ewram0.regionMap.unk16 == 2 || ewram0.regionMap.unk16 == 4) + { + m4aSongNumStart(SE_SELECT); + ewramA6E = 1; + sub_80FC244(sub_80FC69C); + } + break; + case INPUT_EVENT_B_BUTTON: + m4aSongNumStart(SE_SELECT); + ewramA6E = 0; + sub_80FC244(sub_80FC69C); + break; + } + } +} + +static void sub_80FC69C(void) +{ + switch (ewram0.unk4) + { + case 0: + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0); + ewram0.unk4++; + break; + case 1: + if (UpdatePaletteFade() != 0) + break; + FreeRegionMapIconResources(); + if (ewramA6E != 0) + { + switch (ewram0.regionMap.mapSecId) + { + case MAPSEC_SOUTHERN_ISLAND: + sub_8053538(22); + break; + case MAPSEC_BATTLE_TOWER: + sub_8053538(21); + break; + case MAPSEC_LITTLEROOT_TOWN: + sub_8053538((gSaveBlock2.playerGender == MALE) ? 12 : 13); + break; + case MAPSEC_EVER_GRANDE_CITY: + sub_8053538((FlagGet(0x854) && ewram0.regionMap.everGrandeCityArea == 0) ? 20 : 11); + break; + default: + if (sUnknown_083E7920[ewram0.regionMap.mapSecId][2] != 0) + sub_8053538(sUnknown_083E7920[ewram0.regionMap.mapSecId][2]); + else + warp1_set_2(sUnknown_083E7920[ewram0.regionMap.mapSecId][0], sUnknown_083E7920[ewram0.regionMap.mapSecId][1], -1); + break; + } + sub_80865BC(); + } + else + { + SetMainCallback2(sub_808AD58); + } + break; + } +} diff --git a/src/rom4.c b/src/rom4.c index bfc8e0e44..b2e30e292 100644 --- a/src/rom4.c +++ b/src/rom4.c @@ -993,12 +993,12 @@ bool8 is_light_level_8_or_9(u8 a1) u8 unref_sub_8054260(void) { - return get_mapheader_by_bank_and_number(gSaveBlock1.warp2.mapGroup, gSaveBlock1.warp2.mapNum)->name; + return get_mapheader_by_bank_and_number(gSaveBlock1.warp2.mapGroup, gSaveBlock1.warp2.mapNum)->regionMapSectionId; } u8 sav1_map_get_name(void) { - return get_mapheader_by_bank_and_number(gSaveBlock1.location.mapGroup, gSaveBlock1.location.mapNum)->name; + return get_mapheader_by_bank_and_number(gSaveBlock1.location.mapGroup, gSaveBlock1.location.mapNum)->regionMapSectionId; } u8 sav1_map_get_battletype(void) diff --git a/src/save_menu_util.c b/src/save_menu_util.c index b2dd662d6..a2d17bd36 100644 --- a/src/save_menu_util.c +++ b/src/save_menu_util.c @@ -70,7 +70,7 @@ void PrintSaveMapName(s16 x, s16 y) { char name[32]; - CopyMapName(name, gMapHeader.name); + CopyMapName(name, gMapHeader.regionMapSectionId); MenuPrint(name, x, y); } diff --git a/src/secret_base.c b/src/secret_base.c index d88d2c66a..4e8331f5c 100644 --- a/src/secret_base.c +++ b/src/secret_base.c @@ -205,7 +205,7 @@ void sub_80BB8CC(void) memset(gSaveBlock1.secretBases[0].sbr_field_2, 0xFF, 7); StringCopyN(gSaveBlock1.secretBases[0].sbr_field_2, gSaveBlock2.playerName, nameLength); gSaveBlock1.secretBases[0].gender = gSaveBlock2.playerGender; - VarSet(VAR_SECRET_BASE_MAP, gMapHeader.name); + VarSet(VAR_SECRET_BASE_MAP, gMapHeader.regionMapSectionId); } void sub_80BB970(struct MapEvents *events) @@ -365,7 +365,7 @@ void sub_80BDC14(void) gSaveBlock1.gabbyAndTyData.valB_2 = gSaveBlock1.gabbyAndTyData.valA_2; gSaveBlock1.gabbyAndTyData.valB_3 = gSaveBlock1.gabbyAndTyData.valA_3; gSaveBlock1.gabbyAndTyData.valA_4 = 1; - gSaveBlock1.gabbyAndTyData.mapnum = gMapHeader.name; + gSaveBlock1.gabbyAndTyData.mapnum = gMapHeader.regionMapSectionId; IncrementGameStat(GAME_STAT_GOT_INTERVIEWED); } @@ -556,7 +556,7 @@ void sub_80BE028(void) worldOfMasters->var02++; worldOfMasters->var04 = gBattleResults.CaughtPoke; worldOfMasters->var08 = gBattleResults.Poke1Species; - worldOfMasters->var0a = gMapHeader.name; + worldOfMasters->var0a = gMapHeader.regionMapSectionId; } void sub_80BE074(void) @@ -585,7 +585,7 @@ void sub_80BE074(void) pokemonTodayFailed->species2 = gBattleResults.LastOpponentSpecies; pokemonTodayFailed->var10 = total; pokemonTodayFailed->var11 = gBattleOutcome; - pokemonTodayFailed->var12 = gMapHeader.name; + pokemonTodayFailed->var12 = gMapHeader.regionMapSectionId; StringCopy(pokemonTodayFailed->playerName, gSaveBlock2.playerName); sub_80BE138((TVShow *)pokemonTodayFailed); pokemonTodayFailed->language = GAME_LANGUAGE; @@ -710,7 +710,7 @@ void sub_80BE3BC(void) smartShopper->var00 = TVSHOW_SMART_SHOPPER; smartShopper->var01 = rval; - smartShopper->shopLocation = gMapHeader.name; + smartShopper->shopLocation = gMapHeader.regionMapSectionId; for (i=0; i<3; i++) { smartShopper->itemIds[i] = gUnknown_02038724[i].item_id; @@ -2720,7 +2720,7 @@ void DoTVShowTodaysSmartShopper(void) { case 0: TVShowConvertInternationalString(gStringVar1, smartShopper->playerName, smartShopper->language); - sub_80FBFB4(gStringVar2, smartShopper->shopLocation, 0); + GetMapSectionName(gStringVar2, smartShopper->shopLocation, 0); if (smartShopper->itemAmounts[0] >= 0xff) gUnknown_020387E8 = 11; else @@ -2978,7 +2978,7 @@ void DoTVShowPokemonTodayFailedCapture(void) break; case 1: TVShowConvertInternationalString(gStringVar1, pokemonTodayFailed->playerName, pokemonTodayFailed->language); - sub_80FBFB4(gStringVar2, pokemonTodayFailed->var12, 0); + GetMapSectionName(gStringVar2, pokemonTodayFailed->var12, 0); StringCopy(gStringVar3, gSpeciesNames[pokemonTodayFailed->species2]); if (pokemonTodayFailed->var11 == 1) gUnknown_020387E8 = 3; @@ -3133,7 +3133,7 @@ void DoTVShowPokemonNewsMassOutbreak(void) { struct TVShowMassOutbreak *massOutbreak = &gSaveBlock1.tvShows[gSpecialVar_0x8004].massOutbreak; - sub_80FBFB4(gStringVar1, massOutbreak->locationMapNum, 0); + GetMapSectionName(gStringVar1, massOutbreak->locationMapNum, 0); StringCopy(gStringVar2, gSpeciesNames[massOutbreak->species]); TVShowDone(); StartMassOutbreak(); @@ -3149,7 +3149,7 @@ void DoTVShowInSearchOfTrainers(void) switch (state) { case 0: - sub_80FBFB4(gStringVar1, gSaveBlock1.gabbyAndTyData.mapnum, 0); + GetMapSectionName(gStringVar1, gSaveBlock1.gabbyAndTyData.mapnum, 0); if (gSaveBlock1.gabbyAndTyData.battleNum > 1) gUnknown_020387E8 = 1; else @@ -3246,7 +3246,7 @@ void DoTVShowTheWorldOfMasters(void) case 2: TVShowConvertInternationalString(gStringVar1, worldOfMasters->playerName, worldOfMasters->language); - sub_80FBFB4(gStringVar2, worldOfMasters->var0a, 0); + GetMapSectionName(gStringVar2, worldOfMasters->var0a, 0); StringCopy(gStringVar3, gSpeciesNames[worldOfMasters->var04]); TVShowDone(); break; |