summaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
Diffstat (limited to 'src')
-rw-r--r--src/battle/anim/fire.c113
1 files changed, 113 insertions, 0 deletions
diff --git a/src/battle/anim/fire.c b/src/battle/anim/fire.c
new file mode 100644
index 000000000..41a4a9592
--- /dev/null
+++ b/src/battle/anim/fire.c
@@ -0,0 +1,113 @@
+#include "global.h"
+#include "battle_anim.h"
+#include "rom_8077ABC.h"
+#include "trig.h"
+
+extern s16 gBattleAnimArgs[];
+extern u8 gAnimBankAttacker;
+
+void sub_80D5038(struct Sprite *);
+void sub_80D50E8(struct Sprite *);
+
+void sub_80D4ED8(struct Sprite *sprite) {
+ sprite->data[0] = gBattleAnimArgs[0];
+ sprite->data[1] = 60;
+ sprite->data[2] = 9;
+ sprite->data[3] = 30;
+ sprite->data[4] = 65024;
+ StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
+ sprite->callback = sub_8078174;
+ sub_8078174(sprite);
+}
+
+void sub_80D4F18(struct Sprite *sprite) {
+ sub_807867C(sprite, gBattleAnimArgs[0]);
+ sprite->pos1.y += gBattleAnimArgs[1];
+ sprite->data[0] = gBattleAnimArgs[4];
+ sprite->data[1] = gBattleAnimArgs[2];
+ sprite->data[2] = gBattleAnimArgs[3];
+ sprite->callback = sub_8078394;
+ StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
+}
+
+void sub_80D4F5C(struct Sprite *sprite) {
+ sub_8078650(sprite);
+ if (GetBankSide(gAnimBankAttacker) << 24) {
+ sprite->pos1.x = sprite->pos1.x - gBattleAnimArgs[0];
+ sprite->pos1.y = sprite->pos1.y + gBattleAnimArgs[1];
+ sprite->data[2] = -gBattleAnimArgs[4];
+ } else {
+ sprite->pos1.x = sprite->pos1.x + gBattleAnimArgs[0];
+ sprite->pos1.y = sprite->pos1.y + gBattleAnimArgs[1];
+ sprite->data[2] = gBattleAnimArgs[4];
+ }
+ sprite->data[1] = gBattleAnimArgs[2];
+ sprite->data[4] = gBattleAnimArgs[3];
+ sprite->data[3] = gBattleAnimArgs[5];
+ sprite->callback = sub_80D5038;
+}
+
+void sub_80D4FCC(struct Sprite *sprite) {
+ if (GetBankSide(gAnimBankAttacker) << 24) {
+ sprite->pos1.x = sprite->pos1.x - gBattleAnimArgs[0];
+ sprite->pos1.y = sprite->pos1.y + gBattleAnimArgs[1];
+ sprite->data[2] = gBattleAnimArgs[4];
+ } else {
+ sprite->pos1.x = sprite->pos1.x + gBattleAnimArgs[0];
+ sprite->pos1.y = sprite->pos1.y + gBattleAnimArgs[1];
+ sprite->data[2] = -gBattleAnimArgs[4];
+ }
+ sprite->data[1] = gBattleAnimArgs[2];
+ sprite->data[4] = gBattleAnimArgs[3];
+ sprite->data[3] = gBattleAnimArgs[5];
+ sprite->callback = sub_80D5038;
+}
+
+void sub_80D5038(struct Sprite *sprite) {
+ sprite->data[0]++;
+ if (sprite->data[0] < sprite->data[4]) {
+ sprite->pos2.x = sprite->pos2.x + sprite->data[2];
+ sprite->pos2.y = sprite->pos2.y + sprite->data[3];
+ }
+ if (sprite->data[0] == sprite->data[1]) {
+ move_anim_8074EE0(sprite);
+ }
+}
+
+void sub_80D5074(struct Sprite *sprite) {
+ sub_8078650(sprite);
+ if (GetBankSide(gAnimBankAttacker) << 24) {
+ sprite->pos1.x = sprite->pos1.x - gBattleAnimArgs[0];
+ } else {
+ sprite->pos1.x = sprite->pos1.x + gBattleAnimArgs[0];
+ sprite->subpriority = 8;
+ }
+ sprite->pos1.y = sprite->pos1.y + gBattleAnimArgs[1];
+ sprite->data[0] = gBattleAnimArgs[2];
+ sprite->data[1] = gBattleAnimArgs[3];
+ sprite->data[2] = gBattleAnimArgs[4];
+ sprite->data[3] = gBattleAnimArgs[5];
+ sprite->data[4] = gBattleAnimArgs[6];
+ sprite->data[5] = 0;
+ sprite->callback = sub_80D50E8;
+}
+
+void sub_80D50E8(struct Sprite *sprite) {
+ if (sprite->data[3]) {
+ if(sprite->data[5] > 0x00002710) {
+ sprite->subpriority = 1;
+ }
+ sprite->pos2.x = Sin(sprite->data[0], sprite->data[1] + (sprite->data[5] >> 8));
+ sprite->pos2.y = Cos(sprite->data[0], sprite->data[1] + (sprite->data[5] >> 8));
+ sprite->data[0] = sprite->data[0] + sprite->data[2];
+ sprite->data[5] = sprite->data[5] + sprite->data[4];
+ if (sprite->data[0] > 255) {
+ sprite->data[0] = sprite->data[0] - 256;
+ } else if (sprite->data[0] < 0) {
+ sprite->data[0] = sprite->data[0] + 256;
+ }
+ sprite->data[3]--;
+ } else {
+ move_anim_8074EE0(sprite);
+ }
+} \ No newline at end of file