diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/battle/anim/current.c | 2 | ||||
-rw-r--r-- | src/battle/anim/fight.c | 14 | ||||
-rw-r--r-- | src/battle/anim/flying.c | 4 | ||||
-rw-r--r-- | src/battle/anim/ghost.c | 23 | ||||
-rw-r--r-- | src/battle/anim/ground.c | 2 | ||||
-rw-r--r-- | src/battle/anim/heal.c | 2 | ||||
-rw-r--r-- | src/battle/anim/hop_2.c | 2 | ||||
-rw-r--r-- | src/battle/anim/ice.c | 8 | ||||
-rw-r--r-- | src/battle/anim/normal.c | 38 | ||||
-rw-r--r-- | src/battle/anim/orbit.c | 2 | ||||
-rw-r--r-- | src/battle/anim/orbs.c | 2 | ||||
-rw-r--r-- | src/battle/anim/psychic.c | 4 | ||||
-rw-r--r-- | src/battle/anim/rock.c | 30 | ||||
-rw-r--r-- | src/battle/anim/splash.c | 11 | ||||
-rw-r--r-- | src/battle/anim/tendrils.c | 2 | ||||
-rw-r--r-- | src/battle/anim/tile.c | 2 | ||||
-rw-r--r-- | src/battle/anim/water.c | 4 | ||||
-rw-r--r-- | src/battle/anim/wisp_fire.c | 5 | ||||
-rw-r--r-- | src/battle/battle_anim_812C144.c | 1169 | ||||
-rwxr-xr-x | src/battle/battle_anim_813F0F4.c | 285 | ||||
-rw-r--r-- | src/rom_8077ABC.c | 7 |
21 files changed, 1488 insertions, 130 deletions
diff --git a/src/battle/anim/current.c b/src/battle/anim/current.c index fb7bc4e1c..ea73b0116 100644 --- a/src/battle/anim/current.c +++ b/src/battle/anim/current.c @@ -463,7 +463,7 @@ static void sub_80D672C(struct Sprite *sprite) void sub_80D679C(struct Sprite *sprite) { - sub_8078764(sprite, 0); + sub_8078764(sprite, FALSE); sprite->oam.tileNum += gBattleAnimArgs[3] * 4; if (gBattleAnimArgs[3] == 1) diff --git a/src/battle/anim/fight.c b/src/battle/anim/fight.c index 1a534aec7..505356a57 100644 --- a/src/battle/anim/fight.c +++ b/src/battle/anim/fight.c @@ -480,7 +480,7 @@ void AnimBasicFistOrFoot(struct Sprite *sprite) if (gBattleAnimArgs[3] == 0) InitAnimSpritePos(sprite, 1); else - sub_8078764(sprite, 1); + sub_8078764(sprite, TRUE); sprite->data[0] = gBattleAnimArgs[2]; sprite->callback = WaitAnimForDuration; @@ -553,7 +553,7 @@ static void sub_80D927C(struct Sprite *sprite) void sub_80D92D0(struct Sprite *sprite) { - sub_8078764(sprite, 1); + sub_8078764(sprite, TRUE); sprite->data[0] = 30; if (gBattleAnimArgs[2] == 0) @@ -593,7 +593,7 @@ void sub_80D9378(struct Sprite *sprite) if ((gAnimBankAttacker ^ 2) == gAnimBankTarget && GetBattlerPosition(gAnimBankTarget) < 2) gBattleAnimArgs[0] *= -1; - sub_8078764(sprite, 1); + sub_8078764(sprite, TRUE); if (GetBattlerSide(gAnimBankAttacker) != B_SIDE_PLAYER) gBattleAnimArgs[2] = -gBattleAnimArgs[2]; @@ -634,7 +634,7 @@ static void sub_80D9404(struct Sprite *sprite) // arg 3: spin duration void AnimSpinningKickOrPunch(struct Sprite *sprite) { - sub_8078764(sprite, 1); + sub_8078764(sprite, TRUE); StartSpriteAnim(sprite, gBattleAnimArgs[2]); sprite->data[0] = gBattleAnimArgs[3]; @@ -658,7 +658,7 @@ static void AnimSpinningKickOrPunchFinish(struct Sprite *sprite) // arg 2: initial wait duration void AnimStompFoot(struct Sprite *sprite) { - sub_8078764(sprite, 1); + sub_8078764(sprite, TRUE); sprite->data[0] = gBattleAnimArgs[2]; sprite->callback = AnimStompFootStep; @@ -689,7 +689,7 @@ void sub_80D9540(struct Sprite *sprite) { if (sprite->data[0] == 0) { - sub_8078764(sprite, 1); + sub_8078764(sprite, TRUE); sprite->data[1] = gBattleAnimArgs[2]; sprite->data[2] = gBattleAnimArgs[3]; sprite->data[0]++; @@ -986,7 +986,7 @@ void sub_80D9BD4(struct Sprite *sprite) if (gBattleAnimArgs[2] == 0) InitAnimSpritePos(sprite, 0); else - sub_8078764(sprite, 0); + sub_8078764(sprite, FALSE); if (IsContest()) { diff --git a/src/battle/anim/flying.c b/src/battle/anim/flying.c index 5c2f3a357..646c80c53 100644 --- a/src/battle/anim/flying.c +++ b/src/battle/anim/flying.c @@ -371,7 +371,7 @@ const struct SpriteTemplate gBattleAnimSpriteTemplate_83DA65C = void sub_80DA034(struct Sprite *sprite) { - sub_8078764(sprite, 0); + sub_8078764(sprite, FALSE); sprite->pos1.y += 20; sprite->data[1] = 0xBF; sprite->callback = sub_80DA05C; @@ -2178,7 +2178,7 @@ void sub_80DB000(struct Sprite *sprite) } else { - sub_8078764(sprite, 0); + sub_8078764(sprite, FALSE); } if ((!gBattleAnimArgs[2] && !GetBattlerSide(gAnimBankAttacker)) diff --git a/src/battle/anim/ghost.c b/src/battle/anim/ghost.c index c11cea5a0..cba7b2b82 100644 --- a/src/battle/anim/ghost.c +++ b/src/battle/anim/ghost.c @@ -24,8 +24,8 @@ static void sub_80DDD58(struct Sprite *sprite); static void sub_80DDD78(struct Sprite *); static void sub_80DDE7C(u8 taskId); static void sub_80DDED0(u8 taskId); -static void sub_80DDF40(struct Sprite *sprite); -static void sub_80DDFE8(struct Sprite *); +static void InitAnimShadowBall(struct Sprite *sprite); +static void AnimShadowBallStep(struct Sprite *); static void sub_80DE0FC(struct Sprite *sprite); static void sub_80DE114(struct Sprite *); static void sub_80DE2DC(u8 taskId); @@ -94,7 +94,7 @@ const union AffineAnimCmd *const gSpriteAffineAnimTable_83DAEA4[] = gSpriteAffineAnim_83DAE94, }; -const struct SpriteTemplate gBattleAnimSpriteTemplate_83DAEA8 = +const struct SpriteTemplate gShadowBallSpriteTemplate = { .tileTag = 10176, .paletteTag = 10176, @@ -102,7 +102,7 @@ const struct SpriteTemplate gBattleAnimSpriteTemplate_83DAEA8 = .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gSpriteAffineAnimTable_83DAEA4, - .callback = sub_80DDF40, + .callback = InitAnimShadowBall, }; const union AnimCmd gSpriteAnim_83DAEC0[] = @@ -320,7 +320,7 @@ static void sub_80DDCC8(struct Sprite *sprite) static void sub_80DDD58(struct Sprite *sprite) { - sub_8078764(sprite, 1); + sub_8078764(sprite, TRUE); sprite->callback = sub_80DDD78; sub_80DDD78(sprite); } @@ -399,7 +399,12 @@ static void sub_80DDED0(u8 taskId) } } -static void sub_80DDF40(struct Sprite *sprite) +// Spins a sprite towards the target, pausing in the middle. +// Used in Shadow Ball. +// arg 0: duration step 1 (attacker -> center) +// arg 1: duration step 2 (spin center) +// arg 2: duration step 3 (center -> target) +static void InitAnimShadowBall(struct Sprite *sprite) { u16 r5, r6; r5 = sprite->pos1.x; @@ -414,10 +419,10 @@ static void sub_80DDF40(struct Sprite *sprite) sprite->data[5] = sprite->pos1.y << 4; sprite->data[6] = (((s16)r5 - sprite->pos1.x) << 4) / (gBattleAnimArgs[0] << 1); sprite->data[7] = (((s16)r6 - sprite->pos1.y) << 4) / (gBattleAnimArgs[0] << 1); - sprite->callback = sub_80DDFE8; + sprite->callback = AnimShadowBallStep; } -static void sub_80DDFE8(struct Sprite *sprite) +static void AnimShadowBallStep(struct Sprite *sprite) { switch (sprite->data[0]) { @@ -463,7 +468,7 @@ static void sub_80DDFE8(struct Sprite *sprite) static void sub_80DE0FC(struct Sprite *sprite) { - sub_8078764(sprite, 1); + sub_8078764(sprite, TRUE); sprite->callback = sub_80DE114; } diff --git a/src/battle/anim/ground.c b/src/battle/anim/ground.c index cf73ead2f..407abeddc 100644 --- a/src/battle/anim/ground.c +++ b/src/battle/anim/ground.c @@ -196,7 +196,7 @@ static void AnimBonemerangProjectileEnd(struct Sprite *sprite) // arg 4: duration static void AnimBoneHitProjectile(struct Sprite *sprite) { - sub_8078764(sprite, 1); + sub_8078764(sprite, TRUE); if (GetBattlerSide(gAnimBankAttacker) != B_SIDE_PLAYER) gBattleAnimArgs[2] = -gBattleAnimArgs[2]; diff --git a/src/battle/anim/heal.c b/src/battle/anim/heal.c index c2bce0e77..e0b8f9b9e 100644 --- a/src/battle/anim/heal.c +++ b/src/battle/anim/heal.c @@ -41,7 +41,7 @@ void sub_80CBAA4(struct Sprite* sprite) { if (sprite->data[0] == 0) { - sub_8078764(sprite, 0); + sub_8078764(sprite, FALSE); sprite->data[1] = gBattleAnimArgs[2]; } diff --git a/src/battle/anim/hop_2.c b/src/battle/anim/hop_2.c index ab239f3c4..108b06c60 100644 --- a/src/battle/anim/hop_2.c +++ b/src/battle/anim/hop_2.c @@ -35,7 +35,7 @@ void sub_80CBAE8(struct Sprite* sprite) { s16 p1; s16 p2; - sub_8078764(sprite, 0); + sub_8078764(sprite, FALSE); p1 = GetBattlerSpriteCoord(gAnimBankAttacker, 0); p2 = GetBattlerSpriteCoord(gAnimBankAttacker, 1); if ((gAnimBankTarget ^ 2) == gAnimBankAttacker) diff --git a/src/battle/anim/ice.c b/src/battle/anim/ice.c index 0ff236523..e2288e704 100644 --- a/src/battle/anim/ice.c +++ b/src/battle/anim/ice.c @@ -851,7 +851,7 @@ static void AnimIceEffectParticle(struct Sprite *sprite) { if (gBattleAnimArgs[2] == 0) { - sub_8078764(sprite, 1); + sub_8078764(sprite, TRUE); } else { @@ -1087,7 +1087,7 @@ static void AnimWaveFromCenterOfTarget(struct Sprite *sprite) { if (gBattleAnimArgs[2] == 0) { - sub_8078764(sprite, 0); + sub_8078764(sprite, FALSE); } else { @@ -1144,7 +1144,7 @@ static void InitSwirlingFogAnim(struct Sprite *sprite) { if (gBattleAnimArgs[5] == 0) { - sub_8078764(sprite, 0); + sub_8078764(sprite, FALSE); } else { @@ -2282,7 +2282,7 @@ static void InitIceBallParticle(struct Sprite *sprite) s16 randA, randB; sprite->oam.tileNum += 8; - sub_8078764(sprite, 1); + sub_8078764(sprite, TRUE); randA = (Random() & 0xFF) + 256; randB = Random() & 0x1FF; diff --git a/src/battle/anim/normal.c b/src/battle/anim/normal.c index 7564c529c..54524f2ef 100644 --- a/src/battle/anim/normal.c +++ b/src/battle/anim/normal.c @@ -69,8 +69,8 @@ static void sub_80E260C(void); static void sub_80E255C(struct Sprite *sprite); static void sub_80E2710(u8 taskId); static void sub_80E29FC(struct Sprite *sprite); -static void sub_80E2C8C(u8 taskId, u32 selectedPalettes); -static void sub_80E2CD0(u8 taskId); +static void AnimTask_BlendSpriteColor_Step1(u8 taskId, u32 selectedPalettes); +static void AnimTask_BlendSpriteColor_Step2(u8 taskId); static void sub_80E2DB8(u8 taskId); static void sub_80E2E10(u8 taskId); static void sub_80E2EE8(struct Sprite *sprite); @@ -854,7 +854,7 @@ static void sub_80E27A0(struct Sprite *sprite) if (gBattleAnimArgs[2] == 0) InitAnimSpritePos(sprite, 1); else - sub_8078764(sprite, 1); + sub_8078764(sprite, TRUE); sprite->callback = sub_80785E4; StoreSpriteCallbackInData(sprite, DestroyAnimSprite); @@ -866,7 +866,7 @@ static void sub_80E27E8(struct Sprite *sprite) if (gBattleAnimArgs[2] == 0) InitAnimSpritePos(sprite, 1); else - sub_8078764(sprite, 1); + sub_8078764(sprite, TRUE); sprite->data[0] = gBattleAnimArgs[4]; sprite->callback = sub_80785E4; @@ -890,7 +890,7 @@ static void sub_80E2870(struct Sprite *sprite) if (gBattleAnimArgs[0] == 0) InitAnimSpritePos(sprite, 0); else - sub_8078764(sprite, 0); + sub_8078764(sprite, FALSE); sprite->pos2.x += (Random() % 48) - 24; sprite->pos2.y += (Random() % 24) - 12; @@ -916,7 +916,7 @@ static void sub_80E2978(struct Sprite *sprite) if (gBattleAnimArgs[2] == 0) InitAnimSpritePos(sprite, 1); else - sub_8078764(sprite, 1); + sub_8078764(sprite, TRUE); sprite->data[0] = gBattleAnimArgs[3]; StoreSpriteCallbackInData(sprite, DestroyAnimSprite); @@ -929,7 +929,7 @@ static void sub_80E29C0(struct Sprite *sprite) if (gBattleAnimArgs[2] == 0) InitAnimSpritePos(sprite, 1); else - sub_8078764(sprite, 1); + sub_8078764(sprite, TRUE); sprite->callback = sub_80E29FC; } @@ -950,7 +950,7 @@ void sub_80E2A38(u8 taskId) (gBattleAnimArgs[0] >> 9) & 1, (gBattleAnimArgs[0] >> 10) & 1); - sub_80E2C8C(taskId, selectedPalettes); + AnimTask_BlendSpriteColor_Step1(taskId, selectedPalettes); } void sub_80E2A7C(u8 taskId) @@ -1001,7 +1001,7 @@ void sub_80E2A7C(u8 taskId) } } - sub_80E2C8C(taskId, selectedPalettes); + AnimTask_BlendSpriteColor_Step1(taskId, selectedPalettes); } void sub_80E2B74(u8 taskId) @@ -1042,16 +1042,22 @@ void sub_80E2B74(u8 taskId) break; } - sub_80E2C8C(taskId, selectedPalettes); + AnimTask_BlendSpriteColor_Step1(taskId, selectedPalettes); } -void sub_80E2C60(u8 taskId) +// Used to add a color mask to a Sprite. +// arg 0: spriteId +// arg 1: ??? unknown +// arg 2: ??? unknown +// arg 3: coefficient +// arg 4: color code +void AnimTask_BlendSpriteColor(u8 taskId) { u8 paletteIndex = IndexOfSpritePaletteTag(gBattleAnimArgs[0]); - sub_80E2C8C(taskId, 1 << (paletteIndex + 16)); + AnimTask_BlendSpriteColor_Step1(taskId, 1 << (paletteIndex + 16)); } -static void sub_80E2C8C(u8 taskId, u32 selectedPalettes) +static void AnimTask_BlendSpriteColor_Step1(u8 taskId, u32 selectedPalettes) { gTasks[taskId].data[0] = selectedPalettes; gTasks[taskId].data[1] = selectedPalettes >> 16; @@ -1060,11 +1066,11 @@ static void sub_80E2C8C(u8 taskId, u32 selectedPalettes) gTasks[taskId].data[4] = gBattleAnimArgs[3]; gTasks[taskId].data[5] = gBattleAnimArgs[4]; gTasks[taskId].data[10] = gBattleAnimArgs[2]; - gTasks[taskId].func = sub_80E2CD0; + gTasks[taskId].func = AnimTask_BlendSpriteColor_Step2; gTasks[taskId].func(taskId); } -static void sub_80E2CD0(u8 taskId) +static void AnimTask_BlendSpriteColor_Step2(u8 taskId) { u32 selectedPalettes; u16 singlePaletteMask = 0; @@ -1577,7 +1583,7 @@ void sub_80E3A08(u8 taskId) for (j = 5; j != 0; j--) gBattleAnimArgs[j] = gBattleAnimArgs[j - 1]; - sub_80E2C8C(taskId, selectedPalettes); + AnimTask_BlendSpriteColor_Step1(taskId, selectedPalettes); } void sub_80E3A58(u8 taskId) diff --git a/src/battle/anim/orbit.c b/src/battle/anim/orbit.c index f938a2707..5d82b2842 100644 --- a/src/battle/anim/orbit.c +++ b/src/battle/anim/orbit.c @@ -89,7 +89,7 @@ const struct SpriteTemplate gBattleAnimSpriteTemplate_83D6440 = void sub_80CABF8(struct Sprite* sprite) { - sub_8078764(sprite, 1); + sub_8078764(sprite, TRUE); StartSpriteAnim(sprite, gBattleAnimArgs[4]); if (gBattleAnimArgs[4] == 1) { diff --git a/src/battle/anim/orbs.c b/src/battle/anim/orbs.c index b97f0c246..d4886d1f8 100644 --- a/src/battle/anim/orbs.c +++ b/src/battle/anim/orbs.c @@ -267,7 +267,7 @@ void sub_80CA928(u8 taskId) void sub_80CA9A8(struct Sprite* sprite) { - sub_8078764(sprite, 1); + sub_8078764(sprite, TRUE); sprite->data[0] = gBattleAnimArgs[3]; sprite->data[2] = GetBattlerSpriteCoord(gAnimBankAttacker, 2); sprite->data[4] = GetBattlerSpriteCoord(gAnimBankAttacker, 3); diff --git a/src/battle/anim/psychic.c b/src/battle/anim/psychic.c index 704fa0306..ef263b971 100644 --- a/src/battle/anim/psychic.c +++ b/src/battle/anim/psychic.c @@ -562,9 +562,9 @@ void sub_80DBA4C(struct Sprite *sprite) if (sprite->data[0] == 0) { int arg3 = gBattleAnimArgs[3]; - u8 var0 = 0; + bool8 var0 = FALSE; if (arg3 == 0) - var0 = 1; + var0 = TRUE; if (!IsContest() && IsDoubleBattle()) { diff --git a/src/battle/anim/rock.c b/src/battle/anim/rock.c index 7738e4d0c..fa53df5b8 100644 --- a/src/battle/anim/rock.c +++ b/src/battle/anim/rock.c @@ -28,8 +28,8 @@ extern void AnimMoveTwisterParticle(struct Sprite *sprite); void sub_80DCE9C(struct Sprite *sprite); void sub_80DCF60(struct Sprite *sprite); void sub_80DCFE4(struct Sprite *sprite); -void sub_80DD3AC(struct Sprite *sprite); -void sub_80DD490(struct Sprite *sprite); +void AnimDirtParticleAcrossScreen(struct Sprite *sprite); +void AnimRaiseSprite(struct Sprite *sprite); void sub_80DD87C(struct Sprite *sprite); void sub_80DD8E8(struct Sprite *sprite); void sub_80DD978(struct Sprite *sprite); @@ -136,7 +136,7 @@ const struct SpriteTemplate gBattleAnimSpriteTemplate_83DACD0 = .callback = sub_80DCFE4, }; -const struct SpriteTemplate gBattleAnimSpriteTemplate_83DACE8 = +const struct SpriteTemplate gFlyingDirtSpriteTemplate = { .tileTag = 10261, .paletteTag = 10261, @@ -144,7 +144,7 @@ const struct SpriteTemplate gBattleAnimSpriteTemplate_83DACE8 = .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_80DD3AC, + .callback = AnimDirtParticleAcrossScreen, }; const struct Subsprite gSubspriteTable_83DAD00[] = @@ -212,7 +212,7 @@ const union AnimCmd *const gSpriteAnimTable_83DAD58[] = gSpriteAnim_83DAD40, }; -const struct SpriteTemplate gBattleAnimSpriteTemplate_83DAD60 = +const struct SpriteTemplate gAncientPowerRockSpriteTemplate = { .tileTag = 10058, .paletteTag = 10058, @@ -220,7 +220,7 @@ const struct SpriteTemplate gBattleAnimSpriteTemplate_83DAD60 = .anims = gSpriteAnimTable_83DAD48, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_80DD490, + .callback = AnimRaiseSprite, }; const struct SpriteTemplate gSpriteTemplate_83DAD78 = @@ -387,7 +387,7 @@ void sub_80DCFE4(struct Sprite *sprite) if (gBattleAnimArgs[6] == 0) InitAnimSpritePos(sprite, 0); else - sub_8078764(sprite, 0); + sub_8078764(sprite, FALSE); sprite->data[0] = gBattleAnimArgs[3]; sprite->data[1] = gBattleAnimArgs[2]; @@ -510,7 +510,13 @@ static void sub_80DD190(u8 taskId) } } -void sub_80DD3AC(struct Sprite *sprite) +// Animates the sprites that fly diagonally across the screen +// in Sandstorm and Heat Wave. +// arg 0: initial y pixel offset +// arg 1: projectile speed +// arg 2: y pixel drop +// arg 3: ??? unknown (possibly a color bit) +void AnimDirtParticleAcrossScreen(struct Sprite *sprite) { if (sprite->data[0] == 0) { @@ -555,7 +561,13 @@ void sub_80DD3AC(struct Sprite *sprite) } } -void sub_80DD490(struct Sprite *sprite) +// Animates the rising rocks in Ancient Power. +// arg 0: initial x pixel offset +// arg 1: initial y pixel offset +// arg 2: terminal y offset +// arg 3: duration +// arg 4: sprite size [1,5] +void AnimRaiseSprite(struct Sprite *sprite) { StartSpriteAnim(sprite, gBattleAnimArgs[4]); InitAnimSpritePos(sprite, 0); diff --git a/src/battle/anim/splash.c b/src/battle/anim/splash.c index c01748953..7e3d08554 100644 --- a/src/battle/anim/splash.c +++ b/src/battle/anim/splash.c @@ -8,7 +8,7 @@ extern s16 gBattleAnimArgs[]; extern u8 gAnimBankAttacker; extern u8 gAnimBankTarget; -static void sub_80D07AC(u8 taskId); +static void AnimTask_SplashStep(u8 taskId); // splash (splash effect of hopping up and down) // Used in Splash, Mud Sport, and Sketch. @@ -21,7 +21,10 @@ const union AffineAnimCmd gSpriteAffineAnim_83D76F4[] = AFFINEANIMCMD_END, }; -void sub_80D074C(u8 taskId) +// Task to facilitate expanding and hopping effect seen in Splash. +// arg 0: anim battler +// arg 1: num hops +void AnimTask_Splash(u8 taskId) { struct Task* task = &gTasks[taskId]; if (gBattleAnimArgs[1] == 0) @@ -37,11 +40,11 @@ void sub_80D074C(u8 taskId) task->data[3] = 0; task->data[4] = 0; sub_80798F4(task, spriteId, &gSpriteAffineAnim_83D76F4); - task->func = sub_80D07AC; + task->func = AnimTask_SplashStep; } } -void sub_80D07AC(u8 taskId) +void AnimTask_SplashStep(u8 taskId) { struct Task* task = &gTasks[taskId]; switch (task->data[1]) diff --git a/src/battle/anim/tendrils.c b/src/battle/anim/tendrils.c index 55e2c21bb..cee45b648 100644 --- a/src/battle/anim/tendrils.c +++ b/src/battle/anim/tendrils.c @@ -70,7 +70,7 @@ const struct SpriteTemplate gBattleAnimSpriteTemplate_83D65A0 = void sub_80CB25C(struct Sprite* sprite) { - sub_8078764(sprite, 0); + sub_8078764(sprite, FALSE); sprite->affineAnimPaused = 1; StartSpriteAffineAnim(sprite, gBattleAnimArgs[2]); sprite->data[6] = gBattleAnimArgs[2]; diff --git a/src/battle/anim/tile.c b/src/battle/anim/tile.c index 12cfd53b3..0442321d6 100644 --- a/src/battle/anim/tile.c +++ b/src/battle/anim/tile.c @@ -157,7 +157,7 @@ void sub_80CE108(u8 taskId) void sub_80CE17C(struct Sprite* sprite) { - sub_8078764(sprite, 0); + sub_8078764(sprite, FALSE); sprite->animPaused = 1; sprite->data[0] = gBattleAnimArgs[2]; sprite->callback = sub_80CE1AC; diff --git a/src/battle/anim/water.c b/src/battle/anim/water.c index 1c354d916..487624224 100644 --- a/src/battle/anim/water.c +++ b/src/battle/anim/water.c @@ -192,7 +192,7 @@ const struct SpriteTemplate gBattleAnimSpriteTemplate_83D9438 = void sub_80D37FC(struct Sprite *sprite) { - sub_8078764(sprite, 1); + sub_8078764(sprite, TRUE); sprite->data[0] = gBattleAnimArgs[4]; sprite->data[2] = sprite->pos1.x + gBattleAnimArgs[2]; @@ -206,7 +206,7 @@ void sub_80D3838(struct Sprite *sprite) { if (gBattleAnimArgs[3] != 0) { - sub_8078764(sprite, 1); + sub_8078764(sprite, TRUE); } else { diff --git a/src/battle/anim/wisp_fire.c b/src/battle/anim/wisp_fire.c index c96a3a86f..a8ced992a 100644 --- a/src/battle/anim/wisp_fire.c +++ b/src/battle/anim/wisp_fire.c @@ -186,7 +186,10 @@ static void sub_80D5E4C(u8 taskId) } } -void sub_80D6080(u8 taskId) +// Used to add a color mask to the battle interface / HUD in Heat Wave. +// arg 0: opacity +// arg 1: color code +void AnimTask_BlendInterfaceColor(u8 taskId) { struct Struct_sub_8078914 unk; sub_8078914(&unk); diff --git a/src/battle/battle_anim_812C144.c b/src/battle/battle_anim_812C144.c index 6edc56549..4614f9aa9 100644 --- a/src/battle/battle_anim_812C144.c +++ b/src/battle/battle_anim_812C144.c @@ -31,35 +31,17 @@ extern u16 gBattle_BG2_X; extern u16 gBattle_BG2_Y; extern const struct SpriteTemplate gBattleAnimSpriteTemplate_83D7220; -extern const struct SpriteTemplate gSpriteTemplate_8402500; -extern const struct SpriteTemplate gSpriteTemplate_84028CC; -extern const struct SpriteTemplate gSpriteTemplate_840294C; -extern const struct SpriteTemplate gSpriteTemplate_84029AC; extern const union AffineAnimCmd *const gSpriteAffineAnimTable_81E7C18[]; extern const union AffineAnimCmd *const gSpriteAffineAnimTable_81E7BEC[]; -extern const union AffineAnimCmd gUnknown_08402400[]; -extern const union AffineAnimCmd gUnknown_084024B0[]; -extern const union AffineAnimCmd gUnknown_08402518[]; -extern const union AffineAnimCmd gUnknown_08402540[]; -extern const union AffineAnimCmd gUnknown_08402590[]; -extern const union AffineAnimCmd gUnknown_08402610[]; -extern const union AffineAnimCmd gUnknown_08402750[]; -extern const union AffineAnimCmd gUnknown_084028AC[]; -extern const union AffineAnimCmd gUnknown_084029DC[]; extern const u32 gUnknown_08D2AA98[]; extern const u32 gUnknown_08D2A9E0[]; extern const u16 gUnknown_08D2AA80[]; -extern const s8 gUnknown_084025C0[]; -extern const s8 gUnknown_08402604[]; -extern const u8 gUnknown_08402608[]; -extern const struct SpriteTemplate gBattleAnimSpriteTemplate_84025EC; extern const u8 gUnknown_08D2E014[]; extern const u8 gUnknown_08D2E170[]; extern const u16 gUnknown_08D2E150[]; extern u8 gBattleMonForms[]; extern u8 gBankSpriteIds[]; extern u16 gBattlerPartyIndexes[]; -extern s16 gUnknown_084028E4[]; extern u8 sub_8046234(s16 x, s16 y, u8 a3); extern void sub_80DA48C(struct Sprite *); @@ -116,9 +98,1082 @@ static void sub_8131408(u8 taskId); static void sub_81315C8(struct Sprite *sprite); static void sub_8131810(u8 taskId); static void sub_8131838(struct Sprite *sprite); +static void sub_812C144(struct Sprite *sprite); +static void sub_812C220(struct Sprite *sprite); +static void sub_812C2BC(struct Sprite *sprite); +static void sub_812C358(struct Sprite *sprite); +static void sub_812C720(struct Sprite *sprite); +static void sub_812C80C(struct Sprite *sprite); +static void sub_812C848(struct Sprite *sprite); +static void sub_812C908(struct Sprite *sprite); +static void sub_812C990(struct Sprite *sprite); +static void sub_812CAFC(struct Sprite *sprite); +static void sub_812CC28(struct Sprite *sprite); +static void sub_812CCE8(struct Sprite *sprite); +static void sub_812D294(struct Sprite *sprite); +static void sub_812D3AC(struct Sprite *sprite); +static void sub_812D4B4(struct Sprite *sprite); +static void sub_812D588(struct Sprite *sprite); +static void sub_812DEAC(struct Sprite *sprite); +static void sub_812D724(struct Sprite *sprite); +static void sub_812E4F0(struct Sprite *sprite); +static void sub_812E7A0(struct Sprite *sprite); +static void sub_812EA4C(struct Sprite *sprite); +static void sub_812EC78(struct Sprite *sprite); +static void sub_812ED84(struct Sprite *sprite); +static void sub_812EEA4(struct Sprite *sprite); +static void sub_812F88C(struct Sprite *sprite); +static void sub_812F948(struct Sprite *sprite); +static void sub_812FF94(struct Sprite *sprite); +static void sub_81300F4(struct Sprite *sprite); +static void sub_81304DC(struct Sprite *sprite); +static void sub_813051C(struct Sprite *sprite); +static void sub_81307B0(struct Sprite *sprite); +static void sub_8130A2C(struct Sprite *sprite); +static void sub_8130AEC(struct Sprite *sprite); +static void sub_8130F5C(struct Sprite *sprite); +static void sub_8131264(struct Sprite *sprite); +extern void sub_80D1FDC(struct Sprite *sprite);// kiss_fountain.c +static void sub_8131564(struct Sprite *sprite); + +/*static*/ void sub_8131EB8(struct Sprite *sprite);// rest not yet decompiled +/*static*/ void sub_8132370(struct Sprite *sprite); +/*static*/ void sub_81323E0(struct Sprite *sprite); + +const union AnimCmd gSpriteAnim_8402164[] = +{ + ANIMCMD_FRAME(0 , 4), + ANIMCMD_FRAME(16, 4), + ANIMCMD_FRAME(32, 4), + ANIMCMD_FRAME(48, 4), + ANIMCMD_FRAME(64, 4), + ANIMCMD_END, +}; + +const union AnimCmd *const gSpriteAnimTable_840217C[] = +{ + gSpriteAnim_8402164, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_8402180 = +{ + .tileTag = 10137, + .paletteTag = 10137, + .oam = &gOamData_837E054, + .anims = gSpriteAnimTable_840217C, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80793C4, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_8402198 = +{ + .tileTag = 10016, + .paletteTag = 10016, + .oam = &gOamData_837DF54, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_812C144, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_84021B0 = +{ + .tileTag = 10017, + .paletteTag = 10017, + .oam = &gOamData_837DF24, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80794A8, +}; + +const union AnimCmd gSpriteAnim_84021C8[] = +{ + ANIMCMD_FRAME(0, 40), + ANIMCMD_FRAME(16, 8), + ANIMCMD_FRAME(32, 40), + ANIMCMD_END, +}; + +const union AnimCmd *const gSpriteAnimTable_84021D8[] = +{ + gSpriteAnim_84021C8, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_84021DC = +{ + .tileTag = 10190, + .paletteTag = 10190, + .oam = &gOamData_837DF34, + .anims = gSpriteAnimTable_84021D8, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80793C4, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_84021F4 = +{ + .tileTag = 10191, + .paletteTag = 10191, + .oam = &gOamData_837E05C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_812C220, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_840220C = +{ + .tileTag = 10189, + .paletteTag = 10189, + .oam = &gOamData_837DF94, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_812C2BC, +}; + +const union AffineAnimCmd gSpriteAffineAnim_8402224[] = +{ + AFFINEANIMCMD_FRAME(0x180, 0x180, 0, 0), + AFFINEANIMCMD_FRAME(0xFFE0, 0x18, 0, 5), + AFFINEANIMCMD_FRAME(0x18, 0xFFE0, 0, 5), + AFFINEANIMCMD_JUMP(1), +}; + +const union AffineAnimCmd gSpriteAffineAnim_8402244[] = +{ + AFFINEANIMCMD_FRAME(0x30, 0x30, 0, 0), + AFFINEANIMCMD_FRAME(0x20, 0x20, 0, 6), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd *const gSpriteAffineAnimTable_840225C[] = +{ + gSpriteAffineAnim_8402224, + gSpriteAffineAnim_8402244, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_8402264 = +{ + .tileTag = 10187, + .paletteTag = 10187, + .oam = &gOamData_837E11C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gSpriteAffineAnimTable_840225C, + .callback = sub_812C358, +}; +const struct SpriteTemplate gBattleAnimSpriteTemplate_840227C = +{ + .tileTag = 10152, + .paletteTag = 10152, + .oam = &gOamData_837DF2C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_812C720, +}; -void sub_812C144(struct Sprite *sprite) +const union AnimCmd gSpriteAnim_8402294[] = +{ + ANIMCMD_FRAME(0, 3), + ANIMCMD_FRAME(16, 3), + ANIMCMD_FRAME(32, 3), + ANIMCMD_FRAME(48, 3), + ANIMCMD_FRAME(64, 3), + ANIMCMD_END, +}; + +const union AnimCmd *const gSpriteAnimTable_84022AC[] = +{ + gSpriteAnim_8402294, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_84022B0 = +{ + .tileTag = 10027, + .paletteTag = 10027, + .oam = &gOamData_837DF34, + .anims = gSpriteAnimTable_84022AC, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_812C80C, +}; + +const union AnimCmd gSpriteAnim_84022C8[] = +{ + ANIMCMD_FRAME(0, 3), + ANIMCMD_END, +}; + +const union AnimCmd *const gSpriteAnimTable_84022D0[] = +{ + gSpriteAnim_84022C8, +}; + +const union AffineAnimCmd gSpriteAffineAnim_84022D4[] = +{ + AFFINEANIMCMD_FRAME(0xFFF9, 0xFFF9, -3, 16), + AFFINEANIMCMD_FRAME(0x7, 0x7, 3, 16), + AFFINEANIMCMD_JUMP(0), +}; + +const union AffineAnimCmd *const gSpriteAffineAnimTable_84022EC[] = +{ + gSpriteAffineAnim_84022D4, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_84022F0 = +{ + .tileTag = 10228, + .paletteTag = 10228, + .oam = &gOamData_837DF94, + .anims = gSpriteAnimTable_84022D0, + .images = NULL, + .affineAnims = gSpriteAffineAnimTable_84022EC, + .callback = sub_812C848, +}; + +const union AnimCmd gSpriteAnim_8402308[] = +{ + ANIMCMD_FRAME(0, 8), + ANIMCMD_FRAME(16, 16), + ANIMCMD_FRAME(32, 4), + ANIMCMD_FRAME(48, 4), + ANIMCMD_END, +}; + +const union AnimCmd *const gSpriteAnimTable_840231C[] = +{ + gSpriteAnim_8402308, +}; + +const union AffineAnimCmd gSpriteAffineAnim_8402320[] = +{ + AFFINEANIMCMD_FRAME(0x200, 0x200, 0, 0), + AFFINEANIMCMD_FRAME(0xFFE0, 0xFFE0, 0, 8), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd *const gSpriteAffineAnimTable_8402338[] = +{ + gSpriteAffineAnim_8402320, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_840233C = +{ + .tileTag = 10192, + .paletteTag = 10192, + .oam = &gOamData_837DFF4, + .anims = gSpriteAnimTable_840231C, + .images = NULL, + .affineAnims = gSpriteAffineAnimTable_8402338, + .callback = sub_812C908, +}; + +const union AffineAnimCmd gSpriteAffineAnim_8402354[] = +{ + AFFINEANIMCMD_FRAME(0x0, 0x180, 0, 0), + AFFINEANIMCMD_FRAME(0x10, 0x0, 0, 20), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gSpriteAffineAnim_840236C[] = +{ + AFFINEANIMCMD_FRAME(0x140, 0x180, 0, 0), + AFFINEANIMCMD_FRAME(0xFFF0, 0x0, 0, 19), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd *const gSpriteAffineAnimTable_8402384[] = +{ + gSpriteAffineAnim_8402354, + gSpriteAffineAnim_840236C, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_840238C = +{ + .tileTag = 10227, + .paletteTag = 10227, + .oam = &gOamData_837DFFC, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gSpriteAffineAnimTable_8402384, + .callback = sub_812C990, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_84023A4 = +{ + .tileTag = 10247, + .paletteTag = 10247, + .oam = &gOamData_837DF34, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_812CAFC, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_84023BC = +{ + .tileTag = 10247, + .paletteTag = 10247, + .oam = &gOamData_837DF34, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_812CC28, +}; + +const union AnimCmd gSpriteAnim_84023D4[] = +{ + ANIMCMD_FRAME(0, 2), + ANIMCMD_FRAME(8, 2), + ANIMCMD_FRAME(16, 2), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd *const gSpriteAnimTable_84023E4[] = +{ + gSpriteAnim_84023D4, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_84023E8 = +{ + .tileTag = 10229, + .paletteTag = 10229, + .oam = &gOamData_837DF54, + .anims = gSpriteAnimTable_84023E4, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_812CCE8, +}; + +const union AffineAnimCmd gUnknown_08402400[] = +{ + AFFINEANIMCMD_FRAME(-12, 8, 0, 4), + AFFINEANIMCMD_FRAME(20, -20, 0, 4), + AFFINEANIMCMD_FRAME(-8, 12, 0, 4), + AFFINEANIMCMD_END, +}; + +const union AnimCmd gSpriteAnim_8402420[] = +{ + ANIMCMD_FRAME(0, 8), + ANIMCMD_END, +}; + +const union AnimCmd *const gSpriteAnimTable_8402428[] = +{ + gSpriteAnim_8402420, +}; + +const union AffineAnimCmd gSpriteAffineAnim_840242C[] = +{ + AFFINEANIMCMD_FRAME(0x0, 0x0, 5, 40), + AFFINEANIMCMD_FRAME(0x0, 0x0, 10, 10), + AFFINEANIMCMD_FRAME(0x0, 0x0, 15, 10), + AFFINEANIMCMD_FRAME(0x0, 0x0, 20, 40), + AFFINEANIMCMD_JUMP(0), +}; + +const union AffineAnimCmd *const gSpriteAffineAnimTable_8402454[] = +{ + gSpriteAffineAnim_840242C, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_8402458 = +{ + .tileTag = 10230, + .paletteTag = 10230, + .oam = &gOamData_837DFFC, + .anims = gSpriteAnimTable_8402428, + .images = NULL, + .affineAnims = gSpriteAffineAnimTable_8402454, + .callback = sub_812D294, +}; + +const union AnimCmd gSpriteAnim_8402470[] = +{ + ANIMCMD_FRAME(0, 3), + ANIMCMD_FRAME(16, 3), + ANIMCMD_FRAME(32, 3), + ANIMCMD_FRAME(48, 3), + ANIMCMD_FRAME(32, 3, .hFlip = TRUE), + ANIMCMD_FRAME(16, 3, .hFlip = TRUE), + ANIMCMD_FRAME(0, 3, .hFlip = TRUE), + ANIMCMD_LOOP(1), + ANIMCMD_END, +}; + +const union AnimCmd *const gSpriteAnimTable_8402494[] = +{ + gSpriteAnim_8402470, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_8402498 = +{ + .tileTag = 10234, + .paletteTag = 10234, + .oam = &gOamData_837DF34, + .anims = gSpriteAnimTable_8402494, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80793C4, +}; + +const union AffineAnimCmd gUnknown_084024B0[] = +{ + AFFINEANIMCMD_FRAME(-12, 20, 0, 8), + AFFINEANIMCMD_FRAME(12, -20, 0, 8), + AFFINEANIMCMD_LOOP(2), + AFFINEANIMCMD_END, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_84024D0 = +{ + .tileTag = 10226, + .paletteTag = 10226, + .oam = &gOamData_837DF2C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_812D3AC, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_84024E8 = +{ + .tileTag = 10233, + .paletteTag = 10233, + .oam = &gOamData_837DF2C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_812D4B4, +}; + +const struct SpriteTemplate gSpriteTemplate_8402500 = +{ + .tileTag = 10233, + .paletteTag = 10233, + .oam = &gOamData_837DF24, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_812D588, +}; + +const union AffineAnimCmd gUnknown_08402518[] = +{ + AFFINEANIMCMD_FRAME(8, -8, 0, 12), + AFFINEANIMCMD_FRAME(-16, 16, 0, 12), + AFFINEANIMCMD_FRAME(8, -8, 0, 12), + AFFINEANIMCMD_LOOP(1), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gUnknown_08402540[] = +{ + AFFINEANIMCMD_FRAME(0, 6, 0, 20), + AFFINEANIMCMD_FRAME(0, 0, 0, 20), + AFFINEANIMCMD_FRAME(0, -18, 0, 6), + AFFINEANIMCMD_FRAME(-18, -18, 0, 3), + AFFINEANIMCMD_FRAME(0, 0, 0, 15), + AFFINEANIMCMD_FRAME(4, 4, 0, 13), + AFFINEANIMCMD_END, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_8402578 = +{ + .tileTag = 10236, + .paletteTag = 10236, + .oam = &gOamData_837DF24, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_812D724, +}; + +const union AffineAnimCmd gUnknown_08402590[] = +{ + AFFINEANIMCMD_FRAME(0, 6, 0, 20), + AFFINEANIMCMD_FRAME(0, 0, 0, 20), + AFFINEANIMCMD_FRAME(7, -30, 0, 6), + AFFINEANIMCMD_FRAME(0, 0, 0, 20), + AFFINEANIMCMD_FRAME(-2, 3, 0, 20), + AFFINEANIMCMD_END, +}; + +const s8 gUnknown_084025C0[] = +{ + 0xE8, + 0x18, + 0xFC, + 0x00, +}; + +const union AnimCmd gSpriteAnim_84025C4[] = +{ + ANIMCMD_FRAME(0, 6), + ANIMCMD_FRAME(4, 6), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gSpriteAnim_84025D0[] = +{ + ANIMCMD_FRAME(8, 6), + ANIMCMD_END, +}; + +const union AnimCmd gSpriteAnim_84025D8[] = +{ + ANIMCMD_FRAME(12, 6), + ANIMCMD_END, +}; + +const union AnimCmd *const gSpriteAnimTable_84025E0[] = +{ + gSpriteAnim_84025C4, + gSpriteAnim_84025D0, + gSpriteAnim_84025D8, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_84025EC = +{ + .tileTag = 10241, + .paletteTag = 10241, + .oam = &gOamData_837DF2C, + .anims = gSpriteAnimTable_84025E0, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_812DEAC, +}; + +const s8 gUnknown_08402604[] = +{ + 0x78, + 0x50, + 0x28, + 0x00, +}; + +const u8 gUnknown_08402608[] = +{ + 0, + 0, + 0, + 0, + 50, +}; + +const union AffineAnimCmd gUnknown_08402610[] = +{ + AFFINEANIMCMD_FRAME(0, -15, 0, 7), + AFFINEANIMCMD_FRAME(0, 15, 0, 7), + AFFINEANIMCMD_LOOP(2), + AFFINEANIMCMD_END, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_8402630 = +{ + .tileTag = 10087, + .paletteTag = 10087, + .oam = &gOamData_837DF2C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_812E4F0, +}; + +const union AnimCmd gSpriteAnim_8402648[] = +{ + ANIMCMD_FRAME(0, 8), + ANIMCMD_FRAME(1, 8), + ANIMCMD_FRAME(2, 8), + ANIMCMD_FRAME(3, 8), + ANIMCMD_FRAME(3, 8, .vFlip = TRUE), + ANIMCMD_FRAME(2, 8, .vFlip = TRUE), + ANIMCMD_FRAME(0, 8, .vFlip = TRUE), + ANIMCMD_FRAME(1, 8, .vFlip = TRUE), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gSpriteAnim_840266C[] = +{ + ANIMCMD_FRAME(0, 8, .hFlip = TRUE), + ANIMCMD_FRAME(1, 8, .hFlip = TRUE), + ANIMCMD_FRAME(2, 8, .hFlip = TRUE), + ANIMCMD_FRAME(3, 8, .hFlip = TRUE), + ANIMCMD_FRAME(3, 8, .vFlip = TRUE, .hFlip = TRUE), + ANIMCMD_FRAME(2, 8, .vFlip = TRUE, .hFlip = TRUE), + ANIMCMD_FRAME(0, 8, .vFlip = TRUE, .hFlip = TRUE), + ANIMCMD_FRAME(1, 8, .vFlip = TRUE, .hFlip = TRUE), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gSpriteAnim_8402690[] = +{ + ANIMCMD_FRAME(0, 8), + ANIMCMD_END, +}; + +const union AnimCmd *const gSpriteAnimTable_8402698[] = +{ + gSpriteAnim_8402648, + gSpriteAnim_840266C, + gSpriteAnim_8402690, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_84026A4 = +{ + .tileTag = 10238, + .paletteTag = 10238, + .oam = &gOamData_837DF24, + .anims = gSpriteAnimTable_8402698, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_812E7A0, +}; + +const u16 gUnknown_4026BC[] = INCBIN_U16("graphics/unknown/unknown_4026BC.gbapal"); + +const union AnimCmd gSpriteAnim_84026DC[] = +{ + ANIMCMD_FRAME(0, 5), + ANIMCMD_FRAME(4, 9), + ANIMCMD_FRAME(8, 5), + ANIMCMD_END, +}; + +const union AnimCmd *const gSpriteAnimTable_84026EC[] = +{ + gSpriteAnim_84026DC, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_84026F0 = +{ + .tileTag = 10239, + .paletteTag = 10239, + .oam = &gOamData_837DF2C, + .anims = gSpriteAnimTable_84026EC, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_812EA4C, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_8402708 = +{ + .tileTag = 10240, + .paletteTag = 10240, + .oam = &gOamData_837DF24, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_812EC78, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_8402720 = +{ + .tileTag = 10227, + .paletteTag = 10227, + .oam = &gOamData_837DFFC, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gSpriteAffineAnimTable_8402384, + .callback = sub_812ED84, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_8402738 = +{ + .tileTag = 10236, + .paletteTag = 10236, + .oam = &gOamData_837DF24, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_812EEA4, +}; + +const union AffineAnimCmd gUnknown_08402750[] = +{ + AFFINEANIMCMD_FRAME(16, 0, 0, 4), + AFFINEANIMCMD_FRAME(0, -3, 0, 16), + AFFINEANIMCMD_FRAME(4, 0, 0, 4), + AFFINEANIMCMD_FRAME(0, 0, 0, 24), + AFFINEANIMCMD_FRAME(-5, 3, 0, 16), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gSpriteAffineAnim_8402780[] = +{ + AFFINEANIMCMD_FRAME(0x80, 0x80, 0, 0), + AFFINEANIMCMD_FRAME(0xFFF8, 0xFFF8, 0, 8), + AFFINEANIMCMD_FRAME(0x8, 0x8, 0, 8), + AFFINEANIMCMD_JUMP(0), +}; + +const union AffineAnimCmd gSpriteAffineAnim_84027A0[] = +{ + AFFINEANIMCMD_FRAME(0xC0, 0xC0, 0, 0), + AFFINEANIMCMD_FRAME(0x8, 0x8, 0, 8), + AFFINEANIMCMD_FRAME(0xFFF8, 0xFFF8, 0, 8), + AFFINEANIMCMD_JUMP(0), +}; + +const union AffineAnimCmd gSpriteAffineAnim_84027C0[] = +{ + AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0), + AFFINEANIMCMD_FRAME(0x8, 0x8, 0, 8), + AFFINEANIMCMD_FRAME(0xFFF8, 0xFFF8, 0, 8), + AFFINEANIMCMD_JUMP(0), +}; + +const union AffineAnimCmd *const gSpriteAffineAnimTable_84027E0[] = +{ + gSpriteAffineAnim_8402780, + gSpriteAffineAnim_84027A0, + gSpriteAffineAnim_84027C0, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_84027EC = +{ + .tileTag = 10242, + .paletteTag = 10242, + .oam = &gOamData_837DF94, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gSpriteAffineAnimTable_84027E0, + .callback = sub_812F88C, +}; + +const union AffineAnimCmd gSpriteAffineAnim_8402804[] = +{ + AFFINEANIMCMD_FRAME(0x80, 0x80, 0, 0), + AFFINEANIMCMD_FRAME(0xFFFC, 0xFFFA, 0, 16), + AFFINEANIMCMD_FRAME(0x4, 0x6, 0, 16), + AFFINEANIMCMD_JUMP(0), +}; + +const union AffineAnimCmd gSpriteAffineAnim_8402824[] = +{ + AFFINEANIMCMD_FRAME(0xC0, 0xC0, 0, 0), + AFFINEANIMCMD_FRAME(0x4, 0x6, 0, 16), + AFFINEANIMCMD_FRAME(0xFFFC, 0xFFFA, 0, 16), + AFFINEANIMCMD_JUMP(0), +}; + +const union AffineAnimCmd gSpriteAffineAnim_8402844[] = +{ + AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0), + AFFINEANIMCMD_FRAME(0x4, 0x6, 0, 16), + AFFINEANIMCMD_FRAME(0xFFFC, 0xFFFA, 0, 16), + AFFINEANIMCMD_JUMP(0), +}; + +const union AffineAnimCmd gSpriteAffineAnim_8402864[] = +{ + AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0), + AFFINEANIMCMD_FRAME(0x8, 0xA, 0, 30), + AFFINEANIMCMD_FRAME(0xFFF8, 0xFFF6, 0, 16), + AFFINEANIMCMD_JUMP(0), +}; + +const union AffineAnimCmd *const gSpriteAffineAnimTable_8402884[] = +{ + gSpriteAffineAnim_8402804, + gSpriteAffineAnim_8402824, + gSpriteAffineAnim_8402844, + gSpriteAffineAnim_8402864, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_8402894 = +{ + .tileTag = 10242, + .paletteTag = 10242, + .oam = &gOamData_837DFF4, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gSpriteAffineAnimTable_8402884, + .callback = sub_812F948, +}; + +const union AffineAnimCmd gUnknown_084028AC[] = +{ + AFFINEANIMCMD_FRAME(-16, 16, 0, 6), + AFFINEANIMCMD_FRAME(16, -16, 0, 12), + AFFINEANIMCMD_FRAME(-16, 16, 0, 6), + AFFINEANIMCMD_END, +}; + +const struct SpriteTemplate gSpriteTemplate_84028CC = +{ + .tileTag = 10243, + .paletteTag = 10243, + .oam = &gOamData_837DF24, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_812FF94, +}; + +const u16 gUnknown_084028E4[] = INCBIN_U16("graphics/battle_anims/sprites/effect.gbapal"); + +const union AnimCmd gSpriteAnim_8402914[] = +{ + ANIMCMD_FRAME(0, 3), + ANIMCMD_FRAME(16, 3), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gSpriteAnim_8402920[] = +{ + ANIMCMD_FRAME(32, 3), + ANIMCMD_FRAME(48, 3), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd *const gSpriteAnimTable_840292C[] = +{ + gSpriteAnim_8402914, + gSpriteAnim_8402920, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_8402934 = +{ + .tileTag = 10053, + .paletteTag = 10053, + .oam = &gOamData_837DF34, + .anims = gSpriteAnimTable_840292C, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_81300F4, +}; + +const struct SpriteTemplate gSpriteTemplate_840294C = +{ + .tileTag = 10248, + .paletteTag = 10248, + .oam = &gOamData_837DF24, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_81304DC, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_8402964 = +{ + .tileTag = 10252, + .paletteTag = 10252, + .oam = &gOamData_837DF34, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_813051C, +}; + +const union AffineAnimCmd gSpriteAffineAnim_840297C[] = +{ + AFFINEANIMCMD_FRAME(0x0, 0x0, -4, 24), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gSpriteAffineAnim_840298C[] = +{ + AFFINEANIMCMD_FRAME(0x100, 0x100, -64, 0), + AFFINEANIMCMD_FRAME(0x0, 0x0, 4, 24), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd *const gSpriteAffineAnimTable_84029A4[] = +{ + gSpriteAffineAnim_840297C, + gSpriteAffineAnim_840298C, +}; + +const struct SpriteTemplate gSpriteTemplate_84029AC = +{ + .tileTag = 10254, + .paletteTag = 10254, + .oam = &gOamData_837DF94, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gSpriteAffineAnimTable_84029A4, + .callback = SpriteCallbackDummy, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_84029C4 = +{ + .tileTag = 10247, + .paletteTag = 10247, + .oam = &gOamData_837DF34, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_81307B0, +}; + +const union AffineAnimCmd gUnknown_084029DC[] = +{ + AFFINEANIMCMD_FRAME(0, -16, 0, 6), + AFFINEANIMCMD_FRAME(0, 16, 0, 6), + AFFINEANIMCMD_END,//0 +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_84029F4 = +{ + .tileTag = 10255, + .paletteTag = 10255, + .oam = &gOamData_837DF34, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8130A2C, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_8402A0C = +{ + .tileTag = 10247, + .paletteTag = 10247, + .oam = &gOamData_837DF34, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8130AEC, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_8402A24 = +{ + .tileTag = 10258, + .paletteTag = 10258, + .oam = &gOamData_837E054, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8130F5C, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_8402A3C = +{ + .tileTag = 10233, + .paletteTag = 10233, + .oam = &gOamData_837DF2C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8131264, +}; + +const struct SpriteTemplate gSpriteTemplate_8402A54 = +{ + .tileTag = 10233, + .paletteTag = 10233, + .oam = &gOamData_837DF2C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80D1FDC, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_8402A6C = +{ + .tileTag = 10250, + .paletteTag = 10250, + .oam = &gOamData_837DF3C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8131564, +}; + +const struct SpriteTemplate gSpriteTemplate_8402A84 = +{ + .tileTag = 10224, + .paletteTag = 10224, + .oam = &gOamData_837DF34, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8131EB8, +}; + +const union AnimCmd gSpriteAnim_8402A9C[] = +{ + ANIMCMD_FRAME(0, 4), + ANIMCMD_FRAME(64, 4), + ANIMCMD_END, +}; + +const union AnimCmd *const gSpriteAnimTable_8402AA8[] = +{ + gSpriteAnim_8402A9C, +}; + +const union AffineAnimCmd gSpriteAffineAnim_8402AAC[] = +{ + AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0), + AFFINEANIMCMD_FRAME(0x0, 0x0, -4, 8), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gSpriteAffineAnim_8402AC4[] = +{ + AFFINEANIMCMD_FRAME(0xFF00, 0x100, 0, 0), + AFFINEANIMCMD_FRAME(0x0, 0x0, 4, 8), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd *const gSpriteAffineAnimTable_8402ADC[] = +{ + gSpriteAffineAnim_8402AAC, + gSpriteAffineAnim_8402AC4, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_8402AE4 = +{ + .tileTag = 10277, + .paletteTag = 10277, + .oam = &gOamData_837DF9C, + .anims = gSpriteAnimTable_8402AA8, + .images = NULL, + .affineAnims = gSpriteAffineAnimTable_8402ADC, + .callback = sub_8132370, +}; + +const union AffineAnimCmd gSpriteAffineAnim_8402AFC[] = +{ + AFFINEANIMCMD_FRAME(0x0, 0x0, -4, 64), + AFFINEANIMCMD_JUMP(0), +}; + +const union AffineAnimCmd *const gSpriteAffineAnimTable_8402B0C[] = +{ + gSpriteAffineAnim_8402AFC, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_8402B10 = +{ + .tileTag = 10278, + .paletteTag = 10278, + .oam = &gOamData_837E0BC, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gSpriteAffineAnimTable_8402B0C, + .callback = sub_81323E0, +}; + +const union AffineAnimCmd gUnknown_08402B28[] = +{ + AFFINEANIMCMD_FRAME(0, 16, 0, 4), + AFFINEANIMCMD_FRAME(-2, 0, 0, 8), + AFFINEANIMCMD_FRAME(0, 4, 0, 4), + AFFINEANIMCMD_FRAME(0, 0, 0, 24), + AFFINEANIMCMD_FRAME(1, -5, 0, 16), + AFFINEANIMCMD_END, +}; + +static void sub_812C144(struct Sprite *sprite) { sprite->pos1.x += gBattleAnimArgs[0]; sprite->pos1.y += gBattleAnimArgs[1]; @@ -157,7 +1212,7 @@ void sub_812C1D0(u8 taskId) } -void sub_812C220(struct Sprite *sprite) +static void sub_812C220(struct Sprite *sprite) { sprite->data[0] = 90; sprite->callback = WaitAnimForDuration; @@ -184,13 +1239,13 @@ static void sub_812C2A4(struct Sprite *sprite) DestroyAnimSprite(sprite); } -void sub_812C2BC(struct Sprite *sprite) +static void sub_812C2BC(struct Sprite *sprite) { u16 rotation; u8 x = GetBattlerSpriteCoord(gAnimBankTarget, 2); u8 y = GetBattlerSpriteCoord(gAnimBankTarget, 3); - sub_8078764(sprite, 1); + sub_8078764(sprite, TRUE); rotation = ArcTan2Neg(sprite->pos1.x - x, sprite->pos1.y - y); rotation += 0x6000; @@ -206,7 +1261,7 @@ void sub_812C2BC(struct Sprite *sprite) StoreSpriteCallbackInData(sprite, DestroyAnimSprite); } -void sub_812C358(struct Sprite *sprite) +static void sub_812C358(struct Sprite *sprite) { REG_BLDCNT = 0x3F40; REG_BLDALPHA = 0x1000; @@ -366,7 +1421,7 @@ static void sub_812C64C(u8 taskId) DestroyTask(taskId); } -void sub_812C720(struct Sprite *sprite) +static void sub_812C720(struct Sprite *sprite) { u16 x; u16 y; @@ -406,7 +1461,7 @@ static void sub_812C7C8(struct Sprite *sprite) DestroyAnimSprite(sprite); } -void sub_812C80C(struct Sprite *sprite) +static void sub_812C80C(struct Sprite *sprite) { sub_8078650(sprite); sub_807867C(sprite, gBattleAnimArgs[0]); @@ -416,7 +1471,7 @@ void sub_812C80C(struct Sprite *sprite) } // This is likely fakematching due to some strange type casting behavior. -void sub_812C848(struct Sprite *sprite) +static void sub_812C848(struct Sprite *sprite) { int var0; int var1; @@ -459,7 +1514,7 @@ void sub_812C848(struct Sprite *sprite) DestroyAnimSprite(sprite); } -void sub_812C908(struct Sprite *sprite) +static void sub_812C908(struct Sprite *sprite) { if (sprite->animEnded) DestroyAnimSprite(sprite); @@ -485,7 +1540,7 @@ void sub_812C960(u8 taskId) DestroyAnimVisualTask(taskId); } -void sub_812C990(struct Sprite *sprite) +static void sub_812C990(struct Sprite *sprite) { REG_WINOUT = 0x1F3F; REG_DISPCNT |= DISPCNT_OBJWIN_ON; @@ -494,7 +1549,7 @@ void sub_812C990(struct Sprite *sprite) REG_WIN0H = 0; REG_WIN0V = 0; - sub_8078764(sprite, 0); + sub_8078764(sprite, FALSE); sprite->oam.objMode = ST_OAM_OBJ_WINDOW; sprite->invisible = 1; @@ -550,7 +1605,7 @@ static void sub_812CAD0(struct Sprite *sprite) DestroyAnimSprite(sprite); } -void sub_812CAFC(struct Sprite *sprite) +static void sub_812CAFC(struct Sprite *sprite) { if (gBattleAnimArgs[3] == 0) { @@ -611,7 +1666,7 @@ static void sub_812CBB4(struct Sprite *sprite) DestroyAnimSprite(sprite); } -void sub_812CC28(struct Sprite *sprite) +static void sub_812CC28(struct Sprite *sprite) { sprite->oam.objMode = ST_OAM_OBJ_WINDOW; sprite->data[3] = 255; @@ -644,7 +1699,7 @@ void sub_812CCA8(u8 taskId) DestroyAnimVisualTask(taskId); } -void sub_812CCE8(struct Sprite *sprite) +static void sub_812CCE8(struct Sprite *sprite) { int var0; if (gBattleAnimArgs[0] == 0) @@ -955,7 +2010,7 @@ static void sub_812D254(struct Sprite *sprite) } } -void sub_812D294(struct Sprite *sprite) +static void sub_812D294(struct Sprite *sprite) { if (sprite->data[0] == 0) InitAnimSpritePos(sprite, 0); @@ -1002,7 +2057,7 @@ void sub_812D350(u8 taskId) } } -void sub_812D3AC(struct Sprite *sprite) +static void sub_812D3AC(struct Sprite *sprite) { u8 spriteId = GetAnimBattlerSpriteId(0); @@ -1045,7 +2100,7 @@ void sub_812D3AC(struct Sprite *sprite) } } -void sub_812D4B4(struct Sprite *sprite) +static void sub_812D4B4(struct Sprite *sprite) { if (GetBattlerSide(gAnimBankAttacker) != B_SIDE_PLAYER) sprite->pos1.x = -16; @@ -1083,7 +2138,7 @@ static void sub_812D4EC(struct Sprite *sprite) DestroyAnimSprite(sprite); } -void sub_812D588(struct Sprite *sprite) +static void sub_812D588(struct Sprite *sprite) { u8 rand; s8 y; @@ -1158,7 +2213,7 @@ void sub_812D6CC(u8 taskId) } } -void sub_812D724(struct Sprite *sprite) +static void sub_812D724(struct Sprite *sprite) { switch (sprite->data[0]) { @@ -1414,7 +2469,7 @@ void sub_812DB84(u8 taskId) } } -void sub_812DEAC(struct Sprite *sprite) +static void sub_812DEAC(struct Sprite *sprite) { s16 var0; u8 spriteId1; @@ -1635,7 +2690,7 @@ void sub_812E498(u8 taskId) } } -void sub_812E4F0(struct Sprite *sprite) +static void sub_812E4F0(struct Sprite *sprite) { if (sprite->data[0] == 0) { @@ -1752,7 +2807,7 @@ static void sub_812E638(u8 taskId) } } -void sub_812E7A0(struct Sprite *sprite) +static void sub_812E7A0(struct Sprite *sprite) { if (GetBattlerSide(gAnimBankAttacker) == B_SIDE_PLAYER) { @@ -1883,7 +2938,7 @@ static void sub_812E8B4(u8 taskId) } } -void sub_812EA4C(struct Sprite *sprite) +static void sub_812EA4C(struct Sprite *sprite) { if (sprite->data[0] == 0) { @@ -1974,7 +3029,7 @@ void sub_812EB10(u8 taskId) } } -void sub_812EC78(struct Sprite *sprite) +static void sub_812EC78(struct Sprite *sprite) { u8 tileOffset; int rand1; @@ -2027,7 +3082,7 @@ static void sub_812ED24(struct Sprite *sprite) DestroyAnimSprite(sprite); } -void sub_812ED84(struct Sprite *sprite) +static void sub_812ED84(struct Sprite *sprite) { REG_WINOUT = 0x1F3F; REG_DISPCNT |= DISPCNT_OBJWIN_ON; @@ -2037,7 +3092,7 @@ void sub_812ED84(struct Sprite *sprite) REG_WIN0V = 0; sprite->data[0] = gBattleAnimArgs[2]; - sub_8078764(sprite, 0); + sub_8078764(sprite, FALSE); sprite->oam.objMode = ST_OAM_OBJ_WINDOW; sprite->invisible = 1; sprite->callback = sub_812EE00; @@ -2074,7 +3129,7 @@ static void sub_812EE00(struct Sprite *sprite) } } -void sub_812EEA4(struct Sprite *sprite) +static void sub_812EEA4(struct Sprite *sprite) { sprite->pos1.x = GetBattlerSpriteCoord(gAnimBankAttacker, 2); sprite->pos1.y = GetBattlerSpriteCoord(gAnimBankAttacker, 3); @@ -2757,7 +3812,7 @@ void sub_812F86C(struct Sprite *sprite) sprite->pos1.y = sprite->data[5] >> 4; } -void sub_812F88C(struct Sprite *sprite) +static void sub_812F88C(struct Sprite *sprite) { s16 x = sprite->pos1.x; s16 y = sprite->pos1.y; @@ -2790,7 +3845,7 @@ static void sub_812F8DC(struct Sprite *sprite) } } -void sub_812F948(struct Sprite *sprite) +static void sub_812F948(struct Sprite *sprite) { sprite->data[0] = gBattleAnimArgs[3]; StartSpriteAffineAnim(sprite, gBattleAnimArgs[0]); @@ -3039,7 +4094,7 @@ static void sub_812FEB8(u8 taskId, bool8 arg1) } } -void sub_812FF94(struct Sprite *sprite) +static void sub_812FF94(struct Sprite *sprite) { sprite->pos1.x += sprite->data[1]; sprite->pos1.y += sprite->data[2]; @@ -3094,7 +4149,7 @@ void sub_81300A4(u8 taskId) gUnknown_08D2E150); } -void sub_81300F4(struct Sprite *sprite) +static void sub_81300F4(struct Sprite *sprite) { if (GetBattlerSide(gAnimBankAttacker) == B_SIDE_OPPONENT) gBattleAnimArgs[0] = -gBattleAnimArgs[0]; @@ -3259,7 +4314,7 @@ static void sub_8130424(s16 arg0, s16 arg1, s16 arg2, s16 arg3, u8 arg4, u8 arg5 *y = y2 >> 8; } -void sub_81304DC(struct Sprite *sprite) +static void sub_81304DC(struct Sprite *sprite) { if (++sprite->data[0] > 36) { @@ -3268,7 +4323,7 @@ void sub_81304DC(struct Sprite *sprite) } } -void sub_813051C(struct Sprite *sprite) +static void sub_813051C(struct Sprite *sprite) { sprite->pos1.x = gBattleAnimArgs[0]; sprite->pos1.y = gBattleAnimArgs[1]; @@ -3349,7 +4404,7 @@ static void sub_81306A4(u8 taskId) } } -void sub_81307B0(struct Sprite *sprite) +static void sub_81307B0(struct Sprite *sprite) { u8 battler; @@ -3465,7 +4520,7 @@ static void sub_8130970(u8 taskId) } } -void sub_8130A2C(struct Sprite *sprite) +static void sub_8130A2C(struct Sprite *sprite) { if (gBattleAnimArgs[0] == 0) { @@ -3500,7 +4555,7 @@ static void sub_8130A94(struct Sprite *sprite) } } -void sub_8130AEC(struct Sprite *sprite) +static void sub_8130AEC(struct Sprite *sprite) { if (gBattleAnimArgs[0] == 0) { @@ -3715,7 +4770,7 @@ static void sub_8130DBC(u8 taskId) } } -void sub_8130F5C(struct Sprite *sprite) +static void sub_8130F5C(struct Sprite *sprite) { if (gBattleAnimArgs[0] == 0) { @@ -3855,7 +4910,7 @@ static void sub_81311E4(struct Sprite *sprite) sprite->data[5]++; } -void sub_8131264(struct Sprite *sprite) +static void sub_8131264(struct Sprite *sprite) { GetBattlerSpriteCoord(gAnimBankTarget, 2); // unused local variable GetBattlerSpriteCoord(gAnimBankTarget, 3); // unused local variable @@ -3973,7 +5028,7 @@ static void sub_8131408(u8 taskId) } } -void sub_8131564(struct Sprite *sprite) +static void sub_8131564(struct Sprite *sprite) { s16 y2; diff --git a/src/battle/battle_anim_813F0F4.c b/src/battle/battle_anim_813F0F4.c index f112c59aa..312cdf8c9 100755 --- a/src/battle/battle_anim_813F0F4.c +++ b/src/battle/battle_anim_813F0F4.c @@ -36,14 +36,9 @@ extern u8 gEffectBank; extern const u8 gUnknown_08D2EE48[]; extern const u8 gUnknown_08D2EDFC[]; extern const u16 gUnknown_08D2E150[]; -extern const struct CompressedSpritePalette gBallOpenParticlePalettes[]; extern const struct SpriteTemplate gSpriteTemplates_840B3B4[]; extern const struct SpriteTemplate gSpriteTemplate_8402500; extern const struct SpriteTemplate gBattleAnimSpriteTemplate_84024E8; -extern const u8 gBallOpenParticleAnimNums[]; -extern const struct CompressedSpriteSheet gBallOpenParticleSpritesheets[]; -extern const TaskFunc gBallOpenParticleAnimationFuncs[]; -extern const u16 gUnknown_0840B4D4[]; extern const struct CompressedSpriteSheet gBattleAnimPicTable[]; extern const struct CompressedSpritePalette gBattleAnimPaletteTable[]; @@ -86,6 +81,284 @@ static void sub_8141CBC(struct Sprite *sprite); static void sub_8141CF4(struct Sprite *sprite); static void sub_8141D20(struct Sprite *sprite); +extern const u8 gBattleAnimSpriteSheet_Particles[]; +const struct CompressedSpriteSheet gBallOpenParticleSpritesheets[] = +{ + {gBattleAnimSpriteSheet_Particles, 0x100, 0xD6EC}, + {gBattleAnimSpriteSheet_Particles, 0x100, 0xD6ED}, + {gBattleAnimSpriteSheet_Particles, 0x100, 0xD6EE}, + {gBattleAnimSpriteSheet_Particles, 0x100, 0xD6EF}, + {gBattleAnimSpriteSheet_Particles, 0x100, 0xD6F0}, + {gBattleAnimSpriteSheet_Particles, 0x100, 0xD6F1}, + {gBattleAnimSpriteSheet_Particles, 0x100, 0xD6F2}, + {gBattleAnimSpriteSheet_Particles, 0x100, 0xD6F3}, + {gBattleAnimSpriteSheet_Particles, 0x100, 0xD6F4}, + {gBattleAnimSpriteSheet_Particles, 0x100, 0xD6F5}, + {gBattleAnimSpriteSheet_Particles, 0x100, 0xD6F6}, + {gBattleAnimSpriteSheet_Particles, 0x100, 0xD6F7}, +}; + +extern const u8 gBattleAnimSpritePalette_136[]; +const struct CompressedSpritePalette gBallOpenParticlePalettes[] = +{ + {gBattleAnimSpritePalette_136, 0xD6EC}, + {gBattleAnimSpritePalette_136, 0xD6ED}, + {gBattleAnimSpritePalette_136, 0xD6EE}, + {gBattleAnimSpritePalette_136, 0xD6EF}, + {gBattleAnimSpritePalette_136, 0xD6F0}, + {gBattleAnimSpritePalette_136, 0xD6F1}, + {gBattleAnimSpritePalette_136, 0xD6F2}, + {gBattleAnimSpritePalette_136, 0xD6F3}, + {gBattleAnimSpritePalette_136, 0xD6F4}, + {gBattleAnimSpritePalette_136, 0xD6F5}, + {gBattleAnimSpritePalette_136, 0xD6F6}, + {gBattleAnimSpritePalette_136, 0xD6F7}, +}; + +const union AnimCmd gSpriteAnim_840B318[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_FRAME(1, 1), + ANIMCMD_FRAME(2, 1), + ANIMCMD_FRAME(0, 1, .hFlip = TRUE), + ANIMCMD_FRAME(2, 1), + ANIMCMD_FRAME(1, 1), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gSpriteAnim_840B334[] = +{ + ANIMCMD_FRAME(3, 1), + ANIMCMD_END, +}; + +const union AnimCmd gSpriteAnim_840B33C[] = +{ + ANIMCMD_FRAME(4, 1), + ANIMCMD_END, +}; + +const union AnimCmd gSpriteAnim_840B344[] = +{ + ANIMCMD_FRAME(5, 1), + ANIMCMD_END, +}; + +const union AnimCmd gSpriteAnim_840B34C[] = +{ + ANIMCMD_FRAME(6, 4), + ANIMCMD_FRAME(7, 4), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gSpriteAnim_840B358[] = +{ + ANIMCMD_FRAME(7, 4), + ANIMCMD_END, +}; + +const union AnimCmd *const gSpriteAnimTable_840B360[] = +{ + gSpriteAnim_840B318, + gSpriteAnim_840B334, + gSpriteAnim_840B33C, + gSpriteAnim_840B344, + gSpriteAnim_840B34C, + gSpriteAnim_840B358, +}; + +const u8 gBallOpenParticleAnimNums[] = +{ + 0, + 0, + 0, + 5, + 1, + 2, + 2, + 3, + 5, + 5, + 4, + 4, +}; + +void PokeBallOpenParticleAnimation(u8); +void GreatBallOpenParticleAnimation(u8); +void SafariBallOpenParticleAnimation(u8); +void UltraBallOpenParticleAnimation(u8); +void MasterBallOpenParticleAnimation(u8); +void SafariBallOpenParticleAnimation(u8); +void DiveBallOpenParticleAnimation(u8); +void UltraBallOpenParticleAnimation(u8); +void RepeatBallOpenParticleAnimation(u8); +void TimerBallOpenParticleAnimation(u8); +void GreatBallOpenParticleAnimation(u8); +void PremierBallOpenParticleAnimation(u8); + +const TaskFunc gBallOpenParticleAnimationFuncs[] = +{ + PokeBallOpenParticleAnimation, + GreatBallOpenParticleAnimation, + SafariBallOpenParticleAnimation, + UltraBallOpenParticleAnimation, + MasterBallOpenParticleAnimation, + SafariBallOpenParticleAnimation, + DiveBallOpenParticleAnimation, + UltraBallOpenParticleAnimation, + RepeatBallOpenParticleAnimation, + TimerBallOpenParticleAnimation, + GreatBallOpenParticleAnimation, + PremierBallOpenParticleAnimation, +}; + +const struct SpriteTemplate gSpriteTemplates_840B3B4[] = +{ + { + .tileTag = 55020, + .paletteTag = 55020, + .oam = &gOamData_837DF24, + .anims = gSpriteAnimTable_840B360, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy, + }, + { + .tileTag = 55021, + .paletteTag = 55021, + .oam = &gOamData_837DF24, + .anims = gSpriteAnimTable_840B360, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy, + }, + { + .tileTag = 55022, + .paletteTag = 55022, + .oam = &gOamData_837DF24, + .anims = gSpriteAnimTable_840B360, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy, + }, + { + .tileTag = 55023, + .paletteTag = 55023, + .oam = &gOamData_837DF24, + .anims = gSpriteAnimTable_840B360, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy, + }, + { + .tileTag = 55024, + .paletteTag = 55024, + .oam = &gOamData_837DF24, + .anims = gSpriteAnimTable_840B360, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy, + }, + { + .tileTag = 55025, + .paletteTag = 55025, + .oam = &gOamData_837DF24, + .anims = gSpriteAnimTable_840B360, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy, + }, + { + .tileTag = 55026, + .paletteTag = 55026, + .oam = &gOamData_837DF24, + .anims = gSpriteAnimTable_840B360, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy, + }, + { + .tileTag = 55027, + .paletteTag = 55027, + .oam = &gOamData_837DF24, + .anims = gSpriteAnimTable_840B360, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy, + }, + { + .tileTag = 55028, + .paletteTag = 55028, + .oam = &gOamData_837DF24, + .anims = gSpriteAnimTable_840B360, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy, + }, + { + .tileTag = 55029, + .paletteTag = 55029, + .oam = &gOamData_837DF24, + .anims = gSpriteAnimTable_840B360, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy, + }, + { + .tileTag = 55030, + .paletteTag = 55030, + .oam = &gOamData_837DF24, + .anims = gSpriteAnimTable_840B360, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy, + }, + { + .tileTag = 55031, + .paletteTag = 55031, + .oam = &gOamData_837DF24, + .anims = gSpriteAnimTable_840B360, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy, + }, +}; + +const u16 gUnknown_0840B4D4[] = +{ + 0x7ADF, + 0x7AF0, + 0x53D7, + 0x3FFF, + 0x7297, + 0x67F5, + 0x7B2C, + 0x2B7E, + 0x431F, + 0x7BDD, + 0x2A3F, + 0x293F, + 0x0000, + 0x0201, + 0x0403, + 0x0101, + 0x0100, + 0x0503, + 0x0506, + 0x0004, +}; + +static void sub_8141C30(struct Sprite *sprite); +const struct SpriteTemplate gBattleAnimSpriteTemplate_840B4FC = +{ + .tileTag = 10269, + .paletteTag = 10269, + .oam = &gOamData_837DF2C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8141C30, +}; void unref_sub_813F0F4(u8 taskId) { @@ -1826,7 +2099,7 @@ void sub_8141C08(u8 taskId) DestroyAnimVisualTask(taskId); } -void sub_8141C30(struct Sprite *sprite) +static void sub_8141C30(struct Sprite *sprite) { InitAnimSpritePos(sprite, 0); sprite->data[0] = 30; diff --git a/src/rom_8077ABC.c b/src/rom_8077ABC.c index e81d02251..8e8e6ef8a 100644 --- a/src/rom_8077ABC.c +++ b/src/rom_8077ABC.c @@ -1445,16 +1445,17 @@ void sub_8079518(struct Sprite *sprite) void sub_8079534(struct Sprite *sprite) { - u8 r4, slot, r7; + bool8 r4; + u8 slot, r7; if (!gBattleAnimArgs[6]) { - r4 = 1; + r4 = TRUE; r7 = 3; } else { - r4 = 0; + r4 = FALSE; r7 = 1; } if (!gBattleAnimArgs[5]) |