diff options
Diffstat (limited to 'src')
164 files changed, 36025 insertions, 4786 deletions
diff --git a/src/battle/anim/aurora.c b/src/battle/anim/aurora.c index 90fa5c879..b24809264 100644 --- a/src/battle/anim/aurora.c +++ b/src/battle/anim/aurora.c @@ -16,7 +16,7 @@ void sub_80D33B4(struct Sprite *sprite) { s16 r6; - sub_80787B0(sprite, 1); + InitAnimSpritePos(sprite, 1); if (GetBankSide(gAnimBankAttacker) != 0) r6 = -gBattleAnimArgs[2]; else @@ -26,7 +26,7 @@ void sub_80D33B4(struct Sprite *sprite) sprite->data[2] = GetBankPosition(gAnimBankTarget, 2) + r6; sprite->data[3] = sprite->pos1.y; sprite->data[4] = GetBankPosition(gAnimBankTarget, 3) + gBattleAnimArgs[3]; - obj_translate_based_on_private_1_2_3_4(sprite); + InitAnimSpriteTranslationDeltas(sprite); sprite->callback = sub_80D344C; sprite->affineAnimPaused = TRUE; sprite->callback(sprite); @@ -39,7 +39,7 @@ static void sub_80D344C(struct Sprite *sprite) StartSpriteAnim(sprite, 1); sprite->affineAnimPaused = FALSE; } - if (sub_8078B5C(sprite) != 0) + if (TranslateAnimSpriteByDeltas(sprite) != 0) DestroyAnimSprite(sprite); } diff --git a/src/battle/anim/blow_kiss.c b/src/battle/anim/blow_kiss.c index e7b49471d..f585b74bc 100644 --- a/src/battle/anim/blow_kiss.c +++ b/src/battle/anim/blow_kiss.c @@ -15,19 +15,19 @@ static void sub_80D1FA4(struct Sprite* sprite); void sub_80D1F58(struct Sprite* sprite) { - sub_80787B0(sprite, 1); + InitAnimSpritePos(sprite, 1); sprite->data[0] = 0x5F; sprite->data[1] = sprite->pos1.x; sprite->data[2] = GetBankPosition(gAnimBankTarget, 2); sprite->data[3] = sprite->pos1.y; sprite->data[4] = GetBankPosition(gAnimBankTarget, 3); - obj_translate_based_on_private_1_2_3_4(sprite); + InitAnimSpriteTranslationDeltas(sprite); sprite->callback = sub_80D1FA4; } void sub_80D1FA4(struct Sprite* sprite) { - if (sub_8078B5C(sprite) == 0) + if (TranslateAnimSpriteByDeltas(sprite) == 0) { sprite->pos2.y += Sin(sprite->data[5], 14); sprite->data[5] = (sprite->data[5] + 4) & 0xFF; diff --git a/src/battle/anim/bubble.c b/src/battle/anim/bubble.c index 403003ce3..1252c1315 100644 --- a/src/battle/anim/bubble.c +++ b/src/battle/anim/bubble.c @@ -43,7 +43,7 @@ void sub_80D31C8(struct Sprite* sprite) sprite->data[3] = sprite->pos1.y; sprite->data[4] = GetBankPosition(gAnimBankTarget, 3); - obj_translate_based_on_private_1_2_3_4(sprite); + InitAnimSpriteTranslationDeltas(sprite); newSpriteId = CreateInvisibleSpriteWithCallback(SpriteCallbackDummy); sprite->data[5] = newSpriteId; @@ -69,7 +69,7 @@ static void sub_80D32E8(struct Sprite *sprite) u16 index = gSprites[spriteId].data[3]; sprite->data[0] = 1; - sub_8078B5C(sprite); + TranslateAnimSpriteByDeltas(sprite); sprite->pos2.x += Sin(index / 256, gSprites[spriteId].data[0]); sprite->pos2.y += Cos(index / 256, gSprites[spriteId].data[1]); diff --git a/src/battle/anim/bug.c b/src/battle/anim/bug.c index dbc0f75a5..e12f55a8b 100644 --- a/src/battle/anim/bug.c +++ b/src/battle/anim/bug.c @@ -40,7 +40,7 @@ void sub_80DC824(struct Sprite *sprite) sprite->data[2] = GetBankPosition(gAnimBankTarget, 2) + gBattleAnimArgs[2]; sprite->data[4] = GetBankPosition(gAnimBankTarget, 3) + gBattleAnimArgs[3]; - sprite->callback = sub_8078B34; + sprite->callback = StartTranslateAnimSpriteByDeltas; StoreSpriteCallbackInData(sprite, DestroyAnimSprite); } @@ -65,7 +65,7 @@ void sub_80DC8F4(struct Sprite *sprite) sprite->data[2] = GetBankPosition(gAnimBankTarget, 2); sprite->data[4] = GetBankPosition(gAnimBankTarget, 3); - sprite->callback = sub_8078B34; + sprite->callback = StartTranslateAnimSpriteByDeltas; StoreSpriteCallbackInData(sprite, DestroyAnimSprite); } @@ -76,7 +76,7 @@ void sub_80DC9A0(struct Sprite *sprite) if (IsContest()) gBattleAnimArgs[2] /= 2; - sub_80787B0(sprite, 1); + InitAnimSpritePos(sprite, 1); sprite->data[0] = gBattleAnimArgs[2]; sprite->data[1] = sprite->pos1.x; sprite->data[3] = sprite->pos1.y; @@ -88,7 +88,7 @@ void sub_80DC9A0(struct Sprite *sprite) } else { - sub_807A3FC(gAnimBankTarget, 1, &sprite->data[2], &sprite->data[4]); + SetAverageBattlerPositions(gAnimBankTarget, 1, &sprite->data[2], &sprite->data[4]); } sub_8078BD4(sprite); @@ -98,7 +98,7 @@ void sub_80DC9A0(struct Sprite *sprite) static void sub_80DCA38(struct Sprite *sprite) { - if (sub_8078B5C(sprite)) + if (TranslateAnimSpriteByDeltas(sprite)) { DestroyAnimSprite(sprite); return; @@ -111,7 +111,7 @@ static void sub_80DCA38(struct Sprite *sprite) // used in Move_STRING_SHOT void sub_80DCA70(struct Sprite *sprite) { - sub_807A3FC(gAnimBankTarget, 0, &sprite->pos1.x, &sprite->pos1.y); + SetAverageBattlerPositions(gAnimBankTarget, 0, &sprite->pos1.x, &sprite->pos1.y); if (GetBankSide(gAnimBankAttacker)) sprite->pos1.x -= gBattleAnimArgs[0]; else @@ -212,7 +212,7 @@ void sub_80DCBCC(struct Sprite *sprite) } } - sub_80787B0(sprite, 1); + InitAnimSpritePos(sprite, 1); lVarX = GetBankPosition(gAnimBankTarget, 2) + gBattleAnimArgs[2]; lVarY = GetBankPosition(gAnimBankTarget, 3) + gBattleAnimArgs[3]; @@ -224,7 +224,7 @@ void sub_80DCBCC(struct Sprite *sprite) sprite->data[2] = lVarX; sprite->data[4] = lVarY; - sprite->callback = sub_8078B34; + sprite->callback = StartTranslateAnimSpriteByDeltas; StoreSpriteCallbackInData(sprite, DestroyAnimSprite); } @@ -232,7 +232,7 @@ void sub_80DCBCC(struct Sprite *sprite) // Move_PIN_MISSILE, Move_ICICLE_SPEAR void sub_80DCCFC(struct Sprite *sprite) { - sub_80787B0(sprite, 1); + InitAnimSpritePos(sprite, 1); if (GetBankSide(gAnimBankAttacker)) gBattleAnimArgs[2] = -gBattleAnimArgs[2]; @@ -251,7 +251,7 @@ void sub_80DCD78(struct Sprite *sprite) { sprite->invisible = FALSE; - if (sub_8078718(sprite)) + if (TranslateAnimSpriteLinearAndSine(sprite)) { DestroyAnimSprite(sprite); } @@ -271,7 +271,7 @@ void sub_80DCD78(struct Sprite *sprite) x2 += x1; y2 += y1; - if (!sub_8078718(sprite)) + if (!TranslateAnimSpriteLinearAndSine(sprite)) { u16 rot = sub_80790F0(sprite->pos1.x + sprite->pos2.x - x2, sprite->pos1.y + sprite->pos2.y - y2); diff --git a/src/battle/anim/bullet.c b/src/battle/anim/bullet.c index 90b2021f1..1dca0b886 100644 --- a/src/battle/anim/bullet.c +++ b/src/battle/anim/bullet.c @@ -17,11 +17,11 @@ static void sub_80D00B4(struct Sprite* sprite); void sub_80CFFD8(struct Sprite* sprite) { - sub_80787B0(sprite, 1); + InitAnimSpritePos(sprite, 1); sprite->data[0] = 20; sprite->data[2] = GetBankPosition(gAnimBankTarget, 2); sprite->data[4] = GetBankPosition(gAnimBankTarget, 3); - sprite->callback = sub_8078B34; + sprite->callback = StartTranslateAnimSpriteByDeltas; sprite->affineAnimPaused = 1; StoreSpriteCallbackInData(sprite, sub_80D0030); } diff --git a/src/battle/anim/cutter.c b/src/battle/anim/cutter.c index 2234ebacb..0f23fed82 100644 --- a/src/battle/anim/cutter.c +++ b/src/battle/anim/cutter.c @@ -1,4 +1,5 @@ #include "global.h" +#include "battle.h" #include "rom_8077ABC.h" #include "trig.h" #include "battle_anim.h" @@ -7,29 +8,36 @@ extern s16 gBattleAnimArgs[]; extern u8 gAnimBankAttacker; extern u8 gAnimBankTarget; -static void sub_80CB09C(struct Sprite* sprite); -static void sub_80CB1A4(struct Sprite* sprite); +static void AnimTranslateLinearSingleSineWaveStep(struct Sprite* sprite); +static void AnimMoveTwisterParticleStep(struct Sprite* sprite); -// cutter (the cresent shaped leaf used in throwing projectiles for the listed moves.) +// Animates a sprite that moves linearly from one location to another, with a +// single-cycle sine wave added to the y position along the way. // Used by Razor Leaf and Magical Leaf. - -void sub_80CAFD0(struct Sprite* sprite) +// arg 0: initial x offset +// arg 1: initial y offset +// arg 2: target x offset +// arg 3: target y offset +// arg 4: translation duration +// arg 5: wave amplitude +// arg 6: target between double battle opponents (boolean) +void AnimTranslateLinearSingleSineWave(struct Sprite* sprite) { - sub_80787B0(sprite, 1); - if (GetBankSide(gAnimBankAttacker)) + InitAnimSpritePos(sprite, 1); + if (GetBankSide(gAnimBankAttacker) != SIDE_PLAYER) { gBattleAnimArgs[2] = -gBattleAnimArgs[2]; } sprite->data[0] = gBattleAnimArgs[4]; - if (!(gBattleAnimArgs[6])) + if (!gBattleAnimArgs[6]) { sprite->data[2] = GetBankPosition(gAnimBankTarget, 2) + gBattleAnimArgs[2]; sprite->data[4] = GetBankPosition(gAnimBankTarget, 3) + gBattleAnimArgs[3]; } else { - sub_807A3FC(gAnimBankTarget, 1, &sprite->data[2], &sprite->data[4]); + SetAverageBattlerPositions(gAnimBankTarget, 1, &sprite->data[2], &sprite->data[4]); sprite->data[2] += gBattleAnimArgs[2]; sprite->data[4] += gBattleAnimArgs[3]; } @@ -45,18 +53,18 @@ void sub_80CAFD0(struct Sprite* sprite) sprite->data[0] = 0; } - sprite->callback = sub_80CB09C; + sprite->callback = AnimTranslateLinearSingleSineWaveStep; } -void sub_80CB09C(struct Sprite* sprite) +static void AnimTranslateLinearSingleSineWaveStep(struct Sprite* sprite) { - bool8 c = FALSE; + bool8 destroy = FALSE; s16 a = sprite->data[0]; s16 b = sprite->data[7]; s16 r0; sprite->data[0] = 1; - sub_8078718(sprite); + TranslateAnimSpriteLinearAndSine(sprite); r0 = sprite->data[7]; sprite->data[0] = a; if (b > 0xC8 && r0 <= 0x37 && sprite->oam.affineParam == 0) @@ -67,24 +75,30 @@ void sub_80CB09C(struct Sprite* sprite) sprite->invisible ^= 1; sprite->oam.affineParam++; if (sprite->oam.affineParam == 0x1E) - c = TRUE; + destroy = TRUE; } - if (sprite->pos1.x + sprite->pos2.x > 0x100 + if (sprite->pos1.x + sprite->pos2.x > 256 || sprite->pos1.x + sprite->pos2.x < -16 - || sprite->pos1.y + sprite->pos2.y > 0xA0 + || sprite->pos1.y + sprite->pos2.y > 160 || sprite->pos1.y + sprite->pos2.y < -16) - c = TRUE; + destroy = TRUE; - if (c) + if (destroy) DestroyAnimSprite(sprite); } -void sub_80CB144(struct Sprite* sprite) +// Animates particles in the Twister move animation. +// arg 0: duration +// arg 1: total y delta (the particles rise upward) +// arg 2: wave period (higher means faster wave) +// arg 3: wave amplitude +// arg 4: speedup frame (particles move faster at the end of the animation) +void AnimMoveTwisterParticle(struct Sprite* sprite) { if (!IsContest() && IsDoubleBattle() == TRUE) { - sub_807A3FC(gAnimBankTarget, 1, &sprite->pos1.x, &sprite->pos1.y); + SetAverageBattlerPositions(gAnimBankTarget, 1, &sprite->pos1.x, &sprite->pos1.y); } sprite->pos1.y += 32; @@ -93,10 +107,10 @@ void sub_80CB144(struct Sprite* sprite) sprite->data[2] = gBattleAnimArgs[2]; sprite->data[3] = gBattleAnimArgs[3]; sprite->data[4] = gBattleAnimArgs[4]; - sprite->callback = sub_80CB1A4; + sprite->callback = AnimMoveTwisterParticleStep; } -void sub_80CB1A4(struct Sprite* sprite) +static void AnimMoveTwisterParticleStep(struct Sprite* sprite) { if (sprite->data[1] == 0xFF) { diff --git a/src/battle/anim/cyclone.c b/src/battle/anim/cyclone.c index 0f83df211..b1210bc54 100644 --- a/src/battle/anim/cyclone.c +++ b/src/battle/anim/cyclone.c @@ -13,7 +13,7 @@ extern u8 gAnimBankTarget; void sub_80D0118(struct Sprite* sprite) { - sub_80787B0(sprite, 0); + InitAnimSpritePos(sprite, 0); if (GetBankSide(gAnimBankAttacker) == 0) sprite->pos1.y += 16; diff --git a/src/battle/anim/dark.c b/src/battle/anim/dark.c index 8ceb00298..aaf8507c6 100644 --- a/src/battle/anim/dark.c +++ b/src/battle/anim/dark.c @@ -1,22 +1,47 @@ #include "global.h" -#include "rom_8077ABC.h" -#include "trig.h" #include "battle_anim.h" -#include "sound.h" +#include "blend_palette.h" +#include "decompress.h" +#include "ewram.h" +#include "palette.h" +#include "rom_8077ABC.h" #include "scanline_effect.h" - -void sub_80DFE90(struct Sprite *sprite); - -void sub_80DFC9C(u8 taskId); -void sub_80DFD58(u8 taskId); +#include "sound.h" +#include "sprite.h" +#include "trig.h" +#include "constants/battle_constants.h" extern s16 gBattleAnimArgs[]; extern u8 gAnimBankAttacker; extern u8 gAnimBankTarget; -extern u8 gObjectBankIDs[]; +extern u8 gBankSpriteIds[]; +extern u16 gBattle_BG1_X; +extern u16 gBattle_BG1_Y; +extern u16 gBattle_BG2_X; +extern u16 gBattle_BG2_Y; +extern u16 gBattle_WIN0H; +extern u16 gBattle_WIN0V; +extern u16 gBattlePartyID[]; +extern u8 gAnimMoveTurn; + +extern const u8 gUnknown_08D1D574[]; +extern const u8 gUnknown_08D1D410[]; +extern const u16 gUnknown_08D1D54C[]; + +static void sub_80DFE90(struct Sprite *sprite); +static void sub_80DFC9C(u8 taskId); +static void sub_80DFD58(u8 taskId); +static void sub_80DFF58(struct Sprite *sprite); +static void sub_80DFF98(struct Sprite *sprite); +static void sub_80E00D0(struct Sprite *sprite); +static void sub_80E02A4(u8 taskId); +static void sub_80E0620(u8 taskId); +static void sub_80E08CC(u8 priority); +static void sub_80E079C(struct Task *task); +static void sub_80E0CD0(u8 taskId); -// used in Smoke Ball escape, Sky Attack, Feint Attack and Camouflage +// used in Smoke Ball escape, Sky Attack, Feint Attack and Camouflage void sub_80DFC24(u8 taskId) { int bank; @@ -31,7 +56,7 @@ void sub_80DFC24(u8 taskId) gTasks[taskId].func = sub_80DFC9C; } -void sub_80DFC9C(u8 taskId) +static void sub_80DFC9C(u8 taskId) { u8 r2 = gTasks[taskId].data[1] >> 8; u8 r1 = gTasks[taskId].data[1]; @@ -44,7 +69,7 @@ void sub_80DFC9C(u8 taskId) gTasks[taskId].data[2] = 0; if (r2 == 16) { - gSprites[gObjectBankIDs[gAnimBankAttacker]].invisible = 1; + gSprites[gBankSpriteIds[gAnimBankAttacker]].invisible = 1; DestroyAnimVisualTask(taskId); } } @@ -103,7 +128,7 @@ void sub_80DFE14(struct Sprite *sprite) sprite->data[3] = GetBankPosition(gAnimBankTarget, 3); sprite->data[4] = GetBankPosition(gAnimBankAttacker, 3); sprite->data[0] = 0x7E; - sub_8078A5C(sprite); + InitSpriteDataForLinearTranslation(sprite); sprite->data[3] = -sprite->data[1]; sprite->data[4] = -sprite->data[2]; sprite->data[6] = 0xFFD8; @@ -111,7 +136,7 @@ void sub_80DFE14(struct Sprite *sprite) sub_80DFE90(sprite); } -void sub_80DFE90(struct Sprite *sprite) +static void sub_80DFE90(struct Sprite *sprite) { sprite->data[3] += sprite->data[1]; sprite->data[4] += sprite->data[2]; @@ -136,3 +161,848 @@ void sub_80DFE90(struct Sprite *sprite) if (--sprite->data[0] == 0) DestroyAnimSprite(sprite); } + +void sub_80DFF1C(struct Sprite *sprite) +{ + sprite->pos1.x += gBattleAnimArgs[0]; + sprite->pos1.y += gBattleAnimArgs[1]; + StartSpriteAffineAnim(sprite, gBattleAnimArgs[2]); + + sprite->data[0] = gBattleAnimArgs[3]; + sprite->data[1] = gBattleAnimArgs[4]; + sprite->data[2] = gBattleAnimArgs[5]; + sprite->callback = sub_80DFF58; +} + +static void sub_80DFF58(struct Sprite *sprite) +{ + sprite->data[4] += sprite->data[0]; + sprite->data[5] += sprite->data[1]; + sprite->pos2.x = sprite->data[4] >> 8; + sprite->pos2.y = sprite->data[5] >> 8; + + if (++sprite->data[3] == sprite->data[2]) + sprite->callback = sub_80DFF98; +} + +static void sub_80DFF98(struct Sprite *sprite) +{ + sprite->data[4] -= sprite->data[0]; + sprite->data[5] -= sprite->data[1]; + sprite->pos2.x = sprite->data[4] >> 8; + sprite->pos2.y = sprite->data[5] >> 8; + + if (--sprite->data[3] == 0) + move_anim_8074EE0(sprite); +} + +void sub_80DFFD0(struct Sprite *sprite) +{ + u8 bank; + s8 xOffset; + + if (gBattleAnimArgs[0] == 0) + bank = gAnimBankAttacker; + else + bank = gAnimBankTarget; + + xOffset = 20; + sprite->oam.tileNum += 4; + + switch (gBattleAnimArgs[1]) + { + case 0: + sprite->pos1.x = sub_807A100(bank, 5) - 8; + sprite->pos1.y = sub_807A100(bank, 2) + 8; + break; + case 1: + sprite->pos1.x = sub_807A100(bank, 5) - 14; + sprite->pos1.y = sub_807A100(bank, 2) + 16; + break; + case 2: + sprite->pos1.x = sub_807A100(bank, 4) + 8; + sprite->pos1.y = sub_807A100(bank, 2) + 8; + StartSpriteAffineAnim(sprite, 1); + xOffset = -20; + break; + case 3: + sprite->pos1.x = sub_807A100(bank, 4) + 14; + sprite->pos1.y = sub_807A100(bank, 2) + 16; + StartSpriteAffineAnim(sprite, 1); + xOffset = -20; + break; + } + + sprite->data[0] = 32; + sprite->data[2] = sprite->pos1.x + xOffset; + sprite->data[4] = sprite->pos1.y + 12; + sprite->data[5] = -12; + + sub_80786EC(sprite); + sprite->callback = sub_80E00D0; +} + +static void sub_80E00D0(struct Sprite *sprite) +{ + if (TranslateAnimSpriteLinearAndSine(sprite)) + move_anim_8074EE0(sprite); +} + +void sub_80E00EC(u8 taskId) +{ + struct ScanlineEffectParams scanlineParams; + struct Struct_sub_8078914 subStruct; + u16 i; + u8 pos; + int var0; + struct Task *task = &gTasks[taskId]; + + task->data[7] = GetBankPosition(gAnimBankAttacker, 1) + 31; + task->data[6] = sub_807A100(gAnimBankAttacker, 2) - 7; + task->data[5] = task->data[7]; + task->data[4] = task->data[6]; + task->data[13] = (task->data[7] - task->data[6]) << 8; + + pos = GetBankPosition(gAnimBankAttacker, 0); + task->data[14] = pos - 32; + task->data[15] = pos + 32; + + if (GetBankSide(gAnimBankAttacker) == SIDE_PLAYER) + task->data[8] = -12; + else + task->data[8] = -64; + + task->data[3] = GetBankIdentity_permutated(gAnimBankAttacker); + if (task->data[3] == 1) + { + sub_8078914(&subStruct); + task->data[10] = gBattle_BG1_Y; + REG_BLDCNT = 0x3F42; + FillPalette(0, subStruct.field_8 << 4, 32); + scanlineParams.dmaDest = ®_BG1VOFS; + var0 = 2; + + if (!IsContest()) + gBattle_BG2_X += 240; + } + else + { + task->data[10] = gBattle_BG2_Y; + REG_BLDCNT = 0x3F44; + FillPalette(0, 144, 32); + scanlineParams.dmaDest = ®_BG2VOFS; + var0 = 4; + + if (!IsContest()) + gBattle_BG1_X += 240; + } + + scanlineParams.dmaControl = 0xA2600001; + scanlineParams.initState = 1; + scanlineParams.unused9 = 0; + task->data[11] = 0; + task->data[12] = 16; + task->data[0] = 0; + task->data[1] = 0; + task->data[2] = 0; + + sub_80E08CC(3); + + for (i = 0; i < 112; i++) + { + gScanlineEffectRegBuffers[0][i] = task->data[10]; + gScanlineEffectRegBuffers[1][i] = task->data[10]; + } + + ScanlineEffect_SetParams(scanlineParams); + + REG_WINOUT = 0x3F00 | (var0 ^ 0x3F); + REG_WININ = 0x3F3F; + gBattle_WIN0H = (task->data[14] << 8) | task->data[15]; + gBattle_WIN0V = 160; + + task->func = sub_80E02A4; +} + +static void sub_80E02A4(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + switch (task->data[0]) + { + case 0: + if (++task->data[1] > 1) + { + task->data[1] = 0; + if (++task->data[2] & 1) + { + if (task->data[11] != 12) + task->data[11]++; + } + else + { + if (task->data[12] != 8) + task->data[12]--; + } + + REG_BLDALPHA = (task->data[12] << 8) | task->data[11]; + + if (task->data[11] == 12 && task->data[12] == 8) + task->data[0]++; + } + break; + case 1: + task->data[4] -= 8; + sub_80E079C(task); + + if (task->data[4] < task->data[8]) + task->data[0]++; + break; + case 2: + task->data[4] -= 8; + sub_80E079C(task); + task->data[14] += 4; + task->data[15] -= 4; + + if (task->data[14] >= task->data[15]) + task->data[14] = task->data[15]; + + gBattle_WIN0H = (task->data[14] << 8) | task->data[15]; + + if (task->data[14] == task->data[15]) + task->data[0]++; + break; + case 3: + gScanlineEffect.state = 3; + task->data[0]++; + break; + case 4: + DestroyAnimVisualTask(taskId); + break; + } +} + +void sub_80E03BC(u8 taskId) +{ + struct Struct_sub_8078914 subStruct; + struct ScanlineEffectParams scanlineParams; + u8 pos; + u16 i; + struct Task *task = &gTasks[taskId]; + + switch (task->data[0]) + { + case 0: + if (IsContest() == TRUE) + { + gBattle_WIN0H = 0; + gBattle_WIN0V = 0; + REG_WININ = 0x3F3F; + REG_WINOUT = 0x3F3F; + DestroyAnimVisualTask(taskId); + } + else + { + task->data[3] = GetBankIdentity_permutated(gAnimBankTarget); + if (task->data[3] == 1) + { + REG_BLDCNT = 0x3F42; + gBattle_BG2_X += 240; + } + else + { + REG_BLDCNT = 0x3F44; + gBattle_BG1_X += 240; + } + + task->data[0]++; + } + break; + case 1: + if (task->data[3] == 1) + { + sub_8078914(&subStruct); + task->data[10] = gBattle_BG1_Y; + FillPalette(0, subStruct.field_8 << 4, 32); + } + else + { + task->data[10] = gBattle_BG2_Y; + FillPalette(0, 144, 32); + } + + sub_80E08CC(3); + task->data[0]++; + break; + case 2: + task->data[7] = GetBankPosition(gAnimBankTarget, 1) + 31; + task->data[6] = sub_807A100(gAnimBankTarget, 2) - 7; + task->data[13] = (task->data[7] - task->data[6]) << 8; + pos = GetBankPosition(gAnimBankTarget, 0); + task->data[14] = pos - 4; + task->data[15] = pos + 4; + + if (GetBankSide(gAnimBankTarget) == SIDE_PLAYER) + task->data[8] = -12; + else + task->data[8] = -64; + + task->data[4] = task->data[8]; + task->data[5] = task->data[8]; + task->data[11] = 12; + task->data[12] = 8; + task->data[0]++; + break; + case 3: + if (task->data[3] == 1) + scanlineParams.dmaDest = ®_BG1VOFS; + else + scanlineParams.dmaDest = ®_BG2VOFS; + + for (i = 0; i < 112; i++) + { + gScanlineEffectRegBuffers[0][i] = task->data[10] + (159 - i); + gScanlineEffectRegBuffers[1][i] = task->data[10] + (159 - i); + } + + scanlineParams.dmaControl = 0xA2600001; + scanlineParams.initState = 1; + scanlineParams.unused9 = 0; + ScanlineEffect_SetParams(scanlineParams); + task->data[0]++; + break; + case 4: + if (task->data[3] == 1) + REG_WINOUT = 0x3F3D; + else + REG_WINOUT = 0x3F3B; + + REG_WININ = 0x3F3F; + gBattle_WIN0H = (task->data[14] << 8) | task->data[15]; + gBattle_WIN0V = 160; + + task->data[0] = 0; + task->data[1] = 0; + task->data[2] = 0; + REG_BLDALPHA = 0x80C; + task->func = sub_80E0620; + break; + } +} + +static void sub_80E0620(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + switch (task->data[0]) + { + case 0: + task->data[5] += 8; + if (task->data[5] >= task->data[7]) + task->data[5] = task->data[7]; + + sub_80E079C(task); + + if (task->data[5] == task->data[7]) + task->data[0]++; + break; + case 1: + if (task->data[15] - task->data[14] < 64) + { + task->data[14] -= 4; + task->data[15] += 4; + } + else + { + task->data[1] = 1; + } + + gBattle_WIN0H = (task->data[14] << 8) | task->data[15]; + task->data[4] += 8; + + if (task->data[4] >= task->data[6]) + task->data[4] = task->data[6]; + + sub_80E079C(task); + + if (task->data[4] == task->data[6] && task->data[1] != 0) + { + task->data[1] = 0; + task->data[0]++; + } + break; + case 2: + if (++task->data[1] > 1) + { + task->data[1] = 0; + if ((++task->data[2] & 1) != 0) + { + if (task->data[11] != 0) + task->data[11]--; + } + else + { + if (task->data[12] < 16) + task->data[12]++; + } + + REG_BLDALPHA = (task->data[12] << 8) | task->data[11]; + + if (task->data[11] == 0 && task->data[12] == 16) + task->data[0]++; + } + break; + case 3: + gScanlineEffect.state = 3; + task->data[0]++; + break; + case 4: + gBattle_WIN0H = 0; + gBattle_WIN0V = 0; + REG_WININ = 0x3F3F; + REG_WINOUT = 0x3F3F; + DestroyAnimVisualTask(taskId); + break; + } +} + +// static void sub_80E079C(struct Task *task) +// { +// int var0, var1; +// s16 var2; +// s16 i, j; + +// var2 = task->data[5] - task->data[4]; +// if (var2 != 0) +// { +// var0 = task->data[13] / var2; +// var1 = task->data[6]; + +// for (i = 0; i < task->data[4]; i++) +// { +// gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer][i] = task->data[10] - (i - 159); +// } + +// for (i = task->data[4]; i <= task->data[5]; i++) +// { +// if (i >= 0) +// { +// gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer][i] = (var1 - i) + task->data[10]; +// } + +// var1 += var0; +// } + +// for (j = i; j < task->data[7]; j++) +// { +// if (j >= 0) +// { +// gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer][j] = (task->data[10] + 159) - j; +// } +// } +// } +// else +// { +// for (i = 0; i < 112; i++) +// { +// gScanlineEffectRegBuffers[0][i] = task->data[10] + 159 - i; +// gScanlineEffectRegBuffers[1][i] = task->data[10] + 159 - i; +// } +// } +// } + +__attribute__((naked)) +static void sub_80E079C(struct Task *task) +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + mov r7, r8\n\ + push {r7}\n\ + adds r6, r0, 0\n\ + ldrh r0, [r6, 0x12]\n\ + ldrh r4, [r6, 0x10]\n\ + subs r0, r4\n\ + lsls r0, 16\n\ + asrs r1, r0, 16\n\ + cmp r1, 0\n\ + beq _080E0890\n\ + movs r2, 0x22\n\ + ldrsh r0, [r6, r2]\n\ + bl __divsi3\n\ + mov r8, r0\n\ + movs r3, 0x14\n\ + ldrsh r0, [r6, r3]\n\ + lsls r5, r0, 8\n\ + lsls r0, r4, 16\n\ + movs r4, 0\n\ + cmp r0, 0\n\ + ble _080E07FC\n\ + ldr r0, _080E0888 @ =gScanlineEffectRegBuffers\n\ + mov r12, r0\n\ + ldr r7, _080E088C @ =gScanlineEffect\n\ +_080E07D0:\n\ + lsls r2, r4, 16\n\ + asrs r2, 16\n\ + lsls r3, r2, 1\n\ + ldrb r1, [r7, 0x14]\n\ + lsls r0, r1, 4\n\ + subs r0, r1\n\ + lsls r0, 7\n\ + adds r3, r0\n\ + add r3, r12\n\ + adds r1, r2, 0\n\ + subs r1, 0x9F\n\ + ldrh r0, [r6, 0x1C]\n\ + subs r0, r1\n\ + strh r0, [r3]\n\ + adds r2, 0x1\n\ + lsls r2, 16\n\ + lsrs r4, r2, 16\n\ + asrs r2, 16\n\ + movs r1, 0x10\n\ + ldrsh r0, [r6, r1]\n\ + cmp r2, r0\n\ + blt _080E07D0\n\ +_080E07FC:\n\ + ldrh r4, [r6, 0x10]\n\ + lsls r3, r4, 16\n\ + asrs r1, r3, 16\n\ + movs r2, 0x12\n\ + ldrsh r0, [r6, r2]\n\ + cmp r1, r0\n\ + bgt _080E0846\n\ + ldr r0, _080E0888 @ =gScanlineEffectRegBuffers\n\ + mov r12, r0\n\ + ldr r7, _080E088C @ =gScanlineEffect\n\ +_080E0810:\n\ + asrs r4, r3, 16\n\ + cmp r4, 0\n\ + blt _080E0832\n\ + asrs r1, r5, 8\n\ + subs r1, r4\n\ + lsls r3, r4, 1\n\ + ldrb r2, [r7, 0x14]\n\ + lsls r0, r2, 4\n\ + subs r0, r2\n\ + lsls r0, 7\n\ + adds r3, r0\n\ + add r3, r12\n\ + lsls r1, 16\n\ + asrs r1, 16\n\ + ldrh r2, [r6, 0x1C]\n\ + adds r1, r2\n\ + strh r1, [r3]\n\ +_080E0832:\n\ + add r5, r8\n\ + adds r0, r4, 0x1\n\ + lsls r0, 16\n\ + lsrs r4, r0, 16\n\ + lsls r3, r4, 16\n\ + asrs r1, r3, 16\n\ + movs r2, 0x12\n\ + ldrsh r0, [r6, r2]\n\ + cmp r1, r0\n\ + ble _080E0810\n\ +_080E0846:\n\ + movs r3, 0x1C\n\ + ldrsh r0, [r6, r3]\n\ + adds r0, 0x9F\n\ + lsls r2, r4, 16\n\ + asrs r1, r2, 16\n\ + subs r5, r0, r1\n\ + movs r3, 0x16\n\ + ldrsh r0, [r6, r3]\n\ + cmp r1, r0\n\ + bge _080E08BE\n\ + ldr r7, _080E0888 @ =gScanlineEffectRegBuffers\n\ + ldr r4, _080E088C @ =gScanlineEffect\n\ +_080E085E:\n\ + asrs r3, r2, 16\n\ + cmp r3, 0\n\ + blt _080E0876\n\ + lsls r2, r3, 1\n\ + ldrb r1, [r4, 0x14]\n\ + lsls r0, r1, 4\n\ + subs r0, r1\n\ + lsls r0, 7\n\ + adds r2, r0\n\ + adds r2, r7\n\ + strh r5, [r2]\n\ + subs r5, 0x1\n\ +_080E0876:\n\ + adds r0, r3, 0x1\n\ + lsls r2, r0, 16\n\ + asrs r1, r2, 16\n\ + movs r3, 0x16\n\ + ldrsh r0, [r6, r3]\n\ + cmp r1, r0\n\ + blt _080E085E\n\ + b _080E08BE\n\ + .align 2, 0\n\ +_080E0888: .4byte gScanlineEffectRegBuffers\n\ +_080E088C: .4byte gScanlineEffect\n\ +_080E0890:\n\ + movs r1, 0x1C\n\ + ldrsh r0, [r6, r1]\n\ + adds r5, r0, 0\n\ + adds r5, 0x9F\n\ + movs r4, 0\n\ + ldr r3, _080E08C8 @ =gScanlineEffectRegBuffers\n\ + movs r2, 0xF0\n\ + lsls r2, 3\n\ + adds r6, r3, r2\n\ +_080E08A2:\n\ + lsls r0, r4, 16\n\ + asrs r0, 16\n\ + lsls r2, r0, 1\n\ + adds r1, r2, r3\n\ + strh r5, [r1]\n\ + adds r2, r6\n\ + strh r5, [r2]\n\ + subs r5, 0x1\n\ + adds r0, 0x1\n\ + lsls r0, 16\n\ + lsrs r4, r0, 16\n\ + asrs r0, 16\n\ + cmp r0, 0x6F\n\ + ble _080E08A2\n\ +_080E08BE:\n\ + pop {r3}\n\ + mov r8, r3\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ +_080E08C8: .4byte gScanlineEffectRegBuffers\n\ + .syntax divided\n"); +} + +static void sub_80E08CC(u8 priority) +{ + u16 i; + + for (i = 0; i < 4; i++) + { + u8 spriteId = GetAnimBankSpriteId(i); + if (spriteId != 0xFF) + gSprites[spriteId].oam.priority = priority; + } +} + +void sub_80E0918(u8 taskId) +{ + u8 toBG2 = GetBankIdentity_permutated(gAnimBankAttacker) ^ 1 ? 1 : 0; + MoveBattlerSpriteToBG(gAnimBankAttacker, toBG2); + gSprites[gBankSpriteIds[gAnimBankAttacker]].invisible = 0; + + if (IsAnimBankSpriteVisible(gAnimBankAttacker ^ 2)) + { + MoveBattlerSpriteToBG(gAnimBankAttacker ^ 2, toBG2 ^ 1); + gSprites[gBankSpriteIds[gAnimBankAttacker ^ 2]].invisible = 0; + } + + DestroyAnimVisualTask(taskId); +} + +void sub_80E09C4(u8 taskId) +{ + u8 toBG2 = GetBankIdentity_permutated(gAnimBankAttacker) ^ 1 ? 1 : 0; + sub_8076464(toBG2); + + if (IsAnimBankSpriteVisible(gAnimBankAttacker ^ 2)) + sub_8076464(toBG2 ^ 1); + + DestroyAnimVisualTask(taskId); +} + +void sub_80E0A10(struct Sprite *sprite) +{ + sprite->pos1.x += gBattleAnimArgs[0]; + sprite->pos1.y += gBattleAnimArgs[1]; + StartSpriteAnim(sprite, gBattleAnimArgs[2]); + sprite->callback = sub_8078600; + StoreSpriteCallbackInData(sprite, DestroyAnimSprite); +} + +void sub_80E0A4C(u8 taskId) +{ + u16 species; + u8 spriteId; + u8 newSpriteId; + u16 paletteNum; + struct Struct_sub_8078914 subStruct; + int var0 = 0; + + gBattle_WIN0H = var0; + gBattle_WIN0V = var0; + REG_WININ = 0x3F3F; + REG_WINOUT = 0x3F3D; + REG_DISPCNT |= DISPCNT_OBJWIN_ON; + REG_BLDCNT = 0x3F42; + REG_BLDALPHA = 0xC08; + REG_BG1CNT_BITFIELD.priority = 0; + REG_BG1CNT_BITFIELD.screenSize = 0; + if (!IsContest()) + REG_BG1CNT_BITFIELD.charBaseBlock = 1; + + if (IsDoubleBattle() && !IsContest()) + { + if (GetBankIdentity(gAnimBankAttacker) == 3 || GetBankIdentity(gAnimBankAttacker) == 0) + { + if (IsAnimBankSpriteVisible(gAnimBankAttacker ^ 2) == TRUE) + { + gSprites[gBankSpriteIds[gAnimBankAttacker ^ 2]].oam.priority--; + REG_BG1CNT_BITFIELD.priority = 1; + var0 = 1; + } + } + } + + if (IsContest()) + { + species = EWRAM_19348; + } + else + { + if (GetBankSide(gAnimBankAttacker) != SIDE_PLAYER) + species = GetMonData(&gEnemyParty[gBattlePartyID[gAnimBankAttacker]], MON_DATA_SPECIES); + else + species = GetMonData(&gPlayerParty[gBattlePartyID[gAnimBankAttacker]], MON_DATA_SPECIES); + } + + spriteId = GetAnimBankSpriteId(0); + newSpriteId = sub_807A4A0(gAnimBankAttacker, spriteId, species); + + sub_8078914(&subStruct); + DmaClear32(3, subStruct.field_4, 0x1000); + LZDecompressVram(&gUnknown_08D1D574, subStruct.field_4); + LZDecompressVram(&gUnknown_08D1D410, subStruct.field_0); + LoadCompressedPalette(&gUnknown_08D1D54C, subStruct.field_8 << 4, 32); + + gBattle_BG1_X = -gSprites[spriteId].pos1.x + 96; + gBattle_BG1_Y = -gSprites[spriteId].pos1.y + 32; + paletteNum = 16 + gSprites[spriteId].oam.paletteNum; + + if (gBattleAnimArgs[1] == 0) + sub_8079108(paletteNum, FALSE); + else + BlendPalette(paletteNum * 16, 16, 11, gBattleAnimArgs[2]); + + gTasks[taskId].data[0] = newSpriteId; + gTasks[taskId].data[1] = gBattleAnimArgs[0]; + gTasks[taskId].data[2] = gBattleAnimArgs[1]; + gTasks[taskId].data[3] = gBattleAnimArgs[2]; + gTasks[taskId].data[6] = var0; + gTasks[taskId].func = sub_80E0CD0; +} + +static void sub_80E0CD0(u8 taskId) +{ + struct Struct_sub_8078914 subStruct; + u16 paletteNum; + u8 spriteId; + u8 taskIdCopy = taskId; + + gTasks[taskIdCopy].data[10] += 4; + gBattle_BG1_X -= 4; + + if (gTasks[taskIdCopy].data[10] == 128) + { + gTasks[taskIdCopy].data[10] = 0; + gBattle_BG1_X += 128; + + if (++gTasks[taskIdCopy].data[11] == 2) + { + sub_8076464(0); + gBattle_WIN0H = 0; + gBattle_WIN0V = 0; + REG_WININ = 0x3F3F; + REG_WINOUT = 0x3F3F; + + if (!IsContest()) + REG_BG1CNT_BITFIELD.charBaseBlock = 0; + + REG_DISPCNT ^= DISPCNT_OBJWIN_ON; + REG_BLDCNT = 0; + REG_BLDALPHA = 0; + + spriteId = GetAnimBankSpriteId(0); + paletteNum = 16 + gSprites[spriteId].oam.paletteNum; + if (gTasks[taskIdCopy].data[1] == 0) + sub_8079108(paletteNum, 1); + + DestroySprite(&gSprites[gTasks[taskIdCopy].data[0]]); + sub_8078914(&subStruct); + DmaClear32(3, subStruct.field_4, 0x800); + + if (gTasks[taskIdCopy].data[6] == 1) + { + gSprites[gBankSpriteIds[gAnimBankAttacker ^ 2]].oam.priority++; + } + + DestroyAnimVisualTask(taskIdCopy); + } + } +} + +void sub_80E0E24(u8 taskId) +{ + u8 spriteId; + u8 bank; + bool8 calcSpriteId = FALSE; + u8 identity = 0; + + switch (gBattleAnimArgs[0]) + { + case 0: + case 1: + case 2: + case 3: + spriteId = GetAnimBankSpriteId(gBattleAnimArgs[0]); + break; + case 4: + identity = IDENTITY_PLAYER_MON1; + calcSpriteId = TRUE; + break; + case 5: + identity = IDENTITY_PLAYER_MON2; + calcSpriteId = TRUE; + break; + case 6: + identity = IDENTITY_OPPONENT_MON1; + calcSpriteId = TRUE; + break; + case 7: + identity = IDENTITY_OPPONENT_MON2; + calcSpriteId = TRUE; + break; + default: + spriteId = 0xFF; + break; + } + + if (calcSpriteId) + { + bank = GetBankByIdentity(identity); + if (IsAnimBankSpriteVisible(bank)) + spriteId = gBankSpriteIds[bank]; + else + spriteId = 0xFF; + } + + if (spriteId != 0xFF) + sub_8079108(gSprites[spriteId].oam.paletteNum + 16, gBattleAnimArgs[1]); + + DestroyAnimVisualTask(taskId); +} + +void sub_80E0EE8(u8 taskId) +{ + if (gAnimMoveTurn < 2) + gBattleAnimArgs[7] = 0; + + if (gAnimMoveTurn == 2) + gBattleAnimArgs[7] = 1; + + DestroyAnimVisualTask(taskId); +} diff --git a/src/battle/anim/dragon.c b/src/battle/anim/dragon.c index bf39e01c0..dc2c0bc50 100644 --- a/src/battle/anim/dragon.c +++ b/src/battle/anim/dragon.c @@ -19,7 +19,7 @@ extern u8 gBankAttacker; extern u16 gBattle_BG1_X; extern u16 gBattle_BG2_X; extern u16 gUnknown_03000730[]; -extern u8 gObjectBankIDs[]; +extern u8 gBankSpriteIds[]; // Outrage @@ -68,7 +68,7 @@ void sub_80DF63C(struct Sprite *sprite) StartSpriteAnim(sprite, 1); } sprite->data[0] = gBattleAnimArgs[4]; - sprite->callback = sub_8078B34; + sprite->callback = StartTranslateAnimSpriteByDeltas; StoreSpriteCallbackInData(sprite, move_anim_8074EE0); } diff --git a/src/battle/anim/draw.c b/src/battle/anim/draw.c index f9e505bf2..be3a280af 100644 --- a/src/battle/anim/draw.c +++ b/src/battle/anim/draw.c @@ -59,7 +59,6 @@ void sub_80D0C88(u8 taskId) task->func = sub_80D0D68; } -#ifdef NONMATCHING void sub_80D0D68(u8 taskId) { struct Task* task = &gTasks[taskId]; @@ -99,126 +98,13 @@ void sub_80D0D68(u8 taskId) if (++task->data[3] >= task->data[15]) { - gScanlineEffect.unk15 = 3; + gScanlineEffect.state = 3; DestroyAnimVisualTask(taskId); } } break; } } -#else -__attribute__((naked)) -void sub_80D0D68(u8 taskId) -{ - asm(".syntax unified\n\ - push {r4,lr}\n\ - lsls r0, 24\n\ - lsrs r4, r0, 24\n\ - lsls r0, r4, 2\n\ - adds r0, r4\n\ - lsls r0, 3\n\ - ldr r1, _080D0D88 @ =gTasks\n\ - adds r3, r0, r1\n\ - movs r1, 0x10\n\ - ldrsh r0, [r3, r1]\n\ - cmp r0, 0\n\ - beq _080D0D8C\n\ - cmp r0, 0x1\n\ - beq _080D0DA2\n\ - b _080D0E22\n\ - .align 2, 0\n\ -_080D0D88: .4byte gTasks\n\ -_080D0D8C:\n\ - ldrh r0, [r3, 0x12]\n\ - adds r0, 0x1\n\ - strh r0, [r3, 0x12]\n\ - lsls r0, 16\n\ - asrs r0, 16\n\ - cmp r0, 0x14\n\ - ble _080D0E22\n\ - ldrh r0, [r3, 0x10]\n\ - adds r0, 0x1\n\ - strh r0, [r3, 0x10]\n\ - b _080D0E22\n\ -_080D0DA2:\n\ - ldrh r0, [r3, 0xA]\n\ - adds r0, 0x1\n\ - strh r0, [r3, 0xA]\n\ - lsls r0, 16\n\ - asrs r0, 16\n\ - cmp r0, 0x3\n\ - ble _080D0E22\n\ - movs r0, 0\n\ - strh r0, [r3, 0xA]\n\ - ldrh r1, [r3, 0xE]\n\ - movs r0, 0x3\n\ - ands r0, r1\n\ - strh r0, [r3, 0xC]\n\ - ldrh r0, [r3, 0x8]\n\ - subs r0, r1\n\ - strh r0, [r3, 0x12]\n\ - movs r2, 0xC\n\ - ldrsh r1, [r3, r2]\n\ - cmp r1, 0x1\n\ - beq _080D0DD8\n\ - cmp r1, 0x1\n\ - ble _080D0DE0\n\ - cmp r1, 0x2\n\ - beq _080D0DDC\n\ - cmp r1, 0x3\n\ - beq _080D0DDC\n\ - b _080D0DE0\n\ -_080D0DD8:\n\ - subs r0, 0x2\n\ - b _080D0DDE\n\ -_080D0DDC:\n\ - adds r0, 0x1\n\ -_080D0DDE:\n\ - strh r0, [r3, 0x12]\n\ -_080D0DE0:\n\ - movs r1, 0x12\n\ - ldrsh r0, [r3, r1]\n\ - cmp r0, 0\n\ - blt _080D0E04\n\ - ldr r2, _080D0E28 @ =gScanlineEffectRegBuffers\n\ - lsls r0, 1\n\ - adds r0, r2\n\ - ldrh r1, [r3, 0x14]\n\ - strh r1, [r0]\n\ - movs r1, 0x12\n\ - ldrsh r0, [r3, r1]\n\ - lsls r0, 1\n\ - movs r1, 0xF0\n\ - lsls r1, 3\n\ - adds r2, r1\n\ - adds r0, r2\n\ - ldrh r1, [r3, 0x14]\n\ - strh r1, [r0]\n\ -_080D0E04:\n\ - ldrh r0, [r3, 0xE]\n\ - adds r0, 0x1\n\ - strh r0, [r3, 0xE]\n\ - lsls r0, 16\n\ - asrs r0, 16\n\ - movs r2, 0x26\n\ - ldrsh r1, [r3, r2]\n\ - cmp r0, r1\n\ - blt _080D0E22\n\ - ldr r1, _080D0E2C @ =gScanlineEffect\n\ - movs r0, 0x3\n\ - strb r0, [r1, 0x15]\n\ - adds r0, r4, 0\n\ - bl DestroyAnimVisualTask\n\ -_080D0E22:\n\ - pop {r4}\n\ - pop {r0}\n\ - bx r0\n\ - .align 2, 0\n\ -_080D0E28: .4byte gScanlineEffectRegBuffers\n\ -_080D0E2C: .4byte gScanlineEffect\n\ -.syntax divided\n"); -} -#endif void sub_80D0E30(struct Sprite* sprite) { diff --git a/src/battle/anim/egg.c b/src/battle/anim/egg.c index 8004b3bf5..b3de1dbb1 100644 --- a/src/battle/anim/egg.c +++ b/src/battle/anim/egg.c @@ -22,7 +22,7 @@ static void sub_80D158C(struct Sprite* sprite); void sub_80D1368(struct Sprite* sprite) { s16 r1; - sub_80787B0(sprite, 0); + InitAnimSpritePos(sprite, 0); r1 = (GetBankSide(gAnimBankAttacker)) ? -0xA0 : 0xA0; sprite->data[0] = 0x380; sprite->data[1] = r1; diff --git a/src/battle/anim/energy_wave.c b/src/battle/anim/energy_wave.c index 15045f5bd..8111f70a3 100644 --- a/src/battle/anim/energy_wave.c +++ b/src/battle/anim/energy_wave.c @@ -20,7 +20,7 @@ static void sub_80D370C(struct Sprite *); void sub_80D3554(struct Sprite *sprite) { - sub_80787B0(sprite, 1); + InitAnimSpritePos(sprite, 1); sprite->data[0] = 30; sprite->data[1] = sprite->pos1.x; @@ -28,7 +28,7 @@ void sub_80D3554(struct Sprite *sprite) sprite->data[3] = sprite->pos1.y; sprite->data[4] = GetBankPosition(gAnimBankTarget, 3); - obj_translate_based_on_private_1_2_3_4(sprite); + InitAnimSpriteTranslationDeltas(sprite); sprite->data[5] = 0xD200 / sprite->data[0]; sprite->data[7] = gBattleAnimArgs[3]; @@ -49,7 +49,7 @@ void sub_80D3554(struct Sprite *sprite) static void sub_80D35DC(struct Sprite *sprite) { - if (sub_8078B5C(sprite)) + if (TranslateAnimSpriteByDeltas(sprite)) { DestroyAnimSprite(sprite); } @@ -147,7 +147,7 @@ void sub_80D3728(struct Sprite *sprite) else var2 = 1; - sub_80787B0(sprite, var1); + InitAnimSpritePos(sprite, var1); if (GetBankSide(gAnimBankAttacker) != 0) { @@ -157,6 +157,6 @@ void sub_80D3728(struct Sprite *sprite) sprite->data[0] = gBattleAnimArgs[4]; sprite->data[2] = GetBankPosition(gAnimBankTarget, 2) + gBattleAnimArgs[2]; sprite->data[4] = GetBankPosition(gAnimBankTarget, var2) + gBattleAnimArgs[3]; - sprite->callback = sub_8078B34; + sprite->callback = StartTranslateAnimSpriteByDeltas; StoreSpriteCallbackInData(sprite, DestroyAnimSprite); } diff --git a/src/battle/anim/fight.c b/src/battle/anim/fight.c new file mode 100644 index 000000000..a7c25de49 --- /dev/null +++ b/src/battle/anim/fight.c @@ -0,0 +1,647 @@ +#include "global.h" +#include "battle_anim.h" +#include "random.h" +#include "rom_8077ABC.h" +#include "sprite.h" +#include "task.h" +#include "trig.h" +#include "constants/battle_constants.h" + +extern s16 gBattleAnimArgs[]; +extern u8 gBankAttacker; +extern u8 gAnimBankAttacker; +extern u8 gAnimBankTarget; +extern u8 gBankSpriteIds[]; +extern u8 gBanksBySide[]; +extern u16 gBattle_BG1_X; +extern u16 gBattle_BG1_Y; +extern u16 gBattle_BG2_X; +extern u16 gBattle_BG2_Y; +extern u16 gBattle_BG3_X; +extern u16 gBattle_BG3_Y; +extern u16 gBattle_WIN0H; +extern u16 gBattle_WIN0V; +extern u16 gBattlePartyID[]; +extern u8 gAnimMoveTurn; + +extern struct SpriteTemplate gBasicHitSplatSpriteTemplate; + +static void sub_80D927C(struct Sprite *sprite); +static void sub_80D9328(struct Sprite *sprite); +static void sub_80D9404(struct Sprite *sprite); +static void sub_80D9474(struct Sprite *sprite); +static void sub_80D94CC(struct Sprite *sprite); +static void sub_80D9524(struct Sprite *sprite); +static void sub_80D9640(struct Sprite *sprite); +static void sub_80D97A0(struct Sprite *sprite); +static void sub_80D986C(struct Sprite *sprite); +static void sub_80D9934(struct Sprite *sprite); +static void sub_80D99F4(struct Sprite *sprite); + + +void sub_080B08A0(struct Sprite *sprite) +{ + sub_807867C(sprite, gBattleAnimArgs[0]); + sprite->pos1.y += gBattleAnimArgs[1]; + sprite->data[0] = 15; + sprite->callback = sub_80782D8; + StoreSpriteCallbackInData(sprite, DestroyAnimSprite); +} + +void sub_80D902C(struct Sprite *sprite) +{ + if (gBattleAnimArgs[7] == 1 && GetBankSide(gAnimBankAttacker) != SIDE_PLAYER) + { + gBattleAnimArgs[1] = -gBattleAnimArgs[1]; + gBattleAnimArgs[3] = -gBattleAnimArgs[3]; + } + + StartSpriteAnim(sprite, gBattleAnimArgs[6]); + gBattleAnimArgs[6] = 0; + sub_8079534(sprite); +} + +void sub_80D9078(struct Sprite *sprite) +{ + if (IsContest()) + { + gBattleAnimArgs[1] = -gBattleAnimArgs[1]; + gBattleAnimArgs[3] = -gBattleAnimArgs[3]; + } + + sub_80D902C(sprite); +} + +void sub_80D90A4(struct Sprite *sprite) +{ + StartSpriteAnim(sprite, gBattleAnimArgs[4]); + + if (gBattleAnimArgs[3] == 0) + InitAnimSpritePos(sprite, 1); + else + sub_8078764(sprite, 1); + + sprite->data[0] = gBattleAnimArgs[2]; + sprite->callback = sub_80782D8; + StoreSpriteCallbackInData(sprite, DestroyAnimSprite); +} + +void sub_80D90F4(struct Sprite *sprite) +{ + u8 bank; + s16 xMod, yMod; + s16 x, y; + + if (gBattleAnimArgs[0] == 0) + bank = gAnimBankAttacker; + else + bank = gAnimBankTarget; + + if (gBattleAnimArgs[2] < 0) + gBattleAnimArgs[2] = Random() % 5; + + StartSpriteAnim(sprite, gBattleAnimArgs[2]); + sprite->pos1.x = GetBankPosition(bank, 2); + sprite->pos1.y = GetBankPosition(bank, 3); + + xMod = sub_807A100(bank, 1) / 2; + yMod = sub_807A100(bank, 0) / 4; + + x = Random() % xMod; + y = Random() % yMod; + + if (Random() & 1) + x *= -1; + if (Random() & 1) + y *= -1; + + if ((gBanksBySide[bank] & 1) == 0) + y += 0xFFF0; + + sprite->pos1.x += x; + sprite->pos1.y += y; + + sprite->data[0] = gBattleAnimArgs[1]; + sprite->data[7] = CreateSprite(&gBasicHitSplatSpriteTemplate, sprite->pos1.x, sprite->pos1.y, sprite->subpriority + 1); + if (sprite->data[7] != 64) + { + StartSpriteAffineAnim(&gSprites[sprite->data[7]], 0); + gSprites[sprite->data[7]].callback = SpriteCallbackDummy; + } + + sprite->callback = sub_80D927C; +} + +static void sub_80D927C(struct Sprite *sprite) +{ + if (sprite->data[0] == 0) + { + if (sprite->data[7] != 64) + { + FreeOamMatrix(gSprites[sprite->data[7]].oam.matrixNum); + DestroySprite(&gSprites[sprite->data[7]]); + } + + DestroyAnimSprite(sprite); + } + else + { + sprite->data[0]--; + } +} + +void sub_80D92D0(struct Sprite *sprite) +{ + sub_8078764(sprite, 1); + sprite->data[0] = 30; + + if (gBattleAnimArgs[2] == 0) + { + sprite->data[2] = sprite->pos1.x - 20; + } + else + { + sprite->data[2] = sprite->pos1.x + 20; + sprite->hFlip = 1; + } + + sprite->data[4] = sprite->pos1.y - 20; + sprite->callback = StartTranslateAnimSpriteByDeltas; + StoreSpriteCallbackInData(sprite, sub_80D9328); +} + +static void sub_80D9328(struct Sprite *sprite) +{ + if (++sprite->data[5] == 11) + { + sprite->data[2] = sprite->pos1.x - sprite->pos2.x; + sprite->data[4] = sprite->pos1.y - sprite->pos2.y; + sprite->data[0] = 8; + sprite->pos1.x += sprite->pos2.x; + sprite->pos1.y += sprite->pos2.y; + sprite->pos2.y = 0; + sprite->pos2.x = 0; + + sprite->callback = StartTranslateAnimSpriteByDeltas; + StoreSpriteCallbackInData(sprite, DestroyAnimSprite); + } +} + +void sub_80D9378(struct Sprite *sprite) +{ + if ((gAnimBankAttacker ^ 2) == gAnimBankTarget && GetBankIdentity(gAnimBankTarget) < 2) + gBattleAnimArgs[0] *= -1; + + sub_8078764(sprite, 1); + + if (GetBankSide(gAnimBankAttacker) != SIDE_PLAYER) + gBattleAnimArgs[2] = -gBattleAnimArgs[2]; + + sprite->data[0] = gBattleAnimArgs[3]; + sprite->data[1] = sprite->pos1.x; + sprite->data[2] = sprite->pos1.x + gBattleAnimArgs[2]; + sprite->data[3] = sprite->pos1.y; + sprite->data[4] = sprite->pos1.y; + + InitAnimSpriteTranslationDeltas(sprite); + + sprite->data[5] = gBattleAnimArgs[5]; + sprite->data[6] = gBattleAnimArgs[4]; + sprite->data[7] = 0; + + sprite->callback = sub_80D9404; +} + +static void sub_80D9404(struct Sprite *sprite) +{ + if (!TranslateAnimSpriteByDeltas(sprite)) + { + sprite->pos2.y += Sin(sprite->data[7] >> 8, sprite->data[5]); + sprite->data[7] += sprite->data[6]; + } + else + { + DestroyAnimSprite(sprite); + } +} + +void sub_80D943C(struct Sprite *sprite) +{ + sub_8078764(sprite, 1); + StartSpriteAnim(sprite, gBattleAnimArgs[2]); + sprite->data[0] = gBattleAnimArgs[3]; + + sprite->callback = sub_80782D8; + StoreSpriteCallbackInData(sprite, sub_80D9474); +} + +static void sub_80D9474(struct Sprite *sprite) +{ + StartSpriteAffineAnim(sprite, 0); + sprite->affineAnimPaused = 1; + sprite->data[0] = 20; + + sprite->callback = sub_80782D8; + StoreSpriteCallbackInData(sprite, DestroyAnimSprite); +} + +void sub_80D94A8(struct Sprite *sprite) +{ + sub_8078764(sprite, 1); + sprite->data[0] = gBattleAnimArgs[2]; + + sprite->callback = sub_80D94CC; +} + +static void sub_80D94CC(struct Sprite *sprite) +{ + if (--sprite->data[0] == -1) + { + sprite->data[0] = 6; + sprite->data[2] = GetBankPosition(gAnimBankTarget, 2); + sprite->data[4] = GetBankPosition(gAnimBankTarget, 3); + + sprite->callback = StartTranslateAnimSpriteByDeltas; + StoreSpriteCallbackInData(sprite, sub_80D9524); + } +} + +static void sub_80D9524(struct Sprite *sprite) +{ + sprite->data[0] = 15; + + sprite->callback = sub_80782D8; + StoreSpriteCallbackInData(sprite, DestroyAnimSprite); +} + +void sub_80D9540(struct Sprite *sprite) +{ + if (sprite->data[0] == 0) + { + sub_8078764(sprite, 1); + sprite->data[1] = gBattleAnimArgs[2]; + sprite->data[2] = gBattleAnimArgs[3]; + sprite->data[0]++; + } + else + { + sprite->data[4] += sprite->data[1]; + sprite->pos2.x = sprite->data[4] >> 8; + sprite->pos2.y = Sin(sprite->data[3], sprite->data[2]); + sprite->data[3] = (sprite->data[3] + 3) & 0xFF; + + if (sprite->data[3] > 100) + sprite->invisible = sprite->data[3] % 2; + + if (sprite->data[3] > 120) + DestroyAnimSprite(sprite); + } +} + +void sub_80D95D0(struct Sprite *sprite) +{ + if (gBattleAnimArgs[0] == 0) + { + sprite->pos1.x = GetBankPosition(gAnimBankAttacker, 0); + sprite->pos1.y = GetBankPosition(gAnimBankAttacker, 1); + } + else + { + sprite->pos1.x = GetBankPosition(gAnimBankTarget, 0); + sprite->pos1.y = GetBankPosition(gAnimBankTarget, 1); + } + + sprite->pos1.x += gBattleAnimArgs[1]; + sprite->pos1.y += gBattleAnimArgs[2]; + + sprite->data[0] = 0; + sprite->data[1] = gBattleAnimArgs[3]; + sprite->data[2] = gBattleAnimArgs[4]; + sprite->data[3] = 0; + sprite->callback = sub_80D9640; +} + +static void sub_80D9640(struct Sprite *sprite) +{ + switch (sprite->data[0]) + { + case 0: + if (--sprite->data[1] == 0) + { + if (sprite->data[2] == 0) + DestroyAnimSprite(sprite); + else + sprite->data[0]++; + } + break; + case 1: + if (++sprite->data[1] > 1) + { + sprite->data[1] = 0; + sprite->data[3]++; + if (sprite->data[3] & 1) + sprite->pos2.x = 2; + else + sprite->pos2.x = -2; + } + + if (--sprite->data[2] == 0) + DestroyAnimSprite(sprite); + break; + } +} + +void sub_80D96B8(struct Sprite *sprite) +{ + if (gBattleAnimArgs[0] == 0) + { + sprite->pos1.x = GetBankPosition(gAnimBankAttacker, 0) + gBattleAnimArgs[2]; + sprite->pos1.y = GetBankPosition(gAnimBankAttacker, 1) + gBattleAnimArgs[3]; + } + else + { + sprite->pos1.x = GetBankPosition(gAnimBankTarget, 0) + gBattleAnimArgs[2]; + sprite->pos1.y = GetBankPosition(gAnimBankTarget, 1) + gBattleAnimArgs[3]; + } + + sprite->oam.tileNum += gBattleAnimArgs[1] * 16; + sprite->data[0] = 0; + + switch (gBattleAnimArgs[1]) + { + case 0: + sprite->data[6] = -3; + sprite->data[7] = -3; + break; + case 1: + sprite->data[6] = 3; + sprite->data[7] = -3; + break; + case 2: + sprite->data[6] = -3; + sprite->data[7] = 3; + break; + case 3: + sprite->data[6] = 3; + sprite->data[7] = 3; + break; + default: + DestroyAnimSprite(sprite); + return; + } + + sprite->callback = sub_80D97A0; +} + +static void sub_80D97A0(struct Sprite *sprite) +{ + sprite->pos1.x += sprite->data[6]; + sprite->pos1.y += sprite->data[7]; + + if (++sprite->data[0] > 40) + DestroyAnimSprite(sprite); +} + +void sub_80D97CC(struct Sprite *sprite) +{ + if (gBattleAnimArgs[0] == 0) + { + sprite->pos1.x = GetBankPosition(gBankAttacker, 2); + sprite->pos1.y = GetBankPosition(gBankAttacker, 3); + sprite->oam.priority = sub_8079ED4(gAnimBankAttacker); + sprite->data[7] = gAnimBankTarget; + } + else + { + sprite->oam.priority = sub_8079ED4(gAnimBankTarget); + sprite->data[7] = gAnimBankAttacker; + } + + sprite->data[0] = 0; + sprite->data[1] = 12; + sprite->data[2] = 8; + sprite->callback = sub_80D986C; +} + +static void sub_80D986C(struct Sprite *sprite) +{ + if (++sprite->data[0] == 180) + { + REG_BLDCNT = 0; + + sprite->data[0] = 16; + sprite->data[1] = sprite->pos1.x; + sprite->data[2] = GetBankPosition(sprite->data[7], 2); + sprite->data[3] = sprite->pos1.y; + sprite->data[4] = GetBankPosition(sprite->data[7], 3); + + InitAnimSpriteTranslationDeltas(sprite); + StoreSpriteCallbackInData(sprite, move_anim_8074EE0); + sprite->callback = TranslateAnimSpriteByDeltasUntil; + } +} + +void sub_80D98D8(struct Sprite *sprite) +{ + sprite->pos1.x = gBattleAnimArgs[0]; + sprite->pos1.y = 120; + + sprite->data[0] = gBattleAnimArgs[3]; + sub_8079BF4(&sprite->data[4], &sprite->data[5], (void *)(sprite->pos1.y << 8)); + + sprite->data[6] = gBattleAnimArgs[1]; + sprite->oam.tileNum += gBattleAnimArgs[2] * 4; + + sprite->callback = sub_80D9934; +} + +static void sub_80D9934(struct Sprite *sprite) +{ + void *var0; + + if (sprite->data[0] != 0) + { + var0 = sub_8079BFC(sprite->data[4], sprite->data[5]); + var0 -= sprite->data[6]; + sub_8079BF4(&sprite->data[4], &sprite->data[5], var0); + + var0 = (void *)(((intptr_t)var0) >> 8); + sprite->pos1.y = (intptr_t)var0; + if (sprite->pos1.y < -8) + DestroyAnimSprite(sprite); + else + sprite->data[0]--; + } + else + { + s16 pos0 = GetBankPosition(gAnimBankAttacker, 2); + s16 pos1 = GetBankPosition(gAnimBankAttacker, 3); + s16 pos2 = GetBankPosition(gAnimBankTarget, 2); + s16 pos3 = GetBankPosition(gAnimBankTarget, 3); + + sprite->data[0] = pos2 - pos0; + sprite->data[1] = pos3 - pos1; + sprite->data[2] = sprite->pos1.x << 4; + sprite->data[3] = sprite->pos1.y << 4; + + sprite->callback = sub_80D99F4; + } +} + +static void sub_80D99F4(struct Sprite *sprite) +{ + u16 edgeX; + + sprite->data[2] += sprite->data[0]; + sprite->data[3] += sprite->data[1]; + sprite->pos1.x = sprite->data[2] >> 4; + sprite->pos1.y = sprite->data[3] >> 4; + + edgeX = sprite->pos1.x + 8; + if (edgeX > 256 || sprite->pos1.y < -8 || sprite->pos1.y > 120) + DestroyAnimSprite(sprite); +} + +void sub_80D9A38(struct Sprite *sprite) +{ + u8 bank; + + if (gBattleAnimArgs[0] == 0) + { + sprite->pos1.x = GetBankPosition(gBankAttacker, 2); + sprite->pos1.y = GetBankPosition(gBankAttacker, 3); + bank = gAnimBankTarget; + sprite->oam.priority = sub_8079ED4(gAnimBankAttacker); + } + else + { + bank = gAnimBankAttacker; + sprite->oam.priority = sub_8079ED4(gAnimBankTarget); + } + + if (IsContest()) + sprite->oam.matrixNum |= 0x8; + else if (GetBankSide(bank) == SIDE_PLAYER) + sprite->oam.matrixNum |= 0x18; + + sprite->data[0] = 16; + sprite->data[1] = sprite->pos1.x; + sprite->data[2] = GetBankPosition(bank, 2); + sprite->data[3] = sprite->pos1.y; + sprite->data[4] = GetBankPosition(bank, 3); + + InitAnimSpriteTranslationDeltas(sprite); + StoreSpriteCallbackInData(sprite, DestroyAnimSprite); + sprite->callback = TranslateAnimSpriteByDeltasUntil; +} + +static void sub_80D9B24(struct Sprite *sprite) +{ + if (sprite->data[0] == sprite->data[4]) + DestroyAnimSprite(sprite); + + sprite->data[0]++; +} + +void sub_80D9B48(struct Sprite *sprite) +{ + u8 turn; + + sprite->pos1.x = GetBankPosition(gAnimBankTarget, 2); + sprite->pos1.y = GetBankPosition(gAnimBankTarget, 3); + sprite->data[1] = gBattleAnimArgs[3]; + sprite->data[2] = gBattleAnimArgs[0]; + sprite->data[3] = gBattleAnimArgs[1]; + sprite->data[4] = gBattleAnimArgs[2]; + + turn = gAnimMoveTurn; + if (GetBankSide(gAnimBankTarget) == SIDE_PLAYER) + turn++; + + if (turn & 1) + { + sprite->data[2] = -sprite->data[2]; + sprite->data[1]++; + } + + StartSpriteAnim(sprite, sprite->data[1]); + sprite->pos2.x = sprite->data[2]; + sprite->pos2.y = sprite->data[3]; + sprite->callback = sub_80D9B24; +} + +void sub_80D9BD4(struct Sprite *sprite) +{ + if (gBattleAnimArgs[2] == 0) + InitAnimSpritePos(sprite, 0); + else + sub_8078764(sprite, 0); + + if (IsContest()) + { + StartSpriteAnim(sprite, 2); + } + else if (GetBankSide(gAnimBankAttacker) != SIDE_PLAYER) + { + StartSpriteAnim(sprite, 1); + } + + sprite->callback = sub_8078600; + StoreSpriteCallbackInData(sprite, DestroyAnimSprite); +} + +void sub_80D9C40(struct Sprite *sprite) +{ + if (sprite->affineAnimEnded) + { + sprite->data[1] = (sprite->data[1] + 40) & 0xFF; + sprite->pos2.x = Sin(sprite->data[1], 2); + + if (++sprite->data[0] > 40) + { + DestroyAnimSprite(sprite); + } + } +} + +void sub_80D9C80(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + switch (task->data[0]) + { + case 0: + sub_80789D4(0); + task->data[8] = gBattleAnimArgs[0]; + task->data[0]++; + break; + case 1: + if (--task->data[8] == -1) + task->data[0]++; + break; + case 2: + default: + task->data[9] += 1280; + break; + } + + task->data[10] += 2816; + + if (GetBankSide(gAnimBankTarget) == SIDE_PLAYER) + gBattle_BG3_X += task->data[9] >> 8; + else + gBattle_BG3_X -= task->data[9] >> 8; + + gBattle_BG3_Y += task->data[10] >> 8; + + task->data[9] &= 0xFF; + task->data[10] &= 0xFF; + + if (gBattleAnimArgs[7] == -1) + { + gBattle_BG3_X = 0; + gBattle_BG3_Y = 0; + sub_80789D4(1); + DestroyAnimVisualTask(taskId); + } +} diff --git a/src/battle/anim/fire_2.c b/src/battle/anim/fire_2.c index 4d577a765..fe63fcff1 100644 --- a/src/battle/anim/fire_2.c +++ b/src/battle/anim/fire_2.c @@ -42,7 +42,7 @@ struct Sprite *sub_80D5210(struct Sprite *sprite) void sub_80D522C(struct Sprite *sprite) { - sub_80787B0(sprite, 1); + InitAnimSpritePos(sprite, 1); sprite->data[7] = gBattleAnimArgs[2]; sprite->data[0] = 0; @@ -62,7 +62,7 @@ void sub_80D5254(struct Sprite *sprite) sprite->data[3] = sprite->pos1.y; sprite->data[4] = GetBankPosition(gAnimBankTarget, 3); - obj_translate_based_on_private_1_2_3_4(sprite); + InitAnimSpriteTranslationDeltas(sprite); sprite->callback = sub_80D52AC; } @@ -70,7 +70,7 @@ void sub_80D5254(struct Sprite *sprite) void sub_80D52AC(struct Sprite *sprite) { - if (sub_8078B5C(sprite)) + if (TranslateAnimSpriteByDeltas(sprite)) { sprite->data[0] = 0; @@ -123,7 +123,7 @@ void sub_80D5374(struct Sprite *sprite) void sub_80D53B4(struct Sprite *sprite) { - sub_80787B0(sprite, 1); + InitAnimSpritePos(sprite, 1); sprite->data[1] = gBattleAnimArgs[2]; sprite->data[0] = gBattleAnimArgs[3]; diff --git a/src/battle/anim/flying_path.c b/src/battle/anim/flying_path.c index 441ac0e6d..559f617c6 100644 --- a/src/battle/anim/flying_path.c +++ b/src/battle/anim/flying_path.c @@ -53,7 +53,7 @@ void sub_80CBF5C(u8 taskId) { case 4: sub_80CC358(task, taskId); - if (sub_8078718(sprite) == 0) + if (TranslateAnimSpriteLinearAndSine(sprite) == 0) { break; } @@ -65,7 +65,7 @@ void sub_80CBF5C(u8 taskId) break; case 8: sub_80CC358(task, taskId); - if (sub_8078718(sprite) == 0) + if (TranslateAnimSpriteLinearAndSine(sprite) == 0) { break; } @@ -77,7 +77,7 @@ void sub_80CBF5C(u8 taskId) break; case 0: sub_80CC358(task, taskId); - if (sub_8078718(sprite) == 0) + if (TranslateAnimSpriteLinearAndSine(sprite) == 0) break; task->data[15] = 1; @@ -103,7 +103,7 @@ void sub_80CBF5C(u8 taskId) break; case 2: sub_80CC358(task, taskId); - if (sub_8078718(sprite) == 0) + if (TranslateAnimSpriteLinearAndSine(sprite) == 0) break; task->data[15] = 3; @@ -146,7 +146,7 @@ void sub_80CBF5C(u8 taskId) break; case 6: sub_80CC358(task, taskId); - if (sub_8078718(sprite) == 0) + if (TranslateAnimSpriteLinearAndSine(sprite) == 0) break; task->data[15] = 7; @@ -189,7 +189,7 @@ void sub_80CBF5C(u8 taskId) break; case 10: sub_80CC358(task, taskId); - if (sub_8078718(sprite) == 0) + if (TranslateAnimSpriteLinearAndSine(sprite) == 0) { break; } @@ -221,7 +221,7 @@ void sub_80CBF5C(u8 taskId) } case 12: sub_80CC358(task, taskId); - if (sub_8078718(sprite) != 0) + if (TranslateAnimSpriteLinearAndSine(sprite) != 0) { DestroySprite(sprite); task->data[0]++; diff --git a/src/battle/anim/glitter.c b/src/battle/anim/glitter.c index e4577f1e1..e6c101de3 100644 --- a/src/battle/anim/glitter.c +++ b/src/battle/anim/glitter.c @@ -35,7 +35,7 @@ void sub_80CD190(struct Sprite* sprite) if (IsDoubleBattle() && IsAnimBankSpriteVisible(bank ^ 2)) { - sub_807A3FC(bank, gBattleAnimArgs[6], &sprite->pos1.x, &sprite->pos1.y); + SetAverageBattlerPositions(bank, gBattleAnimArgs[6], &sprite->pos1.x, &sprite->pos1.y); sub_807867C(sprite, gBattleAnimArgs[0]); sprite->pos1.y += gBattleAnimArgs[1]; } diff --git a/src/battle/anim/grip.c b/src/battle/anim/grip.c index c4d7b1cef..dbf7a1562 100644 --- a/src/battle/anim/grip.c +++ b/src/battle/anim/grip.c @@ -33,7 +33,7 @@ void sub_80D0178(struct Sprite* sprite) sprite->data[0] = 6; sprite->data[2] = GetBankPosition(gAnimBankTarget, 2) + r8; sprite->data[4] = GetBankPosition(gAnimBankTarget, 3) + r6; - sprite->callback = sub_8078B34; + sprite->callback = StartTranslateAnimSpriteByDeltas; StoreSpriteCallbackInData(sprite, sub_80D020C); } diff --git a/src/battle/anim/guard.c b/src/battle/anim/guard.c index ab093eab1..211e0e841 100644 --- a/src/battle/anim/guard.c +++ b/src/battle/anim/guard.c @@ -1,4 +1,5 @@ #include "global.h" +#include "battle.h" #include "battle_anim.h" #include "rom_8077ABC.h" @@ -12,9 +13,9 @@ extern u16 gBattleTypeFlags; void sub_80D3014(struct Sprite *sprite) { - if ((gBattleTypeFlags & 1) && IsAnimBankSpriteVisible(gAnimBankAttacker ^ 2)) + if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && IsAnimBankSpriteVisible(gAnimBankAttacker ^ 2)) { - sub_807A3FC(gAnimBankAttacker, 0, &sprite->pos1.x, &sprite->pos1.y); + SetAverageBattlerPositions(gAnimBankAttacker, 0, &sprite->pos1.x, &sprite->pos1.y); sprite->pos1.y += 40; StartSpriteAffineAnim(sprite, 1); @@ -29,6 +30,6 @@ void sub_80D3014(struct Sprite *sprite) sprite->data[2] = sprite->pos1.x; sprite->data[4] = sprite->pos1.y - 72; - sprite->callback = sub_8078B34; + sprite->callback = StartTranslateAnimSpriteByDeltas; StoreSpriteCallbackInData(sprite, DestroyAnimSprite); } diff --git a/src/battle/anim/guillotine.c b/src/battle/anim/guillotine.c index b3d842cdf..15279d5e2 100644 --- a/src/battle/anim/guillotine.c +++ b/src/battle/anim/guillotine.c @@ -37,7 +37,7 @@ void sub_80D0228(struct Sprite* sprite) sprite->data[2] = GetBankPosition(gAnimBankTarget, 2) + r9; sprite->data[3] = sprite->pos1.y; sprite->data[4] = GetBankPosition(gAnimBankTarget, 3) + r6; - obj_translate_based_on_private_1_2_3_4(sprite); + InitAnimSpriteTranslationDeltas(sprite); sprite->data[5] = gBattleAnimArgs[0]; sprite->data[6] = sprite->data[0]; sprite->callback = sub_80D02D0; @@ -45,7 +45,7 @@ void sub_80D0228(struct Sprite* sprite) void sub_80D02D0(struct Sprite* sprite) { - if (sub_8078B5C(sprite) && sprite->animEnded == 1) + if (TranslateAnimSpriteByDeltas(sprite) && sprite->animEnded == 1) { SeekSpriteAnim(sprite, 0); sprite->animPaused = 1; @@ -85,6 +85,6 @@ void sub_80D0344(struct Sprite* sprite) void sub_80D03A8(struct Sprite* sprite) { - if (sub_8078B5C(sprite) != 0) + if (TranslateAnimSpriteByDeltas(sprite) != 0) DestroyAnimSprite(sprite); } diff --git a/src/battle/anim/heart_1.c b/src/battle/anim/heart_1.c index 5df89f929..857169e62 100644 --- a/src/battle/anim/heart_1.c +++ b/src/battle/anim/heart_1.c @@ -14,7 +14,7 @@ extern u8 gAnimBankTarget; void sub_80D1C80(struct Sprite* sprite) { if (++sprite->data[0] == 1) - sub_80787B0(sprite, 0); + InitAnimSpritePos(sprite, 0); sprite->pos2.x = Sin(sprite->data[1], 8); sprite->pos2.y = sprite->data[2] >> 8; diff --git a/src/battle/anim/heated_rock.c b/src/battle/anim/heated_rock.c index 51cfbd007..055960f40 100644 --- a/src/battle/anim/heated_rock.c +++ b/src/battle/anim/heated_rock.c @@ -50,101 +50,25 @@ void sub_80D5994(struct Sprite *sprite, s16 x, s16 y) sprite->data[5] = y * 8; } -#ifdef NONMATCHING void sub_80D59B0(struct Sprite *sprite) { int var1; - int var2; - if (++sprite->data[0] > 2) { sprite->data[0] = 0; ++sprite->data[1]; - sprite->data[3] += ((u16)sprite->data[1] * (u16)sprite->data[1]); + var1 = (u16)sprite->data[1] * (u16)sprite->data[1]; + sprite->data[3] += var1; } - var1 = (u16)sprite->data[4] + (u16)sprite->data[2]; - sprite->data[2] = var1; - var1 = (s16)var1 >> 3; - sprite->pos1.x = var1; - - var2 = (u16)sprite->data[5] + (u16)sprite->data[3]; - sprite->data[3] = var2; - var2 = (s16)var2 >> 3; - sprite->pos1.y = var2; + sprite->data[2] += sprite->data[4]; + sprite->pos1.x = sprite->data[2] >> 3; + sprite->data[3] += sprite->data[5]; + sprite->pos1.y = sprite->data[3] >> 3; - if ((u32)((var1 + 8) << 16) > 0x1000000 || var2 < -8 || var2 > 120) - { - sprite->invisible = 1; - } -} -#else -__attribute__((naked)) -void sub_80D59B0(struct Sprite *sprite) -{ - asm(".syntax unified\n\ - push {lr}\n\ - adds r2, r0, 0\n\ - ldrh r0, [r2, 0x2E]\n\ - adds r0, 0x1\n\ - strh r0, [r2, 0x2E]\n\ - lsls r0, 16\n\ - asrs r0, 16\n\ - cmp r0, 0x2\n\ - ble _080D59DA\n\ - movs r0, 0\n\ - strh r0, [r2, 0x2E]\n\ - ldrh r0, [r2, 0x30]\n\ - adds r0, 0x1\n\ - strh r0, [r2, 0x30]\n\ - ldrh r0, [r2, 0x30]\n\ - adds r1, r0, 0\n\ - muls r1, r0\n\ - adds r0, r1, 0\n\ - ldrh r3, [r2, 0x34]\n\ - adds r0, r3\n\ - strh r0, [r2, 0x34]\n\ -_080D59DA:\n\ - ldrh r0, [r2, 0x36]\n\ - ldrh r1, [r2, 0x32]\n\ - adds r0, r1\n\ - strh r0, [r2, 0x32]\n\ - lsls r0, 16\n\ - asrs r0, 19\n\ - strh r0, [r2, 0x20]\n\ - ldrh r1, [r2, 0x38]\n\ - ldrh r3, [r2, 0x34]\n\ - adds r1, r3\n\ - strh r1, [r2, 0x34]\n\ - lsls r1, 16\n\ - asrs r3, r1, 19\n\ - strh r3, [r2, 0x22]\n\ - adds r0, 0x8\n\ - lsls r0, 16\n\ - movs r1, 0x80\n\ - lsls r1, 17\n\ - cmp r0, r1\n\ - bhi _080D5A10\n\ - adds r1, r3, 0\n\ - movs r0, 0x8\n\ - negs r0, r0\n\ - cmp r1, r0\n\ - blt _080D5A10\n\ - cmp r1, 0x78\n\ - ble _080D5A1C\n\ -_080D5A10:\n\ - adds r0, r2, 0\n\ - adds r0, 0x3E\n\ - ldrb r1, [r0]\n\ - movs r2, 0x4\n\ - orrs r1, r2\n\ - strb r1, [r0]\n\ -_080D5A1C:\n\ - pop {r0}\n\ - bx r0\n\ - .syntax divided\n"); + if (sprite->pos1.x < -8 || sprite->pos1.x > 0xf8 || sprite->pos1.y < -8 || sprite->pos1.y > 120) + sprite->invisible = TRUE; } -#endif // NONMATCHING void sub_80D5A20(struct Sprite *sprite) { diff --git a/src/battle/anim/hop.c b/src/battle/anim/hop.c index 4006e2d43..0697e83a0 100644 --- a/src/battle/anim/hop.c +++ b/src/battle/anim/hop.c @@ -91,7 +91,7 @@ void sub_80CB94C(struct Sprite* sprite) { s16 e1; s16 e2; - sub_80787B0(sprite, 0); + InitAnimSpritePos(sprite, 0); e1 = GetBankPosition(gAnimBankTarget, 0); e2 = GetBankPosition(gAnimBankTarget, 1); if ((gAnimBankAttacker ^ 2) == gAnimBankTarget) diff --git a/src/battle/anim/lunge_1.c b/src/battle/anim/lunge_1.c index d379c8f09..a3b5f19c5 100644 --- a/src/battle/anim/lunge_1.c +++ b/src/battle/anim/lunge_1.c @@ -8,7 +8,7 @@ extern s16 gBattleAnimArgs[]; extern u8 gAnimBankAttacker; extern u8 gAnimBankTarget; -extern u8 gObjectBankIDs[]; +extern u8 gBankSpriteIds[]; static void sub_80CD7CC(struct Sprite* sprite); static void sub_80CD81C(struct Sprite* sprite); @@ -46,16 +46,16 @@ void sub_80CD7CC(struct Sprite* sprite) sprite->data[0] = 6; sprite->data[1] = (GetBankSide(gAnimBankAttacker)) ? 2 : -2; sprite->data[2] = 0; - sprite->data[3] = gObjectBankIDs[gAnimBankAttacker]; + sprite->data[3] = gBankSpriteIds[gAnimBankAttacker]; StoreSpriteCallbackInData(sprite, sub_80CD81C); - sprite->callback = sub_8078458; + sprite->callback = TranslateMonBGUntil; } void sub_80CD81C(struct Sprite* sprite) { if (sprite->data[0] == 0) { - sprite->data[3] = gObjectBankIDs[gAnimBankAttacker]; + sprite->data[3] = gBankSpriteIds[gAnimBankAttacker]; sub_8078E70(sprite->data[3], 0); sprite->data[4] = (sprite->data[6] = GetBankSide(gAnimBankAttacker)) ? 0x300 : 0xFFFFFD00; sprite->data[5] = 0; @@ -76,9 +76,9 @@ void sub_80CD8A8(struct Sprite* sprite) sprite->data[0] = 4; sprite->data[1] = (GetBankSide(gAnimBankAttacker)) ? -3 : 3; sprite->data[2] = 0; - sprite->data[3] = gObjectBankIDs[gAnimBankAttacker]; + sprite->data[3] = gBankSpriteIds[gAnimBankAttacker]; StoreSpriteCallbackInData(sprite, sub_80CD9B8); - sprite->callback = sub_8078458; + sprite->callback = TranslateMonBGUntil; } void sub_80CD8F8(struct Sprite* sprite) @@ -94,7 +94,7 @@ void sub_80CD91C(struct Sprite* sprite) { if (sprite->data[0] == 0) { - sprite->data[3] = gObjectBankIDs[gAnimBankAttacker]; + sprite->data[3] = gBankSpriteIds[gAnimBankAttacker]; sprite->data[6] = GetBankSide(gAnimBankAttacker); if (GetBankSide(gAnimBankAttacker)) { diff --git a/src/battle/anim/lunge_2.c b/src/battle/anim/lunge_2.c index fe2470567..f222b291d 100644 --- a/src/battle/anim/lunge_2.c +++ b/src/battle/anim/lunge_2.c @@ -8,7 +8,7 @@ extern s16 gBattleAnimArgs[]; extern u8 gAnimBankAttacker; extern u8 gAnimBankTarget; -extern u8 gObjectBankIDs[]; +extern u8 gBankSpriteIds[]; static void sub_80CDB60(u8 taskId); static void sub_80CDD20(u8 taskId); @@ -20,7 +20,7 @@ void sub_80CDAC8(u8 taskId) { u8 a; - gTasks[taskId].data[0] = gObjectBankIDs[gAnimBankAttacker]; + gTasks[taskId].data[0] = gBankSpriteIds[gAnimBankAttacker]; a = GetBankSide(gAnimBankAttacker); gTasks[taskId].data[1] = a; gTasks[taskId].data[2] = 0; diff --git a/src/battle/anim/money.c b/src/battle/anim/money.c index 8358d23db..0ee381e13 100644 --- a/src/battle/anim/money.c +++ b/src/battle/anim/money.c @@ -19,7 +19,7 @@ void sub_80CFE9C(struct Sprite* sprite) s16 r7; u16 var; - sub_80787B0(sprite, 1); + InitAnimSpritePos(sprite, 1); r6 = GetBankPosition(gAnimBankTarget, 2); r7 = GetBankPosition(gAnimBankTarget, 3) + gBattleAnimArgs[3]; if (GetBankSide(gAnimBankAttacker) != 0) diff --git a/src/battle/anim/note_rain.c b/src/battle/anim/note_rain.c index 715462d73..44817b0a0 100644 --- a/src/battle/anim/note_rain.c +++ b/src/battle/anim/note_rain.c @@ -24,14 +24,14 @@ void sub_80D1BA8(struct Sprite* sprite, u8 a, u8 b) void sub_80D1C08(struct Sprite* sprite) { - sub_80787B0(sprite, 0); + InitAnimSpritePos(sprite, 0); if (GetBankSide(gAnimBankAttacker) != 0) gBattleAnimArgs[2] = -gBattleAnimArgs[2]; sprite->data[0] = gBattleAnimArgs[4]; sprite->data[2] = GetBankPosition(gAnimBankAttacker, 0) + gBattleAnimArgs[2]; sprite->data[4] = GetBankPosition(gAnimBankAttacker, 1) + gBattleAnimArgs[3]; - sprite->callback = sub_8078B34; + sprite->callback = StartTranslateAnimSpriteByDeltas; StoreSpriteCallbackInData(sprite, DestroyAnimSprite); sub_80D1BA8(sprite, gBattleAnimArgs[5], gBattleAnimArgs[6]); } diff --git a/src/battle/anim/note_scatter_2.c b/src/battle/anim/note_scatter_2.c index 524c51c08..262afb8bf 100644 --- a/src/battle/anim/note_scatter_2.c +++ b/src/battle/anim/note_scatter_2.c @@ -32,14 +32,14 @@ void sub_80CEE60(struct Sprite* sprite) sprite->data[2] = a + sprite->data[1]; sprite->data[3] = sprite->pos1.y; sprite->data[4] = sprite->data[3] - 40; - obj_translate_based_on_private_1_2_3_4(sprite); + InitAnimSpriteTranslationDeltas(sprite); sprite->data[5] = gBattleAnimArgs[3]; sprite->callback = sub_80CEEE8; } void sub_80CEEE8(struct Sprite* sprite) { - if (sub_8078B5C(sprite) == 0) + if (TranslateAnimSpriteByDeltas(sprite) == 0) { s16 a; a = Sin(sprite->data[5], 8); diff --git a/src/battle/anim/orbit.c b/src/battle/anim/orbit.c index c8cf339d2..e7dd0df49 100644 --- a/src/battle/anim/orbit.c +++ b/src/battle/anim/orbit.c @@ -79,13 +79,13 @@ void sub_80CACEC(u8 taskId) void sub_80CAD54(struct Sprite* sprite) { - sub_80787B0(sprite, 0); + InitAnimSpritePos(sprite, 0); sprite->data[0] = gBattleAnimArgs[3]; sprite->data[1] = sprite->pos1.x; sprite->data[2] = sprite->pos1.x; sprite->data[3] = sprite->pos1.y; sprite->data[4] = GetBankPosition(gAnimBankAttacker, 3) + gBattleAnimArgs[2]; - obj_translate_based_on_private_1_2_3_4(sprite); + InitAnimSpriteTranslationDeltas(sprite); sprite->data[5] = 0x40; sprite->callback = sub_80CADA8; sub_80CADA8(sprite); @@ -93,7 +93,7 @@ void sub_80CAD54(struct Sprite* sprite) void sub_80CADA8(struct Sprite* sprite) { - if (!sub_8078B5C(sprite)) + if (!TranslateAnimSpriteByDeltas(sprite)) { sprite->pos2.x += Sin(sprite->data[5], 32); sprite->pos2.y += Cos(sprite->data[5], -5); @@ -116,13 +116,13 @@ void sub_80CADA8(struct Sprite* sprite) void sub_80CAE20(struct Sprite* sprite) { - sub_80787B0(sprite, 1); + InitAnimSpritePos(sprite, 1); sprite->data[0] = gBattleAnimArgs[3]; sprite->data[1] = sprite->pos1.x; sprite->data[2] = sprite->pos1.x; sprite->data[3] = sprite->pos1.y; sprite->data[4] = GetBankPosition(gAnimBankAttacker, 3) + gBattleAnimArgs[2]; - obj_translate_based_on_private_1_2_3_4(sprite); + InitAnimSpriteTranslationDeltas(sprite); sprite->data[5] = 0x40; sprite->callback = sub_80CAE74; sub_80CAE74(sprite); @@ -130,7 +130,7 @@ void sub_80CAE20(struct Sprite* sprite) void sub_80CAE74(struct Sprite* sprite) { - if (!sub_8078B5C(sprite)) + if (!TranslateAnimSpriteByDeltas(sprite)) { sprite->pos2.x += Sin(sprite->data[5], 8); if ((u16)(sprite->data[5] - 0x3B) < 5 || (u16)(sprite->data[5] - 0xBB) < 5) diff --git a/src/battle/anim/orbs.c b/src/battle/anim/orbs.c index 6ca2fa71c..b965cacb8 100644 --- a/src/battle/anim/orbs.c +++ b/src/battle/anim/orbs.c @@ -19,34 +19,34 @@ extern struct SpriteTemplate gSpriteTemplate_83D631C; void sub_80CA7B0(struct Sprite* sprite) { - sub_80787B0(sprite, 1); + InitAnimSpritePos(sprite, 1); sprite->data[0] = gBattleAnimArgs[2]; sprite->data[2] = GetBankPosition(gAnimBankAttacker, 2); sprite->data[4] = GetBankPosition(gAnimBankAttacker, 3); - sprite->callback = sub_8078B34; + sprite->callback = StartTranslateAnimSpriteByDeltas; StoreSpriteCallbackInData(sprite, move_anim_8074EE0); } void sub_80CA800(struct Sprite* sprite) { - sub_80787B0(sprite, 1); + InitAnimSpritePos(sprite, 1); StartSpriteAnim(sprite, gBattleAnimArgs[3]); sprite->data[0] = gBattleAnimArgs[2]; sprite->data[2] = GetBankPosition(gAnimBankTarget, 2); sprite->data[4] = GetBankPosition(gAnimBankTarget, 3); - sprite->callback = sub_8078B34; + sprite->callback = StartTranslateAnimSpriteByDeltas; StoreSpriteCallbackInData(sprite, DestroyAnimSprite); } void sub_80CA858(struct Sprite* sprite) { - sub_80787B0(sprite, 1); + InitAnimSpritePos(sprite, 1); sprite->data[0] = gBattleAnimArgs[2]; sprite->data[1] = sprite->pos1.x; sprite->data[2] = GetBankPosition(gAnimBankTarget, 2); sprite->data[3] = sprite->pos1.y; sprite->data[4] = GetBankPosition(gAnimBankTarget, 3); - obj_translate_based_on_private_1_2_3_4(sprite); + InitAnimSpriteTranslationDeltas(sprite); sprite->data[5] = gBattleAnimArgs[3]; sprite->callback = sub_80CA8B4; sub_80CA8B4(sprite); @@ -54,7 +54,7 @@ void sub_80CA858(struct Sprite* sprite) void sub_80CA8B4(struct Sprite* sprite) { - if (sub_8078B5C(sprite)) + if (TranslateAnimSpriteByDeltas(sprite)) { DestroySprite(sprite); } @@ -105,7 +105,7 @@ void sub_80CA9A8(struct Sprite* sprite) void sub_80CA9F8(struct Sprite* sprite) { - if (sub_8078718(sprite)) + if (TranslateAnimSpriteLinearAndSine(sprite)) DestroyAnimSprite(sprite); } diff --git a/src/battle/anim/perceive.c b/src/battle/anim/perceive.c index 3b3153428..14db096c6 100644 --- a/src/battle/anim/perceive.c +++ b/src/battle/anim/perceive.c @@ -19,6 +19,6 @@ void sub_80D2904(struct Sprite* sprite) void sub_80D2920(struct Sprite* sprite) { - sub_80787B0(sprite, 1); + InitAnimSpritePos(sprite, 1); sprite->callback = sub_80D2904; } diff --git a/src/battle/anim/poison.c b/src/battle/anim/poison.c index f31c441fb..272d99e84 100644 --- a/src/battle/anim/poison.c +++ b/src/battle/anim/poison.c @@ -17,7 +17,7 @@ void sub_80D9D70(struct Sprite *sprite) if (!gBattleAnimArgs[3]) StartSpriteAnim(sprite, 2); - sub_80787B0(sprite, 1); + InitAnimSpritePos(sprite, 1); sprite->data[0] = gBattleAnimArgs[2]; sprite->data[2] = GetBankPosition(gAnimBankTarget, 2); @@ -31,7 +31,7 @@ void sub_80D9D70(struct Sprite *sprite) void sub_80D9DD4(struct Sprite *sprite) // same as sub_80D9E78 { - if (sub_8078718(sprite)) + if (TranslateAnimSpriteLinearAndSine(sprite)) DestroyAnimSprite(sprite); } @@ -41,8 +41,8 @@ void sub_80D9DF0(struct Sprite *sprite) if (!gBattleAnimArgs[3]) StartSpriteAnim(sprite, 2); - sub_80787B0(sprite, 1); - sub_807A3FC(gAnimBankTarget, 1, &l1, &l2); + InitAnimSpritePos(sprite, 1); + SetAverageBattlerPositions(gAnimBankTarget, 1, &l1, &l2); if (GetBankSide(gAnimBankAttacker)) gBattleAnimArgs[4] = -gBattleAnimArgs[4]; @@ -59,7 +59,7 @@ void sub_80D9DF0(struct Sprite *sprite) void sub_80D9E78(struct Sprite *sprite) // same as sub_80D9DD4 { - if (sub_8078718(sprite)) + if (TranslateAnimSpriteLinearAndSine(sprite)) DestroyAnimSprite(sprite); } @@ -71,7 +71,7 @@ void sub_80D9E94(struct Sprite *sprite) sprite->data[3] = sprite->pos1.y; sprite->data[4] = sprite->pos1.y + gBattleAnimArgs[1]; - sub_8078A5C(sprite); + InitSpriteDataForLinearTranslation(sprite); sprite->data[5] = sprite->data[1] / gBattleAnimArgs[2]; sprite->data[6] = sprite->data[2] / gBattleAnimArgs[2]; @@ -92,7 +92,7 @@ void sub_80D9EE8(struct Sprite *sprite) void sub_80D9F14(struct Sprite *sprite) { - sub_807A3FC(gAnimBankTarget, TRUE, &sprite->pos1.x, &sprite->pos1.y); + SetAverageBattlerPositions(gAnimBankTarget, TRUE, &sprite->pos1.x, &sprite->pos1.y); if (GetBankSide(gAnimBankAttacker)) gBattleAnimArgs[0] = -gBattleAnimArgs[0]; @@ -104,7 +104,7 @@ void sub_80D9F14(struct Sprite *sprite) sprite->data[2] = sprite->pos1.x + gBattleAnimArgs[2]; sprite->data[4] = sprite->pos1.y + sprite->data[0]; - sprite->callback = sub_8078B34; + sprite->callback = StartTranslateAnimSpriteByDeltas; StoreSpriteCallbackInData(sprite, DestroyAnimSprite); } @@ -116,7 +116,7 @@ void sub_80D9F88(struct Sprite *sprite) } else { - sub_807A3FC(gAnimBankTarget, TRUE, &sprite->pos1.x, &sprite->pos1.y); + SetAverageBattlerPositions(gAnimBankTarget, TRUE, &sprite->pos1.x, &sprite->pos1.y); if (GetBankSide(gAnimBankAttacker)) gBattleAnimArgs[0] = -gBattleAnimArgs[0]; diff --git a/src/battle/anim/powder.c b/src/battle/anim/powder.c index a0be20d6f..5d67311dc 100644 --- a/src/battle/anim/powder.c +++ b/src/battle/anim/powder.c @@ -6,12 +6,17 @@ extern s16 gBattleAnimArgs[]; extern u8 gAnimBankAttacker; -static void sub_80CA768(struct Sprite* sprite); +static void AnimMovePowderParticleStep(struct Sprite* sprite); -// powder +// Animates the falling particles that horizontally wave back and forth. // Used by Sleep Powder, Stun Spore, and Poison Powder. - -void sub_80CA710(struct Sprite* sprite) +// arg 0: initial x pixel offset +// arg 1: initial y pixel offset +// arg 2: total duration in frames +// arg 3: vertical movement speed (sub-pixel value) +// arg 4: wave amplitude +// arg 5: wave speed +void AnimMovePowderParticle(struct Sprite* sprite) { sprite->pos1.x += gBattleAnimArgs[0]; sprite->pos1.y += gBattleAnimArgs[1]; @@ -28,10 +33,10 @@ void sub_80CA710(struct Sprite* sprite) } sprite->data[4] = gBattleAnimArgs[5]; - sprite->callback = sub_80CA768; + sprite->callback = AnimMovePowderParticleStep; } -void sub_80CA768(struct Sprite* sprite) +static void AnimMovePowderParticleStep(struct Sprite* sprite) { if (sprite->data[0] > 0) { diff --git a/src/battle/anim/psychic.c b/src/battle/anim/psychic.c new file mode 100644 index 000000000..b108c496a --- /dev/null +++ b/src/battle/anim/psychic.c @@ -0,0 +1,900 @@ +#include "global.h" +#include "battle.h" +#include "battle_anim.h" +#include "palette.h" +#include "rom_8077ABC.h" +#include "scanline_effect.h" +#include "sound.h" +#include "task.h" +#include "trig.h" +#include "constants/songs.h" + +extern s16 gBattleAnimArgs[]; +extern u8 gAnimBankAttacker; +extern u8 gAnimBankTarget; +extern u16 gBattle_BG1_X; +extern u16 gBattle_BG2_X; +extern u8 gBankSpriteIds[]; + +extern const union AffineAnimCmd *const gUnknown_083DA888[]; +extern struct AffineAnimFrameCmd gUnknown_083DA8A4; +extern struct AffineAnimFrameCmd gUnknown_083DA8C4; +extern const struct SpriteTemplate gSpriteTemplate_83DA8DC; +extern const struct SpriteTemplate gSpriteTemplate_83DA9AC; + +static void sub_80DB88C(struct Sprite *sprite); +static void sub_80DB8C0(struct Sprite *sprite); +static void sub_80DB92C(struct Sprite *sprite); +static void sub_80DB9E4(struct Sprite *sprite); +static void sub_80DBC00(struct Sprite *sprite); +static void sub_80DBC34(struct Sprite *sprite); +static void sub_80DBCD0(u8 taskId); +static void sub_80DBD58(u8 taskId); +static void sub_80DBE98(u8 taskId); +static void sub_80DC1FC(u8 taskId); +static void sub_80DC3F4(u8 taskId); +void sub_80DC5F4(u8 taskId); + + +void sub_80DB74C(struct Sprite *sprite) +{ + if (GetBankSide(gAnimBankAttacker) == SIDE_PLAYER || IsContest()) + { + sprite->oam.priority = 2; + sprite->subpriority = 200; + } + + if (!IsContest()) + { + u8 bankCopy; + u8 bank = bankCopy = GetBankByIdentity(IDENTITY_OPPONENT_MON1); + u8 identity = GetBankIdentity_permutated(bank); + int var0 = 1; + u8 toBG_2 = (identity ^ var0) != 0; + + if (IsAnimBankSpriteVisible(bank)) + MoveBattlerSpriteToBG(bank, toBG_2); + + bank = bankCopy ^ 2; + if (IsAnimBankSpriteVisible(bank)) + MoveBattlerSpriteToBG(bank, toBG_2 ^ var0); + } + + if (!IsContest() && IsDoubleBattle()) + { + if (GetBankSide(gAnimBankAttacker) == SIDE_PLAYER) + { + sprite->pos1.x = 72; + sprite->pos1.y = 80; + } + else + { + sprite->pos1.x = 176; + sprite->pos1.y = 40; + } + } + else + { + if (GetBankSide(gAnimBankAttacker) != SIDE_PLAYER) + gBattleAnimArgs[0] = -gBattleAnimArgs[0]; + + sprite->pos1.x = GetBankPosition(gAnimBankAttacker, 0) + gBattleAnimArgs[0]; + sprite->pos1.y = GetBankPosition(gAnimBankAttacker, 1) + gBattleAnimArgs[1]; + } + + if (IsContest()) + sprite->pos1.y += 9; + + sprite->data[0] = 256 + IndexOfSpritePaletteTag(gBattleAnimArgs[2]) * 16; + sprite->callback = sub_80DB88C; + sprite->callback(sprite); +} + +static void sub_80DB88C(struct Sprite *sprite) +{ + REG_BLDALPHA = ((16 - sprite->data[3]) << 8) | sprite->data[3]; + + if (sprite->data[3] == 13) + sprite->callback = sub_80DB8C0; + else + sprite->data[3]++; +} + +static void sub_80DB8C0(struct Sprite *sprite) +{ + u16 color; + u16 startOffset; + int i; + + if (++sprite->data[1] == 2) + { + sprite->data[1] = 0; + startOffset = sprite->data[0]; + color = gPlttBufferFaded[startOffset + 8]; + + for (i = 8; i > 0; i--) + gPlttBufferFaded[startOffset + i] = gPlttBufferFaded[startOffset + i - 1]; + + gPlttBufferFaded[startOffset + 1] = color; + + if (++sprite->data[2] == 16) + sprite->callback = sub_80DB92C; + } +} + +static void sub_80DB92C(struct Sprite *sprite) +{ + REG_BLDALPHA = ((16 - sprite->data[3]) << 8) | sprite->data[3]; + + if (--sprite->data[3] == -1) + { + if (!IsContest()) + { + u8 bankCopy; + u8 bank = bankCopy = GetBankByIdentity(IDENTITY_OPPONENT_MON1); + + if (IsAnimBankSpriteVisible(bank)) + gSprites[gBankSpriteIds[bank]].invisible = 0; + + bank = bankCopy ^ 2; + if (IsAnimBankSpriteVisible(bank)) + gSprites[gBankSpriteIds[bank]].invisible = 0; + } + + sprite->invisible = 1; + sprite->callback = sub_80DB9E4; + } +} + +static void sub_80DB9E4(struct Sprite *sprite) +{ + if (!IsContest()) + { + u8 bankCopy; + u8 bank = bankCopy = GetBankByIdentity(IDENTITY_OPPONENT_MON1); + u8 identity = GetBankIdentity_permutated(bank); + int var0 = 1; + u8 toBG_2 = (identity ^ var0) != 0; + + if (IsAnimBankSpriteVisible(bank)) + sub_8076464(toBG_2); + + bank = bankCopy ^ 2; + if (IsAnimBankSpriteVisible(bank)) + sub_8076464(toBG_2 ^ var0); + } + + sprite->callback = DestroyAnimSprite; +} + +void sub_80DBA4C(struct Sprite *sprite) +{ + if (sprite->data[0] == 0) + { + int arg3 = gBattleAnimArgs[3]; + u8 var0 = 0; + if (arg3 == 0) + var0 = 1; + + if (!IsContest() && IsDoubleBattle()) + { + if (GetBankSide(gAnimBankAttacker) == SIDE_PLAYER) + { + sprite->pos1.x = 72 - gBattleAnimArgs[0]; + sprite->pos1.y = gBattleAnimArgs[1] + 80; + } + else + { + sprite->pos1.x = gBattleAnimArgs[0] + 176; + sprite->pos1.y = gBattleAnimArgs[1] + 40; + } + } + else + { + if (gBattleAnimArgs[2] == 0) + InitAnimSpritePos(sprite, var0); + else + sub_8078764(sprite, var0); + } + + sprite->data[0]++; + } + else + { + if (sprite->animEnded || sprite->affineAnimEnded) + move_anim_8074EE0(sprite); + } +} + +void sub_80DBAF4(struct Sprite *sprite) +{ + sprite->pos1.x = GetBankPosition(gAnimBankAttacker, 2); + sprite->pos1.y = GetBankPosition(gAnimBankAttacker, 3); + + if (GetBankSide(gAnimBankAttacker) != SIDE_PLAYER) + { + StartSpriteAnim(sprite, 1); + sprite->pos1.x -= 40; + sprite->pos1.y += 10; + sprite->data[1] = -1; + } + else + { + sprite->pos1.x += 40; + sprite->pos1.y -= 10; + sprite->data[1] = 1; + } + + StoreSpriteCallbackInData(sprite, DestroyAnimSprite); + sprite->callback = sub_8078600; +} + +void sub_80DBB70(struct Sprite *sprite) +{ + s16 x = sub_807A100(gAnimBankAttacker, 1) / 2; + s16 y = sub_807A100(gAnimBankAttacker, 0) / -2; + + if (GetBankSide(gAnimBankAttacker) == SIDE_OPPONENT) + { + x = -x; + } + + sprite->pos1.x = GetBankPosition(gAnimBankAttacker, 2) + x; + sprite->pos1.y = GetBankPosition(gAnimBankAttacker, 3) + y; + + if (sprite->pos1.y < 16) + { + sprite->pos1.y = 16; + } + + StoreSpriteCallbackInData(sprite, sub_80DBC00); + sprite->callback = sub_8078600; +} + +static void sub_80DBC00(struct Sprite *sprite) +{ + sprite->oam.affineMode = 1; + sprite->affineAnims = gUnknown_083DA888; + sprite->data[0] = 0; + InitSpriteAffineAnim(sprite); + sprite->callback = sub_80DBC34; +} + +static void sub_80DBC34(struct Sprite *sprite) +{ + switch (sprite->data[0]) + { + case 0: + if (sprite->affineAnimEnded) + { + FreeOamMatrix(sprite->oam.matrixNum); + sprite->oam.affineMode = 0; + sprite->data[1] = 18; + sprite->data[0]++; + } + break; + case 1: + if (--sprite->data[1] == -1) + { + DestroyAnimSprite(sprite); + } + break; + } +} + +void sub_80DBC94(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + u8 spriteId = GetAnimBankSpriteId(0); + task->data[0] = spriteId; + sub_80798F4(task, spriteId, &gUnknown_083DA8A4); + task->func = sub_80DBCD0; +} + +static void sub_80DBCD0(u8 taskId) +{ + if (!sub_807992C(&gTasks[taskId])) + { + DestroyAnimVisualTask(taskId); + } +} + +void sub_80DBCFC(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + u8 spriteId = GetAnimBankSpriteId(0); + task->data[0] = spriteId; + task->data[1] = 0; + task->data[2] = 0; + task->data[3] = GetBankSide(gAnimBankAttacker) != SIDE_PLAYER ? 4 : 8; + + sub_80798F4(task, task->data[0], &gUnknown_083DA8C4); + task->func = sub_80DBD58; +} + +static void sub_80DBD58(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + switch (task->data[1]) + { + case 0: + sub_807992C(task); + if (++task->data[2] > 19) + task->data[1]++; + break; + case 1: + if (task->data[3] != 0) + { + gSprites[task->data[0]].pos2.y -= 8; + task->data[3]--; + } + else + { + gSprites[task->data[0]].invisible = 1; + gSprites[task->data[0]].pos1.x = 272; + sub_8078F40(task->data[0]); + DestroyAnimVisualTask(taskId); + } + break; + } +} + +void sub_80DBE00(u8 taskId) +{ + u16 var0, var1; + + struct Task *task = &gTasks[taskId]; + + task->data[3] = 16; + task->data[4] = 0; + task->data[13] = GetBankPosition(gAnimBankAttacker, 2); + task->data[14] = GetBankPosition(gAnimBankAttacker, 3); + + var0 = sub_807A100(gAnimBankAttacker, 1) / 3; + var1 = sub_807A100(gAnimBankAttacker, 0) / 3; + task->data[12] = var0 > var1 ? var0 : var1; + + REG_BLDCNT = 0x3F40; + REG_BLDALPHA = 0x10; + + task->func = sub_80DBE98; +} + +static void sub_80DBE98(u8 taskId) +{ + u16 i; + u8 spriteId; + struct Task *task = &gTasks[taskId]; + + switch (task->data[0]) + { + case 0: + if (++task->data[1] > 8) + { + task->data[1] = 0; + spriteId = CreateSprite(&gSpriteTemplate_83DA8DC, task->data[13], task->data[14], 0); + task->data[task->data[2] + 8] = spriteId; + + if (spriteId != 64) + { + switch (task->data[2]) + { + case 0: + gSprites[spriteId].pos2.x = task->data[12]; + gSprites[spriteId].pos2.y = -task->data[12]; + break; + case 1: + gSprites[spriteId].pos2.x = -task->data[12]; + gSprites[spriteId].pos2.y = task->data[12]; + break; + case 2: + gSprites[spriteId].pos2.x = task->data[12]; + gSprites[spriteId].pos2.y = task->data[12]; + break; + case 3: + gSprites[spriteId].pos2.x = -task->data[12]; + gSprites[spriteId].pos2.y = -task->data[12]; + break; + } + } + + if (++task->data[2] == 5) + task->data[0]++; + } + break; + case 1: + if (task->data[1] & 1) + task->data[3]--; + else + task->data[4]++; + + REG_BLDALPHA = (task->data[4] << 8) | task->data[3]; + + if (++task->data[1] == 32) + { + for (i = 8; i < 13; i++) + { + if (task->data[i] != 64) + DestroySprite(&gSprites[task->data[i]]); + } + + task->data[0]++; + } + break; + case 2: + task->data[0]++; + break; + case 3: + REG_BLDALPHA = 0; + REG_BLDCNT = 0; + DestroyAnimVisualTask(taskId); + break; + } +} + +static void sub_80DC020(struct Sprite *sprite) +{ + if (sprite->data[1] > sprite->data[0] - 10) + sprite->invisible = sprite->data[1] & 1; + + if (sprite->data[1] == sprite->data[0]) + DestroyAnimSprite(sprite); + + sprite->data[1]++; +} + +void sub_80DC068(struct Sprite *sprite) +{ + if (gBattleAnimArgs[0] == 0) + { + sprite->pos1.x = GetBankPosition(gAnimBankAttacker, 2); + sprite->pos1.y = GetBankPosition(gAnimBankAttacker, 3); + } + + sprite->data[0] = gBattleAnimArgs[1]; + sprite->callback = sub_80DC020; +} + +void sub_80DC0B0(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + if (IsContest()) + { + if (gBattleAnimArgs[0] == 1) + { + task->data[10] = -10; + task->data[11] = sub_807A100(gAnimBankTarget, 5) - 8; + task->data[12] = sub_807A100(gAnimBankTarget, 2) + 8; + task->data[13] = sub_807A100(gAnimBankAttacker, 5) - 8; + task->data[14] = sub_807A100(gAnimBankAttacker, 2) + 8; + } + else + { + task->data[10] = 10; + task->data[11] = sub_807A100(gAnimBankAttacker, 4) + 8; + task->data[12] = sub_807A100(gAnimBankAttacker, 3) - 8; + task->data[13] = sub_807A100(gAnimBankTarget, 4) + 8; + task->data[14] = sub_807A100(gAnimBankTarget, 3) - 8; + } + } + else + { + if (gBattleAnimArgs[0] == 1) + { + task->data[10] = -10; + task->data[11] = sub_807A100(gAnimBankTarget, 4) + 8; + task->data[12] = sub_807A100(gAnimBankTarget, 2) + 8; + task->data[13] = sub_807A100(gAnimBankAttacker, 4) + 8; + task->data[14] = sub_807A100(gAnimBankAttacker, 2) + 8; + } + else + { + task->data[10] = 10; + task->data[11] = sub_807A100(gAnimBankAttacker, 5) - 8; + task->data[12] = sub_807A100(gAnimBankAttacker, 3) - 8; + task->data[13] = sub_807A100(gAnimBankTarget, 5) - 8; + task->data[14] = sub_807A100(gAnimBankTarget, 3) - 8; + } + } + + task->data[1] = 6; + task->func = sub_80DC1FC; +} + +static void sub_80DC1FC(u8 taskId) +{ + u8 spriteId; + struct Task *task = &gTasks[taskId]; + + switch (task->data[0]) + { + case 0: + if (++task->data[1] > 6) + { + task->data[1] = 0; + spriteId = CreateSprite(&gSpriteTemplate_83DA9AC, task->data[11], task->data[12], 0); + if (spriteId != 64) + { + gSprites[spriteId].data[0] = 16; + gSprites[spriteId].data[2] = task->data[13]; + gSprites[spriteId].data[4] = task->data[14]; + gSprites[spriteId].data[5] = task->data[10]; + + sub_80786EC(&gSprites[spriteId]); + StartSpriteAffineAnim(&gSprites[spriteId], task->data[2] & 3); + } + + if (++task->data[2] == 12) + task->data[0]++; + } + break; + case 1: + if (++task->data[1] > 17) + DestroyAnimVisualTask(taskId); + break; + } +} + +void sub_80DC2B0(struct Sprite *sprite) +{ + if (TranslateAnimSpriteLinearAndSine(sprite)) + { + FreeOamMatrix(sprite->oam.matrixNum); + DestroySprite(sprite); + } +} + +void sub_80DC2D4(u8 taskId) +{ + s16 i; + u8 var1; + struct ScanlineEffectParams scanlineParams; + struct Task *task = &gTasks[taskId]; + + var1 = sub_8077FC0(gAnimBankTarget); + task->data[14] = var1 - 32; + + switch (gBattleAnimArgs[0]) + { + case 0: + task->data[11] = 2; + task->data[12] = 5; + task->data[13] = 64; + task->data[15] = var1 + 32; + break; + case 1: + task->data[11] = 2; + task->data[12] = 5; + task->data[13] = 192; + task->data[15] = var1 + 32; + break; + case 2: + task->data[11] = 4; + task->data[12] = 4; + task->data[13] = 0; + task->data[15] = var1 + 32; + break; + } + + if (task->data[14] < 0) + task->data[14] = 0; + + if (GetBankIdentity_permutated(gAnimBankTarget) == 1) + { + task->data[10] = gBattle_BG1_X; + scanlineParams.dmaDest = ®_BG1HOFS; + } + else + { + task->data[10] = gBattle_BG2_X; + scanlineParams.dmaDest = ®_BG2HOFS; + } + + i = task->data[14]; + while (i <= task->data[14] + 64) + { + gScanlineEffectRegBuffers[0][i] = task->data[10]; + gScanlineEffectRegBuffers[1][i] = task->data[10]; + i++; + } + + scanlineParams.dmaControl = 0XA2600001; + scanlineParams.initState = 1; + scanlineParams.unused9 = 0; + ScanlineEffect_SetParams(scanlineParams); + + task->func = sub_80DC3F4; +} + +static void sub_80DC3F4(u8 taskId) +{ + s16 sineIndex, i; + struct Task *task = &gTasks[taskId]; + + switch (task->data[0]) + { + case 0: + sineIndex = task->data[13]; + i = task->data[14]; + while (i <= task->data[15]) + { + s16 var2 = (gSineTable[sineIndex] >> task->data[12]); + if (var2 > 0) + { + var2 += (task->data[1] & 3); + } + else if (var2 < 0) + { + var2 -= (task->data[1] & 3); + } + + gScanlineEffectRegBuffers[0][i] = task->data[10] + var2; + gScanlineEffectRegBuffers[1][i] = task->data[10] + var2; + + sineIndex += task->data[11]; + i++; + } + + if (++task->data[1] > 23) + { + task->data[0]++; + } + break; + case 1: + gScanlineEffect.state = 3; + task->data[0]++; + break; + case 2: + DestroyAnimVisualTask(taskId); + break; + } +} + +#ifdef NONMATCHING +void sub_80DC4F4(u8 taskId) +{ + s16 spriteId; + u8 matrixNum; + register u8 matrixNum2 asm("r6"); + struct Task *task = &gTasks[taskId]; + + matrixNum = AllocOamMatrix(); + matrixNum2 = matrixNum; + if (matrixNum2 == 0xFF) + { + DestroyAnimVisualTask(taskId); + return; + } + + spriteId = duplicate_obj_of_side_rel2move_in_transparent_mode(gBattleAnimArgs[0]); + if (spriteId < 0) + { + FreeOamMatrix(matrixNum); + DestroyAnimVisualTask(taskId); + return; + } + + gSprites[spriteId].callback = SpriteCallbackDummy; + gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_DOUBLE; + gSprites[spriteId].oam.matrixNum = matrixNum2; + gSprites[spriteId].affineAnimPaused = 1; + gSprites[spriteId].subpriority++; + obj_id_set_rotscale(spriteId, 256, 256, 0); + CalcCenterToCornerVec(&gSprites[spriteId], gSprites[spriteId].oam.shape, gSprites[spriteId].oam.size, gSprites[spriteId].oam.affineMode); + + task->data[13] = GetAnimBankSpriteId(gBattleAnimArgs[0]); + task->data[14] = matrixNum; + task->data[15] = spriteId; + task->func = sub_80DC5F4; +} +#else +__attribute__((naked)) +void sub_80DC4F4(u8 taskId) +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + lsls r0, 24\n\ + lsrs r4, r0, 24\n\ + mov r8, r4\n\ + lsls r0, r4, 2\n\ + adds r0, r4\n\ + lsls r0, 3\n\ + ldr r1, _080DC528 @ =gTasks\n\ + adds r7, r0, r1\n\ + bl AllocOamMatrix\n\ + lsls r0, 24\n\ + lsrs r5, r0, 24\n\ + mov r10, r5\n\ + adds r6, r5, 0\n\ + cmp r6, 0xFF\n\ + bne _080DC52C\n\ + adds r0, r4, 0\n\ + bl DestroyAnimVisualTask\n\ + b _080DC5D6\n\ + .align 2, 0\n\ +_080DC528: .4byte gTasks\n\ +_080DC52C:\n\ + ldr r1, _080DC550 @ =gBattleAnimArgs\n\ + ldrb r0, [r1]\n\ + bl duplicate_obj_of_side_rel2move_in_transparent_mode\n\ + lsls r0, 16\n\ + lsrs r1, r0, 16\n\ + mov r9, r1\n\ + asrs r0, 16\n\ + cmp r0, 0\n\ + bge _080DC554\n\ + adds r0, r5, 0\n\ + bl FreeOamMatrix\n\ + mov r0, r8\n\ + bl DestroyAnimVisualTask\n\ + b _080DC5D6\n\ + .align 2, 0\n\ +_080DC550: .4byte gBattleAnimArgs\n\ +_080DC554:\n\ + ldr r2, _080DC5E4 @ =gSprites\n\ + lsls r4, r0, 4\n\ + adds r4, r0\n\ + lsls r4, 2\n\ + adds r0, r2, 0\n\ + adds r0, 0x1C\n\ + adds r0, r4, r0\n\ + ldr r1, _080DC5E8 @ =SpriteCallbackDummy\n\ + str r1, [r0]\n\ + adds r4, r2\n\ + ldrb r0, [r4, 0x1]\n\ + movs r1, 0x3\n\ + orrs r0, r1\n\ + strb r0, [r4, 0x1]\n\ + movs r0, 0x1F\n\ + ands r6, r0\n\ + lsls r2, r6, 1\n\ + ldrb r1, [r4, 0x3]\n\ + movs r0, 0x3F\n\ + negs r0, r0\n\ + ands r0, r1\n\ + orrs r0, r2\n\ + strb r0, [r4, 0x3]\n\ + adds r2, r4, 0\n\ + adds r2, 0x2C\n\ + ldrb r0, [r2]\n\ + movs r1, 0x80\n\ + orrs r0, r1\n\ + strb r0, [r2]\n\ + adds r1, r4, 0\n\ + adds r1, 0x43\n\ + ldrb r0, [r1]\n\ + adds r0, 0x1\n\ + strb r0, [r1]\n\ + mov r1, r9\n\ + lsls r0, r1, 24\n\ + lsrs r0, 24\n\ + movs r2, 0x80\n\ + lsls r2, 1\n\ + adds r1, r2, 0\n\ + movs r3, 0\n\ + bl obj_id_set_rotscale\n\ + ldrb r3, [r4, 0x1]\n\ + lsrs r1, r3, 6\n\ + ldrb r2, [r4, 0x3]\n\ + lsrs r2, 6\n\ + lsls r3, 30\n\ + lsrs r3, 30\n\ + adds r0, r4, 0\n\ + bl CalcCenterToCornerVec\n\ + ldr r1, _080DC5EC @ =gBattleAnimArgs\n\ + ldrb r0, [r1]\n\ + bl GetAnimBankSpriteId\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + strh r0, [r7, 0x22]\n\ + mov r0, r10\n\ + strh r0, [r7, 0x24]\n\ + mov r1, r9\n\ + strh r1, [r7, 0x26]\n\ + ldr r0, _080DC5F0 @ =sub_80DC5F4\n\ + str r0, [r7]\n\ +_080DC5D6:\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ +_080DC5E4: .4byte gSprites\n\ +_080DC5E8: .4byte SpriteCallbackDummy\n\ +_080DC5EC: .4byte gBattleAnimArgs\n\ +_080DC5F0: .4byte sub_80DC5F4\n\ + .syntax divided\n"); +} +#endif // NONMATCHING + +void sub_80DC5F4(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + switch (task->data[0]) + { + case 0: + task->data[1] += 4; + task->data[2] = 256 - (gSineTable[task->data[1]] >> 1); + obj_id_set_rotscale(task->data[15], task->data[2], task->data[2], 0); + sub_8079AB8(task->data[15], task->data[13]); + if (task->data[1] == 48) + task->data[0]++; + break; + case 1: + task->data[1] -= 4; + task->data[2] = 256 - (gSineTable[task->data[1]] >> 1);; + obj_id_set_rotscale(task->data[15], task->data[2], task->data[2], 0); + sub_8079AB8(task->data[15], task->data[13]); + if (task->data[1] == 0) + task->data[0]++; + break; + case 2: + obj_delete_but_dont_free_vram(&gSprites[task->data[15]]); + task->data[0]++; + break; + case 3: + FreeOamMatrix(task->data[14]); + DestroyAnimVisualTask(taskId); + break; + } +} + +void sub_80DC700(struct Sprite *sprite) +{ + switch (sprite->data[0]) + { + case 0: + sprite->pos1.x = GetBankPosition(gAnimBankAttacker, 0); + sprite->pos1.y = GetBankPosition(gAnimBankAttacker, 1); + + if (IsContest()) + sprite->pos1.y += 12; + + sprite->data[1] = 8; + REG_BLDCNT = 0x3F40; + REG_BLDALPHA = ((16 - sprite->data[1]) << 8) | sprite->data[1]; + sprite->data[0]++; + break; + case 1: + if (sprite->affineAnimEnded) + { + PlaySE12WithPanning(SE_W100, BattleAnimAdjustPanning(-64)); + ChangeSpriteAffineAnim(sprite, 1); + sprite->data[0]++; + } + break; + case 2: + if (sprite->data[2]++ > 1) + { + sprite->data[2] = 0; + sprite->data[1]--; + REG_BLDALPHA = ((16 - sprite->data[1]) << 8) | sprite->data[1]; + + if (sprite->data[1] == 0) + { + sprite->data[0]++; + sprite->invisible = 1; + } + } + + sprite->data[3] += 896; + sprite->pos2.y -= sprite->data[3] >> 8; + sprite->data[3] &= 0xFF; + break; + case 3: + REG_BLDCNT = 0; + REG_BLDALPHA = 0; + DestroyAnimSprite(sprite); + break; + } +} diff --git a/src/battle/anim/ring.c b/src/battle/anim/ring.c index 915cadcbc..86b2c4659 100644 --- a/src/battle/anim/ring.c +++ b/src/battle/anim/ring.c @@ -10,7 +10,7 @@ extern s16 gBattleAnimArgs[]; extern u8 gAnimBankAttacker; extern u8 gAnimBankTarget; -extern u8 gObjectBankIDs[]; +extern u8 gBankSpriteIds[]; static void sub_80D1098(struct Sprite* sprite); @@ -32,7 +32,7 @@ void sub_80D0FD8(struct Sprite* sprite) r4 = gBattleAnimArgs[3] ^ 1; if (IsDoubleBattle() && IsAnimBankSpriteVisible(bank ^ 2)) { - sub_807A3FC(bank, r4, &sp0, &sp1); + SetAverageBattlerPositions(bank, r4, &sp0, &sp1); if (r4 == 0) r4 = GetBankPosition(bank, 0); else @@ -50,7 +50,7 @@ void sub_80D0FD8(struct Sprite* sprite) void sub_80D1098(struct Sprite* sprite) { - if (sub_8078B5C(sprite)) + if (TranslateAnimSpriteByDeltas(sprite)) { FreeSpriteOamMatrix(sprite); DestroyAnimSprite(sprite); @@ -94,23 +94,23 @@ void sub_80D10B8(struct Sprite* sprite) { r9 = GetBankPosition(bankr7, r10) + gBattleAnimArgs[0]; if (IsAnimBankSpriteVisible(bankr8 ^ 2)) - sprite->subpriority = gSprites[gObjectBankIDs[bankr8 ^ 2]].subpriority - 1; + sprite->subpriority = gSprites[gBankSpriteIds[bankr8 ^ 2]].subpriority - 1; else - sprite->subpriority = gSprites[gObjectBankIDs[bankr8]].subpriority - 1; + sprite->subpriority = gSprites[gBankSpriteIds[bankr8]].subpriority - 1; } else { r9 = GetBankPosition(bankr7, r10) - gBattleAnimArgs[0]; if (gMain.inBattle && IsAnimBankSpriteVisible(bankr7 ^ 2)) { - if (gSprites[gObjectBankIDs[bankr7]].pos1.x < gSprites[gObjectBankIDs[bankr7 ^ 2]].pos1.x) - sprite->subpriority = gSprites[gObjectBankIDs[bankr7 ^ 2]].subpriority + 1; + if (gSprites[gBankSpriteIds[bankr7]].pos1.x < gSprites[gBankSpriteIds[bankr7 ^ 2]].pos1.x) + sprite->subpriority = gSprites[gBankSpriteIds[bankr7 ^ 2]].subpriority + 1; else - sprite->subpriority = gSprites[gObjectBankIDs[bankr7]].subpriority - 1; + sprite->subpriority = gSprites[gBankSpriteIds[bankr7]].subpriority - 1; } else { - sprite->subpriority = gSprites[gObjectBankIDs[bankr7]].subpriority - 1; + sprite->subpriority = gSprites[gBankSpriteIds[bankr7]].subpriority - 1; } } @@ -118,7 +118,7 @@ void sub_80D10B8(struct Sprite* sprite) r6 = GetBankPosition(bankr7, sp4) + gBattleAnimArgs[1]; if (gMain.inBattle && IsAnimBankSpriteVisible(bankr8 ^ 2)) { - sub_807A3FC(bankr8, gBattleAnimArgs[6], &sp0, &sp1); + SetAverageBattlerPositions(bankr8, gBattleAnimArgs[6], &sp0, &sp1); } else { @@ -137,7 +137,7 @@ void sub_80D10B8(struct Sprite* sprite) sprite->data[2] = sp0; sprite->data[4] = sp1; sprite->data[0] = gBattleAnimArgs[0]; - obj_translate_based_on_private_1_2_3_4(sprite); + InitAnimSpriteTranslationDeltas(sprite); sprite->callback = sub_80D1098; sub_80D1098(sprite); } diff --git a/src/battle/anim/rock.c b/src/battle/anim/rock.c new file mode 100644 index 000000000..1d1772b1b --- /dev/null +++ b/src/battle/anim/rock.c @@ -0,0 +1,602 @@ +#include "global.h" +#include "battle.h" +#include "battle_anim.h" +#include "decompress.h" +#include "palette.h" +#include "rom_8077ABC.h" +#include "sound.h" +#include "task.h" +#include "trig.h" +#include "constants/songs.h" + +extern s16 gBattleAnimArgs[]; +extern u8 gAnimBankAttacker; +extern u8 gAnimBankTarget; +extern u32 gAnimMoveDmg; +extern u16 gBattle_BG1_X; +extern u16 gBattle_BG1_Y; +extern u16 gBattle_BG3_Y; + +extern const u8 gBattleAnimBackgroundTilemap_SandstormBrew[]; +extern const u8 gBattleAnimBackgroundImage_SandstormBrew[]; +extern const u16 gBattleAnimSpritePalette_261[]; +extern const struct SpriteTemplate gSpriteTemplate_83DAD78; +extern const struct SpriteTemplate gSpriteTemplate_83DAD90; + +extern const struct SubspriteTable gUnknown_083DAD10; + +static void sub_80DCF1C(struct Sprite *sprite); +static void sub_80DD02C(struct Sprite *sprite); +static void sub_80DD190(u8 taskId); +static void sub_80DD604(u8 taskId); +static void sub_80DD774(struct Task *task); +static u8 sub_80DD8BC(void); +static void sub_80DD928(struct Sprite *sprite); +static void sub_80DD9FC(struct Sprite *sprite); + + +void sub_80DCE9C(struct Sprite *sprite) +{ + if (gBattleAnimArgs[3] != 0) + SetAverageBattlerPositions(gAnimBankTarget, 0, &sprite->pos1.x, &sprite->pos1.y); + + sprite->pos1.x += gBattleAnimArgs[0]; + sprite->pos1.y += 14; + + StartSpriteAnim(sprite, gBattleAnimArgs[1]); + AnimateSprite(sprite); + + sprite->data[0] = 0; + sprite->data[1] = 0; + sprite->data[2] = 4; + sprite->data[3] = 16; + sprite->data[4] = -70; + sprite->data[5] = gBattleAnimArgs[2]; + + StoreSpriteCallbackInData(sprite, sub_80DCF1C); + sprite->callback = sub_8078278; + sprite->callback(sprite); +} + +static void sub_80DCF1C(struct Sprite *sprite) +{ + sprite->pos1.x += sprite->data[5]; + + sprite->data[0] = 192; + sprite->data[1] = sprite->data[5]; + sprite->data[2] = 4; + sprite->data[3] = 32; + sprite->data[4] = -24; + + StoreSpriteCallbackInData(sprite, move_anim_8074EE0); + sprite->callback = sub_8078278; + sprite->callback(sprite); +} + +void sub_80DCF60(struct Sprite *sprite) +{ + StartSpriteAnim(sprite, gBattleAnimArgs[5]); + AnimateSprite(sprite); + + if (GetBankSide(gAnimBankAttacker) != SIDE_PLAYER) + sprite->pos1.x -= gBattleAnimArgs[0]; + else + sprite->pos1.x += gBattleAnimArgs[0]; + + sprite->pos1.y += gBattleAnimArgs[1]; + + sprite->data[0] = gBattleAnimArgs[4]; + sprite->data[1] = sprite->pos1.x; + sprite->data[2] = sprite->pos1.x + gBattleAnimArgs[2]; + sprite->data[3] = sprite->pos1.y; + sprite->data[4] = sprite->pos1.y + gBattleAnimArgs[3]; + + InitSpriteDataForLinearTranslation(sprite); + sprite->data[3] = 0; + sprite->data[4] = 0; + + sprite->callback = sub_8078394; + StoreSpriteCallbackInData(sprite, move_anim_8074EE0); +} + +void sub_80DCFE4(struct Sprite *sprite) +{ + if (gBattleAnimArgs[6] == 0) + InitAnimSpritePos(sprite, 0); + else + sub_8078764(sprite, 0); + + sprite->data[0] = gBattleAnimArgs[3]; + sprite->data[1] = gBattleAnimArgs[2]; + sprite->data[2] = gBattleAnimArgs[4]; + sprite->data[3] = gBattleAnimArgs[5]; + + sprite->callback = sub_80DD02C; +} + +static void sub_80DD02C(struct Sprite *sprite) +{ + sprite->data[4] += sprite->data[1]; + sprite->pos2.y = -(sprite->data[4] >> 8); + sprite->pos2.x = Sin(sprite->data[5], sprite->data[3]); + sprite->data[5] = (sprite->data[5] + sprite->data[2]) & 0xFF; + + if (--sprite->data[0] == -1) + { + DestroyAnimSprite(sprite); + } +} + +void do_boulder_dust(u8 taskId) +{ + struct Struct_sub_8078914 subStruct; + int var0 = 0; + + REG_BLDCNT = 0x3F42; + REG_BLDALPHA = 0x1000; + REG_BG1CNT_BITFIELD.priority = 1; + REG_BG1CNT_BITFIELD.screenSize = 0; + + if (!IsContest()) + REG_BG1CNT_BITFIELD.charBaseBlock = 1; + + gBattle_BG1_X = 0; + gBattle_BG1_Y = 0; + REG_BG1HOFS = 0; + REG_BG1VOFS = 0; + + sub_8078914(&subStruct); + DmaFill32Defvars(3, 0, subStruct.field_4, 0x1000); + LZDecompressVram(&gBattleAnimBackgroundTilemap_SandstormBrew, subStruct.field_4); + LZDecompressVram(&gBattleAnimBackgroundImage_SandstormBrew, subStruct.field_0); + LoadCompressedPalette(&gBattleAnimSpritePalette_261, subStruct.field_8 << 4, 32); + + if (IsContest()) + sub_80763FC(subStruct.field_8, (u16 *)subStruct.field_4, 0, 0); + + if (gBattleAnimArgs[0] != 0 && GetBankSide(gAnimBankAttacker) != SIDE_PLAYER) + var0 = 1; + + gTasks[taskId].data[0] = var0; + gTasks[taskId].func = sub_80DD190; +} + +static void sub_80DD190(u8 taskId) +{ + struct Struct_sub_8078914 subStruct; + + if (gTasks[taskId].data[0] == 0) + gBattle_BG1_X += 0xFFFA; + else + gBattle_BG1_X += 6; + + gBattle_BG1_Y += -1; + + switch (gTasks[taskId].data[12]) + { + case 0: + if (++gTasks[taskId].data[10] == 4) + { + gTasks[taskId].data[10] = 0; + gTasks[taskId].data[11]++; + REG_BLDALPHA = gTasks[taskId].data[11] | ((16 - gTasks[taskId].data[11]) << 8); + if (gTasks[taskId].data[11] == 7) + { + gTasks[taskId].data[12]++; + gTasks[taskId].data[11] = 0; + } + } + break; + case 1: + if (++gTasks[taskId].data[11] == 101) + { + gTasks[taskId].data[11] = 7; + gTasks[taskId].data[12]++; + } + break; + case 2: + if (++gTasks[taskId].data[10] == 4) + { + gTasks[taskId].data[10] = 0; + gTasks[taskId].data[11]--; + REG_BLDALPHA = gTasks[taskId].data[11] | ((16 - gTasks[taskId].data[11]) << 8); + if (gTasks[taskId].data[11] == 0) + { + gTasks[taskId].data[12]++; + gTasks[taskId].data[11] = 0; + } + } + break; + case 3: + sub_8078914(&subStruct); + DmaFill32Large(3, 0, subStruct.field_0, 0x2000, 0x1000); + DmaClear32(3, subStruct.field_4, 0x800); + if (!IsContest()) + REG_BG1CNT_BITFIELD.charBaseBlock = 0; + + gTasks[taskId].data[12]++; + // fall through + case 4: + gBattle_BG1_X = 0; + gBattle_BG1_Y = 0; + REG_BLDCNT = 0; + REG_BLDALPHA = 0; + REG_BG1CNT_BITFIELD.priority = 1; + DestroyAnimVisualTask(taskId); + break; + } +} + +void sub_80DD3AC(struct Sprite *sprite) +{ + if (sprite->data[0] == 0) + { + if (gBattleAnimArgs[3] != 0 && GetBankSide(gAnimBankAttacker) != SIDE_PLAYER) + { + sprite->pos1.x = 304; + gBattleAnimArgs[1] = -gBattleAnimArgs[1]; + sprite->data[5] = 1; + sprite->oam.matrixNum = 8; + } + else + { + sprite->pos1.x = -64; + } + + sprite->pos1.y = gBattleAnimArgs[0]; + SetSubspriteTables(sprite, &gUnknown_083DAD10); + sprite->data[1] = gBattleAnimArgs[1]; + sprite->data[2] = gBattleAnimArgs[2]; + sprite->data[0]++; + } + else + { + sprite->data[3] += sprite->data[1]; + sprite->data[4] += sprite->data[2]; + sprite->pos2.x += (sprite->data[3] >> 8); + sprite->pos2.y += (sprite->data[4] >> 8); + sprite->data[3] &= 0xFF; + sprite->data[4] &= 0xFF; + + if (sprite->data[5] == 0) + { + if (sprite->pos1.x + sprite->pos2.x > 272) + { + sprite->callback = DestroyAnimSprite; + } + } + else if (sprite->pos1.x + sprite->pos2.x < -32) + { + sprite->callback = DestroyAnimSprite; + } + } +} + +void sub_80DD490(struct Sprite *sprite) +{ + StartSpriteAnim(sprite, gBattleAnimArgs[4]); + InitAnimSpritePos(sprite, 0); + + sprite->data[0] = gBattleAnimArgs[3]; + sprite->data[2] = sprite->pos1.x; + sprite->data[4] = sprite->pos1.y + gBattleAnimArgs[2]; + + sprite->callback = StartTranslateAnimSpriteByDeltas; + StoreSpriteCallbackInData(sprite, DestroyAnimSprite); +} + +void sub_80DD4D4(u8 taskId) +{ + u16 var0, var1, var2, var3; + u8 var4; + int var5; + s16 pan1, pan2; + struct Task *task; + + task = &gTasks[taskId]; + + var0 = GetBankPosition(gAnimBankAttacker, 2); + var1 = GetBankPosition(gAnimBankAttacker, 1) + 24; + var2 = GetBankPosition(gAnimBankTarget, 2); + var3 = GetBankPosition(gAnimBankTarget, 1) + 24; + + if ((gAnimBankAttacker ^ 2) == gAnimBankTarget) + var3 = var1; + + var4 = sub_80DD8BC(); + if (var4 == 1) + task->data[8] = 32; + else + task->data[8] = 48 - (var4 * 8); + + task->data[0] = 0; + task->data[11] = 0; + task->data[9] = 0; + task->data[12] = 1; + + var5 = task->data[8]; + if (var5 < 0) + var5 += 7; + + task->data[10] = (var5 >> 3) - 1; + + task->data[2] = var0 * 8; + task->data[3] = var1 * 8; + task->data[4] = ((var2 - var0) * 8) / task->data[8]; + task->data[5] = ((var3 - var1) * 8) / task->data[8]; + task->data[6] = 0; + task->data[7] = 0; + + pan1 = BattleAnimAdjustPanning(-64); + pan2 = BattleAnimAdjustPanning(63); + + task->data[13] = pan1; + task->data[14] = (pan2 - pan1) / task->data[8]; + task->data[1] = var4; + task->data[15] = GetAnimBankSpriteId(0); + + task->func = sub_80DD604; +} + +static void sub_80DD604(u8 taskId) +{ + struct Task *task; + + task = &gTasks[taskId]; + + switch (task->data[0]) + { + case 0: + task->data[6] -= task->data[4]; + task->data[7] -= task->data[5]; + gSprites[task->data[15]].pos2.x = task->data[6] >> 3; + gSprites[task->data[15]].pos2.y = task->data[7] >> 3; + + if (++task->data[9] == 10) + { + task->data[11] = 20; + task->data[0]++; + } + + PlaySE12WithPanning(SE_W029, task->data[13]); + break; + case 1: + if (--task->data[11] == 0) + task->data[0]++; + break; + case 2: + if (--task->data[9] != 0) + { + task->data[6] += task->data[4]; + task->data[7] += task->data[5]; + } + else + { + task->data[6] = 0; + task->data[7] = 0; + task->data[0]++; + } + + gSprites[task->data[15]].pos2.x = task->data[6] >> 3; + gSprites[task->data[15]].pos2.y = task->data[7] >> 3; + break; + case 3: + task->data[2] += task->data[4]; + task->data[3] += task->data[5]; + if (++task->data[9] >= task->data[10]) + { + task->data[9] = 0; + sub_80DD774(task); + task->data[13] += task->data[14]; + PlaySE12WithPanning(SE_W091, task->data[13]); + } + + if (--task->data[8] == 0) + { + task->data[0]++; + } + break; + case 4: + if (task->data[11] == 0) + DestroyAnimVisualTask(taskId); + break; + } +} + +static void sub_80DD774(struct Task *task) +{ + const struct SpriteTemplate *spriteTemplate; + int var0; + u16 x, y; + u8 spriteId; + + switch (task->data[1]) + { + case 1: + spriteTemplate = &gSpriteTemplate_83DAD78; + var0 = 0; + break; + case 2: + case 3: + spriteTemplate = &gSpriteTemplate_83DAD90; + var0 = 80; + break; + case 4: + spriteTemplate = &gSpriteTemplate_83DAD90; + var0 = 64; + break; + case 5: + spriteTemplate = &gSpriteTemplate_83DAD90; + var0 = 48; + break; + default: + return; + } + + x = task->data[2] >> 3; + y = task->data[3] >> 3; + x += (task->data[12] * 4); + + spriteId = CreateSprite(spriteTemplate, x, y, 35); + if (spriteId != 64) + { + gSprites[spriteId].data[0] = 18; + gSprites[spriteId].data[2] = ((task->data[12] * 20) + x) + (task->data[1] * 3); + gSprites[spriteId].data[4] = y; + gSprites[spriteId].data[5] = -16 - (task->data[1] * 2); + gSprites[spriteId].oam.tileNum += var0; + + sub_80786EC(&gSprites[spriteId]); + task->data[11]++; + } + + task->data[12] *= -1; +} + +void sub_80DD87C(struct Sprite *sprite) +{ + if (TranslateAnimSpriteLinearAndSine(sprite)) + { + u8 taskId = FindTaskIdByFunc(sub_80DD604); + if (taskId != 0xFF) + gTasks[taskId].data[11]--; + + DestroySprite(sprite); + } +} + +u8 sub_80DD8BC(void) +{ + u8 retVal = gAnimDisableStructPtr->rolloutTimer2 - gAnimDisableStructPtr->rolloutTimer1; + u8 var0 = retVal - 1; + if (var0 > 4) + { + retVal = 1; + } + + return retVal; +} + +void sub_80DD8E8(struct Sprite *sprite) +{ + StartSpriteAnim(sprite, gBattleAnimArgs[4]); + + sprite->pos2.x = gBattleAnimArgs[0]; + sprite->data[2] = gBattleAnimArgs[1]; + sprite->data[3] -= gBattleAnimArgs[2]; + sprite->data[0] = 3; + sprite->data[1] = gBattleAnimArgs[3]; + sprite->callback = sub_80DD928; + sprite->invisible = 1; +} + +static void sub_80DD928(struct Sprite *sprite) +{ + sprite->invisible = 0; + if (sprite->data[3] != 0) + { + sprite->pos2.y = sprite->data[2] + sprite->data[3]; + sprite->data[3] += sprite->data[0]; + sprite->data[0]++; + if (sprite->data[3] > 0) + { + sprite->data[3] = 0; + } + } + else + { + if (--sprite->data[1] == 0) + { + DestroyAnimSprite(sprite); + } + } +} + +void sub_80DD978(struct Sprite *sprite) +{ + if (GetBankSide(gAnimBankAttacker) == SIDE_OPPONENT) + StartSpriteAffineAnim(sprite, 1); + + TranslateAnimSpriteToTargetMonLocation(sprite); +} + +void sub_80DD9A4(struct Sprite *sprite) +{ + sprite->pos1.x = GetBankPosition(gAnimBankTarget, 0); + sprite->pos1.y = GetBankPosition(gAnimBankTarget, 1); + sprite->pos1.x += gBattleAnimArgs[0]; + sprite->pos1.y += gBattleAnimArgs[1]; + + sprite->data[1] = gBattleAnimArgs[0]; + sprite->data[2] = gBattleAnimArgs[1]; + sprite->data[5] = gBattleAnimArgs[2]; + + StartSpriteAnim(sprite, gBattleAnimArgs[3]); + sprite->callback = sub_80DD9FC; +} + +static void sub_80DD9FC(struct Sprite *sprite) +{ + sprite->data[0] += 8; + sprite->data[3] += sprite->data[1]; + sprite->data[4] += sprite->data[2]; + + sprite->pos2.x += sprite->data[3] / 40; + sprite->pos2.y -= Sin(sprite->data[0], sprite->data[5]); + + if (sprite->data[0] > 140) + DestroyAnimSprite(sprite); +} + +void sub_80DDA4C(u8 taskId) +{ + if ((s32)gAnimMoveDmg < 33) + gBattleAnimArgs[7] = 0; + if (gAnimMoveDmg - 33 < 33) + gBattleAnimArgs[7] = 1; + if ((s32)gAnimMoveDmg > 65) + gBattleAnimArgs[7] = 2; + + DestroyAnimVisualTask(taskId); +} + +void sub_80DDA8C(u8 taskId) +{ + if (gTasks[taskId].data[0] == 0) + { + sub_80789D4(0); + gTasks[taskId].data[1] = 200; + } + + gBattle_BG3_Y += gTasks[taskId].data[1] / 10; + gTasks[taskId].data[1] -= 3; + + if (gTasks[taskId].data[0] == 120) + { + sub_80789D4(1); + DestroyAnimVisualTask(taskId); + } + + gTasks[taskId].data[0]++; +} + +void sub_80DDAF0(u8 taskId) +{ + if (gTasks[taskId].data[0] == 0) + { + sub_80789D4(0); + gTasks[taskId].data[0]++; + gTasks[taskId].data[2] = gBattle_BG3_Y; + } + + gTasks[taskId].data[1] += 80; + gTasks[taskId].data[1] &= 0xFF; + gBattle_BG3_Y = gTasks[taskId].data[2] + Cos(4, gTasks[taskId].data[1]); + + if (gBattleAnimArgs[7] == 0xFFF) + { + gBattle_BG3_Y = 0; + sub_80789D4(1); + DestroyAnimVisualTask(taskId); + } +} diff --git a/src/battle/anim/scan.c b/src/battle/anim/scan.c index 22bb26973..e6b85dd5f 100644 --- a/src/battle/anim/scan.c +++ b/src/battle/anim/scan.c @@ -47,7 +47,7 @@ void sub_80CD408(struct Sprite* sprite) sprite->data[0] = 8; sprite->data[2] = sprite->pos1.x + gUnknown_083D6DDC[sprite->data[5] >> 8][0]; sprite->data[4] = sprite->pos1.y + gUnknown_083D6DDC[sprite->data[5] >> 8][1]; - sprite->callback = sub_8078B34; + sprite->callback = StartTranslateAnimSpriteByDeltas; StoreSpriteCallbackInData(sprite, sub_80CD4B8); sprite->data[5] += 0x100; PlaySE12WithPanning(0xD2, BattleAnimAdjustPanning(0x3F)); @@ -112,7 +112,7 @@ void sub_80CD4EC(struct Sprite* sprite) sprite->data[0] = 6; sprite->data[2] = GetBankPosition(gAnimBankTarget, 2) + a; sprite->data[4] = GetBankPosition(gAnimBankTarget, 3) + b; - sprite->callback = sub_8078B34; + sprite->callback = StartTranslateAnimSpriteByDeltas; StoreSpriteCallbackInData(sprite, sub_80CD654); } } diff --git a/src/battle/anim/seed.c b/src/battle/anim/seed.c index be8613a74..e3d4bd3fb 100644 --- a/src/battle/anim/seed.c +++ b/src/battle/anim/seed.c @@ -15,7 +15,7 @@ static void sub_80CABC0(struct Sprite* sprite); void sub_80CAB18(struct Sprite* sprite) { - sub_80787B0(sprite, 1); + InitAnimSpritePos(sprite, 1); if (GetBankSide(gAnimBankAttacker)) { gBattleAnimArgs[2] = -gBattleAnimArgs[2]; @@ -31,7 +31,7 @@ void sub_80CAB18(struct Sprite* sprite) void sub_80CAB88(struct Sprite* sprite) { - if (sub_8078718(sprite)) + if (TranslateAnimSpriteLinearAndSine(sprite)) { sprite->invisible = 1; sprite->data[0] = 10; diff --git a/src/battle/anim/shadow_minimize.c b/src/battle/anim/shadow_minimize.c index 94069374f..61645bc59 100644 --- a/src/battle/anim/shadow_minimize.c +++ b/src/battle/anim/shadow_minimize.c @@ -93,7 +93,7 @@ void sub_80D04E0(u8 taskId) sub_8078F40(task->data[0]); gSprites[task->data[15]].pos2.y = 0; DestroyAnimVisualTask(taskId); - break; + break; } } @@ -110,10 +110,11 @@ void sub_80D0614(struct Task* task, u8 taskId) } else { - gSprites[r8].oam.objMode = 1; - gSprites[r8].oam.affineMode = 3; - gSprites[r8].affineAnimPaused = 1; - gSprites[r8].oam.matrixNum = r6; + gSprites[r8].oam.objMode = ST_OAM_OBJ_BLEND; + gSprites[r8].oam.affineMode = ST_OAM_AFFINE_DOUBLE; + gSprites[r8].affineAnimPaused = TRUE; + r6 &= 0x1f; + gSprites[r8].oam.matrixNum = r6; // need to inhibit optimizing out the mov r0, 0x3f / neg r0, r0 gSprites[r8].subpriority = task->data[7] - task->data[3]; task->data[3]++; task->data[6]++; @@ -132,7 +133,7 @@ __attribute__((naked)) void sub_80D0614(struct Task* task, u8 taskId) { asm(".syntax unified\n\ - push {r4-r7,lr}\n\ + push {r4-r7,lr}\n\ mov r7, r9\n\ mov r6, r8\n\ push {r6,r7}\n\ diff --git a/src/battle/anim/sonic.c b/src/battle/anim/sonic.c index 0897ec6e3..2808c86c2 100644 --- a/src/battle/anim/sonic.c +++ b/src/battle/anim/sonic.c @@ -29,7 +29,7 @@ void sub_80CF6DC(struct Sprite* sprite) gBattleAnimArgs[3] = -gBattleAnimArgs[3]; } - sub_80787B0(sprite, 1); + InitAnimSpritePos(sprite, 1); a = GetBankPosition(gAnimBankTarget, 2) + gBattleAnimArgs[2]; b = GetBankPosition(gAnimBankTarget, 3) + gBattleAnimArgs[3]; c = sub_80790F0(a - sprite->pos1.x, b - sprite->pos1.y); @@ -41,7 +41,7 @@ void sub_80CF6DC(struct Sprite* sprite) sprite->data[0] = gBattleAnimArgs[4]; sprite->data[2] = a; sprite->data[4] = b; - sprite->callback = sub_8078B34; + sprite->callback = StartTranslateAnimSpriteByDeltas; StoreSpriteCallbackInData(sprite, DestroyAnimSprite); } diff --git a/src/battle/anim/sonic_task.c b/src/battle/anim/sonic_task.c index 924b1b568..260ae544c 100644 --- a/src/battle/anim/sonic_task.c +++ b/src/battle/anim/sonic_task.c @@ -87,7 +87,7 @@ void sub_80CFB04(u8 taskId) if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && IsAnimBankSpriteVisible(gAnimBankTarget ^ 2)) { - sub_807A3FC(gAnimBankTarget, 0, &sp1, &sp2); + SetAverageBattlerPositions(gAnimBankTarget, 0, &sp1, &sp2); } else { diff --git a/src/battle/anim/sunlight.c b/src/battle/anim/sunlight.c index e6fd49a11..88112c74a 100644 --- a/src/battle/anim/sunlight.c +++ b/src/battle/anim/sunlight.c @@ -12,6 +12,6 @@ void sub_80D517C(struct Sprite *sprite) sprite->data[0] = 60; sprite->data[2] = 140; sprite->data[4] = 80; - sprite->callback = sub_8078B34; + sprite->callback = StartTranslateAnimSpriteByDeltas; StoreSpriteCallbackInData(sprite, DestroyAnimSprite); } diff --git a/src/battle/anim/sword.c b/src/battle/anim/sword.c index b46fe6759..3367cca07 100644 --- a/src/battle/anim/sword.c +++ b/src/battle/anim/sword.c @@ -15,7 +15,7 @@ static void sub_80CF6B4(struct Sprite* sprite); void sub_80CF690(struct Sprite* sprite) { - sub_80787B0(sprite, 0); + InitAnimSpritePos(sprite, 0); sprite->callback = sub_80785E4; StoreSpriteCallbackInData(sprite, sub_80CF6B4); } @@ -25,6 +25,6 @@ void sub_80CF6B4(struct Sprite* sprite) sprite->data[0] = 6; sprite->data[2] = sprite->pos1.x; sprite->data[4] = sprite->pos1.y - 32; - sprite->callback = sub_8078B34; + sprite->callback = StartTranslateAnimSpriteByDeltas; StoreSpriteCallbackInData(sprite, DestroyAnimSprite); } diff --git a/src/battle/anim/tile_out.c b/src/battle/anim/tile_out.c index 50468a440..39d4ff01f 100644 --- a/src/battle/anim/tile_out.c +++ b/src/battle/anim/tile_out.c @@ -37,7 +37,7 @@ void sub_80CE1AC(struct Sprite* sprite) sprite->data[0] = 30; sprite->data[2] = GetBankPosition(gAnimBankAttacker, 2); sprite->data[4] = GetBankPosition(gAnimBankAttacker, 3); - sprite->callback = sub_8078B34; + sprite->callback = StartTranslateAnimSpriteByDeltas; StoreSpriteCallbackInData(sprite, DestroyAnimSprite); } } diff --git a/src/battle/anim/unused_4.c b/src/battle/anim/unused_4.c index bda476a0a..50ffaba4a 100644 --- a/src/battle/anim/unused_4.c +++ b/src/battle/anim/unused_4.c @@ -8,7 +8,7 @@ extern s16 gBattleAnimArgs[]; extern u8 gAnimBankAttacker; extern u8 gAnimBankTarget; -extern u8 gObjectBankIDs[]; +extern u8 gBankSpriteIds[]; static void sub_80CD9D4(struct Sprite* sprite); @@ -27,7 +27,7 @@ void sub_80CD9D4(struct Sprite* sprite) { case 0: sprite->data[1] = 0; - sprite->data[2] = gObjectBankIDs[gAnimBankAttacker]; + sprite->data[2] = gBankSpriteIds[gAnimBankAttacker]; sprite->data[3] = GetBankSide(gAnimBankAttacker); sprite->data[4] = (sprite->data[3] != 0) ? 0x200 : -0x200; sprite->data[5] = 0; diff --git a/src/battle/anim/unused_7.c b/src/battle/anim/unused_7.c index 2be6e7633..5a2de33c3 100644 --- a/src/battle/anim/unused_7.c +++ b/src/battle/anim/unused_7.c @@ -8,7 +8,7 @@ extern s16 gBattleAnimArgs[]; extern u8 gAnimBankAttacker; extern u8 gAnimBankTarget; -extern u8 gObjectBankIDs[]; +extern u8 gBankSpriteIds[]; // unused_7 @@ -32,7 +32,7 @@ void sub_80CF3C4(struct Sprite* sprite) u8 a; sprite->pos1.x = GetBankPosition(gAnimBankAttacker, 2); sprite->pos1.y = GetBankPosition(gAnimBankAttacker, 3); - a = gObjectBankIDs[gAnimBankTarget]; + a = gBankSpriteIds[gAnimBankTarget]; if (GetBankSide(gAnimBankAttacker) != 0) { sprite->pos1.x -= gBattleAnimArgs[0]; diff --git a/src/battle/anim/unused_8.c b/src/battle/anim/unused_8.c index 03772f951..b5e150dd8 100644 --- a/src/battle/anim/unused_8.c +++ b/src/battle/anim/unused_8.c @@ -15,7 +15,7 @@ static void sub_80CF4B8(struct Sprite* sprite); void sub_80CF458(struct Sprite* sprite) { - sub_80787B0(sprite, 1); + InitAnimSpritePos(sprite, 1); sprite->data[0] = gBattleAnimArgs[2]; sprite->data[1] = gBattleAnimArgs[3]; sprite->data[5] = gBattleAnimArgs[4]; @@ -28,7 +28,7 @@ void sub_80CF490(struct Sprite* sprite) sprite->data[0] = sprite->data[1]; sprite->data[2] = sprite->pos1.x; sprite->data[4] = sprite->pos1.y + 15; - sprite->callback = sub_8078B34; + sprite->callback = StartTranslateAnimSpriteByDeltas; StoreSpriteCallbackInData(sprite, sub_80CF4B8); } diff --git a/src/battle/anim/unused_9.c b/src/battle/anim/unused_9.c index cf3ccb0d4..6e0d0321b 100644 --- a/src/battle/anim/unused_9.c +++ b/src/battle/anim/unused_9.c @@ -3,6 +3,7 @@ #include "trig.h" #include "battle_anim.h" #include "sound.h" +#include "palette.h" extern s16 gBattleAnimArgs[]; extern u8 gAnimBankAttacker; @@ -17,7 +18,7 @@ static void sub_80CFE2C(struct Sprite* sprite); void sub_80CFDFC(struct Sprite* sprite) { - sub_80787B0(sprite, 0); + InitAnimSpritePos(sprite, 0); sprite->data[0] = 0x100 + (IndexOfSpritePaletteTag(gSpriteTemplate_83D75AC.paletteTag) << 4); sprite->callback = sub_80CFE2C; } @@ -26,23 +27,19 @@ void sub_80CFDFC(struct Sprite* sprite) void sub_80CFE2C(struct Sprite* sprite) { u16 r7; - u16* r1; - u16* r2; + u16 r5; int i; if (++sprite->data[1] == 2) { sprite->data[1] = 0; - r7 = gPlttBufferFaded[sprite->data[0] + 8]; - r2 = &gPlttBufferFaded[0x10]; - r1 = &gPlttBufferFaded[sprite->data[0] + 9]; - for (i = 7; i >= 0; i--) + r5 = sprite->data[0]; + r7 = gPlttBufferFaded[r5 + 8]; + for (i = 0; i < 8; i++) { - *r2 = *r1; - r1++; - r2++; + gPlttBufferFaded[r5 + i + 8] = gPlttBufferFaded[r5 + i + 9]; } + gPlttBufferFaded[r5 + 15] = r7; - gPlttBufferFaded[sprite->data[0] + 15] = r7; if (++sprite->data[2] == 0x18) DestroyAnimSprite(sprite); } diff --git a/src/battle/anim/water.c b/src/battle/anim/water.c index 4068cbe78..e6945f9b2 100644 --- a/src/battle/anim/water.c +++ b/src/battle/anim/water.c @@ -18,7 +18,7 @@ void sub_80D37FC(struct Sprite *sprite) sprite->data[2] = sprite->pos1.x + gBattleAnimArgs[2]; sprite->data[4] = sprite->pos1.y + gBattleAnimArgs[4]; - sprite->callback = sub_8078B34; + sprite->callback = StartTranslateAnimSpriteByDeltas; StoreSpriteCallbackInData(sprite, DestroyAnimSprite); } @@ -30,7 +30,7 @@ void sub_80D3838(struct Sprite *sprite) } else { - sub_80787B0(sprite, 1); + InitAnimSpritePos(sprite, 1); } sprite->data[7] = gBattleAnimArgs[2]; diff --git a/src/battle/anim/wisp_fire.c b/src/battle/anim/wisp_fire.c index 348ce6426..24cecb60c 100644 --- a/src/battle/anim/wisp_fire.c +++ b/src/battle/anim/wisp_fire.c @@ -10,7 +10,7 @@ extern s16 gBattleAnimArgs[]; extern u8 gAnimBankTarget; extern u8 gAnimBankAttacker; -extern u8 gObjectBankIDs[]; +extern u8 gBankSpriteIds[]; extern s8 gUnknown_083D9794[16]; extern s8 gUnknown_083D97A4[16]; @@ -175,7 +175,7 @@ void sub_80D60B4(u8 taskId) } gTasks[taskId].data[0]++; - spriteId = gObjectBankIDs[gAnimBankTarget]; + spriteId = gBankSpriteIds[gAnimBankTarget]; if (!gTasks[taskId].data[4]) unk = gUnknown_083D9794[gTasks[taskId].data[0] % 10]; diff --git a/src/battle/anim/wisp_orb.c b/src/battle/anim/wisp_orb.c index 0cbe6eed7..7c22b7f13 100644 --- a/src/battle/anim/wisp_orb.c +++ b/src/battle/anim/wisp_orb.c @@ -21,7 +21,7 @@ void sub_80D5B0C(struct Sprite *sprite) switch (sprite->data[0]) { case 0: - sub_80787B0(sprite, 0); + InitAnimSpritePos(sprite, 0); StartSpriteAnim(sprite, gBattleAnimArgs[2]); sprite->data[7] = gBattleAnimArgs[2]; @@ -86,7 +86,7 @@ static void sub_80D5C5C(struct Sprite *sprite) s16 initialData5; s16 newData5; - if (!sub_8078B5C(sprite)) + if (!TranslateAnimSpriteByDeltas(sprite)) { sprite->pos2.x += Sin(sprite->data[5], 16); initialData5 = sprite->data[5]; diff --git a/src/battle/anim/withdraw.c b/src/battle/anim/withdraw.c index e67248b9f..933c97fa9 100644 --- a/src/battle/anim/withdraw.c +++ b/src/battle/anim/withdraw.c @@ -8,7 +8,7 @@ extern s16 gBattleAnimArgs[]; extern u8 gAnimBankAttacker; extern u8 gAnimBankTarget; -extern u8 gObjectBankIDs[]; +extern u8 gBankSpriteIds[]; static void sub_80CF514(u8 taskId); @@ -17,13 +17,13 @@ static void sub_80CF514(u8 taskId); void sub_80CF4D8(u8 taskId) { - sub_8078E70(gObjectBankIDs[gAnimBankAttacker], 0); + sub_8078E70(gBankSpriteIds[gAnimBankAttacker], 0); gTasks[taskId].func = sub_80CF514; } void sub_80CF514(u8 taskId) { - u8 a = gObjectBankIDs[gAnimBankAttacker]; + u8 a = gBankSpriteIds[gAnimBankAttacker]; s16 b; if (GetBankSide(gAnimBankAttacker) == 0) { diff --git a/src/battle/battle_2.c b/src/battle/battle_2.c index 2ad2adb04..e37c33d0f 100644 --- a/src/battle/battle_2.c +++ b/src/battle/battle_2.c @@ -1,5 +1,12 @@ #include "global.h" #include "constants/abilities.h" +#include "constants/battle_move_effects.h" +#include "constants/hold_effects.h" +#include "constants/items.h" +#include "constants/moves.h" +#include "constants/songs.h" +#include "constants/species.h" +#include "gba/flash_internal.h" #include "battle.h" #include "battle_ai.h" #include "battle_interface.h" @@ -7,6 +14,7 @@ #include "battle_setup.h" #include "battle_util.h" #include "data2.h" +#include "decompress.h" #include "event_data.h" #include "evolution_scene.h" #include "item.h" @@ -14,6 +22,7 @@ #include "main.h" #include "m4a.h" #include "name_string_util.h" +#include "overworld.h" #include "palette.h" #include "party_menu.h" #include "pokeball.h" @@ -24,9 +33,7 @@ #include "rom3.h" #include "rom_8077ABC.h" #include "rom_8094928.h" -#include "constants/songs.h" #include "sound.h" -#include "constants/species.h" #include "sprite.h" #include "string_util.h" #include "task.h" @@ -36,10 +43,6 @@ #include "tv.h" #include "scanline_effect.h" #include "util.h" -#include "constants/battle_move_effects.h" -#include "constants/items.h" -#include "constants/hold_effects.h" -#include "constants/moves.h" #include "ewram.h" struct UnknownStruct7 @@ -64,9 +67,16 @@ struct UnknownStruct12 u8 filler4[0x54]; }; +extern void sub_802BBD4(); + +extern struct SpriteTemplate gUnknown_02024E8C; +extern const u8 Str_821F7B8[]; +extern u8 gUnknown_02023A14_50; extern const u16 gUnknown_08D004E0[]; extern const struct MonCoords gCastformFrontSpriteCoords[]; - +extern const u8 Str_821F7EA[]; +extern const u8 gUnknown_Debug_821F7F3[]; +extern const u8 BattleText_YesNo[]; extern u8 gStatStageRatios[][2]; extern u8 gActionsByTurnOrder[4]; extern struct UnknownPokemonStruct2 gUnknown_02023A00[]; @@ -78,8 +88,8 @@ extern u16 gBattlePartyID[]; extern u8 gCurrentActionFuncId; extern u8 gBanksByTurnOrder[]; extern struct UnknownStruct12 gUnknown_02024AD0[]; -extern u8 gObjectBankIDs[]; -extern u16 gCurrentMove; +extern u8 gBankSpriteIds[]; +extern u16 gCurrentMove; // This is mis-named. It is a species, not a move ID. extern u8 gLastUsedAbility; extern u8 gStringBank; extern u8 gAbsentBankFlags; @@ -176,7 +186,7 @@ extern u8 gUnknown_081FA70C[][3]; extern u8 gUnknown_081FA71B[]; extern u8 gUnknown_081FA71F[]; - +void sub_8010824(void); static void BattlePrepIntroSlide(void); void CheckFocusPunch_ClearVarsBeforeTurnStarts(void); void SetActionsAndBanksTurnOrder(void); @@ -244,7 +254,14 @@ void InitBattle(void) gBattle_BG2_Y = 0; gBattle_BG3_X = 0; gBattle_BG3_Y = 0; + +#if DEBUG + if (!(gUnknown_02023A14_50 & 8)) + gBattleTerrain = BattleSetup_GetTerrain(); +#else gBattleTerrain = BattleSetup_GetTerrain(); +#endif + Text_InitWindowWithTemplate(&gUnknown_03004210, &gWindowTemplate_81E6C58); Text_InitWindowWithTemplate(&gUnknown_030041D0, &gWindowTemplate_81E71D0); Text_InitWindowWithTemplate(&gUnknown_03004250, &gWindowTemplate_81E71EC); @@ -261,7 +278,11 @@ void InitBattle(void) SetMainCallback2(sub_800F298); else SetMainCallback2(sub_800EC9C); - if (!(gBattleTypeFlags & BATTLE_TYPE_LINK)) + if (!(gBattleTypeFlags & BATTLE_TYPE_LINK) +#if DEBUG + && !(gUnknown_02023A14_50 & 8) +#endif + ) { CreateNPCTrainerParty(gEnemyParty, gTrainerBattleOpponent); SetWildMonHeldItem(); @@ -383,6 +404,7 @@ void sub_800EC9C(void) { u8 playerId; u8 enemyId; + s32 id; RunTasks(); AnimateSprites(); @@ -402,6 +424,16 @@ void sub_800EC9C(void) gBattleStruct->unk1 = 1; sub_800E9EC(); sub_800EAAC(); +#if DEBUG + if (gUnknown_02023A14_50 & 8) + { + for (id = 0; id < 2; id++) // Why < 2 here? + { + gLinkPlayers[id].lp_field_18 = id; + gLinkPlayers[id].linkType = 0x2211; + } + } +#endif SendBlock(bitmask_all_link_players_but_self(), gBattleStruct, 32); gBattleCommunication[0] = 1; } @@ -416,7 +448,6 @@ void sub_800EC9C(void) case 1: if ((GetBlockReceivedStatus() & 3) == 3) { - s32 id; u8 taskId; ResetBlockReceivedFlags(); @@ -566,6 +597,7 @@ void sub_800F104(void) u8 playerId; MainCallback *pSavedCallback; u16 *pSavedBattleTypeFlags; + s32 i; playerId = GetMultiplayerId(); ewram160CB = playerId; @@ -579,17 +611,30 @@ void sub_800F104(void) switch (gBattleCommunication[0]) { case 0: - if (gReceivedRemoteLinkPlayers != 0 && IsLinkTaskFinished()) + if (gReceivedRemoteLinkPlayers != 0) { - sub_800F02C(); - SendBlock(bitmask_all_link_players_but_self(), gSharedMem, 0x60); - gBattleCommunication[0]++; +#if DEBUG + if (gUnknown_02023A14_50 & 8) + { + for (i = 0; i < 4; i++) + { + gLinkPlayers[i].lp_field_18 = i; + gLinkPlayers[i].linkType = 0x2211; + } + } +#endif + if (IsLinkTaskFinished()) + { + sub_800F02C(); + SendBlock(bitmask_all_link_players_but_self(), gSharedMem, 0x60); + gBattleCommunication[0]++; + } } break; case 1: if ((GetBlockReceivedStatus() & 0xF) == 0xF) { - s32 i; + //s32 i; ResetBlockReceivedFlags(); for (i = 0; i < 4; i++) @@ -639,14 +684,27 @@ void sub_800F298(void) switch (gBattleCommunication[0]) { case 0: - if (gReceivedRemoteLinkPlayers != 0 && IsLinkTaskFinished()) + if (gReceivedRemoteLinkPlayers != 0) { - gBattleStruct->unk0 = 1; - gBattleStruct->unk1 = 1; - sub_800E9EC(); - sub_800EAAC(); - SendBlock(bitmask_all_link_players_but_self(), gSharedMem, 0x20); - gBattleCommunication[0]++; +#if DEBUG + if (gUnknown_02023A14_50 & 8) + { + for (id = 0; id < 4; id++) + { + gLinkPlayers[id].lp_field_18 = id; + gLinkPlayers[id].linkType = 0x2211; + } + } +#endif + if (IsLinkTaskFinished()) + { + gBattleStruct->unk0 = 1; + gBattleStruct->unk1 = 1; + sub_800E9EC(); + sub_800EAAC(); + SendBlock(bitmask_all_link_players_but_self(), gSharedMem, 0x20); + gBattleCommunication[0]++; + } } break; case 1: @@ -898,6 +956,29 @@ void BattleMainCB2(void) { AnimateSprites(); BuildOamBuffer(); + +#if DEBUG + if ((gMain.heldKeys & (R_BUTTON | SELECT_BUTTON)) == ((R_BUTTON | SELECT_BUTTON))) + { + gSpecialVar_Result = gBattleOutcome = 1; + gMain.inBattle = FALSE; + gScanlineEffect.state = 3; + gMain.callback1 = gPreBattleCallback1; + ZeroEnemyPartyMons(); + m4aSongNumStop(0x5A); + if (gBattleTypeFlags & 2) + SetMainCallback2(sub_805465C); + else + SetMainCallback2(gMain.savedCallback); + } + if (gBattleTypeFlags & 2) + { + debug_sub_8008264((gBattleTypeFlags >> 2) % 2, 1, 1, 1, 1); + debug_sub_8008264((gBattleTypeFlags >> 2) % 2, 1, 21, 1, 1); + debug_sub_8008264((gBattleTypeFlags >> 2) % 2, 1, 41, 1, 1); + } +#endif + Text_UpdateWindowInBattle(&gUnknown_03004210); UpdatePaletteFade(); RunTasks(); @@ -1275,6 +1356,3104 @@ void c2_081284E0(void) } } +// A LOT of debug code! +#if DEBUG + +extern u8 gUnknown_Debug_2023B62[]; +extern const u8 Str_821F7BD[]; +extern const u8 Str_821F7DA[]; + +void debug_sub_8010818(void); +void debug_sub_80108B8(void); +void debug_sub_8010CAC(void); +void debug_sub_8011498(void); +void debug_sub_801174C(void); +void debug_sub_8011D40(void); +void debug_sub_8011E5C(void); +void debug_sub_8011E74(void); +void debug_sub_8011EA0(u8); +void debug_sub_8012294(void); +void debug_sub_80123D8(u8); +void debug_sub_8012540(void); +void debug_nullsub_3(void); +void debug_sub_80125A0(void); +void debug_sub_80125E4(void); +void debug_sub_8012628(void); +void debug_sub_8012688(void); +void debug_sub_8012878(void); +void debug_sub_8012D10(u8); +u32 debug_sub_8013294(u8, void *, u32); +void debug_sub_80132C8(u8, void *, u32); + +extern s16 gUnknown_Debug_2023A76[][0x23]; +extern s16 gUnknown_Debug_2023A76_[][7][5]; +extern s16 gUnknown_Debug_2023B02[][6][4]; +extern u8 gUnknown_Debug_03004360; +extern struct Window gUnknown_Debug_03004370; +extern u8 gUnknown_Debug_030043A0; +extern u8 gUnknown_Debug_030043A4; +extern u8 gUnknown_Debug_030043A8; +extern u8 gBattleBuffersTransferData[]; + +extern const u16 gUnknown_Debug_821F424[][5]; +extern const u16 gUnknown_Debug_821F56C[][5]; +extern const u32 gUnknown_Debug_821F798[][4]; + +extern const u8 gUnusedOldCharmap_Gfx_lz[]; +extern const u8 gUnusedOldCharmap_Tilemap_lz[]; +extern const u8 gUnusedOldCharmap_Pal_lz[]; + +void debug_sub_8010800(void) +{ + debug_sub_8010818(); + debug_sub_80108B8(); + *(u32 *)(gBattleBuffersTransferData + 0x100) = 0; +} + +void debug_sub_8010818(void) +{ + s32 i; + + gUnknown_Debug_2023A76[0][0] = 0x115; + gUnknown_Debug_2023A76[1][0] = 0x115; + for (i = 1; i < 31; i++) + { + gUnknown_Debug_2023A76[0][i] = gUnknown_Debug_821F424[i][4]; + gUnknown_Debug_2023A76[1][i] = gUnknown_Debug_821F424[i][4]; + } + + for (i = 0; i < 6; i++) + { + for (gUnknown_Debug_030043A8 = 0; gUnknown_Debug_030043A8 < 4; gUnknown_Debug_030043A8++) + { + gUnknown_Debug_2023B02[0][i][gUnknown_Debug_030043A8] = gUnknown_Debug_821F56C[gUnknown_Debug_030043A8][0]; + gUnknown_Debug_2023B02[1][i][gUnknown_Debug_030043A8] = gUnknown_Debug_821F56C[gUnknown_Debug_030043A8][0]; + } + } +} + +void debug_sub_80108B8(void) +{ + s32 i; + + m4aSoundVSyncOff(); + SetHBlankCallback(NULL); + SetVBlankCallback(NULL); + DmaFill32(3, 0, (void *)VRAM, VRAM_SIZE); + REG_IE = 1; + REG_DISPCNT = 0x1340; + gBattle_BG0_X = 0; + gBattle_BG0_Y = 0; + gBattle_BG1_X = 0; + gBattle_BG1_Y = 0; + gBattle_BG2_X = 0; + gBattle_BG2_Y = 0; + gBattle_BG3_X = 0; + gBattle_BG3_Y = 0; + REG_BG0CNT = 0x1F09; + REG_BG1CNT = 0x4801; + REG_BLDCNT = 0; + REG_BLDY = 0; + LZDecompressVram(gUnusedOldCharmap_Gfx_lz, (void *)VRAM); + LZDecompressWram(gUnusedOldCharmap_Tilemap_lz, gSharedMem); + LZDecompressVram(gUnusedOldCharmap_Pal_lz, (void *)PLTT); + LZDecompressVram(gUnusedOldCharmap_Pal_lz, (void *)(PLTT + 0x1E0)); + m4aSoundVSyncOn(); + SetVBlankCallback(debug_sub_8011D40); + SetMainCallback2(debug_sub_8010CAC); + ResetTasks(); + ResetSpriteData(); + ScanlineEffect_Stop(); + Text_LoadWindowTemplate(&gWindowTemplate_81E6C3C); + Text_InitWindowWithTemplate(&gUnknown_Debug_03004370, &gWindowTemplate_81E6C3C); + gUnknown_Debug_03004360 = 0; + gUnknown_Debug_030043A0 = 0; + gUnknown_Debug_030043A4 = 0; + for (i = 0; i < 31; i++) + debug_sub_8011EA0(i); + for (gUnknown_Debug_030043A8 = 0; gUnknown_Debug_030043A8 < 4; gUnknown_Debug_030043A8++) + debug_sub_8012294(); + debug_sub_80123D8(gUnknown_Debug_030043A4 * 5); + debug_sub_8012540(); + debug_nullsub_3(); + gUnknown_Debug_030043A8 = 0; + debug_sub_80125A0(); + if (gUnknown_Debug_2023A76[0][0x22] == 8) + { + debug_sub_801174C(); + } + else + { + for (i = 0; i < 8; i++) + gSharedMem[0x160B4 + i] = 0; + } +} + +void debug_sub_8010A7C(u8 a, u8 b) +{ + s32 i; + + for (i = 0; i < b; i++) + gBattleTextBuff1[i] = a; + gBattleTextBuff1[i] = EOS; +} + +// gUnknown_Debug_2023A76_ seems like a 3D array, but this function refuses to match when I do that. +#ifdef NONMATCHING +void debug_sub_8010AAC(u8 a) +{ + switch (gBaseStats[gUnknown_Debug_2023A76_[gUnknown_Debug_03004360][gUnknown_Debug_030043A4][0]].genderRatio) + { + case 0: + gUnknown_Debug_2023A76_[gUnknown_Debug_03004360][gUnknown_Debug_030043A4][4] = 2; + break; + case 0xFE: + gUnknown_Debug_2023A76_[gUnknown_Debug_03004360][gUnknown_Debug_030043A4][4] = 3; + break; + case 0xFF: + gUnknown_Debug_2023A76_[gUnknown_Debug_03004360][gUnknown_Debug_030043A4][4] = 4; + break; + default: + gUnknown_Debug_2023A76_[gUnknown_Debug_03004360][gUnknown_Debug_030043A4][4] &= 1; + if (a != 0) + gUnknown_Debug_2023A76_[gUnknown_Debug_03004360][gUnknown_Debug_030043A4][4] ^= 1; + else + gUnknown_Debug_2023A76_[gUnknown_Debug_03004360][gUnknown_Debug_030043A4][4] = 0; + break; + } +} +#else +void debug_sub_8010AAC(u8 a) +{ + switch (gBaseStats[gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5]].genderRatio) + { + case 0: + gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + 4] = 2; + break; + case 0xFE: + gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + 4] = 3; + break; + case 0xFF: + gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + 4] = 4; + break; + default: + gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + 4] &= 1; + if (a != 0) + gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + 4] ^= 1; + else + gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + 4] = 0; + break; + } +} +#endif + +void debug_sub_8010B80(u8 a) +{ + s8 r12 = 0; + s8 r7 = gUnknown_Debug_2023A76_[gUnknown_Debug_03004360][gUnknown_Debug_030043A4][gUnknown_Debug_030043A0]; + + while (r7 >= 10) + { + r7 -= 10; + r12++; + } + + if (a & 2) + { + if (a & 1) + r12++; + else + r12--; + if (r12 < 0) + r12 = 9; + if (r12 > 9) + r12 = 0; + } + else + { + if (a & 1) + r7++; + else + r7--; + if (r7 < 1) + r7 = 9; + if (r7 > 9) + r7 = 1; + } + gUnknown_Debug_2023A76_[gUnknown_Debug_03004360 ^ 1][gUnknown_Debug_030043A4][gUnknown_Debug_030043A0] + = gUnknown_Debug_2023A76_[gUnknown_Debug_03004360][gUnknown_Debug_030043A4][gUnknown_Debug_030043A0] + = r12 * 10 + r7; +} + +void debug_sub_8010CAC(void) +{ + s32 r5; + + if (gMain.heldKeysRaw == 0x204) + DoSoftReset(); + if (gMain.newKeysRaw == 4) + { + if (gUnknown_Debug_030043A4 < 6) + { + gUnknown_Debug_030043A8 = 0; + debug_sub_8012628(); + SetMainCallback2(debug_sub_8011498); + } + //_546 + if (gUnknown_Debug_030043A0 == 0 && gUnknown_Debug_030043A4 == 6) + { + gMain.savedCallback = debug_sub_80108B8; + CreateMon( + &gPlayerParty[0], + gUnknown_Debug_2023A76_[0][0][0], + gUnknown_Debug_2023A76_[0][0][1], + 32, + 0, 0, 0, 0); + for (r5 = 0; r5 < 4; r5++) + { + SetMonData(&gPlayerParty[0], MON_DATA_MOVE1 + r5, &gUnknown_Debug_2023B02[0][0][r5]); + SetMonData(&gPlayerParty[0], MON_DATA_PP1 + r5, &gBattleMoves[gUnknown_Debug_2023B02[0][0][r5]].pp); + } + switch (gUnknown_Debug_2023A76_[0][6][0]) + { + case 1: //_550 + gCB2_AfterEvolution = debug_sub_80108B8; + EvolutionScene(&gPlayerParty[0], gUnknown_Debug_2023A76_[0][1][0], 1, 0); + break; + case 2: //_551 + debug_sub_8012688(); + break; + } + } + //_555 + if (gUnknown_Debug_030043A0 == 1 && gUnknown_Debug_030043A4 == 6) + { + // This is really weird + r5 = (gSaveBlock2.optionsBattleSceneOff | (gSaveBlock2.optionsSound << 1)); + r5++; + if (r5 == 4) + r5 = 0; + gSaveBlock2.optionsBattleSceneOff = (r5 & 1); + gSaveBlock2.optionsSound = (r5 & 2) >> 1; + SetPokemonCryStereo(gSaveBlock2.optionsSound); + debug_nullsub_3(); + } + } + //_559 + if (gMain.newKeysRaw == 8) + debug_sub_801174C(); + if (gMain.newKeysRaw == 0x40) + { + debug_sub_80125E4(); + if (gUnknown_Debug_030043A4 != 0) + gUnknown_Debug_030043A4--; + else + gUnknown_Debug_030043A4 = 6; + debug_sub_8011E74(); + debug_sub_80123D8(gUnknown_Debug_030043A4 * 5); + debug_sub_80125A0(); + } + //_562 + if (gMain.newKeysRaw == 0x80) + { + debug_sub_80125E4(); + if (gUnknown_Debug_030043A4 == 6) + gUnknown_Debug_030043A4 = 0; + else + gUnknown_Debug_030043A4++; + debug_sub_8011E74(); + debug_sub_80123D8(gUnknown_Debug_030043A4 * 5); + debug_sub_80125A0(); + } + //_567 + if (gMain.newKeysRaw == 0x20) + { + debug_sub_80125E4(); + if (gUnknown_Debug_030043A0 != 0) + { + gUnknown_Debug_030043A0--; + } + else + { + if (gUnknown_Debug_03004360 != 0) + { + gUnknown_Debug_03004360 = 0; + gUnknown_Debug_030043A0 = 4; + gBattle_BG1_X = 0; + debug_sub_8011E5C(); + debug_sub_8011E74(); + debug_sub_80123D8(gUnknown_Debug_030043A4 * 5); + } + } + //_577 + debug_sub_80125A0(); + } + //_572 + if (gMain.newKeysRaw == 0x10) + { + debug_sub_80125E4(); + if (gUnknown_Debug_030043A0 != 4) + { + gUnknown_Debug_030043A0++; + } + else + { + if (gUnknown_Debug_03004360 == 0) + { + gUnknown_Debug_03004360 = 1; + gUnknown_Debug_030043A0 = 0; + gBattle_BG1_X = 0x100; + debug_sub_8011E5C(); + debug_sub_8011E74(); + debug_sub_80123D8(gUnknown_Debug_030043A4 * 5); + } + } + debug_sub_80125A0(); + } + //_578 + if (gMain.newAndRepeatedKeys & B_BUTTON) + { + switch (gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5) + { + case 31: + debug_sub_8010818(); + debug_sub_8011E5C(); + debug_sub_8011E74(); + debug_sub_8012540(); + debug_nullsub_3(); + debug_sub_80123D8(gUnknown_Debug_030043A4 * 5); + break; + case 32: + debug_sub_80132C8(31, gUnknown_Debug_2023A76, 0xEC); + debug_sub_8011E5C(); + debug_sub_8011E74(); + debug_sub_8012540(); + debug_nullsub_3(); + debug_sub_80123D8(gUnknown_Debug_030043A4 * 5); + break; + case 33: + debug_sub_8013294(31, gUnknown_Debug_2023A76, 0xEC); + break; + case 34: + if (gUnknown_Debug_2023A76_[0][6][4] != 0) + { + gUnknown_Debug_2023A76_[0][6][4]--; + gUnknown_Debug_2023A76_[1][6][4]--; + } + else + { + gUnknown_Debug_2023A76_[0][6][4] = 8; + gUnknown_Debug_2023A76_[1][6][4] = 8; + } + debug_sub_8012540(); + break; + case 30: + debug_sub_8010B80(0); + debug_sub_8011EA0(gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5); + break; + default: + if (gUnknown_Debug_030043A0 == 4 && gUnknown_Debug_030043A4 < 6) + { + debug_sub_8010AAC(1); + } + else + { + gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5]--; + if (gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] < gUnknown_Debug_821F424[gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0][4]) + gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] = gUnknown_Debug_821F424[gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0][3]; + } + //_613 + if (gUnknown_Debug_030043A0 == 0) + { + debug_sub_8010AAC(0); + debug_sub_8011EA0(gUnknown_Debug_030043A4 * 5 + 4); + } + debug_sub_8011EA0(gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0); + debug_sub_80123D8(gUnknown_Debug_030043A4 * 5); + break; + } + } + //_607 + if (gMain.newAndRepeatedKeys & A_BUTTON) + { + switch (gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5) + { + case 31: + debug_sub_8010818(); + debug_sub_8011E5C(); + debug_sub_8011E74(); + debug_sub_8012540(); + debug_nullsub_3(); + debug_sub_80123D8(gUnknown_Debug_030043A4 * 5); + break; + case 32: + debug_sub_80132C8(31, gUnknown_Debug_2023A76, 0xEC); + debug_sub_8011E5C(); + debug_sub_8011E74(); + debug_sub_8012540(); + debug_nullsub_3(); + debug_sub_80123D8(gUnknown_Debug_030043A4 * 5); + break; + case 33: + debug_sub_8013294(31, gUnknown_Debug_2023A76, 0xEC); + break; + case 34: + if (gUnknown_Debug_2023A76_[0][6][4] < 8) + { + gUnknown_Debug_2023A76_[0][6][4]++; + gUnknown_Debug_2023A76_[1][6][4]++; + } + else + { + gUnknown_Debug_2023A76_[0][6][4] = 0; + gUnknown_Debug_2023A76_[1][6][4] = 0; + } + debug_sub_8012540(); + break; + case 30: + debug_sub_8010B80(1); + debug_sub_8011EA0(gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5); + break; + default: + if (gUnknown_Debug_030043A0 == 4 && gUnknown_Debug_030043A4 < 6) + { + debug_sub_8010AAC(1); + } + else + { + gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5]++; + if (gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] > gUnknown_Debug_821F424[gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0][3]) + gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] = gUnknown_Debug_821F424[gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0][4]; + } + //_644 + if (gUnknown_Debug_030043A0 == 0) + { + debug_sub_8010AAC(0); + debug_sub_8011EA0(gUnknown_Debug_030043A4 * 5 + 4); + } + //_645 + debug_sub_8011EA0(gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5); + debug_sub_80123D8(gUnknown_Debug_030043A4 * 5); + break; + } + } + //_638 + if (gMain.newAndRepeatedKeys & 0x200) + { + if (gUnknown_Debug_030043A0 == 4 && gUnknown_Debug_030043A4 < 6) + { + debug_sub_8010AAC(1); + } + //_648 + else + { + if (gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0 == 30) + { + debug_sub_8010B80(2); + } + //_652 + else + { + gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] -= 10; + while (gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] < gUnknown_Debug_821F424[gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0][4]) + gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] += gUnknown_Debug_821F424[gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0][3]; + } + } + //_653 + if (gUnknown_Debug_030043A0 == 0) + { + debug_sub_8010AAC(0); + debug_sub_8011EA0(gUnknown_Debug_030043A4 * 5 + 4); + } + //_658 + debug_sub_8011EA0(gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0); + debug_sub_80123D8(gUnknown_Debug_030043A4 * 5); + } + //_646 + if (gMain.newAndRepeatedKeys & 0x100) + { + if (gUnknown_Debug_030043A0 == 4 && gUnknown_Debug_030043A4 < 6) + { + debug_sub_8010AAC(1); + } + //_661 + else + { + if (gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0 == 30) + { + debug_sub_8010B80(3); + } + //_665 + else + { + gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] += 10; + while (gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] > gUnknown_Debug_821F424[gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0][3]) + gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] -= gUnknown_Debug_821F424[gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0][3]; + } + } + //_666 + if (gUnknown_Debug_030043A0 == 0) + { + debug_sub_8010AAC(0); + debug_sub_8011EA0(gUnknown_Debug_030043A4 * 5 + 4); + } + //_671 + debug_sub_8011EA0(gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0); + debug_sub_80123D8(gUnknown_Debug_030043A4 * 5); + } + //_659 + AnimateSprites(); + BuildOamBuffer(); +} + +__attribute__((naked)) +void debug_sub_8011498() +{ + asm( + " push {r4, r5, r6, r7, lr}\n" + " mov r7, sl\n" + " mov r6, r9\n" + " mov r5, r8\n" + " push {r5, r6, r7}\n" + " ldr r2, ._687 @ gUnknown_Debug_030043A0\n" + " ldr r0, ._687 + 4 @ gUnknown_Debug_030043A4\n" + " ldrb r1, [r0]\n" + " lsl r0, r1, #0x2\n" + " add r0, r0, r1\n" + " ldrb r2, [r2]\n" + " add r0, r0, r2\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " mov r9, r0\n" + " ldr r4, ._687 + 8 @ gMain\n" + " ldrh r1, [r4, #0x28]\n" + " mov r0, #0x81\n" + " lsl r0, r0, #0x2\n" + " cmp r1, r0\n" + " bne ._674 @cond_branch\n" + " bl DoSoftReset\n" + "._674:\n" + " ldrh r0, [r4, #0x2a]\n" + " cmp r0, #0x4\n" + " bne ._675 @cond_branch\n" + " bl debug_sub_8012658\n" + " ldr r0, ._687 + 12 @ debug_sub_8010CAC\n" + " bl SetMainCallback2\n" + "._675:\n" + " ldrh r0, [r4, #0x2a]\n" + " cmp r0, #0x8\n" + " bne ._676 @cond_branch\n" + " bl debug_sub_801174C\n" + "._676:\n" + " ldrh r0, [r4, #0x2a]\n" + " cmp r0, #0x40\n" + " beq ._677 @cond_branch\n" + " cmp r0, #0x80\n" + " bne ._678 @cond_branch\n" + "._677:\n" + " bl debug_sub_8012658\n" + " ldr r0, ._687 + 16 @ gUnknown_Debug_030043A8\n" + " ldrb r1, [r0]\n" + " mov r2, #0x2\n" + " eor r1, r1, r2\n" + " strb r1, [r0]\n" + " bl debug_sub_8012628\n" + "._678:\n" + " ldr r0, ._687 + 8 @ gMain\n" + " ldrh r0, [r0, #0x2a]\n" + " cmp r0, #0x20\n" + " beq ._679 @cond_branch\n" + " cmp r0, #0x10\n" + " bne ._680 @cond_branch\n" + "._679:\n" + " bl debug_sub_8012658\n" + " ldr r0, ._687 + 16 @ gUnknown_Debug_030043A8\n" + " ldrb r1, [r0]\n" + " mov r2, #0x1\n" + " eor r1, r1, r2\n" + " strb r1, [r0]\n" + " bl debug_sub_8012628\n" + "._680:\n" + " ldr r0, ._687 + 8 @ gMain\n" + " ldrh r1, [r0, #0x30]\n" + " mov r0, #0x2\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._681 @cond_branch\n" + " ldr r0, ._687 + 20 @ gUnknown_Debug_2023B02\n" + " mov r8, r0\n" + " ldr r6, ._687 + 16 @ gUnknown_Debug_030043A8\n" + " ldrb r4, [r6]\n" + " lsl r4, r4, #0x1\n" + " mov r0, r9\n" + " mov r1, #0x5\n" + " bl __udivsi3\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x15\n" + " add r4, r4, r0\n" + " ldr r5, ._687 + 24 @ gUnknown_Debug_03004360\n" + " ldrb r2, [r5]\n" + " lsl r1, r2, #0x1\n" + " add r1, r1, r2\n" + " lsl r1, r1, #0x4\n" + " add r4, r4, r1\n" + " add r4, r4, r8\n" + " ldrh r1, [r4]\n" + " sub r1, r1, #0x1\n" + " strh r1, [r4]\n" + " ldrb r3, [r6]\n" + " lsl r1, r3, #0x1\n" + " add r1, r1, r0\n" + " ldrb r2, [r5]\n" + " lsl r0, r2, #0x1\n" + " add r0, r0, r2\n" + " lsl r0, r0, #0x4\n" + " add r1, r1, r0\n" + " mov r0, r8\n" + " add r4, r1, r0\n" + " mov r0, #0x0\n" + " ldsh r1, [r4, r0]\n" + " ldr r5, ._687 + 28 @ gUnknown_Debug_821F564\n" + " lsl r0, r3, #0x2\n" + " add r0, r0, r3\n" + " lsl r2, r0, #0x1\n" + " add r0, r5, #0\n" + " add r0, r0, #0x8\n" + " add r0, r2, r0\n" + " ldrh r0, [r0]\n" + " cmp r1, r0\n" + " bge ._682 @cond_branch\n" + " add r0, r5, #6\n" + " add r0, r2, r0\n" + " ldrh r0, [r0]\n" + " strh r0, [r4]\n" + "._682:\n" + " bl debug_sub_8012294\n" + "._681:\n" + " ldr r0, ._687 + 8 @ gMain\n" + " ldrh r1, [r0, #0x30]\n" + " mov r0, #0x1\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._683 @cond_branch\n" + " ldr r1, ._687 + 20 @ gUnknown_Debug_2023B02\n" + " mov r8, r1\n" + " ldr r6, ._687 + 16 @ gUnknown_Debug_030043A8\n" + " ldrb r4, [r6]\n" + " lsl r4, r4, #0x1\n" + " mov r0, r9\n" + " mov r1, #0x5\n" + " bl __udivsi3\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x15\n" + " add r4, r4, r0\n" + " ldr r5, ._687 + 24 @ gUnknown_Debug_03004360\n" + " ldrb r2, [r5]\n" + " lsl r1, r2, #0x1\n" + " add r1, r1, r2\n" + " lsl r1, r1, #0x4\n" + " add r4, r4, r1\n" + " add r4, r4, r8\n" + " ldrh r1, [r4]\n" + " add r1, r1, #0x1\n" + " strh r1, [r4]\n" + " ldrb r3, [r6]\n" + " lsl r1, r3, #0x1\n" + " add r1, r1, r0\n" + " ldrb r2, [r5]\n" + " lsl r0, r2, #0x1\n" + " add r0, r0, r2\n" + " lsl r0, r0, #0x4\n" + " add r1, r1, r0\n" + " mov r0, r8\n" + " add r4, r1, r0\n" + " mov r0, #0x0\n" + " ldsh r1, [r4, r0]\n" + " ldr r5, ._687 + 28 @ gUnknown_Debug_821F564\n" + " lsl r0, r3, #0x2\n" + " add r0, r0, r3\n" + " lsl r2, r0, #0x1\n" + " add r0, r5, #6\n" + " add r0, r2, r0\n" + " ldrh r0, [r0]\n" + " cmp r1, r0\n" + " ble ._684 @cond_branch\n" + " add r0, r5, #0\n" + " add r0, r0, #0x8\n" + " add r0, r2, r0\n" + " ldrh r0, [r0]\n" + " strh r0, [r4]\n" + "._684:\n" + " bl debug_sub_8012294\n" + "._683:\n" + " ldr r0, ._687 + 8 @ gMain\n" + " ldrh r1, [r0, #0x30]\n" + " mov r0, #0x80\n" + " lsl r0, r0, #0x2\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._685 @cond_branch\n" + " ldr r6, ._687 + 20 @ gUnknown_Debug_2023B02\n" + " ldr r5, ._687 + 16 @ gUnknown_Debug_030043A8\n" + " ldrb r4, [r5]\n" + " lsl r4, r4, #0x1\n" + " mov r0, r9\n" + " mov r1, #0x5\n" + " bl __udivsi3\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x15\n" + " add r4, r4, r0\n" + " ldr r2, ._687 + 24 @ gUnknown_Debug_03004360\n" + " ldrb r1, [r2]\n" + " lsl r0, r1, #0x1\n" + " add r0, r0, r1\n" + " lsl r0, r0, #0x4\n" + " add r4, r4, r0\n" + " add r4, r4, r6\n" + " ldrh r0, [r4]\n" + " sub r0, r0, #0xa\n" + " strh r0, [r4]\n" + " mov sl, r5\n" + " mov r8, r6\n" + " add r7, r2, #0\n" + " ldr r6, ._687 + 28 @ gUnknown_Debug_821F564\n" + " b ._686\n" + "._688:\n" + " .align 2, 0\n" + "._687:\n" + " .word gUnknown_Debug_030043A0\n" + " .word gUnknown_Debug_030043A4\n" + " .word gMain\n" + " .word debug_sub_8010CAC+1\n" + " .word gUnknown_Debug_030043A8\n" + " .word gUnknown_Debug_2023B02\n" + " .word gUnknown_Debug_03004360\n" + " .word gUnknown_Debug_821F564\n" + "._689:\n" + " add r0, r6, #6\n" + " add r0, r2, r0\n" + " ldrh r0, [r0]\n" + " ldrh r1, [r4]\n" + " add r0, r0, r1\n" + " strh r0, [r4]\n" + "._686:\n" + " mov r0, sl\n" + " ldrb r5, [r0]\n" + " lsl r4, r5, #0x1\n" + " mov r0, r9\n" + " mov r1, #0x5\n" + " bl __udivsi3\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x15\n" + " add r4, r4, r0\n" + " ldrb r1, [r7]\n" + " lsl r0, r1, #0x1\n" + " add r0, r0, r1\n" + " lsl r0, r0, #0x4\n" + " add r4, r4, r0\n" + " add r4, r4, r8\n" + " mov r0, #0x0\n" + " ldsh r1, [r4, r0]\n" + " lsl r0, r5, #0x2\n" + " add r0, r0, r5\n" + " lsl r2, r0, #0x1\n" + " add r0, r6, #0\n" + " add r0, r0, #0x8\n" + " add r0, r2, r0\n" + " ldrh r0, [r0]\n" + " cmp r1, r0\n" + " blt ._689 @cond_branch\n" + " bl debug_sub_8012294\n" + "._685:\n" + " ldr r0, ._692 @ gMain\n" + " ldrh r1, [r0, #0x30]\n" + " mov r0, #0x80\n" + " lsl r0, r0, #0x1\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._690 @cond_branch\n" + " ldr r6, ._692 + 4 @ gUnknown_Debug_2023B02\n" + " ldr r5, ._692 + 8 @ gUnknown_Debug_030043A8\n" + " ldrb r4, [r5]\n" + " lsl r4, r4, #0x1\n" + " mov r0, r9\n" + " mov r1, #0x5\n" + " bl __udivsi3\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x15\n" + " add r4, r4, r0\n" + " ldr r2, ._692 + 12 @ gUnknown_Debug_03004360\n" + " ldrb r1, [r2]\n" + " lsl r0, r1, #0x1\n" + " add r0, r0, r1\n" + " lsl r0, r0, #0x4\n" + " add r4, r4, r0\n" + " add r4, r4, r6\n" + " ldrh r0, [r4]\n" + " add r0, r0, #0xa\n" + " strh r0, [r4]\n" + " mov sl, r5\n" + " mov r8, r6\n" + " add r7, r2, #0\n" + " ldr r6, ._692 + 16 @ gUnknown_Debug_821F564\n" + " b ._691\n" + "._693:\n" + " .align 2, 0\n" + "._692:\n" + " .word gMain\n" + " .word gUnknown_Debug_2023B02\n" + " .word gUnknown_Debug_030043A8\n" + " .word gUnknown_Debug_03004360\n" + " .word gUnknown_Debug_821F564\n" + "._694:\n" + " ldrh r0, [r4]\n" + " sub r0, r0, r1\n" + " strh r0, [r4]\n" + "._691:\n" + " mov r1, sl\n" + " ldrb r5, [r1]\n" + " lsl r4, r5, #0x1\n" + " mov r0, r9\n" + " mov r1, #0x5\n" + " bl __udivsi3\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x15\n" + " add r4, r4, r0\n" + " ldrb r1, [r7]\n" + " lsl r0, r1, #0x1\n" + " add r0, r0, r1\n" + " lsl r0, r0, #0x4\n" + " add r4, r4, r0\n" + " add r4, r4, r8\n" + " mov r0, #0x0\n" + " ldsh r2, [r4, r0]\n" + " lsl r0, r5, #0x2\n" + " add r0, r0, r5\n" + " lsl r0, r0, #0x1\n" + " add r1, r6, #6\n" + " add r0, r0, r1\n" + " ldrh r1, [r0]\n" + " cmp r2, r1\n" + " bgt ._694 @cond_branch\n" + " bl debug_sub_8012294\n" + "._690:\n" + " bl AnimateSprites\n" + " bl BuildOamBuffer\n" + " pop {r3, r4, r5}\n" + " mov r8, r3\n" + " mov r9, r4\n" + " mov sl, r5\n" + " pop {r4, r5, r6, r7}\n" + " pop {r0}\n" + " bx r0\n" + "\n" + ); +} + +__attribute__((naked)) +void debug_sub_801174C() +{ + asm( + " push {r4, r5, r6, r7, lr}\n" + " mov r7, sl\n" + " mov r6, r9\n" + " mov r5, r8\n" + " push {r5, r6, r7}\n" + " add sp, sp, #0xffffffe8\n" + " mov r0, #0x0\n" + " mov r9, r0\n" + " ldr r1, ._704 @ gUnknown_020297ED\n" + " mov r0, #0x1\n" + " strb r0, [r1]\n" + " bl Random\n" + " add r4, r0, #0\n" + " lsl r4, r4, #0x10\n" + " lsr r4, r4, #0x10\n" + " mov r0, #0x3\n" + " and r4, r4, r0\n" + " lsl r4, r4, #0x18\n" + " lsr r6, r4, #0x18\n" + " ldr r5, ._704 + 4 @ gSaveBlock2\n" + " lsl r1, r6, #0x1\n" + " add r1, r1, r6\n" + " lsl r1, r1, #0x1\n" + " ldr r0, ._704 + 8 @ str_821F631\n" + " add r1, r1, r0\n" + " add r0, r5, #0\n" + " bl StringCopy\n" + " lsr r4, r4, #0x19\n" + " strb r4, [r5, #0x8]\n" + " bl ZeroPlayerPartyMons\n" + " bl ZeroEnemyPartyMons\n" + " ldr r0, ._704 + 12 @ gUnknown_Debug_2023A76\n" + " mov r1, #0x3c\n" + " ldsh r7, [r0, r1]\n" + " mov r2, r9\n" + " str r2, [sp, #0xc]\n" + " cmp r7, #0x9\n" + " ble ._695 @cond_branch\n" + " mov r0, #0x0\n" + "._696:\n" + " sub r7, r7, #0xa\n" + " add r0, r0, #0x1\n" + " cmp r7, #0x9\n" + " bgt ._696 @cond_branch\n" + " str r0, [sp, #0xc]\n" + "._695:\n" + " ldr r2, ._704 + 16 @ gBattleTypeFlags\n" + " ldr r1, ._704 + 20 @ gUnknown_Debug_821F598\n" + " sub r0, r7, #1\n" + " lsl r0, r0, #0x1\n" + " add r0, r0, r1\n" + " ldrh r3, [r0]\n" + " strh r3, [r2]\n" + " ldr r1, ._704 + 24 @ gUnknown_02023A14_50\n" + " mov r0, #0x8\n" + " strb r0, [r1]\n" + " ldr r1, ._704 + 28 @ gBattleTerrain\n" + " add r0, sp, #0xc\n" + " ldrb r0, [r0]\n" + " strb r0, [r1]\n" + " mov r0, #0x80\n" + " and r0, r0, r3\n" + " cmp r0, #0\n" + " beq ._697 @cond_branch\n" + " bl EnterSafariMode\n" + "._697:\n" + " ldr r5, ._704 + 12 @ gUnknown_Debug_2023A76\n" + " ldrh r0, [r5, #0x3c]\n" + " sub r0, r0, #0x2\n" + " lsl r0, r0, #0x10\n" + " lsr r0, r0, #0x10\n" + " cmp r0, #0x2\n" + " bhi ._698 @cond_branch\n" + " ldr r4, ._704 + 32 @ gTrainerBattleOpponent\n" + " bl Random\n" + " mov r1, #0x7\n" + " and r1, r1, r0\n" + " add r1, r1, #0x1\n" + " strh r1, [r4]\n" + "._698:\n" + " ldr r1, ._704 + 36 @ gPlayerPartyCount\n" + " mov r0, #0x0\n" + " strb r0, [r1]\n" + " mov r7, #0x0\n" + "._745:\n" + " lsl r0, r7, #0x1\n" + " ldr r3, ._704 + 12 @ gUnknown_Debug_2023A76\n" + " add r1, r0, r3\n" + " mov r2, #0x0\n" + " ldsh r1, [r1, r2]\n" + " add r2, r3, #0\n" + " mov r8, r0\n" + " add r3, r7, #5\n" + " mov sl, r3\n" + " cmp r1, #0\n" + " beq ._699 @cond_branch\n" + " add r0, r7, #4\n" + " lsl r0, r0, #0x1\n" + " add r1, r2, #0\n" + " add r0, r0, r1\n" + " mov r3, #0x0\n" + " ldsh r0, [r0, r3]\n" + " cmp r0, #0x1\n" + " beq ._707 @cond_branch\n" + " cmp r0, #0x1\n" + " bgt ._701 @cond_branch\n" + " cmp r0, #0\n" + " beq ._706 @cond_branch\n" + " b ._708\n" + "._705:\n" + " .align 2, 0\n" + "._704:\n" + " .word gUnknown_020297ED\n" + " .word gSaveBlock2\n" + " .word str_821F631\n" + " .word gUnknown_Debug_2023A76\n" + " .word gBattleTypeFlags\n" + " .word gUnknown_Debug_821F598\n" + " .word gUnknown_02023A14_50\n" + " .word gBattleTerrain\n" + " .word gTrainerBattleOpponent\n" + " .word gPlayerPartyCount\n" + "._701:\n" + " cmp r0, #0x2\n" + " beq ._706 @cond_branch\n" + " cmp r0, #0x3\n" + " beq ._707 @cond_branch\n" + " b ._708\n" + "._706:\n" + " mov r6, #0x0\n" + " b ._710\n" + "._707:\n" + " mov r6, #0xfe\n" + " b ._710\n" + "._708:\n" + " mov r6, #0xff\n" + "._710:\n" + " mov r1, r8\n" + " add r0, r1, r2\n" + " mov r3, #0x0\n" + " ldsh r0, [r0, r3]\n" + " add r1, r7, #5\n" + " mov sl, r1\n" + " cmp r0, #0xc9\n" + " bne ._712 @cond_branch\n" + " cmp r1, #0x1d\n" + " bgt ._712 @cond_branch\n" + " add r0, r7, #7\n" + " lsl r0, r0, #0x1\n" + " add r0, r0, r2\n" + " ldrb r0, [r0]\n" + " mov r9, r0\n" + " b ._713\n" + "._712:\n" + " mov r2, #0x0\n" + " mov r9, r2\n" + "._713:\n" + " add r0, r7, #0\n" + " mov r1, #0x5\n" + " bl __divsi3\n" + " mov r3, #0x64\n" + " mul r0, r0, r3\n" + " ldr r1, ._719 @ gEnemyParty\n" + " add r0, r0, r1\n" + " ldr r1, ._719 + 4 @ gUnknown_Debug_2023A76\n" + " add r1, r1, r8\n" + " ldrh r1, [r1]\n" + " add r2, r7, #1\n" + " lsl r2, r2, #0x1\n" + " ldr r3, ._719 + 4 @ gUnknown_Debug_2023A76\n" + " add r2, r2, r3\n" + " ldrb r2, [r2]\n" + " str r6, [sp]\n" + " mov r3, #0x0\n" + " str r3, [sp, #0x4]\n" + " mov r3, r9\n" + " str r3, [sp, #0x8]\n" + " mov r3, #0x0\n" + " bl CreateMonWithGenderNatureLetter\n" + "._699:\n" + " add r0, r7, #0\n" + " mov r1, #0x5\n" + " bl __divsi3\n" + " mov r2, #0x64\n" + " add r1, r0, #0\n" + " mul r1, r1, r2\n" + " ldr r0, ._719 @ gEnemyParty\n" + " add r5, r1, r0\n" + " ldr r4, ._719 + 8 @ gUnknown_Debug_2023A7A\n" + " mov r3, r8\n" + " add r6, r3, r4\n" + " add r0, r5, #0\n" + " mov r1, #0xc\n" + " add r2, r6, #0\n" + " bl SetMonData\n" + " sub r4, r4, #0x4\n" + " add r1, r7, #2\n" + " lsl r0, r1, #0x1\n" + " add r0, r0, r4\n" + " ldrh r0, [r0]\n" + " sub r0, r0, #0x1\n" + " lsl r0, r0, #0x10\n" + " lsr r0, r0, #0x10\n" + " str r1, [sp, #0x10]\n" + " cmp r0, #0xb\n" + " bhi ._714 @cond_branch\n" + " add r0, r5, #0\n" + " mov r1, #0x26\n" + " add r2, r6, #0\n" + " bl SetMonData\n" + "._714:\n" + " add r1, r7, #3\n" + " lsl r0, r1, #0x1\n" + " add r0, r0, r4\n" + " mov r3, #0x0\n" + " ldsh r2, [r0, r3]\n" + " str r1, [sp, #0x14]\n" + " cmp r2, #0\n" + " beq ._716 @cond_branch\n" + " cmp r2, #0x3\n" + " beq ._716 @cond_branch\n" + " cmp r2, #0x2\n" + " bgt ._717 @cond_branch\n" + " mov r1, #0x0\n" + " ldsh r0, [r0, r1]\n" + " sub r0, r0, #0x1\n" + " b ._718\n" + "._720:\n" + " .align 2, 0\n" + "._719:\n" + " .word gEnemyParty\n" + " .word gUnknown_Debug_2023A76\n" + " .word gUnknown_Debug_2023A7A\n" + "._717:\n" + " mov r2, #0x0\n" + " ldsh r0, [r0, r2]\n" + " sub r0, r0, #0x4\n" + "._718:\n" + " str r0, [sp, #0xc]\n" + " add r0, r7, #0\n" + " mov r1, #0x5\n" + " bl __divsi3\n" + " mov r3, #0x64\n" + " mul r0, r0, r3\n" + " ldr r1, ._726 @ gEnemyParty\n" + " add r0, r0, r1\n" + " mov r1, #0x2e\n" + " add r2, sp, #0xc\n" + " bl SetMonData\n" + "._716:\n" + " ldr r1, ._726 + 4 @ gUnknown_Debug_2023A76\n" + " add r1, r1, #0x46\n" + " mov r2, r8\n" + " add r0, r2, r1\n" + " mov r3, #0x0\n" + " ldsh r0, [r0, r3]\n" + " ldr r2, ._726 + 4 @ gUnknown_Debug_2023A76\n" + " cmp r0, #0\n" + " beq ._721 @cond_branch\n" + " add r0, r7, #4\n" + " lsl r0, r0, #0x1\n" + " add r0, r0, r1\n" + " mov r1, #0x0\n" + " ldsh r0, [r0, r1]\n" + " cmp r0, #0x1\n" + " beq ._729 @cond_branch\n" + " cmp r0, #0x1\n" + " bgt ._723 @cond_branch\n" + " cmp r0, #0\n" + " beq ._728 @cond_branch\n" + " b ._730\n" + "._727:\n" + " .align 2, 0\n" + "._726:\n" + " .word gEnemyParty\n" + " .word gUnknown_Debug_2023A76\n" + "._723:\n" + " cmp r0, #0x2\n" + " beq ._728 @cond_branch\n" + " cmp r0, #0x3\n" + " beq ._729 @cond_branch\n" + " b ._730\n" + "._728:\n" + " mov r6, #0x0\n" + " b ._732\n" + "._729:\n" + " mov r6, #0xfe\n" + " b ._732\n" + "._730:\n" + " mov r6, #0xff\n" + "._732:\n" + " add r1, r2, #0\n" + " add r1, r1, #0x46\n" + " mov r2, r8\n" + " add r0, r2, r1\n" + " mov r3, #0x0\n" + " ldsh r0, [r0, r3]\n" + " cmp r0, #0xc9\n" + " bne ._734 @cond_branch\n" + " mov r0, sl\n" + " cmp r0, #0x1d\n" + " bgt ._734 @cond_branch\n" + " add r0, r7, #7\n" + " lsl r0, r0, #0x1\n" + " add r0, r0, r1\n" + " ldrb r0, [r0]\n" + " mov r9, r0\n" + " b ._735\n" + "._734:\n" + " mov r1, #0x0\n" + " mov r9, r1\n" + "._735:\n" + " add r0, r7, #0\n" + " mov r1, #0x5\n" + " bl __divsi3\n" + " mov r2, #0x64\n" + " mul r0, r0, r2\n" + " ldr r1, ._741 @ gPlayerParty\n" + " add r0, r0, r1\n" + " ldr r1, ._741 + 4 @ gUnknown_Debug_2023ABC\n" + " add r1, r1, r8\n" + " ldrh r1, [r1]\n" + " add r2, r7, #1\n" + " lsl r2, r2, #0x1\n" + " ldr r3, ._741 + 4 @ gUnknown_Debug_2023ABC\n" + " add r2, r2, r3\n" + " ldrb r2, [r2]\n" + " str r6, [sp]\n" + " mov r3, #0x0\n" + " str r3, [sp, #0x4]\n" + " mov r3, r9\n" + " str r3, [sp, #0x8]\n" + " mov r3, #0x0\n" + " bl CreateMonWithGenderNatureLetter\n" + " ldr r1, ._741 + 8 @ gPlayerPartyCount\n" + " ldrb r0, [r1]\n" + " add r0, r0, #0x1\n" + " strb r0, [r1]\n" + "._721:\n" + " add r0, r7, #0\n" + " mov r1, #0x5\n" + " bl __divsi3\n" + " mov r2, #0x64\n" + " add r1, r0, #0\n" + " mul r1, r1, r2\n" + " ldr r0, ._741 @ gPlayerParty\n" + " add r4, r1, r0\n" + " ldr r0, ._741 + 12 @ gUnknown_Debug_2023AC0\n" + " mov r3, r8\n" + " add r5, r3, r0\n" + " add r0, r4, #0\n" + " mov r1, #0xc\n" + " add r2, r5, #0\n" + " bl SetMonData\n" + " ldr r1, [sp, #0x10]\n" + " lsl r0, r1, #0x1\n" + " ldr r2, ._741 + 16 @ gUnknown_Debug_2023A76\n" + " add r0, r0, r2\n" + " ldrh r0, [r0]\n" + " sub r0, r0, #0x1\n" + " lsl r0, r0, #0x10\n" + " lsr r0, r0, #0x10\n" + " cmp r0, #0xb\n" + " bhi ._736 @cond_branch\n" + " add r0, r4, #0\n" + " mov r1, #0x26\n" + " add r2, r5, #0\n" + " bl SetMonData\n" + "._736:\n" + " ldr r3, [sp, #0x14]\n" + " lsl r0, r3, #0x1\n" + " ldr r1, ._741 + 4 @ gUnknown_Debug_2023ABC\n" + " add r0, r0, r1\n" + " mov r2, #0x0\n" + " ldsh r1, [r0, r2]\n" + " cmp r1, #0\n" + " beq ._738 @cond_branch\n" + " cmp r1, #0x3\n" + " beq ._738 @cond_branch\n" + " cmp r1, #0x2\n" + " bgt ._739 @cond_branch\n" + " add r0, r1, #0\n" + " sub r0, r0, #0x1\n" + " b ._740\n" + "._742:\n" + " .align 2, 0\n" + "._741:\n" + " .word gPlayerParty\n" + " .word gUnknown_Debug_2023ABC\n" + " .word gPlayerPartyCount\n" + " .word gUnknown_Debug_2023AC0\n" + " .word gUnknown_Debug_2023A76\n" + "._739:\n" + " mov r1, #0x0\n" + " ldsh r0, [r0, r1]\n" + " sub r0, r0, #0x4\n" + "._740:\n" + " str r0, [sp, #0xc]\n" + " add r0, r7, #0\n" + " mov r1, #0x5\n" + " bl __divsi3\n" + " mov r2, #0x64\n" + " mul r0, r0, r2\n" + " ldr r1, ._750 @ gPlayerParty\n" + " add r0, r0, r1\n" + " mov r1, #0x2e\n" + " add r2, sp, #0xc\n" + " bl SetMonData\n" + "._738:\n" + " ldr r3, [sp, #0x14]\n" + " lsl r0, r3, #0x1\n" + " ldr r1, ._750 + 4 @ gUnknown_Debug_2023ABC\n" + " add r0, r0, r1\n" + " mov r2, #0x0\n" + " ldsh r0, [r0, r2]\n" + " cmp r0, #0x2\n" + " ble ._743 @cond_branch\n" + " add r0, r7, #0\n" + " mov r1, #0x5\n" + " bl __divsi3\n" + " mov r3, #0x64\n" + " mul r0, r0, r3\n" + " ldr r1, ._750 @ gPlayerParty\n" + " add r0, r0, r1\n" + " mov r1, #0x7\n" + " ldr r2, ._750 + 8 @ Str_821F649\n" + " bl SetMonData\n" + " ldr r2, ._750 + 12 @ gUnknown_02023A14_50\n" + " ldrb r0, [r2]\n" + " mov r1, #0x40\n" + " orr r0, r0, r1\n" + " strb r0, [r2]\n" + "._743:\n" + " mov r7, sl\n" + " cmp r7, #0x1d\n" + " bgt ._744 @cond_branch\n" + " b ._745\n" + "._744:\n" + " mov r0, #0x0\n" + " str r0, [sp, #0xc]\n" + " mov r0, #0x64\n" + " mov r8, r0\n" + " ldr r1, ._750 + 16 @ gUnknown_Debug_2023B02\n" + " mov r9, r1\n" + " ldr r2, ._750 @ gPlayerParty\n" + " mov sl, r2\n" + "._747:\n" + " mov r7, #0x0\n" + "._746:\n" + " ldr r2, [sp, #0xc]\n" + " mov r0, r8\n" + " mul r0, r0, r2\n" + " ldr r3, ._750 + 20 @ gEnemyParty\n" + " add r0, r0, r3\n" + " add r5, r7, #0\n" + " add r5, r5, #0xd\n" + " lsl r2, r2, #0x3\n" + " lsl r4, r7, #0x1\n" + " mov r3, r9\n" + " add r1, r4, r3\n" + " add r2, r2, r1\n" + " add r1, r5, #0\n" + " bl SetMonData\n" + " ldr r1, [sp, #0xc]\n" + " mov r0, r8\n" + " mul r0, r0, r1\n" + " ldr r2, ._750 + 20 @ gEnemyParty\n" + " add r0, r0, r2\n" + " add r6, r7, #0\n" + " add r6, r6, #0x11\n" + " lsl r1, r1, #0x3\n" + " add r1, r4, r1\n" + " add r1, r1, r9\n" + " mov r3, #0x0\n" + " ldsh r1, [r1, r3]\n" + " lsl r2, r1, #0x1\n" + " add r2, r2, r1\n" + " lsl r2, r2, #0x2\n" + " ldr r1, ._750 + 24 @ gBattleMoves\n" + " add r2, r2, r1\n" + " add r1, r6, #0\n" + " bl SetMonData\n" + " ldr r2, [sp, #0xc]\n" + " mov r0, r8\n" + " mul r0, r0, r2\n" + " add r0, r0, sl\n" + " lsl r2, r2, #0x3\n" + " ldr r3, ._750 + 28 @ gUnknown_Debug_2023B32\n" + " add r1, r4, r3\n" + " add r2, r2, r1\n" + " add r1, r5, #0\n" + " bl SetMonData\n" + " ldr r1, [sp, #0xc]\n" + " mov r0, r8\n" + " mul r0, r0, r1\n" + " add r0, r0, sl\n" + " lsl r1, r1, #0x3\n" + " add r4, r4, r1\n" + " ldr r1, ._750 + 28 @ gUnknown_Debug_2023B32\n" + " add r4, r4, r1\n" + " mov r2, #0x0\n" + " ldsh r1, [r4, r2]\n" + " lsl r2, r1, #0x1\n" + " add r2, r2, r1\n" + " lsl r2, r2, #0x2\n" + " ldr r3, ._750 + 24 @ gBattleMoves\n" + " add r2, r2, r3\n" + " add r1, r6, #0\n" + " bl SetMonData\n" + " add r7, r7, #0x1\n" + " cmp r7, #0x3\n" + " ble ._746 @cond_branch\n" + " ldr r0, [sp, #0xc]\n" + " add r0, r0, #0x1\n" + " str r0, [sp, #0xc]\n" + " cmp r0, #0x5\n" + " ble ._747 @cond_branch\n" + " ldr r3, ._750 + 32 @ gUnknown_Debug_2023A76\n" + " add r4, r3, #0\n" + " add r4, r4, #0x44\n" + " ldrh r1, [r4]\n" + " mov r2, #0x0\n" + " ldsh r0, [r4, r2]\n" + " cmp r0, #0x8\n" + " bne ._748 @cond_branch\n" + " ldr r0, ._750 + 12 @ gUnknown_02023A14_50\n" + " ldrb r1, [r0]\n" + " mov r2, #0x80\n" + " b ._753\n" + "._751:\n" + " .align 2, 0\n" + "._750:\n" + " .word gPlayerParty\n" + " .word gUnknown_Debug_2023ABC\n" + " .word Str_821F649\n" + " .word gUnknown_02023A14_50\n" + " .word gUnknown_Debug_2023B02\n" + " .word gEnemyParty\n" + " .word gBattleMoves+0x4\n" + " .word gUnknown_Debug_2023B32\n" + " .word gUnknown_Debug_2023A76\n" + "._748:\n" + " cmp r0, #0x7\n" + " bne ._752 @cond_branch\n" + " ldr r0, ._754 @ gUnknown_02023A14_50\n" + " ldrb r1, [r0]\n" + " mov r2, #0x20\n" + " b ._753\n" + "._755:\n" + " .align 2, 0\n" + "._754:\n" + " .word gUnknown_02023A14_50\n" + "._752:\n" + " cmp r0, #0x6\n" + " bne ._756 @cond_branch\n" + " ldr r2, ._759 @ gUnknown_02023A14_50\n" + " ldrb r0, [r2]\n" + " mov r1, #0x10\n" + " orr r0, r0, r1\n" + " strb r0, [r2]\n" + " ldrh r1, [r3, #0x4]\n" + " mov r2, #0x4\n" + " ldsh r0, [r3, r2]\n" + " cmp r0, #0x5\n" + " ble ._757 @cond_branch\n" + " ldr r0, ._759 + 4 @ gSharedMem\n" + " sub r1, r1, #0x2\n" + " ldr r3, ._759 + 8 @ 0x160a3\n" + " add r0, r0, r3\n" + " b ._761\n" + "._760:\n" + " .align 2, 0\n" + "._759:\n" + " .word gUnknown_02023A14_50\n" + " .word gSharedMem\n" + " .word 0x160a3\n" + "._757:\n" + " ldr r0, ._762 @ gSharedMem\n" + " ldr r2, ._762 + 4 @ 0x160a3\n" + " add r0, r0, r2\n" + " b ._761\n" + "._763:\n" + " .align 2, 0\n" + "._762:\n" + " .word gSharedMem\n" + " .word 0x160a3\n" + "._756:\n" + " cmp r0, #0x5\n" + " bne ._764 @cond_branch\n" + " ldr r0, ._766 @ gUnknown_02023A14_50\n" + " ldrb r1, [r0]\n" + " mov r2, #0x21\n" + "._753:\n" + " orr r1, r1, r2\n" + "._761:\n" + " strb r1, [r0]\n" + " bl sub_80408BC\n" + " b ._770\n" + "._767:\n" + " .align 2, 0\n" + "._766:\n" + " .word gUnknown_02023A14_50\n" + "._764:\n" + " mov r0, #0x1\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " bne ._768 @cond_branch\n" + " bl sub_80408BC\n" + "._768:\n" + " ldrh r3, [r4]\n" + " mov r0, #0x2\n" + " and r0, r0, r3\n" + " cmp r0, #0\n" + " beq ._769 @cond_branch\n" + " ldr r0, ._772 @ gUnknown_02023A14_50\n" + " ldrb r1, [r0]\n" + " mov r2, #0x4\n" + " orr r1, r1, r2\n" + " strb r1, [r0]\n" + "._769:\n" + " mov r0, #0x4\n" + " and r0, r0, r3\n" + " cmp r0, #0\n" + " beq ._770 @cond_branch\n" + " ldr r0, ._772 @ gUnknown_02023A14_50\n" + " ldrb r1, [r0]\n" + " mov r2, #0x6\n" + " orr r1, r1, r2\n" + " strb r1, [r0]\n" + "._770:\n" + " ldr r0, ._772 + 4 @ gMain\n" + " ldr r1, ._772 + 8 @ debug_sub_80108B8\n" + " str r1, [r0, #0x8]\n" + " ldr r0, ._772 + 12 @ unref_sub_800D684\n" + " bl SetMainCallback2\n" + " bl ClearBag\n" + " mov r0, #0x1\n" + " mov r1, #0xa\n" + " bl AddBagItem\n" + " mov r0, #0x2\n" + " mov r1, #0xa\n" + " bl AddBagItem\n" + " mov r0, #0x3\n" + " mov r1, #0xa\n" + " bl AddBagItem\n" + " mov r0, #0x4\n" + " mov r1, #0xa\n" + " bl AddBagItem\n" + " mov r0, #0x5\n" + " mov r1, #0xa\n" + " bl AddBagItem\n" + " mov r0, #0x6\n" + " mov r1, #0xa\n" + " bl AddBagItem\n" + " mov r0, #0x7\n" + " mov r1, #0xa\n" + " bl AddBagItem\n" + " mov r0, #0x8\n" + " mov r1, #0xa\n" + " bl AddBagItem\n" + " mov r0, #0x9\n" + " mov r1, #0xa\n" + " bl AddBagItem\n" + " mov r0, #0xa\n" + " mov r1, #0xa\n" + " bl AddBagItem\n" + " mov r0, #0xb\n" + " mov r1, #0xa\n" + " bl AddBagItem\n" + " mov r0, #0xc\n" + " mov r1, #0xa\n" + " bl AddBagItem\n" + " mov r0, #0x13\n" + " mov r1, #0x63\n" + " bl AddBagItem\n" + " mov r0, #0x14\n" + " mov r1, #0x63\n" + " bl AddBagItem\n" + " mov r0, #0x19\n" + " mov r1, #0x63\n" + " bl AddBagItem\n" + " mov r0, #0x22\n" + " mov r1, #0x63\n" + " bl AddBagItem\n" + " mov r0, #0x23\n" + " mov r1, #0x63\n" + " bl AddBagItem\n" + " mov r0, #0x25\n" + " mov r1, #0x63\n" + " bl AddBagItem\n" + " mov r0, #0x49\n" + " mov r1, #0x63\n" + " bl AddBagItem\n" + " mov r0, #0x4a\n" + " mov r1, #0x63\n" + " bl AddBagItem\n" + " mov r0, #0x4b\n" + " mov r1, #0x63\n" + " bl AddBagItem\n" + " mov r0, #0x4c\n" + " mov r1, #0x63\n" + " bl AddBagItem\n" + " mov r0, #0x4d\n" + " mov r1, #0x63\n" + " bl AddBagItem\n" + " mov r0, #0x4e\n" + " mov r1, #0x63\n" + " bl AddBagItem\n" + " mov r0, #0x50\n" + " mov r1, #0x63\n" + " bl AddBagItem\n" + " ldr r4, ._772 + 16 @ gUnknown_Debug_821F5AC\n" + " mov r7, #0xe\n" + "._771:\n" + " add r0, r4, #0\n" + " bl sub_810CA34\n" + " add r4, r4, #0x8\n" + " sub r7, r7, #0x1\n" + " cmp r7, #0\n" + " bge ._771 @cond_branch\n" + " add sp, sp, #0x18\n" + " pop {r3, r4, r5}\n" + " mov r8, r3\n" + " mov r9, r4\n" + " mov sl, r5\n" + " pop {r4, r5, r6, r7}\n" + " pop {r0}\n" + " bx r0\n" + "._773:\n" + " .align 2, 0\n" + "._772:\n" + " .word gUnknown_02023A14_50\n" + " .word gMain\n" + " .word debug_sub_80108B8+1\n" + " .word unref_sub_800D684+1\n" + " .word gUnknown_Debug_821F5AC\n" + "\n" + ); +} + +void debug_sub_8011D40(void) +{ + DmaCopy16(3, gSharedMem, (void *)(VRAM + 0x4000), 0x1000); + REG_BG0HOFS = gBattle_BG0_X; + REG_BG0VOFS = gBattle_BG0_Y; + REG_BG1HOFS = gBattle_BG1_X; + REG_BG1VOFS = gBattle_BG1_Y; + REG_BG2HOFS = gBattle_BG2_X; + REG_BG2VOFS = gBattle_BG2_Y; + REG_BG3HOFS = gBattle_BG3_X; + REG_BG3VOFS = gBattle_BG3_Y; + LoadOam(); + ProcessSpriteCopyRequests(); +} + +void debug_nullsub_45() +{ +} + +void debug_sub_8011DD4(void) +{ + REG_BG0CNT = 0x9803; + + REG_BG0HOFS = gBattle_BG0_X; + REG_BG0VOFS = gBattle_BG0_Y; + + REG_BG1HOFS = gBattle_BG1_X; + REG_BG1VOFS = gBattle_BG1_Y; + + REG_BG2HOFS = gBattle_BG2_X; + REG_BG2VOFS = gBattle_BG2_Y; + + REG_BG3HOFS = gBattle_BG3_X; + REG_BG3VOFS = gBattle_BG3_Y; + + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); + ScanlineEffect_InitHBlankDmaTransfer(); +} + +void debug_sub_8011E5C(void) +{ + s32 i; + + for (i = 0; i < 31; i++) + debug_sub_8011EA0(i); +} + +extern u8 gUnknown_Debug_030043A8; + +void debug_sub_8011E74(void) +{ + u8 r5 = gUnknown_Debug_030043A8; + + for (gUnknown_Debug_030043A8 = 0; gUnknown_Debug_030043A8 < 4; gUnknown_Debug_030043A8++) + debug_sub_8012294(); + + gUnknown_Debug_030043A8 = r5; +} + +__attribute__((naked)) +void debug_sub_8011EA0(u8 a) +{ + asm( + " push {r4, r5, r6, r7, lr}\n" + " mov r7, sl\n" + " mov r6, r9\n" + " mov r5, r8\n" + " push {r5, r6, r7}\n" + " add sp, sp, #0xfffffff4\n" + " lsl r0, r0, #0x18\n" + " lsr r7, r0, #0x18\n" + " cmp r7, #0x22\n" + " bls ._782 @cond_branch\n" + " b ._815\n" + "._782:\n" + " lsl r0, r7, #0x2\n" + " ldr r1, ._785 @ \n" + " add r1, r0, r1\n" + " ldr r1, [r1]\n" + " str r0, [sp, #0x8]\n" + " mov pc, r1\n" + "._786:\n" + " .align 2, 0\n" + "._785:\n" + " .word ._784\n" + "._784:\n" + " .word ._812\n" + " .word ._817\n" + " .word ._814\n" + " .word ._815\n" + " .word ._816\n" + " .word ._812\n" + " .word ._817\n" + " .word ._814\n" + " .word ._815\n" + " .word ._816\n" + " .word ._812\n" + " .word ._817\n" + " .word ._814\n" + " .word ._815\n" + " .word ._816\n" + " .word ._812\n" + " .word ._817\n" + " .word ._814\n" + " .word ._815\n" + " .word ._816\n" + " .word ._812\n" + " .word ._817\n" + " .word ._814\n" + " .word ._815\n" + " .word ._816\n" + " .word ._812\n" + " .word ._817\n" + " .word ._814\n" + " .word ._815\n" + " .word ._816\n" + " .word ._817\n" + " .word ._848\n" + " .word ._848\n" + " .word ._848\n" + " .word ._848\n" + "._812:\n" + " mov r0, #0x0\n" + " mov r1, #0x14\n" + " bl debug_sub_8010A7C\n" + " ldr r6, ._823 @ gBattleTextBuff1\n" + " ldr r2, ._823 + 4 @ gUnknown_Debug_821F424\n" + " ldr r0, [sp, #0x8]\n" + " add r1, r0, r7\n" + " lsl r1, r1, #0x1\n" + " add r0, r1, r2\n" + " ldrh r0, [r0]\n" + " str r0, [sp, #0x4]\n" + " add r0, r2, #2\n" + " add r0, r1, r0\n" + " ldrb r0, [r0]\n" + " mov r8, r0\n" + " add r2, r2, #0x4\n" + " add r1, r1, r2\n" + " ldrb r1, [r1]\n" + " mov r9, r1\n" + " str r1, [sp]\n" + " ldr r0, ._823 + 8 @ gUnknown_Debug_03004370\n" + " add r1, r6, #0\n" + " ldr r2, [sp, #0x4]\n" + " mov r3, r8\n" + " bl Text_InitWindow\n" + " ldr r0, ._823 + 8 @ gUnknown_Debug_03004370\n" + " bl Text_PrintWindow8002F44\n" + " ldr r1, ._823 + 12 @ gUnknown_Debug_2023A76\n" + " mov sl, r1\n" + " lsl r4, r7, #0x1\n" + " ldr r5, ._823 + 16 @ gUnknown_Debug_03004360\n" + " ldrb r0, [r5]\n" + " mov r7, #0x46\n" + " mul r0, r0, r7\n" + " add r0, r4, r0\n" + " add r0, r0, sl\n" + " mov r2, #0x0\n" + " ldsh r1, [r0, r2]\n" + " add r0, r6, #0\n" + " mov r2, #0x2\n" + " mov r3, #0x3\n" + " bl ConvertIntToDecimalStringN\n" + " mov r2, #0xd3\n" + " lsl r2, r2, #0x1\n" + " ldrb r3, [r5]\n" + " lsl r3, r3, #0x5\n" + " add r3, r3, #0x19\n" + " lsl r3, r3, #0x18\n" + " lsr r3, r3, #0x18\n" + " mov r0, #0x0\n" + " str r0, [sp]\n" + " ldr r0, ._823 + 8 @ gUnknown_Debug_03004370\n" + " add r1, r6, #0\n" + " bl Text_InitWindow\n" + " ldr r0, ._823 + 8 @ gUnknown_Debug_03004370\n" + " bl Text_PrintWindow8002F44\n" + " mov r0, #0xff\n" + " strb r0, [r6]\n" + " ldrb r0, [r5]\n" + " mul r0, r0, r7\n" + " add r4, r4, r0\n" + " add r4, r4, sl\n" + " mov r0, #0x0\n" + " ldsh r1, [r4, r0]\n" + " mov r0, #0xb\n" + " mul r1, r1, r0\n" + " ldr r0, ._823 + 20 @ gSpeciesNames\n" + " add r1, r1, r0\n" + " add r0, r6, #0\n" + " bl StringAppend\n" + " mov r1, r9\n" + " str r1, [sp]\n" + " ldr r0, ._823 + 8 @ gUnknown_Debug_03004370\n" + " add r1, r6, #0\n" + " ldr r2, [sp, #0x4]\n" + " mov r3, r8\n" + " bl Text_InitWindow\n" + " ldr r0, ._823 + 8 @ gUnknown_Debug_03004370\n" + " bl Text_PrintWindow8002F44\n" + " b ._848\n" + "._824:\n" + " .align 2, 0\n" + "._823:\n" + " .word gBattleTextBuff1\n" + " .word gUnknown_Debug_821F424\n" + " .word gUnknown_Debug_03004370\n" + " .word gUnknown_Debug_2023A76\n" + " .word gUnknown_Debug_03004360\n" + " .word gSpeciesNames\n" + "._817:\n" + " ldr r6, ._826 @ gBattleTextBuff1\n" + " ldr r3, ._826 + 4 @ gUnknown_Debug_2023A76\n" + " lsl r1, r7, #0x1\n" + " ldr r0, ._826 + 8 @ gUnknown_Debug_03004360\n" + " ldrb r2, [r0]\n" + " mov r0, #0x46\n" + " mul r0, r0, r2\n" + " add r1, r1, r0\n" + " add r1, r1, r3\n" + " mov r2, #0x0\n" + " ldsh r1, [r1, r2]\n" + " add r0, r6, #0\n" + " mov r2, #0x2\n" + " mov r3, #0x3\n" + " bl ConvertIntToDecimalStringN\n" + " b ._825\n" + "._827:\n" + " .align 2, 0\n" + "._826:\n" + " .word gBattleTextBuff1\n" + " .word gUnknown_Debug_2023A76\n" + " .word gUnknown_Debug_03004360\n" + "._814:\n" + " mov r0, #0x0\n" + " mov r1, #0x18\n" + " bl debug_sub_8010A7C\n" + " ldr r6, ._830 @ gUnknown_Debug_03004370\n" + " ldr r1, ._830 + 4 @ gBattleTextBuff1\n" + " mov sl, r1\n" + " ldr r4, ._830 + 8 @ gUnknown_Debug_821F424\n" + " ldr r2, [sp, #0x8]\n" + " add r1, r2, r7\n" + " lsl r1, r1, #0x1\n" + " add r0, r1, r4\n" + " ldrh r2, [r0]\n" + " add r0, r4, #2\n" + " add r0, r1, r0\n" + " ldrb r3, [r0]\n" + " add r4, r4, #0x4\n" + " add r1, r1, r4\n" + " ldrb r0, [r1]\n" + " str r0, [sp]\n" + " add r0, r6, #0\n" + " mov r1, sl\n" + " bl Text_InitWindow\n" + " add r0, r6, #0\n" + " bl Text_PrintWindow8002F44\n" + " lsl r4, r7, #0x1\n" + " ldr r5, ._830 + 12 @ gUnknown_Debug_03004360\n" + " ldrb r0, [r5]\n" + " mov r1, #0x46\n" + " mul r0, r0, r1\n" + " add r0, r4, r0\n" + " ldr r2, ._830 + 16 @ gUnknown_Debug_2023A76\n" + " add r0, r0, r2\n" + " mov r2, #0x0\n" + " ldsh r1, [r0, r2]\n" + " mov r0, sl\n" + " mov r2, #0x2\n" + " mov r3, #0x3\n" + " bl ConvertIntToDecimalStringN\n" + " mov r2, #0xd3\n" + " lsl r2, r2, #0x1\n" + " ldrb r3, [r5]\n" + " lsl r3, r3, #0x5\n" + " add r3, r3, #0x19\n" + " lsl r3, r3, #0x18\n" + " lsr r3, r3, #0x18\n" + " mov r0, #0x0\n" + " str r0, [sp]\n" + " add r0, r6, #0\n" + " mov r1, sl\n" + " bl Text_InitWindow\n" + " add r0, r6, #0\n" + " bl Text_PrintWindow8002F44\n" + " mov r0, #0xff\n" + " mov r1, sl\n" + " strb r0, [r1]\n" + " ldrb r0, [r5]\n" + " mov r2, #0x46\n" + " mul r0, r0, r2\n" + " add r4, r4, r0\n" + " ldr r0, ._830 + 16 @ gUnknown_Debug_2023A76\n" + " add r4, r4, r0\n" + " mov r1, #0x0\n" + " ldsh r0, [r4, r1]\n" + " cmp r0, #0\n" + " beq ._828 @cond_branch\n" + " ldrh r0, [r4]\n" + " bl ItemId_GetItem\n" + " add r1, r0, #0\n" + " mov r0, sl\n" + " bl StringAppend\n" + " b ._829\n" + "._831:\n" + " .align 2, 0\n" + "._830:\n" + " .word gUnknown_Debug_03004370\n" + " .word gBattleTextBuff1\n" + " .word gUnknown_Debug_821F424\n" + " .word gUnknown_Debug_03004360\n" + " .word gUnknown_Debug_2023A76\n" + "._828:\n" + " ldr r1, ._833 @ Str_821F624\n" + " mov r0, sl\n" + " bl StringAppend\n" + "._829:\n" + " ldr r6, ._833 + 4 @ gUnknown_Debug_03004370\n" + " ldr r1, ._833 + 8 @ gBattleTextBuff1\n" + " ldr r5, ._833 + 12 @ gUnknown_Debug_821F424\n" + " ldr r2, [sp, #0x8]\n" + " add r4, r2, r7\n" + " lsl r4, r4, #0x1\n" + " add r0, r4, r5\n" + " ldrh r2, [r0]\n" + " add r0, r5, #2\n" + " add r0, r4, r0\n" + " ldrb r3, [r0]\n" + " add r5, r5, #0x4\n" + " add r4, r4, r5\n" + " ldrb r0, [r4]\n" + " str r0, [sp]\n" + " add r0, r6, #0\n" + " bl Text_InitWindow\n" + " add r0, r6, #0\n" + " bl Text_PrintWindow8002F44\n" + " b ._848\n" + "._834:\n" + " .align 2, 0\n" + "._833:\n" + " .word Str_821F624\n" + " .word gUnknown_Debug_03004370\n" + " .word gBattleTextBuff1\n" + " .word gUnknown_Debug_821F424\n" + "._816:\n" + " mov r0, #0x0\n" + " mov r1, #0x4\n" + " bl debug_sub_8010A7C\n" + " ldr r5, ._839 @ gUnknown_Debug_03004370\n" + " ldr r6, ._839 + 4 @ gBattleTextBuff1\n" + " ldr r4, ._839 + 8 @ gUnknown_Debug_821F424\n" + " ldr r0, [sp, #0x8]\n" + " add r1, r0, r7\n" + " lsl r1, r1, #0x1\n" + " add r0, r1, r4\n" + " ldrh r2, [r0]\n" + " add r0, r4, #2\n" + " add r0, r1, r0\n" + " ldrb r3, [r0]\n" + " add r4, r4, #0x4\n" + " add r1, r1, r4\n" + " ldrb r0, [r1]\n" + " str r0, [sp]\n" + " add r0, r5, #0\n" + " add r1, r6, #0\n" + " bl Text_InitWindow\n" + " add r0, r5, #0\n" + " bl Text_PrintWindow8002F44\n" + " mov r4, #0x0\n" + " ldr r3, ._839 + 12 @ gUnknown_Debug_2023A76\n" + " lsl r1, r7, #0x1\n" + " ldr r0, ._839 + 16 @ gUnknown_Debug_03004360\n" + " ldrb r2, [r0]\n" + " mov r0, #0x46\n" + " mul r0, r0, r2\n" + " add r1, r1, r0\n" + " add r1, r1, r3\n" + " mov r2, #0x0\n" + " ldsh r0, [r1, r2]\n" + " cmp r0, #0x1\n" + " beq ._835 @cond_branch\n" + " cmp r0, #0x1\n" + " bgt ._836 @cond_branch\n" + " cmp r0, #0\n" + " beq ._837 @cond_branch\n" + " b ._843\n" + "._840:\n" + " .align 2, 0\n" + "._839:\n" + " .word gUnknown_Debug_03004370\n" + " .word gBattleTextBuff1\n" + " .word gUnknown_Debug_821F424\n" + " .word gUnknown_Debug_2023A76\n" + " .word gUnknown_Debug_03004360\n" + "._836:\n" + " cmp r0, #0x2\n" + " beq ._841 @cond_branch\n" + " cmp r0, #0x3\n" + " beq ._842 @cond_branch\n" + " b ._843\n" + "._837:\n" + " mov r0, #0xb5\n" + " b ._844\n" + "._835:\n" + " mov r0, #0xb6\n" + "._844:\n" + " strb r0, [r6]\n" + " mov r4, #0x1\n" + " b ._847\n" + "._841:\n" + " mov r0, #0xb5\n" + " b ._846\n" + "._842:\n" + " mov r0, #0xb6\n" + "._846:\n" + " strb r0, [r6]\n" + " strb r0, [r6, #0x1]\n" + " mov r4, #0x2\n" + " b ._847\n" + "._843:\n" + " ldr r2, ._849 @ gBattleTextBuff1\n" + " add r1, r4, r2\n" + " mov r0, #0xac\n" + " strb r0, [r1]\n" + " add r4, r4, #0x1\n" + " add r6, r2, #0\n" + "._847:\n" + " add r1, r4, r6\n" + " mov r0, #0xff\n" + " strb r0, [r1]\n" + "._825:\n" + " ldr r5, ._849 + 4 @ gUnknown_Debug_03004370\n" + " ldr r4, ._849 + 8 @ gUnknown_Debug_821F424\n" + " ldr r0, [sp, #0x8]\n" + " add r1, r0, r7\n" + " lsl r1, r1, #0x1\n" + " add r0, r1, r4\n" + " ldrh r2, [r0]\n" + " add r0, r4, #2\n" + " add r0, r1, r0\n" + " ldrb r3, [r0]\n" + " add r4, r4, #0x4\n" + " add r1, r1, r4\n" + " ldrb r0, [r1]\n" + " str r0, [sp]\n" + " add r0, r5, #0\n" + " add r1, r6, #0\n" + " bl Text_InitWindow\n" + " add r0, r5, #0\n" + " bl Text_PrintWindow8002F44\n" + " b ._848\n" + "._850:\n" + " .align 2, 0\n" + "._849:\n" + " .word gBattleTextBuff1\n" + " .word gUnknown_Debug_03004370\n" + " .word gUnknown_Debug_821F424\n" + "._815:\n" + " ldr r6, ._851 @ gBattleTextBuff1\n" + " ldr r3, ._851 + 4 @ gUnknown_Debug_2023A76\n" + " lsl r1, r7, #0x1\n" + " ldr r0, ._851 + 8 @ gUnknown_Debug_03004360\n" + " ldrb r2, [r0]\n" + " mov r0, #0x46\n" + " mul r0, r0, r2\n" + " add r1, r1, r0\n" + " add r1, r1, r3\n" + " mov r2, #0x0\n" + " ldsh r1, [r1, r2]\n" + " add r0, r6, #0\n" + " mov r2, #0x2\n" + " mov r3, #0x1\n" + " bl ConvertIntToDecimalStringN\n" + " ldr r5, ._851 + 12 @ gUnknown_Debug_03004370\n" + " ldr r4, ._851 + 16 @ gUnknown_Debug_821F424\n" + " lsl r1, r7, #0x2\n" + " add r1, r1, r7\n" + " lsl r1, r1, #0x1\n" + " add r0, r1, r4\n" + " ldrh r2, [r0]\n" + " add r0, r4, #2\n" + " add r0, r1, r0\n" + " ldrb r3, [r0]\n" + " add r4, r4, #0x4\n" + " add r1, r1, r4\n" + " ldrb r0, [r1]\n" + " str r0, [sp]\n" + " add r0, r5, #0\n" + " add r1, r6, #0\n" + " bl Text_InitWindow\n" + " add r0, r5, #0\n" + " bl Text_PrintWindow8002F44\n" + "._848:\n" + " add sp, sp, #0xc\n" + " pop {r3, r4, r5}\n" + " mov r8, r3\n" + " mov r9, r4\n" + " mov sl, r5\n" + " pop {r4, r5, r6, r7}\n" + " pop {r0}\n" + " bx r0\n" + "._852:\n" + " .align 2, 0\n" + "._851:\n" + " .word gBattleTextBuff1\n" + " .word gUnknown_Debug_2023A76\n" + " .word gUnknown_Debug_03004360\n" + " .word gUnknown_Debug_03004370\n" + " .word gUnknown_Debug_821F424\n" + "\n" + ); +} + +__attribute__((naked)) +void debug_sub_8012294() +{ + asm( + " push {r4, r5, r6, r7, lr}\n" + " mov r7, sl\n" + " mov r6, r9\n" + " mov r5, r8\n" + " push {r5, r6, r7}\n" + " add sp, sp, #0xfffffffc\n" + " ldr r2, ._854 @ gUnknown_Debug_030043A0\n" + " ldr r0, ._854 + 4 @ gUnknown_Debug_030043A4\n" + " ldrb r1, [r0]\n" + " lsl r0, r1, #0x2\n" + " add r0, r0, r1\n" + " ldrb r2, [r2]\n" + " add r0, r0, r2\n" + " lsl r0, r0, #0x18\n" + " lsr r5, r0, #0x18\n" + " cmp r5, #0x1d\n" + " bhi ._853 @cond_branch\n" + " mov r0, #0x0\n" + " mov r1, #0x18\n" + " bl debug_sub_8010A7C\n" + " ldr r0, ._854 + 8 @ gUnknown_Debug_03004370\n" + " mov sl, r0\n" + " ldr r1, ._854 + 12 @ gBattleTextBuff1\n" + " mov r9, r1\n" + " ldr r2, ._854 + 16 @ gUnknown_Debug_821F564\n" + " mov r8, r2\n" + " ldr r7, ._854 + 20 @ gUnknown_Debug_030043A8\n" + " ldrb r1, [r7]\n" + " lsl r0, r1, #0x2\n" + " add r0, r0, r1\n" + " lsl r0, r0, #0x1\n" + " add r1, r0, r2\n" + " ldrh r2, [r1]\n" + " ldr r3, ._854 + 24 @ gUnknown_Debug_821F566\n" + " add r1, r0, r3\n" + " ldrb r3, [r1]\n" + " ldr r1, ._854 + 28 @ gUnknown_Debug_821F568\n" + " add r0, r0, r1\n" + " ldrb r0, [r0]\n" + " str r0, [sp]\n" + " mov r0, sl\n" + " mov r1, r9\n" + " bl Text_InitWindow\n" + " mov r0, sl\n" + " bl Text_PrintWindow8002F44\n" + " ldrb r4, [r7]\n" + " lsl r4, r4, #0x1\n" + " add r0, r5, #0\n" + " mov r1, #0x5\n" + " bl __udivsi3\n" + " add r5, r0, #0\n" + " lsl r5, r5, #0x18\n" + " lsr r5, r5, #0x15\n" + " add r4, r4, r5\n" + " ldr r6, ._854 + 32 @ gUnknown_Debug_03004360\n" + " ldrb r1, [r6]\n" + " lsl r0, r1, #0x1\n" + " add r0, r0, r1\n" + " lsl r0, r0, #0x4\n" + " add r4, r4, r0\n" + " ldr r2, ._854 + 36 @ gUnknown_Debug_2023B02\n" + " add r4, r4, r2\n" + " mov r3, #0x0\n" + " ldsh r1, [r4, r3]\n" + " mov r0, r9\n" + " mov r2, #0x2\n" + " mov r3, #0x3\n" + " bl ConvertIntToDecimalStringN\n" + " mov r2, #0xd3\n" + " lsl r2, r2, #0x1\n" + " ldrb r3, [r6]\n" + " lsl r3, r3, #0x5\n" + " add r3, r3, #0x19\n" + " lsl r3, r3, #0x18\n" + " lsr r3, r3, #0x18\n" + " mov r0, #0x0\n" + " str r0, [sp]\n" + " mov r0, sl\n" + " mov r1, r9\n" + " bl Text_InitWindow\n" + " mov r0, sl\n" + " bl Text_PrintWindow8002F44\n" + " mov r0, #0xff\n" + " mov r1, r9\n" + " strb r0, [r1]\n" + " ldrb r1, [r7]\n" + " lsl r1, r1, #0x1\n" + " add r1, r1, r5\n" + " ldrb r2, [r6]\n" + " lsl r0, r2, #0x1\n" + " add r0, r0, r2\n" + " lsl r0, r0, #0x4\n" + " add r1, r1, r0\n" + " ldr r2, ._854 + 36 @ gUnknown_Debug_2023B02\n" + " add r1, r1, r2\n" + " mov r3, #0x0\n" + " ldsh r1, [r1, r3]\n" + " mov r0, #0xd\n" + " mul r1, r1, r0\n" + " ldr r0, ._854 + 40 @ gMoveNames\n" + " add r1, r1, r0\n" + " mov r0, r9\n" + " bl StringAppend\n" + " ldrb r1, [r7]\n" + " lsl r0, r1, #0x2\n" + " add r0, r0, r1\n" + " lsl r0, r0, #0x1\n" + " add r8, r8, r0\n" + " mov r1, r8\n" + " ldrh r2, [r1]\n" + " ldr r3, ._854 + 24 @ gUnknown_Debug_821F566\n" + " add r1, r0, r3\n" + " ldrb r3, [r1]\n" + " ldr r1, ._854 + 28 @ gUnknown_Debug_821F568\n" + " add r0, r0, r1\n" + " ldrb r0, [r0]\n" + " str r0, [sp]\n" + " mov r0, sl\n" + " mov r1, r9\n" + " bl Text_InitWindow\n" + " mov r0, sl\n" + " bl Text_PrintWindow8002F44\n" + "._853:\n" + " add sp, sp, #0x4\n" + " pop {r3, r4, r5}\n" + " mov r8, r3\n" + " mov r9, r4\n" + " mov sl, r5\n" + " pop {r4, r5, r6, r7}\n" + " pop {r0}\n" + " bx r0\n" + "._855:\n" + " .align 2, 0\n" + "._854:\n" + " .word gUnknown_Debug_030043A0\n" + " .word gUnknown_Debug_030043A4\n" + " .word gUnknown_Debug_03004370\n" + " .word gBattleTextBuff1\n" + " .word gUnknown_Debug_821F564\n" + " .word gUnknown_Debug_030043A8\n" + " .word gUnknown_Debug_821F566\n" + " .word gUnknown_Debug_821F568\n" + " .word gUnknown_Debug_03004360\n" + " .word gUnknown_Debug_2023B02\n" + " .word gMoveNames\n" + "\n" + ); +} + +__attribute__((naked)) +void debug_sub_80123D8(u8 a) +{ + asm( + " push {r4, r5, r6, r7, lr}\n" + " mov r7, sl\n" + " mov r6, r9\n" + " mov r5, r8\n" + " push {r5, r6, r7}\n" + " add sp, sp, #0xfffffffc\n" + " lsl r0, r0, #0x18\n" + " lsr r5, r0, #0x18\n" + " cmp r5, #0x1d\n" + " bhi ._856 @cond_branch\n" + " mov r0, #0x0\n" + " mov r1, #0x12\n" + " bl debug_sub_8010A7C\n" + " ldr r4, ._858 @ gUnknown_Debug_03004370\n" + " ldr r0, ._858 + 4 @ gBattleTextBuff1\n" + " mov r8, r0\n" + " ldr r6, ._858 + 8 @ gUnknown_Debug_821F58C\n" + " ldrh r1, [r6]\n" + " mov sl, r1\n" + " ldrb r7, [r6, #0x2]\n" + " ldrb r2, [r6, #0x4]\n" + " mov r9, r2\n" + " str r2, [sp]\n" + " add r0, r4, #0\n" + " mov r1, r8\n" + " mov r2, sl\n" + " add r3, r7, #0\n" + " bl Text_InitWindow\n" + " add r0, r4, #0\n" + " bl Text_PrintWindow8002F44\n" + " lsl r5, r5, #0x1\n" + " ldr r1, ._858 + 12 @ gUnknown_Debug_03004360\n" + " ldrb r0, [r1]\n" + " mov r2, #0x46\n" + " mul r0, r0, r2\n" + " add r0, r5, r0\n" + " ldr r1, ._858 + 16 @ gUnknown_Debug_2023A76\n" + " add r0, r0, r1\n" + " mov r2, #0x0\n" + " ldsh r1, [r0, r2]\n" + " lsl r0, r1, #0x3\n" + " sub r0, r0, r1\n" + " lsl r0, r0, #0x2\n" + " ldr r1, ._858 + 20 @ gBaseStats\n" + " add r0, r0, r1\n" + " ldrb r0, [r0, #0x16]\n" + " mov r2, #0xd\n" + " add r1, r0, #0\n" + " mul r1, r1, r2\n" + " ldr r0, ._858 + 24 @ gAbilityNames\n" + " add r1, r1, r0\n" + " mov r0, r8\n" + " bl StringCopy\n" + " mov r1, r9\n" + " str r1, [sp]\n" + " add r0, r4, #0\n" + " mov r1, r8\n" + " mov r2, sl\n" + " add r3, r7, #0\n" + " bl Text_InitWindow\n" + " add r0, r4, #0\n" + " bl Text_PrintWindow8002F44\n" + " mov r0, #0x0\n" + " mov r1, #0x12\n" + " bl debug_sub_8010A7C\n" + " ldrh r2, [r6, #0x6]\n" + " mov r9, r2\n" + " ldrb r0, [r6, #0x8]\n" + " mov sl, r0\n" + " ldrb r6, [r6, #0xa]\n" + " str r6, [sp]\n" + " add r0, r4, #0\n" + " mov r1, r8\n" + " mov r3, sl\n" + " bl Text_InitWindow\n" + " add r0, r4, #0\n" + " bl Text_PrintWindow8002F44\n" + " ldr r1, ._858 + 12 @ gUnknown_Debug_03004360\n" + " ldrb r0, [r1]\n" + " mov r2, #0x46\n" + " mul r0, r0, r2\n" + " add r5, r5, r0\n" + " ldr r0, ._858 + 16 @ gUnknown_Debug_2023A76\n" + " add r5, r5, r0\n" + " mov r2, #0x0\n" + " ldsh r1, [r5, r2]\n" + " lsl r0, r1, #0x3\n" + " sub r0, r0, r1\n" + " lsl r0, r0, #0x2\n" + " ldr r1, ._858 + 20 @ gBaseStats\n" + " add r0, r0, r1\n" + " ldrb r0, [r0, #0x17]\n" + " mov r2, #0xd\n" + " add r1, r0, #0\n" + " mul r1, r1, r2\n" + " ldr r0, ._858 + 24 @ gAbilityNames\n" + " add r1, r1, r0\n" + " mov r0, r8\n" + " bl StringCopy\n" + " str r6, [sp]\n" + " add r0, r4, #0\n" + " mov r1, r8\n" + " mov r2, r9\n" + " mov r3, sl\n" + " bl Text_InitWindow\n" + " add r0, r4, #0\n" + " bl Text_PrintWindow8002F44\n" + " b ._857\n" + "._859:\n" + " .align 2, 0\n" + "._858:\n" + " .word gUnknown_Debug_03004370\n" + " .word gBattleTextBuff1\n" + " .word gUnknown_Debug_821F58C\n" + " .word gUnknown_Debug_03004360\n" + " .word gUnknown_Debug_2023A76\n" + " .word gBaseStats\n" + " .word gAbilityNames\n" + "._856:\n" + " ldr r6, ._860 @ gBattleTextBuff1\n" + " ldr r1, ._860 + 4 @ gAbilityNames\n" + " add r0, r6, #0\n" + " bl StringCopy\n" + " ldr r5, ._860 + 8 @ gUnknown_Debug_03004370\n" + " ldr r4, ._860 + 12 @ gUnknown_Debug_821F58C\n" + " ldrh r2, [r4]\n" + " ldrb r3, [r4, #0x2]\n" + " ldrb r0, [r4, #0x4]\n" + " str r0, [sp]\n" + " add r0, r5, #0\n" + " add r1, r6, #0\n" + " bl Text_InitWindow\n" + " add r0, r5, #0\n" + " bl Text_PrintWindow8002F44\n" + " ldrh r2, [r4, #0x6]\n" + " ldrb r3, [r4, #0x8]\n" + " ldrb r0, [r4, #0xa]\n" + " str r0, [sp]\n" + " add r0, r5, #0\n" + " add r1, r6, #0\n" + " bl Text_InitWindow\n" + " add r0, r5, #0\n" + " bl Text_PrintWindow8002F44\n" + "._857:\n" + " add sp, sp, #0x4\n" + " pop {r3, r4, r5}\n" + " mov r8, r3\n" + " mov r9, r4\n" + " mov sl, r5\n" + " pop {r4, r5, r6, r7}\n" + " pop {r0}\n" + " bx r0\n" + "._861:\n" + " .align 2, 0\n" + "._860:\n" + " .word gBattleTextBuff1\n" + " .word gAbilityNames\n" + " .word gUnknown_Debug_03004370\n" + " .word gUnknown_Debug_821F58C\n" + "\n" + ); +} + +__attribute__((naked)) +void debug_sub_8012540() +{ + asm( + " push {r4, r5, r6, lr}\n" + " add sp, sp, #0xfffffffc\n" + " ldr r5, ._862 @ gBattleTextBuff1\n" + " ldr r0, ._862 + 4 @ gUnknown_Debug_2023A76\n" + " add r0, r0, #0x44\n" + " mov r2, #0x0\n" + " ldsh r1, [r0, r2]\n" + " add r0, r5, #0\n" + " mov r2, #0x0\n" + " mov r3, #0x1\n" + " bl ConvertIntToDecimalStringN\n" + " ldr r4, ._862 + 8 @ gUnknown_Debug_03004370\n" + " ldr r1, ._862 + 12 @ gUnknown_Debug_821F424\n" + " mov r3, #0x9b\n" + " lsl r3, r3, #0x1\n" + " add r0, r1, r3\n" + " ldrh r2, [r0]\n" + " mov r6, #0x9c\n" + " lsl r6, r6, #0x1\n" + " add r0, r1, r6\n" + " ldrb r3, [r0]\n" + " add r6, r6, #0x2\n" + " add r0, r1, r6\n" + " ldrb r0, [r0]\n" + " str r0, [sp]\n" + " add r0, r4, #0\n" + " add r1, r5, #0\n" + " bl Text_InitWindow\n" + " add r0, r4, #0\n" + " bl Text_PrintWindow8002F44\n" + " add sp, sp, #0x4\n" + " pop {r4, r5, r6}\n" + " pop {r0}\n" + " bx r0\n" + "._863:\n" + " .align 2, 0\n" + "._862:\n" + " .word gBattleTextBuff1\n" + " .word gUnknown_Debug_2023A76\n" + " .word gUnknown_Debug_03004370\n" + " .word gUnknown_Debug_821F424\n" + "\n" + ); +} + +__attribute__((naked)) +void debug_nullsub_3() +{ + asm( + " bx lr\n" + "\n" + ); +} + +__attribute__((naked)) +void debug_sub_80125A0() +{ + asm( + " push {r4, lr}\n" + " ldr r4, ._864 @ gSharedMem\n" + " ldr r3, ._864 + 4 @ gUnknown_Debug_821F680\n" + " ldr r2, ._864 + 8 @ gUnknown_Debug_030043A0\n" + " ldr r0, ._864 + 12 @ gUnknown_Debug_030043A4\n" + " ldrb r1, [r0]\n" + " lsl r0, r1, #0x2\n" + " add r0, r0, r1\n" + " ldrb r2, [r2]\n" + " add r0, r0, r2\n" + " lsl r0, r0, #0x2\n" + " ldr r1, ._864 + 16 @ gUnknown_Debug_03004360\n" + " ldrb r2, [r1]\n" + " mov r1, #0x8c\n" + " mul r1, r1, r2\n" + " add r0, r0, r1\n" + " add r0, r0, r3\n" + " ldr r0, [r0]\n" + " add r0, r0, r4\n" + " mov r1, #0x6d\n" + " strb r1, [r0]\n" + " pop {r4}\n" + " pop {r0}\n" + " bx r0\n" + "._865:\n" + " .align 2, 0\n" + "._864:\n" + " .word gSharedMem\n" + " .word gUnknown_Debug_821F680\n" + " .word gUnknown_Debug_030043A0\n" + " .word gUnknown_Debug_030043A4\n" + " .word gUnknown_Debug_03004360\n" + "\n" + ); +} + +__attribute__((naked)) +void debug_sub_80125E4() +{ + asm( + " push {r4, lr}\n" + " ldr r4, ._866 @ gSharedMem\n" + " ldr r3, ._866 + 4 @ gUnknown_Debug_821F680\n" + " ldr r2, ._866 + 8 @ gUnknown_Debug_030043A0\n" + " ldr r0, ._866 + 12 @ gUnknown_Debug_030043A4\n" + " ldrb r1, [r0]\n" + " lsl r0, r1, #0x2\n" + " add r0, r0, r1\n" + " ldrb r2, [r2]\n" + " add r0, r0, r2\n" + " lsl r0, r0, #0x2\n" + " ldr r1, ._866 + 16 @ gUnknown_Debug_03004360\n" + " ldrb r2, [r1]\n" + " mov r1, #0x8c\n" + " mul r1, r1, r2\n" + " add r0, r0, r1\n" + " add r0, r0, r3\n" + " ldr r0, [r0]\n" + " add r0, r0, r4\n" + " mov r1, #0x81\n" + " strb r1, [r0]\n" + " pop {r4}\n" + " pop {r0}\n" + " bx r0\n" + "._867:\n" + " .align 2, 0\n" + "._866:\n" + " .word gSharedMem\n" + " .word gUnknown_Debug_821F680\n" + " .word gUnknown_Debug_030043A0\n" + " .word gUnknown_Debug_030043A4\n" + " .word gUnknown_Debug_03004360\n" + "\n" + ); +} + +void debug_sub_8012628(void) +{ + gSharedMem[gUnknown_Debug_821F798[gUnknown_Debug_03004360][gUnknown_Debug_030043A8]] = 0x6D; +} + +void debug_sub_8012658(void) +{ + gSharedMem[gUnknown_Debug_821F798[gUnknown_Debug_03004360][gUnknown_Debug_030043A8]] = 0x81; +} + +void debug_sub_8012688(void) +{ + s32 i; + u8 spriteId; + u8 taskId; + + for (i = 0; i < 411; i++) + gUnknown_Debug_2023B62[i] = 0; + SetHBlankCallback(NULL); + SetVBlankCallback(NULL); + DmaFill32(3, 0, (void *)VRAM, VRAM_SIZE); + REG_MOSAIC = 0; + REG_WIN0H = 0; + REG_WIN0V = 0; + REG_WIN1H = 0; + REG_WIN1V = 0; + REG_WININ = 0; + REG_WINOUT = 0; + Text_LoadWindowTemplate(&gWindowTemplate_81E6C58); + ResetPaletteFade(); + gBattle_BG0_X = 0; + gBattle_BG0_Y = DISPLAY_HEIGHT; + gBattle_BG1_X = 0; + gBattle_BG1_Y = 0; + gBattle_BG2_X = 0; + gBattle_BG2_Y = 0; + gBattle_BG3_X = 0; + gBattle_BG3_Y = 0; + gBattleTerrain = 9; + sub_800D6D4(); + sub_800DAB8(); + ResetSpriteData(); + ResetTasks(); + FreeAllSpritePalettes(); + gReservedSpritePaletteCount = 4; + gCurrentMove = 1; + Text_InitWindowWithTemplate(&gUnknown_03004210, &gWindowTemplate_81E6C58); + DecompressPicFromTable_2( + &gMonFrontPicTable[gCurrentMove], + gMonFrontPicCoords[gCurrentMove].coords, + gMonFrontPicCoords[gCurrentMove].y_offset, + (void *)0x02000000, + gUnknown_081FAF4C[1], + gCurrentMove); + LoadCompressedPalette(gMonPaletteTable[gCurrentMove].data, 272, 32); + GetMonSpriteTemplate_803C56C(gCurrentMove, 1); + spriteId = CreateSprite(&gUnknown_02024E8C, 176, 40 + gMonFrontPicCoords[gCurrentMove].y_offset, 40); + gSprites[spriteId].callback = nullsub_37; + gSprites[spriteId].oam.paletteNum = 1; + REG_DISPCNT = 0x1F40; + SetHBlankCallback(debug_nullsub_45); + SetVBlankCallback(debug_sub_8011DD4); + m4aMPlayAllStop(); + taskId = CreateTask(debug_sub_8012D10, 0); + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[1] = spriteId; + SetMainCallback2(debug_sub_8012878); +} + +void debug_sub_8012878(void) +{ + AnimateSprites(); + BuildOamBuffer(); + Text_UpdateWindowInBattle(&gUnknown_03004210); + UpdatePaletteFade(); + RunTasks(); + if (gMain.heldKeys == (SELECT_BUTTON | R_BUTTON)) + SetMainCallback2(debug_sub_80108B8); +} + +void debug_sub_80128B4(void) +{ + debug_sub_8010A7C(0, 9); + Text_InitWindow(&gUnknown_03004210, gBattleTextBuff1, 144, 2, 35); + Text_PrintWindow8002F44(&gUnknown_03004210); + ConvertIntToDecimalStringN(gBattleTextBuff1, gCurrentMove, 2, 3); + gBattleTextBuff1[3] = CHAR_SPACE; + gBattleTextBuff1[4] = EOS; + StringAppend(gBattleTextBuff1, gSpeciesNames[gCurrentMove]); + Text_InitWindow(&gUnknown_03004210, gBattleTextBuff1, 144, 2, 35); + Text_PrintWindow8002F44(&gUnknown_03004210); +} + +void debug_sub_8012938(u8 taskId) +{ + debug_sub_8010A7C(0, 7); + Text_InitWindow(&gUnknown_03004210, gBattleTextBuff1, 162, 2, 37); + Text_PrintWindow8002F44(&gUnknown_03004210); + StringCopy(gBattleTextBuff1, Str_821F7B8); + ConvertIntToDecimalStringN(gBattleTextBuff1 + 4, gUnknown_Debug_2023B62[gCurrentMove - 1], 2, 3); + Text_InitWindow(&gUnknown_03004210, gBattleTextBuff1, 162, 2, 37); + Text_PrintWindow8002F44(&gUnknown_03004210); + gSprites[gTasks[taskId].data[1]].pos2.y = -gUnknown_Debug_2023B62[gCurrentMove - 1]; +} + +void debug_sub_80129F8(u8 taskId) +{ + DecompressPicFromTable_2( + &gMonFrontPicTable[gCurrentMove], + gMonFrontPicCoords[gCurrentMove].coords, + gMonFrontPicCoords[gCurrentMove].y_offset, + (void *)0x02000000, + gUnknown_081FAF4C[1], + gCurrentMove); + LoadCompressedPalette(gMonPaletteTable[gCurrentMove].data, 272, 32); + gSprites[gTasks[taskId].data[1]].pos1.y = gMonFrontPicCoords[gCurrentMove].y_offset + 40; + gSprites[gTasks[taskId].data[1]].pos2.y = -gUnknown_Debug_2023B62[gCurrentMove - 1]; + StartSpriteAnim(&gSprites[gTasks[taskId].data[1]], 0); +} + +void debug_sub_8012AC0(s8 a, u8 taskId) +{ + do + { + gCurrentMove += a; + if (gCurrentMove == 0) + gCurrentMove = 411; + if (gCurrentMove == 411) + gCurrentMove = 1; + } while (gBaseStats[gCurrentMove].type1 != 2 && gBaseStats[gCurrentMove].type2 != 2); + debug_sub_80128B4(); + debug_sub_8012938(taskId); + debug_sub_80129F8(taskId); +} + +void debug_sub_8012B2C(u8 a) +{ + *(u16 *)(VRAM + 0xC000 + 0x772 + (a * 4 + 0) * 0x20) = 1; + *(u16 *)(VRAM + 0xC000 + 0x772 + (a * 4 + 2) * 0x20) = 2; +} + +void debug_sub_8012B4C(u8 a) +{ + *(u16 *)(VRAM + 0xC000 + 0x772 + (a * 4 + 0) * 0x20) = 0x1016; + *(u16 *)(VRAM + 0xC000 + 0x772 + (a * 4 + 2) * 0x20) = 0x1016; +} + +void debug_sub_8012B70(u8 taskId, u8 b) +{ + if (b != 0) + { + sub_802BBD4(24, 28, 29, 33, 1); + debug_sub_80128B4(); + debug_sub_8012938(taskId); + debug_sub_80129F8(taskId); + gTasks[taskId].data[0] = 1; + } + else + { + sub_802BBD4(24, 28, 29, 33, 0); + gTasks[taskId].data[0] = 2; + Text_InitWindow(&gUnknown_03004210, Str_821F7DA, 656, 26, 29); + Text_PrintWindow8002F44(&gUnknown_03004210); + gTasks[taskId].data[3] = 0; + debug_sub_8012B2C(0); + } +} + +void debug_sub_8012C08(u8 taskId, u8 b) +{ + debug_sub_8010A7C(0, 9); + Text_InitWindow(&gUnknown_03004210, gBattleTextBuff1, 144, 2, 35); + Text_PrintWindow8002F44(&gUnknown_03004210); + debug_sub_8010A7C(0, 7); + Text_InitWindow(&gUnknown_03004210, gBattleTextBuff1, 162, 2, 37); + Text_PrintWindow8002F44(&gUnknown_03004210); + sub_802BBD4(24, 28, 29, 33, 0); + if (b != 0) + { + gTasks[taskId].data[0] = 4; + Text_InitWindow(&gUnknown_03004210, gUnknown_Debug_821F7F3, 144, 2, 35); + } + else + { + gTasks[taskId].data[0] = 3; + Text_InitWindow(&gUnknown_03004210, Str_821F7EA, 144, 2, 35); + } + Text_PrintWindow8002F44(&gUnknown_03004210); + Text_InitWindow(&gUnknown_03004210, BattleText_YesNo, 656, 26, 29); + Text_PrintWindow8002F44(&gUnknown_03004210); + gTasks[taskId].data[3] = 1; + debug_sub_8012B2C(1); +} + +void debug_sub_8012D10(u8 taskId) +{ + switch (gTasks[taskId].data[0]) + { + case 0: + debug_sub_80128B4(); + debug_sub_8012938(taskId); + Text_InitWindow(&gUnknown_03004210, Str_821F7BD, 400, 19, 35); + Text_PrintWindow8002F44(&gUnknown_03004210); + gTasks[taskId].data[0]++; + sub_802E3E4(gTasks[taskId].data[2], 0); + break; + case 1: + if (gMain.newKeys & DPAD_UP) + { + PlaySE(SE_SELECT); + nullsub_8(gTasks[taskId].data[2]); + gTasks[taskId].data[2] &= ~2; + sub_802E3E4(gTasks[taskId].data[2], 0); + } + else if (gMain.newKeys & DPAD_DOWN) + { + PlaySE(SE_SELECT); + nullsub_8(gTasks[taskId].data[2]); + gTasks[taskId].data[2] |= 2; + sub_802E3E4(gTasks[taskId].data[2], 0); + } + else if (gMain.newKeys & DPAD_LEFT) + { + PlaySE(SE_SELECT); + nullsub_8(gTasks[taskId].data[2]); + gTasks[taskId].data[2] &= ~1; + sub_802E3E4(gTasks[taskId].data[2], 0); + } + else if (gMain.newKeys & DPAD_RIGHT) + { + PlaySE(SE_SELECT); + nullsub_8(gTasks[taskId].data[2]); + gTasks[taskId].data[2] |= 1; + sub_802E3E4(gTasks[taskId].data[2], 0); + } + else if (gMain.newAndRepeatedKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + switch (gTasks[taskId].data[2]) + { + case 0: + if (gUnknown_Debug_2023B62[gCurrentMove - 1] < 64) + { + gUnknown_Debug_2023B62[gCurrentMove - 1] += 1; + debug_sub_8012938(taskId); + } + break; + case 1: + debug_sub_8012AC0(1, taskId); + break; + case 2: + if (gCurrentMove < 411) + gCurrentMove++; + else + gCurrentMove = 1; + debug_sub_80128B4(); + debug_sub_8012938(taskId); + debug_sub_80129F8(taskId); + break; + case 3: + debug_sub_8012B70(taskId, 0); + break; + } + } + else if (gMain.newAndRepeatedKeys & B_BUTTON) + { + PlaySE(SE_SELECT); + switch (gTasks[taskId].data[2]) + { + case 0: + if (gUnknown_Debug_2023B62[gCurrentMove - 1] > 0) + { + gUnknown_Debug_2023B62[gCurrentMove - 1] -= 1; + debug_sub_8012938(taskId); + } + break; + case 1: + debug_sub_8012AC0(-1, taskId); + break; + case 2: + if (gCurrentMove > 1) + gCurrentMove--; + else + gCurrentMove = 411; + debug_sub_80128B4(); + debug_sub_8012938(taskId); + debug_sub_80129F8(taskId); + break; + case 3: + debug_sub_8012B70(taskId, 0); + break; + } + } + else if (gMain.newAndRepeatedKeys & R_BUTTON) + { + PlaySE(SE_SELECT); + switch (gTasks[taskId].data[2]) + { + case 0: + if (gUnknown_Debug_2023B62[gCurrentMove - 1] < 64) + { + gUnknown_Debug_2023B62[gCurrentMove - 1] += 8; + if (gUnknown_Debug_2023B62[gCurrentMove - 1] > 64) + gUnknown_Debug_2023B62[gCurrentMove - 1] = 64; + debug_sub_8012938(taskId); + } + break; + case 1: + debug_sub_8012AC0(1, taskId); + break; + case 2: + if (gCurrentMove + 10 < 412) + gCurrentMove += 10; + else + gCurrentMove -= 400; + debug_sub_80128B4(); + debug_sub_8012938(taskId); + debug_sub_80129F8(taskId); + break; + case 3: + debug_sub_8012B70(taskId, 0); + break; + } + } + else if (gMain.newAndRepeatedKeys & L_BUTTON) + { + PlaySE(SE_SELECT); + switch (gTasks[taskId].data[2]) + { + case 0: + if (gUnknown_Debug_2023B62[gCurrentMove - 1] > 0) + { + if (gUnknown_Debug_2023B62[gCurrentMove - 1] > 8) + gUnknown_Debug_2023B62[gCurrentMove - 1] -= 8; + else + gUnknown_Debug_2023B62[gCurrentMove - 1] = 0; + debug_sub_8012938(taskId); + } + break; + case 1: + debug_sub_8012AC0(-1, taskId); + break; + case 2: + if (gCurrentMove - 10 > 1) + gCurrentMove -= 10; + else + gCurrentMove += 400; + debug_sub_80128B4(); + debug_sub_8012938(taskId); + debug_sub_80129F8(taskId); + break; + case 3: + debug_sub_8012B70(taskId, 0); + break; + } + } + break; + case 2: + if (gMain.newKeys & DPAD_UP) + { + PlaySE(SE_SELECT); + debug_sub_8012B4C(gTasks[taskId].data[3]); + gTasks[taskId].data[3] = 0; + debug_sub_8012B2C(0); + } + else if (gMain.newKeys & DPAD_DOWN) + { + PlaySE(SE_SELECT); + debug_sub_8012B4C(gTasks[taskId].data[3]); + gTasks[taskId].data[3] = 1; + debug_sub_8012B2C(1); + } + else if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + debug_sub_8012C08(taskId, gTasks[taskId].data[3]); + } + else if (gMain.newKeys & B_BUTTON) + { + PlaySE(SE_SELECT); + asm(""); + debug_sub_8012B70(taskId, 1); + } + return; + case 3: + if (gMain.newKeys & DPAD_UP) + { + PlaySE(SE_SELECT); + debug_sub_8012B4C(gTasks[taskId].data[3]); + gTasks[taskId].data[3] = 0; + debug_sub_8012B2C(0); + } + else if (gMain.newKeys & DPAD_DOWN) + { + PlaySE(SE_SELECT); + debug_sub_8012B4C(gTasks[taskId].data[3]); + gTasks[taskId].data[3] = 1; + debug_sub_8012B2C(1); + } + else if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + if (gTasks[taskId].data[3] == 0) + debug_sub_80132C8(31, gUnknown_Debug_2023B62, 411); + debug_sub_8012B70(taskId, 1); + } + else if (gMain.newKeys & B_BUTTON) + { + PlaySE(SE_SELECT); + debug_sub_8012B70(taskId, 1); + } + break; + case 4: + if (gMain.newKeys & DPAD_UP) + { + PlaySE(SE_SELECT); + debug_sub_8012B4C(gTasks[taskId].data[3]); + gTasks[taskId].data[3] = 0; + debug_sub_8012B2C(0); + } + else if (gMain.newKeys & DPAD_DOWN) + { + PlaySE(SE_SELECT); + debug_sub_8012B4C(gTasks[taskId].data[3]); + gTasks[taskId].data[3] = 1; + debug_sub_8012B2C(1); + } + else if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + if (gTasks[taskId].data[3] == 0) + debug_sub_8013294(31, gUnknown_Debug_2023B62, 411); + debug_sub_8012B70(taskId, 1); + } + else if (gMain.newKeys & B_BUTTON) + { + PlaySE(SE_SELECT); + debug_sub_8012B70(taskId, 1); + } + break; + } +} + +u8 debug_sub_8013240(void) +{ + if (IdentifyFlash() == 0) + return 0; + else + return 1; +} + +u32 debug_sub_8013258(u16 sectorNum, u8 *data, u32 size) +{ + while (1) + { + if (ProgramFlashSectorAndVerify(sectorNum, data) != 0) + return 0; + if (size <= 0x1000) + break; + size -= 0x1000; + data += 0x1000; + sectorNum++; + } + return 1; +} + +u32 debug_sub_8013294(u8 sectorNum, void *data, u32 size) +{ + u32 result; + + if (debug_sub_8013240() != 0) + return 0; + m4aSoundVSyncOff(); + result = debug_sub_8013258(sectorNum, data, size); + m4aSoundVSyncOn(); + return result; +} + +void debug_sub_80132C8(u8 a, void *b, u32 c) +{ + if (debug_sub_8013240() == 0) + ReadFlash(a, 0, b, c); +} +#endif + void oac_poke_opponent(struct Sprite *sprite) { sprite->callback = sub_8010278; @@ -1492,7 +4671,7 @@ void dp11b_obj_instanciate(u8 bank, u8 b, s8 c, s8 d) } else { - objectID = gObjectBankIDs[bank]; + objectID = gBankSpriteIds[bank]; ewram17810[bank].unk3 = spriteId; ewram17810[bank].unk0_2 = 1; gSprites[spriteId].data[0] = 0xC0; @@ -1554,12 +4733,68 @@ void sub_8010800(void) gBattleMainFunc = bc_8012FAC; } -void sub_8010824(void) +#if DEBUG +void debug_sub_80138CC(void) { - gBattleMainFunc(); + if (GetBankSide(gActiveBank) == 0) + { + switch (gSharedMem[0x160FD]) + { + case 0: + if (gBattleBankFunc[gActiveBank] == sub_802C098) + gSharedMem[0x160FD]++; + break; + case 1: + gMain.heldKeys = A_BUTTON; + gMain.newKeys = A_BUTTON; + gSharedMem[0x160FD]++; + gSharedMem[0x160FE] = 0x80; + break; + case 2: + gSharedMem[0x160FE]--; + if (gSharedMem[0x160FE] == 0) + { + gMain.heldKeys = A_BUTTON; + gMain.newKeys = A_BUTTON; + gSharedMem[0x160FD]++; + gSharedMem[0x160FE] = 0x80; + } + break; + case 3: + gSharedMem[0x160FE]--; + if (gSharedMem[0x160FE] == 0) + { + gMain.heldKeys = A_BUTTON; + gMain.newKeys = A_BUTTON; + gSharedMem[0x160FD]++; + } + break; + case 4: + gSharedMem[0x160FD] = 0; + break; + } + } +} +#endif - for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++) - gBattleBankFunc[gActiveBank](); +void sub_8010824(void) +{ +#if DEBUG + if (gUnknown_02023A14_50 & 0x80) + { + for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++) + debug_sub_80138CC(); + gBattleMainFunc(); + for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++) + gBattleBankFunc[gActiveBank](); + } + else +#endif + { + gBattleMainFunc(); + for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++) + gBattleBankFunc[gActiveBank](); + } } void sub_8010874(void) @@ -1662,6 +4897,10 @@ void sub_8010874(void) gBattleResults.pokeString2[i] = 0; gBattleResults.caughtNick[i] = 0; } +#if DEBUG + gSharedMem[0x1609E] = 0; + gSharedMem[0x1609F] = 0; +#endif } void SwitchInClearSetData(void) @@ -4049,6 +7288,351 @@ u8 GetWhoStrikesFirst(u8 bank1, u8 bank2, bool8 ignoreMovePriorities) return strikesFirst; } +// The debug version should be identical, but has a strange register swap, and +// seems to be affected by other functions, which is bizarre. +#if DEBUG +__attribute__((naked)) +void SetActionsAndBanksTurnOrder(void) +{ + asm("\ + push {r4, r5, r6, r7, lr}\n\ + mov r7, sl\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5, r6, r7}\n\ + mov r3, #0x0\n\ + ldr r0, ._L1550\n\ + ldrh r1, [r0]\n\ + mov r0, #0x80\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._L1499 @cond_branch\n\ + ldr r0, ._L1550+0x4\n\ + strb r3, [r0]\n\ + ldr r4, ._L1550+0x8\n\ + mov r8, r0\n\ + ldrb r0, [r4]\n\ + cmp r3, r0\n\ + bcc ._LCB12758\n\ + b ._L1505 @long jump\n\ +._LCB12758:\n\ + ldr r7, ._L1550+0xc\n\ + ldr r6, ._L1550+0x10\n\ + mov r2, r8\n\ + ldr r5, ._L1550+0x14\n\ +._L1503:\n\ + add r1, r3, r7\n\ + ldrb r0, [r2]\n\ + add r0, r0, r6\n\ + ldrb r0, [r0]\n\ + strb r0, [r1]\n\ + add r1, r3, r5\n\ + ldrb r0, [r2]\n\ + strb r0, [r1]\n\ + add r3, r3, #0x1\n\ + ldrb r0, [r2]\n\ + add r0, r0, #0x1\n\ + strb r0, [r2]\n\ + lsl r0, r0, #0x18\n\ + lsr r0, r0, #0x18\n\ + ldrb r1, [r4]\n\ + cmp r0, r1\n\ + bcc ._L1503 @cond_branch\n\ + b ._L1505\n\ +._L1551:\n\ + .align 2, 0\n\ +._L1550:\n\ + .word gBattleTypeFlags\n\ + .word gActiveBank\n\ + .word gNoOfAllBanks\n\ + .word gActionsByTurnOrder\n\ + .word gActionForBanks\n\ + .word gBanksByTurnOrder\n\ +._L1499:\n\ + mov r0, #0x2\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._L1506 @cond_branch\n\ + ldr r0, ._L1552\n\ + strb r3, [r0]\n\ + ldr r1, ._L1552+0x4\n\ + mov r8, r0\n\ + add r2, r1, #0\n\ + ldrb r2, [r2]\n\ + cmp r3, r2\n\ + bcs ._L1513 @cond_branch\n\ + ldr r0, ._L1552+0x8\n\ + ldrb r1, [r0]\n\ + add r4, r0, #0\n\ + cmp r1, #0x3\n\ + beq ._L1548 @cond_branch\n\ +._L1509:\n\ + mov r7, r8\n\ + ldrb r0, [r7]\n\ + add r0, r0, #0x1\n\ + strb r0, [r7]\n\ + lsl r0, r0, #0x18\n\ + lsr r0, r0, #0x18\n\ + ldr r1, ._L1552+0x4\n\ + ldrb r1, [r1]\n\ + cmp r0, r1\n\ + bcs ._L1513 @cond_branch\n\ + ldrb r0, [r7]\n\ + add r0, r0, r4\n\ + ldrb r0, [r0]\n\ + cmp r0, #0x3\n\ + bne ._L1509 @cond_branch\n\ + b ._L1548\n\ +._L1553:\n\ + .align 2, 0\n\ +._L1552:\n\ + .word gActiveBank\n\ + .word gNoOfAllBanks\n\ + .word gActionForBanks\n\ +._L1506:\n\ + ldr r0, ._L1554\n\ + ldrb r0, [r0]\n\ + ldr r2, ._L1554+0x4\n\ + mov r8, r2\n\ + cmp r0, #0x3\n\ + bne ._L1513 @cond_branch\n\ + strb r3, [r2]\n\ +._L1548:\n\ + mov r3, #0x5\n\ +._L1513:\n\ + cmp r3, #0x5\n\ + bne ._L1515 @cond_branch\n\ + ldr r6, ._L1554+0x8\n\ + ldr r1, ._L1554\n\ + mov r3, r8\n\ + ldrb r0, [r3]\n\ + add r0, r0, r1\n\ + ldrb r0, [r0]\n\ + strb r0, [r6]\n\ + ldr r2, ._L1554+0xc\n\ + ldrb r0, [r3]\n\ + strb r0, [r2]\n\ + mov r3, #0x1\n\ + mov r5, #0x0\n\ + add r4, r1, #0\n\ + ldr r7, ._L1554+0x10\n\ + mov r9, r7\n\ + ldr r0, ._L1554+0x14\n\ + mov ip, r0\n\ + ldr r1, ._L1554+0x18\n\ + mov sl, r1\n\ + ldr r7, ._L1554+0x1c\n\ + ldrb r7, [r7]\n\ + cmp r5, r7\n\ + bge ._L1517 @cond_branch\n\ + add r7, r6, #0\n\ + add r6, r4, #0\n\ + add r4, r2, #0\n\ + ldr r2, ._L1554+0x1c\n\ +._L1519:\n\ + mov r0, r8\n\ + ldrb r0, [r0]\n\ + cmp r5, r0\n\ + beq ._L1518 @cond_branch\n\ + add r1, r3, r7\n\ + add r0, r5, r6\n\ + ldrb r0, [r0]\n\ + strb r0, [r1]\n\ + add r0, r3, r4\n\ + strb r5, [r0]\n\ + add r3, r3, #0x1\n\ +._L1518:\n\ + add r5, r5, #0x1\n\ + ldrb r1, [r2]\n\ + cmp r5, r1\n\ + blt ._L1519 @cond_branch\n\ +._L1517:\n\ + mov r2, ip\n\ + mov r3, r9\n\ + str r2, [r3]\n\ + ldr r1, ._L1554+0x20\n\ + add r1, r1, sl\n\ + mov r0, #0x0\n\ + strb r0, [r1]\n\ + b ._L1498\n\ +._L1555:\n\ + .align 2, 0\n\ +._L1554:\n\ + .word gActionForBanks\n\ + .word gActiveBank\n\ + .word gActionsByTurnOrder\n\ + .word gBanksByTurnOrder\n\ + .word gBattleMainFunc\n\ + .word CheckFocusPunch_ClearVarsBeforeTurnStarts\n\ + .word gSharedMem\n\ + .word gNoOfAllBanks\n\ + .word 0x1601d\n\ +._L1515:\n\ + mov r0, #0x0\n\ + mov r7, r8\n\ + strb r0, [r7]\n\ + ldr r1, ._L1556\n\ + ldrb r0, [r1]\n\ + cmp r0, #0\n\ + beq ._L1524 @cond_branch\n\ + ldr r6, ._L1556+0x4\n\ + mov r2, r8\n\ + ldr r5, ._L1556+0x8\n\ + ldr r4, ._L1556+0xc\n\ +._L1526:\n\ + ldrb r0, [r2]\n\ + add r0, r0, r6\n\ + ldrb r1, [r0]\n\ + sub r0, r1, #0x1\n\ + lsl r0, r0, #0x18\n\ + lsr r0, r0, #0x18\n\ + cmp r0, #0x1\n\ + bhi ._L1525 @cond_branch\n\ + add r0, r3, r5\n\ + strb r1, [r0]\n\ + add r1, r3, r4\n\ + mov r7, r8\n\ + ldrb r0, [r7]\n\ + strb r0, [r1]\n\ + add r3, r3, #0x1\n\ +._L1525:\n\ + ldrb r0, [r2]\n\ + add r0, r0, #0x1\n\ + strb r0, [r2]\n\ + lsl r0, r0, #0x18\n\ + lsr r0, r0, #0x18\n\ + ldr r1, ._L1556\n\ + ldrb r1, [r1]\n\ + cmp r0, r1\n\ + bcc ._L1526 @cond_branch\n\ +._L1524:\n\ + mov r0, #0x0\n\ + mov r2, r8\n\ + strb r0, [r2]\n\ + ldr r7, ._L1556\n\ + ldrb r0, [r7]\n\ + cmp r0, #0\n\ + beq ._L1530 @cond_branch\n\ + ldr r6, ._L1556+0x4\n\ + ldr r5, ._L1556+0x8\n\ + ldr r4, ._L1556+0xc\n\ +._L1532:\n\ + ldrb r0, [r2]\n\ + add r0, r0, r6\n\ + ldrb r1, [r0]\n\ + sub r0, r1, #0x1\n\ + lsl r0, r0, #0x18\n\ + lsr r0, r0, #0x18\n\ + cmp r0, #0x1\n\ + bls ._L1531 @cond_branch\n\ + add r0, r3, r5\n\ + strb r1, [r0]\n\ + add r1, r3, r4\n\ + mov r7, r8\n\ + ldrb r0, [r7]\n\ + strb r0, [r1]\n\ + add r3, r3, #0x1\n\ +._L1531:\n\ + ldrb r0, [r2]\n\ + add r0, r0, #0x1\n\ + strb r0, [r2]\n\ + lsl r0, r0, #0x18\n\ + lsr r0, r0, #0x18\n\ + ldr r1, ._L1556\n\ + ldrb r1, [r1]\n\ + cmp r0, r1\n\ + bcc ._L1532 @cond_branch\n\ +._L1530:\n\ + mov r5, #0x0\n\ + b ._L1549\n\ +._L1557:\n\ + .align 2, 0\n\ +._L1556:\n\ + .word gNoOfAllBanks\n\ + .word gActionForBanks\n\ + .word gActionsByTurnOrder\n\ + .word gBanksByTurnOrder\n\ +._L1538:\n\ + add r4, r5, #0x1\n\ + add r7, r4, #0\n\ + ldrb r1, [r1]\n\ + cmp r7, r1\n\ + bge ._L1537 @cond_branch\n\ + ldr r6, ._L1558\n\ + lsl r2, r5, #0x18\n\ + mov r8, r2\n\ +._L1542:\n\ + ldr r0, ._L1558+0x4\n\ + add r1, r5, r0\n\ + ldrb r3, [r1]\n\ + add r0, r4, r0\n\ + ldrb r1, [r0]\n\ + add r0, r5, r6\n\ + ldrb r2, [r0]\n\ + cmp r2, #0x1\n\ + beq ._L1541 @cond_branch\n\ + add r0, r4, r6\n\ + ldrb r0, [r0]\n\ + cmp r0, #0x1\n\ + beq ._L1541 @cond_branch\n\ + cmp r2, #0x2\n\ + beq ._L1541 @cond_branch\n\ + cmp r0, #0x2\n\ + beq ._L1541 @cond_branch\n\ + add r0, r3, #0\n\ + mov r2, #0x0\n\ + bl GetWhoStrikesFirst\n\ + lsl r0, r0, #0x18\n\ + cmp r0, #0\n\ + beq ._L1541 @cond_branch\n\ + lsl r1, r4, #0x18\n\ + lsr r1, r1, #0x18\n\ + mov r3, r8\n\ + lsr r0, r3, #0x18\n\ + bl SwapTurnOrder\n\ +._L1541:\n\ + add r4, r4, #0x1\n\ + ldr r0, ._L1558+0x8\n\ + ldrb r0, [r0]\n\ + cmp r4, r0\n\ + blt ._L1542 @cond_branch\n\ +._L1537:\n\ + add r5, r7, #0\n\ +._L1549:\n\ + ldr r1, ._L1558+0x8\n\ + ldrb r0, [r1]\n\ + sub r0, r0, #0x1\n\ + cmp r5, r0\n\ + blt ._L1538 @cond_branch\n\ +._L1505:\n\ + ldr r1, ._L1558+0xc\n\ + ldr r0, ._L1558+0x10\n\ + str r0, [r1]\n\ + ldr r0, ._L1558+0x14\n\ + ldr r7, ._L1558+0x18\n\ + add r0, r0, r7\n\ + mov r1, #0x0\n\ + strb r1, [r0]\n\ +._L1498:\n\ + pop {r3, r4, r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov sl, r5\n\ + pop {r4, r5, r6, r7}\n\ + pop {r0}\n\ + bx r0\n\ +._L1559:\n\ + .align 2, 0\n\ +._L1558:\n\ + .word gActionsByTurnOrder\n\ + .word gBanksByTurnOrder\n\ + .word gNoOfAllBanks\n\ + .word gBattleMainFunc\n\ + .word CheckFocusPunch_ClearVarsBeforeTurnStarts\n\ + .word gSharedMem\n\ + .word 0x1601d"); +} +#else void SetActionsAndBanksTurnOrder(void) { s32 var = 0; @@ -4141,9 +7725,11 @@ void SetActionsAndBanksTurnOrder(void) } } } + gBattleMainFunc = CheckFocusPunch_ClearVarsBeforeTurnStarts; eFocusPunchBank = 0; } +#endif static void TurnValuesCleanUp(bool8 var0) { @@ -4721,9 +8307,8 @@ void HandleAction_UseItem(void) } else { - ewram16003 = gBankAttacker; - switch (ewram160D8(gBankAttacker)) + switch (ewram160D8((ewram16003 = gBankAttacker))) { case AI_ITEM_FULL_RESTORE: case AI_ITEM_HEAL_HP: diff --git a/src/battle/battle_4.c b/src/battle/battle_4.c index 3763fc309..8b81139fb 100644 --- a/src/battle/battle_4.c +++ b/src/battle/battle_4.c @@ -5018,7 +5018,156 @@ _0801F610: .4byte BattleScript_SAtkDown2\n\ } #endif // NONMATCHING - +#if DEBUG +__attribute__((naked)) +static void atk15_seteffectwithchance(void) +{ + asm("\ + push {r4, lr}\n\ + ldr r2, ._1037 @ gBattleMons\n\ + ldr r0, ._1037 + 4 @ gBankAttacker\n\ + ldrb r1, [r0]\n\ + mov r0, #0x58\n\ + mul r0, r0, r1\n\ + add r0, r0, r2\n\ + add r0, r0, #0x20\n\ + ldrb r0, [r0]\n\ + cmp r0, #0x20\n\ + bne ._1035 @cond_branch\n\ + ldr r2, ._1037 + 8 @ gBattleMoves\n\ + ldr r0, ._1037 + 12 @ gCurrentMove\n\ + ldrh r1, [r0]\n\ + lsl r0, r1, #0x1\n\ + add r0, r0, r1\n\ + lsl r0, r0, #0x2\n\ + add r0, r0, r2\n\ + ldrb r0, [r0, #0x5]\n\ + lsl r4, r0, #0x1\n\ + b ._1036\n\ +._1038:\n\ + .align 2, 0\n\ +._1037:\n\ + .word gBattleMons\n\ + .word gBankAttacker\n\ + .word gBattleMoves\n\ + .word gCurrentMove\n\ +._1035:\n\ + ldr r2, ._1045 @ gBattleMoves\n\ + ldr r0, ._1045 + 4 @ gCurrentMove\n\ + ldrh r1, [r0]\n\ + lsl r0, r1, #0x1\n\ + add r0, r0, r1\n\ + lsl r0, r0, #0x2\n\ + add r0, r0, r2\n\ + ldrb r4, [r0, #0x5]\n\ +._1036:\n\ + ldr r0, ._1045 + 8 @ gUnknown_02023A14_50\n\ + ldrb r1, [r0]\n\ + mov r0, #0x4\n\ + and r0, r0, r1\n\ + ldr r2, ._1045 + 12 @ gBattleCommunication\n\ + cmp r0, #0\n\ + beq ._1039 @cond_branch\n\ + ldrb r1, [r2, #0x3]\n\ + mov r0, #0x80\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + bne ._1040 @cond_branch\n\ + ldr r0, ._1045 + 16 @ gBattleMoveFlags\n\ + ldrb r1, [r0]\n\ + mov r0, #0x29\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._1050 @cond_branch\n\ +._1039:\n\ + ldrb r1, [r2, #0x3]\n\ + mov r0, #0x80\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._1043 @cond_branch\n\ +._1040:\n\ + ldr r0, ._1045 + 16 @ gBattleMoveFlags\n\ + ldrb r1, [r0]\n\ + mov r0, #0x29\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + bne ._1043 @cond_branch\n\ + ldr r2, ._1045 + 12 @ gBattleCommunication\n\ + ldrb r1, [r2, #0x3]\n\ + mov r0, #0x7f\n\ + and r0, r0, r1\n\ + strb r0, [r2, #0x3]\n\ + b ._1044\n\ +._1046:\n\ + .align 2, 0\n\ +._1045:\n\ + .word gBattleMoves\n\ + .word gCurrentMove\n\ + .word gUnknown_02023A14_50\n\ + .word gBattleCommunication\n\ + .word gBattleMoveFlags\n\ +._1043:\n\ + bl Random\n\ + lsl r0, r0, #0x10\n\ + lsr r0, r0, #0x10\n\ + mov r1, #0x64\n\ + bl __umodsi3\n\ + lsl r0, r0, #0x10\n\ + lsr r0, r0, #0x10\n\ + cmp r0, r4\n\ + bhi ._1049 @cond_branch\n\ + ldr r0, ._1052 @ gBattleCommunication\n\ + ldrb r0, [r0, #0x3]\n\ + cmp r0, #0\n\ + beq ._1049 @cond_branch\n\ + ldr r0, ._1052 + 4 @ gBattleMoveFlags\n\ + ldrb r1, [r0]\n\ + mov r0, #0x29\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + bne ._1049 @cond_branch\n\ + cmp r4, #0x63\n\ + bls ._1050 @cond_branch\n\ +._1044:\n\ + mov r0, #0x0\n\ + mov r1, #0x80\n\ + bl SetMoveEffect\n\ + b ._1054\n\ +._1053:\n\ + .align 2, 0\n\ +._1052:\n\ + .word gBattleCommunication\n\ + .word gBattleMoveFlags\n\ +._1050:\n\ + mov r0, #0x0\n\ + mov r1, #0x0\n\ + bl SetMoveEffect\n\ + b ._1054\n\ +._1049:\n\ + ldr r1, ._1055 @ gBattlescriptCurrInstr\n\ + ldr r0, [r1]\n\ + add r0, r0, #0x1\n\ + str r0, [r1]\n\ +._1054:\n\ + ldr r0, ._1055 + 4 @ gBattleCommunication\n\ + mov r1, #0x0\n\ + strb r1, [r0, #0x3]\n\ + ldr r0, ._1055 + 8 @ \n\ + ldr r2, ._1055 + 12 @ \n\ + add r0, r0, r2\n\ + strb r1, [r0]\n\ + pop {r4}\n\ + pop {r0}\n\ + bx r0\n\ +._1056:\n\ + .align 2, 0\n\ +._1055:\n\ + .word gBattlescriptCurrInstr\n\ + .word gBattleCommunication\n\ + .word +0x2000000\n\ + .word 0x16112"); +} +#else static void atk15_seteffectwithchance(void) { u32 PercentChance; @@ -5043,6 +5192,7 @@ static void atk15_seteffectwithchance(void) gBattleCommunication[MOVE_EFFECT_BYTE] = 0; gBattleStruct->unk16112 = 0; } +#endif static void atk16_seteffectprimary(void) { @@ -12620,6 +12770,193 @@ static void atk9D_mimicattackcopy(void) } } +#if DEBUG +__attribute__((naked)) +static void atk9E_metronome(void) +{ + asm("\ + push {r4, r5, r6, r7, lr}\n\ + mov r7, r8\n\ + push {r7}\n\ + ldr r6, ._3076 @ gBankAttacker\n\ + ldrb r2, [r6]\n\ + lsl r1, r2, #0x1\n\ + ldr r0, ._3076 + 4 @ \n\ + add r3, r1, r0\n\ + ldr r5, ._3076 + 8 @ \n\ + mov r4, #0x58\n\ + add r0, r2, #0\n\ + mul r0, r0, r4\n\ + add r1, r0, r5\n\ + ldrh r0, [r1, #0xe]\n\ + cmp r0, #0\n\ + bne ._3071 @cond_branch\n\ + ldrh r2, [r1, #0x10]\n\ + cmp r2, #0\n\ + beq ._3071 @cond_branch\n\ + ldrh r0, [r1, #0x12]\n\ + cmp r0, #0\n\ + beq ._3071 @cond_branch\n\ + ldrh r0, [r3]\n\ + cmp r0, #0\n\ + bne ._3072 @cond_branch\n\ + strh r2, [r3]\n\ +._3072:\n\ + ldr r1, ._3076 + 12 @ \n\ + ldrh r0, [r3]\n\ + strh r0, [r1]\n\ + ldrb r0, [r6]\n\ + mul r0, r0, r4\n\ + add r0, r0, r5\n\ + ldrh r5, [r0, #0x10]\n\ + ldrh r2, [r0, #0x12]\n\ + add r7, r1, #0\n\ + cmp r5, r2\n\ + bcs ._3073 @cond_branch\n\ + ldrh r0, [r3]\n\ + cmp r0, r2\n\ + beq ._3074 @cond_branch\n\ + add r0, r0, #0x1\n\ + b ._3079\n\ +._3077:\n\ + .align 2, 0\n\ +._3076:\n\ + .word gBankAttacker\n\ + .word +0x20160b4\n\ + .word gBattleMons\n\ + .word gCurrentMove\n\ +._3073:\n\ + ldrh r4, [r3]\n\ + add r1, r4, #0\n\ + mov r0, #0xb1\n\ + lsl r0, r0, #0x1\n\ + cmp r1, r0\n\ + bne ._3078 @cond_branch\n\ + mov r0, #0x1\n\ + b ._3079\n\ +._3078:\n\ + cmp r1, r2\n\ + bne ._3080 @cond_branch\n\ +._3074:\n\ + strh r5, [r3]\n\ + b ._3081\n\ +._3080:\n\ + add r0, r4, #1\n\ +._3079:\n\ + strh r0, [r3]\n\ +._3081:\n\ + ldr r4, ._3083 @ gHitMarker\n\ + ldr r2, [r4]\n\ + ldr r0, ._3083 + 4 @ 0xfffffbff\n\ + and r2, r2, r0\n\ + str r2, [r4]\n\ + ldr r6, ._3083 + 8 @ gBattlescriptCurrInstr\n\ + ldr r5, ._3083 + 12 @ gBattleScriptsForMoveEffects\n\ + ldr r3, ._3083 + 16 @ gBattleMoves\n\ + ldrh r1, [r7]\n\ + lsl r0, r1, #0x1\n\ + add r0, r0, r1\n\ + lsl r0, r0, #0x2\n\ + add r0, r0, r3\n\ + ldrb r0, [r0]\n\ + lsl r0, r0, #0x2\n\ + add r0, r0, r5\n\ + ldr r0, [r0]\n\ + str r0, [r6]\n\ + mov r0, #0x80\n\ + lsl r0, r0, #0x4\n\ + orr r2, r2, r0\n\ + str r2, [r4]\n\ + ldrh r0, [r7]\n\ + b ._3082\n\ +._3084:\n\ + .align 2, 0\n\ +._3083:\n\ + .word gHitMarker\n\ + .word 0xfffffbff\n\ + .word gBattlescriptCurrInstr\n\ + .word gBattleScriptsForMoveEffects\n\ + .word gBattleMoves\n\ +._3071:\n\ + ldr r7, ._3090 @ gCurrentMove\n\ + mov r6, #0xb1\n\ + lsl r6, r6, #0x1\n\ + ldr r5, ._3090 + 4 @ sMovesForbiddenToCopy\n\ + ldr r0, ._3090 + 8 @ gBattlescriptCurrInstr\n\ + mov r8, r0\n\ +._3089:\n\ + bl Random\n\ + ldr r2, ._3090 + 12 @ 0x1ff\n\ + add r1, r2, #0\n\ + and r0, r0, r1\n\ + add r0, r0, #0x1\n\ + strh r0, [r7]\n\ + cmp r0, r6\n\ + bhi ._3089 @cond_branch\n\ + mov r0, #0x3\n\ +._3086:\n\ + sub r0, r0, #0x1\n\ + cmp r0, #0\n\ + bge ._3086 @cond_branch\n\ + ldr r4, ._3090 @ gCurrentMove\n\ + ldrh r2, [r4]\n\ + ldr r3, ._3090 + 16 @ 0xffff\n\ + sub r0, r5, #2\n\ +._3088:\n\ + add r0, r0, #0x2\n\ + ldrh r1, [r0]\n\ + cmp r1, r2\n\ + beq ._3087 @cond_branch\n\ + cmp r1, r3\n\ + bne ._3088 @cond_branch\n\ +._3087:\n\ + ldr r0, ._3090 + 16 @ 0xffff\n\ + cmp r1, r0\n\ + bne ._3089 @cond_branch\n\ + ldr r2, ._3090 + 20 @ gHitMarker\n\ + ldr r0, [r2]\n\ + ldr r1, ._3090 + 24 @ 0xfffffbff\n\ + and r0, r0, r1\n\ + str r0, [r2]\n\ + ldr r3, ._3090 + 28 @ gBattleScriptsForMoveEffects\n\ + ldr r2, ._3090 + 32 @ gBattleMoves\n\ + ldrh r1, [r4]\n\ + lsl r0, r1, #0x1\n\ + add r0, r0, r1\n\ + lsl r0, r0, #0x2\n\ + add r0, r0, r2\n\ + ldrb r0, [r0]\n\ + lsl r0, r0, #0x2\n\ + add r0, r0, r3\n\ + ldr r0, [r0]\n\ + mov r1, r8\n\ + str r0, [r1]\n\ + ldrh r0, [r4]\n\ +._3082:\n\ + mov r1, #0x0\n\ + bl GetMoveTarget\n\ + ldr r1, ._3090 + 36 @ gBankTarget\n\ + strb r0, [r1]\n\ + pop {r3}\n\ + mov r8, r3\n\ + pop {r4, r5, r6, r7}\n\ + pop {r0}\n\ + bx r0\n\ +._3091:\n\ + .align 2, 0\n\ +._3090:\n\ + .word gCurrentMove\n\ + .word sMovesForbiddenToCopy\n\ + .word gBattlescriptCurrInstr\n\ + .word 0x1ff\n\ + .word 0xffff\n\ + .word gHitMarker\n\ + .word 0xfffffbff\n\ + .word gBattleScriptsForMoveEffects\n\ + .word gBattleMoves\n\ + .word gBankTarget"); +} +#else #ifdef NONMATCHING static void atk9E_metronome(void) { @@ -12721,6 +13058,7 @@ _0802795C: .4byte gBankTarget\n\ .syntax divided"); } #endif // NONMATCHING +#endif static void atk9F_dmgtolevel(void) { diff --git a/src/battle/battle_7.c b/src/battle/battle_7.c index b4c71b9c2..85c1d4aed 100644 --- a/src/battle/battle_7.c +++ b/src/battle/battle_7.c @@ -26,7 +26,7 @@ extern u8 gActiveBank; extern u8 gNoOfAllBanks; extern u16 gBattlePartyID[]; extern u8 gBanksBySide[]; -extern u8 gObjectBankIDs[]; +extern u8 gBankSpriteIds[]; extern u16 gUnknown_02024DE8; extern u8 gDoingBattleAnim; extern u32 gTransformedPersonalities[]; @@ -169,9 +169,9 @@ bool8 move_anim_start_t3(u8 a, u8 b, u8 c, u8 d, u16 e) } if (ewram17800[a].substituteSprite && sub_803163C(d) == 0) return TRUE; - if (ewram17800[a].substituteSprite && d == 2 && gSprites[gObjectBankIDs[a]].invisible) + if (ewram17800[a].substituteSprite && d == 2 && gSprites[gBankSpriteIds[a]].invisible) { - refresh_graphics_maybe(a, 1, gObjectBankIDs[a]); + refresh_graphics_maybe(a, 1, gBankSpriteIds[a]); sub_80324E0(a); return TRUE; } @@ -592,12 +592,12 @@ void sub_8031F24(void) s32 i; for (i = 0; i < gNoOfAllBanks; i++) - ewram17800[i].invisible = gSprites[gObjectBankIDs[i]].invisible; + ewram17800[i].invisible = gSprites[gBankSpriteIds[i]].invisible; } void sub_8031F88(u8 a) { - ewram17800[a].invisible = gSprites[gObjectBankIDs[a]].invisible; + ewram17800[a].invisible = gSprites[gBankSpriteIds[a]].invisible; } void sub_8031FC4(u8 a, u8 b, bool8 c) @@ -611,7 +611,7 @@ void sub_8031FC4(u8 a, u8 b, bool8 c) if (c) { - StartSpriteAnim(&gSprites[gObjectBankIDs[a]], ewram17840.unk0); + StartSpriteAnim(&gSprites[gBankSpriteIds[a]], ewram17840.unk0); paletteOffset = 0x100 + a * 16; LoadPalette(ewram16400 + ewram17840.unk0 * 32, paletteOffset, 32); gBattleMonForms[a] = ewram17840.unk0; @@ -620,7 +620,7 @@ void sub_8031FC4(u8 a, u8 b, bool8 c) BlendPalette(paletteOffset, 16, 6, 0x7FFF); CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, 32); } - gSprites[gObjectBankIDs[a]].pos1.y = sub_8077F68(a); + gSprites[gBankSpriteIds[a]].pos1.y = sub_8077F68(a); } else { @@ -673,7 +673,7 @@ void sub_8031FC4(u8 a, u8 b, bool8 c) gTransformedPersonalities[a]); } } - DmaCopy32Defvars(3, gUnknown_081FAF4C[r10], (void *)(VRAM + 0x10000 + gSprites[gObjectBankIDs[a]].oam.tileNum * 32), 0x800); + DmaCopy32Defvars(3, gUnknown_081FAF4C[r10], (void *)(VRAM + 0x10000 + gSprites[gBankSpriteIds[a]].oam.tileNum * 32), 0x800); paletteOffset = 0x100 + a * 16; lzPaletteData = GetMonSpritePalFromOtIdPersonality(species, otId, personalityValue); LZDecompressWram(lzPaletteData, gSharedMem); @@ -692,8 +692,8 @@ void sub_8031FC4(u8 a, u8 b, bool8 c) ewram17800[a].transformedSpecies = species; gBattleMonForms[a] = gBattleMonForms[b]; } - gSprites[gObjectBankIDs[a]].pos1.y = sub_8077F68(a); - StartSpriteAnim(&gSprites[gObjectBankIDs[a]], gBattleMonForms[a]); + gSprites[gBankSpriteIds[a]].pos1.y = sub_8077F68(a); + StartSpriteAnim(&gSprites[gBankSpriteIds[a]], gBattleMonForms[a]); } } @@ -833,15 +833,15 @@ void sub_80326EC(u8 a) { if (IsBankSpritePresent(i) != 0) { - gSprites[gObjectBankIDs[i]].oam.affineMode = a; + gSprites[gBankSpriteIds[i]].oam.affineMode = a; if (a == 0) { - ewram17810[i].unk6 = gSprites[gObjectBankIDs[i]].oam.matrixNum; - gSprites[gObjectBankIDs[i]].oam.matrixNum = 0; + ewram17810[i].unk6 = gSprites[gBankSpriteIds[i]].oam.matrixNum; + gSprites[gBankSpriteIds[i]].oam.matrixNum = 0; } else { - gSprites[gObjectBankIDs[i]].oam.matrixNum = ewram17810[i].unk6; + gSprites[gBankSpriteIds[i]].oam.matrixNum = ewram17810[i].unk6; } } } @@ -867,7 +867,7 @@ void sub_80328A4(struct Sprite *sprite) { bool8 invisible = FALSE; u8 r4 = sprite->data[0]; - struct Sprite *r7 = &gSprites[gObjectBankIDs[r4]]; + struct Sprite *r7 = &gSprites[gBankSpriteIds[r4]]; if (!r7->inUse || IsBankSpritePresent(r4) == 0) { diff --git a/src/battle/battle_ai.c b/src/battle/battle_ai.c index 2ac9df2b9..629a57d25 100644 --- a/src/battle/battle_ai.c +++ b/src/battle/battle_ai.c @@ -13,6 +13,8 @@ #include "util.h" #include "ewram.h" +extern u8 gUnknown_02023A14_50; +extern u32 gUnknown_02023A14_4C; extern u16 gBattleTypeFlags; extern u16 gBattleWeather; extern u8 gActiveBank; @@ -336,11 +338,15 @@ void BattleAI_SetupAIData(void) else if (gBattleTypeFlags & BATTLE_TYPE_FIRST_BATTLE) AI_THINKING_STRUCT->aiFlags = 0x80000000; #ifdef GERMAN - else if (gBattleTypeFlags & 0x900 || gTrainerBattleOpponent == 0x400) + else if (gBattleTypeFlags & (BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_BATTLE_TOWER) || gTrainerBattleOpponent == 0x400) AI_THINKING_STRUCT->aiFlags = 7; #endif else // otherwise, just set aiFlags to whatever flags the trainer has set in their data. AI_THINKING_STRUCT->aiFlags = gTrainers[gTrainerBattleOpponent].aiFlags; +#if DEBUG + if (gUnknown_02023A14_50 & 1) + AI_THINKING_STRUCT->aiFlags = gUnknown_02023A14_4C; +#endif } u8 BattleAI_GetAIActionToUse(void) diff --git a/src/battle/battle_anim.c b/src/battle/battle_anim.c index c71c12ce7..03ce1798f 100644 --- a/src/battle/battle_anim.c +++ b/src/battle/battle_anim.c @@ -14,6 +14,7 @@ #include "task.h" #include "ewram.h" #include "graphics.h" +#include "constants/battle_anim.h" // sprites start at 10000 and thus must be subtracted of 10000 to account for the true index. #define GET_TRUE_SPRITE_INDEX(i) (i - 10000) @@ -1287,7 +1288,7 @@ const struct BattleAnimBackground gBattleAnimBackgroundTable[] = }; extern u16 gBattlePartyID[4]; -extern u8 gObjectBankIDs[]; +extern u8 gBankSpriteIds[]; extern u8 gBankAttacker; extern u8 gBankTarget; EWRAM_DATA const u8 *sBattleAnimScriptPtr = NULL; @@ -1327,7 +1328,7 @@ extern struct MusicPlayerInfo gMPlay_BGM; extern struct MusicPlayerInfo gMPlay_SE1; extern struct MusicPlayerInfo gMPlay_SE2; -extern const u16 gUnknown_081C7160[]; +extern const u16 gSingingMoves[]; extern const u8 *const gBattleAnims_Moves[]; static void RunAnimScriptCommand(void); @@ -1521,10 +1522,11 @@ void LaunchBattleAnimation(const u8 *const moveAnims[], u16 move, u8 isMoveAnim) if (isMoveAnim) { - for (i = 0; gUnknown_081C7160[i] != 0xFFFF; i++) + for (i = 0; gSingingMoves[i] != 0xFFFF; i++) { - if (move == gUnknown_081C7160[i]) + if (move == gSingingMoves[i]) { + // Lower the volume for the short song that gets played. m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 128); break; } @@ -1607,28 +1609,28 @@ static void RunAnimScriptCommand(void) static void ScriptCmd_loadspritegfx(void) { - u16 index; + u16 tag; sBattleAnimScriptPtr++; - index = T1_READ_16(sBattleAnimScriptPtr); - LoadCompressedObjectPic(&gBattleAnimPicTable[GET_TRUE_SPRITE_INDEX(index)]); - LoadCompressedObjectPalette(&gBattleAnimPaletteTable[GET_TRUE_SPRITE_INDEX(index)]); + tag = T1_READ_16(sBattleAnimScriptPtr); + LoadCompressedObjectPic(&gBattleAnimPicTable[GET_TRUE_SPRITE_INDEX(tag)]); + LoadCompressedObjectPalette(&gBattleAnimPaletteTable[GET_TRUE_SPRITE_INDEX(tag)]); sBattleAnimScriptPtr += 2; - AddSpriteIndex(GET_TRUE_SPRITE_INDEX(index)); + AddSpriteIndex(GET_TRUE_SPRITE_INDEX(tag)); gAnimFramesToWait = 1; gAnimScriptCallback = WaitAnimFrameCount; } static void ScriptCmd_unloadspritegfx(void) { - u16 index; + u16 tag; sBattleAnimScriptPtr++; - index = T1_READ_16(sBattleAnimScriptPtr); - FreeSpriteTilesByTag(gBattleAnimPicTable[GET_TRUE_SPRITE_INDEX(index)].tag); - FreeSpritePaletteByTag(gBattleAnimPicTable[GET_TRUE_SPRITE_INDEX(index)].tag); + tag = T1_READ_16(sBattleAnimScriptPtr); + FreeSpriteTilesByTag(gBattleAnimPicTable[GET_TRUE_SPRITE_INDEX(tag)].tag); + FreeSpritePaletteByTag(gBattleAnimPicTable[GET_TRUE_SPRITE_INDEX(tag)].tag); sBattleAnimScriptPtr += 2; - ClearSpriteIndex(GET_TRUE_SPRITE_INDEX(index)); + ClearSpriteIndex(GET_TRUE_SPRITE_INDEX(tag)); } static void ScriptCmd_createsprite(void) @@ -1810,7 +1812,7 @@ static void ScriptCmd_monbg(void) u8 bank; u8 identity; bool8 toBG_2; - u16 r4; + u16 spriteId; u8 taskId; sBattleAnimScriptPtr++; @@ -1834,12 +1836,12 @@ static void ScriptCmd_monbg(void) else toBG_2 = 1; - sub_8076034(bank, toBG_2); - r4 = gObjectBankIDs[bank]; + MoveBattlerSpriteToBG(bank, toBG_2); + spriteId = gBankSpriteIds[bank]; taskId = CreateTask(task_pA_ma0A_obj_to_bg_pal, 10); - gTasks[taskId].data[0] = r4; - gTasks[taskId].data[1] = gSprites[r4].pos1.x + gSprites[r4].pos2.x; - gTasks[taskId].data[2] = gSprites[r4].pos1.y + gSprites[r4].pos2.y; + gTasks[taskId].data[0] = spriteId; + gTasks[taskId].data[1] = gSprites[spriteId].pos1.x + gSprites[spriteId].pos2.x; + gTasks[taskId].data[2] = gSprites[spriteId].pos1.y + gSprites[spriteId].pos2.y; if (toBG_2 == 0) { gTasks[taskId].data[3] = gBattle_BG1_X; @@ -1855,8 +1857,9 @@ static void ScriptCmd_monbg(void) gMonAnimTaskIdArray[0] = taskId; } + bank ^= 2; - if (animBank > 1 && IsAnimBankSpriteVisible(bank)) + if (animBank >= ANIM_BANK_ATK_PARTNER && IsAnimBankSpriteVisible(bank)) { identity = GetBankIdentity(bank); identity += 0xFF; @@ -1864,12 +1867,12 @@ static void ScriptCmd_monbg(void) toBG_2 = 0; else toBG_2 = 1; - sub_8076034(bank, toBG_2); - r4 = gObjectBankIDs[bank]; + MoveBattlerSpriteToBG(bank, toBG_2); + spriteId = gBankSpriteIds[bank]; taskId = CreateTask(task_pA_ma0A_obj_to_bg_pal, 10); - gTasks[taskId].data[0] = r4; - gTasks[taskId].data[1] = gSprites[r4].pos1.x + gSprites[r4].pos2.x; - gTasks[taskId].data[2] = gSprites[r4].pos1.y + gSprites[r4].pos2.y; + gTasks[taskId].data[0] = spriteId; + gTasks[taskId].data[1] = gSprites[spriteId].pos1.x + gSprites[spriteId].pos2.x; + gTasks[taskId].data[2] = gSprites[spriteId].pos1.y + gSprites[spriteId].pos2.y; if (toBG_2 == 0) { gTasks[taskId].data[3] = gBattle_BG1_X; @@ -1902,17 +1905,17 @@ bool8 IsAnimBankSpriteVisible(u8 bank) return FALSE; if (IsContest()) return TRUE; // this line wont ever be reached. - if (!(EWRAM_17800[bank].unk0 & 1) || !gSprites[gObjectBankIDs[bank]].invisible) + if (!(EWRAM_17800[bank].unk0 & 1) || !gSprites[gBankSpriteIds[bank]].invisible) return TRUE; return FALSE; } -void sub_8076034(u8 a, u8 b) +void MoveBattlerSpriteToBG(u8 bank, u8 toBG_2) { u8 spriteId; - if (b == 0) + if (toBG_2 == 0) { volatile u8 pointlessZero; struct UnknownStruct2 s; @@ -1928,23 +1931,23 @@ void sub_8076034(u8 a, u8 b) REG_BG1CNT_BITFIELD.screenSize = 1; REG_BG1CNT_BITFIELD.areaOverflowMode = 0; - spriteId = gObjectBankIDs[a]; + spriteId = gBankSpriteIds[bank]; gBattle_BG1_X = -(gSprites[spriteId].pos1.x + gSprites[spriteId].pos2.x) + 32; if (IsContest() != 0 && IsSpeciesNotUnown(EWRAM_19348) != 0) gBattle_BG1_X--; gBattle_BG1_Y = -(gSprites[spriteId].pos1.y + gSprites[spriteId].pos2.y) + 32; - gSprites[gObjectBankIDs[a]].invisible = TRUE; + gSprites[gBankSpriteIds[bank]].invisible = TRUE; REG_BG1HOFS = gBattle_BG1_X; REG_BG1VOFS = gBattle_BG1_Y; - LoadPalette(gPlttBufferUnfaded + 0x100 + a * 16, s.unk8 * 16, 32); - DmaCopy32Defvars(3, gPlttBufferUnfaded + 0x100 + a * 16, (u16 *)PLTT + s.unk8 * 16, 32); + LoadPalette(gPlttBufferUnfaded + 0x100 + bank * 16, s.unk8 * 16, 32); + DmaCopy32Defvars(3, gPlttBufferUnfaded + 0x100 + bank * 16, (u16 *)PLTT + s.unk8 * 16, 32); if (IsContest() != 0) r2 = 0; else - r2 = GetBankIdentity(a); + r2 = GetBankIdentity(bank); sub_80E4EF8(0, 0, r2, s.unk8, (u32)s.unk0, (((s32)s.unk4 - VRAM) / 2048), REG_BG1CNT_BITFIELD.charBaseBlock); if (IsContest() != 0) sub_8076380(); @@ -1962,18 +1965,18 @@ void sub_8076034(u8 a, u8 b) REG_BG2CNT_BITFIELD.screenSize = 1; REG_BG2CNT_BITFIELD.areaOverflowMode = 0; - spriteId = gObjectBankIDs[a]; + spriteId = gBankSpriteIds[bank]; gBattle_BG2_X = -(gSprites[spriteId].pos1.x + gSprites[spriteId].pos2.x) + 32; gBattle_BG2_Y = -(gSprites[spriteId].pos1.y + gSprites[spriteId].pos2.y) + 32; - gSprites[gObjectBankIDs[a]].invisible = TRUE; + gSprites[gBankSpriteIds[bank]].invisible = TRUE; REG_BG2HOFS = gBattle_BG2_X; REG_BG2VOFS = gBattle_BG2_Y; - LoadPalette(gPlttBufferUnfaded + 0x100 + a * 16, 0x90, 32); - DmaCopy32Defvars(3, gPlttBufferUnfaded + 0x100 + a * 16, (void *)(PLTT + 0x120), 32); + LoadPalette(gPlttBufferUnfaded + 0x100 + bank * 16, 0x90, 32); + DmaCopy32Defvars(3, gPlttBufferUnfaded + 0x100 + bank * 16, (void *)(PLTT + 0x120), 32); - sub_80E4EF8(0, 0, GetBankIdentity(a), 9, 0x6000, 0x1E, REG_BG2CNT_BITFIELD.charBaseBlock); + sub_80E4EF8(0, 0, GetBankIdentity(bank), 9, 0x6000, 0x1E, REG_BG2CNT_BITFIELD.charBaseBlock); } } @@ -2096,9 +2099,9 @@ static void ScriptCmd_clearmonbg(void) bank = gAnimBankTarget; if (gMonAnimTaskIdArray[0] != 0xFF) - gSprites[gObjectBankIDs[bank]].invisible = FALSE; + gSprites[gBankSpriteIds[bank]].invisible = FALSE; if (animBankId > 1 && gMonAnimTaskIdArray[1] != 0xFF) - gSprites[gObjectBankIDs[bank ^ 2]].invisible = FALSE; + gSprites[gBankSpriteIds[bank ^ 2]].invisible = FALSE; else animBankId = 0; @@ -2166,8 +2169,8 @@ static void ScriptCmd_monbg_22(void) r1 = 0; else r1 = 1; - sub_8076034(bank, r1); - gSprites[gObjectBankIDs[bank]].invisible = FALSE; + MoveBattlerSpriteToBG(bank, r1); + gSprites[gBankSpriteIds[bank]].invisible = FALSE; } bank ^= 2; @@ -2179,8 +2182,8 @@ static void ScriptCmd_monbg_22(void) r1 = 0; else r1 = 1; - sub_8076034(bank, r1); - gSprites[gObjectBankIDs[bank]].invisible = FALSE; + MoveBattlerSpriteToBG(bank, r1); + gSprites[gBankSpriteIds[bank]].invisible = FALSE; } sBattleAnimScriptPtr++; } @@ -2205,9 +2208,9 @@ static void ScriptCmd_clearmonbg_23(void) bank = gAnimBankTarget; if (IsAnimBankSpriteVisible(bank)) - gSprites[gObjectBankIDs[bank]].invisible = FALSE; + gSprites[gBankSpriteIds[bank]].invisible = FALSE; if (animBankId > 1 && IsAnimBankSpriteVisible(bank ^ 2)) - gSprites[gObjectBankIDs[bank ^ 2]].invisible = FALSE; + gSprites[gBankSpriteIds[bank ^ 2]].invisible = FALSE; else animBankId = 0; @@ -2244,13 +2247,13 @@ static void sub_80769A4(u8 taskId) static void ScriptCmd_setalpha(void) { - u16 half1, half2; + u16 spriteAlpha, bgAlpha; sBattleAnimScriptPtr++; - half1 = *(sBattleAnimScriptPtr++); - half2 = *(sBattleAnimScriptPtr++) << 8; - REG_BLDCNT = 0x3F40; - REG_BLDALPHA = half1 | half2; + spriteAlpha = *(sBattleAnimScriptPtr++); + bgAlpha = *(sBattleAnimScriptPtr++) << 8; + REG_BLDCNT = BLDCNT_TGT2_OBJ | BLDCNT_TGT2_BD | BLDCNT_TGT2_BG0 | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_BG2 | BLDCNT_TGT2_BG3 | BLDCNT_EFFECT_BLEND; + REG_BLDALPHA = spriteAlpha | bgAlpha; } static void ScriptCmd_setbldcnt(void) @@ -2699,13 +2702,13 @@ s16 CalculatePanIncrement(s16 sourcePan, s16 targetPan, s16 incrementPan) static void ScriptCmd_playsewithpan(void) { - u16 songId; + u16 soundId; s8 pan; sBattleAnimScriptPtr++; - songId = T1_READ_16(sBattleAnimScriptPtr); + soundId = T1_READ_16(sBattleAnimScriptPtr); pan = T1_READ_8(sBattleAnimScriptPtr + 2); - PlaySE12WithPanning(songId, BattleAnimAdjustPanning(pan)); + PlaySE12WithPanning(soundId, BattleAnimAdjustPanning(pan)); sBattleAnimScriptPtr += 3; } diff --git a/src/battle/battle_anim_807B69C.c b/src/battle/battle_anim_807B69C.c index 058a45769..6043efb0c 100644 --- a/src/battle/battle_anim_807B69C.c +++ b/src/battle/battle_anim_807B69C.c @@ -15,7 +15,7 @@ extern bool8 gAnimScriptActive; extern void (*gAnimScriptCallback)(void); extern s16 gBattleAnimArgs[]; extern u8 gAnimBankTarget; -extern u8 gObjectBankIDs[]; +extern u8 gBankSpriteIds[]; extern const struct CompressedSpriteSheet gBattleAnimPicTable[]; extern const struct CompressedSpritePalette gBattleAnimPaletteTable[]; extern const u8 *const gBattleAnims_StatusConditions[]; @@ -72,7 +72,7 @@ static void sub_807BDAC(u8); u8 unref_sub_807B69C(u8 a, u8 b) { - u8 spriteId1 = gObjectBankIDs[a]; + u8 spriteId1 = gBankSpriteIds[a]; u8 taskId = CreateTask(sub_807B7E0, 10); u8 spriteId2; u8 i; diff --git a/src/battle/battle_anim_80A7E7C.c b/src/battle/battle_anim_80A7E7C.c index f109333e3..f339a1206 100644 --- a/src/battle/battle_anim_80A7E7C.c +++ b/src/battle/battle_anim_80A7E7C.c @@ -1,4 +1,5 @@ #include "global.h" +#include "battle.h" #include "battle_anim.h" #include "rom_8077ABC.h" #include "sprite.h" @@ -9,34 +10,34 @@ extern s16 gBattleAnimArgs[8]; -extern u8 gObjectBankIDs[]; +extern u8 gBankSpriteIds[]; extern s32 gAnimMoveDmg; extern u16 gAnimMovePower; extern u8 gAnimBankAttacker; extern u8 gAnimBankTarget; -static void sub_80A7EF0(u8 taskId); -static void sub_80A808C(u8 taskId); -static void sub_80A81D8(u8 taskId); -static void sub_80A8374(u8 taskId); +static void AnimTask_ShakeMonStep(u8 taskId); +static void AnimTask_ShakeMon2Step(u8 taskId); +static void AnimTask_ShakeMonInPlaceStep(u8 taskId); +static void AnimTask_ShakeAndSinkMonStep(u8 taskId); static void sub_80A8488(u8 taskId); -static void sub_80A8530(struct Sprite *sprite); -static void sub_80A85A4(struct Sprite *sprite); -static void sub_80A85C8(struct Sprite *sprite); -static void sub_80A8614(struct Sprite* sprite); -static void sub_80A8638(struct Sprite *sprite); -static void sub_80A86F4(struct Sprite *sprite); -static void sub_80A8764(struct Sprite *sprite); +static void DoHorizontalLunge(struct Sprite *sprite); +static void ReverseHorizontalLungeDirection(struct Sprite *sprite); +static void DoVerticalDip(struct Sprite *sprite); +static void ReverseVerticalDipDirection(struct Sprite* sprite); +static void SlideMonToOriginalPos(struct Sprite *sprite); +static void SlideMonToOriginalPosStep(struct Sprite *sprite); +static void SlideMonToOffset(struct Sprite *sprite); static void sub_80A8818(struct Sprite *sprite); static void sub_80A88F0(struct Sprite *sprite); static void sub_80A89B4(u8 taskId); static void sub_80A8A18(u8 taskId); -static void sub_80A8C0C(u8 taskId); +static void AnimTask_SwayMonStep(u8 taskId); static void sub_80A8D8C(u8 taskId); static void sub_80A8FD8(u8 taskId); static void sub_80A913C(u8 taskId); -const struct SpriteTemplate gBattleAnimSpriteTemplate_83C1FB0 = +const struct SpriteTemplate gHorizontalLungeSpriteTemplate = { .tileTag = 0, .paletteTag = 0, @@ -44,10 +45,10 @@ const struct SpriteTemplate gBattleAnimSpriteTemplate_83C1FB0 = .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_80A8530, + .callback = DoHorizontalLunge, }; -const struct SpriteTemplate gBattleAnimSpriteTemplate_83C1FC8 = +const struct SpriteTemplate gVerticalDipSpriteTemplate = { .tileTag = 0, .paletteTag = 0, @@ -55,10 +56,10 @@ const struct SpriteTemplate gBattleAnimSpriteTemplate_83C1FC8 = .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_80A85C8, + .callback = DoVerticalDip, }; -const struct SpriteTemplate gBattleAnimSpriteTemplate_83C1FE0 = +const struct SpriteTemplate gSlideMonToOriginalPosSpriteTemplate = { .tileTag = 0, .paletteTag = 0, @@ -66,10 +67,10 @@ const struct SpriteTemplate gBattleAnimSpriteTemplate_83C1FE0 = .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_80A8638, + .callback = SlideMonToOriginalPos, }; -const struct SpriteTemplate gBattleAnimSpriteTemplate_83C1FF8 = +const struct SpriteTemplate gSlideMonToOffsetSpriteTemplate = { .tileTag = 0, .paletteTag = 0, @@ -77,7 +78,7 @@ const struct SpriteTemplate gBattleAnimSpriteTemplate_83C1FF8 = .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_80A8764, + .callback = SlideMonToOffset, }; const struct SpriteTemplate gBattleAnimSpriteTemplate_83C2010 = @@ -91,28 +92,35 @@ const struct SpriteTemplate gBattleAnimSpriteTemplate_83C2010 = .callback = sub_80A8818, }; -void sub_80A7E7C(u8 taskId) +// Task to facilitate simple shaking of a pokemon's picture in battle. +// The shaking alternates between the original position and the target position. +// arg 0: anim battler +// arg 1: x pixel offset +// arg 2: y pixel offset +// arg 3: num times to shake +// arg 4: frame delay +void AnimTask_ShakeMon(u8 taskId) { - u8 sprite; - sprite = GetAnimBankSpriteId(gBattleAnimArgs[0]); - if (sprite == 0xff) + u8 spriteId; + spriteId = GetAnimBankSpriteId(gBattleAnimArgs[0]); + if (spriteId == 0xff) { DestroyAnimVisualTask(taskId); return; } - gSprites[sprite].pos2.x = gBattleAnimArgs[1]; - gSprites[sprite].pos2.y = gBattleAnimArgs[2]; - TASK.data[0] = sprite; + gSprites[spriteId].pos2.x = gBattleAnimArgs[1]; + gSprites[spriteId].pos2.y = gBattleAnimArgs[2]; + TASK.data[0] = spriteId; TASK.data[1] = gBattleAnimArgs[3]; TASK.data[2] = gBattleAnimArgs[4]; TASK.data[3] = gBattleAnimArgs[4]; TASK.data[4] = gBattleAnimArgs[1]; TASK.data[5] = gBattleAnimArgs[2]; - TASK.func = sub_80A7EF0; - sub_80A7EF0(taskId); + TASK.func = AnimTask_ShakeMonStep; + AnimTask_ShakeMonStep(taskId); } -static void sub_80A7EF0(u8 taskId) +static void AnimTask_ShakeMonStep(u8 taskId) { if (TASK.data[3] == 0) { @@ -147,13 +155,19 @@ static void sub_80A7EF0(u8 taskId) } } - -void sub_80A7FA0(u8 taskId) +// Task to facilitate simple shaking of a pokemon's picture in battle. +// The shaking alternates between the positive and negative versions of the specified pixel offsets. +// arg 0: anim battler +// arg 1: x pixel offset +// arg 2: y pixel offset +// arg 3: num times to shake +// arg 4: frame delay +void AnimTask_ShakeMon2(u8 taskId) { u8 sprite; - bool8 r6; + bool8 destroy; u8 side; - r6 = 0; + destroy = FALSE; if (gBattleAnimArgs[0] < 4) { sprite = GetAnimBankSpriteId(gBattleAnimArgs[0]); @@ -181,21 +195,23 @@ void sub_80A7FA0(u8 taskId) side = GetBankByIdentity(3); break; } + if (IsAnimBankSpriteVisible(side) == FALSE) - { - r6 = 1; - } - sprite = gObjectBankIDs[side]; + destroy = TRUE; + + sprite = gBankSpriteIds[side]; } else { - sprite = gObjectBankIDs[gAnimBankAttacker]; + sprite = gBankSpriteIds[gAnimBankAttacker]; } - if (r6) + + if (destroy) { DestroyAnimVisualTask(taskId); return; } + gSprites[sprite].pos2.x = gBattleAnimArgs[1]; gSprites[sprite].pos2.y = gBattleAnimArgs[2]; TASK.data[0] = sprite; @@ -204,30 +220,24 @@ void sub_80A7FA0(u8 taskId) TASK.data[3] = gBattleAnimArgs[4]; TASK.data[4] = gBattleAnimArgs[1]; TASK.data[5] = gBattleAnimArgs[2]; - TASK.func = sub_80A808C; - sub_80A808C(taskId); + TASK.func = AnimTask_ShakeMon2Step; + TASK.func(taskId); } -static void sub_80A808C(u8 taskId) +static void AnimTask_ShakeMon2Step(u8 taskId) { if (TASK.data[3] == 0) { if (SPRITE.pos2.x == TASK.data[4]) - { SPRITE.pos2.x = -TASK.data[4]; - } else - { SPRITE.pos2.x = TASK.data[4]; - } + if (SPRITE.pos2.y == TASK.data[5]) - { SPRITE.pos2.y = -TASK.data[5]; - } else - { SPRITE.pos2.y = TASK.data[5]; - } + TASK.data[3] = TASK.data[2]; if (--TASK.data[1] == 0) { @@ -243,29 +253,37 @@ static void sub_80A808C(u8 taskId) } } -void sub_80A8154(u8 taskId) +// Task to facilitate simple shaking of a pokemon's picture in battle. +// The shaking alternates between the positive and negative versions of the specified pixel offsets +// with respect to the current location of the mon's picture. +// arg 0: battler +// arg 1: x offset +// arg 2: y offset +// arg 3: num shakes +// arg 4: delay +void AnimTask_ShakeMonInPlace(u8 taskId) { - u8 sprite; - sprite = GetAnimBankSpriteId(gBattleAnimArgs[0]); - if (sprite == 0xff) + u8 spriteId = GetAnimBankSpriteId(gBattleAnimArgs[0]); + if (spriteId == 0xff) { DestroyAnimVisualTask(taskId); return; } - gSprites[sprite].pos2.x += gBattleAnimArgs[1]; - gSprites[sprite].pos2.y += gBattleAnimArgs[2]; - TASK.data[0] = sprite; + + gSprites[spriteId].pos2.x += gBattleAnimArgs[1]; + gSprites[spriteId].pos2.y += gBattleAnimArgs[2]; + TASK.data[0] = spriteId; TASK.data[1] = 0; TASK.data[2] = gBattleAnimArgs[3]; TASK.data[3] = 0; TASK.data[4] = gBattleAnimArgs[4]; TASK.data[5] = gBattleAnimArgs[1] * 2; TASK.data[6] = gBattleAnimArgs[2] * 2; - TASK.func = sub_80A81D8; - sub_80A81D8(taskId); + TASK.func = AnimTask_ShakeMonInPlaceStep; + TASK.func(taskId); } -static void sub_80A81D8(u8 taskId) +static void AnimTask_ShakeMonInPlaceStep(u8 taskId) { if (TASK.data[3] == 0) { @@ -302,7 +320,13 @@ static void sub_80A81D8(u8 taskId) } } -void sub_80A8314(u8 taskId) +// Shakes a mon bg horizontally and moves it downward linearly. +// arg 0: battler +// arg 1: x offset +// arg 2: frame delay between each movement +// arg 3: downward speed (subpixel) +// arg 4: duration +void AnimTask_ShakeAndSinkMon(u8 taskId) { u8 sprite = GetAnimBankSpriteId(gBattleAnimArgs[0]); gSprites[sprite].pos2.x = gBattleAnimArgs[1]; @@ -311,11 +335,11 @@ void sub_80A8314(u8 taskId) TASK.data[2] = gBattleAnimArgs[2]; TASK.data[3] = gBattleAnimArgs[3]; TASK.data[4] = gBattleAnimArgs[4]; - TASK.func = sub_80A8374; - sub_80A8374(taskId); + TASK.func = AnimTask_ShakeAndSinkMonStep; + TASK.func(taskId); } -static void sub_80A8374(u8 taskId) +static void AnimTask_ShakeAndSinkMonStep(u8 taskId) { s16 x; u8 sprite; @@ -325,11 +349,11 @@ static void sub_80A8374(u8 taskId) { TASK.data[8] = 0; if (gSprites[sprite].pos2.x == x) - { x = -x; - } + gSprites[sprite].pos2.x += x; } + TASK.data[1] = x; TASK.data[9] += TASK.data[3]; gSprites[sprite].pos2.y = TASK.data[9] >> 8; @@ -340,89 +364,109 @@ static void sub_80A8374(u8 taskId) } } -void sub_80A8408(u8 taskId) +// Moves a mon bg picture along an elliptical path that begins +// and ends at the mon's origin location. +// arg 0: battler +// arg 1: ellipse width +// arg 2: ellipse height +// arg 3: num loops +// arg 4: speed (valid values are 0-5) +void AnimTask_TranslateMonElliptical(u8 taskId) { u8 i; - u8 sprite; - u8 v1; - v1 = 1; - sprite = GetAnimBankSpriteId(gBattleAnimArgs[0]); + u8 spriteId; + u8 wavePeriod; + + wavePeriod = 1; + spriteId = GetAnimBankSpriteId(gBattleAnimArgs[0]); if (gBattleAnimArgs[4] > 5) - { gBattleAnimArgs[4] = 5; - } + for (i = 0; i < gBattleAnimArgs[4]; i++) { - v1 <<= 1; + wavePeriod <<= 1; } - TASK.data[0] = sprite; + + TASK.data[0] = spriteId; TASK.data[1] = gBattleAnimArgs[1]; TASK.data[2] = gBattleAnimArgs[2]; TASK.data[3] = gBattleAnimArgs[3]; - TASK.data[4] = v1; + TASK.data[4] = wavePeriod; TASK.func = sub_80A8488; - sub_80A8488(taskId); + TASK.func(taskId); } static void sub_80A8488(u8 taskId) { - u8 sprite; - sprite = TASK.data[0]; - gSprites[sprite].pos2.x = Sin(TASK.data[5], TASK.data[1]); - gSprites[sprite].pos2.y = -Cos(TASK.data[5], TASK.data[2]); - gSprites[sprite].pos2.y += TASK.data[2]; + u8 spriteId = TASK.data[0]; + gSprites[spriteId].pos2.x = Sin(TASK.data[5], TASK.data[1]); + gSprites[spriteId].pos2.y = -Cos(TASK.data[5], TASK.data[2]); + gSprites[spriteId].pos2.y += TASK.data[2]; TASK.data[5] += TASK.data[4]; TASK.data[5] &= 0xff; + if (TASK.data[5] == 0) - { TASK.data[3]--; - } + if (TASK.data[3] == 0) { - gSprites[sprite].pos2.x = 0; - gSprites[sprite].pos2.y = 0; + gSprites[spriteId].pos2.x = 0; + gSprites[spriteId].pos2.y = 0; DestroyAnimVisualTask(taskId); return; } } -void sub_80A8500(u8 taskId) +// Moves a mon bg picture along an elliptical path that begins +// and ends at the mon's origin location. Reverses the direction +// of the path if it's not on the player's side of the battle. +// arg 0: battler +// arg 1: ellipse width +// arg 2: ellipse height +// arg 3: num loops +// arg 4: speed (valid values are 0-5) +void AnimTask_TranslateMonEllipticalRespectSide(u8 taskId) { - if (GetBankSide(gAnimBankAttacker)) - { + if (GetBankSide(gAnimBankAttacker) != SIDE_PLAYER) gBattleAnimArgs[1] = -gBattleAnimArgs[1]; - } - sub_80A8408(taskId); + + AnimTask_TranslateMonElliptical(taskId); } -static void sub_80A8530(struct Sprite *sprite) +// Performs a simple horizontal lunge, where the mon moves +// horizontally, and then moves back in the opposite direction. +// arg 0: duration of single lunge direction +// arg 1: x pixel delta that is applied each frame +static void DoHorizontalLunge(struct Sprite *sprite) { sprite->invisible = TRUE; - if (GetBankSide(gAnimBankAttacker)) - { + if (GetBankSide(gAnimBankAttacker) != SIDE_PLAYER) sprite->data[1] = -gBattleAnimArgs[1]; - } else - { sprite->data[1] = gBattleAnimArgs[1]; - } + sprite->data[0] = gBattleAnimArgs[0]; sprite->data[2] = 0; - sprite->data[3] = gObjectBankIDs[gAnimBankAttacker]; + sprite->data[3] = gBankSpriteIds[gAnimBankAttacker]; sprite->data[4] = gBattleAnimArgs[0]; - StoreSpriteCallbackInData(sprite, sub_80A85A4); - sprite->callback = sub_8078458; + StoreSpriteCallbackInData(sprite, ReverseHorizontalLungeDirection); + sprite->callback = TranslateMonBGUntil; } -static void sub_80A85A4(struct Sprite *sprite) +static void ReverseHorizontalLungeDirection(struct Sprite *sprite) { sprite->data[0] = sprite->data[4]; sprite->data[1] = -sprite->data[1]; - sprite->callback = sub_8078458; + sprite->callback = TranslateMonBGUntil; StoreSpriteCallbackInData(sprite, DestroyAnimSprite); } -static void sub_80A85C8(struct Sprite *sprite) +// Performs a simple vertical dipping motion, where moves vertically, and then +// moves back in the opposite direction. +// arg 0: duration of single dip direction +// arg 1: y pixel delta that is applied each frame +// arg 2: battler +static void DoVerticalDip(struct Sprite *sprite) { u8 spriteId; sprite->invisible = TRUE; @@ -432,73 +476,72 @@ static void sub_80A85C8(struct Sprite *sprite) sprite->data[2] = gBattleAnimArgs[1]; sprite->data[3] = spriteId; sprite->data[4] = gBattleAnimArgs[0]; - StoreSpriteCallbackInData(sprite, sub_80A8614); - sprite->callback = sub_8078458; + StoreSpriteCallbackInData(sprite, ReverseVerticalDipDirection); + sprite->callback = TranslateMonBGUntil; } -static void sub_80A8614(struct Sprite *sprite) +static void ReverseVerticalDipDirection(struct Sprite *sprite) { sprite->data[0] = sprite->data[4]; sprite->data[2] = -sprite->data[2]; - sprite->callback = sub_8078458; + sprite->callback = TranslateMonBGUntil; StoreSpriteCallbackInData(sprite, DestroyAnimSprite); } -static void sub_80A8638(struct Sprite *sprite) +// Linearly slides a mon's bg picture back to its original sprite position. +// The sprite parameter is a dummy sprite used for facilitating the movement with its callback. +// arg 0: 1 = target or 0 = attacker +// arg 1: direction (0 = horizontal and vertical, 1 = horizontal only, 2 = vertical only) +// arg 2: duration +static void SlideMonToOriginalPos(struct Sprite *sprite) { int something; - int spriteId; + int monSpriteId; if (!gBattleAnimArgs[0]) - { - spriteId = gObjectBankIDs[gAnimBankAttacker]; - } + monSpriteId = gBankSpriteIds[gAnimBankAttacker]; else - { - spriteId = gObjectBankIDs[gAnimBankTarget]; - } + monSpriteId = gBankSpriteIds[gAnimBankTarget]; + sprite->data[0] = gBattleAnimArgs[2]; - sprite->data[1] = gSprites[spriteId].pos1.x + gSprites[spriteId].pos2.x; - sprite->data[2] = gSprites[spriteId].pos1.x; - sprite->data[3] = gSprites[spriteId].pos1.y + gSprites[spriteId].pos2.y; - sprite->data[4] = gSprites[spriteId].pos1.y; + sprite->data[1] = gSprites[monSpriteId].pos1.x + gSprites[monSpriteId].pos2.x; + sprite->data[2] = gSprites[monSpriteId].pos1.x; + sprite->data[3] = gSprites[monSpriteId].pos1.y + gSprites[monSpriteId].pos2.y; + sprite->data[4] = gSprites[monSpriteId].pos1.y; something = 0; - sub_8078A5C(sprite); + InitSpriteDataForLinearTranslation(sprite); sprite->data[3] = something; sprite->data[4] = something; - sprite->data[5] = gSprites[spriteId].pos2.x; - sprite->data[6] = gSprites[spriteId].pos2.y; + sprite->data[5] = gSprites[monSpriteId].pos2.x; + sprite->data[6] = gSprites[monSpriteId].pos2.y; sprite->invisible = TRUE; + if (gBattleAnimArgs[1] == 1) - { sprite->data[2] = something; - } else if (gBattleAnimArgs[1] == 2) - { sprite->data[1] = something; - } + sprite->data[7] = gBattleAnimArgs[1]; - sprite->data[7] |= spriteId << 8; - sprite->callback = sub_80A86F4; + sprite->data[7] |= monSpriteId << 8; + sprite->callback = SlideMonToOriginalPosStep; } -static void sub_80A86F4(struct Sprite *sprite) +static void SlideMonToOriginalPosStep(struct Sprite *sprite) { - s8 spriteId; + s8 monSpriteId; u8 lo; - struct Sprite *sprite2; + struct Sprite *monSprite; + lo = sprite->data[7] & 0xff; - spriteId = sprite->data[7] >> 8; - sprite2 = &gSprites[spriteId]; + monSpriteId = sprite->data[7] >> 8; + monSprite = &gSprites[monSpriteId]; if (sprite->data[0] == 0) { if (lo < 2) - { - sprite2->pos2.x = 0; - } + monSprite->pos2.x = 0; + if (lo == 2 || lo == 0) - { - sprite2->pos2.y = 0; - } + monSprite->pos2.y = 0; + DestroyAnimSprite(sprite); } else @@ -506,25 +549,30 @@ static void sub_80A86F4(struct Sprite *sprite) sprite->data[0]--; sprite->data[3] += sprite->data[1]; sprite->data[4] += sprite->data[2]; - sprite2->pos2.x = (s8)(sprite->data[3] >> 8) + sprite->data[5]; - sprite2->pos2.y = (s8)(sprite->data[4] >> 8) + sprite->data[6]; + monSprite->pos2.x = (s8)(sprite->data[3] >> 8) + sprite->data[5]; + monSprite->pos2.y = (s8)(sprite->data[4] >> 8) + sprite->data[6]; } } -static void sub_80A8764(struct Sprite *sprite) +// Linearly translates a mon to a target offset. The horizontal offset +// is mirrored for the opponent's pokemon, and the vertical offset +// is only mirrored if arg 3 is set to 1. +// arg 0: 0 = attacker, 1 = target +// arg 1: target x pixel offset +// arg 2: target y pixel offset +// arg 3: mirror vertical translation for opposite battle side +// arg 4: duration +static void SlideMonToOffset(struct Sprite *sprite) { - u8 v1; - u8 spriteId; + u8 battler; + u8 monSpriteId; if (!gBattleAnimArgs[0]) - { - v1 = gAnimBankAttacker; - } + battler = gAnimBankAttacker; else - { - v1 = gAnimBankTarget; - } - spriteId = gObjectBankIDs[v1]; - if (GetBankSide(v1)) + battler = gAnimBankTarget; + + monSpriteId = gBankSpriteIds[battler]; + if (GetBankSide(battler) != SIDE_PLAYER) { gBattleAnimArgs[1] = -gBattleAnimArgs[1]; if (gBattleAnimArgs[3] == 1) @@ -532,18 +580,19 @@ static void sub_80A8764(struct Sprite *sprite) gBattleAnimArgs[2] = -gBattleAnimArgs[2]; } } + sprite->data[0] = gBattleAnimArgs[4]; - sprite->data[1] = gSprites[spriteId].pos1.x; - sprite->data[2] = gSprites[spriteId].pos1.x + gBattleAnimArgs[1]; - sprite->data[3] = gSprites[spriteId].pos1.y; - sprite->data[4] = gSprites[spriteId].pos1.y + gBattleAnimArgs[2]; - sub_8078A5C(sprite); + sprite->data[1] = gSprites[monSpriteId].pos1.x; + sprite->data[2] = gSprites[monSpriteId].pos1.x + gBattleAnimArgs[1]; + sprite->data[3] = gSprites[monSpriteId].pos1.y; + sprite->data[4] = gSprites[monSpriteId].pos1.y + gBattleAnimArgs[2]; + InitSpriteDataForLinearTranslation(sprite); sprite->data[3] = 0; sprite->data[4] = 0; - sprite->data[5] = spriteId; + sprite->data[5] = monSpriteId; sprite->invisible = TRUE; StoreSpriteCallbackInData(sprite, DestroyAnimSprite); - sprite->callback = sub_80784A8; + sprite->callback = TranslateMonBGSubPixelUntil; } static void sub_80A8818(struct Sprite *sprite) @@ -559,7 +608,7 @@ static void sub_80A8818(struct Sprite *sprite) { v1 = gAnimBankTarget; } - spriteId = gObjectBankIDs[v1]; + spriteId = gBankSpriteIds[v1]; if (GetBankSide(v1)) { gBattleAnimArgs[1] = -gBattleAnimArgs[1]; @@ -573,7 +622,7 @@ static void sub_80A8818(struct Sprite *sprite) sprite->data[2] = sprite->data[1] + gBattleAnimArgs[1]; sprite->data[3] = gSprites[spriteId].pos1.y + gSprites[spriteId].pos2.y; sprite->data[4] = sprite->data[3] + gBattleAnimArgs[2]; - sub_8078A5C(sprite); + InitSpriteDataForLinearTranslation(sprite); sprite->data[3] = gSprites[spriteId].pos2.x << 8; sprite->data[4] = gSprites[spriteId].pos2.y << 8; sprite->data[5] = spriteId; @@ -586,7 +635,7 @@ static void sub_80A8818(struct Sprite *sprite) { StoreSpriteCallbackInData(sprite, sub_80A88F0); } - sprite->callback = sub_80784A8; + sprite->callback = TranslateMonBGSubPixelUntil; } @@ -668,7 +717,7 @@ void sub_80A8A80(u8 taskId) DestroyAnimVisualTask(taskId); return; } - spriteId = gObjectBankIDs[gAnimBankAttacker ^ 2]; + spriteId = gBankSpriteIds[gAnimBankAttacker ^ 2]; break; case 3: if (!IsAnimBankSpriteVisible(gAnimBankTarget ^ 2)) @@ -676,7 +725,7 @@ void sub_80A8A80(u8 taskId) DestroyAnimVisualTask(taskId); return; } - spriteId = gObjectBankIDs[gAnimBankTarget ^ 2]; + spriteId = gBankSpriteIds[gAnimBankTarget ^ 2]; break; default: DestroyAnimVisualTask(taskId); @@ -705,59 +754,67 @@ static void sub_80A8B3C(u8 taskId) } } -void sub_80A8B88(u8 taskId) +// Task that facilitates translating the mon bg picture back and forth +// in a swaying motion (uses Sine wave). It can sway either horizontally +// or vertically, but not both. +// arg 0: direction (0 = horizontal, 1 = vertical) +// arg 1: wave amplitude +// arg 2: wave period +// arg 3: num sways +// arg 4: which mon (0 = attacker, 1`= target) +void AnimTask_SwayMon(u8 taskId) { u8 spriteId; - if (GetBankSide(gAnimBankAttacker)) - { + if (GetBankSide(gAnimBankAttacker) != SIDE_PLAYER) gBattleAnimArgs[1] = -gBattleAnimArgs[1]; - } + spriteId = GetAnimBankSpriteId(gBattleAnimArgs[4]); TASK.data[0] = gBattleAnimArgs[0]; TASK.data[1] = gBattleAnimArgs[1]; TASK.data[2] = gBattleAnimArgs[2]; TASK.data[3] = gBattleAnimArgs[3]; TASK.data[4] = spriteId; + if (gBattleAnimArgs[4] == 0) - { TASK.data[5] = gAnimBankAttacker; - } else - { TASK.data[5] = gAnimBankTarget; - } + TASK.data[12] = 1; - TASK.func = sub_80A8C0C; + TASK.func = AnimTask_SwayMonStep; } -static void sub_80A8C0C(u8 taskId) +static void AnimTask_SwayMonStep(u8 taskId) { - s16 y; + s16 sineValue; u8 spriteId; - int index; - u16 val; + int waveIndex; + u16 sineIndex; + spriteId = TASK.data[4]; - val = TASK.data[10] + TASK.data[2]; - TASK.data[10] = val; - index = val >> 8; - y = Sin(index, TASK.data[1]); + sineIndex = TASK.data[10] + TASK.data[2]; + TASK.data[10] = sineIndex; + waveIndex = sineIndex >> 8; + sineValue = Sin(waveIndex, TASK.data[1]); + if (TASK.data[0] == 0) { - gSprites[spriteId].pos2.x = y; + gSprites[spriteId].pos2.x = sineValue; } else { - if (GetBankSide(TASK.data[5]) == 0) + if (GetBankSide(TASK.data[5]) == SIDE_PLAYER) { - gSprites[spriteId].pos2.y = (y >= 0) ? y : -y; + gSprites[spriteId].pos2.y = (sineValue >= 0) ? sineValue : -sineValue; } else { - gSprites[spriteId].pos2.y = (y >= 0) ? -y : y; + gSprites[spriteId].pos2.y = (sineValue >= 0) ? -sineValue : sineValue; } } - if (((index >= 0x80u) && (TASK.data[11] == 0) && (TASK.data[12] == 1)) - || ((index < 0x7fu) && (TASK.data[11] == 1) && (TASK.data[12] == 0))) + + if (((waveIndex >= 0x80u) && (TASK.data[11] == 0) && (TASK.data[12] == 1)) + || ((waveIndex < 0x7fu) && (TASK.data[11] == 1) && (TASK.data[12] == 0))) { TASK.data[11] ^= 1; TASK.data[12] ^= 1; diff --git a/src/battle/battle_controller_linkopponent.c b/src/battle/battle_controller_linkopponent.c index 40f50d7ff..21ac62401 100644 --- a/src/battle/battle_controller_linkopponent.c +++ b/src/battle/battle_controller_linkopponent.c @@ -27,7 +27,7 @@ struct MovePpInfo extern u8 gActiveBank; extern u8 gBattleBufferA[][0x200]; -extern u8 gObjectBankIDs[]; +extern u8 gBankSpriteIds[]; extern u16 gBattlePartyID[]; extern u8 gHealthboxIDs[]; extern u16 gBattleTypeFlags; @@ -73,7 +73,7 @@ extern void sub_80313A0(struct Sprite *); extern void sub_803757C(void); extern void oamt_add_pos2_onto_pos1(); extern void StoreSpriteCallbackInData(); -extern void sub_8078B34(struct Sprite *); +extern void StartTranslateAnimSpriteByDeltas(struct Sprite *); extern void sub_80375B4(void); extern void sub_8010384(struct Sprite *); extern void sub_8037B78(void); @@ -266,18 +266,18 @@ void sub_803752C(void) void sub_803757C(void) { - if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) LinkOpponentBufferExecCompleted(); } void sub_80375B4(void) { - if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) { - sub_8031B74(gSprites[gObjectBankIDs[gActiveBank]].oam.affineParam); - gSprites[gObjectBankIDs[gActiveBank]].oam.tileNum = gSprites[gObjectBankIDs[gActiveBank]].data[5]; - FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); - DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); + sub_8031B74(gSprites[gBankSpriteIds[gActiveBank]].oam.affineParam); + gSprites[gBankSpriteIds[gActiveBank]].oam.tileNum = gSprites[gBankSpriteIds[gActiveBank]].data[5]; + FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]); + DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); LinkOpponentBufferExecCompleted(); } } @@ -381,8 +381,8 @@ void sub_8037840(void) void sub_8037A74(void) { - if (gSprites[gObjectBankIDs[gActiveBank]].animEnded == TRUE - && gSprites[gObjectBankIDs[gActiveBank]].pos2.x == 0) + if (gSprites[gBankSpriteIds[gActiveBank]].animEnded == TRUE + && gSprites[gBankSpriteIds[gActiveBank]].pos2.x == 0) { if (!ewram17810[gActiveBank].unk0_7) { @@ -414,7 +414,7 @@ void sub_8037B24(void) void sub_8037B78(void) { - if (!gSprites[gObjectBankIDs[gActiveBank]].inUse) + if (!gSprites[gBankSpriteIds[gActiveBank]].inUse) { sub_8043DB0(gHealthboxIDs[gActiveBank]); LinkOpponentBufferExecCompleted(); @@ -425,8 +425,8 @@ void sub_8037BBC(void) { if (!ewram17810[gActiveBank].unk0_6) { - FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); - DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); + FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]); + DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); sub_8032A08(gActiveBank); sub_8043DB0(gHealthboxIDs[gActiveBank]); LinkOpponentBufferExecCompleted(); @@ -441,7 +441,7 @@ void sub_8037C2C(void) void dp01t_0F_4_move_anim(void) { - u8 spriteId = gObjectBankIDs[gActiveBank]; + u8 spriteId = gBankSpriteIds[gActiveBank]; if (gSprites[spriteId].data[1] == 32) { @@ -485,7 +485,7 @@ void sub_8037D64(void) ewram17810[gActiveBank].unk1_0 = 0; FreeSpriteTilesByTag(0x27F9); FreeSpritePaletteByTag(0x27F9); - StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], 0); + StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], 0); sub_8045A5C( gHealthboxIDs[gActiveBank], &gEnemyParty[gBattlePartyID[gActiveBank]], @@ -1155,15 +1155,15 @@ void LinkOpponentHandleLoadPokeSprite(void) BattleLoadOpponentMonSprite(&gEnemyParty[gBattlePartyID[gActiveBank]], gActiveBank); GetMonSpriteTemplate_803C56C(species, GetBankIdentity(gActiveBank)); - gObjectBankIDs[gActiveBank] = CreateSprite( + gBankSpriteIds[gActiveBank] = CreateSprite( &gUnknown_02024E8C, GetBankPosition(gActiveBank, 2), sub_8077F68(gActiveBank), sub_8079E90(gActiveBank)); - gSprites[gObjectBankIDs[gActiveBank]].pos2.x = -240; - gSprites[gObjectBankIDs[gActiveBank]].data[0] = gActiveBank; - gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank; - StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], gBattleMonForms[gActiveBank]); + gSprites[gBankSpriteIds[gActiveBank]].pos2.x = -240; + gSprites[gBankSpriteIds[gActiveBank]].data[0] = gActiveBank; + gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = gActiveBank; + StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], gBattleMonForms[gActiveBank]); sub_8032984(gActiveBank, GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES)); gBattleBankFunc[gActiveBank] = sub_8037A74; } @@ -1185,18 +1185,18 @@ void sub_8039430(u8 a, u8 b) gUnknown_0300434C[a] = CreateInvisibleSpriteWithCallback(sub_80312F0); BattleLoadOpponentMonSprite(&gEnemyParty[gBattlePartyID[a]], a); GetMonSpriteTemplate_803C56C(species, GetBankIdentity(a)); - gObjectBankIDs[a] = CreateSprite( + gBankSpriteIds[a] = CreateSprite( &gUnknown_02024E8C, GetBankPosition(a, 2), sub_8077F68(a), sub_8079E90(a)); - gSprites[gUnknown_0300434C[a]].data[1] = gObjectBankIDs[a]; - gSprites[gObjectBankIDs[a]].data[0] = a; - gSprites[gObjectBankIDs[a]].data[2] = species; - gSprites[gObjectBankIDs[a]].oam.paletteNum = a; - StartSpriteAnim(&gSprites[gObjectBankIDs[a]], gBattleMonForms[a]); - gSprites[gObjectBankIDs[a]].invisible = TRUE; - gSprites[gObjectBankIDs[a]].callback = SpriteCallbackDummy; + gSprites[gUnknown_0300434C[a]].data[1] = gBankSpriteIds[a]; + gSprites[gBankSpriteIds[a]].data[0] = a; + gSprites[gBankSpriteIds[a]].data[2] = species; + gSprites[gBankSpriteIds[a]].oam.paletteNum = a; + StartSpriteAnim(&gSprites[gBankSpriteIds[a]], gBattleMonForms[a]); + gSprites[gBankSpriteIds[a]].invisible = TRUE; + gSprites[gBankSpriteIds[a]].callback = SpriteCallbackDummy; gSprites[gUnknown_0300434C[a]].data[0] = sub_8046400(0, 0xFE); } @@ -1209,8 +1209,8 @@ void LinkOpponentHandleReturnPokeToBall(void) } else { - FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); - DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); + FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]); + DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); sub_8032A08(gActiveBank); sub_8043DB0(gHealthboxIDs[gActiveBank]); LinkOpponentBufferExecCompleted(); @@ -1257,17 +1257,17 @@ void LinkOpponentHandleTrainerThrow(void) } sub_8031A6C(gender, gActiveBank); GetMonSpriteTemplate_803C5A0(gender, GetBankIdentity(gActiveBank)); - gObjectBankIDs[gActiveBank] = CreateSprite( + gBankSpriteIds[gActiveBank] = CreateSprite( &gUnknown_02024E8C, 176 + xOffset, 40 + 4 * (8 - gTrainerFrontPicCoords[gender].coords), sub_8079E90(gActiveBank)); - gSprites[gObjectBankIDs[gActiveBank]].pos2.x = -240; - gSprites[gObjectBankIDs[gActiveBank]].data[0] = 2; - gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[gender].tag); - gSprites[gObjectBankIDs[gActiveBank]].data[5] = gSprites[gObjectBankIDs[gActiveBank]].oam.tileNum; - gSprites[gObjectBankIDs[gActiveBank]].oam.tileNum = GetSpriteTileStartByTag(gTrainerFrontPicTable[gender].tag); - gSprites[gObjectBankIDs[gActiveBank]].oam.affineParam = gender; - gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80313A0; + gSprites[gBankSpriteIds[gActiveBank]].pos2.x = -240; + gSprites[gBankSpriteIds[gActiveBank]].data[0] = 2; + gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[gender].tag); + gSprites[gBankSpriteIds[gActiveBank]].data[5] = gSprites[gBankSpriteIds[gActiveBank]].oam.tileNum; + gSprites[gBankSpriteIds[gActiveBank]].oam.tileNum = GetSpriteTileStartByTag(gTrainerFrontPicTable[gender].tag); + gSprites[gBankSpriteIds[gActiveBank]].oam.affineParam = gender; + gSprites[gBankSpriteIds[gActiveBank]].callback = sub_80313A0; gBattleBankFunc[gActiveBank] = sub_803757C; } @@ -1278,12 +1278,12 @@ void LinkOpponentHandleTrainerSlide(void) void LinkOpponentHandleTrainerSlideBack(void) { - oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]); - gSprites[gObjectBankIDs[gActiveBank]].data[0] = 35; - gSprites[gObjectBankIDs[gActiveBank]].data[2] = 280; - gSprites[gObjectBankIDs[gActiveBank]].data[4] = gSprites[gObjectBankIDs[gActiveBank]].pos1.y; - gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34; - StoreSpriteCallbackInData(&gSprites[gObjectBankIDs[gActiveBank]], SpriteCallbackDummy); + oamt_add_pos2_onto_pos1(&gSprites[gBankSpriteIds[gActiveBank]]); + gSprites[gBankSpriteIds[gActiveBank]].data[0] = 35; + gSprites[gBankSpriteIds[gActiveBank]].data[2] = 280; + gSprites[gBankSpriteIds[gActiveBank]].data[4] = gSprites[gBankSpriteIds[gActiveBank]].pos1.y; + gSprites[gBankSpriteIds[gActiveBank]].callback = StartTranslateAnimSpriteByDeltas; + StoreSpriteCallbackInData(&gSprites[gBankSpriteIds[gActiveBank]], SpriteCallbackDummy); gBattleBankFunc[gActiveBank] = sub_80375B4; } @@ -1299,7 +1299,7 @@ void LinkOpponentHandlecmd10(void) { ewram17810[gActiveBank].unk4 = 0; PlaySE12WithPanning(SE_POKE_DEAD, 63); - gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8010384; + gSprites[gBankSpriteIds[gActiveBank]].callback = sub_8010384; gBattleBankFunc[gActiveBank] = sub_8037B78; } } @@ -1574,14 +1574,14 @@ void LinkOpponentHandlecmd40(void) void LinkOpponentHandleHitAnimation(void) { - if (gSprites[gObjectBankIDs[gActiveBank]].invisible == TRUE) + if (gSprites[gBankSpriteIds[gActiveBank]].invisible == TRUE) { LinkOpponentBufferExecCompleted(); } else { gDoingBattleAnim = TRUE; - gSprites[gObjectBankIDs[gActiveBank]].data[1] = 0; + gSprites[gBankSpriteIds[gActiveBank]].data[1] = 0; sub_8047858(gActiveBank); gBattleBankFunc[gActiveBank] = dp01t_0F_4_move_anim; } @@ -1629,12 +1629,12 @@ void LinkOpponentHandleTrainerBallThrow(void) { u8 taskId; - oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]); - gSprites[gObjectBankIDs[gActiveBank]].data[0] = 35; - gSprites[gObjectBankIDs[gActiveBank]].data[2] = 280; - gSprites[gObjectBankIDs[gActiveBank]].data[4] = gSprites[gObjectBankIDs[gActiveBank]].pos1.y; - gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34; - StoreSpriteCallbackInData(&gSprites[gObjectBankIDs[gActiveBank]], sub_803A3A8); + oamt_add_pos2_onto_pos1(&gSprites[gBankSpriteIds[gActiveBank]]); + gSprites[gBankSpriteIds[gActiveBank]].data[0] = 35; + gSprites[gBankSpriteIds[gActiveBank]].data[2] = 280; + gSprites[gBankSpriteIds[gActiveBank]].data[4] = gSprites[gBankSpriteIds[gActiveBank]].pos1.y; + gSprites[gBankSpriteIds[gActiveBank]].callback = StartTranslateAnimSpriteByDeltas; + StoreSpriteCallbackInData(&gSprites[gBankSpriteIds[gActiveBank]], sub_803A3A8); taskId = CreateTask(sub_803A2C4, 5); gTasks[taskId].data[0] = gActiveBank; if (ewram17810[gActiveBank].unk0_0) @@ -1733,7 +1733,7 @@ void LinkOpponentHandleSpriteInvisibility(void) { if (IsBankSpritePresent(gActiveBank) != 0) { - gSprites[gObjectBankIDs[gActiveBank]].invisible = gBattleBufferA[gActiveBank][1]; + gSprites[gBankSpriteIds[gActiveBank]].invisible = gBattleBufferA[gActiveBank][1]; sub_8031F88(gActiveBank); } LinkOpponentBufferExecCompleted(); diff --git a/src/battle/battle_controller_linkpartner.c b/src/battle/battle_controller_linkpartner.c index 3a16e12e6..1d42f56c3 100644 --- a/src/battle/battle_controller_linkpartner.c +++ b/src/battle/battle_controller_linkpartner.c @@ -35,7 +35,7 @@ extern u8 gBattleBufferA[][0x200]; extern u8 gActiveBank; extern u32 gBattleExecBuffer; extern u16 gBattlePartyID[]; -extern u8 gObjectBankIDs[]; +extern u8 gBankSpriteIds[]; extern u8 gBattleOutcome; extern u16 gUnknown_02024DE8; extern u8 gUnknown_02024E68[]; @@ -76,7 +76,7 @@ extern u8 sub_8031720(); extern u8 mplay_80342A4(); extern void oamt_add_pos2_onto_pos1(); extern void StoreSpriteCallbackInData(); -extern void sub_8078B34(struct Sprite *); +extern void StartTranslateAnimSpriteByDeltas(struct Sprite *); extern void sub_80105EC(struct Sprite *); extern s32 sub_803FC34(u16); extern void LoadPlayerTrainerBankSprite(); @@ -260,17 +260,17 @@ void LinkPartnerBufferRunCommand(void) void sub_811DAE4(void) { - if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) LinkPartnerBufferExecCompleted(); } void sub_811DB1C(void) { - if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) { nullsub_10(0); - FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); - DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); + FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]); + DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); LinkPartnerBufferExecCompleted(); } } @@ -338,8 +338,8 @@ void sub_811DCA0(void) void sub_811DDE8(void) { - if (gSprites[gObjectBankIDs[gActiveBank]].animEnded - && gSprites[gObjectBankIDs[gActiveBank]].pos2.x == 0) + if (gSprites[gBankSpriteIds[gActiveBank]].animEnded + && gSprites[gBankSpriteIds[gActiveBank]].pos2.x == 0) LinkPartnerBufferExecCompleted(); } @@ -362,11 +362,11 @@ void bx_t3_healthbar_update(void) void sub_811DE98(void) { - if (gSprites[gObjectBankIDs[gActiveBank]].pos1.y + gSprites[gObjectBankIDs[gActiveBank]].pos2.y > 160) + if (gSprites[gBankSpriteIds[gActiveBank]].pos1.y + gSprites[gBankSpriteIds[gActiveBank]].pos2.y > 160) { nullsub_9(GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES)); - FreeOamMatrix(gSprites[gObjectBankIDs[gActiveBank]].oam.matrixNum); - DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); + FreeOamMatrix(gSprites[gBankSpriteIds[gActiveBank]].oam.matrixNum); + DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); sub_8043DB0(gHealthboxIDs[gActiveBank]); LinkPartnerBufferExecCompleted(); } @@ -376,8 +376,8 @@ void sub_811DF34(void) { if (!ewram17810[gActiveBank].unk0_6) { - FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); - DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); + FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]); + DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); sub_8043DB0(gHealthboxIDs[gActiveBank]); LinkPartnerBufferExecCompleted(); } @@ -391,7 +391,7 @@ void sub_811DFA0(void) void bx_blink_t3(void) { - u8 spriteId = gObjectBankIDs[gActiveBank]; + u8 spriteId = gBankSpriteIds[gActiveBank]; if (gSprites[spriteId].data[1] == 32) { gSprites[spriteId].data[1] = 0; @@ -435,7 +435,7 @@ void sub_811E0CC(void) FreeSpritePaletteByTag(0x27F9); CreateTask(c3_0802FDF4, 10); HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); - StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], 0); + StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], 0); sub_8045A5C(gHealthboxIDs[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], 0); sub_804777C(gActiveBank); sub_8043DFC(gHealthboxIDs[gActiveBank]); @@ -1104,15 +1104,15 @@ void LinkPartnerHandleLoadPokeSprite(void) GetMonSpriteTemplate_803C56C( GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES), GetBankIdentity(gActiveBank)); - gObjectBankIDs[gActiveBank] = CreateSprite( + gBankSpriteIds[gActiveBank] = CreateSprite( &gUnknown_02024E8C, GetBankPosition(gActiveBank, 2), sub_8077F68(gActiveBank), sub_8079E90(gActiveBank)); - gSprites[gObjectBankIDs[gActiveBank]].pos2.x = -240; - gSprites[gObjectBankIDs[gActiveBank]].data[0] = gActiveBank; - gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank; - StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], gBattleMonForms[gActiveBank]); + gSprites[gBankSpriteIds[gActiveBank]].pos2.x = -240; + gSprites[gBankSpriteIds[gActiveBank]].data[0] = gActiveBank; + gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = gActiveBank; + StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], gBattleMonForms[gActiveBank]); gBattleBankFunc[gActiveBank] = sub_811DDE8; } @@ -1134,18 +1134,18 @@ void sub_811F864(u8 a, u8 b) species = GetMonData(&gPlayerParty[gBattlePartyID[a]], MON_DATA_SPECIES); gUnknown_0300434C[a] = CreateInvisibleSpriteWithCallback(sub_80312F0); GetMonSpriteTemplate_803C56C(species, GetBankIdentity(a)); - gObjectBankIDs[a] = CreateSprite( + gBankSpriteIds[a] = CreateSprite( &gUnknown_02024E8C, GetBankPosition(a, 2), sub_8077F68(a), sub_8079E90(a)); - gSprites[gUnknown_0300434C[a]].data[1] = gObjectBankIDs[a]; - gSprites[gObjectBankIDs[a]].data[0] = a; - gSprites[gObjectBankIDs[a]].data[2] = species; - gSprites[gObjectBankIDs[a]].oam.paletteNum = a; - StartSpriteAnim(&gSprites[gObjectBankIDs[a]], gBattleMonForms[a]); - gSprites[gObjectBankIDs[a]].invisible = TRUE; - gSprites[gObjectBankIDs[a]].callback = SpriteCallbackDummy; + gSprites[gUnknown_0300434C[a]].data[1] = gBankSpriteIds[a]; + gSprites[gBankSpriteIds[a]].data[0] = a; + gSprites[gBankSpriteIds[a]].data[2] = species; + gSprites[gBankSpriteIds[a]].oam.paletteNum = a; + StartSpriteAnim(&gSprites[gBankSpriteIds[a]], gBattleMonForms[a]); + gSprites[gBankSpriteIds[a]].invisible = TRUE; + gSprites[gBankSpriteIds[a]].callback = SpriteCallbackDummy; gSprites[gUnknown_0300434C[a]].data[0] = sub_8046400(0, 0xFF); } @@ -1158,8 +1158,8 @@ void LinkPartnerHandleReturnPokeToBall(void) } else { - FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); - DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); + FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]); + DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); sub_8043DB0(gHealthboxIDs[gActiveBank]); LinkPartnerBufferExecCompleted(); } @@ -1205,14 +1205,14 @@ void LinkPartnerHandleTrainerThrow(void) } LoadPlayerTrainerBankSprite(gender, gActiveBank); GetMonSpriteTemplate_803C5A0(gender, GetBankIdentity(gActiveBank)); - gObjectBankIDs[gActiveBank] = CreateSprite( + gBankSpriteIds[gActiveBank] = CreateSprite( &gUnknown_02024E8C, 80 + xOffset, 80 + 4 * (8 - gTrainerBackPicCoords[gender].coords), sub_8079E90(gActiveBank)); - gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank; - gSprites[gObjectBankIDs[gActiveBank]].pos2.x = 240; - gSprites[gObjectBankIDs[gActiveBank]].data[0] = -2; - gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80313A0; + gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = gActiveBank; + gSprites[gBankSpriteIds[gActiveBank]].pos2.x = 240; + gSprites[gBankSpriteIds[gActiveBank]].data[0] = -2; + gSprites[gBankSpriteIds[gActiveBank]].callback = sub_80313A0; gBattleBankFunc[gActiveBank] = sub_811DAE4; } @@ -1223,12 +1223,12 @@ void LinkPartnerHandleTrainerSlide(void) void LinkPartnerHandleTrainerSlideBack(void) { - oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]); - gSprites[gObjectBankIDs[gActiveBank]].data[0] = 35; - gSprites[gObjectBankIDs[gActiveBank]].data[2] = -40; - gSprites[gObjectBankIDs[gActiveBank]].data[4] = gSprites[gObjectBankIDs[gActiveBank]].pos1.y; - gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34; - StoreSpriteCallbackInData(&gSprites[gObjectBankIDs[gActiveBank]], SpriteCallbackDummy); + oamt_add_pos2_onto_pos1(&gSprites[gBankSpriteIds[gActiveBank]]); + gSprites[gBankSpriteIds[gActiveBank]].data[0] = 35; + gSprites[gBankSpriteIds[gActiveBank]].data[2] = -40; + gSprites[gBankSpriteIds[gActiveBank]].data[4] = gSprites[gBankSpriteIds[gActiveBank]].pos1.y; + gSprites[gBankSpriteIds[gActiveBank]].callback = StartTranslateAnimSpriteByDeltas; + StoreSpriteCallbackInData(&gSprites[gBankSpriteIds[gActiveBank]], SpriteCallbackDummy); gBattleBankFunc[gActiveBank] = sub_811DB1C; } @@ -1245,9 +1245,9 @@ void LinkPartnerHandlecmd10(void) ewram17810[gActiveBank].unk4 = 0; HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); PlaySE12WithPanning(SE_POKE_DEAD, -64); - gSprites[gObjectBankIDs[gActiveBank]].data[1] = 0; - gSprites[gObjectBankIDs[gActiveBank]].data[2] = 5; - gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80105EC; + gSprites[gBankSpriteIds[gActiveBank]].data[1] = 0; + gSprites[gBankSpriteIds[gActiveBank]].data[2] = 5; + gSprites[gBankSpriteIds[gActiveBank]].callback = sub_80105EC; gBattleBankFunc[gActiveBank] = sub_811DE98; } } @@ -1519,14 +1519,14 @@ void LinkPartnerHandlecmd40(void) void LinkPartnerHandleHitAnimation(void) { - if (gSprites[gObjectBankIDs[gActiveBank]].invisible == TRUE) + if (gSprites[gBankSpriteIds[gActiveBank]].invisible == TRUE) { LinkPartnerBufferExecCompleted(); } else { gDoingBattleAnim = TRUE; - gSprites[gObjectBankIDs[gActiveBank]].data[1] = 0; + gSprites[gBankSpriteIds[gActiveBank]].data[1] = 0; sub_8047858(gActiveBank); gBattleBankFunc[gActiveBank] = bx_blink_t3; } @@ -1575,19 +1575,19 @@ void LinkPartnerHandleTrainerBallThrow(void) u8 r4; u8 taskId; - oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]); - gSprites[gObjectBankIDs[gActiveBank]].data[0] = 50; - gSprites[gObjectBankIDs[gActiveBank]].data[2] = -40; - gSprites[gObjectBankIDs[gActiveBank]].data[4] = gSprites[gObjectBankIDs[gActiveBank]].pos1.y; - gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34; - gSprites[gObjectBankIDs[gActiveBank]].data[5] = gActiveBank; - StoreSpriteCallbackInData(&gSprites[gObjectBankIDs[gActiveBank]], sub_8030E38); - StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], 1); + oamt_add_pos2_onto_pos1(&gSprites[gBankSpriteIds[gActiveBank]]); + gSprites[gBankSpriteIds[gActiveBank]].data[0] = 50; + gSprites[gBankSpriteIds[gActiveBank]].data[2] = -40; + gSprites[gBankSpriteIds[gActiveBank]].data[4] = gSprites[gBankSpriteIds[gActiveBank]].pos1.y; + gSprites[gBankSpriteIds[gActiveBank]].callback = StartTranslateAnimSpriteByDeltas; + gSprites[gBankSpriteIds[gActiveBank]].data[5] = gActiveBank; + StoreSpriteCallbackInData(&gSprites[gBankSpriteIds[gActiveBank]], sub_8030E38); + StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], 1); r4 = AllocSpritePalette(0xD6F9); LoadCompressedPalette( gTrainerBackPicPaletteTable[gLinkPlayers[sub_803FC34(gActiveBank)].gender].data, 0x100 + r4 * 16, 0x20); - gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = r4; + gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = r4; taskId = CreateTask(sub_812071C, 5); gTasks[taskId].data[0] = gActiveBank; if (ewram17810[gActiveBank].unk0_0) @@ -1673,7 +1673,7 @@ void LinkPartnerHandleSpriteInvisibility(void) { if (IsBankSpritePresent(gActiveBank) != 0) { - gSprites[gObjectBankIDs[gActiveBank]].invisible = gBattleBufferA[gActiveBank][1]; + gSprites[gBankSpriteIds[gActiveBank]].invisible = gBattleBufferA[gActiveBank][1]; sub_8031F88(gActiveBank); } LinkPartnerBufferExecCompleted(); diff --git a/src/battle/battle_controller_opponent.c b/src/battle/battle_controller_opponent.c index 5947053b6..8e8743dbc 100644 --- a/src/battle/battle_controller_opponent.c +++ b/src/battle/battle_controller_opponent.c @@ -30,10 +30,11 @@ struct MovePpInfo u8 ppBonuses; }; +extern u8 gUnknown_02023A14_50; extern u8 gActiveBank; extern u8 gBattleBufferA[][0x200]; extern u16 gBattlePartyID[]; -extern u8 gObjectBankIDs[]; +extern u8 gBankSpriteIds[]; extern u8 gBattleMonForms[]; extern struct SpriteTemplate gUnknown_02024E8C; extern void (*gBattleBankFunc[])(void); @@ -83,7 +84,7 @@ extern void sub_80313A0(struct Sprite *); extern void sub_8032B4C(void); extern void sub_8031A6C(u16, u8); extern void sub_8032B84(void); -extern void sub_8078B34(struct Sprite *); +extern void StartTranslateAnimSpriteByDeltas(struct Sprite *); extern void sub_8032BBC(void); extern void oamt_add_pos2_onto_pos1(); extern void StoreSpriteCallbackInData(); @@ -279,25 +280,25 @@ void OpponentBufferRunCommand(void) void sub_8032B4C(void) { - if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) OpponentBufferExecCompleted(); } // Duplicate of sub_8032B4C void sub_8032B84(void) { - if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) OpponentBufferExecCompleted(); } void sub_8032BBC(void) { - if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) { - sub_8031B74(gSprites[gObjectBankIDs[gActiveBank]].oam.affineParam); - gSprites[gObjectBankIDs[gActiveBank]].oam.tileNum = gSprites[gObjectBankIDs[gActiveBank]].data[5]; - FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); - DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); + sub_8031B74(gSprites[gBankSpriteIds[gActiveBank]].oam.affineParam); + gSprites[gBankSpriteIds[gActiveBank]].oam.tileNum = gSprites[gBankSpriteIds[gActiveBank]].data[5]; + FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]); + DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); OpponentBufferExecCompleted(); } } @@ -385,8 +386,8 @@ void sub_8032E2C(void) void sub_8033018(void) { - if (gSprites[gObjectBankIDs[gActiveBank]].animEnded == TRUE - && gSprites[gObjectBankIDs[gActiveBank]].pos2.x == 0) + if (gSprites[gBankSpriteIds[gActiveBank]].animEnded == TRUE + && gSprites[gBankSpriteIds[gActiveBank]].pos2.x == 0) { if (!ewram17810[gActiveBank].unk0_7) { @@ -418,7 +419,7 @@ void sub_80330C8(void) void sub_803311C(void) { - if (!gSprites[gObjectBankIDs[gActiveBank]].inUse) + if (!gSprites[gBankSpriteIds[gActiveBank]].inUse) { sub_8043DB0(gHealthboxIDs[gActiveBank]); OpponentBufferExecCompleted(); @@ -429,8 +430,8 @@ void sub_8033160(void) { if (!ewram17810[gActiveBank].unk0_6) { - FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); - DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); + FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]); + DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); sub_8032A08(gActiveBank); sub_8043DB0(gHealthboxIDs[gActiveBank]); OpponentBufferExecCompleted(); @@ -445,7 +446,7 @@ void sub_80331D0(void) void bx_blink_t7(void) { - u8 spriteId = gObjectBankIDs[gActiveBank]; + u8 spriteId = gBankSpriteIds[gActiveBank]; if (gSprites[spriteId].data[1] == 32) { @@ -489,7 +490,7 @@ void sub_8033308(void) ewram17810[gActiveBank].unk1_0 = 0; FreeSpriteTilesByTag(0x27F9); FreeSpritePaletteByTag(0x27F9); - StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], 0); + StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], 0); sub_8045A5C( gHealthboxIDs[gActiveBank], &gEnemyParty[gBattlePartyID[gActiveBank]], @@ -1125,16 +1126,16 @@ void OpponentHandleLoadPokeSprite(void) BattleLoadOpponentMonSprite(&gEnemyParty[gBattlePartyID[gActiveBank]], gActiveBank); GetMonSpriteTemplate_803C56C(species, GetBankIdentity(gActiveBank)); - gObjectBankIDs[gActiveBank] = CreateSprite( + gBankSpriteIds[gActiveBank] = CreateSprite( &gUnknown_02024E8C, GetBankPosition(gActiveBank, 2), sub_8077F68(gActiveBank), sub_8079E90(gActiveBank)); - gSprites[gObjectBankIDs[gActiveBank]].pos2.x = -240; - gSprites[gObjectBankIDs[gActiveBank]].data[0] = gActiveBank; - gSprites[gObjectBankIDs[gActiveBank]].data[2] = species; - gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank; - StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], gBattleMonForms[gActiveBank]); + gSprites[gBankSpriteIds[gActiveBank]].pos2.x = -240; + gSprites[gBankSpriteIds[gActiveBank]].data[0] = gActiveBank; + gSprites[gBankSpriteIds[gActiveBank]].data[2] = species; + gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = gActiveBank; + StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], gBattleMonForms[gActiveBank]); sub_8032984(gActiveBank, GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES)); gBattleBankFunc[gActiveBank] = sub_8033018; } @@ -1157,18 +1158,18 @@ void sub_803495C(u8 a, u8 b) gUnknown_0300434C[a] = CreateInvisibleSpriteWithCallback(sub_80312F0); BattleLoadOpponentMonSprite(&gEnemyParty[gBattlePartyID[a]], a); GetMonSpriteTemplate_803C56C(species, GetBankIdentity(a)); - gObjectBankIDs[a] = CreateSprite( + gBankSpriteIds[a] = CreateSprite( &gUnknown_02024E8C, GetBankPosition(a, 2), sub_8077F68(a), sub_8079E90(a)); - gSprites[gObjectBankIDs[a]].data[0] = a; - gSprites[gObjectBankIDs[a]].data[2] = species; - gSprites[gUnknown_0300434C[a]].data[1] = gObjectBankIDs[a]; - gSprites[gObjectBankIDs[a]].oam.paletteNum = a; - StartSpriteAnim(&gSprites[gObjectBankIDs[a]], gBattleMonForms[a]); - gSprites[gObjectBankIDs[a]].invisible = TRUE; - gSprites[gObjectBankIDs[a]].callback = SpriteCallbackDummy; + gSprites[gBankSpriteIds[a]].data[0] = a; + gSprites[gBankSpriteIds[a]].data[2] = species; + gSprites[gUnknown_0300434C[a]].data[1] = gBankSpriteIds[a]; + gSprites[gBankSpriteIds[a]].oam.paletteNum = a; + StartSpriteAnim(&gSprites[gBankSpriteIds[a]], gBattleMonForms[a]); + gSprites[gBankSpriteIds[a]].invisible = TRUE; + gSprites[gBankSpriteIds[a]].callback = SpriteCallbackDummy; gSprites[gUnknown_0300434C[a]].data[0] = sub_8046400(0, 0xFE); } @@ -1181,8 +1182,8 @@ void OpponentHandleReturnPokeToBall(void) } else { - FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); - DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); + FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]); + DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); sub_8032A08(gActiveBank); sub_8043DB0(gHealthboxIDs[gActiveBank]); OpponentBufferExecCompleted(); @@ -1213,29 +1214,38 @@ void OpponentHandleTrainerThrow(void) { u32 trainerPicIndex; - if (gTrainerBattleOpponent == 0x400) - trainerPicIndex = GetSecretBaseTrainerPicIndex(); - else if (gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER) - trainerPicIndex = get_trainer_class_pic_index(); - else if (gBattleTypeFlags & BATTLE_TYPE_EREADER_TRAINER) - trainerPicIndex = GetEReaderTrainerPicIndex(); +#if DEBUG + if (gUnknown_02023A14_50 & 0x10) + { + trainerPicIndex = gSharedMem[0x160A3]; + } else - trainerPicIndex = gTrainers[gTrainerBattleOpponent].trainerPic; +#endif + { + if (gTrainerBattleOpponent == 0x400) + trainerPicIndex = GetSecretBaseTrainerPicIndex(); + else if (gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER) + trainerPicIndex = get_trainer_class_pic_index(); + else if (gBattleTypeFlags & BATTLE_TYPE_EREADER_TRAINER) + trainerPicIndex = GetEReaderTrainerPicIndex(); + else + trainerPicIndex = gTrainers[gTrainerBattleOpponent].trainerPic; + } sub_8031A6C(trainerPicIndex, gActiveBank); GetMonSpriteTemplate_803C5A0(trainerPicIndex, GetBankIdentity(gActiveBank)); - gObjectBankIDs[gActiveBank] = CreateSprite( + gBankSpriteIds[gActiveBank] = CreateSprite( &gUnknown_02024E8C, 0xB0, 40 + 4 * (8 - gTrainerFrontPicCoords[trainerPicIndex].coords), sub_8079E90(gActiveBank)); - gSprites[gObjectBankIDs[gActiveBank]].pos2.x = -240; - gSprites[gObjectBankIDs[gActiveBank]].data[0] = 2; - gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicIndex].tag); - gSprites[gObjectBankIDs[gActiveBank]].data[5] = gSprites[gObjectBankIDs[gActiveBank]].oam.tileNum; - gSprites[gObjectBankIDs[gActiveBank]].oam.tileNum = GetSpriteTileStartByTag(gTrainerFrontPicTable[trainerPicIndex].tag); - gSprites[gObjectBankIDs[gActiveBank]].oam.affineParam = trainerPicIndex; - gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80313A0; + gSprites[gBankSpriteIds[gActiveBank]].pos2.x = -240; + gSprites[gBankSpriteIds[gActiveBank]].data[0] = 2; + gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicIndex].tag); + gSprites[gBankSpriteIds[gActiveBank]].data[5] = gSprites[gBankSpriteIds[gActiveBank]].oam.tileNum; + gSprites[gBankSpriteIds[gActiveBank]].oam.tileNum = GetSpriteTileStartByTag(gTrainerFrontPicTable[trainerPicIndex].tag); + gSprites[gBankSpriteIds[gActiveBank]].oam.affineParam = trainerPicIndex; + gSprites[gBankSpriteIds[gActiveBank]].callback = sub_80313A0; gBattleBankFunc[gActiveBank] = sub_8032B4C; } @@ -1254,30 +1264,30 @@ void OpponentHandleTrainerSlide(void) sub_8031A6C(trainerPicIndex, gActiveBank); GetMonSpriteTemplate_803C5A0(trainerPicIndex, GetBankIdentity(gActiveBank)); - gObjectBankIDs[gActiveBank] = CreateSprite( + gBankSpriteIds[gActiveBank] = CreateSprite( &gUnknown_02024E8C, 0xB0, 40 + 4 * (8 - gTrainerFrontPicCoords[trainerPicIndex].coords), 0x1E); - gSprites[gObjectBankIDs[gActiveBank]].pos2.x = 96; - gSprites[gObjectBankIDs[gActiveBank]].pos1.x += 32; - gSprites[gObjectBankIDs[gActiveBank]].data[0] = -2; - gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicIndex].tag); - gSprites[gObjectBankIDs[gActiveBank]].data[5] = gSprites[gObjectBankIDs[gActiveBank]].oam.tileNum; - gSprites[gObjectBankIDs[gActiveBank]].oam.tileNum = GetSpriteTileStartByTag(gTrainerFrontPicTable[trainerPicIndex].tag); - gSprites[gObjectBankIDs[gActiveBank]].oam.affineParam = trainerPicIndex; - gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80313A0; + gSprites[gBankSpriteIds[gActiveBank]].pos2.x = 96; + gSprites[gBankSpriteIds[gActiveBank]].pos1.x += 32; + gSprites[gBankSpriteIds[gActiveBank]].data[0] = -2; + gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicIndex].tag); + gSprites[gBankSpriteIds[gActiveBank]].data[5] = gSprites[gBankSpriteIds[gActiveBank]].oam.tileNum; + gSprites[gBankSpriteIds[gActiveBank]].oam.tileNum = GetSpriteTileStartByTag(gTrainerFrontPicTable[trainerPicIndex].tag); + gSprites[gBankSpriteIds[gActiveBank]].oam.affineParam = trainerPicIndex; + gSprites[gBankSpriteIds[gActiveBank]].callback = sub_80313A0; gBattleBankFunc[gActiveBank] = sub_8032B84; } void OpponentHandleTrainerSlideBack(void) { - oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]); - gSprites[gObjectBankIDs[gActiveBank]].data[0] = 35; - gSprites[gObjectBankIDs[gActiveBank]].data[2] = 280; - gSprites[gObjectBankIDs[gActiveBank]].data[4] = gSprites[gObjectBankIDs[gActiveBank]].pos1.y; - gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34; - StoreSpriteCallbackInData(&gSprites[gObjectBankIDs[gActiveBank]], SpriteCallbackDummy); + oamt_add_pos2_onto_pos1(&gSprites[gBankSpriteIds[gActiveBank]]); + gSprites[gBankSpriteIds[gActiveBank]].data[0] = 35; + gSprites[gBankSpriteIds[gActiveBank]].data[2] = 280; + gSprites[gBankSpriteIds[gActiveBank]].data[4] = gSprites[gBankSpriteIds[gActiveBank]].pos1.y; + gSprites[gBankSpriteIds[gActiveBank]].callback = StartTranslateAnimSpriteByDeltas; + StoreSpriteCallbackInData(&gSprites[gBankSpriteIds[gActiveBank]], SpriteCallbackDummy); gBattleBankFunc[gActiveBank] = sub_8032BBC; } @@ -1293,7 +1303,7 @@ void OpponentHandlecmd10(void) { ewram17810[gActiveBank].unk4 = 0; PlaySE12WithPanning(SE_POKE_DEAD, 63); - gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8010384; + gSprites[gBankSpriteIds[gActiveBank]].callback = sub_8010384; gBattleBankFunc[gActiveBank] = sub_803311C; } } @@ -1427,6 +1437,315 @@ void OpponentHandlecmd19(void) OpponentBufferExecCompleted(); } +#if DEBUG +__attribute__((naked)) +void OpponentHandlecmd20(void) +{ + asm("\ + push {r4, r5, r6, r7, lr}\n\ + mov r7, sl\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5, r6, r7}\n\ + ldr r6, ._549 @ gActiveBank\n\ + ldrb r0, [r6]\n\ + lsl r0, r0, #0x9\n\ + ldr r1, ._549 + 4 @ gBattleBufferA\n\ + add r5, r0, r1\n\ + ldr r2, ._549 + 8 @ gUnknown_02023A14_50\n\ + ldrb r1, [r2]\n\ + mov r0, #0x4\n\ + and r0, r0, r1\n\ + mov sl, r6\n\ + cmp r0, #0\n\ + beq ._546 @cond_branch\n\ + ldr r0, ._549 + 12 @ gBattleMoves\n\ + mov r9, r0\n\ + ldr r1, ._549 + 16 @ \n\ + mov ip, r1\n\ + add r7, r6, #0\n\ + mov r0, #0x2\n\ + mov r8, r0\n\ + ldr r6, ._549 + 20 @ \n\ +._552:\n\ + ldrb r1, [r7]\n\ + mov r0, r8\n\ + and r0, r0, r1\n\ + lsl r0, r0, #0x18\n\ + lsr r0, r0, #0x19\n\ + add r0, r0, r6\n\ + mov r1, ip\n\ + add r3, r0, r1\n\ + ldrb r1, [r3]\n\ + lsl r0, r1, #0x1\n\ + add r0, r5, r0\n\ + ldrh r2, [r0]\n\ + add r4, r1, #0\n\ + cmp r2, #0\n\ + beq ._547 @cond_branch\n\ + add r0, r4, #1\n\ + strb r0, [r3]\n\ + b ._548\n\ +._550:\n\ + .align 2, 0\n\ +._549:\n\ + .word gActiveBank\n\ + .word gBattleBufferA+4\n\ + .word gUnknown_02023A14_50\n\ + .word gBattleMoves\n\ + .word +0x2000000\n\ + .word 0x1609e\n\ +._547:\n\ + strb r2, [r3]\n\ +._548:\n\ + ldrb r0, [r7]\n\ + mov r1, r8\n\ + and r1, r1, r0\n\ + lsl r1, r1, #0x18\n\ + lsr r1, r1, #0x19\n\ + add r1, r1, r6\n\ + add r1, r1, ip\n\ + ldrb r0, [r1]\n\ + cmp r0, #0x3\n\ + bls ._551 @cond_branch\n\ + mov r0, #0x0\n\ + strb r0, [r1]\n\ +._551:\n\ + cmp r2, #0\n\ + beq ._552 @cond_branch\n\ + lsl r0, r2, #0x1\n\ + add r0, r0, r2\n\ + lsl r0, r0, #0x2\n\ + add r0, r0, r9\n\ + ldrb r3, [r0, #0x6]\n\ + mov r0, #0x12\n\ + and r0, r0, r3\n\ + cmp r0, #0\n\ + beq ._553 @cond_branch\n\ + mov r1, sl\n\ + ldrb r0, [r1]\n\ + b ._561\n\ +._553:\n\ + ldr r0, ._559 @ gBattleTypeFlags\n\ + ldrh r1, [r0]\n\ + mov r0, #0x1\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._557 @cond_branch\n\ + ldr r0, ._559 + 4 @ gUnknown_02023A14_50\n\ + ldrb r1, [r0]\n\ + mov r5, #0x2\n\ + add r0, r5, #0\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._556 @cond_branch\n\ + cmp r3, #0\n\ + bne ._557 @cond_branch\n\ + mov r1, sl\n\ + ldrb r0, [r1]\n\ + bl GetBankIdentity\n\ + mov r1, #0x2\n\ + eor r0, r0, r1\n\ + lsl r0, r0, #0x18\n\ + lsr r0, r0, #0x18\n\ + b ._558\n\ +._560:\n\ + .align 2, 0\n\ +._559:\n\ + .word gBattleTypeFlags\n\ + .word gUnknown_02023A14_50\n\ +._556:\n\ + bl Random\n\ + add r1, r5, #0\n\ + and r1, r1, r0\n\ + lsl r1, r1, #0x10\n\ + lsr r0, r1, #0x10\n\ + b ._561\n\ +._557:\n\ + mov r0, #0x0\n\ +._558:\n\ + bl GetBankByIdentity\n\ + lsl r0, r0, #0x18\n\ + lsr r0, r0, #0x18\n\ +._561:\n\ + lsl r2, r0, #0x8\n\ + orr r2, r2, r4\n\ + mov r0, #0x1\n\ + mov r1, #0xa\n\ +._569:\n\ + bl Emitcmd33\n\ +._573:\n\ + bl OpponentBufferExecCompleted\n\ + b ._562\n\ +._546:\n\ + ldr r0, ._567 @ gBattleTypeFlags\n\ + ldrh r1, [r0]\n\ + mov r0, #0x93\n\ + lsl r0, r0, #0x3\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._563 @cond_branch\n\ + bl BattleAI_SetupAIData\n\ + bl BattleAI_GetAIActionToUse\n\ + lsl r0, r0, #0x18\n\ + lsr r4, r0, #0x18\n\ + cmp r4, #0x4\n\ + beq ._564 @cond_branch\n\ + cmp r4, #0x5\n\ + bne ._565 @cond_branch\n\ + mov r0, #0x1\n\ + mov r1, #0x4\n\ + b ._566\n\ +._568:\n\ + .align 2, 0\n\ +._567:\n\ + .word gBattleTypeFlags\n\ +._564:\n\ + mov r0, #0x1\n\ + mov r1, #0x3\n\ +._566:\n\ + mov r2, #0x0\n\ + b ._569\n\ +._565:\n\ + ldr r3, ._574 @ gBattleMoves\n\ + lsl r0, r4, #0x1\n\ + add r2, r5, r0\n\ + ldrh r1, [r2]\n\ + lsl r0, r1, #0x1\n\ + add r0, r0, r1\n\ + lsl r0, r0, #0x2\n\ + add r0, r0, r3\n\ + ldrb r1, [r0, #0x6]\n\ + mov r0, #0x12\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._570 @cond_branch\n\ + ldr r1, ._574 + 4 @ gBankTarget\n\ + ldrb r0, [r6]\n\ + strb r0, [r1]\n\ +._570:\n\ + ldrh r1, [r2]\n\ + lsl r0, r1, #0x1\n\ + add r0, r0, r1\n\ + lsl r0, r0, #0x2\n\ + add r0, r0, r3\n\ + ldrb r1, [r0, #0x6]\n\ + mov r0, #0x8\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._572 @cond_branch\n\ + mov r0, #0x0\n\ + bl GetBankByIdentity\n\ + ldr r5, ._574 + 4 @ gBankTarget\n\ + strb r0, [r5]\n\ + ldr r0, ._574 + 8 @ gAbsentBankFlags\n\ + ldrb r1, [r0]\n\ + ldr r2, ._574 + 12 @ gBitTable\n\ + ldrb r0, [r5]\n\ + lsl r0, r0, #0x2\n\ + add r0, r0, r2\n\ + ldr r0, [r0]\n\ + and r1, r1, r0\n\ + cmp r1, #0\n\ + beq ._572 @cond_branch\n\ + mov r0, #0x2\n\ + bl GetBankByIdentity\n\ + strb r0, [r5]\n\ +._572:\n\ + ldr r0, ._574 + 4 @ gBankTarget\n\ + ldrb r2, [r0]\n\ + lsl r2, r2, #0x8\n\ + orr r2, r2, r4\n\ + mov r0, #0x1\n\ + mov r1, #0xa\n\ + bl Emitcmd33\n\ + b ._573\n\ +._575:\n\ + .align 2, 0\n\ +._574:\n\ + .word gBattleMoves\n\ + .word gBankTarget\n\ + .word gAbsentBankFlags\n\ + .word gBitTable\n\ +._563:\n\ + mov r6, #0x3\n\ +._576:\n\ + bl Random\n\ + add r4, r0, #0\n\ + and r4, r4, r6\n\ + lsl r0, r4, #0x1\n\ + add r0, r5, r0\n\ + ldrh r2, [r0]\n\ + cmp r2, #0\n\ + beq ._576 @cond_branch\n\ + ldr r1, ._579 @ gBattleMoves\n\ + lsl r0, r2, #0x1\n\ + add r0, r0, r2\n\ + lsl r0, r0, #0x2\n\ + add r0, r0, r1\n\ + ldrb r1, [r0, #0x6]\n\ + mov r0, #0x12\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._577 @cond_branch\n\ + ldr r0, ._579 + 4 @ gActiveBank\n\ + ldrb r2, [r0]\n\ + lsl r2, r2, #0x8\n\ + b ._578\n\ +._580:\n\ + .align 2, 0\n\ +._579:\n\ + .word gBattleMoves\n\ + .word gActiveBank\n\ +._577:\n\ + ldr r0, ._583 @ gBattleTypeFlags\n\ + ldrh r1, [r0]\n\ + mov r0, #0x1\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._581 @cond_branch\n\ + bl Random\n\ + mov r1, #0x2\n\ + and r1, r1, r0\n\ + lsl r1, r1, #0x18\n\ + lsr r1, r1, #0x18\n\ + add r0, r1, #0\n\ + bl GetBankByIdentity\n\ + add r2, r0, #0\n\ + lsl r2, r2, #0x18\n\ + lsr r2, r2, #0x10\n\ +._578:\n\ + orr r2, r2, r4\n\ + mov r0, #0x1\n\ + mov r1, #0xa\n\ + bl Emitcmd33\n\ + b ._582\n\ +._584:\n\ + .align 2, 0\n\ +._583:\n\ + .word gBattleTypeFlags\n\ +._581:\n\ + mov r0, #0x0\n\ + bl GetBankByIdentity\n\ + add r2, r0, #0\n\ + lsl r2, r2, #0x18\n\ + lsr r2, r2, #0x10\n\ + orr r2, r2, r4\n\ + mov r0, #0x1\n\ + mov r1, #0xa\n\ + bl Emitcmd33\n\ +._582:\n\ + bl OpponentBufferExecCompleted\n\ +._562:\n\ + pop {r3, r4, r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov sl, r5\n\ + pop {r4, r5, r6, r7}\n\ + pop {r0}\n\ + bx r0"); +} +#else #ifdef NONMATCHING void OpponentHandlecmd20(void) { @@ -1501,7 +1820,7 @@ void OpponentHandlecmd20(void) ldr r6, _0803545C @ =gActiveBank\n\ ldrb r0, [r6]\n\ lsls r0, 9\n\ - ldr r1, _08035460 @ =gUnknown_02023A64\n\ + ldr r1, _08035460 @ =gBattleBufferA+4\n\ adds r5, r0, r1\n\ ldr r0, _08035464 @ =gBattleTypeFlags\n\ ldrh r1, [r0]\n\ @@ -1523,7 +1842,7 @@ void OpponentHandlecmd20(void) b _0803546C\n\ .align 2, 0\n\ _0803545C: .4byte gActiveBank\n\ -_08035460: .4byte gUnknown_02023A64\n\ +_08035460: .4byte gBattleBufferA+4\n\ _08035464: .4byte gBattleTypeFlags\n\ _08035468:\n\ movs r0, 0x1\n\ @@ -1670,6 +1989,7 @@ _0803558A:\n\ .syntax divided\n"); } #endif +#endif void OpponentHandleOpenBag(void) { @@ -1846,14 +2166,14 @@ void OpponentHandlecmd40(void) void OpponentHandleHitAnimation(void) { - if (gSprites[gObjectBankIDs[gActiveBank]].invisible == TRUE) + if (gSprites[gBankSpriteIds[gActiveBank]].invisible == TRUE) { OpponentBufferExecCompleted(); } else { gDoingBattleAnim = TRUE; - gSprites[gObjectBankIDs[gActiveBank]].data[1] = 0; + gSprites[gBankSpriteIds[gActiveBank]].data[1] = 0; sub_8047858(gActiveBank); gBattleBankFunc[gActiveBank] = bx_blink_t7; } @@ -1901,12 +2221,12 @@ void OpponentHandleTrainerBallThrow(void) { u8 taskId; - oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]); - gSprites[gObjectBankIDs[gActiveBank]].data[0] = 35; - gSprites[gObjectBankIDs[gActiveBank]].data[2] = 280; - gSprites[gObjectBankIDs[gActiveBank]].data[4] = gSprites[gObjectBankIDs[gActiveBank]].pos1.y; - gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34; - StoreSpriteCallbackInData(&gSprites[gObjectBankIDs[gActiveBank]], sub_8035C10); + oamt_add_pos2_onto_pos1(&gSprites[gBankSpriteIds[gActiveBank]]); + gSprites[gBankSpriteIds[gActiveBank]].data[0] = 35; + gSprites[gBankSpriteIds[gActiveBank]].data[2] = 280; + gSprites[gBankSpriteIds[gActiveBank]].data[4] = gSprites[gBankSpriteIds[gActiveBank]].pos1.y; + gSprites[gBankSpriteIds[gActiveBank]].callback = StartTranslateAnimSpriteByDeltas; + StoreSpriteCallbackInData(&gSprites[gBankSpriteIds[gActiveBank]], sub_8035C10); taskId = CreateTask(sub_8035C44, 5); gTasks[taskId].data[0] = gActiveBank; if (ewram17810[gActiveBank].unk0_0) @@ -2005,7 +2325,7 @@ void OpponentHandleSpriteInvisibility(void) { if (IsBankSpritePresent(gActiveBank) != 0) { - gSprites[gObjectBankIDs[gActiveBank]].invisible = gBattleBufferA[gActiveBank][1]; + gSprites[gBankSpriteIds[gActiveBank]].invisible = gBattleBufferA[gActiveBank][1]; sub_8031F88(gActiveBank); } OpponentBufferExecCompleted(); diff --git a/src/battle/battle_controller_player.c b/src/battle/battle_controller_player.c index f036e841f..e28c058a3 100644 --- a/src/battle/battle_controller_player.c +++ b/src/battle/battle_controller_player.c @@ -42,6 +42,8 @@ extern struct Window gUnknown_03004210; extern void (*gBattleBankFunc[])(void); +extern u32 gOamMatrixAllocBitmap; +extern u8 gUnknown_020297ED; extern u8 gActiveBank; extern u8 gActionSelectionCursor[]; extern u8 gDisplayedStringBattle[]; @@ -51,7 +53,7 @@ extern u8 gBankInMenu; extern u16 gBattlePartyID[]; extern u8 gHealthboxIDs[]; extern u8 gDoingBattleAnim; -extern u8 gObjectBankIDs[]; +extern u8 gBankSpriteIds[]; extern u16 gBattleTypeFlags; extern u8 gBattleOutcome; extern void (*gAnimScriptCallback)(void); @@ -100,7 +102,7 @@ extern void sub_8047858(); extern u8 GetBankSide(u8); extern void StartBattleIntroAnim(); extern void oamt_add_pos2_onto_pos1(); -extern void sub_8078B34(struct Sprite *); +extern void StartTranslateAnimSpriteByDeltas(struct Sprite *); extern void StoreSpriteCallbackInData(); extern void BattleLoadPlayerMonSprite(); extern bool8 IsDoubleBattle(void); @@ -141,7 +143,7 @@ extern bool8 gDoingBattleAnim; extern u16 gBattleTypeFlags; extern u32 gBattleExecBuffer; extern u8 gBattleBufferA[][0x200]; -extern u8 gObjectBankIDs[]; +extern u8 gBankSpriteIds[]; extern u8 gActionSelectionCursor[]; extern u8 gMoveSelectionCursor[]; extern u8 gAbsentBankFlags; @@ -368,7 +370,7 @@ void PlayerBufferRunCommand(void) void bx_0802E404(void) { - if (gSprites[gObjectBankIDs[gActiveBank]].pos2.x == 0) + if (gSprites[gBankSpriteIds[gActiveBank]].pos2.x == 0) PlayerBufferExecCompleted(); } @@ -496,7 +498,7 @@ void sub_802C2EC(void) { DestroyMenuCursor(); PlaySE(SE_SELECT); - gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010574; + gSprites[gBankSpriteIds[gUnknown_03004344]].callback = sub_8010574; Emitcmd33(1, 10, gMoveSelectionCursor[gActiveBank] | (gUnknown_03004344 << 8)); dp11b_obj_free(gUnknown_03004344, 1); PlayerBufferExecCompleted(); @@ -505,7 +507,7 @@ void sub_802C2EC(void) else if (gMain.newKeys & B_BUTTON) { PlaySE(SE_SELECT); - gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010574; + gSprites[gBankSpriteIds[gUnknown_03004344]].callback = sub_8010574; gBattleBankFunc[gActiveBank] = sub_802C68C; dp11b_obj_instanciate(gActiveBank, 1, 7, 1); dp11b_obj_instanciate(gActiveBank, 0, 7, 1); @@ -514,7 +516,7 @@ void sub_802C2EC(void) else if (gMain.newKeys & 0x60) { PlaySE(SE_SELECT); - gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010574; + gSprites[gBankSpriteIds[gUnknown_03004344]].callback = sub_8010574; do { u8 var = GetBankIdentity(gUnknown_03004344); @@ -555,13 +557,13 @@ void sub_802C2EC(void) if (gAbsentBankFlags & gBitTable[gUnknown_03004344]) i = 0; } while (i == 0); - gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010520; + gSprites[gBankSpriteIds[gUnknown_03004344]].callback = sub_8010520; } //_0802C540 else if (gMain.newKeys & 0x90) { PlaySE(SE_SELECT); - gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010574; + gSprites[gBankSpriteIds[gUnknown_03004344]].callback = sub_8010574; do { u8 var = GetBankIdentity(gUnknown_03004344); @@ -601,7 +603,7 @@ void sub_802C2EC(void) if (gAbsentBankFlags & gBitTable[gUnknown_03004344]) i = 0; } while (i == 0); - gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010520; + gSprites[gBankSpriteIds[gUnknown_03004344]].callback = sub_8010520; } } @@ -617,9 +619,14 @@ struct ChooseMoveStruct const u8 gUnknown_081FAE80[] = _("{PALETTE 5}{COLOR_HIGHLIGHT_SHADOW WHITE LIGHT_BLUE WHITE2}"); +void debug_sub_8030C24(void); + void sub_802C68C(void) { u32 r8 = 0; +#if DEBUG + u8 count = 0; +#endif struct ChooseMoveStruct *r6 = (struct ChooseMoveStruct *)(gBattleBufferA[gActiveBank] + 4); if (gMain.newKeys & A_BUTTON) @@ -672,7 +679,7 @@ void sub_802C68C(void) gUnknown_03004344 = GetBankByIdentity(3); else gUnknown_03004344 = GetBankByIdentity(1); - gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010520; + gSprites[gBankSpriteIds[gUnknown_03004344]].callback = sub_8010520; } } else if (gMain.newKeys & B_BUTTON) @@ -750,6 +757,43 @@ void sub_802C68C(void) gBattleBankFunc[gActiveBank] = sub_802CA60; } } +#if DEBUG + else if (gUnknown_020297ED == 1 && (gMain.newKeys & START_BUTTON)) + { + const u8 *moveName; + s32 i; + + Text_FillWindowRect(&gUnknown_03004210, 0x1016, 1, 0x37, 16, 0x3A); + moveName = gMoveNames[GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MOVE1)]; + Text_InitWindowAndPrintText(&gUnknown_03004210, moveName, 0x100, 2, 0x37); + ConvertIntToDecimalStringN( + gDisplayedStringBattle, + GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MOVE1), + 2, 3); + Text_InitWindowAndPrintText(&gUnknown_03004210, gDisplayedStringBattle, 0x110, 10, 0x37); + Text_InitWindowAndPrintText(&gUnknown_03004210, gString_TurnJP, 0x116, 1, 0x39); + ConvertIntToDecimalStringN(gDisplayedStringBattle, gAnimMoveTurn, 2, 3); + Text_InitWindowAndPrintText(&gUnknown_03004210, gDisplayedStringBattle, 0x11C, 4, 0x39); + for (i = 0; i < 64; i++) + { + if (gSprites[i].inUse) + count++; + } + ConvertIntToDecimalStringN(gDisplayedStringBattle, count, 2, 2); + Text_InitWindowAndPrintText(&gUnknown_03004210, gDisplayedStringBattle, 0x122, 8, 0x39); + count = GetTaskCount(); + ConvertIntToDecimalStringN(gDisplayedStringBattle, count, 2, 2); + Text_InitWindowAndPrintText(&gUnknown_03004210, gDisplayedStringBattle, 0x126, 11, 0x39); + for (i = 0, count = 0; i < 32; i++) + { + if (gOamMatrixAllocBitmap & (1 << i)) + count++; + } + ConvertIntToDecimalStringN(gDisplayedStringBattle, count, 2, 2); + Text_InitWindowAndPrintText(&gUnknown_03004210, gDisplayedStringBattle, 0x12A, 14, 0x39); + gBattleBankFunc[gActiveBank] = debug_sub_8030C24; + } +#endif } extern const u8 BattleText_Format[]; @@ -956,26 +1000,708 @@ void sub_802D18C(void) } } +#if DEBUG +__attribute__((naked)) +void debug_sub_8030C24(void) +{ + asm("\ + push {r4, r5, r6, lr}\n\ + add sp, sp, #0xfffffff4\n\ + ldr r1, ._293 @ gBattlePartyID\n\ + ldr r4, ._293 + 4 @ gActiveBank\n\ + ldrb r0, [r4]\n\ + lsl r0, r0, #0x1\n\ + add r0, r0, r1\n\ + ldrh r1, [r0]\n\ + mov r0, #0x64\n\ + mul r0, r0, r1\n\ + ldr r1, ._293 + 8 @ gPlayerParty\n\ + add r0, r0, r1\n\ + mov r1, #0xd\n\ + bl GetMonData\n\ + add r1, sp, #0x8\n\ + strh r0, [r1]\n\ + ldr r5, ._293 + 12 @ gMain\n\ + ldrh r1, [r5, #0x30]\n\ + cmp r1, #0x20\n\ + bne ._286 @cond_branch\n\ + b ._287\n\ +._286:\n\ + cmp r1, #0x20\n\ + bgt ._288 @cond_branch\n\ + cmp r1, #0x8\n\ + beq ._289 @cond_branch\n\ + cmp r1, #0x8\n\ + bgt ._290 @cond_branch\n\ + cmp r1, #0x4\n\ + beq ._291 @cond_branch\n\ + b ._348\n\ +._294:\n\ + .align 2, 0\n\ +._293:\n\ + .word gBattlePartyID\n\ + .word gActiveBank\n\ + .word gPlayerParty\n\ + .word gMain\n\ +._290:\n\ + cmp r1, #0x10\n\ + bne ._295 @cond_branch\n\ + b ._296\n\ +._295:\n\ + b ._348\n\ +._288:\n\ + cmp r1, #0x80\n\ + bne ._298 @cond_branch\n\ + b ._302\n\ +._298:\n\ + cmp r1, #0x80\n\ + bgt ._300 @cond_branch\n\ + cmp r1, #0x40\n\ + bne ._301 @cond_branch\n\ + b ._302\n\ +._301:\n\ + b ._348\n\ +._300:\n\ + mov r0, #0x80\n\ + lsl r0, r0, #0x1\n\ + cmp r1, r0\n\ + bne ._304 @cond_branch\n\ + b ._305\n\ +._304:\n\ + mov r0, #0x80\n\ + lsl r0, r0, #0x2\n\ + cmp r1, r0\n\ + bne ._306 @cond_branch\n\ + b ._307\n\ +._306:\n\ + b ._348\n\ +._289:\n\ + ldrb r0, [r4]\n\ + mov r1, #0x1\n\ + bl dp11b_obj_free\n\ + ldrb r0, [r4]\n\ + mov r1, #0x0\n\ + bl dp11b_obj_free\n\ + ldr r0, ._312 @ gBankAttacker\n\ + ldrb r2, [r4]\n\ + strb r2, [r0]\n\ + ldrh r1, [r5, #0x28]\n\ + mov r0, #0x2\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._310 @cond_branch\n\ + ldr r0, ._312 + 4 @ gBattleTypeFlags\n\ + ldrh r1, [r0]\n\ + mov r0, #0x1\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._310 @cond_branch\n\ + ldr r0, ._312 + 8 @ gBankTarget\n\ + mov r1, #0x2\n\ + eor r1, r1, r2\n\ + strb r1, [r0]\n\ + b ._311\n\ +._313:\n\ + .align 2, 0\n\ +._312:\n\ + .word gBankAttacker\n\ + .word gBattleTypeFlags\n\ + .word gBankTarget\n\ +._310:\n\ + ldr r0, ._317 @ gMain\n\ + ldrh r1, [r0, #0x28]\n\ + mov r2, #0x1\n\ + add r0, r2, #0\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._315 @cond_branch\n\ + ldr r0, ._317 + 4 @ gBattleTypeFlags\n\ + ldrh r1, [r0]\n\ + add r0, r2, #0\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._315 @cond_branch\n\ + mov r0, #0x3\n\ + b ._316\n\ +._318:\n\ + .align 2, 0\n\ +._317:\n\ + .word gMain\n\ + .word gBattleTypeFlags\n\ +._315:\n\ + mov r0, #0x1\n\ +._316:\n\ + bl GetBankByIdentity\n\ + ldr r1, ._320 @ gBankTarget\n\ + strb r0, [r1]\n\ +._311:\n\ + mov r0, #0x0\n\ + bl sub_80326EC\n\ + add r0, sp, #0x8\n\ + ldrh r0, [r0]\n\ + bl DoMoveAnim\n\ + ldr r1, ._320 + 4 @ gBattleBankFunc\n\ + ldr r0, ._320 + 8 @ gActiveBank\n\ + ldrb r0, [r0]\n\ + b ._332\n\ +._321:\n\ + .align 2, 0\n\ +._320:\n\ + .word gBankTarget\n\ + .word gBattleBankFunc\n\ + .word gActiveBank\n\ +._291:\n\ + ldrb r0, [r4]\n\ + mov r1, #0x1\n\ + bl dp11b_obj_free\n\ + ldrb r0, [r4]\n\ + mov r1, #0x0\n\ + bl dp11b_obj_free\n\ + ldr r0, ._325 @ gBankTarget\n\ + ldrb r2, [r4]\n\ + strb r2, [r0]\n\ + ldrh r1, [r5, #0x28]\n\ + mov r0, #0x2\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._323 @cond_branch\n\ + ldr r0, ._325 + 4 @ gBattleTypeFlags\n\ + ldrh r1, [r0]\n\ + mov r0, #0x1\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._323 @cond_branch\n\ + ldr r0, ._325 + 8 @ gBankAttacker\n\ + mov r1, #0x2\n\ + eor r1, r1, r2\n\ + strb r1, [r0]\n\ + b ._324\n\ +._326:\n\ + .align 2, 0\n\ +._325:\n\ + .word gBankTarget\n\ + .word gBattleTypeFlags\n\ + .word gBankAttacker\n\ +._323:\n\ + ldr r0, ._330 @ gMain\n\ + ldrh r1, [r0, #0x28]\n\ + mov r2, #0x1\n\ + add r0, r2, #0\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._328 @cond_branch\n\ + ldr r0, ._330 + 4 @ gBattleTypeFlags\n\ + ldrh r1, [r0]\n\ + add r0, r2, #0\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._328 @cond_branch\n\ + mov r0, #0x3\n\ + b ._329\n\ +._331:\n\ + .align 2, 0\n\ +._330:\n\ + .word gMain\n\ + .word gBattleTypeFlags\n\ +._328:\n\ + mov r0, #0x1\n\ +._329:\n\ + bl GetBankByIdentity\n\ + ldr r1, ._333 @ gBankAttacker\n\ + strb r0, [r1]\n\ +._324:\n\ + mov r0, #0x0\n\ + bl sub_80326EC\n\ + add r0, sp, #0x8\n\ + ldrh r0, [r0]\n\ + bl DoMoveAnim\n\ + ldr r1, ._333 + 4 @ gBattleBankFunc\n\ + ldr r0, ._333 + 8 @ gActiveBank\n\ + ldrb r0, [r0]\n\ + b ._332\n\ +._334:\n\ + .align 2, 0\n\ +._333:\n\ + .word gBankAttacker\n\ + .word gBattleBankFunc\n\ + .word gActiveBank\n\ +._305:\n\ + ldrh r1, [r5, #0x28]\n\ + mov r0, #0x2\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._336 @cond_branch\n\ + ldr r0, ._338 @ gBattleTypeFlags\n\ + ldrh r1, [r0]\n\ + mov r0, #0x1\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._336 @cond_branch\n\ + ldrb r0, [r4]\n\ + mov r1, #0x1\n\ + bl dp11b_obj_free\n\ + ldrb r0, [r4]\n\ + mov r1, #0x0\n\ + bl dp11b_obj_free\n\ + mov r0, #0x3\n\ + bl GetBankByIdentity\n\ + ldr r1, ._338 + 4 @ gBankAttacker\n\ + strb r0, [r1]\n\ + mov r0, #0x1\n\ + b ._337\n\ +._339:\n\ + .align 2, 0\n\ +._338:\n\ + .word gBattleTypeFlags\n\ + .word gBankAttacker\n\ +._336:\n\ + add r0, sp, #0x8\n\ + mov r1, #0x0\n\ + ldsh r0, [r0, r1]\n\ + add r0, r0, #0x9\n\ + add r1, sp, #0x8\n\ + strh r0, [r1]\n\ +._296:\n\ + add r0, sp, #0x8\n\ + mov r2, #0x0\n\ + ldsh r0, [r0, r2]\n\ + add r0, r0, #0x1\n\ + lsl r2, r0, #0x10\n\ + add r1, sp, #0x8\n\ + strh r0, [r1]\n\ + mov r0, #0xb1\n\ + lsl r0, r0, #0x11\n\ + cmp r2, r0\n\ + ble ._347 @cond_branch\n\ + mov r1, #0x1\n\ + add r0, sp, #0x8\n\ + strh r1, [r0]\n\ + b ._347\n\ +._307:\n\ + ldrh r1, [r5, #0x28]\n\ + mov r0, #0x2\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._343 @cond_branch\n\ + ldr r0, ._345 @ gBattleTypeFlags\n\ + ldrh r1, [r0]\n\ + mov r0, #0x1\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._343 @cond_branch\n\ + ldrb r0, [r4]\n\ + mov r1, #0x1\n\ + bl dp11b_obj_free\n\ + ldrb r0, [r4]\n\ + mov r1, #0x0\n\ + bl dp11b_obj_free\n\ + mov r0, #0x1\n\ + bl GetBankByIdentity\n\ + ldr r1, ._345 + 4 @ gBankAttacker\n\ + strb r0, [r1]\n\ + mov r0, #0x3\n\ +._337:\n\ + bl GetBankByIdentity\n\ + ldr r1, ._345 + 8 @ gBankTarget\n\ + strb r0, [r1]\n\ + mov r0, #0x0\n\ + bl sub_80326EC\n\ + add r0, sp, #0x8\n\ + ldrh r0, [r0]\n\ + bl DoMoveAnim\n\ + ldr r1, ._345 + 12 @ gBattleBankFunc\n\ + ldrb r0, [r4]\n\ +._332:\n\ + lsl r0, r0, #0x2\n\ + add r0, r0, r1\n\ + ldr r1, ._345 + 16 @ debug_sub_803107C\n\ + str r1, [r0]\n\ + b ._348\n\ +._346:\n\ + .align 2, 0\n\ +._345:\n\ + .word gBattleTypeFlags\n\ + .word gBankAttacker\n\ + .word gBankTarget\n\ + .word gBattleBankFunc\n\ + .word debug_sub_803107C+1\n\ +._343:\n\ + add r1, sp, #0x8\n\ + add r0, r1, #0\n\ + ldrh r0, [r0]\n\ + sub r0, r0, #0x9\n\ + strh r0, [r1]\n\ +._287:\n\ + add r1, sp, #0x8\n\ + add r0, r1, #0\n\ + ldrh r0, [r0]\n\ + sub r0, r0, #0x1\n\ + strh r0, [r1]\n\ + lsl r0, r0, #0x10\n\ + cmp r0, #0\n\ + bgt ._347 @cond_branch\n\ + mov r2, #0xb1\n\ + lsl r2, r2, #0x1\n\ + add r0, r2, #0\n\ + strh r0, [r1]\n\ +._347:\n\ + ldr r1, ._349 @ gBattlePartyID\n\ + ldr r4, ._349 + 4 @ gActiveBank\n\ + ldrb r0, [r4]\n\ + lsl r0, r0, #0x1\n\ + add r0, r0, r1\n\ + ldrh r1, [r0]\n\ + mov r0, #0x64\n\ + mul r0, r0, r1\n\ + ldr r1, ._349 + 8 @ gPlayerParty\n\ + add r0, r0, r1\n\ + mov r1, #0xd\n\ + add r2, sp, #0x8\n\ + bl SetMonData\n\ + ldr r2, ._349 + 12 @ gBattleMons\n\ + ldrb r1, [r4]\n\ + mov r0, #0x58\n\ + mul r0, r0, r1\n\ + add r0, r0, r2\n\ + add r1, sp, #0x8\n\ + ldrh r1, [r1]\n\ + strh r1, [r0, #0xc]\n\ + ldr r5, ._349 + 16 @ gUnknown_03004210\n\ + ldr r1, ._349 + 20 @ 0x1016\n\ + mov r0, #0x10\n\ + str r0, [sp]\n\ + mov r0, #0x38\n\ + str r0, [sp, #0x4]\n\ + add r0, r5, #0\n\ + mov r2, #0x1\n\ + mov r3, #0x37\n\ + bl Text_FillWindowRect\n\ + add r0, sp, #0x8\n\ + mov r2, #0x0\n\ + ldsh r1, [r0, r2]\n\ + mov r0, #0xd\n\ + mul r1, r1, r0\n\ + ldr r0, ._349 + 24 @ gMoveNames\n\ + add r1, r1, r0\n\ + mov r2, #0x80\n\ + lsl r2, r2, #0x1\n\ + mov r6, #0x37\n\ + str r6, [sp]\n\ + add r0, r5, #0\n\ + mov r3, #0x2\n\ + bl Text_InitWindowAndPrintText\n\ + ldr r4, ._349 + 28 @ gDisplayedStringBattle\n\ + add r0, sp, #0x8\n\ + mov r2, #0x0\n\ + ldsh r1, [r0, r2]\n\ + add r0, r4, #0\n\ + mov r2, #0x2\n\ + mov r3, #0x3\n\ + bl ConvertIntToDecimalStringN\n\ + mov r2, #0x88\n\ + lsl r2, r2, #0x1\n\ + str r6, [sp]\n\ + add r0, r5, #0\n\ + add r1, r4, #0\n\ + mov r3, #0xa\n\ + bl Text_InitWindowAndPrintText\n\ + b ._348\n\ +._350:\n\ + .align 2, 0\n\ +._349:\n\ + .word gBattlePartyID\n\ + .word gActiveBank\n\ + .word gPlayerParty\n\ + .word gBattleMons\n\ + .word gUnknown_03004210\n\ + .word 0x1016\n\ + .word gMoveNames\n\ + .word gDisplayedStringBattle\n\ +._302:\n\ + ldr r0, ._353 @ gMain\n\ + ldrh r0, [r0, #0x30]\n\ + cmp r0, #0x40\n\ + bne ._351 @cond_branch\n\ + ldr r1, ._353 + 4 @ gAnimMoveTurn\n\ + ldrb r0, [r1]\n\ + sub r0, r0, #0x1\n\ + b ._352\n\ +._354:\n\ + .align 2, 0\n\ +._353:\n\ + .word gMain\n\ + .word gAnimMoveTurn\n\ +._351:\n\ + ldr r1, ._359 @ gAnimMoveTurn\n\ + ldrb r0, [r1]\n\ + add r0, r0, #0x1\n\ +._352:\n\ + strb r0, [r1]\n\ + ldr r4, ._359 + 4 @ gDisplayedStringBattle\n\ + ldrb r1, [r1]\n\ + add r0, r4, #0\n\ + mov r2, #0x2\n\ + mov r3, #0x3\n\ + bl ConvertIntToDecimalStringN\n\ + ldr r0, ._359 + 8 @ gUnknown_03004210\n\ + mov r2, #0x8e\n\ + lsl r2, r2, #0x1\n\ + mov r1, #0x39\n\ + str r1, [sp]\n\ + add r1, r4, #0\n\ + mov r3, #0x4\n\ + bl Text_InitWindowAndPrintText\n\ +._348:\n\ + ldr r0, ._359 + 12 @ gMain\n\ + ldrh r2, [r0, #0x28]\n\ + mov r1, #0xc0\n\ + lsl r1, r1, #0x2\n\ + add r0, r1, #0\n\ + and r0, r0, r2\n\ + cmp r0, r1\n\ + bne ._355 @cond_branch\n\ + mov r4, #0x0\n\ + ldr r5, ._359 + 4 @ gDisplayedStringBattle\n\ + ldr r6, ._359 + 8 @ gUnknown_03004210\n\ +._361:\n\ + add r0, r5, #0\n\ + ldr r1, ._359 + 16 @ BattleText_Format\n\ + bl StringCopy\n\ + ldr r1, ._359 + 20 @ gBattlePartyID\n\ + ldr r0, ._359 + 24 @ gActiveBank\n\ + ldrb r0, [r0]\n\ + lsl r0, r0, #0x1\n\ + add r0, r0, r1\n\ + ldrh r1, [r0]\n\ + mov r0, #0x64\n\ + mul r0, r0, r1\n\ + ldr r1, ._359 + 28 @ gPlayerParty\n\ + add r0, r0, r1\n\ + add r1, r4, #0\n\ + add r1, r1, #0xd\n\ + bl GetMonData\n\ + mov r1, #0xd\n\ + mul r1, r1, r0\n\ + ldr r0, ._359 + 32 @ gMoveNames\n\ + add r1, r1, r0\n\ + add r0, r5, #0\n\ + bl StringAppend\n\ + lsl r0, r4, #0x14\n\ + mov r1, #0x80\n\ + lsl r1, r1, #0x11\n\ + add r0, r0, r1\n\ + lsr r2, r0, #0x10\n\ + mov r0, #0x1\n\ + and r0, r0, r4\n\ + mov r3, #0x2\n\ + cmp r0, #0\n\ + beq ._356 @cond_branch\n\ + mov r3, #0xa\n\ +._356:\n\ + cmp r4, #0x1\n\ + bhi ._357 @cond_branch\n\ + mov r0, #0x37\n\ + b ._358\n\ +._360:\n\ + .align 2, 0\n\ +._359:\n\ + .word gAnimMoveTurn\n\ + .word gDisplayedStringBattle\n\ + .word gUnknown_03004210\n\ + .word gMain\n\ + .word BattleText_Format\n\ + .word gBattlePartyID\n\ + .word gActiveBank\n\ + .word gPlayerParty\n\ + .word gMoveNames\n\ +._357:\n\ + mov r0, #0x39\n\ +._358:\n\ + str r0, [sp]\n\ + add r0, r6, #0\n\ + add r1, r5, #0\n\ + bl Text_InitWindow\n\ + ldr r0, ._362 @ gUnknown_03004210\n\ + bl Text_PrintWindow8002F44\n\ + add r0, r4, #1\n\ + lsl r0, r0, #0x18\n\ + lsr r4, r0, #0x18\n\ + cmp r4, #0x3\n\ + bls ._361 @cond_branch\n\ + ldr r1, ._362 + 4 @ gBattleBankFunc\n\ + ldr r0, ._362 + 8 @ gActiveBank\n\ + ldrb r0, [r0]\n\ + lsl r0, r0, #0x2\n\ + add r0, r0, r1\n\ + ldr r1, ._362 + 12 @ sub_802C68C\n\ + str r1, [r0]\n\ +._355:\n\ + add sp, sp, #0xc\n\ + pop {r4, r5, r6}\n\ + pop {r0}\n\ + bx r0\n\ +._363:\n\ + .align 2, 0\n\ +._362:\n\ + .word gUnknown_03004210\n\ + .word gBattleBankFunc\n\ + .word gActiveBank\n\ + .word sub_802C68C+1"); +} + +__attribute__((naked)) +void debug_sub_803107C(void) +{ + asm("\ + push {r4, r5, r6, r7, lr}\n\ + add sp, sp, #0xfffffffc\n\ + mov r7, #0x0\n\ + ldr r0, ._369 @ gAnimScriptCallback\n\ + ldr r0, [r0]\n\ + bl _call_via_r0\n\ + ldr r0, ._369 + 4 @ gAnimScriptActive\n\ + ldrb r0, [r0]\n\ + cmp r0, #0\n\ + bne ._364 @cond_branch\n\ + mov r0, #0x1\n\ + bl sub_80326EC\n\ + ldr r4, ._369 + 8 @ gActiveBank\n\ + ldrb r0, [r4]\n\ + mov r1, #0x1\n\ + mov r2, #0x7\n\ + mov r3, #0x1\n\ + bl dp11b_obj_instanciate\n\ + ldrb r0, [r4]\n\ + mov r1, #0x0\n\ + mov r2, #0x7\n\ + mov r3, #0x1\n\ + bl dp11b_obj_instanciate\n\ + ldr r0, ._369 + 12 @ gSprites\n\ + add r2, r0, #0\n\ + add r2, r2, #0x3e\n\ + mov r1, #0x3f\n\ +._366:\n\ + ldrb r0, [r2]\n\ + lsl r0, r0, #0x1f\n\ + cmp r0, #0\n\ + beq ._365 @cond_branch\n\ + add r0, r7, #1\n\ + lsl r0, r0, #0x18\n\ + lsr r7, r0, #0x18\n\ +._365:\n\ + add r2, r2, #0x44\n\ + sub r1, r1, #0x1\n\ + cmp r1, #0\n\ + bge ._366 @cond_branch\n\ + ldr r4, ._369 + 16 @ gDisplayedStringBattle\n\ + add r0, r4, #0\n\ + add r1, r7, #0\n\ + mov r2, #0x2\n\ + mov r3, #0x2\n\ + bl ConvertIntToDecimalStringN\n\ + ldr r6, ._369 + 20 @ gUnknown_03004210\n\ + mov r2, #0x91\n\ + lsl r2, r2, #0x1\n\ + mov r5, #0x39\n\ + str r5, [sp]\n\ + add r0, r6, #0\n\ + add r1, r4, #0\n\ + mov r3, #0x8\n\ + bl Text_InitWindowAndPrintText\n\ + bl GetTaskCount\n\ + lsl r0, r0, #0x18\n\ + lsr r7, r0, #0x18\n\ + add r0, r4, #0\n\ + add r1, r7, #0\n\ + mov r2, #0x2\n\ + mov r3, #0x2\n\ + bl ConvertIntToDecimalStringN\n\ + mov r2, #0x93\n\ + lsl r2, r2, #0x1\n\ + str r5, [sp]\n\ + add r0, r6, #0\n\ + add r1, r4, #0\n\ + mov r3, #0xb\n\ + bl Text_InitWindowAndPrintText\n\ + mov r1, #0x0\n\ + mov r7, #0x0\n\ + ldr r0, ._369 + 24 @ gOamMatrixAllocBitmap\n\ + mov r3, #0x1\n\ + ldr r2, [r0]\n\ +._368:\n\ + add r0, r3, #0\n\ + LSL r0, r1\n\ + and r0, r0, r2\n\ + cmp r0, #0\n\ + beq ._367 @cond_branch\n\ + add r0, r7, #1\n\ + lsl r0, r0, #0x18\n\ + lsr r7, r0, #0x18\n\ +._367:\n\ + add r1, r1, #0x1\n\ + cmp r1, #0x1f\n\ + ble ._368 @cond_branch\n\ + ldr r4, ._369 + 16 @ gDisplayedStringBattle\n\ + add r0, r4, #0\n\ + add r1, r7, #0\n\ + mov r2, #0x2\n\ + mov r3, #0x2\n\ + bl ConvertIntToDecimalStringN\n\ + ldr r0, ._369 + 20 @ gUnknown_03004210\n\ + mov r2, #0x95\n\ + lsl r2, r2, #0x1\n\ + mov r1, #0x39\n\ + str r1, [sp]\n\ + add r1, r4, #0\n\ + mov r3, #0xe\n\ + bl Text_InitWindowAndPrintText\n\ + ldr r1, ._369 + 28 @ gBattleBankFunc\n\ + ldr r0, ._369 + 8 @ gActiveBank\n\ + ldrb r0, [r0]\n\ + lsl r0, r0, #0x2\n\ + add r0, r0, r1\n\ + ldr r1, ._369 + 32 @ debug_sub_8030C24\n\ + str r1, [r0]\n\ +._364:\n\ + add sp, sp, #0x4\n\ + pop {r4, r5, r6, r7}\n\ + pop {r0}\n\ + bx r0\n\ +._370:\n\ + .align 2, 0\n\ +._369:\n\ + .word gAnimScriptCallback\n\ + .word gAnimScriptActive\n\ + .word gActiveBank\n\ + .word gSprites\n\ + .word gDisplayedStringBattle\n\ + .word gUnknown_03004210\n\ + .word gOamMatrixAllocBitmap\n\ + .word gBattleBankFunc\n\ + .word debug_sub_8030C24+1"); +} +#endif + void sub_802D204(void) { - if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) PlayerBufferExecCompleted(); } // duplicate of sub_802D204 void sub_802D23C(void) { - if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) PlayerBufferExecCompleted(); } void sub_802D274(void) { - if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) { nullsub_10(gSaveBlock2.playerGender); - FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); - DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); + FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]); + DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); PlayerBufferExecCompleted(); } } @@ -1450,13 +2176,13 @@ void sub_802DDC4(u8 taskId) void sub_802DE10(void) { - if (gSprites[gObjectBankIDs[gActiveBank]].pos1.y + gSprites[gObjectBankIDs[gActiveBank]].pos2.y > DISPLAY_HEIGHT) + if (gSprites[gBankSpriteIds[gActiveBank]].pos1.y + gSprites[gBankSpriteIds[gActiveBank]].pos2.y > DISPLAY_HEIGHT) { u16 species = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES); nullsub_9(species); - FreeOamMatrix(gSprites[gObjectBankIDs[gActiveBank]].oam.matrixNum); - DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); + FreeOamMatrix(gSprites[gBankSpriteIds[gActiveBank]].oam.matrixNum); + DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); sub_8043DB0(gHealthboxIDs[gActiveBank]); PlayerBufferExecCompleted(); } @@ -1466,8 +2192,8 @@ void sub_802DEAC(void) { if (!ewram17810[gActiveBank].unk0_6) { - FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); - DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); + FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]); + DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); sub_8043DB0(gHealthboxIDs[gActiveBank]); PlayerBufferExecCompleted(); } @@ -1534,7 +2260,7 @@ void bx_wait_t1(void) void bx_blink_t1(void) { - u8 spriteId = gObjectBankIDs[gActiveBank]; + u8 spriteId = gBankSpriteIds[gActiveBank]; if (gSprites[spriteId].data[1] == 32) { @@ -2294,7 +3020,7 @@ void PlayerHandlecmd3(void) void PlayerHandleLoadPokeSprite(void) { BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); - gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank; + gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = gActiveBank; gBattleBankFunc[gActiveBank] = bx_0802E404; } @@ -2318,18 +3044,18 @@ void sub_802F934(u8 bank, u8 b) species = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES); gUnknown_0300434C[bank] = CreateInvisibleSpriteWithCallback(sub_80312F0); GetMonSpriteTemplate_803C56C(species, GetBankIdentity(bank)); - gObjectBankIDs[bank] = CreateSprite( + gBankSpriteIds[bank] = CreateSprite( &gUnknown_02024E8C, GetBankPosition(bank, 2), sub_8077F68(bank), sub_8079E90(bank)); - gSprites[gUnknown_0300434C[bank]].data[1] = gObjectBankIDs[bank]; - gSprites[gObjectBankIDs[bank]].data[0] = bank; - gSprites[gObjectBankIDs[bank]].data[2] = species; - gSprites[gObjectBankIDs[bank]].oam.paletteNum = bank; - StartSpriteAnim(&gSprites[gObjectBankIDs[bank]], gBattleMonForms[bank]); - gSprites[gObjectBankIDs[bank]].invisible = TRUE; - gSprites[gObjectBankIDs[bank]].callback = SpriteCallbackDummy; + gSprites[gUnknown_0300434C[bank]].data[1] = gBankSpriteIds[bank]; + gSprites[gBankSpriteIds[bank]].data[0] = bank; + gSprites[gBankSpriteIds[bank]].data[2] = species; + gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank; + StartSpriteAnim(&gSprites[gBankSpriteIds[bank]], gBattleMonForms[bank]); + gSprites[gBankSpriteIds[bank]].invisible = TRUE; + gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy; gSprites[gUnknown_0300434C[bank]].data[0] = sub_8046400(0, 0xFF); } @@ -2342,8 +3068,8 @@ void PlayerHandleReturnPokeToBall(void) } else { - FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); - DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); + FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]); + DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); sub_8043DB0(gHealthboxIDs[gActiveBank]); PlayerBufferExecCompleted(); } @@ -2385,15 +3111,15 @@ void PlayerHandleTrainerThrow(void) } LoadPlayerTrainerBankSprite(gSaveBlock2.playerGender, gActiveBank); GetMonSpriteTemplate_803C5A0(gSaveBlock2.playerGender, GetBankIdentity(gActiveBank)); - gObjectBankIDs[gActiveBank] = CreateSprite( + gBankSpriteIds[gActiveBank] = CreateSprite( &gUnknown_02024E8C, r7 + 80, (8 - gTrainerBackPicCoords[gSaveBlock2.playerGender].coords) * 4 + 80, sub_8079E90(gActiveBank)); - gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank; - gSprites[gObjectBankIDs[gActiveBank]].pos2.x = 240; - gSprites[gObjectBankIDs[gActiveBank]].data[0] = -2; - gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80313A0; + gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = gActiveBank; + gSprites[gBankSpriteIds[gActiveBank]].pos2.x = 240; + gSprites[gBankSpriteIds[gActiveBank]].data[0] = -2; + gSprites[gBankSpriteIds[gActiveBank]].callback = sub_80313A0; gBattleBankFunc[gActiveBank] = sub_802D204; } @@ -2401,27 +3127,27 @@ void PlayerHandleTrainerSlide(void) { LoadPlayerTrainerBankSprite(gSaveBlock2.playerGender, gActiveBank); GetMonSpriteTemplate_803C5A0(gSaveBlock2.playerGender, GetBankIdentity(gActiveBank)); - gObjectBankIDs[gActiveBank] = CreateSprite( + gBankSpriteIds[gActiveBank] = CreateSprite( &gUnknown_02024E8C, 80, (8 - gTrainerBackPicCoords[gSaveBlock2.playerGender].coords) * 4 + 80, 30); - gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank; - gSprites[gObjectBankIDs[gActiveBank]].pos2.x = -96; - gSprites[gObjectBankIDs[gActiveBank]].data[0] = 2; - gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80313A0; + gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = gActiveBank; + gSprites[gBankSpriteIds[gActiveBank]].pos2.x = -96; + gSprites[gBankSpriteIds[gActiveBank]].data[0] = 2; + gSprites[gBankSpriteIds[gActiveBank]].callback = sub_80313A0; gBattleBankFunc[gActiveBank] = sub_802D23C; } void PlayerHandleTrainerSlideBack(void) { - oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]); - gSprites[gObjectBankIDs[gActiveBank]].data[0] = 50; - gSprites[gObjectBankIDs[gActiveBank]].data[2] = -40; - gSprites[gObjectBankIDs[gActiveBank]].data[4] = gSprites[gObjectBankIDs[gActiveBank]].pos1.y; - gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34; - StoreSpriteCallbackInData(&gSprites[gObjectBankIDs[gActiveBank]], SpriteCallbackDummy); - StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], 1); + oamt_add_pos2_onto_pos1(&gSprites[gBankSpriteIds[gActiveBank]]); + gSprites[gBankSpriteIds[gActiveBank]].data[0] = 50; + gSprites[gBankSpriteIds[gActiveBank]].data[2] = -40; + gSprites[gBankSpriteIds[gActiveBank]].data[4] = gSprites[gBankSpriteIds[gActiveBank]].pos1.y; + gSprites[gBankSpriteIds[gActiveBank]].callback = StartTranslateAnimSpriteByDeltas; + StoreSpriteCallbackInData(&gSprites[gBankSpriteIds[gActiveBank]], SpriteCallbackDummy); + StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], 1); gBattleBankFunc[gActiveBank] = sub_802D274; } @@ -2440,9 +3166,9 @@ void PlayerHandlecmd10(void) ewram17810[gActiveBank].unk4 = 0; HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); PlaySE12WithPanning(SE_POKE_DEAD, -64); - gSprites[gObjectBankIDs[gActiveBank]].data[1] = 0; - gSprites[gObjectBankIDs[gActiveBank]].data[2] = 5; - gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80105EC; + gSprites[gBankSpriteIds[gActiveBank]].data[1] = 0; + gSprites[gBankSpriteIds[gActiveBank]].data[2] = 5; + gSprites[gBankSpriteIds[gActiveBank]].callback = sub_80105EC; gBattleBankFunc[gActiveBank] = sub_802DE10; } } @@ -2814,14 +3540,14 @@ void PlayerHandlecmd40(void) void PlayerHandleHitAnimation(void) { - if (gSprites[gObjectBankIDs[gActiveBank]].invisible == TRUE) + if (gSprites[gBankSpriteIds[gActiveBank]].invisible == TRUE) { PlayerBufferExecCompleted(); } else { gDoingBattleAnim = 1; - gSprites[gObjectBankIDs[gActiveBank]].data[1] = 0; + gSprites[gBankSpriteIds[gActiveBank]].data[1] = 0; sub_8047858(gActiveBank); gBattleBankFunc[gActiveBank] = bx_blink_t1; } @@ -2870,17 +3596,17 @@ void PlayerHandleTrainerBallThrow(void) u8 paletteNum; u8 taskId; - oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]); - gSprites[gObjectBankIDs[gActiveBank]].data[0] = 50; - gSprites[gObjectBankIDs[gActiveBank]].data[2] = -40; - gSprites[gObjectBankIDs[gActiveBank]].data[4] = gSprites[gObjectBankIDs[gActiveBank]].pos1.y; - gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34; - gSprites[gObjectBankIDs[gActiveBank]].data[5] = gActiveBank; - StoreSpriteCallbackInData(&gSprites[gObjectBankIDs[gActiveBank]], sub_8030E38); - StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], 1); + oamt_add_pos2_onto_pos1(&gSprites[gBankSpriteIds[gActiveBank]]); + gSprites[gBankSpriteIds[gActiveBank]].data[0] = 50; + gSprites[gBankSpriteIds[gActiveBank]].data[2] = -40; + gSprites[gBankSpriteIds[gActiveBank]].data[4] = gSprites[gBankSpriteIds[gActiveBank]].pos1.y; + gSprites[gBankSpriteIds[gActiveBank]].callback = StartTranslateAnimSpriteByDeltas; + gSprites[gBankSpriteIds[gActiveBank]].data[5] = gActiveBank; + StoreSpriteCallbackInData(&gSprites[gBankSpriteIds[gActiveBank]], sub_8030E38); + StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], 1); paletteNum = AllocSpritePalette(0xD6F8); LoadCompressedPalette(gTrainerBackPicPaletteTable[gSaveBlock2.playerGender].data, 0x100 + paletteNum * 16, 32); - gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = paletteNum; + gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = paletteNum; taskId = CreateTask(task05_08033660, 5); gTasks[taskId].data[0] = gActiveBank; if (ewram17810[gActiveBank].unk0_0) @@ -2897,7 +3623,7 @@ void sub_8030E38(struct Sprite *sprite) FreeSpritePaletteByTag(GetSpritePaletteTagByPaletteNum(sprite->oam.paletteNum)); DestroySprite(sprite); BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[r4]], r4); - StartSpriteAnim(&gSprites[gObjectBankIDs[r4]], 0); + StartSpriteAnim(&gSprites[gBankSpriteIds[r4]], 0); } void task05_08033660(u8 taskId) @@ -2976,7 +3702,7 @@ void PlayerHandleSpriteInvisibility(void) { if (IsBankSpritePresent(gActiveBank)) { - gSprites[gObjectBankIDs[gActiveBank]].invisible = gBattleBufferA[gActiveBank][1]; + gSprites[gBankSpriteIds[gActiveBank]].invisible = gBattleBufferA[gActiveBank][1]; sub_8031F88(gActiveBank); } PlayerBufferExecCompleted(); diff --git a/src/battle/battle_controller_safari.c b/src/battle/battle_controller_safari.c index 0d193d68f..e9425e7e7 100644 --- a/src/battle/battle_controller_safari.c +++ b/src/battle/battle_controller_safari.c @@ -1,6 +1,7 @@ #include "global.h" #include "battle_anim_81258BC.h" #include "battle.h" +#include "battle_interface.h" #include "battle_message.h" #include "data2.h" #include "link.h" @@ -27,7 +28,7 @@ extern u16 gBattle_BG0_Y; extern u16 gBattle_BG0_X; extern u8 gBattleBufferA[][0x200]; extern bool8 gDoingBattleAnim; -extern u8 gObjectBankIDs[]; +extern u8 gBankSpriteIds[]; extern struct SpriteTemplate gUnknown_02024E8C; extern u16 gBattleTypeFlags; extern u32 gBattleExecBuffer; @@ -272,11 +273,22 @@ void bx_battle_menu_t6_2(void) sub_802E3E4(gActionSelectionCursor[gActiveBank], 0); } } +#if DEBUG + else if (gMain.newKeys & R_BUTTON) + { + if (!ewram17810[gActiveBank].unk0_5) + move_anim_start_t3(gActiveBank, gActiveBank, gActiveBank, 4, 0); + } + else if (gMain.newKeys & START_BUTTON) + { + sub_804454C(); + } +#endif } void sub_812B65C(void) { - if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) SafariBufferExecCompleted(); } @@ -387,15 +399,15 @@ void SafariHandleTrainerThrow(void) { LoadPlayerTrainerBankSprite(gSaveBlock2.playerGender, gActiveBank); GetMonSpriteTemplate_803C5A0(gSaveBlock2.playerGender, GetBankIdentity(gActiveBank)); - gObjectBankIDs[gActiveBank] = CreateSprite( + gBankSpriteIds[gActiveBank] = CreateSprite( &gUnknown_02024E8C, 80, (8 - gTrainerBackPicCoords[gSaveBlock2.playerGender].coords) * 4 + 80, 30); - gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank; - gSprites[gObjectBankIDs[gActiveBank]].pos2.x = 240; - gSprites[gObjectBankIDs[gActiveBank]].data[0] = -2; - gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80313A0; + gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = gActiveBank; + gSprites[gBankSpriteIds[gActiveBank]].pos2.x = 240; + gSprites[gBankSpriteIds[gActiveBank]].data[0] = -2; + gSprites[gBankSpriteIds[gActiveBank]].callback = sub_80313A0; gBattleBankFunc[gActiveBank] = sub_812B65C; } diff --git a/src/battle/battle_controller_wally.c b/src/battle/battle_controller_wally.c index 49f530129..c590b487c 100644 --- a/src/battle/battle_controller_wally.c +++ b/src/battle/battle_controller_wally.c @@ -31,7 +31,7 @@ extern u8 gActiveBank; extern void (*gBattleBankFunc[])(void); extern u32 gBattleExecBuffer; extern u8 gBattleBufferA[][0x200]; -extern u8 gObjectBankIDs[]; +extern u8 gBankSpriteIds[]; extern MainCallback gPreBattleCallback1; extern bool8 gDoingBattleAnim; extern u16 gBattlePartyID[]; @@ -87,7 +87,7 @@ extern void sub_80304A8(void); extern void sub_8047858(); extern void StartBattleIntroAnim(); extern void oamt_add_pos2_onto_pos1(); -extern void sub_8078B34(struct Sprite *); +extern void StartTranslateAnimSpriteByDeltas(struct Sprite *); extern void sub_8030E38(struct Sprite *); extern void StoreSpriteCallbackInData(); extern u8 sub_8046400(); @@ -325,7 +325,7 @@ void sub_81372BC(void) void sub_813741C(void) { - if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) WallyBufferExecCompleted(); } @@ -436,7 +436,7 @@ void sub_81377B0(void) void bx_blink_t5(void) { - u8 spriteId = gObjectBankIDs[gActiveBank]; + u8 spriteId = gBankSpriteIds[gActiveBank]; if (gSprites[spriteId].data[1] == 32) { @@ -457,8 +457,8 @@ void sub_813789C(void) { if (!ewram17810[gActiveBank].unk0_6) { - FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); - DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); + FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]); + DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); sub_8043DB0(gHealthboxIDs[gActiveBank]); WallyBufferExecCompleted(); } @@ -467,7 +467,7 @@ void sub_813789C(void) // Duplicate of sub_813741C void sub_8137908(void) { - if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) WallyBufferExecCompleted(); } @@ -1093,8 +1093,8 @@ void WallyHandleReturnPokeToBall(void) } else { - FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); - DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); + FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]); + DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); sub_8043DB0(gHealthboxIDs[gActiveBank]); WallyBufferExecCompleted(); } @@ -1104,14 +1104,14 @@ void WallyHandleTrainerThrow(void) { LoadPlayerTrainerBankSprite(2, gActiveBank); GetMonSpriteTemplate_803C5A0(2, GetBankIdentity(gActiveBank)); - gObjectBankIDs[gActiveBank] = CreateSprite( + gBankSpriteIds[gActiveBank] = CreateSprite( &gUnknown_02024E8C, 80, 80 + 4 * (8 - gTrainerBackPicCoords[2].coords), 30); - gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank; - gSprites[gObjectBankIDs[gActiveBank]].pos2.x = 240; - gSprites[gObjectBankIDs[gActiveBank]].data[0] = -2; - gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80313A0; + gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = gActiveBank; + gSprites[gBankSpriteIds[gActiveBank]].pos2.x = 240; + gSprites[gBankSpriteIds[gActiveBank]].data[0] = -2; + gSprites[gBankSpriteIds[gActiveBank]].callback = sub_80313A0; gBattleBankFunc[gActiveBank] = sub_813741C; } @@ -1119,14 +1119,14 @@ void WallyHandleTrainerSlide(void) { LoadPlayerTrainerBankSprite(2, gActiveBank); GetMonSpriteTemplate_803C5A0(2, GetBankIdentity(gActiveBank)); - gObjectBankIDs[gActiveBank] = CreateSprite( + gBankSpriteIds[gActiveBank] = CreateSprite( &gUnknown_02024E8C, 80, 80 + 4 * (8 - gTrainerBackPicCoords[2].coords), 30); - gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank; - gSprites[gObjectBankIDs[gActiveBank]].pos2.x = -96; - gSprites[gObjectBankIDs[gActiveBank]].data[0] = 2; - gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80313A0; + gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = gActiveBank; + gSprites[gBankSpriteIds[gActiveBank]].pos2.x = -96; + gSprites[gBankSpriteIds[gActiveBank]].data[0] = 2; + gSprites[gBankSpriteIds[gActiveBank]].callback = sub_80313A0; gBattleBankFunc[gActiveBank] = sub_8137908; } @@ -1432,14 +1432,14 @@ void WallyHandlecmd40(void) void WallyHandleHitAnimation(void) { - if (gSprites[gObjectBankIDs[gActiveBank]].invisible == TRUE) + if (gSprites[gBankSpriteIds[gActiveBank]].invisible == TRUE) { WallyBufferExecCompleted(); } else { gDoingBattleAnim = 1; - gSprites[gObjectBankIDs[gActiveBank]].data[1] = 0; + gSprites[gBankSpriteIds[gActiveBank]].data[1] = 0; sub_8047858(gActiveBank); gBattleBankFunc[gActiveBank] = bx_blink_t5; } @@ -1480,17 +1480,17 @@ void WallyHandleTrainerBallThrow(void) u8 paletteNum; u8 taskId; - oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]); - gSprites[gObjectBankIDs[gActiveBank]].data[0] = 50; - gSprites[gObjectBankIDs[gActiveBank]].data[2] = -40; - gSprites[gObjectBankIDs[gActiveBank]].data[4] = gSprites[gObjectBankIDs[gActiveBank]].pos1.y; - gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34; - gSprites[gObjectBankIDs[gActiveBank]].data[5] = gActiveBank; - StoreSpriteCallbackInData(&gSprites[gObjectBankIDs[gActiveBank]], sub_8030E38); - StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], 1); + oamt_add_pos2_onto_pos1(&gSprites[gBankSpriteIds[gActiveBank]]); + gSprites[gBankSpriteIds[gActiveBank]].data[0] = 50; + gSprites[gBankSpriteIds[gActiveBank]].data[2] = -40; + gSprites[gBankSpriteIds[gActiveBank]].data[4] = gSprites[gBankSpriteIds[gActiveBank]].pos1.y; + gSprites[gBankSpriteIds[gActiveBank]].callback = StartTranslateAnimSpriteByDeltas; + gSprites[gBankSpriteIds[gActiveBank]].data[5] = gActiveBank; + StoreSpriteCallbackInData(&gSprites[gBankSpriteIds[gActiveBank]], sub_8030E38); + StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], 1); paletteNum = AllocSpritePalette(0xD6F8); LoadCompressedPalette(gTrainerBackPicPaletteTable[2].data, 0x100 + paletteNum * 16, 32); - gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = paletteNum; + gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = paletteNum; taskId = CreateTask(sub_8139A2C, 5); gTasks[taskId].data[0] = gActiveBank; if (ewram17810[gActiveBank].unk0_0) @@ -1508,18 +1508,18 @@ void sub_81398BC(u8 bank) species = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES); gUnknown_0300434C[bank] = CreateInvisibleSpriteWithCallback(sub_80312F0); GetMonSpriteTemplate_803C56C(species, GetBankIdentity(bank)); - gObjectBankIDs[bank] = CreateSprite( + gBankSpriteIds[bank] = CreateSprite( &gUnknown_02024E8C, GetBankPosition(bank, 2), sub_8077F68(bank), sub_8079E90(bank)); - gSprites[gUnknown_0300434C[bank]].data[1] = gObjectBankIDs[bank]; - gSprites[gObjectBankIDs[bank]].data[0] = bank; - gSprites[gObjectBankIDs[bank]].data[2] = species; - gSprites[gObjectBankIDs[bank]].oam.paletteNum = bank; - StartSpriteAnim(&gSprites[gObjectBankIDs[bank]], gBattleMonForms[bank]); - gSprites[gObjectBankIDs[bank]].invisible = TRUE; - gSprites[gObjectBankIDs[bank]].callback = SpriteCallbackDummy; + gSprites[gUnknown_0300434C[bank]].data[1] = gBankSpriteIds[bank]; + gSprites[gBankSpriteIds[bank]].data[0] = bank; + gSprites[gBankSpriteIds[bank]].data[2] = species; + gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank; + StartSpriteAnim(&gSprites[gBankSpriteIds[bank]], gBattleMonForms[bank]); + gSprites[gBankSpriteIds[bank]].invisible = TRUE; + gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy; gSprites[gUnknown_0300434C[bank]].data[0] = sub_8046400(0, 0xFF); } diff --git a/src/battle/battle_interface.c b/src/battle/battle_interface.c index 97568d254..9be026d53 100644 --- a/src/battle/battle_interface.c +++ b/src/battle/battle_interface.c @@ -79,8 +79,8 @@ extern const u16 gBattleInterfaceStatusIcons_DynPal[]; static void sub_8043D5C(struct Sprite *); static const void *sub_8043CDC(u8); -static void sub_8044210(u8, s16, u8); -static void draw_status_ailment_maybe(u8); +/*static*/ void sub_8044210(u8, s16, u8); +/*static*/ void draw_status_ailment_maybe(u8); extern void sub_8045180(struct Sprite *); static void sub_8045110(struct Sprite *); static void sub_8045048(struct Sprite *); @@ -651,7 +651,7 @@ void sub_8043F44(u8 a) #define CHAR_LV_SEPARATOR CHAR_PERIOD #endif -static void sub_8043FC0(u8 a, u8 b) +/*static*/ void sub_8043FC0(u8 a, u8 b) { u8 str[30]; void *const *r7; @@ -905,7 +905,7 @@ _0804420C: .4byte 0x04000008\n\ } #endif -static void sub_8044210(u8 a, s16 b, u8 c) +/*static*/ void sub_8044210(u8 a, s16 b, u8 c) { u8 str[0x14]; u8 *ptr; @@ -1277,6 +1277,8 @@ _08044548: .4byte 0x04000008\n\ } #endif +extern u8 gUnknown_020297ED; + void sub_804454C(void) { s32 i; @@ -1285,7 +1287,11 @@ void sub_804454C(void) for (i = 0; i < gNoOfAllBanks; i++) { if (gSprites[gHealthboxIDs[i]].callback == SpriteCallbackDummy +#if DEBUG + && (gUnknown_020297ED != 0 || GetBankSide(i) != 1) +#else && GetBankSide(i) != 1 +#endif && (IsDoubleBattle() || GetBankSide(i) != 0)) { u8 r6; @@ -2359,7 +2365,7 @@ void sub_8045180(struct Sprite *sprite) sprite->pos2.y = gSprites[spriteId].pos2.y; } -static void sub_80451A0(u8 a, struct Pokemon *pkmn) +/*static*/ void sub_80451A0(u8 a, struct Pokemon *pkmn) { u8 nickname[POKEMON_NAME_LENGTH]; u8 gender; @@ -2507,7 +2513,7 @@ static void sub_8045458(u8 a, u8 b) } } -static void draw_status_ailment_maybe(u8 a) +/*static*/ void draw_status_ailment_maybe(u8 a) { s32 r4; s32 r4_2; @@ -2649,7 +2655,7 @@ static u8 sub_80457E8(u8 a, u8 b) return ret; } -static void sub_80458B0(u8 a) +/*static*/ void sub_80458B0(u8 a) { u8 *r6; u8 r8; @@ -2675,7 +2681,7 @@ static void sub_80458B0(u8 a) } -static void sub_8045998(u8 a) +/*static*/ void sub_8045998(u8 a) { u8 *r7; u8 status; @@ -2752,6 +2758,15 @@ void sub_8045A5C(u8 a, struct Pokemon *pkmn, u8 c) { if (c == 3 || c == 0) sub_8043FC0(a, GetMonData(pkmn, MON_DATA_LEVEL)); +#if DEBUG + if (gUnknown_020297ED == 1) + { + if (c == 1 || c == 0) + sub_80440EC(a, GetMonData(pkmn, MON_DATA_HP), 0); + if (c == 2 || c == 0) + sub_80440EC(a, GetMonData(pkmn, MON_DATA_MAX_HP), 1); + } +#endif if (c == 5 || c == 0) { load_gfxc_health_bar(0); diff --git a/src/battle/battle_records.c b/src/battle/battle_records.c index 4979760d7..1532a0b2f 100644 --- a/src/battle/battle_records.c +++ b/src/battle/battle_records.c @@ -8,9 +8,35 @@ #include "strings2.h" #include "trainer_card.h" +struct DebugStruct1 +{ + u16 var0; + u8 var1[10]; +}; + extern struct LinkPlayerMapObject gLinkPlayerMapObjects[4]; extern u8 gBattleOutcome; +#if DEBUG +const struct DebugStruct1 gUnknown_Debug_4245CC[] = +{ + { 1, _("NUMBER1") }, + { 2, _("ナンバー2") }, + { 3, _("ナンバー3") }, + { 4, _("ナンバー4") }, + { 5, _("ナンバー5") }, + { 6, _("ナンバー6") }, + { 7, _("ナンバー7") }, +}; + +const u8 gUnknown_Debug_8424620[][4] = +{ + { 1, 1, 0, 0 }, + { 2, 1, 0, 0 }, + { 3, 1, 0, 0 }, +}; +#endif + static void InitLinkBattleRecord(struct LinkBattleRecord *record) { CpuFill16(0, record, sizeof(struct LinkBattleRecord)); @@ -197,6 +223,66 @@ void UpdateLinkBattleRecords(int id) gLinkPlayers[gLinkPlayerMapObjects[id].linkPlayerId].language); } +#if DEBUG +__attribute__((naked)) +void debug_sub_81257E0(void) +{ + asm("\ + push {r4, r5, r6, r7, lr}\n\ + mov r7, r8\n\ + push {r7}\n\ + add sp, sp, #0xfffffffc\n\ + bl InitLinkBattleRecords\n\ + mov r5, #0x0\n\ + ldr r6, ._62 @ gUnknown_Debug_4245CC\n\ + sub r0, r6, #2\n\ + mov r8, r0\n\ + ldr r7, ._62 + 4 @ gLinkPlayers\n\ +._61:\n\ + ldr r0, ._62 + 8 @ gUnknown_Debug_8424620\n\ + lsl r3, r5, #0x2\n\ + add r3, r3, r0\n\ + ldrb r4, [r3]\n\ + sub r4, r4, #0x1\n\ + lsl r0, r4, #0x1\n\ + add r0, r0, r4\n\ + lsl r0, r0, #0x2\n\ + add r1, r0, r6\n\ + add r0, r0, r8\n\ + ldrh r2, [r0]\n\ + ldrb r3, [r3, #0x1]\n\ + ldr r0, ._62 + 12 @ gLinkPlayerMapObjects\n\ + lsl r4, r4, #0x2\n\ + add r4, r4, r0\n\ + ldrb r4, [r4, #0x1]\n\ + lsl r0, r4, #0x3\n\ + sub r0, r0, r4\n\ + lsl r0, r0, #0x2\n\ + add r0, r0, r7\n\ + ldrb r0, [r0, #0x1a]\n\ + str r0, [sp]\n\ + ldr r0, ._62 + 16 @ gSaveBlock1\n\ + bl UpdateLinkBattleRecords_\n\ + add r5, r5, #0x1\n\ + cmp r5, #0x2\n\ + bls ._61 @cond_branch\n\ + add sp, sp, #0x4\n\ + pop {r3}\n\ + mov r8, r3\n\ + pop {r4, r5, r6, r7}\n\ + pop {r0}\n\ + bx r0\n\ +._63:\n\ + .align 2, 0\n\ +._62:\n\ + .word gUnknown_Debug_4245CC+2\n\ + .word gLinkPlayers\n\ + .word gUnknown_Debug_8424620\n\ + .word gLinkPlayerMapObjects\n\ + .word gSaveBlock1+0x30b8"); +} +#endif + static void PrintLinkBattleWinsLossesDraws(struct LinkBattleRecord *records) { ConvertIntToDecimalStringN_DigitWidth6(gStringVar1, GetGameStat(GAME_STAT_LINK_BATTLE_WINS), STR_CONV_MODE_RIGHT_ALIGN, 4); @@ -240,7 +326,8 @@ static void PrintLinkBattleRecord(struct LinkBattleRecord *record, u8 y) } } -void ShowLinkBattleRecords(void) { +void ShowLinkBattleRecords(void) +{ s32 i; Menu_DrawStdWindowFrame(1, 0, 28, 18); sub_8072BD8(gOtherText_BattleResults, 0, 1, 240); diff --git a/src/battle/battle_setup.c b/src/battle/battle_setup.c index 41e84a8a0..ec4a26bc5 100644 --- a/src/battle/battle_setup.c +++ b/src/battle/battle_setup.c @@ -474,7 +474,7 @@ static void Task_BattleStart(u8 taskId) switch (tState) { case 0: - if (!FieldPoisonEffectIsRunning()) // is poison not active? + if (!FldeffPoison_IsActive()) // is poison not active? { BattleTransition_StartOnField(tTransition); tState++; // go to case 1. diff --git a/src/battle/battle_util.c b/src/battle/battle_util.c index 87b6952ff..194a002d3 100644 --- a/src/battle/battle_util.c +++ b/src/battle/battle_util.c @@ -22,6 +22,8 @@ #include "constants/species.h" #include "constants/weather.h" +extern u8 gUnknown_02023A14_50; + extern const u8* gBattlescriptCurrInstr; extern u8 gActiveBank; extern u8 gBattleBufferB[4][0x200]; @@ -1736,17 +1738,14 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) else moveType = gBattleMoves[move].type; - //_080184AC switch (caseID) { case ABILITYEFFECT_ON_SWITCHIN: // 0 - //_08018518 if (gBankAttacker >= gNoOfAllBanks) gBankAttacker = bank; switch (gLastUsedAbility) { case 0xFF: //weather from overworld - //_08018586 switch (GetCurrentWeather()) { case WEATHER_RAIN_LIGHT: @@ -1786,7 +1785,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITY_DRIZZLE: - //_08018680 if (!(gBattleWeather & WEATHER_RAIN_PERMANENT)) { gBattleWeather = (WEATHER_RAIN_PERMANENT | WEATHER_RAIN_TEMPORARY); @@ -1796,7 +1794,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITY_SAND_STREAM: - //_080186B8 if (!(gBattleWeather & WEATHER_SANDSTORM_PERMANENT)) { gBattleWeather = (WEATHER_SANDSTORM_PERMANENT | WEATHER_SANDSTORM_TEMPORARY); @@ -1806,7 +1803,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITY_DROUGHT: - //_080186F0 if (!(gBattleWeather & WEATHER_SUN_PERMANENT)) { gBattleWeather = (WEATHER_SUN_PERMANENT | WEATHER_SUN_TEMPORARY); @@ -1816,7 +1812,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITY_INTIMIDATE: - //_08018728 if (!(gSpecialStatuses[bank].intimidatedPoke)) { gStatuses3[bank] |= STATUS3_INTIMIDATE_POKES; @@ -1824,7 +1819,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITY_FORECAST: - //_0801875C effect = CastformDataTypeChange(bank); if (effect != 0) { @@ -1834,7 +1828,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITY_TRACE: - //_080187A0 if (!(gSpecialStatuses[bank].traced)) { gStatuses3[bank] |= STATUS3_TRACE; @@ -1843,7 +1836,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) break; case ABILITY_CLOUD_NINE: case ABILITY_AIR_LOCK: - //_080187DC { // that's a weird choice for a variable, why not use i or bank? for (target1 = 0; target1 < gNoOfAllBanks; target1++) @@ -1862,7 +1854,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITYEFFECT_ENDTURN: // 1 - //_08018814 if (gBattleMons[bank].hp != 0) { gBankAttacker = bank; @@ -1922,7 +1913,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITYEFFECT_MOVES_BLOCK: // 2 - //_08018A40 if (gLastUsedAbility == ABILITY_SOUNDPROOF) { for (i = 0; gSoundMovesTable[i] != 0xFFFF; i++) @@ -1940,7 +1930,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITYEFFECT_ABSORBING: // 3 - //_08018AD8 if (move) { switch (gLastUsedAbility) @@ -2010,11 +1999,9 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITYEFFECT_CONTACT: // 4 - //_08018CF0 switch (gLastUsedAbility) { case ABILITY_COLOR_CHANGE: - //_08018DCC if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) && move != MOVE_STRUGGLE && gBattleMoves[move].power != 0 @@ -2035,7 +2022,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITY_ROUGH_SKIN: - //_08018E94 if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) && gBattleMons[gBankAttacker].hp != 0 && !gProtectStructs[gBankAttacker].confusionSelfDmg @@ -2051,100 +2037,195 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITY_EFFECT_SPORE: - //_08018F54 - if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) - && gBattleMons[gBankAttacker].hp != 0 - && !gProtectStructs[gBankAttacker].confusionSelfDmg - && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special) - && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT) - && (Random() % 10) == 0) - { - do - { - gBattleCommunication[MOVE_EFFECT_BYTE] = Random() & 3; - } while (gBattleCommunication[MOVE_EFFECT_BYTE] == 0); - if (gBattleCommunication[MOVE_EFFECT_BYTE] == 3) - gBattleCommunication[MOVE_EFFECT_BYTE] += 2; - gBattleCommunication[MOVE_EFFECT_BYTE] += 0x40; - BattleScriptPushCursor(); - gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect; - gHitMarker |= HITMARKER_IGNORE_SAFEGUARD; - effect++; - } + if (DEBUG && (gUnknown_02023A14_50 & 4)) + { + if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) + && gBattleMons[gBankAttacker].hp != 0 + && !gProtectStructs[gBankAttacker].confusionSelfDmg + && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special) + && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT)) + { + do + { + gBattleCommunication[MOVE_EFFECT_BYTE] = Random() & 3; + } while (gBattleCommunication[MOVE_EFFECT_BYTE] == 0); + if (gBattleCommunication[MOVE_EFFECT_BYTE] == 3) + gBattleCommunication[MOVE_EFFECT_BYTE] += 2; + gBattleCommunication[MOVE_EFFECT_BYTE] += 0x40; + BattleScriptPushCursor(); + gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect; + gHitMarker |= HITMARKER_IGNORE_SAFEGUARD; + effect++; + } + } + else + { + if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) + && gBattleMons[gBankAttacker].hp != 0 + && !gProtectStructs[gBankAttacker].confusionSelfDmg + && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special) + && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT) + && (Random() % 10) == 0) + { + do + { + gBattleCommunication[MOVE_EFFECT_BYTE] = Random() & 3; + } while (gBattleCommunication[MOVE_EFFECT_BYTE] == 0); + if (gBattleCommunication[MOVE_EFFECT_BYTE] == 3) + gBattleCommunication[MOVE_EFFECT_BYTE] += 2; + gBattleCommunication[MOVE_EFFECT_BYTE] += 0x40; + BattleScriptPushCursor(); + gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect; + gHitMarker |= HITMARKER_IGNORE_SAFEGUARD; + effect++; + } + } break; case ABILITY_POISON_POINT: - //_0801904C - if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) - && gBattleMons[gBankAttacker].hp != 0 - && !gProtectStructs[gBankAttacker].confusionSelfDmg - && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special) - && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT) - && (Random() % 3) == 0) - { - gBattleCommunication[MOVE_EFFECT_BYTE] = 0x42; - BattleScriptPushCursor(); - gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect; - gHitMarker |= HITMARKER_IGNORE_SAFEGUARD; - effect++; - } + if (DEBUG && (gUnknown_02023A14_50 & 4)) + { + if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) + && gBattleMons[gBankAttacker].hp != 0 + && !gProtectStructs[gBankAttacker].confusionSelfDmg + && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special) + && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT)) + { + gBattleCommunication[MOVE_EFFECT_BYTE] = 0x42; + BattleScriptPushCursor(); + gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect; + gHitMarker |= HITMARKER_IGNORE_SAFEGUARD; + effect++; + } + } + else + { + if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) + && gBattleMons[gBankAttacker].hp != 0 + && !gProtectStructs[gBankAttacker].confusionSelfDmg + && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special) + && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT) + && (Random() % 3) == 0) + { + gBattleCommunication[MOVE_EFFECT_BYTE] = 0x42; + BattleScriptPushCursor(); + gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect; + gHitMarker |= HITMARKER_IGNORE_SAFEGUARD; + effect++; + } + } break; case ABILITY_STATIC: - //_08019128 - if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) - && gBattleMons[gBankAttacker].hp != 0 - && !gProtectStructs[gBankAttacker].confusionSelfDmg - && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special) - && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT) - && (Random() % 3) == 0) - { - gBattleCommunication[MOVE_EFFECT_BYTE] = 0x45; - BattleScriptPushCursor(); - gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect; - gHitMarker |= HITMARKER_IGNORE_SAFEGUARD; - effect++; - } + if (DEBUG && (gUnknown_02023A14_50 & 4)) + { + if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) + && gBattleMons[gBankAttacker].hp != 0 + && !gProtectStructs[gBankAttacker].confusionSelfDmg + && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special) + && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT)) + { + gBattleCommunication[MOVE_EFFECT_BYTE] = 0x45; + BattleScriptPushCursor(); + gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect; + gHitMarker |= HITMARKER_IGNORE_SAFEGUARD; + effect++; + } + } + else + { + if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) + && gBattleMons[gBankAttacker].hp != 0 + && !gProtectStructs[gBankAttacker].confusionSelfDmg + && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special) + && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT) + && (Random() % 3) == 0) + { + gBattleCommunication[MOVE_EFFECT_BYTE] = 0x45; + BattleScriptPushCursor(); + gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect; + gHitMarker |= HITMARKER_IGNORE_SAFEGUARD; + effect++; + } + } break; case ABILITY_FLAME_BODY: - //_08019204 - if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) - && gBattleMons[gBankAttacker].hp != 0 - && !gProtectStructs[gBankAttacker].confusionSelfDmg - && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT) - && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special) - && (Random() % 3) == 0) - { - gBattleCommunication[MOVE_EFFECT_BYTE] = 0x43; - BattleScriptPushCursor(); - gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect; - gHitMarker |= HITMARKER_IGNORE_SAFEGUARD; - effect++; - } + if (DEBUG && (gUnknown_02023A14_50 & 4)) + { + if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) + && gBattleMons[gBankAttacker].hp != 0 + && !gProtectStructs[gBankAttacker].confusionSelfDmg + && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT) + && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special)) + { + gBattleCommunication[MOVE_EFFECT_BYTE] = 0x43; + BattleScriptPushCursor(); + gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect; + gHitMarker |= HITMARKER_IGNORE_SAFEGUARD; + effect++; + } + } + else + { + if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) + && gBattleMons[gBankAttacker].hp != 0 + && !gProtectStructs[gBankAttacker].confusionSelfDmg + && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT) + && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special) + && (Random() % 3) == 0) + { + gBattleCommunication[MOVE_EFFECT_BYTE] = 0x43; + BattleScriptPushCursor(); + gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect; + gHitMarker |= HITMARKER_IGNORE_SAFEGUARD; + effect++; + } + } break; case ABILITY_CUTE_CHARM: - //_080192E0 - if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) - && gBattleMons[gBankAttacker].hp != 0 - && !gProtectStructs[gBankAttacker].confusionSelfDmg - && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT) - && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special) - && gBattleMons[gBankTarget].hp != 0 - && (Random() % 3) == 0 - && gBattleMons[gBankAttacker].ability != ABILITY_OBLIVIOUS - && GetGenderFromSpeciesAndPersonality(speciesAtk, pidAtk) != GetGenderFromSpeciesAndPersonality(speciesDef, pidDef) - && !(gBattleMons[gBankAttacker].status2 & STATUS2_INFATUATION) - && GetGenderFromSpeciesAndPersonality(speciesAtk, pidAtk) != 0xFF - && GetGenderFromSpeciesAndPersonality(speciesDef, pidDef) != 0xFF) - { - gBattleMons[gBankAttacker].status2 |= (gBitTable[gBankTarget] << 0x10); - BattleScriptPushCursor(); - gBattlescriptCurrInstr = BattleScript_CuteCharmActivates; - effect++; - } + if (DEBUG && (gUnknown_02023A14_50 & 4)) + { + if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) + && gBattleMons[gBankAttacker].hp != 0 + && !gProtectStructs[gBankAttacker].confusionSelfDmg + && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT) + && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special) + && gBattleMons[gBankTarget].hp != 0 + && gBattleMons[gBankAttacker].ability != ABILITY_OBLIVIOUS + && GetGenderFromSpeciesAndPersonality(speciesAtk, pidAtk) != GetGenderFromSpeciesAndPersonality(speciesDef, pidDef) + && !(gBattleMons[gBankAttacker].status2 & STATUS2_INFATUATION) + && GetGenderFromSpeciesAndPersonality(speciesAtk, pidAtk) != 0xFF + && GetGenderFromSpeciesAndPersonality(speciesDef, pidDef) != 0xFF) + { + gBattleMons[gBankAttacker].status2 |= (gBitTable[gBankTarget] << 0x10); + BattleScriptPushCursor(); + gBattlescriptCurrInstr = BattleScript_CuteCharmActivates; + effect++; + } + } + else + { + if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) + && gBattleMons[gBankAttacker].hp != 0 + && !gProtectStructs[gBankAttacker].confusionSelfDmg + && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT) + && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special) + && gBattleMons[gBankTarget].hp != 0 + && (Random() % 3) == 0 + && gBattleMons[gBankAttacker].ability != ABILITY_OBLIVIOUS + && GetGenderFromSpeciesAndPersonality(speciesAtk, pidAtk) != GetGenderFromSpeciesAndPersonality(speciesDef, pidDef) + && !(gBattleMons[gBankAttacker].status2 & STATUS2_INFATUATION) + && GetGenderFromSpeciesAndPersonality(speciesAtk, pidAtk) != 0xFF + && GetGenderFromSpeciesAndPersonality(speciesDef, pidDef) != 0xFF) + { + gBattleMons[gBankAttacker].status2 |= (gBitTable[gBankTarget] << 0x10); + BattleScriptPushCursor(); + gBattlescriptCurrInstr = BattleScript_CuteCharmActivates; + effect++; + } + } break; } break; case ABILITYEFFECT_IMMUNITY: // 5 - //_08019448 { for (bank = 0; bank < gNoOfAllBanks; bank++) { @@ -2228,7 +2309,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITYEFFECT_FORECAST: // 6 - //_080197B4 { for (bank = 0; bank < gNoOfAllBanks; bank++) { @@ -2247,7 +2327,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITYEFFECT_SYNCHRONIZE: // 7 - //_08019804 if (gLastUsedAbility == ABILITY_SYNCHRONIZE && (gHitMarker & HITMARKER_SYNCHRONISE_EFFECT)) { gHitMarker &= ~(HITMARKER_SYNCHRONISE_EFFECT); @@ -2263,7 +2342,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITYEFFECT_ATK_SYNCHRONIZE: // 8 - //_08019880 if (gLastUsedAbility == ABILITY_SYNCHRONIZE && (gHitMarker & HITMARKER_SYNCHRONISE_EFFECT)) { gHitMarker &= ~(HITMARKER_SYNCHRONISE_EFFECT); @@ -2279,7 +2357,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITYEFFECT_INTIMIDATE1: // 9 - //_080198FC for (i = 0; i < gNoOfAllBanks; i++) { if (gBattleMons[i].ability == ABILITY_INTIMIDATE && gStatuses3[i] & STATUS3_INTIMIDATE_POKES) @@ -2294,7 +2371,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITYEFFECT_TRACE: // 11 - //_08019940 for (i = 0; i < gNoOfAllBanks; i++) { if (gBattleMons[i].ability == ABILITY_TRACE && (gStatuses3[i] & STATUS3_TRACE)) @@ -2308,7 +2384,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) if (gBattleMons[target1].ability != 0 && gBattleMons[target1].hp != 0 && gBattleMons[target2].ability != 0 && gBattleMons[target2].hp != 0) { - //_080199AE gActiveBank = GetBankByIdentity(((Random() & 1) * 2) | side); gBattleMons[i].ability = gBattleMons[gActiveBank].ability; gLastUsedAbility = gBattleMons[gActiveBank].ability; @@ -2316,7 +2391,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } else if (gBattleMons[target1].ability != 0 && gBattleMons[target1].hp != 0) { - //_08019A34 gActiveBank = target1; gBattleMons[i].ability = gBattleMons[gActiveBank].ability; gLastUsedAbility = gBattleMons[gActiveBank].ability; @@ -2324,7 +2398,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } else if (gBattleMons[target2].ability != 0 && gBattleMons[target2].hp != 0) { - //_08019A78 gActiveBank = target2; gBattleMons[i].ability = gBattleMons[gActiveBank].ability; gLastUsedAbility = gBattleMons[gActiveBank].ability; @@ -2332,7 +2405,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } } else - //_08019ABC { gActiveBank = target1; if (gBattleMons[target1].ability && gBattleMons[target1].hp) @@ -2364,7 +2436,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITYEFFECT_INTIMIDATE2: // 10 - //_08019B1C for (i = 0; i < gNoOfAllBanks; i++) { if (gBattleMons[i].ability == ABILITY_INTIMIDATE && (gStatuses3[i] & STATUS3_INTIMIDATE_POKES)) @@ -2380,7 +2451,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITYEFFECT_CHECK_OTHER_SIDE: // 12 - //_08019B60 side = GetBankSide(bank); for (i = 0; i < gNoOfAllBanks; i++) { @@ -2392,7 +2462,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITYEFFECT_CHECK_BANK_SIDE: // 13 - //_08019BBC side = GetBankSide(bank); for (i = 0; i < gNoOfAllBanks; i++) { @@ -2404,7 +2473,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITYEFFECT_FIELD_SPORT: // 14 - //_08019C18 switch (gLastUsedAbility) { case 0xFD: @@ -2434,7 +2502,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITYEFFECT_CHECK_ON_FIELD: // 19 - //_08019CD4 for (i = 0; i < gNoOfAllBanks; i++) { if (gBattleMons[i].ability == ability && gBattleMons[i].hp != 0) @@ -2445,7 +2512,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITYEFFECT_CHECK_FIELD_EXCEPT_BANK: // 15 - //_08019D18 for (i = 0; i < gNoOfAllBanks; i++) { if (gBattleMons[i].ability == ability && i != bank) @@ -2456,7 +2522,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITYEFFECT_COUNT_OTHER_SIZE: // 16 - //_08019D5C side = GetBankSide(bank); for (i = 0; i < gNoOfAllBanks; i++) { @@ -2468,7 +2533,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITYEFFECT_COUNT_BANK_SIDE: // 17 - //_08019DB8 side = GetBankSide(bank); for (i = 0; i < gNoOfAllBanks; i++) { @@ -2480,7 +2544,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITYEFFECT_COUNT_ON_FIELD: // 18 - //_08019F44 for (i = 0; i < gNoOfAllBanks; i++) { if (gBattleMons[i].ability == ability && i != bank) @@ -2491,7 +2554,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; } - //_08019F76 if (effect && caseID < 0xC && gLastUsedAbility != 0xFF) RecordAbilityBattle(bank, gLastUsedAbility); } @@ -3385,17 +3447,25 @@ u8 IsMonDisobedient(void) if (gBattleTypeFlags & BATTLE_TYPE_LINK || GetBankSide(gBankAttacker) == 1 - || !IsOtherTrainer(gBattleMons[gBankAttacker].otId, gBattleMons[gBankAttacker].otName) - || FlagGet(FLAG_BADGE08_GET)) - return 0; + || !IsOtherTrainer(gBattleMons[gBankAttacker].otId, gBattleMons[gBankAttacker].otName)) + return 0; - obedienceLevel = 10; - if (FlagGet(FLAG_BADGE02_GET)) - obedienceLevel = 30; - if (FlagGet(FLAG_BADGE04_GET)) - obedienceLevel = 50; - if (FlagGet(FLAG_BADGE06_GET)) - obedienceLevel = 70; + if (DEBUG && (gUnknown_02023A14_50 & 0x40)) + { + obedienceLevel = 10; + } + else + { + if (FlagGet(FLAG_BADGE08_GET)) + return 0; + obedienceLevel = 10; + if (FlagGet(FLAG_BADGE02_GET)) + obedienceLevel = 30; + if (FlagGet(FLAG_BADGE04_GET)) + obedienceLevel = 50; + if (FlagGet(FLAG_BADGE06_GET)) + obedienceLevel = 70; + } if (gBattleMons[gBankAttacker].level <= obedienceLevel) return 0; diff --git a/src/battle/pokeball.c b/src/battle/pokeball.c index 6f27469ce..3a47e0204 100644 --- a/src/battle/pokeball.c +++ b/src/battle/pokeball.c @@ -21,7 +21,7 @@ extern u16 gBattleTypeFlags; extern u8 gBankTarget; extern u8 gActiveBank; extern u16 gBattlePartyID[]; -extern u8 gObjectBankIDs[]; +extern u8 gBankSpriteIds[]; extern u8 gDoingBattleAnim; extern u8 gHealthboxIDs[]; @@ -298,7 +298,7 @@ const struct SpriteTemplate gBallSpriteTemplates[] = extern u32 ball_number_to_ball_processing_index(u16); // not sure of return type extern void sub_80786EC(); -extern bool8 sub_8078718(struct Sprite *); +extern bool8 TranslateAnimSpriteLinearAndSine(struct Sprite *); extern u8 sub_814086C(u8, u8, int, int, u8); extern u8 sub_8141314(u8, u8, int, u8); @@ -406,7 +406,7 @@ static void sub_8046464(u8 taskId) static void objc_0804ABD4(struct Sprite *sprite) { - if (sub_8078718(sprite)) + if (TranslateAnimSpriteLinearAndSine(sprite)) { u8 taskId = sprite->oam.affineParam; u8 r5 = gTasks[taskId].data[4]; @@ -442,9 +442,9 @@ static void sub_80466F4(struct Sprite *sprite) { sprite->data[5] = 0; sprite->callback = sub_8046760; - StartSpriteAffineAnim(&gSprites[gObjectBankIDs[sprite->data[6]]], 2); - AnimateSprite(&gSprites[gObjectBankIDs[sprite->data[6]]]); - gSprites[gObjectBankIDs[sprite->data[6]]].data[1] = 0; + StartSpriteAffineAnim(&gSprites[gBankSpriteIds[sprite->data[6]]], 2); + AnimateSprite(&gSprites[gBankSpriteIds[sprite->data[6]]]); + gSprites[gBankSpriteIds[sprite->data[6]]].data[1] = 0; } } @@ -453,17 +453,17 @@ static void sub_8046760(struct Sprite *sprite) sprite->data[5]++; if (sprite->data[5] == 11) PlaySE(SE_SUIKOMU); - if (gSprites[gObjectBankIDs[sprite->data[6]]].affineAnimEnded) + if (gSprites[gBankSpriteIds[sprite->data[6]]].affineAnimEnded) { StartSpriteAnim(sprite, 2); - gSprites[gObjectBankIDs[sprite->data[6]]].invisible = TRUE; + gSprites[gBankSpriteIds[sprite->data[6]]].invisible = TRUE; sprite->data[5] = 0; sprite->callback = sub_80467F8; } else { - gSprites[gObjectBankIDs[sprite->data[6]]].data[1] += 0x60; - gSprites[gObjectBankIDs[sprite->data[6]]].pos2.y = -gSprites[gObjectBankIDs[sprite->data[6]]].data[1] >> 8; + gSprites[gBankSpriteIds[sprite->data[6]]].data[1] += 0x60; + gSprites[gBankSpriteIds[sprite->data[6]]].pos2.y = -gSprites[gBankSpriteIds[sprite->data[6]]].data[1] >> 8; } } @@ -747,9 +747,9 @@ static void sub_8046C78(struct Sprite *sprite) gTasks[taskId].data[2] = r4_2; gTasks[taskId].data[15] = 0; } - StartSpriteAffineAnim(&gSprites[gObjectBankIDs[sprite->data[6]]], 1); - AnimateSprite(&gSprites[gObjectBankIDs[sprite->data[6]]]); - gSprites[gObjectBankIDs[sprite->data[6]]].data[1] = 0x1000; + StartSpriteAffineAnim(&gSprites[gBankSpriteIds[sprite->data[6]]], 1); + AnimateSprite(&gSprites[gBankSpriteIds[sprite->data[6]]]); + gSprites[gBankSpriteIds[sprite->data[6]]].data[1] = 0x1000; } static void sub_8046E7C(struct Sprite *sprite) @@ -766,25 +766,25 @@ static void sub_8046E9C(struct Sprite *sprite) bool8 r7 = FALSE; u8 r4 = sprite->data[6]; - gSprites[gObjectBankIDs[r4]].invisible = FALSE; + gSprites[gBankSpriteIds[r4]].invisible = FALSE; if (sprite->animEnded) sprite->invisible = TRUE; - if (gSprites[gObjectBankIDs[r4]].affineAnimEnded) + if (gSprites[gBankSpriteIds[r4]].affineAnimEnded) { - StartSpriteAffineAnim(&gSprites[gObjectBankIDs[r4]], 0); + StartSpriteAffineAnim(&gSprites[gBankSpriteIds[r4]], 0); r7 = TRUE; } else { - gSprites[gObjectBankIDs[r4]].data[1] -= 288; - gSprites[gObjectBankIDs[r4]].pos2.y = gSprites[gObjectBankIDs[r4]].data[1] >> 8; + gSprites[gBankSpriteIds[r4]].data[1] -= 288; + gSprites[gBankSpriteIds[r4]].pos2.y = gSprites[gBankSpriteIds[r4]].data[1] >> 8; } if (sprite->animEnded && r7) { s32 i; u32 r3; - gSprites[gObjectBankIDs[r4]].pos2.y = 0; + gSprites[gBankSpriteIds[r4]].pos2.y = 0; gDoingBattleAnim = 0; ewram17810[r4].unk0_3 = 0; FreeSpriteOamMatrix(sprite); @@ -819,8 +819,8 @@ static void sub_8046FBC(struct Sprite *sprite) } else if (sprite->data[4] == 315) { - FreeOamMatrix(gSprites[gObjectBankIDs[sprite->data[6]]].oam.matrixNum); - DestroySprite(&gSprites[gObjectBankIDs[sprite->data[6]]]); + FreeOamMatrix(gSprites[gBankSpriteIds[sprite->data[6]]].oam.matrixNum); + DestroySprite(&gSprites[gBankSpriteIds[sprite->data[6]]]); DestroySpriteAndFreeResources(sprite); if (gMain.inBattle) ewram17810[r7].unk0_3 = 0; @@ -858,7 +858,7 @@ static void sub_80470C4(struct Sprite *sprite) StartSpriteAffineAnim(sprite, 4); } r4 = sprite->data[0]; - sub_8078B5C(sprite); + TranslateAnimSpriteByDeltas(sprite); sprite->data[7] += sprite->data[6] / 3; sprite->pos2.y += Sin(HIBYTE(sprite->data[7]), sprite->data[5]); sprite->oam.affineParam += 0x100; @@ -876,7 +876,7 @@ static void sub_80470C4(struct Sprite *sprite) } else { - if (sub_8078718(sprite)) + if (TranslateAnimSpriteLinearAndSine(sprite)) { sprite->pos1.x += sprite->pos2.x; sprite->pos1.y += sprite->pos2.y; diff --git a/src/battle/reshow_battle_screen.c b/src/battle/reshow_battle_screen.c index a78cb20df..0da29441e 100644 --- a/src/battle/reshow_battle_screen.c +++ b/src/battle/reshow_battle_screen.c @@ -25,7 +25,7 @@ extern u8 gBankInMenu; extern u16 gBattlePartyID[4]; extern u8 gNoOfAllBanks; extern u16 gBattleTypeFlags; -extern u8 gObjectBankIDs[4]; +extern u8 gBankSpriteIds[4]; extern u8 gBattleMonForms[4]; extern u8 gHealthboxIDs[4]; @@ -243,46 +243,46 @@ static void sub_807B184(u8 bank) if (GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_HP) == 0) return; GetMonSpriteTemplate_803C56C(GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_SPECIES), GetBankIdentity(bank)); - gObjectBankIDs[bank] = CreateSprite(&gUnknown_02024E8C, GetBankPosition(bank, 2), posY, sub_8079E90(bank)); - gSprites[gObjectBankIDs[bank]].oam.paletteNum = bank; - gSprites[gObjectBankIDs[bank]].callback = SpriteCallbackDummy; - gSprites[gObjectBankIDs[bank]].data[0] = bank; - gSprites[gObjectBankIDs[bank]].data[2] = GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_SPECIES); - StartSpriteAnim(&gSprites[gObjectBankIDs[bank]], gBattleMonForms[bank]); + gBankSpriteIds[bank] = CreateSprite(&gUnknown_02024E8C, GetBankPosition(bank, 2), posY, sub_8079E90(bank)); + gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank; + gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy; + gSprites[gBankSpriteIds[bank]].data[0] = bank; + gSprites[gBankSpriteIds[bank]].data[2] = GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_SPECIES); + StartSpriteAnim(&gSprites[gBankSpriteIds[bank]], gBattleMonForms[bank]); } else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && bank == 0) { GetMonSpriteTemplate_803C5A0(gSaveBlock2.playerGender, GetBankIdentity(0)); - gObjectBankIDs[bank] = CreateSprite(&gUnknown_02024E8C, 0x50, + gBankSpriteIds[bank] = CreateSprite(&gUnknown_02024E8C, 0x50, (8 - gTrainerBackPicCoords[gSaveBlock2.playerGender].coords) * 4 + 80, sub_8079E90(0)); - gSprites[gObjectBankIDs[bank]].oam.paletteNum = bank; - gSprites[gObjectBankIDs[bank]].callback = SpriteCallbackDummy; - gSprites[gObjectBankIDs[bank]].data[0] = bank; + gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank; + gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy; + gSprites[gBankSpriteIds[bank]].data[0] = bank; } else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL && bank == 0) { GetMonSpriteTemplate_803C5A0(2, GetBankIdentity(0)); - gObjectBankIDs[bank] = CreateSprite(&gUnknown_02024E8C, 0x50, + gBankSpriteIds[bank] = CreateSprite(&gUnknown_02024E8C, 0x50, (8 - gTrainerBackPicCoords[2].coords) * 4 + 80, sub_8079E90(0)); - gSprites[gObjectBankIDs[bank]].oam.paletteNum = bank; - gSprites[gObjectBankIDs[bank]].callback = SpriteCallbackDummy; - gSprites[gObjectBankIDs[bank]].data[0] = bank; + gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank; + gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy; + gSprites[gBankSpriteIds[bank]].data[0] = bank; } else { if (GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_HP) == 0) return; GetMonSpriteTemplate_803C56C(GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES), GetBankIdentity(bank)); - gObjectBankIDs[bank] = CreateSprite(&gUnknown_02024E8C, GetBankPosition(bank, 2), posY, sub_8079E90(bank)); - gSprites[gObjectBankIDs[bank]].oam.paletteNum = bank; - gSprites[gObjectBankIDs[bank]].callback = SpriteCallbackDummy; - gSprites[gObjectBankIDs[bank]].data[0] = bank; - gSprites[gObjectBankIDs[bank]].data[2] = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES); - StartSpriteAnim(&gSprites[gObjectBankIDs[bank]], gBattleMonForms[bank]); + gBankSpriteIds[bank] = CreateSprite(&gUnknown_02024E8C, GetBankPosition(bank, 2), posY, sub_8079E90(bank)); + gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank; + gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy; + gSprites[gBankSpriteIds[bank]].data[0] = bank; + gSprites[gBankSpriteIds[bank]].data[2] = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES); + StartSpriteAnim(&gSprites[gBankSpriteIds[bank]], gBattleMonForms[bank]); } - gSprites[gObjectBankIDs[bank]].invisible = ewram17800[bank].invisible; + gSprites[gBankSpriteIds[bank]].invisible = ewram17800[bank].invisible; } } diff --git a/src/contest.c b/src/contest.c index ce29d80b0..84e5d807b 100644 --- a/src/contest.c +++ b/src/contest.c @@ -33,6 +33,8 @@ #include "util.h" #include "contest_ai.h" +extern u8 gUnknown_020297ED; + extern u8 AreMovesContestCombo(u16, u16); // I don't think this is a bool extern void sub_80C8A38(u8); extern void sub_80C8AD0(u8); @@ -45,7 +47,7 @@ extern u16 gBattleTypeFlags; extern u8 gBankAttacker; extern u8 gBankTarget; extern u8 gBanksBySide[]; -extern u8 gObjectBankIDs[]; +extern u8 gBankSpriteIds[]; extern u16 gBattle_BG3_X; extern s16 gBattle_BG1_Y; extern u16 gBattle_BG3_Y; @@ -238,6 +240,7 @@ void sub_80B0BC4(u8, bool8); void sub_80B0C5C(struct Sprite *); void sub_80B0CB0(struct Sprite *); void sub_80B0CDC(u8, int); +void unref_sub_80B0CF4(void); void sub_80B0D7C(void); void sub_80B1118(void); void sub_80B114C(u8); @@ -550,7 +553,7 @@ u8 sub_80AB70C(u8 *a) gBattleTypeFlags = 0; gBankAttacker = 2; gBankTarget = 3; - gObjectBankIDs[gBankAttacker] = CreateJudgeSprite(); + gBankSpriteIds[gBankAttacker] = CreateJudgeSprite(); sub_80B292C(); break; default: @@ -613,6 +616,10 @@ void sub_80AB9A0(u8 taskId) void ContestMainCallback2(void) { +#if DEBUG + if (gUnknown_020297ED == 1 && gMain.newKeys == 4) + unref_sub_80B0CF4(); +#endif AnimateSprites(); RunTasks(); BuildOamBuffer(); @@ -732,6 +739,8 @@ void sub_80ABCDC(u8 taskId) gTasks[taskId].func = sub_80ABEA0; } +void debug_sub_80B9EBC(u8); + // Handle move selection input void sub_80ABEA0(u8 taskId) { @@ -804,10 +813,193 @@ void sub_80ABEA0(u8 taskId) if (numMoves > 1) PlaySE(SE_SELECT); break; +#if DEBUG + case START_BUTTON: + if (gUnknown_020297ED == 1 && !(gIsLinkContest & 1)) + { + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[1] = gContestMons[gContestPlayerMonIndex].moves[0]; + gTasks[taskId].func = debug_sub_80B9EBC; + } + break; +#endif } } } +#if DEBUG + +void debug_sub_80BA054(u8); + +void debug_sub_80B9EBC(u8 taskId) +{ + u8 text[100]; + + switch (gTasks[taskId].data[0]) + { + case 0: + Text_FillWindowRectDefPalette( + &gUnknown_03004210, + 0, + gUnknown_083CA340[0][0], + gUnknown_083CA340[0][1], + gUnknown_083CA340[0][2], + gUnknown_083CA340[0][3]); + Text_InitWindowAndPrintText( + &gUnknown_03004210, + gMoveNames[gTasks[taskId].data[1]], + 776, + gUnknown_083CA340[0][0], + gUnknown_083CA340[0][1]); + ConvertIntToDecimalStringN(text, gTasks[taskId].data[1], 2, 3); + Text_InitWindowAndPrintText( + &gUnknown_03004210, + text, + 796, + gUnknown_083CA340[1][0], + gUnknown_083CA340[1][1]); + sub_80AED58(); + sub_80AEBEC(gTasks[taskId].data[1]); + gTasks[taskId].data[0]++; + break; + case 1: + switch (gMain.newAndRepeatedKeys) + { + case 0x20: + gTasks[taskId].data[1] -= 1; + if (gTasks[taskId].data[1] < 1) + gTasks[taskId].data[1] = 354; + gTasks[taskId].data[0]--; + break; + case 0x200: + gTasks[taskId].data[1] -= 10; + if (gTasks[taskId].data[1] < 1) + gTasks[taskId].data[1] = 354; + gTasks[taskId].data[0]--; + break; + case 0x10: + gTasks[taskId].data[1] += 1; + if (gTasks[taskId].data[1] > 354) + gTasks[taskId].data[1] = 1; + gTasks[taskId].data[0]--; + break; + case 0x100: + gTasks[taskId].data[1] += 10; + if (gTasks[taskId].data[1] > 354) + gTasks[taskId].data[1] = 1; + gTasks[taskId].data[0]--; + break; + case 4: + case 8: + gBattle_BG0_Y = 0; + gBattle_BG2_Y = 0; + sub_80B1BDC(); + gTasks[taskId].data[0] = 0; + gTasks[taskId].func = debug_sub_80BA054; + break; + case 2: + gBattle_BG0_Y = DISPLAY_HEIGHT; + gBattle_BG2_Y = DISPLAY_HEIGHT; + gContestMons[gContestPlayerMonIndex].moves[0] = gTasks[taskId].data[1]; + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[1] = 0; + gTasks[taskId].data[2] = 0; + gTasks[taskId].data[3] = 0; + gTasks[taskId].func = sub_80ABCDC; + break; + } + break; + } +} + +void debug_sub_80BA054(u8 taskId) +{ + s32 i; + u8 r6; + + switch (gTasks[taskId].data[0]) + { + case 0: + for (i = 0; i < 4; i++) + gBattleMonForms[i] = 0; + memset(&shared19348, 0, sizeof(shared19348)); + sub_80B28F0(gContestPlayerMonIndex); + r6 = sub_80AE9FC( + gContestMons[gContestPlayerMonIndex].species, + gContestMons[gContestPlayerMonIndex].otId, + gContestMons[gContestPlayerMonIndex].personality); + gSprites[r6].pos2.x = 120; + gSprites[r6].callback = sub_80AD8FC; + gTasks[taskId].data[2] = r6; + gBankSpriteIds[gBankAttacker] = r6; + gTasks[taskId].data[3] = 0; + gTasks[taskId].data[0]++; + sContest.unk1925E = 0; + break; + case 1: + r6 = gTasks[taskId].data[2]; + if (gSprites[r6].callback == SpriteCallbackDummy) + { + sContestantStatus[gContestPlayerMonIndex].currMove = gTasks[taskId].data[1]; + sub_80B2790(gContestPlayerMonIndex); + sub_80B28F0(gContestPlayerMonIndex); + SelectContestMoveBankTarget(gTasks[taskId].data[1]); + DoMoveAnim(gTasks[taskId].data[1]); + gTasks[taskId].data[3] = 0; + gTasks[taskId].data[0]++; + } + break; + case 2: + gAnimScriptCallback(); + if (!gAnimScriptActive) + { + sub_80B28CC(gContestPlayerMonIndex); + if (sContest.unk1925E != 0) + { + gTasks[taskId].data[10] = 0; + gTasks[taskId].data[0] = 20; + } + else + { + gTasks[taskId].data[0]++; + } + } + break; + case 3: + gTasks[taskId].data[3]++; + if (gTasks[taskId].data[3] == 21) + { + r6 = gTasks[taskId].data[2]; + gSprites[r6].callback = sub_80AD92C; + sub_80B1B14(); + gTasks[taskId].data[3] = 0; + gTasks[taskId].data[0]++; + } + break; + case 4: + r6 = gTasks[taskId].data[2]; + if (gSprites[r6].invisible) + { + FreeSpriteOamMatrix(&gSprites[r6]); + DestroySprite(&gSprites[r6]); + gTasks[taskId].data[0] = 0; + gTasks[taskId].func = debug_sub_80B9EBC; + gBattle_BG0_Y = DISPLAY_HEIGHT; + gBattle_BG2_Y = DISPLAY_HEIGHT; + } + break; + case 20: + if (gTasks[taskId].data[10]++ > 30) + { + gTasks[taskId].data[10] = 0; + gTasks[taskId].data[0] = 1; + } + break; + } +} + +#endif + void sub_80AC0AC(s8 a) { MenuCursor_SetPos814A880(4, 88 + a * 16); @@ -951,7 +1143,7 @@ void sub_80AC2CC(u8 taskId) gSprites[spriteId].pos2.x = 120; gSprites[spriteId].callback = sub_80AD8FC; gTasks[taskId].data[2] = spriteId; - gObjectBankIDs[gBankAttacker] = spriteId; + gBankSpriteIds[gBankAttacker] = spriteId; sub_80B0BC4(sub_80B09E4(sContest.unk19215), FALSE); gTasks[taskId].data[0] = 4; return; @@ -1955,7 +2147,7 @@ void Contest_CreatePlayerMon(u8 partyIndex) else gContestMons[gContestPlayerMonIndex].trainerGfxId = MAP_OBJ_GFX_LINK_MAY; gContestMons[gContestPlayerMonIndex].flags = 0; - gContestMons[gContestPlayerMonIndex].unk2C = 0; + gContestMons[gContestPlayerMonIndex].unk2C[0] = 0; gContestMons[gContestPlayerMonIndex].species = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPECIES); GetMonData(&gPlayerParty[partyIndex], MON_DATA_NICKNAME, name); StringGetEnd10(name); @@ -2022,7 +2214,7 @@ void Contest_CreatePlayerMon(u8 partyIndex) gContestMons[gContestPlayerMonIndex].tough = tough; } -void Contest_InitAllPokemon(u8 a, u8 b) +void Contest_InitAllPokemon(u8 contestType, u8 rank) { s32 i; u8 opponentsCount = 0; @@ -2033,17 +2225,17 @@ void Contest_InitAllPokemon(u8 a, u8 b) // Find all suitable opponents for (i = 0; i < 60; i++) { - if (b == gContestOpponents[i].unk1C_0) + if (rank == gContestOpponents[i].whichRank) { - if (a == 0 && gContestOpponents[i].unk1C_2) + if (contestType == 0 && gContestOpponents[i].aiPool_Cool) opponents[opponentsCount++] = i; - else if (a == 1 && gContestOpponents[i].unk1C_3) + else if (contestType == 1 && gContestOpponents[i].aiPool_Beauty) opponents[opponentsCount++] = i; - else if (a == 2 && gContestOpponents[i].unk1C_4) + else if (contestType == 2 && gContestOpponents[i].aiPool_Cute) opponents[opponentsCount++] = i; - else if (a == 3 && gContestOpponents[i].unk1C_5) + else if (contestType == 3 && gContestOpponents[i].aiPool_Smart) opponents[opponentsCount++] = i; - else if (a == 4 && gContestOpponents[i].unk1C_6) + else if (contestType == 4 && gContestOpponents[i].aiPool_Tough) opponents[opponentsCount++] = i; } } @@ -5223,14 +5415,14 @@ void sub_80B28F0(u8 a) void sub_80B292C(void) { - gObjectBankIDs[3] = CreateInvisibleSpriteWithCallback(SpriteCallbackDummy); - InitSpriteAffineAnim(&gSprites[gObjectBankIDs[gBankTarget]]); + gBankSpriteIds[3] = CreateInvisibleSpriteWithCallback(SpriteCallbackDummy); + InitSpriteAffineAnim(&gSprites[gBankSpriteIds[gBankTarget]]); sub_80B2968(); } void sub_80B2968(void) { - struct Sprite *sprite = &gSprites[gObjectBankIDs[3]]; + struct Sprite *sprite = &gSprites[gBankSpriteIds[3]]; sprite->pos2.x = 0; sprite->pos2.y = 0; diff --git a/src/data/pokedex_entries_de.h b/src/data/pokedex_entries_de.h index 0f64cba66..413b73d90 100644 --- a/src/data/pokedex_entries_de.h +++ b/src/data/pokedex_entries_de.h @@ -6337,7 +6337,8 @@ static const u8 DexDescription_Deoxys_2[] = _( "dieses POKéMON ist sein Gehirn."); #endif -static const struct PokedexEntry gPokedexEntries[] = { +const struct PokedexEntry gPokedexEntries[] = +{ { // Dummy .categoryName = _("UNBEKANNT"), diff --git a/src/data/pokedex_entries_en.h b/src/data/pokedex_entries_en.h index 86da3d67b..933b1fc7d 100644 --- a/src/data/pokedex_entries_en.h +++ b/src/data/pokedex_entries_en.h @@ -5389,7 +5389,7 @@ static const u8 DexDescription_Deoxys_2[] = _( "chest appears to be its brain."); #endif -static const struct PokedexEntry gPokedexEntries[] = +const struct PokedexEntry gPokedexEntries[] = { { //Dummy .categoryName = _("UNKNOWN"), diff --git a/src/debug/kagaya_debug_menu.c b/src/debug/kagaya_debug_menu.c new file mode 100644 index 000000000..3cb36ce0c --- /dev/null +++ b/src/debug/kagaya_debug_menu.c @@ -0,0 +1,183 @@ +#if DEBUG + +#include "global.h" +#include "field_effect.h" +#include "field_control_avatar.h" +#include "field_player_avatar.h" +#include "main.h" +#include "menu.h" +#include "overworld.h" +#include "palette.h" +#include "random.h" +#include "region_map.h" +#include "script.h" +#include "slot_machine.h" +#include "trainer_card.h" + +extern u8 (*gMenuCallback)(void); + +void InitKagayaDebugMenu_B(void); +u8 debug_sub_80B061C(void); +u8 KagayaDebugMenu_TrainerCard(void); +u8 debug_sub_80B068C(void); +u8 KagayaDebugMenu_CardToExchange(void); +u8 debug_sub_80B06E0(void); +u8 KagayaDebugMenu_SlotMachine(void); +u8 Kagaya_80B0734(void); +u8 debug_sub_80B07DC(void); + +const u8 Str_83EBB34[] = _("Trainer’s card"); +const u8 Str_83EBB43[] = _("Card to exchange"); +const u8 Str_83EBB54[] = _("Slot machine"); + +const struct MenuAction _83EBB64[] = +{ + { Str_83EBB34, KagayaDebugMenu_TrainerCard }, + { Str_83EBB43, KagayaDebugMenu_CardToExchange }, + { Str_83EBB54, KagayaDebugMenu_SlotMachine }, +}; + +u8 InitKagayaDebugMenu_A(void) +{ + InitKagayaDebugMenu_B(); + return 0; +} + +void InitKagayaDebugMenu_B(void) +{ + Menu_EraseScreen(); + Menu_DrawStdWindowFrame(0, 0, 14, 7); + Menu_PrintItems(2, 1, 3, _83EBB64); + InitMenu(0, 1, 1, 3, 0, 13); + gMenuCallback = debug_sub_80B061C; +} + +u8 debug_sub_80B061C(void) +{ + s8 input = Menu_ProcessInput(); + + if (input == -2) + { + return 0; + } + else if (input == -1) + { + CloseMenu(); + return 1; + } + else + { + gMenuCallback = _83EBB64[input].func; + return 0; + } +} + +u8 KagayaDebugMenu_TrainerCard(void) +{ + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0); + gMenuCallback = debug_sub_80B068C; + return 0; +} + +u8 debug_sub_80B068C(void) +{ + if (!UpdatePaletteFade()) + { + debug_sub_80A0710(sub_805469C); + CloseMenu(); + ScriptContext2_Enable(); + return 1; + } + return 0; +} + +u8 KagayaDebugMenu_CardToExchange(void) +{ + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0); + gMenuCallback = debug_sub_80B06E0; + return 0; +} + +u8 debug_sub_80B06E0(void) +{ + if (!UpdatePaletteFade()) + { + debug_sub_80A073C(sub_805469C); + CloseMenu(); + ScriptContext2_Enable(); + return 1; + } + return 0; +} + +u8 KagayaDebugMenu_SlotMachine(void) +{ + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0); + gMenuCallback = Kagaya_80B0734; + return 0; +} + +u8 Kagaya_80B0734(void) +{ + if (!UpdatePaletteFade()) + { + debug_sub_811609C(Random() % 6, sub_805469C); + CloseMenu(); + ScriptContext2_Enable(); + return 1; + } + return 0; +} + +u8 debug_sub_80B0770(void) +{ + if (!(gPlayerAvatar.flags & 8)) + { + CloseMenu(); + if (IsPlayerFacingSurfableFishableWater()) + { + gFieldEffectArguments[0] = 0; + FieldEffectStart(9); + } + } + else + { + CloseMenu(); + } + return 1; +} + +u8 debug_sub_80B07B0(void) +{ + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0); + gMenuCallback = debug_sub_80B07DC; + return 0; +} + +u8 debug_sub_80B07DC(void) +{ + if (!UpdatePaletteFade()) + { + CloseMenu(); + SetMainCallback2(CB2_InitFlyRegionMap); + return 1; + } + return 0; +} + +u8 debug_sub_80B0800(void) +{ + u8 r2; + + CloseMenu(); + r2 = sub_8068F18(); + if (r2 != 0) + { + gFieldEffectArguments[0] = 0; + gFieldEffectArguments[1] = r2 - 1; + FieldEffectStart(0x2C); + } + return 1; +} + +#endif // DEBUG diff --git a/src/debug/matsuda_debug_menu.c b/src/debug/matsuda_debug_menu.c index efd952ef7..c8f80eb50 100644 --- a/src/debug/matsuda_debug_menu.c +++ b/src/debug/matsuda_debug_menu.c @@ -76,166 +76,6 @@ const struct MenuAction gMatsudaDebugMenuActions[] = {gMatsudaDebugMenu_ActionSetAllArtMuseumText, MatsudaDebugMenu_SetArtMuseumItems}, }; -const u8 gMatsudaDebugMenu_UnknownByteArray[] = {0xFC, 0x02, 0x0F, 0x00, 0xFF}; -const u8 Unknown_083C922D[] = INCBIN_U8("graphics/unknown/ball.4bpp"); -const u16 Unknown_083C924E[] = INCBIN_U16("graphics/unknown/ball.gbapal"); - -const u8 gUnknown_083C926E[][2] = -{ - {2, 0}, - {17, 0}, - {2, 2}, - {17, 2}, -}; - -const u8 gMatsudaDebugMenuContestTopLeft[][2] = -{ - {0, 6}, - {15, 6}, - {0, 8}, - {15, 8}, - {0, 10}, - {15, 10}, -}; - -const u8 gUnknown_083C9282[] = -{ - // TODO: 2d array? - 7, 6, - 22, 6, - 7, 8, - 22, 8, - 7, 10, - 22, 10, -}; - -const u8 gUnknown_083C928E[][2] = -{ - {2, 14}, - {17, 14}, - {2, 16}, - {17, 16}, -}; - -const u8 gUnknown_083C9296[] = {0x08, 0x80, 0x08, 0x80, 0x10, 0x10, 0x30, 0xA8, 0x30, 0xA8, 0x30, 0xA8, 0x08, 0x80, 0x08, 0x80, 0x10, 0x88}; -const u8 gUnknown_083C92A8[] = {0x08, 0x18, 0x28, 0x38, 0x48, 0x58, 0x78, 0x88, 0x98}; - -const struct SpriteSheet gUnknown_083C92B4[] = {Unknown_083C922D, 32, 0x4B0}; -const struct SpritePalette gUnknown_083C92BC[] = {Unknown_083C924E, 0x4B0}; - -const struct OamData gOamData_83C92C4 = -{ - .y = 0, - .affineMode = 0, - .objMode = 0, - .mosaic = 0, - .bpp = 0, - .shape = 0, - .x = 0, - .matrixNum = 0, - .size = 0, - .tileNum = 0, - .priority = 0, - .paletteNum = 0, - .affineParam = 0, -}; - -const struct SpriteTemplate gSpriteTemplate_83C92CC = -{ - .tileTag = 1200, - .paletteTag = 1200, - .oam = &gOamData_83C92C4, - .anims = gDummySpriteAnimTable, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_80AA754, -}; - -static void (* const gUnknown_083C92E4[][2])(struct Sprite *, s8) = -{ - {sub_80AA8C8, sub_80AA8D8}, - {sub_80AA8E8, sub_80AA8F8}, - {sub_80AAC5C, sub_80AAC5C}, - {sub_80AA930, sub_80AA974}, - {sub_80AA9B8, sub_80AA9FC}, - {sub_80AAA40, sub_80AAA84}, - {sub_80AAAF0, sub_80AAB30}, - {sub_80AAB70, sub_80AABB0}, - {sub_80AABF0, sub_80AAD44}, -}; - -static const u8 gMatsudaDebugMenu_StartText[] = _("{COLOR CYAN}{HIGHLIGHT RED}"); -static const u8 gMatsudaDebugMenu_StartJapText[] = _("かいし"); // because StartText is only called by StringCopy, this part appears to be unused. -static const u8 gMatsudaDebugMenu_GoBackText[] = _("もどる"); - -#ifdef GERMAN -static const u8 gMatsudaDebugMenu_BattlePointsText[] = _("{COLOR MAGENTA}BP,"); -#else -static const u8 gMatsudaDebugMenu_BattlePointsText[] = _("{COLOR MAGENTA}BP."); -#endif - -static const u8 MatsudaDebugMenuText_Cool[] = _("かっこよさ"); // cool -static const u8 MatsudaDebugMenuText_Cute[] = _("かわいさ"); // cute -static const u8 MatsudaDebugMenuText_Beauty[] = _("うつくしさ"); // beauty -static const u8 MatsudaDebugMenuText_Smart[] = _("かしこさ"); // smart -static const u8 MatsudaDebugMenuText_Tough[] = _("たくましさ"); // tough -static const u8 MatsudaDebugMenuText_Sheen[] = _("けづや"); // sheen - -static const u8 *const gMatsudaDebugMenuTextList1[] = -{ - MatsudaDebugMenuText_Cool, - MatsudaDebugMenuText_Cute, - MatsudaDebugMenuText_Beauty, - MatsudaDebugMenuText_Smart, - MatsudaDebugMenuText_Tough, - MatsudaDebugMenuText_Sheen, -}; - -static const u8 MatsudaDebugMenuText_CoolContest[] = _("かっこよさコンテスト"); -static const u8 MatsudaDebugMenuText_BeautyContest[] = _("うつくしさコンテスト"); -static const u8 MatsudaDebugMenuText_CuteContest[] = _("かわいさコンテスト "); -static const u8 MatsudaDebugMenuText_SmartContest[] = _("かしこさコンテスト "); -static const u8 MatsudaDebugMenuText_ToughContest[] = _("たくましさコンテスト"); - -static const u8 *const gMatsudaDebugMenuTextList2[] = -{ - MatsudaDebugMenuText_CoolContest, - MatsudaDebugMenuText_BeautyContest, - MatsudaDebugMenuText_CuteContest, - MatsudaDebugMenuText_SmartContest, - MatsudaDebugMenuText_ToughContest, -}; - -static const u8 MatsudaDebugMenuText_Fallarbor[] = _("ハジツゲ/ノーマル"); // Fallarbor / Normal -static const u8 MatsudaDebugMenuText_Verdanturf[] = _("シダケ/スーパー "); // Verdanturf / Super -static const u8 MatsudaDebugMenuText_Slateport[] = _("カイナ/ハイパー "); // Slateport / Hyper -static const u8 MatsudaDebugMenuText_Lilycove[] = _("ミナモ/マスター "); // Lilycove / Master - -static const u8 *const gMatsudaDebugMenuTextList3[] = -{ - MatsudaDebugMenuText_Fallarbor, - MatsudaDebugMenuText_Verdanturf, - MatsudaDebugMenuText_Slateport, - MatsudaDebugMenuText_Lilycove, -}; - -static const struct OamData gUnknown_083C9400 = -{ - .y = 0, - .affineMode = 0, - .objMode = 0, - .mosaic = 0, - .bpp = 0, - .shape = 1, - .x = 0, - .matrixNum = 0, - .size = 1, - .tileNum = 1023, - .priority = 0, - .paletteNum = 15, - .affineParam = 0, -}; - u8 unref_sub_80A9B28(void) { Menu_EraseScreen(); @@ -460,14 +300,172 @@ static void sub_80A9F50(void) static void sub_80A9FE4(void) { - u8 ptr[5]; - - memcpy(ptr, gMatsudaDebugMenu_UnknownByteArray, 5); + u8 ptr[] = _("{HIGHLIGHT WHITE2} "); DmaFill32Large(3, 0, (void *)VRAM, VRAM_SIZE, 0x1000); sub_80034D4((void *)VRAM, ptr); LoadFontDefaultPalette(&gWindowTemplate_81E6C3C); } +//const u8 gMatsudaDebugMenu_UnknownByteArray[] = {0xFC, 0x02, 0x0F, 0x00, 0xFF}; +const u8 Unknown_083C922D[] = INCBIN_U8("graphics/unknown/ball.4bpp"); +const u16 Unknown_083C924E[] = INCBIN_U16("graphics/unknown/ball.gbapal"); + +const u8 gUnknown_083C926E[][2] = + { + {2, 0}, + {17, 0}, + {2, 2}, + {17, 2}, + }; + +const u8 gMatsudaDebugMenuContestTopLeft[][2] = + { + {0, 6}, + {15, 6}, + {0, 8}, + {15, 8}, + {0, 10}, + {15, 10}, + }; + +const u8 gUnknown_083C9282[] = + { + // TODO: 2d array? + 7, 6, + 22, 6, + 7, 8, + 22, 8, + 7, 10, + 22, 10, + }; + +const u8 gUnknown_083C928E[][2] = + { + {2, 14}, + {17, 14}, + {2, 16}, + {17, 16}, + }; + +const u8 gUnknown_083C9296[] = {0x08, 0x80, 0x08, 0x80, 0x10, 0x10, 0x30, 0xA8, 0x30, 0xA8, 0x30, 0xA8, 0x08, 0x80, 0x08, 0x80, 0x10, 0x88}; +const u8 gUnknown_083C92A8[] = {0x08, 0x18, 0x28, 0x38, 0x48, 0x58, 0x78, 0x88, 0x98}; + +const struct SpriteSheet gUnknown_083C92B4[] = {Unknown_083C922D, 32, 0x4B0}; +const struct SpritePalette gUnknown_083C92BC[] = {Unknown_083C924E, 0x4B0}; + +const struct OamData gOamData_83C92C4 = + { + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 0, + .tileNum = 0, + .priority = 0, + .paletteNum = 0, + .affineParam = 0, + }; + +const struct SpriteTemplate gSpriteTemplate_83C92CC = + { + .tileTag = 1200, + .paletteTag = 1200, + .oam = &gOamData_83C92C4, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80AA754, + }; + +static void (* const gUnknown_083C92E4[][2])(struct Sprite *, s8) = + { + {sub_80AA8C8, sub_80AA8D8}, + {sub_80AA8E8, sub_80AA8F8}, + {sub_80AAC5C, sub_80AAC5C}, + {sub_80AA930, sub_80AA974}, + {sub_80AA9B8, sub_80AA9FC}, + {sub_80AAA40, sub_80AAA84}, + {sub_80AAAF0, sub_80AAB30}, + {sub_80AAB70, sub_80AABB0}, + {sub_80AABF0, sub_80AAD44}, + }; + +static const u8 gMatsudaDebugMenu_StartText[] = _("{COLOR CYAN}{HIGHLIGHT RED}"); +static const u8 gMatsudaDebugMenu_StartJapText[] = _("かいし"); // because StartText is only called by StringCopy, this part appears to be unused. +static const u8 gMatsudaDebugMenu_GoBackText[] = _("もどる"); + +#ifdef GERMAN +static const u8 gMatsudaDebugMenu_BattlePointsText[] = _("{COLOR MAGENTA}BP,"); +#else +static const u8 gMatsudaDebugMenu_BattlePointsText[] = _("{COLOR MAGENTA}BP."); +#endif + +static const u8 MatsudaDebugMenuText_Cool[] = _("かっこよさ"); // cool +static const u8 MatsudaDebugMenuText_Cute[] = _("かわいさ"); // cute +static const u8 MatsudaDebugMenuText_Beauty[] = _("うつくしさ"); // beauty +static const u8 MatsudaDebugMenuText_Smart[] = _("かしこさ"); // smart +static const u8 MatsudaDebugMenuText_Tough[] = _("たくましさ"); // tough +static const u8 MatsudaDebugMenuText_Sheen[] = _("けづや"); // sheen + +static const u8 *const gMatsudaDebugMenuTextList1[] = + { + MatsudaDebugMenuText_Cool, + MatsudaDebugMenuText_Cute, + MatsudaDebugMenuText_Beauty, + MatsudaDebugMenuText_Smart, + MatsudaDebugMenuText_Tough, + MatsudaDebugMenuText_Sheen, + }; + +static const u8 MatsudaDebugMenuText_CoolContest[] = _("かっこよさコンテスト"); +static const u8 MatsudaDebugMenuText_BeautyContest[] = _("うつくしさコンテスト"); +static const u8 MatsudaDebugMenuText_CuteContest[] = _("かわいさコンテスト "); +static const u8 MatsudaDebugMenuText_SmartContest[] = _("かしこさコンテスト "); +static const u8 MatsudaDebugMenuText_ToughContest[] = _("たくましさコンテスト"); + +static const u8 *const gMatsudaDebugMenuTextList2[] = + { + MatsudaDebugMenuText_CoolContest, + MatsudaDebugMenuText_BeautyContest, + MatsudaDebugMenuText_CuteContest, + MatsudaDebugMenuText_SmartContest, + MatsudaDebugMenuText_ToughContest, + }; + +static const u8 MatsudaDebugMenuText_Fallarbor[] = _("ハジツゲ/ノーマル"); // Fallarbor / Normal +static const u8 MatsudaDebugMenuText_Verdanturf[] = _("シダケ/スーパー "); // Verdanturf / Super +static const u8 MatsudaDebugMenuText_Slateport[] = _("カイナ/ハイパー "); // Slateport / Hyper +static const u8 MatsudaDebugMenuText_Lilycove[] = _("ミナモ/マスター "); // Lilycove / Master + +static const u8 *const gMatsudaDebugMenuTextList3[] = + { + MatsudaDebugMenuText_Fallarbor, + MatsudaDebugMenuText_Verdanturf, + MatsudaDebugMenuText_Slateport, + MatsudaDebugMenuText_Lilycove, + }; + +static const struct OamData gUnknown_083C9400 = + { + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 1, + .x = 0, + .matrixNum = 0, + .size = 1, + .tileNum = 1023, + .priority = 0, + .paletteNum = 15, + .affineParam = 0, + }; + static void sub_80AA064(void) { AnimateSprites(); @@ -963,7 +961,7 @@ void sub_80AAF30(void) gUnknown_02038670[i] = 0; gUnknown_02038680[i] = 0; gUnknown_02038678[i] = 0; - memcpy(&gContestMons[i], &gContestMons[3], sizeof(struct ContestPokemon)); + gContestMons[i] = gContestMons[3]; } gUnknown_02038670[3] = 0x12C; diff --git a/src/debug/nakamura_debug_menu.c b/src/debug/nakamura_debug_menu.c new file mode 100644 index 000000000..550ac7bbd --- /dev/null +++ b/src/debug/nakamura_debug_menu.c @@ -0,0 +1,189 @@ +#if DEBUG +#include "global.h" +#include "menu.h" + +EWRAM_DATA u8 _nakamuraData0 = 0; +EWRAM_DATA u8 _nakamuraData1 = 0; +EWRAM_DATA u8 _nakamuraData2 = 0; +EWRAM_DATA u8 _nakamuraData3 = 0; +EWRAM_DATA u8 _nakamuraData4 = 0; +EWRAM_DATA u8 _nakamuraData5 = 0; +EWRAM_DATA u16 _nakamuraData6 = 0; +EWRAM_DATA u16 _nakamuraData8 = 0; +EWRAM_DATA u16 _nakamuraDataA = 0; +EWRAM_DATA u16 _nakamuraDataC = 0; + +__attribute__((unused)) static u8 _nakamuraStatic0[0x18]; +__attribute__((unused)) static u8 _nakamuraStatic18; +__attribute__((unused)) static u8 gDebugFiller3000814[4]; + +asm(".global _nakamuraStatic0"); +asm(".global _nakamuraStatic18"); + +u8 debug_sub_815FC54(); +u8 debug_sub_815F2B4(); +u8 debug_sub_815FC94(); +u8 debug_sub_815FB1C(); +u8 debug_sub_815F2F4(); +u8 debug_sub_815F62C(); +u8 debug_sub_815FBE8(); +u8 debug_sub_815FE1C(); +u8 debug_sub_8160D98(); + +const u8 Str_843E36C[] = _("Berries"); +const u8 Str_843E374[] = _("Goods"); +const u8 Str_843E37A[] = _("{PKMN} list"); +const u8 Str_843E382[] = _("トラップ"); +const u8 Str_843E387[] = _("Move your base"); +const u8 Str_843E396[] = _("Moving {PKMN}"); +const u8 Str_843E3A0[] = _("Fishing points"); +const u8 Str_843E3AF[] = _("Set {POKEBLOCK}"); +const u8 Str_843E3B9[] = _("Make bases(to max)"); +const u8 Str_843E3CC[] = _("Base location"); + +const struct MenuAction _843E3DC[] = { + { Str_843E36C, debug_sub_815FC54 }, + { Str_843E37A, debug_sub_815F2B4 }, + { Str_843E374, debug_sub_815FC94 }, + { Str_843E387, debug_sub_815FB1C }, + { Str_843E3B9, debug_sub_815F2F4 }, + { Str_843E3CC, debug_sub_815F62C }, + { Str_843E396, debug_sub_815FBE8 }, + { Str_843E3A0, debug_sub_815FE1C }, + { Str_843E3AF, debug_sub_8160D98 }, +}; + +const u8 _843E424[][4] = { + { 1, 118, 47, 14 }, + { 2, 125, 53, 10 }, + { 3, 113, 49, 8 }, + { 0xB, 118, 67, 6 }, + { 0xC, 121, 40, 11 }, + { 0xD, 111, 35, 1 }, + { 0x15, 115, 20, 53 }, + { 0x16, 121, 18, 13 }, + { 0x17, 119, 26, 81 }, + { 0x1F, 127, 59, 67 }, + { 0x20, 125, 55, 11 }, + { 0x21, 111, 27, 27 }, + { 0x29, 114, 9, 47 }, + { 0x2A, 115, 32, 39 }, + { 0x2B, 115, 23, 8 }, + { 0x33, 114, 30, 51 }, + { 0x34, 115, 26, 15 }, + { 0x35, 115, 32, 46 }, + { 0x3D, 114, 11, 62 }, + { 0x3E, 115, 21, 18 }, + { 0x3F, 115, 25, 24 }, + { 0x47, 114, 19, 70 }, + { 0x48, 115, 32, 6 }, + { 0x49, 114, 32, 57 }, + { 0x51, 116, 71, 4 }, + { 0x52, 123, 47, 3 }, + { 0x53, 123, 57, 5 }, + { 0x5B, 116, 79, 11 }, + { 0x5C, 123, 49, 3 }, + { 0x5D, 120, 18, 12 }, + { 0x65, 120, 28, 62 }, + { 0x66, 116, 56, 6 }, + { 0x67, 119, 16, 81 }, + { 0x6F, 120, 30, 62 }, + { 0x70, 116, 55, 15 }, + { 0x71, 119, 16, 28 }, + { 0x79, 111, 33, 34 }, + { 0x7A, 118, 29, 5 }, + { 0x7B, 127, 45, 24 }, + { 0x83, 111, 24, 36 }, + { 0x84, 125, 7, 25 }, + { 0x85, 115, 8, 30 }, + { 0x8D, 111, 34, 50 }, + { 0x8E, 127, 59, 72 }, + { 0x8F, 127, 61, 21 }, + { 0x97, 127, 67, 63 }, + { 0x98, 125, 24, 32 }, + { 0x99, 111, 35, 31 }, + { 0xA1, 111, 13, 19 }, + { 0xA2, 121, 43, 7 }, + { 0xA3, 118, 47, 5 }, + { 0xA4, 111, 14, 19 }, + { 0xAB, 118, 46, 5 }, + { 0xAC, 121, 42, 7 }, + { 0xAD, 119, 19, 76 }, + { 0xAE, 115, 7, 20 }, + { 0xB5, 110, 16, 25 }, + { 0xB6, 114, 11, 27 }, + { 0xB7, 115, 8, 20 }, + { 0xBF, 110, 17, 25 }, + { 0xC0, 114, 12, 27 }, + { 0xC1, 119, 18, 76 }, + { 0xC9, 119, 5, 2 }, + { 0xCA, 119, 4, 89 }, + { 0xCB, 120, 38, 54 }, + { 0xCC, 120, 5, 76 }, + { 0xD3, 119, 5, 15 }, + { 0xD4, 119, 7, 101 }, + { 0xD5, 120, 31, 23 }, + { 0xDD, 119, 34, 24 }, + { 0xDE, 120, 26, 10 }, + { 0xDF, 119, 4, 15 }, + { 0xE7, 119, 31, 73 }, + { 0xE8, 120, 29, 85 }, + { 0xE9, 119, 6, 2 }, +}; + +const u8 Str_843E550[] = _("R"); +const u8 Str_843E552[] = _("X"); +const u8 Str_843E554[] = _("Y"); +const u8 Str_843E556[] = _( + "♂1\n" + "♂2\n" + "♂3\n" + "♂4\n" + "♂5\n" + "♀1\n" + "♀2\n" + "♀3\n" + "♀4\n" + "♀5"); +const u8 Str_843E574[] = _("ー"); +const u8 Str_843E576[] = _("あ"); +const u8 Str_843E578[] = _("ア"); +const u8 Str_843E57A[] = _("A"); +const u8 Str_843E57C[] = _("a"); +const u8 Str_843E57E[] = _("0"); +const u8 Str_843E580[] = _( + "ADD\n" + "DEL\n" + "EXIT"); +const u8 Str_843E58D[] = _( + "Fishing location R119\n" + " Y1\n" + " Y2\n" + " Y3\n" + "Encounter location\n" + "\n" + "\n" + "front of you"); +const u8 _843E5D1[] = {0x0F, 0x16, 0x19}; +const u8 Str_843E5D4[] = _( + "Aボタン {ESCAPE}\p" + " Bボタン ー\n" + "START けってい"); +const u8 Str_843E5F0[] = _("?"); +const u8 Str_843E5F2[] = _("HP どりょくち"); +const u8 Str_843E5FB[] = _("こうげき どりょくち"); +const u8 Str_843E606[] = _("ぼうぎょ どりょくち"); +const u8 Str_843E611[] = _("すばやさ どりょくち"); +const u8 Str_843E61C[] = _("とくこう どりょくち"); +const u8 Str_843E627[] = _("とくぼう どりょくち"); +const u8 Str_843E632[] = _("なつきど"); +const u8 Str_843E637[] = _("どりょくち ごうけい"); +const u8 Str_843E642[] = _("ここから"); +const u8 Str_843E647[] = _("ここまで"); +const u8 Str_843E64C[] = _("かいすう"); +const u8 Str_843E651[] = _("けっか"); +const u8 Str_843E655[] = _("かい"); +const u8 Str_843E658[] = _("0"); +const u8 Str_843E65A[] = _("はんい"); + +#endif // DEBUG diff --git a/src/debug/nohara_debug_menu.c b/src/debug/nohara_debug_menu.c new file mode 100644 index 000000000..b3885ff76 --- /dev/null +++ b/src/debug/nohara_debug_menu.c @@ -0,0 +1,12 @@ +#if DEBUG +#include "global.h" + +__attribute__((unused)) static u8 gDebug_03000724; +__attribute__((unused)) static u8 gDebug_03000725; +__attribute__((unused)) static u8 gDebug_03000726; + +asm(".global gDebug_03000724"); +asm(".global gDebug_03000725"); +asm(".global gDebug_03000726"); + +#endif diff --git a/src/debug/start_menu_debug.c b/src/debug/start_menu_debug.c new file mode 100644 index 000000000..4690368d8 --- /dev/null +++ b/src/debug/start_menu_debug.c @@ -0,0 +1,6051 @@ +#if DEBUG + +#include "global.h" +#include "constants/songs.h" +#include "battle.h" +#include "debug.h" +#include "link.h" +#include "main.h" +#include "menu.h" +#include "mystery_event_menu.h" +#include "overworld.h" +#include "reset_rtc_screen.h" +#include "rtc.h" +#include "save.h" +#include "sound.h" +#include "task.h" +#include "text.h" +#include "trade.h" + +// berry_blender.c +extern void unref_sub_80524BC(void); + +void debug_sub_8076BB4(u8); +void debug_sub_8077CF4(); + +u8 DebugMenu_Exit(void); +u8 DebugMenu_OpenWatanabe(void); +u8 DebugMenu_OpenSogabe(void); +u8 DebugMenu_OpenTamada(void); +u8 DebugMenu_OpenKagaya(void); +u8 DebugMenu_OpenMatsuda(void); +u8 DebugMenu_OpenNohara(void); +u8 DebugMenu_OpenNakamura(void); +u8 DebugMenu_Teleport(void); +u8 DebugMenu_EditPKMN(void); +u8 DebugMenu_SwitchBG(void); +u8 DebugMenu_OpenMori(void); +u8 DebugMenu_OpenTomomichi(void); +u8 DebugMenu_OpenAoki(void); +u8 DebugMenu_OpenTaya(void); +u8 DebugMenu_ToggleClearFlag(void); +u8 DebugMenu_ControlEncounter(void); +u8 DebugMenu_PTime(void); +u8 DebugMenu_MakeItems(void); +u8 debug_sub_8091300(void); +u8 DebugMenu_ViewPortraits(void); +u8 DebugMenu_TimeRecords(void); +u8 DebugMenu_SetTime(void); +u8 DebugMenu_NationalDex(void); +u8 DebugMenu_CreatePKMN(void); +u8 DebugMenu_ViewPokemonGraphics(void); +u8 DebugMenu_BattleForDebug(void); +u8 DebugMenu_AllBadges(void); +u8 DebugMenu_HoennNationalDex(void); +u8 DebugMenu_SetRamBerry(void); +u8 DebugMenu_UseHM(void); +u8 DebugMenu_OpenIwasawa(void); +u8 DebugMenu_ToggleBGM(void); +u8 DebugMenu_OpenSizeComparison(void); +u8 DebugMenu_Safari(void); +u8 DebugMenu_RematchTrainers(void); +u8 DebugMenu_MiragaIslandRND(void); +u8 DebugMenu_HallOfFame(void); +u8 DebugMenu_OpenMysteryEvent(void); +u8 DebugMenu_OpenLegendsRecord(void); +u8 DebugMenu_OpenWeatherEvents(void); +u8 DebugMenu_CellInfo(void); +u8 DebugMenu_CheckPKBLCK(void); +u8 DebugMenu_EffortValues(void); +u8 DebugMenu_HoennDex(void); +u8 DebugMenu_OpenSeeTrainers(void); +u8 DebugMenu_OpenBerryInfo(void); +u8 DebugMenu_BattleTowerStages(void); +u8 DebugMenu_EndSequenceDemo(void); +u8 DebugMenu_RandomNumberTest(void); +u8 DebugMenu_MeTooBackupMan(void); +u8 DebugMenu_OpenMurakawa(void); +u8 DebugMenu_OpenKiwa(void); +u8 DebugMenu_8076CBC(void); +u8 DebugMenu_8076CC0(void); +u8 DebugMenu_8076CD4(void); +u8 DebugMenu_8076C6C(void); +u8 DebugMenu_8076CD8(void); +u8 DebugMenu_8076D28(void); +u8 DebugMenu_8076D3C(void); +u8 DebugMenu_8076C80(void); +u8 DebugMenu_8076C90(void); +u8 DebugMenu_8076D50(void); +u8 DebugMenu_8076CEC(void); +u8 DebugMenu_8076D14(void); +u8 DebugMenu_8076D00(void); +u8 DebugMenu_8076D5C(void); +u8 DebugMenu_8076E18(void); +u8 DebugMenu_8076EDC(void); +void DebugMenu_8076FEC(void); + +const u8 Str_839B740[] = _("·WATANABE"); +const u8 Str_839B74A[] = _("SOGABE"); +const u8 Str_839B751[] = _("·TAMADA"); +const u8 Str_839B759[] = _("KAGAYA"); +const u8 Str_839B760[] = _("MATUDA"); +const u8 Str_839B767[] = _("NOHARA"); +const u8 Str_839B76E[] = _("NAKAMURA"); +const u8 Str_839B777[] = _("EXIT"); +const u8 Str_839B77C[] = _("Teleport"); +const u8 Str_839B785[] = _("Switch BG"); +const u8 Str_839B78F[] = _("Edit your {PKMN}"); +const u8 Str_839B79C[] = _("MORI"); +const u8 Str_839B7A1[] = _("TOMOMITI"); +const u8 Str_839B7AA[] = _("·AOKI"); +const u8 Str_839B7B0[] = _("TAYA"); +const u8 Str_839B7B5[] = _("Control Encounter"); +const u8 Str_839B7C7[] = _("PTIME"); +const u8 Str_839B7CD[] = _("Make items"); +const u8 Str_839B7D8[] = _("Transport"); +const u8 Str_839B7E2[] = _("See portraits"); +const u8 Str_839B7F0[] = _("Time records"); +const u8 Str_839B7FD[] = _("Set time"); +const u8 Str_839B806[] = _("National オカDex"); +const u8 Str_839B815[] = _("Hoenn オカDex"); +const u8 Str_839B821[] = _("Create {PKMN}"); +const u8 Str_839B82B[] = _("See {PKMN} graphics"); +const u8 Str_839B83B[] = _("See trainers"); +const u8 Str_839B848[] = _("Battle for debug"); +const u8 Str_839B859[] = _("Full set of badges"); +const u8 Str_839B86C[] = _("Hoenn National Dex"); +const u8 Str_839B87F[] = _("Set Ram berry"); +const u8 Str_839B88D[] = _("Use HM"); +const u8 Str_839B894[] = _("IWASAWA"); +const u8 Str_839B89C[] = _("BGM ON/OFF"); +const u8 Str_839B8A7[] = _("Size comparison"); +const u8 Str_839B8B7[] = _("Clear flag ON/OFF"); +const u8 Str_839B8C9[] = _("Safari"); +const u8 Str_839B8D0[] = _("Rematch trainers"); +const u8 Str_839B8E1[] = _("Mirage island RND"); +const u8 Str_839B8F3[] = _("Hall of fame"); +const u8 Str_839B900[] = _("Mystery event"); +const u8 Str_839B90E[] = _("Legends records"); +const u8 Str_839B91E[] = _("Weather events"); +const u8 Str_839B92D[] = _("Cell info."); +const u8 Str_839B938[] = _("Check {POKEBLOCK}"); +const u8 Str_839B944[] = _("Effort values"); +const u8 Str_839B952[] = _("Berrie Info"); +const u8 Str_839B95E[] = _("Battle Tower stages"); +const u8 Str_839B972[] = _("End sequence demo"); +const u8 Str_839B984[] = _("Random number test"); +const u8 Str_839B997[] = _("Me-too BackupMan"); +const u8 Str_839B9A8[] = _("MURAKAWA"); +const u8 Str_839B9B1[] = _("KINA(FONT)"); + +const struct MenuAction gDebug0x839B9BC[] = +{ + { Str_839B777, DebugMenu_Exit }, + { Str_839B740, DebugMenu_OpenWatanabe }, + { Str_839B74A, DebugMenu_OpenSogabe }, + { Str_839B751, DebugMenu_OpenTamada }, + { Str_839B759, DebugMenu_OpenKagaya }, + { Str_839B760, DebugMenu_OpenMatsuda }, + { Str_839B767, DebugMenu_OpenNohara }, + { Str_839B76E, DebugMenu_OpenNakamura }, + { Str_839B77C, DebugMenu_Teleport }, + { Str_839B78F, DebugMenu_EditPKMN }, + { Str_839B785, DebugMenu_SwitchBG }, + { Str_839B79C, DebugMenu_OpenMori }, + { Str_839B7A1, DebugMenu_OpenTomomichi }, + { Str_839B7AA, DebugMenu_OpenAoki }, + { Str_839B7B0, DebugMenu_OpenTaya }, + { Str_839B8B7, DebugMenu_ToggleClearFlag }, + { Str_839B7B5, DebugMenu_ControlEncounter }, + { Str_839B7C7, DebugMenu_PTime }, + { Str_839B7CD, DebugMenu_MakeItems }, + { Str_839B7D8, debug_sub_8091300 }, + { Str_839B7E2, DebugMenu_ViewPortraits }, + { Str_839B7F0, DebugMenu_TimeRecords }, + { Str_839B7FD, DebugMenu_SetTime }, + { Str_839B806, DebugMenu_NationalDex }, + { Str_839B821, DebugMenu_CreatePKMN }, + { Str_839B82B, DebugMenu_ViewPokemonGraphics }, + { Str_839B848, DebugMenu_BattleForDebug }, + { Str_839B859, DebugMenu_AllBadges }, + { Str_839B86C, DebugMenu_HoennNationalDex }, + { Str_839B87F, DebugMenu_SetRamBerry }, + { Str_839B88D, DebugMenu_UseHM }, + { Str_839B894, DebugMenu_OpenIwasawa }, + { Str_839B89C, DebugMenu_ToggleBGM }, + { Str_839B8A7, DebugMenu_OpenSizeComparison }, + { Str_839B8C9, DebugMenu_Safari }, + { Str_839B8D0, DebugMenu_RematchTrainers }, + { Str_839B8E1, DebugMenu_MiragaIslandRND }, + { Str_839B8F3, DebugMenu_HallOfFame }, + { Str_839B900, DebugMenu_OpenMysteryEvent }, + { Str_839B90E, DebugMenu_OpenLegendsRecord }, + { Str_839B91E, DebugMenu_OpenWeatherEvents }, + { Str_839B92D, DebugMenu_CellInfo }, + { Str_839B938, DebugMenu_CheckPKBLCK }, + { Str_839B944, DebugMenu_EffortValues }, + { Str_839B815, DebugMenu_HoennDex }, + { Str_839B83B, DebugMenu_OpenSeeTrainers }, + { Str_839B952, DebugMenu_OpenBerryInfo }, + { Str_839B95E, DebugMenu_BattleTowerStages }, + { Str_839B972, DebugMenu_EndSequenceDemo }, + { Str_839B984, DebugMenu_RandomNumberTest }, + { Str_839B997, DebugMenu_MeTooBackupMan }, + { Str_839B9A8, DebugMenu_OpenMurakawa }, + { Str_839B9B1, DebugMenu_OpenKiwa }, +}; + +const u8 gUnknown_Debug_839BB64[] = +{ + 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x00, 0x0b, 0x0c, 0x0d, 0x0e, 0x1f, 0x12, 0x13, 0x00, 0x08, 0x09, 0x0a, 0x1e, 0x10, 0x24, 0x0f, 0x00, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x00, + 0x1c, 0x1d, 0x14, 0x20, 0x21, 0x22, 0x23, 0x00, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2a, 0x2b, 0x00, 0x2c, 0x2d, 0x2e, 0x2f, 0x30, 0x31, 0x32, 0x00, 0x11, 0x33, 0x34, 0x00, 0x00, 0x00, 0x00, 0x00, +}; + +const u8 gUnknown_Debug_0839BBA4[] = _("Debugging Version"); +const u8 gUnknown_Debug_0839BBB6[] = _("{VERSION} Version"); +const u8 gUnknown_Debug_0839BBC1[] = _("Normal RTC compatible"); +const u8 Str_839BBD7[] = _("か の じっけん"); +const u8 Str_839BBE0[] = _("じっけん2"); +const u8 Str_839BBE6[] = _("BGじっけん"); +const u8 Str_839BBED[] = _("Battle"); +const u8 Str_839BBF4[] = _("つうしん じっけん"); +const u8 Str_839BBFE[] = _("LINK Test2"); +const u8 Str_839BC09[] = _("フィールド はじめる"); +const u8 Str_839BC14[] = _("フィールド つづき"); +const u8 Str_839BC1E[] = _("Sound test"); +const u8 Str_839BC29[] = _("{POKEBLOCK} test"); +const u8 Str_839BC34[] = _("Crash backup data"); +const u8 Str_839BC46[] = _("e-Card test"); +const u8 Str_839BC52[] = _("こうかんデモ "); +const u8 Str_839BC5C[] = _("Time in game"); +const u8 Str_839BC69[] = _("フェスタ モード"); +const u8 Str_839BC72[] = _("Mimic e-Card"); +const u8 Str_839BC7F[] = _("RTC reset"); +const u8 Str_839BC89[] = _("Converter"); + +const struct MenuAction gUnknown_Debug_839BC94[] = +{ + { Str_839BBD7, DebugMenu_8076CBC }, + { Str_839BBE0, DebugMenu_8076CC0 }, + { Str_839BBE6, DebugMenu_8076CD4 }, + { Str_839BBED, DebugMenu_8076C6C }, + { Str_839BC29, DebugMenu_8076CD8 }, + { Str_839BBFE, DebugMenu_8076D28 }, + { Str_839BC1E, DebugMenu_8076D3C }, + { Str_839BC09, DebugMenu_8076C80 }, + { Str_839BC14, DebugMenu_8076C90 }, + { Str_839BC34, DebugMenu_8076D50 }, + { Str_839BC46, DebugMenu_8076CEC }, + { Str_839BC52, DebugMenu_8076D14 }, + { Str_839BC72, DebugMenu_8076D00 }, + { Str_839BC5C, DebugMenu_8076D5C }, + { Str_839BC7F, DebugMenu_8076E18 }, + { Str_839BC89, DebugMenu_8076EDC }, +}; + +// NOTE: When decompiling this file, I found out that having an extraneous extern +// in a C file can affect the generated asm. If this extern is commented out, +// debug_sub_8076BB4 will access the array differently and no longer match. +//extern const struct MenuAction gUnknown_Debug_839BC94[]; + +const u8 gMenuOrders_839BD14[][10] = +{ + { 3, 6, 4, 0xFF }, + { 5, 9, 10, 12, 13, 14, 15, 0xFF }, +}; + +const u8 Str_839BD26[] = {2, 0, 0, 0}; // doesn't appear to be referenced + +const u8 Str_839BD2C[] = _("RTCを リセット します\n" // Reset RTC + "Aで じっこう Bでキャンセル"); + +const u8 Str_839BD4C[] = _("RTCを リセット した!"); + +const u8 Str_839BD5A[] = _("セーブデータを コンバートします\n" + "Aで けってい Bで キャンセル"); + +const u8 Str_839BD7D[] = _("へんかんが しゅうりょう しました!"); + + +extern const u8 Str_839BD2C[]; +extern const u8 Str_839BD4C[]; + +__attribute__((unused)) static u8 gUnknown_030006B8[4]; +__attribute__((unused)) static u8 gUnknown_030006BC[4]; +__attribute__((unused)) static u8 gUnknown_030006C0; +__attribute__((unused)) static u8 gUnknown_030006C1; +static const u8 *gUnknown_030006C4; +__attribute__((unused)) static u8 gUnknown_030006C8; + +void debug_sub_8076AC8(u8 a) +{ + s32 r4; + + gUnknown_030006C4 = gMenuOrders_839BD14[a]; + for (r4 = 0; gUnknown_030006C4[r4] != 0xFF; r4++) + ; + Menu_EraseWindowRect(16, 0, 29, 19); + Menu_DrawStdWindowFrame(16, 0, 29, r4 * 2 + 1); + Menu_PrintItemsReordered(17, 1, r4, (struct MenuAction2 *)gUnknown_Debug_839BC94, gUnknown_030006C4); + InitMenu(0, 17, 1, r4, 0, 12); +} + +void debug_sub_8076B4C(void) +{ + u8 taskId = FindTaskIdByFunc(debug_sub_8076BB4); + + if (taskId != 0xFF) + DestroyTask(taskId); +} + +// Initializes test menu +void debug_sub_8076B68(void) +{ + Menu_PrintText(gUnknown_Debug_0839BBB6, 1, 1); + Menu_PrintText(gUnknown_Debug_0839BBC1, 1, 3); + Menu_PrintText(gUnknown_Debug_0839BBA4, 1, 9); + debug_sub_8077CF4(4, 11); + debug_sub_8076AC8(0); + CreateTask(debug_sub_8076BB4, 1); +} + +// Handles input for the test menu +void debug_sub_8076BB4(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + s8 input = Menu_ProcessInput(); + s8 cursorPos = Menu_GetCursorPos(); + + switch (input) + { + default: + gUnknown_Debug_839BC94[gUnknown_030006C4[cursorPos]].func(); + break; + case -2: + if (gMain.newKeys & 0x20) + { + if (data[0] == 0) + data[0] = 1; + else + data[0]--; + debug_sub_8076AC8(data[0]); + PlaySE(SE_SELECT); + } + else if (gMain.newKeys & 0x10) + { + if (data[0] == 1) + data[0] = 0; + else + data[0]++; + debug_sub_8076AC8(data[0]); + PlaySE(SE_SELECT); + } + break; + case -1: + DoSoftReset(); + break; + } +} + +u8 DebugMenu_8076C6C(void) +{ + SetMainCallback2(debug_sub_8010800); + return 0; +} + +u8 DebugMenu_8076C80(void) +{ + debug_sub_8076B4C(); + DebugMenu_8076FEC(); + return 0; +} + +u8 DebugMenu_8076C90(void) +{ + if (gSaveFileStatus == SAVE_STATUS_ERROR) + { + PlaySE(0x16); + } + else + { + debug_sub_8076B4C(); + SetMainCallback2(CB2_ContinueSavedGame); + } + return 0; +} + +u8 DebugMenu_8076CBC(void) +{ + return 0; +} + +u8 DebugMenu_8076CC0(void) +{ + SetMainCallback2(debug_nullsub_66); + return 0; +} + +u8 DebugMenu_8076CD4(void) +{ + return 0; +} + +u8 DebugMenu_8076CD8(void) +{ + SetMainCallback2(unref_sub_80524BC); + return 0; +} + +u8 DebugMenu_8076CEC(void) +{ + SetMainCallback2(CB2_InitMysteryEventMenu); + return 0; +} + +u8 DebugMenu_8076D00(void) +{ + SetMainCallback2(debug_sub_815D15C); + return 0; +} + +u8 DebugMenu_8076D14(void) +{ + SetMainCallback2(sub_804B790); + return 0; +} + +u8 DebugMenu_8076D28(void) +{ + SetMainCallback2(LinkTestScreen); + return 0; +} + +u8 DebugMenu_8076D3C(void) +{ + SetMainCallback2(CB2_StartSoundCheckMenu); + return 0; +} + +u8 DebugMenu_8076D50(void) +{ + Save_EraseAllData(); + return 0; +} + +u8 DebugMenu_8076D5C(void) +{ + debug_sub_8076B4C(); + debug_sub_806F8F8(); + return 0; +} + +void DebugMenu_8076D6C(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + + switch (data[0]) + { + case 0: + Menu_DisplayDialogueFrame(); + Menu_PrintText(Str_839BD2C, 2, 15); + data[0]++; + break; + case 1: + if (gMain.newKeys & A_BUTTON) + { + Menu_DisplayDialogueFrame(); + Menu_PrintText(Str_839BD4C, 2, 15); + PlaySE(0x49); + RtcReset(); + data[0]++; + } + else if (gMain.newKeys & B_BUTTON) + { + DestroyTask(taskId); + DoSoftReset(); + } + break; + case 2: + if (gMain.newKeys & A_BUTTON) + { + DestroyTask(taskId); + DoSoftReset(); + } + break; + } +} + +__attribute__((naked)) +u8 DebugMenu_8076E18() +{ + asm( + " push {lr}\n" + " bl debug_sub_8076B4C\n" + " ldr r0, ._67 @ DebugMenu_8076D6C\n" + " mov r1, #0xa\n" + " bl CreateTask\n" + " mov r0, #0x0\n" + " pop {r1}\n" + " bx r1\n" + "._68:\n" + " .align 2, 0\n" + "._67:\n" + " .word DebugMenu_8076D6C+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8076E30() +{ + asm( + " push {r4, lr}\n" + " lsl r0, r0, #0x18\n" + " lsr r3, r0, #0x18\n" + " lsl r0, r3, #0x2\n" + " add r0, r0, r3\n" + " lsl r0, r0, #0x3\n" + " ldr r1, ._73 @ gTasks\n" + " add r4, r0, r1\n" + " mov r0, #0x0\n" + " ldsh r1, [r4, r0]\n" + " cmp r1, #0x1\n" + " beq ._69 @cond_branch\n" + " cmp r1, #0x1\n" + " bgt ._70 @cond_branch\n" + " cmp r1, #0\n" + " beq ._71 @cond_branch\n" + " b ._86\n" + "._74:\n" + " .align 2, 0\n" + "._73:\n" + " .word gTasks+0x8\n" + "._70:\n" + " cmp r1, #0x2\n" + " beq ._75 @cond_branch\n" + " b ._86\n" + "._71:\n" + " bl Menu_DisplayDialogueFrame\n" + " ldr r0, ._78 @ Str_839BD5A\n" + " mov r1, #0x2\n" + " mov r2, #0xf\n" + " bl Menu_PrintText\n" + " b ._77\n" + "._79:\n" + " .align 2, 0\n" + "._78:\n" + " .word Str_839BD5A\n" + "._69:\n" + " ldr r0, ._82 @ gMain\n" + " ldrh r2, [r0, #0x2e]\n" + " and r1, r1, r2\n" + " cmp r1, #0\n" + " beq ._80 @cond_branch\n" + " bl Menu_DisplayDialogueFrame\n" + " bl sub_813B79C\n" + " ldr r0, ._82 + 4 @ Str_839BD7D\n" + " mov r1, #0x2\n" + " mov r2, #0xf\n" + " bl Menu_PrintText\n" + " mov r0, #0x49\n" + " bl PlaySE\n" + "._77:\n" + " ldrh r0, [r4]\n" + " add r0, r0, #0x1\n" + " strh r0, [r4]\n" + " b ._86\n" + "._83:\n" + " .align 2, 0\n" + "._82:\n" + " .word gMain\n" + " .word Str_839BD7D\n" + "._80:\n" + " mov r0, #0x2\n" + " and r0, r0, r2\n" + " cmp r0, #0\n" + " beq ._86 @cond_branch\n" + " add r0, r3, #0\n" + " bl DestroyTask\n" + " bl DoSoftReset\n" + " b ._86\n" + "._75:\n" + " ldr r0, ._87 @ gMain\n" + " ldrh r1, [r0, #0x2e]\n" + " mov r0, #0x1\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._86 @cond_branch\n" + " add r0, r3, #0\n" + " bl DestroyTask\n" + " bl DoSoftReset\n" + "._86:\n" + " pop {r4}\n" + " pop {r0}\n" + " bx r0\n" + "._88:\n" + " .align 2, 0\n" + "._87:\n" + " .word gMain\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_8076EDC() +{ + asm( + " push {lr}\n" + " bl debug_sub_8076B4C\n" + " ldr r0, ._89 @ DebugMenu_8076E30\n" + " mov r1, #0xa\n" + " bl CreateTask\n" + " mov r0, #0x0\n" + " pop {r1}\n" + " bx r1\n" + "._90:\n" + " .align 2, 0\n" + "._89:\n" + " .word DebugMenu_8076E30+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8076EF4() +{ + asm( + " push {r4, r5, lr}\n" + " add sp, sp, #0xfffffff8\n" + " mov r0, #0x0\n" + " mov r1, #0x0\n" + " mov r2, #0xb\n" + " mov r3, #0x11\n" + " bl Menu_DrawStdWindowFrame\n" + " ldr r4, ._93 @ gUnknown_Debug_839BDC4\n" + " mov r0, #0x2\n" + " mov r1, #0x1\n" + " mov r2, #0x8\n" + " add r3, r4, #0\n" + " bl Menu_PrintItems\n" + " mov r5, #0x0\n" + " add r4, r4, #0x4\n" + "._92:\n" + " lsl r0, r5, #0x3\n" + " add r0, r0, r4\n" + " ldr r1, [r0]\n" + " mov r0, #0x1\n" + " and r1, r1, r0\n" + " mov r0, #0xb6\n" + " cmp r1, #0\n" + " bne ._91 @cond_branch\n" + " mov r0, #0xb5\n" + "._91:\n" + " lsl r2, r5, #0x1\n" + " add r2, r2, #0x1\n" + " lsl r2, r2, #0x18\n" + " lsr r2, r2, #0x18\n" + " mov r1, #0xa\n" + " bl sub_8071F60\n" + " add r0, r5, #1\n" + " lsl r0, r0, #0x18\n" + " lsr r5, r0, #0x18\n" + " cmp r5, #0x7\n" + " bls ._92 @cond_branch\n" + " mov r0, #0x0\n" + " str r0, [sp]\n" + " mov r0, #0x9\n" + " str r0, [sp, #0x4]\n" + " mov r0, #0x0\n" + " mov r1, #0x1\n" + " mov r2, #0x1\n" + " mov r3, #0x8\n" + " bl InitMenu\n" + " add sp, sp, #0x8\n" + " pop {r4, r5}\n" + " pop {r0}\n" + " bx r0\n" + "._94:\n" + " .align 2, 0\n" + "._93:\n" + " .word gUnknown_Debug_839BDC4\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8076F60() +{ + asm( + " push {r4, r5, lr}\n" + " lsl r0, r0, #0x18\n" + " lsr r5, r0, #0x18\n" + " bl Menu_ProcessInput\n" + " add r4, r0, #0\n" + " lsl r4, r4, #0x18\n" + " lsr r4, r4, #0x18\n" + " bl Menu_GetCursorPos\n" + " lsl r0, r0, #0x18\n" + " lsr r2, r0, #0x18\n" + " lsl r4, r4, #0x18\n" + " asr r4, r4, #0x18\n" + " mov r0, #0x2\n" + " neg r0, r0\n" + " cmp r4, r0\n" + " beq ._97 @cond_branch\n" + " add r0, r0, #0x1\n" + " cmp r4, r0\n" + " bne ._96 @cond_branch\n" + " bl Menu_EraseScreen\n" + " bl debug_sub_8076B68\n" + " add r0, r5, #0\n" + " bl DestroyTask\n" + " b ._97\n" + "._96:\n" + " ldr r3, ._100 @ gUnknown_Debug_839BDC4\n" + " lsl r2, r2, #0x18\n" + " asr r2, r2, #0x15\n" + " add r0, r3, #4\n" + " add r0, r2, r0\n" + " ldrb r4, [r0]\n" + " ldr r0, ._100 + 4 @ gSaveBlock2\n" + " mov r1, #0x1\n" + " and r1, r1, r4\n" + " strb r1, [r0, #0x8]\n" + " add r2, r2, r3\n" + " ldr r1, [r2]\n" + " bl StringCopy\n" + " mov r0, #0x80\n" + " and r4, r4, r0\n" + " cmp r4, #0\n" + " bne ._98 @cond_branch\n" + " mov r0, #0x0\n" + " bl debug_sub_8057508\n" + " b ._99\n" + "._101:\n" + " .align 2, 0\n" + "._100:\n" + " .word gUnknown_Debug_839BDC4\n" + " .word gSaveBlock2\n" + "._98:\n" + " mov r0, #0x1\n" + " bl debug_sub_8057508\n" + "._99:\n" + " add r0, r5, #0\n" + " bl DestroyTask\n" + " ldr r0, ._102 @ debug_sub_8058C00\n" + " bl SetMainCallback2\n" + "._97:\n" + " pop {r4, r5}\n" + " pop {r0}\n" + " bx r0\n" + "._103:\n" + " .align 2, 0\n" + "._102:\n" + " .word debug_sub_8058C00+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8076FEC() +{ + asm( + " push {lr}\n" + " bl DebugMenu_8076EF4\n" + " ldr r0, ._104 @ DebugMenu_8076F60\n" + " mov r1, #0xa\n" + " bl CreateTask\n" + " pop {r0}\n" + " bx r0\n" + "._105:\n" + " .align 2, 0\n" + "._104:\n" + " .word DebugMenu_8076F60+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077004() +{ + asm( + " ldr r2, ._106 @ gUnknown_030006C4\n" + " ldr r0, ._106 + 4 @ gUnknown_030006C1\n" + " ldrb r0, [r0]\n" + " lsl r0, r0, #0x3\n" + " ldr r1, ._106 + 8 @ gUnknown_Debug_839BB64\n" + " add r0, r0, r1\n" + " str r0, [r2]\n" + " bx lr\n" + "._107:\n" + " .align 2, 0\n" + "._106:\n" + " .word gUnknown_030006C4 \n" + " .word gUnknown_030006C1 \n" + " .word gUnknown_Debug_839BB64\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077020() +{ + asm( + " push {r4, lr}\n" + " lsl r0, r0, #0x18\n" + " lsr r4, r0, #0x18\n" + " ldr r0, ._109 @ gMenuCallback\n" + " ldr r0, [r0]\n" + " bl _call_via_r0\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " cmp r0, #0x1\n" + " bne ._108 @cond_branch\n" + " add r0, r4, #0\n" + " bl DestroyTask\n" + "._108:\n" + " pop {r4}\n" + " pop {r0}\n" + " bx r0\n" + "._110:\n" + " .align 2, 0\n" + "._109:\n" + " .word gMenuCallback\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077048() +{ + asm( + " push {lr}\n" + " ldr r0, ._111 @ gMenuCallback\n" + " ldr r1, ._111 + 4 @ DebugMenu_807706C\n" + " str r1, [r0]\n" + " bl ScriptContext2_Enable\n" + " ldr r0, ._111 + 8 @ DebugMenu_8077020\n" + " mov r1, #0x50\n" + " bl CreateTask\n" + " pop {r0}\n" + " bx r0\n" + "._112:\n" + " .align 2, 0\n" + "._111:\n" + " .word gMenuCallback\n" + " .word DebugMenu_807706C+1\n" + " .word DebugMenu_8077020+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_807706C() +{ + asm( + " push {lr}\n" + " ldr r0, ._113 @ gWindowTemplate_81E6CE4\n" + " bl InitMenuWindow\n" + " bl DebugMenu_8077004\n" + " bl DebugMenu_807719C\n" + " bl DebugMenu_80771EC\n" + " bl DebugMenu_8077238\n" + " ldr r1, ._113 + 4 @ gMenuCallback\n" + " ldr r0, ._113 + 8 @ DebugMenu_807709C\n" + " str r0, [r1]\n" + " mov r0, #0x0\n" + " pop {r1}\n" + " bx r1\n" + "._114:\n" + " .align 2, 0\n" + "._113:\n" + " .word gWindowTemplate_81E6CE4\n" + " .word gMenuCallback\n" + " .word DebugMenu_807709C+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_807709C() +{ + asm( + " push {r4, lr}\n" + " ldr r4, ._120 @ gMain\n" + " ldrh r1, [r4, #0x2e]\n" + " mov r0, #0x40\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._115 @cond_branch\n" + " mov r0, #0x5\n" + " bl PlaySE\n" + " mov r0, #0x1\n" + " neg r0, r0\n" + " bl Menu_MoveCursor\n" + " ldr r1, ._120 + 4 @ gUnknown_030006C0\n" + " strb r0, [r1]\n" + "._115:\n" + " ldrh r1, [r4, #0x2e]\n" + " mov r0, #0x80\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._116 @cond_branch\n" + " mov r0, #0x5\n" + " bl PlaySE\n" + " mov r0, #0x1\n" + " bl Menu_MoveCursor\n" + " ldr r1, ._120 + 4 @ gUnknown_030006C0\n" + " strb r0, [r1]\n" + "._116:\n" + " ldrh r1, [r4, #0x2e]\n" + " mov r0, #0x20\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._117 @cond_branch\n" + " mov r0, #0x5\n" + " bl PlaySE\n" + " ldr r1, ._120 + 8 @ gUnknown_030006C1\n" + " ldrb r0, [r1]\n" + " cmp r0, #0\n" + " bne ._118 @cond_branch\n" + " mov r0, #0x7\n" + " b ._119\n" + "._121:\n" + " .align 2, 0\n" + "._120:\n" + " .word gMain\n" + " .word gUnknown_030006C0 \n" + " .word gUnknown_030006C1 \n" + "._118:\n" + " sub r0, r0, #0x1\n" + "._119:\n" + " strb r0, [r1]\n" + " bl DebugMenu_8077004\n" + " bl DebugMenu_807719C\n" + "._117:\n" + " ldr r0, ._125 @ gMain\n" + " ldrh r1, [r0, #0x2e]\n" + " mov r0, #0x10\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._122 @cond_branch\n" + " mov r0, #0x5\n" + " bl PlaySE\n" + " ldr r1, ._125 + 4 @ gUnknown_030006C1\n" + " ldrb r0, [r1]\n" + " cmp r0, #0x7\n" + " bne ._123 @cond_branch\n" + " mov r0, #0x0\n" + " b ._124\n" + "._126:\n" + " .align 2, 0\n" + "._125:\n" + " .word gMain\n" + " .word gUnknown_030006C1 \n" + "._123:\n" + " add r0, r0, #0x1\n" + "._124:\n" + " strb r0, [r1]\n" + " bl DebugMenu_8077004\n" + " bl DebugMenu_807719C\n" + "._122:\n" + " ldr r0, ._129 @ gMain\n" + " ldrh r1, [r0, #0x2e]\n" + " mov r0, #0x1\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._127 @cond_branch\n" + " mov r0, #0x5\n" + " bl PlaySE\n" + " ldr r1, ._129 + 4 @ gDebug0x839B9BC\n" + " ldr r0, ._129 + 8 @ gUnknown_030006C0\n" + " ldrb r2, [r0]\n" + " ldr r0, ._129 + 12 @ gUnknown_030006C4\n" + " ldr r0, [r0]\n" + " add r0, r0, r2\n" + " ldrb r0, [r0]\n" + " lsl r0, r0, #0x3\n" + " add r1, r1, #0x4\n" + " add r0, r0, r1\n" + " ldr r0, [r0]\n" + " bl _call_via_r0\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " b ._132\n" + "._130:\n" + " .align 2, 0\n" + "._129:\n" + " .word gMain\n" + " .word gDebug0x839B9BC\n" + " .word gUnknown_030006C0 \n" + " .word gUnknown_030006C4 \n" + "._127:\n" + " mov r0, #0xa\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " bne ._131 @cond_branch\n" + " mov r0, #0x0\n" + " b ._132\n" + "._131:\n" + " bl CloseMenu\n" + " mov r0, #0x1\n" + "._132:\n" + " pop {r4}\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_807719C() +{ + asm( + " push {r4, lr}\n" + " add sp, sp, #0xfffffff8\n" + " mov r0, #0x0\n" + " mov r1, #0x0\n" + " mov r2, #0xe\n" + " mov r3, #0x11\n" + " bl Menu_DrawStdWindowFrame\n" + " ldr r3, ._133 @ gDebug0x839B9BC\n" + " ldr r0, ._133 + 4 @ gUnknown_030006C4\n" + " ldr r0, [r0]\n" + " str r0, [sp]\n" + " mov r0, #0x1\n" + " mov r1, #0x1\n" + " mov r2, #0x8\n" + " bl Menu_PrintItemsReordered\n" + " ldr r4, ._133 + 8 @ gUnknown_030006C0\n" + " ldrb r0, [r4]\n" + " str r0, [sp]\n" + " mov r0, #0xd\n" + " str r0, [sp, #0x4]\n" + " mov r0, #0x0\n" + " mov r1, #0x1\n" + " mov r2, #0x1\n" + " mov r3, #0x8\n" + " bl InitMenu\n" + " strb r0, [r4]\n" + " add sp, sp, #0x8\n" + " pop {r4}\n" + " pop {r0}\n" + " bx r0\n" + "._134:\n" + " .align 2, 0\n" + "._133:\n" + " .word gDebug0x839B9BC\n" + " .word gUnknown_030006C4 \n" + " .word gUnknown_030006C0 \n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_80771EC() +{ + asm( + " push {r4, lr}\n" + " ldr r0, ._135 @ gStringVar4\n" + " ldr r1, ._135 + 4 @ Str_839BE04\n" + " bl StringCopy\n" + " ldr r4, ._135 + 8 @ gSaveBlock1\n" + " mov r1, #0x4\n" + " ldsb r1, [r4, r1]\n" + " mov r2, #0x1\n" + " mov r3, #0x3\n" + " bl ConvertIntToDecimalStringN\n" + " mov r1, #0x5\n" + " ldsb r1, [r4, r1]\n" + " mov r2, #0x1\n" + " mov r3, #0x3\n" + " bl ConvertIntToDecimalStringN\n" + " mov r0, #0x13\n" + " mov r1, #0xc\n" + " mov r2, #0x1d\n" + " mov r3, #0xf\n" + " bl Menu_DrawStdWindowFrame\n" + " ldr r0, ._135 @ gStringVar4\n" + " mov r1, #0x14\n" + " mov r2, #0xd\n" + " bl Menu_PrintText\n" + " pop {r4}\n" + " pop {r0}\n" + " bx r0\n" + "._136:\n" + " .align 2, 0\n" + "._135:\n" + " .word gStringVar4\n" + " .word Str_839BE04\n" + " .word gSaveBlock1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077238() +{ + asm( + " push {r4, r5, r6, r7, lr}\n" + " mov r7, sl\n" + " mov r6, r9\n" + " mov r5, r8\n" + " push {r5, r6, r7}\n" + " add sp, sp, #0xffffffe8\n" + " ldr r1, ._139 @ Str_839BE07\n" + " mov r0, sp\n" + " mov r2, #0x2\n" + " bl memcpy\n" + " add r0, sp, #0x4\n" + " mov r9, r0\n" + " ldr r1, ._139 + 4 @ Str_839BE09\n" + " mov r2, #0x3\n" + " bl memcpy\n" + " add r1, sp, #0x8\n" + " mov sl, r1\n" + " ldr r1, ._139 + 8 @ Str_839BE0C\n" + " mov r0, sl\n" + " mov r2, #0x3\n" + " bl memcpy\n" + " mov r2, #0x0\n" + " str r2, [sp, #0x14]\n" + " add r4, sp, #0x10\n" + " mov r6, sp\n" + " add r6, r6, #0x12\n" + " add r0, r4, #0\n" + " add r1, r6, #0\n" + " bl PlayerGetDestCoords\n" + " mov r1, #0x0\n" + " ldsh r0, [r4, r1]\n" + " mov r2, #0x0\n" + " ldsh r1, [r6, r2]\n" + " bl MapGridGetZCoordAt\n" + " mov r8, r0\n" + " mov r0, r8\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " mov r8, r0\n" + " ldrh r0, [r4]\n" + " sub r0, r0, #0x7\n" + " strh r0, [r4]\n" + " ldrh r0, [r6]\n" + " sub r0, r0, #0x7\n" + " strh r0, [r6]\n" + " ldr r7, ._139 + 12 @ gStringVar4\n" + " add r0, r7, #0\n" + " mov r1, sp\n" + " bl StringCopy\n" + " add r5, sp, #0xc\n" + " mov r2, #0x0\n" + " ldsh r1, [r4, r2]\n" + " add r0, r5, #0\n" + " mov r2, #0x0\n" + " mov r3, #0x3\n" + " bl ConvertIntToDecimalStringN\n" + " add r0, r7, #0\n" + " add r1, r5, #0\n" + " bl StringAppend\n" + " add r0, r7, #0\n" + " mov r1, r9\n" + " bl StringAppend\n" + " mov r0, #0x0\n" + " ldsh r1, [r6, r0]\n" + " add r0, r5, #0\n" + " mov r2, #0x0\n" + " mov r3, #0x3\n" + " bl ConvertIntToDecimalStringN\n" + " add r0, r7, #0\n" + " add r1, r5, #0\n" + " bl StringAppend\n" + " add r0, r7, #0\n" + " mov r1, sl\n" + " bl StringAppend\n" + " add r0, r5, #0\n" + " mov r1, r8\n" + " mov r2, #0x0\n" + " mov r3, #0x2\n" + " bl ConvertIntToDecimalStringN\n" + " add r0, r7, #0\n" + " add r1, r5, #0\n" + " bl StringAppend\n" + " ldrb r0, [r7]\n" + " cmp r0, #0xff\n" + " beq ._137 @cond_branch\n" + " add r1, r7, #0\n" + "._138:\n" + " ldr r0, [sp, #0x14]\n" + " add r0, r0, #0x1\n" + " lsl r0, r0, #0x10\n" + " lsr r0, r0, #0x10\n" + " str r0, [sp, #0x14]\n" + " add r0, r0, r1\n" + " ldrb r0, [r0]\n" + " cmp r0, #0xff\n" + " bne ._138 @cond_branch\n" + "._137:\n" + " mov r0, #0x1c\n" + " ldr r1, [sp, #0x14]\n" + " sub r0, r0, r1\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " mov r1, #0x10\n" + " mov r2, #0x1d\n" + " mov r3, #0x13\n" + " bl Menu_DrawStdWindowFrame\n" + " ldr r0, ._139 + 12 @ gStringVar4\n" + " mov r1, #0x1d\n" + " ldr r2, [sp, #0x14]\n" + " sub r1, r1, r2\n" + " lsl r1, r1, #0x18\n" + " lsr r1, r1, #0x18\n" + " mov r2, #0x11\n" + " bl Menu_PrintText\n" + " add sp, sp, #0x18\n" + " pop {r3, r4, r5}\n" + " mov r8, r3\n" + " mov r9, r4\n" + " mov sl, r5\n" + " pop {r4, r5, r6, r7}\n" + " pop {r0}\n" + " bx r0\n" + "._140:\n" + " .align 2, 0\n" + "._139:\n" + " .word Str_839BE07\n" + " .word Str_839BE09\n" + " .word Str_839BE0C\n" + " .word gStringVar4\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_Exit() +{ + asm( + " push {lr}\n" + " bl CloseMenu\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_OpenSogabe() +{ + asm( + " push {lr}\n" + " bl unref_sub_814A414\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_OpenTamada() +{ + asm( + " push {lr}\n" + " bl debug_sub_8075C30\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_OpenKagaya() +{ + asm( + " push {lr}\n" + " bl InitKagayaDebugMenu_A\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_OpenMatsuda() +{ + asm( + " push {lr}\n" + " bl unref_sub_80A9B28\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_OpenNohara() +{ + asm( + " push {lr}\n" + " bl InitNoharaDebugMenu\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_OpenWatanabe() +{ + asm( + " push {lr}\n" + " bl CloseMenu\n" + " ldr r0, ._141 @ InitWatanabeDebugMenu\n" + " bl SetMainCallback2\n" + " bl ScriptContext2_Enable\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "._142:\n" + " .align 2, 0\n" + "._141:\n" + " .word InitWatanabeDebugMenu+1\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_EndSequenceDemo() +{ + asm( + " push {lr}\n" + " bl CloseMenu\n" + " ldr r0, ._143 @ sub_81439D0\n" + " bl SetMainCallback2\n" + " bl ScriptContext2_Enable\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "._144:\n" + " .align 2, 0\n" + "._143:\n" + " .word sub_81439D0+1\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_HallOfFame() +{ + asm( + " push {lr}\n" + " bl CloseMenu\n" + " bl GameClear\n" + " bl ScriptContext2_Enable\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_OpenSizeComparison() +{ + asm( + " push {lr}\n" + " bl CloseMenu\n" + " bl InitSizeComparison\n" + " bl ScriptContext2_Enable\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_HoennNationalDex() +{ + asm( + " push {lr}\n" + " bl IsNationalPokedexEnabled\n" + " cmp r0, #0\n" + " beq ._145 @cond_branch\n" + " bl DisableNationalPokedex\n" + " b ._146\n" + "._145:\n" + " bl EnableNationalPokedex\n" + "._146:\n" + " bl CloseMenu\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_8077434() +{ + asm( + " push {lr}\n" + " add sp, sp, #0xfffffff8\n" + " bl Menu_GetCursorPos\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " cmp r0, #0x4\n" + " bhi ._165 @cond_branch\n" + " lsl r0, r0, #0x2\n" + " ldr r1, ._149 @ \n" + " add r0, r0, r1\n" + " ldr r0, [r0]\n" + " mov pc, r0\n" + "._150:\n" + " .align 2, 0\n" + "._149:\n" + " .word ._148\n" + "._148:\n" + " .word ._151\n" + " .word ._152\n" + " .word ._153\n" + " .word ._154\n" + " .word ._155\n" + "._151:\n" + " ldr r0, ._157 @ Str_839BE0F\n" + " mov r1, #0x1\n" + " mov r2, #0x4\n" + " bl GetEnigmaBerryChecksum\n" + " mov r0, #0xff\n" + " str r0, [sp]\n" + " str r0, [sp, #0x4]\n" + " mov r1, #0xff\n" + " mov r2, #0xff\n" + " mov r3, #0x0\n" + " bl debug_sub_80C2D24\n" + " b ._165\n" + "._158:\n" + " .align 2, 0\n" + "._157:\n" + " .word Str_839BE0F\n" + "._152:\n" + " ldr r0, ._160 @ Str_839BE12\n" + " mov r1, #0x2\n" + " mov r2, #0x0\n" + " bl GetEnigmaBerryChecksum\n" + " mov r0, #0xff\n" + " str r0, [sp]\n" + " str r0, [sp, #0x4]\n" + " mov r1, #0xff\n" + " mov r2, #0x0\n" + " b ._159\n" + "._161:\n" + " .align 2, 0\n" + "._160:\n" + " .word Str_839BE12\n" + "._153:\n" + " ldr r0, ._163 @ Str_839BE16\n" + " mov r1, #0x3\n" + " mov r2, #0x0\n" + " bl GetEnigmaBerryChecksum\n" + " mov r0, #0xff\n" + " str r0, [sp]\n" + " str r0, [sp, #0x4]\n" + " mov r1, #0x0\n" + " b ._162\n" + "._164:\n" + " .align 2, 0\n" + "._163:\n" + " .word Str_839BE16\n" + "._154:\n" + " ldr r0, ._166 @ Str_839BE1A\n" + " mov r1, #0x4\n" + " mov r2, #0x0\n" + " bl GetEnigmaBerryChecksum\n" + " mov r0, #0xff\n" + " str r0, [sp]\n" + " str r0, [sp, #0x4]\n" + " mov r0, #0x0\n" + " mov r1, #0xff\n" + "._162:\n" + " mov r2, #0xff\n" + "._159:\n" + " mov r3, #0xff\n" + " bl debug_sub_80C2D24\n" + " b ._165\n" + "._167:\n" + " .align 2, 0\n" + "._166:\n" + " .word Str_839BE1A\n" + "._155:\n" + " ldr r0, ._168 @ Str_839BE1E\n" + " mov r1, #0x4\n" + " mov r2, #0x0\n" + " bl GetEnigmaBerryChecksum\n" + " mov r0, #0xff\n" + " str r0, [sp]\n" + " str r0, [sp, #0x4]\n" + " mov r1, #0xff\n" + " mov r2, #0xff\n" + " mov r3, #0xff\n" + " bl debug_sub_80C2D24\n" + "._165:\n" + " bl CloseMenu\n" + " mov r0, #0x1\n" + " add sp, sp, #0x8\n" + " pop {r1}\n" + " bx r1\n" + "._169:\n" + " .align 2, 0\n" + "._168:\n" + " .word Str_839BE1E\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_807750C() +{ + asm( + " push {lr}\n" + " ldr r0, ._170 @ gUnknown_Debug_839BE24\n" + " bl DebugMenu_8077D78\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " pop {r1}\n" + " bx r1\n" + "._171:\n" + " .align 2, 0\n" + "._170:\n" + " .word gUnknown_Debug_839BE24\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_SetRamBerry() +{ + asm( + " push {lr}\n" + " ldr r0, ._172 @ gUnknown_Debug_839BE24\n" + " mov r1, #0xc\n" + " mov r2, #0x5\n" + " bl DebugMenu_8077D24\n" + " ldr r1, ._172 + 4 @ gMenuCallback\n" + " ldr r0, ._172 + 8 @ DebugMenu_807750C\n" + " str r0, [r1]\n" + " mov r0, #0x0\n" + " pop {r1}\n" + " bx r1\n" + "._173:\n" + " .align 2, 0\n" + "._172:\n" + " .word gUnknown_Debug_839BE24\n" + " .word gMenuCallback\n" + " .word DebugMenu_807750C+1\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_ToggleBGM() +{ + asm( + " push {lr}\n" + " ldr r2, ._175 @ gDisableMusic\n" + " mov r1, #0x0\n" + " ldrb r0, [r2]\n" + " cmp r0, #0\n" + " bne ._174 @cond_branch\n" + " mov r1, #0x1\n" + "._174:\n" + " strb r1, [r2]\n" + " bl CloseMenu\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "._176:\n" + " .align 2, 0\n" + "._175:\n" + " .word gDisableMusic\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_BattleForDebug() +{ + asm( + " push {lr}\n" + " bl CloseMenu\n" + " bl InitBattleForDebug\n" + " bl ScriptContext2_Enable\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_NationalDex() +{ + asm( + " push {r4, r5, lr}\n" + " mov r4, #0x0\n" + " ldr r5, ._178 @ 0x181\n" + "._177:\n" + " add r4, r4, #0x1\n" + " lsl r4, r4, #0x10\n" + " lsr r4, r4, #0x10\n" + " add r0, r4, #0\n" + " mov r1, #0x2\n" + " bl GetSetPokedexFlag\n" + " add r0, r4, #0\n" + " mov r1, #0x3\n" + " bl GetSetPokedexFlag\n" + " cmp r4, r5\n" + " bls ._177 @cond_branch\n" + " ldr r1, ._178 + 4 @ gUnknown_03005CE8\n" + " mov r0, #0x1\n" + " strb r0, [r1]\n" + " bl CloseMenu\n" + " mov r0, #0x1\n" + " pop {r4, r5}\n" + " pop {r1}\n" + " bx r1\n" + "._179:\n" + " .align 2, 0\n" + "._178:\n" + " .word 0x181\n" + " .word gUnknown_03005CE8\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_HoennDex() +{ + asm( + " push {r4, r5, lr}\n" + " mov r5, #0x0\n" + "._180:\n" + " add r5, r5, #0x1\n" + " lsl r5, r5, #0x10\n" + " lsr r5, r5, #0x10\n" + " add r0, r5, #0\n" + " bl HoennToNationalOrder\n" + " add r4, r0, #0\n" + " lsl r4, r4, #0x10\n" + " lsr r4, r4, #0x10\n" + " add r0, r4, #0\n" + " mov r1, #0x2\n" + " bl GetSetPokedexFlag\n" + " add r0, r4, #0\n" + " mov r1, #0x3\n" + " bl GetSetPokedexFlag\n" + " cmp r5, #0xc9\n" + " bls ._180 @cond_branch\n" + " ldr r1, ._181 @ gUnknown_03005CE8\n" + " mov r0, #0x1\n" + " strb r0, [r1]\n" + " bl CloseMenu\n" + " mov r0, #0x1\n" + " pop {r4, r5}\n" + " pop {r1}\n" + " bx r1\n" + "._182:\n" + " .align 2, 0\n" + "._181:\n" + " .word gUnknown_03005CE8\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_CreatePKMN() +{ + asm( + " push {lr}\n" + " bl CloseMenu\n" + " bl InitCreatePokemon\n" + " bl ScriptContext2_Enable\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_ViewPokemonGraphics() +{ + asm( + " push {lr}\n" + " bl CloseMenu\n" + " bl InitSeePokemonGraphics\n" + " bl ScriptContext2_Enable\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_OpenSeeTrainers() +{ + asm( + " push {lr}\n" + " bl CloseMenu\n" + " bl InitSeeTrainers\n" + " bl ScriptContext2_Enable\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_OpenMori() +{ + asm( + " push {lr}\n" + " bl InitMoriDebugMenu\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_OpenTomomichi() +{ + asm( + " push {lr}\n" + " bl InitTomomichiDebugWindow\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_OpenAoki() +{ + asm( + " push {lr}\n" + " bl CloseMenu\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_OpenTaya() +{ + asm( + " push {lr}\n" + " bl InitTayaDebugWindow\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_OpenNakamura() +{ + asm( + " push {lr}\n" + " bl InitNakamuraDebugMenu\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_OpenIwasawa() +{ + asm( + " push {lr}\n" + " bl debug_sub_8138CC4\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_Teleport() +{ + asm( + " push {lr}\n" + " bl Overworld_SetWarpDestToLastHealLoc\n" + " bl sub_8080E88\n" + " bl ScriptContext2_Enable\n" + " bl CloseMenu\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_EditPKMN() +{ + asm( + " push {lr}\n" + " bl Menu_EraseScreen\n" + " bl debug_sub_815FFDC\n" + " mov r0, #0x0\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_80776B4() +{ + asm( + " push {r4, r5, lr}\n" + " add sp, sp, #0xfffffff8\n" + " add r4, r0, #0\n" + " lsl r4, r4, #0x18\n" + " lsr r4, r4, #0x18\n" + " ldr r1, ._183 @ Str_839BE4C\n" + " mov r0, sp\n" + " mov r2, #0x7\n" + " bl memcpy\n" + " lsl r3, r4, #0x1\n" + " lsl r5, r4, #0x19\n" + " lsr r5, r5, #0x18\n" + " add r3, r3, #0x1\n" + " lsl r3, r3, #0x18\n" + " lsr r3, r3, #0x18\n" + " mov r0, #0x19\n" + " add r1, r5, #0\n" + " mov r2, #0x1d\n" + " bl Menu_BlankWindowRect\n" + " ldr r0, ._183 + 4 @ gUnknown_030006C8\n" + " ldrb r0, [r0]\n" + " ASR r0, r4\n" + " mov r1, #0x1\n" + " and r0, r0, r1\n" + " lsl r0, r0, #0x2\n" + " add r0, r0, sp\n" + " mov r1, #0x19\n" + " add r2, r5, #0\n" + " bl Menu_PrintText\n" + " add sp, sp, #0x8\n" + " pop {r4, r5}\n" + " pop {r0}\n" + " bx r0\n" + "._184:\n" + " .align 2, 0\n" + "._183:\n" + " .word Str_839BE4C\n" + " .word gUnknown_030006C8 \n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077704() +{ + asm( + " push {lr}\n" + " add sp, sp, #0xffffffec\n" + " ldr r1, ._185 @ Str_839BE53\n" + " mov r0, sp\n" + " mov r2, #0x11\n" + " bl memcpy\n" + " mov r0, #0x13\n" + " mov r1, #0x0\n" + " mov r2, #0x1d\n" + " mov r3, #0x8\n" + " bl Menu_BlankWindowRect\n" + " mov r0, sp\n" + " mov r1, #0x15\n" + " mov r2, #0x0\n" + " bl Menu_PrintText\n" + " ldr r2, ._185 + 4 @ gUnknown_030006C8\n" + " mov r0, #0x80\n" + " lsl r0, r0, #0x13\n" + " ldrh r0, [r0]\n" + " lsr r0, r0, #0x8\n" + " mov r1, #0xf\n" + " and r0, r0, r1\n" + " strb r0, [r2]\n" + " mov r0, #0x0\n" + " bl DebugMenu_80776B4\n" + " mov r0, #0x1\n" + " bl DebugMenu_80776B4\n" + " mov r0, #0x2\n" + " bl DebugMenu_80776B4\n" + " mov r0, #0x3\n" + " bl DebugMenu_80776B4\n" + " add sp, sp, #0x14\n" + " pop {r0}\n" + " bx r0\n" + "._186:\n" + " .align 2, 0\n" + "._185:\n" + " .word Str_839BE53\n" + " .word gUnknown_030006C8 \n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_8077760() +{ + asm( + " push {r4, r5, lr}\n" + " ldr r2, ._190 @ gMain\n" + " ldrh r1, [r2, #0x2e]\n" + " mov r0, #0x40\n" + " and r0, r0, r1\n" + " add r5, r2, #0\n" + " cmp r0, #0\n" + " beq ._187 @cond_branch\n" + " mov r0, #0x5\n" + " bl PlaySE\n" + " mov r0, #0x1\n" + " neg r0, r0\n" + " bl Menu_MoveCursor\n" + " ldr r1, ._190 + 4 @ gUnknown_030006B8\n" + " ldrb r0, [r1]\n" + " cmp r0, #0\n" + " beq ._188 @cond_branch\n" + " sub r0, r0, #0x1\n" + " b ._189\n" + "._191:\n" + " .align 2, 0\n" + "._190:\n" + " .word gMain\n" + " .word gUnknown_030006B8 \n" + "._188:\n" + " mov r0, #0x3\n" + "._189:\n" + " strb r0, [r1]\n" + "._187:\n" + " ldrh r1, [r5, #0x2e]\n" + " mov r0, #0x80\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._192 @cond_branch\n" + " mov r0, #0x5\n" + " bl PlaySE\n" + " mov r0, #0x1\n" + " bl Menu_MoveCursor\n" + " ldr r1, ._195 @ gUnknown_030006B8\n" + " ldrb r0, [r1]\n" + " cmp r0, #0x3\n" + " beq ._193 @cond_branch\n" + " add r0, r0, #0x1\n" + " b ._194\n" + "._196:\n" + " .align 2, 0\n" + "._195:\n" + " .word gUnknown_030006B8 \n" + "._193:\n" + " mov r0, #0x0\n" + "._194:\n" + " strb r0, [r1]\n" + "._192:\n" + " ldrh r1, [r5, #0x2e]\n" + " mov r0, #0x30\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._197 @cond_branch\n" + " mov r0, #0x5\n" + " bl PlaySE\n" + " ldr r4, ._201 @ gUnknown_030006C8\n" + " bl Menu_GetCursorPos\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " mov r1, #0x1\n" + " LSL r1, r0\n" + " ldrb r0, [r4]\n" + " eor r1, r1, r0\n" + " strb r1, [r4]\n" + " bl Menu_GetCursorPos\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " bl DebugMenu_80776B4\n" + "._197:\n" + " ldrh r2, [r5, #0x2e]\n" + " mov r0, #0x1\n" + " and r0, r0, r2\n" + " cmp r0, #0\n" + " bne ._198 @cond_branch\n" + " mov r0, #0x2\n" + " and r0, r0, r2\n" + " cmp r0, #0\n" + " beq ._199 @cond_branch\n" + "._198:\n" + " mov r2, #0x80\n" + " lsl r2, r2, #0x13\n" + " ldrh r0, [r2]\n" + " ldr r1, ._201 + 4 @ 0xf0ff\n" + " and r1, r1, r0\n" + " ldr r0, ._201 @ gUnknown_030006C8\n" + " ldrb r0, [r0]\n" + " lsl r0, r0, #0x8\n" + " add r1, r1, r0\n" + " strh r1, [r2]\n" + " bl CloseMenu\n" + " mov r0, #0x1\n" + " b ._200\n" + "._202:\n" + " .align 2, 0\n" + "._201:\n" + " .word gUnknown_030006C8 \n" + " .word 0xf0ff\n" + "._199:\n" + " mov r0, #0x0\n" + "._200:\n" + " pop {r4, r5}\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_SwitchBG() +{ + asm( + " push {lr}\n" + " add sp, sp, #0xfffffff8\n" + " bl Menu_EraseScreen\n" + " bl DebugMenu_8077704\n" + " mov r0, #0x0\n" + " str r0, [sp]\n" + " mov r0, #0x6\n" + " str r0, [sp, #0x4]\n" + " mov r0, #0x0\n" + " mov r1, #0x14\n" + " mov r2, #0x0\n" + " mov r3, #0x4\n" + " bl InitMenu\n" + " ldr r1, ._203 @ gMenuCallback\n" + " ldr r0, ._203 + 4 @ DebugMenu_8077760\n" + " str r0, [r1]\n" + " mov r0, #0x0\n" + " add sp, sp, #0x8\n" + " pop {r1}\n" + " bx r1\n" + "._204:\n" + " .align 2, 0\n" + "._203:\n" + " .word gMenuCallback\n" + " .word DebugMenu_8077760+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_807786C() +{ + asm( + " push {r4, lr}\n" + " add sp, sp, #0xfffffff8\n" + " add r4, r0, #0\n" + " lsl r4, r4, #0x18\n" + " lsr r4, r4, #0x18\n" + " ldr r1, ._205 @ Str_839BE64\n" + " mov r0, sp\n" + " mov r2, #0x7\n" + " bl memcpy\n" + " mov r0, #0x19\n" + " mov r1, #0x0\n" + " mov r2, #0x1d\n" + " mov r3, #0x3\n" + " bl Menu_DrawStdWindowFrame\n" + " lsl r0, r4, #0x1\n" + " add r0, r0, r4\n" + " add r0, r0, sp\n" + " mov r1, #0x1a\n" + " mov r2, #0x1\n" + " bl Menu_PrintText\n" + " add sp, sp, #0x8\n" + " pop {r4}\n" + " pop {r0}\n" + " bx r0\n" + "._206:\n" + " .align 2, 0\n" + "._205:\n" + " .word Str_839BE64\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_80778A8() +{ + asm( + " push {r4, lr}\n" + " ldr r4, ._211 @ gMain\n" + " ldrh r1, [r4, #0x2e]\n" + " mov r0, #0x30\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._207 @cond_branch\n" + " mov r0, #0x5\n" + " bl PlaySE\n" + " ldr r2, ._211 + 4 @ sWildEncountersDisabled\n" + " ldrb r0, [r2]\n" + " mov r1, #0x1\n" + " eor r0, r0, r1\n" + " strb r0, [r2]\n" + " ldrb r0, [r2]\n" + " bl DebugMenu_807786C\n" + "._207:\n" + " ldrh r1, [r4, #0x2e]\n" + " mov r0, #0x1\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " bne ._208 @cond_branch\n" + " mov r0, #0x2\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._209 @cond_branch\n" + "._208:\n" + " bl CloseMenu\n" + " mov r0, #0x1\n" + " b ._210\n" + "._212:\n" + " .align 2, 0\n" + "._211:\n" + " .word gMain\n" + " .word sWildEncountersDisabled\n" + "._209:\n" + " mov r0, #0x0\n" + "._210:\n" + " pop {r4}\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_ControlEncounter() +{ + asm( + " push {lr}\n" + " bl Menu_EraseScreen\n" + " ldr r0, ._213 @ sWildEncountersDisabled\n" + " ldrb r0, [r0]\n" + " bl DebugMenu_807786C\n" + " ldr r1, ._213 + 4 @ gMenuCallback\n" + " ldr r0, ._213 + 8 @ DebugMenu_80778A8\n" + " str r0, [r1]\n" + " mov r0, #0x0\n" + " pop {r1}\n" + " bx r1\n" + "._214:\n" + " .align 2, 0\n" + "._213:\n" + " .word sWildEncountersDisabled\n" + " .word gMenuCallback\n" + " .word DebugMenu_80778A8+1\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_UseHM() +{ + asm( + " ldr r1, ._215 @ gMenuCallback\n" + " ldr r0, ._215 + 4 @ DebugMenu_8077C14\n" + " str r0, [r1]\n" + " mov r0, #0x0\n" + " bx lr\n" + "._216:\n" + " .align 2, 0\n" + "._215:\n" + " .word gMenuCallback\n" + " .word DebugMenu_8077C14+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077934() +{ + asm( + " push {lr}\n" + " mov r1, #0x0\n" + " ldr r3, ._218 @ gSaveBlock1\n" + " mov r2, #0x1\n" + "._217:\n" + " add r0, r1, r3\n" + " strb r2, [r0]\n" + " add r1, r1, #0x1\n" + " cmp r1, #0x63\n" + " bls ._217 @cond_branch\n" + " bl CloseMenu\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "._219:\n" + " .align 2, 0\n" + "._218:\n" + " .word gSaveBlock1+0x97a\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077954() +{ + asm( + " push {lr}\n" + " mov r1, #0x0\n" + " ldr r3, ._222 @ gSaveBlock1\n" + " mov r2, #0x0\n" + "._221:\n" + " add r0, r1, r3\n" + " strb r2, [r0]\n" + " add r1, r1, #0x1\n" + " cmp r1, #0x63\n" + " bls ._221 @cond_branch\n" + " bl CloseMenu\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "._223:\n" + " .align 2, 0\n" + "._222:\n" + " .word gSaveBlock1+0x97a\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077974() +{ + asm( + " push {lr}\n" + " bl Menu_EraseScreen\n" + " ldr r1, ._226 @ gSaveBlock1\n" + " mov r0, #0x4\n" + " ldsb r0, [r1, r0]\n" + " lsl r0, r0, #0x10\n" + " lsr r0, r0, #0x10\n" + " ldrb r1, [r1, #0x5]\n" + " lsl r1, r1, #0x18\n" + " asr r1, r1, #0x18\n" + " lsl r1, r1, #0x10\n" + " lsr r1, r1, #0x10\n" + " bl IsRematchTrainerIn\n" + " cmp r0, #0\n" + " beq ._224 @cond_branch\n" + " ldr r0, ._226 + 4 @ gStringVar1\n" + " ldr r1, ._226 + 8 @ Str_839BE8D\n" + " bl StringCopy\n" + " b ._225\n" + "._227:\n" + " .align 2, 0\n" + "._226:\n" + " .word gSaveBlock1\n" + " .word gStringVar1\n" + " .word Str_839BE8D\n" + "._224:\n" + " ldr r0, ._230 @ gStringVar1\n" + " ldr r1, ._230 + 4 @ Str_839BE90\n" + " bl StringCopy\n" + "._225:\n" + " ldr r1, ._230 + 8 @ gSaveBlock1\n" + " mov r0, #0x4\n" + " ldsb r0, [r1, r0]\n" + " lsl r0, r0, #0x10\n" + " lsr r0, r0, #0x10\n" + " ldrb r1, [r1, #0x5]\n" + " lsl r1, r1, #0x18\n" + " asr r1, r1, #0x18\n" + " lsl r1, r1, #0x10\n" + " lsr r1, r1, #0x10\n" + " bl DoesSomeoneWantRematchIn\n" + " cmp r0, #0\n" + " beq ._228 @cond_branch\n" + " ldr r0, ._230 + 12 @ gStringVar2\n" + " ldr r1, ._230 + 16 @ Str_839BE8D\n" + " bl StringCopy\n" + " b ._229\n" + "._231:\n" + " .align 2, 0\n" + "._230:\n" + " .word gStringVar1\n" + " .word Str_839BE90\n" + " .word gSaveBlock1\n" + " .word gStringVar2\n" + " .word Str_839BE8D\n" + "._228:\n" + " ldr r0, ._232 @ gStringVar2\n" + " ldr r1, ._232 + 4 @ Str_839BE90\n" + " bl StringCopy\n" + "._229:\n" + " ldr r0, ._232 + 8 @ Str_839BE6B\n" + " bl sub_8071F40\n" + " ldr r1, ._232 + 12 @ gMenuCallback\n" + " ldr r0, ._232 + 16 @ DebugMenu_8077DB4\n" + " str r0, [r1]\n" + " mov r0, #0x0\n" + " pop {r1}\n" + " bx r1\n" + "._233:\n" + " .align 2, 0\n" + "._232:\n" + " .word gStringVar2\n" + " .word Str_839BE90\n" + " .word Str_839BE6B\n" + " .word gMenuCallback\n" + " .word DebugMenu_8077DB4+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077A20() +{ + asm( + " push {lr}\n" + " ldr r0, ._234 @ gSaveBlock1\n" + " ldr r1, ._234 + 4 @ 0x978\n" + " add r0, r0, r1\n" + " mov r1, #0xff\n" + " strh r1, [r0]\n" + " bl CloseMenu\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "._235:\n" + " .align 2, 0\n" + "._234:\n" + " .word gSaveBlock1\n" + " .word 0x978\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077A40() +{ + asm( + " push {lr}\n" + " ldr r0, ._236 @ gSaveBlock1\n" + " ldr r1, ._236 + 4 @ 0x978\n" + " add r0, r0, r1\n" + " mov r1, #0x0\n" + " strh r1, [r0]\n" + " bl CloseMenu\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "._237:\n" + " .align 2, 0\n" + "._236:\n" + " .word gSaveBlock1\n" + " .word 0x978\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077A60() +{ + asm( + " push {lr}\n" + " ldr r0, ._238 @ gUnknown_Debug_839BEE4\n" + " bl DebugMenu_8077D78\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " pop {r1}\n" + " bx r1\n" + "._239:\n" + " .align 2, 0\n" + "._238:\n" + " .word gUnknown_Debug_839BEE4\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_RematchTrainers() +{ + asm( + " push {lr}\n" + " bl Menu_EraseScreen\n" + " ldr r0, ._240 @ gUnknown_Debug_839BEE4\n" + " mov r1, #0xd\n" + " mov r2, #0x5\n" + " bl DebugMenu_8077D24\n" + " ldr r1, ._240 + 4 @ gMenuCallback\n" + " ldr r0, ._240 + 8 @ DebugMenu_8077A60\n" + " str r0, [r1]\n" + " mov r0, #0x0\n" + " pop {r1}\n" + " bx r1\n" + "._241:\n" + " .align 2, 0\n" + "._240:\n" + " .word gUnknown_Debug_839BEE4\n" + " .word gMenuCallback\n" + " .word DebugMenu_8077A60+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077A9C() +{ + asm( + " push {lr}\n" + " ldr r1, ._242 @ gNumSafariBalls\n" + " mov r0, #0x1e\n" + " strb r0, [r1]\n" + " bl CloseMenu\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "._243:\n" + " .align 2, 0\n" + "._242:\n" + " .word gNumSafariBalls\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077AB4() +{ + asm( + " push {lr}\n" + " ldr r1, ._244 @ gNumSafariBalls\n" + " mov r0, #0x1\n" + " strb r0, [r1]\n" + " bl CloseMenu\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "._245:\n" + " .align 2, 0\n" + "._244:\n" + " .word gNumSafariBalls\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077ACC() +{ + asm( + " push {lr}\n" + " ldr r1, ._246 @ gSafariZoneStepCounter\n" + " mov r2, #0xfa\n" + " lsl r2, r2, #0x1\n" + " add r0, r2, #0\n" + " strh r0, [r1]\n" + " bl CloseMenu\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "._247:\n" + " .align 2, 0\n" + "._246:\n" + " .word gSafariZoneStepCounter\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077AE8() +{ + asm( + " push {lr}\n" + " ldr r1, ._248 @ gSafariZoneStepCounter\n" + " mov r0, #0x1\n" + " strh r0, [r1]\n" + " bl CloseMenu\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "._249:\n" + " .align 2, 0\n" + "._248:\n" + " .word gSafariZoneStepCounter\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077B00() +{ + asm( + " push {lr}\n" + " bl Menu_EraseScreen\n" + " bl unref_sub_80C853C\n" + " cmp r0, #0\n" + " beq ._250 @cond_branch\n" + " ldr r0, ._252 @ Str_839BF14\n" + " bl sub_8071F40\n" + " b ._251\n" + "._253:\n" + " .align 2, 0\n" + "._252:\n" + " .word Str_839BF14\n" + "._250:\n" + " ldr r0, ._254 @ Str_839BF1F\n" + " bl sub_8071F40\n" + "._251:\n" + " ldr r1, ._254 + 4 @ gMenuCallback\n" + " ldr r0, ._254 + 8 @ DebugMenu_8077DB4\n" + " str r0, [r1]\n" + " mov r0, #0x0\n" + " pop {r1}\n" + " bx r1\n" + "._255:\n" + " .align 2, 0\n" + "._254:\n" + " .word Str_839BF1F\n" + " .word gMenuCallback\n" + " .word DebugMenu_8077DB4+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077B3C() +{ + asm( + " push {lr}\n" + " ldr r0, ._256 @ gUnknown_Debug_839BF6C\n" + " bl DebugMenu_8077D78\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " pop {r1}\n" + " bx r1\n" + "._257:\n" + " .align 2, 0\n" + "._256:\n" + " .word gUnknown_Debug_839BF6C\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_Safari() +{ + asm( + " push {lr}\n" + " bl GetSafariZoneFlag\n" + " cmp r0, #0\n" + " beq ._258 @cond_branch\n" + " bl Menu_EraseScreen\n" + " ldr r0, ._260 @ gUnknown_Debug_839BF6C\n" + " mov r1, #0xe\n" + " mov r2, #0x5\n" + " bl DebugMenu_8077D24\n" + " ldr r0, ._260 + 4 @ gStringVar1\n" + " ldr r1, ._260 + 8 @ gSafariZoneStepCounter\n" + " ldrh r1, [r1]\n" + " mov r2, #0x1\n" + " mov r3, #0x3\n" + " bl ConvertIntToDecimalStringN\n" + " ldr r0, ._260 + 12 @ Str_839BF0C\n" + " bl sub_8071F40\n" + " ldr r1, ._260 + 16 @ gMenuCallback\n" + " ldr r0, ._260 + 20 @ DebugMenu_8077B3C\n" + " str r0, [r1]\n" + " bl ScriptContext2_Enable\n" + " mov r0, #0x0\n" + " b ._259\n" + "._261:\n" + " .align 2, 0\n" + "._260:\n" + " .word gUnknown_Debug_839BF6C\n" + " .word gStringVar1\n" + " .word gSafariZoneStepCounter\n" + " .word Str_839BF0C\n" + " .word gMenuCallback\n" + " .word DebugMenu_8077B3C+1\n" + "._258:\n" + " bl CloseMenu\n" + " mov r0, #0x16\n" + " bl PlaySE\n" + " mov r0, #0x1\n" + "._259:\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077BB4() +{ + asm( + " push {lr}\n" + " bl debug_sub_80AFEE4\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077BC0() +{ + asm( + " push {lr}\n" + " bl debug_sub_8122080\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077BCC() +{ + asm( + " push {lr}\n" + " bl debug_sub_8120968\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077BD8() +{ + asm( + " push {lr}\n" + " bl debug_sub_8130318\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077BE4() +{ + asm( + " push {lr}\n" + " bl debug_sub_80986AC\n" + " bl CloseMenu\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077BF4() +{ + asm( + " push {lr}\n" + " bl debug_sub_80D93F4\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077C00() +{ + asm( + " push {lr}\n" + " ldr r0, ._262 @ gUnknown_Debug_839BF94\n" + " bl DebugMenu_8077D78\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " pop {r1}\n" + " bx r1\n" + "._263:\n" + " .align 2, 0\n" + "._262:\n" + " .word gUnknown_Debug_839BF94\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077C14() +{ + asm( + " push {lr}\n" + " bl Menu_EraseScreen\n" + " ldr r0, ._264 @ gUnknown_Debug_839BF94\n" + " mov r1, #0xa\n" + " mov r2, #0x9\n" + " bl DebugMenu_8077D24\n" + " ldr r1, ._264 + 4 @ gMenuCallback\n" + " ldr r0, ._264 + 8 @ DebugMenu_8077C00\n" + " str r0, [r1]\n" + " mov r0, #0x0\n" + " pop {r1}\n" + " bx r1\n" + "._265:\n" + " .align 2, 0\n" + "._264:\n" + " .word gUnknown_Debug_839BF94\n" + " .word gMenuCallback\n" + " .word DebugMenu_8077C00+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077C3C() +{ + asm( + " push {r4, r5, r6, r7, lr}\n" + " mov r7, sl\n" + " mov r6, r9\n" + " mov r5, r8\n" + " push {r5, r6, r7}\n" + " add sp, sp, #0xfffffffc\n" + " mov sl, r0\n" + " add r7, r1, #0\n" + " ldr r0, ._271 @ gUnknown_030006BC\n" + " ldr r1, ._271 + 4 @ gUnknown_Debug_839BFE8\n" + " str r1, [r0]\n" + " mov r1, #0x0\n" + " strb r1, [r7]\n" + " add r7, r7, #0x1\n" + " strb r1, [r7]\n" + " add r7, r7, #0x1\n" + " mov r3, #0x0\n" + " mov r8, r0\n" + "._269:\n" + " mov r5, #0x0\n" + " ldr r1, ._271 @ gUnknown_030006BC\n" + " ldr r0, [r1]\n" + " ldr r2, [r0, #0x4]\n" + " mov r4, #0x0\n" + " ldr r1, [r0, #0x8]\n" + " add r3, r3, #0x1\n" + " mov r9, r3\n" + " cmp r5, r1\n" + " bge ._266 @cond_branch\n" + " add r3, r0, #0\n" + " add r6, r1, #0\n" + "._267:\n" + " ldr r0, [r3, #0xc]\n" + " add r0, r0, r4\n" + " add r0, r0, sl\n" + " ldrb r0, [r0]\n" + " sub r0, r0, #0x30\n" + " mul r0, r0, r2\n" + " add r5, r5, r0\n" + " add r4, r4, #0x1\n" + " add r0, r2, #0\n" + " mov r1, #0xa\n" + " str r3, [sp]\n" + " bl __divsi3\n" + " add r2, r0, #0\n" + " ldr r3, [sp]\n" + " cmp r4, r6\n" + " blt ._267 @cond_branch\n" + "._266:\n" + " mov r0, r8\n" + " ldr r1, [r0]\n" + " ldr r0, [r1]\n" + " cmp r0, r5\n" + " bcs ._268 @cond_branch\n" + " add r5, r0, #0\n" + "._268:\n" + " ldrb r3, [r1, #0x8]\n" + " add r0, r7, #0\n" + " add r1, r5, #0\n" + " mov r2, #0x2\n" + " bl ConvertIntToDecimalStringN\n" + " add r7, r0, #0\n" + " mov r3, r9\n" + " mov r1, r8\n" + " ldr r0, [r1]\n" + " add r0, r0, #0x10\n" + " str r0, [r1]\n" + " cmp r3, #0x1\n" + " ble ._269 @cond_branch\n" + " mov r1, sl\n" + " ldrb r0, [r1, #0x1d]\n" + " add r0, r0, #0x7a\n" + " strb r0, [r7]\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " cmp r0, #0xf6\n" + " bls ._270 @cond_branch\n" + " mov r0, #0xf6\n" + " strb r0, [r7]\n" + "._270:\n" + " mov r0, #0xff\n" + " strb r0, [r7, #0x1]\n" + " add sp, sp, #0x4\n" + " pop {r3, r4, r5}\n" + " mov r8, r3\n" + " mov r9, r4\n" + " mov sl, r5\n" + " pop {r4, r5, r6, r7}\n" + " pop {r0}\n" + " bx r0\n" + "._272:\n" + " .align 2, 0\n" + "._271:\n" + " .word gUnknown_030006BC \n" + " .word gUnknown_Debug_839BFE8\n" + "\n" + ); +} + +__attribute__((naked)) +void debug_sub_8077CF4() +{ + asm( + " push {r4, r5, r6, lr}\n" + " add r4, r0, #0\n" + " add r5, r1, #0\n" + " lsl r4, r4, #0x18\n" + " lsr r4, r4, #0x18\n" + " lsl r5, r5, #0x18\n" + " lsr r5, r5, #0x18\n" + " ldr r0, ._273 @ BuildDateTime\n" + " ldr r6, ._273 + 4 @ gStringVar4\n" + " add r1, r6, #0\n" + " bl DebugMenu_8077C3C\n" + " add r0, r6, #0\n" + " add r1, r4, #0\n" + " add r2, r5, #0\n" + " bl Menu_PrintText\n" + " pop {r4, r5, r6}\n" + " pop {r0}\n" + " bx r0\n" + "._274:\n" + " .align 2, 0\n" + "._273:\n" + " .word BuildDateTime\n" + " .word gStringVar4\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077D24() +{ + asm( + " push {r4, r5, r6, lr}\n" + " add sp, sp, #0xfffffff8\n" + " add r6, r0, #0\n" + " add r4, r1, #0\n" + " add r5, r2, #0\n" + " lsl r4, r4, #0x18\n" + " lsr r4, r4, #0x18\n" + " lsl r5, r5, #0x18\n" + " lsr r5, r5, #0x18\n" + " bl Menu_EraseScreen\n" + " lsl r3, r5, #0x1\n" + " add r3, r3, #0x1\n" + " lsl r3, r3, #0x18\n" + " lsr r3, r3, #0x18\n" + " mov r0, #0x0\n" + " mov r1, #0x0\n" + " add r2, r4, #0\n" + " bl Menu_DrawStdWindowFrame\n" + " mov r0, #0x1\n" + " mov r1, #0x1\n" + " add r2, r5, #0\n" + " add r3, r6, #0\n" + " bl Menu_PrintItems\n" + " mov r0, #0x0\n" + " str r0, [sp]\n" + " sub r4, r4, #0x1\n" + " lsl r4, r4, #0x18\n" + " lsr r4, r4, #0x18\n" + " str r4, [sp, #0x4]\n" + " mov r1, #0x1\n" + " mov r2, #0x1\n" + " add r3, r5, #0\n" + " bl InitMenu\n" + " add sp, sp, #0x8\n" + " pop {r4, r5, r6}\n" + " pop {r0}\n" + " bx r0\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077D78() +{ + asm( + " push {r4, r5, lr}\n" + " add r5, r0, #0\n" + " bl Menu_ProcessInput\n" + " lsl r0, r0, #0x18\n" + " asr r4, r0, #0x18\n" + " mov r0, #0x2\n" + " neg r0, r0\n" + " cmp r4, r0\n" + " beq ._275 @cond_branch\n" + " add r0, r0, #0x1\n" + " cmp r4, r0\n" + " beq ._276 @cond_branch\n" + " bl Menu_EraseScreen\n" + " ldr r0, ._278 @ gMenuCallback\n" + " lsl r1, r4, #0x3\n" + " add r1, r1, r5\n" + " ldr r1, [r1, #0x4]\n" + " str r1, [r0]\n" + "._275:\n" + " mov r0, #0x0\n" + " b ._277\n" + "._279:\n" + " .align 2, 0\n" + "._278:\n" + " .word gMenuCallback\n" + "._276:\n" + " bl CloseMenu\n" + " mov r0, #0x1\n" + "._277:\n" + " pop {r4, r5}\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077DB4() +{ + asm( + " push {lr}\n" + " ldr r0, ._282 @ gMain\n" + " ldrh r1, [r0, #0x2e]\n" + " mov r0, #0x1\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " bne ._280 @cond_branch\n" + " mov r0, #0x0\n" + " b ._281\n" + "._283:\n" + " .align 2, 0\n" + "._282:\n" + " .word gMain\n" + "._280:\n" + " bl CloseMenu\n" + " mov r0, #0x1\n" + "._281:\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077DD8() +{ + asm( + " push {r4, r5, lr}\n" + " add r4, r0, #0\n" + " add r5, r1, #0\n" + " lsl r3, r3, #0x10\n" + " lsr r3, r3, #0x10\n" + " add r1, r3, #0\n" + " mov r0, #0x80\n" + " and r0, r0, r3\n" + " cmp r0, #0\n" + " beq ._284 @cond_branch\n" + " ldrh r0, [r4]\n" + " sub r0, r0, #0x1\n" + " b ._285\n" + "._284:\n" + " mov r0, #0x40\n" + " and r0, r0, r3\n" + " cmp r0, #0\n" + " beq ._286 @cond_branch\n" + " ldrh r0, [r4]\n" + " add r0, r0, #0x1\n" + " b ._287\n" + "._286:\n" + " mov r0, #0x20\n" + " and r0, r0, r3\n" + " cmp r0, #0\n" + " beq ._288 @cond_branch\n" + " ldrh r0, [r4]\n" + " sub r0, r0, #0xa\n" + "._285:\n" + " strh r0, [r4]\n" + " mov r1, #0x0\n" + " ldsh r0, [r4, r1]\n" + " cmp r0, r5\n" + " bge ._293 @cond_branch\n" + " strh r2, [r4]\n" + " b ._293\n" + "._288:\n" + " mov r0, #0x10\n" + " and r1, r1, r0\n" + " cmp r1, #0\n" + " bne ._291 @cond_branch\n" + " mov r0, #0x0\n" + " b ._292\n" + "._291:\n" + " ldrh r0, [r4]\n" + " add r0, r0, #0xa\n" + "._287:\n" + " strh r0, [r4]\n" + " mov r1, #0x0\n" + " ldsh r0, [r4, r1]\n" + " cmp r0, r2\n" + " ble ._293 @cond_branch\n" + " strh r5, [r4]\n" + "._293:\n" + " mov r0, #0x1\n" + "._292:\n" + " pop {r4, r5}\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077E40() +{ + asm( + " push {r4, lr}\n" + " add r4, r0, #0\n" + " ldr r0, ._297 @ gMain\n" + " ldrh r1, [r0, #0x2e]\n" + " mov r0, #0x1\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " bne ._294 @cond_branch\n" + " mov r0, #0x2\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._295 @cond_branch\n" + "._294:\n" + " bl CloseMenu\n" + " mov r0, #0x1\n" + " neg r0, r0\n" + " b ._302\n" + "._298:\n" + " .align 2, 0\n" + "._297:\n" + " .word gMain\n" + "._295:\n" + " mov r0, #0x30\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._299 @cond_branch\n" + " mov r0, #0x5\n" + " bl PlaySE\n" + " cmp r4, #0\n" + " beq ._300 @cond_branch\n" + " mov r0, #0x1\n" + " bl DebugMenu_807786C\n" + " mov r0, #0x0\n" + " b ._302\n" + "._300:\n" + " mov r0, #0x0\n" + " bl DebugMenu_807786C\n" + " mov r0, #0x1\n" + " b ._302\n" + "._299:\n" + " add r0, r4, #0\n" + "._302:\n" + " pop {r4}\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_MakeItems() +{ + asm( + " push {lr}\n" + " bl CloseMenu\n" + " bl DebugMenu_8077EAC\n" + " bl ScriptContext2_Enable\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077EAC() +{ + asm( + " push {r4, lr}\n" + " ldr r0, ._303 @ DebugMenu_8077F40\n" + " mov r1, #0x50\n" + " bl CreateTask\n" + " add r4, r0, #0\n" + " lsl r4, r4, #0x18\n" + " lsr r4, r4, #0x18\n" + " bl Menu_EraseScreen\n" + " ldr r1, ._303 + 4 @ gTasks\n" + " lsl r0, r4, #0x2\n" + " add r0, r0, r4\n" + " lsl r0, r0, #0x3\n" + " add r0, r0, r1\n" + " mov r1, #0x1\n" + " strh r1, [r0, #0xa]\n" + " strh r1, [r0, #0xc]\n" + " pop {r4}\n" + " pop {r0}\n" + " bx r0\n" + "._304:\n" + " .align 2, 0\n" + "._303:\n" + " .word DebugMenu_8077F40+1\n" + " .word gTasks\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077EE0() +{ + asm( + " push {r4, r5, r6, lr}\n" + " add r4, r0, #0\n" + " add r6, r1, #0\n" + " lsl r4, r4, #0x10\n" + " lsr r4, r4, #0x10\n" + " lsl r6, r6, #0x10\n" + " lsr r6, r6, #0x10\n" + " mov r0, #0x4\n" + " mov r1, #0x11\n" + " mov r2, #0x16\n" + " mov r3, #0x12\n" + " bl Menu_BlankWindowRect\n" + " ldr r5, ._305 @ gStringVar1\n" + " add r0, r5, #0\n" + " add r1, r4, #0\n" + " mov r2, #0x1\n" + " mov r3, #0x3\n" + " bl ConvertIntToDecimalStringN\n" + " add r0, r5, #0\n" + " mov r1, #0x4\n" + " mov r2, #0x11\n" + " bl Menu_PrintText\n" + " add r0, r4, #0\n" + " bl ItemId_GetItem\n" + " mov r1, #0x8\n" + " mov r2, #0x11\n" + " bl Menu_PrintText\n" + " add r0, r5, #0\n" + " add r1, r6, #0\n" + " mov r2, #0x1\n" + " mov r3, #0x3\n" + " bl ConvertIntToDecimalStringN\n" + " add r0, r5, #0\n" + " mov r1, #0x12\n" + " mov r2, #0x11\n" + " bl Menu_PrintText\n" + " pop {r4, r5, r6}\n" + " pop {r0}\n" + " bx r0\n" + "._306:\n" + " .align 2, 0\n" + "._305:\n" + " .word gStringVar1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077F40() +{ + asm( + " push {r4, lr}\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " lsl r4, r0, #0x2\n" + " add r4, r4, r0\n" + " lsl r4, r4, #0x3\n" + " ldr r0, ._307 @ gTasks\n" + " add r4, r4, r0\n" + " bl Menu_DisplayDialogueFrame\n" + " ldr r0, ._307 + 4 @ gDebug0x839C008\n" + " mov r1, #0x2\n" + " mov r2, #0xf\n" + " bl Menu_PrintText\n" + " ldrh r0, [r4, #0xa]\n" + " ldrh r1, [r4, #0xc]\n" + " bl DebugMenu_8077EE0\n" + " ldr r0, ._307 + 8 @ DebugMenu_8077F7C\n" + " str r0, [r4]\n" + " pop {r4}\n" + " pop {r0}\n" + " bx r0\n" + "._308:\n" + " .align 2, 0\n" + "._307:\n" + " .word gTasks\n" + " .word gDebug0x839C008\n" + " .word DebugMenu_8077F7C+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077F7C() +{ + asm( + " push {r4, lr}\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " lsl r1, r0, #0x2\n" + " add r1, r1, r0\n" + " lsl r1, r1, #0x3\n" + " ldr r0, ._311 @ gTasks\n" + " add r4, r1, r0\n" + " ldr r3, ._311 + 4 @ gMain\n" + " ldrh r1, [r3, #0x2e]\n" + " mov r0, #0x1\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._309 @cond_branch\n" + " bl Menu_DisplayDialogueFrame\n" + " ldr r0, ._311 + 8 @ Str_839C014\n" + " mov r1, #0x2\n" + " mov r2, #0xf\n" + " bl Menu_PrintText\n" + " ldrh r0, [r4, #0xa]\n" + " ldrh r1, [r4, #0xc]\n" + " bl DebugMenu_8077EE0\n" + " ldr r0, ._311 + 12 @ DebugMenu_8077FFC\n" + " str r0, [r4]\n" + " b ._317\n" + "._312:\n" + " .align 2, 0\n" + "._311:\n" + " .word gTasks\n" + " .word gMain\n" + " .word Str_839C014\n" + " .word DebugMenu_8077FFC+1\n" + "._309:\n" + " mov r0, #0x2\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._313 @cond_branch\n" + " ldr r0, ._315 @ DebugMenu_807806C\n" + " str r0, [r4]\n" + " b ._317\n" + "._316:\n" + " .align 2, 0\n" + "._315:\n" + " .word DebugMenu_807806C+1\n" + "._313:\n" + " add r0, r4, #0\n" + " add r0, r0, #0xa\n" + " mov r2, #0xae\n" + " lsl r2, r2, #0x1\n" + " ldrh r3, [r3, #0x30]\n" + " mov r1, #0x1\n" + " bl DebugMenu_8077DD8\n" + " cmp r0, #0x1\n" + " bne ._317 @cond_branch\n" + " ldrh r0, [r4, #0xa]\n" + " ldrh r1, [r4, #0xc]\n" + " bl DebugMenu_8077EE0\n" + "._317:\n" + " pop {r4}\n" + " pop {r0}\n" + " bx r0\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8077FFC() +{ + asm( + " push {r4, lr}\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " lsl r1, r0, #0x2\n" + " add r1, r1, r0\n" + " lsl r1, r1, #0x3\n" + " ldr r0, ._321 @ gTasks\n" + " add r4, r1, r0\n" + " ldr r2, ._321 + 4 @ gMain\n" + " ldrh r1, [r2, #0x2e]\n" + " mov r0, #0x1\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._318 @cond_branch\n" + " ldrh r0, [r4, #0xa]\n" + " ldrh r1, [r4, #0xc]\n" + " bl AddBagItem\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " cmp r0, #0x1\n" + " bne ._320 @cond_branch\n" + " mov r0, #0x5\n" + " bl PlaySE\n" + " b ._320\n" + "._322:\n" + " .align 2, 0\n" + "._321:\n" + " .word gTasks\n" + " .word gMain\n" + "._318:\n" + " mov r0, #0x2\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._323 @cond_branch\n" + "._320:\n" + " ldr r0, ._325 @ DebugMenu_8077F40\n" + " str r0, [r4]\n" + " b ._327\n" + "._326:\n" + " .align 2, 0\n" + "._325:\n" + " .word DebugMenu_8077F40+1\n" + "._323:\n" + " add r0, r4, #0\n" + " add r0, r0, #0xc\n" + " ldrh r3, [r2, #0x30]\n" + " mov r1, #0x1\n" + " mov r2, #0x63\n" + " bl DebugMenu_8077DD8\n" + " cmp r0, #0x1\n" + " bne ._327 @cond_branch\n" + " ldrh r0, [r4, #0xa]\n" + " ldrh r1, [r4, #0xc]\n" + " bl DebugMenu_8077EE0\n" + "._327:\n" + " pop {r4}\n" + " pop {r0}\n" + " bx r0\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_807806C() +{ + asm( + " push {r4, lr}\n" + " add r4, r0, #0\n" + " lsl r4, r4, #0x18\n" + " lsr r4, r4, #0x18\n" + " bl Menu_EraseScreen\n" + " bl ScriptContext2_Disable\n" + " add r0, r4, #0\n" + " bl DestroyTask\n" + " bl DebugMenu_8077048\n" + " pop {r4}\n" + " pop {r0}\n" + " bx r0\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_807808C() +{ + asm( + " push {r4, r5, lr}\n" + " add sp, sp, #0xfffffff4\n" + " add r4, r0, #0\n" + " sub r0, r4, #1\n" + " cmp r0, #0xc\n" + " bls ._328 @cond_branch\n" + " mov r4, #0x1\n" + "._328:\n" + " lsl r1, r4, #0x5\n" + " ldr r0, ._331 @ gSaveBlock1\n" + " add r5, r1, r0\n" + " bl Menu_EraseScreen\n" + " mov r0, #0x0\n" + " mov r1, #0x0\n" + " mov r2, #0x13\n" + " mov r3, #0x11\n" + " bl Menu_DrawStdWindowFrame\n" + " ldr r0, ._331 + 4 @ Str_839C01E\n" + " mov r1, #0x2\n" + " mov r2, #0x2\n" + " bl Menu_PrintText\n" + " mov r0, sp\n" + " add r1, r4, #0\n" + " mov r2, #0x1\n" + " mov r3, #0x3\n" + " bl ConvertIntToDecimalStringN\n" + " mov r0, sp\n" + " mov r1, #0xb\n" + " mov r2, #0x2\n" + " bl Menu_PrintText\n" + " ldrh r1, [r5, #0x8]\n" + " mov r0, sp\n" + " mov r2, #0x1\n" + " mov r3, #0x3\n" + " bl ConvertIntToDecimalStringN\n" + " mov r0, sp\n" + " mov r1, #0xb\n" + " mov r2, #0x4\n" + " bl Menu_PrintText\n" + " add r4, r5, #0\n" + " add r4, r4, #0xb\n" + " add r0, r4, #0\n" + " bl StringLength\n" + " lsl r0, r0, #0x10\n" + " lsr r0, r0, #0x10\n" + " cmp r0, #0xb\n" + " bhi ._329 @cond_branch\n" + " add r0, r4, #0\n" + " mov r1, #0xb\n" + " mov r2, #0x6\n" + " bl Menu_PrintText\n" + " b ._330\n" + "._332:\n" + " .align 2, 0\n" + "._331:\n" + " .word gSaveBlock1+0x2ddc\n" + " .word Str_839C01E\n" + "._329:\n" + " ldr r0, ._335 @ Str_839C04D\n" + " mov r1, #0xb\n" + " mov r2, #0x6\n" + " bl Menu_PrintText\n" + "._330:\n" + " add r4, r5, #0\n" + " add r4, r4, #0x16\n" + " add r0, r4, #0\n" + " bl StringLength\n" + " lsl r0, r0, #0x10\n" + " lsr r0, r0, #0x10\n" + " cmp r0, #0xb\n" + " bhi ._333 @cond_branch\n" + " add r0, r4, #0\n" + " mov r1, #0xb\n" + " mov r2, #0x8\n" + " bl Menu_PrintText\n" + " b ._334\n" + "._336:\n" + " .align 2, 0\n" + "._335:\n" + " .word Str_839C04D\n" + "._333:\n" + " ldr r0, ._337 @ Str_839C04D\n" + " mov r1, #0xb\n" + " mov r2, #0x8\n" + " bl Menu_PrintText\n" + "._334:\n" + " ldrb r1, [r5, #0xa]\n" + " mov r0, sp\n" + " mov r2, #0x1\n" + " mov r3, #0x3\n" + " bl ConvertIntToDecimalStringN\n" + " mov r0, sp\n" + " mov r1, #0xb\n" + " mov r2, #0xa\n" + " bl Menu_PrintText\n" + " ldr r1, [r5]\n" + " mov r0, sp\n" + " mov r2, #0x2\n" + " mov r3, #0x8\n" + " bl ConvertIntToHexStringN\n" + " mov r0, sp\n" + " mov r1, #0xb\n" + " mov r2, #0xc\n" + " bl Menu_PrintText\n" + " add sp, sp, #0xc\n" + " pop {r4, r5}\n" + " pop {r0}\n" + " bx r0\n" + "._338:\n" + " .align 2, 0\n" + "._337:\n" + " .word Str_839C04D\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_807817C() +{ + asm( + " push {r4, lr}\n" + " lsl r0, r0, #0x18\n" + " lsr r4, r0, #0x18\n" + " ldr r0, ._340 @ gMain\n" + " ldrh r1, [r0, #0x2e]\n" + " mov r0, #0x1\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._339 @cond_branch\n" + " bl Menu_EraseScreen\n" + " add r0, r4, #0\n" + " bl DestroyTask\n" + " bl ScriptContext2_Disable\n" + "._339:\n" + " pop {r4}\n" + " pop {r0}\n" + " bx r0\n" + "._341:\n" + " .align 2, 0\n" + "._340:\n" + " .word gMain\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_80781A8() +{ + asm( + " push {r4, r5, lr}\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " lsl r1, r0, #0x2\n" + " add r1, r1, r0\n" + " lsl r1, r1, #0x3\n" + " ldr r0, ._344 @ gTasks\n" + " add r5, r1, r0\n" + " ldrh r1, [r5, #0x8]\n" + " mov r2, #0x8\n" + " ldsh r0, [r5, r2]\n" + " cmp r0, #0\n" + " bne ._342 @cond_branch\n" + " add r0, r1, #1\n" + " strh r0, [r5, #0x8]\n" + " b ._343\n" + "._345:\n" + " .align 2, 0\n" + "._344:\n" + " .word gTasks\n" + "._342:\n" + " ldr r2, ._348 @ gMain\n" + " ldrh r1, [r2, #0x2e]\n" + " mov r0, #0x1\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._346 @cond_branch\n" + " mov r1, #0x8\n" + " ldsh r0, [r5, r1]\n" + " bl DebugMenu_807808C\n" + " ldr r0, ._348 + 4 @ DebugMenu_807817C\n" + " str r0, [r5]\n" + " b ._350\n" + "._349:\n" + " .align 2, 0\n" + "._348:\n" + " .word gMain\n" + " .word DebugMenu_807817C+1\n" + "._346:\n" + " add r0, r5, #0\n" + " add r0, r0, #0x8\n" + " ldrh r1, [r2, #0x30]\n" + " mov r3, #0xc0\n" + " and r3, r3, r1\n" + " mov r1, #0x1\n" + " mov r2, #0xd\n" + " bl DebugMenu_8077DD8\n" + " cmp r0, #0\n" + " beq ._350 @cond_branch\n" + "._343:\n" + " mov r0, #0x4\n" + " mov r1, #0x11\n" + " mov r2, #0x16\n" + " mov r3, #0x12\n" + " bl Menu_BlankWindowRect\n" + " ldr r4, ._351 @ gStringVar1\n" + " mov r2, #0x8\n" + " ldsh r1, [r5, r2]\n" + " add r0, r4, #0\n" + " mov r2, #0x1\n" + " mov r3, #0x3\n" + " bl ConvertIntToDecimalStringN\n" + " add r0, r4, #0\n" + " mov r1, #0x4\n" + " mov r2, #0x11\n" + " bl Menu_PrintText\n" + "._350:\n" + " pop {r4, r5}\n" + " pop {r0}\n" + " bx r0\n" + "._352:\n" + " .align 2, 0\n" + "._351:\n" + " .word gStringVar1\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_ViewPortraits() +{ + asm( + " push {lr}\n" + " bl CloseMenu\n" + " ldr r0, ._353 @ DebugMenu_80781A8\n" + " mov r1, #0x50\n" + " bl CreateTask\n" + " bl ScriptContext2_Enable\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "._354:\n" + " .align 2, 0\n" + "._353:\n" + " .word DebugMenu_80781A8+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8078254() +{ + asm( + " push {lr}\n" + " bl DebugMenu_807808C\n" + " pop {r0}\n" + " bx r0\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_AllBadges() +{ + asm( + " push {lr}\n" + " ldr r0, ._355 @ 0x807\n" + " bl FlagSet\n" + " ldr r0, ._355 + 4 @ 0x808\n" + " bl FlagSet\n" + " ldr r0, ._355 + 8 @ 0x809\n" + " bl FlagSet\n" + " ldr r0, ._355 + 12 @ 0x80a\n" + " bl FlagSet\n" + " ldr r0, ._355 + 16 @ 0x80b\n" + " bl FlagSet\n" + " ldr r0, ._355 + 20 @ 0x80c\n" + " bl FlagSet\n" + " ldr r0, ._355 + 24 @ 0x80d\n" + " bl FlagSet\n" + " ldr r0, ._355 + 28 @ 0x80e\n" + " bl FlagSet\n" + " bl CloseMenu\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "._356:\n" + " .align 2, 0\n" + "._355:\n" + " .word 0x807\n" + " .word 0x808\n" + " .word 0x809\n" + " .word 0x80a\n" + " .word 0x80b\n" + " .word 0x80c\n" + " .word 0x80d\n" + " .word 0x80e\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_TimeRecords() +{ + asm( + " push {lr}\n" + " bl CloseMenu\n" + " ldr r0, ._357 @ debug_sub_806F9E4\n" + " mov r1, #0x50\n" + " bl CreateTask\n" + " bl ScriptContext2_Enable\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "._358:\n" + " .align 2, 0\n" + "._357:\n" + " .word debug_sub_806F9E4+1\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_SetTime() +{ + asm( + " push {lr}\n" + " bl CloseMenu\n" + " bl debug_sub_806F99C\n" + " bl ScriptContext2_Enable\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_80782EC() +{ + asm( + " push {lr}\n" + " add r1, r0, #0\n" + " lsl r1, r1, #0x10\n" + " lsr r1, r1, #0x10\n" + " ldr r0, ._359 @ gStringVar1\n" + " mov r2, #0x0\n" + " mov r3, #0x4\n" + " bl ConvertIntToHexStringN\n" + " ldr r0, ._359 + 4 @ Str_839C053\n" + " bl sub_8071F40\n" + " pop {r0}\n" + " bx r0\n" + "._360:\n" + " .align 2, 0\n" + "._359:\n" + " .word gStringVar1\n" + " .word Str_839C053\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8078310() +{ + asm( + " push {r4, r5, lr}\n" + " lsl r0, r0, #0x18\n" + " lsr r5, r0, #0x18\n" + " lsl r0, r5, #0x2\n" + " add r0, r0, r5\n" + " lsl r0, r0, #0x3\n" + " ldr r1, ._364 @ gTasks\n" + " add r4, r0, r1\n" + " mov r1, #0x0\n" + " ldsh r0, [r4, r1]\n" + " cmp r0, #0\n" + " beq ._361 @cond_branch\n" + " cmp r0, #0x1\n" + " beq ._362 @cond_branch\n" + " b ._375\n" + "._365:\n" + " .align 2, 0\n" + "._364:\n" + " .word gTasks+0x8\n" + "._361:\n" + " ldr r0, ._367 @ 0x4024\n" + " bl VarGet\n" + " strh r0, [r4, #0x2]\n" + " ldrh r0, [r4, #0x2]\n" + " bl DebugMenu_80782EC\n" + " ldrh r0, [r4]\n" + " add r0, r0, #0x1\n" + " strh r0, [r4]\n" + " b ._375\n" + "._368:\n" + " .align 2, 0\n" + "._367:\n" + " .word 0x4024\n" + "._362:\n" + " ldr r3, ._371 @ gMain\n" + " ldrh r1, [r3, #0x2e]\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._369 @cond_branch\n" + " mov r0, #0x49\n" + " bl PlaySE\n" + " ldr r0, ._371 + 4 @ 0x4024\n" + " bl GetVarPointer\n" + " ldrh r1, [r4, #0x2]\n" + " strh r1, [r0]\n" + " b ._370\n" + "._372:\n" + " .align 2, 0\n" + "._371:\n" + " .word gMain\n" + " .word 0x4024\n" + "._369:\n" + " mov r0, #0x2\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._373 @cond_branch\n" + "._370:\n" + " bl Menu_EraseScreen\n" + " add r0, r5, #0\n" + " bl DestroyTask\n" + " bl ScriptContext2_Disable\n" + " b ._375\n" + "._373:\n" + " add r0, r4, #2\n" + " ldr r2, ._376 @ 0xffff\n" + " ldrh r3, [r3, #0x30]\n" + " mov r1, #0x0\n" + " bl DebugMenu_8077DD8\n" + " cmp r0, #0x1\n" + " bne ._375 @cond_branch\n" + " ldrh r0, [r4, #0x2]\n" + " bl DebugMenu_80782EC\n" + "._375:\n" + " pop {r4, r5}\n" + " pop {r0}\n" + " bx r0\n" + "._377:\n" + " .align 2, 0\n" + "._376:\n" + " .word 0xffff\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_MiragaIslandRND() +{ + asm( + " push {lr}\n" + " bl CloseMenu\n" + " ldr r0, ._378 @ DebugMenu_8078310\n" + " mov r1, #0x50\n" + " bl CreateTask\n" + " bl ScriptContext2_Enable\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "._379:\n" + " .align 2, 0\n" + "._378:\n" + " .word DebugMenu_8078310+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_80783C8() +{ + asm( + " push {r4, lr}\n" + " ldr r0, ._383 @ gMain\n" + " ldrh r1, [r0, #0x2e]\n" + " mov r0, #0x30\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._382 @cond_branch\n" + " mov r0, #0x5\n" + " bl PlaySE\n" + " ldr r4, ._383 + 4 @ 0x804\n" + " add r0, r4, #0\n" + " bl FlagGet\n" + " lsl r0, r0, #0x18\n" + " cmp r0, #0\n" + " bne ._381 @cond_branch\n" + " add r0, r4, #0\n" + " bl FlagSet\n" + " mov r0, #0x0\n" + " bl DebugMenu_807786C\n" + " b ._382\n" + "._384:\n" + " .align 2, 0\n" + "._383:\n" + " .word gMain\n" + " .word 0x804\n" + "._381:\n" + " add r0, r4, #0\n" + " bl FlagClear\n" + " mov r0, #0x1\n" + " bl DebugMenu_807786C\n" + "._382:\n" + " ldr r0, ._388 @ gMain\n" + " ldrh r1, [r0, #0x2e]\n" + " mov r0, #0x1\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " bne ._385 @cond_branch\n" + " mov r0, #0x2\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._386 @cond_branch\n" + "._385:\n" + " bl CloseMenu\n" + " mov r0, #0x1\n" + " b ._387\n" + "._389:\n" + " .align 2, 0\n" + "._388:\n" + " .word gMain\n" + "._386:\n" + " mov r0, #0x0\n" + "._387:\n" + " pop {r4}\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_ToggleClearFlag() +{ + asm( + " push {lr}\n" + " bl Menu_EraseScreen\n" + " ldr r0, ._390 @ 0x804\n" + " bl FlagGet\n" + " mov r1, #0x1\n" + " eor r0, r0, r1\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " bl DebugMenu_807786C\n" + " ldr r1, ._390 + 4 @ gMenuCallback\n" + " ldr r0, ._390 + 8 @ DebugMenu_80783C8\n" + " str r0, [r1]\n" + " mov r0, #0x0\n" + " pop {r1}\n" + " bx r1\n" + "._391:\n" + " .align 2, 0\n" + "._390:\n" + " .word 0x804\n" + " .word gMenuCallback\n" + " .word DebugMenu_80783C8+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8078464() +{ + asm( + " push {r4, lr}\n" + " ldr r4, ._396 @ 0x82a\n" + " add r0, r4, #0\n" + " bl FlagGet\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " bl DebugMenu_8077E40\n" + " add r1, r0, #0\n" + " cmp r1, #0\n" + " beq ._392 @cond_branch\n" + " cmp r1, #0\n" + " bgt ._393 @cond_branch\n" + " mov r0, #0x1\n" + " neg r0, r0\n" + " cmp r1, r0\n" + " beq ._394 @cond_branch\n" + " b ._401\n" + "._397:\n" + " .align 2, 0\n" + "._396:\n" + " .word 0x82a\n" + "._393:\n" + " cmp r1, #0x1\n" + " beq ._398 @cond_branch\n" + " b ._401\n" + "._392:\n" + " add r0, r4, #0\n" + " bl FlagClear\n" + " b ._401\n" + "._398:\n" + " add r0, r4, #0\n" + " bl FlagSet\n" + " b ._401\n" + "._394:\n" + " mov r0, #0x1\n" + " b ._402\n" + "._401:\n" + " mov r0, #0x0\n" + "._402:\n" + " pop {r4}\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_OpenWeatherEvents() +{ + asm( + " push {lr}\n" + " bl Menu_EraseScreen\n" + " ldr r0, ._404 @ 0x82a\n" + " bl FlagGet\n" + " mov r1, #0x0\n" + " lsl r0, r0, #0x18\n" + " cmp r0, #0\n" + " bne ._403 @cond_branch\n" + " mov r1, #0x1\n" + "._403:\n" + " add r0, r1, #0\n" + " bl DebugMenu_807786C\n" + " ldr r1, ._404 + 4 @ gMenuCallback\n" + " ldr r0, ._404 + 8 @ DebugMenu_8078464\n" + " str r0, [r1]\n" + " mov r0, #0x0\n" + " pop {r1}\n" + " bx r1\n" + "._405:\n" + " .align 2, 0\n" + "._404:\n" + " .word 0x82a\n" + " .word gMenuCallback\n" + " .word DebugMenu_8078464+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_80784E8() +{ + asm( + " push {lr}\n" + " bl IsMysteryGiftEnabled\n" + " bl DebugMenu_8077E40\n" + " add r1, r0, #0\n" + " cmp r1, #0\n" + " beq ._406 @cond_branch\n" + " cmp r1, #0\n" + " bgt ._407 @cond_branch\n" + " mov r0, #0x1\n" + " neg r0, r0\n" + " cmp r1, r0\n" + " beq ._408 @cond_branch\n" + " b ._413\n" + "._407:\n" + " cmp r1, #0x1\n" + " beq ._410 @cond_branch\n" + " b ._413\n" + "._406:\n" + " bl DisableMysteryGift\n" + " b ._413\n" + "._410:\n" + " bl EnableMysteryGift\n" + " b ._413\n" + "._408:\n" + " mov r0, #0x1\n" + " b ._414\n" + "._413:\n" + " mov r0, #0x0\n" + "._414:\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_OpenMysteryEvent() +{ + asm( + " push {lr}\n" + " bl Menu_EraseScreen\n" + " bl IsMysteryGiftEnabled\n" + " mov r1, #0x0\n" + " cmp r0, #0\n" + " bne ._415 @cond_branch\n" + " mov r1, #0x1\n" + "._415:\n" + " add r0, r1, #0\n" + " bl DebugMenu_807786C\n" + " ldr r1, ._416 @ gMenuCallback\n" + " ldr r0, ._416 + 4 @ DebugMenu_80784E8\n" + " str r0, [r1]\n" + " mov r0, #0x0\n" + " pop {r1}\n" + " bx r1\n" + "._417:\n" + " .align 2, 0\n" + "._416:\n" + " .word gMenuCallback\n" + " .word DebugMenu_80784E8+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8078550() +{ + asm( + " push {r4, r5, r6, r7, lr}\n" + " lsl r0, r0, #0x10\n" + " lsr r6, r0, #0x10\n" + " lsl r0, r6, #0x18\n" + " lsr r0, r0, #0x18\n" + " bl GetGameStat\n" + " add r7, r0, #0\n" + " ldr r0, ._420 @ gStringVar1\n" + " add r1, r6, #0\n" + " mov r2, #0x2\n" + " mov r3, #0x2\n" + " bl ConvertIntToDecimalStringN\n" + " ldr r0, ._420 + 4 @ gStringVar2\n" + " ldr r5, ._420 + 8 @ gUnknown_Debug_839C26C\n" + " lsl r4, r6, #0x3\n" + " add r1, r5, #4\n" + " add r1, r4, r1\n" + " ldr r1, [r1]\n" + " bl StringCopy\n" + " add r4, r4, r5\n" + " ldr r0, [r4]\n" + " cmp r0, #0\n" + " bne ._418 @cond_branch\n" + " ldr r0, ._420 + 12 @ gStringVar3\n" + " ldr r1, ._420 + 16 @ Str_839C085\n" + " bl StringCopy\n" + " b ._423\n" + "._421:\n" + " .align 2, 0\n" + "._420:\n" + " .word gStringVar1\n" + " .word gStringVar2\n" + " .word gUnknown_Debug_839C26C\n" + " .word gStringVar3\n" + " .word Str_839C085\n" + "._418:\n" + " cmp r6, #0x1\n" + " beq ._422 @cond_branch\n" + " ldr r0, ._424 @ gStringVar3\n" + " add r1, r7, #0\n" + " mov r2, #0x1\n" + " mov r3, #0xa\n" + " bl ConvertIntToDecimalStringN\n" + " b ._423\n" + "._425:\n" + " .align 2, 0\n" + "._424:\n" + " .word gStringVar3\n" + "._422:\n" + " ldr r4, ._426 @ gStringVar3\n" + " lsr r1, r7, #0x10\n" + " add r0, r4, #0\n" + " mov r2, #0x1\n" + " mov r3, #0x3\n" + " bl ConvertIntToDecimalStringN\n" + " mov r6, #0xf0\n" + " strb r6, [r4, #0x3]\n" + " add r0, r4, #4\n" + " lsr r1, r7, #0x8\n" + " mov r5, #0xff\n" + " and r1, r1, r5\n" + " mov r2, #0x2\n" + " mov r3, #0x2\n" + " bl ConvertIntToDecimalStringN\n" + " strb r6, [r4, #0x6]\n" + " add r4, r4, #0x7\n" + " and r7, r7, r5\n" + " add r0, r4, #0\n" + " add r1, r7, #0\n" + " mov r2, #0x2\n" + " mov r3, #0x2\n" + " bl ConvertIntToDecimalStringN\n" + "._423:\n" + " bl Menu_DisplayDialogueFrame\n" + " ldr r0, ._426 + 4 @ Str_839C07C\n" + " mov r1, #0x2\n" + " mov r2, #0xf\n" + " bl Menu_PrintText\n" + " pop {r4, r5, r6, r7}\n" + " pop {r0}\n" + " bx r0\n" + "._427:\n" + " .align 2, 0\n" + "._426:\n" + " .word gStringVar3\n" + " .word Str_839C07C\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_807860C() +{ + asm( + " push {r4, r5, lr}\n" + " lsl r0, r0, #0x18\n" + " lsr r5, r0, #0x18\n" + " lsl r0, r5, #0x2\n" + " add r0, r0, r5\n" + " lsl r0, r0, #0x3\n" + " ldr r1, ._432 @ gTasks\n" + " add r4, r0, r1\n" + " mov r1, #0x0\n" + " ldsh r0, [r4, r1]\n" + " cmp r0, #0x1\n" + " beq ._428 @cond_branch\n" + " cmp r0, #0x1\n" + " bgt ._429 @cond_branch\n" + " cmp r0, #0\n" + " beq ._430 @cond_branch\n" + " b ._447\n" + "._433:\n" + " .align 2, 0\n" + "._432:\n" + " .word gTasks+0x8\n" + "._429:\n" + " cmp r0, #0x2\n" + " beq ._434 @cond_branch\n" + " b ._447\n" + "._430:\n" + " ldrh r0, [r4, #0x2]\n" + " bl DebugMenu_8078550\n" + "._441:\n" + " ldrh r0, [r4]\n" + " add r0, r0, #0x1\n" + " strh r0, [r4]\n" + " b ._447\n" + "._428:\n" + " ldr r3, ._439 @ gMain\n" + " ldrh r1, [r3, #0x2e]\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._437 @cond_branch\n" + " ldrh r0, [r4]\n" + " sub r0, r0, #0x1\n" + " strh r0, [r4]\n" + " mov r0, #0x1\n" + " b ._438\n" + "._440:\n" + " .align 2, 0\n" + "._439:\n" + " .word gMain\n" + "._437:\n" + " mov r0, #0x2\n" + " and r0, r0, r1\n" + " lsl r0, r0, #0x10\n" + " lsr r2, r0, #0x10\n" + " cmp r2, #0\n" + " bne ._441 @cond_branch\n" + " ldrh r1, [r3, #0x30]\n" + " mov r0, #0x40\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._442 @cond_branch\n" + " ldrh r0, [r4, #0x2]\n" + " add r0, r0, #0x1\n" + " strh r0, [r4, #0x2]\n" + " lsl r0, r0, #0x10\n" + " asr r0, r0, #0x10\n" + " cmp r0, #0x32\n" + " bne ._446 @cond_branch\n" + " strh r2, [r4, #0x2]\n" + " b ._446\n" + "._442:\n" + " mov r0, #0x80\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._447 @cond_branch\n" + " ldrh r0, [r4, #0x2]\n" + " sub r0, r0, #0x1\n" + " strh r0, [r4, #0x2]\n" + " lsl r0, r0, #0x10\n" + " cmp r0, #0\n" + " bge ._446 @cond_branch\n" + " mov r0, #0x31\n" + " strh r0, [r4, #0x2]\n" + "._446:\n" + " ldrh r0, [r4, #0x2]\n" + " bl DebugMenu_8078550\n" + " b ._447\n" + "._434:\n" + " bl Menu_EraseScreen\n" + " bl ScriptContext2_Disable\n" + " add r0, r5, #0\n" + " bl DestroyTask\n" + "._447:\n" + " mov r0, #0x0\n" + "._438:\n" + " pop {r4, r5}\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_80786C0() +{ + asm( + " push {lr}\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " bl DebugMenu_807860C\n" + " pop {r0}\n" + " bx r0\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_80786D0() +{ + asm( + " push {r4, lr}\n" + " lsl r0, r0, #0x18\n" + " lsr r4, r0, #0x18\n" + " add r0, r4, #0\n" + " bl DebugMenu_807860C\n" + " cmp r0, #0\n" + " beq ._449 @cond_branch\n" + " ldr r1, ._450 @ gTasks\n" + " lsl r0, r4, #0x2\n" + " add r0, r0, r4\n" + " lsl r0, r0, #0x3\n" + " add r0, r0, r1\n" + " ldrb r2, [r0, #0xa]\n" + " ldr r1, ._450 + 4 @ gUnknown_Debug_839C26C\n" + " lsl r0, r2, #0x3\n" + " add r0, r0, r1\n" + " ldr r0, [r0]\n" + " cmp r0, #0\n" + " beq ._449 @cond_branch\n" + " sub r1, r0, #1\n" + " add r0, r2, #0\n" + " bl SetGameStat\n" + " mov r0, #0x15\n" + " bl PlaySE\n" + "._449:\n" + " pop {r4}\n" + " pop {r0}\n" + " bx r0\n" + "._451:\n" + " .align 2, 0\n" + "._450:\n" + " .word gTasks\n" + " .word gUnknown_Debug_839C26C\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8078714() +{ + asm( + " push {r4, lr}\n" + " lsl r0, r0, #0x18\n" + " lsr r4, r0, #0x18\n" + " add r0, r4, #0\n" + " bl DebugMenu_807860C\n" + " cmp r0, #0\n" + " beq ._453 @cond_branch\n" + " ldr r1, ._454 @ gTasks\n" + " lsl r0, r4, #0x2\n" + " add r0, r0, r4\n" + " lsl r0, r0, #0x3\n" + " add r0, r0, r1\n" + " ldrb r2, [r0, #0xa]\n" + " ldr r1, ._454 + 4 @ gUnknown_Debug_839C26C\n" + " lsl r0, r2, #0x3\n" + " add r0, r0, r1\n" + " ldr r0, [r0]\n" + " cmp r0, #0\n" + " beq ._453 @cond_branch\n" + " add r0, r2, #0\n" + " mov r1, #0x0\n" + " bl SetGameStat\n" + " mov r0, #0x15\n" + " bl PlaySE\n" + "._453:\n" + " pop {r4}\n" + " pop {r0}\n" + " bx r0\n" + "._455:\n" + " .align 2, 0\n" + "._454:\n" + " .word gTasks\n" + " .word gUnknown_Debug_839C26C\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8078758() +{ + asm( + " push {r4, lr}\n" + " add r4, r0, #0\n" + " bl CloseMenu\n" + " bl ScriptContext2_Enable\n" + " add r0, r4, #0\n" + " mov r1, #0x50\n" + " bl CreateTask\n" + " mov r0, #0x1\n" + " pop {r4}\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8078774() +{ + asm( + " push {lr}\n" + " ldr r0, ._456 @ DebugMenu_80786C0\n" + " bl DebugMenu_8078758\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " pop {r1}\n" + " bx r1\n" + "._457:\n" + " .align 2, 0\n" + "._456:\n" + " .word DebugMenu_80786C0+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8078788() +{ + asm( + " push {lr}\n" + " ldr r0, ._458 @ DebugMenu_80786D0\n" + " bl DebugMenu_8078758\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " pop {r1}\n" + " bx r1\n" + "._459:\n" + " .align 2, 0\n" + "._458:\n" + " .word DebugMenu_80786D0+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_807879C() +{ + asm( + " push {lr}\n" + " ldr r0, ._460 @ DebugMenu_8078714\n" + " bl DebugMenu_8078758\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " pop {r1}\n" + " bx r1\n" + "._461:\n" + " .align 2, 0\n" + "._460:\n" + " .word DebugMenu_8078714+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_80787B0() +{ + asm( + " push {lr}\n" + " ldr r0, ._462 @ gUnknown_Debug_839C3FC\n" + " bl DebugMenu_8077D78\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " pop {r1}\n" + " bx r1\n" + "._463:\n" + " .align 2, 0\n" + "._462:\n" + " .word gUnknown_Debug_839C3FC\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_OpenLegendsRecord() +{ + asm( + " push {lr}\n" + " bl Menu_EraseScreen\n" + " ldr r0, ._464 @ gUnknown_Debug_839C3FC\n" + " mov r1, #0xc\n" + " mov r2, #0x3\n" + " bl DebugMenu_8077D24\n" + " ldr r1, ._464 + 4 @ gMenuCallback\n" + " ldr r0, ._464 + 8 @ DebugMenu_80787B0\n" + " str r0, [r1]\n" + " mov r0, #0x0\n" + " pop {r1}\n" + " bx r1\n" + "._465:\n" + " .align 2, 0\n" + "._464:\n" + " .word gUnknown_Debug_839C3FC\n" + " .word gMenuCallback\n" + " .word DebugMenu_80787B0+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_80787EC() +{ + asm( + " push {r4, r5, lr}\n" + " add sp, sp, #0xfffffffc\n" + " mov r5, sp\n" + " add r5, r5, #0x2\n" + " mov r0, sp\n" + " add r1, r5, #0\n" + " bl GetXYCoordsOneStepInFrontOfPlayer\n" + " ldr r4, ._466 @ gSpecialVar_Result\n" + " mov r0, sp\n" + " mov r1, #0x0\n" + " ldsh r0, [r0, r1]\n" + " mov r2, #0x0\n" + " ldsh r1, [r5, r2]\n" + " bl MapGridGetMetatileBehaviorAt\n" + " strh r0, [r4]\n" + " ldr r0, ._466 + 4 @ gStringVar1\n" + " ldrh r1, [r4]\n" + " mov r2, #0x2\n" + " mov r3, #0x4\n" + " bl ConvertIntToHexStringN\n" + " mov r0, sp\n" + " mov r1, #0x0\n" + " ldsh r0, [r0, r1]\n" + " mov r2, #0x0\n" + " ldsh r1, [r5, r2]\n" + " bl MapGridGetMetatileIdAt\n" + " strh r0, [r4]\n" + " ldr r0, ._466 + 8 @ gStringVar2\n" + " ldrh r1, [r4]\n" + " mov r2, #0x2\n" + " mov r3, #0x4\n" + " bl ConvertIntToHexStringN\n" + " mov r0, sp\n" + " mov r1, #0x0\n" + " ldsh r0, [r0, r1]\n" + " mov r2, #0x0\n" + " ldsh r1, [r5, r2]\n" + " bl MapGridGetZCoordAt\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " strh r0, [r4]\n" + " ldr r0, ._466 + 12 @ gStringVar3\n" + " ldrh r1, [r4]\n" + " mov r2, #0x2\n" + " mov r3, #0x4\n" + " bl ConvertIntToHexStringN\n" + " ldr r0, ._466 + 16 @ gStringVar4\n" + " ldr r1, ._466 + 20 @ Str_839C414\n" + " bl StringExpandPlaceholders\n" + " add sp, sp, #0x4\n" + " pop {r4, r5}\n" + " pop {r0}\n" + " bx r0\n" + "._467:\n" + " .align 2, 0\n" + "._466:\n" + " .word gSpecialVar_Result\n" + " .word gStringVar1\n" + " .word gStringVar2\n" + " .word gStringVar3\n" + " .word gStringVar4\n" + " .word Str_839C414\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8078880() +{ + asm( + " push {r4, r5, lr}\n" + " lsl r0, r0, #0x18\n" + " lsr r5, r0, #0x18\n" + " ldr r1, ._472 @ gTasks\n" + " lsl r0, r5, #0x2\n" + " add r0, r0, r5\n" + " lsl r0, r0, #0x3\n" + " add r4, r0, r1\n" + " mov r1, #0x8\n" + " ldsh r0, [r4, r1]\n" + " cmp r0, #0x1\n" + " beq ._468 @cond_branch\n" + " cmp r0, #0x1\n" + " bgt ._469 @cond_branch\n" + " cmp r0, #0\n" + " beq ._470 @cond_branch\n" + " b ._480\n" + "._473:\n" + " .align 2, 0\n" + "._472:\n" + " .word gTasks\n" + "._469:\n" + " cmp r0, #0x2\n" + " beq ._474 @cond_branch\n" + " b ._480\n" + "._470:\n" + " bl Menu_DisplayDialogueFrame\n" + " b ._476\n" + "._468:\n" + " ldr r0, ._478 @ gStringVar4\n" + " mov r1, #0x2\n" + " mov r2, #0xf\n" + " bl Menu_PrintText\n" + "._476:\n" + " ldrh r0, [r4, #0x8]\n" + " add r0, r0, #0x1\n" + " strh r0, [r4, #0x8]\n" + " b ._480\n" + "._479:\n" + " .align 2, 0\n" + "._478:\n" + " .word gStringVar4\n" + "._474:\n" + " ldr r0, ._481 @ gMain\n" + " ldrh r1, [r0, #0x2e]\n" + " mov r0, #0x1\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._480 @cond_branch\n" + " bl Menu_EraseScreen\n" + " bl ScriptContext2_Disable\n" + " add r0, r5, #0\n" + " bl DestroyTask\n" + "._480:\n" + " pop {r4, r5}\n" + " pop {r0}\n" + " bx r0\n" + "._482:\n" + " .align 2, 0\n" + "._481:\n" + " .word gMain\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_CellInfo() +{ + asm( + " push {lr}\n" + " bl CloseMenu\n" + " ldr r0, ._483 @ DebugMenu_8078880\n" + " mov r1, #0x50\n" + " bl CreateTask\n" + " bl DebugMenu_80787EC\n" + " bl ScriptContext2_Enable\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "._484:\n" + " .align 2, 0\n" + "._483:\n" + " .word DebugMenu_8078880+1\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_OpenBerryInfo() +{ + asm( + " push {r4, lr}\n" + " bl DebugOpenBerryInfo\n" + " add r4, r0, #0\n" + " cmp r4, #0\n" + " bne ._485 @cond_branch\n" + " bl CloseMenu\n" + " mov r0, #0x1\n" + " b ._486\n" + "._485:\n" + " mov r0, #0x0\n" + " mov r1, #0x0\n" + " mov r2, #0x13\n" + " mov r3, #0x13\n" + " bl Menu_DrawStdWindowFrame\n" + " add r0, r4, #0\n" + " mov r1, #0x1\n" + " mov r2, #0x1\n" + " bl Menu_PrintText\n" + " ldr r1, ._487 @ gMenuCallback\n" + " ldr r0, ._487 + 4 @ DebugMenu_8077DB4\n" + " str r0, [r1]\n" + " mov r0, #0x0\n" + "._486:\n" + " pop {r4}\n" + " pop {r1}\n" + " bx r1\n" + "._488:\n" + " .align 2, 0\n" + "._487:\n" + " .word gMenuCallback\n" + " .word DebugMenu_8077DB4+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8078950() +{ + asm( + " push {lr}\n" + " bl Menu_DisplayDialogueFrame\n" + " ldr r0, ._489 @ Str_839C42E\n" + " mov r1, #0x4\n" + " mov r2, #0xf\n" + " bl Menu_PrintText\n" + " pop {r0}\n" + " bx r0\n" + "._490:\n" + " .align 2, 0\n" + "._489:\n" + " .word Str_839C42E\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8078968() +{ + asm( + " push {lr}\n" + " lsl r0, r0, #0x10\n" + " cmp r0, #0\n" + " bne ._491 @cond_branch\n" + " ldr r0, ._493 @ gStringVar1\n" + " mov r1, #0x32\n" + " mov r2, #0x2\n" + " mov r3, #0x3\n" + " bl ConvertIntToDecimalStringN\n" + " b ._492\n" + "._494:\n" + " .align 2, 0\n" + "._493:\n" + " .word gStringVar1\n" + "._491:\n" + " ldr r0, ._495 @ gStringVar1\n" + " mov r1, #0x64\n" + " mov r2, #0x2\n" + " mov r3, #0x3\n" + " bl ConvertIntToDecimalStringN\n" + "._492:\n" + " ldr r0, ._495 @ gStringVar1\n" + " mov r1, #0x4\n" + " mov r2, #0x11\n" + " bl Menu_PrintText\n" + " pop {r0}\n" + " bx r0\n" + "._496:\n" + " .align 2, 0\n" + "._495:\n" + " .word gStringVar1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_80789A4() +{ + asm( + " push {r4, lr}\n" + " add r1, r0, #0\n" + " lsl r1, r1, #0x10\n" + " lsr r1, r1, #0x10\n" + " ldr r4, ._497 @ gStringVar1\n" + " add r0, r4, #0\n" + " mov r2, #0x2\n" + " mov r3, #0x4\n" + " bl ConvertIntToDecimalStringN\n" + " add r0, r4, #0\n" + " mov r1, #0x9\n" + " mov r2, #0x11\n" + " bl Menu_PrintText\n" + " pop {r4}\n" + " pop {r0}\n" + " bx r0\n" + "._498:\n" + " .align 2, 0\n" + "._497:\n" + " .word gStringVar1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_80789CC() +{ + asm( + " push {r4, r5, r6, lr}\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " lsl r4, r0, #0x2\n" + " add r4, r4, r0\n" + " lsl r4, r4, #0x3\n" + " ldr r6, ._499 @ gTasks\n" + " add r5, r4, r6\n" + " mov r0, #0x0\n" + " strh r0, [r5]\n" + " ldr r0, ._499 + 4 @ gSaveBlock2\n" + " ldr r1, ._499 + 8 @ 0x55c\n" + " add r0, r0, r1\n" + " ldrh r0, [r0]\n" + " strh r0, [r5, #0x2]\n" + " bl DebugMenu_8078950\n" + " ldrh r0, [r5]\n" + " bl DebugMenu_8078968\n" + " sub r6, r6, #0x8\n" + " add r4, r4, r6\n" + " ldr r0, ._499 + 12 @ DebugMenu_8078A14\n" + " str r0, [r4]\n" + " pop {r4, r5, r6}\n" + " pop {r0}\n" + " bx r0\n" + "._500:\n" + " .align 2, 0\n" + "._499:\n" + " .word gTasks+0x8\n" + " .word gSaveBlock2\n" + " .word 0x55c\n" + " .word DebugMenu_8078A14+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8078A14() +{ + asm( + " push {r4, r5, lr}\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " lsl r1, r0, #0x2\n" + " add r1, r1, r0\n" + " lsl r4, r1, #0x3\n" + " ldr r5, ._504 @ gTasks\n" + " add r2, r4, r5\n" + " ldr r0, ._504 + 4 @ gMain\n" + " ldrh r1, [r0, #0x2e]\n" + " mov r0, #0xc0\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._501 @cond_branch\n" + " mov r1, #0x0\n" + " mov r3, #0x0\n" + " ldsh r0, [r2, r3]\n" + " cmp r0, #0\n" + " bne ._502 @cond_branch\n" + " mov r1, #0x1\n" + "._502:\n" + " strh r1, [r2]\n" + " ldrh r0, [r2]\n" + " bl DebugMenu_8078968\n" + " b ._510\n" + "._505:\n" + " .align 2, 0\n" + "._504:\n" + " .word gTasks+0x8\n" + " .word gMain\n" + "._501:\n" + " mov r0, #0x1\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._506 @cond_branch\n" + " ldr r1, ._508 @ gSaveBlock2\n" + " mov r3, #0x0\n" + " ldsh r0, [r2, r3]\n" + " lsl r0, r0, #0x1\n" + " ldr r3, ._508 + 4 @ 0x55c\n" + " add r1, r1, r3\n" + " add r0, r0, r1\n" + " ldrh r0, [r0]\n" + " strh r0, [r2, #0x2]\n" + " ldrh r0, [r2, #0x2]\n" + " bl DebugMenu_80789A4\n" + " add r0, r5, #0\n" + " sub r0, r0, #0x8\n" + " add r0, r4, r0\n" + " ldr r1, ._508 + 8 @ DebugMenu_8078AA4\n" + " b ._507\n" + "._509:\n" + " .align 2, 0\n" + "._508:\n" + " .word gSaveBlock2\n" + " .word 0x55c\n" + " .word DebugMenu_8078AA4+1\n" + "._506:\n" + " mov r0, #0x2\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._510 @cond_branch\n" + " add r0, r5, #0\n" + " sub r0, r0, #0x8\n" + " add r0, r4, r0\n" + " ldr r1, ._511 @ DebugMenu_8078B38\n" + "._507:\n" + " str r1, [r0]\n" + "._510:\n" + " pop {r4, r5}\n" + " pop {r0}\n" + " bx r0\n" + "._512:\n" + " .align 2, 0\n" + "._511:\n" + " .word DebugMenu_8078B38+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8078AA4() +{ + asm( + " push {r4, r5, r6, r7, lr}\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " lsl r1, r0, #0x2\n" + " add r1, r1, r0\n" + " lsl r5, r1, #0x3\n" + " ldr r7, ._515 @ gTasks\n" + " add r4, r5, r7\n" + " add r0, r4, #2\n" + " mov r2, #0xfa\n" + " lsl r2, r2, #0x3\n" + " ldr r6, ._515 + 4 @ gMain\n" + " ldrh r3, [r6, #0x30]\n" + " mov r1, #0x0\n" + " bl DebugMenu_8077DD8\n" + " cmp r0, #0x1\n" + " bne ._513 @cond_branch\n" + " ldrh r0, [r4, #0x2]\n" + " bl DebugMenu_80789A4\n" + " b ._521\n" + "._516:\n" + " .align 2, 0\n" + "._515:\n" + " .word gTasks+0x8\n" + " .word gMain\n" + "._513:\n" + " ldrh r1, [r6, #0x2e]\n" + " mov r0, #0x1\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._517 @cond_branch\n" + " ldr r1, ._519 @ gSaveBlock2\n" + " mov r2, #0x0\n" + " ldsh r0, [r4, r2]\n" + " lsl r0, r0, #0x1\n" + " ldr r2, ._519 + 4 @ 0x55c\n" + " add r1, r1, r2\n" + " add r0, r0, r1\n" + " ldrh r1, [r4, #0x2]\n" + " strh r1, [r0]\n" + " mov r0, #0x49\n" + " bl PlaySE\n" + " add r0, r7, #0\n" + " sub r0, r0, #0x8\n" + " add r0, r5, r0\n" + " ldr r1, ._519 + 8 @ DebugMenu_8078B38\n" + " b ._518\n" + "._520:\n" + " .align 2, 0\n" + "._519:\n" + " .word gSaveBlock2\n" + " .word 0x55c\n" + " .word DebugMenu_8078B38+1\n" + "._517:\n" + " mov r0, #0x2\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._521 @cond_branch\n" + " bl DebugMenu_8078950\n" + " ldrh r0, [r4]\n" + " bl DebugMenu_8078968\n" + " add r0, r7, #0\n" + " sub r0, r0, #0x8\n" + " add r0, r5, r0\n" + " ldr r1, ._522 @ DebugMenu_8078A14\n" + "._518:\n" + " str r1, [r0]\n" + "._521:\n" + " pop {r4, r5, r6, r7}\n" + " pop {r0}\n" + " bx r0\n" + "._523:\n" + " .align 2, 0\n" + "._522:\n" + " .word DebugMenu_8078A14+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8078B38() +{ + asm( + " push {r4, lr}\n" + " add r4, r0, #0\n" + " lsl r4, r4, #0x18\n" + " lsr r4, r4, #0x18\n" + " bl Menu_EraseScreen\n" + " bl ScriptContext2_Disable\n" + " add r0, r4, #0\n" + " bl DestroyTask\n" + " pop {r4}\n" + " pop {r0}\n" + " bx r0\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_BattleTowerStages() +{ + asm( + " push {lr}\n" + " bl CloseMenu\n" + " bl ScriptContext2_Enable\n" + " ldr r0, ._524 @ DebugMenu_80789CC\n" + " mov r1, #0x50\n" + " bl CreateTask\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "._525:\n" + " .align 2, 0\n" + "._524:\n" + " .word DebugMenu_80789CC+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8078B70() +{ + asm( + " push {lr}\n" + " add r1, r0, #0\n" + " lsl r1, r1, #0x10\n" + " lsr r1, r1, #0x10\n" + " ldr r0, ._526 @ gStringVar1\n" + " mov r2, #0x0\n" + " mov r3, #0x1\n" + " bl ConvertIntToHexStringN\n" + " ldr r0, ._526 + 4 @ Str_839C438\n" + " bl sub_8071F40\n" + " pop {r0}\n" + " bx r0\n" + "._527:\n" + " .align 2, 0\n" + "._526:\n" + " .word gStringVar1\n" + " .word Str_839C438\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8078B94() +{ + asm( + " push {r4, r5, lr}\n" + " mov r3, #0x0\n" + " ldr r1, ._531 @ gUnknown_Debug_839C444\n" + " ldrb r0, [r1]\n" + " cmp r0, #0\n" + " beq ._529 @cond_branch\n" + " ldr r5, ._531 + 4 @ gSaveBlock1\n" + " add r4, r1, #0\n" + "._530:\n" + " lsl r0, r3, #0x3\n" + " add r2, r0, r5\n" + " add r0, r0, r4\n" + " ldr r1, [r0, #0x4]\n" + " ldr r0, [r0]\n" + " str r0, [r2]\n" + " str r1, [r2, #0x4]\n" + " add r0, r3, #1\n" + " lsl r0, r0, #0x18\n" + " lsr r3, r0, #0x18\n" + " cmp r3, #0x27\n" + " bhi ._529 @cond_branch\n" + " lsl r0, r3, #0x3\n" + " add r0, r0, r4\n" + " ldrb r0, [r0]\n" + " cmp r0, #0\n" + " bne ._530 @cond_branch\n" + "._529:\n" + " pop {r4, r5}\n" + " pop {r0}\n" + " bx r0\n" + "._532:\n" + " .align 2, 0\n" + "._531:\n" + " .word gUnknown_Debug_839C444\n" + " .word gSaveBlock1+0x7f8\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8078BD4() +{ + asm( + " push {r4, r5, lr}\n" + " lsl r0, r0, #0x18\n" + " lsr r5, r0, #0x18\n" + " lsl r0, r5, #0x2\n" + " add r0, r0, r5\n" + " lsl r0, r0, #0x3\n" + " ldr r1, ._536 @ gTasks\n" + " add r4, r0, r1\n" + " mov r1, #0x0\n" + " ldsh r0, [r4, r1]\n" + " cmp r0, #0\n" + " beq ._533 @cond_branch\n" + " cmp r0, #0x1\n" + " beq ._534 @cond_branch\n" + " b ._545\n" + "._537:\n" + " .align 2, 0\n" + "._536:\n" + " .word gTasks+0x8\n" + "._533:\n" + " ldrh r0, [r4, #0x2]\n" + " bl DebugMenu_8078B70\n" + " ldrh r0, [r4]\n" + " add r0, r0, #0x1\n" + " strh r0, [r4]\n" + " b ._545\n" + "._534:\n" + " ldr r2, ._541 @ gMain\n" + " ldrh r1, [r2, #0x2e]\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._539 @cond_branch\n" + " mov r0, #0x49\n" + " bl PlaySE\n" + " bl Menu_EraseScreen\n" + " add r0, r5, #0\n" + " bl DestroyTask\n" + " bl ScriptContext2_Disable\n" + " bl DebugMenu_8078B94\n" + " b ._545\n" + "._542:\n" + " .align 2, 0\n" + "._541:\n" + " .word gMain\n" + "._539:\n" + " mov r0, #0x2\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._543 @cond_branch\n" + " bl Menu_EraseScreen\n" + " add r0, r5, #0\n" + " bl DestroyTask\n" + " bl ScriptContext2_Disable\n" + " b ._545\n" + "._543:\n" + " add r0, r4, #2\n" + " ldrh r3, [r2, #0x30]\n" + " mov r1, #0x0\n" + " mov r2, #0x4\n" + " bl DebugMenu_8077DD8\n" + " cmp r0, #0x1\n" + " bne ._545 @cond_branch\n" + " ldrh r0, [r4, #0x2]\n" + " bl DebugMenu_8078B70\n" + "._545:\n" + " pop {r4, r5}\n" + " pop {r0}\n" + " bx r0\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_CheckPKBLCK() +{ + asm( + " push {lr}\n" + " bl CloseMenu\n" + " ldr r0, ._546 @ DebugMenu_8078BD4\n" + " mov r1, #0x50\n" + " bl CreateTask\n" + " bl ScriptContext2_Enable\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "._547:\n" + " .align 2, 0\n" + "._546:\n" + " .word DebugMenu_8078BD4+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8078C80() +{ + asm( + " push {lr}\n" + " bl Menu_DisplayDialogueFrame\n" + " ldr r0, ._548 @ Str_839C5A4\n" + " mov r1, #0x2\n" + " mov r2, #0xf\n" + " bl Menu_PrintText\n" + " ldr r1, ._548 + 4 @ gMenuCallback\n" + " ldr r0, ._548 + 8 @ DebugMenu_8078CA8\n" + " str r0, [r1]\n" + " mov r0, #0x0\n" + " pop {r1}\n" + " bx r1\n" + "._549:\n" + " .align 2, 0\n" + "._548:\n" + " .word Str_839C5A4\n" + " .word gMenuCallback\n" + " .word DebugMenu_8078CA8+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8078CA8() +{ + asm( + " push {lr}\n" + " ldr r0, ._552 @ gMain\n" + " ldrh r1, [r0, #0x2e]\n" + " mov r0, #0x1\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._550 @cond_branch\n" + " ldr r1, ._552 + 4 @ gMenuCallback\n" + " ldr r0, ._552 + 8 @ DebugMenu_8078CE4\n" + " str r0, [r1]\n" + " mov r0, #0x0\n" + " b ._555\n" + "._553:\n" + " .align 2, 0\n" + "._552:\n" + " .word gMain\n" + " .word gMenuCallback\n" + " .word DebugMenu_8078CE4+1\n" + "._550:\n" + " mov r0, #0x2\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " bne ._554 @cond_branch\n" + " mov r0, #0x0\n" + " b ._555\n" + "._554:\n" + " bl CloseMenu\n" + " mov r0, #0x1\n" + "._555:\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8078CE4() +{ + asm( + " push {lr}\n" + " ldr r1, ._558 @ \n" + " mov r2, #0x80\n" + " lsl r2, r2, #0xa\n" + " mov r0, #0x0\n" + " bl DebugMenu_8078E40\n" + " cmp r0, #0x1\n" + " bne ._556 @cond_branch\n" + " ldr r0, ._558 + 4 @ \n" + " ldr r1, ._558 + 8 @ \n" + " bl StringCopy\n" + " b ._557\n" + "._559:\n" + " .align 2, 0\n" + "._558:\n" + " .word +0x2000000\n" + " .word gStringVar4\n" + " .word Str_839C5CC\n" + "._556:\n" + " ldr r0, ._560 @ gStringVar4\n" + " ldr r1, ._560 + 4 @ Str_839C5DF\n" + " bl StringCopy\n" + "._557:\n" + " ldr r1, ._560 + 8 @ gMenuCallback\n" + " ldr r0, ._560 + 12 @ DebugMenu_8078D7C\n" + " str r0, [r1]\n" + " mov r0, #0x0\n" + " pop {r1}\n" + " bx r1\n" + "._561:\n" + " .align 2, 0\n" + "._560:\n" + " .word gStringVar4\n" + " .word Str_839C5DF\n" + " .word gMenuCallback\n" + " .word DebugMenu_8078D7C+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8078D30() +{ + asm( + " push {r4, r5, r6, lr}\n" + " ldr r5, ._563 @ \n" + " mov r4, #0x0\n" + " mov r6, #0x80\n" + " lsl r6, r6, #0x5\n" + "._562:\n" + " add r0, r4, #0\n" + " add r1, r5, #0\n" + " add r2, r6, #0\n" + " bl DebugMenu_8078E68\n" + " add r5, r5, r6\n" + " add r0, r4, #1\n" + " lsl r0, r0, #0x18\n" + " lsr r4, r0, #0x18\n" + " cmp r4, #0x1f\n" + " bls ._562 @cond_branch\n" + " ldr r0, ._563 + 4 @ \n" + " ldr r1, ._563 + 8 @ \n" + " bl StringCopy\n" + " ldr r1, ._563 + 12 @ \n" + " ldr r0, ._563 + 16 @ \n" + " str r0, [r1]\n" + " mov r0, #0x0\n" + " pop {r4, r5, r6}\n" + " pop {r1}\n" + " bx r1\n" + "._564:\n" + " .align 2, 0\n" + "._563:\n" + " .word +0x2000000\n" + " .word gStringVar4\n" + " .word Str_839C5D6\n" + " .word gMenuCallback\n" + " .word DebugMenu_8078D7C+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8078D7C() +{ + asm( + " push {lr}\n" + " bl Menu_DisplayDialogueFrame\n" + " ldr r0, ._565 @ gStringVar4\n" + " mov r1, #0x2\n" + " mov r2, #0xf\n" + " bl Menu_PrintText\n" + " ldr r1, ._565 + 4 @ gMenuCallback\n" + " ldr r0, ._565 + 8 @ DebugMenu_8078DA4\n" + " str r0, [r1]\n" + " mov r0, #0x0\n" + " pop {r1}\n" + " bx r1\n" + "._566:\n" + " .align 2, 0\n" + "._565:\n" + " .word gStringVar4\n" + " .word gMenuCallback\n" + " .word DebugMenu_8078DA4+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8078DA4() +{ + asm( + " push {lr}\n" + " ldr r0, ._569 @ gMain\n" + " ldrh r1, [r0, #0x2e]\n" + " mov r0, #0x1\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " bne ._567 @cond_branch\n" + " mov r0, #0x0\n" + " b ._568\n" + "._570:\n" + " .align 2, 0\n" + "._569:\n" + " .word gMain\n" + "._567:\n" + " bl CloseMenu\n" + " mov r0, #0x1\n" + "._568:\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_MeTooBackupMan() +{ + asm( + " push {lr}\n" + " bl Menu_EraseScreen\n" + " ldr r0, ._571 @ gUnknown_Debug_839C594\n" + " mov r1, #0xc\n" + " mov r2, #0x2\n" + " bl DebugMenu_8077D24\n" + " ldr r1, ._571 + 4 @ gMenuCallback\n" + " ldr r0, ._571 + 8 @ DebugMenu_8078DF0\n" + " str r0, [r1]\n" + " mov r0, #0x0\n" + " pop {r1}\n" + " bx r1\n" + "._572:\n" + " .align 2, 0\n" + "._571:\n" + " .word gUnknown_Debug_839C594\n" + " .word gMenuCallback\n" + " .word DebugMenu_8078DF0+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8078DF0() +{ + asm( + " push {lr}\n" + " ldr r0, ._573 @ gUnknown_Debug_839C594\n" + " bl DebugMenu_8077D78\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " pop {r1}\n" + " bx r1\n" + "._574:\n" + " .align 2, 0\n" + "._573:\n" + " .word gUnknown_Debug_839C594\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8078E04() +{ + asm( + " push {r4, r5, r6, lr}\n" + " add r6, r1, #0\n" + " add r5, r2, #0\n" + " b ._575\n" + "._577:\n" + " ldr r0, ._579 @ 0xfffff000\n" + " add r5, r5, r0\n" + " mov r0, #0x80\n" + " lsl r0, r0, #0x5\n" + " add r6, r6, r0\n" + " add r0, r4, #1\n" + "._575:\n" + " lsl r0, r0, #0x10\n" + " lsr r4, r0, #0x10\n" + " add r0, r4, #0\n" + " add r1, r6, #0\n" + " bl ProgramFlashSectorAndVerify\n" + " cmp r0, #0\n" + " bne ._576 @cond_branch\n" + " mov r0, #0x80\n" + " lsl r0, r0, #0x5\n" + " cmp r5, r0\n" + " bhi ._577 @cond_branch\n" + " mov r0, #0x1\n" + " b ._578\n" + "._580:\n" + " .align 2, 0\n" + "._579:\n" + " .word 0xfffff000\n" + "._576:\n" + " mov r0, #0x0\n" + "._578:\n" + " pop {r4, r5, r6}\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8078E40() +{ + asm( + " push {r4, r5, r6, lr}\n" + " add r4, r0, #0\n" + " add r5, r1, #0\n" + " add r6, r2, #0\n" + " lsl r4, r4, #0x18\n" + " lsr r4, r4, #0x18\n" + " bl m4aSoundVSyncOff\n" + " add r0, r4, #0\n" + " add r1, r5, #0\n" + " add r2, r6, #0\n" + " bl DebugMenu_8078E04\n" + " add r4, r0, #0\n" + " bl m4aSoundVSyncOn\n" + " add r0, r4, #0\n" + " pop {r4, r5, r6}\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8078E68() +{ + asm( + " push {r4, lr}\n" + " add r4, r1, #0\n" + " add r3, r2, #0\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " mov r1, #0x0\n" + " add r2, r4, #0\n" + " bl ReadFlash\n" + " pop {r4}\n" + " pop {r0}\n" + " bx r0\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8078E80() +{ + asm( + " push {r4, lr}\n" + " add r4, r0, #0\n" + " mov r0, #0x2\n" + " mov r1, #0xf\n" + " mov r2, #0x16\n" + " mov r3, #0x10\n" + " bl Menu_BlankWindowRect\n" + " ldr r1, ._581 @ gUnknown_Debug_839C5F4\n" + " mov r2, #0x0\n" + " ldsh r0, [r4, r2]\n" + " lsl r0, r0, #0x3\n" + " add r0, r0, r1\n" + " ldrb r1, [r0, #0x4]\n" + " mov r0, #0xd0\n" + " mov r2, #0xf\n" + " bl sub_8071F60\n" + " pop {r4}\n" + " pop {r0}\n" + " bx r0\n" + "._582:\n" + " .align 2, 0\n" + "._581:\n" + " .word gUnknown_Debug_839C5F4\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8078EB0() +{ + asm( + " push {r4, r5, lr}\n" + " add r5, r0, #0\n" + " ldr r4, ._583 @ gStringVar1\n" + " mov r0, #0x2\n" + " ldsh r1, [r5, r0]\n" + " add r0, r4, #0\n" + " mov r2, #0x1\n" + " mov r3, #0x3\n" + " bl ConvertIntToDecimalStringN\n" + " add r0, r4, #0\n" + " mov r1, #0x2\n" + " mov r2, #0x11\n" + " bl Menu_PrintText\n" + " mov r0, #0xf0\n" + " mov r1, #0x5\n" + " mov r2, #0x11\n" + " bl sub_8071F60\n" + " mov r0, #0x4\n" + " ldsh r1, [r5, r0]\n" + " add r0, r4, #0\n" + " mov r2, #0x2\n" + " mov r3, #0x2\n" + " bl ConvertIntToDecimalStringN\n" + " add r0, r4, #0\n" + " mov r1, #0x6\n" + " mov r2, #0x11\n" + " bl Menu_PrintText\n" + " mov r0, #0xf0\n" + " mov r1, #0x8\n" + " mov r2, #0x11\n" + " bl sub_8071F60\n" + " mov r0, #0x6\n" + " ldsh r1, [r5, r0]\n" + " add r0, r4, #0\n" + " mov r2, #0x2\n" + " mov r3, #0x2\n" + " bl ConvertIntToDecimalStringN\n" + " add r0, r4, #0\n" + " mov r1, #0x9\n" + " mov r2, #0x11\n" + " bl Menu_PrintText\n" + " pop {r4, r5}\n" + " pop {r0}\n" + " bx r0\n" + "._584:\n" + " .align 2, 0\n" + "._583:\n" + " .word gStringVar1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8078F1C() +{ + asm( + " push {r4, r5, r6, lr}\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " lsl r4, r0, #0x2\n" + " add r4, r4, r0\n" + " lsl r4, r4, #0x3\n" + " ldr r6, ._585 @ gTasks\n" + " add r5, r4, r6\n" + " mov r0, #0x0\n" + " strh r0, [r5]\n" + " ldr r1, ._585 + 4 @ gSaveBlock2\n" + " ldrh r0, [r1, #0xe]\n" + " strh r0, [r5, #0x2]\n" + " ldrb r0, [r1, #0x10]\n" + " strh r0, [r5, #0x4]\n" + " ldrb r0, [r1, #0x11]\n" + " strh r0, [r5, #0x6]\n" + " bl Menu_DisplayDialogueFrame\n" + " add r0, r5, #0\n" + " bl DebugMenu_8078EB0\n" + " add r0, r5, #0\n" + " bl DebugMenu_8078E80\n" + " sub r6, r6, #0x8\n" + " add r4, r4, r6\n" + " ldr r0, ._585 + 8 @ DebugMenu_8078F68\n" + " str r0, [r4]\n" + " pop {r4, r5, r6}\n" + " pop {r0}\n" + " bx r0\n" + "._586:\n" + " .align 2, 0\n" + "._585:\n" + " .word gTasks+0x8\n" + " .word gSaveBlock2\n" + " .word DebugMenu_8078F68+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8078F68() +{ + asm( + " push {r4, r5, r6, lr}\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " lsl r1, r0, #0x2\n" + " add r1, r1, r0\n" + " lsl r5, r1, #0x3\n" + " ldr r6, ._589 @ gTasks\n" + " add r4, r5, r6\n" + " ldr r3, ._589 + 4 @ gMain\n" + " ldrh r1, [r3, #0x2e]\n" + " mov r0, #0x1\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._587 @cond_branch\n" + " ldr r1, ._589 + 8 @ gSaveBlock2\n" + " ldrh r0, [r4, #0x2]\n" + " strh r0, [r1, #0xe]\n" + " ldrh r0, [r4, #0x4]\n" + " strb r0, [r1, #0x10]\n" + " ldrh r0, [r4, #0x6]\n" + " strb r0, [r1, #0x11]\n" + " mov r0, #0x49\n" + " bl PlaySE\n" + " b ._588\n" + "._590:\n" + " .align 2, 0\n" + "._589:\n" + " .word gTasks+0x8\n" + " .word gMain\n" + " .word gSaveBlock2\n" + "._587:\n" + " mov r0, #0x2\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._591 @cond_branch\n" + "._588:\n" + " add r0, r6, #0\n" + " sub r0, r0, #0x8\n" + " add r0, r5, r0\n" + " ldr r1, ._593 @ DebugMenu_8079020\n" + " str r1, [r0]\n" + " b ._601\n" + "._594:\n" + " .align 2, 0\n" + "._593:\n" + " .word DebugMenu_8079020+1\n" + "._591:\n" + " mov r0, #0x20\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._595 @cond_branch\n" + " ldrh r1, [r4]\n" + " mov r2, #0x0\n" + " ldsh r0, [r4, r2]\n" + " cmp r0, #0\n" + " beq ._601 @cond_branch\n" + " sub r0, r1, #1\n" + " b ._597\n" + "._595:\n" + " mov r0, #0x10\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._598 @cond_branch\n" + " ldrh r0, [r4]\n" + " cmp r0, #0x1\n" + " bhi ._601 @cond_branch\n" + " add r0, r0, #0x1\n" + "._597:\n" + " strh r0, [r4]\n" + " add r0, r4, #0\n" + " bl DebugMenu_8078E80\n" + " b ._601\n" + "._598:\n" + " mov r0, #0x0\n" + " ldsh r2, [r4, r0]\n" + " lsl r2, r2, #0x3\n" + " ldr r0, ._602 @ gUnknown_Debug_839C5F4\n" + " add r2, r2, r0\n" + " ldrb r0, [r2, #0x5]\n" + " lsl r0, r0, #0x1\n" + " add r0, r4, r0\n" + " ldrh r1, [r2]\n" + " ldrh r2, [r2, #0x2]\n" + " ldrh r3, [r3, #0x30]\n" + " bl DebugMenu_8077DD8\n" + " cmp r0, #0x1\n" + " bne ._601 @cond_branch\n" + " add r0, r4, #0\n" + " bl DebugMenu_8078EB0\n" + "._601:\n" + " pop {r4, r5, r6}\n" + " pop {r0}\n" + " bx r0\n" + "._603:\n" + " .align 2, 0\n" + "._602:\n" + " .word gUnknown_Debug_839C5F4\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8079020() +{ + asm( + " push {r4, lr}\n" + " add r4, r0, #0\n" + " lsl r4, r4, #0x18\n" + " lsr r4, r4, #0x18\n" + " bl Menu_EraseScreen\n" + " bl ScriptContext2_Disable\n" + " add r0, r4, #0\n" + " bl DestroyTask\n" + " pop {r4}\n" + " pop {r0}\n" + " bx r0\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_PTime() +{ + asm( + " push {lr}\n" + " bl CloseMenu\n" + " ldr r0, ._604 @ DebugMenu_8078F1C\n" + " mov r1, #0x50\n" + " bl CreateTask\n" + " bl ScriptContext2_Enable\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "._605:\n" + " .align 2, 0\n" + "._604:\n" + " .word DebugMenu_8078F1C+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8079058() +{ + asm( + " push {r4, r5, lr}\n" + " lsl r0, r0, #0x18\n" + " lsr r5, r0, #0x18\n" + " ldr r1, ._610 @ gTasks\n" + " lsl r0, r5, #0x2\n" + " add r0, r0, r5\n" + " lsl r0, r0, #0x3\n" + " add r4, r0, r1\n" + " mov r0, #0x8\n" + " ldsh r1, [r4, r0]\n" + " cmp r1, #0x1\n" + " beq ._606 @cond_branch\n" + " cmp r1, #0x1\n" + " bgt ._607 @cond_branch\n" + " cmp r1, #0\n" + " beq ._608 @cond_branch\n" + " b ._620\n" + "._611:\n" + " .align 2, 0\n" + "._610:\n" + " .word gTasks\n" + "._607:\n" + " cmp r1, #0x2\n" + " beq ._612 @cond_branch\n" + " b ._620\n" + "._608:\n" + " ldr r0, ._615 @ gUnknown_Debug_03004BD0\n" + " str r1, [r0]\n" + " bl Menu_DisplayDialogueFrame\n" + " b ._614\n" + "._616:\n" + " .align 2, 0\n" + "._615:\n" + " .word gUnknown_Debug_03004BD0\n" + "._606:\n" + " ldr r0, ._618 @ gDebug0x839C60C\n" + " mov r1, #0x4\n" + " mov r2, #0xf\n" + " bl Menu_PrintText\n" + " mov r0, #0x14\n" + " mov r1, #0x8\n" + " mov r2, #0x1\n" + " bl DisplayYesNoMenu\n" + "._614:\n" + " ldrh r0, [r4, #0x8]\n" + " add r0, r0, #0x1\n" + " strh r0, [r4, #0x8]\n" + " b ._620\n" + "._619:\n" + " .align 2, 0\n" + "._618:\n" + " .word gDebug0x839C60C\n" + "._612:\n" + " bl Menu_ProcessInputNoWrap_\n" + " lsl r0, r0, #0x18\n" + " asr r1, r0, #0x18\n" + " mov r0, #0x2\n" + " neg r0, r0\n" + " cmp r1, r0\n" + " beq ._620 @cond_branch\n" + " cmp r1, #0\n" + " bne ._621 @cond_branch\n" + " ldr r1, ._623 @ gUnknown_Debug_03004BD0\n" + " mov r0, #0x1\n" + " b ._622\n" + "._624:\n" + " .align 2, 0\n" + "._623:\n" + " .word gUnknown_Debug_03004BD0\n" + "._621:\n" + " ldr r1, ._625 @ gUnknown_Debug_03004BD0\n" + " mov r0, #0x0\n" + "._622:\n" + " str r0, [r1]\n" + " bl Menu_EraseScreen\n" + " bl ScriptContext2_Disable\n" + " add r0, r5, #0\n" + " bl DestroyTask\n" + "._620:\n" + " pop {r4, r5}\n" + " pop {r0}\n" + " bx r0\n" + "._626:\n" + " .align 2, 0\n" + "._625:\n" + " .word gUnknown_Debug_03004BD0\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_OpenMurakawa() +{ + asm( + " push {lr}\n" + " bl CloseMenu\n" + " ldr r0, ._627 @ DebugMenu_8079058\n" + " mov r1, #0x50\n" + " bl CreateTask\n" + " bl ScriptContext2_Enable\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "._628:\n" + " .align 2, 0\n" + "._627:\n" + " .word DebugMenu_8079058+1\n" + "\n" + ); +} + +__attribute__((naked)) +void DebugMenu_8079110() +{ + asm( + " push {r4, r5, lr}\n" + " lsl r0, r0, #0x18\n" + " lsr r5, r0, #0x18\n" + " ldr r1, ._633 @ gTasks\n" + " lsl r0, r5, #0x2\n" + " add r0, r0, r5\n" + " lsl r0, r0, #0x3\n" + " add r4, r0, r1\n" + " mov r1, #0x8\n" + " ldsh r0, [r4, r1]\n" + " cmp r0, #0x1\n" + " beq ._629 @cond_branch\n" + " cmp r0, #0x1\n" + " bgt ._630 @cond_branch\n" + " cmp r0, #0\n" + " beq ._631 @cond_branch\n" + " b ._642\n" + "._634:\n" + " .align 2, 0\n" + "._633:\n" + " .word gTasks\n" + "._630:\n" + " cmp r0, #0x2\n" + " beq ._635 @cond_branch\n" + " b ._642\n" + "._631:\n" + " bl Menu_DisplayDialogueFrame\n" + " b ._637\n" + "._629:\n" + " ldr r0, ._639 @ Str_839C61A\n" + " mov r1, #0x2\n" + " mov r2, #0xf\n" + " bl MenuPrintMessage\n" + "._637:\n" + " ldrh r0, [r4, #0x8]\n" + " add r0, r0, #0x1\n" + " strh r0, [r4, #0x8]\n" + " b ._642\n" + "._640:\n" + " .align 2, 0\n" + "._639:\n" + " .word Str_839C61A\n" + "._635:\n" + " bl Menu_UpdateWindowText\n" + " lsl r0, r0, #0x18\n" + " cmp r0, #0\n" + " beq ._642 @cond_branch\n" + " ldr r0, ._643 @ gMain\n" + " ldrh r1, [r0, #0x2e]\n" + " mov r0, #0x1\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._642 @cond_branch\n" + " bl Menu_EraseScreen\n" + " bl ScriptContext2_Disable\n" + " add r0, r5, #0\n" + " bl DestroyTask\n" + "._642:\n" + " pop {r4, r5}\n" + " pop {r0}\n" + " bx r0\n" + "._644:\n" + " .align 2, 0\n" + "._643:\n" + " .word gMain\n" + "\n" + ); +} + +__attribute__((naked)) +u8 DebugMenu_OpenKiwa() +{ + asm( + " push {lr}\n" + " bl CloseMenu\n" + " ldr r0, ._645 @ DebugMenu_8079110\n" + " mov r1, #0x50\n" + " bl CreateTask\n" + " bl ScriptContext2_Enable\n" + " pop {r1}\n" + " bx r1\n" + "._646:\n" + " .align 2, 0\n" + "._645:\n" + " .word DebugMenu_8079110+1\n" + "\n" + ); +} + +#endif diff --git a/src/debug/taya_debug_window.c b/src/debug/taya_debug_window.c new file mode 100644 index 000000000..f7e0e3770 --- /dev/null +++ b/src/debug/taya_debug_window.c @@ -0,0 +1,6 @@ +#if DEBUG +#include "global.h" + +EWRAM_DATA u8 unk_2030224[4] = { 0 }; + +#endif diff --git a/src/debug/tomomichi_debug_menu.c b/src/debug/tomomichi_debug_menu.c new file mode 100644 index 000000000..c3616797e --- /dev/null +++ b/src/debug/tomomichi_debug_menu.c @@ -0,0 +1,20 @@ +#if DEBUG +#include "global.h" + +// These should be static, uninitialized once it gets decompiled. +#define BSS_DATA __attribute__((section(".bss"))) +BSS_DATA u8 gDebug_03000700[4] = {0}; +BSS_DATA u8 gDebug_03000704[4] = {0}; +BSS_DATA u8 gDebug_03000708[4] = {0}; +BSS_DATA u8 gDebug_0300070C = 0; +BSS_DATA u8 gDebug_0300070D = 0; +BSS_DATA u8 gDebug_0300070E = 0; +BSS_DATA u8 gDebug_0300070F = 0; +BSS_DATA u8 gDebug_03000710[13] = {0}; +BSS_DATA u8 gDebug_0300071D = 0; +BSS_DATA u8 gDebug_0300071E = 0; +BSS_DATA u8 gDebug_0300071F = 0; +BSS_DATA u8 gDebug_03000720 = 0; +BSS_DATA u8 gDebug_03000721 = 0; + +#endif diff --git a/src/debug/watanabe_debug_menu.c b/src/debug/watanabe_debug_menu.c new file mode 100644 index 000000000..6c94b0466 --- /dev/null +++ b/src/debug/watanabe_debug_menu.c @@ -0,0 +1,11 @@ +#if DEBUG +#include "global.h" + +EWRAM_DATA u8 gUnknown_Debug_20389EC[0x20] = { 0 }; +EWRAM_DATA u8 gUnknown_Debug_2038A0C[0x10] = { 0 }; +EWRAM_DATA u8 gUnknown_Debug_2038A1C[4] = { 0 }; +EWRAM_DATA u8 gUnknown_Debug_2038A20[4] = { 0 }; + +u8 byte_3005E30[0x20]; + +#endif diff --git a/src/engine/cable_club.c b/src/engine/cable_club.c index e7c504c7b..ff73e638e 100644 --- a/src/engine/cable_club.c +++ b/src/engine/cable_club.c @@ -23,6 +23,7 @@ #include "text.h" #include "trainer_card.h" +extern u8 unk_2030220; extern u16 gSpecialVar_Result; extern struct TrainerCard gTrainerCards[4]; extern u8 gUnknown_03004860; @@ -41,7 +42,7 @@ extern struct u8 field1; } gUnknown_020297D8; -static void sub_8082F20(u8 taskId); +/*static*/ void sub_8082F20(u8 taskId); static void sub_8082F68(u8 taskId); static void sub_8082FEC(u8 taskId); static void sub_808303C(u8 taskId); @@ -95,6 +96,382 @@ const u8 *const gTrainerCardColorNames[] = TrainerCardColorName_Gold, }; +#if DEBUG + +__attribute__((naked)) +int debug_sub_808A4D0() +{ + asm("\ + push {lr}\n\ + add r1, r0, #0\n\ + ldr r0, ._3 @ sub_8082F68\n\ + cmp r1, r0\n\ + bne ._1 @cond_branch\n\ + mov r0, #0x1\n\ + b ._30\n\ +._4:\n\ + .align 2, 0\n\ +._3:\n\ + .word sub_8082F68+1\n\ +._1:\n\ + ldr r0, ._7 @ sub_8082FEC\n\ + cmp r1, r0\n\ + bne ._5 @cond_branch\n\ + mov r0, #0x11\n\ + b ._30\n\ +._8:\n\ + .align 2, 0\n\ +._7:\n\ + .word sub_8082FEC+1\n\ +._5:\n\ + ldr r0, ._11 @ sub_808303C\n\ + cmp r1, r0\n\ + bne ._9 @cond_branch\n\ + mov r0, #0x12\n\ + b ._30\n\ +._12:\n\ + .align 2, 0\n\ +._11:\n\ + .word sub_808303C+1\n\ +._9:\n\ + ldr r0, ._15 @ sub_8083188\n\ + cmp r1, r0\n\ + bne ._13 @cond_branch\n\ + mov r0, #0x13\n\ + b ._30\n\ +._16:\n\ + .align 2, 0\n\ +._15:\n\ + .word sub_8083188+1\n\ +._13:\n\ + ldr r0, ._19 @ sub_80830E4\n\ + cmp r1, r0\n\ + bne ._17 @cond_branch\n\ + mov r0, #0x14\n\ + b ._30\n\ +._20:\n\ + .align 2, 0\n\ +._19:\n\ + .word sub_80830E4+1\n\ +._17:\n\ + ldr r0, ._23 @ sub_80831F8\n\ + cmp r1, r0\n\ + bne ._21 @cond_branch\n\ + mov r0, #0x21\n\ + b ._30\n\ +._24:\n\ + .align 2, 0\n\ +._23:\n\ + .word sub_80831F8+1\n\ +._21:\n\ + ldr r0, ._27 @ sub_8083314\n\ + cmp r1, r0\n\ + bne ._25 @cond_branch\n\ + mov r0, #0x2\n\ + b ._30\n\ +._28:\n\ + .align 2, 0\n\ +._27:\n\ + .word sub_8083314+1\n\ +._25:\n\ + ldr r0, ._31 @ sub_80833C4\n\ + cmp r1, r0\n\ + beq ._29 @cond_branch\n\ + mov r0, #0x0\n\ + b ._30\n\ +._32:\n\ + .align 2, 0\n\ +._31:\n\ + .word sub_80833C4+1\n\ +._29:\n\ + mov r0, #0x3\n\ +._30:\n\ + pop {r1}\n\ + bx r1"); +} + +__attribute__((naked)) +void debug_sub_808A55C() +{ + asm("\ + push {r4, r5, r6, r7, lr}\n\ + mov r7, r8\n\ + push {r7}\n\ + lsl r0, r0, #0x18\n\ + lsr r7, r0, #0x18\n\ + ldr r2, ._37 @ gTasks\n\ + lsl r0, r7, #0x2\n\ + add r0, r0, r7\n\ + lsl r0, r0, #0x3\n\ + add r4, r0, r2\n\ + mov r0, #0x8\n\ + ldsh r1, [r4, r0]\n\ + lsl r0, r1, #0x2\n\ + add r0, r0, r1\n\ + lsl r0, r0, #0x3\n\ + add r0, r0, r2\n\ + ldrb r0, [r0, #0x4]\n\ + cmp r0, #0\n\ + bne ._33 @cond_branch\n\ + mov r1, #0xa\n\ + ldsh r0, [r4, r1]\n\ + cmp r0, #0x5\n\ + bne ._34 @cond_branch\n\ + add r0, r7, #0\n\ + bl DestroyTask\n\ +._34:\n\ + ldrh r0, [r4, #0xa]\n\ + add r0, r0, #0x1\n\ + strh r0, [r4, #0xa]\n\ +._33:\n\ + ldr r0, ._37 + 4 @ gShouldAdvanceLinkState\n\ + ldrb r0, [r0]\n\ + mov r1, #0x2\n\ + mov r2, #0x0\n\ + mov r3, #0x2\n\ + bl PrintHex\n\ + ldr r0, ._37 + 8 @ gBlockSendBuffer\n\ + ldrb r0, [r0]\n\ + mov r1, #0x16\n\ + mov r2, #0x5\n\ + mov r3, #0x4\n\ + bl PrintHex\n\ + mov r4, #0x0\n\ + lsl r3, r7, #0x2\n\ + mov r8, r3\n\ + mov r6, #0xc0\n\ + lsl r6, r6, #0x13\n\ + mov r5, #0xa0\n\ + lsl r5, r5, #0x13\n\ +._35:\n\ + ldr r0, ._37 + 12 @ gLinkPlayerPending\n\ + add r0, r4, r0\n\ + ldrb r0, [r0]\n\ + lsr r1, r5, #0x18\n\ + mov r2, #0x0\n\ + mov r3, #0x1\n\ + bl PrintHex\n\ + ldr r1, ._37 + 16 @ gBlockRecvBuffer\n\ + lsl r0, r4, #0x8\n\ + add r0, r0, r1\n\ + ldrh r0, [r0]\n\ + lsr r2, r6, #0x18\n\ + mov r1, #0x16\n\ + mov r3, #0x4\n\ + bl PrintHex\n\ + mov r0, #0x80\n\ + lsl r0, r0, #0x11\n\ + add r6, r6, r0\n\ + mov r1, #0x80\n\ + lsl r1, r1, #0x12\n\ + add r5, r5, r1\n\ + add r4, r4, #0x1\n\ + cmp r4, #0x3\n\ + ble ._35 @cond_branch\n\ + ldr r4, ._37 + 20 @ gLinkStatus\n\ + ldr r0, [r4]\n\ + mov r1, #0xf\n\ + mov r2, #0x0\n\ + mov r3, #0x8\n\ + bl PrintHex\n\ + ldr r0, ._37 + 24 @ gLink\n\ + ldrb r0, [r0, #0x1]\n\ + mov r1, #0x2\n\ + mov r2, #0xa\n\ + mov r3, #0x2\n\ + bl PrintHex\n\ + bl GetMultiplayerId\n\ + lsl r0, r0, #0x18\n\ + lsr r0, r0, #0x18\n\ + mov r1, #0x7\n\ + mov r2, #0xc\n\ + mov r3, #0x2\n\ + bl PrintHex\n\ + bl GetBlockReceivedStatus\n\ + lsl r0, r0, #0x18\n\ + lsr r0, r0, #0x18\n\ + mov r1, #0x7\n\ + mov r2, #0xa\n\ + mov r3, #0x2\n\ + bl PrintHex\n\ + ldr r0, ._37 + 28 @ gReceivedRemoteLinkPlayers\n\ + ldrb r0, [r0]\n\ + mov r1, #0x2\n\ + mov r2, #0xc\n\ + mov r3, #0x1\n\ + bl PrintHex\n\ + ldr r0, ._37 + 32 @ gSpecialVar_Result\n\ + ldrh r0, [r0]\n\ + mov r1, #0xb\n\ + mov r2, #0x8\n\ + mov r3, #0x2\n\ + bl PrintHex\n\ + ldr r0, [r4]\n\ + mov r1, #0x1c\n\ + and r0, r0, r1\n\ + lsr r0, r0, #0x2\n\ + mov r1, #0xb\n\ + mov r2, #0xa\n\ + mov r3, #0x2\n\ + bl PrintHex\n\ + bl IsLinkConnectionEstablished\n\ + lsl r0, r0, #0x18\n\ + lsr r0, r0, #0x18\n\ + mov r1, #0xb\n\ + mov r2, #0xc\n\ + mov r3, #0x1\n\ + bl PrintHex\n\ + bl IsLinkTaskFinished\n\ + lsl r0, r0, #0x18\n\ + lsr r0, r0, #0x18\n\ + mov r1, #0xf\n\ + mov r2, #0xa\n\ + mov r3, #0x1\n\ + bl PrintHex\n\ + ldr r2, ._37 @ gTasks\n\ + mov r3, r8\n\ + add r0, r3, r7\n\ + lsl r0, r0, #0x3\n\ + add r0, r0, r2\n\ + mov r3, #0x8\n\ + ldsh r1, [r0, r3]\n\ + lsl r0, r1, #0x2\n\ + add r0, r0, r1\n\ + lsl r0, r0, #0x3\n\ + add r0, r0, r2\n\ + ldr r0, [r0]\n\ + bl debug_sub_808A4D0\n\ + lsl r0, r0, #0x18\n\ + lsr r0, r0, #0x18\n\ + mov r1, #0xf\n\ + mov r2, #0xc\n\ + mov r3, #0x2\n\ + bl PrintHex\n\ + ldr r0, ._37 + 36 @ gLinkCallback\n\ + ldr r0, [r0]\n\ + mov r1, #0x2\n\ + mov r2, #0xd\n\ + mov r3, #0x8\n\ + bl PrintHex\n\ + bl HasLinkErrorOccurred\n\ + lsl r0, r0, #0x18\n\ + lsr r0, r0, #0x18\n\ + mov r1, #0x2\n\ + mov r2, #0x2\n\ + mov r3, #0x1\n\ + bl PrintHex\n\ + ldr r0, ._37 + 40 @ gLinkPlayers\n\ + mov r6, #0x80\n\ + lsl r6, r6, #0x12\n\ + add r5, r0, #0\n\ + add r5, r5, #0x14\n\ + mov r4, #0x3\n\ +._36:\n\ + ldr r0, [r5]\n\ + lsr r1, r6, #0x18\n\ + mov r2, #0x3\n\ + mov r3, #0x4\n\ + bl PrintHex\n\ + mov r0, #0xc0\n\ + lsl r0, r0, #0x13\n\ + add r6, r6, r0\n\ + add r5, r5, #0x1c\n\ + sub r4, r4, #0x1\n\ + cmp r4, #0\n\ + bge ._36 @cond_branch\n\ + ldr r0, ._37 + 44 @ 0x4000128\n\ + ldrh r0, [r0]\n\ + mov r1, #0x2\n\ + mov r2, #0x6\n\ + mov r3, #0x4\n\ + bl PrintHex\n\ + bl debug_sub_808B850\n\ + lsl r0, r0, #0x18\n\ + lsr r0, r0, #0x18\n\ + mov r1, #0x19\n\ + mov r2, #0x3\n\ + mov r3, #0x1\n\ + bl PrintHex\n\ + pop {r3}\n\ + mov r8, r3\n\ + pop {r4, r5, r6, r7}\n\ + pop {r0}\n\ + bx r0\n\ +._38:\n\ + .align 2, 0\n\ +._37:\n\ + .word gTasks\n\ + .word gShouldAdvanceLinkState\n\ + .word gBlockSendBuffer\n\ + .word gLinkPlayerPending\n\ + .word gBlockRecvBuffer\n\ + .word gLinkStatus\n\ + .word gLink\n\ + .word gReceivedRemoteLinkPlayers\n\ + .word gSpecialVar_Result\n\ + .word gLinkCallback\n\ + .word gLinkPlayers\n\ + .word 0x4000128"); +} +#endif + +#if DEBUG +__attribute__((naked)) +static void sub_8082CD4(u8 arg0, u8 arg1) +{ + asm("\ + push {r4, r5, r6, r7, lr}\n\ + lsl r0, r0, #0x18\n\ + lsr r7, r0, #0x18\n\ + lsl r1, r1, #0x18\n\ + lsr r6, r1, #0x18\n\ + mov r0, #0xc\n\ + mov r1, #0x0\n\ + mov r2, #0x1f\n\ + mov r3, #0x2\n\ + bl InitLinkTestBG_Unused\n\ + ldr r4, ._40 @ sub_8082F20\n\ + add r0, r4, #0\n\ + bl FindTaskIdByFunc\n\ + lsl r0, r0, #0x18\n\ + lsr r0, r0, #0x18\n\ + cmp r0, #0xff\n\ + bne ._39 @cond_branch\n\ + add r0, r4, #0\n\ + mov r1, #0x50\n\ + bl CreateTask\n\ + add r4, r0, #0\n\ + lsl r4, r4, #0x18\n\ + lsr r4, r4, #0x18\n\ + ldr r5, ._40 + 4 @ gTasks\n\ + lsl r0, r4, #0x2\n\ + add r0, r0, r4\n\ + lsl r0, r0, #0x3\n\ + add r0, r0, r5\n\ + strh r7, [r0, #0xa]\n\ + strh r6, [r0, #0xc]\n\ + ldr r0, ._40 + 8 @ debug_sub_808A55C\n\ + mov r1, #0x50\n\ + bl CreateTask\n\ + lsl r0, r0, #0x18\n\ + lsr r0, r0, #0x18\n\ + lsl r1, r0, #0x2\n\ + add r1, r1, r0\n\ + lsl r1, r1, #0x3\n\ + add r1, r1, r5\n\ + strh r4, [r1, #0x8]\n\ +._39:\n\ + pop {r4, r5, r6, r7}\n\ + pop {r0}\n\ + bx r0\n\ +._41:\n\ + .align 2, 0\n\ +._40:\n\ + .word sub_8082F20+1\n\ + .word gTasks\n\ + .word debug_sub_808A55C+1"); +} +#else static void sub_8082CD4(u8 arg0, u8 arg1) { if (FindTaskIdByFunc(sub_8082F20) == 0xFF) @@ -105,6 +482,7 @@ static void sub_8082CD4(u8 arg0, u8 arg1) gTasks[taskId].data[2] = arg1; } } +#endif static void sub_8082D18(u32 value) { @@ -207,7 +585,7 @@ void unref_sub_8082EEC(u8 taskId) } } -static void sub_8082F20(u8 taskId) +/*static*/ void sub_8082F20(u8 taskId) { s16 *data = gTasks[taskId].data; @@ -360,6 +738,10 @@ void sub_80831F8(u8 taskId) || sub_8082DF4(taskId) == TRUE) return; +#if DEBUG + sub_8082D60(taskId, GetLinkPlayerCount_2()); +#endif + gSpecialVar_Result = sub_8082D9C(local1, local2); if (gSpecialVar_Result == 0) return; @@ -908,6 +1290,74 @@ void sub_8083C50(u8 taskId) DestroyTask(taskId); } +#if DEBUG + +__attribute__((naked)) +void debug_sub_808B778() +{ + asm("\ + push {r4, lr}\n\ + ldr r4, ._390 @ debug_sub_808B7A8\n\ + add r0, r4, #0\n\ + bl FuncIsActiveTask\n\ + lsl r0, r0, #0x18\n\ + cmp r0, #0\n\ + bne ._389 @cond_branch\n\ + add r0, r4, #0\n\ + mov r1, #0x50\n\ + bl CreateTask\n\ +._389:\n\ + ldr r1, ._390 + 4 @ unk_3004E98\n\ + ldr r0, [r1]\n\ + add r0, r0, #0x1\n\ + str r0, [r1]\n\ + pop {r4}\n\ + pop {r0}\n\ + bx r0\n\ +._391:\n\ + .align 2, 0\n\ +._390:\n\ + .word debug_sub_808B7A8+1\n\ + .word unk_3004E98"); +} + +__attribute__((naked)) +void debug_sub_808B7A8() +{ + asm("\ + push {lr}\n\ + lsl r0, r0, #0x18\n\ + lsr r0, r0, #0x18\n\ + ldr r2, ._393 @ gTasks\n\ + lsl r1, r0, #0x2\n\ + add r1, r1, r0\n\ + lsl r1, r1, #0x3\n\ + add r1, r1, r2\n\ + ldrh r0, [r1, #0x8]\n\ + add r0, r0, #0x1\n\ + strh r0, [r1, #0x8]\n\ + lsl r0, r0, #0x10\n\ + asr r0, r0, #0x10\n\ + cmp r0, #0x1e\n\ + bne ._392 @cond_branch\n\ + mov r0, #0x0\n\ + strh r0, [r1, #0x8]\n\ + ldr r2, ._393 + 4 @ unk_3004E94\n\ + ldrh r0, [r2]\n\ + mov r1, #0x1\n\ + orr r0, r0, r1\n\ + strh r0, [r2]\n\ +._392:\n\ + pop {r0}\n\ + bx r0\n\ +._394:\n\ + .align 2, 0\n\ +._393:\n\ + .word gTasks\n\ + .word unk_3004E94"); +} +#endif + static void sub_8083CA4(u8 taskId) { if (!gReceivedRemoteLinkPlayers) @@ -921,4 +1371,23 @@ void unref_sub_8083CC8(u8 taskId) { sub_800832C(); gTasks[taskId].func = sub_8083CA4; -}
\ No newline at end of file +} + +#if DEBUG + +void debug_sub_808B82C(void) +{ + unk_2030220 = 0; +} + +void debug_sub_808B838(u8 a) +{ + unk_2030220 |= 1 << a; +} + +int debug_sub_808B850(void) +{ + return unk_2030220; +} + +#endif
\ No newline at end of file diff --git a/src/engine/clock.c b/src/engine/clock.c index 416aaa6bb..fceccdfcb 100644 --- a/src/engine/clock.c +++ b/src/engine/clock.c @@ -13,12 +13,11 @@ #include "tv.h" #include "wallclock.h" -static void InitTimeBasedEvents(void); static void UpdatePerDay(struct Time *time); static void UpdatePerMinute(struct Time *time); static void ReturnFromStartWallClock(void); -static void InitTimeBasedEvents(void) +void InitTimeBasedEvents(void) { FlagSet(FLAG_SYS_CLOCK_SET); RtcCalcLocalTime(); diff --git a/src/engine/link.c b/src/engine/link.c index 33037b817..00c084069 100644 --- a/src/engine/link.c +++ b/src/engine/link.c @@ -1,4 +1,5 @@ #include "global.h" +#include "cable_club.h" #include "link.h" #include "battle.h" #include "berry.h" @@ -12,6 +13,7 @@ #include "constants/songs.h" #include "sound.h" #include "sprite.h" +#include "string_util.h" #include "strings2.h" #include "task.h" #include "text.h" @@ -66,7 +68,7 @@ u32 sub_8007E40(void); static void SetBlockReceivedFlag(u8); static u16 LinkTestCalcBlockChecksum(void *, u16); static void PrintHexDigit(u8, u8, u8); -static void PrintHex(u32, u8, u8, u8); +void PrintHex(u32, u8, u8, u8); static void LinkCB_RequestPlayerDataExchange(void); static void Task_PrintTestData(u8); bool8 sub_8008224(void); @@ -79,7 +81,7 @@ static void sub_80084C8(void); static void sub_80084F4(void); static void CheckErrorStatus(void); -static void CB2_PrintErrorMessage(void); +void CB2_PrintErrorMessage(void); static u8 IsSioMultiMaster(void); static void DisableSerial(void); static void EnableSerial(void); @@ -145,6 +147,9 @@ void (*gLinkCallback)(void); struct LinkPlayer gSavedLinkPlayers[MAX_LINK_PLAYERS]; u8 gShouldAdvanceLinkState; u16 gLinkTestBlockChecksums[MAX_LINK_PLAYERS]; +#if DEBUG +u8 gUnknown_Debug_30030E0; +#endif u8 gBlockRequestType; u8 gLastSendQueueCount; struct Link gLink; @@ -156,11 +161,11 @@ u8 deUnkValue1; u8 deUnkValue2; #endif -EWRAM_DATA bool8 gLinkTestDebugValuesEnabled = {0}; -EWRAM_DATA bool8 gLinkTestDummyBool = {0}; -EWRAM_DATA u32 gFiller_20238B8 = {0}; -EWRAM_DATA u32 dword_20238BC = {0}; -EWRAM_DATA bool8 gLinkOpen = {0}; +EWRAM_DATA bool8 gLinkTestDebugValuesEnabled = 0; +EWRAM_DATA bool8 gLinkTestDummyBool = 0; +EWRAM_DATA u32 gFiller_20238B8 = 0; +EWRAM_DATA u32 dword_20238BC = 0; +EWRAM_DATA bool8 gLinkOpen = 0; static const u16 sLinkTestDigitPalette[] = INCBIN_U16("graphics/interface/link_test_digits.gbapal"); static const u32 sLinkTestDigitTiles[] = INCBIN_U32("graphics/interface/link_test_digits.4bpp"); @@ -189,9 +194,19 @@ const struct BlockRequest sBlockRequestLookupTable[5] = static const u8 sTestString[] = _("テストな"); -ALIGNED(4) static const u8 sMagic[] = "GameFreak inc."; +// TODO: fix the alignment here + +ALIGNED(4) const u8 sMagic[] = "GameFreak inc."; -ALIGNED(4) static const u8 sEmptyString[] = _(""); +#if DEBUG +const u8 sEmptyString[] = _(" "); +#else +ALIGNED(4) const u8 sEmptyString[] = _(""); +#endif + +#if DEBUG +const u8 linkDebugFillerPleaseRemove[2] = {0}; +#endif void Task_DestroySelf(u8 taskId) { @@ -543,6 +558,9 @@ static void ProcessRecvCmds(u8 unusedParam) else { SetBlockReceivedFlag(i); +#if DEBUG + debug_sub_808B838(i); +#endif } } break; @@ -952,7 +970,7 @@ static void PrintHexDigit(u8 tileNum, u8 x, u8 y) tilemap[(32 * y) + x] = (gLinkTestBGInfo.paletteNum << 12) | (tileNum + 1); } -static void PrintHex(u32 num, u8 x, u8 y, u8 maxDigits) +void PrintHex(u32 num, u8 x, u8 y, u8 maxDigits) { u8 buffer[16]; s32 i; @@ -970,6 +988,143 @@ static void PrintHex(u32 num, u8 x, u8 y, u8 maxDigits) } } +#if DEBUG + +EWRAM_DATA u16 *debugCharacterBase = NULL; +EWRAM_DATA void *unk_20238C8 = NULL; +EWRAM_DATA u16 (*debugTileMap)[] = NULL; +EWRAM_DATA u32 unk_20238D0 = 0; + +void debug_sub_8008218(u16 *buffer, void *arg1, u16 (*arg2)[], u32 arg3) +{ + CpuSet(sLinkTestDigitTiles, buffer, 272); + debugCharacterBase = buffer; + unk_20238C8 = arg1; + debugTileMap = arg2; + unk_20238D0 = arg3; +} + +#ifdef NONMATCHING +void debug_sub_8008264(u32 value, int left, int top, int r3, int sp0) +{ + u32 buffer[8]; + u32 *ptr; + + u16 *dest; + + int i; + + if (unk_20238D0 != sp0) + return; + + r3 = max(r3, 8); + + ptr = &buffer[0]; + dest = &(*debugTileMap)[left + top * 32]; + + for (i = r3; i != 0; i--) + { + *(ptr++) = value & 0xF; + value = value >> 4; + } + + ptr = &buffer[8 - r3]; + for (i = r3; i != 0; i--) + { + int charOffset = (((uintptr_t) debugCharacterBase) - ((uintptr_t) unk_20238C8)) / 32; + *dest = *ptr + charOffset + 1; + ptr--; + dest++; + } +} +#else +__attribute__((naked)) +void debug_sub_8008264(u32 value, int left, int top, int r3, int sp0) +{ + asm( + " push {r4, r5, r6, r7, lr}\n" + " mov r7, r8\n" + " push {r7}\n" + " add sp, sp, #0xffffffe0\n" + " add r5, r0, #0\n" + " add r6, r1, #0\n" + " add r4, r3, #0\n" + " ldr r0, [sp, #0x38]\n" + " ldr r1, ._347 @ unk_20238D0\n" + " ldr r1, [r1]\n" + " cmp r1, r0\n" + " bne ._345 @cond_branch\n" + " cmp r4, #0x8\n" + " ble ._342 @cond_branch\n" + " mov r4, #0x8\n" + "._342:\n" + " mov r3, sp\n" + " ldr r0, ._347 + 4 @ debugTileMap\n" + " mov r8, r0\n" + " lsl r2, r2, #0x6\n" + " mov ip, r2\n" + " lsl r6, r6, #0x1\n" + " lsl r7, r4, #0x2\n" + " cmp r4, #0\n" + " ble ._343 @cond_branch\n" + " mov r1, #0xf\n" + " add r2, r4, #0\n" + "._344:\n" + " add r0, r5, #0\n" + " and r0, r0, r1\n" + " stmia r3!, {r0}\n" + " lsr r5, r5, #0x4\n" + " sub r2, r2, #0x1\n" + " cmp r2, #0\n" + " bne ._344 @cond_branch\n" + "._343:\n" + " mov r1, r8\n" + " ldr r0, [r1]\n" + " add r0, r0, ip\n" + " add r5, r0, r6\n" + " mov r1, sp\n" + " add r0, r1, r7\n" + " sub r3, r0, #4\n" + " cmp r4, #0\n" + " ble ._345 @cond_branch\n" + " ldr r7, ._347 + 8 @ debugCharacterBase\n" + " ldr r6, ._347 + 12 @ unk_20238C8\n" + " add r2, r4, #0\n" + "._346:\n" + " ldr r1, [r7]\n" + " ldr r0, [r6]\n" + " sub r1, r1, r0\n" + " lsr r1, r1, #0x5\n" + " ldr r0, [r3]\n" + " add r0, r0, r1\n" + " add r0, r0, #0x1\n" + " strh r0, [r5]\n" + " sub r3, r3, #0x4\n" + " add r5, r5, #0x2\n" + " sub r2, r2, #0x1\n" + " cmp r2, #0\n" + " bne ._346 @cond_branch\n" + "._345:\n" + " add sp, sp, #0x20\n" + " pop {r3}\n" + " mov r8, r3\n" + " pop {r4, r5, r6, r7}\n" + " pop {r0}\n" + " bx r0\n" + "._348:\n" + " .align 2, 0\n" + "._347:\n" + " .word unk_20238D0\n" + " .word debugTileMap\n" + " .word debugCharacterBase\n" + " .word unk_20238C8\n" + "\n" + ); +} +#endif + +#endif + static void LinkCB_RequestPlayerDataExchange(void) { // Only one request needs to be sent, so only the master sends it. @@ -1248,14 +1403,33 @@ void CB2_LinkError(void) SetMainCallback2(CB2_PrintErrorMessage); } -static void CB2_PrintErrorMessage(void) +void CB2_PrintErrorMessage(void) { - u8 array[64] __attribute__((unused)); // unused + u8 array[32] __attribute__((unused)); // unused + u8 array2[32] __attribute__((unused)); // unused switch (gMain.state) { case 0: Menu_PrintTextPixelCoords(gMultiText_LinkError, 20, 56, 1); +#if DEBUG + StringCopy(array, sColorCodes); + + ConvertIntToHexStringN(array2, sErrorLinkStatus, STR_CONV_MODE_LEADING_ZEROS, 8); + StringAppend(array, array2); + + StringAppend(array, sEmptyString); + + ConvertIntToHexStringN(array2, sErrorLastSendQueueCount, STR_CONV_MODE_LEADING_ZEROS, 2); + StringAppend(array, array2); + + StringAppend(array, sEmptyString); + + ConvertIntToHexStringN(array2, sErrorLastRecvQueueCount, STR_CONV_MODE_LEADING_ZEROS, 2); + StringAppend(array, array2); + + Menu_PrintText(array, 2, 15); +#endif break; case 30: case 60: diff --git a/src/engine/mystery_event_menu.c b/src/engine/mystery_event_menu.c index 8fad563e6..bc14c760d 100644 --- a/src/engine/mystery_event_menu.c +++ b/src/engine/mystery_event_menu.c @@ -338,3 +338,463 @@ static void CB2_MysteryEventMenu(void) BuildOamBuffer(); UpdatePaletteFade(); } + +#if DEBUG + +void debug_sub_815D1D8(); + +__attribute__((naked)) +void debug_sub_815D04C() +{ + asm( + " push {r4, r5, r6, lr}\n" + " lsl r0, r0, #0x18\n" + " lsr r5, r0, #0x18\n" + " ldr r1, ._125 @ gTasks\n" + " lsl r0, r5, #0x2\n" + " add r0, r0, r5\n" + " lsl r0, r0, #0x3\n" + " add r4, r0, r1\n" + " mov r1, #0x8\n" + " ldsh r0, [r4, r1]\n" + " cmp r0, #0\n" + " bne ._121 @cond_branch\n" + " mov r0, #0x4\n" + " mov r1, #0x4\n" + " mov r2, #0xd\n" + " mov r3, #0x7\n" + " bl Menu_DrawStdWindowFrame\n" + " ldr r1, ._125 + 4 @ gUnknown_Debug_842E2D0\n" + " mov r2, #0xa\n" + " ldsh r0, [r4, r2]\n" + " lsl r0, r0, #0x3\n" + " add r0, r0, r1\n" + " ldr r0, [r0]\n" + " mov r1, #0x5\n" + " mov r2, #0x5\n" + " bl Menu_PrintText\n" + " ldrh r0, [r4, #0x8]\n" + " add r0, r0, #0x1\n" + " strh r0, [r4, #0x8]\n" + "._121:\n" + " ldr r2, ._125 + 8 @ gMain\n" + " ldrh r1, [r2, #0x2e]\n" + " mov r0, #0x20\n" + " and r0, r0, r1\n" + " add r6, r2, #0\n" + " cmp r0, #0\n" + " beq ._122 @cond_branch\n" + " ldrh r1, [r4, #0xa]\n" + " mov r2, #0xa\n" + " ldsh r0, [r4, r2]\n" + " cmp r0, #0\n" + " bne ._123 @cond_branch\n" + " ldr r0, ._125 + 12 @ gUnknown_Debug_842E350\n" + " ldrb r0, [r0]\n" + " sub r0, r0, #0x1\n" + " b ._124\n" + "._126:\n" + " .align 2, 0\n" + "._125:\n" + " .word gTasks\n" + " .word gUnknown_Debug_842E2D0\n" + " .word gMain\n" + " .word gUnknown_Debug_842E350\n" + "._123:\n" + " sub r0, r1, #1\n" + "._124:\n" + " strh r0, [r4, #0xa]\n" + " ldr r0, ._130 @ gTasks\n" + " lsl r1, r5, #0x2\n" + " add r1, r1, r5\n" + " lsl r1, r1, #0x3\n" + " add r1, r1, r0\n" + " mov r0, #0x0\n" + " strh r0, [r1, #0x8]\n" + "._122:\n" + " ldrh r1, [r6, #0x2e]\n" + " mov r0, #0x10\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._127 @cond_branch\n" + " ldr r1, ._130 @ gTasks\n" + " lsl r2, r5, #0x2\n" + " add r0, r2, r5\n" + " lsl r0, r0, #0x3\n" + " add r4, r0, r1\n" + " mov r0, #0xa\n" + " ldsh r3, [r4, r0]\n" + " ldr r0, ._130 + 4 @ gUnknown_Debug_842E350\n" + " ldrb r0, [r0]\n" + " sub r0, r0, #0x1\n" + " cmp r3, r0\n" + " bne ._128 @cond_branch\n" + " mov r0, #0x0\n" + " b ._129\n" + "._131:\n" + " .align 2, 0\n" + "._130:\n" + " .word gTasks\n" + " .word gUnknown_Debug_842E350\n" + "._128:\n" + " ldrh r0, [r4, #0xa]\n" + " add r0, r0, #0x1\n" + "._129:\n" + " strh r0, [r4, #0xa]\n" + " add r0, r2, r5\n" + " lsl r0, r0, #0x3\n" + " add r0, r0, r1\n" + " mov r1, #0x0\n" + " strh r1, [r0, #0x8]\n" + "._127:\n" + " ldrh r1, [r6, #0x2e]\n" + " mov r0, #0x1\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._132 @cond_branch\n" + " ldr r1, ._133 @ gTasks\n" + " lsl r0, r5, #0x2\n" + " add r0, r0, r5\n" + " lsl r0, r0, #0x3\n" + " add r0, r0, r1\n" + " mov r2, #0xa\n" + " ldsh r1, [r0, r2]\n" + " lsl r1, r1, #0x3\n" + " ldr r0, ._133 + 4 @ gUnknown_Debug_842E2D0\n" + " add r0, r0, #0x4\n" + " add r1, r1, r0\n" + " ldr r0, ._133 + 8 @ \n" + " ldr r1, [r1]\n" + " bl _call_via_r1\n" + " ldr r0, ._133 + 12 @ \n" + " add r1, r6, r0\n" + " ldrb r0, [r1]\n" + " add r0, r0, #0x1\n" + " strb r0, [r1]\n" + " add r0, r5, #0\n" + " bl DestroyTask\n" + "._132:\n" + " pop {r4, r5, r6}\n" + " pop {r0}\n" + " bx r0\n" + "._134:\n" + " .align 2, 0\n" + "._133:\n" + " .word gTasks\n" + " .word gUnknown_Debug_842E2D0\n" + " .word +0x2004000\n" + " .word 0x43c\n" + "\n" + ); +} + +void debug_sub_815D15C(void) +{ + ResetSpriteData(); + FreeAllSpritePalettes(); + ResetTasks(); + SetVBlankCallback(VBlankCB); + Text_LoadWindowTemplate(&gWindowTemplate_81E6CE4); + InitMenuWindow(&gWindowTemplate_81E6CE4); + Menu_EraseScreen(); + REG_DISPCNT = DISPCNT_BG0_ON | DISPCNT_OBJ_1D_MAP | DISPCNT_MODE_0; + REG_BLDCNT = 0; + + CreateTask(Task_DestroySelf, 0); + StopMapMusic(); + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + UpdatePaletteFade(); + FillPalette(0, 0, 2); + SetMainCallback2(debug_sub_815D1D8); +} + +__attribute__((naked)) +void debug_sub_815D1D8() +{ + asm( + " push {r4, lr}\n" + " add sp, sp, #0xfffffffc\n" + " ldr r1, ._139 @ gMain\n" + " ldr r2, ._139 + 4 @ 0x43c\n" + " add r0, r1, r2\n" + " ldrb r0, [r0]\n" + " add r4, r1, #0\n" + " cmp r0, #0xb\n" + " bls ._137 @cond_branch\n" + " b ._196\n" + "._137:\n" + " lsl r0, r0, #0x2\n" + " ldr r1, ._139 + 8 @ \n" + " add r0, r0, r1\n" + " ldr r0, [r0]\n" + " mov pc, r0\n" + "._140:\n" + " .align 2, 0\n" + "._139:\n" + " .word gMain\n" + " .word 0x43c\n" + " .word ._141\n" + "._141:\n" + " .word ._142\n" + " .word ._143\n" + " .word ._144\n" + " .word ._145\n" + " .word ._146\n" + " .word ._196\n" + " .word ._148\n" + " .word ._149\n" + " .word ._150\n" + " .word ._151\n" + " .word ._152\n" + " .word ._153\n" + "._142:\n" + " mov r0, #0x3\n" + " mov r1, #0xe\n" + " mov r2, #0x1b\n" + " mov r3, #0x13\n" + " bl Menu_DrawStdWindowFrame\n" + " mov r0, #0x1\n" + " neg r0, r0\n" + " mov r1, #0x0\n" + " str r1, [sp]\n" + " mov r2, #0x10\n" + " mov r3, #0x0\n" + " bl BeginNormalPaletteFade\n" + " ldr r1, ._155 @ gMain\n" + " ldr r0, ._155 + 4 @ 0x43c\n" + " add r1, r1, r0\n" + " b ._189\n" + "._156:\n" + " .align 2, 0\n" + "._155:\n" + " .word gMain\n" + " .word 0x43c\n" + "._143:\n" + " ldr r0, ._161 @ gPaletteFade\n" + " ldrb r1, [r0, #0x7]\n" + " mov r0, #0x80\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._157 @cond_branch\n" + " b ._196\n" + "._157:\n" + " ldrh r1, [r4, #0x2c]\n" + " mov r0, #0x80\n" + " lsl r0, r0, #0x1\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._159 @cond_branch\n" + " ldr r1, ._161 + 4 @ gUnknown_Debug_30030E0\n" + " ldrb r0, [r1]\n" + " add r0, r0, #0x1\n" + " strb r0, [r1]\n" + "._159:\n" + " ldr r0, ._161 + 8 @ Str_843DA70\n" + " mov r1, #0x4\n" + " mov r2, #0xf\n" + " bl MenuPrintMessage\n" + " ldr r2, ._161 + 12 @ 0x43c\n" + " add r1, r4, r2\n" + " b ._189\n" + "._162:\n" + " .align 2, 0\n" + "._161:\n" + " .word gPaletteFade\n" + " .word gUnknown_Debug_30030E0\n" + " .word Str_843DA70\n" + " .word 0x43c\n" + "._144:\n" + " bl Menu_UpdateWindowText\n" + " lsl r0, r0, #0x18\n" + " cmp r0, #0\n" + " bne ._163 @cond_branch\n" + " b ._196\n" + "._163:\n" + " ldr r1, ._166 @ gMain\n" + " ldr r0, ._166 + 4 @ 0x43c\n" + " add r1, r1, r0\n" + " ldrb r0, [r1]\n" + " add r0, r0, #0x1\n" + " strb r0, [r1]\n" + " ldr r1, ._166 + 8 @ gLinkType\n" + " ldr r2, ._166 + 12 @ 0x5501\n" + " add r0, r2, #0\n" + " strh r0, [r1]\n" + " bl OpenLink\n" + " b ._196\n" + "._167:\n" + " .align 2, 0\n" + "._166:\n" + " .word gMain\n" + " .word 0x43c\n" + " .word gLinkType\n" + " .word 0x5501\n" + "._145:\n" + " ldr r0, ._171 @ gReceivedRemoteLinkPlayers\n" + " ldrb r0, [r0]\n" + " cmp r0, #0\n" + " bne ._168 @cond_branch\n" + " b ._196\n" + "._168:\n" + " ldr r1, ._171 + 4 @ 0x43c\n" + " add r0, r4, r1\n" + " ldrb r1, [r0]\n" + " add r1, r1, #0x1\n" + " strb r1, [r0]\n" + " ldr r0, ._171 + 8 @ Str_843DA84\n" + " mov r1, #0x4\n" + " mov r2, #0xf\n" + " bl MenuPrintMessage\n" + " b ._196\n" + "._172:\n" + " .align 2, 0\n" + "._171:\n" + " .word gReceivedRemoteLinkPlayers\n" + " .word 0x43c\n" + " .word Str_843DA84\n" + "._146:\n" + " bl Menu_UpdateWindowText\n" + " lsl r0, r0, #0x18\n" + " cmp r0, #0\n" + " bne ._173 @cond_branch\n" + " b ._196\n" + "._173:\n" + " ldr r0, ._176 @ debug_sub_815D04C\n" + " mov r1, #0xa\n" + " bl CreateTask\n" + " ldr r1, ._176 + 4 @ gMain\n" + " ldr r2, ._176 + 8 @ 0x43c\n" + " add r1, r1, r2\n" + " b ._189\n" + "._177:\n" + " .align 2, 0\n" + "._176:\n" + " .word debug_sub_815D04C+1\n" + " .word gMain\n" + " .word 0x43c\n" + "._148:\n" + " ldr r0, ._179 @ Str_843DA98\n" + " mov r1, #0x4\n" + " mov r2, #0xf\n" + " bl MenuPrintMessage\n" + " ldr r1, ._179 + 4 @ 0x2004000\n" + " ldr r2, ._179 + 8 @ 0x2004\n" + " mov r0, #0x0\n" + " bl SendBlock\n" + " ldr r1, ._179 + 12 @ gMain\n" + " ldr r0, ._179 + 16 @ 0x43c\n" + " add r1, r1, r0\n" + " b ._189\n" + "._180:\n" + " .align 2, 0\n" + "._179:\n" + " .word Str_843DA98\n" + " .word 0x2004000\n" + " .word 0x2004\n" + " .word gMain\n" + " .word 0x43c\n" + "._149:\n" + " bl Menu_UpdateWindowText\n" + " bl IsLinkTaskFinished\n" + " lsl r0, r0, #0x18\n" + " cmp r0, #0\n" + " beq ._196 @cond_branch\n" + " ldr r1, ._183 @ gMain\n" + " ldr r2, ._183 + 4 @ 0x43c\n" + " add r1, r1, r2\n" + " b ._189\n" + "._184:\n" + " .align 2, 0\n" + "._183:\n" + " .word gMain\n" + " .word 0x43c\n" + "._150:\n" + " bl sub_800832C\n" + " ldr r1, ._186 @ gMain\n" + " ldr r0, ._186 + 4 @ 0x43c\n" + " add r1, r1, r0\n" + " b ._189\n" + "._187:\n" + " .align 2, 0\n" + "._186:\n" + " .word gMain\n" + " .word 0x43c\n" + "._151:\n" + " ldr r0, ._190 @ gReceivedRemoteLinkPlayers\n" + " ldrb r0, [r0]\n" + " cmp r0, #0\n" + " bne ._196 @cond_branch\n" + " mov r0, #0x4\n" + " mov r1, #0xf\n" + " mov r2, #0x1a\n" + " mov r3, #0x12\n" + " bl Menu_BlankWindowRect\n" + " ldr r0, ._190 + 4 @ Str_843DAA3\n" + " mov r1, #0x4\n" + " mov r2, #0xf\n" + " bl Menu_PrintText\n" + " ldr r1, ._190 + 8 @ gMain\n" + " ldr r2, ._190 + 12 @ 0x43c\n" + " add r1, r1, r2\n" + " b ._189\n" + "._191:\n" + " .align 2, 0\n" + "._190:\n" + " .word gReceivedRemoteLinkPlayers\n" + " .word Str_843DAA3\n" + " .word gMain\n" + " .word 0x43c\n" + "._152:\n" + " ldrh r1, [r4, #0x2e]\n" + " mov r0, #0x1\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._196 @cond_branch\n" + " mov r0, #0x1\n" + " neg r0, r0\n" + " mov r1, #0x0\n" + " str r1, [sp]\n" + " mov r2, #0x0\n" + " mov r3, #0x10\n" + " bl BeginNormalPaletteFade\n" + " ldr r0, ._194 @ 0x43c\n" + " add r1, r4, r0\n" + "._189:\n" + " ldrb r0, [r1]\n" + " add r0, r0, #0x1\n" + " strb r0, [r1]\n" + " b ._196\n" + "._195:\n" + " .align 2, 0\n" + "._194:\n" + " .word 0x43c\n" + "._153:\n" + " ldr r0, ._197 @ gPaletteFade\n" + " ldrb r1, [r0, #0x7]\n" + " mov r0, #0x80\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " bne ._196 @cond_branch\n" + " ldr r0, ._197 + 4 @ CB2_InitTitleScreen\n" + " bl SetMainCallback2\n" + "._196:\n" + " bl RunTasks\n" + " bl AnimateSprites\n" + " bl BuildOamBuffer\n" + " bl UpdatePaletteFade\n" + " add sp, sp, #0x4\n" + " pop {r4}\n" + " pop {r0}\n" + " bx r0\n" + "._198:\n" + " .align 2, 0\n" + "._197:\n" + " .word gPaletteFade\n" + " .word CB2_InitTitleScreen+1\n" + "\n" + ); +} + +#endif diff --git a/src/engine/naming_screen.c b/src/engine/naming_screen.c index 55e377c21..5cb06d56f 100644 --- a/src/engine/naming_screen.c +++ b/src/engine/naming_screen.c @@ -26,8 +26,6 @@ #define COLUMN_COUNT 10 #endif -extern u16 gKeyRepeatStartDelay; - extern u8 CreateMonIcon(u16 species, void (*callback)(struct Sprite *), s16 x, s16 y, u8 subpriority, u32 personality); const u8 gSpriteImage_83CE094[] = INCBIN_U8("graphics/naming_screen/pc_icon/0.4bpp"); diff --git a/src/engine/option_menu.c b/src/engine/option_menu.c index d4e921a0e..a2d32ffb6 100644 --- a/src/engine/option_menu.c +++ b/src/engine/option_menu.c @@ -10,19 +10,9 @@ extern void SetPokemonCryStereo(u32 val); -//Task data -enum { - TD_MENUSELECTION, - TD_TEXTSPEED, - TD_BATTLESCENE, - TD_BATTLESTYLE, - TD_SOUND, - TD_BUTTONMODE, - TD_FRAMETYPE, -}; - -//Menu items -enum { +// Menu items +enum +{ MENUITEM_TEXTSPEED, MENUITEM_BATTLESCENE, MENUITEM_BATTLESTYLE, @@ -32,6 +22,15 @@ enum { MENUITEM_CANCEL, }; +// Task data +#define tMenuSelection data[0] +#define tOptTextSpeed data[1] +#define tOptBattleScene data[2] +#define tOptBattleStyle data[3] +#define tOptSound data[4] +#define tOptButtonMode data[5] +#define tOptFrameType data[6] + const u16 gUnknown_0839F5FC[] = INCBIN_U16("graphics/misc/option_menu_text.gbapal"); // note: this is only used in the Japanese release const u8 gUnknown_0839F63C[] = INCBIN_U8("graphics/misc/option_menu_equals_sign.4bpp"); @@ -75,7 +74,6 @@ void CB2_InitOptionMenu(void) { default: case 0: - { SetVBlankCallback(NULL); REG_DISPCNT = 0; REG_BG2CNT = 0; @@ -92,7 +90,6 @@ void CB2_InitOptionMenu(void) DmaClear16(3, PLTT, PLTT_SIZE); gMain.state++; break; - } case 1: ResetPaletteFade(); ScanlineEffect_Stop(); @@ -150,37 +147,38 @@ void CB2_InitOptionMenu(void) { u8 taskId = CreateTask(Task_OptionMenuFadeIn, 0); - gTasks[taskId].data[TD_MENUSELECTION] = 0; - gTasks[taskId].data[TD_TEXTSPEED] = gSaveBlock2.optionsTextSpeed; - gTasks[taskId].data[TD_BATTLESCENE] = gSaveBlock2.optionsBattleSceneOff; - gTasks[taskId].data[TD_BATTLESTYLE] = gSaveBlock2.optionsBattleStyle; - gTasks[taskId].data[TD_SOUND] = gSaveBlock2.optionsSound; - gTasks[taskId].data[TD_BUTTONMODE] = gSaveBlock2.optionsButtonMode; - gTasks[taskId].data[TD_FRAMETYPE] = gSaveBlock2.optionsWindowFrameType; - - Menu_DrawStdWindowFrame(2, 0, 27, 3); - Menu_DrawStdWindowFrame(2, 4, 27, 19); - - Menu_PrintText(gSystemText_OptionMenu, 4, 1); - Menu_PrintText(gSystemText_TextSpeed, 4, 5); - Menu_PrintText(gSystemText_BattleScene, 4, 7); - Menu_PrintText(gSystemText_BattleStyle, 4, 9); - Menu_PrintText(gSystemText_Sound, 4, 11); - Menu_PrintText(gSystemText_ButtonMode, 4, 13); - Menu_PrintText(gSystemText_Frame, 4, 15); - Menu_PrintText(gSystemText_Cancel, 4, 17); - - TextSpeed_DrawChoices(gTasks[taskId].data[TD_TEXTSPEED]); - BattleScene_DrawChoices(gTasks[taskId].data[TD_BATTLESCENE]); - BattleStyle_DrawChoices(gTasks[taskId].data[TD_BATTLESTYLE]); - Sound_DrawChoices(gTasks[taskId].data[TD_SOUND]); - ButtonMode_DrawChoices(gTasks[taskId].data[TD_BUTTONMODE]); - FrameType_DrawChoices(gTasks[taskId].data[TD_FRAMETYPE]); + gTasks[taskId].tMenuSelection = 0; + gTasks[taskId].tOptTextSpeed = gSaveBlock2.optionsTextSpeed; + gTasks[taskId].tOptBattleScene = gSaveBlock2.optionsBattleSceneOff; + gTasks[taskId].tOptBattleStyle = gSaveBlock2.optionsBattleStyle; + gTasks[taskId].tOptSound = gSaveBlock2.optionsSound; + gTasks[taskId].tOptButtonMode = gSaveBlock2.optionsButtonMode; + gTasks[taskId].tOptFrameType = gSaveBlock2.optionsWindowFrameType; + + Menu_DrawStdWindowFrame(2, 0, 27, 3); // title box + Menu_DrawStdWindowFrame(2, 4, 27, 19); // options list box + + Menu_PrintText(gSystemText_OptionMenu, 4, 1); + + Menu_PrintText(gSystemText_TextSpeed, 4, 5); + Menu_PrintText(gSystemText_BattleScene, 4, 7); + Menu_PrintText(gSystemText_BattleStyle, 4, 9); + Menu_PrintText(gSystemText_Sound, 4, 11); + Menu_PrintText(gSystemText_ButtonMode, 4, 13); + Menu_PrintText(gSystemText_Frame, 4, 15); + Menu_PrintText(gSystemText_Cancel, 4, 17); + + TextSpeed_DrawChoices(gTasks[taskId].tOptTextSpeed); + BattleScene_DrawChoices(gTasks[taskId].tOptBattleScene); + BattleStyle_DrawChoices(gTasks[taskId].tOptBattleStyle); + Sound_DrawChoices(gTasks[taskId].tOptSound); + ButtonMode_DrawChoices(gTasks[taskId].tOptButtonMode); + FrameType_DrawChoices(gTasks[taskId].tOptFrameType); REG_WIN0H = WIN_RANGE(17, 223); REG_WIN0V = WIN_RANGE(1, 31); - HighlightOptionMenuItem(gTasks[taskId].data[TD_MENUSELECTION]); + HighlightOptionMenuItem(gTasks[taskId].tMenuSelection); gMain.state++; break; } @@ -193,16 +191,14 @@ void CB2_InitOptionMenu(void) static void Task_OptionMenuFadeIn(u8 taskId) { if (!gPaletteFade.active) - { gTasks[taskId].func = Task_OptionMenuProcessInput; - } } static void Task_OptionMenuProcessInput(u8 taskId) { if (gMain.newKeys & A_BUTTON) { - if (gTasks[taskId].data[TD_MENUSELECTION] == MENUITEM_CANCEL) + if (gTasks[taskId].tMenuSelection == MENUITEM_CANCEL) gTasks[taskId].func = Task_OptionMenuSave; } else if (gMain.newKeys & B_BUTTON) @@ -211,47 +207,47 @@ static void Task_OptionMenuProcessInput(u8 taskId) } else if (gMain.newKeys & DPAD_UP) { - if (gTasks[taskId].data[TD_MENUSELECTION] > 0) - gTasks[taskId].data[TD_MENUSELECTION]--; + if (gTasks[taskId].tMenuSelection > 0) + gTasks[taskId].tMenuSelection--; else - gTasks[taskId].data[TD_MENUSELECTION] = 6; - HighlightOptionMenuItem(gTasks[taskId].data[TD_MENUSELECTION]); + gTasks[taskId].tMenuSelection = 6; + HighlightOptionMenuItem(gTasks[taskId].tMenuSelection); } else if (gMain.newKeys & DPAD_DOWN) { - if (gTasks[taskId].data[TD_MENUSELECTION] <= 5) - gTasks[taskId].data[TD_MENUSELECTION]++; + if (gTasks[taskId].tMenuSelection < 6) + gTasks[taskId].tMenuSelection++; else - gTasks[taskId].data[TD_MENUSELECTION] = 0; - HighlightOptionMenuItem(gTasks[taskId].data[TD_MENUSELECTION]); + gTasks[taskId].tMenuSelection = 0; + HighlightOptionMenuItem(gTasks[taskId].tMenuSelection); } else { - switch (gTasks[taskId].data[TD_MENUSELECTION]) + switch (gTasks[taskId].tMenuSelection) { case MENUITEM_TEXTSPEED: - gTasks[taskId].data[TD_TEXTSPEED] = TextSpeed_ProcessInput(gTasks[taskId].data[TD_TEXTSPEED]); - TextSpeed_DrawChoices(gTasks[taskId].data[TD_TEXTSPEED]); + gTasks[taskId].tOptTextSpeed = TextSpeed_ProcessInput(gTasks[taskId].tOptTextSpeed); + TextSpeed_DrawChoices(gTasks[taskId].tOptTextSpeed); break; case MENUITEM_BATTLESCENE: - gTasks[taskId].data[TD_BATTLESCENE] = BattleScene_ProcessInput(gTasks[taskId].data[TD_BATTLESCENE]); - BattleScene_DrawChoices(gTasks[taskId].data[TD_BATTLESCENE]); + gTasks[taskId].tOptBattleScene = BattleScene_ProcessInput(gTasks[taskId].tOptBattleScene); + BattleScene_DrawChoices(gTasks[taskId].tOptBattleScene); break; case MENUITEM_BATTLESTYLE: - gTasks[taskId].data[TD_BATTLESTYLE] = BattleStyle_ProcessInput(gTasks[taskId].data[TD_BATTLESTYLE]); - BattleStyle_DrawChoices(gTasks[taskId].data[TD_BATTLESTYLE]); + gTasks[taskId].tOptBattleStyle = BattleStyle_ProcessInput(gTasks[taskId].tOptBattleStyle); + BattleStyle_DrawChoices(gTasks[taskId].tOptBattleStyle); break; case MENUITEM_SOUND: - gTasks[taskId].data[TD_SOUND] = Sound_ProcessInput(gTasks[taskId].data[TD_SOUND]); - Sound_DrawChoices(gTasks[taskId].data[TD_SOUND]); + gTasks[taskId].tOptSound = Sound_ProcessInput(gTasks[taskId].tOptSound); + Sound_DrawChoices(gTasks[taskId].tOptSound); break; case MENUITEM_BUTTONMODE: - gTasks[taskId].data[TD_BUTTONMODE] = ButtonMode_ProcessInput(gTasks[taskId].data[TD_BUTTONMODE]); - ButtonMode_DrawChoices(gTasks[taskId].data[TD_BUTTONMODE]); + gTasks[taskId].tOptButtonMode = ButtonMode_ProcessInput(gTasks[taskId].tOptButtonMode); + ButtonMode_DrawChoices(gTasks[taskId].tOptButtonMode); break; case MENUITEM_FRAMETYPE: - gTasks[taskId].data[TD_FRAMETYPE] = FrameType_ProcessInput(gTasks[taskId].data[TD_FRAMETYPE]); - FrameType_DrawChoices(gTasks[taskId].data[TD_FRAMETYPE]); + gTasks[taskId].tOptFrameType = FrameType_ProcessInput(gTasks[taskId].tOptFrameType); + FrameType_DrawChoices(gTasks[taskId].tOptFrameType); break; } } @@ -259,12 +255,12 @@ static void Task_OptionMenuProcessInput(u8 taskId) static void Task_OptionMenuSave(u8 taskId) { - gSaveBlock2.optionsTextSpeed = gTasks[taskId].data[TD_TEXTSPEED]; - gSaveBlock2.optionsBattleSceneOff = gTasks[taskId].data[TD_BATTLESCENE]; - gSaveBlock2.optionsBattleStyle = gTasks[taskId].data[TD_BATTLESTYLE]; - gSaveBlock2.optionsSound = gTasks[taskId].data[TD_SOUND]; - gSaveBlock2.optionsButtonMode = gTasks[taskId].data[TD_BUTTONMODE]; - gSaveBlock2.optionsWindowFrameType = gTasks[taskId].data[TD_FRAMETYPE]; + gSaveBlock2.optionsTextSpeed = gTasks[taskId].tOptTextSpeed; + gSaveBlock2.optionsBattleSceneOff = gTasks[taskId].tOptBattleScene; + gSaveBlock2.optionsBattleStyle = gTasks[taskId].tOptBattleStyle; + gSaveBlock2.optionsSound = gTasks[taskId].tOptSound; + gSaveBlock2.optionsButtonMode = gTasks[taskId].tOptButtonMode; + gSaveBlock2.optionsWindowFrameType = gTasks[taskId].tOptFrameType; BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); gTasks[taskId].func = Task_OptionMenuFadeOut; @@ -290,10 +286,10 @@ static void HighlightOptionMenuItem(u8 index) static void DrawOptionMenuChoice(const u8 *text, u8 x, u8 y, u8 style) { - u8 dst[16]; + u8 dst[15]; u16 i; - for (i = 0; *text != EOS && i <= 14; i++) + for (i = 0; *text != EOS && i < 15; i++) dst[i] = *(text++); dst[2] = style; @@ -305,14 +301,14 @@ static u8 TextSpeed_ProcessInput(u8 selection) { if (gMain.newKeys & DPAD_RIGHT) { - if (selection <= 1) + if (selection < 2) selection++; else selection = 0; } if (gMain.newKeys & DPAD_LEFT) { - if (selection != 0) + if (selection > 0) selection--; else selection = 2; @@ -341,7 +337,7 @@ static void TextSpeed_DrawChoices(u8 selection) styles[selection] = 0x8; DrawOptionMenuChoice(gSystemText_Slow, TEXTSPEED_SLOW_LEFT, 40, styles[0]); - DrawOptionMenuChoice(gSystemText_Mid, TEXTSPEED_MIX_LEFT, 40, styles[1]); + DrawOptionMenuChoice(gSystemText_Mid, TEXTSPEED_MIX_LEFT, 40, styles[1]); DrawOptionMenuChoice(gSystemText_Fast, TEXTSPEED_FAST_LEFT, 40, styles[2]); } @@ -360,7 +356,7 @@ static void BattleScene_DrawChoices(u8 selection) styles[1] = 0xF; styles[selection] = 0x8; - DrawOptionMenuChoice(gSystemText_On, 120, 56, styles[0]); + DrawOptionMenuChoice(gSystemText_On, 120, 56, styles[0]); DrawOptionMenuChoice(gSystemText_Off, 190, 56, styles[1]); } @@ -388,7 +384,7 @@ static void BattleStyle_DrawChoices(u8 selection) styles[selection] = 0x8; DrawOptionMenuChoice(gSystemText_Shift, BATTLESTYLE_SHIFT, 72, styles[0]); - DrawOptionMenuChoice(gSystemText_Set, BATTLESTYLE_SET, 72, styles[1]); + DrawOptionMenuChoice(gSystemText_Set, BATTLESTYLE_SET, 72, styles[1]); } static u8 Sound_ProcessInput(u8 selection) @@ -409,7 +405,7 @@ static void Sound_DrawChoices(u8 selection) styles[1] = 0xF; styles[selection] = 0x8; - DrawOptionMenuChoice(gSystemText_Mono, 120, 88, styles[0]); + DrawOptionMenuChoice(gSystemText_Mono, 120, 88, styles[0]); DrawOptionMenuChoice(gSystemText_Stereo, 172, 88, styles[1]); } @@ -425,7 +421,7 @@ static u8 FrameType_ProcessInput(u8 selection) } if (gMain.newKeys & DPAD_LEFT) { - if (selection != 0) + if (selection > 0) selection--; else selection = 19; @@ -439,11 +435,11 @@ static u8 FrameType_ProcessInput(u8 selection) #if ENGLISH static void FrameType_DrawChoices(u8 selection) { - u8 text[8]; + u8 text[6]; u8 n = selection + 1; u16 i; - for (i = 0; gSystemText_Terminator[i] != EOS && i <= 5; i++) + for (i = 0; gSystemText_Terminator[i] != EOS && i < 6; i++) text[i] = gSystemText_Terminator[i]; //Convert number to decimal string @@ -534,14 +530,14 @@ static u8 ButtonMode_ProcessInput(u8 selection) { if (gMain.newKeys & DPAD_RIGHT) { - if (selection <= 1) + if (selection < 2) selection++; else selection = 0; } if (gMain.newKeys & DPAD_LEFT) { - if (selection != 0) + if (selection > 0) selection--; else selection = 2; @@ -559,6 +555,6 @@ static void ButtonMode_DrawChoices(u8 selection) styles[selection] = 0x8; DrawOptionMenuChoice(gSystemText_Normal, 120, 104, styles[0]); - DrawOptionMenuChoice(gSystemText_LR, 166, 104, styles[1]); - DrawOptionMenuChoice(gSystemText_LA, 188, 104, styles[2]); + DrawOptionMenuChoice(gSystemText_LR, 166, 104, styles[1]); + DrawOptionMenuChoice(gSystemText_LA, 188, 104, styles[2]); } diff --git a/src/engine/reset_rtc_screen.c b/src/engine/reset_rtc_screen.c index ce4afe922..8b67f39a5 100644 --- a/src/engine/reset_rtc_screen.c +++ b/src/engine/reset_rtc_screen.c @@ -147,6 +147,13 @@ const struct SpriteTemplate gSpriteTemplate_83764E8 = const u8 gUnknown_08376500[] = _(" : "); +#if DEBUG +const u8 gUnknown_Debug_0839AE94[] = _("にっすう"); +const u8 gUnknown_Debug_0839AE99[] = _("じかん"); +const u8 gUnknown_Debug_0839AE9D[] = _("ゲームない じかん"); +const u8 gUnknown_Debug_0839AEA7[] = _("RTC じかん"); +#endif + void SpriteCB_ResetRtcCusor0(struct Sprite *sprite) { int state = gTasks[sprite->data[0]].data[2]; @@ -587,3 +594,319 @@ void Task_ResetRtcScreen(u8 taskId) } } } + +#if DEBUG + +__attribute__((naked)) +void debug_sub_806F8F8(void) +{ + asm("\ + push {lr}\n\ + ldr r0, ._131 @ CB2_InitResetRtcScreen\n\ + bl SetMainCallback2\n\ + pop {r0}\n\ + bx r0\n\ +._132:\n\ + .align 2, 0\n\ +._131:\n\ + .word CB2_InitResetRtcScreen+1"); +} + +__attribute__((naked)) +void debug_sub_806F908(u8 a) +{ + asm("\ + push {r4, r5, lr}\n\ + lsl r0, r0, #0x18\n\ + lsr r5, r0, #0x18\n\ + lsl r0, r5, #0x2\n\ + add r0, r0, r5\n\ + lsl r0, r0, #0x3\n\ + ldr r2, ._136 @ gTasks\n\ + add r4, r0, r2\n\ + mov r1, #0x0\n\ + ldsh r0, [r4, r1]\n\ + cmp r0, #0\n\ + beq ._133 @cond_branch\n\ + cmp r0, #0x1\n\ + beq ._134 @cond_branch\n\ + b ._141\n\ +._137:\n\ + .align 2, 0\n\ +._136:\n\ + .word gTasks+0x8\n\ +._133:\n\ + ldr r0, ._139 @ Task_ResetRtc_0\n\ + mov r1, #0x50\n\ + bl CreateTask\n\ + lsl r0, r0, #0x18\n\ + lsr r0, r0, #0x18\n\ + strh r0, [r4, #0x2]\n\ + ldrh r0, [r4]\n\ + add r0, r0, #0x1\n\ + strh r0, [r4]\n\ + b ._141\n\ +._140:\n\ + .align 2, 0\n\ +._139:\n\ + .word Task_ResetRtc_0+1\n\ +._134:\n\ + sub r2, r2, #0x8\n\ + mov r0, #0x2\n\ + ldsh r1, [r4, r0]\n\ + lsl r0, r1, #0x2\n\ + add r0, r0, r1\n\ + lsl r0, r0, #0x3\n\ + add r2, r0, r2\n\ + mov r1, #0x8\n\ + ldsh r0, [r2, r1]\n\ + cmp r0, #0\n\ + beq ._141 @cond_branch\n\ + mov r1, #0xa\n\ + ldsh r0, [r2, r1]\n\ + cmp r0, #0x1\n\ + bne ._142 @cond_branch\n\ + ldr r3, ._143 @ gLocalTime\n\ + mov r1, #0x0\n\ + ldsh r0, [r3, r1]\n\ + mov r1, #0x2\n\ + ldsb r1, [r3, r1]\n\ + mov r2, #0x3\n\ + ldsb r2, [r3, r2]\n\ + ldrb r3, [r3, #0x4]\n\ + lsl r3, r3, #0x18\n\ + asr r3, r3, #0x18\n\ + bl RtcCalcLocalTimeOffset\n\ +._142:\n\ + ldrb r0, [r4, #0x2]\n\ + bl DestroyTask\n\ + bl Menu_EraseScreen\n\ + bl ScriptContext2_Disable\n\ + add r0, r5, #0\n\ + bl DestroyTask\n\ +._141:\n\ + pop {r4, r5}\n\ + pop {r0}\n\ + bx r0\n\ +._144:\n\ + .align 2, 0\n\ +._143:\n\ + .word gLocalTime"); +} + +__attribute__((naked)) +void debug_sub_806F99C() +{ + asm("\ + push {lr}\n\ + bl RtcCalcLocalTime\n\ + ldr r0, ._145 @ debug_sub_806F908\n\ + mov r1, #0x50\n\ + bl CreateTask\n\ + bl ScriptContext2_Enable\n\ + pop {r0}\n\ + bx r0\n\ +._146:\n\ + .align 2, 0\n\ +._145:\n\ + .word debug_sub_806F908+1"); +} + +__attribute__((naked)) +void debug_sub_806F9B8() +{ + asm("\ + push {lr}\n\ + ldr r2, ._147 @ gLocalTime\n\ + ldr r0, ._147 + 4 @ gSaveBlock2\n\ + add r0, r0, #0xa0\n\ + ldr r1, [r0, #0x4]\n\ + ldr r0, [r0]\n\ + str r0, [r2]\n\ + str r1, [r2, #0x4]\n\ + ldr r0, ._147 + 8 @ debug_sub_806F908\n\ + mov r1, #0x50\n\ + bl CreateTask\n\ + bl ScriptContext2_Enable\n\ + pop {r0}\n\ + bx r0\n\ +._148:\n\ + .align 2, 0\n\ +._147:\n\ + .word gLocalTime\n\ + .word gSaveBlock2\n\ + .word debug_sub_806F908+1"); +} + +__attribute__((naked)) +void debug_sub_806F9E4() +{ + asm("\ + push {r4, r5, r6, r7, lr}\n\ + mov r7, sl\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5, r6, r7}\n\ + lsl r0, r0, #0x18\n\ + lsr r7, r0, #0x18\n\ + lsl r0, r7, #0x2\n\ + add r0, r0, r7\n\ + lsl r0, r0, #0x3\n\ + ldr r1, ._153 @ gTasks\n\ + add r5, r0, r1\n\ + ldr r6, ._153 + 4 @ gStringVar4\n\ + mov r1, #0x0\n\ + ldsh r0, [r5, r1]\n\ + cmp r0, #0x1\n\ + beq ._149 @cond_branch\n\ + cmp r0, #0x1\n\ + bgt ._150 @cond_branch\n\ + cmp r0, #0\n\ + beq ._151 @cond_branch\n\ + b ._165\n\ +._154:\n\ + .align 2, 0\n\ +._153:\n\ + .word gTasks+0x8\n\ + .word gStringVar4\n\ +._150:\n\ + cmp r0, #0x2\n\ + beq ._155 @cond_branch\n\ + b ._165\n\ +._149:\n\ + mov r0, #0x0\n\ + mov r1, #0x9\n\ + mov r2, #0x1d\n\ + mov r3, #0x13\n\ + bl Menu_DrawStdWindowFrame\n\ + add r4, r6, #0\n\ + add r4, r4, #0x50\n\ + bl RtcGetErrorStatus\n\ + add r1, r0, #0\n\ + lsl r1, r1, #0x10\n\ + lsr r1, r1, #0x10\n\ + add r0, r4, #0\n\ + mov r2, #0x2\n\ + mov r3, #0x4\n\ + bl ConvertIntToHexStringN\n\ + add r0, r4, #0\n\ + mov r1, #0x2\n\ + mov r2, #0xa\n\ + bl Menu_PrintText\n\ + ldr r0, ._158 @ gUnknown_Debug_0839AE94\n\ + mov r1, #0xc\n\ + mov r2, #0xc\n\ + bl Menu_PrintText\n\ + ldr r0, ._158 + 4 @ gUnknown_Debug_0839AE99\n\ + mov r1, #0x14\n\ + mov r2, #0xc\n\ + bl Menu_PrintText\n\ + ldr r0, ._158 + 8 @ gUnknown_Debug_0839AEA7\n\ + mov r1, #0x1\n\ + mov r2, #0xe\n\ + bl Menu_PrintText\n\ + ldr r0, ._158 + 12 @ gUnknown_Debug_0839AE9D\n\ + mov r1, #0x1\n\ + mov r2, #0x10\n\ + bl Menu_PrintText\n\ +._151:\n\ + ldrh r0, [r5]\n\ + add r0, r0, #0x1\n\ + strh r0, [r5]\n\ + b ._165\n\ +._159:\n\ + .align 2, 0\n\ +._158:\n\ + .word gUnknown_Debug_0839AE94\n\ + .word gUnknown_Debug_0839AE99\n\ + .word gUnknown_Debug_0839AEA7\n\ + .word gUnknown_Debug_0839AE9D\n\ +._155:\n\ + bl RtcCalcLocalTime\n\ + add r0, r6, #0\n\ + bl FormatHexRtcTime\n\ + mov r2, #0x14\n\ + add r2, r2, r6\n\ + mov r9, r2\n\ + mov r0, r9\n\ + bl debug_sub_8009894\n\ + mov r0, #0x28\n\ + add r0, r0, r6\n\ + mov sl, r0\n\ + ldr r4, ._163 @ gLocalTime\n\ + mov r1, #0x2\n\ + ldsb r1, [r4, r1]\n\ + mov r2, #0x3\n\ + ldsb r2, [r4, r2]\n\ + mov r3, #0x4\n\ + ldsb r3, [r4, r3]\n\ + bl FormatDecimalTime\n\ + mov r1, #0x3c\n\ + add r1, r1, r6\n\ + mov r8, r1\n\ + mov r2, #0x0\n\ + ldsh r1, [r4, r2]\n\ + mov r0, r8\n\ + mov r2, #0x1\n\ + mov r3, #0x4\n\ + bl ConvertIntToDecimalStringN\n\ + ldr r0, ._163 + 4 @ gSaveBlock2\n\ + ldrb r0, [r0, #0x12]\n\ + cmp r0, #0\n\ + bne ._160 @cond_branch\n\ + add r0, r6, #0\n\ + mov r1, #0x14\n\ + mov r2, #0xe\n\ + bl Menu_PrintText\n\ + mov r0, r9\n\ + mov r1, #0xc\n\ + mov r2, #0xe\n\ + bl Menu_PrintText\n\ + mov r0, sl\n\ + mov r1, #0x14\n\ + mov r2, #0x10\n\ + bl Menu_PrintText\n\ + mov r0, r8\n\ + mov r1, #0xc\n\ + mov r2, #0x10\n\ + bl Menu_PrintText\n\ +._160:\n\ + ldrh r1, [r5, #0x2]\n\ + mov r2, #0x2\n\ + ldsh r0, [r5, r2]\n\ + cmp r0, #0x13\n\ + ble ._161 @cond_branch\n\ + add r0, r1, #1\n\ + strh r0, [r5, #0x2]\n\ + b ._165\n\ +._164:\n\ + .align 2, 0\n\ +._163:\n\ + .word gLocalTime\n\ + .word gSaveBlock2\n\ +._161:\n\ + ldr r0, ._166 @ gMain\n\ + ldrh r1, [r0, #0x2e]\n\ + mov r0, #0x1\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._165 @cond_branch\n\ + bl Menu_EraseScreen\n\ + add r0, r7, #0\n\ + bl DestroyTask\n\ + bl ScriptContext2_Disable\n\ +._165:\n\ + pop {r3, r4, r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov sl, r5\n\ + pop {r4, r5, r6, r7}\n\ + pop {r0}\n\ + bx r0\n\ +._167:\n\ + .align 2, 0\n\ +._166:\n\ + .word gMain"); +} + +#endif
\ No newline at end of file diff --git a/src/engine/rtc.c b/src/engine/rtc.c index d73f943d2..5462298ed 100644 --- a/src/engine/rtc.c +++ b/src/engine/rtc.c @@ -268,6 +268,28 @@ void FormatHexDate(u8 *dest, s32 year, s32 month, s32 day) *dest = EOS; } +#if DEBUG + +void debug_sub_800987C(u8 *dest) +{ + FormatHexDate(dest, sRtc.year, sRtc.month, sRtc.day); +} + +void debug_sub_8009894(u8 *dest) +{ + u16 dayCount; + + dayCount = RtcGetDayCount(&sRtc); + ConvertIntToDecimalStringN(dest, dayCount, STR_CONV_MODE_RIGHT_ALIGN, 4); +} + +void debug_sub_80098B8(u8 *dest) +{ + ConvertIntToHexStringN(dest, sRtc.status, STR_CONV_MODE_LEADING_ZEROS, 2); +} + +#endif + void RtcCalcTimeDifference(struct SiiRtcInfo *rtc, struct Time *result, struct Time *t) { u16 days = RtcGetDayCount(rtc); @@ -347,3 +369,10 @@ u32 RtcGetMinuteCount() RtcGetInfo(&sRtc); return (24 * 60) * RtcGetDayCount(&sRtc) + 60 * sRtc.hour + sRtc.minute; } + +#if DEBUG +void debug_sub_8009A60() +{ + RtcGetRawInfo(&sRtc); +} +#endif diff --git a/src/engine/save.c b/src/engine/save.c index 250b29a87..0b7a3dd79 100644 --- a/src/engine/save.c +++ b/src/engine/save.c @@ -663,6 +663,35 @@ static u16 CalculateChecksum(void *data, u16 size) return ((checksum >> 16) + checksum); } +#if DEBUG +void sub_813B79C(void) +{ + struct SaveSector *sbSector; + struct SaveSector *hofSector; + const struct SaveBlockChunk *sbChunks; + const struct SaveBlockChunk *hofChunks; + u16 i; + + sbSector = eSaveSection; + sbChunks = sSaveBlockChunks; + for (i = 0; i < NUM_SECTORS_PER_SAVE_SLOT * 2; i++) + { + DoReadFlashWholeSection(i, sbSector); + sbSector->checksum = CalculateChecksum(sbSector, sbChunks[sbSector->id].size); + ProgramFlashSectorAndVerify(i, sbSector->data); + } + + hofSector = eSaveSection; + hofChunks = sHallOfFameChunks; + for (i = 0; i < NUM_HALL_OF_FAME_SECTORS; i++) + { + DoReadFlashWholeSection(HALL_OF_FAME_SECTOR + i, hofSector); + hofSector->id = CalculateChecksum(hofSector, hofChunks[i].size); // why id? + ProgramFlashSectorAndVerify(HALL_OF_FAME_SECTOR + i, hofSector->data); + } +} +#endif + u8 Save_WriteDataInternal(u8 saveType) { u8 i; @@ -706,13 +735,21 @@ u8 Save_WriteDataInternal(u8 saveType) return 0; } +#if DEBUG +extern u32 gUnknown_Debug_03004BD0; +#endif + u8 Save_WriteData(u8 saveType) // TrySave { if (gFlashMemoryPresent != TRUE) return SAVE_STATUS_ERROR; Save_WriteDataInternal(saveType); - if (!gDamagedSaveSectors) + if (!gDamagedSaveSectors +#if DEBUG + && gUnknown_Debug_03004BD0 == 0 +#endif + ) return SAVE_STATUS_OK; DoSaveFailedScreen(saveType); @@ -815,7 +852,7 @@ u8 Save_LoadGameData(u8 saveType) return result; } -static const u8 sUnusedFlashSectors[] = { 30, 31 }; +const u8 sUnusedFlashSectors[] = { 30, 31 }; bool8 unref_sub_8125F4C(struct UnkSaveSection *a1) { diff --git a/src/engine/save_failed_screen.c b/src/engine/save_failed_screen.c index 74a1e9612..49cf166d4 100644 --- a/src/engine/save_failed_screen.c +++ b/src/engine/save_failed_screen.c @@ -61,16 +61,18 @@ static const u8 sClockFrames[8][3] = static const u8 gSaveFailedClockPal[] = INCBIN_U8("graphics/misc/clock_small.gbapal"); static const u8 gSaveFailedClockGfx[] = INCBIN_U8("graphics/misc/clock_small.4bpp.lz"); +#define static + static void VBlankCB(void); static void CB2_SaveFailedScreen(void); static void CB2_WipeSave(void); -static void CB2_GameplayCannotBeContinued(void); +/*static*/ void CB2_GameplayCannotBeContinued(void); static void CB2_FadeAndReturnToTitleScreen(void); static void CB2_ReturnToTitleScreen(void); static void VBlankCB_UpdateClockGraphics(void); static bool8 VerifySectorWipe(u16 sector); static bool8 WipeSector(u16 sector); -static bool8 WipeSectors(u32 sectorBits); +/*static*/ bool8 WipeSectors(u32 sectorBits); void DoSaveFailedScreen(u8 saveType) { @@ -148,6 +150,151 @@ static void CB2_SaveFailedScreen(void) } } +#if DEBUG +__attribute__((naked)) +void CB2_WipeSave() +{ + asm( + " push {r4, r5, lr}\n" + " mov r4, #0x0\n" + " ldr r0, ._20 @ gSaveFailedClockInfo\n" + " mov r2, #0x1\n" + " strh r2, [r0]\n" + " ldr r0, ._20 + 4 @ gUnknown_Debug_03004BD0\n" + " ldr r0, [r0]\n" + " ldr r1, ._20 + 8 @ gDamagedSaveSectors\n" + " cmp r0, #0\n" + " beq ._12 @cond_branch\n" + " str r2, [r1]\n" + "._12:\n" + " ldr r0, [r1]\n" + " cmp r0, #0\n" + " beq ._16 @cond_branch\n" + " add r5, r1, #0\n" + "._17:\n" + " ldr r0, [r5]\n" + " bl WipeSectors\n" + " lsl r0, r0, #0x18\n" + " cmp r0, #0\n" + " bne ._14 @cond_branch\n" + " mov r0, #0x1\n" + " mov r1, #0xa\n" + " mov r2, #0x1c\n" + " mov r3, #0x13\n" + " bl Menu_DrawStdWindowFrame\n" + " ldr r0, ._20 + 12 @ gSystemText_CheckCompleteSaveAttempt\n" + " mov r1, #0x2\n" + " mov r2, #0xb\n" + " bl Menu_PrintText\n" + " ldr r0, ._20 + 16 @ gSaveFailedType\n" + " ldrb r0, [r0]\n" + " bl Save_WriteDataInternal\n" + " ldr r0, [r5]\n" + " cmp r0, #0\n" + " beq ._15 @cond_branch\n" + " mov r0, #0x1\n" + " mov r1, #0xa\n" + " mov r2, #0x1c\n" + " mov r3, #0x13\n" + " bl Menu_DrawStdWindowFrame\n" + " ldr r0, ._20 + 20 @ gSystemText_SaveFailedBackupCheck\n" + " mov r1, #0x2\n" + " mov r2, #0xb\n" + " bl Menu_PrintText\n" + "._15:\n" + " add r0, r4, #1\n" + " lsl r0, r0, #0x18\n" + " lsr r4, r0, #0x18\n" + " ldr r0, [r5]\n" + " cmp r0, #0\n" + " beq ._16 @cond_branch\n" + " cmp r4, #0x2\n" + " bls ._17 @cond_branch\n" + "._16:\n" + " cmp r4, #0x3\n" + " bne ._18 @cond_branch\n" + " mov r0, #0x1\n" + " mov r1, #0xa\n" + " mov r2, #0x1c\n" + " mov r3, #0x13\n" + " bl Menu_DrawStdWindowFrame\n" + " ldr r0, ._20 + 24 @ gSystemText_BackupDamagedGameContinue\n" + " mov r1, #0x2\n" + " mov r2, #0xb\n" + " bl Menu_PrintText\n" + " ldr r0, ._20 + 28 @ CB2_FadeAndReturnToTitleScreen\n" + " bl SetMainCallback2\n" + " b ._23\n" + "._21:\n" + " .align 2, 0\n" + "._20:\n" + " .word gSaveFailedClockInfo\n" + " .word gUnknown_Debug_03004BD0\n" + " .word gDamagedSaveSectors\n" + " .word gSystemText_CheckCompleteSaveAttempt\n" + " .word gSaveFailedType\n" + " .word gSystemText_SaveFailedBackupCheck\n" + " .word gSystemText_BackupDamagedGameContinue\n" + " .word CB2_FadeAndReturnToTitleScreen+1\n" + "._18:\n" + " mov r0, #0x1\n" + " mov r1, #0xa\n" + " mov r2, #0x1c\n" + " mov r3, #0x13\n" + " bl Menu_DrawStdWindowFrame\n" + " ldr r0, ._24 @ gGameContinueCallback\n" + " ldr r0, [r0]\n" + " cmp r0, #0\n" + " bne ._22 @cond_branch\n" + " ldr r0, ._24 + 4 @ gSystemText_SaveCompletedGameEnd\n" + " mov r1, #0x2\n" + " mov r2, #0xb\n" + " bl Menu_PrintText\n" + " b ._23\n" + "._25:\n" + " .align 2, 0\n" + "._24:\n" + " .word gGameContinueCallback\n" + " .word gSystemText_SaveCompletedGameEnd\n" + "._14:\n" + " mov r0, #0x1\n" + " mov r1, #0xa\n" + " mov r2, #0x1c\n" + " mov r3, #0x13\n" + " bl Menu_DrawStdWindowFrame\n" + " ldr r0, ._27 @ gSystemText_BackupDamagedGameContinue\n" + " mov r1, #0x2\n" + " mov r2, #0xb\n" + " bl Menu_PrintText\n" + " ldr r0, ._27 + 4 @ CB2_GameplayCannotBeContinued\n" + " bl SetMainCallback2\n" + " b ._26\n" + "._28:\n" + " .align 2, 0\n" + "._27:\n" + " .word gSystemText_BackupDamagedGameContinue\n" + " .word CB2_GameplayCannotBeContinued+1\n" + "._22:\n" + " ldr r0, ._29 @ gSystemText_SaveCompletedPressA\n" + " mov r1, #0x2\n" + " mov r2, #0xb\n" + " bl Menu_PrintText\n" + "._23:\n" + " ldr r0, ._29 + 4 @ CB2_FadeAndReturnToTitleScreen\n" + " bl SetMainCallback2\n" + "._26:\n" + " pop {r4, r5}\n" + " pop {r0}\n" + " bx r0\n" + "._30:\n" + " .align 2, 0\n" + "._29:\n" + " .word gSystemText_SaveCompletedPressA\n" + " .word CB2_FadeAndReturnToTitleScreen+1\n" + "\n" + ); +} +#else static void CB2_WipeSave(void) { u8 wipeTries = 0; @@ -198,8 +345,9 @@ static void CB2_WipeSave(void) SetMainCallback2(CB2_FadeAndReturnToTitleScreen); } +#endif -static void CB2_GameplayCannotBeContinued(void) +/*static*/ void CB2_GameplayCannotBeContinued(void) { gSaveFailedClockInfo[0] = FALSE; @@ -264,6 +412,41 @@ static void VBlankCB_UpdateClockGraphics(void) gSaveFailedClockInfo[1]--; } +#if DEBUG +__attribute__((naked)) +bool8 VerifySectorWipe(u16 sector) +{ + asm( + " push {lr}\n" + " lsl r0, r0, #0x10\n" + " lsr r0, r0, #0x10\n" + " ldr r2, ._50 @ \n" + " mov r3, #0x80\n" + " lsl r3, r3, #0x5\n" + " mov r1, #0x0\n" + " bl ReadFlash\n" + " mov r0, #0x0\n" + " ldr r1, ._50 + 4 @ \n" + "._49:\n" + " add r0, r0, #0x1\n" + " lsl r0, r0, #0x10\n" + " lsr r0, r0, #0x10\n" + " cmp r0, r1\n" + " bls ._49 @cond_branch\n" + " ldr r0, ._50 + 8 @ \n" + " ldrb r0, [r0]\n" + " pop {r1}\n" + " bx r1\n" + "._51:\n" + " .align 2, 0\n" + "._50:\n" + " .word +0x2000000\n" + " .word 0x3ff\n" + " .word gUnknown_Debug_03004BD0\n" + "\n" + ); +} +#else static bool8 VerifySectorWipe(u16 sector) { u32 *ptr = (u32 *)&gSharedMem; @@ -277,6 +460,7 @@ static bool8 VerifySectorWipe(u16 sector) return FALSE; } +#endif static bool8 WipeSector(u16 sector) { @@ -294,7 +478,7 @@ static bool8 WipeSector(u16 sector) return failed; } -static bool8 WipeSectors(u32 sectorBits) +/*static*/ bool8 WipeSectors(u32 sectorBits) { u16 i; diff --git a/src/engine/sprite.c b/src/engine/sprite.c index cf35e12a3..a9d84e01a 100644 --- a/src/engine/sprite.c +++ b/src/engine/sprite.c @@ -1,8 +1,10 @@ #include "global.h" +#include "debug.h" #include "sprite.h" #include "main.h" #include "menu_cursor.h" #include "palette.h" +#include "sprite.h" #define MAX_SPRITE_COPY_REQUESTS 64 @@ -822,6 +824,12 @@ static void RequestSpriteFrameImageCopy(u16 index, u16 tileNum, const struct Spr gSpriteCopyRequests[gSpriteCopyRequestCount].size = images[index].size; gSpriteCopyRequestCount++; } +#if DEBUG + else + { + Crash(sDmaOverErrorMsg); + } +#endif } void RequestSpriteCopy(const void *src, u8 *dest, u16 size) @@ -833,6 +841,12 @@ void RequestSpriteCopy(const void *src, u8 *dest, u16 size) gSpriteCopyRequests[gSpriteCopyRequestCount].size = size; gSpriteCopyRequestCount++; } +#if DEBUG + else + { + Crash(sDmaOverErrorMsg); + } +#endif } // these two functions are unused. diff --git a/src/engine/task.c b/src/engine/task.c index 7bd2b5937..3e8a5588c 100644 --- a/src/engine/task.c +++ b/src/engine/task.c @@ -1,4 +1,5 @@ #include "global.h" +#include "debug.h" #include "task.h" #define ACTIVE_SENTINEL 0x10 @@ -11,8 +12,9 @@ struct Task gTasks[ACTIVE_SENTINEL]; static void InsertTask(u8 newTaskId); static u8 FindFirstActiveTask(); -// Unused string -const u8 sTaskOverString[] = _("TASK OVER\nタスクがオーバーしました"); +const u8 gError_NoTasksLeft[] = _( + "TASK OVER\n" + "タスクがオーバーしました"); void ResetTasks() { @@ -49,6 +51,10 @@ u8 CreateTask(TaskFunc func, u8 priority) } } +#if DEBUG + Crash(gError_NoTasksLeft); +#endif + return 0; } diff --git a/src/engine/trade.c b/src/engine/trade.c index 4bd39c4ef..36e6fc757 100644 --- a/src/engine/trade.c +++ b/src/engine/trade.c @@ -4495,8 +4495,8 @@ static __attribute__((naked)) void sub_804B41C(void) } #endif -static void sub_804B790(void) // In-game trade init +void sub_804B790(void) { u8 otName[11]; switch (gMain.state) diff --git a/src/engine/trainer_card.c b/src/engine/trainer_card.c index b49628bfa..998c4697e 100644 --- a/src/engine/trainer_card.c +++ b/src/engine/trainer_card.c @@ -5,6 +5,7 @@ #include "field_effect.h" #include "graphics.h" #include "link.h" +#include "m4a.h" #include "main.h" #include "menu.h" #include "money.h" @@ -52,7 +53,6 @@ extern struct LinkPlayerMapObject gLinkPlayerMapObjects[]; EWRAM_DATA struct TrainerCard gTrainerCards[4] = {0}; -extern const u8 gBadgesTiles[]; extern const u16 gUnknown_083B5F0C[]; extern const u16 gBadgesPalette[]; extern const u16 gUnknown_083B5F4C[]; @@ -63,6 +63,34 @@ const u8 gBadgesTiles[] = INCBIN_U8("graphics/trainer_card/badges.4bpp"); // XXX: what is this? u8 *const ewram_ = gSharedMem; +#if DEBUG +const struct TrainerCard gUnknown_Debug_083E0448 = +{ + .gender = FEMALE, + .stars = 4, + .hasPokedex = TRUE, + .var_3 = TRUE, + .var_4 = TRUE, + .firstHallOfFameA = 999, + .firstHallOfFameB = 99, + .firstHallOfFameC = 99, + .pokedexSeen = 411, + .trainerId = 12345, + .playTimeHours = 99, + .playTimeMinutes = 99, + .linkBattleWins = 9999, + .linkBattleLosses = 9999, + .battleTowerWins = 9999, + .battleTowerLosses = 9999, + .contestsWithFriends = 999, + .pokeblocksWithFriends = 0xFFFF, + .pokemonTrades = 0xFFFF, + .money = 99999, + .var_28 = {1, 2, 3, 4}, + .playerName = _("てすと"), +}; +#endif + bool8 TrainerCard_Init(struct Task *); bool8 TrainerCard_WaitForFadeInToFinish(struct Task *); bool8 TrainerCard_WaitForKeys(struct Task *); @@ -176,8 +204,15 @@ static void TrainerCard_Back_PrintPokemonTrades_Label(void); static void TrainerCard_Back_PrintPokemonTrades(void); void unref_sub_8094588(u16 left, u16 top); +#if DEBUG +static u8 gDebug_03000748; +#endif + void TrainerCard_ShowPlayerCard(Callback arg1) { +#if DEBUG + gDebug_03000748 = 0; +#endif TrainerCard_InitScreenForPlayer(arg1); SetMainCallback2(sub_8093174); ewram0_2.language = GAME_LANGUAGE; @@ -185,11 +220,41 @@ void TrainerCard_ShowPlayerCard(Callback arg1) void TrainerCard_ShowLinkCard(u8 playerIndex, Callback arg2) { +#if DEBUG + gDebug_03000748 = 0; +#endif TrainerCard_InitScreenForLinkPlayer(playerIndex, arg2); SetMainCallback2(sub_8093174); ewram0_2.language = gLinkPlayers[gLinkPlayerMapObjects[playerIndex].linkPlayerId].language; } +#if DEBUG +void debug_sub_80A0710(Callback callback) +{ + gDebug_03000748 = TRUE; + TrainerCard_InitScreenForPlayer(callback); + SetMainCallback2(sub_8093174); + ewram0_2.language = GAME_LANGUAGE; +} + +void debug_sub_80A073C(Callback callback) +{ + memcpy(&gTrainerCards[0], &gUnknown_Debug_083E0448, sizeof(struct TrainerCard)); + gDebug_03000748=TRUE; + TrainerCard_InitScreenForLinkPlayer(0, callback); + SetMainCallback2(sub_8093174); + ewram0_2.language = GAME_LANGUAGE; +} + +void debug_sub_80A0780() +{ + int i; + + for (i = 0; i < 4; i++) + memcpy(&gTrainerCards[i], &gUnknown_Debug_083E0448, sizeof(struct TrainerCard)); +} +#endif + static void sub_8093174(void) { switch (gMain.state) @@ -538,6 +603,19 @@ static void TrainerCard_FillFlags(void) } } } + +#if DEBUG + if (gDebug_03000748 != 0) + { + ewram0_2.showHallOfFame = TRUE; + ewram0_2.showLinkBattleStatus = TRUE; + ewram0_2.showBattleTowerStatus = TRUE; + ewram0_2.showContestRecord = TRUE; + ewram0_2.showMixingRecord = TRUE; + ewram0_2.showTradingRecord = TRUE; + memset(ewram0_2.ownedBadges, TRUE, sizeof(ewram0_2.ownedBadges)); + } +#endif } void sub_80937A4() @@ -630,6 +708,17 @@ bool8 TrainerCard_WaitForKeys(struct Task *task) } return TRUE; } +#if DEBUG + else if (gDebug_03000748 && gMain.newKeys & R_BUTTON) + { + ewram0_2.starCount++; + ewram0_2.starCount %= 5; + TrainerCard_LoadPalettes(); + if (ewram0_2.backSideShown == 0) + TrainerCard_DrawStars(); + } +#endif + return FALSE; } @@ -1334,7 +1423,11 @@ static void TrainerCard_Front_PrintPokedexCount(void) { u8 buffer[16]; - if (!ewram0_2.showPokedexCount) + if ( +#if DEBUG + gDebug_03000748 == 0 && +#endif + !ewram0_2.showPokedexCount) { TrainerCard_ClearPokedexLabel(); } diff --git a/src/field/battle_tower.c b/src/field/battle_tower.c index ab2a818a7..41d5ae9d1 100644 --- a/src/field/battle_tower.c +++ b/src/field/battle_tower.c @@ -259,7 +259,7 @@ static void SaveCurrentWinStreak(void); static void sub_8135CFC(void); static void CheckMonBattleTowerBanlist(u16, u16, u16, u8, u8, u16 *, u16 *, u8 *); static void ClearEReaderTrainer(struct BattleTowerEReaderTrainer *); -static void SetEReaderTrainerChecksum(struct BattleTowerEReaderTrainer *ereaderTrainer); +void SetEReaderTrainerChecksum(struct BattleTowerEReaderTrainer *ereaderTrainer); static void SetBattleTowerRecordChecksum(struct BattleTowerRecord *); static void ClearBattleTowerRecord(struct BattleTowerRecord *); diff --git a/src/field/berry.c b/src/field/berry.c index 7d22b50b1..cdfeb57af 100644 --- a/src/field/berry.c +++ b/src/field/berry.c @@ -999,6 +999,66 @@ extern u16 gSpecialVar_0x8006; static u8 CalcBerryYield(struct BerryTree *tree); static u16 GetStageDurationByBerryType(u8 berry); +#if DEBUG +__attribute__((naked)) +void debug_sub_80C2B04() +{ + asm( + " push {lr}\n" + " mov r0, #0x0\n" + " bl sub_80B47D8\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " ldr r2, ._1 @ gTasks\n" + " lsl r1, r0, #0x2\n" + " add r1, r1, r0\n" + " lsl r1, r1, #0x3\n" + " add r1, r1, r2\n" + " ldrh r0, [r1, #0x10]\n" + " sub r0, r0, #0x1\n" + " strh r0, [r1, #0x10]\n" + " bl CloseMenu\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "._2:\n" + " .align 2, 0\n" + "._1:\n" + " .word gTasks\n" + "\n" + ); +} + +__attribute__((naked)) +void debug_sub_80C2B30() +{ + asm( + " push {lr}\n" + " mov r0, #0x1\n" + " bl sub_80B47D8\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " ldr r2, ._3 @ gTasks\n" + " lsl r1, r0, #0x2\n" + " add r1, r1, r0\n" + " lsl r1, r1, #0x3\n" + " add r1, r1, r2\n" + " ldrh r0, [r1, #0x10]\n" + " sub r0, r0, #0x1\n" + " strh r0, [r1, #0x10]\n" + " bl CloseMenu\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "._4:\n" + " .align 2, 0\n" + "._3:\n" + " .word gTasks\n" + "\n" + ); +} +#endif + // unused // this could be static, but making it so causes a compile-time warning. void ClearEnigmaBerries(void) @@ -1022,6 +1082,180 @@ void SetEnigmaBerry(u8 *src) gSaveBlock1.enigmaBerry.berry.description2 = gSaveBlock1.enigmaBerry.description2; } +#if DEBUG +__attribute__((naked)) +void debug_sub_80C2BD0() +{ + asm( + " push {r4, r5, r6, r7, lr}\n" + " ldr r3, ._11 @ gSaveBlock1\n" + " ldr r1, ._11 + 4 @ 0x316c\n" + " add r4, r3, r1\n" + " ldr r6, [r4]\n" + " add r1, r1, #0x4\n" + " add r2, r3, r1\n" + " ldr r7, [r2]\n" + " mov r1, #0x0\n" + " str r1, [r4]\n" + " str r1, [r2]\n" + " add r4, r0, #0\n" + " mov r2, #0x0\n" + " ldr r5, ._11 + 8 @ 0x52b\n" + "._10:\n" + " add r0, r4, r1\n" + " ldrb r0, [r0]\n" + " add r2, r2, r0\n" + " add r1, r1, #0x1\n" + " cmp r1, r5\n" + " bls ._10 @cond_branch\n" + " ldr r1, ._11 + 4 @ 0x316c\n" + " add r0, r3, r1\n" + " str r6, [r0]\n" + " add r1, r1, #0x4\n" + " add r0, r3, r1\n" + " str r7, [r0]\n" + " add r0, r2, #0\n" + " pop {r4, r5, r6, r7}\n" + " pop {r1}\n" + " bx r1\n" + "._12:\n" + " .align 2, 0\n" + "._11:\n" + " .word gSaveBlock1\n" + " .word 0x316c\n" + " .word 0x52b\n" + "\n" + ); +} +#endif + +#if DEBUG +__attribute__((naked)) +u32 GetEnigmaBerryChecksum(struct EnigmaBerry *enigmaBerry) +{ + asm( + " push {r4, r5, r6, r7, lr}\n" + " mov r7, r9\n" + " mov r6, r8\n" + " push {r6, r7}\n" + " add r3, r0, #0\n" + " lsl r1, r1, #0x18\n" + " lsr r1, r1, #0x18\n" + " mov r9, r1\n" + " lsl r2, r2, #0x18\n" + " lsr r2, r2, #0x18\n" + " mov r8, r2\n" + " ldr r4, ._16 @ gSaveBlock1\n" + " ldr r1, ._16 + 4 @ 0x3160\n" + " add r0, r4, r1\n" + " add r2, r0, #0\n" + " ldr r1, ._16 + 8 @ gBerries\n" + " ldmia r1!, {r5, r6, r7}\n" + " stmia r2!, {r5, r6, r7}\n" + " ldmia r1!, {r5, r6, r7}\n" + " stmia r2!, {r5, r6, r7}\n" + " ldr r1, [r1]\n" + " str r1, [r2]\n" + " add r1, r3, #0\n" + " bl StringCopy\n" + " ldr r0, ._16 + 12 @ 0x361c\n" + " add r6, r4, r0\n" + " ldr r1, ._16 + 16 @ gUnknown_Debug_083F7F84\n" + " add r0, r6, #0\n" + " bl StringCopy\n" + " ldr r1, ._16 + 20 @ 0x3649\n" + " add r5, r4, r1\n" + " ldr r1, ._16 + 24 @ gUnknown_Debug_083F7F90\n" + " add r0, r5, #0\n" + " bl StringCopy\n" + " ldr r2, ._16 + 28 @ 0x316c\n" + " add r0, r4, r2\n" + " str r6, [r0]\n" + " ldr r6, ._16 + 32 @ 0x3170\n" + " add r0, r4, r6\n" + " str r5, [r0]\n" + " mov r2, #0x0\n" + " ldr r6, ._16 + 36 @ 0x47f\n" + " ldr r7, ._16 + 40 @ 0x317c\n" + " add r5, r4, r7\n" + " ldr r3, ._16 + 44 @ gSpriteImage_UnusedCherry\n" + "._13:\n" + " add r0, r2, r5\n" + " add r1, r2, r3\n" + " ldrb r1, [r1]\n" + " strb r1, [r0]\n" + " add r2, r2, #0x1\n" + " cmp r2, r6\n" + " ble ._13 @cond_branch\n" + " ldr r0, ._16 @ gSaveBlock1\n" + " ldr r3, ._16 + 48 @ gSpritePalette_UnusedCherry\n" + " ldr r2, ._16 + 52 @ 0x35fc\n" + " add r1, r0, r2\n" + " mov r2, #0xf\n" + "._14:\n" + " ldrh r0, [r3]\n" + " strh r0, [r1]\n" + " add r3, r3, #0x2\n" + " add r1, r1, #0x2\n" + " sub r2, r2, #0x1\n" + " cmp r2, #0\n" + " bge ._14 @cond_branch\n" + " mov r2, #0x0\n" + " ldr r5, ._16 + 56 @ gSaveBlock1\n" + " ldr r3, ._16 + 60 @ gUnknown_Debug_839B6CE\n" + "._15:\n" + " add r0, r2, r5\n" + " add r1, r2, r3\n" + " ldrb r1, [r1]\n" + " strb r1, [r0]\n" + " add r2, r2, #0x1\n" + " cmp r2, #0x11\n" + " ble ._15 @cond_branch\n" + " ldr r5, ._16 + 64 @ 0x3688\n" + " add r0, r4, r5\n" + " mov r6, r9\n" + " strb r6, [r0]\n" + " ldr r7, ._16 + 68 @ 0x3689\n" + " add r0, r4, r7\n" + " mov r1, r8\n" + " strb r1, [r0]\n" + " ldr r2, ._16 + 4 @ 0x3160\n" + " add r0, r4, r2\n" + " bl debug_sub_80C2BD0\n" + " add r5, r5, #0x4\n" + " add r1, r4, r5\n" + " str r0, [r1]\n" + " pop {r3, r4}\n" + " mov r8, r3\n" + " mov r9, r4\n" + " pop {r4, r5, r6, r7}\n" + " pop {r0}\n" + " bx r0\n" + "._17:\n" + " .align 2, 0\n" + "._16:\n" + " .word gSaveBlock1\n" + " .word 0x3160\n" + " .word gBerries\n" + " .word 0x361c\n" + " .word gUnknown_Debug_083F7F84\n" + " .word 0x3649\n" + " .word gUnknown_Debug_083F7F90\n" + " .word 0x316c\n" + " .word 0x3170\n" + " .word 0x47f\n" + " .word 0x317c\n" + " .word gSpriteImage_UnusedCherry\n" + " .word gSpritePalette_UnusedCherry\n" + " .word 0x35fc\n" + " .word gSaveBlock1+0x3676\n" + " .word gUnknown_Debug_839B6CE\n" + " .word 0x3688\n" + " .word 0x3689\n" + "\n" + ); +} +#else static u32 GetEnigmaBerryChecksum(struct EnigmaBerry *enigmaBerry) { const u8 *description1; @@ -1051,9 +1285,110 @@ static u32 GetEnigmaBerryChecksum(struct EnigmaBerry *enigmaBerry) return checksum; } +#endif + +#if DEBUG +__attribute__((naked)) +void debug_sub_80C2D24() +{ + asm( + " push {r4, r5, r6, r7, lr}\n" + " mov r7, r8\n" + " push {r7}\n" + " ldr r6, [sp, #0x18]\n" + " ldr r4, [sp, #0x1c]\n" + " mov r8, r4\n" + " ldr r5, ._18 @ gSaveBlock1\n" + " ldr r7, ._18 + 4 @ 0x3175\n" + " add r4, r5, r7\n" + " strb r0, [r4]\n" + " ldr r4, ._18 + 8 @ 0x3176\n" + " add r0, r5, r4\n" + " strb r1, [r0]\n" + " add r7, r7, #0x2\n" + " add r0, r5, r7\n" + " strb r2, [r0]\n" + " ldr r1, ._18 + 12 @ 0x3178\n" + " add r0, r5, r1\n" + " strb r3, [r0]\n" + " add r4, r4, #0x3\n" + " add r0, r5, r4\n" + " strb r6, [r0]\n" + " add r7, r7, #0x3\n" + " add r0, r5, r7\n" + " mov r1, r8\n" + " strb r1, [r0]\n" + " sub r4, r4, #0x19\n" + " add r0, r5, r4\n" + " bl debug_sub_80C2BD0\n" + " ldr r7, ._18 + 16 @ 0x368c\n" + " add r5, r5, r7\n" + " str r0, [r5]\n" + " pop {r3}\n" + " mov r8, r3\n" + " pop {r4, r5, r6, r7}\n" + " pop {r0}\n" + " bx r0\n" + "._19:\n" + " .align 2, 0\n" + "._18:\n" + " .word gSaveBlock1\n" + " .word 0x3175\n" + " .word 0x3176\n" + " .word 0x3178\n" + " .word 0x368c\n" + "\n" + ); +} +#endif // due to e-reader scans being particularly volatile to failure, it is a requirement to check for // their integrity here due to scans possibly failing to produce the correct result. +#if DEBUG +__attribute__((naked)) +bool32 IsEnigmaBerryValid() +{ + asm( + " push {r4, lr}\n" + " ldr r4, ._24 @ gSaveBlock1\n" + " ldr r1, ._24 + 4 @ 0x3174\n" + " add r0, r4, r1\n" + " ldrb r0, [r0]\n" + " cmp r0, #0\n" + " beq ._22 @cond_branch\n" + " ldr r2, ._24 + 8 @ 0x316a\n" + " add r0, r4, r2\n" + " ldrb r0, [r0]\n" + " cmp r0, #0\n" + " beq ._22 @cond_branch\n" + " ldr r1, ._24 + 12 @ 0x3160\n" + " add r0, r4, r1\n" + " bl debug_sub_80C2BD0\n" + " ldr r2, ._24 + 16 @ 0x368c\n" + " add r1, r4, r2\n" + " ldr r1, [r1]\n" + " cmp r0, r1\n" + " bne ._22 @cond_branch\n" + " mov r0, #0x1\n" + " b ._23\n" + "._25:\n" + " .align 2, 0\n" + "._24:\n" + " .word gSaveBlock1\n" + " .word 0x3174\n" + " .word 0x316a\n" + " .word 0x3160\n" + " .word 0x368c\n" + "._22:\n" + " mov r0, #0x0\n" + "._23:\n" + " pop {r4}\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} +#else bool32 IsEnigmaBerryValid(void) { if (gSaveBlock1.enigmaBerry.berry.stageDuration == 0) @@ -1064,6 +1399,7 @@ bool32 IsEnigmaBerryValid(void) return FALSE; return TRUE; } +#endif const struct Berry *GetBerryInfo(u8 berry) { @@ -1417,6 +1753,177 @@ bool8 PlayerHasBerries(void) return IsBagPocketNonEmpty(BAG_BERRIES); } +#if DEBUG +void debug_sub_80C33FC(u8 *buffer, s32 value, u8 n) +{ + StringAppend(gStringVar4, buffer); + ConvertIntToDecimalStringN(gStringVar1, value, STR_CONV_MODE_LEADING_ZEROS, n); + StringAppend(gStringVar4, gStringVar1); +} + +extern const u8 gUnknown_Debug_083F7F9D[]; +extern const u8 gUnknown_Debug_083F7FA2[]; +extern const u8 gUnknown_Debug_083F7FA9[]; +extern const u8 gUnknown_Debug_083F7FB0[]; +extern const u8 gUnknown_Debug_083F7FB7[]; +extern const u8 gUnknown_Debug_083F7FBE[]; +extern const u8 gUnknown_Debug_083F7FC5[]; +extern const u8 gUnknown_Debug_083F7FCC[]; +extern const u8 gUnknown_Debug_083F7FD3[]; +extern const u8 gUnknown_Debug_083F7FD3[]; +extern const u8 gUnknown_Debug_083F7FD3[]; + +#ifdef NONMATCHING +u8* DebugOpenBerryInfo(void) +{ + s32 i; + u8 berryTreeId; + struct BerryTree *berryTree; + + if (GetFieldObjectScriptPointerPlayerFacing() != &S_BerryTree) + return NULL; + + berryTreeId = FieldObjectGetBerryTreeId(gSelectedMapObject); + berryTree = GetBerryTreeInfo(berryTreeId); + + for (i = 0; i < 500; i++) + gStringVar4[i] |= 0xFF; + + debug_sub_80C33FC(gUnknown_Debug_083F7F9D, berryTreeId, 3); + debug_sub_80C33FC(gUnknown_Debug_083F7FA2, berryTree->berry, 2); + debug_sub_80C33FC(gUnknown_Debug_083F7FA9, berryTree->stage, 2); + debug_sub_80C33FC(gUnknown_Debug_083F7FB0, berryTree->secondsUntilNextStage, 5); + debug_sub_80C33FC(gUnknown_Debug_083F7FB7, berryTree->berryYield, 2); + debug_sub_80C33FC(gUnknown_Debug_083F7FBE, berryTree->regrowthCount, 3); + debug_sub_80C33FC(gUnknown_Debug_083F7FC5, berryTree->growthSparkle, 1); + debug_sub_80C33FC(gUnknown_Debug_083F7FCC, berryTree->watered1, 1); + debug_sub_80C33FC(gUnknown_Debug_083F7FD3, berryTree->watered2, 1); + debug_sub_80C33FC(gUnknown_Debug_083F7FD3, berryTree->watered3, 1); + debug_sub_80C33FC(gUnknown_Debug_083F7FD3, berryTree->watered4, 1); + + return gStringVar4; +} +#else +__attribute__((naked)) +void DebugOpenBerryInfo() +{ + asm( + " push {r4, r5, r6, r7, lr}\n" + " bl GetFieldObjectScriptPointerPlayerFacing\n" + " ldr r1, ._138 @ S_BerryTree\n" + " cmp r0, r1\n" + " beq ._136 @cond_branch\n" + " mov r0, #0x0\n" + " b ._137\n" + "._139:\n" + " .align 2, 0\n" + "._138:\n" + " .word S_BerryTree\n" + "._136:\n" + " ldr r0, ._141 @ gSelectedMapObject\n" + " ldrb r0, [r0]\n" + " bl FieldObjectGetBerryTreeId\n" + " lsl r0, r0, #0x18\n" + " lsr r6, r0, #0x18\n" + " add r0, r6, #0\n" + " bl GetBerryTreeInfo\n" + " add r5, r0, #0\n" + " mov r2, #0x0\n" + " ldr r7, ._141 + 4 @ 0x1f3\n" + " ldr r4, ._141 + 8 @ gStringVar4\n" + " mov r3, #0xff\n" + "._140:\n" + " add r1, r2, r4\n" + " ldrb r0, [r1]\n" + " orr r0, r0, r3\n" + " strb r0, [r1]\n" + " add r2, r2, #0x1\n" + " cmp r2, r7\n" + " ble ._140 @cond_branch\n" + " ldr r0, ._141 + 12 @ gUnknown_Debug_083F7F9D\n" + " add r1, r6, #0\n" + " mov r2, #0x3\n" + " bl debug_sub_80C33FC\n" + " ldr r0, ._141 + 16 @ gUnknown_Debug_083F7FA2\n" + " ldrb r1, [r5]\n" + " mov r2, #0x2\n" + " bl debug_sub_80C33FC\n" + " ldr r0, ._141 + 20 @ gUnknown_Debug_083F7FA9\n" + " ldrb r1, [r5, #0x1]\n" + " lsl r1, r1, #0x19\n" + " lsr r1, r1, #0x19\n" + " mov r2, #0x2\n" + " bl debug_sub_80C33FC\n" + " ldr r0, ._141 + 24 @ gUnknown_Debug_083F7FB0\n" + " ldrh r1, [r5, #0x2]\n" + " mov r2, #0x5\n" + " bl debug_sub_80C33FC\n" + " ldr r0, ._141 + 28 @ gUnknown_Debug_083F7FB7\n" + " ldrb r1, [r5, #0x4]\n" + " mov r2, #0x2\n" + " bl debug_sub_80C33FC\n" + " ldr r0, ._141 + 32 @ gUnknown_Debug_083F7FBE\n" + " ldrb r1, [r5, #0x5]\n" + " lsl r1, r1, #0x1c\n" + " lsr r1, r1, #0x1c\n" + " mov r2, #0x3\n" + " bl debug_sub_80C33FC\n" + " ldr r0, ._141 + 36 @ gUnknown_Debug_083F7FC5\n" + " ldrb r1, [r5, #0x1]\n" + " lsr r1, r1, #0x7\n" + " mov r2, #0x1\n" + " bl debug_sub_80C33FC\n" + " ldr r0, ._141 + 40 @ gUnknown_Debug_083F7FCC\n" + " ldrb r1, [r5, #0x5]\n" + " lsl r1, r1, #0x1b\n" + " lsr r1, r1, #0x1f\n" + " mov r2, #0x1\n" + " bl debug_sub_80C33FC\n" + " ldr r4, ._141 + 44 @ gUnknown_Debug_083F7FD3\n" + " ldrb r1, [r5, #0x5]\n" + " lsl r1, r1, #0x1a\n" + " lsr r1, r1, #0x1f\n" + " add r0, r4, #0\n" + " mov r2, #0x1\n" + " bl debug_sub_80C33FC\n" + " ldrb r1, [r5, #0x5]\n" + " lsl r1, r1, #0x19\n" + " lsr r1, r1, #0x1f\n" + " add r0, r4, #0\n" + " mov r2, #0x1\n" + " bl debug_sub_80C33FC\n" + " ldrb r1, [r5, #0x5]\n" + " lsr r1, r1, #0x7\n" + " add r0, r4, #0\n" + " mov r2, #0x1\n" + " bl debug_sub_80C33FC\n" + " ldr r0, ._141 + 8 @ gStringVar4\n" + "._137:\n" + " pop {r4, r5, r6, r7}\n" + " pop {r1}\n" + " bx r1\n" + "._142:\n" + " .align 2, 0\n" + "._141:\n" + " .word gSelectedMapObject\n" + " .word 0x1f3\n" + " .word gStringVar4\n" + " .word gUnknown_Debug_083F7F9D\n" + " .word gUnknown_Debug_083F7FA2\n" + " .word gUnknown_Debug_083F7FA9\n" + " .word gUnknown_Debug_083F7FB0\n" + " .word gUnknown_Debug_083F7FB7\n" + " .word gUnknown_Debug_083F7FBE\n" + " .word gUnknown_Debug_083F7FC5\n" + " .word gUnknown_Debug_083F7FCC\n" + " .word gUnknown_Debug_083F7FD3\n" + "\n" + ); +} +#endif + +#endif + // whenever the player is not within view of the berry tree during its sparkle state, the // sparkle state will be reset. void ResetBerryTreeSparkleFlags(void) @@ -1445,3 +1952,17 @@ void ResetBerryTreeSparkleFlags(void) } } } + +#if DEBUG +static const u8 gUnknown_Debug_083F7F84[] = _("そとから きた きのみ"); +static const u8 gUnknown_Debug_083F7F90[] = _("ただいま かいはつちゅう"); +static const u8 gUnknown_Debug_083F7F9D[] = _("POS:"); +static const u8 gUnknown_Debug_083F7FA2[] = _("\nTYPE:"); +static const u8 gUnknown_Debug_083F7FA9[] = _("\nGROW:"); +static const u8 gUnknown_Debug_083F7FB0[] = _("\nTIME:"); +static const u8 gUnknown_Debug_083F7FB7[] = _("\nFCNT:"); +static const u8 gUnknown_Debug_083F7FBE[] = _("\nSCNT:"); +static const u8 gUnknown_Debug_083F7FC5[] = _("\nHOOK:"); +static const u8 gUnknown_Debug_083F7FCC[] = _("\nWBIT:"); +static const u8 gUnknown_Debug_083F7FD3[] = _(""); +#endif diff --git a/src/field/berry_tag_screen.c b/src/field/berry_tag_screen.c index 9e518c06a..ea4a3df05 100644 --- a/src/field/berry_tag_screen.c +++ b/src/field/berry_tag_screen.c @@ -42,7 +42,7 @@ extern u8 gBerryCheck_Pal[]; extern u8 gUnknown_08E788E4[]; extern u8 gUnknown_08E78A84[]; -static const u8 *const gUnknown_0841192C[] = +const u8 *const gUnknown_0841192C[] = { ContestStatsText_VerySoft, ContestStatsText_Soft, diff --git a/src/field/bike.c b/src/field/bike.c index 2d763cb14..a81aa395b 100644 --- a/src/field/bike.c +++ b/src/field/bike.c @@ -14,6 +14,11 @@ extern bool8 gBikeCyclingChallenge; extern u8 gBikeCollisions; extern u8 gUnusedBikeCameraAheadPanback; +#if DEBUG +extern u8 gUnknown_020297ED; +u8 debug_sub_805F2B0(u8); +#endif + static void MovePlayerOnMachBike(u8, u16, u16); static u8 GetMachBikeTransition(u8 *); static void MachBikeTransition_FaceDirection(u8); @@ -134,6 +139,13 @@ void MovePlayerOnBike(u8 direction, u16 newKeys, u16 heldKeys) static void MovePlayerOnMachBike(u8 direction, u16 newKeys, u16 heldKeys) { +#if DEBUG + if (gUnknown_020297ED && debug_sub_805F2B0(direction)) + { + Bike_SetBikeStill(); + return; + } +#endif sMachBikeTransitions[GetMachBikeTransition(&direction)](direction); } @@ -271,6 +283,14 @@ static void MachBikeTransition_TrySlowDown(u8 var) // the acro bike requires the input handler to be executed before the transition can. static void MovePlayerOnAcroBike(u8 newDirection, u16 newKeys, u16 heldKeys) { +#if DEBUG + if (gUnknown_020297ED && debug_sub_805F2B0(newDirection)) + { + Bike_SetBikeStill(); + return; + } +#endif + sAcroBikeTransitions[CheckMovementInputAcroBike(&newDirection, newKeys, heldKeys)](newDirection); } diff --git a/src/field/choose_party.c b/src/field/choose_party.c index 18d26f007..7529c4271 100644 --- a/src/field/choose_party.c +++ b/src/field/choose_party.c @@ -1,5 +1,5 @@ #include "global.h" -#include "decoration.h" +#include "event_data.h" #include "field_fadetransition.h" #include "main.h" #include "menu.h" @@ -7,6 +7,7 @@ #include "palette.h" #include "party_menu.h" #include "pokemon_menu.h" +#include "field_weather.h" #include "pokemon.h" #include "pokemon_summary_screen.h" #include "overworld.h" @@ -527,6 +528,107 @@ static void BattleTowerEntryMenuCallback_Exit(u8 taskId) sub_81227FC(taskId); } +#if DEBUG +__attribute__((naked)) +void debug_sub_81381B4() +{ + asm( + " push {r4, r5, r6, r7, lr}\n" + " mov r7, r9\n" + " mov r6, r8\n" + " push {r6, r7}\n" + " ldr r4, ._189 @ gUnknown_02023A00\n" + " add r0, r4, #0\n" + " mov r1, #0x0\n" + " mov r2, #0x60\n" + " bl memset\n" + " mov r7, #0x0\n" + " mov r8, r4\n" + " mov r0, #0x4\n" + " add r0, r0, r8\n" + " mov r9, r0\n" + "._188:\n" + " mov r0, #0x64\n" + " add r1, r7, #0\n" + " mul r1, r1, r0\n" + " ldr r0, ._189 + 4 @ gPlayerParty\n" + " add r5, r1, r0\n" + " add r0, r5, #0\n" + " mov r1, #0x41\n" + " bl GetMonData\n" + " lsl r4, r7, #0x5\n" + " mov r1, r8\n" + " add r6, r4, r1\n" + " strh r0, [r6]\n" + " lsl r0, r0, #0x10\n" + " cmp r0, #0\n" + " beq ._187 @cond_branch\n" + " add r0, r5, #0\n" + " mov r1, #0x38\n" + " bl GetMonData\n" + " strb r0, [r6, #0xf]\n" + " add r0, r5, #0\n" + " mov r1, #0x39\n" + " bl GetMonData\n" + " strh r0, [r6, #0x10]\n" + " add r0, r5, #0\n" + " mov r1, #0x3a\n" + " bl GetMonData\n" + " strh r0, [r6, #0x12]\n" + " add r0, r5, #0\n" + " mov r1, #0x37\n" + " bl GetMonData\n" + " mov r1, r8\n" + " add r1, r1, #0x14\n" + " add r1, r4, r1\n" + " str r0, [r1]\n" + " add r0, r5, #0\n" + " mov r1, #0xc\n" + " bl GetMonData\n" + " strh r0, [r6, #0x2]\n" + " add r0, r5, #0\n" + " mov r1, #0x0\n" + " bl GetMonData\n" + " mov r1, r8\n" + " add r1, r1, #0x18\n" + " add r1, r4, r1\n" + " str r0, [r1]\n" + " add r0, r5, #0\n" + " bl GetMonGender\n" + " strb r0, [r6, #0x1c]\n" + " add r4, r4, r9\n" + " add r0, r5, #0\n" + " mov r1, #0x2\n" + " add r2, r4, #0\n" + " bl GetMonData\n" + " add r0, r4, #0\n" + " bl Text_StripExtCtrlCodes\n" + " add r0, r5, #0\n" + " mov r1, #0x3\n" + " bl GetMonData\n" + " strb r0, [r6, #0x1d]\n" + "._187:\n" + " add r0, r7, #1\n" + " lsl r0, r0, #0x18\n" + " lsr r7, r0, #0x18\n" + " cmp r7, #0x2\n" + " bls ._188 @cond_branch\n" + " pop {r3, r4}\n" + " mov r8, r3\n" + " mov r9, r4\n" + " pop {r4, r5, r6, r7}\n" + " pop {r0}\n" + " bx r0\n" + "._190:\n" + " .align 2, 0\n" + "._189:\n" + " .word gUnknown_02023A00\n" + " .word gPlayerParty+0x12c\n" + "\n" + ); +} +#endif + bool8 SetupLinkMultiBattlePartyMenu(void) { switch (ewram1B000_alt.setupState) diff --git a/src/field/daycare.c b/src/field/daycare.c index 36dd7ec03..da0838d29 100644 --- a/src/field/daycare.c +++ b/src/field/daycare.c @@ -205,7 +205,7 @@ static u16 TakeSelectedPokemonFromDaycare(struct DayCare * daycare, u8 slot) GetBoxMonNick(&daycare->mons[slot], gStringVar1); species = GetBoxMonData(&daycare->mons[slot], MON_DATA_SPECIES); - sub_803B4B4(&daycare->mons[slot], &pokemon); + ExpandBoxMon(&daycare->mons[slot], &pokemon); if (GetMonData(&pokemon, MON_DATA_LEVEL) != MAX_LEVEL) { @@ -1574,102 +1574,23 @@ void SetDaycareCompatibilityString(void) StringCopy(gStringVar4, sCompatibilityMessages[whichString]); } -#ifdef NONMATCHING bool8 NameHasGenderSymbol(const u8 *name, u8 genderRatio) { u8 i; u8 flags[2]; - // This portion is nonmatching - flags[1] = 0; - flags[0] = 0; + flags[0] = flags[1] = 0; for (i = 0; name[i] != EOS; i++) - // End nonmatching portion - { if (name[i] == CHAR_MALE) flags[0]++; if (name[i] == CHAR_FEMALE) flags[1]++; } - if (genderRatio == MON_MALE && flags[0] && !flags[1]) return TRUE; - if (genderRatio == MON_FEMALE && flags[1] && !flags[0]) return TRUE; + if (genderRatio == MON_MALE && flags[0] && !flags[1]) + return TRUE; + if (genderRatio == MON_FEMALE && flags[1] && !flags[0]) + return TRUE; return FALSE; } -#else -__attribute__((naked)) -bool8 NameHasGenderSymbol(const u8 *name, u8 genderRatio) -{ - asm_unified("\n" - "\tpush {r4,r5,lr}\n" - "\tsub sp, 0x4\n" - "\tadds r4, r0, 0\n" - "\tlsls r1, 24\n" - "\tlsrs r5, r1, 24\n" - "\tmov r2, sp\n" - "\tmov r1, sp\n" - "\tmovs r0, 0\n" - "\tstrb r0, [r1, 0x1]\n" - "\tstrb r0, [r2]\n" - "\tmovs r3, 0\n" - "\tldrb r0, [r4]\n" - "\tcmp r0, 0xFF\n" - "\tbeq _0804258C\n" - "_08042564:\n" - "\tadds r1, r4, r3\n" - "\tldrb r0, [r1]\n" - "\tcmp r0, 0xB5\n" - "\tbne _08042572\n" - "\tldrb r0, [r2]\n" - "\tadds r0, 0x1\n" - "\tstrb r0, [r2]\n" - "_08042572:\n" - "\tldrb r0, [r1]\n" - "\tcmp r0, 0xB6\n" - "\tbne _0804257E\n" - "\tldrb r0, [r2, 0x1]\n" - "\tadds r0, 0x1\n" - "\tstrb r0, [r2, 0x1]\n" - "_0804257E:\n" - "\tadds r0, r3, 0x1\n" - "\tlsls r0, 24\n" - "\tlsrs r3, r0, 24\n" - "\tadds r0, r4, r3\n" - "\tldrb r0, [r0]\n" - "\tcmp r0, 0xFF\n" - "\tbne _08042564\n" - "_0804258C:\n" - "\tcmp r5, 0\n" - "\tbne _080425A0\n" - "\tmov r0, sp\n" - "\tldrb r0, [r0]\n" - "\tcmp r0, 0\n" - "\tbeq _080425A0\n" - "\tmov r0, sp\n" - "\tldrb r0, [r0, 0x1]\n" - "\tcmp r0, 0\n" - "\tbeq _080425B4\n" - "_080425A0:\n" - "\tcmp r5, 0xFE\n" - "\tbne _080425B8\n" - "\tmov r0, sp\n" - "\tldrb r0, [r0, 0x1]\n" - "\tcmp r0, 0\n" - "\tbeq _080425B8\n" - "\tmov r0, sp\n" - "\tldrb r0, [r0]\n" - "\tcmp r0, 0\n" - "\tbne _080425B8\n" - "_080425B4:\n" - "\tmovs r0, 0x1\n" - "\tb _080425BA\n" - "_080425B8:\n" - "\tmovs r0, 0\n" - "_080425BA:\n" - "\tadd sp, 0x4\n" - "\tpop {r4,r5}\n" - "\tpop {r1}\n" - "\tbx r1"); -} -#endif static u8 *AppendGenderSymbol(u8 *name, u8 gender) { diff --git a/src/field/decoration_inventory.c b/src/field/decoration_inventory.c index dd0e972aa..8f7f5eb92 100644 --- a/src/field/decoration_inventory.c +++ b/src/field/decoration_inventory.c @@ -164,3 +164,14 @@ u8 sub_81341D4(void) } return count; } + + +#if DEBUG +void debug_sub_814A3A8(void) +{ + u8 decor; + + for (decor = 0; decor < DECOR_COUNT; decor++) + IsThereStorageSpaceForDecoration(decor); +} +#endif diff --git a/src/field/evobjmv.c b/src/field/evobjmv.c index 9c282e266..6b38df2ad 100644 --- a/src/field/evobjmv.c +++ b/src/field/evobjmv.c @@ -1905,6 +1905,9 @@ static u8 gUnknown_030005A4; static u16 gUnknown_030005A6; struct MapObject gMapObjects[16]; +#if DEBUG +u8 gUnknown_Debug_03004BC0[4]; // unknown type +#endif void npc_clear_ids_and_state(struct MapObject *mapObj) { @@ -1915,6 +1918,40 @@ void npc_clear_ids_and_state(struct MapObject *mapObj) mapObj->mapobj_unk_1C = 0xFF; } +#if DEBUG +__attribute__((naked)) +void npcs_clear_ids_and_state() +{ + asm( + " push {r4, r5, lr}\n" + " mov r4, #0x0\n" + " ldr r5, ._2 @ gMapObjects\n" + "._1:\n" + " lsl r0, r4, #0x3\n" + " add r0, r0, r4\n" + " lsl r0, r0, #0x2\n" + " add r0, r0, r5\n" + " bl npc_clear_ids_and_state\n" + " add r0, r4, #1\n" + " lsl r0, r0, #0x18\n" + " lsr r4, r0, #0x18\n" + " cmp r4, #0xf\n" + " bls ._1 @cond_branch\n" + " ldr r1, ._2 + 4 @ gUnknown_Debug_03004BC0\n" + " mov r0, #0x0\n" + " strb r0, [r1]\n" + " pop {r4, r5}\n" + " pop {r0}\n" + " bx r0\n" + "._3:\n" + " .align 2, 0\n" + "._2:\n" + " .word gMapObjects\n" + " .word gUnknown_Debug_03004BC0\n" + "\n" + ); +} +#else void npcs_clear_ids_and_state(void) { u8 i; @@ -1922,6 +1959,7 @@ void npcs_clear_ids_and_state(void) for (i = 0; i < 16; i++) npc_clear_ids_and_state(&gMapObjects[i]); } +#endif void sub_805AA98(void) { @@ -2015,6 +2053,176 @@ u8 GetFieldObjectIdByLocalId(u8 localId) return 16; } +#if DEBUG +__attribute__((naked)) +u8 InitFieldObjectStateFromTemplate(struct MapObjectTemplate *template, u8 b, u8 c) +{ + asm( + " push {r4, r5, r6, r7, lr}\n" + " mov r7, r9\n" + " mov r6, r8\n" + " push {r6, r7}\n" + " add sp, sp, #0xfffffffc\n" + " add r5, r0, #0\n" + " lsl r1, r1, #0x18\n" + " lsr r6, r1, #0x18\n" + " lsl r2, r2, #0x18\n" + " lsr r7, r2, #0x18\n" + " ldrb r0, [r5]\n" + " add r1, r6, #0\n" + " add r2, r7, #0\n" + " mov r3, sp\n" + " bl GetAvailableFieldObjectSlot\n" + " lsl r0, r0, #0x18\n" + " cmp r0, #0\n" + " beq ._35 @cond_branch\n" + " mov r0, #0x10\n" + " b ._36\n" + "._35:\n" + " mov r0, sp\n" + " ldrb r1, [r0]\n" + " lsl r0, r1, #0x3\n" + " add r0, r0, r1\n" + " lsl r0, r0, #0x2\n" + " ldr r1, ._40 @ gMapObjects\n" + " add r4, r0, r1\n" + " add r0, r4, #0\n" + " bl npc_clear_ids_and_state\n" + " ldrh r3, [r5, #0x4]\n" + " add r3, r3, #0x7\n" + " lsl r3, r3, #0x10\n" + " lsr r3, r3, #0x10\n" + " ldrh r2, [r5, #0x6]\n" + " add r2, r2, #0x7\n" + " lsl r2, r2, #0x10\n" + " lsr r2, r2, #0x10\n" + " ldrb r0, [r4]\n" + " mov r1, #0x1\n" + " orr r0, r0, r1\n" + " mov r1, #0x4\n" + " orr r0, r0, r1\n" + " strb r0, [r4]\n" + " ldrb r0, [r5, #0x1]\n" + " strb r0, [r4, #0x5]\n" + " ldrb r0, [r5, #0x9]\n" + " strb r0, [r4, #0x6]\n" + " ldrb r0, [r5]\n" + " strb r0, [r4, #0x8]\n" + " strb r6, [r4, #0x9]\n" + " strb r7, [r4, #0xa]\n" + " strh r3, [r4, #0xc]\n" + " strh r2, [r4, #0xe]\n" + " strh r3, [r4, #0x10]\n" + " strh r2, [r4, #0x12]\n" + " strh r3, [r4, #0x14]\n" + " strh r2, [r4, #0x16]\n" + " ldrb r0, [r5, #0x8]\n" + " mov r7, #0xf\n" + " add r1, r7, #0\n" + " and r1, r1, r0\n" + " ldrb r2, [r4, #0xb]\n" + " mov r0, #0x10\n" + " neg r0, r0\n" + " mov r8, r0\n" + " and r0, r0, r2\n" + " orr r0, r0, r1\n" + " strb r0, [r4, #0xb]\n" + " ldrb r1, [r5, #0x8]\n" + " lsl r1, r1, #0x4\n" + " and r0, r0, r7\n" + " orr r0, r0, r1\n" + " strb r0, [r4, #0xb]\n" + " ldrb r1, [r5, #0xa]\n" + " lsl r1, r1, #0x1c\n" + " mov r0, #0xf\n" + " mov r9, r0\n" + " lsr r1, r1, #0x1c\n" + " ldrb r2, [r4, #0x19]\n" + " mov r0, r8\n" + " and r0, r0, r2\n" + " orr r0, r0, r1\n" + " strb r0, [r4, #0x19]\n" + " ldrb r1, [r5, #0xa]\n" + " lsr r1, r1, #0x4\n" + " lsl r1, r1, #0x4\n" + " and r0, r0, r7\n" + " orr r0, r0, r1\n" + " strb r0, [r4, #0x19]\n" + " ldrh r0, [r5, #0xc]\n" + " strb r0, [r4, #0x7]\n" + " ldrh r0, [r5, #0xe]\n" + " strb r0, [r4, #0x1d]\n" + " ldr r1, ._40 + 4 @ gUnknown_0836DC09\n" + " ldrb r0, [r5, #0x9]\n" + " add r0, r0, r1\n" + " ldrb r1, [r0]\n" + " add r0, r4, #0\n" + " add r0, r0, #0x20\n" + " strb r1, [r0]\n" + " ldrb r1, [r0]\n" + " add r0, r4, #0\n" + " bl FieldObjectSetDirection\n" + " add r0, r4, #0\n" + " bl FieldObjectHandleDynamicGraphicsId\n" + " ldr r1, ._40 + 8 @ gUnknown_0836DBBC\n" + " ldrb r0, [r4, #0x6]\n" + " add r0, r0, r1\n" + " ldrb r0, [r0]\n" + " cmp r0, #0\n" + " beq ._39 @cond_branch\n" + " ldrb r2, [r4, #0x19]\n" + " add r0, r7, #0\n" + " and r0, r0, r2\n" + " cmp r0, #0\n" + " bne ._38 @cond_branch\n" + " lsl r0, r2, #0x1c\n" + " lsr r0, r0, #0x1c\n" + " add r0, r0, #0x1\n" + " mov r1, r9\n" + " and r0, r0, r1\n" + " mov r1, r8\n" + " and r1, r1, r2\n" + " orr r1, r1, r0\n" + " strb r1, [r4, #0x19]\n" + "._38:\n" + " ldrb r2, [r4, #0x19]\n" + " mov r0, #0xf0\n" + " and r0, r0, r2\n" + " cmp r0, #0\n" + " bne ._39 @cond_branch\n" + " lsr r1, r2, #0x4\n" + " add r1, r1, #0x1\n" + " lsl r1, r1, #0x4\n" + " add r0, r7, #0\n" + " and r0, r0, r2\n" + " orr r0, r0, r1\n" + " strb r0, [r4, #0x19]\n" + "._39:\n" + " ldr r1, ._40 + 12 @ gUnknown_Debug_03004BC0\n" + " ldrb r0, [r1]\n" + " add r0, r0, #0x1\n" + " strb r0, [r1]\n" + " mov r0, sp\n" + " ldrb r0, [r0]\n" + "._36:\n" + " add sp, sp, #0x4\n" + " pop {r3, r4}\n" + " mov r8, r3\n" + " mov r9, r4\n" + " pop {r4, r5, r6, r7}\n" + " pop {r1}\n" + " bx r1\n" + "._41:\n" + " .align 2, 0\n" + "._40:\n" + " .word gMapObjects\n" + " .word gUnknown_0836DC09\n" + " .word gUnknown_0836DBBC\n" + " .word gUnknown_Debug_03004BC0\n" + "\n" + ); +} +#else #ifdef NONMATCHING u8 InitFieldObjectStateFromTemplate(struct MapObjectTemplate *template, u8 b, u8 c) { @@ -2225,6 +2433,7 @@ _0805ADD8: .4byte gUnknown_0836DBBC\n\ .syntax divided\n"); } #endif +#endif u8 sub_805ADDC(u8 localId) { @@ -2264,11 +2473,38 @@ u8 GetAvailableFieldObjectSlot(u16 a, u8 b, u8 c, u8 *d) return 0; } +#if DEBUG +__attribute__((naked)) +void RemoveFieldObject(struct MapObject *mapObject) +{ + asm( + " push {lr}\n" + " ldrb r2, [r0]\n" + " mov r1, #0x2\n" + " neg r1, r1\n" + " and r1, r1, r2\n" + " strb r1, [r0]\n" + " bl RemoveFieldObjectInternal\n" + " ldr r1, ._72 @ gUnknown_Debug_03004BC0\n" + " ldrb r0, [r1]\n" + " sub r0, r0, #0x1\n" + " strb r0, [r1]\n" + " pop {r0}\n" + " bx r0\n" + "._73:\n" + " .align 2, 0\n" + "._72:\n" + " .word gUnknown_Debug_03004BC0\n" + "\n" + ); +} +#else void RemoveFieldObject(struct MapObject *mapObject) { mapObject->active = FALSE; RemoveFieldObjectInternal(mapObject); } +#endif void RemoveFieldObjectByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup) { @@ -2301,6 +2537,226 @@ void npc_hide_all_but_player(void) } } +#if DEBUG +__attribute__((naked)) +u8 sub_805AFCC(struct MapObjectTemplate *mapObjTemplate, struct SpriteTemplate *sprTemplate, u8 c, u8 d, s16 e, s16 f) +{ + asm( + " push {r4, r5, r6, r7, lr}\n" + " mov r7, sl\n" + " mov r6, r9\n" + " mov r5, r8\n" + " push {r5, r6, r7}\n" + " add r7, r1, #0\n" + " add r1, r2, #0\n" + " add r2, r3, #0\n" + " ldr r3, [sp, #0x20]\n" + " ldr r4, [sp, #0x24]\n" + " lsl r1, r1, #0x18\n" + " lsr r1, r1, #0x18\n" + " lsl r2, r2, #0x18\n" + " lsr r2, r2, #0x18\n" + " lsl r3, r3, #0x10\n" + " lsr r3, r3, #0x10\n" + " mov r9, r3\n" + " lsl r4, r4, #0x10\n" + " lsr r4, r4, #0x10\n" + " mov sl, r4\n" + " bl InitFieldObjectStateFromTemplate\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " mov r8, r0\n" + " cmp r0, #0x10\n" + " bne ._83 @cond_branch\n" + " mov r0, #0x10\n" + " b ._92\n" + "._83:\n" + " mov r0, r8\n" + " lsl r4, r0, #0x3\n" + " add r0, r4, r0\n" + " lsl r0, r0, #0x2\n" + " ldr r1, ._87 @ gMapObjects\n" + " add r5, r0, r1\n" + " ldrb r0, [r5, #0x5]\n" + " bl GetFieldObjectGraphicsInfo\n" + " add r6, r0, #0\n" + " ldrb r1, [r6, #0xc]\n" + " mov r0, #0xf\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " bne ._85 @cond_branch\n" + " ldrh r0, [r6, #0x2]\n" + " lsl r1, r1, #0x1c\n" + " lsr r1, r1, #0x1c\n" + " bl npc_load_two_palettes__no_record\n" + " b ._89\n" + "._88:\n" + " .align 2, 0\n" + "._87:\n" + " .word gMapObjects\n" + "._85:\n" + " cmp r0, #0xa\n" + " bne ._89 @cond_branch\n" + " ldrh r0, [r6, #0x2]\n" + " lsl r1, r1, #0x1c\n" + " lsr r1, r1, #0x1c\n" + " bl npc_load_two_palettes__and_record\n" + "._89:\n" + " ldrb r0, [r5, #0x6]\n" + " cmp r0, #0x4c\n" + " bne ._90 @cond_branch\n" + " ldrb r0, [r5, #0x1]\n" + " mov r1, #0x20\n" + " orr r0, r0, r1\n" + " strb r0, [r5, #0x1]\n" + "._90:\n" + " ldr r1, ._93 @ 0xffff\n" + " add r0, r1, #0\n" + " strh r0, [r7, #0x2]\n" + " add r0, r7, #0\n" + " mov r1, #0x0\n" + " mov r2, #0x0\n" + " mov r3, #0x0\n" + " bl CreateSprite\n" + " lsl r0, r0, #0x18\n" + " lsr r7, r0, #0x18\n" + " cmp r7, #0x40\n" + " bne ._91 @cond_branch\n" + " ldr r1, ._93 + 4 @ gUnknown_Debug_03004BC0\n" + " ldrb r0, [r1]\n" + " sub r0, r0, #0x1\n" + " strb r0, [r1]\n" + " ldr r0, ._93 + 8 @ gMapObjects\n" + " mov r2, r8\n" + " add r1, r4, r2\n" + " lsl r1, r1, #0x2\n" + " add r1, r1, r0\n" + " ldrb r2, [r1]\n" + " mov r0, #0x2\n" + " neg r0, r0\n" + " and r0, r0, r2\n" + " strb r0, [r1]\n" + " mov r0, #0x10\n" + " b ._92\n" + "._94:\n" + " .align 2, 0\n" + "._93:\n" + " .word 0xffff\n" + " .word gUnknown_Debug_03004BC0\n" + " .word gMapObjects\n" + "._91:\n" + " lsl r0, r7, #0x4\n" + " add r0, r0, r7\n" + " lsl r0, r0, #0x2\n" + " ldr r1, ._96 @ gSprites\n" + " add r4, r0, r1\n" + " mov r1, r9\n" + " lsl r0, r1, #0x10\n" + " asr r0, r0, #0x10\n" + " ldrh r2, [r5, #0x10]\n" + " add r0, r0, r2\n" + " lsl r0, r0, #0x10\n" + " asr r0, r0, #0x10\n" + " mov r2, sl\n" + " lsl r1, r2, #0x10\n" + " asr r1, r1, #0x10\n" + " ldrh r2, [r5, #0x12]\n" + " add r1, r1, r2\n" + " lsl r1, r1, #0x10\n" + " asr r1, r1, #0x10\n" + " add r2, r4, #0\n" + " add r2, r2, #0x20\n" + " add r3, r4, #0\n" + " add r3, r3, #0x22\n" + " bl sub_8060388\n" + " ldrh r0, [r6, #0x8]\n" + " lsl r0, r0, #0x10\n" + " asr r0, r0, #0x11\n" + " neg r0, r0\n" + " add r1, r4, #0\n" + " add r1, r1, #0x28\n" + " strb r0, [r1]\n" + " ldrh r0, [r6, #0xa]\n" + " lsl r0, r0, #0x10\n" + " asr r0, r0, #0x11\n" + " neg r0, r0\n" + " add r2, r4, #0\n" + " add r2, r2, #0x29\n" + " strb r0, [r2]\n" + " ldrh r0, [r4, #0x20]\n" + " add r0, r0, #0x8\n" + " strh r0, [r4, #0x20]\n" + " ldrh r1, [r4, #0x22]\n" + " add r1, r1, #0x10\n" + " mov r0, #0x0\n" + " ldsb r0, [r2, r0]\n" + " add r0, r0, r1\n" + " strh r0, [r4, #0x22]\n" + " ldrb r1, [r6, #0xc]\n" + " lsl r1, r1, #0x1c\n" + " lsr r1, r1, #0x18\n" + " ldrb r2, [r4, #0x5]\n" + " mov r0, #0xf\n" + " and r0, r0, r2\n" + " orr r0, r0, r1\n" + " strb r0, [r4, #0x5]\n" + " add r2, r4, #0\n" + " add r2, r2, #0x3e\n" + " ldrb r0, [r2]\n" + " mov r1, #0x2\n" + " orr r0, r0, r1\n" + " strb r0, [r2]\n" + " mov r0, r8\n" + " strh r0, [r4, #0x2e]\n" + " strb r7, [r5, #0x4]\n" + " ldrb r1, [r6, #0xc]\n" + " lsl r1, r1, #0x19\n" + " lsr r1, r1, #0x1f\n" + " lsl r1, r1, #0x4\n" + " ldrb r2, [r5, #0x1]\n" + " mov r0, #0x11\n" + " neg r0, r0\n" + " and r0, r0, r2\n" + " orr r0, r0, r1\n" + " strb r0, [r5, #0x1]\n" + " lsl r0, r0, #0x1b\n" + " cmp r0, #0\n" + " blt ._95 @cond_branch\n" + " ldrb r0, [r5, #0x18]\n" + " lsl r0, r0, #0x1c\n" + " lsr r0, r0, #0x1c\n" + " bl FieldObjectDirectionToImageAnimId\n" + " add r1, r0, #0\n" + " lsl r1, r1, #0x18\n" + " lsr r1, r1, #0x18\n" + " add r0, r4, #0\n" + " bl StartSpriteAnim\n" + "._95:\n" + " ldrb r0, [r5, #0xb]\n" + " lsr r0, r0, #0x4\n" + " add r1, r4, #0\n" + " mov r2, #0x1\n" + " bl SetObjectSubpriorityByZCoord\n" + " add r0, r5, #0\n" + " add r1, r4, #0\n" + " bl sub_80634D0\n" + " mov r0, r8\n" + "._92:\n" + " pop {r3, r4, r5}\n" + " mov r8, r3\n" + " mov r9, r4\n" + " mov sl, r5\n" + " pop {r4, r5, r6, r7}\n" + " pop {r1}\n" + " bx r1\n" + "._97:\n" + " .align 2, 0\n" + "._96:\n" + " .word gSprites\n" + "\n" + ); +} +#else u8 sub_805AFCC(struct MapObjectTemplate *mapObjTemplate, struct SpriteTemplate *sprTemplate, u8 c, u8 d, s16 e, s16 f) { u8 mapObjectId; @@ -2350,6 +2806,7 @@ u8 sub_805AFCC(struct MapObjectTemplate *mapObjTemplate, struct SpriteTemplate * sub_80634D0(mapObject, sprite); return mapObjectId; } +#endif u8 SpawnFieldObject(struct MapObjectTemplate *mapObjTemplate, u8 b, u8 c, s16 d, s16 e) { @@ -2572,6 +3029,66 @@ void RemoveFieldObjectIfOutsideView(struct MapObject *mapObject) void sub_805B75C(u8, s16, s16); +#if DEBUG +__attribute__((naked)) +void sub_805B710(u16 u161, u16 u162) +{ + asm( + " push {r4, r5, r6, r7, lr}\n" + " mov r7, r8\n" + " push {r7}\n" + " add r4, r0, #0\n" + " add r5, r1, #0\n" + " lsl r4, r4, #0x10\n" + " lsr r4, r4, #0x10\n" + " lsl r5, r5, #0x10\n" + " lsr r5, r5, #0x10\n" + " ldr r6, ._153 @ gUnknown_Debug_03004BC0\n" + " mov r0, #0x0\n" + " strb r0, [r6]\n" + " bl ClearPlayerAvatarInfo\n" + " mov r7, #0x0\n" + " ldr r0, ._153 + 4 @ gMapObjects\n" + " mov r8, r0\n" + " lsl r4, r4, #0x10\n" + " lsl r5, r5, #0x10\n" + "._152:\n" + " lsl r0, r7, #0x3\n" + " add r0, r0, r7\n" + " lsl r0, r0, #0x2\n" + " add r0, r0, r8\n" + " ldrb r0, [r0]\n" + " lsl r0, r0, #0x1f\n" + " cmp r0, #0\n" + " beq ._151 @cond_branch\n" + " add r0, r7, #0\n" + " asr r1, r4, #0x10\n" + " asr r2, r5, #0x10\n" + " bl sub_805B75C\n" + " ldrb r0, [r6]\n" + " add r0, r0, #0x1\n" + " strb r0, [r6]\n" + "._151:\n" + " add r0, r7, #1\n" + " lsl r0, r0, #0x18\n" + " lsr r7, r0, #0x18\n" + " cmp r7, #0xf\n" + " bls ._152 @cond_branch\n" + " bl sub_805AAB0\n" + " pop {r3}\n" + " mov r8, r3\n" + " pop {r4, r5, r6, r7}\n" + " pop {r0}\n" + " bx r0\n" + "._154:\n" + " .align 2, 0\n" + "._153:\n" + " .word gUnknown_Debug_03004BC0\n" + " .word gMapObjects\n" + "\n" + ); +} +#else void sub_805B710(u16 a, u16 b) { u8 i; @@ -2584,6 +3101,7 @@ void sub_805B710(u16 a, u16 b) } sub_805AAB0(); } +#endif extern void SetPlayerAvatarFieldObjectIdAndObjectId(u8, u8); extern void sub_805B914(struct MapObject *); diff --git a/src/field/field_control_avatar.c b/src/field/field_control_avatar.c index bf96c724f..3ae422512 100644 --- a/src/field/field_control_avatar.c +++ b/src/field/field_control_avatar.c @@ -4,6 +4,7 @@ #include "bike.h" #include "coord_event_weather.h" #include "daycare.h" +#include "debug.h" #include "event_data.h" #include "field_fadetransition.h" #include "field_player_avatar.h" @@ -35,6 +36,7 @@ extern u16 gSpecialVar_Facing; extern struct LinkPlayerMapObject gLinkPlayerMapObjects[]; extern u16 gSpecialVar_0x8004; extern u16 gSpecialVar_0x8005; +extern u8 gUnknown_020297ED; static EWRAM_DATA u8 gUnknown_0202E8C0 = 0; static EWRAM_DATA u16 gUnknown_0202E8C2 = 0; @@ -103,7 +105,7 @@ static void sub_8068C30(struct MapHeader *, s8, struct MapPosition *); static bool8 map_warp_consider_2_to_inside(struct MapPosition *, u16, u8); static s8 map_warp_check(struct MapHeader *, u16, u16, u8); static u8 *mapheader_trigger_activate_at(struct MapHeader *, u16, u16, u8); -static struct BgEvent *FindInvisibleMapObjectByPosition(struct MapHeader *, u16, u16, u8); +static struct BgEvent *FindInvisibleMapObjectByPosition(struct MapHeader *, u16, u16, u8);; void FieldClearPlayerInput(struct FieldInput *input) { @@ -162,6 +164,31 @@ void FieldGetPlayerInput(struct FieldInput *input, u16 newKeys, u16 heldKeys) input->dpadDirection = DIR_WEST; else if (heldKeys & DPAD_RIGHT) input->dpadDirection = DIR_EAST; +#if DEBUG + if ((heldKeys & R_BUTTON) && input->pressedStartButton) + { + input->input_field_1_2 = TRUE; + input->pressedStartButton = FALSE; + } + if (gUnknown_020297ED) + { + if (heldKeys & R_BUTTON) + { + input->input_field_1_1 = TRUE; + input->input_field_0_6 = FALSE; + input->input_field_0_1 = FALSE; + input->input_field_0_4 = FALSE; + input->input_field_0_5 = FALSE; + if (newKeys & SELECT_BUTTON) + { + input->input_field_1_0 = TRUE; + input->pressedSelectButton = FALSE; + } + } + if (heldKeys & L_BUTTON) + input->input_field_1_3 = TRUE; + } +#endif } int sub_8068024(struct FieldInput *input) @@ -173,10 +200,25 @@ int sub_8068024(struct FieldInput *input) r6 = player_get_direction_lower_nybble(); player_get_pos_to_and_height(&position); r4 = MapGridGetMetatileBehaviorAt(position.x, position.y); - if (CheckTrainers() == TRUE) +#if DEBUG + if (input->input_field_1_3 && dive_warp(&position, r4) == TRUE) + return TRUE; +#endif + + if ( +#if DEBUG + !input->input_field_1_1 && +#endif + CheckTrainers() == TRUE) return TRUE; - if (mapheader_run_first_tag2_script_list_match() == 1) + + if ( +#if DEBUG + !input->input_field_1_1 && +#endif + mapheader_run_first_tag2_script_list_match() == 1) return TRUE; + if (input->pressedBButton && sub_80687A4() == 1) return TRUE; if (input->input_field_0_6) @@ -211,6 +253,21 @@ int sub_8068024(struct FieldInput *input) } if (input->pressedSelectButton && sub_80A6D1C() == TRUE) return TRUE; + +#if DEBUG + if (input->input_field_1_0) + { + debug_sub_80888D8(); + return TRUE; + } + if (input->input_field_1_2) + { + PlaySE(SE_WIN_OPEN); + DebugMenu_8077048(); + return TRUE; + } +#endif + return FALSE; } @@ -532,7 +589,7 @@ static void happiness_algorithm_step(void) { struct Pokemon *pkmn = gPlayerParty; - for (i = 5; i >= 0; i--) + for (i = 0; i < 6; i++) { AdjustFriendship(pkmn, 5); pkmn++; @@ -810,7 +867,7 @@ static struct BgEvent *FindInvisibleMapObjectByPosition(struct MapHeader *mapHea return NULL; } -int dive_warp(struct MapPosition *position, u16 b) +bool8 dive_warp(struct MapPosition *position, u16 b) { if (gMapHeader.mapType == MAP_TYPE_UNDERWATER && sub_805750C(b) == 0) { diff --git a/src/field/field_effect.c b/src/field/field_effect.c index deddf790e..dff5c7e63 100644 --- a/src/field/field_effect.c +++ b/src/field/field_effect.c @@ -23,6 +23,7 @@ #include "fieldmap.h" #include "util.h" #include "field_effect_helpers.h" +#include "pokemon_storage_system.h" #define subsprite_table(ptr) {.subsprites = ptr, .subspriteCount = (sizeof ptr) / (sizeof(struct Subsprite))} diff --git a/src/field/field_effect_helpers.c b/src/field/field_effect_helpers.c index 2889ee954..c760d9aae 100644 --- a/src/field/field_effect_helpers.c +++ b/src/field/field_effect_helpers.c @@ -27,8 +27,6 @@ static void sub_81280A0(struct MapObject *, struct Sprite *, struct Sprite *); static void sub_8128174(struct Sprite *); static u32 ShowDisguiseFieldEffect(u8, u8, u8); -const u8 UnusedEggString_8401E28[] = _("タマゴ"); - void SetUpReflection(struct MapObject *mapObject, struct Sprite *sprite, bool8 flag) { struct Sprite *newSprite; diff --git a/src/field/field_fadetransition.c b/src/field/field_fadetransition.c index f0e7517e5..492c96fdd 100644 --- a/src/field/field_fadetransition.c +++ b/src/field/field_fadetransition.c @@ -510,6 +510,22 @@ void sub_80810DC(void) CreateTask(sub_8081050, 10); } +#if DEBUG + +__attribute__((naked)) +void debug_sub_80888D8() +{ + asm("\ + PUSH {LR}\n\ + BL debug_sub_8052E04\n\ + BL sub_8080E88\n\ + BL ScriptContext2_Enable\n\ + POP {R0}\n\ + BX R0"); +} + +#endif + void task0A_fade_n_map_maybe(u8 taskId) { struct Task *task = &gTasks[taskId]; diff --git a/src/field/field_player_avatar.c b/src/field/field_player_avatar.c index 573395766..41e999719 100644 --- a/src/field/field_player_avatar.c +++ b/src/field/field_player_avatar.c @@ -30,9 +30,9 @@ static void npc_clear_strange_bits(struct MapObject *a); static void MovePlayerAvatarUsingKeypadInput(u8 a, u16 b, u16 c); static void PlayerAllowForcedMovementIfMovingSameDirection(void); static bool8 TryDoMetatileBehaviorForcedMovement(void); -static u8 GetForcedMovementByMetatileBehavior(void); +/*static*/ u8 GetForcedMovementByMetatileBehavior(void); static void MovePlayerNotOnBike(u8 a, u16 b); -static u8 CheckMovementInputNotOnBike(u8 a); +/*static*/ u8 CheckMovementInputNotOnBike(u8 a); static u8 CheckForPlayerAvatarCollision(u8 a); static u8 sub_8058EF0(s16 a, s16 b, u8 c); static bool8 ShouldJumpLedge(s16 a, s16 b, u8 c); @@ -258,12 +258,59 @@ static void PlayerAllowForcedMovementIfMovingSameDirection(void) gPlayerAvatar.flags &= ~PLAYER_AVATAR_FLAG_5; } +#if DEBUG +__attribute__((naked)) +u8 TryDoMetatileBehaviorForcedMovement() +{ + asm( + " push {r4, lr}\n" + " ldr r0, ._27 @ gUnknown_020297ED\n" + " ldrb r0, [r0]\n" + " cmp r0, #0\n" + " beq ._25 @cond_branch\n" + " ldr r0, ._27 + 4 @ gMain\n" + " ldrh r1, [r0, #0x2c]\n" + " mov r0, #0x80\n" + " lsl r0, r0, #0x1\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._25 @cond_branch\n" + " mov r0, #0x0\n" + " b ._26\n" + "._28:\n" + " .align 2, 0\n" + "._27:\n" + " .word gUnknown_020297ED\n" + " .word gMain\n" + "._25:\n" + " ldr r4, ._29 @ gUnknown_0830FBA0\n" + " bl GetForcedMovementByMetatileBehavior\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x16\n" + " add r0, r0, r4\n" + " ldr r0, [r0]\n" + " bl _call_via_r0\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + "._26:\n" + " pop {r4}\n" + " pop {r1}\n" + " bx r1\n" + "._30:\n" + " .align 2, 0\n" + "._29:\n" + " .word gUnknown_0830FBA0\n" + "\n" + ); +} +#else static bool8 TryDoMetatileBehaviorForcedMovement(void) { return gUnknown_0830FBA0[GetForcedMovementByMetatileBehavior()](); } +#endif -static u8 GetForcedMovementByMetatileBehavior(void) +/*static*/ u8 GetForcedMovementByMetatileBehavior(void) { u8 i; @@ -434,12 +481,57 @@ bool8 ForcedMovement_MuddySlope(void) } } +#if DEBUG +__attribute__((naked)) +void MovePlayerNotOnBike(u8 u81, u16 u161) +{ + asm( + " push {r4, r5, r6, lr}\n" + " lsl r0, r0, #0x18\n" + " lsr r2, r0, #0x18\n" + " add r5, r2, #0\n" + " lsl r1, r1, #0x10\n" + " lsr r6, r1, #0x10\n" + " ldr r0, ._84 @ gUnknown_020297ED\n" + " ldrb r0, [r0]\n" + " cmp r0, #0\n" + " beq ._82 @cond_branch\n" + " add r0, r2, #0\n" + " bl debug_sub_805F2B0\n" + " lsl r0, r0, #0x18\n" + " cmp r0, #0\n" + " bne ._83 @cond_branch\n" + "._82:\n" + " ldr r4, ._84 + 4 @ gUnknown_0830FBEC\n" + " add r0, r5, #0\n" + " bl CheckMovementInputNotOnBike\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x16\n" + " add r0, r0, r4\n" + " ldr r2, [r0]\n" + " add r0, r5, #0\n" + " add r1, r6, #0\n" + " bl _call_via_r2\n" + "._83:\n" + " pop {r4, r5, r6}\n" + " pop {r0}\n" + " bx r0\n" + "._85:\n" + " .align 2, 0\n" + "._84:\n" + " .word gUnknown_020297ED\n" + " .word gUnknown_0830FBEC\n" + "\n" + ); +} +#else static void MovePlayerNotOnBike(u8 direction, u16 heldKeys) { gUnknown_0830FBEC[CheckMovementInputNotOnBike(direction)](direction, heldKeys); } +#endif -static u8 CheckMovementInputNotOnBike(u8 direction) +/*static*/ u8 CheckMovementInputNotOnBike(u8 direction) { if (direction == DIR_NONE) { @@ -1761,3 +1853,98 @@ static void sub_805A954(void) if (gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_SURFING) sub_8127F28(gMapObjects[gPlayerAvatar.mapObjectId].mapobj_unk_1A, 1, playerSprite->pos2.y); } + +#if DEBUG +__attribute__((naked)) +void debug_sub_805F2B0() +{ + asm( + " push {lr}\n" + " lsl r0, r0, #0x18\n" + " lsr r2, r0, #0x18\n" + " ldr r0, ._422 @ gMain\n" + " ldrh r1, [r0, #0x2c]\n" + " mov r0, #0x80\n" + " lsl r0, r0, #0x1\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " bne ._420 @cond_branch\n" + " mov r0, #0x0\n" + " b ._421\n" + "._423:\n" + " .align 2, 0\n" + "._422:\n" + " .word gMain\n" + "._420:\n" + " add r0, r2, #0\n" + " bl debug_sub_805F2DC\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + "._421:\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +void debug_sub_805F2DC() +{ + asm( + " push {r4, lr}\n" + " lsl r0, r0, #0x18\n" + " lsr r4, r0, #0x18\n" + " cmp r4, #0\n" + " bne ._424 @cond_branch\n" + " ldr r2, ._426 @ gMapObjects\n" + " ldr r0, ._426 + 4 @ gPlayerAvatar\n" + " ldrb r1, [r0, #0x5]\n" + " lsl r0, r1, #0x3\n" + " add r0, r0, r1\n" + " lsl r0, r0, #0x2\n" + " add r0, r0, r2\n" + " ldrb r0, [r0, #0x18]\n" + " lsr r0, r0, #0x4\n" + " bl PlayerFaceDirection\n" + " b ._430\n" + "._427:\n" + " .align 2, 0\n" + "._426:\n" + " .word gMapObjects\n" + " .word gPlayerAvatar\n" + "._424:\n" + " ldr r2, ._431 @ gMapObjects\n" + " ldr r0, ._431 + 4 @ gPlayerAvatar\n" + " ldrb r1, [r0, #0x5]\n" + " lsl r0, r1, #0x3\n" + " add r0, r0, r1\n" + " lsl r0, r0, #0x2\n" + " add r0, r0, r2\n" + " ldrb r0, [r0, #0x1]\n" + " lsr r0, r0, #0x7\n" + " cmp r0, #0\n" + " beq ._429 @cond_branch\n" + " add r0, r4, #0\n" + " bl CanCameraMoveInDirection\n" + " cmp r0, #0\n" + " bne ._429 @cond_branch\n" + " add r0, r4, #0\n" + " bl PlayerOnBikeCollide\n" + " b ._430\n" + "._432:\n" + " .align 2, 0\n" + "._431:\n" + " .word gMapObjects\n" + " .word gPlayerAvatar\n" + "._429:\n" + " add r0, r4, #0\n" + " bl PlayerGoSpeed4\n" + "._430:\n" + " mov r0, #0x1\n" + " pop {r4}\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} +#endif diff --git a/src/field/field_poison.c b/src/field/field_poison.c index 49678f269..8365351f9 100644 --- a/src/field/field_poison.c +++ b/src/field/field_poison.c @@ -43,7 +43,7 @@ void MonFaintFromPoisonOnField(u8 partyMember) u32 val = 0; AdjustFriendship(pkmn, 7); - SetMonData(pkmn, MON_DATA_STATUS, (u8*)&val); + SetMonData(pkmn, MON_DATA_STATUS, &val); GetMonData(pkmn, MON_DATA_NICKNAME, gStringVar1); StringGetEnd10(gStringVar1); } @@ -60,38 +60,36 @@ bool32 CheckMonFaintedFromPoison(u8 partyMember) return FALSE; } -//Task data -enum -{ - TD_STATE, - TD_PARTY_MEMBER, -}; +#define tState data[0] +#define tPartyMember data[1] void Task_WhiteOut(u8 taskId) { - s16 *taskData = gTasks[taskId].data; + s16 *data = gTasks[taskId].data; - switch (taskData[TD_STATE]) + switch (tState) { - case 0: //Check if Pokemon have fainted due to poison - while (taskData[TD_PARTY_MEMBER] < 6) + case 0: + // Check if any Pokemon have fainted due to poison + while (tPartyMember < 6) { - if (CheckMonFaintedFromPoison(taskData[TD_PARTY_MEMBER])) + if (CheckMonFaintedFromPoison(tPartyMember)) { - MonFaintFromPoisonOnField(taskData[TD_PARTY_MEMBER]); + // Show message about fainted mon + MonFaintFromPoisonOnField(tPartyMember); ShowFieldMessage(fieldPoisonText_PokemonFainted); - taskData[TD_STATE]++; + tState++; return; } - taskData[TD_PARTY_MEMBER]++; + tPartyMember++; } - taskData[TD_STATE] = 2; + tState = 2; break; - case 1: //Wait for message box to disappear + case 1: // Wait for message box to disappear if (IsFieldMessageBoxHidden()) - taskData[TD_STATE]--; //Check next party member + tState--; // Go to previous step and check next party member break; - case 2: //Done checking Pokemon + case 2: // done checking all mons if (AllMonsFainted()) gSpecialVar_Result = 1; else @@ -102,6 +100,9 @@ void Task_WhiteOut(u8 taskId) } } +#undef tState +#undef tPartyMember + void ExecuteWhiteOut(void) { CreateTask(Task_WhiteOut, 0x50); @@ -115,26 +116,28 @@ s32 DoPoisonFieldEffect(void) u32 numFainting = 0; int i; + // count the number of mons that are poisoned and fainting from poison, + // and decrement HP of all poisoned mons for (i = 0; i < 6; i++) { u32 hp; - // UB: Too few arguments for function 'GetMonData' if (GetMonData(pkmn, MON_DATA_SANITY_BIT2) != 0 && pokemon_ailments_get_primary(GetMonData(pkmn, MON_DATA_STATUS)) == 1) { + // decrement HP of poisoned mon hp = GetMonData(pkmn, MON_DATA_HP); if (hp != 0) hp--; if (hp == 0) - numFainting++; //Pokemon will now faint due to poison + numFainting++; SetMonData(pkmn, MON_DATA_HP, &hp); numPoisoned++; } pkmn++; } if (numFainting != 0 || numPoisoned != 0) - DoFieldPoisonEffect(); + FldeffPoison_Start(); if (numFainting != 0) return 2; if (numPoisoned != 0) diff --git a/src/field/field_weather.c b/src/field/field_weather.c index ceb23b629..838df6508 100644 --- a/src/field/field_weather.c +++ b/src/field/field_weather.c @@ -43,7 +43,10 @@ struct WeatherCallbacks EWRAM_DATA struct Weather gWeather = {0}; EWRAM_DATA u8 gFieldEffectPaletteGammaTypes[32] = {0}; -EWRAM_DATA u16 gUnknown_0202FF58 = {0}; +EWRAM_DATA u16 gUnknown_0202FF58 = 0; +#if DEBUG +EWRAM_DATA u16 gUnknown_Debug_20301FE = 0; +#endif static const u8 *sPaletteGammaTypes; @@ -210,6 +213,45 @@ static const u8 sBasePaletteGammaTypes[32] = GAMMA_NORMAL, }; +#if DEBUG + +const u8 gDebugText_Weather_0[] = _("なし "); +const u8 gDebugText_Weather_1[] = _("はれ "); +const u8 gDebugText_Weather_2[] = _("はれ2 "); +const u8 gDebugText_Weather_3[] = _("あめ "); +const u8 gDebugText_Weather_4[] = _("ゆき "); +const u8 gDebugText_Weather_5[] = _("かみなり "); +const u8 gDebugText_Weather_6[] = _("きり "); +const u8 gDebugText_Weather_7[] = _("かざんばい"); +const u8 gDebugText_Weather_8[] = _("すなあらし"); +const u8 gDebugText_Weather_9[] = _("きり2 "); +const u8 gDebugText_Weather_10[] = _("かいてい "); +const u8 gDebugText_Weather_11[] = _("くもり "); +const u8 gDebugText_Weather_12[] = _("はれ3 "); +const u8 gDebugText_Weather_13[] = _("おおあめ"); +const u8 gDebugText_Weather_14[] = _("かいてい2"); + +const u8 *const gDebugText_Weather[] = +{ + gDebugText_Weather_0, + gDebugText_Weather_1, + gDebugText_Weather_2, + gDebugText_Weather_3, + gDebugText_Weather_4, + gDebugText_Weather_5, + gDebugText_Weather_6, + gDebugText_Weather_7, + gDebugText_Weather_8, + gDebugText_Weather_9, + gDebugText_Weather_10, + gDebugText_Weather_11, + gDebugText_Weather_12, + gDebugText_Weather_13, + gDebugText_Weather_14, +}; + +#endif + const u16 gUnknown_083970E8[] = INCBIN_U16("graphics/weather/0.gbapal"); void StartWeather(void) @@ -1213,3 +1255,145 @@ void ResetPreservedPalettesInWeather(void) { sPaletteGammaTypes = sBasePaletteGammaTypes; } + +#if DEBUG + +__attribute__((naked)) +u8 debug_sub_8085564(void) +{ + asm("\ + push {lr}\n\ + mov r2, #0x0\n\ + ldr r0, ._375 @ gMain\n\ + ldrh r1, [r0, #0x2e]\n\ + mov r0, #0x80\n\ + lsl r0, r0, #0x1\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._370 @cond_branch\n\ + ldr r1, ._375 + 4 @ gUnknown_Debug_20301FE\n\ + ldrb r0, [r1]\n\ + add r0, r0, #0x1\n\ + strb r0, [r1]\n\ + lsl r0, r0, #0x18\n\ + lsr r0, r0, #0x18\n\ + cmp r0, #0xf\n\ + bne ._371 @cond_branch\n\ + strb r2, [r1]\n\ +._371:\n\ + mov r2, #0x1\n\ +._370:\n\ + ldr r0, ._375 @ gMain\n\ + ldrh r1, [r0, #0x2e]\n\ + mov r0, #0x80\n\ + lsl r0, r0, #0x2\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._372 @cond_branch\n\ + ldr r1, ._375 + 4 @ gUnknown_Debug_20301FE\n\ + ldrb r0, [r1]\n\ + cmp r0, #0\n\ + beq ._373 @cond_branch\n\ + sub r0, r0, #0x1\n\ + b ._374\n\ +._376:\n\ + .align 2, 0\n\ +._375:\n\ + .word gMain\n\ + .word gUnknown_Debug_20301FE\n\ +._373:\n\ + mov r0, #0xe\n\ +._374:\n\ + strb r0, [r1]\n\ + mov r2, #0x1\n\ +._372:\n\ + cmp r2, #0\n\ + beq ._377 @cond_branch\n\ + mov r0, #0x16\n\ + mov r1, #0x1\n\ + mov r2, #0x1c\n\ + mov r3, #0x2\n\ + bl Menu_BlankWindowRect\n\ + ldr r1, ._380 @ gDebugText_Weather\n\ + ldr r0, ._380 + 4 @ gUnknown_Debug_20301FE\n\ + ldrb r0, [r0]\n\ + lsl r0, r0, #0x2\n\ + add r0, r0, r1\n\ + ldr r0, [r0]\n\ + mov r1, #0x17\n\ + mov r2, #0x1\n\ + bl Menu_PrintText\n\ +._377:\n\ + ldr r0, ._380 + 8 @ gMain\n\ + ldrh r1, [r0, #0x2e]\n\ + mov r0, #0x1\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + bne ._378 @cond_branch\n\ + mov r0, #0x0\n\ + b ._379\n\ +._381:\n\ + .align 2, 0\n\ +._380:\n\ + .word gDebugText_Weather\n\ + .word gUnknown_Debug_20301FE\n\ + .word gMain\n\ +._378:\n\ + ldr r0, ._382 @ gUnknown_Debug_20301FE\n\ + ldrb r0, [r0]\n\ + bl ChangeWeather\n\ + bl CloseMenu\n\ + mov r0, #0x1\n\ +._379:\n\ + pop {r1}\n\ + bx r1\n\ +._383:\n\ + .align 2, 0\n\ +._382:\n\ + .word gUnknown_Debug_20301FE"); +} + +__attribute__((naked)) +u8 debug_sub_808560C(void) +{ + asm("\ + push {r4, lr}\n\ + ldr r4, ._384 @ gUnknown_Debug_20301FE\n\ + ldr r0, ._384 + 4 @ gWeather\n\ + mov r1, #0xda\n\ + lsl r1, r1, #0x3\n\ + add r0, r0, r1\n\ + ldrb r0, [r0]\n\ + strb r0, [r4]\n\ + bl Menu_EraseScreen\n\ + mov r0, #0x16\n\ + mov r1, #0x1\n\ + mov r2, #0x1c\n\ + mov r3, #0x2\n\ + bl Menu_BlankWindowRect\n\ + ldr r1, ._384 + 8 @ gDebugText_Weather\n\ + ldrb r0, [r4]\n\ + lsl r0, r0, #0x2\n\ + add r0, r0, r1\n\ + ldr r0, [r0]\n\ + mov r1, #0x17\n\ + mov r2, #0x1\n\ + bl Menu_PrintText\n\ + ldr r1, ._384 + 12 @ gMenuCallback\n\ + ldr r0, ._384 + 16 @ debug_sub_8085564\n\ + str r0, [r1]\n\ + mov r0, #0x0\n\ + pop {r4}\n\ + pop {r1}\n\ + bx r1\n\ +._385:\n\ + .align 2, 0\n\ +._384:\n\ + .word gUnknown_Debug_20301FE\n\ + .word gWeather\n\ + .word gDebugText_Weather\n\ + .word gMenuCallback\n\ + .word debug_sub_8085564+1"); +} + +#endif diff --git a/src/field/fldeff_cut.c b/src/field/fldeff_cut.c index 32ed3c6a4..2043c5688 100644 --- a/src/field/fldeff_cut.c +++ b/src/field/fldeff_cut.c @@ -72,6 +72,115 @@ static const struct SpriteTemplate gSpriteTemplate_CutGrass = .callback = sub_80A2A48, }; +#if DEBUG +__attribute__((naked)) +void debug_sub_80AFEE4() +{ + asm( + " push {r4, r5, r6, r7, lr}\n" + " mov r7, r8\n" + " push {r7}\n" + " mov r0, #0x52\n" + " bl npc_before_player_of_type\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " cmp r0, #0x1\n" + " bne ._1 @cond_branch\n" + " ldr r1, ._3 @ gLastFieldPokeMenuOpened\n" + " mov r0, #0x0\n" + " strb r0, [r1]\n" + " bl sub_80A2634\n" + " b ._8\n" + "._4:\n" + " .align 2, 0\n" + "._3:\n" + " .word gLastFieldPokeMenuOpened\n" + "._1:\n" + " ldr r4, ._9 @ gUnknown_0203923C\n" + " add r1, r4, #2\n" + " add r0, r4, #0\n" + " bl PlayerGetDestCoords\n" + " mov r7, #0x0\n" + " mov r8, r4\n" + "._12:\n" + " ldr r1, ._9 + 4 @ 0xffff\n" + " add r0, r7, r1\n" + " mov r2, r8\n" + " ldrh r2, [r2, #0x2]\n" + " add r0, r0, r2\n" + " mov r6, #0x0\n" + " lsl r0, r0, #0x10\n" + " asr r5, r0, #0x10\n" + "._11:\n" + " ldr r1, ._9 + 4 @ 0xffff\n" + " add r0, r6, r1\n" + " mov r2, r8\n" + " ldrh r2, [r2]\n" + " add r0, r0, r2\n" + " lsl r0, r0, #0x10\n" + " asr r4, r0, #0x10\n" + " add r0, r4, #0\n" + " add r1, r5, #0\n" + " bl MapGridGetZCoordAt\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " mov r2, r8\n" + " mov r1, #0x4\n" + " ldsb r1, [r2, r1]\n" + " cmp r0, r1\n" + " bne ._7 @cond_branch\n" + " add r0, r4, #0\n" + " add r1, r5, #0\n" + " bl MapGridGetMetatileBehaviorAt\n" + " lsl r0, r0, #0x18\n" + " lsr r4, r0, #0x18\n" + " add r0, r4, #0\n" + " bl MetatileBehavior_IsPokeGrass\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " cmp r0, #0x1\n" + " beq ._6 @cond_branch\n" + " add r0, r4, #0\n" + " bl MetatileBehavior_IsAshGrass\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " cmp r0, #0x1\n" + " bne ._7 @cond_branch\n" + "._6:\n" + " ldr r1, ._9 + 8 @ gLastFieldPokeMenuOpened\n" + " mov r0, #0x0\n" + " strb r0, [r1]\n" + " bl sub_80A25E8\n" + " b ._8\n" + "._10:\n" + " .align 2, 0\n" + "._9:\n" + " .word gUnknown_0203923C\n" + " .word 0xffff\n" + " .word gLastFieldPokeMenuOpened\n" + "._7:\n" + " add r0, r6, #1\n" + " lsl r0, r0, #0x18\n" + " lsr r6, r0, #0x18\n" + " cmp r6, #0x2\n" + " bls ._11 @cond_branch\n" + " add r0, r7, #1\n" + " lsl r0, r0, #0x18\n" + " lsr r7, r0, #0x18\n" + " cmp r7, #0x2\n" + " bls ._12 @cond_branch\n" + " bl ScriptContext2_Disable\n" + "._8:\n" + " pop {r3}\n" + " mov r8, r3\n" + " pop {r4, r5, r6, r7}\n" + " pop {r0}\n" + " bx r0\n" + "\n" + ); +} +#endif + bool8 SetUpFieldMove_Cut(void) { s16 x, y; diff --git a/src/field/fldeff_flash.c b/src/field/fldeff_flash.c index 22f170184..8c0f09bd9 100644 --- a/src/field/fldeff_flash.c +++ b/src/field/fldeff_flash.c @@ -71,6 +71,36 @@ static const u16 gUnknown_083F809C[] = INCBIN_U16("graphics/misc/83F809C.gbapal" static const u16 gCaveTransitionTilemap[] = INCBIN_U16("graphics/misc/cave_transition_map.bin.lz"); static const u8 gCaveTransitionTiles[] = INCBIN_U8("graphics/misc/cave_transition.4bpp.lz"); +#if DEBUG +__attribute__((naked)) +void debug_sub_8122080(void) +{ + asm("\ + push {lr}\n\ + ldr r0, ._4 @ gMapHeader\n\ + ldrb r0, [r0, #0x15]\n\ + cmp r0, #0x1\n\ + bne ._2 @cond_branch\n\ + ldr r0, ._4 + 4 @ 0x828\n\ + bl FlagGet\n\ + lsl r0, r0, #0x18\n\ + cmp r0, #0\n\ + bne ._2 @cond_branch\n\ + bl sub_810CBFC\n\ + b ._3\n\ +._5:\n\ + .align 2, 0\n\ +._4:\n\ + .word gMapHeader\n\ + .word 0x828\n\ +._2:\n\ + bl ScriptContext2_Disable\n\ +._3:\n\ + pop {r0}\n\ + bx r0"); +} +#endif + bool8 SetUpFieldMove_Flash(void) { if (gMapHeader.cave == TRUE && !FlagGet(FLAG_SYS_USE_FLASH)) diff --git a/src/field/fldeff_poison.c b/src/field/fldeff_poison.c index b0052d59d..52afc2516 100644 --- a/src/field/fldeff_poison.c +++ b/src/field/fldeff_poison.c @@ -32,13 +32,13 @@ static void Task_FieldPoisonEffect(u8 taskId) REG_MOSAIC = (data[1] << 4) | data[1]; } -void DoFieldPoisonEffect(void) +void FldeffPoison_Start(void) { PlaySE(SE_DOKU); CreateTask(Task_FieldPoisonEffect, 80); } -bool32 FieldPoisonEffectIsRunning(void) +bool32 FldeffPoison_IsActive(void) { return FuncIsActiveTask(Task_FieldPoisonEffect); } diff --git a/src/field/fldeff_secretpower.c b/src/field/fldeff_secretpower.c index bf8e98403..0e91bb55c 100644 --- a/src/field/fldeff_secretpower.c +++ b/src/field/fldeff_secretpower.c @@ -243,6 +243,102 @@ void sub_80C6280(void) } } +#if DEBUG + +__attribute__((naked)) +void debug_sub_80D93F4() +{ + asm("\ + push {r4, lr}\n\ + bl sub_80BB63C\n\ + ldr r0, ._98 @ gSpecialVar_Result\n\ + ldrh r0, [r0]\n\ + cmp r0, #0x1\n\ + beq ._95 @cond_branch\n\ + bl player_get_direction_lower_nybble\n\ + lsl r0, r0, #0x18\n\ + lsr r0, r0, #0x18\n\ + cmp r0, #0x2\n\ + beq ._96 @cond_branch\n\ +._95:\n\ + bl ScriptContext2_Disable\n\ + b ._109\n\ +._99:\n\ + .align 2, 0\n\ +._98:\n\ + .word gSpecialVar_Result\n\ +._96:\n\ + ldr r4, ._102 @ gUnknown_0203923C\n\ + add r1, r4, #2\n\ + add r0, r4, #0\n\ + bl GetXYCoordsOneStepInFrontOfPlayer\n\ + mov r1, #0x0\n\ + ldsh r0, [r4, r1]\n\ + mov r2, #0x2\n\ + ldsh r1, [r4, r2]\n\ + bl MapGridGetMetatileBehaviorAt\n\ + lsl r0, r0, #0x18\n\ + lsr r4, r0, #0x18\n\ + add r0, r4, #0\n\ + bl MetatileBehavior_IsSecretBaseCave\n\ + lsl r0, r0, #0x18\n\ + lsr r0, r0, #0x18\n\ + cmp r0, #0x1\n\ + bne ._100 @cond_branch\n\ + bl sub_80C6264\n\ + ldr r1, ._102 + 4 @ gLastFieldPokeMenuOpened\n\ + mov r0, #0x0\n\ + strb r0, [r1]\n\ + bl sub_80C639C\n\ + b ._109\n\ +._103:\n\ + .align 2, 0\n\ +._102:\n\ + .word gUnknown_0203923C\n\ + .word gLastFieldPokeMenuOpened\n\ +._100:\n\ + add r0, r4, #0\n\ + bl MetatileBehavior_IsSecretBaseTree\n\ + lsl r0, r0, #0x18\n\ + lsr r0, r0, #0x18\n\ + cmp r0, #0x1\n\ + bne ._104 @cond_branch\n\ + bl sub_80C6264\n\ + ldr r1, ._106 @ gLastFieldPokeMenuOpened\n\ + mov r0, #0x0\n\ + strb r0, [r1]\n\ + bl sub_80C64A8\n\ + b ._109\n\ +._107:\n\ + .align 2, 0\n\ +._106:\n\ + .word gLastFieldPokeMenuOpened\n\ +._104:\n\ + add r0, r4, #0\n\ + bl MetatileBehavior_IsSecretBaseShrub\n\ + lsl r0, r0, #0x18\n\ + lsr r0, r0, #0x18\n\ + cmp r0, #0x1\n\ + bne ._108 @cond_branch\n\ + bl sub_80C6264\n\ + ldr r1, ._110 @ gLastFieldPokeMenuOpened\n\ + mov r0, #0x0\n\ + strb r0, [r1]\n\ + bl sub_80C660C\n\ + b ._109\n\ +._111:\n\ + .align 2, 0\n\ +._110:\n\ + .word gLastFieldPokeMenuOpened\n\ +._108:\n\ + bl ScriptContext2_Disable\n\ +._109:\n\ + pop {r4}\n\ + pop {r0}\n\ + bx r0"); +} +#endif + bool8 SetUpFieldMove_SecretPower(void) { u8 behavior; diff --git a/src/field/fldeff_strength.c b/src/field/fldeff_strength.c index 565ac1651..9f9cd4013 100644 --- a/src/field/fldeff_strength.c +++ b/src/field/fldeff_strength.c @@ -1,4 +1,5 @@ #include "global.h" +#include "constants/map_objects.h" #include "braille_puzzles.h" #include "field_effect.h" #include "party_menu.h" @@ -20,6 +21,28 @@ extern void (*gUnknown_03005CE4)(void); extern u8 S_UseStrength[]; +#if DEBUG +void debug_sub_8130318(void) +{ + if (ShouldDoBrailleStrengthEffect()) + { + gLastFieldPokeMenuOpened = 0; + gSpecialVar_Result = 0; + sub_811AA38(); + } + else if (npc_before_player_of_type(MAP_OBJ_GFX_PUSHABLE_BOULDER) == TRUE) + { + gLastFieldPokeMenuOpened = 0; + gSpecialVar_Result = 0; + sub_811AA18(); + } + else + { + ScriptContext2_Disable(); + } +} +#endif + bool8 SetUpFieldMove_Strength(void) { if (ShouldDoBrailleStrengthEffect()) diff --git a/src/field/item.c b/src/field/item.c index 6ff7a7cbe..78f5ce12d 100644 --- a/src/field/item.c +++ b/src/field/item.c @@ -2,12 +2,14 @@ #include "constants/hold_effects.h" #include "item.h" #include "constants/items.h" +#include "item_menu.h" #include "item_use.h" #include "berry.h" #include "string_util.h" #include "strings.h" extern u8 gUnknown_02038560; +extern struct BagPocket gBagPockets[NUM_BAG_POCKETS]; // These constants are used in gItems enum @@ -151,7 +153,7 @@ bool8 CheckBagHasSpace(u16 itemId, u16 count) // This function matches if gBagPockets is declared non-const, // but it should be fixed anyway. -#ifdef NONMATCHING +//#ifdef NONMATCHING bool8 AddBagItem(u16 itemId, u16 count) { u8 i; @@ -216,158 +218,158 @@ bool8 AddBagItem(u16 itemId, u16 count) memcpy(gBagPockets[pocket].itemSlots, newItems, gBagPockets[pocket].capacity * sizeof(struct ItemSlot)); return TRUE; } -#else -__attribute__((naked)) -bool8 AddBagItem(u16 itemId, u16 count) -{ - asm(".syntax unified\n\ - push {r4-r7,lr}\n\ - mov r7, r9\n\ - mov r6, r8\n\ - push {r6,r7}\n\ - sub sp, 0x100\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - mov r8, r0\n\ - lsls r1, 16\n\ - lsrs r4, r1, 16\n\ - bl ItemId_GetPocket\n\ - lsls r0, 24\n\ - cmp r0, 0\n\ - beq _080A9510\n\ - mov r0, r8\n\ - bl ItemId_GetPocket\n\ - subs r0, 0x1\n\ - lsls r0, 24\n\ - lsrs r6, r0, 24\n\ - ldr r1, _080A94F8 @ =gBagPockets\n\ - lsls r0, r6, 3\n\ - adds r5, r0, r1\n\ - ldr r1, [r5]\n\ - ldrb r2, [r5, 0x4]\n\ - lsls r2, 2\n\ - mov r0, sp\n\ - bl memcpy\n\ - ldr r7, _080A94FC @ =0x000003e7\n\ - cmp r6, 0x3\n\ - beq _080A9468\n\ - movs r7, 0x63\n\ -_080A9468:\n\ - movs r1, 0\n\ - ldrb r0, [r5, 0x4]\n\ - cmp r1, r0\n\ - bcs _080A94B2\n\ - subs r0, r6, 0x2\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - mov r12, r0\n\ -_080A9478:\n\ - lsls r0, r1, 2\n\ - mov r2, sp\n\ - adds r3, r2, r0\n\ - ldrh r0, [r3]\n\ - cmp r0, r8\n\ - bne _080A94A6\n\ - ldrh r2, [r3, 0x2]\n\ - adds r0, r2, r4\n\ - cmp r0, r7\n\ - ble _080A9500\n\ - mov r0, r12\n\ - cmp r0, 0x1\n\ - bls _080A9510\n\ - subs r0, r7, r2\n\ - subs r0, r4, r0\n\ - lsls r0, 16\n\ - lsrs r4, r0, 16\n\ - strh r7, [r3, 0x2]\n\ - ldr r2, _080A94F8 @ =gBagPockets\n\ - mov r9, r2\n\ - lsls r3, r6, 3\n\ - cmp r4, 0\n\ - beq _080A9516\n\ -_080A94A6:\n\ - adds r0, r1, 0x1\n\ - lsls r0, 24\n\ - lsrs r1, r0, 24\n\ - ldrb r0, [r5, 0x4]\n\ - cmp r1, r0\n\ - bcc _080A9478\n\ -_080A94B2:\n\ - ldr r2, _080A94F8 @ =gBagPockets\n\ - mov r9, r2\n\ - lsls r3, r6, 3\n\ - cmp r4, 0\n\ - beq _080A9516\n\ - movs r1, 0\n\ - adds r0, r3, r2\n\ - ldrb r0, [r0, 0x4]\n\ - cmp r1, r0\n\ - bcs _080A94F2\n\ - mov r6, r9\n\ - adds r5, r3, r6\n\ -_080A94CA:\n\ - lsls r0, r1, 2\n\ - mov r6, sp\n\ - adds r2, r6, r0\n\ - ldrh r0, [r2]\n\ - cmp r0, 0\n\ - bne _080A94E6\n\ - mov r0, r8\n\ - strh r0, [r2]\n\ - cmp r4, r7\n\ - bls _080A9514\n\ - subs r0, r4, r7\n\ - lsls r0, 16\n\ - lsrs r4, r0, 16\n\ - strh r7, [r2, 0x2]\n\ -_080A94E6:\n\ - adds r0, r1, 0x1\n\ - lsls r0, 24\n\ - lsrs r1, r0, 24\n\ - ldrb r2, [r5, 0x4]\n\ - cmp r1, r2\n\ - bcc _080A94CA\n\ -_080A94F2:\n\ - cmp r4, 0\n\ - beq _080A9516\n\ - b _080A9510\n\ - .align 2, 0\n\ -_080A94F8: .4byte gBagPockets\n\ -_080A94FC: .4byte 0x000003e7\n\ -_080A9500:\n\ - strh r0, [r3, 0x2]\n\ - ldr r0, _080A950C @ =gBagPockets\n\ - lsls r1, r6, 3\n\ - adds r1, r0\n\ - b _080A951A\n\ - .align 2, 0\n\ -_080A950C: .4byte gBagPockets\n\ -_080A9510:\n\ - movs r0, 0\n\ - b _080A9528\n\ -_080A9514:\n\ - strh r4, [r2, 0x2]\n\ -_080A9516:\n\ - mov r6, r9\n\ - adds r1, r3, r6\n\ -_080A951A:\n\ - ldr r0, [r1]\n\ - ldrb r2, [r1, 0x4]\n\ - lsls r2, 2\n\ - mov r1, sp\n\ - bl memcpy\n\ - movs r0, 0x1\n\ -_080A9528:\n\ - add sp, 0x100\n\ - pop {r3,r4}\n\ - mov r8, r3\n\ - mov r9, r4\n\ - pop {r4-r7}\n\ - pop {r1}\n\ - bx r1\n\ - .syntax divided\n"); -} -#endif +//#else +//__attribute__((naked)) +//bool8 AddBagItem(u16 itemId, u16 count) +//{ +// asm(".syntax unified\n\ +// push {r4-r7,lr}\n\ +// mov r7, r9\n\ +// mov r6, r8\n\ +// push {r6,r7}\n\ +// sub sp, 0x100\n\ +// lsls r0, 16\n\ +// lsrs r0, 16\n\ +// mov r8, r0\n\ +// lsls r1, 16\n\ +// lsrs r4, r1, 16\n\ +// bl ItemId_GetPocket\n\ +// lsls r0, 24\n\ +// cmp r0, 0\n\ +// beq _080A9510\n\ +// mov r0, r8\n\ +// bl ItemId_GetPocket\n\ +// subs r0, 0x1\n\ +// lsls r0, 24\n\ +// lsrs r6, r0, 24\n\ +// ldr r1, _080A94F8 @ =gBagPockets\n\ +// lsls r0, r6, 3\n\ +// adds r5, r0, r1\n\ +// ldr r1, [r5]\n\ +// ldrb r2, [r5, 0x4]\n\ +// lsls r2, 2\n\ +// mov r0, sp\n\ +// bl memcpy\n\ +// ldr r7, _080A94FC @ =0x000003e7\n\ +// cmp r6, 0x3\n\ +// beq _080A9468\n\ +// movs r7, 0x63\n\ +//_080A9468:\n\ +// movs r1, 0\n\ +// ldrb r0, [r5, 0x4]\n\ +// cmp r1, r0\n\ +// bcs _080A94B2\n\ +// subs r0, r6, 0x2\n\ +// lsls r0, 24\n\ +// lsrs r0, 24\n\ +// mov r12, r0\n\ +//_080A9478:\n\ +// lsls r0, r1, 2\n\ +// mov r2, sp\n\ +// adds r3, r2, r0\n\ +// ldrh r0, [r3]\n\ +// cmp r0, r8\n\ +// bne _080A94A6\n\ +// ldrh r2, [r3, 0x2]\n\ +// adds r0, r2, r4\n\ +// cmp r0, r7\n\ +// ble _080A9500\n\ +// mov r0, r12\n\ +// cmp r0, 0x1\n\ +// bls _080A9510\n\ +// subs r0, r7, r2\n\ +// subs r0, r4, r0\n\ +// lsls r0, 16\n\ +// lsrs r4, r0, 16\n\ +// strh r7, [r3, 0x2]\n\ +// ldr r2, _080A94F8 @ =gBagPockets\n\ +// mov r9, r2\n\ +// lsls r3, r6, 3\n\ +// cmp r4, 0\n\ +// beq _080A9516\n\ +//_080A94A6:\n\ +// adds r0, r1, 0x1\n\ +// lsls r0, 24\n\ +// lsrs r1, r0, 24\n\ +// ldrb r0, [r5, 0x4]\n\ +// cmp r1, r0\n\ +// bcc _080A9478\n\ +//_080A94B2:\n\ +// ldr r2, _080A94F8 @ =gBagPockets\n\ +// mov r9, r2\n\ +// lsls r3, r6, 3\n\ +// cmp r4, 0\n\ +// beq _080A9516\n\ +// movs r1, 0\n\ +// adds r0, r3, r2\n\ +// ldrb r0, [r0, 0x4]\n\ +// cmp r1, r0\n\ +// bcs _080A94F2\n\ +// mov r6, r9\n\ +// adds r5, r3, r6\n\ +//_080A94CA:\n\ +// lsls r0, r1, 2\n\ +// mov r6, sp\n\ +// adds r2, r6, r0\n\ +// ldrh r0, [r2]\n\ +// cmp r0, 0\n\ +// bne _080A94E6\n\ +// mov r0, r8\n\ +// strh r0, [r2]\n\ +// cmp r4, r7\n\ +// bls _080A9514\n\ +// subs r0, r4, r7\n\ +// lsls r0, 16\n\ +// lsrs r4, r0, 16\n\ +// strh r7, [r2, 0x2]\n\ +//_080A94E6:\n\ +// adds r0, r1, 0x1\n\ +// lsls r0, 24\n\ +// lsrs r1, r0, 24\n\ +// ldrb r2, [r5, 0x4]\n\ +// cmp r1, r2\n\ +// bcc _080A94CA\n\ +//_080A94F2:\n\ +// cmp r4, 0\n\ +// beq _080A9516\n\ +// b _080A9510\n\ +// .align 2, 0\n\ +//_080A94F8: .4byte gBagPockets\n\ +//_080A94FC: .4byte 0x000003e7\n\ +//_080A9500:\n\ +// strh r0, [r3, 0x2]\n\ +// ldr r0, _080A950C @ =gBagPockets\n\ +// lsls r1, r6, 3\n\ +// adds r1, r0\n\ +// b _080A951A\n\ +// .align 2, 0\n\ +//_080A950C: .4byte gBagPockets\n\ +//_080A9510:\n\ +// movs r0, 0\n\ +// b _080A9528\n\ +//_080A9514:\n\ +// strh r4, [r2, 0x2]\n\ +//_080A9516:\n\ +// mov r6, r9\n\ +// adds r1, r3, r6\n\ +//_080A951A:\n\ +// ldr r0, [r1]\n\ +// ldrb r2, [r1, 0x4]\n\ +// lsls r2, 2\n\ +// mov r1, sp\n\ +// bl memcpy\n\ +// movs r0, 0x1\n\ +//_080A9528:\n\ +// add sp, 0x100\n\ +// pop {r3,r4}\n\ +// mov r8, r3\n\ +// mov r9, r4\n\ +// pop {r4-r7}\n\ +// pop {r1}\n\ +// bx r1\n\ +// .syntax divided\n"); +//} +//#endif bool8 RemoveBagItem(u16 itemId, u16 count) { diff --git a/src/field/item_menu.c b/src/field/item_menu.c index d0c3f598b..7aaf650b2 100644 --- a/src/field/item_menu.c +++ b/src/field/item_menu.c @@ -158,6 +158,9 @@ extern struct PocketScrollState gBagPocketScrollStates[]; extern struct ItemSlot *gCurrentBagPocketItemSlots; // selected pocket item slots extern const u8 Event_NoRegisteredItem[]; +// TODO: decompile the debug code so we can use static in this file +#define static + extern const struct CompressedSpriteSheet sMaleBagSpriteSheet; extern const struct CompressedSpriteSheet sFemaleBagSpriteSheet; extern const struct CompressedSpritePalette sBagSpritePalette; @@ -286,6 +289,24 @@ static void sub_80A6618(u8); const struct YesNoFuncTable gUnknown_083C16FC = {sub_80A65AC, sub_80A6618}; +#if DEBUG +const struct {u16 item; u8 unk;} gUnknown_Debug_083EBC68[12+48] = +{ + {ITEM_POKE_BALL, 10}, + {ITEM_ULTRA_BALL, 15}, + {ITEM_GREAT_BALL, 20}, + {ITEM_MASTER_BALL, 25}, + {ITEM_ACRO_BIKE, 1 }, + {ITEM_OLD_ROD, 1 }, + {ITEM_GOOD_ROD, 1 }, + {ITEM_SUPER_ROD, 1 }, + {ITEM_POKEBLOCK_CASE, 1 }, + {ITEM_WAILMER_PAIL, 1 }, + {ITEM_ITEMFINDER, 1 }, + {ITEM_NONE, 1 }, +}; +#endif + void sub_80A34E8(void); static bool8 LoadBagGraphicsMultistep(void); static void sub_80A362C(void); @@ -372,6 +393,390 @@ static void sub_80A3134(void) DmaCopy16Defvars(3, gBGTilemapBuffers[2], (void *)(VRAM + 0x6000), 0x800); } +#if DEBUG +__attribute__((naked)) +static bool8 SetupBagMultistep(void) +{ + asm("\ + push {r4, r5, lr}\n\ + add sp, sp, #0xfffffffc\n\ + ldr r0, ._5 @ gMain\n\ + ldr r1, ._5 + 4 @ 0x43c\n\ + add r0, r0, r1\n\ + ldrb r0, [r0]\n\ + cmp r0, #0x10\n\ + bls ._3 @cond_branch\n\ + b ._66\n\ +._3:\n\ + lsl r0, r0, #0x2\n\ + ldr r1, ._5 + 8 @ \n\ + add r0, r0, r1\n\ + ldr r0, [r0]\n\ + mov pc, r0\n\ +._6:\n\ + .align 2, 0\n\ +._5:\n\ + .word gMain\n\ + .word 0x43c\n\ + .word ._7\n\ +._7:\n\ + .word ._8\n\ + .word ._9\n\ + .word ._10\n\ + .word ._11\n\ + .word ._12\n\ + .word ._13\n\ + .word ._14\n\ + .word ._15\n\ + .word ._16\n\ + .word ._17\n\ + .word ._18\n\ + .word ._19\n\ + .word ._20\n\ + .word ._21\n\ + .word ._22\n\ + .word ._23\n\ + .word ._24\n\ +._8:\n\ + bl ClearVideoCallbacks\n\ + bl sub_80A34E8\n\ + b ._61\n\ +._9:\n\ + bl ScanlineEffect_Stop\n\ + ldr r1, ._27 @ gMain\n\ + ldr r0, ._27 + 4 @ 0x43c\n\ + add r1, r1, r0\n\ + b ._62\n\ +._28:\n\ + .align 2, 0\n\ +._27:\n\ + .word gMain\n\ + .word 0x43c\n\ +._10:\n\ + bl gpu_pal_allocator_reset__manage_upper_four\n\ + b ._61\n\ +._11:\n\ + bl ClearBGTilemapBuffers\n\ + ldr r0, ._31 @ \n\ + ldr r1, ._31 + 4 @ \n\ + add r0, r0, r1\n\ + mov r1, #0x0\n\ + strb r1, [r0]\n\ + b ._61\n\ +._32:\n\ + .align 2, 0\n\ +._31:\n\ + .word +0x2000000\n\ + .word 0x1ffff\n\ +._12:\n\ + bl ResetPaletteFade\n\ + ldr r2, ._34 @ gPaletteFade\n\ + ldrb r0, [r2, #0x8]\n\ + mov r1, #0x80\n\ + orr r0, r0, r1\n\ + strb r0, [r2, #0x8]\n\ + ldr r1, ._34 + 4 @ gMain\n\ + ldr r0, ._34 + 8 @ 0x43c\n\ + add r1, r1, r0\n\ + b ._62\n\ +._35:\n\ + .align 2, 0\n\ +._34:\n\ + .word gPaletteFade\n\ + .word gMain\n\ + .word 0x43c\n\ +._13:\n\ + bl ResetSpriteData\n\ + b ._61\n\ +._14:\n\ + bl LoadBagGraphicsMultistep\n\ + lsl r0, r0, #0x18\n\ + cmp r0, #0\n\ + bne ._37 @cond_branch\n\ + b ._66\n\ +._37:\n\ + ldr r1, ._40 @ gMain\n\ + ldr r0, ._40 + 4 @ 0x43c\n\ + add r1, r1, r0\n\ + b ._62\n\ +._41:\n\ + .align 2, 0\n\ +._40:\n\ + .word gMain\n\ + .word 0x43c\n\ +._15:\n\ + ldr r0, ._43 @ gWindowTemplate_81E6DFC\n\ + bl Text_LoadWindowTemplate\n\ + b ._61\n\ +._44:\n\ + .align 2, 0\n\ +._43:\n\ + .word gWindowTemplate_81E6DFC\n\ +._16:\n\ + ldr r0, ._46 @ gWindowTemplate_81E6DFC\n\ + bl MultistepInitMenuWindowBegin\n\ + ldr r1, ._46 + 4 @ gMain\n\ + ldr r0, ._46 + 8 @ 0x43c\n\ + add r1, r1, r0\n\ + b ._62\n\ +._47:\n\ + .align 2, 0\n\ +._46:\n\ + .word gWindowTemplate_81E6DFC\n\ + .word gMain\n\ + .word 0x43c\n\ +._17:\n\ + bl MultistepInitMenuWindowContinue\n\ + cmp r0, #0\n\ + bne ._48 @cond_branch\n\ + b ._66\n\ +._48:\n\ + b ._61\n\ +._18:\n\ + bl ClearVerticalScrollIndicatorPalettes\n\ + bl LoadScrollIndicatorPalette\n\ + mov r0, #0x0\n\ + mov r1, #0xac\n\ + mov r2, #0xc\n\ + bl CreateVerticalScrollIndicators\n\ + mov r0, #0x1\n\ + mov r1, #0xac\n\ + mov r2, #0x94\n\ + bl CreateVerticalScrollIndicators\n\ + mov r0, #0x2\n\ + mov r1, #0x1c\n\ + mov r2, #0x58\n\ + bl CreateVerticalScrollIndicators\n\ + mov r0, #0x3\n\ + mov r1, #0x64\n\ + mov r2, #0x58\n\ + bl CreateVerticalScrollIndicators\n\ + mov r0, #0x0\n\ + mov r1, #0x2\n\ + bl SetVerticalScrollIndicatorPriority\n\ + mov r0, #0x1\n\ + mov r1, #0x2\n\ + bl SetVerticalScrollIndicatorPriority\n\ + mov r0, #0x2\n\ + mov r1, #0x2\n\ + bl SetVerticalScrollIndicatorPriority\n\ + mov r0, #0x3\n\ + mov r1, #0x2\n\ + bl SetVerticalScrollIndicatorPriority\n\ + ldr r0, ._53 @ sReturnLocation\n\ + ldrb r0, [r0]\n\ + sub r0, r0, #0x4\n\ + lsl r0, r0, #0x18\n\ + lsr r0, r0, #0x18\n\ + cmp r0, #0x1\n\ + bhi ._51 @cond_branch\n\ + mov r0, #0x2\n\ + mov r1, #0x1\n\ + bl SetVerticalScrollIndicators\n\ + mov r0, #0x3\n\ + mov r1, #0x1\n\ + bl SetVerticalScrollIndicators\n\ +._51:\n\ + ldr r1, ._53 + 4 @ gMain\n\ + ldr r0, ._53 + 8 @ 0x43c\n\ + add r1, r1, r0\n\ + b ._62\n\ +._54:\n\ + .align 2, 0\n\ +._53:\n\ + .word sReturnLocation\n\ + .word gMain\n\ + .word 0x43c\n\ +._19:\n\ + ldr r1, ._56 @ gUnknown_0203855A\n\ + mov r0, #0x10\n\ + strb r0, [r1]\n\ + ldr r4, ._56 + 4 @ gBGTilemapBuffers\n\ + ldr r5, ._56 + 8 @ sCurrentBagPocket\n\ + ldrb r1, [r5]\n\ + add r1, r1, #0x1\n\ + lsl r1, r1, #0x18\n\ + lsr r1, r1, #0x18\n\ + add r0, r4, #0\n\ + bl sub_80A39B8\n\ + ldrb r1, [r5]\n\ + add r0, r4, #0\n\ + bl DrawPocketIndicatorDots\n\ + bl UpdateAllBagPockets\n\ + ldr r4, ._56 + 12 @ gBagPockets\n\ + ldr r0, [r4, #0x10]\n\ + ldr r1, [r4, #0x14]\n\ + bl SortItemSlots\n\ + ldr r0, [r4, #0x18]\n\ + ldr r1, [r4, #0x1c]\n\ + bl SortItemSlots\n\ + bl sub_80A3D40\n\ + ldr r1, ._56 + 16 @ gCurrentBagPocketItemSlots\n\ + mov r0, #0x0\n\ + ldsb r0, [r5, r0]\n\ + lsl r0, r0, #0x3\n\ + add r0, r0, r4\n\ + ldr r0, [r0]\n\ + str r0, [r1]\n\ + bl sub_80A362C\n\ + b ._61\n\ +._57:\n\ + .align 2, 0\n\ +._56:\n\ + .word gUnknown_0203855A\n\ + .word gBGTilemapBuffers+0x1000\n\ + .word sCurrentBagPocket\n\ + .word gBagPockets\n\ + .word gCurrentBagPocketItemSlots\n\ +._20:\n\ + ldr r0, ._59 @ 0xffff\n\ + mov r1, #0x0\n\ + mov r2, #0x7\n\ + bl sub_80A48E8\n\ + ldr r1, ._59 + 4 @ gBagPocketScrollStates\n\ + ldr r4, ._59 + 8 @ sCurrentBagPocket\n\ + mov r0, #0x0\n\ + ldsb r0, [r4, r0]\n\ + lsl r0, r0, #0x2\n\ + add r0, r0, r1\n\ + ldrb r1, [r0, #0x1]\n\ + ldrb r0, [r0]\n\ + add r1, r1, r0\n\ + ldr r0, ._59 + 12 @ gCurrentBagPocketItemSlots\n\ + ldr r0, [r0]\n\ + lsl r1, r1, #0x2\n\ + add r1, r1, r0\n\ + mov r2, #0x0\n\ + ldsh r0, [r1, r2]\n\ + bl ItemListMenu_InitDescription\n\ + bl ItemListMenu_InitMenu\n\ + ldr r1, ._59 + 16 @ gUnknown_0203855B\n\ + ldrb r0, [r4]\n\ + add r0, r0, #0x1\n\ + strb r0, [r1]\n\ + ldr r1, ._59 + 20 @ gUnknown_0203855C\n\ + mov r0, #0x0\n\ + strb r0, [r1]\n\ + ldr r1, ._59 + 24 @ gMain\n\ + ldr r0, ._59 + 28 @ 0x43c\n\ + add r1, r1, r0\n\ + b ._62\n\ +._60:\n\ + .align 2, 0\n\ +._59:\n\ + .word 0xffff\n\ + .word gBagPocketScrollStates\n\ + .word sCurrentBagPocket\n\ + .word gCurrentBagPocketItemSlots\n\ + .word gUnknown_0203855B\n\ + .word gUnknown_0203855C\n\ + .word gMain\n\ + .word 0x43c\n\ +._21:\n\ + bl CreateBagSprite\n\ + mov r0, #0x0\n\ + bl CreateBagPokeballSprite\n\ + bl sub_80A3740\n\ + b ._61\n\ +._22:\n\ + ldr r3, ._63 @ 0x4000208\n\ + ldrh r2, [r3]\n\ + mov r0, #0x0\n\ + strh r0, [r3]\n\ + ldr r4, ._63 + 4 @ 0x4000200\n\ + ldrh r0, [r4]\n\ + mov r1, #0x1\n\ + orr r0, r0, r1\n\ + strh r0, [r4]\n\ + strh r2, [r3]\n\ + ldr r2, ._63 + 8 @ 0x4000004\n\ + ldrh r0, [r2]\n\ + mov r1, #0x8\n\ + orr r0, r0, r1\n\ + strh r0, [r2]\n\ + mov r0, #0x1\n\ + neg r0, r0\n\ + mov r1, #0x0\n\ + str r1, [sp]\n\ + mov r2, #0x10\n\ + mov r3, #0x0\n\ + bl BeginNormalPaletteFade\n\ + ldr r2, ._63 + 12 @ gPaletteFade\n\ + ldrb r1, [r2, #0x8]\n\ + mov r0, #0x7f\n\ + and r0, r0, r1\n\ + strb r0, [r2, #0x8]\n\ + ldr r1, ._63 + 16 @ gMain\n\ + ldr r0, ._63 + 20 @ 0x43c\n\ + add r1, r1, r0\n\ + b ._62\n\ +._64:\n\ + .align 2, 0\n\ +._63:\n\ + .word 0x4000208\n\ + .word 0x4000200\n\ + .word 0x4000004\n\ + .word gPaletteFade\n\ + .word gMain\n\ + .word 0x43c\n\ +._23:\n\ + bl sub_8055870\n\ + cmp r0, #0x1\n\ + beq ._66 @cond_branch\n\ +._61:\n\ + ldr r1, ._67 @ gMain\n\ + ldr r2, ._67 + 4 @ 0x43c\n\ + add r1, r1, r2\n\ +._62:\n\ + ldrb r0, [r1]\n\ + add r0, r0, #0x1\n\ + strb r0, [r1]\n\ + b ._66\n\ +._68:\n\ + .align 2, 0\n\ +._67:\n\ + .word gMain\n\ + .word 0x43c\n\ +._24:\n\ + ldr r0, ._71 @ sub_80A3134\n\ + bl SetVBlankCallback\n\ + ldr r0, ._71 + 4 @ sub_80A3118\n\ + bl SetMainCallback2\n\ + bl sub_80A751C\n\ + bl sub_80A7630\n\ + bl sub_80A770C\n\ + bl sub_80A7828\n\ + bl sub_80A78B8\n\ + ldr r0, ._71 + 8 @ gLinkOpen\n\ + ldrb r0, [r0]\n\ + cmp r0, #0x1\n\ + bne ._69 @cond_branch\n\ + ldr r0, ._71 + 12 @ 0x600f5e0\n\ + mov r1, #0x80\n\ + lsl r1, r1, #0x8\n\ + ldr r2, ._71 + 16 @ 0x600f800\n\ + mov r3, #0x0\n\ + bl debug_sub_8008218\n\ +._69:\n\ + mov r0, #0x1\n\ + b ._70\n\ +._72:\n\ + .align 2, 0\n\ +._71:\n\ + .word sub_80A3134+1\n\ + .word sub_80A3118+1\n\ + .word gLinkOpen\n\ + .word 0x600f5e0\n\ + .word 0x600f800\n\ +._66:\n\ + mov r0, #0x0\n\ +._70:\n\ + add sp, sp, #0x4\n\ + pop {r4, r5}\n\ + pop {r1}\n\ + bx r1"); +} +#else static bool8 SetupBagMultistep(void) { u32 index; @@ -496,6 +901,7 @@ static bool8 SetupBagMultistep(void) } return FALSE; } +#endif static bool8 sub_80A34B4(void) { @@ -622,6 +1028,79 @@ void ClearBag(void) ResetBagScrollPositions(); } +#if DEBUG +__attribute__((naked)) +void debug_sub_80A3714() +{ + asm("\ + push {r4, r5, r6, lr}\n\ + add sp, sp, #0xfffffff4\n\ + mov r5, #0x0\n\ + ldr r2, ._138 @ gUnknown_Debug_083EBC68\n\ + mov r1, #0x0\n\ +._134:\n\ + lsl r0, r5, #0x1\n\ + add r0, r0, sp\n\ + strh r1, [r0]\n\ + add r0, r5, #1\n\ + lsl r0, r0, #0x10\n\ + lsr r5, r0, #0x10\n\ + cmp r5, #0x4\n\ + bls ._134 @cond_branch\n\ + mov r5, #0x0\n\ + ldrh r0, [r2]\n\ + cmp r0, #0\n\ + beq ._136 @cond_branch\n\ + add r6, r2, #0\n\ +._137:\n\ + lsl r4, r5, #0x2\n\ + add r4, r4, r6\n\ + ldrh r0, [r4]\n\ + bl ItemId_GetPocket\n\ + lsl r0, r0, #0x18\n\ + lsr r0, r0, #0x8\n\ + ldr r1, ._138 + 4 @ 0xffff0000\n\ + add r0, r0, r1\n\ + lsr r0, r0, #0x10\n\ + ldr r1, ._138 + 8 @ gBagPockets\n\ + lsl r2, r0, #0x3\n\ + add r2, r2, r1\n\ + lsl r0, r0, #0x1\n\ + mov r1, sp\n\ + add r3, r1, r0\n\ + ldrh r1, [r3]\n\ + ldr r0, [r2]\n\ + lsl r1, r1, #0x2\n\ + add r1, r1, r0\n\ + ldr r0, [r4]\n\ + str r0, [r1]\n\ + ldrh r0, [r3]\n\ + add r0, r0, #0x1\n\ + strh r0, [r3]\n\ + add r0, r5, #1\n\ + lsl r0, r0, #0x10\n\ + lsr r5, r0, #0x10\n\ + cmp r5, #0x3b\n\ + bhi ._136 @cond_branch\n\ + lsl r0, r5, #0x2\n\ + add r0, r0, r6\n\ + ldrh r0, [r0]\n\ + cmp r0, #0\n\ + bne ._137 @cond_branch\n\ +._136:\n\ + add sp, sp, #0xc\n\ + pop {r4, r5, r6}\n\ + pop {r0}\n\ + bx r0\n\ +._139:\n\ + .align 2, 0\n\ +._138:\n\ + .word gUnknown_Debug_083EBC68\n\ + .word 0xffff0000\n\ + .word gBagPockets"); +} +#endif + static void sub_80A3740(void) { const u16 colors[2] = {RGB(14, 15, 16), RGB_WHITE}; @@ -3561,12 +4040,49 @@ static void sub_80A73FC(void) MenuCursor_Destroy814AD44(); } +#if DEBUG +__attribute__((naked)) +static void sub_80A740C(void) +{ + asm("\ + push {lr}\n\ + add sp, sp, #0xfffffffc\n\ + bl sub_80A75E4\n\ + bl sub_80A7768\n\ + bl sub_80A7420\n\ + ldr r0, ._931 @ gLinkOpen\n\ + ldrb r0, [r0]\n\ + cmp r0, #0x1\n\ + bne ._930 @cond_branch\n\ + ldr r0, ._931 + 4 @ gLink\n\ + ldr r1, ._931 + 8 @ 0xfbd\n\ + add r0, r0, r1\n\ + ldrb r0, [r0]\n\ + mov r1, #0x0\n\ + str r1, [sp]\n\ + mov r1, #0x1\n\ + mov r2, #0x1\n\ + mov r3, #0x2\n\ + bl debug_sub_8008264\n\ +._930:\n\ + add sp, sp, #0x4\n\ + pop {r0}\n\ + bx r0\n\ +._932:\n\ + .align 2, 0\n\ +._931:\n\ + .word gLinkOpen\n\ + .word gLink\n\ + .word 0xfbd"); +} +#else static void sub_80A740C(void) { sub_80A75E4(); sub_80A7768(); sub_80A7420(); } +#endif static void sub_80A7420(void) { diff --git a/src/field/mauville_man.c b/src/field/mauville_man.c index 0a841eed1..b42c50513 100644 --- a/src/field/mauville_man.c +++ b/src/field/mauville_man.c @@ -250,7 +250,88 @@ void SetupMauvilleOldMan(void) sub_80F83D0(); } -static u8 GetCurrentMauvilleOldMan(void) +#if DEBUG +__attribute__((naked)) +void debug_sub_810B32C() +{ + asm( + " push {r4, lr}\n" + " add sp, sp, #0xfffffff8\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " cmp r0, #0x4\n" + " bhi ._37 @cond_branch\n" + " lsl r0, r0, #0x2\n" + " ldr r1, ._23 @ \n" + " add r0, r0, r1\n" + " ldr r0, [r0]\n" + " mov pc, r0\n" + "._24:\n" + " .align 2, 0\n" + "._23:\n" + " .word ._22\n" + "._22:\n" + " .word ._25\n" + " .word ._26\n" + " .word ._27\n" + " .word ._28\n" + " .word ._29\n" + "._25:\n" + " bl SetupBard\n" + " b ._37\n" + "._26:\n" + " mov r2, #0x0\n" + " ldr r3, ._34 @ gSaveBlock1\n" + "._31:\n" + " mov r0, sp\n" + " add r1, r0, r2\n" + " add r0, r2, r3\n" + " ldrb r0, [r0]\n" + " strb r0, [r1]\n" + " add r0, r2, #1\n" + " lsl r0, r0, #0x18\n" + " lsr r2, r0, #0x18\n" + " cmp r2, #0x7\n" + " bls ._31 @cond_branch\n" + " bl SetupHipster\n" + " mov r2, #0x0\n" + " ldr r3, ._34 @ gSaveBlock1\n" + "._32:\n" + " add r1, r2, r3\n" + " mov r4, sp\n" + " add r0, r4, r2\n" + " ldrb r0, [r0]\n" + " strb r0, [r1]\n" + " add r0, r2, #1\n" + " lsl r0, r0, #0x18\n" + " lsr r2, r0, #0x18\n" + " cmp r2, #0x7\n" + " bls ._32 @cond_branch\n" + " b ._37\n" + "._35:\n" + " .align 2, 0\n" + "._34:\n" + " .word gSaveBlock1+0x2d8c\n" + "._27:\n" + " bl SetupTrader\n" + " b ._37\n" + "._28:\n" + " bl SetupStoryteller\n" + " b ._37\n" + "._29:\n" + " bl SetupGiddy\n" + "._37:\n" + " bl sub_80F83D0\n" + " add sp, sp, #0x8\n" + " pop {r4}\n" + " pop {r0}\n" + " bx r0\n" + "\n" + ); +} +#endif + +u8 GetCurrentMauvilleOldMan(void) { struct MauvilleManCommon *common = &gSaveBlock1.mauvilleMan.common; diff --git a/src/field/overworld.c b/src/field/overworld.c index dcfa72cbb..397a28436 100644 --- a/src/field/overworld.c +++ b/src/field/overworld.c @@ -23,6 +23,7 @@ #include "link.h" #include "load_save.h" #include "main.h" +#include "m4a.h" #include "constants/maps.h" #include "map_name_popup.h" #include "menu.h" @@ -60,6 +61,7 @@ struct UnkTVStruct u32 tv_field_4; }; +extern u8 gUnknown_020297ED; extern u16 gUnknown_03004898; extern u16 gUnknown_0300489C; @@ -1104,6 +1106,68 @@ u8 sav1_map_get_battletype(void) return Overworld_GetMapHeaderByGroupAndId(gSaveBlock1.location.mapGroup, gSaveBlock1.location.mapNum)->battleType; } +#if DEBUG + +void debug_sub_8076B68(void); + +void debug_sub_80589D8(void); + +void debug_sub_8058A50(void); + +void CB2_InitTestMenu(void) +{ + m4aSoundVSyncOff(); + SetVBlankCallback(NULL); + DmaFill32(3, 0, (void *) VRAM, VRAM_SIZE); + DmaFill32(3, 0, (void *) PLTT, PLTT_SIZE); + ResetPaletteFade(); + ResetSpriteData(); + ResetTasks(); + ScanlineEffect_Stop(); + Text_LoadWindowTemplate(&gWindowTemplate_81E6CE4); + InitMenuWindow(&gWindowTemplate_81E6CE4); + debug_sub_8076B68(); + BeginNormalPaletteFade(-1, 0, 16, 0, 0); + REG_IE |= 1; + REG_DISPCNT = DISPCNT_OBJ_ON | DISPCNT_BG0_ON | DISPCNT_OBJ_1D_MAP; + m4aSoundVSyncOn(); + SetVBlankCallback(debug_sub_8058A50); + m4aSongNumStart(0x19D); + SetMainCallback2(debug_sub_80589D8); +} + +void debug_sub_80589D8(void) +{ + if (UpdatePaletteFade()) + return; + + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); +} + +void debug_sub_80589F4(void) +{ + if (UpdatePaletteFade()) + return; + + SetVBlankCallback(NULL); + + DmaFill32(3, 0, (void *) VRAM, VRAM_SIZE); + DmaFill32(3, 0, (void *) PLTT, PLTT_SIZE); + + SetMainCallback2(gMain.savedCallback); +} + +void debug_sub_8058A50(void) +{ + ProcessSpriteCopyRequests(); + LoadOam(); + TransferPlttBuffer(); +} + +#endif + void ResetSafariZoneFlag_(void) { ResetSafariZoneFlag(); @@ -1208,6 +1272,33 @@ void CB2_NewGame(void) SetMainCallback2(c2_overworld); } +#if DEBUG + +extern void (*gFieldCallback)(void); + +void debug_sub_8058C00(void) +{ + FieldClearVBlankHBlankCallbacks(); + StopMapMusic(); + ResetSafariZoneFlag_(); + player_avatar_init_params_reset(); + PlayTimeCounter_Start(); + ScriptContext1_Init(); + ScriptContext2_Disable(); + + if (gMain.heldKeys & R_BUTTON) + gFieldCallback = ExecuteTruckSequence; + else + gFieldCallback = sub_8080B60; + + do_load_map_stuff_loop(&gMain.state); + SetFieldVBlankCallback(); + set_callback1(c1_overworld); + SetMainCallback2(c2_overworld); +} + +#endif + void CB2_WhiteOut(void) { u8 val; @@ -1363,6 +1454,10 @@ void CB2_ContinueSavedGame(void) { FieldClearVBlankHBlankCallbacks(); StopMapMusic(); +#if DEBUG + if (gMain.heldKeys & R_BUTTON) + gUnknown_020297ED = TRUE; +#endif ResetSafariZoneFlag_(); LoadSaveblockMapHeader(); LoadSaveblockMapObjScripts(); diff --git a/src/field/party_menu.c b/src/field/party_menu.c index f55ed669d..66e7e2319 100644 --- a/src/field/party_menu.c +++ b/src/field/party_menu.c @@ -94,9 +94,9 @@ static void SpriteCB_UpdateHeldItemIconPosition(struct Sprite *sprite); static void ItemUseMoveMenu_HandleMoveSelection(u8 taskId); static void ItemUseMoveMenu_HandleCancel(u8 taskId); static bool8 SetupDefaultPartyMenu(void); -static void sub_806B4A8(void); -static void VBlankCB_PartyMenu(void); -static bool8 LoadPartyMenuGraphics(u8 a); +/*static*/ void sub_806B4A8(void); +/*static*/ void VBlankCB_PartyMenu(void); +/*static*/ bool8 LoadPartyMenuGraphics(u8 a); static void sub_806BF24(const u8 *a, u8 monIndex, u8 c, u8 d); static void sub_806BB9C(u8 a); static void sub_806BBEC(u8 a); @@ -493,6 +493,71 @@ extern const u8 gStatusPal_Icons[]; #define WINDOW_RIGHT (29) #endif +#if DEBUG +__attribute__((naked)) +void CB2_PartyMenuMain(void) +{ + asm("\ + push {r4, r5, r6, lr}\n\ + add sp, sp, #0xfffffffc\n\ + bl AnimateSprites\n\ + bl BuildOamBuffer\n\ + ldr r0, ._3 @ gPartyMenuType\n\ + ldrb r1, [r0]\n\ + lsl r0, r1, #0x1\n\ + add r0, r0, r1\n\ + lsl r0, r0, #0x4\n\ + ldr r1, ._3 + 4 @ PartyMonTextSettings\n\ + add r5, r0, r1\n\ + mov r6, #0x0\n\ +._1:\n\ + ldrb r0, [r5]\n\ + lsl r0, r0, #0x3\n\ + ldrb r1, [r5, #0x1]\n\ + lsl r1, r1, #0x3\n\ + ldr r2, [r5, #0x4]\n\ + lsl r3, r6, #0x5\n\ + mov r4, #0x80\n\ + lsl r4, r4, #0x2\n\ + orr r3, r3, r4\n\ + str r3, [sp]\n\ + mov r3, #0x0\n\ + bl DrawPartyMenuMonText\n\ + add r5, r5, #0x8\n\ + add r6, r6, #0x1\n\ + cmp r6, #0x5\n\ + ble ._1 @cond_branch\n\ + bl RunTasks\n\ + bl UpdatePaletteFade\n\ + ldr r0, ._3 + 8 @ gLinkOpen\n\ + ldrb r0, [r0]\n\ + cmp r0, #0x1\n\ + bne ._2 @cond_branch\n\ + ldr r0, ._3 + 12 @ gLink\n\ + ldr r1, ._3 + 16 @ 0xfbd\n\ + add r0, r0, r1\n\ + ldrb r0, [r0]\n\ + mov r1, #0x2\n\ + str r1, [sp]\n\ + mov r1, #0x1\n\ + mov r2, #0x1\n\ + mov r3, #0x2\n\ + bl debug_sub_8008264\n\ +._2:\n\ + add sp, sp, #0x4\n\ + pop {r4, r5, r6}\n\ + pop {r0}\n\ + bx r0\n\ +._4:\n\ + .align 2, 0\n\ +._3:\n\ + .word gPartyMenuType\n\ + .word PartyMonTextSettings\n\ + .word gLinkOpen\n\ + .word gLink\n\ + .word 0xfbd"); +} +#else void CB2_PartyMenuMain(void) { const struct PartyMonTextSettingsStruct *textSettings; @@ -517,6 +582,7 @@ void CB2_PartyMenuMain(void) RunTasks(); UpdatePaletteFade(); } +#endif void VBlankCB_PartyMenu(void) { @@ -621,6 +687,425 @@ bool8 SetupDefaultPartyMenu(void) return FALSE; } +#if DEBUG +__attribute__((naked)) +bool8 InitPartyMenu(void) +{ + asm("\ + push {r4, r5, r6, r7, lr}\n\ + mov r7, r8\n\ + push {r7}\n\ + add sp, sp, #0xfffffff4\n\ + ldr r0, ._55 @ gMain\n\ + ldr r1, ._55 + 4 @ 0x43c\n\ + add r0, r0, r1\n\ + ldrb r0, [r0]\n\ + cmp r0, #0x11\n\ + bls ._53 @cond_branch\n\ + b ._125\n\ +._53:\n\ + lsl r0, r0, #0x2\n\ + ldr r1, ._55 + 8 @ \n\ + add r0, r0, r1\n\ + ldr r0, [r0]\n\ + mov pc, r0\n\ +._56:\n\ + .align 2, 0\n\ +._55:\n\ + .word gMain\n\ + .word 0x43c\n\ + .word ._57\n\ +._57:\n\ + .word ._58\n\ + .word ._59\n\ + .word ._60\n\ + .word ._61\n\ + .word ._62\n\ + .word ._63\n\ + .word ._64\n\ + .word ._65\n\ + .word ._66\n\ + .word ._67\n\ + .word ._68\n\ + .word ._69\n\ + .word ._70\n\ + .word ._71\n\ + .word ._72\n\ + .word ._73\n\ + .word ._74\n\ + .word ._75\n\ +._58:\n\ + mov r0, #0x0\n\ + bl SetVBlankCallback\n\ + mov r3, #0xc0\n\ + lsl r3, r3, #0x13\n\ + mov r4, #0xc0\n\ + lsl r4, r4, #0x9\n\ + add r2, sp, #0x8\n\ + mov r8, r2\n\ + add r2, sp, #0x4\n\ + mov r6, #0x0\n\ + ldr r1, ._78 @ 0x40000d4\n\ + mov r5, #0x80\n\ + lsl r5, r5, #0x5\n\ + ldr r7, ._78 + 4 @ 0x81000800\n\ + mov r0, #0x81\n\ + lsl r0, r0, #0x18\n\ + mov ip, r0\n\ +._76:\n\ + strh r6, [r2]\n\ + add r0, sp, #0x4\n\ + str r0, [r1]\n\ + str r3, [r1, #0x4]\n\ + str r7, [r1, #0x8]\n\ + ldr r0, [r1, #0x8]\n\ + add r3, r3, r5\n\ + sub r4, r4, r5\n\ + cmp r4, r5\n\ + bhi ._76 @cond_branch\n\ + strh r6, [r2]\n\ + add r2, sp, #0x4\n\ + str r2, [r1]\n\ + str r3, [r1, #0x4]\n\ + lsr r0, r4, #0x1\n\ + mov r3, ip\n\ + orr r0, r0, r3\n\ + str r0, [r1, #0x8]\n\ + ldr r0, [r1, #0x8]\n\ + mov r0, #0xe0\n\ + lsl r0, r0, #0x13\n\ + mov r3, #0x80\n\ + lsl r3, r3, #0x3\n\ + mov r4, #0x0\n\ + str r4, [sp, #0x8]\n\ + ldr r2, ._78 @ 0x40000d4\n\ + mov r1, r8\n\ + str r1, [r2]\n\ + str r0, [r2, #0x4]\n\ + lsr r0, r3, #0x2\n\ + mov r1, #0x85\n\ + lsl r1, r1, #0x18\n\ + orr r0, r0, r1\n\ + str r0, [r2, #0x8]\n\ + ldr r0, [r2, #0x8]\n\ + mov r1, #0xa0\n\ + lsl r1, r1, #0x13\n\ + add r0, sp, #0x4\n\ + strh r4, [r0]\n\ + str r0, [r2]\n\ + str r1, [r2, #0x4]\n\ + lsr r3, r3, #0x1\n\ + mov r0, #0x81\n\ + lsl r0, r0, #0x18\n\ + orr r3, r3, r0\n\ + str r3, [r2, #0x8]\n\ + ldr r0, [r2, #0x8]\n\ + ldr r2, ._78 + 8 @ gPaletteFade\n\ + ldrb r0, [r2, #0x8]\n\ + mov r1, #0x80\n\ + orr r0, r0, r1\n\ + strb r0, [r2, #0x8]\n\ + ldr r1, ._78 + 12 @ gMain\n\ + ldr r2, ._78 + 16 @ 0x43c\n\ + add r1, r1, r2\n\ + b ._122\n\ +._79:\n\ + .align 2, 0\n\ +._78:\n\ + .word 0x40000d4\n\ + .word 0x81000800\n\ + .word gPaletteFade\n\ + .word gMain\n\ + .word 0x43c\n\ +._59:\n\ + bl ScanlineEffect_Stop\n\ + b ._115\n\ +._60:\n\ + bl sub_806B4A8\n\ + ldr r1, ._82 @ \n\ + mov r2, #0x99\n\ + lsl r2, r2, #0x2\n\ + add r0, r1, r2\n\ + mov r2, #0x0\n\ + strh r2, [r0]\n\ + ldr r3, ._82 + 4 @ \n\ + add r0, r1, r3\n\ + strh r2, [r0]\n\ + mov r0, #0x9a\n\ + lsl r0, r0, #0x2\n\ + add r1, r1, r0\n\ + strh r2, [r1]\n\ + ldr r1, ._82 + 8 @ \n\ + ldr r2, ._82 + 12 @ \n\ + add r1, r1, r2\n\ + b ._122\n\ +._83:\n\ + .align 2, 0\n\ +._82:\n\ + .word +0x201b000\n\ + .word 0x266\n\ + .word gMain\n\ + .word 0x43c\n\ +._61:\n\ + bl ResetSpriteData\n\ + b ._115\n\ +._62:\n\ + ldr r0, ._88 @ \n\ + mov r1, #0x96\n\ + lsl r1, r1, #0x2\n\ + add r0, r0, r1\n\ + ldrb r0, [r0]\n\ + cmp r0, #0x1\n\ + beq ._86 @cond_branch\n\ + cmp r0, #0x5\n\ + beq ._86 @cond_branch\n\ + bl ResetTasks\n\ +._86:\n\ + ldr r1, ._88 + 4 @ \n\ + ldr r2, ._88 + 8 @ \n\ + add r1, r1, r2\n\ + b ._122\n\ +._89:\n\ + .align 2, 0\n\ +._88:\n\ + .word +0x201b000\n\ + .word gMain\n\ + .word 0x43c\n\ +._63:\n\ + bl FreeAllSpritePalettes\n\ + b ._115\n\ +._64:\n\ + ldr r4, ._92 @ \n\ + mov r1, #0x97\n\ + lsl r1, r1, #0x2\n\ + add r0, r4, r1\n\ + ldr r0, [r0]\n\ + mov r1, #0x0\n\ + bl CreateTask\n\ + mov r2, #0x98\n\ + lsl r2, r2, #0x2\n\ + add r1, r4, r2\n\ + strb r0, [r1]\n\ + b ._115\n\ +._93:\n\ + .align 2, 0\n\ +._92:\n\ + .word +0x201b000\n\ +._65:\n\ + ldr r0, ._95 @ gWindowTemplate_81E6C90\n\ + bl Text_LoadWindowTemplate\n\ + ldr r1, ._95 + 4 @ gMain\n\ + ldr r0, ._95 + 8 @ 0x43c\n\ + add r1, r1, r0\n\ + b ._122\n\ +._96:\n\ + .align 2, 0\n\ +._95:\n\ + .word gWindowTemplate_81E6C90\n\ + .word gMain\n\ + .word 0x43c\n\ +._66:\n\ + ldr r4, ._98 @ gUnknown_03004210\n\ + ldr r1, ._98 + 4 @ gWindowTemplate_81E6C90\n\ + add r0, r4, #0\n\ + bl Text_InitWindowWithTemplate\n\ + add r0, r4, #0\n\ + mov r1, #0x1\n\ + bl MultistepInitWindowTileData\n\ + ldr r1, ._98 + 8 @ gMain\n\ + ldr r2, ._98 + 12 @ 0x43c\n\ + add r1, r1, r2\n\ + b ._122\n\ +._99:\n\ + .align 2, 0\n\ +._98:\n\ + .word gUnknown_03004210\n\ + .word gWindowTemplate_81E6C90\n\ + .word gMain\n\ + .word 0x43c\n\ +._67:\n\ + bl MultistepLoadFont\n\ + cmp r0, #0\n\ + bne ._100 @cond_branch\n\ + b ._125\n\ +._100:\n\ + ldr r0, ._103 @ \n\ + mov r3, #0x99\n\ + lsl r3, r3, #0x2\n\ + add r0, r0, r3\n\ + mov r1, #0x1\n\ + strh r1, [r0]\n\ + ldr r1, ._103 + 4 @ \n\ + ldr r0, ._103 + 8 @ \n\ + add r1, r1, r0\n\ + b ._122\n\ +._104:\n\ + .align 2, 0\n\ +._103:\n\ + .word +0x201b000\n\ + .word gMain\n\ + .word 0x43c\n\ +._68:\n\ + ldr r0, ._107 @ \n\ + mov r1, #0x99\n\ + lsl r1, r1, #0x2\n\ + add r4, r0, r1\n\ + ldrb r0, [r4]\n\ + bl LoadPartyMenuGraphics\n\ + lsl r0, r0, #0x18\n\ + lsr r0, r0, #0x18\n\ + cmp r0, #0x1\n\ + bne ._105 @cond_branch\n\ + mov r0, #0x0\n\ + strh r0, [r4]\n\ + ldr r1, ._107 + 4 @ \n\ + ldr r2, ._107 + 8 @ \n\ + add r1, r1, r2\n\ + b ._122\n\ +._108:\n\ + .align 2, 0\n\ +._107:\n\ + .word +0x201b000\n\ + .word gMain\n\ + .word 0x43c\n\ +._105:\n\ + ldrh r0, [r4]\n\ + add r0, r0, #0x1\n\ + strh r0, [r4]\n\ + b ._125\n\ +._69:\n\ + bl sub_809D51C\n\ + b ._115\n\ +._70:\n\ + ldr r2, ._113 @ PartyMenuHandlers\n\ + ldr r0, ._113 + 4 @ \n\ + mov r1, #0x96\n\ + lsl r1, r1, #0x2\n\ + add r0, r0, r1\n\ + ldrb r1, [r0]\n\ + lsl r0, r1, #0x1\n\ + add r0, r0, r1\n\ + lsl r0, r0, #0x2\n\ + add r2, r2, #0x4\n\ + add r0, r0, r2\n\ + ldr r0, [r0]\n\ + bl _call_via_r0\n\ + lsl r0, r0, #0x18\n\ + lsr r0, r0, #0x18\n\ + cmp r0, #0x1\n\ + bne ._125 @cond_branch\n\ + ldr r1, ._113 + 8 @ \n\ + ldr r2, ._113 + 12 @ \n\ + add r1, r1, r2\n\ + b ._122\n\ +._114:\n\ + .align 2, 0\n\ +._113:\n\ + .word PartyMenuHandlers\n\ + .word +0x201b000\n\ + .word gMain\n\ + .word 0x43c\n\ +._71:\n\ + ldr r0, ._116 @ gWindowTemplate_81E6CC8\n\ + bl MultistepInitMenuWindowBegin\n\ + b ._115\n\ +._117:\n\ + .align 2, 0\n\ +._116:\n\ + .word gWindowTemplate_81E6CC8\n\ +._72:\n\ + bl MultistepInitMenuWindowContinue\n\ + cmp r0, #0\n\ + beq ._125 @cond_branch\n\ + ldr r1, ._120 @ gMain\n\ + ldr r0, ._120 + 4 @ 0x43c\n\ + add r1, r1, r0\n\ + b ._122\n\ +._121:\n\ + .align 2, 0\n\ +._120:\n\ + .word gMain\n\ + .word 0x43c\n\ +._73:\n\ + ldr r0, ._123 @ \n\ + ldr r1, ._123 + 4 @ \n\ + add r0, r0, r1\n\ + ldrb r0, [r0]\n\ + mov r1, #0x0\n\ + bl PrintPartyMenuPromptText\n\ + ldr r1, ._123 + 8 @ \n\ + ldr r2, ._123 + 12 @ \n\ + add r1, r1, r2\n\ + b ._122\n\ +._124:\n\ + .align 2, 0\n\ +._123:\n\ + .word +0x201b000\n\ + .word 0x259\n\ + .word gMain\n\ + .word 0x43c\n\ +._74:\n\ + mov r0, #0x1\n\ + neg r0, r0\n\ + mov r1, #0x0\n\ + str r1, [sp]\n\ + mov r2, #0x10\n\ + mov r3, #0x0\n\ + bl BeginNormalPaletteFade\n\ + ldr r2, ._126 @ gPaletteFade\n\ + ldrb r1, [r2, #0x8]\n\ + mov r0, #0x7f\n\ + and r0, r0, r1\n\ + strb r0, [r2, #0x8]\n\ +._115:\n\ + ldr r1, ._126 + 4 @ gMain\n\ + ldr r3, ._126 + 8 @ 0x43c\n\ + add r1, r1, r3\n\ +._122:\n\ + ldrb r0, [r1]\n\ + add r0, r0, #0x1\n\ + strb r0, [r1]\n\ + b ._125\n\ +._127:\n\ + .align 2, 0\n\ +._126:\n\ + .word gPaletteFade\n\ + .word gMain\n\ + .word 0x43c\n\ +._75:\n\ + ldr r0, ._130 @ VBlankCB_PartyMenu\n\ + bl SetVBlankCallback\n\ + ldr r0, ._130 + 4 @ gLinkOpen\n\ + ldrb r0, [r0]\n\ + cmp r0, #0x1\n\ + bne ._128 @cond_branch\n\ + ldr r0, ._130 + 8 @ 0x600e5e0\n\ + mov r1, #0x80\n\ + lsl r1, r1, #0x8\n\ + ldr r2, ._130 + 12 @ 0x6007800\n\ + mov r3, #0x2\n\ + bl debug_sub_8008218\n\ +._128:\n\ + mov r0, #0x1\n\ + b ._129\n\ +._131:\n\ + .align 2, 0\n\ +._130:\n\ + .word VBlankCB_PartyMenu+1\n\ + .word gLinkOpen\n\ + .word 0x600e5e0\n\ + .word 0x6007800\n\ +._125:\n\ + mov r0, #0x0\n\ +._129:\n\ + add sp, sp, #0xc\n\ + pop {r3}\n\ + mov r8, r3\n\ + pop {r4, r5, r6, r7}\n\ + pop {r1}\n\ + bx r1"); +} +#else bool8 InitPartyMenu(void) { switch (gMain.state) @@ -728,6 +1213,7 @@ bool8 InitPartyMenu(void) return FALSE; } +#endif void CB2_InitPartyMenu(void) { @@ -4007,6 +4493,10 @@ void TeachMonTMMove(u8 taskId, u16 move, TaskFunc func) CreateTask(Task_TeamMonTMMove, 5); } +#if DEBUG +extern u8 gUnknown_020297ED; +#endif + void Task_TeamMonTMMove(u8 taskId) { GetMonNickname(ewram1C000.pokemon, gStringVar1); @@ -4021,7 +4511,11 @@ void Task_TeamMonTMMove(u8 taskId) } else { - if (!CanMonLearnTMHM(ewram1C000.pokemon, ewram1C000.unk6 - 33)) + if ( +#if DEBUG + !gUnknown_020297ED && +#endif + !CanMonLearnTMHM(ewram1C000.pokemon, ewram1C000.unk6 - 33)) { StringExpandPlaceholders(gStringVar4, gOtherText_NotCompatible); sub_806E834(gStringVar4, 1); @@ -4751,7 +5245,8 @@ void DoPPUpItemEffect(u8 taskId, u16 b, TaskFunc c) gMain.newKeys = 0; } -static const u8 *const StatNames[] = { +static const u8 *const StatNames[] = +{ gOtherText_HP, gOtherText_Attack, gOtherText_Defense, @@ -4760,7 +5255,8 @@ static const u8 *const StatNames[] = { gOtherText_Speed, }; -static const u8 StatDataTypes[] = { +static const u8 StatDataTypes[] = +{ MON_DATA_MAX_HP, MON_DATA_ATK, MON_DATA_DEF, @@ -4768,6 +5264,17 @@ static const u8 StatDataTypes[] = { MON_DATA_SPDEF, MON_DATA_SPEED, }; + +#if DEBUG + +const u8 gUnknown_Debug_839B6CE[] = {0x40, 0, 0, 0, 0x44, 0, 0xFF, 0, 0, 0}; + +const u8 gUnknown_Debug_839B6D8[] = _( + "{STR_VAR_1}かい じっこう\n" + "{STR_VAR_2}たんいじかん しょうひ"); + +#endif + void DoRareCandyItemEffect(u8 taskId, u16 b, TaskFunc c) { u8 i; @@ -5499,9 +6006,13 @@ _08070F8A:\n\ } #endif // NONMATCHING + +// Maybe this goes in start_menu.c +#if !DEBUG void unref_sub_8070F90(void) { FlagSet(FLAG_SYS_POKEDEX_GET); FlagSet(FLAG_SYS_POKEMON_GET); FlagSet(FLAG_SYS_POKENAV_GET); } +#endif diff --git a/src/field/pc_screen_effect.c b/src/field/pc_screen_effect.c index e0853e01d..dcc3bc9c9 100644 --- a/src/field/pc_screen_effect.c +++ b/src/field/pc_screen_effect.c @@ -2,18 +2,7 @@ #include "main.h" #include "palette.h" #include "sprite.h" - -struct UnkStruct -{ - /*0x00*/ u16 tileTag; - /*0x02*/ u16 paletteTag; - /*0x04*/ u16 unk04; - /*0x06*/ u16 unk06; - /*0x08*/ u16 unk08; - /*0x0A*/ u16 unk0A; - /*0x0C*/ s16 unk0C; - /*0x10*/ u32 selectedPalettes; -}; +#include "pc_screen_effect.h" void sub_80C603C(void); void sub_80C6078(void); @@ -30,7 +19,7 @@ extern const u16 gUnknownPal_083D18EC[16]; extern const u8 gUnknownGfx_083D190C[128]; -EWRAM_DATA struct UnkStruct *gUnknown_020387EC = NULL; +EWRAM_DATA struct PCScreenEffectStruct *gUnknown_020387EC = NULL; const struct SpriteSheet gUnknown_083D1898 = { gUnknownGfx_083D190C, sizeof(gUnknownGfx_083D190C), 0 }; @@ -58,7 +47,7 @@ const struct SpriteTemplate gSpriteTemplate_83D18C0 = sub_80C6130, }; -void sub_80C5CD4(struct UnkStruct *unkStruct) +void sub_80C5CD4(struct PCScreenEffectStruct *unkStruct) { u16 i; diff --git a/src/field/pokeblock.c b/src/field/pokeblock.c index e08a65f49..b4be44aa2 100644 --- a/src/field/pokeblock.c +++ b/src/field/pokeblock.c @@ -91,7 +91,8 @@ static const u8 *gUnknown_03000758; #define GFX_TAG_POKEBLOCK_CASE 14800 -const s8 gPokeblockFlavorCompatibilityTable[] = { +const s8 gPokeblockFlavorCompatibilityTable[] = +{ // Cool, Beauty, Cute, Smart, Tough 0, 0, 0, 0, 0, // Hardy 1, 0, 0, 0, -1, // Lonely @@ -120,14 +121,16 @@ const s8 gPokeblockFlavorCompatibilityTable[] = { 0, 0, 0, 0, 0 // Quirky }; -void (*const gUnknown_083F7EA8[])(void) = { +void (*const gUnknown_083F7EA8[])(void) = +{ sub_80A5B40, c2_exit_to_overworld_2_switch, sub_802E424, c2_exit_to_overworld_2_switch }; -const u8 *const gPokeblockNames[] = { +const u8 *const gPokeblockNames[] = +{ NULL, ContestStatsText_RedPokeBlock, ContestStatsText_BluePokeBlock, @@ -145,7 +148,8 @@ const u8 *const gPokeblockNames[] = { ContestStatsText_GoldPokeBlock }; -const struct MenuAction2 gUnknown_083F7EF4[] = { +const struct MenuAction2 gUnknown_083F7EF4[] = +{ {OtherText_Use, sub_810C508}, {OtherText_Toss, sub_810C5C0}, {gOtherText_CancelNoTerminator, sub_810C748}, @@ -161,21 +165,25 @@ const struct YesNoFuncTable gUnknown_083F7F24 = {sub_810C610, sub_810C668}; const u8 UnreferencedData_083F7F2C[] = {0x16, 0x17, 0x18, 0x21, 0x2f}; -const struct OamData gOamData_83F7F34 = { +const struct OamData gOamData_83F7F34 = +{ .size = 3, .priority = 2 }; -const union AnimCmd gSpriteAnim_83F7F3C[] = { +const union AnimCmd gSpriteAnim_83F7F3C[] = +{ ANIMCMD_FRAME(.imageValue = 0, .duration = 0), ANIMCMD_END }; -const union AnimCmd *const gSpriteAnimTable_83F7F44[] = { +const union AnimCmd *const gSpriteAnimTable_83F7F44[] = +{ gSpriteAnim_83F7F3C }; -const union AffineAnimCmd gSpriteAffineAnim_83F7F48[] = { +const union AffineAnimCmd gSpriteAffineAnim_83F7F48[] = +{ AFFINEANIMCMD_FRAME(0, 0, -2, 2), AFFINEANIMCMD_FRAME(0, 0, 2, 4), AFFINEANIMCMD_FRAME(0, 0, -2, 4), @@ -183,22 +191,26 @@ const union AffineAnimCmd gSpriteAffineAnim_83F7F48[] = { AFFINEANIMCMD_END }; -const union AffineAnimCmd *const gSpriteAffineAnimTable_83F7F70[] = { +const union AffineAnimCmd *const gSpriteAffineAnimTable_83F7F70[] = +{ gSpriteAffineAnim_83F7F48 }; -const struct CompressedSpriteSheet gUnknown_083F7F74 = { +const struct CompressedSpriteSheet gUnknown_083F7F74 = +{ gMenuPokeblockDevice_Gfx, 0x800, GFX_TAG_POKEBLOCK_CASE }; -const struct CompressedSpritePalette gUnknown_083F7F7C = { +const struct CompressedSpritePalette gUnknown_083F7F7C = +{ gMenuPokeblockDevice_Pal, GFX_TAG_POKEBLOCK_CASE }; -const struct SpriteTemplate gSpriteTemplate_83F7F84 = { +const struct SpriteTemplate gSpriteTemplate_83F7F84 = +{ GFX_TAG_POKEBLOCK_CASE, GFX_TAG_POKEBLOCK_CASE, &gOamData_83F7F34, @@ -208,12 +220,25 @@ const struct SpriteTemplate gSpriteTemplate_83F7F84 = { SpriteCallbackDummy }; -const struct Pokeblock gUnknown_083F7F9C[] = { - { PBLOCK_CLR_RED, 20, 0, 0, 0, 0, 20}, - { PBLOCK_CLR_BLUE, 0, 20, 0, 0, 0, 20}, - { PBLOCK_CLR_PINK, 0, 0, 20, 0, 0, 20}, - { PBLOCK_CLR_GREEN, 0, 0, 0, 20, 0, 20}, - { PBLOCK_CLR_YELLOW, 0, 0, 0, 0, 20, 20} +const struct Pokeblock gUnknown_083F7F9C[] = +{ + { PBLOCK_CLR_RED, 20, 0, 0, 0, 0, 20 }, + { PBLOCK_CLR_BLUE, 0, 20, 0, 0, 0, 20 }, + { PBLOCK_CLR_PINK, 0, 0, 20, 0, 0, 20 }, + { PBLOCK_CLR_GREEN, 0, 0, 0, 20, 0, 20 }, + { PBLOCK_CLR_YELLOW, 0, 0, 0, 0, 20, 20 }, +#if DEBUG + { PBLOCK_CLR_PURPLE, 20, 0, 20, 0, 0, 20 }, + { PBLOCK_CLR_INDIGO, 0, 20, 0, 20, 0, 20 }, + { PBLOCK_CLR_BROWN, 0, 0, 20, 0, 20, 20 }, + { PBLOCK_CLR_LITEBLUE, 20, 0, 0, 20, 0, 20 }, + { PBLOCK_CLR_OLIVE, 0, 20, 0, 0, 20, 20 }, + { PBLOCK_CLR_GRAY, 0, 2, 0, 2, 2, 0 }, + { PBLOCK_CLR_BLACK, 3, 3, 3, 4, 3, 0 }, + { PBLOCK_CLR_WHITE, 1, 1, 1, 1, 1, 1 }, + { PBLOCK_CLR_GOLD, 20, 0, 0, 0, 0, 20 }, + { 0 }, +#endif }; // text @@ -424,14 +449,13 @@ void OpenPokeblockCaseOnFeeder(void) SetMainCallback2(sub_810B96C); } -#ifdef DEBUG +#if DEBUG void debug_sub_8120F98(void) { u8 i; - for (i=0; i<40 && gUnknown_083F7F9C[i].color != 0; i++) - { + + for (i = 0; i < 40 && gUnknown_083F7F9C[i].color != 0; i++) gSaveBlock1.pokeblocks[i] = gUnknown_083F7F9C[i]; - } } #endif diff --git a/src/field/pokedex_area_screen.c b/src/field/pokedex_area_screen.c new file mode 100644 index 000000000..67ca276c4 --- /dev/null +++ b/src/field/pokedex_area_screen.c @@ -0,0 +1,20 @@ + +// Includes +#include "global.h" + +// Static type declarations + +// Static RAM declarations + +EWRAM_DATA u16 gUnknown_02039260 = 0; +EWRAM_DATA u16 gUnknown_02039262 = 0; +EWRAM_DATA u16 gUnknown_02039264 = 0; +EWRAM_DATA u16 gUnknown_02039266 = 0; +EWRAM_DATA u16 gUnknown_02039268 = 0; +EWRAM_DATA u16 gUnknown_0203926A = 0; + +// Static ROM declarations + +// .rodata + +// .text diff --git a/src/field/pokenav.c b/src/field/pokenav.c new file mode 100644 index 000000000..f57a98df6 --- /dev/null +++ b/src/field/pokenav.c @@ -0,0 +1,16 @@ + +// Includes +#include "global.h" + +// Static type declarations + +// Static RAM declarations + +EWRAM_DATA u8 gUnknown_020388B0[4] = {}; +EWRAM_DATA u16 gUnknown_020388B4 = 0; + +// Static ROM declarations + +// .rodata + +// .text diff --git a/src/field/region_map.c b/src/field/region_map.c index 1378820fe..7bfda1a81 100644 --- a/src/field/region_map.c +++ b/src/field/region_map.c @@ -280,7 +280,7 @@ static u16 sub_80FB9C0(u16); static void sub_80FBA18(void); static bool8 sub_80FBAA0(u16); void CreateRegionMapCursor(u16, u16); -static void sub_80FBCA0(void); +void sub_80FBCA0(void); static void sub_80FBDF8(void); static void sub_80FBE24(void); static void SpriteCB_PlayerIconZoomedOut(struct Sprite *); @@ -288,8 +288,8 @@ static void UpdateIconBlink(struct Sprite *); static void SpriteCB_PlayerIconZoomedIn(struct Sprite *); const u8 *GetMapSectionName(u8 *, u16, u16); static void VBlankCB_FlyRegionMap(void); -static void CB2_FlyRegionMap(void); -static void sub_80FC244(void (*func)(void)); +void CB2_FlyRegionMap(void); +void sub_80FC244(void (*func)(void)); static void PrintFlyTargetName(void); static void CreateFlyTargetGraphics(void); static void CreateCityTownFlyTargetIcons(void); @@ -297,7 +297,7 @@ static void CreateSpecialAreaFlyTargetIcons(void); static void SpriteCB_FlyTargetIcons(struct Sprite *); static void sub_80FC5B4(void); static void sub_80FC600(void); -static void sub_80FC69C(void); +void sub_80FC69C(void); void InitRegionMap(struct RegionMap *regionMap, bool8 zoomed) { @@ -1127,7 +1127,7 @@ void CreateRegionMapCursor(u16 tileTag, u16 paletteTag) } } -static void sub_80FBCA0(void) +void sub_80FBCA0(void) { if (gRegionMap->cursorSprite != NULL) { @@ -1420,7 +1420,7 @@ struct UnknownStruct4 static const u8 *const sEverGrandeCityAreaNames[] = {OtherText_PokeLeague, OtherText_PokeCenter}; -static const struct UnknownStruct4 sUnknown_083E79C0[1] = +const struct UnknownStruct4 gUnknown_083E79C0[1] = { {sEverGrandeCityAreaNames, MAPSEC_EVER_GRANDE_CITY, FLAG_SYS_POKEMON_LEAGUE_FLY}, }; @@ -1591,14 +1591,14 @@ static void VBlankCB_FlyRegionMap(void) TransferPlttBuffer(); } -static void CB2_FlyRegionMap(void) +void CB2_FlyRegionMap(void) { ewram0_3.unk0(); AnimateSprites(); BuildOamBuffer(); } -static void sub_80FC244(void (*func)(void)) +void sub_80FC244(void (*func)(void)) { ewram0_3.unk0 = func; ewram0_3.unk4 = 0; @@ -1611,9 +1611,9 @@ static void PrintFlyTargetName(void) u16 i; bool32 drawFrameDisabled = FALSE; - for (i = 0; i < ARRAY_COUNT(sUnknown_083E79C0); i++) + for (i = 0; i < ARRAY_COUNT(gUnknown_083E79C0); i++) { - const struct UnknownStruct4 *r4 = &sUnknown_083E79C0[i]; + const struct UnknownStruct4 *r4 = &gUnknown_083E79C0[i]; if (ewram0_3.regionMap.mapSectionId == r4->mapSectionId) { @@ -1795,7 +1795,7 @@ static void sub_80FC600(void) } } -static void sub_80FC69C(void) +void sub_80FC69C(void) { switch (ewram0_3.unk4) { diff --git a/src/field/roamer.c b/src/field/roamer.c index 2eb26ef9d..6ed5b6c89 100644 --- a/src/field/roamer.c +++ b/src/field/roamer.c @@ -1,7 +1,9 @@ #include "global.h" +#include "debug.h" #include "roamer.h" #include "pokemon.h" #include "random.h" +#include "region_map.h" #include "constants/species.h" #ifdef SAPPHIRE @@ -224,3 +226,20 @@ void GetRoamerLocation(u8 *mapGroup, u8 *mapNum) *mapGroup = sRoamerLocation[MAP_GRP]; *mapNum = sRoamerLocation[MAP_NUM]; } + +#if DEBUG +void debug_sub_814A714(void) +{ + if (gSaveBlock1.location.mapGroup == 0) + { + CreateInitialRoamerMon(); + sRoamerLocation[0] = 0; + sRoamerLocation[1] = gSaveBlock1.location.mapNum; + } +} + +void debug_sub_814A73C(u8* str) +{ + GetMapSectionName(str, sRoamerLocation[1], 0); +} +#endif diff --git a/src/field/safari_zone.c b/src/field/safari_zone.c index 6c7c8b391..f371b08b3 100644 --- a/src/field/safari_zone.c +++ b/src/field/safari_zone.c @@ -26,7 +26,7 @@ static void DecrementFeederStepCounters(void); extern u8 gBattleOutcome; EWRAM_DATA u8 gNumSafariBalls = 0; -EWRAM_DATA static u16 gSafariZoneStepCounter = 0; +EWRAM_DATA u16 gSafariZoneStepCounter = 0; EWRAM_DATA static struct PokeblockFeeder gPokeblockFeeders[NUM_POKEBLOCK_FEEDERS] = {0}; extern void (*gFieldCallback)(void); diff --git a/src/field/secret_base.c b/src/field/secret_base.c index 2d02de004..8b67a2cd9 100644 --- a/src/field/secret_base.c +++ b/src/field/secret_base.c @@ -1648,6 +1648,178 @@ void sub_80BD610(struct SecretBaseRecord *basesA, struct SecretBaseRecord *bases sub_80BD328(basesC, 0); } +#if DEBUG +__attribute__((naked)) +void sub_80BD674(void *playerRecords, u32 size, u8 c) +{ + asm("\ + push {r4, r5, r6, r7, lr}\n\ + add r6, r0, #0\n\ + add r5, r1, #0\n\ + lsl r2, r2, #0x18\n\ + lsr r7, r2, #0x18\n\ + ldr r0, ._503 @ gUnknown_020297ED\n\ + ldrb r0, [r0]\n\ + cmp r0, #0\n\ + bne ._498 @cond_branch\n\ + mov r0, #0x60\n\ + bl FlagGet\n\ + lsl r0, r0, #0x18\n\ + cmp r0, #0\n\ + bne ._498 @cond_branch\n\ + b ._520\n\ +._498:\n\ + bl GetLinkPlayerCount\n\ + lsl r0, r0, #0x18\n\ + lsr r0, r0, #0x18\n\ + cmp r0, #0x2\n\ + beq ._500 @cond_branch\n\ + cmp r0, #0x3\n\ + beq ._501 @cond_branch\n\ + b ._505\n\ +._504:\n\ + .align 2, 0\n\ +._503:\n\ + .word gUnknown_020297ED\n\ +._500:\n\ + lsl r4, r5, #0x1\n\ + add r0, r6, r4\n\ + mov r1, #0x0\n\ + add r2, r5, #0\n\ + bl memset\n\ + add r4, r4, r5\n\ + add r4, r6, r4\n\ + add r0, r4, #0\n\ + mov r1, #0x0\n\ + add r2, r5, #0\n\ + bl memset\n\ + b ._505\n\ +._501:\n\ + lsl r0, r5, #0x1\n\ + add r0, r0, r5\n\ + add r0, r6, r0\n\ + mov r1, #0x0\n\ + add r2, r5, #0\n\ + bl memset\n\ +._505:\n\ + cmp r7, #0x1\n\ + beq ._506 @cond_branch\n\ + cmp r7, #0x1\n\ + bgt ._507 @cond_branch\n\ + cmp r7, #0\n\ + beq ._508 @cond_branch\n\ + b ._515\n\ +._507:\n\ + cmp r7, #0x2\n\ + beq ._510 @cond_branch\n\ + cmp r7, #0x3\n\ + beq ._511 @cond_branch\n\ + b ._515\n\ +._508:\n\ + add r0, r6, r5\n\ + lsl r2, r5, #0x1\n\ + add r1, r6, r2\n\ + add r2, r2, r5\n\ + add r2, r6, r2\n\ + bl sub_80BD610\n\ + b ._515\n\ +._506:\n\ + lsl r1, r5, #0x1\n\ + add r0, r6, r1\n\ + add r1, r1, r5\n\ + add r1, r6, r1\n\ + add r2, r6, #0\n\ + bl sub_80BD610\n\ + b ._515\n\ +._510:\n\ + lsl r0, r5, #0x1\n\ + add r0, r0, r5\n\ + add r0, r6, r0\n\ + add r2, r6, r5\n\ + add r1, r6, #0\n\ + bl sub_80BD610\n\ + b ._515\n\ +._511:\n\ + add r1, r6, r5\n\ + lsl r2, r5, #0x1\n\ + add r2, r6, r2\n\ + add r0, r6, #0\n\ + bl sub_80BD610\n\ +._515:\n\ + mov r3, #0x1\n\ + ldr r6, ._521 @ gSaveBlock1\n\ + mov r5, #0x10\n\ + neg r5, r5\n\ + ldr r4, ._521 + 4 @ 0x1a09\n\ +._517:\n\ + lsl r0, r3, #0x2\n\ + add r0, r0, r3\n\ + lsl r0, r0, #0x5\n\ + add r0, r0, r6\n\ + add r2, r0, r4\n\ + ldrb r1, [r2]\n\ + lsl r0, r1, #0x1c\n\ + lsr r0, r0, #0x1c\n\ + cmp r0, #0x1\n\ + bne ._516 @cond_branch\n\ + mov r0, #0x3f\n\ + and r0, r0, r1\n\ + mov r1, #0x40\n\ + orr r0, r0, r1\n\ + and r0, r0, r5\n\ + strb r0, [r2]\n\ +._516:\n\ + add r0, r3, #1\n\ + lsl r0, r0, #0x10\n\ + lsr r3, r0, #0x10\n\ + cmp r3, #0x13\n\ + bls ._517 @cond_branch\n\ + bl sub_80BD280\n\ + mov r3, #0x1\n\ + ldr r4, ._521 @ gSaveBlock1\n\ + ldr r6, ._521 + 4 @ 0x1a09\n\ + add r7, r4, #0\n\ + mov r5, #0x3f\n\ +._519:\n\ + lsl r0, r3, #0x2\n\ + add r0, r0, r3\n\ + lsl r0, r0, #0x5\n\ + add r0, r0, r4\n\ + add r2, r0, r6\n\ + ldrb r1, [r2]\n\ + lsr r0, r1, #0x6\n\ + cmp r0, #0x2\n\ + bne ._518 @cond_branch\n\ + add r0, r5, #0\n\ + and r0, r0, r1\n\ + strb r0, [r2]\n\ +._518:\n\ + add r0, r3, #1\n\ + lsl r0, r0, #0x10\n\ + lsr r3, r0, #0x10\n\ + cmp r3, #0x13\n\ + bls ._519 @cond_branch\n\ + ldr r0, ._521 + 8 @ 0x1a16\n\ + add r2, r7, r0\n\ + ldrh r1, [r2]\n\ + ldr r0, ._521 + 12 @ 0xffff\n\ + cmp r1, r0\n\ + beq ._520 @cond_branch\n\ + add r0, r1, #1\n\ + strh r0, [r2]\n\ +._520:\n\ + pop {r4, r5, r6, r7}\n\ + pop {r0}\n\ + bx r0\n\ +._522:\n\ + .align 2, 0\n\ +._521:\n\ + .word gSaveBlock1\n\ + .word 0x1a09\n\ + .word 0x1a16\n\ + .word 0xffff"); +} +#else void sub_80BD674(void *playerRecords, u32 size, u8 c) { if (FlagGet(FLAG_RECEIVED_SECRET_POWER)) @@ -1706,3 +1878,4 @@ void sub_80BD674(void *playerRecords, u32 size, u8 c) } } } +#endif diff --git a/src/field/shop.c b/src/field/shop.c index a87c859b7..a197ca13d 100644 --- a/src/field/shop.c +++ b/src/field/shop.c @@ -1238,3 +1238,24 @@ void Shop_CreateDecorationShop2Menu(u16 *itemList) SetShopItemsForSale(itemList); SetShopMenuCallback(EnableBothScriptContexts); } + +#if DEBUG +__attribute__((naked)) +void debug_sub_80C2818(void) +{ + asm("\ + push {lr}\n\ + mov r0, #0x0\n\ + bl CreateShopMenu\n\ + ldr r0, ._290 @ gMartBuyNoSellOptionList\n\ + bl SetShopItemsForSale\n\ + mov r0, #0x0\n\ + bl SetShopMenuCallback\n\ + pop {r0}\n\ + bx r0\n\ +._291:\n\ + .align 2, 0\n\ +._290:\n\ + .word gMartBuyNoSellOptionList+0x3"); +} +#endif diff --git a/src/field/slot_machine.c b/src/field/slot_machine.c index 21bf29e91..2c97c146d 100644 --- a/src/field/slot_machine.c +++ b/src/field/slot_machine.c @@ -17,7 +17,8 @@ #include "menu.h" #include "ewram.h" -struct UnkStruct1 { +struct UnkStruct1 +{ /*0x00*/ u8 unk00; /*0x01*/ u8 unk01; /*0x02*/ s16 unk02; @@ -29,6 +30,8 @@ struct UnkStruct1 { #define SLOTMACHINE_GFX_TILES 236 #endif +// TODO: figure out which functions are static and which are not. +#define static static void CB2_SlotMachineSetup(void); static void CB2_SlotMachineLoop(void); @@ -61,7 +64,7 @@ static bool8 sub_8102008(struct Task *task); static bool8 sub_8102034(struct Task *task); static bool8 sub_8102058(struct Task *task); static bool8 sub_8102090(struct Task *task); -static bool8 sub_81020C8(struct Task *task); +bool8 sub_81020C8(struct Task *task); static bool8 sub_81021E0(struct Task *task); static bool8 sub_81021FC(struct Task *task); static bool8 sub_8102264(struct Task *task); @@ -76,6 +79,7 @@ static bool8 sub_81023E0(struct Task *task); static bool8 sub_81023FC(struct Task *task); static bool8 sub_8102424(struct Task *task); static bool8 sub_8102460(struct Task *task); +static bool8 debug_sub_8116E74(struct Task *); static void sub_8102484(void); static void sub_81024F0(void); static bool8 sub_8102540(void); @@ -222,6 +226,15 @@ static void sub_81064B8(void); static void sub_81065A8(s16 arg0, u16 arg1, u16 arg2, u16 arg3, u16 arg4); static void sub_81065DC(void); +#if DEBUG +__attribute__((section(".bss"))) u8 unk_debug_bss_1_0 = 0; +__attribute__((section(".bss"))) u8 unk_debug_bss_1_1 = 0; +__attribute__((section(".bss"))) u8 unk_debug_bss_1_2 = 0; +__attribute__((section(".bss"))) u8 unk_debug_bss_1_3 = 0; +__attribute__((section(".bss"))) u8 unk_debug_bss_1_4 = 0; +__attribute__((section(".bss"))) u32 unk_debug_bss_1_8 = 0; +#endif + static const struct UnkStruct1 *const gUnknown_083ED048[]; static const u16 gPalette_83EDE24[]; static const u8 gUnknown_083ECD04[][3]; @@ -231,10 +244,22 @@ static const u16 gUnknown_083ECE48[]; void PlaySlotMachine(u8 arg0, MainCallback cb) { +#if DEBUG + unk_debug_bss_1_1 = 0; +#endif PlaySlotMachine_Internal(arg0, cb); SetMainCallback2(CB2_SlotMachineSetup); } +#if DEBUG +void debug_sub_811609C(u8 a, void (*func)(void)) +{ + unk_debug_bss_1_1 = 1; + PlaySlotMachine_Internal(a, func); + SetMainCallback2(CB2_SlotMachineSetup); +} +#endif + static void CB2_SlotMachineSetup(void) { switch (gMain.state) @@ -366,6 +391,135 @@ static void SlotMachineSetup_2_1(void) static const s16 gUnknown_083ECCF8[][2]; +#if DEBUG +__attribute__((naked)) +static void SlotMachineSetup_0_1(void) +{ + asm("\ + push {r4, r5, r6, r7, lr}\n\ + mov r7, sl\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5, r6, r7}\n\ + bl sub_81019EC\n\ + ldr r5, ._43 @ \n\ + mov r4, #0x0\n\ + strb r4, [r5]\n\ + strb r4, [r5, #0x2]\n\ + bl Random\n\ + mov r1, #0x1\n\ + and r1, r1, r0\n\ + strb r1, [r5, #0x3]\n\ + strb r4, [r5, #0x4]\n\ + mov r0, #0x0\n\ + strh r4, [r5, #0x8]\n\ + strb r0, [r5, #0xa]\n\ + strb r0, [r5, #0xb]\n\ + ldr r0, ._43 + 4 @ \n\ + ldr r1, ._43 + 8 @ \n\ + add r0, r0, r1\n\ + ldrh r0, [r0]\n\ + strh r0, [r5, #0xc]\n\ + strh r4, [r5, #0xe]\n\ + strh r4, [r5, #0x10]\n\ + strh r4, [r5, #0x12]\n\ + strh r4, [r5, #0x18]\n\ + mov r0, #0x8\n\ + strh r0, [r5, #0x1a]\n\ + add r1, r5, #0\n\ + add r1, r1, #0x58\n\ + mov r0, #0xf0\n\ + strh r0, [r1]\n\ + add r1, r1, #0x2\n\ + mov r0, #0xa0\n\ + strh r0, [r1]\n\ + add r0, r5, #0\n\ + add r0, r0, #0x5c\n\ + mov r1, #0x3f\n\ + strh r1, [r0]\n\ + add r0, r0, #0x2\n\ + strh r1, [r0]\n\ + bl GetCurrentMapMusic\n\ + add r1, r5, #0\n\ + add r1, r1, #0x60\n\ + strh r0, [r1]\n\ + mov r7, #0x0\n\ + add r6, r5, #0\n\ + ldr r2, ._43 + 12 @ \n\ + mov sl, r2\n\ + mov r0, #0x1c\n\ + add r0, r0, r6\n\ + mov r9, r0\n\ +._41:\n\ + lsl r5, r7, #0x1\n\ + mov r1, #0x22\n\ + add r1, r1, r6\n\ + mov r8, r1\n\ + add r1, r5, r1\n\ + mov r0, #0x0\n\ + strh r0, [r1]\n\ + add r4, r6, #0\n\ + add r4, r4, #0x28\n\ + add r4, r5, r4\n\ + ldrb r0, [r6, #0x3]\n\ + lsl r0, r0, #0x1\n\ + lsl r1, r7, #0x2\n\ + add r0, r0, r1\n\ + add r0, r0, sl\n\ + mov r2, #0x0\n\ + ldsh r0, [r0, r2]\n\ + mov r1, #0x15\n\ + bl __modsi3\n\ + strh r0, [r4]\n\ + add r5, r5, r9\n\ + mov r1, #0x0\n\ + ldsh r0, [r4, r1]\n\ + lsl r1, r0, #0x1\n\ + add r1, r1, r0\n\ + lsl r1, r1, #0x3\n\ + mov r2, #0xfc\n\ + lsl r2, r2, #0x1\n\ + add r0, r2, #0\n\ + sub r0, r0, r1\n\ + strh r0, [r5]\n\ + mov r1, #0x0\n\ + ldsh r0, [r5, r1]\n\ + add r1, r2, #0\n\ + bl __modsi3\n\ + strh r0, [r5]\n\ + add r0, r7, #1\n\ + lsl r0, r0, #0x18\n\ + lsr r7, r0, #0x18\n\ + cmp r7, #0x2\n\ + bls ._41 @cond_branch\n\ + bl debug_sub_811B5D0\n\ + ldr r0, ._43 + 16 @ \n\ + ldrb r0, [r0]\n\ + cmp r0, #0\n\ + beq ._42 @cond_branch\n\ + mov r1, r8\n\ + sub r1, r1, #0x22\n\ + mov r0, #0xfa\n\ + lsl r0, r0, #0x2\n\ + strh r0, [r1, #0xc]\n\ +._42:\n\ + pop {r3, r4, r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov sl, r5\n\ + pop {r4, r5, r6, r7}\n\ + pop {r0}\n\ + bx r0\n\ +._44:\n\ + .align 2, 0\n\ +._43:\n\ + .word +0x2000000\n\ + .word gSaveBlock1\n\ + .word 0x494\n\ + .word gUnknown_083ECCF8\n\ + .word unk_debug_bss_1_1"); +} +#else static void SlotMachineSetup_0_1(void) { u8 i; @@ -397,6 +551,7 @@ static void SlotMachineSetup_0_1(void) eSlotMachine->unk1C[i] %= 0x1f8; } } +#endif static void SlotMachineSetup_3_0(void) { @@ -441,7 +596,8 @@ static void sub_8101D04(void) sub_8101D24(CreateTask(sub_8101D24, 0)); } -static bool8 (*const gUnknown_083ECAAC[])(struct Task *task) = { +static bool8 (*const gUnknown_083ECAAC[])(struct Task *task) = +{ sub_8101D5C, sub_8101D8C, sub_8101DB0, @@ -470,7 +626,10 @@ static bool8 (*const gUnknown_083ECAAC[])(struct Task *task) = { sub_81023E0, sub_81023FC, sub_8102424, - sub_8102460 + sub_8102460, +#if DEBUG + debug_sub_8116E74, +#endif }; static void sub_8101D24(u8 taskId) @@ -523,6 +682,46 @@ static bool8 sub_8101DF4(struct Task *task) return FALSE; } +#if DEBUG +__attribute__((naked)) +static bool8 sub_8101E10(struct Task *task) +{ + asm("\ + push {lr}\n\ + mov r0, #0x0\n\ + bl sub_8104CAC\n\ + ldr r2, ._70 @ \n\ + mov r0, #0x5\n\ + strb r0, [r2]\n\ + ldr r0, ._70 + 4 @ \n\ + ldrb r0, [r0]\n\ + cmp r0, #0\n\ + beq ._67 @cond_branch\n\ + ldr r0, ._70 + 8 @ \n\ + ldrb r0, [r0]\n\ + cmp r0, #0\n\ + bne ._69 @cond_branch\n\ +._67:\n\ + mov r0, #0xc\n\ + ldsh r1, [r2, r0]\n\ + ldr r0, ._70 + 12 @ \n\ + cmp r1, r0\n\ + ble ._69 @cond_branch\n\ + mov r0, #0x17\n\ + strb r0, [r2]\n\ +._69:\n\ + mov r0, #0x1\n\ + pop {r1}\n\ + bx r1\n\ +._71:\n\ + .align 2, 0\n\ +._70:\n\ + .word +0x2000000\n\ + .word unk_debug_bss_1_1\n\ + .word unk_debug_bss_1_4\n\ + .word 0x270e"); +} +#else static bool8 sub_8101E10(struct Task *task) { sub_8104CAC(0); @@ -533,7 +732,205 @@ static bool8 sub_8101E10(struct Task *task) } return TRUE; } +#endif +#if DEBUG +__attribute__((naked)) +static bool8 sub_8101E3C(struct Task *task) +{ + asm("\ + push {r4, r5, lr}\n\ + ldr r0, ._77 @ unk_debug_bss_1_1\n\ + ldrb r1, [r0]\n\ + add r3, r0, #0\n\ + ldr r5, ._77 + 4 @ gMain\n\ + cmp r1, #0\n\ + beq ._76 @cond_branch\n\ + ldr r2, ._77 + 8 @ unk_debug_bss_1_4\n\ + ldrb r0, [r2]\n\ + cmp r0, #0\n\ + beq ._76 @cond_branch\n\ + ldr r4, ._77 + 12 @ \n\ + mov r1, #0xc\n\ + ldsh r0, [r4, r1]\n\ + cmp r0, #0x3\n\ + ble ._74 @cond_branch\n\ + ldrh r1, [r5, #0x2c]\n\ + mov r0, #0x2\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._75 @cond_branch\n\ +._74:\n\ + mov r0, #0x0\n\ + strb r0, [r2]\n\ + b ._76\n\ +._78:\n\ + .align 2, 0\n\ +._77:\n\ + .word unk_debug_bss_1_1\n\ + .word gMain\n\ + .word unk_debug_bss_1_4\n\ + .word +0x2000000\n\ +._75:\n\ + mov r0, #0x0\n\ + bl sub_8103D50\n\ + mov r0, #0x1\n\ + bl sub_8103D50\n\ + mov r0, #0x2\n\ + bl sub_8103D50\n\ + ldrh r0, [r4, #0xc]\n\ + sub r0, r0, #0x3\n\ + strh r0, [r4, #0xc]\n\ + mov r0, #0x3\n\ + strh r0, [r4, #0x12]\n\ + mov r0, #0x9\n\ + strb r0, [r4]\n\ + b ._102\n\ +._76:\n\ + ldrb r0, [r3]\n\ + cmp r0, #0\n\ + beq ._81 @cond_branch\n\ + ldrh r1, [r5, #0x2e]\n\ + mov r0, #0x8\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._81 @cond_branch\n\ + bl debug_sub_811B620\n\ + ldr r1, ._83 @ \n\ + mov r0, #0x1d\n\ + strb r0, [r1]\n\ + b ._102\n\ +._84:\n\ + .align 2, 0\n\ +._83:\n\ + .word +0x2000000\n\ +._81:\n\ + ldrh r1, [r5, #0x2e]\n\ + mov r0, #0x4\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._85 @cond_branch\n\ + mov r0, #0x0\n\ + bl sub_8104AB8\n\ + ldr r1, ._87 @ \n\ + mov r0, #0x8\n\ + strb r0, [r1]\n\ + b ._102\n\ +._88:\n\ + .align 2, 0\n\ +._87:\n\ + .word +0x2000000\n\ +._85:\n\ + mov r0, #0x80\n\ + lsl r0, r0, #0x1\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._89 @cond_branch\n\ + ldr r2, ._94 @ \n\ + mov r3, #0xc\n\ + ldsh r0, [r2, r3]\n\ + sub r0, r0, #0x3\n\ + mov r3, #0x12\n\ + ldsh r1, [r2, r3]\n\ + add r0, r0, r1\n\ + cmp r0, #0\n\ + blt ._90 @cond_branch\n\ + ldrh r4, [r2, #0x12]\n\ + add r0, r1, #0\n\ + cmp r0, #0x2\n\ + bgt ._91 @cond_branch\n\ +._92:\n\ + lsl r0, r4, #0x18\n\ + lsr r0, r0, #0x18\n\ + bl sub_8103D50\n\ + lsl r0, r4, #0x10\n\ + mov r2, #0x80\n\ + lsl r2, r2, #0x9\n\ + add r0, r0, r2\n\ + lsr r4, r0, #0x10\n\ + asr r0, r0, #0x10\n\ + cmp r0, #0x2\n\ + ble ._92 @cond_branch\n\ +._91:\n\ + ldr r1, ._94 @ \n\ + ldrh r0, [r1, #0xc]\n\ + sub r0, r0, #0x3\n\ + ldrh r3, [r1, #0x12]\n\ + add r0, r0, r3\n\ + strh r0, [r1, #0xc]\n\ + mov r0, #0x3\n\ + strh r0, [r1, #0x12]\n\ + mov r0, #0x9\n\ + strb r0, [r1]\n\ + mov r0, #0x5f\n\ + bl PlaySE\n\ + b ._102\n\ +._95:\n\ + .align 2, 0\n\ +._94:\n\ + .word +0x2000000\n\ +._90:\n\ + mov r0, #0x6\n\ + b ._96\n\ +._89:\n\ + mov r0, #0x80\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._98 @cond_branch\n\ + ldr r4, ._103 @ \n\ + mov r1, #0xc\n\ + ldsh r0, [r4, r1]\n\ + cmp r0, #0\n\ + beq ._98 @cond_branch\n\ + mov r0, #0x5f\n\ + bl PlaySE\n\ + ldrb r0, [r4, #0x12]\n\ + bl sub_8103D50\n\ + ldrh r0, [r4, #0xc]\n\ + sub r0, r0, #0x1\n\ + strh r0, [r4, #0xc]\n\ + ldrh r0, [r4, #0x12]\n\ + add r0, r0, #0x1\n\ + strh r0, [r4, #0x12]\n\ +._98:\n\ + ldr r0, ._103 @ \n\ + mov r2, #0x12\n\ + ldsh r1, [r0, r2]\n\ + add r2, r0, #0\n\ + ldr r5, ._103 + 4 @ \n\ + cmp r1, #0x2\n\ + bgt ._99 @cond_branch\n\ + cmp r1, #0\n\ + beq ._101 @cond_branch\n\ + ldrh r1, [r5, #0x2e]\n\ + mov r0, #0x1\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._101 @cond_branch\n\ +._99:\n\ + mov r0, #0x9\n\ + strb r0, [r2]\n\ +._101:\n\ + ldrh r1, [r5, #0x2e]\n\ + mov r0, #0x2\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._102 @cond_branch\n\ + mov r0, #0x15\n\ +._96:\n\ + strb r0, [r2]\n\ +._102:\n\ + mov r0, #0x0\n\ + pop {r4, r5}\n\ + pop {r1}\n\ + bx r1\n\ +._104:\n\ + .align 2, 0\n\ +._103:\n\ + .word +0x2000000\n\ + .word gMain"); +} +#else static bool8 sub_8101E3C(struct Task *task) { s16 i; @@ -581,6 +978,7 @@ static bool8 sub_8101E3C(struct Task *task) } return FALSE; } +#endif static void sub_8101F2C(const u8 *str) { @@ -614,6 +1012,71 @@ static bool8 sub_8101F88(struct Task *task) return FALSE; } +#if DEBUG +__attribute__((naked)) +static bool8 sub_8101FA4(struct Task *task) +{ + asm("\ + push {r4, lr}\n\ + add r4, r0, #0\n\ + bl sub_8102484\n\ + bl sub_8104DA4\n\ + mov r0, #0x0\n\ + bl sub_8102DEC\n\ + mov r0, #0x1\n\ + bl sub_8102DEC\n\ + mov r0, #0x2\n\ + bl sub_8102DEC\n\ + mov r0, #0x0\n\ + strh r0, [r4, #0x8]\n\ + ldr r4, ._115 @ \n\ + ldrb r1, [r4, #0x4]\n\ + mov r0, #0x20\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._113 @cond_branch\n\ + bl sub_810430C\n\ + mov r0, #0xa\n\ + b ._114\n\ +._116:\n\ + .align 2, 0\n\ +._115:\n\ + .word +0x2000000\n\ +._113:\n\ + mov r0, #0x1\n\ + bl sub_8104CAC\n\ + mov r0, #0xb\n\ +._114:\n\ + strb r0, [r4]\n\ + ldr r4, ._119 @ \n\ + mov r0, #0x8\n\ + strh r0, [r4, #0x1a]\n\ + ldrb r0, [r4, #0xa]\n\ + cmp r0, #0\n\ + beq ._117 @cond_branch\n\ + bl dp15_jump_random_unknown\n\ + strh r0, [r4, #0x1a]\n\ +._117:\n\ + ldr r0, ._119 + 4 @ \n\ + ldrb r0, [r0]\n\ + cmp r0, #0\n\ + beq ._118 @cond_branch\n\ + add r0, r4, #0\n\ + add r0, r0, #0x68\n\ + mov r1, #0x1\n\ + bl debug_sub_811B5B4\n\ +._118:\n\ + mov r0, #0x0\n\ + pop {r4}\n\ + pop {r1}\n\ + bx r1\n\ +._120:\n\ + .align 2, 0\n\ +._119:\n\ + .word +0x2000000\n\ + .word unk_debug_bss_1_1"); +} +#else static bool8 sub_8101FA4(struct Task *task) { sub_8102484(); @@ -639,6 +1102,7 @@ static bool8 sub_8101FA4(struct Task *task) } return FALSE; } +#endif static bool8 sub_8102008(struct Task *task) { @@ -651,6 +1115,52 @@ static bool8 sub_8102008(struct Task *task) return FALSE; } +#if DEBUG +__attribute__((naked)) +static bool8 sub_8102034(struct Task *task) +{ + asm("\ + push {r4, lr}\n\ + ldrh r1, [r0, #0x8]\n\ + add r1, r1, #0x1\n\ + strh r1, [r0, #0x8]\n\ + lsl r1, r1, #0x10\n\ + asr r1, r1, #0x10\n\ + cmp r1, #0x1d\n\ + ble ._124 @cond_branch\n\ + ldr r0, ._127 @ unk_debug_bss_1_1\n\ + ldrb r0, [r0]\n\ + cmp r0, #0\n\ + beq ._126 @cond_branch\n\ + ldr r0, ._127 + 4 @ unk_debug_bss_1_4\n\ + ldrb r0, [r0]\n\ + cmp r0, #0\n\ + beq ._126 @cond_branch\n\ + ldr r4, ._127 + 8 @ unk_debug_bss_1_8\n\ + bl Random\n\ + mov r1, #0x1f\n\ + and r1, r1, r0\n\ + add r1, r1, #0x1\n\ + str r1, [r4]\n\ +._126:\n\ + bl sub_81024F0\n\ + ldr r1, ._127 + 12 @ \n\ + mov r0, #0xc\n\ + strb r0, [r1]\n\ +._124:\n\ + mov r0, #0x0\n\ + pop {r4}\n\ + pop {r1}\n\ + bx r1\n\ +._128:\n\ + .align 2, 0\n\ +._127:\n\ + .word unk_debug_bss_1_1\n\ + .word unk_debug_bss_1_4\n\ + .word unk_debug_bss_1_8\n\ + .word +0x2000000"); +} +#else static bool8 sub_8102034(struct Task *task) { if (++task->data[0] >= 30) @@ -660,7 +1170,77 @@ static bool8 sub_8102034(struct Task *task) } return FALSE; } +#endif +#if DEBUG +__attribute__((naked)) +static bool8 sub_8102058(struct Task *task) +{ + asm("\ + push {r4, r5, lr}\n\ + ldr r0, ._133 @ unk_debug_bss_1_1\n\ + ldrb r0, [r0]\n\ + cmp r0, #0\n\ + beq ._130 @cond_branch\n\ + ldr r0, ._133 + 4 @ unk_debug_bss_1_4\n\ + ldrb r0, [r0]\n\ + cmp r0, #0\n\ + beq ._130 @cond_branch\n\ + ldr r5, ._133 + 8 @ unk_debug_bss_1_8\n\ + ldr r0, [r5]\n\ + sub r0, r0, #0x1\n\ + str r0, [r5]\n\ + cmp r0, #0\n\ + bne ._135 @cond_branch\n\ + mov r0, #0x18\n\ + bl PlaySE\n\ + ldr r4, ._133 + 12 @ \n\ + ldrb r0, [r4, #0x18]\n\ + bl sub_8102E1C\n\ + ldrb r0, [r4, #0x18]\n\ + bl sub_8103C14\n\ + bl Random\n\ + mov r1, #0x1f\n\ + and r1, r1, r0\n\ + add r1, r1, #0x1\n\ + str r1, [r5]\n\ + b ._132\n\ +._134:\n\ + .align 2, 0\n\ +._133:\n\ + .word unk_debug_bss_1_1\n\ + .word unk_debug_bss_1_4\n\ + .word unk_debug_bss_1_8\n\ + .word +0x2000000\n\ +._130:\n\ + ldr r0, ._136 @ gMain\n\ + ldrh r1, [r0, #0x2e]\n\ + mov r0, #0x1\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._135 @cond_branch\n\ + mov r0, #0x18\n\ + bl PlaySE\n\ + ldr r4, ._136 + 4 @ \n\ + ldrb r0, [r4, #0x18]\n\ + bl sub_8102E1C\n\ + ldrb r0, [r4, #0x18]\n\ + bl sub_8103C14\n\ +._132:\n\ + mov r0, #0xd\n\ + strb r0, [r4]\n\ +._135:\n\ + mov r0, #0x0\n\ + pop {r4, r5}\n\ + pop {r1}\n\ + bx r1\n\ +._137:\n\ + .align 2, 0\n\ +._136:\n\ + .word gMain\n\ + .word +0x2000000"); +} +#else static bool8 sub_8102058(struct Task *task) { if (gMain.newKeys & A_BUTTON) @@ -672,7 +1252,121 @@ static bool8 sub_8102058(struct Task *task) } return FALSE; } +#endif +#if DEBUG +__attribute__((naked)) +static bool8 sub_8102090(struct Task *task) +{ + asm("\ + push {r4, lr}\n\ + ldr r4, ._146 @ \n\ + ldrb r0, [r4, #0x18]\n\ + bl sub_8102E40\n\ + lsl r0, r0, #0x18\n\ + lsr r2, r0, #0x18\n\ + cmp r2, #0\n\ + bne ._138 @cond_branch\n\ + ldrh r0, [r4, #0x18]\n\ + add r0, r0, #0x1\n\ + strh r0, [r4, #0x18]\n\ + mov r1, #0xc\n\ + strb r1, [r4]\n\ + lsl r0, r0, #0x10\n\ + asr r0, r0, #0x10\n\ + cmp r0, #0x2\n\ + ble ._161 @cond_branch\n\ + mov r0, #0xe\n\ + strb r0, [r4]\n\ + ldr r0, ._146 + 4 @ \n\ + ldrb r0, [r0]\n\ + cmp r0, #0x8\n\ + beq ._140 @cond_branch\n\ + cmp r0, #0x8\n\ + bgt ._141 @cond_branch\n\ + cmp r0, #0x2\n\ + beq ._142 @cond_branch\n\ + cmp r0, #0x2\n\ + bgt ._143 @cond_branch\n\ + cmp r0, #0x1\n\ + beq ._144 @cond_branch\n\ + b ._161\n\ +._147:\n\ + .align 2, 0\n\ +._146:\n\ + .word +0x2000000\n\ + .word unk_debug_bss_1_0\n\ +._143:\n\ + cmp r0, #0x4\n\ + beq ._148 @cond_branch\n\ + b ._161\n\ +._141:\n\ + cmp r0, #0x40\n\ + beq ._150 @cond_branch\n\ + cmp r0, #0x40\n\ + bgt ._151 @cond_branch\n\ + cmp r0, #0x10\n\ + beq ._152 @cond_branch\n\ + b ._161\n\ +._151:\n\ + cmp r0, #0x80\n\ + beq ._154 @cond_branch\n\ + b ._161\n\ +._142:\n\ + mov r0, #0x14\n\ + strh r0, [r4, #0x28]\n\ + strh r0, [r4, #0x2a]\n\ + mov r0, #0x12\n\ + b ._160\n\ +._144:\n\ + mov r0, #0x14\n\ + strh r0, [r4, #0x28]\n\ + strh r0, [r4, #0x2a]\n\ + mov r0, #0x12\n\ + b ._160\n\ +._148:\n\ + mov r0, #0x3\n\ + strh r0, [r4, #0x28]\n\ + mov r0, #0x1\n\ + strh r0, [r4, #0x2a]\n\ + mov r0, #0x2\n\ + b ._160\n\ +._140:\n\ + strh r2, [r4, #0x28]\n\ + mov r0, #0x2\n\ + strh r0, [r4, #0x2a]\n\ + mov r0, #0x3\n\ + b ._160\n\ +._152:\n\ + mov r0, #0x2\n\ + strh r0, [r4, #0x28]\n\ + mov r0, #0x5\n\ + strh r0, [r4, #0x2a]\n\ + mov r0, #0x14\n\ + b ._160\n\ +._150:\n\ + mov r0, #0x13\n\ + strh r0, [r4, #0x28]\n\ + strh r0, [r4, #0x2a]\n\ + strh r2, [r4, #0x2c]\n\ + b ._161\n\ +._154:\n\ + mov r0, #0x13\n\ + strh r0, [r4, #0x28]\n\ + strh r0, [r4, #0x2a]\n\ +._160:\n\ + strh r0, [r4, #0x2c]\n\ +._161:\n\ + mov r0, #0x1\n\ + b ._162\n\ +._138:\n\ + mov r0, #0x0\n\ +._162:\n\ + pop {r4}\n\ + pop {r1}\n\ + bx r1"); +} +#else static bool8 sub_8102090(struct Task *task) { if (!sub_8102E40(eSlotMachine->unk18)) @@ -687,8 +1381,169 @@ static bool8 sub_8102090(struct Task *task) } return FALSE; } +#endif -static bool8 sub_81020C8(struct Task *task) +#if DEBUG +__attribute__((naked)) +bool8 sub_81020C8(struct Task *task) +{ + asm("\ + push {r4, lr}\n\ + ldr r4, ._165 @ \n\ + ldrb r1, [r4, #0x4]\n\ + mov r0, #0xc0\n\ + and r0, r0, r1\n\ + strb r0, [r4, #0x4]\n\ + bl CheckMatch\n\ + ldrb r0, [r4, #0xa]\n\ + cmp r0, #0\n\ + beq ._163 @cond_branch\n\ + sub r0, r0, #0x1\n\ + strb r0, [r4, #0xa]\n\ + ldrb r0, [r4, #0xb]\n\ + add r0, r0, #0x1\n\ + strb r0, [r4, #0xb]\n\ + b ._164\n\ +._166:\n\ + .align 2, 0\n\ +._165:\n\ + .word +0x2000000\n\ +._163:\n\ + bl debug_sub_811B894\n\ +._164:\n\ + ldr r4, ._171 @ \n\ + ldrh r0, [r4, #0x8]\n\ + cmp r0, #0\n\ + beq ._167 @cond_branch\n\ + add r0, r4, #0\n\ + add r0, r0, #0x6c\n\ + mov r2, #0xe\n\ + ldsh r1, [r4, r2]\n\ + bl debug_sub_811B5B4\n\ + mov r0, #0xf\n\ + strb r0, [r4]\n\ + bl sub_8102A24\n\ + bl sub_8103F70\n\ + ldrh r0, [r4, #0x10]\n\ + ldrh r1, [r4, #0xe]\n\ + sub r0, r0, r1\n\ + strh r0, [r4, #0x10]\n\ + lsl r0, r0, #0x10\n\ + cmp r0, #0\n\ + bge ._168 @cond_branch\n\ + mov r0, #0x0\n\ + strh r0, [r4, #0x10]\n\ +._168:\n\ + ldrh r1, [r4, #0x8]\n\ + mov r0, #0xc0\n\ + lsl r0, r0, #0x1\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._169 @cond_branch\n\ + ldr r0, ._171 + 4 @ \n\ + bl PlayFanfare\n\ + mov r0, #0x6\n\ + bl sub_8104CAC\n\ + b ._174\n\ +._172:\n\ + .align 2, 0\n\ +._171:\n\ + .word +0x2000000\n\ + .word 0x185\n\ +._169:\n\ + mov r0, #0x40\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._173 @cond_branch\n\ + ldr r0, ._175 @ 0x185\n\ + bl PlayFanfare\n\ + mov r0, #0x5\n\ + bl sub_8104CAC\n\ + b ._174\n\ +._176:\n\ + .align 2, 0\n\ +._175:\n\ + .word 0x185\n\ +._173:\n\ + mov r0, #0xc3\n\ + lsl r0, r0, #0x1\n\ + bl PlayFanfare\n\ + mov r0, #0x2\n\ + bl sub_8104CAC\n\ +._174:\n\ + ldr r1, ._183 @ \n\ + ldrh r3, [r1, #0x8]\n\ + mov r0, #0xe0\n\ + lsl r0, r0, #0x1\n\ + and r0, r0, r3\n\ + add r2, r1, #0\n\ + cmp r0, #0\n\ + beq ._179 @cond_branch\n\ + ldrb r1, [r2, #0x4]\n\ + mov r0, #0x3f\n\ + and r0, r0, r1\n\ + mov r1, #0x0\n\ + strb r0, [r2, #0x4]\n\ + mov r0, #0xc0\n\ + lsl r0, r0, #0x1\n\ + and r0, r0, r3\n\ + cmp r0, #0\n\ + beq ._179 @cond_branch\n\ + strb r1, [r2, #0xa]\n\ + strb r1, [r2, #0xb]\n\ + strb r1, [r2, #0x3]\n\ + mov r0, #0x80\n\ + lsl r0, r0, #0x1\n\ + and r0, r0, r3\n\ + cmp r0, #0\n\ + beq ._179 @cond_branch\n\ + mov r0, #0x1\n\ + strb r0, [r2, #0x3]\n\ +._179:\n\ + ldrh r1, [r2, #0x8]\n\ + mov r0, #0x20\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._185 @cond_branch\n\ + ldrb r0, [r2, #0x2]\n\ + cmp r0, #0xf\n\ + bhi ._185 @cond_branch\n\ + add r0, r0, #0x1\n\ + strb r0, [r2, #0x2]\n\ + ldrb r0, [r2, #0x2]\n\ + bl sub_8104064\n\ + b ._185\n\ +._184:\n\ + .align 2, 0\n\ +._183:\n\ + .word +0x2000000\n\ +._167:\n\ + mov r0, #0x3\n\ + bl sub_8104CAC\n\ + mov r0, #0x14\n\ + strb r0, [r4]\n\ + ldrh r0, [r4, #0x12]\n\ + ldrh r1, [r4, #0x10]\n\ + add r0, r0, r1\n\ + strh r0, [r4, #0x10]\n\ + lsl r0, r0, #0x10\n\ + asr r0, r0, #0x10\n\ + ldr r1, ._186 @ 0x270f\n\ + cmp r0, r1\n\ + ble ._185 @cond_branch\n\ + strh r1, [r4, #0x10]\n\ +._185:\n\ + mov r0, #0x0\n\ + pop {r4}\n\ + pop {r1}\n\ + bx r1\n\ +._187:\n\ + .align 2, 0\n\ +._186:\n\ + .word 0x270f"); +} +#else +bool8 sub_81020C8(struct Task *task) { eSlotMachine->unk04 &= 0xc0; CheckMatch(); @@ -752,6 +1607,7 @@ static bool8 sub_81020C8(struct Task *task) } return FALSE; } +#endif static bool8 sub_81021E0(struct Task *task) { @@ -902,6 +1758,48 @@ static bool8 sub_81023FC(struct Task *task) return FALSE; } +#if DEBUG +__attribute__((naked)) +static bool8 sub_8102424(struct Task *task) +{ + asm("\ + push {lr}\n\ + add sp, sp, #0xfffffffc\n\ + ldr r0, ._234 @ unk_debug_bss_1_1\n\ + ldrb r0, [r0]\n\ + cmp r0, #0\n\ + bne ._233 @cond_branch\n\ + ldr r0, ._234 + 4 @ gSaveBlock1\n\ + ldr r1, ._234 + 8 @ \n\ + ldrh r1, [r1, #0xc]\n\ + ldr r2, ._234 + 12 @ \n\ + add r0, r0, r2\n\ + strh r1, [r0]\n\ +._233:\n\ + mov r0, #0x1\n\ + neg r0, r0\n\ + mov r1, #0x0\n\ + str r1, [sp]\n\ + mov r2, #0x0\n\ + mov r3, #0x10\n\ + bl BeginNormalPaletteFade\n\ + ldr r1, ._234 + 8 @ \n\ + ldrb r0, [r1]\n\ + add r0, r0, #0x1\n\ + strb r0, [r1]\n\ + mov r0, #0x0\n\ + add sp, sp, #0x4\n\ + pop {r1}\n\ + bx r1\n\ +._235:\n\ + .align 2, 0\n\ +._234:\n\ + .word unk_debug_bss_1_1\n\ + .word gSaveBlock1\n\ + .word +0x2000000\n\ + .word 0x494"); +} +#else static bool8 sub_8102424(struct Task *task) { gSaveBlock1.coins = eSlotMachine->coins; @@ -909,6 +1807,7 @@ static bool8 sub_8102424(struct Task *task) eSlotMachine->state++; return FALSE; } +#endif static bool8 sub_8102460(struct Task *task) { @@ -919,6 +1818,272 @@ static bool8 sub_8102460(struct Task *task) return FALSE; } +#if DEBUG +__attribute__((naked)) +static bool8 debug_sub_8116E74(struct Task *task) +{ + asm("\ + push {lr}\n\ + bl debug_sub_811B634\n\ + lsl r0, r0, #0x18\n\ + cmp r0, #0\n\ + beq ._239 @cond_branch\n\ + ldr r1, ._240 @ \n\ + mov r0, #0x5\n\ + strb r0, [r1]\n\ +._239:\n\ + mov r0, #0x0\n\ + pop {r1}\n\ + bx r1\n\ +._241:\n\ + .align 2, 0\n\ +._240:\n\ + .word +0x2000000"); +} +#endif + +#if DEBUG +__attribute__((naked)) +static void sub_8102484(void) +{ + asm("\ + push {r4, r5, r6, lr}\n\ + ldr r0, ._256 @ \n\ + ldrb r2, [r0, #0xa]\n\ + add r4, r0, #0\n\ + cmp r2, #0\n\ + beq ._242 @cond_branch\n\ + b ._270\n\ +._242:\n\ + ldr r0, ._256 + 4 @ \n\ + ldrb r0, [r0]\n\ + cmp r0, #0\n\ + beq ._245 @cond_branch\n\ + ldr r3, ._256 + 8 @ \n\ + ldrb r0, [r3]\n\ + cmp r0, #0\n\ + beq ._245 @cond_branch\n\ + ldr r0, ._256 + 12 @ \n\ + ldrb r1, [r0]\n\ + strb r1, [r4, #0x4]\n\ + strb r2, [r3]\n\ + strb r2, [r0]\n\ + mov r0, #0x80\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._246 @cond_branch\n\ + add r0, r4, #0\n\ + add r0, r0, #0x88\n\ + mov r1, #0x1\n\ + bl debug_sub_811B5B4\n\ +._246:\n\ + ldrb r1, [r4, #0x4]\n\ + mov r0, #0x40\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._247 @cond_branch\n\ + add r0, r4, #0\n\ + add r0, r0, #0x84\n\ + mov r1, #0x1\n\ + bl debug_sub_811B5B4\n\ +._247:\n\ + ldrb r1, [r4, #0x4]\n\ + mov r0, #0x20\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._248 @cond_branch\n\ + add r0, r4, #0\n\ + add r0, r0, #0x8c\n\ + mov r1, #0x1\n\ + bl debug_sub_811B5B4\n\ +._248:\n\ + ldrb r1, [r4, #0x4]\n\ + mov r0, #0x10\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._249 @cond_branch\n\ + add r0, r4, #0\n\ + add r0, r0, #0x80\n\ + mov r1, #0x1\n\ + bl debug_sub_811B5B4\n\ +._249:\n\ + ldrb r1, [r4, #0x4]\n\ + mov r0, #0x8\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._250 @cond_branch\n\ + add r0, r4, #0\n\ + add r0, r0, #0x7c\n\ + mov r1, #0x1\n\ + bl debug_sub_811B5B4\n\ +._250:\n\ + ldrb r1, [r4, #0x4]\n\ + mov r0, #0x4\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._251 @cond_branch\n\ + add r0, r4, #0\n\ + add r0, r0, #0x78\n\ + mov r1, #0x1\n\ + bl debug_sub_811B5B4\n\ +._251:\n\ + ldrb r1, [r4, #0x4]\n\ + mov r0, #0x1\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._252 @cond_branch\n\ + add r0, r4, #0\n\ + add r0, r0, #0x74\n\ + mov r1, #0x1\n\ + bl debug_sub_811B5B4\n\ +._252:\n\ + ldrb r1, [r4, #0x4]\n\ + mov r0, #0x2\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + bne ._253 @cond_branch\n\ + b ._270\n\ +._253:\n\ + add r0, r4, #0\n\ + add r0, r0, #0x70\n\ + mov r1, #0x1\n\ + bl debug_sub_811B5B4\n\ + b ._270\n\ +._257:\n\ + .align 2, 0\n\ +._256:\n\ + .word +0x2000000\n\ + .word unk_debug_bss_1_1\n\ + .word unk_debug_bss_1_2\n\ + .word unk_debug_bss_1_3\n\ +._245:\n\ + add r5, r4, #0\n\ + ldrb r1, [r5, #0x4]\n\ + mov r0, #0xc0\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + bne ._270 @cond_branch\n\ + bl sub_8102540\n\ + lsl r0, r0, #0x18\n\ + cmp r0, #0\n\ + beq ._260 @cond_branch\n\ + bl sub_8102578\n\ + lsl r0, r0, #0x18\n\ + lsr r6, r0, #0x18\n\ + cmp r6, #0x3\n\ + beq ._260 @cond_branch\n\ + ldr r1, ._271 @ gUnknown_083ECE42\n\ + lsl r0, r6, #0x1\n\ + add r0, r0, r1\n\ + ldrb r1, [r0]\n\ + ldrb r0, [r5, #0x4]\n\ + orr r0, r0, r1\n\ + strb r0, [r5, #0x4]\n\ + mov r1, #0x80\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._261 @cond_branch\n\ + add r0, r5, #0\n\ + add r0, r0, #0x88\n\ + mov r1, #0x1\n\ + bl debug_sub_811B5B4\n\ +._261:\n\ + ldrb r1, [r5, #0x4]\n\ + mov r0, #0x40\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._262 @cond_branch\n\ + add r0, r5, #0\n\ + add r0, r0, #0x84\n\ + mov r1, #0x1\n\ + bl debug_sub_811B5B4\n\ +._262:\n\ + ldrb r1, [r4, #0x4]\n\ + mov r0, #0x20\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._263 @cond_branch\n\ + add r0, r4, #0\n\ + add r0, r0, #0x8c\n\ + mov r1, #0x1\n\ + bl debug_sub_811B5B4\n\ +._263:\n\ + cmp r6, #0x1\n\ + bne ._270 @cond_branch\n\ +._260:\n\ + bl sub_81025BC\n\ + lsl r0, r0, #0x18\n\ + lsr r6, r0, #0x18\n\ + cmp r6, #0x5\n\ + beq ._270 @cond_branch\n\ + ldr r4, ._271 + 4 @ \n\ + ldr r1, ._271 + 8 @ \n\ + lsl r0, r6, #0x1\n\ + add r0, r0, r1\n\ + ldrb r1, [r0]\n\ + ldrb r0, [r4, #0x4]\n\ + orr r0, r0, r1\n\ + strb r0, [r4, #0x4]\n\ + mov r1, #0x10\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._266 @cond_branch\n\ + add r0, r4, #0\n\ + add r0, r0, #0x80\n\ + mov r1, #0x1\n\ + bl debug_sub_811B5B4\n\ +._266:\n\ + ldrb r1, [r4, #0x4]\n\ + mov r0, #0x8\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._267 @cond_branch\n\ + add r0, r4, #0\n\ + add r0, r0, #0x7c\n\ + mov r1, #0x1\n\ + bl debug_sub_811B5B4\n\ +._267:\n\ + ldrb r1, [r4, #0x4]\n\ + mov r0, #0x4\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._268 @cond_branch\n\ + add r0, r4, #0\n\ + add r0, r0, #0x78\n\ + mov r1, #0x1\n\ + bl debug_sub_811B5B4\n\ +._268:\n\ + ldrb r1, [r4, #0x4]\n\ + mov r0, #0x1\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._269 @cond_branch\n\ + add r0, r4, #0\n\ + add r0, r0, #0x74\n\ + mov r1, #0x1\n\ + bl debug_sub_811B5B4\n\ +._269:\n\ + ldrb r1, [r4, #0x4]\n\ + mov r0, #0x2\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._270 @cond_branch\n\ + add r0, r4, #0\n\ + add r0, r0, #0x70\n\ + mov r1, #0x1\n\ + bl debug_sub_811B5B4\n\ +._270:\n\ + pop {r4, r5, r6}\n\ + pop {r0}\n\ + bx r0\n\ +._272:\n\ + .align 2, 0\n\ +._271:\n\ + .word gUnknown_083ECE42\n\ + .word +0x2000000\n\ + .word gUnknown_083ECE48"); +} +#else static void sub_8102484(void) { u8 r3; @@ -944,6 +2109,7 @@ static void sub_8102484(void) } } } +#endif static void sub_81024F0(void) { @@ -2854,7 +4020,8 @@ static void sub_8104C5C(void) static void LoadSlotMachineWheelOverlay(void); -static void sub_8104CAC(u8 arg0) { +static void sub_8104CAC(u8 arg0) +{ u8 i; struct Task *task; @@ -2875,9 +4042,7 @@ static void sub_8104CAC(u8 arg0) { #ifdef GERMAN if (arg0 == 5 && i <= 2) - { gSprites[spriteId].invisible = TRUE; - } #endif } } @@ -3949,7 +5114,8 @@ static void sub_81065A8(s16 arg0, u16 arg1, u16 arg2, u16 arg3, u16 arg4) { vram[16 * 32 + 1 + arg0] = arg4; } -static void sub_81065DC(void) { +static void sub_81065DC(void) +{ s16 y, x; u16 *screen; @@ -3965,7 +5131,1226 @@ static void sub_81065DC(void) { } } -static const u8 sReelSymbols[][21] = { +#if DEBUG +__attribute__((naked)) +void debug_sub_811B1C4() +{ + asm( + " ldr r1, .__1_\n" + " ldrb r0, [r1]\n" + " mov r3, #0x2\n" + " orr r0, r0, r3\n" + " strb r0, [r1]\n" + " ldr r2, .__1_ + 4\n" + " ldrb r1, [r2]\n" + " mov r0, #0x2\n" + " eor r1, r1, r0\n" + " neg r0, r1\n" + " orr r0, r0, r1\n" + " asr r0, r0, #0x1f\n" + " and r0, r0, r3\n" + " strb r0, [r2]\n" + " bx lr\n" + ".__2_:\n" + " .align 2, 0\n" + ".__1_:\n" + " .word unk_debug_bss_1_3\n" + " .word unk_debug_bss_1_0\n" + "\n" + ); +} + +__attribute__((naked)) +void debug_sub_811B1EC() +{ + asm( + " ldr r2, .__3\n" + " ldrb r0, [r2]\n" + " mov r1, #0x1\n" + " orr r0, r0, r1\n" + " strb r0, [r2]\n" + " ldr r2, .__3 + 4\n" + " ldrb r0, [r2]\n" + " mov r1, #0x1\n" + " eor r0, r0, r1\n" + " neg r0, r0\n" + " lsr r0, r0, #0x1f\n" + " strb r0, [r2]\n" + " bx lr\n" + ".__4:\n" + " .align 2, 0\n" + ".__3:\n" + " .word unk_debug_bss_1_3\n" + " .word unk_debug_bss_1_0\n" + "\n" + ); +} + +__attribute__((naked)) +void debug_sub_811B210() +{ + asm( + " ldr r1, .__5\n" + " ldrb r0, [r1]\n" + " mov r3, #0x4\n" + " orr r0, r0, r3\n" + " strb r0, [r1]\n" + " ldr r2, .__5 + 4\n" + " ldrb r1, [r2]\n" + " mov r0, #0x4\n" + " eor r1, r1, r0\n" + " neg r0, r1\n" + " orr r0, r0, r1\n" + " asr r0, r0, #0x1f\n" + " and r0, r0, r3\n" + " strb r0, [r2]\n" + " bx lr\n" + ".__6:\n" + " .align 2, 0\n" + ".__5:\n" + " .word unk_debug_bss_1_3\n" + " .word unk_debug_bss_1_0\n" + "\n" + ); +} + +__attribute__((naked)) +void debug_sub_811B238() +{ + asm( + " ldr r1, .__7\n" + " ldrb r0, [r1]\n" + " mov r3, #0x8\n" + " orr r0, r0, r3\n" + " strb r0, [r1]\n" + " ldr r2, .__7 + 4\n" + " ldrb r1, [r2]\n" + " mov r0, #0x8\n" + " eor r1, r1, r0\n" + " neg r0, r1\n" + " orr r0, r0, r1\n" + " asr r0, r0, #0x1f\n" + " and r0, r0, r3\n" + " strb r0, [r2]\n" + " bx lr\n" + ".__8:\n" + " .align 2, 0\n" + ".__7:\n" + " .word unk_debug_bss_1_3\n" + " .word unk_debug_bss_1_0\n" + "\n" + ); +} + +__attribute__((naked)) +void debug_sub_811B260() +{ + asm( + " ldr r1, .__9\n" + " ldrb r0, [r1]\n" + " mov r3, #0x10\n" + " orr r0, r0, r3\n" + " strb r0, [r1]\n" + " ldr r2, .__9 + 4\n" + " ldrb r1, [r2]\n" + " mov r0, #0x10\n" + " eor r1, r1, r0\n" + " neg r0, r1\n" + " orr r0, r0, r1\n" + " asr r0, r0, #0x1f\n" + " and r0, r0, r3\n" + " strb r0, [r2]\n" + " bx lr\n" + ".__10:\n" + " .align 2, 0\n" + ".__9:\n" + " .word unk_debug_bss_1_3\n" + " .word unk_debug_bss_1_0\n" + "\n" + ); +} + +__attribute__((naked)) +void debug_sub_811B288() +{ + asm( + " ldr r1, .__11\n" + " ldrb r0, [r1]\n" + " mov r3, #0x40\n" + " orr r0, r0, r3\n" + " strb r0, [r1]\n" + " ldr r2, .__11 + 4\n" + " ldrb r1, [r2]\n" + " mov r0, #0x40\n" + " eor r1, r1, r0\n" + " neg r0, r1\n" + " orr r0, r0, r1\n" + " asr r0, r0, #0x1f\n" + " and r0, r0, r3\n" + " strb r0, [r2]\n" + " bx lr\n" + ".__12:\n" + " .align 2, 0\n" + ".__11:\n" + " .word unk_debug_bss_1_3\n" + " .word unk_debug_bss_1_0\n" + "\n" + ); +} + +__attribute__((naked)) +void debug_sub_811B2B0() +{ + asm( + " ldr r1, .__13\n" + " ldrb r0, [r1]\n" + " mov r3, #0x80\n" + " orr r0, r0, r3\n" + " strb r0, [r1]\n" + " ldr r2, .__13 + 4\n" + " ldrb r1, [r2]\n" + " mov r0, #0x80\n" + " eor r1, r1, r0\n" + " neg r0, r1\n" + " orr r0, r0, r1\n" + " asr r0, r0, #0x1f\n" + " and r0, r0, r3\n" + " strb r0, [r2]\n" + " bx lr\n" + ".__14:\n" + " .align 2, 0\n" + ".__13:\n" + " .word unk_debug_bss_1_3\n" + " .word unk_debug_bss_1_0\n" + "\n" + ); +} + +__attribute__((naked)) +void debug_sub_811B2D8() +{ + asm( + " ldr r0, .__15\n" + " ldrb r1, [r0]\n" + " mov r2, #0x20\n" + " orr r1, r1, r2\n" + " strb r1, [r0]\n" + " bx lr\n" + ".__16:\n" + " .align 2, 0\n" + ".__15:\n" + " .word unk_debug_bss_1_3\n" + "\n" + ); +} + +__attribute__((naked)) +void debug_sub_811B2E8() +{ + asm( + " push {lr}\n" + " add sp, sp, #0xfffffffc\n" + " ldr r0, .__17\n" + " ldrb r1, [r0, #0x1]\n" + " add r1, r1, #0x1\n" + " mov r0, sp\n" + " mov r2, #0x2\n" + " mov r3, #0x1\n" + " bl ConvertIntToDecimalStringN\n" + " mov r0, sp\n" + " mov r1, #0x6\n" + " mov r2, #0x1\n" + " bl Menu_PrintText\n" + " add sp, sp, #0x4\n" + " pop {r0}\n" + " bx r0\n" + ".__18:\n" + " .align 2, 0\n" + ".__17:\n" + " .word +0x2000000\n" + "\n" + ); +} + +__attribute__((naked)) +void debug_sub_811B310() +{ + asm( + " push {r4, lr}\n" + " add sp, sp, #0xfffffff8\n" + " ldr r0, .__21\n" + " mov r1, #0x1\n" + " mov r2, #0x1\n" + " bl Menu_PrintText\n" + " ldr r0, .__21 + 4\n" + " mov r1, #0x1\n" + " mov r2, #0x3\n" + " bl Menu_PrintText\n" + " ldr r0, .__21 + 8\n" + " mov r1, #0x1\n" + " mov r2, #0x5\n" + " bl Menu_PrintText\n" + " ldr r0, .__21 + 12\n" + " mov r1, #0x1\n" + " mov r2, #0x7\n" + " bl Menu_PrintText\n" + " ldr r0, .__21 + 16\n" + " mov r1, #0x1\n" + " mov r2, #0x9\n" + " bl Menu_PrintText\n" + " ldr r0, .__21 + 20\n" + " mov r1, #0x1\n" + " mov r2, #0xb\n" + " bl Menu_PrintText\n" + " ldr r0, .__21 + 24\n" + " mov r1, #0x1\n" + " mov r2, #0xd\n" + " bl Menu_PrintText\n" + " ldr r0, .__21 + 28\n" + " mov r1, #0x1\n" + " mov r2, #0xf\n" + " bl Menu_PrintText\n" + " ldr r0, .__21 + 32\n" + " mov r1, #0x1\n" + " mov r2, #0x11\n" + " bl Menu_PrintText\n" + " ldr r0, .__21 + 36\n" + " mov r1, #0xf\n" + " mov r2, #0x1\n" + " bl Menu_PrintText\n" + " ldr r0, .__21 + 40\n" + " mov r1, #0xf\n" + " mov r2, #0x3\n" + " bl Menu_PrintText\n" + " ldr r0, .__21 + 44\n" + " mov r1, #0xf\n" + " mov r2, #0x5\n" + " bl Menu_PrintText\n" + " ldr r0, .__21 + 48\n" + " mov r1, #0xf\n" + " mov r2, #0x7\n" + " bl Menu_PrintText\n" + " ldr r0, .__21 + 52\n" + " mov r1, #0xf\n" + " mov r2, #0x9\n" + " bl Menu_PrintText\n" + " ldr r0, .__21 + 56\n" + " mov r1, #0xf\n" + " mov r2, #0xb\n" + " bl Menu_PrintText\n" + " ldr r0, .__21 + 60\n" + " mov r1, #0xf\n" + " mov r2, #0xd\n" + " bl Menu_PrintText\n" + " ldr r0, .__21 + 64\n" + " mov r1, #0xf\n" + " mov r2, #0xf\n" + " bl Menu_PrintText\n" + " ldr r0, .__21 + 68\n" + " mov r1, #0xf\n" + " mov r2, #0x11\n" + " bl Menu_PrintText\n" + " ldr r0, .__21 + 72\n" + " ldrb r0, [r0, #0x3]\n" + " cmp r0, #0\n" + " bne .__19 @cond_branch\n" + " ldr r0, .__21 + 76\n" + " mov r1, #0xa\n" + " mov r2, #0x9\n" + " bl Menu_PrintText\n" + " b .__20\n" + ".__22:\n" + " .align 2, 0\n" + ".__21:\n" + " .word Str_841B1C4\n" + " .word Str_841B1CB\n" + " .word Str_841B1D4\n" + " .word Str_841B1DB\n" + " .word Str_841B1E2\n" + " .word Str_841B1E8\n" + " .word Str_841B1F3\n" + " .word Str_841B202\n" + " .word Str_841B24C\n" + " .word Str_841B211\n" + " .word Str_841B219\n" + " .word Str_841B220\n" + " .word Str_841B227\n" + " .word Str_841B22E\n" + " .word Str_841B235\n" + " .word Str_841B23B\n" + " .word Str_841B23F\n" + " .word Str_841B243\n" + " .word +0x2000000\n" + " .word Str_841B246\n" + ".__19:\n" + " ldr r0, .__30\n" + " mov r1, #0xa\n" + " mov r2, #0x9\n" + " bl Menu_PrintText\n" + ".__20:\n" + " ldr r4, .__30 + 4\n" + " ldr r1, [r4, #0x68]\n" + " mov r0, sp\n" + " mov r2, #0x2\n" + " mov r3, #0x4\n" + " bl ConvertIntToDecimalStringN\n" + " mov r0, sp\n" + " mov r1, #0xa\n" + " mov r2, #0x3\n" + " bl Menu_PrintText\n" + " ldr r1, [r4, #0x6c]\n" + " mov r0, sp\n" + " mov r2, #0x2\n" + " mov r3, #0x4\n" + " bl ConvertIntToDecimalStringN\n" + " mov r0, sp\n" + " mov r1, #0xa\n" + " mov r2, #0x5\n" + " bl Menu_PrintText\n" + " mov r0, #0x10\n" + " ldsh r1, [r4, r0]\n" + " mov r0, sp\n" + " mov r2, #0x2\n" + " mov r3, #0x4\n" + " bl ConvertIntToDecimalStringN\n" + " mov r0, sp\n" + " mov r1, #0xa\n" + " mov r2, #0x7\n" + " bl Menu_PrintText\n" + " ldr r1, [r4, #0x70]\n" + " mov r0, sp\n" + " mov r2, #0x2\n" + " mov r3, #0x4\n" + " bl ConvertIntToDecimalStringN\n" + " mov r0, sp\n" + " mov r1, #0x14\n" + " mov r2, #0x3\n" + " bl Menu_PrintText\n" + " ldr r1, [r4, #0x74]\n" + " mov r0, sp\n" + " mov r2, #0x2\n" + " mov r3, #0x4\n" + " bl ConvertIntToDecimalStringN\n" + " mov r0, sp\n" + " mov r1, #0x14\n" + " mov r2, #0x5\n" + " bl Menu_PrintText\n" + " ldr r1, [r4, #0x78]\n" + " mov r0, sp\n" + " mov r2, #0x2\n" + " mov r3, #0x4\n" + " bl ConvertIntToDecimalStringN\n" + " mov r0, sp\n" + " mov r1, #0x14\n" + " mov r2, #0x7\n" + " bl Menu_PrintText\n" + " ldr r1, [r4, #0x7c]\n" + " mov r0, sp\n" + " mov r2, #0x2\n" + " mov r3, #0x4\n" + " bl ConvertIntToDecimalStringN\n" + " mov r0, sp\n" + " mov r1, #0x14\n" + " mov r2, #0x9\n" + " bl Menu_PrintText\n" + " add r0, r4, #0\n" + " add r0, r0, #0x80\n" + " ldr r1, [r0]\n" + " mov r0, sp\n" + " mov r2, #0x2\n" + " mov r3, #0x4\n" + " bl ConvertIntToDecimalStringN\n" + " mov r0, sp\n" + " mov r1, #0x14\n" + " mov r2, #0xb\n" + " bl Menu_PrintText\n" + " add r0, r4, #0\n" + " add r0, r0, #0x84\n" + " ldr r1, [r0]\n" + " mov r0, sp\n" + " mov r2, #0x2\n" + " mov r3, #0x4\n" + " bl ConvertIntToDecimalStringN\n" + " mov r0, sp\n" + " mov r1, #0x14\n" + " mov r2, #0xd\n" + " bl Menu_PrintText\n" + " add r0, r4, #0\n" + " add r0, r0, #0x88\n" + " ldr r1, [r0]\n" + " mov r0, sp\n" + " mov r2, #0x2\n" + " mov r3, #0x4\n" + " bl ConvertIntToDecimalStringN\n" + " mov r0, sp\n" + " mov r1, #0x14\n" + " mov r2, #0xf\n" + " bl Menu_PrintText\n" + " add r0, r4, #0\n" + " add r0, r0, #0x8c\n" + " ldr r1, [r0]\n" + " mov r0, sp\n" + " mov r2, #0x2\n" + " mov r3, #0x4\n" + " bl ConvertIntToDecimalStringN\n" + " mov r0, sp\n" + " mov r1, #0x14\n" + " mov r2, #0x11\n" + " bl Menu_PrintText\n" + " ldr r1, .__30 + 8\n" + " ldrb r0, [r1]\n" + " cmp r0, #0\n" + " beq .__23 @cond_branch\n" + " mov r2, #0x0\n" + " cmp r0, #0x8\n" + " beq .__24 @cond_branch\n" + " cmp r0, #0x8\n" + " bgt .__25 @cond_branch\n" + " cmp r0, #0x2\n" + " beq .__26 @cond_branch\n" + " cmp r0, #0x2\n" + " bgt .__27 @cond_branch\n" + " cmp r0, #0x1\n" + " beq .__28 @cond_branch\n" + " b .__45\n" + ".__31:\n" + " .align 2, 0\n" + ".__30:\n" + " .word Str_841B249\n" + " .word +0x2000000\n" + " .word unk_debug_bss_1_0\n" + ".__27:\n" + " cmp r0, #0x4\n" + " beq .__32 @cond_branch\n" + " b .__45\n" + ".__25:\n" + " cmp r0, #0x40\n" + " beq .__34 @cond_branch\n" + " cmp r0, #0x40\n" + " bgt .__35 @cond_branch\n" + " cmp r0, #0x10\n" + " beq .__36 @cond_branch\n" + " b .__45\n" + ".__35:\n" + " cmp r0, #0x80\n" + " beq .__38 @cond_branch\n" + " b .__45\n" + ".__26:\n" + " mov r2, #0x3\n" + " b .__45\n" + ".__28:\n" + " mov r2, #0x5\n" + " b .__45\n" + ".__32:\n" + " mov r2, #0x7\n" + " b .__45\n" + ".__24:\n" + " mov r2, #0x9\n" + " b .__45\n" + ".__36:\n" + " mov r2, #0xb\n" + " b .__45\n" + ".__34:\n" + " mov r2, #0xd\n" + " b .__45\n" + ".__38:\n" + " mov r2, #0xf\n" + ".__45:\n" + " ldr r0, .__46\n" + " mov r1, #0x17\n" + " bl Menu_PrintText\n" + ".__23:\n" + " bl debug_sub_811B2E8\n" + " add sp, sp, #0x8\n" + " pop {r4}\n" + " pop {r0}\n" + " bx r0\n" + ".__47:\n" + " .align 2, 0\n" + ".__46:\n" + " .word Str_841B26D\n" + "\n" + ); +} + +__attribute__((naked)) +void debug_sub_811B5B4() +{ + asm( + " push {lr}\n" + " add r2, r0, #0\n" + " ldr r0, [r2]\n" + " add r0, r0, r1\n" + " str r0, [r2]\n" + " ldr r1, .__49\n" + " cmp r0, r1\n" + " ble .__48 @cond_branch\n" + " str r1, [r2]\n" + ".__48:\n" + " pop {r0}\n" + " bx r0\n" + ".__50:\n" + " .align 2, 0\n" + ".__49:\n" + " .word 0x270f\n" + "\n" + ); +} + +__attribute__((naked)) +void debug_sub_811B5D0() +{ + asm( + " ldr r0, .__51\n" + " mov r1, #0x0\n" + " strb r1, [r0]\n" + " ldr r0, .__51 + 4\n" + " strb r1, [r0]\n" + " ldr r0, .__51 + 8\n" + " strb r1, [r0]\n" + " ldr r0, .__51 + 12\n" + " strb r1, [r0]\n" + " ldr r2, .__51 + 16\n" + " mov r0, #0x0\n" + " str r0, [r2, #0x68]\n" + " str r0, [r2, #0x6c]\n" + " str r0, [r2, #0x70]\n" + " str r0, [r2, #0x74]\n" + " str r0, [r2, #0x78]\n" + " str r0, [r2, #0x7c]\n" + " add r1, r2, #0\n" + " add r1, r1, #0x80\n" + " str r0, [r1]\n" + " add r1, r1, #0x4\n" + " str r0, [r1]\n" + " add r1, r1, #0x4\n" + " str r0, [r1]\n" + " add r1, r1, #0x4\n" + " str r0, [r1]\n" + " add r1, r1, #0x4\n" + " str r0, [r1]\n" + " bx lr\n" + ".__52:\n" + " .align 2, 0\n" + ".__51:\n" + " .word unk_debug_bss_1_0\n" + " .word unk_debug_bss_1_2\n" + " .word unk_debug_bss_1_3\n" + " .word unk_debug_bss_1_4\n" + " .word +0x2000000\n" + "\n" + ); +} + +__attribute__((naked)) +void debug_sub_811B620() +{ + asm( + " push {lr}\n" + " ldr r0, .__53\n" + " mov r1, #0x0\n" + " bl CreateTask\n" + " pop {r0}\n" + " bx r0\n" + ".__54:\n" + " .align 2, 0\n" + ".__53:\n" + " .word debug_sub_811B654+1\n" + "\n" + ); +} + +__attribute__((naked)) +void debug_sub_811B634() +{ + asm( + " push {lr}\n" + " ldr r0, .__57\n" + " bl FindTaskIdByFunc\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " cmp r0, #0xff\n" + " beq .__55 @cond_branch\n" + " mov r0, #0x0\n" + " b .__56\n" + ".__58:\n" + " .align 2, 0\n" + ".__57:\n" + " .word debug_sub_811B654+1\n" + ".__55:\n" + " mov r0, #0x1\n" + ".__56:\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +void debug_sub_811B654() +{ + asm( + " push {r4, r5, r6, r7, lr}\n" + " add sp, sp, #0xfffffff8\n" + " lsl r0, r0, #0x18\n" + " lsr r6, r0, #0x18\n" + " lsl r0, r6, #0x2\n" + " add r0, r0, r6\n" + " lsl r0, r0, #0x3\n" + " ldr r1, .__63\n" + " add r5, r0, r1\n" + " mov r0, #0x8\n" + " ldsh r1, [r5, r0]\n" + " cmp r1, #0x1\n" + " beq .__59 @cond_branch\n" + " cmp r1, #0x1\n" + " bgt .__60 @cond_branch\n" + " cmp r1, #0\n" + " beq .__61 @cond_branch\n" + " b .__116\n" + ".__64:\n" + " .align 2, 0\n" + ".__63:\n" + " .word gTasks\n" + ".__60:\n" + " cmp r1, #0x2\n" + " bne .__65 @cond_branch\n" + " b .__66\n" + ".__65:\n" + " cmp r1, #0x3\n" + " bne .__67 @cond_branch\n" + " b .__68\n" + ".__67:\n" + " b .__116\n" + ".__61:\n" + " mov r0, #0x0\n" + " mov r1, #0x0\n" + " mov r2, #0x18\n" + " mov r3, #0x13\n" + " bl Menu_DrawStdWindowFrame\n" + " bl debug_sub_811B310\n" + " ldrh r0, [r5, #0x8]\n" + " add r0, r0, #0x1\n" + " strh r0, [r5, #0x8]\n" + " b .__116\n" + ".__59:\n" + " ldr r7, .__76\n" + " ldrh r2, [r7, #0x2e]\n" + " mov r0, #0x2\n" + " and r0, r0, r2\n" + " cmp r0, #0\n" + " beq .__71 @cond_branch\n" + " b .__94\n" + ".__71:\n" + " mov r0, #0x20\n" + " and r0, r0, r2\n" + " lsl r0, r0, #0x10\n" + " lsr r3, r0, #0x10\n" + " cmp r3, #0\n" + " beq .__73 @cond_branch\n" + " ldr r1, .__76 + 4\n" + " ldrb r0, [r1, #0x1]\n" + " sub r0, r0, #0x1\n" + " strb r0, [r1, #0x1]\n" + " lsl r0, r0, #0x18\n" + " cmp r0, #0\n" + " bge .__79 @cond_branch\n" + " mov r0, #0x5\n" + " strb r0, [r1, #0x1]\n" + " b .__79\n" + ".__77:\n" + " .align 2, 0\n" + ".__76:\n" + " .word gMain\n" + " .word +0x2000000\n" + ".__73:\n" + " mov r0, #0x10\n" + " and r0, r0, r2\n" + " cmp r0, #0\n" + " beq .__78 @cond_branch\n" + " ldr r1, .__81\n" + " ldrb r0, [r1, #0x1]\n" + " add r0, r0, #0x1\n" + " strb r0, [r1, #0x1]\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " cmp r0, #0x5\n" + " bls .__79 @cond_branch\n" + " strb r3, [r1, #0x1]\n" + ".__79:\n" + " bl debug_sub_811B2E8\n" + " b .__116\n" + ".__82:\n" + " .align 2, 0\n" + ".__81:\n" + " .word +0x2000000\n" + ".__78:\n" + " and r1, r1, r2\n" + " lsl r0, r1, #0x10\n" + " lsr r4, r0, #0x10\n" + " cmp r4, #0\n" + " beq .__83 @cond_branch\n" + " mov r0, #0x3\n" + " strh r0, [r5, #0x8]\n" + " bl Menu_EraseScreen\n" + " mov r0, #0x0\n" + " mov r1, #0x0\n" + " mov r2, #0x9\n" + " mov r3, #0x5\n" + " bl Menu_DrawStdWindowFrame\n" + " ldr r0, .__85\n" + " mov r1, #0x1\n" + " mov r2, #0x1\n" + " bl Menu_PrintText\n" + " ldr r0, .__85 + 4\n" + " mov r1, #0x1\n" + " mov r2, #0x3\n" + " bl Menu_PrintText\n" + " b .__116\n" + ".__86:\n" + " .align 2, 0\n" + ".__85:\n" + " .word Str_841B25C\n" + " .word Str_841B264\n" + ".__83:\n" + " mov r0, #0x4\n" + " and r0, r0, r2\n" + " cmp r0, #0\n" + " beq .__87 @cond_branch\n" + " ldr r0, .__91\n" + " strb r4, [r0]\n" + " ldr r0, .__91 + 4\n" + " strb r4, [r0]\n" + " bl Menu_EraseScreen\n" + " mov r0, #0x0\n" + " mov r1, #0x0\n" + " mov r2, #0xa\n" + " mov r3, #0x13\n" + " bl Menu_DrawStdWindowFrame\n" + " ldr r0, .__91 + 8\n" + " mov r1, #0x1\n" + " mov r2, #0x1\n" + " bl Menu_PrintText\n" + " ldr r3, .__91 + 12\n" + " mov r0, #0x2\n" + " mov r1, #0x3\n" + " mov r2, #0x8\n" + " bl Menu_PrintItems\n" + " str r4, [sp]\n" + " mov r0, #0x9\n" + " str r0, [sp, #0x4]\n" + " mov r0, #0x0\n" + " mov r1, #0x1\n" + " mov r2, #0x3\n" + " mov r3, #0x8\n" + " bl InitMenu\n" + " ldrh r0, [r5, #0x8]\n" + " add r0, r0, #0x1\n" + " strh r0, [r5, #0x8]\n" + ".__87:\n" + " ldrh r1, [r7, #0x2e]\n" + " mov r0, #0x8\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " bne .__88 @cond_branch\n" + " b .__116\n" + ".__88:\n" + " ldr r1, .__91 + 16\n" + " mov r0, #0x1\n" + " strb r0, [r1]\n" + " b .__94\n" + ".__92:\n" + " .align 2, 0\n" + ".__91:\n" + " .word unk_debug_bss_1_2\n" + " .word unk_debug_bss_1_3\n" + " .word Str_841B254\n" + " .word _841B270\n" + " .word unk_debug_bss_1_4\n" + ".__66:\n" + " bl Menu_ProcessInput\n" + " lsl r0, r0, #0x18\n" + " asr r2, r0, #0x18\n" + " mov r0, #0x2\n" + " neg r0, r0\n" + " cmp r2, r0\n" + " beq .__116 @cond_branch\n" + " add r0, r0, #0x1\n" + " cmp r2, r0\n" + " beq .__94 @cond_branch\n" + " ldr r1, .__96\n" + " mov r0, #0x1\n" + " strb r0, [r1]\n" + " ldr r0, .__96 + 4\n" + " lsl r1, r2, #0x3\n" + " add r0, r0, #0x4\n" + " add r1, r1, r0\n" + " ldr r0, [r1]\n" + " bl _call_via_r0\n" + ".__94:\n" + " bl Menu_EraseScreen\n" + " add r0, r6, #0\n" + " bl DestroyTask\n" + " b .__116\n" + ".__97:\n" + " .align 2, 0\n" + ".__96:\n" + " .word unk_debug_bss_1_2\n" + " .word _841B270\n" + ".__68:\n" + " ldr r2, .__100\n" + " ldrh r1, [r2, #0x30]\n" + " mov r0, #0x80\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq .__98 @cond_branch\n" + " ldr r2, .__100 + 4\n" + " ldrh r0, [r2, #0xc]\n" + " add r0, r0, #0x64\n" + " b .__99\n" + ".__101:\n" + " .align 2, 0\n" + ".__100:\n" + " .word gMain\n" + " .word +0x2000000\n" + ".__98:\n" + " mov r0, #0x40\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq .__102 @cond_branch\n" + " ldr r1, .__104\n" + " ldrh r0, [r1, #0xc]\n" + " sub r0, r0, #0x64\n" + " b .__103\n" + ".__105:\n" + " .align 2, 0\n" + ".__104:\n" + " .word +0x2000000\n" + ".__102:\n" + " mov r0, #0x20\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq .__106 @cond_branch\n" + " ldr r1, .__109\n" + " ldr r2, .__109 + 4\n" + " add r0, r2, #0\n" + " ldrh r2, [r1, #0xc]\n" + " add r0, r0, r2\n" + ".__103:\n" + " strh r0, [r1, #0xc]\n" + " lsl r0, r0, #0x10\n" + " cmp r0, #0\n" + " bgt .__116 @cond_branch\n" + " ldr r0, .__109 + 8\n" + " strh r0, [r1, #0xc]\n" + " b .__116\n" + ".__110:\n" + " .align 2, 0\n" + ".__109:\n" + " .word +0x2000000\n" + " .word 0xfffffc18\n" + " .word 0x270f\n" + ".__106:\n" + " mov r0, #0x10\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq .__111 @cond_branch\n" + " ldr r2, .__114\n" + " mov r1, #0xfa\n" + " lsl r1, r1, #0x2\n" + " add r0, r1, #0\n" + " ldrh r1, [r2, #0xc]\n" + " add r0, r0, r1\n" + ".__99:\n" + " strh r0, [r2, #0xc]\n" + " lsl r0, r0, #0x10\n" + " asr r0, r0, #0x10\n" + " ldr r1, .__114 + 4\n" + " cmp r0, r1\n" + " ble .__116 @cond_branch\n" + " strh r1, [r2, #0xc]\n" + " b .__116\n" + ".__115:\n" + " .align 2, 0\n" + ".__114:\n" + " .word +0x2000000\n" + " .word 0x270f\n" + ".__111:\n" + " ldrh r1, [r2, #0x2e]\n" + " mov r0, #0x2\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq .__116 @cond_branch\n" + " bl Menu_EraseScreen\n" + " add r0, r6, #0\n" + " bl DestroyTask\n" + ".__116:\n" + " add sp, sp, #0x8\n" + " pop {r4, r5, r6, r7}\n" + " pop {r0}\n" + " bx r0\n" + "\n" + ); +} + +__attribute__((naked)) +void debug_sub_811B894() +{ + asm( + " push {r4, r5, r6, r7, lr}\n" + " mov r7, sl\n" + " mov r6, r9\n" + " mov r5, r8\n" + " push {r5, r6, r7}\n" + " add sp, sp, #0xfffffffc\n" + " ldr r1, .__122\n" + " ldrh r2, [r1, #0x8]\n" + " mov r0, #0xc0\n" + " lsl r0, r0, #0x1\n" + " and r0, r0, r2\n" + " add r4, r1, #0\n" + " cmp r0, #0\n" + " beq .__117 @cond_branch\n" + " add r1, r1, #0x90\n" + " ldr r0, [r1]\n" + " add r0, r0, #0x1\n" + " str r0, [r1]\n" + " ldr r2, .__122 + 4\n" + " cmp r0, r2\n" + " ble .__118 @cond_branch\n" + " str r2, [r1]\n" + ".__118:\n" + " add r0, r4, #0\n" + " add r0, r0, #0x88\n" + " ldr r1, [r1]\n" + " ldr r0, [r0]\n" + " cmp r1, r0\n" + " beq .__119 @cond_branch\n" + " ldr r0, .__122 + 8\n" + " mov r1, #0x4\n" + " mov r2, #0xf\n" + " bl Menu_PrintText\n" + " ldr r1, .__122 + 12\n" + " mov r0, #0x0\n" + " strb r0, [r1]\n" + ".__119:\n" + " ldrb r1, [r4, #0x4]\n" + " mov r0, #0x80\n" + " and r0, r0, r1\n" + " lsl r0, r0, #0x18\n" + " lsr r4, r0, #0x18\n" + " cmp r4, #0\n" + " bne .__126 @cond_branch\n" + " ldr r0, .__122 + 16\n" + " mov r1, #0x4\n" + " mov r2, #0x11\n" + " b .__121\n" + ".__123:\n" + " .align 2, 0\n" + ".__122:\n" + " .word +0x2000000\n" + " .word 0x270f\n" + " .word Str_841B2B0\n" + " .word unk_debug_bss_1_4\n" + " .word Str_841B2D3\n" + ".__117:\n" + " lsl r0, r2, #0x10\n" + " cmp r0, #0\n" + " beq .__127 @cond_branch\n" + " ldrb r1, [r4, #0x4]\n" + " mov r0, #0x80\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq .__126 @cond_branch\n" + " mov r4, #0x3\n" + " and r4, r4, r2\n" + " cmp r4, #0\n" + " bne .__126 @cond_branch\n" + " ldr r0, .__163\n" + " mov r1, #0x4\n" + " mov r2, #0x2\n" + ".__121:\n" + " bl Menu_PrintText\n" + " ldr r0, .__163 + 4\n" + " strb r4, [r0]\n" + ".__126:\n" + " ldr r0, .__163 + 8\n" + " ldrh r1, [r0, #0x8]\n" + " add r4, r0, #0\n" + " cmp r1, #0\n" + " beq .__127 @cond_branch\n" + " b .__162\n" + ".__127:\n" + " mov r1, #0x12\n" + " ldsh r0, [r4, r1]\n" + " cmp r0, #0x3\n" + " beq .__129 @cond_branch\n" + " b .__162\n" + ".__129:\n" + " ldrb r1, [r4, #0x4]\n" + " mov r0, #0x80\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq .__131 @cond_branch\n" + " b .__162\n" + ".__131:\n" + " mov r0, #0x0\n" + " mov r1, #0x1\n" + " bl GetTagOfReelSymbolOnScreenAtPos\n" + " lsl r0, r0, #0x18\n" + " lsr r7, r0, #0x18\n" + " mov r0, #0x0\n" + " mov r1, #0x2\n" + " bl GetTagOfReelSymbolOnScreenAtPos\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " str r0, [sp]\n" + " mov r0, #0x0\n" + " mov r1, #0x3\n" + " bl GetTagOfReelSymbolOnScreenAtPos\n" + " lsl r0, r0, #0x18\n" + " lsr r6, r0, #0x18\n" + " mov r0, #0x1\n" + " mov r1, #0x1\n" + " bl GetTagOfReelSymbolOnScreenAtPos\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " mov r9, r0\n" + " mov r0, #0x1\n" + " mov r1, #0x2\n" + " bl GetTagOfReelSymbolOnScreenAtPos\n" + " lsl r0, r0, #0x18\n" + " lsr r4, r0, #0x18\n" + " mov r0, #0x1\n" + " mov r1, #0x3\n" + " bl GetTagOfReelSymbolOnScreenAtPos\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " mov sl, r0\n" + " mov r0, #0x2\n" + " mov r1, #0x1\n" + " bl GetTagOfReelSymbolOnScreenAtPos\n" + " lsl r0, r0, #0x18\n" + " lsr r5, r0, #0x18\n" + " mov r0, #0x2\n" + " mov r1, #0x2\n" + " bl GetTagOfReelSymbolOnScreenAtPos\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " mov r8, r0\n" + " mov r0, #0x2\n" + " mov r1, #0x3\n" + " bl GetTagOfReelSymbolOnScreenAtPos\n" + " lsl r0, r0, #0x18\n" + " lsr r0, r0, #0x18\n" + " cmp r7, #0\n" + " bne .__134 @cond_branch\n" + " mov r1, r9\n" + " cmp r1, #0x1\n" + " bne .__134 @cond_branch\n" + " cmp r5, #0\n" + " beq .__159 @cond_branch\n" + ".__134:\n" + " ldr r1, [sp]\n" + " cmp r1, #0\n" + " bne .__137 @cond_branch\n" + " cmp r4, #0x1\n" + " bne .__137 @cond_branch\n" + " mov r1, r8\n" + " cmp r1, #0\n" + " beq .__159 @cond_branch\n" + ".__137:\n" + " cmp r6, #0\n" + " bne .__140 @cond_branch\n" + " mov r1, sl\n" + " cmp r1, #0x1\n" + " bne .__140 @cond_branch\n" + " cmp r0, #0\n" + " beq .__159 @cond_branch\n" + ".__140:\n" + " cmp r7, #0\n" + " bne .__143 @cond_branch\n" + " cmp r4, #0x1\n" + " bne .__143 @cond_branch\n" + " cmp r0, #0\n" + " beq .__159 @cond_branch\n" + ".__143:\n" + " cmp r6, #0\n" + " bne .__146 @cond_branch\n" + " cmp r4, #0x1\n" + " bne .__146 @cond_branch\n" + " cmp r5, #0\n" + " beq .__159 @cond_branch\n" + ".__146:\n" + " cmp r7, #0x1\n" + " bne .__149 @cond_branch\n" + " mov r1, r9\n" + " cmp r1, #0\n" + " bne .__149 @cond_branch\n" + " cmp r5, #0x1\n" + " beq .__159 @cond_branch\n" + ".__149:\n" + " ldr r1, [sp]\n" + " cmp r1, #0x1\n" + " bne .__152 @cond_branch\n" + " cmp r4, #0\n" + " bne .__152 @cond_branch\n" + " mov r1, r8\n" + " cmp r1, #0x1\n" + " beq .__159 @cond_branch\n" + ".__152:\n" + " cmp r6, #0x1\n" + " bne .__155 @cond_branch\n" + " mov r1, sl\n" + " cmp r1, #0\n" + " bne .__155 @cond_branch\n" + " cmp r0, #0x1\n" + " beq .__159 @cond_branch\n" + ".__155:\n" + " cmp r7, #0x1\n" + " bne .__158 @cond_branch\n" + " cmp r4, #0\n" + " bne .__158 @cond_branch\n" + " cmp r0, #0x1\n" + " beq .__159 @cond_branch\n" + ".__158:\n" + " cmp r6, #0x1\n" + " bne .__162 @cond_branch\n" + " cmp r4, #0\n" + " bne .__162 @cond_branch\n" + " cmp r5, #0x1\n" + " bne .__162 @cond_branch\n" + ".__159:\n" + " ldr r0, .__163 + 12\n" + " mov r1, #0x4\n" + " mov r2, #0x0\n" + " bl Menu_PrintText\n" + " ldr r1, .__163 + 4\n" + " mov r0, #0x0\n" + " strb r0, [r1]\n" + ".__162:\n" + " add sp, sp, #0x4\n" + " pop {r3, r4, r5}\n" + " mov r8, r3\n" + " mov r9, r4\n" + " mov sl, r5\n" + " pop {r4, r5, r6, r7}\n" + " pop {r0}\n" + " bx r0\n" + ".__164:\n" + " .align 2, 0\n" + ".__163:\n" + " .word Str_841B2E4\n" + " .word unk_debug_bss_1_4\n" + " .word +0x2000000\n" + " .word Str_841B2BF\n" + "\n" + ); +} +#endif + +static const u8 sReelSymbols[][21] = +{ { SLOT_MACHINE_TAG_7_RED, SLOT_MACHINE_TAG_CHERRY, @@ -5394,3 +7779,50 @@ static const struct SpritePalette gSlotMachineSpritePalettes[] = { static const u8 sReelTimeGfx[] = INCBIN_U8("graphics/slot_machine/reel_time.4bpp.lz"); static const u16 sReelTimeWindowTilemap[] = INCBIN_U16("graphics/slot_machine/reel_time_window_map.bin"); + +#if DEBUG + +const u8 Str_841B1C4[] = _("SETTEI"); +const u8 Str_841B1CB[] = _("MAWASITA"); +const u8 Str_841B1D4[] = _("MODOSI"); +const u8 Str_841B1DB[] = _("NOMARE"); +const u8 Str_841B1E2[] = _("MAE 7"); +const u8 Str_841B1E8[] = _("LR HENKOU"); +const u8 Str_841B1F3[] = _("START JIDOUSU"); +const u8 Str_841B202[] = _("SELECT SETTEI"); +const u8 Str_841B211[] = _("TYUHSEN"); +const u8 Str_841B219[] = _("CHERRY"); +const u8 Str_841B220[] = _("REPLAY"); +const u8 Str_841B227[] = _("HASUBO"); +const u8 Str_841B22E[] = _("RURIRI"); +const u8 Str_841B235[] = _("INAZU"); +const u8 Str_841B23B[] = _("REG"); +const u8 Str_841B23F[] = _("BIG"); +const u8 Str_841B243[] = _("BD"); +const u8 Str_841B246[] = _("R7"); +const u8 Str_841B249[] = _("B7"); +const u8 Str_841B24C[] = _("A COIN"); +const u8 Str_841B254[] = _("TYUHSEN"); +const u8 Str_841B25C[] = _("UD 100"); +const u8 Str_841B264[] = _("LR 1000"); +const u8 Str_841B26D[] = _("×"); + +// Is this MenuAction2? I'm not sure. +const struct {const u8 *text; void (*func)();} _841B270[] = +{ + {Str_841B219, debug_sub_811B1C4}, + {Str_841B220, debug_sub_811B1EC}, + {Str_841B227, debug_sub_811B210}, + {Str_841B22E, debug_sub_811B238}, + {Str_841B235, debug_sub_811B260}, + {Str_841B23B, debug_sub_811B288}, + {Str_841B23F, debug_sub_811B2B0}, + {Str_841B243, debug_sub_811B2D8}, +}; + +const u8 Str_841B2B0[] = _("·カウントエラーがおきました"); +const u8 Str_841B2BF[] = _("·リールそうさで エラーが おきました"); +const u8 Str_841B2D3[] = _("·フラグオフエラーが おきました"); +const u8 Str_841B2E4[] = _("·ボーナスこやくの エラーが おきました"); + +#endif diff --git a/src/field/start_menu.c b/src/field/start_menu.c index 161b5d6a0..75b600da0 100644 --- a/src/field/start_menu.c +++ b/src/field/start_menu.c @@ -43,6 +43,11 @@ enum { MENU_ACTION_PLAYER_LINK }; +#if DEBUG +static u32 _debugStartMenu_0 __attribute__((unused)); +static u32 _debugStartMenu_1 __attribute__((unused)); +#endif + static u8 (*saveDialogCallback)(void); static u8 saveDialogTimer; //Number of frames to keep the window on screen after save was completed static bool8 savingComplete; @@ -131,6 +136,304 @@ static bool32 sub_80719FC(u8 *ptr); static void sub_8071B54(void); static void Task_8071B64(u8 taskId); +#if DEBUG +__attribute__((naked)) +void debug_sub_8075C30() +{ + asm( + " push {lr}\n" + " bl CloseMenu\n" + " bl debug_sub_8075D9C\n" + " mov r0, #0x1\n" + " pop {r1}\n" + " bx r1\n" + "\n" + ); +} + +__attribute__((naked)) +void debug_sub_8075C40() +{ + asm( + " push {r4, r5, r6, r7, lr}\n" + " mov r7, sl\n" + " mov r6, r9\n" + " mov r5, r8\n" + " push {r5, r6, r7}\n" + " lsl r0, r0, #0x18\n" + " lsr r4, r0, #0x18\n" + " lsl r0, r4, #0x2\n" + " add r0, r0, r4\n" + " lsl r0, r0, #0x3\n" + " ldr r1, ._5 @ gTasks\n" + " add r5, r0, r1\n" + " mov r1, #0x0\n" + " ldsh r0, [r5, r1]\n" + " cmp r0, #0x1\n" + " beq ._1 @cond_branch\n" + " cmp r0, #0x1\n" + " bgt ._2 @cond_branch\n" + " cmp r0, #0\n" + " beq ._3 @cond_branch\n" + " b ._18\n" + "._6:\n" + " .align 2, 0\n" + "._5:\n" + " .word gTasks+0x8\n" + "._2:\n" + " cmp r0, #0x2\n" + " beq ._7 @cond_branch\n" + " cmp r0, #0x3\n" + " beq ._8 @cond_branch\n" + " b ._18\n" + "._3:\n" + " bl m4aSoundVSyncOff\n" + " b ._12\n" + "._1:\n" + " ldr r1, ._13 @ 0x4000208\n" + " ldrh r0, [r1]\n" + " mov sl, r0\n" + " mov r0, #0x0\n" + " strh r0, [r1]\n" + " ldr r1, ._13 + 4 @ 0x4000108\n" + " strh r0, [r1]\n" + " mov r0, #0x83\n" + " lsl r0, r0, #0x10\n" + " str r0, [r1]\n" + " ldr r4, ._13 + 8 @ 0xc34f\n" + " mov r9, r4\n" + " ldr r2, ._13 + 12 @ 0x40000b0\n" + " ldr r0, ._13 + 16 @ gScanlineEffectRegBuffers\n" + " mov ip, r0\n" + " ldr r1, ._13 + 20 @ 0xc5ff\n" + " mov r8, r1\n" + " ldr r7, ._13 + 24 @ 0x7fff\n" + " mov r3, r9\n" + " add r3, r3, #0x1\n" + " ldr r6, ._13 + 28 @ 0x4000040\n" + " ldr r4, ._13 + 32 @ 0xa2600001\n" + "._11:\n" + " mov r0, ip\n" + " str r0, [r2]\n" + " str r6, [r2, #0x4]\n" + " str r4, [r2, #0x8]\n" + " ldr r0, [r2, #0x8]\n" + " ldrh r1, [r2, #0xa]\n" + " mov r0, r8\n" + " and r0, r0, r1\n" + " strh r0, [r2, #0xa]\n" + " ldrh r1, [r2, #0xa]\n" + " add r0, r7, #0\n" + " and r0, r0, r1\n" + " strh r0, [r2, #0xa]\n" + " ldrh r0, [r2, #0xa]\n" + " sub r3, r3, #0x1\n" + " cmp r3, #0\n" + " bne ._11 @cond_branch\n" + " mov r3, r9\n" + " add r3, r3, #0x1\n" + " ldr r0, ._13 + 36 @ 0x400010a\n" + " mov r2, #0x0\n" + " strh r2, [r0]\n" + " ldr r1, ._13 + 4 @ 0x4000108\n" + " ldrh r0, [r1]\n" + " ldr r4, ._13 + 40 @ _debugStartMenu_0\n" + " str r0, [r4]\n" + " strh r2, [r1]\n" + " ldr r0, ._13 @ 0x4000208\n" + " mov r1, sl\n" + " strh r1, [r0]\n" + " ldr r4, ._13 + 44 @ _debugStartMenu_1\n" + " str r3, [r4]\n" + " bl m4aSoundVSyncOn\n" + " b ._12\n" + "._14:\n" + " .align 2, 0\n" + "._13:\n" + " .word 0x4000208\n" + " .word 0x4000108\n" + " .word 0xc34f\n" + " .word 0x40000b0\n" + " .word gScanlineEffectRegBuffers\n" + " .word 0xc5ff\n" + " .word 0x7fff\n" + " .word 0x4000040\n" + " .word 0xa2600001\n" + " .word 0x400010a\n" + " .word _debugStartMenu_0\n" + " .word _debugStartMenu_1\n" + "._7:\n" + " mov r0, #0x15\n" + " bl PlaySE\n" + " ldr r0, ._16 @ gStringVar1\n" + " ldr r1, ._16 + 4 @ _debugStartMenu_1\n" + " ldr r1, [r1]\n" + " mov r2, #0x1\n" + " mov r3, #0x8\n" + " bl ConvertIntToDecimalStringN\n" + " ldr r0, ._16 + 8 @ gStringVar2\n" + " ldr r1, ._16 + 12 @ _debugStartMenu_0\n" + " ldr r1, [r1]\n" + " mov r2, #0x1\n" + " mov r3, #0x8\n" + " bl ConvertIntToDecimalStringN\n" + " bl Menu_DisplayDialogueFrame\n" + " ldr r0, ._16 + 16 @ gUnknown_Debug_839B6D8\n" + " mov r1, #0x2\n" + " mov r2, #0xf\n" + " bl Menu_PrintText\n" + "._12:\n" + " ldrh r0, [r5]\n" + " add r0, r0, #0x1\n" + " strh r0, [r5]\n" + " b ._18\n" + "._17:\n" + " .align 2, 0\n" + "._16:\n" + " .word gStringVar1\n" + " .word _debugStartMenu_1\n" + " .word gStringVar2\n" + " .word _debugStartMenu_0\n" + " .word gUnknown_Debug_839B6D8\n" + "._8:\n" + " ldr r0, ._19 @ gMain\n" + " ldrh r1, [r0, #0x2e]\n" + " mov r0, #0x1\n" + " and r0, r0, r1\n" + " cmp r0, #0\n" + " beq ._18 @cond_branch\n" + " bl Menu_EraseScreen\n" + " bl ScriptContext2_Disable\n" + " add r0, r4, #0\n" + " bl DestroyTask\n" + "._18:\n" + " pop {r3, r4, r5}\n" + " mov r8, r3\n" + " mov r9, r4\n" + " mov sl, r5\n" + " pop {r4, r5, r6, r7}\n" + " pop {r0}\n" + " bx r0\n" + "._20:\n" + " .align 2, 0\n" + "._19:\n" + " .word gMain\n" + "\n" + ); +} + +__attribute__((naked)) +void debug_sub_8075D9C() +{ + asm( + " push {lr}\n" + " ldr r0, ._21 @ debug_sub_8075C40\n" + " mov r1, #0xa\n" + " bl CreateTask\n" + " bl ScriptContext2_Enable\n" + " pop {r0}\n" + " bx r0\n" + "._22:\n" + " .align 2, 0\n" + "._21:\n" + " .word debug_sub_8075C40+1\n" + "\n" + ); +} + +__attribute__((naked)) +void debug_sub_8075DB4() +{ + asm( + " push {r4, r5, r6, lr}\n" + " add r6, r0, #0\n" + " add r5, r1, #0\n" + " add r4, r2, #0\n" + " add r0, r4, #0\n" + " mov r1, #0x4d\n" + " bl __umodsi3\n" + " strb r0, [r6, #0x1]\n" + " add r1, r6, #0\n" + " add r1, r1, #0xc\n" + " add r0, r4, #0\n" + " bl write_word_to_mem\n" + " add r0, r6, #4\n" + " add r1, r5, #0\n" + " bl StringCopy8\n" + " mov r3, #0x7\n" + " mov r4, #0x0\n" + " ldr r0, ._25 @ gSaveBlock1\n" + " ldr r1, ._25 + 4 @ 0x2b28\n" + " add r5, r0, r1\n" + " add r2, r6, #0\n" + " add r2, r2, #0x10\n" + " add r1, r6, #0\n" + " add r1, r1, #0x1c\n" + "._23:\n" + " ldrh r0, [r5]\n" + " strh r0, [r2]\n" + " strh r3, [r1]\n" + " add r0, r3, #6\n" + " strh r0, [r1, #0xc]\n" + " add r3, r3, #0x1\n" + " add r5, r5, #0x2\n" + " add r2, r2, #0x2\n" + " add r1, r1, #0x2\n" + " add r4, r4, #0x1\n" + " cmp r4, #0x5\n" + " ble ._23 @cond_branch\n" + " mov r4, #0x0\n" + "._24:\n" + " mov r0, #0x64\n" + " mul r0, r0, r4\n" + " ldr r1, ._25 + 8 @ gPlayerParty\n" + " add r0, r0, r1\n" + " mov r1, #0x2c\n" + " mul r1, r1, r4\n" + " add r1, r1, #0x34\n" + " add r1, r6, r1\n" + " bl sub_803AF78\n" + " add r4, r4, #0x1\n" + " cmp r4, #0x2\n" + " ble ._24 @cond_branch\n" + " add r0, r6, #0\n" + " bl SetEReaderTrainerChecksum\n" + " pop {r4, r5, r6}\n" + " pop {r0}\n" + " bx r0\n" + "._26:\n" + " .align 2, 0\n" + "._25:\n" + " .word gSaveBlock1\n" + " .word 0x2b28\n" + " .word gPlayerParty\n" + "\n" + ); +} + +__attribute__((naked)) +void unref_sub_8070F90() +{ + asm( + " push {lr}\n" + " ldr r0, ._27 @ 0x801\n" + " bl FlagSet\n" + " mov r0, #0x80\n" + " lsl r0, r0, #0x4\n" + " bl FlagSet\n" + " ldr r0, ._27 + 4 @ 0x802\n" + " bl FlagSet\n" + " pop {r0}\n" + " bx r0\n" + "._28:\n" + " .align 2, 0\n" + "._27:\n" + " .word 0x801\n" + " .word 0x802\n" + "\n" + ); +} +#endif static void BuildStartMenuActions(void) { diff --git a/src/field/trader.c b/src/field/trader.c index 64bd708f6..885557d5a 100644 --- a/src/field/trader.c +++ b/src/field/trader.c @@ -108,7 +108,7 @@ void CreateAvailableDecorationsMenu(u8 taskId) { if (trader->unk1[i] > DECOR_REGISTEEL_DOLL) { - Menu_PrintText(gOtherText_FiveQuestionsAndSlash, 1, numDecorations * 2 + 2); + Menu_PrintText(gOtherText_FiveQuestions, 1, numDecorations * 2 + 2); } else { diff --git a/src/field/use_pokeblock.c b/src/field/use_pokeblock.c index 42020c49a..8ea93aab8 100644 --- a/src/field/use_pokeblock.c +++ b/src/field/use_pokeblock.c @@ -104,7 +104,6 @@ static EWRAM_DATA struct Pokeblock *gUnknown_0203930C = NULL; EWRAM_DATA u8 gPokeblockMonID = 0; EWRAM_DATA s16 gPokeblockGain = 0; -extern u16 gKeyRepeatStartDelay; extern u16 gSpecialVar_ItemId; // FIXME: remove after merge of #349 Pokeblock static void launch_c3_walk_stairs_and_run_once(void (*const)(void)); diff --git a/src/field/wild_encounter.c b/src/field/wild_encounter.c index 79542422e..19778e29b 100644 --- a/src/field/wild_encounter.c +++ b/src/field/wild_encounter.c @@ -3698,13 +3698,13 @@ const u16 gRoute119WaterTileData[] = extern u16 gSpecialVar_Result; extern u8 S_RepelWoreOff[]; -EWRAM_DATA static u8 sWildEncountersDisabled = 0; +EWRAM_DATA u8 sWildEncountersDisabled = 0; EWRAM_DATA static u32 sFeebasRngValue = 0; #define NUM_FEEBAS_SPOTS 6 -static u16 FeebasRandom(void); -static void FeebasSeedRng(u16 seed); +u16 FeebasRandom(void); +void FeebasSeedRng(u16 seed); static bool8 IsWildLevelAllowedByRepel(u8 level); static void ApplyFluteEncounterRateMod(u32 *encRate); @@ -3791,17 +3791,30 @@ static bool8 CheckFeebas(void) return FALSE; } -static u16 FeebasRandom(void) +u16 FeebasRandom(void) { sFeebasRngValue = 12345 + 0x41C64E6D * sFeebasRngValue; return sFeebasRngValue >> 16; } -static void FeebasSeedRng(u16 seed) +void FeebasSeedRng(u16 seed) { sFeebasRngValue = seed; } +#if DEBUG +u16 debug_sub_8092344(u8 arg0) +{ + if (arg0 == 0) + return 131; + if (arg0 == 1) + return 167; + if (arg0 == 2) + return 149; + return 0; +} +#endif + static u8 ChooseWildMonIndex_Land(void) { u8 rand = Random() % 100; @@ -4042,6 +4055,24 @@ static bool8 DoWildEncounterRateDiceRoll(u16 encounterRate) return FALSE; } +#if DEBUG +u16 debug_sub_809283C(u16 attempts) +{ + u16 retval = 0; + u16 i = 0; + + while (i < attempts) + { + if (DoWildEncounterRateDiceRoll(320) == TRUE) + retval++; + + i++; + } + + return retval; +} +#endif + static bool8 DoWildEncounterTest(u32 encounterRate, bool8 ignoreAbility) { encounterRate *= 16; diff --git a/src/libs/m4a_1.s b/src/libs/m4a_1.s index be8b44488..8dbcf7efd 100644 --- a/src/libs/m4a_1.s +++ b/src/libs/m4a_1.s @@ -4,7 +4,11 @@ .syntax unified - .lcomm gUnknown_030007B8, 0x770 + .bss + + .global gUnknown_030007B8 +gUnknown_030007B8: + .space 0x770 .text diff --git a/src/pokemon/mail.c b/src/pokemon/mail.c index 921a3ad93..4497c98fb 100644 --- a/src/pokemon/mail.c +++ b/src/pokemon/mail.c @@ -1,7 +1,10 @@ #include "global.h" #include "mail.h" +#include "data2.h" #include "easy_chat.h" #include "constants/items.h" +#include "constants/species.h" +#include "field_fadetransition.h" #include "graphics.h" #include "mail_data.h" #include "menu.h" @@ -10,6 +13,7 @@ #include "palette.h" #include "pokemon_icon.h" #include "overworld.h" +#include "script.h" #include "sprite.h" #include "string_util.h" #include "strings2.h" @@ -18,6 +22,8 @@ #include "scanline_effect.h" #include "ewram.h" +extern u8 (*gMenuCallback)(void); + struct UnkMailStruct { u8 unk_0_0:2; @@ -234,6 +240,56 @@ const struct MailLayout gUnknown_083E57A4[] = {5, 15, 15, 4, 3, Unknown_3E5790}, }; +#if DEBUG + +const u8 Str_8411540[] = _("レイアウトを にほんごで ひょうじ?"); // Display using Japanese layout? +const u8 Str_8411553[] = _("にほんご "); // Japanese +const u8 Str_8411559[] = _("かいがい "); // Overseas + +const u8 *const _8411560[] = +{ + Str_8411553, + Str_8411559, +}; + +const u8 Str_8411568[] = _("イメージ タイプを えらんでね"); // Choose an image type +const u8 Str_8411578[] = _("{STR_VAR_1}"); +const u8 Str_841157B[] = _("オレンジ "); // Orange +const u8 Str_8411581[] = _("ハーバー "); // Harbor +const u8 Str_8411587[] = _("キラキラ "); // Glitter +const u8 Str_841158D[] = _("メカニカル"); // Mech +const u8 Str_8411593[] = _("ウッディー"); // Wood +const u8 Str_8411599[] = _("クロス "); // Wave +const u8 Str_841159F[] = _("トレジャー"); // Bead +const u8 Str_84115A5[] = _("シャドウ "); // Shadow +const u8 Str_84115AB[] = _("トロピカル"); // Tropic +const u8 Str_84115B1[] = _("ドリーム "); // Dream +const u8 Str_84115B7[] = _("ミラクル "); // Fab +const u8 Str_84115BD[] = _("レトロ "); // Retro + +const u8 *const _84115C4[] = +{ + Str_841157B, + Str_8411581, + Str_8411587, + Str_841158D, + Str_8411593, + Str_8411599, + Str_841159F, + Str_84115A5, + Str_84115AB, + Str_84115B1, + Str_84115B7, + Str_84115BD, +}; + +const u8 Str_84115F4[] = _("メールをみる"); // View Mail +const u8 Str_84115FB[] = _("メールとうろく"); // Register Mail +const u8 Str_8411603[] = _("もたせる"); // Give to Pokémon +const u8 Str_8411608[] = _("メールをけす"); // Delete Mail + +#endif + // XXX: what is this? static u8 *const sSharedMemPtr = gSharedMem; @@ -247,26 +303,44 @@ static void sub_80F8F58(void); static void sub_80F8F78(void); static void sub_80F8FB4(void); +extern u16 gSpecialVar_0x8004; +extern u16 gSpecialVar_0x8005; +extern u16 gSpecialVar_0x8006; + +#if DEBUG +static u8 gUnknown_Debug_0300079C; +#endif + void HandleReadMail(struct MailStruct *arg0, MainCallback arg1, bool8 arg2) { - u16 mailDesign; u16 buffer[2]; + u16 species; - ewram0_4.varFF = GAME_LANGUAGE; - ewram0_4.var100 = 1; - ewram0_4.var104 = (MainCallback)EasyChat_GetWordText; - ewram0_4.var108 = (MainCallback)ConvertEasyChatWordsToString; - - mailDesign = arg0->itemId - ITEM_ORANGE_MAIL; - - if (mailDesign <= 11) +#if DEBUG + if (gUnknown_Debug_0300079C != 0) { - ewram0_4.varFA = arg0->itemId - ITEM_ORANGE_MAIL; + ewram0_4.varFF = GAME_LANGUAGE; + ewram0_4.var100 = gSpecialVar_0x8004; + ewram0_4.var104 = (MainCallback)EasyChat_GetWordText; + ewram0_4.var108 = (MainCallback)ConvertEasyChatWordsToString; + ewram0_4.varFA = gSpecialVar_0x8006; } else +#endif { - ewram0_4.varFA = 0; - arg2 = FALSE; + ewram0_4.varFF = GAME_LANGUAGE; + ewram0_4.var100 = 1; + ewram0_4.var104 = (MainCallback)EasyChat_GetWordText; + ewram0_4.var108 = (MainCallback)ConvertEasyChatWordsToString; + if (IS_ITEM_MAIL(arg0->itemId)) + { + ewram0_4.varFA = arg0->itemId - 0x79; + } + else + { + ewram0_4.varFA = 0; + arg2 = FALSE; + } } switch (ewram0_4.var100) @@ -275,24 +349,22 @@ void HandleReadMail(struct MailStruct *arg0, MainCallback arg1, bool8 arg2) default: ewram0_4.var10C = &gUnknown_083E5730[ewram0_4.varFA]; break; - case 1: ewram0_4.var10C = &gUnknown_083E57A4[ewram0_4.varFA]; break; } - if (((MailSpeciesToSpecies(arg0->species, buffer) << 16) + 0xFFFF0000) <= (410 << 16)) + species = MailSpeciesToSpecies(arg0->species, buffer); + if (species >= 1 && species <= 411) { switch (ewram0_4.varFA) { case 6: ewram0_4.varFB = 1; break; - case 9: ewram0_4.varFB = 2; break; - default: ewram0_4.varFB = 0; break; @@ -303,7 +375,6 @@ void HandleReadMail(struct MailStruct *arg0, MainCallback arg1, bool8 arg2) ewram0_4.varFB = 0; } - ewram0_4.varF4 = arg0; ewram0_4.varEC = arg1; ewram0_4.varF8 = arg2; @@ -575,25 +646,514 @@ static void sub_80F8F78(void) static void sub_80F8FB4(void) { - u16 local1; + if (!UpdatePaletteFade()) + { + SetMainCallback2(ewram0_4.varEC); + switch (ewram0_4.varFB) + { + case 2: + case 1: + sub_809D608(sub_809D4A8(ewram0_4.varF4->species)); + sub_809D510(&gSprites[ewram0_4.varFC]); + break; + } +#if !DEBUG + memset(&ewram0_4, 0, 0x110); +#endif + ResetPaletteFade(); + } +} + +#if DEBUG - if (UpdatePaletteFade()) +void debug_sub_810CA7C(u8); +void debug_sub_810CE1C(u8); +void debug_sub_810D388(void); +void debug_sub_810D340(void); + +void debug_sub_810C910(u8 taskId) +{ + if (!gPaletteFade.active) { + gUnknown_Debug_0300079C = 1; + Menu_EraseScreen(); + DestroyTask(taskId); + if (gSaveBlock1.mail[gSpecialVar_0x8005].itemId == 0) + HandleReadMail(&gSaveBlock1.mail[gSpecialVar_0x8005], debug_sub_810D388, 0); + else + HandleReadMail(&gSaveBlock1.mail[gSpecialVar_0x8005], debug_sub_810D388, 1); + } +} + +void debug_sub_810C990(u8 taskId) +{ + if (gMain.newKeys & (DPAD_LEFT | DPAD_DOWN)) + { + gSpecialVar_0x8006 = (gSpecialVar_0x8006 + 11) % 12; + Menu_DrawStdWindowFrame(1, 1, 10, 4); + Menu_PrintText(_84115C4[gSpecialVar_0x8006], 2, 2); + } + else if (gMain.newKeys & (DPAD_UP | DPAD_RIGHT)) + { + gSpecialVar_0x8006 = (gSpecialVar_0x8006 + 1) % 12; + Menu_DrawStdWindowFrame(1, 1, 10, 4); + Menu_PrintText(_84115C4[gSpecialVar_0x8006], 2, 2); + } + else if (gMain.newKeys & A_BUTTON) + { + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0); + gTasks[taskId].func = debug_sub_810C910; + } + else if (gMain.newKeys & B_BUTTON) + { + Menu_DisplayDialogueFrame(); + Menu_PrintText(Str_8411540, 4, 15); + Menu_PrintText(_8411560[gSpecialVar_0x8004], 2, 2); + gTasks[taskId].func = debug_sub_810CA7C; + } +} + +void debug_sub_810CA7C(u8 taskId) +{ + if (gMain.newKeys & 0xF0) + { + gSpecialVar_0x8004 ^= 1; + Menu_PrintText(_8411560[gSpecialVar_0x8004], 2, 2); + } + else if (gMain.newKeys & A_BUTTON) + { + if (gMain.watchedKeysPressed) + { + gMain.watchedKeysPressed = FALSE; + Menu_DisplayDialogueFrame(); + Menu_PrintText(Str_8411540, 4, 15); + Menu_DrawStdWindowFrame(1, 1, 10, 4); + Menu_PrintText(_8411560[gSpecialVar_0x8004], 2, 2); + } + else + { + Menu_DisplayDialogueFrame(); + Menu_PrintText(Str_8411568, 4, 15); + Menu_DrawStdWindowFrame(1, 1, 10, 4); + Menu_PrintText(_84115C4[gSpecialVar_0x8006], 2, 2); + gTasks[taskId].func = debug_sub_810C990; + } + } +} + +void debug_sub_810CB50(u8 taskId) +{ + u8 sp0[] = _("{STR_VAR_1} {STR_VAR_2}"); + u8 sp8[] = _("メール{STR_VAR_1} {STR_VAR_2}"); + bool8 r2 = FALSE; + + if (gMain.newKeys & A_BUTTON) + { + ConvertIntToDecimalStringN(gStringVar1, gSpecialVar_0x8005, 2, 1); + StringCopy(gStringVar2, gSpeciesNames[gTasks[taskId].data[0]]); + gSaveBlock1.mail[gSpecialVar_0x8005].species = gTasks[taskId].data[0]; + StringExpandPlaceholders(gStringVar4, sp8); + Menu_DisplayDialogueFrame(); + Menu_PrintText(gStringVar4, 4, 15); + DestroyTask(taskId); + CreateTask(debug_sub_810CE1C, 0); + debug_sub_810D340(); return; } + else if (gMain.newKeys & B_BUTTON) + { + DestroyTask(taskId); + Menu_EraseScreen(); + CreateTask(debug_sub_810CE1C, 0); + debug_sub_810D340(); + return; + } + else if (gMain.newKeys & (DPAD_LEFT | DPAD_DOWN)) + { + gTasks[taskId].data[0] = (gTasks[taskId].data[0] + 0x19B) % 0x19C; + r2 = TRUE; + } + else if (gMain.newKeys & (DPAD_UP | DPAD_RIGHT)) + { + gTasks[taskId].data[0] = (gTasks[taskId].data[0] + 1) % 0x19C; + r2 = TRUE; + } + + if (r2) + { + ConvertIntToDecimalStringN(gStringVar1, gTasks[taskId].data[0], 2, 3); + StringCopy(gStringVar2, gSpeciesNames[gTasks[taskId].data[0]]); + StringExpandPlaceholders(gStringVar4, sp0); + Menu_DrawStdWindowFrame(0, 0, 12, 3); + Menu_PrintText(gStringVar4, 1, 1); + } +} + +void debug_sub_810CCEC(u8 taskId) +{ + u8 string1[] = _("メール{STR_VAR_1}を だれに もたせる?"); + u8 string2[] = _("000 {STR_VAR_1}"); + + ConvertIntToDecimalStringN(gStringVar1, gSpecialVar_0x8005, 1, 1); + StringExpandPlaceholders(gStringVar4, string1); + Menu_DisplayDialogueFrame(); + Menu_PrintText(gStringVar4, 4, 15); + + StringCopy(gStringVar1, gSpeciesNames[0]); + StringExpandPlaceholders(gStringVar4, string2); + Menu_DrawStdWindowFrame(0, 0, 12, 3); + Menu_PrintText(string2, 1, 1); // This probably should have been gStringVar4 + + gTasks[taskId].func = debug_sub_810CB50; +} + +u8 debug_sub_810CD9C(void) +{ + CloseMenu(); + ScriptContext1_Stop(); + ScriptContext2_Enable(); + gUnknown_Debug_0300079C = 0; + gSpecialVar_0x8004 = gSpecialVar_0x8005 = gSpecialVar_0x8006 = 0; + SetMainCallback2(debug_sub_810D388); + return 1; +} + +void debug_sub_810CDE0(void) +{ + UpdatePaletteFade(); + RunTasks(); +} + +void debug_sub_810CDF0(void) +{ + gMain.watchedKeysPressed = 0; + gMain.watchedKeysMask = 0; + gFieldCallback = mapldr_default; + SetMainCallback2(c2_exit_to_overworld_2_switch); +} + +void debug_sub_810CE1C(u8 taskId) +{ + if (gMenuCallback() == TRUE) + { + CloseMenu(); + DestroyTask(taskId); + } +} + +u8 debug_sub_810CE48(void) +{ + s8 input = Menu_ProcessInput(); - SetMainCallback2(ewram0_4.varEC); - switch (ewram0_4.varFB) + switch (input) { + case -1: + Menu_EraseScreen(); + debug_sub_810D340(); + return 0; + case -2: + return 0; + default: + gSpecialVar_0x8005 = input; + gSpecialVar_0x8006 %= 12; + CreateTask(debug_sub_810CA7C, 0); + gMain.watchedKeysPressed = TRUE; // huh? + gMain.watchedKeysMask = 0; + return 1; + } +} + +u8 debug_sub_810CEA4(void) +{ + if (!gPaletteFade.active) + { + gSpecialVar_0x8004 = 4; + sub_80E60D8(); + return 1; + } + return 0; +} + +u8 debug_sub_810CED0(void) +{ + u8 text[] = _("せいきの データが とうろくずみ です\n" + "しんき とうろく できません"); + s8 input = Menu_ProcessInput(); + + switch (input) + { + case -1: + Menu_EraseScreen(); + break; + case -2: + return 0; + default: + gSpecialVar_0x8005 = input; + if (IS_ITEM_MAIL(gSaveBlock1.mail[input].itemId)) + { + Menu_EraseScreen(); + Menu_DisplayDialogueFrame(); + Menu_PrintText(text, 4, 15); + } + else + { + gSaveBlock1.mail[gSpecialVar_0x8005].itemId = 0xFFFF; + StringCopy(gSaveBlock1.mail[gSpecialVar_0x8005].playerName, gSaveBlock2.playerName); + *(u32 *)gSaveBlock1.mail[gSpecialVar_0x8005].trainerId = *(u32 *)gSaveBlock2.playerTrainerId; + gMenuCallback = debug_sub_810CEA4; + return 0; + } + break; + } + debug_sub_810D340(); + return 0; +} + +u8 debug_sub_810CFA4(void) +{ + u8 text[] = _("せいきに とうろくされたメールデータは\n" + "へんこう できません"); + s8 input = Menu_ProcessInput(); + + switch (input) + { + case -1: + Menu_EraseScreen(); + debug_sub_810D340(); + return 0; + case -2: + return 0; + default: + gSpecialVar_0x8005 = input; + if (IS_ITEM_MAIL(gSaveBlock1.mail[input].itemId)) + { + Menu_EraseScreen(); + Menu_DisplayDialogueFrame(); + Menu_PrintText(text, 4, 15); + debug_sub_810D340(); + return 0; + } + else + { + CreateTask(debug_sub_810CCEC, 0); + return 1; + } + } +} + +u8 debug_sub_810D030(void) +{ + const u8 text1[] = _("メール{STR_VAR_1} とうろく かいじょ"); + const u8 text2[] = _("デバッグメニューから とうろくした\n" + "メール いがいは けせません"); + s8 input = Menu_ProcessInput(); + + switch (input) + { + case -1: + Menu_EraseScreen(); + debug_sub_810D340(); + return 0; + case -2: + return 0; + default: + gSpecialVar_0x8005 = input; + if (gSaveBlock1.mail[gSpecialVar_0x8005].itemId != 0xFFFF + && gSaveBlock1.mail[gSpecialVar_0x8005].itemId != 0) + { + Menu_EraseScreen(); + Menu_DisplayDialogueFrame(); + Menu_PrintText(text2, 4, 15); + debug_sub_810D340(); + return 0; + } + else + { + s8 i; + + gSaveBlock1.mail[gSpecialVar_0x8005].itemId = 0; + gSaveBlock1.mail[gSpecialVar_0x8005].species = 0; + gSaveBlock1.mail[gSpecialVar_0x8005].playerName[0] = EOS; + *(u32 *)gSaveBlock1.mail[gSpecialVar_0x8005].trainerId = 0; + for (i = 0; i < 9; i++) + gSaveBlock1.mail[gSpecialVar_0x8005].words[i] = 0xFFFF; + ConvertIntToDecimalStringN(gStringVar1, gSpecialVar_0x8005, 1, 1); + StringExpandPlaceholders(gStringVar4, text1); + Menu_EraseScreen(); + Menu_DisplayDialogueFrame(); + Menu_PrintText(gStringVar4, 4, 15); + debug_sub_810D340(); + return 0; + } + } +} + +void debug_sub_810D174(u8 a) +{ + u8 string[] = _("メール{STR_VAR_1} {STR_VAR_2} {STR_VAR_3}"); + u8 buffer[9][20]; + struct MenuAction menuActions[9]; + u8 i; + + for (i = 0; i < 9; i++) + { + ConvertIntToDecimalStringN(gStringVar1, i, 1, 1); + if (gSaveBlock1.mail[i].itemId == 0xFFFF) + { + ConvertIntToDecimalStringN(gStringVar2, 1, 1, 1); + } + else if (IS_ITEM_MAIL(gSaveBlock1.mail[i].itemId)) + { + ConvertIntToDecimalStringN(gStringVar2, 2, 1, 1); + } + else + { + ConvertIntToDecimalStringN(gStringVar2, 0, 1, 1); + gSaveBlock1.mail[i].itemId = 0; + } + StringCopy(gStringVar3, gSpeciesNames[gSaveBlock1.mail[i].species]); + StringExpandPlaceholders(buffer[i], string); + menuActions[i].text = buffer[i]; + menuActions[i].func = NULL; + } + Menu_DrawStdWindowFrame(0, 0, 16, 19); + Menu_PrintItems(2, 1, 9, menuActions); + InitMenu(0, 1, 1, 9, 0, 15); + switch (a) + { + case 0: + gMenuCallback = debug_sub_810CE48; + break; + case 1: + gMenuCallback = debug_sub_810CED0; + break; case 2: + gMenuCallback = debug_sub_810CFA4; + break; + case 3: + gMenuCallback = debug_sub_810D030; + break; + } +} + +u8 debug_sub_810D2F4(void) +{ + s8 input = Menu_ProcessInput(); + + switch (input) + { + case -1: + SetMainCallback2(debug_sub_810CDF0); + return 1; + case -2: + return 0; + } + + switch (input) + { + case 0: + debug_sub_810D174(input); + return 0; case 1: - local1 = sub_809D4A8(ewram0_4.varF4->species); - sub_809D608(local1); + debug_sub_810D174(input); + return 0; + case 2: + debug_sub_810D174(input); + return 0; + case 3: + debug_sub_810D174(input); + return 0; + } - sub_809D510(&gSprites[ewram0_4.varFC]); + return 1; +} + +const struct MenuAction _84116BC[] = +{ + {Str_84115F4, NULL}, + {Str_84115FB, NULL}, + {Str_8411603, NULL}, + {Str_8411608, NULL}, +}; + +void debug_sub_810D340(void) +{ + Menu_DrawStdWindowFrame(0, 0, 9, 9); + Menu_PrintItems(2, 1, 4, _84116BC); + InitMenu(0, 1, 1, 4, 0, 8); + gMenuCallback = debug_sub_810D2F4; +} + +void debug_sub_810D388(void) +{ + switch (gMain.state) + { + case 0: + if (gUnknown_Debug_0300079C != 0) + { + gMain.state = 2; + gUnknown_Debug_0300079C = 0; + return; + } + else + { + ScanlineEffect_Stop(); + ResetPaletteFade(); + SetVBlankCallback(sub_80F8F18); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0); + } + break; + case 1: + if (UpdatePaletteFade()) + return; + break; + case 2: + SetVBlankCallback(NULL); + REG_BG0HOFS = 0; + REG_BG0VOFS = 0; + REG_BG1HOFS = 0; + REG_BG1VOFS = 0; + REG_BG2VOFS = 0; + REG_BG2HOFS = 0; + REG_BG3HOFS = 0; + REG_BG3VOFS = 0; break; + case 3: + ResetSpriteData(); + ResetTasks(); + FreeAllSpritePalettes(); + break; + case 4: + Text_LoadWindowTemplate(&gWindowTemplate_81E6CE4); + InitMenuWindow(&gWindowTemplate_81E6CE4); + Menu_EraseScreen(); + break; + case 5: + LoadPalette(gMailGraphicsTable[0].palette, 0, 32); + LZ77UnCompVram(gMailGraphicsTable[0].tiles, (void *)VRAM); + DmaFill16(3, 1, (void *)(VRAM + 0x4000), 0x500); + break; + case 6: + REG_BG0CNT = 0x9F08; + REG_BG1CNT = 0x0801; + REG_BLDCNT = 0; + REG_DISPCNT = 0x0340; + debug_sub_810D340(); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0); + SetVBlankCallback(sub_80F8F18); + break; + case 7: + if (!UpdatePaletteFade()) + return; + break; + case 8: + CreateTask(debug_sub_810CE1C, 0); + SetMainCallback2(debug_sub_810CDE0); + break; + default: + return; } - - memset(&ewram0_4, 0, 0x110); - ResetPaletteFade(); + gMain.state++; } + +#endif diff --git a/src/pokemon/mon_markings.c b/src/pokemon/mon_markings.c index 66c82a706..dcdc54434 100644 --- a/src/pokemon/mon_markings.c +++ b/src/pokemon/mon_markings.c @@ -5,6 +5,7 @@ #include "constants/songs.h" #include "sound.h" #include "sprite.h" +#include "mon_markings.h" #ifdef GERMAN #define MENU_TEXT_SPRITE_X_OFFSET 24 @@ -12,25 +13,6 @@ #define MENU_TEXT_SPRITE_X_OFFSET 32 #endif -struct PokemonMarkMenu -{ - /*0x0000*/ u16 baseTileTag; - /*0x0002*/ u16 basePaletteTag; - /*0x0004*/ u8 markings; // bit flags - /*0x0005*/ s8 cursorPos; - /*0x0006*/ bool8 markingsArray[4]; - /*0x000A*/ u8 cursorBaseY; - /*0x000B*/ bool8 spriteSheetLoadRequired; - /*0x000C*/ struct Sprite *menuWindowSprites[2]; // upper and lower halves of menu window - /*0x0014*/ struct Sprite *menuMarkingSprites[4]; - /*0x0024*/ struct Sprite *menuTextSprite; - /*0x0028*/ const u8 *frameTiles; - /*0x002C*/ const u16 *framePalette; - /*0x0030*/ u8 menuWindowSpriteTiles[0x1000]; - /*0x1030*/ u8 filler1030[0x80]; - /*0x10B0*/ u8 tileLoadState; -}; - extern u8 gPokenavConditionMenuMisc_Gfx[]; extern u16 gUnknown_08E966B8[]; diff --git a/src/pokemon/pokedex.c b/src/pokemon/pokedex.c index cbd816206..090873f9d 100644 --- a/src/pokemon/pokedex.c +++ b/src/pokemon/pokedex.c @@ -1273,7 +1273,7 @@ static u8 sub_8091260(u16 num, u8, u8, u8); static void sub_8091304(const u8 *name, u8, u8); static void sub_8091458(u16 height, u8 i, u8 i1); static void sub_8091564(u16 weight, u8 i, u8 i1); -static void sub_8091738(u16, u16, u16); +void sub_8091738(u16, u16, u16); static void sub_80917CC(u16 i, u16 i1); static u16 sub_8091818(u8, u16, u16, u16); u16 sub_80918EC(u16 a, s16 b, s16 c, u16 d); @@ -4449,7 +4449,7 @@ static void sub_8091564(u16 arg0, u8 left, u8 top) } #endif -static void sub_8091738(u16 num, u16 b, u16 c) +void sub_8091738(u16 num, u16 b, u16 c) { u8 arr[0x80]; u16 i; diff --git a/src/pokemon/pokemon_1.c b/src/pokemon/pokemon_1.c index 0242e7444..80d245b52 100644 --- a/src/pokemon/pokemon_1.c +++ b/src/pokemon/pokemon_1.c @@ -524,7 +524,54 @@ void CalculateMonStats(struct Pokemon *mon) SetMonData(mon, MON_DATA_HP, ¤tHP); } -void sub_803B4B4(const struct BoxPokemon *src, struct Pokemon *dest) +#if DEBUG +void debug_sub_803F55C(struct Pokemon *mon) +{ + s32 currentHP = GetMonData(mon, MON_DATA_HP, NULL); + s32 hpIV = GetMonData(mon, MON_DATA_HP_IV, NULL); + s32 hpEV = GetMonData(mon, MON_DATA_HP_EV, NULL); + s32 attackIV = GetMonData(mon, MON_DATA_ATK_IV, NULL); + s32 attackEV = GetMonData(mon, MON_DATA_ATK_EV, NULL); + s32 defenseIV = GetMonData(mon, MON_DATA_DEF_IV, NULL); + s32 defenseEV = GetMonData(mon, MON_DATA_DEF_EV, NULL); + s32 speedIV = GetMonData(mon, MON_DATA_SPEED_IV, NULL); + s32 speedEV = GetMonData(mon, MON_DATA_SPEED_EV, NULL); + s32 spAttackIV = GetMonData(mon, MON_DATA_SPATK_IV, NULL); + s32 spAttackEV = GetMonData(mon, MON_DATA_SPATK_EV, NULL); + s32 spDefenseIV = GetMonData(mon, MON_DATA_SPDEF_IV, NULL); + s32 spDefenseEV = GetMonData(mon, MON_DATA_SPDEF_EV, NULL); + u16 species = GetMonData(mon, MON_DATA_SPECIES, NULL); + s32 level = GetLevelFromMonExp(mon); + s32 newMaxHP; + + SetMonData(mon, MON_DATA_LEVEL, &level); + + if (species == SPECIES_SHEDINJA) + { + newMaxHP = 1; + } + else + { + s32 n = 2 * gBaseStats[species].baseHP + hpIV; + newMaxHP = (((n + hpEV / 4) * level) / 100) + level + 10; + } + + SetMonData(mon, MON_DATA_MAX_HP, &newMaxHP); + + CALC_STAT(baseAttack, attackIV, attackEV, 1, MON_DATA_ATK) + CALC_STAT(baseDefense, defenseIV, defenseEV, 2, MON_DATA_DEF) + CALC_STAT(baseSpeed, speedIV, speedEV, 3, MON_DATA_SPEED) + CALC_STAT(baseSpAttack, spAttackIV, spAttackEV, 4, MON_DATA_SPATK) + CALC_STAT(baseSpDefense, spDefenseIV, spDefenseEV, 5, MON_DATA_SPDEF) + + if (newMaxHP < currentHP) + currentHP = newMaxHP; + + SetMonData(mon, MON_DATA_HP, ¤tHP); +} +#endif + +void ExpandBoxMon(const struct BoxPokemon *src, struct Pokemon *dest) { u32 value = 0; dest->box = *src; diff --git a/src/pokemon/pokemon_2.c b/src/pokemon/pokemon_2.c index b941ed2ab..7fd1aa7b2 100644 --- a/src/pokemon/pokemon_2.c +++ b/src/pokemon/pokemon_2.c @@ -1,5 +1,6 @@ #include "global.h" #include "constants/hold_effects.h" +#include "constants/moves.h" #include "battle.h" #include "battle_util.h" #include "data2.h" @@ -569,7 +570,7 @@ u32 GetBoxMonData(struct BoxPokemon *boxMon, s32 field, u8 *data) u16 *moves = (u16 *)data; s32 i = 0; - while (moves[i] != 355) + while (moves[i] != NUM_MOVES) { u16 move = moves[i]; if (substruct1->moves[0] == move diff --git a/src/pokemon/pokemon_data.c b/src/pokemon/pokemon_data.c deleted file mode 100644 index 3473b58c8..000000000 --- a/src/pokemon/pokemon_data.c +++ /dev/null @@ -1,12 +0,0 @@ -#include "global.h" -#include "pokemon.h" -#include "constants/species.h" -#include "trainer.h" -#include "constants/abilities.h" -#include "constants/moves.h" -#include "constants/hold_effects.h" -#include "constants/items.h" -#include "sprite.h" -#include "data2.h" - - diff --git a/src/pokemon/pokemon_menu.c b/src/pokemon/pokemon_menu.c index c0cae9353..532340ce4 100644 --- a/src/pokemon/pokemon_menu.c +++ b/src/pokemon/pokemon_menu.c @@ -31,6 +31,7 @@ #include "item_menu.h" #include "player_pc.h" #include "ewram.h" +#include "script.h" /* Pokemon menu: @@ -45,6 +46,7 @@ struct PokeMenuFieldMoveFunc u8 field_1; }; +extern u8 gUnknown_020297ED; extern u8 gUnknown_020384F0; extern u8 gUnknown_0202E8F4; extern u8 gUnknown_0202E8F5; @@ -900,9 +902,10 @@ static void sub_808AE08(void) static bool8 SetUpFieldMove_Waterfall(void) { s16 x, y; + GetXYCoordsOneStepInFrontOfPlayer(&x, &y); if (MetatileBehavior_IsWaterfall(MapGridGetMetatileBehaviorAt(x, y)) == TRUE - && IsPlayerSurfingNorth() == TRUE) + && IsPlayerSurfingNorth() == TRUE) { gFieldCallback = FieldCallback_Teleport; gUnknown_03005CE4 = sub_808AE08; @@ -912,6 +915,20 @@ static bool8 SetUpFieldMove_Waterfall(void) return FALSE; } +#if DEBUG +void debug_sub_80986AC(void) +{ + s16 x, y; + + GetXYCoordsOneStepInFrontOfPlayer(&x, &y); + if (MetatileBehavior_IsWaterfall(MapGridGetMetatileBehaviorAt(x, y)) == TRUE + && IsPlayerSurfingNorth() == TRUE) + sub_808AE08(); + else + ScriptContext2_Disable(); +} +#endif + static void sub_808AE8C(void) { u8 i; @@ -921,7 +938,11 @@ static void sub_808AE8C(void) if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES)) { sub_806D668(i); - if (GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG) || !CanMonLearnTMHM(&gPlayerParty[i], arg)) + if ( +#if DEBUG + gUnknown_020297ED == 0 && +#endif + (GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG) || !CanMonLearnTMHM(&gPlayerParty[i], arg))) sub_806BC3C(i, 0x9A); else if (pokemon_has_move(&gPlayerParty[i], ItemIdToBattleMoveId(gSpecialVar_ItemId))) sub_806BC3C(i, 0xA8); diff --git a/src/pokemon/pokemon_storage_system.c b/src/pokemon/pokemon_storage_system.c index 001cebe45..1ea8bc205 100644 --- a/src/pokemon/pokemon_storage_system.c +++ b/src/pokemon/pokemon_storage_system.c @@ -1,93 +1,784 @@ #include "global.h" -#include "pokemon_storage_system.h" +#include "palette.h" +#include "constants/songs.h" +#include "sound.h" +#include "field_weather.h" +#include "overworld.h" +#include "field_fadetransition.h" #include "menu.h" +#include "main.h" +#include "strings.h" #include "string_util.h" -#include "ewram.h" +#include "event_data.h" +#include "script.h" +#include "pokemon_storage_system.h" + +void StorageSystemCreatePrimaryMenu(u8 whichMenu); +void sub_80963D0(u8 curBox); +void sub_809658C(void); +void sub_80965F8(void); +void sub_809662C(void); +void sub_809665C(void); +void sub_80966F4(const u8 *sourceString, u16 x, u16 y); +void sub_8096784(struct Sprite *sprite); + +EWRAM_DATA struct PokemonStorage gPokemonStorage = {0}; +EWRAM_DATA u8 gUnknown_02038470[3] = {}; +EWRAM_DATA u8 gUnknown_02038473 = 0; +EWRAM_DATA u8 gUnknown_02038474 = 0; +EWRAM_DATA struct UnkPSSStruct_2002370 *gUnknown_02038478 = NULL; -struct StorageAction { - u8 *text; - u8 format; +const struct PSS_MenuStringPtrs gUnknown_083B600C[] = { + {PCText_WithdrawPoke, PCText_MovePokeToParty}, + {PCText_DepositPoke, PCText_StorePokeInBox}, + {PCText_MovePoke, PCText_OrganizeBoxesParty}, + {PCText_SeeYa, PCText_ReturnToPrevMenu} }; -extern const struct StorageAction gUnknown_083B6DF4[]; +#if DEBUG +const u16 gUnknown_Debug_083E05F0[2] = {0}; +#endif -EWRAM_DATA struct PokemonStorage gPokemonStorage = {0}; +const union AnimCmd gSpriteAnim_83B602C[] = { + ANIMCMD_FRAME( 0, 5), + ANIMCMD_END +}; -void sub_8098898(u8 index) { - u8 *ptr; +const union AnimCmd gSpriteAnim_83B6034[] = { + ANIMCMD_FRAME( 4, 5), + ANIMCMD_END +}; - Menu_DrawStdWindowFrame(10, 16, 29, 19); +const union AnimCmd gSpriteAnim_83B603C[] = { + ANIMCMD_FRAME( 6, 5), + ANIMCMD_END +}; + +const union AnimCmd gSpriteAnim_83B6044[] = { + ANIMCMD_FRAME(10, 5), + ANIMCMD_END +}; + +const union AnimCmd *const gSpriteAnimTable_83B604C[] = { + gSpriteAnim_83B602C, + gSpriteAnim_83B6034, + gSpriteAnim_83B603C, + gSpriteAnim_83B6044 +}; + +const union AffineAnimCmd gSpriteAffineAnim_83B605C[] = { + AFFINEANIMCMD_FRAME(0xe0, 0xe0, 0, 0), + AFFINEANIMCMD_END +}; - switch (gUnknown_083B6DF4[index].format) +const union AffineAnimCmd *const gSpriteAffineAnimTable_83B606C[] = { + gSpriteAffineAnim_83B605C +}; + +const u16 gBoxSelectionPopupPalette[] = INCBIN_U16("graphics/pokemon_storage/box_selection_popup.gbapal"); + +const u8 gBoxSelectionPopupCenterTiles[] = INCBIN_U8("graphics/pokemon_storage/box_selection_popup_center.4bpp"); + +const u8 gBoxSelectionPopupSidesTiles[] = INCBIN_U8("graphics/pokemon_storage/box_selection_popup_sides.4bpp"); + +u8 CountPokemonInBoxN(u8 boxId) +{ + u16 i; + u16 count; + + for (i = 0, count = 0; i < 30; i++) { + if (GetBoxMonData(gPokemonStorage.boxes[boxId] + i, MON_DATA_SPECIES) != 0) + count++; + } + return count; +} + +s16 GetIndexOfFirstEmptySpaceInBoxN(u8 boxId) +{ + u16 i; - case 2: - ptr = StringCopy(gUnk2002694, gUnknown_083B6DF4[index].text); - ptr = StringCopy(ptr, gUnk20011fa); - break; + for (i = 0; i < 30; i++) + { + if (GetBoxMonData(gPokemonStorage.boxes[boxId] + i, MON_DATA_SPECIES) == 0) + return i; + } + return -1; +} - case 5: - ptr = StringCopy(gUnk2002694, gUnknown_083B6DF4[index].text); - ptr = StringCopy(ptr, gUnk20026e4); - break; +u8 GetNumValidDaycarePartyMons(void) +{ + u16 i; + u16 count; - case 1: - // {var} + " is selected." - ptr = StringCopy(gUnk2002694, gUnk20011fa); - ptr = StringCopy(ptr, gUnknown_083B6DF4[index].text); - break; + for (i = 0, count = 0; i < PARTY_SIZE; i++) + { + struct Pokemon *pokemon = gPlayerParty + i; + if (GetMonData(pokemon, MON_DATA_SPECIES) != 0 && !GetMonData(pokemon, MON_DATA_IS_EGG)) + count++; + } + return count; +} - case 4: - // {var} + " was released." - ptr = StringCopy(gUnk2002694, gUnk20026e4); -#if ENGLISH - ptr = StringCopy(ptr, gUnknown_083B6DF4[index].text); -#elif GERMAN - ptr = de_sub_8073174(gUnk2002694, gUnknown_083B6DF4[index].text); -#endif - break; +u8 CountAlivePartyMonsExceptOne(u8 toSkip) +{ + u16 i; + u16 count; - case 3: + for (i = 0, count = 0; i < PARTY_SIZE; i++) { - u8 *stringLength; - u8 *text; + if (i != toSkip) + { + struct Pokemon *pokemon = gPlayerParty + i; + if (GetMonData(pokemon, MON_DATA_SPECIES) != 0 && !GetMonData(pokemon, MON_DATA_IS_EGG) && GetMonData(pokemon, MON_DATA_HP) != 0) + count++; + } + } + return count; +} + +u8 CountAlivePartyMonsExceptSelectedOne(void) +{ + return CountAlivePartyMonsExceptOne(gSpecialVar_0x8004); +} + +u8 StorageSystemGetPartySize(void) +{ + u16 i; + u16 count; + + for (i = 0, count = 0; i < PARTY_SIZE; i++) + { + if (GetMonData(gPlayerParty + i, MON_DATA_SPECIES) != 0) + count++; + } + return count; +} + +u8 *unref_sub_8095C60(u8 *dest, const u8 *src, u16 pad) +{ + u8 *_dest = StringCopy(dest, src); + while (_dest < dest + pad) + { + *_dest++ = CHAR_SPACE; + } + *_dest = EOS; + return _dest; +} + +void sub_8095C8C(u16 *dest, u16 dest_left, u16 dest_top, const u16 *src, u16 src_left, u16 src_top, u16 dest_width, u16 dest_height, u16 src_width) +{ + u16 i; + + dest_width *= 2; + dest += dest_top * 0x20 + dest_left; + src += src_top * src_width + src_left; + for (i = 0; i < dest_height; i++) + { + CpuCopy16(src, dest, dest_width); + dest += 0x20; + src += src_width; + } +} + +#define MAX_DMA_BLOCK_SIZE 0x1000 +#define Dma3FillLarge_(value, dest, size, bit) \ +{ \ + void *_dest = dest; \ + u32 _size = size; \ + while (1) \ + { \ + if (_size <= MAX_DMA_BLOCK_SIZE) \ + { \ + DmaFill##bit(3, value, _dest, _size); \ + break; \ + } \ + DmaFill##bit(3, value, _dest, MAX_DMA_BLOCK_SIZE); \ + _dest += MAX_DMA_BLOCK_SIZE; \ + _size -= MAX_DMA_BLOCK_SIZE; \ + } \ +} + +#define Dma3FillLarge16_(value, dest, size) Dma3FillLarge_(value, dest, size, 16) +#define Dma3FillLarge32_(value, dest, size) Dma3FillLarge_(value, dest, size, 32) + +void unref_sub_8095D08(u16 *dest, u16 dest_left, u16 dest_top, u16 width, u16 height) +{ + u16 i; + + dest += dest_top * 0x20 + dest_left; + width *= 2; + for (i = 0; i < height; dest += 0x20, i++) + Dma3FillLarge16_(0, dest, width); +} + +s16 StorageSystemGetNextMonIndex(struct BoxPokemon *box, s8 startIdx, u8 stopIdx, u8 mode) +{ + s16 i; + s16 direction; + if (mode == 0 || mode == 2) + { + direction = 1; + } + else + { + direction = -1; + } + if (mode == 2 || mode == 3) + { + for (i = startIdx + direction; i >= 0 && i <= stopIdx; i += direction) + { + if (GetBoxMonData(box + i, MON_DATA_SPECIES) != 0) + return i; + } + } + else + { + for (i = startIdx + direction; i >= 0 && i <= stopIdx; i += direction) + { + if (GetBoxMonData(box + i, MON_DATA_SPECIES) != 0 && !GetBoxMonData(box + i, MON_DATA_IS_EGG)) + return i; + } + } + return -1; +} - text = gUnknown_083B6DF4[index].text; - stringLength = &text[StringLength(text)] + 1; +void StorageSystemClearMessageWindow(void) +{ + Menu_BlankWindowRect(2, 15, 27, 18); +} - ptr = StringCopy(gUnk2002694, gUnknown_083B6DF4[index].text); - ptr = StringCopy(ptr, gUnk20011fa); - ptr = StringCopy(ptr, stringLength); +void Task_PokemonStorageSystem(u8 taskId) +{ + struct Task *task = gTasks + taskId; + switch (task->data[0]) + { + case 0: + StorageSystemCreatePrimaryMenu(task->data[1]); + Menu_DisplayDialogueFrame(); + Menu_PrintText(gUnknown_083B600C[task->data[1]].desc, 2, 15); + task->data[0]++; + break; + case 1: + if (IsWeatherNotFadingIn()) + { + task->data[0]++; + } + break; + case 2: + task->data[2] = Menu_ProcessInput(); + switch(task->data[2]) + { + case -2: + task->data[3] = task->data[1]; + if (gMain.newKeys & DPAD_UP && --task->data[3] < 0) + task->data[3] = 3; + + if (gMain.newKeys & DPAD_DOWN && ++task->data[3] > 3) + task->data[3] = 0; + if (task->data[1] != task->data[3]) + { + task->data[1] = task->data[3]; + StorageSystemClearMessageWindow(); + Menu_PrintText(gUnknown_083B600C[task->data[1]].desc, 2, 15); + } + break; + case -1: + case 3: + Menu_DestroyCursor(); + Menu_EraseWindowRect(0, 0, 13, 9); + ScriptContext2_Disable(); + EnableBothScriptContexts(); + DestroyTask(taskId); + break; + default: + if (task->data[2] == 0 && StorageSystemGetPartySize() == PARTY_SIZE) + { + StorageSystemClearMessageWindow(); + Menu_PrintText(gPCText_PartyFull2, 2, 15); + task->data[0] = 3; + } + else if (task->data[2] == 1 && StorageSystemGetPartySize() == 1) + { + StorageSystemClearMessageWindow(); + Menu_PrintText(gPCText_OnlyOne, 2, 15); + task->data[0] = 3; + } + else + { + FadeScreen(1, 0); + task->data[0] = 4; + } + break; + } + break; + case 3: + if (gMain.newKeys & (A_BUTTON | B_BUTTON)) + { + StorageSystemClearMessageWindow(); + Menu_PrintText(gUnknown_083B600C[task->data[1]].desc, 2, 15); + task->data[0] = 2; + } + else if (gMain.newKeys & DPAD_UP) + { + if (--task->data[1] < 0) + task->data[1] = 3; + Menu_MoveCursor(-1); + task->data[1] = Menu_GetCursorPos(); + StorageSystemClearMessageWindow(); + Menu_PrintText(gUnknown_083B600C[task->data[1]].desc, 2, 15); + task->data[0] = 2; + } + else if (gMain.newKeys & DPAD_DOWN) + { + if (++task->data[1] > 3) + task->data[1] = 0; + Menu_MoveCursor(1); + task->data[1] = Menu_GetCursorPos(); + StorageSystemClearMessageWindow(); + Menu_PrintText(gUnknown_083B600C[task->data[1]].desc, 2, 15); + task->data[0] = 2; + } + break; + case 4: + if (!gPaletteFade.active) + { + task_intro_29(task->data[2]); + DestroyTask(taskId); + } + break; } - break; +} + +void ShowPokemonStorageSystem(void) +{ + u8 taskId = CreateTask(Task_PokemonStorageSystem, 80); + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[1] = 0; + ScriptContext2_Enable(); +} + +void FieldCB_ReturnToOverworld(void) +{ + u8 taskId = CreateTask(Task_PokemonStorageSystem, 80); + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[1] = gUnknown_02038474; + pal_fill_black(); +} - case 6: - // "Bye-bye, ".substr(0, -1) + {var} + "Bye-bye, !".substr(-1, 1) +void StorageSystemCreatePrimaryMenu(u8 whichMenu) +{ + Menu_DrawStdWindowFrame(0, 0, 13, 9); + Menu_PrintItems(1, 1, 4, (const struct MenuAction *)gUnknown_083B600C); + InitMenu(0, 1, 1, 4, whichMenu, 12); +} + +void sub_80961A8(void) +{ + gUnknown_02038474 = gPokemonStorageSystemPtr->unk_0005; + gFieldCallback = FieldCB_ReturnToOverworld; + SetMainCallback2(c2_exit_to_overworld_2_switch); +} + +void ResetPokemonStorageSystem(void) +{ + u16 boxId; + u16 boxMon; + + gPokemonStorage.currentBox = 0; + for (boxId = 0; boxId < 14; boxId++) + { + for (boxMon = 0; boxMon < 30; boxMon++) + { + ZeroBoxMonData(gPokemonStorage.boxes[boxId] + boxMon); + } + } + for (boxId = 0; boxId < 14; boxId++) { - u8 *stringLength; - u8 *text; + u8 *dest = StringCopy(gPokemonStorage.boxNames[boxId], gPCText_BOX); + ConvertIntToDecimalStringN(dest, boxId + 1, STR_CONV_MODE_LEFT_ALIGN, 2); + } + for (boxId = 0; boxId < 14; boxId++) + { + gPokemonStorage.wallpaper[boxId] = boxId & 0x03; + } +} + +#if DEBUG +__attribute__((naked)) +void debug_sub_80A3904(void) +{ + asm("\ + push {r4, r5, r6, r7, lr}\n\ + mov r7, sl\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5, r6, r7}\n\ + add sp, sp, #0xffffffe4\n\ + mov r0, #0x0\n\ + mov r8, r0\n\ + mov r7, r8\n\ + mov r1, #0x14\n\ + str r1, [sp, #0x18]\n\ + mov r2, #0xff\n\ + mov r9, r2\n\ +._162:\n\ + mov r5, #0x0\n\ + cmp r7, #0\n\ + beq ._160 @cond_branch\n\ + mov r0, #0xe\n\ + mov r8, r0\n\ + b ._158\n\ +._160:\n\ + bl Random\n\ + lsl r0, r0, #0x10\n\ + lsr r0, r0, #0x10\n\ + str r0, [sp, #0x14]\n\ + mov r2, r8\n\ + lsl r1, r2, #0x2\n\ + add r1, r1, r8\n\ + lsl r3, r1, #0x4\n\ + sub r3, r3, r1\n\ + lsl r3, r3, #0x5\n\ + lsl r1, r5, #0x2\n\ + add r1, r1, r5\n\ + lsl r1, r1, #0x4\n\ + ldr r2, ._163 @ gPokemonStorage\n\ + add r1, r1, r2\n\ + add r6, r3, r1\n\ + ldr r2, ._163 + 4 @ gUnknown_Debug_083E05F0\n\ + lsl r1, r7, #0x1\n\ + add r1, r1, r2\n\ + ldrh r4, [r1]\n\ + add r5, r5, #0x1\n\ + lsl r2, r5, #0x18\n\ + lsr r2, r2, #0x18\n\ + mov r1, #0x0\n\ + str r1, [sp]\n\ + str r1, [sp, #0x4]\n\ + mov r1, #0x1\n\ + mov sl, r1\n\ + str r1, [sp, #0x8]\n\ + str r0, [sp, #0xc]\n\ + add r0, r6, #0\n\ + add r1, r4, #0\n\ + mov r3, #0x20\n\ + bl CreateBoxMon\n\ + cmp r4, #0\n\ + beq ._157 @cond_branch\n\ + cmp r4, #0xac\n\ + bne ._156 @cond_branch\n\ + add r0, sp, #0x10\n\ + mov r2, sl\n\ + strb r2, [r0]\n\ + add r0, r6, #0\n\ + mov r1, #0x2d\n\ + add r2, sp, #0x10\n\ + bl SetBoxMonData\n\ +._156:\n\ + bl Random\n\ + mov r1, r9\n\ + and r1, r1, r0\n\ + str r1, [sp, #0x14]\n\ + add r4, sp, #0x14\n\ + add r0, r6, #0\n\ + mov r1, #0x16\n\ + add r2, r4, #0\n\ + bl SetBoxMonData\n\ + bl Random\n\ + mov r1, r9\n\ + and r1, r1, r0\n\ + str r1, [sp, #0x14]\n\ + add r0, r6, #0\n\ + mov r1, #0x17\n\ + add r2, r4, #0\n\ + bl SetBoxMonData\n\ + bl Random\n\ + mov r1, r9\n\ + and r1, r1, r0\n\ + str r1, [sp, #0x14]\n\ + add r0, r6, #0\n\ + mov r1, #0x18\n\ + add r2, r4, #0\n\ + bl SetBoxMonData\n\ + bl Random\n\ + mov r1, r9\n\ + and r1, r1, r0\n\ + str r1, [sp, #0x14]\n\ + add r0, r6, #0\n\ + mov r1, #0x21\n\ + add r2, r4, #0\n\ + bl SetBoxMonData\n\ + bl Random\n\ + mov r1, r9\n\ + and r1, r1, r0\n\ + str r1, [sp, #0x14]\n\ + add r0, r6, #0\n\ + mov r1, #0x2f\n\ + add r2, r4, #0\n\ + bl SetBoxMonData\n\ + bl Random\n\ + mov r1, r9\n\ + and r1, r1, r0\n\ + str r1, [sp, #0x14]\n\ + add r0, r6, #0\n\ + mov r1, #0x30\n\ + add r2, r4, #0\n\ + bl SetBoxMonData\n\ + ldr r0, [sp, #0x18]\n\ + cmp r0, #0\n\ + beq ._157 @cond_branch\n\ + sub r0, r0, #0x1\n\ + lsl r0, r0, #0x10\n\ + lsr r0, r0, #0x10\n\ + str r0, [sp, #0x18]\n\ + mov r1, sl\n\ + str r1, [sp, #0x14]\n\ + add r0, r6, #0\n\ + mov r1, #0x32\n\ + add r2, r4, #0\n\ + bl SetBoxMonData\n\ +._157:\n\ + add r0, r7, #1\n\ + lsl r0, r0, #0x10\n\ + lsr r7, r0, #0x10\n\ + lsl r0, r5, #0x10\n\ + lsr r5, r0, #0x10\n\ + cmp r5, #0x1d\n\ + bhi ._158 @cond_branch\n\ + cmp r7, #0\n\ + bne ._159 @cond_branch\n\ + b ._160\n\ +._159:\n\ + mov r2, #0xe\n\ + mov r8, r2\n\ +._158:\n\ + mov r0, r8\n\ + add r0, r0, #0x1\n\ + lsl r0, r0, #0x10\n\ + lsr r0, r0, #0x10\n\ + mov r8, r0\n\ + cmp r0, #0xd\n\ + bhi ._161 @cond_branch\n\ + b ._162\n\ +._161:\n\ + add sp, sp, #0x1c\n\ + pop {r3, r4, r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov sl, r5\n\ + pop {r4, r5, r6, r7}\n\ + pop {r0}\n\ + bx r0\n\ +._164:\n\ + .align 2, 0\n\ +._163:\n\ + .word gPokemonStorage+0x4\n\ + .word gUnknown_Debug_083E05F0"); +} +#endif + +void sub_8096264(struct UnkPSSStruct_2002370 *a0, u16 tileTag, u16 palTag, u8 a3) +{ + struct SpritePalette palette = { + gBoxSelectionPopupPalette, palTag + }; + struct SpriteSheet sheets[] = { + {gBoxSelectionPopupCenterTiles, 0x800, tileTag}, + {gBoxSelectionPopupSidesTiles, 0x180, tileTag + 1}, + {} + }; + LoadSpritePalette(&palette); + LoadSpriteSheets(sheets); + gUnknown_02038478 = a0; + a0->unk_0240 = tileTag; + a0->unk_0242 = palTag; + a0->unk_023e = a3; +} - text = gUnknown_083B6DF4[index].text; - stringLength = &text[StringLength(text)] - 1; +void sub_8096310(void) +{ + FreeSpritePaletteByTag(gUnknown_02038478->unk_0242); + FreeSpriteTilesByTag(gUnknown_02038478->unk_0240); + FreeSpriteTilesByTag(gUnknown_02038478->unk_0240 + 1); +} + +void sub_809634C(u8 curBox) +{ + sub_80963D0(curBox); +} + +void sub_809635C(void) +{ + sub_809658C(); +} - ptr = StringCopy(gUnk2002694, gUnknown_083B6DF4[index].text); - ptr = StringCopy(ptr - 1, gUnk20026e4); - ptr = StringCopy(ptr, stringLength); +u8 sub_8096368(void) +{ + if (gMain.newKeys & B_BUTTON) + { + PlaySE(SE_SELECT); + return 201; + } + if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + return gUnknown_02038478->curBox; } - break; + if (gMain.newKeys & DPAD_LEFT) + { + PlaySE(SE_SELECT); + sub_809662C(); + } + else if (gMain.newKeys & DPAD_RIGHT) + { + PlaySE(SE_SELECT); + sub_80965F8(); + } + return 200; +} + +void sub_80963D0(u8 curBox) +{ + u16 i; + u8 spriteId; + struct SpriteTemplate template; + struct OamData oamData = {}; + oamData.size = 3; + oamData.paletteNum = 1; + template = (struct SpriteTemplate){ + 0, 0, &oamData, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy + }; + + gUnknown_02038478->curBox = curBox; + template.tileTag = gUnknown_02038478->unk_0240; + template.paletteTag = gUnknown_02038478->unk_0242; + + spriteId = CreateSprite(&template, 0xA0, 0x60, 0); + gUnknown_02038478->unk_0000 = gSprites + spriteId; - case 0: - default: - ptr = StringCopy(gUnk2002694, gUnknown_083B6DF4[index].text); - break; + oamData.shape = ST_OAM_V_RECTANGLE; + oamData.size = 1; + template.tileTag = gUnknown_02038478->unk_0240 + 1; + template.anims = gSpriteAnimTable_83B604C; + for (i = 0; i < 4; i++) + { + u16 r5; + spriteId = CreateSprite(&template, 0x7c, 0x50, gUnknown_02038478->unk_023e); + gUnknown_02038478->unk_0004[i] = gSprites + spriteId; + r5 = 0; + if (i & 2) + { + gUnknown_02038478->unk_0004[i]->pos1.x = 0xc4; + r5 = 2; + } + if (i & 1) + { + gUnknown_02038478->unk_0004[i]->pos1.y = 0x70; + gUnknown_02038478->unk_0004[i]->oam.size = 0; + r5++; + } + StartSpriteAnim(gUnknown_02038478->unk_0004[i], r5); + } + for (i = 0; i < 2; i++) + { + gUnknown_02038478->unk_0020[i] = sub_809A9A0(72 * i + 0x7c, 0x58, i, 0, gUnknown_02038478->unk_023e); + if (gUnknown_02038478->unk_0020[i]) + { + gUnknown_02038478->unk_0020[i]->data[0] = (i == 0 ? -1 : 1); + gUnknown_02038478->unk_0020[i]->callback = sub_8096784; + } } + sub_809665C(); +} - while (ptr < gUnk20026A6) +void sub_809658C(void) +{ + u16 i; + if (gUnknown_02038478->unk_0000) + { + DestroySprite(gUnknown_02038478->unk_0000); + gUnknown_02038478->unk_0000 = NULL; + } + for (i = 0; i < 4; i++) + { + if (gUnknown_02038478->unk_0004[i]) + { + DestroySprite(gUnknown_02038478->unk_0004[i]); + gUnknown_02038478->unk_0004[i] = NULL; + } + } + for (i = 0; i < 2; i++) { - ptr[0] = CHAR_SPACE; - ptr++; + if (gUnknown_02038478->unk_0020[i]) + DestroySprite(gUnknown_02038478->unk_0020[i]); } +} + +void sub_80965F8(void) +{ + if (++gUnknown_02038478->curBox > 13) + gUnknown_02038478->curBox = 0; + sub_809665C(); +} + +void sub_809662C(void) +{ + gUnknown_02038478->curBox = (gUnknown_02038478->curBox == 0 ? 13 : gUnknown_02038478->curBox - 1); + sub_809665C(); +} + +void sub_809665C(void) +{ + u8 nPokemonInBox = CountPokemonInBoxN(gUnknown_02038478->curBox); + u8 *stringVar = gStringVar1; + + stringVar[0] = EXT_CTRL_CODE_BEGIN; + stringVar[1] = 0x04; // EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW + stringVar[2] = 0x0F; // TEXT_COLOR_WHITE2 + stringVar[3] = 0x01; // TEXT_COLOR_DARK_GREY + stringVar[4] = 0x0E; // TEXT_COLOR_LIGHT_BLUE + stringVar += 5; + + stringVar = StringCopy(stringVar, gPokemonStorage.boxNames[gUnknown_02038478->curBox]); - ptr[0] = EOS; - Menu_PrintText(gUnk2002694, 11, 17); + stringVar[0] = CHAR_NEWLINE; + stringVar[1] = EXT_CTRL_CODE_BEGIN; + stringVar[2] = 0x11; // EXT_CTRL_CODE_CLEAR + if (nPokemonInBox < 10) + stringVar[3] = 0x28; + else + stringVar[3] = 0x22; + stringVar += 4; + + stringVar = ConvertIntToDecimalString(stringVar, nPokemonInBox); + + stringVar[0] = CHAR_SLASH; + stringVar[1] = CHAR_0 + 3; + stringVar[2] = CHAR_0 + 0; + stringVar[3] = EOS; + sub_80966F4(gStringVar1, 0, 1); +} + +void sub_80966F4(const u8 *sourceString, u16 x, u16 y) +{ + u16 *vdest = (u16 *)(BG_CHAR_ADDR(4) + (GetSpriteTileStartByTag(gUnknown_02038478->unk_0240) * 32) + y * 256 + x * 32); + u8 *tileBuff = gUnknown_083B6DB8; + DmaFill16(3, 0x1111, tileBuff, 0x400); + Text_InitWindow8004E3C(&gWindowTemplate_81E6D38, tileBuff, sourceString); + DmaCopy16(3, tileBuff, vdest, 0x400); +} + +void sub_8096784(struct Sprite *sprite) +{ + if (++sprite->data[1] > 3) + { + sprite->data[1] = 0; + sprite->pos2.x += sprite->data[0]; + if (++sprite->data[2] > 5) + { + sprite->data[2] = 0; + sprite->pos2.x = 0; + } + } } diff --git a/src/pokemon/pokemon_storage_system_2.c b/src/pokemon/pokemon_storage_system_2.c new file mode 100644 index 000000000..2f12b6bfa --- /dev/null +++ b/src/pokemon/pokemon_storage_system_2.c @@ -0,0 +1,3058 @@ + +// Includes +#include "global.h" +#include "decompress.h" +#include "constants/songs.h" +#include "constants/species.h" +#include "data2.h" +#include "sound.h" +#include "ewram.h" +#include "task.h" +#include "main.h" +#include "palette.h" +#include "menu.h" +#include "graphics.h" +#include "strings.h" +#include "string_util.h" +#include "pokemon_summary_screen.h" +#include "mail_data.h" +#include "naming_screen.h" +#include "pokemon_storage_system.h" + +// Static type declarations + +// Static RAM declarations + +EWRAM_DATA u8 gUnknown_0203847C = 0; +EWRAM_DATA u8 gUnknown_0203847D = 0; +EWRAM_DATA u8 gUnknown_0203847E = 0; +EWRAM_DATA u8 gUnknown_0203847F = 0; + +// Static ROM declarations + +void sub_8096884(void); +void sub_8096AFC(void); +void sub_8096B38(void); +void SetPSSCallback(void (*func)(void)); +void sub_8096BF0(void); +void sub_8096C68(void); +void sub_8096C84(void); +void sub_8096FC8(void); +void sub_8097004(void); +void sub_8097078(void); +void sub_80972A8(void); +void sub_80972FC(void); +void c3_0808DC50(void); +void sub_8097390(void); +void sub_809746C(void); +void sub_8097594(void); +void sub_8097788(void); +void sub_80977E4(void); +void sub_8097858(void); +void sub_809789C(void); +void sub_8097974(void); +void sub_8097A64(void); +void sub_8097B44(void); +void sub_8097BA0(void); +void sub_8097CC0(void); +void sub_8097DE0(void); +void sub_8097E44(void); +void sub_8097E70(void); +void sub_8097F58(void); +void sub_8097FB8(void); +void sub_809801C(void); +void BoxSetMosaic(void); +void sub_8098090(struct Sprite *sprite); +void sub_80980D4(void); +void sub_80981F0(u16 species, u32 pid); +void sub_80982B4(void); +void sub_8098350(void); +void sub_8098400(void); +void add_to_c3_somehow(void); +void sub_8098780(void); +void sub_8098690(bool8 flag); +bool8 sub_80985CC(void); +void sub_80986E8(void); +void sub_8098710(void); +void sub_8098734(void); +void sub_80987DC(void); +void sub_809880C(void); +bool8 sub_8098830(void); +void PrintStorageActionText(u8 index); +void sub_8098A38(s8); +void sub_8098A5C(void); +void sub_8098A80(void); +void sub_8098AA8(u8 a0); + +// .rodata + +const u16 gPokemonStorageScrollingBGPalette[] = INCBIN_U16("graphics/pokemon_storage/scrolling_bg.gbapal"); + +const u16 gPokemonStorageScrollingBGTile[] = INCBIN_U16("graphics/pokemon_storage/scrolling_bg.4bpp"); + +const u8 gPokemonStorageScrollingBGTilemap[] = INCBIN_U8("graphics/pokemon_storage/scrolling_bg_map.bin.lz"); + +const u16 sUnknownTilemap[] = { + 0x1281, + 0x1282, + 0x1283, + 0x1284, + 0x1285, + 0x1286, + 0x1287, + 0x1288, + 0x128C, + 0x128D, + 0x128E, + 0x128F, + 0x1290, + 0x1291, + 0x1292, + 0x1293, + 0x0281, + 0x0282, + 0x0283, + 0x0284, + 0x0285, + 0x0286, + 0x0287, + 0x0288, + 0x028C, + 0x028D, + 0x028E, + 0x028F, + 0x0290, + 0x0291, + 0x0292, + 0x0293, + 0x12AD, + 0x12AE, + 0x12A8, + 0x12A8 +}; + +const u16 WaveformPalette[] = INCBIN_U16("graphics/pokemon_storage/waveform.gbapal"); + +const u8 WaveformTiles[] = INCBIN_U8("graphics/pokemon_storage/waveform.4bpp"); + +const u16 gUnknown_083B6D74[] = INCBIN_U16("graphics/pokemon_storage/83B6D74.gbapal"); + +const u16 gUnknown_083B6D94[] = INCBIN_U16("graphics/pokemon_storage/83B6D94.gbapal"); + +struct PokemonStorageSystemData *const gPokemonStorageSystemPtr = &ePokemonStorageSystem; + +u8 *const gUnknown_083B6DB8 = gTileBuffer; + +const struct SpritePalette gWaveformSpritePalette = { + WaveformPalette, 0xdacd +}; + +// .text + +void task_intro_29(u8 whichMenu) +{ + gUnknown_0203847D = whichMenu; + gPokemonStorageSystemPtr->unk_0005 = whichMenu; + SetMainCallback2(sub_8096884); +} + +void sub_80967DC(void) +{ + REG_BG0HOFS = 0; + REG_BG0VOFS = 0; + REG_BG1HOFS = 0; + REG_BG1VOFS = 0; + REG_BG2VOFS = 0; + REG_BG2HOFS = 0; + REG_BG3HOFS = 0; + REG_BG3VOFS = 0; +} + +void sub_8096804(void) +{ + ResetPaletteFade(); + ResetSpriteData(); + FreeSpriteTileRanges(); + FreeAllSpritePalettes(); + ResetTasks(); + gReservedSpriteTileCount = 0x280; + sub_809CFDC(&gPokemonStorageSystemPtr->unk_0020, gPokemonStorageSystemPtr->unk_0028, 8); + gKeyRepeatStartDelay = 20; +} + +void sub_8096848(void) +{ + sub_809B0D4(); + gUnknown_0203847C = (gPokemonStorageSystemPtr->unk_0005 == 1 ? 1 : 0); + gUnknown_0203847E = 0; +} + +void sub_8096874(void) +{ + REG_DISPCNT = DISPCNT_OBJ_1D_MAP | DISPCNT_BG_ALL_ON | DISPCNT_OBJ_ON; +} + +#if DEBUG +__attribute__((naked)) +void sub_8096884(void) +{ + asm("\ + push {r4, lr}\n\ + ldr r0, ._223 @ gMain\n\ + ldr r1, ._223 + 4 @ 0x43c\n\ + add r0, r0, r1\n\ + ldrb r0, [r0]\n\ + cmp r0, #0x9\n\ + bls ._221 @cond_branch\n\ + b ._222\n\ +._221:\n\ + lsl r0, r0, #0x2\n\ + ldr r1, ._223 + 8 @ \n\ + add r0, r0, r1\n\ + ldr r0, [r0]\n\ + mov pc, r0\n\ +._224:\n\ + .align 2, 0\n\ +._223:\n\ + .word gMain\n\ + .word 0x43c\n\ + .word ._225\n\ +._225:\n\ + .word ._226\n\ + .word ._227\n\ + .word ._228\n\ + .word ._229\n\ + .word ._230\n\ + .word ._231\n\ + .word ._232\n\ + .word ._233\n\ + .word ._234\n\ + .word ._235\n\ +._226:\n\ + mov r0, #0x0\n\ + bl SetVBlankCallback\n\ + mov r0, #0x80\n\ + lsl r0, r0, #0x13\n\ + mov r4, #0x0\n\ + strh r4, [r0]\n\ + bl sub_8096804\n\ + ldr r0, ._237 @ unk_2038790\n\ + strb r4, [r0]\n\ + b ._250\n\ +._238:\n\ + .align 2, 0\n\ +._237:\n\ + .word unk_2038790\n\ +._227:\n\ + ldr r0, ._240 @ gWindowTemplate_81E6D00\n\ + bl Text_LoadWindowTemplate\n\ + b ._250\n\ +._241:\n\ + .align 2, 0\n\ +._240:\n\ + .word gWindowTemplate_81E6D00\n\ +._228:\n\ + ldr r0, ._243 @ gWindowTemplate_81E6D00\n\ + bl InitMenuWindow\n\ + bl Menu_EraseScreen\n\ + b ._250\n\ +._244:\n\ + .align 2, 0\n\ +._243:\n\ + .word gWindowTemplate_81E6D00\n\ +._229:\n\ + bl sub_80967DC\n\ + bl sub_8096848\n\ + b ._250\n\ +._230:\n\ + bl ResetPSSMonIconSprites\n\ + bl sub_809AA24\n\ + b ._250\n\ +._231:\n\ + bl sub_8097DE0\n\ + b ._250\n\ +._232:\n\ + bl sub_8097E70\n\ + b ._250\n\ +._233:\n\ + bl sub_8098400\n\ + b ._250\n\ +._234:\n\ + ldr r0, ._251 @ gPokemonStorage\n\ + ldrb r0, [r0]\n\ + bl sub_8099BF8\n\ + ldr r2, ._251 + 4 @ 0x2000000\n\ + ldr r1, ._251 + 8 @ 0x12bc\n\ + add r0, r2, r1\n\ + mov r1, #0xa\n\ + strh r1, [r0]\n\ + ldr r1, ._251 + 12 @ 0x12be\n\ + add r2, r2, r1\n\ + ldr r1, ._251 + 16 @ 0xdacb\n\ + strh r1, [r2]\n\ + bl sub_80F727C\n\ + bl sub_80F7404\n\ + b ._250\n\ +._252:\n\ + .align 2, 0\n\ +._251:\n\ + .word gPokemonStorage\n\ + .word 0x2000000\n\ + .word 0x12bc\n\ + .word 0x12be\n\ + .word 0xdacb\n\ +._235:\n\ + bl sub_8096874\n\ + ldr r0, ._253 @ sub_8096BF0\n\ + bl SetPSSCallback\n\ + ldr r0, ._253 + 4 @ sub_8096B38\n\ + bl SetMainCallback2\n\ + ldr r0, ._253 + 8 @ sub_8096AFC\n\ + bl SetVBlankCallback\n\ +._250:\n\ + ldr r1, ._253 + 12 @ gMain\n\ + ldr r0, ._253 + 16 @ 0x43c\n\ + add r1, r1, r0\n\ + ldrb r0, [r1]\n\ + add r0, r0, #0x1\n\ + strb r0, [r1]\n\ +._222:\n\ + pop {r4}\n\ + pop {r0}\n\ + bx r0\n\ +._254:\n\ + .align 2, 0\n\ +._253:\n\ + .word sub_8096BF0+1\n\ + .word sub_8096B38+1\n\ + .word sub_8096AFC+1\n\ + .word gMain\n\ + .word 0x43c"); +} +#else +void sub_8096884(void) +{ + switch (gMain.state) + { + case 0: + SetVBlankCallback(NULL); + REG_DISPCNT = 0; + sub_8096804(); + gMain.state++; + break; + case 1: + Text_LoadWindowTemplate(&gWindowTemplate_81E6D00); + gMain.state++; + break; + case 2: + InitMenuWindow(&gWindowTemplate_81E6D00); + Menu_EraseScreen(); + gMain.state++; + break; + case 3: + sub_80967DC(); + sub_8096848(); + gMain.state++; + break; + case 4: + ResetPSSMonIconSprites(); + sub_809AA24(); + gMain.state++; + break; + case 5: + sub_8097DE0(); + gMain.state++; + break; + case 6: + sub_8097E70(); + gMain.state++; + break; + case 7: + sub_8098400(); + gMain.state++; + break; + case 8: + sub_8099BF8(gPokemonStorage.currentBox); + gPokemonStorageSystemPtr->unk_12bc.baseTileTag = 0x000a; + gPokemonStorageSystemPtr->unk_12bc.basePaletteTag = 0xdacb; + sub_80F727C(&gPokemonStorageSystemPtr->unk_12bc); + sub_80F7404(); + gMain.state++; + break; + case 9: + sub_8096874(); + SetPSSCallback(sub_8096BF0); + SetMainCallback2(sub_8096B38); + SetVBlankCallback(sub_8096AFC); + gMain.state++; + break; + } +} +#endif + +void sub_80969A0(void) +{ + switch (gMain.state) + { + case 0: + SetVBlankCallback(NULL); + REG_DISPCNT = 0x0000; + gPokemonStorageSystemPtr->unk_0005 = gUnknown_0203847D; + sub_8096804(); + if (gUnknown_0203847F == 1) + sub_809BBC0(); + if (gUnknown_0203847F == 0) + sub_809BD14(); + gMain.state++; + break; + case 1: + Text_LoadWindowTemplate(&gWindowTemplate_81E6D00); + gMain.state++; + break; + case 2: + InitMenuWindow(&gWindowTemplate_81E6D00); + Menu_EraseScreen(); + gMain.state++; + break; + case 3: + sub_80967DC(); + gMain.state++; + break; + case 4: + ResetPSSMonIconSprites(); + sub_809AA98(); + gMain.state++; + break; + case 5: + sub_8097DE0(); + gMain.state++; + break; + case 6: + sub_8097E70(); + gMain.state++; + break; + case 7: + sub_8098400(); + gMain.state++; + break; + case 8: + sub_8099BF8(gPokemonStorage.currentBox); + gPokemonStorageSystemPtr->unk_12bc.baseTileTag = 0x000a; + gPokemonStorageSystemPtr->unk_12bc.basePaletteTag = 0xdacb; + sub_80F727C(&gPokemonStorageSystemPtr->unk_12bc); + sub_80F7404(); + gMain.state++; + break; + case 9: + BeginNormalPaletteFade(0xffffffff, 0, 16, 0, 0); + SetVBlankCallback(sub_8096AFC); + gMain.state++; + break; + case 10: + sub_8096874(); + SetPSSCallback(sub_8096C68); + SetMainCallback2(sub_8096B38); + gMain.state++; + break; + } +} + +#if DEBUG +__attribute__((naked)) +void debug_sub_80A4300() +{ + asm("\ + push {lr}\n\ + ldr r1, ._296 @ gUnknown_0203847D\n\ + mov r0, #0x0\n\ + strb r0, [r1]\n\ + ldr r1, ._296 + 4 @ 0x2000000\n\ + mov r0, #0x0\n\ + strb r0, [r1, #0x5]\n\ + bl sub_8096884\n\ + ldr r0, ._296 + 8 @ gMain\n\ + ldr r1, [r0, #0x4]\n\ + ldr r0, ._296 + 12 @ sub_8096B38\n\ + cmp r1, r0\n\ + bne ._295 @cond_branch\n\ + ldr r1, ._296 + 16 @ unk_2038790\n\ + mov r0, #0x1\n\ + strb r0, [r1]\n\ +._295:\n\ + pop {r0}\n\ + bx r0\n\ +._297:\n\ + .align 2, 0\n\ +._296:\n\ + .word gUnknown_0203847D\n\ + .word 0x2000000\n\ + .word gMain\n\ + .word sub_8096B38+1\n\ + .word unk_2038790"); +} + +__attribute__((naked)) +void debug_sub_80A433C() +{ + asm("\ + push {lr}\n\ + ldr r2, ._298 @ unk_2038794\n\ + str r1, [r2]\n\ + ldr r1, ._298 + 4 @ unk_2038798\n\ + str r0, [r1]\n\ + ldr r0, ._298 + 8 @ debug_sub_80A4300\n\ + bl SetMainCallback2\n\ + pop {r0}\n\ + bx r0\n\ +._299:\n\ + .align 2, 0\n\ +._298:\n\ + .word unk_2038794\n\ + .word unk_2038798\n\ + .word debug_sub_80A4300+1"); +} + +__attribute__((naked)) +void debug_sub_80A435C() +{ + asm("\ + push {r4, r5, lr}\n\ + add sp, sp, #0xfffffffc\n\ + ldr r5, ._303 @ 0x2000000\n\ + ldrb r4, [r5, #0x4]\n\ + cmp r4, #0\n\ + beq ._300 @cond_branch\n\ + cmp r4, #0x1\n\ + beq ._301 @cond_branch\n\ + b ._308\n\ +._304:\n\ + .align 2, 0\n\ +._303:\n\ + .word 0x2000000\n\ +._300:\n\ + ldr r0, ._306 @ unk_2038798\n\ + ldr r0, [r0]\n\ + bl unref_sub_809CB94\n\ + mov r0, #0x1\n\ + neg r0, r0\n\ + str r4, [sp]\n\ + mov r1, #0x0\n\ + mov r2, #0x0\n\ + mov r3, #0x10\n\ + bl BeginNormalPaletteFade\n\ + ldrb r0, [r5, #0x4]\n\ + add r0, r0, #0x1\n\ + strb r0, [r5, #0x4]\n\ + b ._308\n\ +._307:\n\ + .align 2, 0\n\ +._306:\n\ + .word unk_2038798\n\ +._301:\n\ + bl UpdatePaletteFade\n\ + lsl r0, r0, #0x18\n\ + cmp r0, #0\n\ + bne ._308 @cond_branch\n\ + ldr r0, ._309 @ unk_2038794\n\ + ldr r0, [r0]\n\ + bl _call_via_r0\n\ +._308:\n\ + add sp, sp, #0x4\n\ + pop {r4, r5}\n\ + pop {r0}\n\ + bx r0\n\ +._310:\n\ + .align 2, 0\n\ +._309:\n\ + .word unk_2038794"); +} +#endif + +void sub_8096AFC(void) +{ + REG_BG2HOFS = gPokemonStorageSystemPtr->unk_08b4; + REG_BG3HOFS = gPokemonStorageSystemPtr->unk_000a; + REG_BG3VOFS = gPokemonStorageSystemPtr->unk_0008; + LoadOam(); + ProcessSpriteCopyRequests(); + sub_809CFF0(); + TransferPlttBuffer(); +} + +void sub_8096B38(void) +{ + gPokemonStorageSystemPtr->unk_0000(); + sub_8097E44(); + sub_8098734(); + AnimateSprites(); + BuildOamBuffer(); +} + +void sub_8096B5C(void) +{ + switch (gPokemonStorageSystemPtr->unk_0006) + { + case 0: + ShowPokemonSummaryScreen(gPokemonStorageSystemPtr->unk_2690.pokemon, gPokemonStorageSystemPtr->unk_268d, gPokemonStorageSystemPtr->unk_268c, sub_80969A0, gPokemonStorageSystemPtr->unk_268e); + break; + case 1: + DoNamingScreen(1, gPokemonStorage.boxNames[gPokemonStorage.currentBox], 0, 0, 0, sub_80969A0); + break; + } +} + +void SetPSSCallback(void (*func)(void)) +{ + gPokemonStorageSystemPtr->unk_0000 = func; + gPokemonStorageSystemPtr->unk_0004 = 0; +} + +void sub_8096BF0(void) +{ + switch (gPokemonStorageSystemPtr->unk_0004) + { + case 0: + BlendPalettes(0xffffffff, 16, 0); + gPokemonStorageSystemPtr->unk_0004++; + break; + case 1: + PlaySE(SE_PC_LOGON); + gPokemonStorageSystemPtr->unk_000c.tileTag = 14; + gPokemonStorageSystemPtr->unk_000c.paletteTag = 0xdad0; + gPokemonStorageSystemPtr->unk_000c.unk04 = 0; + gPokemonStorageSystemPtr->unk_000c.unk06 = 0; + sub_80C5CD4(&gPokemonStorageSystemPtr->unk_000c); + BlendPalettes(0xffffffff, 0, 0); + gPokemonStorageSystemPtr->unk_0004++; + break; + case 2: + if (sub_80C5DCC()) + SetPSSCallback(sub_8096C84); + break; + } +} + +void sub_8096C68(void) +{ + if (!UpdatePaletteFade()) + SetPSSCallback(sub_8096C84); +} + +#if DEBUG +__attribute__((naked)) +void sub_8096C84(void) +{ + asm("\ + push {r4, lr}\n\ + ldr r0, ._347 @ 0x2000000\n\ + ldrb r0, [r0, #0x4]\n\ + cmp r0, #0x6\n\ + bls ._345 @cond_branch\n\ + b ._466\n\ +._345:\n\ + lsl r0, r0, #0x2\n\ + ldr r1, ._347 + 4 @ \n\ + add r0, r0, r1\n\ + ldr r0, [r0]\n\ + mov pc, r0\n\ +._348:\n\ + .align 2, 0\n\ +._347:\n\ + .word 0x2000000\n\ + .word ._349\n\ +._349:\n\ + .word ._350\n\ + .word ._351\n\ + .word ._352\n\ + .word ._353\n\ + .word ._354\n\ + .word ._355\n\ + .word ._356\n\ +._350:\n\ + bl sub_809CA40\n\ + lsl r0, r0, #0x18\n\ + lsr r0, r0, #0x18\n\ + sub r0, r0, #0x1\n\ + cmp r0, #0xf\n\ + bls ._357 @cond_branch\n\ + b ._466\n\ +._357:\n\ + lsl r0, r0, #0x2\n\ + ldr r1, ._360 @ \n\ + add r0, r0, r1\n\ + ldr r0, [r0]\n\ + mov pc, r0\n\ +._361:\n\ + .align 2, 0\n\ +._360:\n\ + .word ._359\n\ +._359:\n\ + .word ._362\n\ + .word ._466\n\ + .word ._466\n\ + .word ._365\n\ + .word ._366\n\ + .word ._367\n\ + .word ._368\n\ + .word ._369\n\ + .word ._370\n\ + .word ._371\n\ + .word ._372\n\ + .word ._373\n\ + .word ._374\n\ + .word ._375\n\ + .word ._376\n\ + .word ._377\n\ +._362:\n\ + mov r0, #0x5\n\ + bl PlaySE\n\ + ldr r1, ._379 @ 0x2000000\n\ + mov r0, #0x1\n\ + strb r0, [r1, #0x4]\n\ + b ._466\n\ +._380:\n\ + .align 2, 0\n\ +._379:\n\ + .word 0x2000000\n\ +._366:\n\ + ldr r4, ._383 @ 0x2000000\n\ + ldrb r0, [r4, #0x5]\n\ + cmp r0, #0x2\n\ + beq ._381 @cond_branch\n\ + mov r0, #0x10\n\ + bl PrintStorageActionText\n\ + mov r0, #0x3\n\ + strb r0, [r4, #0x4]\n\ + b ._466\n\ +._384:\n\ + .align 2, 0\n\ +._383:\n\ + .word 0x2000000\n\ +._381:\n\ + bl sub_809B0D4\n\ + ldr r0, ._386 @ sub_8096FC8\n\ + bl SetPSSCallback\n\ + b ._466\n\ +._387:\n\ + .align 2, 0\n\ +._386:\n\ + .word sub_8096FC8+1\n\ +._367:\n\ + ldr r4, ._394 @ 0x2000000\n\ + ldrb r0, [r4, #0x5]\n\ + cmp r0, #0x2\n\ + beq ._388 @cond_branch\n\ + b ._466\n\ +._388:\n\ + bl sub_809BF20\n\ + lsl r0, r0, #0x18\n\ + cmp r0, #0\n\ + beq ._391 @cond_branch\n\ + ldr r1, ._394 + 4 @ 0x11f2\n\ + add r0, r4, r1\n\ + ldrh r0, [r0]\n\ + bl ItemIsMail\n\ + lsl r0, r0, #0x18\n\ + cmp r0, #0\n\ + beq ._391 @cond_branch\n\ + b ._392\n\ +._391:\n\ + ldr r0, ._394 + 8 @ sub_8097004\n\ + bl SetPSSCallback\n\ + b ._466\n\ +._395:\n\ + .align 2, 0\n\ +._394:\n\ + .word 0x2000000\n\ + .word 0x11f2\n\ + .word sub_8097004+1\n\ +._365:\n\ + ldr r0, ._399 @ unk_2038790\n\ + ldrb r0, [r0]\n\ + cmp r0, #0\n\ + beq ._396 @cond_branch\n\ + b ._466\n\ +._396:\n\ + ldr r0, ._399 + 4 @ sub_8097BA0\n\ + bl SetPSSCallback\n\ + b ._466\n\ +._400:\n\ + .align 2, 0\n\ +._399:\n\ + .word unk_2038790\n\ + .word sub_8097BA0+1\n\ +._377:\n\ + ldr r0, ._404 @ unk_2038790\n\ + ldrb r0, [r0]\n\ + cmp r0, #0\n\ + beq ._401 @cond_branch\n\ + b ._466\n\ +._401:\n\ + ldr r0, ._404 + 4 @ sub_8097CC0\n\ + bl SetPSSCallback\n\ + b ._466\n\ +._405:\n\ + .align 2, 0\n\ +._404:\n\ + .word unk_2038790\n\ + .word sub_8097CC0+1\n\ +._368:\n\ + mov r0, #0x5\n\ + bl PlaySE\n\ + ldr r0, ._407 @ sub_809789C\n\ + bl SetPSSCallback\n\ + b ._466\n\ +._408:\n\ + .align 2, 0\n\ +._407:\n\ + .word sub_809789C+1\n\ +._369:\n\ + mov r0, #0x5\n\ + bl PlaySE\n\ + ldr r0, ._410 @ sub_8097078\n\ + bl SetPSSCallback\n\ + b ._466\n\ +._411:\n\ + .align 2, 0\n\ +._410:\n\ + .word sub_8097078+1\n\ +._370:\n\ + mov r0, #0x5\n\ + bl PlaySE\n\ + ldr r4, ._414 @ 0x2000000\n\ + ldr r0, ._414 + 4 @ gPokemonStorage\n\ + ldrb r0, [r0]\n\ + add r0, r0, #0x1\n\ + ldr r2, ._414 + 8 @ 0x8b2\n\ + add r1, r4, r2\n\ + strh r0, [r1]\n\ + cmp r0, #0xd\n\ + ble ._416 @cond_branch\n\ + mov r0, #0x0\n\ + b ._413\n\ +._415:\n\ + .align 2, 0\n\ +._414:\n\ + .word 0x2000000\n\ + .word gPokemonStorage\n\ + .word 0x8b2\n\ +._371:\n\ + mov r0, #0x5\n\ + bl PlaySE\n\ + ldr r4, ._418 @ 0x2000000\n\ + ldr r0, ._418 + 4 @ gPokemonStorage\n\ + ldrb r0, [r0]\n\ + sub r0, r0, #0x1\n\ + ldr r2, ._418 + 8 @ 0x8b2\n\ + add r1, r4, r2\n\ + strh r0, [r1]\n\ + cmp r0, #0\n\ + bge ._416 @cond_branch\n\ + mov r0, #0xd\n\ +._413:\n\ + strh r0, [r1]\n\ +._416:\n\ + ldrb r0, [r1]\n\ + bl sub_8099C70\n\ + mov r0, #0x2\n\ + strb r0, [r4, #0x4]\n\ + b ._466\n\ +._419:\n\ + .align 2, 0\n\ +._418:\n\ + .word 0x2000000\n\ + .word gPokemonStorage\n\ + .word 0x8b2\n\ +._372:\n\ + bl sub_809BE80\n\ + lsl r0, r0, #0x18\n\ + cmp r0, #0\n\ + bne ._428 @cond_branch\n\ + ldr r4, ._423 @ 0x2000000\n\ + ldr r1, ._423 + 4 @ 0x11f2\n\ + add r0, r4, r1\n\ + ldrh r0, [r0]\n\ + bl ItemIsMail\n\ + lsl r0, r0, #0x18\n\ + cmp r0, #0\n\ + beq ._421 @cond_branch\n\ +._392:\n\ + mov r0, #0x5\n\ + strb r0, [r4, #0x4]\n\ + b ._466\n\ +._424:\n\ + .align 2, 0\n\ +._423:\n\ + .word 0x2000000\n\ + .word 0x11f2\n\ +._421:\n\ + mov r0, #0x5\n\ + bl PlaySE\n\ + ldr r0, ._426 @ sub_809746C\n\ + bl SetPSSCallback\n\ + b ._466\n\ +._427:\n\ + .align 2, 0\n\ +._426:\n\ + .word sub_809746C+1\n\ +._374:\n\ + bl sub_809BE80\n\ + lsl r0, r0, #0x18\n\ + cmp r0, #0\n\ + bne ._428 @cond_branch\n\ + mov r0, #0x5\n\ + bl PlaySE\n\ + ldr r0, ._430 @ sub_80972A8\n\ + bl SetPSSCallback\n\ + b ._466\n\ +._431:\n\ + .align 2, 0\n\ +._430:\n\ + .word sub_80972A8+1\n\ +._375:\n\ + bl sub_809BEBC\n\ + lsl r0, r0, #0x18\n\ + cmp r0, #0\n\ + bne ._432 @cond_branch\n\ +._428:\n\ + ldr r1, ._434 @ 0x2000000\n\ + mov r0, #0x4\n\ + strb r0, [r1, #0x4]\n\ + b ._466\n\ +._435:\n\ + .align 2, 0\n\ +._434:\n\ + .word 0x2000000\n\ +._432:\n\ + mov r0, #0x5\n\ + bl PlaySE\n\ + ldr r0, ._437 @ c3_0808DC50\n\ + bl SetPSSCallback\n\ + b ._466\n\ +._438:\n\ + .align 2, 0\n\ +._437:\n\ + .word c3_0808DC50+1\n\ +._373:\n\ + mov r0, #0x5\n\ + bl PlaySE\n\ + ldr r0, ._440 @ sub_8097390\n\ + bl SetPSSCallback\n\ + b ._466\n\ +._441:\n\ + .align 2, 0\n\ +._440:\n\ + .word sub_8097390+1\n\ +._376:\n\ + mov r0, #0x5\n\ + bl PlaySE\n\ + ldr r0, ._443 @ sub_80972FC\n\ + bl SetPSSCallback\n\ + b ._466\n\ +._444:\n\ + .align 2, 0\n\ +._443:\n\ + .word sub_80972FC+1\n\ +._351:\n\ + bl sub_809AC00\n\ + lsl r0, r0, #0x18\n\ + cmp r0, #0\n\ + bne ._466 @cond_branch\n\ + bl sub_809BF48\n\ + lsl r0, r0, #0x18\n\ + cmp r0, #0\n\ + beq ._446 @cond_branch\n\ + bl sub_80986E8\n\ + b ._447\n\ +._446:\n\ + bl sub_8098710\n\ +._447:\n\ + ldr r4, ._450 @ 0x2000000\n\ + ldr r2, ._450 + 4 @ 0x11f6\n\ + add r0, r4, r2\n\ + ldrb r0, [r0]\n\ + cmp r0, #0\n\ + beq ._448 @cond_branch\n\ + bl BoxSetMosaic\n\ +._448:\n\ + mov r0, #0x0\n\ + strb r0, [r4, #0x4]\n\ + b ._466\n\ +._451:\n\ + .align 2, 0\n\ +._450:\n\ + .word 0x2000000\n\ + .word 0x11f6\n\ +._352:\n\ + bl sub_8099D34\n\ + lsl r0, r0, #0x18\n\ + cmp r0, #0\n\ + bne ._466 @cond_branch\n\ + ldr r1, ._456 @ gPokemonStorage\n\ + ldr r0, ._456 + 4 @ 0x2000000\n\ + ldr r2, ._456 + 8 @ 0x8b2\n\ + add r0, r0, r2\n\ + ldrh r0, [r0]\n\ + strb r0, [r1]\n\ + ldr r0, ._456 + 12 @ gUnknown_0203847C\n\ + ldrb r0, [r0]\n\ + cmp r0, #0\n\ + bne ._455 @cond_branch\n\ + bl sub_809BF20\n\ + lsl r0, r0, #0x18\n\ + cmp r0, #0\n\ + bne ._455 @cond_branch\n\ + bl sub_809B440\n\ + bl BoxSetMosaic\n\ + b ._455\n\ +._457:\n\ + .align 2, 0\n\ +._456:\n\ + .word gPokemonStorage\n\ + .word 0x2000000\n\ + .word 0x8b2\n\ + .word gUnknown_0203847C\n\ +._353:\n\ + ldr r0, ._460 @ gMain\n\ + ldrh r1, [r0, #0x2e]\n\ + mov r0, #0xf3\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._466 @cond_branch\n\ + bl sub_8098A5C\n\ +._455:\n\ + ldr r1, ._460 + 4 @ 0x2000000\n\ + mov r0, #0x0\n\ + strb r0, [r1, #0x4]\n\ + b ._466\n\ +._461:\n\ + .align 2, 0\n\ +._460:\n\ + .word gMain\n\ + .word 0x2000000\n\ +._354:\n\ + mov r0, #0x20\n\ + bl PlaySE\n\ + mov r0, #0xd\n\ + b ._462\n\ +._355:\n\ + mov r0, #0x20\n\ + bl PlaySE\n\ + mov r0, #0x16\n\ +._462:\n\ + bl PrintStorageActionText\n\ + ldr r1, ._464 @ 0x2000000\n\ + mov r0, #0x6\n\ + strb r0, [r1, #0x4]\n\ + b ._466\n\ +._465:\n\ + .align 2, 0\n\ +._464:\n\ + .word 0x2000000\n\ +._356:\n\ + ldr r0, ._467 @ gMain\n\ + ldrh r1, [r0, #0x2e]\n\ + mov r0, #0xf3\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._466 @cond_branch\n\ + bl sub_8098A5C\n\ + ldr r0, ._467 + 4 @ sub_8096C84\n\ + bl SetPSSCallback\n\ +._466:\n\ + pop {r4}\n\ + pop {r0}\n\ + bx r0\n\ +._468:\n\ + .align 2, 0\n\ +._467:\n\ + .word gMain\n\ + .word sub_8096C84+1"); +} +#else +void sub_8096C84(void) +{ + switch (gPokemonStorageSystemPtr->unk_0004) + { + case 0: + switch (sub_809CA40()) + { + case 1: + PlaySE(SE_SELECT); + gPokemonStorageSystemPtr->unk_0004 = 1; + break; + case 5: + if (gPokemonStorageSystemPtr->unk_0005 != 2) + { + PrintStorageActionText(PC_TEXT_WHICH_ONE_WILL_TAKE); + gPokemonStorageSystemPtr->unk_0004 = 3; + } + else + { + sub_809B0D4(); + SetPSSCallback(sub_8096FC8); + } + break; + case 6: + if (gPokemonStorageSystemPtr->unk_0005 == 2) + { + if (sub_809BF20() && ItemIsMail(gPokemonStorageSystemPtr->unk_11f2)) + { + gPokemonStorageSystemPtr->unk_0004 = 5; + } + else + { + SetPSSCallback(sub_8097004); + } + } + break; + case 4: + SetPSSCallback(sub_8097BA0); + break; + case 16: + SetPSSCallback(sub_8097CC0); + break; + case 7: + PlaySE(SE_SELECT); + SetPSSCallback(sub_809789C); + break; + case 8: + PlaySE(SE_SELECT); + SetPSSCallback(sub_8097078); + break; + case 9: + PlaySE(SE_SELECT); + gPokemonStorageSystemPtr->unk_08b2 = gPokemonStorage.currentBox + 1; + if (gPokemonStorageSystemPtr->unk_08b2 > 13) + gPokemonStorageSystemPtr->unk_08b2 = 0; + sub_8099C70(gPokemonStorageSystemPtr->unk_08b2); + gPokemonStorageSystemPtr->unk_0004 = 2; + break; + case 10: + PlaySE(SE_SELECT); + gPokemonStorageSystemPtr->unk_08b2 = gPokemonStorage.currentBox - 1; + if (gPokemonStorageSystemPtr->unk_08b2 < 0) + gPokemonStorageSystemPtr->unk_08b2 = 13; + sub_8099C70(gPokemonStorageSystemPtr->unk_08b2); + gPokemonStorageSystemPtr->unk_0004 = 2; + break; + case 11: + if (!sub_809BE80()) + { + if (ItemIsMail(gPokemonStorageSystemPtr->unk_11f2)) + { + gPokemonStorageSystemPtr->unk_0004 = 5; + } + else + { + PlaySE(SE_SELECT); + SetPSSCallback(sub_809746C); + } + } + else + { + gPokemonStorageSystemPtr->unk_0004 = 4; + } + break; + case 13: + if (sub_809BE80()) + { + gPokemonStorageSystemPtr->unk_0004 = 4; + } + else + { + PlaySE(SE_SELECT); + SetPSSCallback(sub_80972A8); + } + break; + case 14: + if (!sub_809BEBC()) + { + gPokemonStorageSystemPtr->unk_0004 = 4; + } + else + { + PlaySE(SE_SELECT); + SetPSSCallback(c3_0808DC50); + } + break; + case 12: + PlaySE(SE_SELECT); + SetPSSCallback(sub_8097390); + break; + case 15: + PlaySE(SE_SELECT); + SetPSSCallback(sub_80972FC); + break; + } + break; + case 1: + if (!sub_809AC00()) + { + if (sub_809BF48()) + sub_80986E8(); + else + sub_8098710(); + if (gPokemonStorageSystemPtr->unk_11f6) + BoxSetMosaic(); + gPokemonStorageSystemPtr->unk_0004 = 0; + } + break; + case 2: + if (!sub_8099D34()) + { + gPokemonStorage.currentBox = gPokemonStorageSystemPtr->unk_08b2; + if (!gUnknown_0203847C && !sub_809BF20()) + { + sub_809B440(); + BoxSetMosaic(); + } + gPokemonStorageSystemPtr->unk_0004 = 0; + } + break; + case 3: + if (gMain.newKeys & (A_BUTTON | B_BUTTON | DPAD_ANY)) + { + sub_8098A5C(); + gPokemonStorageSystemPtr->unk_0004 = 0; + } + break; + case 4: + PlaySE(SE_HAZURE); + PrintStorageActionText(PC_TEXT_LAST_POKE); + gPokemonStorageSystemPtr->unk_0004 = 6; + break; + case 5: + PlaySE(SE_HAZURE); + PrintStorageActionText(PC_TEXT_PLEASE_REMOVE_MAIL); + gPokemonStorageSystemPtr->unk_0004 = 6; + break; + case 6: + if (gMain.newKeys & (A_BUTTON | B_BUTTON | DPAD_ANY)) + { + sub_8098A5C(); + SetPSSCallback(sub_8096C84); + } + break; + } +} +#endif + +void sub_8096FC8(void) +{ + switch (gPokemonStorageSystemPtr->unk_0004) + { + case 0: + sub_809880C(); + gPokemonStorageSystemPtr->unk_0004++; + break; + case 1: + if (!sub_8098830()) + SetPSSCallback(sub_8096C84); + break; + } +} + +void sub_8097004(void) +{ + switch (gPokemonStorageSystemPtr->unk_0004) + { + case 0: + PlaySE(SE_SELECT); + add_to_c3_somehow(); + gPokemonStorageSystemPtr->unk_0004++; + break; + case 1: + if (!sub_80985CC()) + { + sub_809B0C0(sub_809B0F4()); + gPokemonStorageSystemPtr->unk_0004++; + } + break; + case 2: + if (!sub_809AC00()) + { + if (gPokemonStorageSystemPtr->unk_11f6) + BoxSetMosaic(); + SetPSSCallback(sub_8096C84); + } + break; + } +} + +#if DEBUG +__attribute__((naked)) +void sub_8097078(void) +{ + asm("\ + push {r4, lr}\n\ + ldr r0, ._495 @ 0x2000000\n\ + ldrb r0, [r0, #0x4]\n\ + cmp r0, #0x5\n\ + bls ._493 @cond_branch\n\ + b ._597\n\ +._493:\n\ + lsl r0, r0, #0x2\n\ + ldr r1, ._495 + 4 @ \n\ + add r0, r0, r1\n\ + ldr r0, [r0]\n\ + mov pc, r0\n\ +._496:\n\ + .align 2, 0\n\ +._495:\n\ + .word 0x2000000\n\ + .word ._497\n\ +._497:\n\ + .word ._498\n\ + .word ._499\n\ + .word ._500\n\ + .word ._501\n\ + .word ._502\n\ + .word ._503\n\ +._498:\n\ + mov r0, #0x4\n\ + bl PrintStorageActionText\n\ + bl sub_809CE84\n\ + ldr r1, ._505 @ 0x2000000\n\ + mov r0, #0x1\n\ + strb r0, [r1, #0x4]\n\ + b ._597\n\ +._506:\n\ + .align 2, 0\n\ +._505:\n\ + .word 0x2000000\n\ +._499:\n\ + bl sub_809CF30\n\ + add r0, r0, #0x1\n\ + lsl r0, r0, #0x10\n\ + asr r0, r0, #0x10\n\ + cmp r0, #0x21\n\ + bls ._507 @cond_branch\n\ + b ._597\n\ +._507:\n\ + lsl r0, r0, #0x2\n\ + ldr r1, ._510 @ \n\ + add r0, r0, r1\n\ + ldr r0, [r0]\n\ + mov pc, r0\n\ +._511:\n\ + .align 2, 0\n\ +._510:\n\ + .word ._509\n\ +._509:\n\ + .word ._513\n\ + .word ._513\n\ + .word ._514\n\ + .word ._515\n\ + .word ._516\n\ + .word ._517\n\ + .word ._518\n\ + .word ._519\n\ + .word ._520\n\ + .word ._521\n\ + .word ._597\n\ + .word ._597\n\ + .word ._597\n\ + .word ._597\n\ + .word ._597\n\ + .word ._597\n\ + .word ._597\n\ + .word ._597\n\ + .word ._597\n\ + .word ._597\n\ + .word ._597\n\ + .word ._597\n\ + .word ._597\n\ + .word ._597\n\ + .word ._597\n\ + .word ._597\n\ + .word ._597\n\ + .word ._597\n\ + .word ._597\n\ + .word ._597\n\ + .word ._597\n\ + .word ._597\n\ + .word ._597\n\ + .word ._545\n\ +._513:\n\ + bl sub_8098A5C\n\ + ldr r0, ._547 @ sub_8096C84\n\ + bl SetPSSCallback\n\ + b ._597\n\ +._548:\n\ + .align 2, 0\n\ +._547:\n\ + .word sub_8096C84+1\n\ +._516:\n\ + bl sub_809BE80\n\ + lsl r0, r0, #0x18\n\ + cmp r0, #0\n\ + bne ._563 @cond_branch\n\ + mov r0, #0x5\n\ + bl PlaySE\n\ + bl sub_8098A5C\n\ + ldr r0, ._551 @ sub_80972A8\n\ + bl SetPSSCallback\n\ + b ._597\n\ +._552:\n\ + .align 2, 0\n\ +._551:\n\ + .word sub_80972A8+1\n\ +._518:\n\ + mov r0, #0x5\n\ + bl PlaySE\n\ + bl sub_8098A5C\n\ + ldr r0, ._554 @ sub_80972FC\n\ + bl SetPSSCallback\n\ + b ._597\n\ +._555:\n\ + .align 2, 0\n\ +._554:\n\ + .word sub_80972FC+1\n\ +._517:\n\ + bl sub_809BEBC\n\ + lsl r0, r0, #0x18\n\ + cmp r0, #0\n\ + beq ._563 @cond_branch\n\ + mov r0, #0x5\n\ + bl PlaySE\n\ + bl sub_8098A5C\n\ + ldr r0, ._558 @ c3_0808DC50\n\ + bl SetPSSCallback\n\ + b ._597\n\ +._559:\n\ + .align 2, 0\n\ +._558:\n\ + .word c3_0808DC50+1\n\ +._515:\n\ + mov r0, #0x5\n\ + bl PlaySE\n\ + bl sub_8098A5C\n\ + ldr r0, ._561 @ sub_8097390\n\ + bl SetPSSCallback\n\ + b ._597\n\ +._562:\n\ + .align 2, 0\n\ +._561:\n\ + .word sub_8097390+1\n\ +._514:\n\ + bl sub_809BE80\n\ + lsl r0, r0, #0x18\n\ + cmp r0, #0\n\ + bne ._563 @cond_branch\n\ + ldr r4, ._566 @ 0x2000000\n\ + ldr r1, ._566 + 4 @ 0x11f2\n\ + add r0, r4, r1\n\ + ldrh r0, [r0]\n\ + bl ItemIsMail\n\ + lsl r0, r0, #0x18\n\ + cmp r0, #0\n\ + bne ._564 @cond_branch\n\ + mov r0, #0x5\n\ + bl PlaySE\n\ + bl sub_8098A5C\n\ + ldr r0, ._566 + 8 @ sub_809746C\n\ + bl SetPSSCallback\n\ + b ._597\n\ +._567:\n\ + .align 2, 0\n\ +._566:\n\ + .word 0x2000000\n\ + .word 0x11f2\n\ + .word sub_809746C+1\n\ +._520:\n\ + bl sub_809BE80\n\ + lsl r0, r0, #0x18\n\ + cmp r0, #0\n\ + beq ._568 @cond_branch\n\ +._563:\n\ + ldr r1, ._570 @ 0x2000000\n\ + mov r0, #0x2\n\ + strb r0, [r1, #0x4]\n\ + b ._597\n\ +._571:\n\ + .align 2, 0\n\ +._570:\n\ + .word 0x2000000\n\ +._568:\n\ + ldr r4, ._574 @ 0x2000000\n\ + ldr r1, ._574 + 4 @ 0x11f9\n\ + add r0, r4, r1\n\ + ldrb r0, [r0]\n\ + cmp r0, #0\n\ + beq ._572 @cond_branch\n\ + mov r0, #0x4\n\ + strb r0, [r4, #0x4]\n\ + b ._597\n\ +._575:\n\ + .align 2, 0\n\ +._574:\n\ + .word 0x2000000\n\ + .word 0x11f9\n\ +._572:\n\ + ldr r1, ._578 @ 0x11f2\n\ + add r0, r4, r1\n\ + ldrh r0, [r0]\n\ + bl ItemIsMail\n\ + lsl r0, r0, #0x18\n\ + cmp r0, #0\n\ + beq ._576 @cond_branch\n\ +._564:\n\ + mov r0, #0x3\n\ + strb r0, [r4, #0x4]\n\ + b ._597\n\ +._579:\n\ + .align 2, 0\n\ +._578:\n\ + .word 0x11f2\n\ +._576:\n\ + mov r0, #0x5\n\ + bl PlaySE\n\ + ldr r0, ._581 @ sub_8097594\n\ + bl SetPSSCallback\n\ + b ._597\n\ +._582:\n\ + .align 2, 0\n\ +._581:\n\ + .word sub_8097594+1\n\ +._519:\n\ + mov r0, #0x5\n\ + bl PlaySE\n\ + ldr r0, ._584 @ sub_8097788\n\ + bl SetPSSCallback\n\ + b ._597\n\ +._585:\n\ + .align 2, 0\n\ +._584:\n\ + .word sub_8097788+1\n\ +._521:\n\ + mov r0, #0x5\n\ + bl PlaySE\n\ + ldr r0, ._587 @ sub_80977E4\n\ + bl SetPSSCallback\n\ + b ._597\n\ +._588:\n\ + .align 2, 0\n\ +._587:\n\ + .word sub_80977E4+1\n\ +._545:\n\ + mov r0, #0x5\n\ + bl PlaySE\n\ + bl sub_8098A5C\n\ + ldr r0, ._590 @ debug_sub_80A435C\n\ + bl SetPSSCallback\n\ + b ._597\n\ +._591:\n\ + .align 2, 0\n\ +._590:\n\ + .word debug_sub_80A435C+1\n\ +._500:\n\ + mov r0, #0x20\n\ + bl PlaySE\n\ + mov r0, #0xd\n\ + b ._593\n\ +._502:\n\ + mov r0, #0x20\n\ + bl PlaySE\n\ + mov r0, #0x11\n\ + b ._593\n\ +._501:\n\ + mov r0, #0x20\n\ + bl PlaySE\n\ + mov r0, #0x16\n\ +._593:\n\ + bl PrintStorageActionText\n\ + ldr r1, ._595 @ 0x2000000\n\ + mov r0, #0x5\n\ + strb r0, [r1, #0x4]\n\ + b ._597\n\ +._596:\n\ + .align 2, 0\n\ +._595:\n\ + .word 0x2000000\n\ +._503:\n\ + ldr r0, ._598 @ gMain\n\ + ldrh r1, [r0, #0x2e]\n\ + mov r0, #0xf3\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._597 @cond_branch\n\ + bl sub_8098A5C\n\ + ldr r0, ._598 + 4 @ sub_8096C84\n\ + bl SetPSSCallback\n\ +._597:\n\ + pop {r4}\n\ + pop {r0}\n\ + bx r0\n\ +._599:\n\ + .align 2, 0\n\ +._598:\n\ + .word gMain\n\ + .word sub_8096C84+1"); +} +#else +void sub_8097078(void) +{ + switch (gPokemonStorageSystemPtr->unk_0004) + { + case 0: + PrintStorageActionText(PC_TEXT_IS_SELECTED); + sub_809CE84(); + gPokemonStorageSystemPtr->unk_0004 = 1; + break; + case 1: + switch (sub_809CF30()) + { + case -1: + case 0: + sub_8098A5C(); + SetPSSCallback(sub_8096C84); + break; + case 3: + if (sub_809BE80()) + { + gPokemonStorageSystemPtr->unk_0004 = 2; + } + else + { + PlaySE(SE_SELECT); + sub_8098A5C(); + SetPSSCallback(sub_80972A8); + } + break; + case 5: + PlaySE(SE_SELECT); + sub_8098A5C(); + SetPSSCallback(sub_80972FC); + break; + case 4: + if (!sub_809BEBC()) + { + gPokemonStorageSystemPtr->unk_0004 = 2; + } + else + { + PlaySE(SE_SELECT); + sub_8098A5C(); + SetPSSCallback(c3_0808DC50); + } + break; + case 2: + PlaySE(SE_SELECT); + sub_8098A5C(); + SetPSSCallback(sub_8097390); + break; + case 1: + if (sub_809BE80()) + { + gPokemonStorageSystemPtr->unk_0004 = 2; + } + else if (ItemIsMail(gPokemonStorageSystemPtr->unk_11f2)) + { + gPokemonStorageSystemPtr->unk_0004 = 3; + } + else + { + PlaySE(SE_SELECT); + sub_8098A5C(); + SetPSSCallback(sub_809746C); + } + break; + case 7: + if (sub_809BE80()) + { + gPokemonStorageSystemPtr->unk_0004 = 2; + } + else if (gPokemonStorageSystemPtr->unk_11f9) + { + gPokemonStorageSystemPtr->unk_0004 = 4; + } + else if (ItemIsMail(gPokemonStorageSystemPtr->unk_11f2)) + { + gPokemonStorageSystemPtr->unk_0004 = 3; + } + else + { + PlaySE(SE_SELECT); + SetPSSCallback(sub_8097594); + } + break; + case 6: + PlaySE(SE_SELECT); + SetPSSCallback(sub_8097788); + break; + case 8: + PlaySE(SE_SELECT); + SetPSSCallback(sub_80977E4); + break; + } + break; + case 2: + PlaySE(SE_HAZURE); + PrintStorageActionText(PC_TEXT_LAST_POKE); + gPokemonStorageSystemPtr->unk_0004 = 5; + break; + case 4: + PlaySE(SE_HAZURE); + PrintStorageActionText(PC_TEXT_CANT_RELEASE_EGG); + gPokemonStorageSystemPtr->unk_0004 = 5; + break; + case 3: + PlaySE(SE_HAZURE); + PrintStorageActionText(PC_TEXT_PLEASE_REMOVE_MAIL); + gPokemonStorageSystemPtr->unk_0004 = 5; + break; + case 5: + if (gMain.newKeys & (A_BUTTON | B_BUTTON | DPAD_ANY)) + { + sub_8098A5C(); + SetPSSCallback(sub_8096C84); + } + break; + } +} +#endif + +void sub_80972A8(void) +{ + switch (gPokemonStorageSystemPtr->unk_0004) + { + case 0: + sub_809B100(0); + gPokemonStorageSystemPtr->unk_0004++; + break; + case 1: + if (!sub_809B130()) + { + if (gUnknown_0203847C) + SetPSSCallback(sub_8097858); + else + SetPSSCallback(sub_8096C84); + } + break; + } +} + +void sub_80972FC(void) +{ + switch (gPokemonStorageSystemPtr->unk_0004) + { + case 0: + sub_809B100(1); + gPokemonStorageSystemPtr->unk_0004++; + break; + case 1: + if (!sub_809B130()) + { + if (gUnknown_0203847C) + SetPSSCallback(sub_8097858); + else + SetPSSCallback(sub_8096C84); + } + break; + } +} + +void c3_0808DC50(void) +{ + switch (gPokemonStorageSystemPtr->unk_0004) + { + case 0: + sub_809B100(2); + gPokemonStorageSystemPtr->unk_0004++; + break; + case 1: + if (!sub_809B130()) + { + BoxSetMosaic(); + SetPSSCallback(sub_8096C84); + } + break; + } +} + +void sub_8097390(void) +{ + switch (gPokemonStorageSystemPtr->unk_0004) + { + case 0: + if (CalculatePlayerPartyCount() == 6) + { + PrintStorageActionText(PC_TEXT_PARTY_FULL); + gPokemonStorageSystemPtr->unk_0004 = 1; + } + else + { + sub_809B0E0(); + sub_809B100(0); + gPokemonStorageSystemPtr->unk_0004 = 2; + } + break; + case 1: + if (gMain.newKeys & (A_BUTTON | B_BUTTON | DPAD_ANY)) + { + sub_8098A5C(); + SetPSSCallback(sub_8096C84); + } + break; + case 2: + if (!sub_809B130()) + { + sub_809880C(); + gPokemonStorageSystemPtr->unk_0004++; + } + break; + case 3: + if (!sub_8098830()) + { + sub_809B100(1); + gPokemonStorageSystemPtr->unk_0004++; + } + break; + case 4: + if (!sub_809B130()) + { + sub_80987DC(); + gPokemonStorageSystemPtr->unk_0004++; + } + break; + case 5: + SetPSSCallback(sub_8097004); + break; + } +} + +void sub_809746C(void) +{ + u8 r4; + + switch (gPokemonStorageSystemPtr->unk_0004) + { + case 0: + PrintStorageActionText(PC_TEXT_DEPOSIT_IN_WHICH_BOX); + sub_8096264(&gPokemonStorageSystemPtr->unk_2370, 0x0007, 0xdaca, 3); + sub_809634C(gUnknown_0203847E); + gPokemonStorageSystemPtr->unk_0004++; + break; + case 1: + r4 = sub_8096368(); + if (r4 == 200); + else if (r4 == 201) + { + sub_8098A5C(); + sub_809635C(); + sub_8096310(); + SetPSSCallback(sub_8096C84); + } + else + { + if (sub_809B62C(r4)) + { + sub_8098A5C(); + sub_809635C(); + sub_8096310(); + gPokemonStorageSystemPtr->unk_0004 = 2; + } + else + { + PrintStorageActionText(PC_TEXT_BOX_IS_FULL); + gPokemonStorageSystemPtr->unk_0004 = 4; + } + gUnknown_0203847E = r4; + } + break; + case 2: + party_compaction(); + sub_8099310(); + gPokemonStorageSystemPtr->unk_0004++; + break; + case 3: + if (sub_8099374() == 0) + { + sub_809B6BC(); + BoxSetMosaic(); + sub_80987DC(); + SetPSSCallback(sub_8096C84); + } + break; + case 4: + if (gMain.newKeys & (A_BUTTON | B_BUTTON)) + { + PrintStorageActionText(PC_TEXT_DEPOSIT_IN_WHICH_BOX); + gPokemonStorageSystemPtr->unk_0004 = 1; + } + break; + } +} + +void sub_8097594(void) +{ + switch (gPokemonStorageSystemPtr->unk_0004) + { + case 0: + PrintStorageActionText(PC_TEXT_RELEASE_POKE); + sub_8098A38(1); + gPokemonStorageSystemPtr->unk_0004++; + // fallthrough + case 1: + switch (Menu_ProcessInputNoWrap()) + { + case -1: + case 1: + sub_8098A5C(); + SetPSSCallback(sub_8096C84); + break; + case 0: + sub_8098A5C(); + sub_809B7D4(); + sub_809B6DC(); + gPokemonStorageSystemPtr->unk_0004++; + break; + } + break; + case 2: + sub_809B960(); + if (!sub_809B734()) + { + while (1) + { + s8 r0 = sub_809B960(); + if (r0 == 1) + { + gPokemonStorageSystemPtr->unk_0004++; + break; + } + if (r0 == 0) + { + gPokemonStorageSystemPtr->unk_0004 = 8; + break; + } + } + } + break; + case 3: + sub_809B760(); + sub_809801C(); + PrintStorageActionText(PC_TEXT_WAS_RELEASED); + gPokemonStorageSystemPtr->unk_0004++; + break; + case 4: + if (gMain.newKeys & (A_BUTTON | B_BUTTON)) + { + PrintStorageActionText(PC_TEXT_BYE_BYE); + gPokemonStorageSystemPtr->unk_0004++; + } + break; + case 5: + if (gMain.newKeys & (A_BUTTON | B_BUTTON)) + { + sub_8098A5C(); + if (gUnknown_0203847C) + { + party_compaction(); + sub_8099310(); + gPokemonStorageSystemPtr->unk_0004++; + } + else + { + gPokemonStorageSystemPtr->unk_0004 = 7; + } + } + break; + case 6: + if (sub_8099374() == 0) + { + sub_809B440(); + BoxSetMosaic(); + sub_80987DC(); + gPokemonStorageSystemPtr->unk_0004++; + } + break; + case 7: + SetPSSCallback(sub_8096C84); + break; + case 8: + PrintStorageActionText(PC_TEXT_WAS_RELEASED); + gPokemonStorageSystemPtr->unk_0004++; + break; + case 9: + if (gMain.newKeys & (A_BUTTON | B_BUTTON)) + { + PrintStorageActionText(PC_TEXT_SURPRISE); + gPokemonStorageSystemPtr->unk_0004++; + } + break; + case 10: + if (gMain.newKeys & (A_BUTTON | B_BUTTON)) + { + sub_8098A5C(); + sub_8099958(); + gPokemonStorageSystemPtr->unk_0004++; + } + break; + case 11: + if (!sub_8099990()) + { + sub_809B7AC(); + PrintStorageActionText(PC_TEXT_CAME_BACK); + gPokemonStorageSystemPtr->unk_0004++; + } + break; + case 12: + if (gMain.newKeys & (A_BUTTON | B_BUTTON)) + { + PrintStorageActionText(PC_TEXT_WORRIED); + gPokemonStorageSystemPtr->unk_0004++; + } + break; + case 13: + if (gMain.newKeys & (A_BUTTON | B_BUTTON)) + { + sub_8098A5C(); + SetPSSCallback(sub_8096C84); + } + break; + } +} + +void sub_8097788(void) +{ + switch (gPokemonStorageSystemPtr->unk_0004) + { + case 0: + sub_809BC18(); + BeginNormalPaletteFade(0xffffffff, 0, 0, 16, 0); + gPokemonStorageSystemPtr->unk_0004++; + break; + case 1: + if (!UpdatePaletteFade()) + { + gUnknown_0203847F = 0; + gPokemonStorageSystemPtr->unk_0006 = 0; + SetMainCallback2(sub_8096B5C); + } + break; + } +} + +void sub_80977E4(void) +{ + switch (gPokemonStorageSystemPtr->unk_0004) + { + case 0: + PrintStorageActionText(PC_TEXT_MARK_POKE); + gPokemonStorageSystemPtr->unk_12bc.markings = gPokemonStorageSystemPtr->unk_11f7; + sub_80F7418(gPokemonStorageSystemPtr->unk_11f7, 0xb0, 0x10); + gPokemonStorageSystemPtr->unk_0004++; + break; + case 1: + if (!sub_80F7500()) + { + sub_80F7470(); + sub_8098A5C(); + sub_809BDD8(gPokemonStorageSystemPtr->unk_12bc.markings); + sub_809801C(); + SetPSSCallback(sub_8096C84); + } + break; + } +} + +void sub_8097858(void) +{ + switch (gPokemonStorageSystemPtr->unk_0004) + { + case 0: + party_compaction(); + sub_8099310(); + gPokemonStorageSystemPtr->unk_0004++; + break; + case 1: + if (sub_8099374() == 0) + { + sub_80987DC(); + SetPSSCallback(sub_8096C84); + } + break; + } +} + +void sub_809789C(void) +{ + switch (gPokemonStorageSystemPtr->unk_0004) + { + case 0: + PrintStorageActionText(PC_TEXT_WHAT_YOU_DO); + sub_809CE84(); + gPokemonStorageSystemPtr->unk_0004++; + break; + case 1: + switch (sub_809CF30()) + { + case -1: + case 0: + sub_809A860(TRUE); + sub_8098A5C(); + SetPSSCallback(sub_8096C84); + break; + case 11: + PlaySE(SE_SELECT); + SetPSSCallback(sub_8097B44); + break; + case 10: + PlaySE(SE_SELECT); + sub_8098A5C(); + SetPSSCallback(sub_8097974); + break; + case 9: + PlaySE(SE_SELECT); + sub_8098A5C(); + SetPSSCallback(sub_8097A64); + break; + } + break; + } +} + +void sub_8097974(void) +{ + switch (gPokemonStorageSystemPtr->unk_0004) + { + case 0: + sub_8098A80(); + PrintStorageActionText(PC_TEXT_PICK_A_THEME); + gPokemonStorageSystemPtr->unk_0004++; + break; + case 1: + gPokemonStorageSystemPtr->unk_0d5e = sub_809CF30(); + switch (gPokemonStorageSystemPtr->unk_0d5e) + { + case -1: + sub_809A860(TRUE); + sub_8098A5C(); + SetPSSCallback(sub_8096C84); + break; + case 12 ... 15: + PlaySE(SE_SELECT); + gPokemonStorageSystemPtr->unk_0d5e -= 12; + sub_8098AA8(gPokemonStorageSystemPtr->unk_0d5e); + PrintStorageActionText(PC_TEXT_PICK_A_WALLPAPER); + gPokemonStorageSystemPtr->unk_0004++; + break; + } + break; + case 2: + gPokemonStorageSystemPtr->unk_0d60 = sub_809CF30(); + switch (gPokemonStorageSystemPtr->unk_0d60) + { + case -1: + sub_8098A5C(); + gPokemonStorageSystemPtr->unk_0004 = 0; + break; + case -2: + break; + default: + PlaySE(SE_SELECT); + sub_8098A5C(); + gPokemonStorageSystemPtr->unk_0d60 -= 16; + sub_8099DCC(gPokemonStorageSystemPtr->unk_0d60); + gPokemonStorageSystemPtr->unk_0004++; + break; + } + break; + case 3: + if (!sub_8099E08()) + { + sub_809A860(TRUE); + SetPSSCallback(sub_8096C84); + } + break; + } +} + +void sub_8097A64(void) +{ + switch (gPokemonStorageSystemPtr->unk_0004) + { + case 0: + PrintStorageActionText(PC_TEXT_JUMP_TO_WHICH_BOX); + sub_8096264(&gPokemonStorageSystemPtr->unk_2370, 0x0007, 0xdaca, 3); + sub_809634C(gPokemonStorage.currentBox); + gPokemonStorageSystemPtr->unk_0004++; + break; + case 1: + gPokemonStorageSystemPtr->unk_08b2 = sub_8096368(); + switch (gPokemonStorageSystemPtr->unk_08b2) + { + case 200: + break; + default: + sub_8098A5C(); + sub_809635C(); + sub_8096310(); + if (gPokemonStorageSystemPtr->unk_08b2 == 201 || gPokemonStorageSystemPtr->unk_08b2 == gPokemonStorage.currentBox) + { + sub_809A860(TRUE); + SetPSSCallback(sub_8096C84); + } + else + { + gPokemonStorageSystemPtr->unk_0004++; + } + break; + } + break; + case 2: + sub_8099C70(gPokemonStorageSystemPtr->unk_08b2); + gPokemonStorageSystemPtr->unk_0004++; + break; + case 3: + if (!sub_8099D34()) + { + gPokemonStorage.currentBox = gPokemonStorageSystemPtr->unk_08b2; + SetPSSCallback(sub_8096C84); + } + break; + } +} + +void sub_8097B44(void) +{ + switch (gPokemonStorageSystemPtr->unk_0004) + { + case 0: + sub_809BB90(); + BeginNormalPaletteFade(0xffffffff, 0, 0, 16, 0); + gPokemonStorageSystemPtr->unk_0004++; + break; + case 1: + if (!UpdatePaletteFade()) + { + gUnknown_0203847F = 1; + gPokemonStorageSystemPtr->unk_0006 = 1; + SetMainCallback2(sub_8096B5C); + } + break; + } +} + +void sub_8097BA0(void) +{ + switch (gPokemonStorageSystemPtr->unk_0004) + { + case 0: + if (sub_809BF20()) + { + PlaySE(SE_HAZURE); + PrintStorageActionText(PC_TEXT_HOLDING_POKE); + gPokemonStorageSystemPtr->unk_0004 = 1; + } + else + { + PlaySE(SE_SELECT); + PrintStorageActionText(PC_TEXT_EXIT_BOX); + sub_8098A38(0); + gPokemonStorageSystemPtr->unk_0004 = 2; + } + break; + case 1: + if (gMain.newKeys & (A_BUTTON | B_BUTTON | DPAD_ANY)) + { + sub_8098A5C(); + SetPSSCallback(sub_8096C84); + } + break; + case 2: + switch (Menu_ProcessInputNoWrap()) + { + case 1: + case -1: + sub_8098A5C(); + SetPSSCallback(sub_8096C84); + break; + case 0: + PlaySE(SE_PC_OFF); + sub_8098A5C(); + gPokemonStorageSystemPtr->unk_0004++; + break; + } + break; + case 3: + gPokemonStorageSystemPtr->unk_000c.tileTag = 0x000e; + gPokemonStorageSystemPtr->unk_000c.paletteTag = 0xdad0; + gPokemonStorageSystemPtr->unk_000c.unk04 = 20; + gPokemonStorageSystemPtr->unk_000c.unk06 = 0; + sub_80C5E38(&gPokemonStorageSystemPtr->unk_000c); + gPokemonStorageSystemPtr->unk_0004++; + break; + case 4: + if (sub_80C5F98()) + { + gPlayerPartyCount = CalculatePlayerPartyCount(); + SetMainCallback2(sub_80961A8); + } + break; + } +} + +void sub_8097CC0(void) { + switch (gPokemonStorageSystemPtr->unk_0004) { + case 0: + if (sub_809BF20()) { + PlaySE(SE_HAZURE); + PrintStorageActionText(PC_TEXT_HOLDING_POKE); + gPokemonStorageSystemPtr->unk_0004 = 1; + } + else { + PlaySE(SE_SELECT); + PrintStorageActionText(PC_TEXT_CONTINUE_BOX); + sub_8098A38(0); + gPokemonStorageSystemPtr->unk_0004 = 2; + } + break; + case 1: + if (gMain.newKeys & (A_BUTTON | B_BUTTON | DPAD_ANY)) { + sub_8098A5C(); + SetPSSCallback(sub_8096C84); + } + break; + case 2: + switch (Menu_ProcessInputNoWrap()) { + case 0: + sub_8098A5C(); + SetPSSCallback(sub_8096C84); + break; + case -1: + case 1: + PlaySE(SE_PC_OFF); + sub_8098A5C(); + gPokemonStorageSystemPtr->unk_0004++; + break; + } + break; + case 3: + gPokemonStorageSystemPtr->unk_000c.tileTag = 0x000e; + gPokemonStorageSystemPtr->unk_000c.paletteTag = 0xdad0; + gPokemonStorageSystemPtr->unk_000c.unk04 = 20; + gPokemonStorageSystemPtr->unk_000c.unk06 = 0; + sub_80C5E38(&gPokemonStorageSystemPtr->unk_000c); + gPokemonStorageSystemPtr->unk_0004++; + break; + case 4: + if (sub_80C5F98()) { + gPlayerPartyCount = CalculatePlayerPartyCount(); + SetMainCallback2(sub_80961A8); + } + break; + } +} + +void sub_8097DE0(void) +{ + gPokemonStorageSystemPtr->unk_0007 = 0; + gPokemonStorageSystemPtr->unk_0008 = 0; + gPokemonStorageSystemPtr->unk_000a = 0; + REG_BG3CNT = BGCNT_PRIORITY(3) | BGCNT_CHARBASE(3) | BGCNT_SCREENBASE(30); + DmaCopy16Defvars(3, gPokemonStorageScrollingBGTile, BG_SCREEN_ADDR(28), sizeof gPokemonStorageScrollingBGTile); + LZ77UnCompVram(gPokemonStorageScrollingBGTilemap, BG_SCREEN_ADDR(30)); + LoadPalette(gPokemonStorageScrollingBGPalette, 0xd0, 0x10); +} + +void sub_8097E44(void) +{ + if (++gPokemonStorageSystemPtr->unk_0007 >= 2) + { + gPokemonStorageSystemPtr->unk_0007 = 0; + gPokemonStorageSystemPtr->unk_0008--; + gPokemonStorageSystemPtr->unk_000a++; + } +} + +void sub_8097E70(void) +{ + LZ77UnCompVram(gPSSMenuHeader_Gfx, BG_SCREEN_ADDR(10)); + LZ77UnCompWram(gPSSMenuHeader_Tilemap, gUnknown_02039760); + sub_809D034(BG_SCREEN_ADDR(15), 0, 0, gUnknown_02039760, 0, 0, 10, 20); + LoadPalette(gPSSMenu1_Pal, 0x10, 0x20); + LoadPalette(gPSSMenu2_Pal, 0x00, 0x20); + LoadPalette(gUnknown_083B6D74, 0xB0, 0x20); + LoadPalette(gUnknown_083B6D94, 0xC0, 0x20); + LoadPalette(gUnknownPalette_81E6692 + 1, 0xF1, 0x02); + LoadPalette(gUnknownPalette_81E6692 + 1, 0xF2, 0x02); + LoadPalette(gUnknownPalette_81E6692 + 5, 0xF3, 0x02); + LoadPalette(gUnknownPalette_81E6692 + 12, 0xF4, 0x04); + LoadPalette(gUnknownPalette_81E6692 + 10, 0xF6, 0x04); + LoadPalette(gUnknownPalette_81E6692 + 2, 0xFF, 0x02); + LoadSpritePalette(&gWaveformSpritePalette); + sub_80980D4(); + sub_8097F58(); + sub_8097FB8(); + sub_809801C(); +} + +void sub_8097F58(void) +{ + gPokemonStorageSystemPtr->unk_12ac = sub_80F7940(0x000d, 0xdace, 0); + gPokemonStorageSystemPtr->unk_12ac->oam.priority = 0; + gPokemonStorageSystemPtr->unk_12ac->subpriority = 1; + gPokemonStorageSystemPtr->unk_12ac->pos1.x = 0x28; + gPokemonStorageSystemPtr->unk_12ac->pos1.y = 0x95; + gPokemonStorageSystemPtr->unk_12b8 = BG_CHAR_ADDR(4) + 32 * GetSpriteTileStartByTag(0x000d); +} + +const struct SpriteTemplate gSpriteTemplate_83B6EFC; + +void sub_8097FB8(void) +{ + u16 i; + struct SpriteSheet sheet = {WaveformTiles, 0x1c0, 0x0005}; + + LoadSpriteSheet(&sheet); + for (i = 0; i < 2; i++) + { + u8 spriteId = CreateSprite(&gSpriteTemplate_83B6EFC, i * 63 + 8, 9, 2); + gPokemonStorageSystemPtr->unk_12b0[i] = gSprites + spriteId; + } +} + +void sub_809801C(void) +{ + sub_80981F0(gPokemonStorageSystemPtr->unk_11f0, gPokemonStorageSystemPtr->unk_11ec); + sub_80982B4(); + sub_8098350(); +} + +void BoxSetMosaic(void) +{ + sub_809801C(); + if (gPokemonStorageSystemPtr->unk_2700) + { + gPokemonStorageSystemPtr->unk_2700->oam.mosaic = TRUE; + gPokemonStorageSystemPtr->unk_2700->data[0] = 10; + gPokemonStorageSystemPtr->unk_2700->data[1] = 1; + gPokemonStorageSystemPtr->unk_2700->callback = sub_8098090; + REG_MOSAIC = (gPokemonStorageSystemPtr->unk_2700->data[0] << 12) | (gPokemonStorageSystemPtr->unk_2700->data[0] << 8); + } +} + +void sub_8098090(struct Sprite *sprite) +{ + sprite->data[0] -= sprite->data[1]; + if (sprite->data[0] < 0) + sprite->data[0] = 0; + REG_MOSAIC = (sprite->data[0] << 12) | (sprite->data[0] << 8); + if (sprite->data[0] == 0) + { + sprite->oam.mosaic = FALSE; + sprite->callback = SpriteCallbackDummy; + } +} + +// sub_80980D4 + +const struct OamData gOamData_83B6EAC; + +#ifdef NONMATCHING +void sub_80980D4(void) +{ + u16 i; + u16 tileStart; + u8 palSlot; + u8 spriteId; + struct SpriteSheet sheet = {gPokemonStorageSystemPtr->unk_2784, 0x800, 0x0002}; + struct SpritePalette palette = {gPokemonStorageSystemPtr->unk_2704, 0xdac7}; + struct SpriteTemplate template = { + 0x0002, 0xdac7, &gOamData_83B6EAC, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy + }; + + for (i = 0; i < 0x800; i++) + gPokemonStorageSystemPtr->unk_2784[i] = 0; + for (i = 0; i < 0x10; i++) + gPokemonStorageSystemPtr->unk_2704[i] = 0; + + gPokemonStorageSystemPtr->unk_2700 = NULL; + if ((tileStart = LoadSpriteSheet(&sheet)) != 0 + && (palSlot = LoadSpritePalette(&palette)) != 0xff + && (spriteId = CreateSprite(&template, 0x28, 0x30, 0)) != MAX_SPRITES) + { + // FIXME this gets compiled as a separate block between the palSlot check and the spriteId check + gPokemonStorageSystemPtr->unk_2700 = gSprites + spriteId; + gPokemonStorageSystemPtr->unk_26fa = palSlot * 16 + 0x100; + gPokemonStorageSystemPtr->unk_26fc = BG_CHAR_ADDR(4) + tileStart * 32; + } + + if (gPokemonStorageSystemPtr->unk_2700 == NULL) + { + FreeSpriteTilesByTag(0x0002); + FreeSpritePaletteByTag(0xdac7); + } +} +#else + +const struct SpriteSheet gUnknown_083B6DCC = {ePokemonStorageSystem.unk_2784, 0x800, 0x0002}; +const struct SpritePalette gUnknown_083B6DD4 = {ePokemonStorageSystem.unk_2704, 0xdac7}; +const struct SpriteTemplate gSpriteTemplate_83B6DDC = { + 0x0002, 0xdac7, &gOamData_83B6EAC, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy +}; + +__attribute__((naked)) void sub_80980D4(void) +{ + asm_unified("\tpush {r4,r5,lr}\n" + "\tsub sp, 0x28\n" + "\tldr r0, _08098150 @ =gUnknown_083B6DCC\n" + "\tldr r1, [r0, 0x4]\n" + "\tldr r0, [r0]\n" + "\tstr r0, [sp, 0x18]\n" + "\tstr r1, [sp, 0x1C]\n" + "\tldr r0, _08098154 @ =gUnknown_083B6DD4\n" + "\tldr r1, [r0, 0x4]\n" + "\tldr r0, [r0]\n" + "\tstr r0, [sp, 0x20]\n" + "\tstr r1, [sp, 0x24]\n" + "\tmov r1, sp\n" + "\tldr r0, _08098158 @ =gSpriteTemplate_83B6DDC\n" + "\tldm r0!, {r2-r4}\n" + "\tstm r1!, {r2-r4}\n" + "\tldm r0!, {r2-r4}\n" + "\tstm r1!, {r2-r4}\n" + "\tmovs r1, 0\n" + "\tadd r5, sp, 0x18\n" + "\tldr r4, _0809815C @ =gSharedMem + 0x2784\n" + "\tmovs r3, 0\n" + "\tldr r2, _08098160 @ =0x000007ff\n" + "_08098102:\n" + "\tadds r0, r1, r4\n" + "\tstrb r3, [r0]\n" + "\tadds r0, r1, 0x1\n" + "\tlsls r0, 16\n" + "\tlsrs r1, r0, 16\n" + "\tcmp r1, r2\n" + "\tbls _08098102\n" + "\tmovs r1, 0\n" + "\tldr r3, _08098164 @ =gSharedMem + 0x2704\n" + "\tmovs r2, 0\n" + "_08098116:\n" + "\tlsls r0, r1, 1\n" + "\tadds r0, r3\n" + "\tstrh r2, [r0]\n" + "\tadds r0, r1, 0x1\n" + "\tlsls r0, 16\n" + "\tlsrs r1, r0, 16\n" + "\tcmp r1, 0xF\n" + "\tbls _08098116\n" + "\tldr r0, _08098168 @ =gSharedMem\n" + "\tmovs r1, 0x9C\n" + "\tlsls r1, 6\n" + "\tadds r0, r1\n" + "\tmovs r1, 0\n" + "\tstr r1, [r0]\n" + "\tadds r0, r5, 0\n" + "\tbl LoadSpriteSheet\n" + "\tlsls r0, 16\n" + "\tlsrs r5, r0, 16\n" + "\tcmp r5, 0\n" + "\tbeq _080981C4\n" + "\tadd r0, sp, 0x20\n" + "\tbl LoadSpritePalette\n" + "\tlsls r0, 24\n" + "\tlsrs r4, r0, 24\n" + "\tcmp r4, 0xFF\n" + "\tbeq _080981C4\n" + "\tb _080981B0\n" + "\t.align 2, 0\n" + "_08098150: .4byte gUnknown_083B6DCC\n" + "_08098154: .4byte gUnknown_083B6DD4\n" + "_08098158: .4byte gSpriteTemplate_83B6DDC\n" + "_0809815C: .4byte gSharedMem + 0x2784\n" + "_08098160: .4byte 0x000007ff\n" + "_08098164: .4byte gSharedMem + 0x2704\n" + "_08098168: .4byte gSharedMem\n" + "_0809816C:\n" + "\tldr r2, _0809819C @ =gSharedMem\n" + "\tmovs r0, 0x9C\n" + "\tlsls r0, 6\n" + "\tadds r3, r2, r0\n" + "\tlsls r0, r1, 4\n" + "\tadds r0, r1\n" + "\tlsls r0, 2\n" + "\tldr r1, _080981A0 @ =gSprites\n" + "\tadds r0, r1\n" + "\tstr r0, [r3]\n" + "\tlsls r0, r4, 4\n" + "\tmovs r1, 0x80\n" + "\tlsls r1, 1\n" + "\tadds r0, r1\n" + "\tldr r3, _080981A4 @ =0x000026fa\n" + "\tadds r1, r2, r3\n" + "\tstrh r0, [r1]\n" + "\tldr r4, _080981A8 @ =0x000026fc\n" + "\tadds r2, r4\n" + "\tlsls r0, r5, 5\n" + "\tldr r1, _080981AC @ =0x06010000\n" + "\tadds r0, r1\n" + "\tstr r0, [r2]\n" + "\tb _080981C4\n" + "\t.align 2, 0\n" + "_0809819C: .4byte gSharedMem\n" + "_080981A0: .4byte gSprites\n" + "_080981A4: .4byte 0x000026fa\n" + "_080981A8: .4byte 0x000026fc\n" + "_080981AC: .4byte 0x06010000\n" + "_080981B0:\n" + "\tmov r0, sp\n" + "\tmovs r1, 0x28\n" + "\tmovs r2, 0x30\n" + "\tmovs r3, 0\n" + "\tbl CreateSprite\n" + "\tlsls r0, 24\n" + "\tlsrs r1, r0, 24\n" + "\tcmp r1, 0x40\n" + "\tbne _0809816C\n" + "_080981C4:\n" + "\tldr r0, _080981E8 @ =gSharedMem\n" + "\tmovs r2, 0x9C\n" + "\tlsls r2, 6\n" + "\tadds r0, r2\n" + "\tldr r0, [r0]\n" + "\tcmp r0, 0\n" + "\tbne _080981DE\n" + "\tmovs r0, 0x2\n" + "\tbl FreeSpriteTilesByTag\n" + "\tldr r0, _080981EC @ =0x0000dac7\n" + "\tbl FreeSpritePaletteByTag\n" + "_080981DE:\n" + "\tadd sp, 0x28\n" + "\tpop {r4,r5}\n" + "\tpop {r0}\n" + "\tbx r0\n" + "\t.align 2, 0\n" + "_080981E8: .4byte gSharedMem\n" + "_080981EC: .4byte 0x0000dac7"); +} +#endif + +void sub_80981F0(u16 species, u32 pid) +{ + if (gPokemonStorageSystemPtr->unk_2700) + { + if (species != SPECIES_NONE) + { + HandleLoadSpecialPokePic(gMonFrontPicTable + species, gMonFrontPicCoords[species].coords, 1, (intptr_t)gPokemonStorageSystemPtr->unk_4784, gPokemonStorageSystemPtr->unk_2784, species, pid); + LZ77UnCompWram(gPokemonStorageSystemPtr->unk_11e8, gPokemonStorageSystemPtr->unk_2704); + CpuCopy32(gPokemonStorageSystemPtr->unk_2784, gPokemonStorageSystemPtr->unk_26fc, 0x800); + LoadPalette(gPokemonStorageSystemPtr->unk_2704, gPokemonStorageSystemPtr->unk_26fa, 0x20); + gPokemonStorageSystemPtr->unk_2700->invisible = FALSE; + } + else + { + gPokemonStorageSystemPtr->unk_2700->invisible = TRUE; + } + } +} + +void sub_80982B4(void) +{ + if (gPokemonStorageSystemPtr->unk_11f0) + { + sub_80F7A10(gPokemonStorageSystemPtr->unk_11f7, gPokemonStorageSystemPtr->unk_12b8); + gPokemonStorageSystemPtr->unk_12ac->invisible = FALSE; + } + else + { + gPokemonStorageSystemPtr->unk_12ac->invisible = TRUE; + } + Menu_EraseWindowRect(0, 11, 9, 17); + Menu_PrintText(gPokemonStorageSystemPtr->unk_127a, 1, 16); + Menu_PrintText(gPokemonStorageSystemPtr->unk_120f, 1, 11); + Menu_PrintText(gPokemonStorageSystemPtr->unk_1234, 0, 13); + Menu_PrintText(gPokemonStorageSystemPtr->unk_1259, 1, 15); +} + +void sub_8098350(void) +{ + u16 i; + + if (gPokemonStorageSystemPtr->unk_11f0) + { + sub_809D034(BG_SCREEN_ADDR(15), 1, 0, gUnknown_02039760, 1, 0, 8, 2); + for (i = 0; i < 2; i++) + StartSpriteAnimIfDifferent(gPokemonStorageSystemPtr->unk_12b0[i], i * 2 + 1); + } + else + { + sub_809D034(BG_SCREEN_ADDR(15), 1, 0, gUnknown_02039760, 10, 0, 8, 2); + for (i = 0; i < 2; i++) + StartSpriteAnim(gPokemonStorageSystemPtr->unk_12b0[i], i * 2); + } +} + +void sub_8098400(void) +{ + REG_BG1CNT = BGCNT_PRIORITY(1) | BGCNT_SCREENBASE(15); + LZ77UnCompVram(gPSSMenuMisc_Gfx, BG_SCREEN_ADDR(13)); + LZ77UnCompWram(gPSSMenuMisc_Tilemap, gPokemonStorageSystemPtr->unk_00a8); + LoadPalette(gPSSMenu3_Pal, 0x20, 0x20); + LoadPalette(gPSSMenu4_Pal, 0x30, 0x20); + DmaClear16(3, BG_SCREEN_ADDR(15), 0x800); + sub_8098780(); + if (gUnknown_0203847C) + { + sub_8098690(TRUE); + sub_8099200(TRUE); + sub_809D034(BG_SCREEN_ADDR(15), 10, 0, gPokemonStorageSystemPtr->unk_00a8, 0, 0, 12, 22); + } + else + { + sub_809D034(BG_SCREEN_ADDR(15), 10, 0, gPokemonStorageSystemPtr->unk_00a8, 0, 20, 12, 2); + sub_8098690(TRUE); + } + gPokemonStorageSystemPtr->unk_08af = 0; +} + +void sub_80984E8(void) +{ + gPokemonStorageSystemPtr->unk_08a8 = 20; + gPokemonStorageSystemPtr->unk_08aa = 2; + gPokemonStorageSystemPtr->unk_08ad = 0; + sub_8099200(FALSE); +} + +bool8 sub_8098520(void) +{ + if (gPokemonStorageSystemPtr->unk_08ad == 20) + return FALSE; + gPokemonStorageSystemPtr->unk_08a8--; + gPokemonStorageSystemPtr->unk_08aa++; + sub_809D034(BG_SCREEN_ADDR(15), 10, 0, gPokemonStorageSystemPtr->unk_00a8, 0, gPokemonStorageSystemPtr->unk_08a8, 12, gPokemonStorageSystemPtr->unk_08aa); + sub_80994A8(8); + if (++gPokemonStorageSystemPtr->unk_08ad == 20) + { + gUnknown_0203847C = 1; + return FALSE; + } + return TRUE; +} + +void add_to_c3_somehow(void) +{ + gPokemonStorageSystemPtr->unk_08a8 = 0; + gPokemonStorageSystemPtr->unk_08aa = 22; + gPokemonStorageSystemPtr->unk_08ad = 0; +} + +bool8 sub_80985CC(void) +{ + if (gPokemonStorageSystemPtr->unk_08ad == 20) + return FALSE; + gPokemonStorageSystemPtr->unk_08a8++; + gPokemonStorageSystemPtr->unk_08aa--; + sub_809D034(BG_SCREEN_ADDR(15), 10, 0, gPokemonStorageSystemPtr->unk_00a8, 0, gPokemonStorageSystemPtr->unk_08a8, 12, gPokemonStorageSystemPtr->unk_08aa); + sub_809D16C(BG_SCREEN_ADDR(15), 10, gPokemonStorageSystemPtr->unk_08aa, 12, 1); + sub_80994A8(-8); + if (++gPokemonStorageSystemPtr->unk_08ad == 20) + { + gUnknown_0203847C = 0; + sub_809954C(); + party_compaction(); + sub_809D034(BG_SCREEN_ADDR(15), 21, 0, gPokemonStorageSystemPtr->unk_00a8, 12, 0, 1, 2); + return FALSE; + } + return TRUE; +} + +void sub_8098690(bool8 flag) +{ + if (flag) + sub_809D034(BG_SCREEN_ADDR(15), 21, 0, gPokemonStorageSystemPtr->unk_00a8, 12, 0, 9, 2); + else + sub_809D034(BG_SCREEN_ADDR(15), 21, 0, gPokemonStorageSystemPtr->unk_00a8, 12, 2, 9, 2); +} + +void sub_80986E8(void) +{ + gPokemonStorageSystemPtr->unk_08af = 1; + gPokemonStorageSystemPtr->unk_08b0 = 30; + gPokemonStorageSystemPtr->unk_08b1 = 1; +} + +void sub_8098710(void) +{ + if (gPokemonStorageSystemPtr->unk_08af) + { + gPokemonStorageSystemPtr->unk_08af = 0; + sub_8098690(TRUE); + } +} + +void sub_8098734(void) +{ + if (gPokemonStorageSystemPtr->unk_08af && ++gPokemonStorageSystemPtr->unk_08b0 > 30) + { + gPokemonStorageSystemPtr->unk_08b0 = 0; + gPokemonStorageSystemPtr->unk_08b1 = gPokemonStorageSystemPtr->unk_08b1 ? FALSE : TRUE; + sub_8098690(gPokemonStorageSystemPtr->unk_08b1); + } +} + +void sub_8098780(void) +{ + int i; + + for (i = 1; i < PARTY_SIZE; i++) + { + u16 r1; + bool32 r0 = GetMonData(gPlayerParty + i, MON_DATA_SPECIES); + if (r0) + r0 = TRUE; + r1 = r0 ? 12 : 16; + sub_809D104(gPokemonStorageSystemPtr->unk_00a8, 7, (i - 1) * 3 + 1, gPokemonStorageSystemPtr->unk_00a8, r1, 4, 4, 3); + } +} + +void sub_80987DC(void) +{ + sub_8098780(); + sub_809D034(BG_SCREEN_ADDR(15), 10, 0, gPokemonStorageSystemPtr->unk_00a8, 0, 0, 12, 22); +} + +void sub_809880C(void) +{ + gPokemonStorageSystemPtr->unk_08ae = 0; + PlaySE(SE_WIN_OPEN); + sub_80984E8(); +} + +bool8 sub_8098830(void) +{ + switch (gPokemonStorageSystemPtr->unk_08ae) + { + case 0: + if (!sub_8098520()) + { + sub_809B068(); + gPokemonStorageSystemPtr->unk_08ae++; + } + break; + case 1: + if (!sub_809AC00()) + { + if (gPokemonStorageSystemPtr->unk_11f6) + BoxSetMosaic(); + gPokemonStorageSystemPtr->unk_08ae++; + } + break; + case 2: + return FALSE; + } + return TRUE; +} + +const struct StorageAction gPCStorageActionTexts[] = { + {PCText_ExitBox, 0}, + {PCText_WhatYouDo, 0}, + {PCText_PickATheme, 0}, + {PCText_PickAWallpaper, 0}, + {PCText_IsSelected, 1}, + {PCText_JumpToWhichBox, 0}, + {PCText_DepositInWhichBox, 0}, + {PCText_WasDeposited, 1}, + {PCText_BoxIsFull, 0}, + {PCText_ReleasePoke, 0}, + {PCText_WasReleased, 4}, + {PCText_ByeBye, 6}, + {PCText_MarkPoke, 0}, + {PCText_LastPoke, 0}, + {PCText_PartyFull, 0}, + {PCText_HoldingPoke, 0}, + {PCText_WhichOneWillTake, 0}, + {PCText_CantReleaseEgg, 0}, + {PCText_ContinueBox, 0}, + {PCText_CameBack, 1}, + {PCText_Worried, 0}, + {PCText_Surprise, 0}, + {PCText_PleaseRemoveMail, 0} +}; + +void PrintStorageActionText(u8 index) { + u8 *ptr; + + Menu_DrawStdWindowFrame(10, 16, 29, 19); + + switch (gPCStorageActionTexts[index].format) + { + + case PC_TEXT_FMT_UNK_02: + ptr = StringCopy(gPokemonStorageSystemPtr->unk_2694, gPCStorageActionTexts[index].text); + ptr = StringCopy(ptr, gPokemonStorageSystemPtr->unk_11fa); + break; + + case PC_TEXT_FMT_UNK_05: + ptr = StringCopy(gPokemonStorageSystemPtr->unk_2694, gPCStorageActionTexts[index].text); + ptr = StringCopy(ptr, gPokemonStorageSystemPtr->unk_26e4); + break; + + case PC_TEXT_FMT_MON_NAME: + // {var} + " is selected." + ptr = StringCopy(gPokemonStorageSystemPtr->unk_2694, gPokemonStorageSystemPtr->unk_11fa); + ptr = StringCopy(ptr, gPCStorageActionTexts[index].text); + break; + + case PC_TEXT_FMT_MON_NAME_2: + // {var} + " was released." + ptr = StringCopy(gPokemonStorageSystemPtr->unk_2694, gPokemonStorageSystemPtr->unk_26e4); +#if ENGLISH + ptr = StringCopy(ptr, gPCStorageActionTexts[index].text); +#elif GERMAN + ptr = de_sub_8073174(gPokemonStorageSystemPtr->unk_2694, gPCStorageActionTexts[index].text); +#endif + break; + + case PC_TEXT_FMT_UNK_03: + { + const u8 *stringLength; + const u8 *text; + + text = gPCStorageActionTexts[index].text; + stringLength = &text[StringLength(text)] + 1; + + ptr = StringCopy(gPokemonStorageSystemPtr->unk_2694, gPCStorageActionTexts[index].text); + ptr = StringCopy(ptr, gPokemonStorageSystemPtr->unk_11fa); + ptr = StringCopy(ptr, stringLength); + } + break; + + case PC_TEXT_FMT_MON_NAME_AFTER_EXCL_MARK: + // "Bye-bye, ".substr(0, -1) + {var} + "Bye-bye, !".substr(-1, 1) + { + const u8 *stringLength; + const u8 *text; + + text = gPCStorageActionTexts[index].text; + stringLength = &text[StringLength(text)] - 1; + + ptr = StringCopy(gPokemonStorageSystemPtr->unk_2694, gPCStorageActionTexts[index].text); + ptr = StringCopy(ptr - 1, gPokemonStorageSystemPtr->unk_26e4); + ptr = StringCopy(ptr, stringLength); + } + break; + + case PC_TEXT_FMT_NORMAL: + default: + ptr = StringCopy(gPokemonStorageSystemPtr->unk_2694, gPCStorageActionTexts[index].text); + break; + } + + while (ptr < gPokemonStorageSystemPtr->unk_26a6) + { + ptr[0] = CHAR_SPACE; + ptr++; + } + + ptr[0] = EOS; + Menu_PrintText(gPokemonStorageSystemPtr->unk_2694, 11, 17); +} + +const struct OamData gOamData_83B6EAC = { + .size = 3 +}; + +const struct OamData gOamData_83B6EB4 = { + .shape = ST_OAM_H_RECTANGLE +}; + +const union AnimCmd gSpriteAnim_83B6EBC[] = { + ANIMCMD_FRAME(0, 5), + ANIMCMD_END +}; + +const union AnimCmd gSpriteAnim_83B6EC4[] = { + ANIMCMD_FRAME(2, 8), + ANIMCMD_FRAME(4, 8), + ANIMCMD_FRAME(6, 8), + ANIMCMD_JUMP(0) +}; + +const union AnimCmd gSpriteAnim_83B6ED4[] = { + ANIMCMD_FRAME(8, 5), + ANIMCMD_END +}; + +const union AnimCmd gSpriteAnim_83B6EDC[] = { + ANIMCMD_FRAME(10, 8), + ANIMCMD_FRAME( 4, 8), + ANIMCMD_FRAME(12, 8), + ANIMCMD_JUMP(0) +}; + +const union AnimCmd *const gSpriteAnimTable_83B6EEC[] = { + gSpriteAnim_83B6EBC, + gSpriteAnim_83B6EC4, + gSpriteAnim_83B6ED4, + gSpriteAnim_83B6EDC +}; + +const struct SpriteTemplate gSpriteTemplate_83B6EFC = { + 0x0005, + 0xdacd, + &gOamData_83B6EB4, + gSpriteAnimTable_83B6EEC, + NULL, + gDummySpriteAffineAnimTable, + SpriteCallbackDummy +}; + +void sub_8098A38(s8 a0) +{ + DisplayYesNoMenu(23, 10, 0); + Menu_MoveCursor(a0); +} + +void sub_8098A5C(void) +{ + Menu_DestroyCursor(); + Menu_EraseWindowRect(10, 16, 29, 19); + Menu_EraseWindowRect(23, 10, 29, 15); +} + +void sub_8098A80(void) +{ + sub_809CDCC(); + sub_809CDEC(12); + sub_809CDEC(13); + sub_809CDEC(14); + sub_809CDEC(15); + sub_809CE84(); +} + +void sub_8098AA8(u8 a0) +{ + sub_809CDCC(); + switch (a0) + { + case 0: + sub_809CDEC(16); + sub_809CDEC(17); + sub_809CDEC(18); + sub_809CDEC(19); + break; + case 1: + sub_809CDEC(20); + sub_809CDEC(21); + sub_809CDEC(22); + sub_809CDEC(23); + break; + case 2: + sub_809CDEC(24); + sub_809CDEC(25); + sub_809CDEC(26); + sub_809CDEC(27); + break; + case 3: + sub_809CDEC(28); + sub_809CDEC(29); + sub_809CDEC(30); + sub_809CDEC(31); + break; + } + sub_809CE84(); +} diff --git a/src/pokemon/pokemon_storage_system_3.c b/src/pokemon/pokemon_storage_system_3.c new file mode 100644 index 000000000..da26c6fc5 --- /dev/null +++ b/src/pokemon/pokemon_storage_system_3.c @@ -0,0 +1,655 @@ + +// Includes +#include "global.h" +#include "constants/species.h" +#include "sprite.h" +#include "trig.h" +#include "pokemon_icon.h" +#include "pokemon_storage_system.h" + +// Static type declarations + +// Static RAM declarations + +// Static ROM declarations + +static void sub_8098E68(struct Sprite *sprite); +static void sub_8099388(struct Sprite *sprite, u16 a1); +static void sub_80993F4(struct Sprite *sprite); +static void sub_80999C4(struct Sprite *sprite); +static struct Sprite *PSS_SpawnMonIconSprite(u16 species, u32 personality, s16 x, s16 y, u8 priority, u8 subpriority); +static void PSS_DestroyMonIconSprite(struct Sprite *sprite); + +// .rodata + +const struct OamData gOamData_83B6F2C; + +// .text + +u8 get_preferred_box(void) +{ + return gPokemonStorage.currentBox; +} + +void ResetPSSMonIconSprites(void) +{ + u16 i; + + sub_809D51C(); + for (i = 0; i < 40; i++) + gPokemonStorageSystemPtr->unk_10d0[i] = 0; + for (i = 0; i < 40; i++) + gPokemonStorageSystemPtr->unk_1120[i] = 0; + for (i = 0; i < 6; i++) + gPokemonStorageSystemPtr->unk_1038[i] = NULL; + for (i = 0; i < 30; i++) + gPokemonStorageSystemPtr->unk_1050[i] = NULL; + gPokemonStorageSystemPtr->unk_1034 = NULL; + gPokemonStorageSystemPtr->unk_0d5c = 0; +} + +void sub_8098BF0(void) +{ + u32 personality = GetMonData(&gPokemonStorageSystemPtr->unk_25b4, MON_DATA_PERSONALITY); + gPokemonStorageSystemPtr->unk_1034 = PSS_SpawnMonIconSprite(GetMonData(&gPokemonStorageSystemPtr->unk_25b4, MON_DATA_SPECIES2), personality, 0, 0, 1, 7); + gPokemonStorageSystemPtr->unk_1034->callback = sub_80999C4; +} + +void SpawnBoxIconSprites(u8 boxId) +{ + struct BoxPokemon *box = gPokemonStorage.boxes[boxId]; + u16 i; + u16 k = 0; + for (i = 0; i < 5; i++) + { + u16 j; + for (j = 0; j < 6; j++) + { + u16 species = GetBoxMonData(box, MON_DATA_SPECIES2); + if (species != SPECIES_NONE) + gPokemonStorageSystemPtr->unk_1050[k] = PSS_SpawnMonIconSprite(species, GetBoxMonData(box, MON_DATA_PERSONALITY), 24 * j + 0x64, 24 * i + 0x2c, 2, 18 - j); + else + gPokemonStorageSystemPtr->unk_1050[k] = NULL; + box++; + k++; + } + } +} + +void sub_8098D20(u8 monId) +{ + struct BoxPokemon *mon = gPokemonStorage.boxes[get_preferred_box()] + monId; + u16 species = GetBoxMonData(mon, MON_DATA_SPECIES2); + if (species != SPECIES_NONE) + { + s16 x = 24 * (monId % 6) + 0x64; + s16 y = 24 * (monId / 6) + 0x2c; + gPokemonStorageSystemPtr->unk_1050[monId] = PSS_SpawnMonIconSprite(species, GetBoxMonData(mon, MON_DATA_PERSONALITY), x, y, 2, 18 - (monId % 6)); + } +} + +static void sub_8098DE0(s16 a0) +{ + u16 monId; + for (monId = 0; monId < 30; monId++) + { + if (gPokemonStorageSystemPtr->unk_1050[monId]) + { + gPokemonStorageSystemPtr->unk_1050[monId]->data[2] = a0; + gPokemonStorageSystemPtr->unk_1050[monId]->data[4] = 1; + gPokemonStorageSystemPtr->unk_1050[monId]->callback = sub_8098E68; + } + } +} + +static void sub_8098E24(struct Sprite *sprite) +{ + if (sprite->data[1] != 0) + { + sprite->data[1]--; + sprite->pos1.x += sprite->data[2]; + } + else + { + gPokemonStorageSystemPtr->unk_1178--; + sprite->pos1.x = sprite->data[3]; + sprite->callback = SpriteCallbackDummy; + } +} + +static void sub_8098E68(struct Sprite *sprite) +{ + if (sprite->data[4] != 0) + { + sprite->data[4]--; + } + else + { + sprite->pos1.x += sprite->data[2]; + sprite->data[5] = sprite->pos1.x + sprite->pos2.x; + if (sprite->data[5] < 0x45 || sprite->data[5] > 0xfb) + sprite->callback = SpriteCallbackDummy; + } +} + +static void sub_8098EA0(u8 col) +{ + u16 i; + + for (i = 0; i < 5; i++) + { + if (gPokemonStorageSystemPtr->unk_1050[col]) + { + PSS_DestroyMonIconSprite(gPokemonStorageSystemPtr->unk_1050[col]); + gPokemonStorageSystemPtr->unk_1050[col] = NULL; + } + col += 6; + } +} + +static u8 sub_8098EE0(u8 col, u16 a1, s16 a2) +{ + u16 i; + u16 x; + u16 y; + u8 count; + u8 x1; + u16 curX; + + y = 0x2c; + x = 24 * col + 0x64; + curX = x - (a1 + 1) * a2; + x1 = 18 - col; + count = 0; + + for (i = 0; i < 5; i++) + { + u16 species = GetBoxMonData(gPokemonStorage.boxes[gPokemonStorageSystemPtr->unk_117d] + col, MON_DATA_SPECIES2); + if (species != SPECIES_NONE) + { + gPokemonStorageSystemPtr->unk_1050[col] = PSS_SpawnMonIconSprite(species, GetBoxMonData(gPokemonStorage.boxes[gPokemonStorageSystemPtr->unk_117d] + col, MON_DATA_PERSONALITY), curX, y, 2, x1); + if (gPokemonStorageSystemPtr->unk_1050[col]) + { + gPokemonStorageSystemPtr->unk_1050[col]->data[1] = a1; + gPokemonStorageSystemPtr->unk_1050[col]->data[2] = a2; + gPokemonStorageSystemPtr->unk_1050[col]->data[3] = x; + gPokemonStorageSystemPtr->unk_1050[col]->callback = sub_8098E24; + count++; + } + } + col += 6; + y += 24; + } + return count; +} + +void sub_809900C(u8 a0, s8 a1) +{ + gPokemonStorageSystemPtr->unk_117c = 0; + gPokemonStorageSystemPtr->unk_117d = a0; + gPokemonStorageSystemPtr->unk_117b = a1; + gPokemonStorageSystemPtr->unk_1172 = 32; + gPokemonStorageSystemPtr->unk_1176 = -6 * a1; + gPokemonStorageSystemPtr->unk_1178 = 0; + if (a1 > 0) + gPokemonStorageSystemPtr->unk_117a = 0; + else + gPokemonStorageSystemPtr->unk_117a = 5; + gPokemonStorageSystemPtr->unk_1174 = 24 * gPokemonStorageSystemPtr->unk_117a + 0x64; + sub_8098DE0(gPokemonStorageSystemPtr->unk_1176); +} + +bool8 sub_80990AC(void) +{ + if (gPokemonStorageSystemPtr->unk_1172) + gPokemonStorageSystemPtr->unk_1172--; + switch (gPokemonStorageSystemPtr->unk_117c) + { + case 0: + gPokemonStorageSystemPtr->unk_1174 += gPokemonStorageSystemPtr->unk_1176; + if (gPokemonStorageSystemPtr->unk_1174 < 0x41 || gPokemonStorageSystemPtr->unk_1174 > 0xfb) + { + sub_8098EA0(gPokemonStorageSystemPtr->unk_117a); + gPokemonStorageSystemPtr->unk_1174 += 24 * gPokemonStorageSystemPtr->unk_117b; + gPokemonStorageSystemPtr->unk_117c++; + } + break; + case 1: + gPokemonStorageSystemPtr->unk_1174 += gPokemonStorageSystemPtr->unk_1176; + gPokemonStorageSystemPtr->unk_1178 += sub_8098EE0(gPokemonStorageSystemPtr->unk_117a, gPokemonStorageSystemPtr->unk_1172, gPokemonStorageSystemPtr->unk_1176); + if ((gPokemonStorageSystemPtr->unk_117b > 0 && gPokemonStorageSystemPtr->unk_117a == 5) || (gPokemonStorageSystemPtr->unk_117b < 0 && gPokemonStorageSystemPtr->unk_117a == 0)) + { + gPokemonStorageSystemPtr->unk_117c++; + } + else + { + gPokemonStorageSystemPtr->unk_117a += gPokemonStorageSystemPtr->unk_117b; + gPokemonStorageSystemPtr->unk_117c = 0; + } + break; + case 2: + if (gPokemonStorageSystemPtr->unk_1178 == 0) + { + gPokemonStorageSystemPtr->unk_1172++; + return FALSE; + } + break; + default: + return FALSE; + } + return TRUE; +} + +void sub_8099200(bool8 a0) +{ + u16 count; + u16 i; + u16 species = GetMonData(gPlayerParty + 0, MON_DATA_SPECIES2); + u32 personality = GetMonData(gPlayerParty + 0, MON_DATA_PERSONALITY); + gPokemonStorageSystemPtr->unk_1038[0] = PSS_SpawnMonIconSprite(species, personality, 0x68, 0x40, 1, 11); + count = 1; + for (i = 1; i < PARTY_SIZE; i++) + { + species = GetMonData(gPlayerParty + i, MON_DATA_SPECIES2); + if (species != SPECIES_NONE) + { + personality = GetMonData(gPlayerParty + i, MON_DATA_PERSONALITY); + gPokemonStorageSystemPtr->unk_1038[i] = PSS_SpawnMonIconSprite(species, personality, 0x98, (i - 1) * 24 + 0x10, 1, 11); + count++; + } + else + { + gPokemonStorageSystemPtr->unk_1038[i] = NULL; + } + } + if (!a0) + { + for (i = 0; i < count; i++) + { + // this routine assumes party_compaction has been called + gPokemonStorageSystemPtr->unk_1038[i]->pos1.y -= 0xa0; + gPokemonStorageSystemPtr->unk_1038[i]->invisible = TRUE; + } + } +} + +void sub_8099310(void) +{ + u16 i; + u16 count; + + gPokemonStorageSystemPtr->unk_1171 = 0; + for (i = 0, count = 0; i < PARTY_SIZE; i++) + { + if (gPokemonStorageSystemPtr->unk_1038[i]) + { + if (i != count) + { + sub_8099388(gPokemonStorageSystemPtr->unk_1038[i], count); + gPokemonStorageSystemPtr->unk_1038[i] = NULL; + gPokemonStorageSystemPtr->unk_1171++; + } + count++; + } + } +} + +u8 sub_8099374(void) +{ + return gPokemonStorageSystemPtr->unk_1171; +} + +static void sub_8099388(struct Sprite *sprite, u16 a1) +{ + s16 r3; + s16 r4; + + sprite->data[1] = a1; + if (a1 == 0) + { + r3 = 0x68; + r4 = 0x40; + } + else + { + r3 = 0x98; + r4 = 24 * (a1 - 1) + 0x10; + } + sprite->data[2] = sprite->pos1.x << 3; + sprite->data[3] = sprite->pos1.y << 3; + sprite->data[4] = (r3 * 8 - sprite->data[2]) / 8; + sprite->data[5] = (r4 * 8 - sprite->data[3]) / 8; + sprite->data[6] = 8; + sprite->callback = sub_80993F4; +} + +static void sub_80993F4(struct Sprite *sprite) +{ + if (sprite->data[6]) + { + sprite->data[2] += sprite->data[4]; + sprite->data[3] += sprite->data[5]; + sprite->pos1.x = sprite->data[2] >> 3; + sprite->pos1.y = sprite->data[3] >> 3; + sprite->data[6]--; + } + else + { + if (sprite->data[1] == 0) + { + sprite->pos1.x = 0x68; + sprite->pos1.y = 0x40; + } + else + { + sprite->pos1.x = 0x98; + sprite->pos1.y = (sprite->data[1] - 1) * 24 + 0x10; + } + sprite->callback = SpriteCallbackDummy; + gPokemonStorageSystemPtr->unk_1038[sprite->data[1]] = sprite; + gPokemonStorageSystemPtr->unk_1171--; + } +} + +void sub_8099480(void) +{ + if (gPokemonStorageSystemPtr->unk_1034) + { + PSS_DestroyMonIconSprite(gPokemonStorageSystemPtr->unk_1034); + gPokemonStorageSystemPtr->unk_1034 = NULL; + } +} + +void sub_80994A8(s16 y) +{ + u16 i; + + for (i = 0; i < PARTY_SIZE; i++) + { + if (gPokemonStorageSystemPtr->unk_1038[i]) + { + s16 yy; + gPokemonStorageSystemPtr->unk_1038[i]->pos1.y += y; + yy = gPokemonStorageSystemPtr->unk_1038[i]->pos1.y + gPokemonStorageSystemPtr->unk_1038[i]->pos2.y + gPokemonStorageSystemPtr->unk_1038[i]->centerToCornerVecY; + if (yy < -0x10 || yy > 0xb0) + gPokemonStorageSystemPtr->unk_1038[i]->invisible = TRUE; + else + gPokemonStorageSystemPtr->unk_1038[i]->invisible = FALSE; + } + } +} + +void sub_8099520(u8 a0) +{ + if (gPokemonStorageSystemPtr->unk_1038[a0]) + { + PSS_DestroyMonIconSprite(gPokemonStorageSystemPtr->unk_1038[a0]); + gPokemonStorageSystemPtr->unk_1038[a0] = NULL; + } +} + +void sub_809954C(void) +{ + u16 i; + + for (i = 0; i < PARTY_SIZE; i++) + { + if (gPokemonStorageSystemPtr->unk_1038[i]) + { + PSS_DestroyMonIconSprite(gPokemonStorageSystemPtr->unk_1038[i]); + gPokemonStorageSystemPtr->unk_1038[i] = NULL; + } + } +} + +void sub_8099584(u8 a0, u8 a1) +{ + if (a0 == 0) + { + gPokemonStorageSystemPtr->unk_1034 = gPokemonStorageSystemPtr->unk_1038[a1]; + gPokemonStorageSystemPtr->unk_1038[a1] = NULL; + } + else if (a0 == 1) + { + gPokemonStorageSystemPtr->unk_1034 = gPokemonStorageSystemPtr->unk_1050[a1]; + gPokemonStorageSystemPtr->unk_1050[a1] = NULL; + } + else + { + return; + } + gPokemonStorageSystemPtr->unk_1034->callback = sub_80999C4; + gPokemonStorageSystemPtr->unk_1034->oam.priority = 1; + gPokemonStorageSystemPtr->unk_1034->subpriority = 7; +} + +void sub_809960C(u8 a0, u8 a1) +{ + if (a0 == 14) + { + gPokemonStorageSystemPtr->unk_1038[a1] = gPokemonStorageSystemPtr->unk_1034; + gPokemonStorageSystemPtr->unk_1038[a1]->oam.priority = 1; + gPokemonStorageSystemPtr->unk_1038[a1]->subpriority = 11; + } + else + { + gPokemonStorageSystemPtr->unk_1050[a1] = gPokemonStorageSystemPtr->unk_1034; + gPokemonStorageSystemPtr->unk_1050[a1]->oam.priority = 2; + gPokemonStorageSystemPtr->unk_1050[a1]->subpriority = 18 - (a1 % 6); + } + gPokemonStorageSystemPtr->unk_1034->callback = SpriteCallbackDummy; + gPokemonStorageSystemPtr->unk_1034 = NULL; +} + +void sub_80996B0(u8 a0, u8 a1) +{ + if (a0 == 14) + gPokemonStorageSystemPtr->unk_10c8 = gPokemonStorageSystemPtr->unk_1038 + a1; + else + gPokemonStorageSystemPtr->unk_10c8 = gPokemonStorageSystemPtr->unk_1050 + a1; + gPokemonStorageSystemPtr->unk_1034->callback = SpriteCallbackDummy; + gPokemonStorageSystemPtr->unk_1170 = 0; +} + +bool8 sub_809971C(void) +{ + if (gPokemonStorageSystemPtr->unk_1170 == 16) + return FALSE; + gPokemonStorageSystemPtr->unk_1170++; + if (gPokemonStorageSystemPtr->unk_1170 & 1) + { + (*gPokemonStorageSystemPtr->unk_10c8)->pos1.y--; + gPokemonStorageSystemPtr->unk_1034->pos1.y++; + } + (*gPokemonStorageSystemPtr->unk_10c8)->pos2.x = gSineTable[gPokemonStorageSystemPtr->unk_1170 * 8] / 16; + gPokemonStorageSystemPtr->unk_1034->pos2.x = -(gSineTable[gPokemonStorageSystemPtr->unk_1170 * 8] / 16); + if (gPokemonStorageSystemPtr->unk_1170 == 8) + { + gPokemonStorageSystemPtr->unk_1034->oam.priority = (*gPokemonStorageSystemPtr->unk_10c8)->oam.priority; + gPokemonStorageSystemPtr->unk_1034->subpriority = (*gPokemonStorageSystemPtr->unk_10c8)->subpriority; + (*gPokemonStorageSystemPtr->unk_10c8)->oam.priority = 1; + (*gPokemonStorageSystemPtr->unk_10c8)->subpriority = 7; + } + if (gPokemonStorageSystemPtr->unk_1170 == 16) + { + struct Sprite *sprite = gPokemonStorageSystemPtr->unk_1034; + gPokemonStorageSystemPtr->unk_1034 = *(gPokemonStorageSystemPtr->unk_10c8); + (*gPokemonStorageSystemPtr->unk_10c8) = sprite; + gPokemonStorageSystemPtr->unk_1034->callback = sub_80999C4; + (*gPokemonStorageSystemPtr->unk_10c8)->callback = SpriteCallbackDummy; + } + return TRUE; +} + +const union AffineAnimCmd *const gSpriteAffineAnimTable_83B6F5C[]; + +void sub_809981C(u8 mode, u8 idx) +{ + switch (mode) + { + case 0: + gPokemonStorageSystemPtr->unk_10cc = gPokemonStorageSystemPtr->unk_1038 + idx; + break; + case 1: + gPokemonStorageSystemPtr->unk_10cc = gPokemonStorageSystemPtr->unk_1050 + idx; + break; + case 2: + gPokemonStorageSystemPtr->unk_10cc = &gPokemonStorageSystemPtr->unk_1034; + break; + default: + return; + } + if (*gPokemonStorageSystemPtr->unk_10cc) + { + InitSpriteAffineAnim(*gPokemonStorageSystemPtr->unk_10cc); + (*gPokemonStorageSystemPtr->unk_10cc)->oam.affineMode = ST_OAM_AFFINE_NORMAL; + (*gPokemonStorageSystemPtr->unk_10cc)->affineAnims = gSpriteAffineAnimTable_83B6F5C; + StartSpriteAffineAnim(*gPokemonStorageSystemPtr->unk_10cc, 0); + } +} + +bool8 sub_80998D8(void) +{ + if (*gPokemonStorageSystemPtr->unk_10cc == NULL || (*gPokemonStorageSystemPtr->unk_10cc)->invisible) + return FALSE; + if ((*gPokemonStorageSystemPtr->unk_10cc)->affineAnimEnded) + { + (*gPokemonStorageSystemPtr->unk_10cc)->invisible = TRUE; + } + return TRUE; +} + +void sub_8099920(void) +{ + if (*gPokemonStorageSystemPtr->unk_10cc) + { + FreeOamMatrix((*gPokemonStorageSystemPtr->unk_10cc)->oam.matrixNum); + PSS_DestroyMonIconSprite(*gPokemonStorageSystemPtr->unk_10cc); + *gPokemonStorageSystemPtr->unk_10cc = NULL; + } +} + +void sub_8099958(void) +{ + if (*gPokemonStorageSystemPtr->unk_10cc) + { + (*gPokemonStorageSystemPtr->unk_10cc)->invisible = FALSE; + StartSpriteAffineAnim(*gPokemonStorageSystemPtr->unk_10cc, 1); + } +} + +bool8 sub_8099990(void) +{ + if (gPokemonStorageSystemPtr->unk_10cc == NULL) + return FALSE; + if ((*gPokemonStorageSystemPtr->unk_10cc)->affineAnimEnded) + gPokemonStorageSystemPtr->unk_10cc = NULL; + return TRUE; +} + +static void sub_80999C4(struct Sprite *sprite) +{ + sprite->pos1.x = gPokemonStorageSystemPtr->unk_11c0->pos1.x; + sprite->pos1.y = gPokemonStorageSystemPtr->unk_11c0->pos1.y + gPokemonStorageSystemPtr->unk_11c0->pos2.y + 4; +} + +static u16 PSS_LoadSpeciesIconGfx(u16 a0) +{ + u16 i; + u16 retval; + + for (i = 0; i < 40; i++) + { + if (gPokemonStorageSystemPtr->unk_1120[i] == a0) + break; + } + if (i == 40) + { + for (i = 0; i < 40; i++) + { + if (gPokemonStorageSystemPtr->unk_1120[i] == 0) + break; + } + } + if (i != 40) + { + gPokemonStorageSystemPtr->unk_1120[i] = a0; + gPokemonStorageSystemPtr->unk_10d0[i]++; + retval = i * 16; + CpuCopy32(gMonIconTable[a0], BG_CHAR_ADDR(4) + 32 * retval, 0x200); + return retval; + } + return 0xFFFF; +} + +static void PSS_ForgetSpeciesIcon(u16 a0) +{ + u16 i; + + for (i = 0; i < 40; i++) + { + if (gPokemonStorageSystemPtr->unk_1120[i] == a0) + { + if (--gPokemonStorageSystemPtr->unk_10d0[i] == 0) + gPokemonStorageSystemPtr->unk_1120[i] = 0; + break; + } + } +} + +static struct Sprite *PSS_SpawnMonIconSprite(u16 species, u32 personality, s16 x, s16 y, u8 priority, u8 subpriority) +{ + struct SpriteTemplate template = { + 0x000f, + 0xdac0, + &gOamData_83B6F2C, + gDummySpriteAnimTable, + NULL, + gDummySpriteAffineAnimTable, + SpriteCallbackDummy + }; + u16 tileNum; + u8 spriteId; + + species = mon_icon_convert_unown_species_id(species, personality); + template.paletteTag = 0xdac0 + gMonIconPaletteIndices[species]; + tileNum = PSS_LoadSpeciesIconGfx(species); + if (tileNum == 0xFFFF) + return NULL; + spriteId = CreateSprite(&template, x, y, subpriority); + if (spriteId == MAX_SPRITES) + { + PSS_ForgetSpeciesIcon(species); + return NULL; + } + gSprites[spriteId].oam.tileNum = tileNum; + gSprites[spriteId].oam.priority = priority; + gSprites[spriteId].data[0] = species; + return gSprites + spriteId; +} + +static void PSS_DestroyMonIconSprite(struct Sprite *sprite) +{ + PSS_ForgetSpeciesIcon(sprite->data[0]); + DestroySprite(sprite); +} + +const struct OamData gOamData_83B6F2C = { + .size = 2 +}; + +const union AffineAnimCmd gSpriteAffineAnim_83B6F34[] = { + AFFINEANIMCMD_FRAME(-2, -2, 0, 120), + AFFINEANIMCMD_END +}; + +const union AffineAnimCmd gSpriteAffineAnim_83B6F44[] = { + AFFINEANIMCMD_FRAME(16, 16, 0, 0), + AFFINEANIMCMD_FRAME(16, 16, 0, 15), + AFFINEANIMCMD_END +}; + +const union AffineAnimCmd *const gSpriteAffineAnimTable_83B6F5C[] = { + gSpriteAffineAnim_83B6F34, + gSpriteAffineAnim_83B6F44 +}; diff --git a/src/pokemon/pokemon_storage_system_4.c b/src/pokemon/pokemon_storage_system_4.c new file mode 100644 index 000000000..19fddc0f7 --- /dev/null +++ b/src/pokemon/pokemon_storage_system_4.c @@ -0,0 +1,2849 @@ + +// Includes +#include "global.h" +#include "ewram.h" +#include "data2.h" +#include "constants/moves.h" +#include "constants/species.h" +#include "palette.h" +#include "string_util.h" +#include "text.h" +#include "menu.h" +#include "item.h" +#include "pokemon_summary_screen.h" +#include "pokemon_storage_system.h" + +// Static type declarations + +struct WallpaperTable { + const u8 *tiles; + u32 size; + const u8 *tileMap; + const u16 *palettes; +}; + +// Static RAM declarations + +EWRAM_DATA struct Pokemon gUnknown_02038480 = {}; +#if DEBUG +EWRAM_DATA u32 unk_2038790 = 0; +EWRAM_DATA u32 unk_2038794 = 0; +EWRAM_DATA u32 unk_2038798 = 0; +#endif +EWRAM_DATA s8 gUnknown_020384E4 = 0; +EWRAM_DATA s8 gUnknown_020384E5 = 0; +EWRAM_DATA bool8 gUnknown_020384E6 = FALSE; +EWRAM_DATA u8 gUnknown_020384E7 = 0; +EWRAM_DATA u8 gUnknown_020384E8 = 0; +EWRAM_DATA u8 gUnknown_020384E9 = 0; +EWRAM_DATA u8 gUnknown_020384EA = 0; + +// Static ROM declarations + +void sub_809900C(u8 boxId, s8 a1); +s8 sub_8099D90(u8 boxId); +void sub_8099EB0(u8 boxId, s8 a1); +void sub_8099F58(u16 *vdest, const u16 *src, s8 a2, u8 a3); +void sub_809A14C(u16 *vdest); +void sub_809A23C(u8 boxId); +void sub_809A3D0(u8 boxId, s8 a1); +void sub_809A598(void); +void sub_809A5E8(struct Sprite *sprite); +void sub_809A61C(struct Sprite *sprite); +void sub_809A654(void); +s16 sub_809A6D0(u8 width); +void sub_809A6DC(void); +void sub_809A774(s8 a0); +void sub_809A810(void); +void sub_809AFB8(void); +void sub_809A8C8(struct Sprite *sprite); +bool8 sub_809B150(void); +bool8 sub_809B1D8(void); +bool8 sub_809B24C(void); +bool8 sub_809B324(void); +bool8 sub_809B358(void); +void sub_809B384(void); +void sub_809B3E0(void); +void sub_809B44C(u8 a0, u8 a1); +void diegohint2(u8 a0, u8 a1); +void sub_809B548(u8 a0, u8 a1); +void diegohint1(u8 a0, u8 a1); +bool8 sub_809BF2C(void); +void sub_809BF74(void); +void sub_809C028(void); +void sub_809C04C(void *pokemon, u8 a1); +bool8 sub_809CAB0(void); +void sub_809CC04(void); +void sub_809CD88(void); +s8 sub_809CE4C(u8 a0); + +// .rodata + +const u16 gWallpaperPalettes_Forest[] = INCBIN_U16("graphics/pokemon_storage/box_bg1.gbapal"); +const u16 gWallpaperPalettes_Forest_2[] = INCBIN_U16("graphics/pokemon_storage/forest_frame.gbapal"); +const u16 gWallpaperPalettes_Forest_2_3[] = INCBIN_U16("graphics/pokemon_storage/forest_bg.gbapal"); + +const u8 gWallpaperTiles_Forest[] = INCBIN_U8("graphics/pokemon_storage/forest.4bpp.lz"); + +const u8 gWallpaperTilemap_Forest[] = INCBIN_U8("graphics/pokemon_storage/forest.bin.lz"); + +const u16 gWallpaperPalettes_City[] = INCBIN_U16("graphics/pokemon_storage/box_bg1.gbapal"); +const u16 gWallpaperPalettes_City_2[] = INCBIN_U16("graphics/pokemon_storage/city_frame.gbapal"); +const u16 gWallpaperPalettes_City_2_3[] = INCBIN_U16("graphics/pokemon_storage/city_bg.gbapal"); + +const u8 gWallpaperTiles_City[] = INCBIN_U8("graphics/pokemon_storage/city.4bpp.lz"); + +const u8 gWallpaperTilemap_City[] = INCBIN_U8("graphics/pokemon_storage/city.bin.lz"); + +const u16 gWallpaperPalettes_Desert[] = INCBIN_U16("graphics/pokemon_storage/box_bg1.gbapal"); +const u16 gWallpaperPalettes_Desert_2[] = INCBIN_U16("graphics/pokemon_storage/desert_frame.gbapal"); +const u16 gWallpaperPalettes_Desert_2_3[] = INCBIN_U16("graphics/pokemon_storage/desert_bg.gbapal"); + +const u8 gWallpaperTiles_Desert[] = INCBIN_U8("graphics/pokemon_storage/desert.4bpp.lz"); + +const u8 gWallpaperTilemap_Desert[] = INCBIN_U8("graphics/pokemon_storage/desert.bin.lz"); + +const u16 gWallpaperPalettes_Savanna[] = INCBIN_U16("graphics/pokemon_storage/box_bg1.gbapal"); +const u16 gWallpaperPalettes_Savanna_2[] = INCBIN_U16("graphics/pokemon_storage/savanna_frame.gbapal"); +const u16 gWallpaperPalettes_Savanna_2_3[] = INCBIN_U16("graphics/pokemon_storage/savanna_bg.gbapal"); + +const u8 gWallpaperTiles_Savanna[] = INCBIN_U8("graphics/pokemon_storage/savanna.4bpp.lz"); + +const u8 gWallpaperTilemap_Savanna[] = INCBIN_U8("graphics/pokemon_storage/savanna.bin.lz"); + +const u16 gWallpaperPalettes_Crag[] = INCBIN_U16("graphics/pokemon_storage/box_bg1.gbapal"); +const u16 gWallpaperPalettes_Crag_2[] = INCBIN_U16("graphics/pokemon_storage/crag_frame.gbapal"); +const u16 gWallpaperPalettes_Crag_2_3[] = INCBIN_U16("graphics/pokemon_storage/crag_bg.gbapal"); + +const u8 gWallpaperTiles_Crag[] = INCBIN_U8("graphics/pokemon_storage/crag.4bpp.lz"); + +const u8 gWallpaperTilemap_Crag[] = INCBIN_U8("graphics/pokemon_storage/crag.bin.lz"); + +const u16 gWallpaperPalettes_Volcano[] = INCBIN_U16("graphics/pokemon_storage/box_bg1.gbapal"); +const u16 gWallpaperPalettes_Volcano_2[] = INCBIN_U16("graphics/pokemon_storage/volcano_frame.gbapal"); +const u16 gWallpaperPalettes_Volcano_2_3[] = INCBIN_U16("graphics/pokemon_storage/volcano_bg.gbapal"); + +const u8 gWallpaperTiles_Volcano[] = INCBIN_U8("graphics/pokemon_storage/volcano.4bpp.lz"); +const u32 filler_83b871c = 0; // needed to match but otherwise garbage + +const u8 gWallpaperTilemap_Volcano[] = INCBIN_U8("graphics/pokemon_storage/volcano.bin.lz"); + +const u16 gWallpaperPalettes_Snow[] = INCBIN_U16("graphics/pokemon_storage/box_bg1.gbapal"); +const u16 gWallpaperPalettes_Snow_2[] = INCBIN_U16("graphics/pokemon_storage/snow_frame.gbapal"); +const u16 gWallpaperPalettes_Snow_2_3[] = INCBIN_U16("graphics/pokemon_storage/snow_bg.gbapal"); + +const u8 gWallpaperTiles_Snow[] = INCBIN_U8("graphics/pokemon_storage/snow.4bpp.lz"); + +const u8 gWallpaperTilemap_Snow[] = INCBIN_U8("graphics/pokemon_storage/snow.bin.lz"); + +const u16 gWallpaperPalettes_Cave[] = INCBIN_U16("graphics/pokemon_storage/box_bg1.gbapal"); +const u16 gWallpaperPalettes_Cave_2[] = INCBIN_U16("graphics/pokemon_storage/cave_frame.gbapal"); +const u16 gWallpaperPalettes_Cave_2_3[] = INCBIN_U16("graphics/pokemon_storage/cave_bg.gbapal"); + +const u8 gWallpaperTiles_Cave[] = INCBIN_U8("graphics/pokemon_storage/cave.4bpp.lz"); + +const u8 gWallpaperTilemap_Cave[] = INCBIN_U8("graphics/pokemon_storage/cave.bin.lz"); + +const u16 gWallpaperPalettes_Beach[] = INCBIN_U16("graphics/pokemon_storage/box_bg1.gbapal"); +const u16 gWallpaperPalettes_Beach_2[] = INCBIN_U16("graphics/pokemon_storage/beach_frame.gbapal"); +const u16 gWallpaperPalettes_Beach_2_3[] = INCBIN_U16("graphics/pokemon_storage/beach_bg.gbapal"); + +const u8 gWallpaperTiles_Beach[] = INCBIN_U8("graphics/pokemon_storage/beach.4bpp.lz"); + +const u8 gWallpaperTilemap_Beach[] = INCBIN_U8("graphics/pokemon_storage/beach.bin.lz"); + +const u16 gWallpaperPalettes_Seafloor[] = INCBIN_U16("graphics/pokemon_storage/box_bg1.gbapal"); +const u16 gWallpaperPalettes_Seafloor_2[] = INCBIN_U16("graphics/pokemon_storage/seafloor_frame.gbapal"); +const u16 gWallpaperPalettes_Seafloor_2_3[] = INCBIN_U16("graphics/pokemon_storage/seafloor_bg.gbapal"); + +const u8 gWallpaperTiles_Seafloor[] = INCBIN_U8("graphics/pokemon_storage/seafloor.4bpp.lz"); + +const u8 gWallpaperTilemap_Seafloor[] = INCBIN_U8("graphics/pokemon_storage/seafloor.bin.lz"); + +const u16 gWallpaperPalettes_River[] = INCBIN_U16("graphics/pokemon_storage/box_bg1.gbapal"); +const u16 gWallpaperPalettes_River_2[] = INCBIN_U16("graphics/pokemon_storage/river_frame.gbapal"); +const u16 gWallpaperPalettes_River_2_3[] = INCBIN_U16("graphics/pokemon_storage/river_bg.gbapal"); + +const u8 gWallpaperTiles_River[] = INCBIN_U8("graphics/pokemon_storage/river.4bpp.lz"); + +const u8 gWallpaperTilemap_River[] = INCBIN_U8("graphics/pokemon_storage/river.bin.lz"); + +const u16 gWallpaperPalettes_Sky[] = INCBIN_U16("graphics/pokemon_storage/box_bg1.gbapal"); +const u16 gWallpaperPalettes_Sky_2[] = INCBIN_U16("graphics/pokemon_storage/sky_frame.gbapal"); +const u16 gWallpaperPalettes_Sky_2_3[] = INCBIN_U16("graphics/pokemon_storage/sky_bg.gbapal"); + +const u8 gWallpaperTiles_Sky[] = INCBIN_U8("graphics/pokemon_storage/sky.4bpp.lz"); + +const u8 gWallpaperTilemap_Sky[] = INCBIN_U8("graphics/pokemon_storage/sky.bin.lz"); + +const u16 gWallpaperPalettes_Polkadot[] = INCBIN_U16("graphics/pokemon_storage/box_bg2.gbapal"); +const u16 gWallpaperPalettes_Polkadot_2[] = INCBIN_U16("graphics/pokemon_storage/polkadot_frame.gbapal"); +const u16 gWallpaperPalettes_Polkadot_2_3[] = INCBIN_U16("graphics/pokemon_storage/polkadot_bg.gbapal"); + +const u8 gWallpaperTiles_Polkadot[] = INCBIN_U8("graphics/pokemon_storage/polkadot.4bpp.lz"); + +const u8 gWallpaperTilemap_Polkadot[] = INCBIN_U8("graphics/pokemon_storage/polkadot.bin.lz"); + +const u16 gWallpaperPalettes_Pokecenter[] = INCBIN_U16("graphics/pokemon_storage/box_bg2.gbapal"); +const u16 gWallpaperPalettes_Pokecenter_2[] = INCBIN_U16("graphics/pokemon_storage/pokecenter_frame.gbapal"); +const u16 gWallpaperPalettes_Pokecenter_2_3[] = INCBIN_U16("graphics/pokemon_storage/pokecenter_bg.gbapal"); + +const u8 gWallpaperTiles_Pokecenter[] = INCBIN_U8("graphics/pokemon_storage/pokecenter.4bpp.lz"); + +const u8 gWallpaperTilemap_Pokecenter[] = INCBIN_U8("graphics/pokemon_storage/pokecenter.bin.lz"); + +const u16 gWallpaperPalettes_Machine[] = INCBIN_U16("graphics/pokemon_storage/box_bg3.gbapal"); +const u16 gWallpaperPalettes_Machine_2[] = INCBIN_U16("graphics/pokemon_storage/machine_frame.gbapal"); +const u16 gWallpaperPalettes_Machine_2_3[] = INCBIN_U16("graphics/pokemon_storage/machine_bg.gbapal"); + +const u8 gWallpaperTiles_Machine[] = INCBIN_U8("graphics/pokemon_storage/machine.4bpp.lz"); + +const u8 gWallpaperTilemap_Machine[] = INCBIN_U8("graphics/pokemon_storage/machine.bin.lz"); + +const u16 gWallpaperPalettes_Plain[] = INCBIN_U16("graphics/pokemon_storage/box_bg4.gbapal"); +const u16 gWallpaperPalettes_Plain_2[] = INCBIN_U16("graphics/pokemon_storage/plain_frame.gbapal"); +const u16 gWallpaperPalettes_Plain_2_3[] = INCBIN_U16("graphics/pokemon_storage/plain_bg.gbapal"); + +const u8 gWallpaperTiles_Plain[] = INCBIN_U8("graphics/pokemon_storage/plain.4bpp.lz"); + +const u8 gWallpaperTilemap_Plain[] = INCBIN_U8("graphics/pokemon_storage/plain.bin.lz"); + +const u16 gUnknown_083BAEF8[] = INCBIN_U16("graphics/unused/tilemap_3BAEF8.bin"); + +const u16 gUnknown_083BB0A8[][2] = { + {0x1CE7, 0x7FFF}, + {0x1CE7, 0x7FFF}, + {0x1CE7, 0x7FFF}, + {0x1CE7, 0x7FFF}, + {0x1CE7, 0x7FFF}, + {0x1CE7, 0x7FFF}, + {0x1CE7, 0x7FFF}, + {0x1CE7, 0x7FFF}, + {0x1CE7, 0x7FFF}, + {0x1CE7, 0x7FFF}, + {0x1CE7, 0x7FFF}, + {0x1CE7, 0x7FFF}, + {0x1CE7, 0x7FFF}, + {0x1CE7, 0x7FFF}, + {0x1CE7, 0x7FFF}, + {0x1CE7, 0x7FFF} +}; + +const struct WallpaperTable gWallpaperTable[] = { + {gWallpaperTiles_Forest, 0x3D0, gWallpaperTilemap_Forest, gWallpaperPalettes_Forest}, // Forest + {gWallpaperTiles_City, 0x208, gWallpaperTilemap_City, gWallpaperPalettes_City}, // City + {gWallpaperTiles_Desert, 0x2EC, gWallpaperTilemap_Desert, gWallpaperPalettes_Desert}, // Desert + {gWallpaperTiles_Savanna, 0x220, gWallpaperTilemap_Savanna, gWallpaperPalettes_Savanna}, // Savanna + {gWallpaperTiles_Crag, 0x350, gWallpaperTilemap_Crag, gWallpaperPalettes_Crag}, // Crag + {gWallpaperTiles_Volcano, 0x334, gWallpaperTilemap_Volcano, gWallpaperPalettes_Volcano}, // Volcano + {gWallpaperTiles_Snow, 0x2B8, gWallpaperTilemap_Snow, gWallpaperPalettes_Snow}, // Snow + {gWallpaperTiles_Cave, 0x344, gWallpaperTilemap_Cave, gWallpaperPalettes_Cave}, // Cave + {gWallpaperTiles_Beach, 0x384, gWallpaperTilemap_Beach, gWallpaperPalettes_Beach}, // Beach + {gWallpaperTiles_Seafloor, 0x2B4, gWallpaperTilemap_Seafloor, gWallpaperPalettes_Seafloor}, // Seafloor + {gWallpaperTiles_River, 0x294, gWallpaperTilemap_River, gWallpaperPalettes_River}, // River + {gWallpaperTiles_Sky, 0x298, gWallpaperTilemap_Sky, gWallpaperPalettes_Sky}, // Sky + {gWallpaperTiles_Polkadot, 0x1FC, gWallpaperTilemap_Polkadot, gWallpaperPalettes_Polkadot}, // Polkadot + {gWallpaperTiles_Pokecenter, 0x3A4, gWallpaperTilemap_Pokecenter, gWallpaperPalettes_Pokecenter}, // Pokecenter + {gWallpaperTiles_Machine, 0x2F0, gWallpaperTilemap_Machine, gWallpaperPalettes_Machine}, // Machine + {gWallpaperTiles_Plain, 0xFC, gWallpaperTilemap_Plain, gWallpaperPalettes_Plain} // Plain +}; + +const u16 PCPal_Arrow[] = INCBIN_U16("graphics/pokemon_storage/arrow.gbapal"); +const u8 PCGfx_Arrow[] = INCBIN_U8("graphics/pokemon_storage/arrow.4bpp"); + +const struct SpriteSheet gUnknown_083BB288 = {PCGfx_Arrow, 0x80, 6}; +const struct SpritePalette gUnknown_083BB290 = {PCPal_Arrow, 0xdacf}; + +const struct OamData gOamData_83BB298 = { + .shape = ST_OAM_H_RECTANGLE, + .size = 2, + .priority = 2 +}; + +const union AnimCmd gSpriteAnim_83BB2A0[] = { + ANIMCMD_FRAME(0, 5), + ANIMCMD_END +}; + +const union AnimCmd gSpriteAnim_83BB2A8[] = { + ANIMCMD_FRAME(8, 5), + ANIMCMD_END +}; + +const union AnimCmd *const gSpriteAnimTable_83BB2B0[] = { + gSpriteAnim_83BB2A0, + gSpriteAnim_83BB2A8 +}; + +const struct SpriteTemplate gSpriteTemplate_83BB2B8 = { + 3, + 0xdac8, + &gOamData_83BB298, + gSpriteAnimTable_83BB2B0, + NULL, + gDummySpriteAffineAnimTable, + SpriteCallbackDummy +}; + +const struct OamData gOamData_83BB2D0 = { + .shape = ST_OAM_V_RECTANGLE, + .priority = 2 +}; + +const union AnimCmd gSpriteAnim_83BB2D8[] = { + ANIMCMD_FRAME(0, 5), + ANIMCMD_END +}; + +const union AnimCmd gSpriteAnim_83BB2E0[] = { + ANIMCMD_FRAME(2, 5), + ANIMCMD_END +}; + +const union AnimCmd *const gSpriteAnimTable_83BB2E8[] = { + gSpriteAnim_83BB2D8, + gSpriteAnim_83BB2E0 +}; + +const struct SpriteTemplate gSpriteTemplate_83BB2F0 = { + 6, + 0xdacf, + &gOamData_83BB2D0, + gSpriteAnimTable_83BB2E8, + NULL, + gDummySpriteAffineAnimTable, + sub_809A8C8 +}; + +const u16 HandCursorPalette[] = INCBIN_U16("graphics/pokemon_storage/hand_cursor_pal.bin"); +const u16 HandCursorAltPalette[] = INCBIN_U16("graphics/pokemon_storage/hand_cursor_alt_pal.bin"); +const u8 HandCursorTiles[] = INCBIN_U8("graphics/pokemon_storage/hand_cursor.4bpp"); +const u8 HandCursorShadowTiles[] = INCBIN_U8("graphics/pokemon_storage/hand_cursor_shadow.4bpp"); + +bool8 (*const gUnknown_083BBBC8[])(void) = { + sub_809B150, + sub_809B1D8, + sub_809B24C +}; +// .text + +void sub_8099BF8(u8 boxId) +{ + gPokemonStorageSystemPtr->unk_08ba = FALSE; + gPokemonStorageSystemPtr->unk_08b4 = 0; + DmaFill32(3, 0, BG_SCREEN_ADDR(26), 0x1000); + sub_8099EB0(boxId, 0); + sub_809A23C(boxId); + sub_809A6DC(); + SpawnBoxIconSprites(boxId); + REG_BG2CNT = BGCNT_PRIORITY(2) | BGCNT_CHARBASE(2) | BGCNT_SCREENBASE(26) | BGCNT_TXT512x256; +} + +void sub_8099C70(u8 whichBox) +{ + s8 r4 = sub_8099D90(whichBox); + sub_8099EB0(whichBox, r4); + gPokemonStorageSystemPtr->unk_08b6 = r4 * 6; + gPokemonStorageSystemPtr->unk_08b8 = 0x20; + gPokemonStorageSystemPtr->unk_08bb = whichBox; + gPokemonStorageSystemPtr->unk_08bc = r4 > 0 ? 0 : 5; + gPokemonStorageSystemPtr->unk_08be = r4; + gPokemonStorageSystemPtr->unk_08c0 = r4 > 0 ? 0x108 : 0x38; + gPokemonStorageSystemPtr->unk_08c2 = r4 > 0 ? 0 : 5; + gPokemonStorageSystemPtr->unk_08c4 = r4; + gPokemonStorageSystemPtr->unk_08c6 = 0; + gPokemonStorageSystemPtr->unk_08c8 = 2; + sub_809900C(whichBox, r4); + sub_809A3D0(whichBox, r4); + sub_809A774(r4); +} + +bool8 sub_8099D34(void) +{ + bool8 retVal = sub_80990AC(); + if (gPokemonStorageSystemPtr->unk_08b8 != 0) + { + gPokemonStorageSystemPtr->unk_08b4 += gPokemonStorageSystemPtr->unk_08b6; + gPokemonStorageSystemPtr->unk_08b4 &= 0x1ff; + if (--gPokemonStorageSystemPtr->unk_08b8 == 0) + { + sub_809A598(); + sub_809A810(); + } + return TRUE; + } + return retVal; +} + +s8 sub_8099D90(u8 boxId) +{ + u8 curBox = get_preferred_box(); + u8 i; + + for (i = 0; curBox != boxId; i++) + { + if (++curBox >= 14) + curBox = 0; + } + return i <= 6 ? 1 : -1; +} + +void sub_8099DCC(u8 wallpaperId) +{ + u8 curBox = get_preferred_box(); + gPokemonStorage.wallpaper[curBox] = wallpaperId; + gPokemonStorageSystemPtr->unk_1032 = 0; +} + +bool8 sub_8099E08(void) +{ + switch (gPokemonStorageSystemPtr->unk_1032) + { + case 0: + BeginNormalPaletteFade(gPokemonStorageSystemPtr->unk_0d08, 1, 0, 0x10, 0xffff); + gPokemonStorageSystemPtr->unk_1032++; + break; + case 1: + if (!UpdatePaletteFade()) + { + u8 curBox = get_preferred_box(); + sub_8099EB0(curBox, 0); + sub_809A654(); + BeginNormalPaletteFade(gPokemonStorageSystemPtr->unk_0d08, 1, 0x10, 0, 0xffff); + gPokemonStorageSystemPtr->unk_1032++; + } + break; + case 2: + if (!UpdatePaletteFade()) + gPokemonStorageSystemPtr->unk_1032++; + break; + case 3: + return FALSE; + } + return TRUE; +} + +void sub_8099EB0(u8 boxId, s8 a1) +{ + const struct WallpaperTable *wallpaperTable; + + if (a1) + { + gPokemonStorageSystemPtr->unk_08ba = gPokemonStorageSystemPtr->unk_08ba ? FALSE : TRUE; + sub_809A14C(BG_SCREEN_ADDR(26)); + } + wallpaperTable = gWallpaperTable +gPokemonStorage.wallpaper[boxId]; + LoadPalette(wallpaperTable->palettes, gPokemonStorageSystemPtr->unk_08ba * 0x30 + 0x40, 0x60); + LZ77UnCompWram(wallpaperTable->tileMap, gPokemonStorageSystemPtr->unk_0d62); + sub_8099F58(BG_SCREEN_ADDR(26), gPokemonStorageSystemPtr->unk_0d62, a1, gPokemonStorageSystemPtr->unk_08ba); + LZ77UnCompVram(wallpaperTable->tiles, BG_CHAR_ADDR(2) + (gPokemonStorageSystemPtr->unk_08ba << 13)); +} + +#ifdef NONMATCHING +void sub_8099F58(u16 *vdest, const u16 *src, s8 a2, u8 a3) +{ + s16 r6; + s16 r3; + u16 sp0 = a3 << 8; + u16 sp4 = (a3 * 3 + 4) << 12; + u16 *r4; + u16 *r7; + u16 i; + u16 j; + s16 sp8 = ((gPokemonStorageSystemPtr->unk_08b4 >> 3) + 10 + a2 * 24) & 0x3f; + if (sp8 < 13) + { + r6 = 20; + r3 = 0; + r4 = vdest + sp8 + 0x40; + r7 = NULL; + } + else if (sp8 < 32) + { + r6 = 32 - sp8; + r3 = 20 - r6; + r4 = vdest + sp8 + 0x40; + r7 = vdest + 0x440; + } + else if (sp8 < 45) + { + r6 = 20; + r3 = 0; + r4 = vdest + sp8 + 0x420; + r7 = NULL; + } + else + { + r6 = 64 - sp8; + r3 = 20 - r6; + r4 = vdest + sp8 + 0x420; + r7 = vdest + 0x40; + } + for (i = 0; i < 18; i++) + { + for (j = 0; j < r6; j++) + { + u16 tile = ((*src & 0xfff) + sp0) | ((*src & 0xf000) + sp4); + r4[j] = tile; + src++; + } + for (j = 0; j < r3; j++) + { + u16 tile = ((*src & 0xfff) + sp0) | ((*src & 0xf000) + sp4); + r7[j] = tile; + src++; + } + r4 += 0x20; + r7 += 0x20; + } + if (a2) + { + s16 r4_2; + u16 *r2; + if (a2 > 0) + r4_2 = (sp8 + 20) & 0x3f; + else + r4_2 = (sp8 - 4) & 0x3f; + r2 = r4_2 < 0x20 ? vdest + r4_2 + 0x40 : vdest + r4_2 + 0x420; + for (i = 0; i < 4; i++) + { + for (j = 0; j < 18; j++) + { + *r2 = 0; + r2 += 0x20; + } + r4_2++; + r4_2 &= 0x3f; + r2 = r4_2 < 0x20 ? vdest + r4_2 + 0x40 : vdest + r4_2 + 0x420; + } + } +} +#else +__attribute__((naked)) void sub_8099F58(u16 *vdest, const u16 *src, s8 a2, u8 a3) +{ + asm_unified("\tpush {r4-r7,lr}\n" + "\tmov r7, r10\n" + "\tmov r6, r9\n" + "\tmov r5, r8\n" + "\tpush {r5-r7}\n" + "\tsub sp, 0x20\n" + "\tmov r9, r0\n" + "\tadds r5, r1, 0\n" + "\tlsls r2, 24\n" + "\tlsls r3, 24\n" + "\tlsrs r3, 24\n" + "\tlsls r0, r3, 8\n" + "\tstr r0, [sp]\n" + "\tlsls r0, r3, 1\n" + "\tadds r0, r3\n" + "\tadds r0, 0x4\n" + "\tlsls r0, 28\n" + "\tlsrs r0, 16\n" + "\tstr r0, [sp, 0x4]\n" + "\tldr r0, _08099FB8 @ =gPokemonStorageSystemPtr\n" + "\tldr r0, [r0]\n" + "\tldr r1, _08099FBC @ =0x000008b4\n" + "\tadds r0, r1\n" + "\tldrh r1, [r0]\n" + "\tlsrs r1, 3\n" + "\tadds r1, 0xA\n" + "\tlsrs r0, r2, 24\n" + "\tmov r8, r0\n" + "\tasrs r2, 24\n" + "\tlsls r0, r2, 1\n" + "\tadds r0, r2\n" + "\tlsls r0, 3\n" + "\tadds r1, r0\n" + "\tmovs r0, 0x3F\n" + "\tands r1, r0\n" + "\tstr r1, [sp, 0x8]\n" + "\tadds r2, r1, 0\n" + "\tcmp r2, 0xC\n" + "\tbgt _08099FC0\n" + "\tmovs r6, 0x14\n" + "\tmovs r3, 0\n" + "\tlsls r0, r2, 1\n" + "\tadds r0, 0x80\n" + "\tmov r1, r9\n" + "\tadds r4, r1, r0\n" + "\tmovs r7, 0\n" + "\tb _0809A020\n" + "\t.align 2, 0\n" + "_08099FB8: .4byte gPokemonStorageSystemPtr\n" + "_08099FBC: .4byte 0x000008b4\n" + "_08099FC0:\n" + "\tcmp r2, 0x1F\n" + "\tbgt _08099FE6\n" + "\tmovs r0, 0x20\n" + "\tsubs r0, r2\n" + "\tlsls r0, 16\n" + "\tmovs r1, 0x14\n" + "\tlsrs r6, r0, 16\n" + "\tasrs r0, 16\n" + "\tsubs r1, r0\n" + "\tlsls r1, 16\n" + "\tlsrs r3, r1, 16\n" + "\tlsls r0, r2, 1\n" + "\tadds r0, 0x80\n" + "\tmov r2, r9\n" + "\tadds r4, r2, r0\n" + "\tmovs r7, 0x88\n" + "\tlsls r7, 4\n" + "\tadd r7, r9\n" + "\tb _0809A020\n" + "_08099FE6:\n" + "\tcmp r2, 0x2C\n" + "\tbgt _08099FFE\n" + "\tmovs r6, 0x14\n" + "\tmovs r3, 0\n" + "\tlsls r0, r2, 1\n" + "\tmovs r1, 0x84\n" + "\tlsls r1, 4\n" + "\tadds r0, r1\n" + "\tmov r2, r9\n" + "\tadds r4, r2, r0\n" + "\tmovs r7, 0\n" + "\tb _0809A020\n" + "_08099FFE:\n" + "\tmovs r0, 0x40\n" + "\tsubs r0, r2\n" + "\tlsls r0, 16\n" + "\tmovs r1, 0x14\n" + "\tlsrs r6, r0, 16\n" + "\tasrs r0, 16\n" + "\tsubs r1, r0\n" + "\tlsls r1, 16\n" + "\tlsrs r3, r1, 16\n" + "\tlsls r0, r2, 1\n" + "\tmovs r1, 0x84\n" + "\tlsls r1, 4\n" + "\tadds r0, r1\n" + "\tmov r2, r9\n" + "\tadds r4, r2, r0\n" + "\tmov r7, r9\n" + "\tadds r7, 0x80\n" + "_0809A020:\n" + "\tmovs r1, 0\n" + "\tmov r0, r8\n" + "\tlsls r0, 24\n" + "\tstr r0, [sp, 0x14]\n" + "\tlsls r0, r6, 16\n" + "\tasrs r0, 16\n" + "\tmov r8, r0\n" + "\tlsls r3, 16\n" + "\tstr r3, [sp, 0xC]\n" + "\tasrs r2, r3, 16\n" + "\tstr r2, [sp, 0x10]\n" + "_0809A036:\n" + "\tmovs r3, 0\n" + "\tadds r0, r4, 0\n" + "\tadds r0, 0x40\n" + "\tstr r0, [sp, 0x18]\n" + "\tadds r2, r7, 0\n" + "\tadds r2, 0x40\n" + "\tstr r2, [sp, 0x1C]\n" + "\tadds r1, 0x1\n" + "\tmov r10, r1\n" + "\tcmp r3, r8\n" + "\tbge _0809A07A\n" + "\tldr r0, _0809A0D4 @ =0x00000fff\n" + "\tmov r12, r0\n" + "\tmovs r6, 0xF0\n" + "\tlsls r6, 8\n" + "_0809A054:\n" + "\tldrh r2, [r5]\n" + "\tmov r0, r12\n" + "\tands r0, r2\n" + "\tldr r1, [sp]\n" + "\tadds r0, r1, r0\n" + "\tadds r1, r6, 0\n" + "\tands r1, r2\n" + "\tldr r2, [sp, 0x4]\n" + "\tadds r1, r2, r1\n" + "\torrs r1, r0\n" + "\tlsls r0, r3, 1\n" + "\tadds r0, r4\n" + "\tstrh r1, [r0]\n" + "\tadds r5, 0x2\n" + "\tadds r0, r3, 0x1\n" + "\tlsls r0, 16\n" + "\tlsrs r3, r0, 16\n" + "\tcmp r3, r8\n" + "\tblt _0809A054\n" + "_0809A07A:\n" + "\tmovs r3, 0\n" + "\tldr r0, [sp, 0x10]\n" + "\tcmp r3, r0\n" + "\tbge _0809A0B4\n" + "\tldr r1, _0809A0D4 @ =0x00000fff\n" + "\tmov r12, r1\n" + "\tmovs r6, 0xF0\n" + "\tlsls r6, 8\n" + "\tldr r2, [sp, 0xC]\n" + "\tasrs r4, r2, 16\n" + "_0809A08E:\n" + "\tldrh r2, [r5]\n" + "\tmov r0, r12\n" + "\tands r0, r2\n" + "\tldr r1, [sp]\n" + "\tadds r0, r1, r0\n" + "\tadds r1, r6, 0\n" + "\tands r1, r2\n" + "\tldr r2, [sp, 0x4]\n" + "\tadds r1, r2, r1\n" + "\torrs r1, r0\n" + "\tlsls r0, r3, 1\n" + "\tadds r0, r7\n" + "\tstrh r1, [r0]\n" + "\tadds r5, 0x2\n" + "\tadds r0, r3, 0x1\n" + "\tlsls r0, 16\n" + "\tlsrs r3, r0, 16\n" + "\tcmp r3, r4\n" + "\tblt _0809A08E\n" + "_0809A0B4:\n" + "\tldr r4, [sp, 0x18]\n" + "\tldr r7, [sp, 0x1C]\n" + "\tmov r1, r10\n" + "\tlsls r0, r1, 16\n" + "\tlsrs r1, r0, 16\n" + "\tcmp r1, 0x11\n" + "\tbls _0809A036\n" + "\tldr r0, [sp, 0x14]\n" + "\tasrs r2, r0, 24\n" + "\tcmp r2, 0\n" + "\tbeq _0809A13A\n" + "\tcmp r2, 0\n" + "\tble _0809A0D8\n" + "\tldr r1, [sp, 0x8]\n" + "\tadds r1, 0x14\n" + "\tb _0809A0DC\n" + "\t.align 2, 0\n" + "_0809A0D4: .4byte 0x00000fff\n" + "_0809A0D8:\n" + "\tldr r1, [sp, 0x8]\n" + "\tsubs r1, 0x4\n" + "_0809A0DC:\n" + "\tmovs r0, 0x3F\n" + "\tands r1, r0\n" + "\tadds r4, r1, 0\n" + "\tadds r0, r4, 0\n" + "\tcmp r0, 0x1F\n" + "\tbgt _0809A0EE\n" + "\tlsls r0, 1\n" + "\tadds r0, 0x80\n" + "\tb _0809A0F6\n" + "_0809A0EE:\n" + "\tlsls r0, 1\n" + "\tmovs r2, 0x84\n" + "\tlsls r2, 4\n" + "\tadds r0, r2\n" + "_0809A0F6:\n" + "\tmov r1, r9\n" + "\tadds r2, r1, r0\n" + "\tmovs r3, 0\n" + "\tmovs r6, 0\n" + "_0809A0FE:\n" + "\tmovs r1, 0\n" + "\tadds r5, r3, 0x1\n" + "\tlsls r3, r4, 16\n" + "_0809A104:\n" + "\tstrh r6, [r2]\n" + "\tadds r2, 0x40\n" + "\tadds r0, r1, 0x1\n" + "\tlsls r0, 16\n" + "\tlsrs r1, r0, 16\n" + "\tcmp r1, 0x11\n" + "\tbls _0809A104\n" + "\tasrs r0, r3, 16\n" + "\tadds r4, r0, 0x1\n" + "\tmovs r0, 0x3F\n" + "\tands r4, r0\n" + "\tadds r0, r4, 0\n" + "\tcmp r0, 0x1F\n" + "\tbgt _0809A126\n" + "\tlsls r0, 1\n" + "\tadds r0, 0x80\n" + "\tb _0809A12E\n" + "_0809A126:\n" + "\tlsls r0, 1\n" + "\tmovs r2, 0x84\n" + "\tlsls r2, 4\n" + "\tadds r0, r2\n" + "_0809A12E:\n" + "\tmov r1, r9\n" + "\tadds r2, r1, r0\n" + "\tlsls r0, r5, 16\n" + "\tlsrs r3, r0, 16\n" + "\tcmp r3, 0x3\n" + "\tbls _0809A0FE\n" + "_0809A13A:\n" + "\tadd sp, 0x20\n" + "\tpop {r3-r5}\n" + "\tmov r8, r3\n" + "\tmov r9, r4\n" + "\tmov r10, r5\n" + "\tpop {r4-r7}\n" + "\tpop {r0}\n" + "\tbx r0"); +} +#endif + +#ifdef NONMATCHING +void sub_809A14C(u16 *vdest) +{ + u16 *r2; + u16 i; + int r3 = ((gPokemonStorageSystemPtr->unk_08b4 >> 3) + 30) & 0x3f; + r2 = vdest + (r3 < 0x20 ? r3 + 0x260 : r3 + 0x640); + for (i = 0; i < 0x2b; i++) + { + *r2++ = 0; + r3++; + r3 &= 0x3f; + if (r3 == 0) + r2 -= 0x420; + if (r3 == 0x20) + r2 += 0x3e0; + } +} +#else +__attribute__((naked)) void sub_809A14C(u16 *vdest) +{ + asm_unified("\tpush {r4-r6,lr}\n" + "\tadds r2, r0, 0\n" + "\tldr r0, _0809A174 @ =gPokemonStorageSystemPtr\n" + "\tldr r0, [r0]\n" + "\tldr r1, _0809A178 @ =0x000008b4\n" + "\tadds r0, r1\n" + "\tldrh r0, [r0]\n" + "\tlsrs r0, 3\n" + "\tadds r3, r0, 0\n" + "\tadds r3, 0x1E\n" + "\tmovs r0, 0x3F\n" + "\tands r3, r0\n" + "\tadds r0, r3, 0\n" + "\tcmp r0, 0x1F\n" + "\tbgt _0809A17C\n" + "\tlsls r0, 1\n" + "\tmovs r6, 0x98\n" + "\tlsls r6, 3\n" + "\tadds r0, r6\n" + "\tb _0809A184\n" + "\t.align 2, 0\n" + "_0809A174: .4byte gPokemonStorageSystemPtr\n" + "_0809A178: .4byte 0x000008b4\n" + "_0809A17C:\n" + "\tlsls r0, 1\n" + "\tmovs r1, 0xC8\n" + "\tlsls r1, 4\n" + "\tadds r0, r1\n" + "_0809A184:\n" + "\tadds r2, r0\n" + "\tmovs r0, 0\n" + "\tmovs r5, 0\n" + "\tmovs r4, 0x3F\n" + "_0809A18C:\n" + "\tstrh r5, [r2]\n" + "\tadds r2, 0x2\n" + "\tadds r3, 0x1\n" + "\tands r3, r4\n" + "\tadds r1, r3, 0\n" + "\tcmp r1, 0\n" + "\tbne _0809A19E\n" + "\tldr r6, _0809A1B8 @ =0xfffff7c0\n" + "\tadds r2, r6\n" + "_0809A19E:\n" + "\tcmp r1, 0x20\n" + "\tbne _0809A1A8\n" + "\tmovs r1, 0xF8\n" + "\tlsls r1, 3\n" + "\tadds r2, r1\n" + "_0809A1A8:\n" + "\tadds r0, 0x1\n" + "\tlsls r0, 16\n" + "\tlsrs r0, 16\n" + "\tcmp r0, 0x2B\n" + "\tbls _0809A18C\n" + "\tpop {r4-r6}\n" + "\tpop {r0}\n" + "\tbx r0\n" + "\t.align 2, 0\n" + "_0809A1B8: .4byte 0xfffff7c0"); +} +#endif + +void sub_809A1BC(const u8 *a0, const u8 *text) +{ + u8 *r5 = gUnknown_083B6DB8; + DmaClear16(3, r5, 0x200); + Text_InitWindow8004E3C(&gWindowTemplate_81E6D38, r5, text); + DmaCopy16(3, r5 + 0x000, a0 + 0x000, 0x80); + DmaCopy16(3, r5 + 0x100, a0 + 0x080, 0x80); + DmaCopy16(3, r5 + 0x080, a0 + 0x100, 0x80); + DmaCopy16(3, r5 + 0x180, a0 + 0x180, 0x80); +} + +const struct SpriteTemplate gSpriteTemplate_83BB2B8; + +void sub_809A23C(u8 boxId) +{ + u8 tagIdx; + s16 r6; + u16 i; + + struct SpriteSheet spriteSheet = {gPokemonStorageSystemPtr->unk_08ca, 0x200, 3}; + struct SpritePalette palettes[] = { + {gPokemonStorageSystemPtr->unk_0ccc, 0xdac8}, + {gPokemonStorageSystemPtr->unk_0ccc, 0xdac9}, + {} + }; + + u16 wallpaper = gPokemonStorage.wallpaper[boxId]; + gPokemonStorageSystemPtr->unk_0ccc[14] = gUnknown_083BB0A8[wallpaper][0]; + gPokemonStorageSystemPtr->unk_0ccc[15] = gUnknown_083BB0A8[wallpaper][1]; + LoadSpritePalettes(palettes); + gPokemonStorageSystemPtr->unk_0d08 = 0x3f0; + tagIdx = IndexOfSpritePaletteTag(0xdac8); + gPokemonStorageSystemPtr->unk_0cec = 0x10e + 16 * tagIdx; + gPokemonStorageSystemPtr->unk_0d08 |= 0x10000 << tagIdx; + tagIdx = IndexOfSpritePaletteTag(0xdac9); + gPokemonStorageSystemPtr->unk_0cee = 0x10e + 16 * tagIdx; + gPokemonStorageSystemPtr->unk_0d08 |= 0x10000 << tagIdx; + sub_809A1BC(gPokemonStorageSystemPtr->unk_08ca, gPokemonStorage.boxNames[boxId]); + LoadSpriteSheet(&spriteSheet); + r6 = sub_809A6D0(sub_8072CA4(gPokemonStorage.boxNames[boxId])); + for (i = 0; i < 2; i++) + { + u8 spriteId = CreateSprite(&gSpriteTemplate_83BB2B8, r6 + i * 32, 0x1c, 23); + gPokemonStorageSystemPtr->unk_0cf0[i] = gSprites + spriteId; + StartSpriteAnim(gPokemonStorageSystemPtr->unk_0cf0[i], i); + } + gPokemonStorageSystemPtr->unk_0cca = 0; +} + +void sub_809A3D0(u8 boxId, s8 a1) +{ + u16 r8; + s16 x; + s16 x2; + u16 i; + struct SpriteSheet spriteSheet = {gPokemonStorageSystemPtr->unk_08ca, 0x200, 3}; + struct SpriteTemplate template = gSpriteTemplate_83BB2B8; + + gPokemonStorageSystemPtr->unk_0cca = gPokemonStorageSystemPtr->unk_0cca ? FALSE : TRUE; + if (gPokemonStorageSystemPtr->unk_0cca == 0) + { + spriteSheet.tag = 3; + r8 = gPokemonStorageSystemPtr->unk_0cec; + } + else + { + spriteSheet.tag = 4; + r8 = gPokemonStorageSystemPtr->unk_0cec; + template.tileTag = 4; + template.paletteTag = 0xdac9; + } + sub_809A1BC(gPokemonStorageSystemPtr->unk_08ca, gPokemonStorage.boxNames[boxId]); + LoadSpriteSheet(&spriteSheet); + LoadPalette(gUnknown_083BB0A8[gPokemonStorage.wallpaper[boxId]], r8, 0x04); + x = sub_809A6D0(sub_8072CA4(gPokemonStorage.boxNames[boxId])); + x2 = x + a1 * 192; + for (i = 0; i < 2; i++) + { + u8 spriteId = CreateSprite(&template, i * 32 + x2, 0x1c, 23); + gPokemonStorageSystemPtr->unk_0cf8[i] = gSprites + spriteId; + gPokemonStorageSystemPtr->unk_0cf8[i]->data[0] = (-a1) * 6; + gPokemonStorageSystemPtr->unk_0cf8[i]->data[1] = i * 32 + x; + gPokemonStorageSystemPtr->unk_0cf8[i]->data[2] = 1; + gPokemonStorageSystemPtr->unk_0cf8[i]->callback = sub_809A5E8; + StartSpriteAnim(gPokemonStorageSystemPtr->unk_0cf8[i], i); + gPokemonStorageSystemPtr->unk_0cf0[i]->data[0] = (-a1) * 6; + gPokemonStorageSystemPtr->unk_0cf0[i]->data[1] = 1; + gPokemonStorageSystemPtr->unk_0cf0[i]->callback = sub_809A61C; + } +} + +void sub_809A598(void) +{ + if (gPokemonStorageSystemPtr->unk_0cca == 0) + FreeSpriteTilesByTag(4); + else + FreeSpriteTilesByTag(3); + gPokemonStorageSystemPtr->unk_0cf0[0] = gPokemonStorageSystemPtr->unk_0cf8[0]; + gPokemonStorageSystemPtr->unk_0cf0[1] = gPokemonStorageSystemPtr->unk_0cf8[1]; +} + +void sub_809A5E8(struct Sprite *sprite) +{ + if (sprite->data[2]) + sprite->data[2]--; + else if ((sprite->pos1.x += sprite->data[0]) == sprite->data[1]) + sprite->callback = SpriteCallbackDummy; +} + +void sub_809A61C(struct Sprite *sprite) +{ + if (sprite->data[1]) + sprite->data[1]--; + else + { + sprite->pos1.x += sprite->data[0]; + sprite->data[2] = sprite->pos1.x + sprite->pos2.x; + if (sprite->data[2] < 0x40 || sprite->data[2] > 0x100) + DestroySprite(sprite); + } +} + +void sub_809A654(void) +{ + u8 boxId = get_preferred_box(); + u8 wallpaperId = gPokemonStorage.wallpaper[boxId]; + if (gPokemonStorageSystemPtr->unk_0cca == 0) + CpuCopy16(gUnknown_083BB0A8[wallpaperId], gPlttBufferUnfaded + gPokemonStorageSystemPtr->unk_0cec, 4); + else + CpuCopy16(gUnknown_083BB0A8[wallpaperId], gPlttBufferUnfaded + gPokemonStorageSystemPtr->unk_0cee, 4); +} + +s16 sub_809A6D0(u8 width) +{ + return 0xb0 - width / 2; +} + +void sub_809A6DC(void) +{ + u16 i; + + LoadSpriteSheet(&gUnknown_083BB288); + LoadSpritePalette(&gUnknown_083BB290); + for (i = 0; i < 2; i++) + { + u8 spriteId = CreateSprite(&gSpriteTemplate_83BB2F0, 0x5c + i * 0x88, 0x1c, 21); + if (spriteId != MAX_SPRITES) + { + struct Sprite *sprite = gSprites + spriteId; + StartSpriteAnim(sprite, i); + sprite->data[3] = (i == 0) ? -1 : 1; + gPokemonStorageSystemPtr->unk_0d00[i] = sprite; + } + } + if (sub_809BF2C()) + sub_809A860(TRUE); +} + +void sub_809A774(s8 a0) +{ + u16 i; + + for (i = 0; i < 2; i++) + { + gPokemonStorageSystemPtr->unk_0d00[i]->pos2.x = 0; + gPokemonStorageSystemPtr->unk_0d00[i]->data[0] = 2; + } + if (a0 < 0) + { + gPokemonStorageSystemPtr->unk_0d00[0]->data[1] = 29; + gPokemonStorageSystemPtr->unk_0d00[1]->data[1] = 5; + gPokemonStorageSystemPtr->unk_0d00[0]->data[2] = 0x48; + gPokemonStorageSystemPtr->unk_0d00[1]->data[2] = 0x48; + } + else + { + gPokemonStorageSystemPtr->unk_0d00[0]->data[1] = 5; + gPokemonStorageSystemPtr->unk_0d00[1]->data[1] = 29; + gPokemonStorageSystemPtr->unk_0d00[0]->data[2] = 0xF8; + gPokemonStorageSystemPtr->unk_0d00[1]->data[2] = 0xF8; + } + gPokemonStorageSystemPtr->unk_0d00[0]->data[7] = 0; + gPokemonStorageSystemPtr->unk_0d00[1]->data[7] = 1; +} + +void sub_809A810(void) +{ + u16 i; + + for (i = 0; i < 2; i++) + { + gPokemonStorageSystemPtr->unk_0d00[i]->pos1.x = 0x88 * i + 0x5c; + gPokemonStorageSystemPtr->unk_0d00[i]->pos2.x = 0; + gPokemonStorageSystemPtr->unk_0d00[i]->invisible = FALSE; + } + sub_809A860(TRUE); +} + +void sub_809A860(bool8 a0) +{ + u16 i; + if (a0) + { + for (i = 0; i < 2; i++) + { + gPokemonStorageSystemPtr->unk_0d00[i]->data[0] = 1; + gPokemonStorageSystemPtr->unk_0d00[i]->data[1] = 0; + gPokemonStorageSystemPtr->unk_0d00[i]->data[2] = 0; + gPokemonStorageSystemPtr->unk_0d00[i]->data[4] = 0; + } + } + else + { + for (i = 0; i < 2; i++) + { + gPokemonStorageSystemPtr->unk_0d00[i]->data[0] = 0; + } + } +} + +void sub_809A8C8(struct Sprite *sprite) +{ + switch (sprite->data[0]) + { + case 0: + sprite->pos2.x = 0; + break; + case 1: + if (++sprite->data[1] > 3) + { + sprite->data[1] = 0; + sprite->pos2.x += sprite->data[3]; + if (++sprite->data[2] > 5) + { + sprite->data[2] = 0; + sprite->pos2.x = 0; + } + } + break; + case 2: + sprite->data[0] = 3; + break; + case 3: + sprite->pos1.x -= gPokemonStorageSystemPtr->unk_08b6; + if (sprite->pos1.x < 0x49 || sprite->pos1.x > 0xf7) + sprite->invisible = TRUE; + if (--sprite->data[1] == 0) + { + sprite->pos1.x = sprite->data[2]; + sprite->invisible = FALSE; + sprite->data[0] = 4; + } + break; + case 4: + sprite->pos1.x -= gPokemonStorageSystemPtr->unk_08b6; + break; + } +} + +struct Sprite *sub_809A9A0(u16 x, u16 y, u8 animId, u8 priority, u8 subpriority) +{ + u8 spriteId = CreateSprite(&gSpriteTemplate_83BB2F0, x, y, subpriority); + if (spriteId == MAX_SPRITES) + return NULL; + animId %= 2; + StartSpriteAnim(gSprites + spriteId, animId); + gSprites[spriteId].oam.priority = priority; + gSprites[spriteId].callback = SpriteCallbackDummy; + return gSprites + spriteId; +} + +void sub_809AA24(void) +{ + if (gPokemonStorageSystemPtr->unk_0005 != 1) + gUnknown_020384E4 = 0; + else + gUnknown_020384E4 = 1; + gUnknown_020384E5 = 0; + gUnknown_020384E6 = FALSE; + gUnknown_020384E7 = 0; + gUnknown_020384E8 = 0; + gUnknown_020384E9 = 0; + sub_809B0D4(); + sub_809CC04(); + gPokemonStorageSystemPtr->unk_11e2 = 1; + sub_809BF74(); +} + +void sub_809AA98(void) +{ + sub_809CC04(); + sub_809C028(); + gPokemonStorageSystemPtr->unk_11e2 = 1; + if (gUnknown_020384E6) + sub_8098BF0(); +} + +void sub_809AACC(u8 a0, u8 a1, u16 *a2, u16 *a3) +{ + switch (a0) + { + case 0: + *a2 = (a1 % 6) * 24 + 100; + *a3 = (a1 / 6) * 24 + 32; + break; + case 1: + if (a1 == 0) + { + *a2 = 0x68; + *a3 = 0x34; + } + else if (a1 == 6) + { + *a2 = 0x98; + *a3 = 0x84; + } + else + { + *a2 = 0x98; + *a3 = (a1 - 1) * 24 + 4; + } + break; + case 2: + *a2 = 0xa2; + *a3 = 0x0c; + break; + case 3: + *a3 = gUnknown_020384E6 ? 8 : 14; + *a2 = a1 * 0x58 + 0x78; + break; + case 4: + *a2 = 0xa0; + *a3 = 0x60; + break; + } +} + +u16 sub_809AB8C(void) +{ + switch (gUnknown_020384E4) + { + case 1: + return GetMonData(gPlayerParty + gUnknown_020384E5, MON_DATA_SPECIES); + case 0: + return GetBoxMonData(gPokemonStorage.boxes[get_preferred_box()] + gUnknown_020384E5, MON_DATA_SPECIES); + default: + return SPECIES_NONE; + } +} + +bool8 sub_809AC00(void) +{ + s16 tmp; + if (gPokemonStorageSystemPtr->unk_11dc == 0) + return FALSE; + if (--gPokemonStorageSystemPtr->unk_11dc) + { + gPokemonStorageSystemPtr->unk_11c8 += gPokemonStorageSystemPtr->unk_11d0; + gPokemonStorageSystemPtr->unk_11cc += gPokemonStorageSystemPtr->unk_11d4; + gPokemonStorageSystemPtr->unk_11c0->pos1.x = gPokemonStorageSystemPtr->unk_11c8 >> 8; + gPokemonStorageSystemPtr->unk_11c0->pos1.y = gPokemonStorageSystemPtr->unk_11cc >> 8; + if (gPokemonStorageSystemPtr->unk_11c0->pos1.x > 0x100) + { + tmp = gPokemonStorageSystemPtr->unk_11c0->pos1.x - 0x100; + gPokemonStorageSystemPtr->unk_11c0->pos1.x = tmp + 0x40; + } + if (gPokemonStorageSystemPtr->unk_11c0->pos1.x < 0x40) + { + tmp = 0x40 - gPokemonStorageSystemPtr->unk_11c0->pos1.x; + gPokemonStorageSystemPtr->unk_11c0->pos1.x = 0x100 - tmp; + } + if (gPokemonStorageSystemPtr->unk_11c0->pos1.y > 0xb0) + { + tmp = gPokemonStorageSystemPtr->unk_11c0->pos1.y - 0xb0; + gPokemonStorageSystemPtr->unk_11c0->pos1.y = tmp - 0x10; + } + if (gPokemonStorageSystemPtr->unk_11c0->pos1.y < -0x10) + { + tmp = -0x10 - gPokemonStorageSystemPtr->unk_11c0->pos1.y; + gPokemonStorageSystemPtr->unk_11c0->pos1.y = 0xb0 - tmp; + } + if (gPokemonStorageSystemPtr->unk_11e3 && --gPokemonStorageSystemPtr->unk_11e3 == 0) + gPokemonStorageSystemPtr->unk_11c0->vFlip = gPokemonStorageSystemPtr->unk_11c0->vFlip ? FALSE : TRUE; + } + else + { + gPokemonStorageSystemPtr->unk_11c0->pos1.x = gPokemonStorageSystemPtr->unk_11d8; + gPokemonStorageSystemPtr->unk_11c0->pos1.y = gPokemonStorageSystemPtr->unk_11da; + sub_809AFB8(); + } + return TRUE; +} + +void sub_809AD3C(u8 a0, u8 a1) +{ + u16 x; + u16 y; + + sub_809AACC(a0, a1, &x, &y); + gPokemonStorageSystemPtr->unk_11e0 = a0; + gPokemonStorageSystemPtr->unk_11e1 = a1; + gPokemonStorageSystemPtr->unk_11d8 = x; + gPokemonStorageSystemPtr->unk_11da = y; +} + +void sub_809AD94(void) +{ + int r7; + int r0; + + if (gPokemonStorageSystemPtr->unk_11de || gPokemonStorageSystemPtr->unk_11df) + gPokemonStorageSystemPtr->unk_11dc = 12; + else + gPokemonStorageSystemPtr->unk_11dc = 6; + if (gPokemonStorageSystemPtr->unk_11e3) + gPokemonStorageSystemPtr->unk_11e3 = gPokemonStorageSystemPtr->unk_11dc >> 1; + switch (gPokemonStorageSystemPtr->unk_11de) + { + default: + r7 = gPokemonStorageSystemPtr->unk_11da - gPokemonStorageSystemPtr->unk_11c0->pos1.y; + break; + case -1: + r7 = gPokemonStorageSystemPtr->unk_11da - 0xc0 - gPokemonStorageSystemPtr->unk_11c0->pos1.y; + break; + case 1: + r7 = gPokemonStorageSystemPtr->unk_11da + 0xc0 - gPokemonStorageSystemPtr->unk_11c0->pos1.y; + break; + } + switch (gPokemonStorageSystemPtr->unk_11df) + { + default: + r0 = gPokemonStorageSystemPtr->unk_11d8 - gPokemonStorageSystemPtr->unk_11c0->pos1.x; + break; + case -1: + r0 = gPokemonStorageSystemPtr->unk_11d8 - 0xc0 - gPokemonStorageSystemPtr->unk_11c0->pos1.x; + break; + case 1: + r0 = gPokemonStorageSystemPtr->unk_11d8 + 0xc0 - gPokemonStorageSystemPtr->unk_11c0->pos1.x; + break; + } + r7 <<= 8; + r0 <<= 8; + gPokemonStorageSystemPtr->unk_11d0 = r0 / gPokemonStorageSystemPtr->unk_11dc; + gPokemonStorageSystemPtr->unk_11d4 = r7 / gPokemonStorageSystemPtr->unk_11dc; + gPokemonStorageSystemPtr->unk_11c8 = gPokemonStorageSystemPtr->unk_11c0->pos1.x << 8; + gPokemonStorageSystemPtr->unk_11cc = gPokemonStorageSystemPtr->unk_11c0->pos1.y << 8; +} + +void sub_809AF18(u8 a0, u8 a1) +{ + sub_809AD3C(a0, a1); + sub_809AD94(); + if (!gUnknown_020384E6) + StartSpriteAnim(gPokemonStorageSystemPtr->unk_11c0, 1); + if (a0 == 1 && gUnknown_020384E4 != 1) + { + gPokemonStorageSystemPtr->unk_11e2 = a0; + gPokemonStorageSystemPtr->unk_11c4->invisible = TRUE; + } + switch (a0) + { + case 0: + break; + case 1 ... 3: + gPokemonStorageSystemPtr->unk_11c4->invisible = TRUE; + gPokemonStorageSystemPtr->unk_11c4->oam.priority = 1; + break; + } +} + +void sub_809AFB8(void) +{ + gUnknown_020384E4 = gPokemonStorageSystemPtr->unk_11e0; + gUnknown_020384E5 = gPokemonStorageSystemPtr->unk_11e1; + if (!gUnknown_020384E6) + StartSpriteAnim(gPokemonStorageSystemPtr->unk_11c0, 0); + sub_809BF74(); + switch (gUnknown_020384E4) + { + case 2: + sub_809A860(TRUE); + break; + case 1: + gPokemonStorageSystemPtr->unk_11c4->subpriority = 12; + break; + case 0: + gPokemonStorageSystemPtr->unk_11c4->oam.priority = 2; + gPokemonStorageSystemPtr->unk_11c4->subpriority = 20; + gPokemonStorageSystemPtr->unk_11c4->invisible = FALSE; + break; + } +} + +void sub_809B068(void) +{ + u8 partyCount; + if (!gUnknown_020384E6) + partyCount = 0; + else + { + partyCount = CalculatePlayerPartyCount(); + if (partyCount > PARTY_SIZE - 1) + partyCount = PARTY_SIZE - 1; + } + if (gPokemonStorageSystemPtr->unk_11c0->vFlip) + gPokemonStorageSystemPtr->unk_11e3 = 1; + sub_809AF18(1, partyCount); +} + +void sub_809B0C0(u8 a0) +{ + sub_809AF18(0, a0); +} + +void sub_809B0D4(void) +{ + gUnknown_020384EA = 0; +} + +void sub_809B0E0(void) +{ + gUnknown_020384EA = gUnknown_020384E5; +} + +u8 sub_809B0F4(void) +{ + return gUnknown_020384EA; +} + +void sub_809B100(u8 a0) +{ + gPokemonStorageSystemPtr->unk_12a4 = gUnknown_083BBBC8[a0]; + gPokemonStorageSystemPtr->unk_12a8 = 0; +} + +bool8 sub_809B130(void) +{ + return gPokemonStorageSystemPtr->unk_12a4(); +} + +bool8 sub_809B150(void) +{ + switch (gPokemonStorageSystemPtr->unk_12a8) + { + case 0: + if (gUnknown_020384E6) + return FALSE; + StartSpriteAnim(gPokemonStorageSystemPtr->unk_11c0, 2); + gPokemonStorageSystemPtr->unk_12a8++; + break; + case 1: + if (!sub_809B324()) + { + StartSpriteAnim(gPokemonStorageSystemPtr->unk_11c0, 3); + sub_809B384(); + gPokemonStorageSystemPtr->unk_12a8++; + } + break; + case 2: + if (!sub_809B358()) + gPokemonStorageSystemPtr->unk_12a8++; + break; + case 3: + return FALSE; + } + return TRUE; +} + +bool8 sub_809B1D8(void) +{ + switch (gPokemonStorageSystemPtr->unk_12a8) + { + case 0: + if (!sub_809B324()) + { + StartSpriteAnim(gPokemonStorageSystemPtr->unk_11c0, 2); + sub_809B3E0(); + gPokemonStorageSystemPtr->unk_12a8++; + } + break; + case 1: + if (!sub_809B358()) + { + StartSpriteAnim(gPokemonStorageSystemPtr->unk_11c0, 0); + gPokemonStorageSystemPtr->unk_12a8++; + } + break; + case 2: + return FALSE; + } + return TRUE; +} + +bool8 sub_809B24C(void) +{ + switch (gPokemonStorageSystemPtr->unk_12a8) + { + case 0: + switch (gUnknown_020384E4) + { + case 1: + gPokemonStorageSystemPtr->unk_12a9 = 14; + break; + case 0: + gPokemonStorageSystemPtr->unk_12a9 = get_preferred_box(); + break; + default: + return FALSE; + } + StartSpriteAnim(gPokemonStorageSystemPtr->unk_11c0, 2); + sub_80996B0(gPokemonStorageSystemPtr->unk_12a9, gUnknown_020384E5); + gPokemonStorageSystemPtr->unk_12a8++; + break; + case 1: + if (!sub_809971C()) + { + StartSpriteAnim(gPokemonStorageSystemPtr->unk_11c0, 3); + diegohint1(gPokemonStorageSystemPtr->unk_12a9, gUnknown_020384E5); + gPokemonStorageSystemPtr->unk_12a8++; + } + break; + case 2: + return FALSE; + } + return TRUE; +} + +bool8 sub_809B324(void) +{ + switch (gPokemonStorageSystemPtr->unk_11c0->pos2.y) + { + default: + gPokemonStorageSystemPtr->unk_11c0->pos2.y++; + break; + case 0: + gPokemonStorageSystemPtr->unk_11c0->pos2.y++; + break; + case 8: + return FALSE; + } + return TRUE; +} + +bool8 sub_809B358(void) +{ + switch (gPokemonStorageSystemPtr->unk_11c0->pos2.y) + { + case 0: + return FALSE; + default: + gPokemonStorageSystemPtr->unk_11c0->pos2.y--; + break; + } + return TRUE; +} + +void sub_809B384(void) +{ + switch (gUnknown_020384E4) + { + case 1: + sub_809B44C(14, gUnknown_020384E5); + sub_8099584(0, gUnknown_020384E5); + break; + case 0: + sub_809B44C(get_preferred_box(), gUnknown_020384E5); + sub_8099584(1, gUnknown_020384E5); + break; + default: + return; + } + gUnknown_020384E6 = TRUE; +} + +void sub_809B3E0(void) +{ + u8 boxId; + switch (gUnknown_020384E4) + { + case 1: + diegohint2(14, gUnknown_020384E5); + sub_809960C(14, gUnknown_020384E5); + break; + case 0: + boxId = get_preferred_box(); + diegohint2(boxId, gUnknown_020384E5); + sub_809960C(boxId, gUnknown_020384E5); + break; + default: + return; + } + gUnknown_020384E6 = FALSE; +} + +void sub_809B440(void) +{ + sub_809BF74(); +} + +void sub_809B44C(u8 a0, u8 a1) +{ + if (a0 == 14) + gPokemonStorageSystemPtr->unk_25b4 = gPlayerParty[gUnknown_020384E5]; + else + ExpandBoxMon(gPokemonStorage.boxes[a0] + a1, &gPokemonStorageSystemPtr->unk_25b4); + sub_809B548(a0, a1); + gUnknown_020384E7 = a0; + gUnknown_020384E8 = a1; +} + +void diegohint2(u8 a0, u8 a1) +{ + if (a0 == 14) + { + gPlayerParty[a1] = gPokemonStorageSystemPtr->unk_25b4; + } + else + { + BoxMonRestorePP(&gPokemonStorageSystemPtr->unk_25b4.box); + gPokemonStorage.boxes[a0][a1] = gPokemonStorageSystemPtr->unk_25b4.box; + } +} + +void sub_809B548(u8 a0, u8 a1) +{ + if (a0 == 14) + ZeroMonData(gPlayerParty + a1); + else + ZeroBoxMonData(gPokemonStorage.boxes[a0] + a1); +} + +void diegohint1(u8 a0, u8 a1) +{ + if (a0 == 14) + gPokemonStorageSystemPtr->unk_2618 = gPlayerParty[a1]; + else + ExpandBoxMon(gPokemonStorage.boxes[a0] + a1, &gPokemonStorageSystemPtr->unk_2618); + diegohint2(a0, a1); + gPokemonStorageSystemPtr->unk_25b4 = gPokemonStorageSystemPtr->unk_2618; + sub_809C04C(&gPokemonStorageSystemPtr->unk_25b4, 0); + gUnknown_020384E7 = a0; + gUnknown_020384E8 = a1; +} + +bool8 sub_809B62C(u8 boxId) +{ + s16 monIdx = GetIndexOfFirstEmptySpaceInBoxN(boxId); + if (monIdx == -1) + return FALSE; + if (gUnknown_020384E6) + { + diegohint2(boxId, monIdx); + sub_8099480(); + gUnknown_020384E6 = FALSE; + } + else + { + sub_809B44C(14, gUnknown_020384E5); + diegohint2(boxId, monIdx); + sub_8099520(gUnknown_020384E5); + } + if (boxId == get_preferred_box()) + sub_8098D20(monIdx); + StartSpriteAnim(gPokemonStorageSystemPtr->unk_11c0, 1); + return TRUE; +} + +void sub_809B6BC(void) +{ + StartSpriteAnim(gPokemonStorageSystemPtr->unk_11c0, 0); + sub_809BF74(); +} + +void sub_809B6DC(void) +{ + u8 mode; + + if (gUnknown_020384E6) + mode = 2; + else if (gUnknown_020384E4 == 1) + mode = 0; + else + mode = 1; + sub_809981C(mode, gUnknown_020384E5); + StringCopy(gPokemonStorageSystemPtr->unk_26e4, gPokemonStorageSystemPtr->unk_11fa); +} + +bool8 sub_809B734(void) +{ + if (!sub_80998D8()) + { + StartSpriteAnim(gPokemonStorageSystemPtr->unk_11c0, 0); + return FALSE; + } + return TRUE; +} + +void sub_809B760(void) +{ + sub_8099920(); + if (gUnknown_020384E6) + gUnknown_020384E6 = FALSE; + else + { + u8 boxId; + if (gUnknown_020384E4 == 1) + boxId = 14; + else + boxId = get_preferred_box(); + sub_809B548(boxId, gUnknown_020384E5); + } + sub_809BF74(); +} + +void sub_809B7AC(void) +{ + if (gUnknown_020384E6) + StartSpriteAnim(gPokemonStorageSystemPtr->unk_11c0, 3); +} + +void sub_809B7D4(void) +{ + u16 knownMoves; + if (gUnknown_020384E6) + { + gPokemonStorageSystemPtr->unk_2618 = gPokemonStorageSystemPtr->unk_25b4; + gPokemonStorageSystemPtr->unk_2682 = -1; + gPokemonStorageSystemPtr->unk_2683 = -1; + } + else + { + if (gUnknown_020384E4 == 1) + { + gPokemonStorageSystemPtr->unk_2618 = gPlayerParty[gUnknown_020384E5]; + gPokemonStorageSystemPtr->unk_2682 = 14; + } + else + { + ExpandBoxMon(gPokemonStorage.boxes[gPokemonStorage.currentBox] + gUnknown_020384E5, &gPokemonStorageSystemPtr->unk_2618); + gPokemonStorageSystemPtr->unk_2682 = gPokemonStorage.currentBox; + } + gPokemonStorageSystemPtr->unk_2683 = gUnknown_020384E5; + } + gPokemonStorageSystemPtr->unk_267e = 0; + gPokemonStorageSystemPtr->unk_267f = 0; + gPokemonStorageSystemPtr->unk_2686[0] = MOVE_SURF; + gPokemonStorageSystemPtr->unk_2686[1] = MOVE_DIVE; + gPokemonStorageSystemPtr->unk_2686[2] = NUM_MOVES; + knownMoves = GetMonData(&gPokemonStorageSystemPtr->unk_2618, MON_DATA_KNOWN_MOVES, gPokemonStorageSystemPtr->unk_2686); + gPokemonStorageSystemPtr->unk_267e = knownMoves & 1; + gPokemonStorageSystemPtr->unk_267f = (knownMoves >> 1) & 1; + if (gPokemonStorageSystemPtr->unk_267e || gPokemonStorageSystemPtr->unk_267f) + gPokemonStorageSystemPtr->unk_267d = 0; + else + { + gPokemonStorageSystemPtr->unk_267d = 1; + gPokemonStorageSystemPtr->unk_267c = 1; + } + gPokemonStorageSystemPtr->unk_2684 = 0; +} + +s8 sub_809B960(void) +{ + u16 i; + u16 knownMoves; + + if (gPokemonStorageSystemPtr->unk_267d) + return gPokemonStorageSystemPtr->unk_267c; + switch (gPokemonStorageSystemPtr->unk_2684) + { + case 0: + for (i = 0; i < PARTY_SIZE; i++) + { + if (gPokemonStorageSystemPtr->unk_2682 != 14 || gPokemonStorageSystemPtr->unk_2683 != i) + { + knownMoves = GetMonData(gPlayerParty + i, MON_DATA_KNOWN_MOVES, gPokemonStorageSystemPtr->unk_2686); + if (knownMoves & 1) + gPokemonStorageSystemPtr->unk_267e = 0; + if (knownMoves & 2) + gPokemonStorageSystemPtr->unk_267f = 0; + } + } + if (gPokemonStorageSystemPtr->unk_267e == 0 && gPokemonStorageSystemPtr->unk_267f == 0) + { + gPokemonStorageSystemPtr->unk_267d = 1; + gPokemonStorageSystemPtr->unk_267c = 1; + } + else + { + gPokemonStorageSystemPtr->unk_2680 = 0; + gPokemonStorageSystemPtr->unk_2681 = 0; + gPokemonStorageSystemPtr->unk_2684++; + } + break; + case 1: + for (i = 0; i < 5; i++) + { + knownMoves = GetBoxMonData(gPokemonStorage.boxes[gPokemonStorageSystemPtr->unk_2680] + gPokemonStorageSystemPtr->unk_2681, MON_DATA_KNOWN_MOVES, gPokemonStorageSystemPtr->unk_2686); + if (knownMoves && (gPokemonStorageSystemPtr->unk_2682 != gPokemonStorageSystemPtr->unk_2680 || gPokemonStorageSystemPtr->unk_2683 != gPokemonStorageSystemPtr->unk_2681)) + { + if (knownMoves & 1) + gPokemonStorageSystemPtr->unk_267e = 0; + if (knownMoves & 2) + gPokemonStorageSystemPtr->unk_267f = 0; + } + if (++gPokemonStorageSystemPtr->unk_2681 >= 30) + { + gPokemonStorageSystemPtr->unk_2681 = 0; + if (++gPokemonStorageSystemPtr->unk_2680 >= 14) + { + gPokemonStorageSystemPtr->unk_267d = 1; + gPokemonStorageSystemPtr->unk_267c = 0; + break; + } + } + } + if (gPokemonStorageSystemPtr->unk_267e == 0 && gPokemonStorageSystemPtr->unk_267f == 0) + { + gPokemonStorageSystemPtr->unk_267d = 1; + gPokemonStorageSystemPtr->unk_267c = 1; + } + break; + } + return -1; +} + +void sub_809BB90(void) +{ + if (gUnknown_020384E6) + gUnknown_02038480 = gPokemonStorageSystemPtr->unk_25b4; +} + +void sub_809BBC0(void) +{ + if (gUnknown_020384E6) + { + if (gUnknown_020384E7 == 14) + gPokemonStorageSystemPtr->unk_25b4 = gUnknown_02038480; + else + gPokemonStorageSystemPtr->unk_25b4.box = gUnknown_02038480.box; + } +} + +void sub_809BC18(void) +{ + if (gUnknown_020384E6) + { + sub_809BB90(); + gPokemonStorageSystemPtr->unk_2690.pokemon = &gUnknown_02038480; + gPokemonStorageSystemPtr->unk_268d = 0; + gPokemonStorageSystemPtr->unk_268c = 0; + gPokemonStorageSystemPtr->unk_268e = 0; + } + else if (gUnknown_020384E4 == 1) + { + gPokemonStorageSystemPtr->unk_2690.pokemon = gPlayerParty; + gPokemonStorageSystemPtr->unk_268d = gUnknown_020384E5; + gPokemonStorageSystemPtr->unk_268c = StorageSystemGetPartySize() - 1; + gPokemonStorageSystemPtr->unk_268e = 0; + } + else + { + gPokemonStorageSystemPtr->unk_2690.box = gPokemonStorage.boxes[gPokemonStorage.currentBox]; + gPokemonStorageSystemPtr->unk_268d = gUnknown_020384E5; + gPokemonStorageSystemPtr->unk_268c = 30 - 1; + gPokemonStorageSystemPtr->unk_268e = 5; + } +} + +void sub_809BD14(void) +{ + if (gUnknown_020384E6) + sub_809BBC0(); + else + gUnknown_020384E5 = pssData.monIndex; +} + +s16 party_compaction(void) +{ + s16 retVal = -1; + u16 i; + u16 last; + + for (i = 0, last = 0; i < PARTY_SIZE; i++) + { + if ((u16)GetMonData(gPlayerParty + i, MON_DATA_SPECIES) != SPECIES_NONE) + { + if (i != last) + gPlayerParty[last] = gPlayerParty[i]; + last++; + } + else if (retVal == -1) + retVal = i; + } + for (; last < PARTY_SIZE; last++) + ZeroMonData(gPlayerParty + last); + return retVal; +} + +void sub_809BDD8(u8 markings) +{ + gPokemonStorageSystemPtr->unk_11f7 = markings; + if (gUnknown_020384E6) + SetMonData(&gPokemonStorageSystemPtr->unk_25b4, MON_DATA_MARKINGS, &markings); + else + { + if (gUnknown_020384E4 == 1) + SetMonData(gPlayerParty + gUnknown_020384E5, MON_DATA_MARKINGS, &markings); + if (gUnknown_020384E4 == 0) + SetBoxMonData(gPokemonStorage.boxes[get_preferred_box()] + gUnknown_020384E5, MON_DATA_MARKINGS, &markings); + } +} + +bool8 sub_809BE80(void) +{ + if (gUnknown_020384E4 == 1 && !gUnknown_020384E6 && CountAlivePartyMonsExceptOne(gUnknown_020384E5) == 0) + return TRUE; + return FALSE; +} + +bool8 sub_809BEBC(void) +{ + if (gUnknown_020384E6) + { + if (gUnknown_020384E4 == 1 && CountAlivePartyMonsExceptOne(gUnknown_020384E5) == 0) + { + if (gPokemonStorageSystemPtr->unk_11f9 || GetMonData(&gPokemonStorageSystemPtr->unk_25b4, MON_DATA_HP) == 0) + return FALSE; + } + return TRUE; + } + return FALSE; +} + +bool8 sub_809BF20(void) +{ + return gUnknown_020384E6; +} + +bool8 sub_809BF2C(void) +{ + return gUnknown_020384E4 == 2 ? TRUE : FALSE; +} + +bool8 sub_809BF48(void) +{ + return (gUnknown_020384E4 == 3 && gUnknown_020384E5 == 1) ? TRUE : FALSE; +} + +void sub_809BF74(void) +{ + gPokemonStorageSystemPtr->unk_11f6 = gUnknown_020384E6 ? 0 : 1; + if (!gUnknown_020384E6) + { + switch (gUnknown_020384E4) + { + case 1: + if (gUnknown_020384E5 < PARTY_SIZE) + { + sub_809C04C(gPlayerParty + gUnknown_020384E5, 0); + break; + } + // fallthrough + case 2: + case 3: + sub_809C04C(NULL, 2); + break; + case 0: + sub_809C04C(gPokemonStorage.boxes[get_preferred_box()] + gUnknown_020384E5, 1); + break; + } + } +} + +void sub_809C028(void) +{ + if (gUnknown_020384E6) + sub_809C04C(&gUnknown_02038480.box, 0); + else + sub_809BF74(); +} + +void sub_809C04C(void *pokemon, u8 a1) +{ + u8 *buf; + u16 gender = MON_MALE; + gPokemonStorageSystemPtr->unk_11f2 = 0; + if (a1 == 0) + { + struct Pokemon *pkmn = (struct Pokemon *)pokemon; + gPokemonStorageSystemPtr->unk_11f0 = GetMonData(pokemon, MON_DATA_SPECIES2); + if (gPokemonStorageSystemPtr->unk_11f0 != SPECIES_NONE) + { + gPokemonStorageSystemPtr->unk_11f9 = GetMonData(pkmn, MON_DATA_IS_EGG); + GetMonData(pkmn, MON_DATA_NICKNAME, gPokemonStorageSystemPtr->unk_11fa); + StringGetEnd10(gPokemonStorageSystemPtr->unk_11fa); + gPokemonStorageSystemPtr->unk_11f8 = GetMonData(pkmn, MON_DATA_LEVEL); + gPokemonStorageSystemPtr->unk_11f7 = GetMonData(pkmn, MON_DATA_MARKINGS); + gPokemonStorageSystemPtr->unk_11ec = GetMonData(pkmn, MON_DATA_PERSONALITY); + gPokemonStorageSystemPtr->unk_11e8 = GetMonSpritePal(pkmn); + gender = GetMonGender(pkmn); + gPokemonStorageSystemPtr->unk_11f2 = GetMonData(pkmn, MON_DATA_HELD_ITEM); + } + } + else if (a1 == 1) + { + struct BoxPokemon *boxmon = (struct BoxPokemon *)pokemon; + gPokemonStorageSystemPtr->unk_11f0 = GetBoxMonData(pokemon, MON_DATA_SPECIES2); + if (gPokemonStorageSystemPtr->unk_11f0 != SPECIES_NONE) + { + u32 otId = GetBoxMonData(boxmon, MON_DATA_OT_ID); + gPokemonStorageSystemPtr->unk_11f9 = GetBoxMonData(boxmon, MON_DATA_IS_EGG); + GetBoxMonData(boxmon, MON_DATA_NICKNAME, gPokemonStorageSystemPtr->unk_11fa); + StringGetEnd10(gPokemonStorageSystemPtr->unk_11fa); + gPokemonStorageSystemPtr->unk_11f8 = GetLevelFromBoxMonExp(boxmon); + gPokemonStorageSystemPtr->unk_11f7 = GetBoxMonData(boxmon, MON_DATA_MARKINGS); + gPokemonStorageSystemPtr->unk_11ec = GetBoxMonData(boxmon, MON_DATA_PERSONALITY); + gPokemonStorageSystemPtr->unk_11e8 = GetMonSpritePalFromOtIdPersonality(gPokemonStorageSystemPtr->unk_11f0, otId, gPokemonStorageSystemPtr->unk_11ec); + gender = GetGenderFromSpeciesAndPersonality(gPokemonStorageSystemPtr->unk_11f0, gPokemonStorageSystemPtr->unk_11ec); + gPokemonStorageSystemPtr->unk_11f2 = GetBoxMonData(boxmon, MON_DATA_HELD_ITEM); + } + } + else + { + gPokemonStorageSystemPtr->unk_11f0 = SPECIES_NONE; + } + if (gPokemonStorageSystemPtr->unk_11f0 == SPECIES_NONE) + { + gPokemonStorageSystemPtr->unk_11fa[0] = EOS; + gPokemonStorageSystemPtr->unk_120f[0] = EOS; + gPokemonStorageSystemPtr->unk_1234[0] = EOS; + gPokemonStorageSystemPtr->unk_1259[0] = EOS; + gPokemonStorageSystemPtr->unk_127a[0] = EOS; + } + else if (gPokemonStorageSystemPtr->unk_11f9) + { + buf = gPokemonStorageSystemPtr->unk_120f; + buf[0] = EXT_CTRL_CODE_BEGIN; + buf[1] = 0x04; // COLOR_HIGHLIGHT_SHADOW + buf[2] = 0x0F; // WHITE2 + buf[3] = 0x00; // TRANSPARENT + buf[4] = 0x01; // DARK_GREY + buf = gPokemonStorageSystemPtr->unk_120f + 5; + buf = StringCopy(buf, gPokemonStorageSystemPtr->unk_11fa); + gPokemonStorageSystemPtr->unk_1234[0] = EOS; + gPokemonStorageSystemPtr->unk_1259[0] = EOS; + gPokemonStorageSystemPtr->unk_127a[0] = EOS; + } + else + { + if (gPokemonStorageSystemPtr->unk_11f0 == SPECIES_NIDORAN_M || gPokemonStorageSystemPtr->unk_11f0 == SPECIES_NIDORAN_F) + gender = MON_GENDERLESS; + buf = gPokemonStorageSystemPtr->unk_120f; + buf[0] = EXT_CTRL_CODE_BEGIN; + buf[1] = 0x04; // COLOR_HIGHLIGHT_SHADOW + buf[2] = 0x0F; // WHITE2 + buf[3] = 0x00; // TRANSPARENT + buf[4] = 0x01; // DARK_GREY + buf = gPokemonStorageSystemPtr->unk_120f + 5; + buf = StringCopy(buf, gPokemonStorageSystemPtr->unk_11fa); + buf = gPokemonStorageSystemPtr->unk_1234; + buf[0] = EXT_CTRL_CODE_BEGIN; + buf[1] = 0x04; // COLOR_HIGHLIGHT_SHADOW + buf[2] = 0x0F; // WHITE2 + buf[3] = 0x00; // TRANSPARENT + buf[4] = 0x01; // DARK_GREY + buf[5] = EXT_CTRL_CODE_BEGIN; + buf[6] = 0x13; // CLEAR_TO + buf[7] = 7; + buf[8] = CHAR_SLASH; + buf = gPokemonStorageSystemPtr->unk_1234 + 9; + buf = StringCopy(buf, gSpeciesNames[gPokemonStorageSystemPtr->unk_11f0]); + buf[0] = EXT_CTRL_CODE_BEGIN; + buf[1] = 0x13; // CLEAR_TO + buf[2] = 0x50; + buf[3] = EOS; + buf = gPokemonStorageSystemPtr->unk_1259; + buf[0] = EXT_CTRL_CODE_BEGIN; + buf[1] = 0x04; // COLOR_HIGHLIGHT_SHADOW + buf[2] = 0x0F; // WHITE2 + buf[3] = 0x00; // TRANSPARENT + buf[4] = 0x01; // DARK_GREY + buf[5] = EXT_CTRL_CODE_BEGIN; + buf[6] = 0x13; // CLEAR_TO + buf[7] = 8; + buf = gPokemonStorageSystemPtr->unk_1259 + 8; + buf[0] = 0x34; // LV + buf = gPokemonStorageSystemPtr->unk_1259 + 9; + buf = sub_8072C14(buf, gPokemonStorageSystemPtr->unk_11f8, 0x22, STR_CONV_MODE_RIGHT_ALIGN); + buf[0] = EXT_CTRL_CODE_BEGIN; + buf[1] = 0x11; // CLEAR + buf[2] = 8; + buf += 3; + switch (gender) + { + case MON_MALE: + buf[0] = EXT_CTRL_CODE_BEGIN; + buf[1] = 0x04; // COLOR_HIGHLIGHT_SHADOW + buf[2] = 0x04; // BLUE + buf[3] = 0x00; // TRANSPARENT + buf[4] = 0x05; // YELLOW + buf[5] = CHAR_MALE; + buf += 6; + break; + case MON_FEMALE: + buf[0] = EXT_CTRL_CODE_BEGIN; + buf[1] = 0x04; // COLOR_HIGHLIGHT_SHADOW + buf[2] = 0x06; // CYAN + buf[3] = 0x00; // TRANSPARENT + buf[4] = 0x07; // MAGENTA + buf[5] = CHAR_FEMALE; + buf += 6; + break; + } + buf[0] = EOS; + buf = gPokemonStorageSystemPtr->unk_127a; + if (gPokemonStorageSystemPtr->unk_11f2) + { + buf[0] = EXT_CTRL_CODE_BEGIN; + buf[1] = 0x04; // COLOR_HIGHLIGHT_SHADOW + buf[2] = 0x0F; // WHITE2 + buf[3] = 0x00; // TRANSPARENT + buf[4] = 0x01; // DARK_GREY + buf = gPokemonStorageSystemPtr->unk_127a + 5; + buf[0] = EXT_CTRL_CODE_BEGIN; + buf[1] = 0x06; // size + buf[2] = 0x04; + buf = gPokemonStorageSystemPtr->unk_127a + 8; + buf = StringCopy(buf, ItemId_GetItem(gPokemonStorageSystemPtr->unk_11f2)->name); + buf[0] = EXT_CTRL_CODE_BEGIN; + buf[1] = 0x07; // UNKNOWN_7; + buf += 2; + } + buf[0] = EOS; + } +} + +#ifdef NONMATCHING +u8 sub_809C464(void) +{ + u8 r9; + s8 r8 = gUnknown_020384E4; + s8 r4 = gUnknown_020384E5; + gPokemonStorageSystemPtr->unk_11de = 0; + gPokemonStorageSystemPtr->unk_11df = 0; + gPokemonStorageSystemPtr->unk_11e3 = 0; + if (gMain.newAndRepeatedKeys & DPAD_UP) + { + r9 = 1; + if (gUnknown_020384E5 >= 6) + { + r4 -= 6; + } + else + { + r8 = 2; + r4 = 0; + } + } + else if (gMain.newAndRepeatedKeys & DPAD_DOWN) + { + r9 = 1; + r4 += 6; + if (r4 >= 30) + { + r8 = 3; + r4 -= 30; + r4 /= 3; + gPokemonStorageSystemPtr->unk_11de = 1; + gPokemonStorageSystemPtr->unk_11e3 = 1; + } + } + else if (gMain.newAndRepeatedKeys & DPAD_LEFT) + { + r9 = 1; + if (gUnknown_020384E5 % 6) + r4--; + else + { + gPokemonStorageSystemPtr->unk_11df = -1; + r4 += 5; + } + } + else if (gMain.newAndRepeatedKeys & DPAD_RIGHT) + { + r9 = 1; + if ((gUnknown_020384E5 + 1) % 6) + r4++; + else + { + gPokemonStorageSystemPtr->unk_11df = 1; + r4 -= 5; + } + } + else if (gMain.newKeys & START_BUTTON) + { + r9 = 1; + r8 = 2; + r4 = 0; + } + else + { + if ((gMain.newKeys & A_BUTTON) && sub_809CAB0()) + { + if (gUnknown_020384E9 == 0) + return 8; + switch (sub_809CE4C(0)) + { + case 1: + return 11; + case 2: + return 12; + case 3: + return 13; + case 4: + return 14; + case 5: + return 15; + } + } + if (gMain.newKeys & B_BUTTON) + return 16; + if (gSaveBlock2.optionsButtonMode == OPTIONS_BUTTON_MODE_LR) + { + if (gMain.heldKeys & L_BUTTON) + return 10; + if (gMain.heldKeys & R_BUTTON) + return 9; + } + if (gMain.newKeys & SELECT_BUTTON) + { + sub_809CD88(); + return 0; + } + r9 = 0; + } + if (r9) + sub_809AF18(r8, r4); + return r9; +} +#else +__attribute__((naked)) u8 sub_809C464(void) +{ + asm_unified("\tpush {r4-r7,lr}\n" + "\tmov r7, r9\n" + "\tmov r6, r8\n" + "\tpush {r6,r7}\n" + "\tldr r0, _0809C4D8 @ =gUnknown_020384E4\n" + "\tldrb r0, [r0]\n" + "\tmov r8, r0\n" + "\tldr r2, _0809C4DC @ =gUnknown_020384E5\n" + "\tldrb r4, [r2]\n" + "\tldr r0, _0809C4E0 @ =gPokemonStorageSystemPtr\n" + "\tldr r1, [r0]\n" + "\tldr r0, _0809C4E4 @ =0x000011de\n" + "\tadds r7, r1, r0\n" + "\tmovs r0, 0\n" + "\tstrb r0, [r7]\n" + "\tldr r3, _0809C4E8 @ =0x000011df\n" + "\tadds r5, r1, r3\n" + "\tstrb r0, [r5]\n" + "\tadds r3, 0x4\n" + "\tadds r6, r1, r3\n" + "\tstrb r0, [r6]\n" + "\tldr r0, _0809C4EC @ =gMain\n" + "\tmov r12, r0\n" + "\tldrh r1, [r0, 0x30]\n" + "\tmovs r0, 0x40\n" + "\tands r0, r1\n" + "\tadds r3, r2, 0\n" + "\tcmp r0, 0\n" + "\tbeq _0809C4A0\n" + "\tb _0809C62A\n" + "_0809C4A0:\n" + "\tmovs r0, 0x80\n" + "\tands r0, r1\n" + "\tcmp r0, 0\n" + "\tbeq _0809C4F0\n" + "\tmovs r1, 0x1\n" + "\tmov r9, r1\n" + "\tlsls r0, r4, 24\n" + "\tmovs r3, 0xC0\n" + "\tlsls r3, 19\n" + "\tadds r0, r3\n" + "\tlsrs r4, r0, 24\n" + "\tasrs r0, 24\n" + "\tcmp r0, 0x1D\n" + "\tbgt _0809C4BE\n" + "\tb _0809C648\n" + "_0809C4BE:\n" + "\tmovs r1, 0x3\n" + "\tmov r8, r1\n" + "\tsubs r0, 0x1E\n" + "\tlsls r0, 24\n" + "\tasrs r0, 24\n" + "\tbl __divsi3\n" + "\tlsls r0, 24\n" + "\tlsrs r4, r0, 24\n" + "\tmov r3, r9\n" + "\tstrb r3, [r7]\n" + "\tstrb r3, [r6]\n" + "\tb _0809C648\n" + "\t.align 2, 0\n" + "_0809C4D8: .4byte gUnknown_020384E4\n" + "_0809C4DC: .4byte gUnknown_020384E5\n" + "_0809C4E0: .4byte gPokemonStorageSystemPtr\n" + "_0809C4E4: .4byte 0x000011de\n" + "_0809C4E8: .4byte 0x000011df\n" + "_0809C4EC: .4byte gMain\n" + "_0809C4F0:\n" + "\tmovs r0, 0x20\n" + "\tands r0, r1\n" + "\tcmp r0, 0\n" + "\tbeq _0809C524\n" + "\tmovs r0, 0x1\n" + "\tmov r9, r0\n" + "\tmovs r0, 0\n" + "\tldrsb r0, [r3, r0]\n" + "\tmovs r1, 0x6\n" + "\tbl __modsi3\n" + "\tlsls r0, 24\n" + "\tcmp r0, 0\n" + "\tbeq _0809C514\n" + "\tlsls r0, r4, 24\n" + "\tmovs r1, 0xFF\n" + "\tlsls r1, 24\n" + "\tb _0809C63C\n" + "_0809C514:\n" + "\tmovs r0, 0xFF\n" + "\tstrb r0, [r5]\n" + "\tlsls r0, r4, 24\n" + "\tmovs r3, 0xA0\n" + "\tlsls r3, 19\n" + "\tadds r0, r3\n" + "\tlsrs r4, r0, 24\n" + "\tb _0809C648\n" + "_0809C524:\n" + "\tmovs r0, 0x10\n" + "\tands r0, r1\n" + "\tcmp r0, 0\n" + "\tbeq _0809C554\n" + "\tmovs r0, 0x1\n" + "\tmov r9, r0\n" + "\tmovs r0, 0\n" + "\tldrsb r0, [r3, r0]\n" + "\tadds r0, 0x1\n" + "\tmovs r1, 0x6\n" + "\tbl __modsi3\n" + "\tcmp r0, 0\n" + "\tbeq _0809C548\n" + "\tlsls r0, r4, 24\n" + "\tmovs r1, 0x80\n" + "\tlsls r1, 17\n" + "\tb _0809C63C\n" + "_0809C548:\n" + "\tmov r3, r9\n" + "\tstrb r3, [r5]\n" + "\tlsls r0, r4, 24\n" + "\tmovs r1, 0xFB\n" + "\tlsls r1, 24\n" + "\tb _0809C63C\n" + "_0809C554:\n" + "\tmov r3, r12\n" + "\tldrh r1, [r3, 0x2E]\n" + "\tmovs r0, 0x8\n" + "\tands r0, r1\n" + "\tcmp r0, 0\n" + "\tbeq _0809C56A\n" + "\tmovs r0, 0x1\n" + "\tmov r9, r0\n" + "\tmovs r1, 0x2\n" + "\tmov r8, r1\n" + "\tb _0809C646\n" + "_0809C56A:\n" + "\tmovs r0, 0x1\n" + "\tands r0, r1\n" + "\tcmp r0, 0\n" + "\tbeq _0809C5D4\n" + "\tbl sub_809CAB0\n" + "\tlsls r0, 24\n" + "\tcmp r0, 0\n" + "\tbeq _0809C5D4\n" + "\tldr r0, _0809C588 @ =gUnknown_020384E9\n" + "\tldrb r0, [r0]\n" + "\tcmp r0, 0\n" + "\tbne _0809C58C\n" + "\tmovs r0, 0x8\n" + "\tb _0809C658\n" + "\t.align 2, 0\n" + "_0809C588: .4byte gUnknown_020384E9\n" + "_0809C58C:\n" + "\tmovs r0, 0\n" + "\tbl sub_809CE4C\n" + "\tsubs r0, 0x1\n" + "\tlsls r0, 24\n" + "\tasrs r0, 24\n" + "\tcmp r0, 0x4\n" + "\tbhi _0809C5D4\n" + "\tlsls r0, 2\n" + "\tldr r1, _0809C5A8 @ =_0809C5AC\n" + "\tadds r0, r1\n" + "\tldr r0, [r0]\n" + "\tmov pc, r0\n" + "\t.align 2, 0\n" + "_0809C5A8: .4byte _0809C5AC\n" + "\t.align 2, 0\n" + "_0809C5AC:\n" + "\t.4byte _0809C5C0\n" + "\t.4byte _0809C5C4\n" + "\t.4byte _0809C5C8\n" + "\t.4byte _0809C5CC\n" + "\t.4byte _0809C5D0\n" + "_0809C5C0:\n" + "\tmovs r0, 0xB\n" + "\tb _0809C658\n" + "_0809C5C4:\n" + "\tmovs r0, 0xC\n" + "\tb _0809C658\n" + "_0809C5C8:\n" + "\tmovs r0, 0xD\n" + "\tb _0809C658\n" + "_0809C5CC:\n" + "\tmovs r0, 0xE\n" + "\tb _0809C658\n" + "_0809C5D0:\n" + "\tmovs r0, 0xF\n" + "\tb _0809C658\n" + "_0809C5D4:\n" + "\tldr r2, _0809C5E4 @ =gMain\n" + "\tldrh r1, [r2, 0x2E]\n" + "\tmovs r0, 0x2\n" + "\tands r0, r1\n" + "\tcmp r0, 0\n" + "\tbeq _0809C5E8\n" + "\tmovs r0, 0x10\n" + "\tb _0809C658\n" + "\t.align 2, 0\n" + "_0809C5E4: .4byte gMain\n" + "_0809C5E8:\n" + "\tldr r0, _0809C600 @ =gSaveBlock2\n" + "\tldrb r0, [r0, 0x13]\n" + "\tcmp r0, 0x1\n" + "\tbne _0809C612\n" + "\tldrh r1, [r2, 0x2C]\n" + "\tmovs r0, 0x80\n" + "\tlsls r0, 2\n" + "\tands r0, r1\n" + "\tcmp r0, 0\n" + "\tbeq _0809C604\n" + "\tmovs r0, 0xA\n" + "\tb _0809C658\n" + "\t.align 2, 0\n" + "_0809C600: .4byte gSaveBlock2\n" + "_0809C604:\n" + "\tmovs r0, 0x80\n" + "\tlsls r0, 1\n" + "\tands r0, r1\n" + "\tcmp r0, 0\n" + "\tbeq _0809C612\n" + "\tmovs r0, 0x9\n" + "\tb _0809C658\n" + "_0809C612:\n" + "\tldrh r1, [r2, 0x2E]\n" + "\tmovs r0, 0x4\n" + "\tands r0, r1\n" + "\tcmp r0, 0\n" + "\tbeq _0809C624\n" + "\tbl sub_809CD88\n" + "\tmovs r0, 0\n" + "\tb _0809C658\n" + "_0809C624:\n" + "\tmovs r3, 0\n" + "\tmov r9, r3\n" + "\tb _0809C656\n" + "_0809C62A:\n" + "\tmovs r0, 0x1\n" + "\tmov r9, r0\n" + "\tmovs r0, 0\n" + "\tldrsb r0, [r2, r0]\n" + "\tcmp r0, 0x5\n" + "\tble _0809C642\n" + "\tlsls r0, r4, 24\n" + "\tmovs r1, 0xFA\n" + "\tlsls r1, 24\n" + "_0809C63C:\n" + "\tadds r0, r1\n" + "\tlsrs r4, r0, 24\n" + "\tb _0809C648\n" + "_0809C642:\n" + "\tmovs r3, 0x2\n" + "\tmov r8, r3\n" + "_0809C646:\n" + "\tmovs r4, 0\n" + "_0809C648:\n" + "\tmov r0, r9\n" + "\tcmp r0, 0\n" + "\tbeq _0809C656\n" + "\tmov r0, r8\n" + "\tadds r1, r4, 0\n" + "\tbl sub_809AF18\n" + "_0809C656:\n" + "\tmov r0, r9\n" + "_0809C658:\n" + "\tpop {r3,r4}\n" + "\tmov r8, r3\n" + "\tmov r9, r4\n" + "\tpop {r4-r7}\n" + "\tpop {r1}\n" + "\tbx r1"); +} +#endif + +#ifdef NONMATCHING +u8 sub_809C664(void) +{ + s8 r10 = gUnknown_020384E4; + s8 r4 = gUnknown_020384E5; + u8 r8; + u8 r9; + + gPokemonStorageSystemPtr->unk_11df = 0; + gPokemonStorageSystemPtr->unk_11de = 0; + gPokemonStorageSystemPtr->unk_11e3 = 0; + r9 = FALSE; + r8 = 0; + if (gMain.newAndRepeatedKeys & DPAD_UP) + { + if (--r4 < 0) + r4 = 6; + if (r4 != gUnknown_020384E5) + r8 = 1; + } + else if (gMain.newAndRepeatedKeys & DPAD_DOWN) + { + if (++r4 > 6) + r4 = 0; + if (r4 != gUnknown_020384E5) + r8 = 1; + } + else if ((gMain.newAndRepeatedKeys & DPAD_LEFT) && gUnknown_020384E5) + { + r8 = 1; + gPokemonStorageSystemPtr->unk_11e2 = gUnknown_020384E5; + r4 = 0; + } + else if (gMain.newAndRepeatedKeys & DPAD_RIGHT) + { + if (gUnknown_020384E5 == 0) + { + r8 = 1; + r4 = gPokemonStorageSystemPtr->unk_11e2; + } + else + { + r8 = 6; + r10 = 0; + r4 = 0; + } + } + else + { + if (gMain.newKeys & A_BUTTON) + { + if (gUnknown_020384E5 == 6) + { + if (gPokemonStorageSystemPtr->unk_0005 == 1) + return 4; + r9 = TRUE; + } + else if (sub_809CAB0()) + { + if (gUnknown_020384E9 == 0) + return 8; + switch (sub_809CE4C(0)) + { + case 1: + return 11; + case 2: + return 12; + case 3: + return 13; + case 4: + return 14; + case 5: + return 15; + } + } + } + if (gMain.newKeys & B_BUTTON) + { + if (gPokemonStorageSystemPtr->unk_0005 == 1) + return 16; + r9 = TRUE; + } + if (!r9) + { + r8 = 6; + r10 = 0; + r4 = 0; + } + else if (gMain.newKeys & SELECT_BUTTON) + { + sub_809CD88(); + return 0; + } + } + if (r8) + sub_809AF18(r10, r4); + return r8; +} +#else +__attribute__((naked)) u8 sub_809C664(void) +{ + asm_unified("\tpush {r4-r7,lr}\n" + "\tmov r7, r10\n" + "\tmov r6, r9\n" + "\tmov r5, r8\n" + "\tpush {r5-r7}\n" + "\tldr r0, _0809C6D8 @ =gUnknown_020384E4\n" + "\tldrb r0, [r0]\n" + "\tmov r10, r0\n" + "\tldr r7, _0809C6DC @ =gUnknown_020384E5\n" + "\tldrb r4, [r7]\n" + "\tldr r2, _0809C6E0 @ =gPokemonStorageSystemPtr\n" + "\tldr r5, [r2]\n" + "\tldr r1, _0809C6E4 @ =0x000011df\n" + "\tadds r0, r5, r1\n" + "\tmovs r1, 0\n" + "\tstrb r1, [r0]\n" + "\tldr r3, _0809C6E8 @ =0x000011de\n" + "\tadds r0, r5, r3\n" + "\tstrb r1, [r0]\n" + "\tadds r3, 0x5\n" + "\tadds r0, r5, r3\n" + "\tstrb r1, [r0]\n" + "\tmov r9, r1\n" + "\tmov r8, r1\n" + "\tldr r1, _0809C6EC @ =gMain\n" + "\tldrh r3, [r1, 0x30]\n" + "\tmovs r0, 0x40\n" + "\tands r0, r3\n" + "\tadds r6, r7, 0\n" + "\tmov r12, r2\n" + "\tadds r2, r1, 0\n" + "\tcmp r0, 0\n" + "\tbeq _0809C6A8\n" + "\tb _0809C81C\n" + "_0809C6A8:\n" + "\tmovs r0, 0x80\n" + "\tands r0, r3\n" + "\tcmp r0, 0\n" + "\tbeq _0809C6F0\n" + "\tlsls r0, r4, 24\n" + "\tmovs r1, 0x80\n" + "\tlsls r1, 17\n" + "\tadds r0, r1\n" + "\tlsrs r4, r0, 24\n" + "\tasrs r0, 24\n" + "\tcmp r0, 0x6\n" + "\tble _0809C6C2\n" + "\tmovs r4, 0\n" + "_0809C6C2:\n" + "\tlsls r0, r4, 24\n" + "\tasrs r0, 24\n" + "\tmovs r1, 0\n" + "\tldrsb r1, [r6, r1]\n" + "\tcmp r0, r1\n" + "\tbne _0809C6D0\n" + "\tb _0809C83C\n" + "_0809C6D0:\n" + "\tmovs r2, 0x1\n" + "\tmov r8, r2\n" + "\tb _0809C842\n" + "\t.align 2, 0\n" + "_0809C6D8: .4byte gUnknown_020384E4\n" + "_0809C6DC: .4byte gUnknown_020384E5\n" + "_0809C6E0: .4byte gPokemonStorageSystemPtr\n" + "_0809C6E4: .4byte 0x000011df\n" + "_0809C6E8: .4byte 0x000011de\n" + "_0809C6EC: .4byte gMain\n" + "_0809C6F0:\n" + "\tmovs r0, 0x20\n" + "\tands r0, r3\n" + "\tcmp r0, 0\n" + "\tbeq _0809C714\n" + "\tldrb r1, [r6]\n" + "\tmovs r0, 0\n" + "\tldrsb r0, [r6, r0]\n" + "\tcmp r0, 0\n" + "\tbeq _0809C714\n" + "\tmovs r3, 0x1\n" + "\tmov r8, r3\n" + "\tldr r2, _0809C710 @ =0x000011e2\n" + "\tadds r0, r5, r2\n" + "\tstrb r1, [r0]\n" + "\tmovs r4, 0\n" + "\tb _0809C83C\n" + "\t.align 2, 0\n" + "_0809C710: .4byte 0x000011e2\n" + "_0809C714:\n" + "\tldrh r1, [r2, 0x30]\n" + "\tmovs r0, 0x10\n" + "\tands r0, r1\n" + "\tcmp r0, 0\n" + "\tbeq _0809C748\n" + "\tmovs r0, 0\n" + "\tldrsb r0, [r6, r0]\n" + "\tcmp r0, 0\n" + "\tbne _0809C73C\n" + "\tmovs r3, 0x1\n" + "\tmov r8, r3\n" + "\tmov r1, r12\n" + "\tldr r0, [r1]\n" + "\tldr r2, _0809C738 @ =0x000011e2\n" + "\tadds r0, r2\n" + "\tldrb r4, [r0]\n" + "\tb _0809C83C\n" + "\t.align 2, 0\n" + "_0809C738: .4byte 0x000011e2\n" + "_0809C73C:\n" + "\tmovs r3, 0x6\n" + "\tmov r8, r3\n" + "\tmovs r0, 0\n" + "\tmov r10, r0\n" + "\tmovs r4, 0\n" + "\tb _0809C83C\n" + "_0809C748:\n" + "\tldrh r1, [r2, 0x2E]\n" + "\tmovs r0, 0x1\n" + "\tands r0, r1\n" + "\tcmp r0, 0\n" + "\tbeq _0809C7D0\n" + "\tmovs r0, 0\n" + "\tldrsb r0, [r6, r0]\n" + "\tcmp r0, 0x6\n" + "\tbne _0809C76E\n" + "\tmov r1, r12\n" + "\tldr r0, [r1]\n" + "\tldrb r0, [r0, 0x5]\n" + "\tcmp r0, 0x1\n" + "\tbne _0809C768\n" + "\tmovs r0, 0x4\n" + "\tb _0809C84C\n" + "_0809C768:\n" + "\tmovs r2, 0x1\n" + "\tmov r9, r2\n" + "\tb _0809C7D0\n" + "_0809C76E:\n" + "\tbl sub_809CAB0\n" + "\tlsls r0, 24\n" + "\tcmp r0, 0\n" + "\tbeq _0809C7D0\n" + "\tldr r0, _0809C784 @ =gUnknown_020384E9\n" + "\tldrb r0, [r0]\n" + "\tcmp r0, 0\n" + "\tbne _0809C788\n" + "\tmovs r0, 0x8\n" + "\tb _0809C84C\n" + "\t.align 2, 0\n" + "_0809C784: .4byte gUnknown_020384E9\n" + "_0809C788:\n" + "\tmovs r0, 0\n" + "\tbl sub_809CE4C\n" + "\tsubs r0, 0x1\n" + "\tlsls r0, 24\n" + "\tasrs r0, 24\n" + "\tcmp r0, 0x4\n" + "\tbhi _0809C7D0\n" + "\tlsls r0, 2\n" + "\tldr r1, _0809C7A4 @ =_0809C7A8\n" + "\tadds r0, r1\n" + "\tldr r0, [r0]\n" + "\tmov pc, r0\n" + "\t.align 2, 0\n" + "_0809C7A4: .4byte _0809C7A8\n" + "\t.align 2, 0\n" + "_0809C7A8:\n" + "\t.4byte _0809C7BC\n" + "\t.4byte _0809C7C0\n" + "\t.4byte _0809C7C4\n" + "\t.4byte _0809C7C8\n" + "\t.4byte _0809C7CC\n" + "_0809C7BC:\n" + "\tmovs r0, 0xB\n" + "\tb _0809C84C\n" + "_0809C7C0:\n" + "\tmovs r0, 0xC\n" + "\tb _0809C84C\n" + "_0809C7C4:\n" + "\tmovs r0, 0xD\n" + "\tb _0809C84C\n" + "_0809C7C8:\n" + "\tmovs r0, 0xE\n" + "\tb _0809C84C\n" + "_0809C7CC:\n" + "\tmovs r0, 0xF\n" + "\tb _0809C84C\n" + "_0809C7D0:\n" + "\tldr r2, _0809C7EC @ =gMain\n" + "\tldrh r1, [r2, 0x2E]\n" + "\tmovs r0, 0x2\n" + "\tands r0, r1\n" + "\tcmp r0, 0\n" + "\tbeq _0809C7F8\n" + "\tldr r0, _0809C7F0 @ =gPokemonStorageSystemPtr\n" + "\tldr r0, [r0]\n" + "\tldrb r0, [r0, 0x5]\n" + "\tcmp r0, 0x1\n" + "\tbne _0809C7F4\n" + "\tmovs r0, 0x10\n" + "\tb _0809C84C\n" + "\t.align 2, 0\n" + "_0809C7EC: .4byte gMain\n" + "_0809C7F0: .4byte gPokemonStorageSystemPtr\n" + "_0809C7F4:\n" + "\tmovs r3, 0x1\n" + "\tmov r9, r3\n" + "_0809C7F8:\n" + "\tmov r0, r9\n" + "\tcmp r0, 0\n" + "\tbeq _0809C80A\n" + "\tmovs r1, 0x6\n" + "\tmov r8, r1\n" + "\tmovs r2, 0\n" + "\tmov r10, r2\n" + "\tmovs r4, 0\n" + "\tb _0809C83C\n" + "_0809C80A:\n" + "\tldrh r1, [r2, 0x2E]\n" + "\tmovs r0, 0x4\n" + "\tands r0, r1\n" + "\tcmp r0, 0\n" + "\tbeq _0809C83C\n" + "\tbl sub_809CD88\n" + "\tmovs r0, 0\n" + "\tb _0809C84C\n" + "_0809C81C:\n" + "\tlsls r0, r4, 24\n" + "\tmovs r3, 0xFF\n" + "\tlsls r3, 24\n" + "\tadds r0, r3\n" + "\tlsrs r4, r0, 24\n" + "\tcmp r0, 0\n" + "\tbge _0809C82C\n" + "\tmovs r4, 0x6\n" + "_0809C82C:\n" + "\tlsls r0, r4, 24\n" + "\tasrs r0, 24\n" + "\tmovs r1, 0\n" + "\tldrsb r1, [r7, r1]\n" + "\tcmp r0, r1\n" + "\tbeq _0809C83C\n" + "\tmovs r0, 0x1\n" + "\tmov r8, r0\n" + "_0809C83C:\n" + "\tmov r1, r8\n" + "\tcmp r1, 0\n" + "\tbeq _0809C84A\n" + "_0809C842:\n" + "\tmov r0, r10\n" + "\tadds r1, r4, 0\n" + "\tbl sub_809AF18\n" + "_0809C84A:\n" + "\tmov r0, r8\n" + "_0809C84C:\n" + "\tpop {r3-r5}\n" + "\tmov r8, r3\n" + "\tmov r9, r4\n" + "\tmov r10, r5\n" + "\tpop {r4-r7}\n" + "\tpop {r1}\n" + "\tbx r1"); +} +#endif diff --git a/src/pokemon/pokemon_storage_system_5.c b/src/pokemon/pokemon_storage_system_5.c new file mode 100644 index 000000000..b7c3d42f5 --- /dev/null +++ b/src/pokemon/pokemon_storage_system_5.c @@ -0,0 +1,16 @@ + +// Includes +#include "global.h" +#include "pokemon_storage_system.h" + +// Static type declarations + +// Static RAM declarations + +EWRAM_DATA struct UnkStruct_2000020 *gUnknown_020384EC = NULL; + +// Static ROM declarations + +// .rodata + +// .text diff --git a/src/pokemon/pokemon_summary_screen.c b/src/pokemon/pokemon_summary_screen.c index 96f9c44f9..9c621780a 100644 --- a/src/pokemon/pokemon_summary_screen.c +++ b/src/pokemon/pokemon_summary_screen.c @@ -41,11 +41,11 @@ static void sub_80A0090(struct Pokemon *); static void sub_80A015C(struct Pokemon *); static void sub_809DE44(void); static void sub_809EB40(u8); -static void sub_809EBC4(void); -static void sub_809E044(void); +/*static*/ void sub_809EBC4(void); +/*static*/ void sub_809E044(void); static void sub_80A1D84(struct Pokemon *); -static void sub_80A18C4(void); -static bool8 LoadPokemonSummaryScreenGraphics(void); +/*static*/ void sub_80A18C4(void); +/*static*/ bool8 LoadPokemonSummaryScreenGraphics(void); static bool8 MonKnowsMultipleMoves(struct Pokemon *); static void PrintSummaryWindowHeaderText(void); static void sub_80A1DCC(struct Pokemon *); @@ -63,8 +63,8 @@ static void PrintHeldItemName(u16, u8, u8); static void PrintNumRibbons(struct Pokemon *); static void DrawExperienceProgressBar(struct Pokemon *, u8, u8); static void sub_809E13C(u8 taskId); -static void sub_80A1950(void); -static void sub_809DE64(void); +/*static*/ void sub_80A1950(void); +/*static*/ void sub_809DE64(void); static void SummaryScreenHandleAButton(u8); static void SummaryScreenHandleUpDownInput(u8, s8); static bool8 sub_809F7D0(u8); @@ -144,7 +144,6 @@ extern const u8 gUnknown_08E74E88[]; extern const u8 gUnknown_08E73508[]; extern const u8 gStatusScreen_Gfx[]; extern const u8 gFontDefaultPalette[]; -extern const u8 gUnknownPalette_81E6692[]; extern const u8 gAbilityNames[][13]; extern const u8 * const gAbilityDescriptions[]; extern const u8 * const gContestEffectStrings[]; @@ -572,7 +571,43 @@ static const u8 sUnknown_083C15BC[] = { -1, 15, 0, 10, }; - +#if DEBUG +__attribute__((naked)) +void sub_809D844(void) +{ + asm("\ + push {lr}\n\ + add sp, sp, #0xfffffffc\n\ + bl RunTasks\n\ + bl AnimateSprites\n\ + bl BuildOamBuffer\n\ + bl UpdatePaletteFade\n\ + ldr r0, ._2 @ gLinkOpen\n\ + ldrb r0, [r0]\n\ + cmp r0, #0x1\n\ + bne ._1 @cond_branch\n\ + ldr r0, ._2 + 4 @ gLink\n\ + ldr r1, ._2 + 8 @ 0xfbd\n\ + add r0, r0, r1\n\ + ldrb r0, [r0]\n\ + mov r1, #0x3\n\ + str r1, [sp]\n\ + mov r1, #0x14\n\ + mov r2, #0x1\n\ + mov r3, #0x2\n\ + bl debug_sub_8008264\n\ +._1:\n\ + add sp, sp, #0x4\n\ + pop {r0}\n\ + bx r0\n\ +._3:\n\ + .align 2, 0\n\ +._2:\n\ + .word gLinkOpen\n\ + .word gLink\n\ + .word 0xfbd"); +} +#else void sub_809D844(void) { RunTasks(); @@ -580,6 +615,7 @@ void sub_809D844(void) BuildOamBuffer(); UpdatePaletteFade(); } +#endif void sub_809D85C(void) { @@ -689,6 +725,491 @@ void sub_809DA1C(void) } } +#if DEBUG +__attribute__((naked)) +bool8 sub_809DA84(void) +{ + asm("\ + push {r4, r5, r6, r7, lr}\n\ + add sp, sp, #0xfffffff8\n\ + ldr r1, ._52 @ gMain\n\ + ldr r2, ._52 + 4 @ 0x43c\n\ + add r0, r1, r2\n\ + ldrb r0, [r0]\n\ + mov ip, r1\n\ + cmp r0, #0x16\n\ + bls ._50 @cond_branch\n\ + b ._51\n\ +._50:\n\ + lsl r0, r0, #0x2\n\ + ldr r1, ._52 + 8 @ \n\ + add r0, r0, r1\n\ + ldr r0, [r0]\n\ + mov pc, r0\n\ +._53:\n\ + .align 2, 0\n\ +._52:\n\ + .word gMain\n\ + .word 0x43c\n\ + .word ._54\n\ +._54:\n\ + .word ._55\n\ + .word ._56\n\ + .word ._57\n\ + .word ._58\n\ + .word ._59\n\ + .word ._60\n\ + .word ._61\n\ + .word ._62\n\ + .word ._63\n\ + .word ._64\n\ + .word ._65\n\ + .word ._66\n\ + .word ._67\n\ + .word ._68\n\ + .word ._69\n\ + .word ._70\n\ + .word ._71\n\ + .word ._72\n\ + .word ._73\n\ + .word ._74\n\ + .word ._75\n\ + .word ._76\n\ + .word ._77\n\ +._55:\n\ + mov r0, #0x0\n\ + bl SetVBlankCallback\n\ + bl ResetSpriteData\n\ + b ._146\n\ +._56:\n\ + bl ScanlineEffect_Stop\n\ + ldr r1, ._80 @ gMain\n\ + ldr r2, ._80 + 4 @ 0x43c\n\ + add r1, r1, r2\n\ + b ._153\n\ +._81:\n\ + .align 2, 0\n\ +._80:\n\ + .word gMain\n\ + .word 0x43c\n\ +._57:\n\ + bl FreeAllSpritePalettes\n\ + b ._146\n\ +._58:\n\ + mov r2, #0xc0\n\ + lsl r2, r2, #0x13\n\ + mov r3, #0x80\n\ + lsl r3, r3, #0x9\n\ + mov r5, #0x0\n\ + ldr r1, ._85 @ 0x40000d4\n\ + mov r4, #0x80\n\ + lsl r4, r4, #0x5\n\ + ldr r6, ._85 + 4 @ 0x85000400\n\ + mov r7, #0x85\n\ + lsl r7, r7, #0x18\n\ +._83:\n\ + str r5, [sp, #0x4]\n\ + add r0, sp, #0x4\n\ + str r0, [r1]\n\ + str r2, [r1, #0x4]\n\ + str r6, [r1, #0x8]\n\ + ldr r0, [r1, #0x8]\n\ + add r2, r2, r4\n\ + sub r3, r3, r4\n\ + cmp r3, r4\n\ + bhi ._83 @cond_branch\n\ + str r5, [sp, #0x4]\n\ + add r0, sp, #0x4\n\ + str r0, [r1]\n\ + str r2, [r1, #0x4]\n\ + lsr r0, r3, #0x2\n\ + orr r0, r0, r7\n\ + str r0, [r1, #0x8]\n\ + ldr r0, [r1, #0x8]\n\ + ldr r1, ._85 + 8 @ 0x43c\n\ + add r1, r1, ip\n\ + b ._153\n\ +._86:\n\ + .align 2, 0\n\ +._85:\n\ + .word 0x40000d4\n\ + .word 0x85000400\n\ + .word 0x43c\n\ +._59:\n\ + bl sub_809DE64\n\ + ldr r1, ._88 @ gMain\n\ + ldr r2, ._88 + 4 @ 0x43c\n\ + add r1, r1, r2\n\ + b ._153\n\ +._89:\n\ + .align 2, 0\n\ +._88:\n\ + .word gMain\n\ + .word 0x43c\n\ +._60:\n\ + ldr r0, ._91 @ gWindowTemplate_81E6E6C\n\ + bl Text_LoadWindowTemplate\n\ + b ._146\n\ +._92:\n\ + .align 2, 0\n\ +._91:\n\ + .word gWindowTemplate_81E6E6C\n\ +._61:\n\ + ldr r0, ._94 @ gWindowTemplate_81E6E6C\n\ + bl MultistepInitMenuWindowBegin\n\ + ldr r1, ._94 + 4 @ gMain\n\ + ldr r2, ._94 + 8 @ 0x43c\n\ + add r1, r1, r2\n\ + b ._153\n\ +._95:\n\ + .align 2, 0\n\ +._94:\n\ + .word gWindowTemplate_81E6E6C\n\ + .word gMain\n\ + .word 0x43c\n\ +._62:\n\ + bl MultistepInitMenuWindowContinue\n\ + cmp r0, #0\n\ + bne ._96 @cond_branch\n\ + b ._157\n\ +._96:\n\ + b ._146\n\ +._63:\n\ + bl sub_809DA1C\n\ + ldr r1, ._100 @ gMain\n\ + ldr r2, ._100 + 4 @ 0x43c\n\ + add r1, r1, r2\n\ + b ._153\n\ +._101:\n\ + .align 2, 0\n\ +._100:\n\ + .word gMain\n\ + .word 0x43c\n\ +._64:\n\ + ldr r1, ._103 @ gSummaryScreenTextTiles\n\ + ldr r2, ._103 + 4 @ 0x600d000\n\ + ldr r0, ._103 + 8 @ 0x40000d4\n\ + str r1, [r0]\n\ + str r2, [r0, #0x4]\n\ + ldr r1, ._103 + 12 @ 0x800000a0\n\ + str r1, [r0, #0x8]\n\ + ldr r1, [r0, #0x8]\n\ + ldr r1, ._103 + 16 @ sSummaryScreenButtonTiles\n\ + ldr r2, ._103 + 20 @ 0x600d140\n\ + str r1, [r0]\n\ + str r2, [r0, #0x4]\n\ + ldr r1, ._103 + 24 @ 0x80000080\n\ + str r1, [r0, #0x8]\n\ + ldr r0, [r0, #0x8]\n\ + ldr r0, ._103 + 28 @ \n\ + add r0, r0, #0x74\n\ + mov r1, #0x0\n\ + strb r1, [r0]\n\ + ldr r1, ._103 + 32 @ \n\ + add r1, r1, ip\n\ + b ._153\n\ +._104:\n\ + .align 2, 0\n\ +._103:\n\ + .word gSummaryScreenTextTiles\n\ + .word 0x600d000\n\ + .word 0x40000d4\n\ + .word 0x800000a0\n\ + .word sSummaryScreenButtonTiles\n\ + .word 0x600d140\n\ + .word 0x80000080\n\ + .word +0x2018000\n\ + .word 0x43c\n\ +._65:\n\ + bl LoadPokemonSummaryScreenGraphics\n\ + lsl r0, r0, #0x18\n\ + cmp r0, #0\n\ + bne ._105 @cond_branch\n\ + b ._157\n\ +._105:\n\ + ldr r0, ._108 @ \n\ + add r0, r0, #0x74\n\ + mov r1, #0x0\n\ + strb r1, [r0]\n\ + b ._146\n\ +._109:\n\ + .align 2, 0\n\ +._108:\n\ + .word +0x2018000\n\ +._66:\n\ + bl sub_80A18C4\n\ + ldr r1, ._111 @ gMain\n\ + ldr r2, ._111 + 4 @ 0x43c\n\ + add r1, r1, r2\n\ + b ._153\n\ +._112:\n\ + .align 2, 0\n\ +._111:\n\ + .word gMain\n\ + .word 0x43c\n\ +._67:\n\ + ldr r4, ._115 @ \n\ + add r0, r4, #0\n\ + bl sub_809F678\n\ + add r0, r4, #0\n\ + bl GetMonStatusAndPokerus\n\ + lsl r0, r0, #0x18\n\ + cmp r0, #0\n\ + bne ._113 @cond_branch\n\ + mov r0, #0x0\n\ + bl sub_80A12D0\n\ + b ._114\n\ +._116:\n\ + .align 2, 0\n\ +._115:\n\ + .word +0x2018010\n\ +._113:\n\ + mov r0, #0xa\n\ + bl sub_80A12D0\n\ +._114:\n\ + ldr r0, ._118 @ \n\ + bl DrawPokerusSurvivorDot\n\ + b ._146\n\ +._119:\n\ + .align 2, 0\n\ +._118:\n\ + .word +0x2018010\n\ +._68:\n\ + bl sub_80A1950\n\ + ldr r0, ._121 @ \n\ + bl sub_80A1D84\n\ + ldr r1, ._121 + 4 @ \n\ + ldr r2, ._121 + 8 @ \n\ + add r1, r1, r2\n\ + b ._153\n\ +._122:\n\ + .align 2, 0\n\ +._121:\n\ + .word +0x2018010\n\ + .word gMain\n\ + .word 0x43c\n\ +._69:\n\ + ldr r4, ._124 @ \n\ + add r0, r4, #0\n\ + bl sub_80A1DE8\n\ + add r4, r4, #0x64\n\ + mov r0, #0x0\n\ + strb r0, [r4]\n\ + b ._146\n\ +._125:\n\ + .align 2, 0\n\ +._124:\n\ + .word +0x2018010\n\ +._70:\n\ + ldr r4, ._129 @ \n\ + add r5, r4, #0\n\ + add r5, r5, #0x64\n\ + add r0, r4, #0\n\ + add r1, r5, #0\n\ + bl sub_809F6B4\n\ + sub r4, r4, #0x10\n\ + strb r0, [r4, #0xc]\n\ + lsl r0, r0, #0x18\n\ + lsr r0, r0, #0x18\n\ + cmp r0, #0xff\n\ + bne ._126 @cond_branch\n\ + b ._157\n\ +._126:\n\ + mov r0, #0x0\n\ + strb r0, [r5]\n\ + ldr r1, ._129 + 4 @ \n\ + ldr r2, ._129 + 8 @ \n\ + add r1, r1, r2\n\ + b ._153\n\ +._130:\n\ + .align 2, 0\n\ +._129:\n\ + .word +0x2018010\n\ + .word gMain\n\ + .word 0x43c\n\ +._71:\n\ + bl sub_809E044\n\ + bl DrawSummaryScreenNavigationDots\n\ + b ._146\n\ +._72:\n\ + ldr r1, ._134 @ \n\ + ldrb r0, [r1, #0xb]\n\ + cmp r0, #0x1\n\ + bhi ._132 @cond_branch\n\ + ldr r0, ._134 + 4 @ \n\ + ldrb r1, [r1, #0xb]\n\ + lsl r1, r1, #0x2\n\ + add r1, r1, r0\n\ + ldr r0, [r1]\n\ + bl _call_via_r0\n\ +._132:\n\ + ldr r1, ._134 + 8 @ \n\ + ldr r2, ._134 + 12 @ \n\ + add r1, r1, r2\n\ + b ._153\n\ +._135:\n\ + .align 2, 0\n\ +._134:\n\ + .word +0x2018000\n\ + .word sUnknown_083C1580\n\ + .word gMain\n\ + .word 0x43c\n\ +._73:\n\ + ldr r0, ._137 @ \n\ + bl sub_809FAC8\n\ + b ._146\n\ +._138:\n\ + .align 2, 0\n\ +._137:\n\ + .word +0x2018010\n\ +._74:\n\ + ldr r2, ._140 @ sUnknown_083C1598\n\ + ldr r0, ._140 + 4 @ \n\ + ldrb r1, [r0, #0xb]\n\ + lsl r1, r1, #0x2\n\ + add r1, r1, r2\n\ + add r0, r0, #0x10\n\ + ldr r1, [r1]\n\ + bl _call_via_r1\n\ + ldr r1, ._140 + 8 @ \n\ + ldr r2, ._140 + 12 @ \n\ + add r1, r1, r2\n\ + b ._153\n\ +._141:\n\ + .align 2, 0\n\ +._140:\n\ + .word sUnknown_083C1598\n\ + .word +0x2018000\n\ + .word gMain\n\ + .word 0x43c\n\ +._75:\n\ + ldr r0, ._144 @ \n\ + mov r1, #0x2d\n\ + bl GetMonData\n\ + add r1, r0, #0\n\ + cmp r1, #0\n\ + beq ._142 @cond_branch\n\ + ldr r1, ._144 + 4 @ \n\ + mov r2, #0x80\n\ + lsl r2, r2, #0x1\n\ + add r0, r2, #0\n\ + strh r0, [r1]\n\ + b ._146\n\ +._145:\n\ + .align 2, 0\n\ +._144:\n\ + .word +0x2018010\n\ + .word gBattle_BG3_X\n\ +._142:\n\ + ldr r0, ._147 @ gBattle_BG3_X\n\ + strh r1, [r0]\n\ + b ._146\n\ +._148:\n\ + .align 2, 0\n\ +._147:\n\ + .word gBattle_BG3_X\n\ +._76:\n\ + bl sub_809EBC4\n\ + ldr r0, ._151 @ \n\ + add r0, r0, #0x79\n\ + ldrb r0, [r0]\n\ + cmp r0, #0\n\ + beq ._149 @cond_branch\n\ + mov r0, #0x0\n\ + mov r1, #0x0\n\ + bl sub_80A1488\n\ + mov r0, #0x0\n\ + mov r1, #0x0\n\ + bl sub_80A1654\n\ + b ._150\n\ +._152:\n\ + .align 2, 0\n\ +._151:\n\ + .word +0x2018000\n\ +._149:\n\ + mov r0, #0xa\n\ + mov r1, #0x0\n\ + bl sub_80A1488\n\ + mov r0, #0xa\n\ + mov r1, #0x0\n\ + bl sub_80A1654\n\ +._150:\n\ + bl PrintSummaryWindowHeaderText\n\ + ldr r1, ._154 @ gMain\n\ + ldr r2, ._154 + 4 @ 0x43c\n\ + add r1, r1, r2\n\ + b ._153\n\ +._155:\n\ + .align 2, 0\n\ +._154:\n\ + .word gMain\n\ + .word 0x43c\n\ +._77:\n\ + bl sub_8055870\n\ + cmp r0, #0x1\n\ + beq ._157 @cond_branch\n\ +._146:\n\ + ldr r1, ._158 @ gMain\n\ + ldr r0, ._158 + 4 @ 0x43c\n\ + add r1, r1, r0\n\ +._153:\n\ + ldrb r0, [r1]\n\ + add r0, r0, #0x1\n\ + strb r0, [r1]\n\ + b ._157\n\ +._159:\n\ + .align 2, 0\n\ +._158:\n\ + .word gMain\n\ + .word 0x43c\n\ +._51:\n\ + ldr r0, ._162 @ sub_809D85C\n\ + bl SetVBlankCallback\n\ + mov r0, #0x1\n\ + str r0, [sp]\n\ + mov r0, #0xff\n\ + mov r1, #0x0\n\ + mov r2, #0x10\n\ + mov r3, #0x0\n\ + bl BeginHardwarePaletteFade\n\ + ldr r0, ._162 + 4 @ sub_809D844\n\ + bl SetMainCallback2\n\ + ldr r2, ._162 + 8 @ gPaletteFade\n\ + ldrb r1, [r2, #0x8]\n\ + mov r0, #0x7f\n\ + and r0, r0, r1\n\ + strb r0, [r2, #0x8]\n\ + ldr r0, ._162 + 12 @ gLinkOpen\n\ + ldrb r0, [r0]\n\ + cmp r0, #0x1\n\ + bne ._160 @cond_branch\n\ + ldr r0, ._162 + 16 @ 0x600dde0\n\ + mov r1, #0x80\n\ + lsl r1, r1, #0x8\n\ + ldr r2, ._162 + 20 @ 0x600f000\n\ + mov r3, #0x3\n\ + bl debug_sub_8008218\n\ +._160:\n\ + mov r0, #0x1\n\ + b ._161\n\ +._163:\n\ + .align 2, 0\n\ +._162:\n\ + .word sub_809D85C+1\n\ + .word sub_809D844+1\n\ + .word gPaletteFade\n\ + .word gLinkOpen\n\ + .word 0x600dde0\n\ + .word 0x600f000\n\ +._157:\n\ + mov r0, #0x0\n\ +._161:\n\ + add sp, sp, #0x8\n\ + pop {r4, r5, r6, r7}\n\ + pop {r1}\n\ + bx r1"); +} +#else bool8 sub_809DA84(void) { switch (gMain.state) @@ -846,13 +1367,15 @@ bool8 sub_809DA84(void) return FALSE; } +#endif static void sub_809DE44(void) { - while (sub_809DA84() != TRUE && sub_80F9344() != TRUE); + while (sub_809DA84() != TRUE && sub_80F9344() != TRUE) + ; } -static void sub_809DE64(void) +/*static*/ void sub_809DE64(void) { REG_BG0CNT = 0x1E08; REG_BG1CNT = 0x4801; @@ -879,7 +1402,7 @@ static void sub_809DE64(void) REG_DISPCNT = 0x1F40; } -static bool8 LoadPokemonSummaryScreenGraphics(void) +/*static*/ bool8 LoadPokemonSummaryScreenGraphics(void) { switch (pssData.loadGfxState) { @@ -929,23 +1452,23 @@ static bool8 LoadPokemonSummaryScreenGraphics(void) return FALSE; } -static void sub_809E044(void) +/*static*/ void sub_809E044(void) { - LoadPalette(&gUnknownPalette_81E6692[28], 129, 2); - LoadPalette(&gUnknownPalette_81E6692[30], 136, 2); - LoadPalette(&gUnknownPalette_81E6692[28], 143, 2); - LoadPalette(&gUnknownPalette_81E6692[30], 137, 2); - LoadPalette(&gUnknownPalette_81E6692[12], 209, 4); - LoadPalette(&gUnknownPalette_81E6692[20], 211, 4); - LoadPalette(&gUnknownPalette_81E6692[28], 213, 4); - LoadPalette(&gUnknownPalette_81E6692[12], 215, 4); - LoadPalette(&gUnknownPalette_81E6692[8], 217, 4); - LoadPalette(&gUnknownPalette_81E6692[16], 219, 4); - LoadPalette(&gUnknownPalette_81E6692[4], 221, 2); - LoadPalette(&gUnknownPalette_81E6692[6], 222, 2); - LoadPalette(&gUnknownPalette_81E6692[2], 223, 2); + LoadPalette(gUnknownPalette_81E6692 + 14, 129, 2); + LoadPalette(gUnknownPalette_81E6692 + 15, 136, 2); + LoadPalette(gUnknownPalette_81E6692 + 14, 143, 2); + LoadPalette(gUnknownPalette_81E6692 + 15, 137, 2); + LoadPalette(gUnknownPalette_81E6692 + 6, 209, 4); + LoadPalette(gUnknownPalette_81E6692 + 10, 211, 4); + LoadPalette(gUnknownPalette_81E6692 + 14, 213, 4); + LoadPalette(gUnknownPalette_81E6692 + 6, 215, 4); + LoadPalette(gUnknownPalette_81E6692 + 4, 217, 4); + LoadPalette(gUnknownPalette_81E6692 + 8, 219, 4); + LoadPalette(gUnknownPalette_81E6692 + 2, 221, 2); + LoadPalette(gUnknownPalette_81E6692 + 3, 222, 2); + LoadPalette(gUnknownPalette_81E6692 + 1, 223, 2); LoadPalette(gFontDefaultPalette, 240, 32); - LoadPalette(&gUnknownPalette_81E6692[6], 249, 2); + LoadPalette(gUnknownPalette_81E6692 + 3, 249, 2); } static void SummaryScreenExit(u8 taskId) @@ -1508,7 +2031,7 @@ static void sub_809EB40(u8 taskId) } } -static void sub_809EBC4(void) +/*static*/ void sub_809EBC4(void) { if (pssData.page != PSS_PAGE_INFO) { @@ -2245,7 +2768,7 @@ static void sub_809F678(struct Pokemon *mon) else { struct BoxPokemon *mons = pssData.monList.boxMons; - sub_803B4B4(&mons[pssData.monIndex], mon); + ExpandBoxMon(&mons[pssData.monIndex], mon); } } @@ -2566,14 +3089,14 @@ static void sub_809FC34(struct Pokemon *mon) buffer = gStringVar1; buffer = sub_80A1E58(buffer, 13); buffer = StringCopy(buffer, gOtherText_OriginalTrainer); - buffer = StringCopy(buffer, gOtherText_FiveQuestionsAndSlash); + buffer = StringCopy(buffer, gOtherText_FiveQuestions); buffer[0] = EXT_CTRL_CODE_BEGIN; buffer[1] = 0x13; buffer[2] = 0x4E; buffer[3] = EOS; Menu_PrintText(gStringVar1, 11, 4); - sub_80A1EF8(gOtherText_FiveQuestionsAndSlash, 13, 193, 32, 1); + sub_80A1EF8(gOtherText_FiveQuestions, 13, 193, 32, 1); sub_80A198C(9, 120, 48, 0); friendship = GetMonData(mon, MON_DATA_FRIENDSHIP); @@ -4875,7 +5398,7 @@ static void sub_80A1888(struct Sprite *sprite) } } -static void sub_80A18C4(void) +/*static*/ void sub_80A18C4(void) { u8 i; @@ -4899,7 +5422,7 @@ static void sub_80A1918(u8 a, u8 invisible) gSprites[ewram1A000[a]].invisible = invisible; } -static void sub_80A1950(void) +/*static*/ void sub_80A1950(void) { u8 i; diff --git a/src/pokenav_before.c b/src/pokenav_before.c index b31be2ce1..4f7eb66b4 100644 --- a/src/pokenav_before.c +++ b/src/pokenav_before.c @@ -20,8 +20,6 @@ #include "text.h" #include "scanline_effect.h" -extern u8 ewram[]; - struct UnknownPokenav0 { /* 0x0000 */ u8 var0[0x0300]; @@ -102,7 +100,6 @@ extern const u16 gPokenavConditionSearch2_Pal[]; extern const u8 gUnknown_083E0334[]; extern const u16 gUnknown_083E02B4[]; extern const u8 gPokenavConditionSearch2_Gfx[]; -extern const u8 gUnknownPalette_81E6692[]; extern const u8 gUnknown_083E0254[]; extern const u8 gUnknown_08E9FEB4[]; extern const u8 gUnknown_083E01AC[]; @@ -132,6 +129,10 @@ extern const u8 gUnknown_08E99FB0[]; extern const u8 gUnknown_08E9A100[]; extern const u16 gPokenavHoennMap1_Pal[]; +// TODO: decompile the debug code so the compiler doesn't complain about +// unused static functions +#define static + static void sub_80EBCA8(); static void sub_80EEE20(); static bool8 sub_80EEE54(); @@ -297,7 +298,6 @@ extern void sub_80F19FC(); extern u16 gKeyRepeatStartDelay; - void sub_80EBA5C() { switch (gMain.state) @@ -552,6 +552,10 @@ void sub_80EBDD8() { sub_80EF428(0, 0); sub_80EBDBC(&sub_80EC268); +#if DEBUG + if (gLinkOpen == TRUE) + debug_sub_8008218((void *)(VRAM + 0x7DE0), 0, (void *)(VRAM + 0xF800), 4); +#endif } break; } @@ -626,6 +630,10 @@ void sub_80EC00C() { sub_80EF428(0, ewram0_10.var6dad); sub_80EBDBC(&sub_80EC268); +#if DEBUG + if (gLinkOpen == TRUE) + debug_sub_8008218((void *)(VRAM + 0x7DE0), 0, (void *)(VRAM + 0xF800), 4); +#endif } break; } @@ -827,6 +835,10 @@ void sub_80EC4A0() break; case 0xD: sub_80EED2C(0x1); +#if DEBUG + if (gLinkOpen == TRUE) + debug_sub_8008218((void *)(VRAM + 0x75E0), 0, (void *)(VRAM + 0xF800), 4); +#endif ewram0_10.var304++; break; case 0xE: @@ -906,6 +918,10 @@ void sub_80EC67C() } break; } +#if DEBUG + if (gLinkOpen == TRUE) + debug_sub_8008264(gLink.recvQueue.count, 1, 1, 2, 4); +#endif } void sub_80EC81C() @@ -1011,23 +1027,23 @@ void sub_80ECA10() SetVBlankCallback(&sub_80EBD80); sub_80EED1C(); ewram0_10.var6dad = ewram0_10.var6df0; - ewram0_10.var6dae = 0x3; + ewram0_10.var6dae = 3; sub_80EEE08(); ewram0_10.var304++; } break; case 1: - sub_80EF248(0x1); + sub_80EF248(1); ewram0_10.var304++; case 2: - if (!sub_80EF284(0x1)) + if (!sub_80EF284(1)) ewram0_10.var304++; break; case 3: - sub_80F1B8C(0x1); + sub_80F1B8C(1); ewram0_10.var304++; case 4: - if (!sub_80F1BC8(0x1)) + if (!sub_80F1BC8(1)) ewram0_10.var304++; break; case 5: @@ -1051,23 +1067,27 @@ void sub_80ECA10() if (!gPaletteFade.active) ewram0_10.var304++; break; - case 0xA: - sub_80F2C80(0x1); + case 10: + sub_80F2C80(1); ewram0_10.var304++; // fall through - case 0xB: - if (!sub_80F2CBC(0x1)) + case 11: + if (!sub_80F2CBC(1)) ewram0_10.var304++; break; - case 0xC: + case 12: sub_80F1DF0(); ewram0_10.var304++; break; - case 0xD: + case 13: if (!sub_80F1E50()) { sub_80EF428(1, ewram0_10.var6dad); sub_80EBDBC(&sub_80EC86C); +#if DEBUG + if (gLinkOpen == TRUE) + debug_sub_8008218((void *)(VRAM + 0x7DE0), 0, (void *)(VRAM + 0xF800), 4); +#endif } break; } @@ -1229,6 +1249,10 @@ void sub_80ECD80() { sub_80EF428(2, ewram0_10.var6dad); sub_80EBDBC(&sub_80ECC08); +#if DEBUG + if (gLinkOpen == TRUE) + debug_sub_8008218((void *)(VRAM + 0x7DE0), 0, (void *)(VRAM + 0xF800), 4); +#endif } break; } @@ -1338,7 +1362,13 @@ void sub_80ED01C() // fall through case 19: if (!sub_80F2CBC(ewram0_10.var6dfc + 7)) + { sub_80EBDBC(&sub_80ED31C); +#if DEBUG + if (gLinkOpen == TRUE) + debug_sub_8008218((void *)(VRAM + 0x7DE0), 0, (void *)(VRAM + 0xF800), 4); +#endif + } break; } } @@ -1353,21 +1383,23 @@ void sub_80ED31C() case 1: PlaySE(SE_SELECT); ShowMapNamePopUpWindow(); - break; + return; case 2: PlaySE(SE_SELECT); ewram0_10.var304++; - break; + return; default: if (gMain.newKeys & A_BUTTON) { PlaySE(SE_SELECT); sub_80EBDBC(&sub_80ED4D8); + return; } else if (gMain.newKeys & B_BUTTON) { PlaySE(SE_SELECT); sub_80EBDBC(&sub_80ECD80); + return; } break; } @@ -1385,6 +1417,10 @@ void sub_80ED31C() ewram0_10.var304 = 0; break; } +#if DEBUG + if (gLinkOpen == TRUE) + debug_sub_8008264(gLink.recvQueue.count, 1, 8, 2, 4); +#endif } void sub_80ED3D0() @@ -1425,6 +1461,10 @@ void sub_80ED3D0() case 7: sub_80EED2C(0x4); ewram0_10.var304++; +#if DEBUG + if (gLinkOpen == TRUE) + debug_sub_8008218((void *)(VRAM + 0x7DE0), 0, (void *)(VRAM + 0xF800), 4); +#endif break; case 8: if (!gPaletteFade.active) @@ -1476,6 +1516,10 @@ void sub_80ED4D8() case 7: sub_80EED2C(0x2); ewram0_10.var304++; +#if DEBUG + if (gLinkOpen == TRUE) + debug_sub_8008218((void *)(VRAM + 0x7DE0), 0, (void *)(VRAM + 0xF000), 4); +#endif break; case 8: if (!gPaletteFade.active) @@ -1569,7 +1613,13 @@ void sub_80ED620() // fall through case 16: if (!sub_80F2CBC(0x6)) + { sub_80EBDBC(&sub_80ED858); +#if DEBUG + if (gLinkOpen == TRUE) + debug_sub_8008218((void *)(VRAM + 0x7DE0), 0, (void *)(VRAM + 0xF000), 4); +#endif + } break; } } @@ -1742,8 +1792,433 @@ label2: } #else +#if DEBUG __attribute__((naked)) -void sub_80ED858() { +void sub_80ED858() +{ + asm("\ + push {r4, r5, lr}\n\ + add sp, sp, #0xfffffffc\n\ + ldr r1, ._917 @ gSharedMem\n\ + mov r2, #0xc1\n\ + lsl r2, r2, #0x2\n\ + add r0, r1, r2\n\ + ldrh r0, [r0]\n\ + add r5, r1, #0\n\ + cmp r0, #0xb\n\ + bls ._915 @cond_branch\n\ + b ._999\n\ +._915:\n\ + lsl r0, r0, #0x2\n\ + ldr r1, ._917 + 4 @ \n\ + add r0, r0, r1\n\ + ldr r0, [r0]\n\ + mov pc, r0\n\ +._918:\n\ + .align 2, 0\n\ +._917:\n\ + .word gSharedMem\n\ + .word ._919\n\ +._919:\n\ + .word ._920\n\ + .word ._921\n\ + .word ._922\n\ + .word ._923\n\ + .word ._924\n\ + .word ._925\n\ + .word ._926\n\ + .word ._927\n\ + .word ._928\n\ + .word ._929\n\ + .word ._999\n\ + .word ._931\n\ +._920:\n\ + bl sub_80F4F78\n\ + bl sub_80F5B38\n\ + ldr r0, ._933 @ gSharedMem\n\ + mov r4, #0xc1\n\ + lsl r4, r4, #0x2\n\ + add r0, r0, r4\n\ + mov r1, #0x1\n\ + strh r1, [r0]\n\ + b ._999\n\ +._934:\n\ + .align 2, 0\n\ +._933:\n\ + .word gSharedMem\n\ +._921:\n\ + bl sub_80F5B50\n\ + lsl r0, r0, #0x18\n\ + cmp r0, #0\n\ + beq ._935 @cond_branch\n\ + b ._999\n\ +._935:\n\ + ldr r0, ._938 @ gSharedMem\n\ + mov r1, #0xc1\n\ + lsl r1, r1, #0x2\n\ + add r0, r0, r1\n\ + mov r1, #0x2\n\ + strh r1, [r0]\n\ + b ._999\n\ +._939:\n\ + .align 2, 0\n\ +._938:\n\ + .word gSharedMem\n\ +._922:\n\ + mov r0, #0x1\n\ + bl sub_80F0174\n\ + ldr r0, ._941 @ gSharedMem\n\ + mov r2, #0xc1\n\ + lsl r2, r2, #0x2\n\ + add r0, r0, r2\n\ + mov r1, #0x3\n\ + strh r1, [r0]\n\ + b ._999\n\ +._942:\n\ + .align 2, 0\n\ +._941:\n\ + .word gSharedMem\n\ +._923:\n\ + bl sub_80F4FB4\n\ + lsl r0, r0, #0x18\n\ + cmp r0, #0\n\ + beq ._943 @cond_branch\n\ + b ._999\n\ +._943:\n\ + bl sub_80F3C94\n\ + bl sub_80F3D00\n\ + b ._945\n\ +._924:\n\ + ldr r2, ._951 @ gMain\n\ + ldrh r1, [r2, #0x2c]\n\ + mov r0, #0x40\n\ + and r0, r0, r1\n\ + add r3, r2, #0\n\ + cmp r0, #0\n\ + beq ._949 @cond_branch\n\ + ldr r1, ._951 + 4 @ 0x87cb\n\ + add r0, r5, r1\n\ + ldrb r0, [r0]\n\ + cmp r0, #0\n\ + beq ._949 @cond_branch\n\ + ldr r2, ._951 + 8 @ 0x76aa\n\ + add r0, r5, r2\n\ + ldrb r0, [r0]\n\ + cmp r0, #0\n\ + beq ._948 @cond_branch\n\ + ldr r4, ._951 + 12 @ 0x87dc\n\ + add r0, r5, r4\n\ + mov r1, #0x0\n\ + ldsh r0, [r0, r1]\n\ + cmp r0, #0\n\ + beq ._949 @cond_branch\n\ +._948:\n\ + mov r0, #0x5\n\ + bl PlaySE\n\ + mov r0, #0x1\n\ + bl sub_80F5060\n\ + bl move_anim_execute\n\ + mov r2, #0xc1\n\ + lsl r2, r2, #0x2\n\ + add r1, r5, r2\n\ + b ._950\n\ +._952:\n\ + .align 2, 0\n\ +._951:\n\ + .word gMain\n\ + .word 0x87cb\n\ + .word 0x76aa\n\ + .word 0x87dc\n\ +._949:\n\ + ldrh r1, [r3, #0x2c]\n\ + mov r0, #0x80\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._956 @cond_branch\n\ + ldr r4, ._958 @ 0x87cb\n\ + add r0, r5, r4\n\ + ldrb r0, [r0]\n\ + cmp r0, #0\n\ + beq ._956 @cond_branch\n\ + ldr r1, ._958 + 4 @ 0x76aa\n\ + add r0, r5, r1\n\ + ldrb r0, [r0]\n\ + cmp r0, #0\n\ + beq ._955 @cond_branch\n\ + ldr r2, ._958 + 8 @ 0x87dc\n\ + add r0, r5, r2\n\ + sub r4, r4, #0x57\n\ + add r1, r5, r4\n\ + mov r4, #0x0\n\ + ldsh r2, [r0, r4]\n\ + mov r4, #0x0\n\ + ldsh r0, [r1, r4]\n\ + cmp r2, r0\n\ + bge ._956 @cond_branch\n\ +._955:\n\ + mov r0, #0x5\n\ + bl PlaySE\n\ + mov r0, #0x0\n\ + bl sub_80F5060\n\ + bl move_anim_execute\n\ + mov r0, #0xc1\n\ + lsl r0, r0, #0x2\n\ + add r1, r5, r0\n\ +._950:\n\ + mov r0, #0x5\n\ + strh r0, [r1]\n\ + b ._999\n\ +._959:\n\ + .align 2, 0\n\ +._958:\n\ + .word 0x87cb\n\ + .word 0x76aa\n\ + .word 0x87dc\n\ +._956:\n\ + ldrh r2, [r3, #0x2e]\n\ + mov r0, #0x2\n\ + and r0, r0, r2\n\ + cmp r0, #0\n\ + beq ._960 @cond_branch\n\ + mov r0, #0x5\n\ + bl PlaySE\n\ + bl sub_80F4FDC\n\ + bl move_anim_execute\n\ + ldr r0, ._962 @ gSharedMem\n\ + mov r1, #0xc1\n\ + lsl r1, r1, #0x2\n\ + add r0, r0, r1\n\ + mov r1, #0x9\n\ + strh r1, [r0]\n\ + b ._999\n\ +._963:\n\ + .align 2, 0\n\ +._962:\n\ + .word gSharedMem\n\ +._960:\n\ + mov r0, #0x1\n\ + and r0, r0, r2\n\ + cmp r0, #0\n\ + bne ._964 @cond_branch\n\ + b ._999\n\ +._964:\n\ + add r4, r5, #0\n\ + ldr r2, ._970 @ 0x76aa\n\ + add r0, r4, r2\n\ + ldrb r0, [r0]\n\ + cmp r0, #0\n\ + bne ._966 @cond_branch\n\ + ldr r1, ._970 + 4 @ 0x87dc\n\ + add r0, r4, r1\n\ + mov r2, #0x0\n\ + ldsh r1, [r0, r2]\n\ + ldr r2, ._970 + 8 @ 0x87da\n\ + add r0, r4, r2\n\ + mov r2, #0x0\n\ + ldsh r0, [r0, r2]\n\ + sub r0, r0, #0x1\n\ + cmp r1, r0\n\ + beq ._967 @cond_branch\n\ + b ._999\n\ +._967:\n\ + mov r0, #0x5\n\ + bl PlaySE\n\ + mov r0, #0xc1\n\ + lsl r0, r0, #0x2\n\ + add r1, r4, r0\n\ + mov r0, #0x9\n\ + strh r0, [r1]\n\ + b ._999\n\ +._971:\n\ + .align 2, 0\n\ +._970:\n\ + .word 0x76aa\n\ + .word 0x87dc\n\ + .word 0x87da\n\ +._966:\n\ + ldr r1, ._975 @ 0x6dac\n\ + add r0, r5, r1\n\ + ldrb r0, [r0]\n\ + cmp r0, #0\n\ + beq ._972 @cond_branch\n\ + b ._999\n\ +._972:\n\ + mov r0, #0x5\n\ + bl PlaySE\n\ + mov r2, #0xc1\n\ + lsl r2, r2, #0x2\n\ + add r1, r5, r2\n\ + mov r0, #0x7\n\ + strh r0, [r1]\n\ + b ._999\n\ +._976:\n\ + .align 2, 0\n\ +._975:\n\ + .word 0x6dac\n\ +._925:\n\ + bl gpu_sync_bg_show\n\ + lsl r0, r0, #0x18\n\ + cmp r0, #0\n\ + beq ._977 @cond_branch\n\ + b ._999\n\ +._977:\n\ + bl sub_80F3D00\n\ + ldr r0, ._980 @ gSharedMem\n\ + mov r4, #0xc1\n\ + lsl r4, r4, #0x2\n\ + add r0, r0, r4\n\ + mov r1, #0x6\n\ + strh r1, [r0]\n\ + b ._999\n\ +._981:\n\ + .align 2, 0\n\ +._980:\n\ + .word gSharedMem\n\ +._926:\n\ + bl sub_8055870\n\ + cmp r0, #0\n\ + bne ._999 @cond_branch\n\ + ldr r0, ._984 @ gSharedMem\n\ + mov r1, #0xc1\n\ + lsl r1, r1, #0x2\n\ + add r0, r0, r1\n\ + b ._983\n\ +._985:\n\ + .align 2, 0\n\ +._984:\n\ + .word gSharedMem\n\ +._927:\n\ + mov r0, #0x3\n\ + bl sub_80EEFBC\n\ + bl sub_80F3668\n\ + ldr r0, ._987 @ gSharedMem\n\ + mov r2, #0xc1\n\ + lsl r2, r2, #0x2\n\ + add r0, r0, r2\n\ + mov r1, #0x8\n\ + strh r1, [r0]\n\ + b ._999\n\ +._988:\n\ + .align 2, 0\n\ +._987:\n\ + .word gSharedMem\n\ +._928:\n\ + bl sub_80F7500\n\ + lsl r0, r0, #0x18\n\ + cmp r0, #0\n\ + bne ._999 @cond_branch\n\ + mov r0, #0x2\n\ + bl sub_80EEFBC\n\ + bl sub_80F3698\n\ +._945:\n\ + ldr r0, ._991 @ gSharedMem\n\ + mov r4, #0xc1\n\ + lsl r4, r4, #0x2\n\ + add r0, r0, r4\n\ +._983:\n\ + mov r1, #0x4\n\ + strh r1, [r0]\n\ + b ._999\n\ +._992:\n\ + .align 2, 0\n\ +._991:\n\ + .word gSharedMem\n\ +._929:\n\ + bl sub_80F5038\n\ + lsl r0, r0, #0x18\n\ + lsr r4, r0, #0x18\n\ + cmp r4, #0\n\ + bne ._999 @cond_branch\n\ + mov r0, #0x0\n\ + bl sub_80F0174\n\ + bl sub_80F2F48\n\ + ldr r5, ._995 @ gSharedMem\n\ + mov r1, #0xc2\n\ + lsl r1, r1, #0x2\n\ + add r0, r5, r1\n\ + ldr r0, [r0]\n\ + mov r1, #0x1\n\ + neg r1, r1\n\ + str r4, [sp]\n\ + mov r2, #0x0\n\ + mov r3, #0x10\n\ + bl BeginNormalPaletteFade\n\ + mov r2, #0xc1\n\ + lsl r2, r2, #0x2\n\ + add r1, r5, r2\n\ + mov r0, #0xb\n\ + strh r0, [r1]\n\ + b ._999\n\ +._996:\n\ + .align 2, 0\n\ +._995:\n\ + .word gSharedMem\n\ +._931:\n\ + ldr r0, ._1000 @ gPaletteFade\n\ + ldrb r1, [r0, #0x7]\n\ + mov r0, #0x80\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + bne ._999 @cond_branch\n\ + bl sub_80F3CE8\n\ + bl sub_80F5BDC\n\ + ldr r0, ._1000 + 4 @ gSharedMem\n\ + ldr r4, ._1000 + 8 @ 0x76aa\n\ + add r0, r0, r4\n\ + ldrb r0, [r0]\n\ + cmp r0, #0\n\ + bne ._998 @cond_branch\n\ + bl sub_80F357C\n\ + mov r0, #0x1\n\ + bl sub_80F2D6C\n\ + mov r0, #0x6\n\ + bl sub_80F2D6C\n\ + ldr r0, ._1000 + 12 @ sub_80ECA10\n\ + bl sub_80EBDBC\n\ + b ._999\n\ +._1001:\n\ + .align 2, 0\n\ +._1000:\n\ + .word gPaletteFade\n\ + .word gSharedMem\n\ + .word 0x76aa\n\ + .word sub_80ECA10+1\n\ +._998:\n\ + bl sub_80F3614\n\ + ldr r0, ._1003 @ sub_80ED3D0\n\ + bl sub_80EBDBC\n\ +._999:\n\ + ldr r0, ._1003 + 4 @ gLinkOpen\n\ + ldrb r0, [r0]\n\ + cmp r0, #0x1\n\ + bne ._1002 @cond_branch\n\ + ldr r0, ._1003 + 8 @ gLink\n\ + ldr r1, ._1003 + 12 @ 0xfbd\n\ + add r0, r0, r1\n\ + ldrb r0, [r0]\n\ + mov r1, #0x4\n\ + str r1, [sp]\n\ + mov r1, #0x9\n\ + mov r2, #0x6\n\ + mov r3, #0x2\n\ + bl debug_sub_8008264\n\ +._1002:\n\ + add sp, sp, #0x4\n\ + pop {r4, r5}\n\ + pop {r0}\n\ + bx r0\n\ +._1004:\n\ + .align 2, 0\n\ +._1003:\n\ + .word sub_80ED3D0+1\n\ + .word gLinkOpen\n\ + .word gLink\n\ + .word 0xfbd"); +} +#else +__attribute__((naked)) +void sub_80ED858() +{ asm_unified("push {r4,r5,lr}\n\ sub sp, 0x4\n\ ldr r1, _080ED878 @ =gSharedMem\n\ @@ -2114,6 +2589,7 @@ _080EDB7A:\n\ _080EDB84: .4byte sub_80ED3D0\n"); } #endif +#endif void sub_80EDB88() { @@ -2198,6 +2674,10 @@ void sub_80EDB88() case 16: sub_80EED2C(0x4); ewram0_10.var304++; +#if DEBUG + if (gLinkOpen == TRUE) + debug_sub_8008218((void *)(VRAM + 0x7DE0), 0, (void *)(VRAM + 0xF800), 4); +#endif break; case 17: if (!gPaletteFade.active) @@ -2216,21 +2696,23 @@ void sub_80EDDBC() case 1: PlaySE(SE_SELECT); ShowMapNamePopUpWindow(); - break; + return; case 2: PlaySE(SE_SELECT); ewram0_10.var304++; - break; + return; default: if (gMain.newKeys & A_BUTTON) { PlaySE(SE_SELECT); sub_80EBDBC(&sub_80EDEE4); + return; } else if (gMain.newKeys & B_BUTTON) { PlaySE(SE_SELECT); sub_80EBDBC(&sub_80EDE70); + return; } break; } @@ -2247,8 +2729,11 @@ void sub_80EDDBC() if (!sub_8055870()) ewram0_10.var304 = 0; break; - } +#if DEBUG + if (gLinkOpen == TRUE) + debug_sub_8008264(gLink.recvQueue.count, 1, 8, 2, 4); +#endif } void sub_80EDE70() @@ -2320,6 +2805,10 @@ void sub_80EDEE4() case 8: sub_80EED2C(0x3); ewram0_10.var304++; +#if DEBUG + if (gLinkOpen == TRUE) + debug_sub_8008218((void *)(VRAM + 0x7DE0), 0, (void *)(VRAM + 0xF000), 4); +#endif break; case 9: if (!gPaletteFade.active) @@ -2392,7 +2881,7 @@ void sub_80EE06C() PlaySE(SE_SELECT); sub_80F3B94(); ewram0_10.var304 = 0x7; - break; + return; default: case 0: if (gMain.newKeys & B_BUTTON) @@ -2416,6 +2905,10 @@ void sub_80EE06C() } break; } +#if DEBUG + if (gLinkOpen == TRUE) + debug_sub_8008264(gLink.recvQueue.count, 1, 4, 2, 4); +#endif } void sub_80EE294() @@ -2461,6 +2954,10 @@ void sub_80EE294() case 7: sub_80EED2C(0x4); ewram0_10.var304++; +#if DEBUG + if (gLinkOpen == TRUE) + debug_sub_8008218((void *)(VRAM + 0x7DE0), 0, (void *)(VRAM + 0xF800), 4); +#endif break; case 8: if (!gPaletteFade.active) @@ -2537,6 +3034,10 @@ void sub_80EE3D8() case 12: sub_80EED2C(0x5); ewram0_10.var304++; +#if DEBUG + if (gLinkOpen == TRUE) + debug_sub_8008218((void *)(VRAM + 0x7DE0), 0, (void *)(VRAM + 0xF800), 4); +#endif break; case 13: if (!gPaletteFade.active) @@ -2555,21 +3056,23 @@ void sub_80EE58C() case 1: PlaySE(SE_SELECT); sub_80F0FFC(ewram0_10.var876E); - break; + return; case 2: PlaySE(SE_SELECT); ewram0_10.var304++; - break; + return; default: if (gMain.newKeys & A_BUTTON) { PlaySE(SE_SELECT); sub_80EBDBC(&sub_80EE658); + return; } else if (gMain.newKeys & B_BUTTON) { PlaySE(SE_SELECT); sub_80EBDBC(&sub_80EE8F4); + return; } break; } @@ -2587,6 +3090,10 @@ void sub_80EE58C() ewram0_10.var304 = 0; break; } +#if DEBUG + if (gLinkOpen == TRUE) + debug_sub_8008264(gLink.recvQueue.count, 1, 3, 2, 4); +#endif } void sub_80EE658() @@ -3038,6 +3545,10 @@ bool8 sub_80EEC10() } while (!ewram0_10.var6db2[ewram0_11.var6dad]); return TRUE; } +#if DEBUG + if (gLinkOpen == TRUE) + debug_sub_8008264(gLink.recvQueue.count, 6, 10, 2, 4); +#endif return FALSE; } @@ -3055,6 +3566,10 @@ bool8 sub_80EEC90() ewram0_11.var6dad = 0; return TRUE; } +#if DEBUG + if (gLinkOpen == TRUE) + debug_sub_8008264(gLink.recvQueue.count, 6, 10, 2, 4); +#endif return FALSE; } diff --git a/src/rom3.c b/src/rom3.c index 000de8356..7b3051b86 100644 --- a/src/rom3.c +++ b/src/rom3.c @@ -67,6 +67,10 @@ void sub_800B858(void) } } +#if DEBUG +extern u8 gUnknown_02023A14_50; +#endif + void setup_poochyena_battle(void) { s32 i; @@ -93,6 +97,16 @@ void setup_poochyena_battle(void) } gUnknown_020239FC = 0; gUnknown_02024C78 = 0; + +#if DEBUG + if (gUnknown_02023A14_50 & 0x80) + { + gSharedMem[0x160fd] = 0; + gSharedMem[0x160fe] = 0; + gSharedMem[0x160ff] = 0; + ((u32 *) gBattleBuffersTransferData)[64]++; + } +#endif } void sub_800B950(void) diff --git a/src/rom6.c b/src/rom6.c index f1cd87164..09f6faac2 100644 --- a/src/rom6.c +++ b/src/rom6.c @@ -1,4 +1,6 @@ #include "global.h" +#include "constants/map_objects.h" +#include "constants/songs.h" #include "rom6.h" #include "braille_puzzles.h" #include "field_effect.h" @@ -8,7 +10,6 @@ #include "pokemon_menu.h" #include "overworld.h" #include "script.h" -#include "constants/songs.h" #include "sound.h" #include "sprite.h" #include "task.h" @@ -116,6 +117,21 @@ static void sub_810B4CC(u8 taskId) DestroyTask(taskId); } +#if DEBUG +void debug_sub_8120968(void) +{ + if (npc_before_player_of_type(MAP_OBJ_GFX_BREAKABLE_ROCK) == TRUE) + { + gLastFieldPokeMenuOpened = 0; + sub_810B53C(); + } + else + { + ScriptContext2_Disable(); + } +} +#endif + bool8 SetUpFieldMove_RockSmash(void) { if (npc_before_player_of_type(0x56) == TRUE) diff --git a/src/rom_8077ABC.c b/src/rom_8077ABC.c index 11a71155d..395736d03 100644 --- a/src/rom_8077ABC.c +++ b/src/rom_8077ABC.c @@ -1,4 +1,5 @@ #include "global.h" +#include "constants/battle_anim.h" #include "constants/species.h" #include "rom_8077ABC.h" #include "battle.h" @@ -30,7 +31,7 @@ #define gCastformElevations gUnknownCastformData_0837F5A8 #define gCastformBackSpriteYCoords gUnknown_0837F5AC #define gTransformPersonalities gTransformedPersonalities -#define gBattleMonSprites gObjectBankIDs +#define gBattleMonSprites gBankSpriteIds struct TransformStatus { @@ -635,7 +636,7 @@ void unref_sub_8078414(struct Sprite *sprite) sprite->callback = sub_80782F8; } -void sub_8078458(struct Sprite *sprite) +void TranslateMonBGUntil(struct Sprite *sprite) { if (sprite->data[0] > 0) { @@ -649,7 +650,9 @@ void sub_8078458(struct Sprite *sprite) } } -void sub_80784A8(struct Sprite *sprite) +// Same as TranslateMonBGUntil, but it operates on sub-pixel values +// to handle slower translations. +void TranslateMonBGSubPixelUntil(struct Sprite *sprite) { if (sprite->data[0] > 0) { @@ -765,14 +768,14 @@ void sub_80786EC(struct Sprite *sprite) { sprite->data[1] = sprite->pos1.x; sprite->data[3] = sprite->pos1.y; - obj_translate_based_on_private_1_2_3_4(sprite); + InitAnimSpriteTranslationDeltas(sprite); sprite->data[6] = 0x8000 / sprite->data[0]; sprite->data[7] = 0; } -bool8 sub_8078718(struct Sprite *sprite) +bool8 TranslateAnimSpriteLinearAndSine(struct Sprite *sprite) { - if (sub_8078B5C(sprite)) + if (TranslateAnimSpriteByDeltas(sprite)) return TRUE; sprite->data[7] += sprite->data[6]; sprite->pos2.y += Sin((u8)(sprite->data[7] >> 8), sprite->data[5]); @@ -798,7 +801,7 @@ void sub_8078764(struct Sprite *sprite, bool8 a2) sprite->pos1.y += gBattleAnimArgs[1]; } -void sub_80787B0(struct Sprite *sprite, u8 a2) +void InitAnimSpritePos(struct Sprite *sprite, u8 a2) { if (!a2) { @@ -850,7 +853,7 @@ bool8 IsBankSpritePresent(u8 slot) { if (gBanksBySide[slot] == 0xff) return FALSE; - if (GetBankSide(slot)) + if (GetBankSide(slot) != SIDE_PLAYER) { if (GetMonData(&gEnemyParty[gBattleMonPartyPositions[slot]], MON_DATA_HP) != 0) return TRUE; @@ -937,12 +940,12 @@ void sub_8078A34(struct Sprite *sprite) { sprite->data[1] = sprite->pos1.x; sprite->data[3] = sprite->pos1.y; - sub_8078A5C(sprite); + InitSpriteDataForLinearTranslation(sprite); sprite->callback = sub_80783D0; sprite->callback(sprite); } -void sub_8078A5C(struct Sprite *sprite) +void InitSpriteDataForLinearTranslation(struct Sprite *sprite) { s16 x = (sprite->data[2] - sprite->data[1]) << 8; s16 y = (sprite->data[4] - sprite->data[3]) << 8; @@ -952,44 +955,44 @@ void sub_8078A5C(struct Sprite *sprite) sprite->data[3] = 0; } -void obj_translate_based_on_private_1_2_3_4(struct Sprite *sprite) +void InitAnimSpriteTranslationDeltas(struct Sprite *sprite) { int x = sprite->data[2] - sprite->data[1]; int y = sprite->data[4] - sprite->data[3]; - bool8 r8 = x < 0; - bool8 r9 = y < 0; - u16 x2 = abs(x) << 8; - u16 y2 = abs(y) << 8; + bool8 movingLeft = x < 0; + bool8 movingUp = y < 0; + u16 xDelta = abs(x) << 8; + u16 yDelta = abs(y) << 8; - x2 = x2 / sprite->data[0]; - y2 = y2 / sprite->data[0]; + xDelta = xDelta / sprite->data[0]; + yDelta = yDelta / sprite->data[0]; - if (r8) - x2 |= 1; + if (movingLeft) + xDelta |= 1; else - x2 &= ~1; + xDelta &= ~1; - if (r9) - y2 |= 1; + if (movingUp) + yDelta |= 1; else - y2 &= ~1; + yDelta &= ~1; - sprite->data[1] = x2; - sprite->data[2] = y2; + sprite->data[1] = xDelta; + sprite->data[2] = yDelta; sprite->data[4] = 0; sprite->data[3] = 0; } -void sub_8078B34(struct Sprite *sprite) +void StartTranslateAnimSpriteByDeltas(struct Sprite *sprite) { sprite->data[1] = sprite->pos1.x; sprite->data[3] = sprite->pos1.y; - obj_translate_based_on_private_1_2_3_4(sprite); - sprite->callback = sub_8078BB8; + InitAnimSpriteTranslationDeltas(sprite); + sprite->callback = TranslateAnimSpriteByDeltasUntil; sprite->callback(sprite); } -bool8 sub_8078B5C(struct Sprite *sprite) +bool8 TranslateAnimSpriteByDeltas(struct Sprite *sprite) { u16 v1, v2, x, y; @@ -1019,9 +1022,9 @@ bool8 sub_8078B5C(struct Sprite *sprite) return FALSE; } -void sub_8078BB8(struct Sprite *sprite) +void TranslateAnimSpriteByDeltasUntil(struct Sprite *sprite) { - if (sub_8078B5C(sprite)) + if (TranslateAnimSpriteByDeltas(sprite)) SetCallbackToStoredInData(sprite); } @@ -1029,7 +1032,7 @@ void sub_8078BD4(struct Sprite *sprite) { int v1 = abs(sprite->data[2] - sprite->data[1]) << 8; sprite->data[0] = v1 / sprite->data[0]; - obj_translate_based_on_private_1_2_3_4(sprite); + InitAnimSpriteTranslationDeltas(sprite); } void sub_8078C00(struct Sprite *sprite) @@ -1037,7 +1040,7 @@ void sub_8078C00(struct Sprite *sprite) sprite->data[1] = sprite->pos1.x; sprite->data[3] = sprite->pos1.y; sub_8078BD4(sprite); - sprite->callback = sub_8078BB8; + sprite->callback = TranslateAnimSpriteByDeltasUntil; sprite->callback(sprite); } @@ -1379,7 +1382,7 @@ void sub_80793C4(struct Sprite *sprite) else var = FALSE; if (!gBattleAnimArgs[2]) - sub_80787B0(sprite, var); + InitAnimSpritePos(sprite, var); else sub_8078764(sprite, var); sprite->data[0]++; @@ -1391,7 +1394,15 @@ void sub_80793C4(struct Sprite *sprite) } } -void sub_807941C(struct Sprite *sprite) +// Linearly translates a sprite to a target position on the +// other mon's sprite. +// arg 0: initial x offset +// arg 1: initial y offset +// arg 2: target x offset +// arg 3: target y offset +// arg 4: duration +// arg 5: lower 8 bits = location on attacking mon, upper 8 bits = location on target mon pick to target +void TranslateAnimSpriteToTargetMonLocation(struct Sprite *sprite) { bool8 v1; u8 v2; @@ -1406,19 +1417,20 @@ void sub_807941C(struct Sprite *sprite) else v2 = 1; - sub_80787B0(sprite, v1); - if (GetBankSide(gAnimBankAttacker)) + InitAnimSpritePos(sprite, v1); + if (GetBankSide(gAnimBankAttacker) != SIDE_PLAYER) gBattleAnimArgs[2] = -gBattleAnimArgs[2]; + sprite->data[0] = gBattleAnimArgs[4]; sprite->data[2] = GetBankPosition(gAnimBankTarget, 2) + gBattleAnimArgs[2]; sprite->data[4] = GetBankPosition(gAnimBankTarget, v2) + gBattleAnimArgs[3]; - sprite->callback = sub_8078B34; + sprite->callback = StartTranslateAnimSpriteByDeltas; StoreSpriteCallbackInData(sprite, DestroyAnimSprite); } void sub_80794A8(struct Sprite *sprite) { - sub_80787B0(sprite, 1); + InitAnimSpritePos(sprite, 1); if (GetBankSide(gAnimBankAttacker)) gBattleAnimArgs[2] = -gBattleAnimArgs[2]; sprite->data[0] = gBattleAnimArgs[4]; @@ -1431,7 +1443,7 @@ void sub_80794A8(struct Sprite *sprite) void sub_8079518(struct Sprite *sprite) { - if (sub_8078718(sprite)) + if (TranslateAnimSpriteLinearAndSine(sprite)) DestroyAnimSprite(sprite); } @@ -1451,7 +1463,7 @@ void sub_8079534(struct Sprite *sprite) } if (!gBattleAnimArgs[5]) { - sub_80787B0(sprite, r4); + InitAnimSpritePos(sprite, r4); slot = gAnimBankAttacker; } else @@ -1465,7 +1477,7 @@ void sub_8079534(struct Sprite *sprite) sprite->data[0] = gBattleAnimArgs[4]; sprite->data[2] = GetBankPosition(slot, 2) + gBattleAnimArgs[2]; sprite->data[4] = GetBankPosition(slot, r7) + gBattleAnimArgs[3]; - sprite->callback = sub_8078B34; + sprite->callback = StartTranslateAnimSpriteByDeltas; StoreSpriteCallbackInData(sprite, DestroyAnimSprite); } @@ -1970,7 +1982,7 @@ void sub_807A0F4(struct Sprite *sprite) DestroySpriteAndFreeResources(sprite); } -int sub_807A100(u8 slot, u8 a2) +s16 sub_807A100(u8 slot, u8 a2) { u16 species; u32 personality; @@ -2106,7 +2118,7 @@ int sub_807A100(u8 slot, u8 a2) } } -void sub_807A3FC(u8 slot, bool8 a2, s16 *a3, s16 *a4) +void SetAverageBattlerPositions(u8 slot, bool8 a2, s16 *x, s16 *y) { u8 v1, v2; s16 v3, v4; @@ -2134,11 +2146,11 @@ void sub_807A3FC(u8 slot, bool8 a2, s16 *a3, s16 *a4) v5 = v3; v6 = v4; } - *a3 = (v3 + v5) / 2; - *a4 = (v4 + v6) / 2; + *x = (v3 + v5) / 2; + *y = (v4 + v6) / 2; } -u8 sub_807A4A0(int a1, u8 sprite, int a3) +u8 sub_807A4A0(int bank, u8 sprite, int species) { u8 new_sprite = CreateInvisibleSpriteWithCallback(SpriteCallbackDummy); gSprites[new_sprite] = gSprites[sprite]; @@ -2337,6 +2349,6 @@ void sub_807A9BC(struct Sprite *sprite) sprite->pos1.x += x; sprite->pos1.y = gBattleAnimArgs[5] - 80; } - sprite->callback = sub_8078B34; + sprite->callback = StartTranslateAnimSpriteByDeltas; StoreSpriteCallbackInData(sprite, DestroyAnimSprite); } diff --git a/src/roulette.c b/src/roulette.c index 41e8ef77f..9197fe6be 100644 --- a/src/roulette.c +++ b/src/roulette.c @@ -1,4 +1,5 @@ #include "global.h" +#include "random.h" #include "ewram.h" #include "field_fadetransition.h" #include "constants/game_stat.h" @@ -131,6 +132,12 @@ struct StructgUnknown_083F8D90 u32 var04; }; +#if DEBUG +u8 gUnknown_Debug_03005FB8; +#endif + +#define static + static void sub_81150FC(void); static void sub_8115124(void); static void sub_8115238(void); @@ -308,7 +315,10 @@ extern const u16 gUnknown_083FA632[]; extern const s8 gUnknown_083FA64A[0x2]; extern const s8 gUnknown_083FA64C[0x8][0x2]; - +#if DEBUG +EWRAM_DATA u8 unk_203955C[4] = { 0 }; +EWRAM_DATA u8 unk_2039560[4] = { 0 }; +#endif void sub_81150FC(void) @@ -348,22 +358,20 @@ void sub_8115124(void) REG_BG0CNT = 0x1F08; DmaFill16(3, 0x0, (void *)(VRAM + 0xF9C0), 0x340); eRoulette->var28 = 0x0; - break; case 0x0: + break; } } -#ifdef NONMATCHING void sub_8115238(void) { u8 i; u32 temp; - struct PlttData t; - struct PlttData *unfaded; - struct PlttData *faded; struct StructgUnknown_083F8DF4 *s0; - struct PlttData arr[0x3]; // the third is never used ? - memcpy(&arr, &gUnknown_083F8EC4, 0x6); + u16 arr[0x3]; // the third is never used ? + + memcpy(arr, &gUnknown_083F8EC4, 0x6); + // u16 arr[] = {RGB(24, 4, 10), RGB(10, 19, 6), RGB(24, 4, 10)}; memset(eRoulette, 0x0, 0x17C); eRoulette->var04_0 = (gSpecialVar_0x8004 & 0x1); if (gSpecialVar_0x8004 & 0x80) @@ -371,25 +379,12 @@ void sub_8115238(void) s0 = &gUnknown_083F8DF4[0]; eRoulette->var22 = s0[eRoulette->var04_0].var03; eRoulette->var23 = s0[eRoulette->var04_0].var04; - temp = gUnknown_083F8DF0[eRoulette->var04_0 + eRoulette->var04_7 * 2]; - eRoulette->var19 = temp; + eRoulette->var19 = temp = gUnknown_083F8DF0[eRoulette->var04_0 + eRoulette->var04_7 * 2]; eRoulette->var1A_4 = 0x1; if (temp == 0x1) - { - unfaded = (struct PlttData *)&gPlttBufferUnfaded[0]; - faded = (struct PlttData *)&gPlttBufferFaded[0]; - t = arr[0]; - } + gPlttBufferUnfaded[0] = gPlttBufferUnfaded[0x51] = gPlttBufferFaded[0] = gPlttBufferFaded[0x51] = arr[0]; else - { - unfaded = (struct PlttData *)&gPlttBufferUnfaded[0]; - faded = (struct PlttData *)&gPlttBufferFaded[0]; - t = arr[1]; - } - faded[0x51] = t; - faded[0x0] = faded[0x51]; - unfaded[0x51] = t; - unfaded[0x0] = t; + gPlttBufferUnfaded[0] = gPlttBufferUnfaded[0x51] = gPlttBufferFaded[0] = gPlttBufferFaded[0x51] = arr[1]; sub_8124918((&eRoulette->varB8)); for (i = 0; i < 0xD; i++) sub_812492C((&eRoulette->varB8), i, (struct UnkStruct1 *)&gUnknown_083F8E34[i * 8]); @@ -397,179 +392,316 @@ void sub_8115238(void) { switch (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2)) { - case SPECIES_TAILLOW: - eRoulette->var02 |= 0x2; - break; case SPECIES_SHROOMISH: - eRoulette->var02 |= 0x1; - break; + eRoulette->var02 |= 0x1; + break; + case SPECIES_TAILLOW: + eRoulette->var02 |= 0x2; + break; } } RtcCalcLocalTime(); } -#else + +#if DEBUG __attribute__((naked)) -void sub_8115238(void) +void sub_8115384(void) { - asm(".syntax unified\n\ - push {r4-r6,lr}\n\ - sub sp, 0x8\n\ - ldr r1, _081152C0 @ =gUnknown_083F8EC4\n\ - mov r0, sp\n\ - movs r2, 0x6\n\ - bl memcpy\n\ - ldr r5, _081152C4 @ =0x02019000\n\ - movs r2, 0xBE\n\ - lsls r2, 1\n\ - adds r0, r5, 0\n\ - movs r1, 0\n\ - bl memset\n\ - ldr r0, _081152C8 @ =gSpecialVar_0x8004\n\ - ldrh r2, [r0]\n\ - movs r0, 0x1\n\ - ands r0, r2\n\ - ldrb r1, [r5, 0x4]\n\ - movs r3, 0x4\n\ - negs r3, r3\n\ - ands r3, r1\n\ - orrs r3, r0\n\ - strb r3, [r5, 0x4]\n\ - movs r0, 0x80\n\ - ands r0, r2\n\ - cmp r0, 0\n\ - beq _08115276\n\ - movs r0, 0x80\n\ - orrs r3, r0\n\ - strb r3, [r5, 0x4]\n\ - _08115276:\n\ - ldr r3, _081152CC @ =gUnknown_083F8DF4\n\ - ldrb r2, [r5, 0x4]\n\ - lsls r1, r2, 30\n\ - lsrs r0, r1, 25\n\ - adds r0, r3\n\ - ldrb r0, [r0, 0x3]\n\ - adds r4, r5, 0\n\ - adds r4, 0x22\n\ - strb r0, [r4]\n\ - lsrs r0, r1, 25\n\ - adds r0, r3\n\ - ldrb r0, [r0, 0x4]\n\ - adds r3, r5, 0\n\ - adds r3, 0x23\n\ - strb r0, [r3]\n\ - ldr r0, _081152D0 @ =gUnknown_083F8DF0\n\ - lsrs r1, 30\n\ - lsls r2, 24\n\ - lsrs r2, 31\n\ - lsls r2, 1\n\ - adds r1, r2\n\ - adds r1, r0\n\ - ldrb r2, [r1]\n\ - strb r2, [r5, 0x19]\n\ - ldrb r1, [r5, 0x1A]\n\ - movs r0, 0xF\n\ - ands r0, r1\n\ - movs r1, 0x10\n\ - orrs r0, r1\n\ - strb r0, [r5, 0x1A]\n\ - cmp r2, 0x1\n\ - bne _081152DC\n\ - ldr r4, _081152D4 @ =gPlttBufferUnfaded\n\ - ldr r3, _081152D8 @ =gPlttBufferFaded\n\ - mov r0, sp\n\ - ldrh r2, [r0]\n\ - b _081152E4\n\ - .align 2, 0\n\ - _081152C0: .4byte gUnknown_083F8EC4\n\ - _081152C4: .4byte 0x02019000\n\ - _081152C8: .4byte gSpecialVar_0x8004\n\ - _081152CC: .4byte gUnknown_083F8DF4\n\ - _081152D0: .4byte gUnknown_083F8DF0\n\ - _081152D4: .4byte gPlttBufferUnfaded\n\ - _081152D8: .4byte gPlttBufferFaded\n\ - _081152DC:\n\ - ldr r4, _08115348 @ =gPlttBufferUnfaded\n\ - ldr r3, _0811534C @ =gPlttBufferFaded\n\ - mov r0, sp\n\ - ldrh r2, [r0, 0x2]\n\ - _081152E4:\n\ - adds r0, r3, 0\n\ - adds r0, 0xA2\n\ - strh r2, [r0]\n\ - ldr r1, _08115350 @ =0x0000ffff\n\ - adds r0, r1, 0\n\ - ands r0, r2\n\ - strh r0, [r3]\n\ - ands r0, r1\n\ - adds r2, r4, 0\n\ - adds r2, 0xA2\n\ - strh r0, [r2]\n\ - ands r0, r1\n\ - strh r0, [r4]\n\ - ldr r0, _08115354 @ =0x020190b8\n\ - bl sub_8124918\n\ - movs r4, 0\n\ - ldr r5, _08115358 @ =gUnknown_083F8E34\n\ - _08115308:\n\ - lsls r2, r4, 3\n\ - adds r2, r5\n\ - ldr r0, _08115354 @ =0x020190b8\n\ - adds r1, r4, 0\n\ - bl sub_812492C\n\ - adds r0, r4, 0x1\n\ - lsls r0, 24\n\ - lsrs r4, r0, 24\n\ - cmp r4, 0xC\n\ - bls _08115308\n\ - movs r4, 0\n\ - ldr r5, _0811535C @ =0x02019000\n\ - _08115322:\n\ - movs r0, 0x64\n\ - muls r0, r4\n\ - ldr r1, _08115360 @ =gPlayerParty\n\ - adds r0, r1\n\ - movs r1, 0x41\n\ - bl GetMonData\n\ - adds r1, r0, 0\n\ - movs r0, 0x98\n\ - lsls r0, 1\n\ - cmp r1, r0\n\ - beq _08115364\n\ - adds r0, 0x2\n\ - cmp r1, r0\n\ - bne _0811536C\n\ - ldrb r0, [r5, 0x2]\n\ - movs r1, 0x1\n\ - b _08115368\n\ - .align 2, 0\n\ - _08115348: .4byte gPlttBufferUnfaded\n\ - _0811534C: .4byte gPlttBufferFaded\n\ - _08115350: .4byte 0x0000ffff\n\ - _08115354: .4byte 0x020190b8\n\ - _08115358: .4byte gUnknown_083F8E34\n\ - _0811535C: .4byte 0x02019000\n\ - _08115360: .4byte gPlayerParty\n\ - _08115364:\n\ - ldrb r0, [r5, 0x2]\n\ - movs r1, 0x2\n\ - _08115368:\n\ - orrs r0, r1\n\ - strb r0, [r5, 0x2]\n\ - _0811536C:\n\ - adds r0, r4, 0x1\n\ - lsls r0, 24\n\ - lsrs r4, r0, 24\n\ - cmp r4, 0x5\n\ - bls _08115322\n\ - bl RtcCalcLocalTime\n\ - add sp, 0x8\n\ - pop {r4-r6}\n\ - pop {r0}\n\ - bx r0\n\ - .syntax divided\n"); + asm("\ + push {r4, lr}\n\ + add sp, sp, #0xfffffffc\n\ + ldr r1, ._35 @ gUnknown_Debug_03005FB8\n\ + ldr r0, ._35 + 4 @ 0x2019000\n\ + str r0, [r1]\n\ + ldr r1, ._35 + 8 @ gMain\n\ + ldr r2, ._35 + 12 @ 0x43c\n\ + add r0, r1, r2\n\ + ldrb r0, [r0]\n\ + add r2, r1, #0\n\ + cmp r0, #0x7\n\ + bls ._33 @cond_branch\n\ + b ._64\n\ +._33:\n\ + lsl r0, r0, #0x2\n\ + ldr r1, ._35 + 16 @ \n\ + add r0, r0, r1\n\ + ldr r0, [r0]\n\ + mov pc, r0\n\ +._36:\n\ + .align 2, 0\n\ +._35:\n\ + .word gUnknown_Debug_03005FB8\n\ + .word 0x2019000\n\ + .word gMain\n\ + .word 0x43c\n\ + .word ._37\n\ +._37:\n\ + .word ._38\n\ + .word ._39\n\ + .word ._40\n\ + .word ._41\n\ + .word ._42\n\ + .word ._43\n\ + .word ._44\n\ + .word ._45\n\ +._38:\n\ + mov r0, #0x0\n\ + bl SetVBlankCallback\n\ + bl ScanlineEffect_Stop\n\ + bl ClearVideoCallbacks\n\ + bl sub_80F9368\n\ + ldr r1, ._47 @ 0x400000c\n\ + ldr r3, ._47 + 4 @ 0x4686\n\ + add r0, r3, #0\n\ + strh r0, [r1]\n\ + sub r1, r1, #0x2\n\ + ldr r2, ._47 + 8 @ 0x4401\n\ + add r0, r2, #0\n\ + strh r0, [r1]\n\ + add r1, r1, #0x46\n\ + mov r3, #0x90\n\ + lsl r3, r3, #0x6\n\ + add r0, r3, #0\n\ + strh r0, [r1]\n\ + add r1, r1, #0x2\n\ + ldr r2, ._47 + 12 @ 0x60a\n\ + add r0, r2, #0\n\ + strh r0, [r1]\n\ + ldr r0, ._47 + 16 @ gUnknown_08E8096C\n\ + mov r1, #0xc0\n\ + lsl r1, r1, #0x13\n\ + bl LZ77UnCompVram\n\ + ldr r0, ._47 + 20 @ gRouletteWheelTiles\n\ + ldr r1, ._47 + 24 @ 0x6004000\n\ + bl LZ77UnCompVram\n\ + ldr r1, ._47 + 28 @ gMain\n\ + ldr r3, ._47 + 32 @ 0x43c\n\ + add r1, r1, r3\n\ + b ._61\n\ +._48:\n\ + .align 2, 0\n\ +._47:\n\ + .word 0x400000c\n\ + .word 0x4686\n\ + .word 0x4401\n\ + .word 0x60a\n\ + .word gUnknown_08E8096C\n\ + .word gRouletteWheelTiles\n\ + .word 0x6004000\n\ + .word gMain\n\ + .word 0x43c\n\ +._39:\n\ + bl ResetPaletteFade\n\ + bl ResetSpriteData\n\ + bl ResetTasks\n\ + ldr r1, ._50 @ gMain\n\ + ldr r0, ._50 + 4 @ 0x43c\n\ + add r1, r1, r0\n\ + b ._61\n\ +._51:\n\ + .align 2, 0\n\ +._50:\n\ + .word gMain\n\ + .word 0x43c\n\ +._40:\n\ + ldr r0, ._53 @ gWindowTemplate_81E6C3C\n\ + bl Text_LoadWindowTemplate\n\ + ldr r0, ._53 + 4 @ gWindowTemplate_81E6CE4\n\ + bl InitMenuWindow\n\ + ldr r0, ._53 + 8 @ gUnknown_083F86BC\n\ + mov r2, #0xe0\n\ + lsl r2, r2, #0x1\n\ + mov r1, #0x0\n\ + bl LoadPalette\n\ + ldr r1, ._53 + 12 @ gMain\n\ + ldr r2, ._53 + 16 @ 0x43c\n\ + add r1, r1, r2\n\ + b ._61\n\ +._54:\n\ + .align 2, 0\n\ +._53:\n\ + .word gWindowTemplate_81E6C3C\n\ + .word gWindowTemplate_81E6CE4\n\ + .word gUnknown_083F86BC\n\ + .word gMain\n\ + .word 0x43c\n\ +._41:\n\ + bl sub_8115238\n\ + bl ClearBGTilemapBuffers\n\ + ldr r0, ._56 @ gUnknown_083F88BC\n\ + ldr r1, ._56 + 4 @ 0x2018800\n\ + bl LZ77UnCompWram\n\ + ldr r0, ._56 + 8 @ gUnknown_083F8A60\n\ + ldr r1, ._56 + 12 @ 0x6003000\n\ + bl LZ77UnCompVram\n\ + ldr r1, ._56 + 16 @ gMain\n\ + ldr r3, ._56 + 20 @ 0x43c\n\ + add r1, r1, r3\n\ + b ._61\n\ +._57:\n\ + .align 2, 0\n\ +._56:\n\ + .word gUnknown_083F88BC\n\ + .word 0x2018800\n\ + .word gUnknown_083F8A60\n\ + .word 0x6003000\n\ + .word gMain\n\ + .word 0x43c\n\ +._42:\n\ + mov r0, #0x0\n\ + bl sub_8117838\n\ + bl sub_811857C\n\ + bl sub_81184D8\n\ + bl sub_8117F2C\n\ + bl sub_8117900\n\ + bl sub_8117BBC\n\ + bl sub_8117DF4\n\ + ldr r1, ._59 @ gMain\n\ + ldr r0, ._59 + 4 @ 0x43c\n\ + add r1, r1, r0\n\ + b ._61\n\ +._60:\n\ + .align 2, 0\n\ +._59:\n\ + .word gMain\n\ + .word 0x43c\n\ +._43:\n\ + bl AnimateSprites\n\ + bl BuildOamBuffer\n\ + ldr r0, ._62 @ gSaveBlock1\n\ + ldr r1, ._62 + 4 @ 0x494\n\ + add r0, r0, r1\n\ + ldrh r0, [r0]\n\ + bl sub_81180F4\n\ + mov r0, #0x6\n\ + bl sub_81182F8\n\ + mov r0, #0x0\n\ + bl sub_811829C\n\ + mov r0, #0x0\n\ + bl sub_8117158\n\ + mov r0, #0x0\n\ + mov r1, #0xe\n\ + mov r2, #0x1d\n\ + mov r3, #0x13\n\ + bl Menu_DrawStdWindowFrame\n\ + ldr r0, ._62 + 8 @ gUnknown_081C4157\n\ + mov r1, #0x1\n\ + mov r2, #0xf\n\ + bl Menu_PrintText\n\ + ldr r1, ._62 + 12 @ gSpriteCoordOffsetX\n\ + mov r2, #0x3c\n\ + neg r2, r2\n\ + add r0, r2, #0\n\ + strh r0, [r1]\n\ + ldr r1, ._62 + 16 @ gSpriteCoordOffsetY\n\ + mov r0, #0x0\n\ + strh r0, [r1]\n\ + ldr r1, ._62 + 20 @ gMain\n\ + ldr r3, ._62 + 24 @ 0x43c\n\ + add r1, r1, r3\n\ + b ._61\n\ +._63:\n\ + .align 2, 0\n\ +._62:\n\ + .word gSaveBlock1\n\ + .word 0x494\n\ + .word gUnknown_081C4157\n\ + .word gSpriteCoordOffsetX\n\ + .word gSpriteCoordOffsetY\n\ + .word gMain\n\ + .word 0x43c\n\ +._44:\n\ + mov r1, #0x80\n\ + lsl r1, r1, #0x13\n\ + ldr r3, ._65 @ 0x1741\n\ + add r0, r3, #0\n\ + strh r0, [r1]\n\ + ldr r0, ._65 + 4 @ 0x43c\n\ + add r1, r2, r0\n\ +._61:\n\ + ldrb r0, [r1]\n\ + add r0, r0, #0x1\n\ + strb r0, [r1]\n\ + b ._64\n\ +._66:\n\ + .align 2, 0\n\ +._65:\n\ + .word 0x1741\n\ + .word 0x43c\n\ +._45:\n\ + ldr r3, ._67 @ 0x4000208\n\ + ldrh r2, [r3]\n\ + mov r0, #0x0\n\ + strh r0, [r3]\n\ + ldr r4, ._67 + 4 @ 0x4000200\n\ + ldrh r0, [r4]\n\ + mov r1, #0x1\n\ + orr r0, r0, r1\n\ + strh r0, [r4]\n\ + strh r2, [r3]\n\ + ldr r2, ._67 + 8 @ 0x4000004\n\ + ldrh r0, [r2]\n\ + mov r1, #0x8\n\ + orr r0, r0, r1\n\ + strh r0, [r2]\n\ + ldr r0, ._67 + 12 @ sub_8115124\n\ + bl SetVBlankCallback\n\ + mov r0, #0x1\n\ + str r0, [sp]\n\ + mov r0, #0xff\n\ + mov r1, #0x0\n\ + mov r2, #0x10\n\ + mov r3, #0x0\n\ + bl BeginHardwarePaletteFade\n\ + ldr r0, ._67 + 16 @ sub_81156BC\n\ + mov r1, #0x0\n\ + bl CreateTask\n\ + ldr r4, ._67 + 20 @ 0x2019000\n\ + add r1, r4, #0\n\ + add r1, r1, #0xa4\n\ + strb r0, [r1]\n\ + lsl r0, r0, #0x18\n\ + lsr r0, r0, #0x18\n\ + ldr r2, ._67 + 24 @ gTasks\n\ + lsl r1, r0, #0x2\n\ + add r1, r1, r0\n\ + lsl r1, r1, #0x3\n\ + add r1, r1, r2\n\ + mov r0, #0x6\n\ + strh r0, [r1, #0x14]\n\ + ldr r0, ._67 + 28 @ gSaveBlock1\n\ + ldr r2, ._67 + 32 @ 0x494\n\ + add r0, r0, r2\n\ + ldrh r0, [r0]\n\ + strh r0, [r1, #0x22]\n\ + ldr r0, ._67 + 36 @ sub_8115634\n\ + mov r1, #0x1\n\ + bl CreateTask\n\ + add r4, r4, #0xa5\n\ + strb r0, [r4]\n\ + ldr r0, ._67 + 40 @ sub_81150FC\n\ + bl SetMainCallback2\n\ +._64:\n\ + add sp, sp, #0x4\n\ + pop {r4}\n\ + pop {r0}\n\ + bx r0\n\ +._68:\n\ + .align 2, 0\n\ +._67:\n\ + .word 0x4000208\n\ + .word 0x4000200\n\ + .word 0x4000004\n\ + .word sub_8115124+1\n\ + .word sub_81156BC+1\n\ + .word 0x2019000\n\ + .word gTasks\n\ + .word gSaveBlock1\n\ + .word 0x494\n\ + .word sub_8115634+1\n\ + .word sub_81150FC+1"); } -#endif - +#else void sub_8115384(void) { u32 temp_IME; @@ -651,7 +783,120 @@ void sub_8115384(void) break; } } +#endif +#if DEBUG +__attribute__((naked)) +void sub_8115634(u8 unused) +{ + asm("\ + push {r4, r5, r6, lr}\n\ + ldr r0, ._75 @ 0x2019000\n\ + add r3, r0, #0\n\ + add r3, r3, #0x21\n\ + ldrb r1, [r3]\n\ + add r2, r1, #1\n\ + strb r2, [r3]\n\ + add r2, r0, #0\n\ + add r2, r2, #0x23\n\ + lsl r1, r1, #0x18\n\ + lsr r1, r1, #0x18\n\ + add r6, r0, #0\n\ + ldrb r2, [r2]\n\ + cmp r1, r2\n\ + bne ._70 @cond_branch\n\ + mov r0, #0x0\n\ + strb r0, [r3]\n\ + add r2, r6, #0\n\ + add r2, r2, #0x22\n\ + ldrb r1, [r2]\n\ + ldrh r0, [r6, #0x24]\n\ + sub r0, r0, r1\n\ + strh r0, [r6, #0x24]\n\ + lsl r0, r0, #0x10\n\ + cmp r0, #0\n\ + bge ._70 @cond_branch\n\ + ldrb r1, [r2]\n\ + mov r2, #0xb4\n\ + lsl r2, r2, #0x1\n\ + add r0, r2, #0\n\ + sub r0, r0, r1\n\ + strh r0, [r6, #0x24]\n\ +._70:\n\ + add r4, r6, #0\n\ + ldrh r0, [r4, #0x24]\n\ + bl Sin2\n\ + lsl r0, r0, #0x10\n\ + lsr r5, r0, #0x10\n\ + ldrh r0, [r4, #0x24]\n\ + bl Cos2\n\ + lsl r0, r0, #0x10\n\ + lsr r1, r0, #0x10\n\ + lsl r0, r5, #0x10\n\ + asr r0, r0, #0x10\n\ + cmp r0, #0\n\ + bge ._71 @cond_branch\n\ + add r0, r0, #0xf\n\ +._71:\n\ + lsl r0, r0, #0xc\n\ + lsr r5, r0, #0x10\n\ + lsl r0, r1, #0x10\n\ + asr r0, r0, #0x10\n\ + cmp r0, #0\n\ + bge ._72 @cond_branch\n\ + add r0, r0, #0xf\n\ +._72:\n\ + asr r0, r0, #0x4\n\ + strh r0, [r6, #0x32]\n\ + strh r0, [r6, #0x2c]\n\ + strh r5, [r6, #0x2e]\n\ + lsl r0, r5, #0x10\n\ + asr r0, r0, #0x10\n\ + neg r0, r0\n\ + strh r0, [r6, #0x30]\n\ + ldr r0, ._75 + 4 @ unk_203955C\n\ + ldrb r0, [r0]\n\ + cmp r0, #0\n\ + beq ._74 @cond_branch\n\ + ldr r0, ._75 + 8 @ gMain\n\ + ldrh r1, [r0, #0x2e]\n\ + mov r0, #0x8\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._74 @cond_branch\n\ + ldr r2, ._75 + 12 @ gTasks\n\ + add r0, r6, #0\n\ + add r0, r0, #0xa4\n\ + ldrb r1, [r0]\n\ + lsl r0, r1, #0x2\n\ + add r0, r0, r1\n\ + lsl r0, r0, #0x3\n\ + add r0, r0, r2\n\ + ldr r1, ._75 + 16 @ sub_81157AC\n\ + str r1, [r0]\n\ + ldr r0, ._75 + 20 @ gMPlay_SE1\n\ + bl m4aMPlayStop\n\ + ldr r0, ._75 + 24 @ gMPlay_SE2\n\ + bl m4aMPlayStop\n\ + ldr r0, ._75 + 28 @ gMPlay_SE3\n\ + bl m4aMPlayStop\n\ +._74:\n\ + pop {r4, r5, r6}\n\ + pop {r0}\n\ + bx r0\n\ +._76:\n\ + .align 2, 0\n\ +._75:\n\ + .word 0x2019000\n\ + .word unk_203955C\n\ + .word gMain\n\ + .word gTasks\n\ + .word sub_81157AC+1\n\ + .word gMPlay_SE1\n\ + .word gMPlay_SE2\n\ + .word gMPlay_SE3"); +} +#else void sub_8115634(u8 unused) { s16 sin; @@ -672,6 +917,7 @@ void sub_8115634(u8 unused) eRoulette->var2C.b = sin; eRoulette->var2C.c = -sin; } +#endif void sub_81156BC(u8 taskid) { @@ -790,6 +1036,7 @@ u8 sub_8115A94(s16 *r0, u8 r1) s8 arr[0x4]; s8 t; memcpy(&arr, gUnknown_083F8ECA, 0x4); + // char arr[] = {-5, 5, -1, 1}; t = (u8)*r0; switch (r1) { @@ -834,9 +1081,9 @@ void sub_8115B58(u8 r0) gTasks[r0].data[0x1] = z; PlaySE(SE_SELECT); sub_8124D3C((&eRoulette->varB8), 0xFFFF); - (&eRoulette->varB8)->var04[0xF].var00_7 = 0x0; - (&eRoulette->varB8)->var04[0xE].var00_7 = 0x0; - (&eRoulette->varB8)->var04[0xD].var00_7 = 0x0; + eRoulette->varB8.var04[0xF].var00_7 = 0x0; + eRoulette->varB8.var04[0xE].var00_7 = 0x0; + eRoulette->varB8.var04[0xD].var00_7 = 0x0; sub_8116EF8(gTasks[r0].data[0x4]); for (i = 0; i < 0x4; i++) { @@ -1032,24 +1279,23 @@ u8 sub_8115F58(u16 r0, u16 r1) } } -#ifdef NONMATCHING void sub_8116100(u8 taskid) { u8 randf; s8 randfinal; s8 r5; - u16 g; + u16 g = 0; u16 rand; u16 randmod; u16 angles[0x4]; // angles in 90 degree steps - u8 zero = 0x0; memcpy(angles, &gUnknown_083F8ECE, 0x8); + // u16 angles[] = {0, 180, 90, 270}; rand = Random(); randmod = rand % 0x64; eRoulette->var7C = gTasks[taskid].data[0x6]; - eRoulette->var7F = zero; - eRoulette->var7E = zero; - eRoulette->var7D = zero; + eRoulette->var7F = g; + eRoulette->var7E = g; + eRoulette->var7D = g; randf = sub_8115F58(gTasks[taskid].data[0x8], rand); randfinal = (rand % randf) - (randf / 2); if (gLocalTime.hours < 0xD) @@ -1060,263 +1306,22 @@ void sub_8116100(u8 taskid) r5 *= 2; else r5 = (1 - r5) * 2; - g = (&gUnknown_083F8DF4[eRoulette->var04_0])->var1A; - eRoulette->var80 = (g + randfinal); + eRoulette->var80 = g = gUnknown_083F8DF4[eRoulette->var04_0].var1A + randfinal; // - g = ((float)(u16)(g + randfinal)) / 5.0f; + g = S16TOPOSFLOAT(g) / 5.0f; eRoulette->var82 = g * 3; eRoulette->var84 = g; eRoulette->var86 = g; // - eRoulette->var88 = (float)(angles[(rand & 0x1) + r5]); - eRoulette->var8C = (float)((&gUnknown_083F8DF4[eRoulette->var04_0])->var18); - eRoulette->var90 = ((eRoulette->var8C * 0.5f) - eRoulette->var8C) / (float)(u16)(g * 3); + eRoulette->var88 = S16TOPOSFLOAT(angles[(rand & 0x1) + r5]); + eRoulette->var8C = S16TOPOSFLOAT(gUnknown_083F8DF4[eRoulette->var04_0].var18); + eRoulette->var90 = ((eRoulette->var8C * 0.5f) - eRoulette->var8C) / S16TOPOSFLOAT(g * 3); eRoulette->var94 = 68.0f; eRoulette->var9C = 0.0f; - eRoulette->var98 = -(8.0f / (float)(u16)(g * 3)); + eRoulette->var98 = -(8.0f / S16TOPOSFLOAT(g * 3)); eRoulette->varA0 = 36.0f; - gTasks[taskid].func = &sub_8116308; -} -#else -__attribute__((naked)) -void sub_8116100(u8 taskid) -{ -asm(".syntax unified\n\ -push {r4-r7,lr}\n\ -mov r7, r10\n\ -mov r6, r9\n\ -mov r5, r8\n\ -push {r5-r7}\n\ -sub sp, 0x8\n\ -lsls r0, 24\n\ -lsrs r0, 24\n\ -mov r9, r0\n\ -movs r4, 0\n\ -ldr r1, _08116188 @ =gUnknown_083F8ECE\n\ -mov r0, sp\n\ -movs r2, 0x8\n\ -bl memcpy\n\ -bl Random\n\ -lsls r0, 16\n\ -lsrs r7, r0, 16\n\ -adds r0, r7, 0\n\ -movs r1, 0x64\n\ -bl __umodsi3\n\ -lsls r0, 16\n\ -lsrs r6, r0, 16\n\ -ldr r3, _0811618C @ =0x02019000\n\ -ldr r1, _08116190 @ =gTasks\n\ -mov r2, r9\n\ -lsls r0, r2, 2\n\ -add r0, r9\n\ -lsls r0, 3\n\ -adds r0, r1\n\ -ldrh r2, [r0, 0x14]\n\ -adds r1, r3, 0\n\ -adds r1, 0x7C\n\ -strb r2, [r1]\n\ -adds r1, 0x3\n\ -strb r4, [r1]\n\ -subs r1, 0x1\n\ -strb r4, [r1]\n\ -subs r1, 0x1\n\ -strb r4, [r1]\n\ -ldrh r0, [r0, 0x18]\n\ -adds r1, r7, 0\n\ -bl sub_8115F58\n\ -adds r4, r0, 0\n\ -lsls r4, 24\n\ -lsrs r1, r4, 24\n\ -adds r0, r7, 0\n\ -bl __modsi3\n\ -lsrs r4, 25\n\ -subs r0, r4\n\ -lsls r0, 24\n\ -lsrs r4, r0, 24\n\ -ldr r0, _08116194 @ =gLocalTime\n\ -ldrb r0, [r0, 0x2]\n\ -lsls r0, 24\n\ -asrs r0, 24\n\ -movs r5, 0x1\n\ -cmp r0, 0xC\n\ -bgt _08116180\n\ -movs r5, 0\n\ -_08116180:\n\ -cmp r6, 0x4F\n\ -bhi _08116198\n\ -lsls r0, r5, 25\n\ -b _081161A2\n\ -.align 2, 0\n\ -_08116188: .4byte gUnknown_083F8ECE\n\ -_0811618C: .4byte 0x02019000\n\ -_08116190: .4byte gTasks\n\ -_08116194: .4byte gLocalTime\n\ -_08116198:\n\ -lsls r1, r5, 24\n\ -asrs r1, 24\n\ -movs r0, 0x1\n\ -subs r0, r1\n\ -lsls r0, 25\n\ -_081161A2:\n\ -lsrs r5, r0, 24\n\ -ldr r6, _081162D8 @ =0x02019000\n\ -ldrb r0, [r6, 0x4]\n\ -lsls r0, 30\n\ -mov r10, r0\n\ -lsrs r0, 25\n\ -ldr r1, _081162DC @ =gUnknown_083F8DF4\n\ -adds r0, r1\n\ -lsls r4, 24\n\ -asrs r4, 24\n\ -ldrh r0, [r0, 0x1A]\n\ -adds r4, r0\n\ -adds r0, r6, 0\n\ -adds r0, 0x80\n\ -strh r4, [r0]\n\ -lsls r4, 16\n\ -asrs r4, 16\n\ -adds r0, r4, 0\n\ -bl __floatsisf\n\ -cmp r4, 0\n\ -bge _081161D4\n\ -ldr r1, _081162E0 @ =0x47800000\n\ -bl __addsf3\n\ -_081161D4:\n\ -ldr r1, _081162E4 @ =0x40a00000\n\ -bl __divsf3\n\ -bl __fixunssfsi\n\ -lsls r0, 16\n\ -lsrs r4, r0, 16\n\ -lsls r0, r4, 1\n\ -adds r0, r4\n\ -mov r8, r0\n\ -adds r0, r6, 0\n\ -adds r0, 0x82\n\ -mov r2, r8\n\ -strh r2, [r0]\n\ -adds r0, 0x2\n\ -strh r4, [r0]\n\ -adds r0, 0x2\n\ -strh r4, [r0]\n\ -movs r0, 0x1\n\ -ands r0, r7\n\ -lsls r1, r5, 24\n\ -asrs r1, 24\n\ -adds r0, r1\n\ -lsls r0, 1\n\ -add r0, sp\n\ -movs r1, 0\n\ -ldrsh r4, [r0, r1]\n\ -adds r0, r4, 0\n\ -bl __floatsisf\n\ -cmp r4, 0\n\ -bge _0811621A\n\ -ldr r1, _081162E0 @ =0x47800000\n\ -bl __addsf3\n\ -_0811621A:\n\ -ldr r2, _081162E8 @ =0x02019088\n\ -str r0, [r2]\n\ -adds r7, r6, 0\n\ -adds r7, 0x8C\n\ -mov r1, r10\n\ -lsrs r0, r1, 25\n\ -ldr r2, _081162DC @ =gUnknown_083F8DF4\n\ -adds r0, r2\n\ -movs r1, 0x18\n\ -ldrsh r4, [r0, r1]\n\ -adds r0, r4, 0\n\ -bl __floatsisf\n\ -adds r5, r0, 0\n\ -cmp r4, 0\n\ -bge _08116242\n\ -ldr r1, _081162E0 @ =0x47800000\n\ -bl __addsf3\n\ -adds r5, r0, 0\n\ -_08116242:\n\ -str r5, [r7]\n\ -adds r7, r6, 0\n\ -adds r7, 0x90\n\ -ldr r1, _081162EC @ =0x3f000000\n\ -adds r0, r5, 0\n\ -bl __mulsf3\n\ -adds r1, r5, 0\n\ -bl __subsf3\n\ -adds r5, r0, 0\n\ -mov r2, r8\n\ -lsls r0, r2, 16\n\ -asrs r4, r0, 16\n\ -adds r0, r4, 0\n\ -bl __floatsisf\n\ -adds r2, r0, 0\n\ -cmp r4, 0\n\ -bge _08116272\n\ -ldr r1, _081162E0 @ =0x47800000\n\ -bl __addsf3\n\ -adds r2, r0, 0\n\ -_08116272:\n\ -adds r0, r5, 0\n\ -adds r1, r2, 0\n\ -bl __divsf3\n\ -str r0, [r7]\n\ -adds r1, r6, 0\n\ -adds r1, 0x94\n\ -ldr r0, _081162F0 @ =0x42880000\n\ -str r0, [r1]\n\ -adds r1, 0x8\n\ -ldr r0, _081162F4 @ =0x00000000\n\ -str r0, [r1]\n\ -adds r5, r6, 0\n\ -adds r5, 0x98\n\ -adds r0, r4, 0\n\ -bl __floatsisf\n\ -adds r2, r0, 0\n\ -cmp r4, 0\n\ -bge _081162A2\n\ -ldr r1, _081162E0 @ =0x47800000\n\ -bl __addsf3\n\ -adds r2, r0, 0\n\ -_081162A2:\n\ -ldr r0, _081162F8 @ =0x41000000\n\ -adds r1, r2, 0\n\ -bl __divsf3\n\ -bl __negsf2\n\ -str r0, [r5]\n\ -adds r1, r6, 0\n\ -adds r1, 0xA0\n\ -ldr r0, _081162FC @ =0x42100000\n\ -str r0, [r1]\n\ -ldr r1, _08116300 @ =gTasks\n\ -mov r2, r9\n\ -lsls r0, r2, 2\n\ -add r0, r9\n\ -lsls r0, 3\n\ -adds r0, r1\n\ -ldr r1, _08116304 @ =sub_8116308\n\ -str r1, [r0]\n\ -add sp, 0x8\n\ -pop {r3-r5}\n\ -mov r8, r3\n\ -mov r9, r4\n\ -mov r10, r5\n\ -pop {r4-r7}\n\ -pop {r0}\n\ -bx r0\n\ -.align 2, 0\n\ -_081162D8: .4byte 0x02019000\n\ -_081162DC: .4byte gUnknown_083F8DF4\n\ -_081162E0: .4byte 0x47800000\n\ -_081162E4: .4byte 0x40a00000\n\ -_081162E8: .4byte 0x02019088\n\ -_081162EC: .4byte 0x3f000000\n\ -_081162F0: .4byte 0x42880000\n\ -_081162F4: .4byte 0x00000000\n\ -_081162F8: .4byte 0x41000000\n\ -_081162FC: .4byte 0x42100000\n\ -_08116300: .4byte gTasks\n\ -_08116304: .4byte sub_8116308\n\ -.syntax divided\n"); + gTasks[taskid].func = sub_8116308; } -#endif void sub_8116308(u8 taskid) { @@ -1324,7 +1329,7 @@ void sub_8116308(u8 taskid) eRoulette->var03_7 = 1; index = eRoulette->var3C[eRoulette->var7C]; eRoulette->var38 = &gSprites[index]; - (&gSprites[index])->callback = &sub_81191F4; + eRoulette->var38->callback = sub_81191F4; gTasks[taskid].data[0x6]++; gTasks[taskid].data[0x8]++; sub_81182F8(0x6 - gTasks[taskid].data[0x6]); @@ -1510,9 +1515,9 @@ void sub_811677C(u8 taskid) void sub_81167F4(u8 taskid) { sub_8124D3C((&eRoulette->varB8), 0xFFFF); - (&eRoulette->varB8)->var04[0xF].var00_7 = 0x0; - (&eRoulette->varB8)->var04[0xE].var00_7 = 0x0; - (&eRoulette->varB8)->var04[0xD].var00_7 = 0x0; + eRoulette->varB8.var04[0xF].var00_7 = 0x0; + eRoulette->varB8.var04[0xE].var00_7 = 0x0; + eRoulette->varB8.var04[0xD].var00_7 = 0x0; gSprites[eRoulette->var3C[0x7 + gUnknown_083F8C00[gTasks[taskid].data[0xC]].var00]].invisible = TRUE; gTasks[taskid].func = &sub_8116880; } @@ -1593,7 +1598,69 @@ void sub_8116AB0(u8 taskid) gTasks[taskid].func = &sub_8116B40; } -void sub_8116B40(u8 taskid) // end oulette ? +#if DEBUG +__attribute__((naked)) +void sub_8116B40(u8 taskid) // end roulette ? +{ + asm("\ + push {r4, r5, r6, lr}\n\ + lsl r0, r0, #0x18\n\ + lsr r6, r0, #0x18\n\ + bl UpdatePaletteFade\n\ + lsl r0, r0, #0x18\n\ + lsr r5, r0, #0x18\n\ + cmp r5, #0\n\ + bne ._380 @cond_branch\n\ + mov r0, #0x0\n\ + bl SetVBlankCallback\n\ + ldr r0, ._381 @ 0x2019000\n\ + mov r2, #0xbe\n\ + lsl r2, r2, #0x1\n\ + mov r1, #0x0\n\ + bl memset\n\ + ldr r1, ._381 + 4 @ gSpriteCoordOffsetX\n\ + ldr r0, ._381 + 8 @ gSpriteCoordOffsetY\n\ + mov r4, #0x0\n\ + strh r5, [r0]\n\ + strh r5, [r1]\n\ + bl sub_80F9368\n\ + bl FreeAllSpritePalettes\n\ + bl ResetPaletteFade\n\ + bl ResetSpriteData\n\ + bl ClearBGTilemapBuffers\n\ + ldr r0, ._381 + 12 @ 0x4000050\n\ + strh r5, [r0]\n\ + add r0, r0, #0x2\n\ + strh r5, [r0]\n\ + add r0, r0, #0x2\n\ + strh r5, [r0]\n\ + ldr r1, ._381 + 16 @ gFieldCallback\n\ + ldr r0, ._381 + 20 @ sub_8080990\n\ + str r0, [r1]\n\ + ldr r0, ._381 + 24 @ c2_exit_to_overworld_2_switch\n\ + bl SetMainCallback2\n\ + add r0, r6, #0\n\ + bl DestroyTask\n\ + ldr r0, ._381 + 28 @ unk_203955C\n\ + strb r4, [r0]\n\ +._380:\n\ + pop {r4, r5, r6}\n\ + pop {r0}\n\ + bx r0\n\ +._382:\n\ + .align 2, 0\n\ +._381:\n\ + .word 0x2019000\n\ + .word gSpriteCoordOffsetX\n\ + .word gSpriteCoordOffsetY\n\ + .word 0x4000050\n\ + .word gFieldCallback\n\ + .word sub_8080990+1\n\ + .word c2_exit_to_overworld_2_switch+1\n\ + .word unk_203955C"); +} +#else +void sub_8116B40(u8 taskid) // end roulette ? { if (UpdatePaletteFade() == 0) { @@ -1613,6 +1680,7 @@ void sub_8116B40(u8 taskid) // end oulette ? DestroyTask(taskid); } } +#endif void sub_8116BC0(u8 taskid) { @@ -1676,6 +1744,8 @@ u8 sub_8116D54(u8 taskid, u8 r1) u32 t1[0x3]; memcpy(t0, gUnknown_083F8ED8, 0x10); memcpy(t1, gUnknown_083F8EE8, 0xC); + // u32 t0[] = {67650, 135300, 270600, 541200}; + // u32 t1[] = {0x3e0, 0x7c00, 0xf8000}; if (r1 > 0xB) { return 0x0; @@ -1733,15 +1803,12 @@ u8 sub_8116E5C(u8 r0, u8 r1) return 0x0; } -#ifdef NONMATCHING // stack variable switched with a register variable void sub_8116EF8(u8 r0) { - u32 var0 = 0x0; - struct UnkStruct1 var1[0x3]; - u32 var2; + u16 var0 = 0x0; + u8 var2; u16 var3; - u32 var4; u8 i; switch(r0) { @@ -1751,386 +1818,77 @@ void sub_8116EF8(u8 r0) for (i = (r0 + 0x1); i < (r0 + 0x5); i++) if (!(eRoulette->var08 & gUnknown_083F8C00[i].var08)) var0 |= gUnknown_083F8C00[i].var10; - var0 &= 0xDFFF; - sub_8124CE8(&eRoulette->varB8, var0); + sub_8124CE8(&eRoulette->varB8, var0 &= 0xDFFF); break; default: - memcpy(var1, gUnknown_083F8E9C, 0x18); - if ((u8)(r0 - 0x1) < 0x4) - var2 = 0x3; + { + struct UnkStruct1 var1[0x3]; + memcpy(var1, gUnknown_083F8E9C, sizeof var1); + if (r0 > 0 && r0 < 5) + var2 = 3; else - var2 = 0x1; - var3 = ((r0 / 0x5) - 0x1); - switch((u8)r0 % 0x5) + var2 = 1; + var3 = r0 / 5 - 1; + switch (r0 % 5) { - case 0x1: - var3 = gSprites[eRoulette->var3C[0x7 + 0x0]].oam.paletteNum * 0x10; - break; - case 0x2: - var3 = gSprites[eRoulette->var3C[0x7 + 0x1]].oam.paletteNum * 0x10; - break; - case 0x3: - var3 = gSprites[eRoulette->var3C[0x7 + 0x2]].oam.paletteNum * 0x10; - break; - case 0x4: - var3 = gSprites[eRoulette->var3C[0x7 + 0x3]].oam.paletteNum * 0x10; - break; + case 0x1: + var3 = gSprites[eRoulette->var3C[7 + 0]].oam.paletteNum * 0x10; + break; + case 0x2: + var3 = gSprites[eRoulette->var3C[7 + 1]].oam.paletteNum * 0x10; + break; + case 0x3: + var3 = gSprites[eRoulette->var3C[7 + 2]].oam.paletteNum * 0x10; + break; + case 0x4: + var3 = gSprites[eRoulette->var3C[7 + 3]].oam.paletteNum * 0x10; + break; } - if (var2 == 0x1) + if (var2 == 1) { if (!(eRoulette->var08 & gUnknown_083F8C00[r0].var08)) { - var4 = (r0 / 0x5); - var1[var4 - 0x1].var02 += var3; - sub_812492C(&eRoulette->varB8, 0xD, &var1[var4 - 0x2]); - sub_8124CE8(&eRoulette->varB8, var0 |= gUnknown_083F8C00[r0].var10); + var1[r0 / 5 - 1].var02 += var3; + sub_812492C(&eRoulette->varB8, 13, &var1[r0 / 5 - 1]); } + else + return; } else { - for (i = 0; i < 0x3; i++) + for (i = 0; i < 3; i++) { - u8 var4 = i * 0x5 + r0 + 0x5; + u8 var4 = i * 5 + r0 + 5; if (!(eRoulette->var08 & gUnknown_083F8C00[var4].var08)) { - u8 var5 = (var4 / 0x5); - var1[var5 - 0x1].var02 += var3; - sub_812492C(&eRoulette->varB8, (u8)(0xD + i), &var1[var5 - 0x2]); - if (var2 == 0x3) + var1[var4 / 5 - 1].var02 += var3; + sub_812492C(&eRoulette->varB8, i + 13, &var1[var4 / 5 - 1]); + if (var2 == 3) var0 = gUnknown_083F8C00[var4].var10; var2--; } } - if (var2 != 0x2) - var0 = 0x0; - sub_8124CE8(&eRoulette->varB8, var0 |= gUnknown_083F8C00[r0].var10); + if (var2 != 2) + var0 = 0; } + sub_8124CE8(&eRoulette->varB8, var0 |= gUnknown_083F8C00[r0].var10); + break; + } } } -#else -__attribute__((naked)) -void sub_8116EF8(u8 r0) -{ -asm(".syntax unified\n\ -push {r4-r7,lr}\n\ -mov r7, r10\n\ -mov r6, r9\n\ -mov r5, r8\n\ -push {r5-r7}\n\ -sub sp, 0x20\n\ -lsls r0, 24\n\ -lsrs r6, r0, 24\n\ -movs r0, 0\n\ -str r0, [sp, 0x18]\n\ -cmp r6, 0xA\n\ -beq _08116F1E\n\ -cmp r6, 0xA\n\ -bgt _08116F1A\n\ -cmp r6, 0x5\n\ -beq _08116F1E\n\ -b _08116F7C\n\ -_08116F1A:\n\ -cmp r6, 0xF\n\ -bne _08116F7C\n\ -_08116F1E:\n\ -adds r0, r6, 0x1\n\ -lsls r0, 24\n\ -lsrs r4, r0, 24\n\ -adds r0, r6, 0x5\n\ -ldr r7, _08116F70 @ =0x020190b8\n\ -cmp r4, r0\n\ -bge _08116F5E\n\ -adds r1, r7, 0\n\ -subs r1, 0xB8\n\ -ldr r3, _08116F74 @ =gUnknown_083F8C00\n\ -ldr r5, [r1, 0x8]\n\ -adds r6, r3, 0\n\ -adds r6, 0x8\n\ -adds r2, r0, 0\n\ -_08116F3A:\n\ -lsls r0, r4, 2\n\ -adds r0, r4\n\ -lsls r1, r0, 2\n\ -adds r0, r1, r6\n\ -ldr r0, [r0]\n\ -ands r0, r5\n\ -cmp r0, 0\n\ -bne _08116F54\n\ -adds r0, r1, r3\n\ -ldrh r0, [r0, 0x10]\n\ -ldr r1, [sp, 0x18]\n\ -orrs r1, r0\n\ -str r1, [sp, 0x18]\n\ -_08116F54:\n\ -adds r0, r4, 0x1\n\ -lsls r0, 24\n\ -lsrs r4, r0, 24\n\ -cmp r4, r2\n\ -blt _08116F3A\n\ -_08116F5E:\n\ -ldr r0, _08116F78 @ =0x0000dfff\n\ -ldr r2, [sp, 0x18]\n\ -ands r2, r0\n\ -str r2, [sp, 0x18]\n\ -adds r0, r7, 0\n\ -adds r1, r2, 0\n\ -bl sub_8124CE8\n\ -b _0811713C\n\ -.align 2, 0\n\ -_08116F70: .4byte 0x020190b8\n\ -_08116F74: .4byte gUnknown_083F8C00\n\ -_08116F78: .4byte 0x0000dfff\n\ -_08116F7C:\n\ -mov r0, sp\n\ -ldr r1, _08116FC8 @ =gUnknown_083F8E9C\n\ -ldm r1!, {r2-r4}\n\ -stm r0!, {r2-r4}\n\ -ldm r1!, {r2-r4}\n\ -stm r0!, {r2-r4}\n\ -subs r0, r6, 0x1\n\ -lsls r0, 24\n\ -lsrs r0, 24\n\ -movs r3, 0x1\n\ -mov r10, r3\n\ -cmp r0, 0x3\n\ -bhi _08116F9A\n\ -movs r4, 0x3\n\ -mov r10, r4\n\ -_08116F9A:\n\ -adds r0, r6, 0\n\ -movs r1, 0x5\n\ -bl __udivsi3\n\ -lsls r0, 24\n\ -lsrs r0, 8\n\ -ldr r1, _08116FCC @ =0xffff0000\n\ -adds r0, r1\n\ -lsrs r7, r0, 16\n\ -adds r0, r6, 0\n\ -movs r1, 0x5\n\ -bl __umodsi3\n\ -lsls r0, 24\n\ -lsrs r0, 24\n\ -cmp r0, 0x2\n\ -beq _08116FF8\n\ -cmp r0, 0x2\n\ -bgt _08116FD4\n\ -cmp r0, 0x1\n\ -beq _08116FE4\n\ -ldr r4, _08116FD0 @ =0x02019000\n\ -b _0811703A\n\ -.align 2, 0\n\ -_08116FC8: .4byte gUnknown_083F8E9C\n\ -_08116FCC: .4byte 0xffff0000\n\ -_08116FD0: .4byte 0x02019000\n\ -_08116FD4:\n\ -cmp r0, 0x3\n\ -beq _0811700C\n\ -cmp r0, 0x4\n\ -beq _08117020\n\ -ldr r4, _08116FE0 @ =0x02019000\n\ -b _0811703A\n\ -.align 2, 0\n\ -_08116FE0: .4byte 0x02019000\n\ -_08116FE4:\n\ -ldr r3, _08116FF0 @ =gSprites\n\ -ldr r2, _08116FF4 @ =0x02019000\n\ -adds r0, r2, 0\n\ -adds r0, 0x43\n\ -b _08117028\n\ -.align 2, 0\n\ -_08116FF0: .4byte gSprites\n\ -_08116FF4: .4byte 0x02019000\n\ -_08116FF8:\n\ -ldr r3, _08117004 @ =gSprites\n\ -ldr r2, _08117008 @ =0x02019000\n\ -adds r0, r2, 0\n\ -adds r0, 0x44\n\ -b _08117028\n\ -.align 2, 0\n\ -_08117004: .4byte gSprites\n\ -_08117008: .4byte 0x02019000\n\ -_0811700C:\n\ -ldr r3, _08117018 @ =gSprites\n\ -ldr r2, _0811701C @ =0x02019000\n\ -adds r0, r2, 0\n\ -adds r0, 0x45\n\ -b _08117028\n\ -.align 2, 0\n\ -_08117018: .4byte gSprites\n\ -_0811701C: .4byte 0x02019000\n\ -_08117020:\n\ -ldr r3, _08117088 @ =gSprites\n\ -ldr r2, _0811708C @ =0x02019000\n\ -adds r0, r2, 0\n\ -adds r0, 0x46\n\ -_08117028:\n\ -ldrb r1, [r0]\n\ -lsls r0, r1, 4\n\ -adds r0, r1\n\ -lsls r0, 2\n\ -adds r0, r3\n\ -ldrb r0, [r0, 0x5]\n\ -lsrs r0, 4\n\ -lsls r7, r0, 4\n\ -adds r4, r2, 0\n\ -_0811703A:\n\ -mov r2, r10\n\ -cmp r2, 0x1\n\ -bne _08117094\n\ -ldr r1, _08117090 @ =gUnknown_083F8C00\n\ -lsls r2, r6, 2\n\ -adds r0, r2, r6\n\ -lsls r0, 2\n\ -adds r1, 0x8\n\ -adds r0, r1\n\ -ldr r1, [r4, 0x8]\n\ -ldr r0, [r0]\n\ -ands r1, r0\n\ -str r2, [sp, 0x1C]\n\ -cmp r1, 0\n\ -bne _0811713C\n\ -adds r0, r6, 0\n\ -movs r1, 0x5\n\ -bl __udivsi3\n\ -lsls r0, 24\n\ -lsrs r0, 24\n\ -subs r1, r0, 0x1\n\ -lsls r1, 3\n\ -mov r3, sp\n\ -adds r2, r3, r1\n\ -ldrh r1, [r2, 0x2]\n\ -adds r1, r7, r1\n\ -strh r1, [r2, 0x2]\n\ -adds r1, r4, 0\n\ -adds r1, 0xB8\n\ -lsls r0, 3\n\ -subs r0, 0x8\n\ -adds r2, r3, r0\n\ -adds r0, r1, 0\n\ -movs r1, 0xD\n\ -bl sub_812492C\n\ -b _08117122\n\ -.align 2, 0\n\ -_08117088: .4byte gSprites\n\ -_0811708C: .4byte 0x02019000\n\ -_08117090: .4byte gUnknown_083F8C00\n\ -_08117094:\n\ -movs r4, 0\n\ -lsls r0, r6, 2\n\ -str r0, [sp, 0x1C]\n\ -ldr r1, _0811714C @ =0x02019000\n\ -mov r8, r1\n\ -ldr r2, _08117150 @ =gUnknown_083F8C00\n\ -mov r9, r2\n\ -_081170A2:\n\ -lsls r0, r4, 2\n\ -adds r0, r4\n\ -adds r0, r6, r0\n\ -adds r0, 0x5\n\ -lsls r0, 24\n\ -lsrs r2, r0, 24\n\ -lsls r0, r2, 2\n\ -adds r0, r2\n\ -lsls r5, r0, 2\n\ -mov r0, r9\n\ -adds r0, 0x8\n\ -adds r0, r5, r0\n\ -mov r3, r8\n\ -ldr r1, [r3, 0x8]\n\ -ldr r0, [r0]\n\ -ands r1, r0\n\ -cmp r1, 0\n\ -bne _0811710E\n\ -adds r0, r2, 0\n\ -movs r1, 0x5\n\ -bl __udivsi3\n\ -lsls r0, 24\n\ -lsrs r0, 24\n\ -subs r1, r0, 0x1\n\ -lsls r1, 3\n\ -mov r3, sp\n\ -adds r2, r3, r1\n\ -ldrh r1, [r2, 0x2]\n\ -adds r1, r7, r1\n\ -strh r1, [r2, 0x2]\n\ -adds r1, r4, 0\n\ -adds r1, 0xD\n\ -lsls r1, 24\n\ -lsrs r1, 24\n\ -lsls r0, 3\n\ -subs r0, 0x8\n\ -adds r2, r3, r0\n\ -mov r0, r8\n\ -adds r0, 0xB8\n\ -bl sub_812492C\n\ -mov r0, r10\n\ -cmp r0, 0x3\n\ -bne _08117104\n\ -mov r1, r9\n\ -adds r0, r5, r1\n\ -ldrh r0, [r0, 0x10]\n\ -str r0, [sp, 0x18]\n\ -_08117104:\n\ -mov r0, r10\n\ -subs r0, 0x1\n\ -lsls r0, 24\n\ -lsrs r0, 24\n\ -mov r10, r0\n\ -_0811710E:\n\ -adds r0, r4, 0x1\n\ -lsls r0, 24\n\ -lsrs r4, r0, 24\n\ -cmp r4, 0x2\n\ -bls _081170A2\n\ -mov r2, r10\n\ -cmp r2, 0x2\n\ -beq _08117122\n\ -movs r3, 0\n\ -str r3, [sp, 0x18]\n\ -_08117122:\n\ -ldr r0, _08117154 @ =0x020190b8\n\ -ldr r2, _08117150 @ =gUnknown_083F8C00\n\ -ldr r4, [sp, 0x1C]\n\ -adds r1, r4, r6\n\ -lsls r1, 2\n\ -adds r1, r2\n\ -ldrh r1, [r1, 0x10]\n\ -ldr r2, [sp, 0x18]\n\ -orrs r2, r1\n\ -str r2, [sp, 0x18]\n\ -adds r1, r2, 0\n\ -bl sub_8124CE8\n\ -_0811713C:\n\ -add sp, 0x20\n\ -pop {r3-r5}\n\ -mov r8, r3\n\ -mov r9, r4\n\ -mov r10, r5\n\ -pop {r4-r7}\n\ -pop {r0}\n\ -bx r0\n\ -.align 2, 0\n\ -_0811714C: .4byte 0x02019000\n\ -_08117150: .4byte gUnknown_083F8C00\n\ -_08117154: .4byte 0x020190b8\n\ -.syntax divided\n"); -} -#endif - -#ifdef NONMATCHING //not enough stack usage void sub_8117158(u8 r0) { - u8 i; - u8 l; + vu8 i; + vu8 z; + vu16 var1; + vu16 var2; + vu8 var0; u8 v[0x5]; - u8 z; - u8 var0; - u8 var1; - u16 var2; + u8 l; eRoulette->var2A = 0x1; sub_8117AA8(0x0, 0x0); - sub_8124E2C(&gBGTilemapBuffers[2][0], ewram18800, 0xE, 0x7, 0x10, 0xD); + sub_8124E2C(gBGTilemapBuffers[1], (u16 *)ewram18800, 0xE, 0x7, 0x10, 0xD); switch(r0) { case 0x0: @@ -2153,421 +1911,44 @@ void sub_8117158(u8 r0) } for (i = 0x0; i < l; i++) { - //_0811727C var0 = gUnknown_083F8C00[v[i]].var06; var1 = gUnknown_083F8C00[v[i]].var03; for (z = 0; z < 0x3; z++) { var2 = (gUnknown_083F8C00[v[i]].var04 + z) * 0x20; - gBGTilemapBuffers[2][var2 + var1 + 0x0] = ewram189a0[(var0 + z) * 0x3 + 0x0]; - gBGTilemapBuffers[2][var2 + var1 + 0x1] = ewram189a0[(var0 + z) * 0x3 + 0x1]; - gBGTilemapBuffers[2][var2 + var1 + 0x2] = ewram189a0[(var0 + z) * 0x3 + 0x2]; + gBGTilemapBuffers[1][var1 + var2 + 0x0] = ewram189a0[(var0 + z) * 0x3 + 0x0]; + gBGTilemapBuffers[1][var1 + var2 + 0x1] = ewram189a0[(var0 + z) * 0x3 + 0x1]; + gBGTilemapBuffers[1][var1 + var2 + 0x2] = ewram189a0[(var0 + z) * 0x3 + 0x2]; } - //_08117350 } } -#else -__attribute__((naked)) -void sub_8117158(u8 r0) -{ -asm(".syntax unified\n\ -push {r4-r7,lr}\n\ -mov r7, r10\n\ -mov r6, r9\n\ -mov r5, r8\n\ -push {r5-r7}\n\ -sub sp, 0x24\n\ -lsls r0, 24\n\ -lsrs r5, r0, 24\n\ -ldr r4, _0811719C @ =0x02019000\n\ -movs r0, 0x1\n\ -strh r0, [r4, 0x2A]\n\ -movs r0, 0\n\ -movs r1, 0\n\ -bl sub_8117AA8\n\ -ldr r0, _081171A0 @ =gBGTilemapBuffers + 0x800\n\ -ldr r1, _081171A4 @ =0xfffff800\n\ -adds r4, r1\n\ -movs r1, 0x10\n\ -str r1, [sp]\n\ -movs r1, 0xD\n\ -str r1, [sp, 0x4]\n\ -adds r1, r4, 0\n\ -movs r2, 0xE\n\ -movs r3, 0x7\n\ -bl sub_8124E2C\n\ -cmp r5, 0xF\n\ -bhi _08117250\n\ -lsls r0, r5, 2\n\ -ldr r1, _081171A8 @ =_081171AC\n\ -adds r0, r1\n\ -ldr r0, [r0]\n\ -mov pc, r0\n\ -.align 2, 0\n\ -_0811719C: .4byte 0x02019000\n\ -_081171A0: .4byte gBGTilemapBuffers + 0x800\n\ -_081171A4: .4byte 0xfffff800\n\ -_081171A8: .4byte _081171AC\n\ -.align 2, 0\n\ -_081171AC:\n\ -.4byte _08117360\n\ -.4byte _081171EC\n\ -.4byte _081171EC\n\ -.4byte _081171EC\n\ -.4byte _081171EC\n\ -.4byte _08117220\n\ -.4byte _08117250\n\ -.4byte _08117250\n\ -.4byte _08117250\n\ -.4byte _08117250\n\ -.4byte _08117220\n\ -.4byte _08117250\n\ -.4byte _08117250\n\ -.4byte _08117250\n\ -.4byte _08117250\n\ -.4byte _08117220\n\ -_081171EC:\n\ -movs r0, 0x4\n\ -str r0, [sp, 0x18]\n\ -add r1, sp, 0x8\n\ -movs r0, 0\n\ -strb r0, [r1]\n\ -adds r0, r1, 0\n\ -ldrb r0, [r0]\n\ -cmp r0, 0x3\n\ -bhi _08117258\n\ -add r4, sp, 0x10\n\ -adds r3, r1, 0\n\ -_08117202:\n\ -ldrb r2, [r3]\n\ -adds r2, r4\n\ -ldrb r1, [r3]\n\ -lsls r0, r1, 2\n\ -adds r0, r1\n\ -adds r0, r5, r0\n\ -strb r0, [r2]\n\ -ldrb r0, [r3]\n\ -adds r0, 0x1\n\ -strb r0, [r3]\n\ -ldrb r0, [r3]\n\ -ldr r1, [sp, 0x18]\n\ -cmp r0, r1\n\ -bcc _08117202\n\ -b _08117258\n\ -_08117220:\n\ -movs r0, 0x5\n\ -str r0, [sp, 0x18]\n\ -add r1, sp, 0x8\n\ -movs r0, 0\n\ -strb r0, [r1]\n\ -adds r0, r1, 0\n\ -ldrb r0, [r0]\n\ -cmp r0, 0x4\n\ -bhi _08117258\n\ -add r3, sp, 0x10\n\ -adds r2, r1, 0\n\ -_08117236:\n\ -ldrb r1, [r2]\n\ -adds r1, r3\n\ -ldrb r0, [r2]\n\ -adds r0, r5, r0\n\ -strb r0, [r1]\n\ -ldrb r0, [r2]\n\ -adds r0, 0x1\n\ -strb r0, [r2]\n\ -ldrb r0, [r2]\n\ -ldr r1, [sp, 0x18]\n\ -cmp r0, r1\n\ -bcc _08117236\n\ -b _08117258\n\ -_08117250:\n\ -movs r0, 0x1\n\ -str r0, [sp, 0x18]\n\ -add r0, sp, 0x10\n\ -strb r5, [r0]\n\ -_08117258:\n\ -add r1, sp, 0x8\n\ -movs r0, 0\n\ -strb r0, [r1]\n\ -adds r0, r1, 0\n\ -ldrb r0, [r0]\n\ -ldr r1, [sp, 0x18]\n\ -cmp r0, r1\n\ -bcs _08117360\n\ -mov r0, sp\n\ -adds r0, 0xE\n\ -str r0, [sp, 0x1C]\n\ -add r1, sp, 0x10\n\ -mov r9, r1\n\ -add r0, sp, 0x8\n\ -mov r12, r0\n\ -mov r1, sp\n\ -adds r1, 0xA\n\ -str r1, [sp, 0x20]\n\ -_0811727C:\n\ -mov r1, r12\n\ -ldrb r0, [r1]\n\ -add r0, r9\n\ -ldrb r1, [r0]\n\ -lsls r0, r1, 2\n\ -adds r0, r1\n\ -lsls r0, 2\n\ -ldr r1, _08117370 @ =gUnknown_083F8C00\n\ -adds r0, r1\n\ -ldrb r0, [r0, 0x6]\n\ -ldr r1, [sp, 0x1C]\n\ -strb r0, [r1]\n\ -mov r1, r12\n\ -ldrb r0, [r1]\n\ -add r0, r9\n\ -ldrb r1, [r0]\n\ -lsls r0, r1, 2\n\ -adds r0, r1\n\ -lsls r0, 2\n\ -ldr r1, _08117370 @ =gUnknown_083F8C00\n\ -adds r0, r1\n\ -ldrb r0, [r0, 0x3]\n\ -ldr r1, [sp, 0x20]\n\ -strh r0, [r1]\n\ -mov r4, sp\n\ -adds r4, 0x9\n\ -movs r0, 0\n\ -strb r0, [r4]\n\ -ldrb r0, [r4]\n\ -cmp r0, 0x2\n\ -bhi _08117350\n\ -add r5, sp, 0xC\n\ -ldr r7, [sp, 0x20]\n\ -ldr r0, _08117374 @ =gBGTilemapBuffers + 0x800\n\ -mov r8, r0\n\ -ldr r6, [sp, 0x1C]\n\ -ldr r1, _08117378 @ =0x020189a0\n\ -mov r10, r1\n\ -_081172C8:\n\ -mov r1, r12\n\ -ldrb r0, [r1]\n\ -add r0, r9\n\ -ldrb r0, [r0]\n\ -lsls r1, r0, 2\n\ -adds r1, r0\n\ -lsls r1, 2\n\ -ldr r0, _08117370 @ =gUnknown_083F8C00\n\ -adds r1, r0\n\ -adds r3, r4, 0\n\ -ldrb r0, [r4]\n\ -ldrb r1, [r1, 0x4]\n\ -adds r0, r1\n\ -lsls r0, 5\n\ -strh r0, [r5]\n\ -ldrh r0, [r7]\n\ -ldrh r2, [r5]\n\ -adds r2, r0\n\ -lsls r2, 1\n\ -add r2, r8\n\ -ldrb r0, [r6]\n\ -ldrb r1, [r4]\n\ -adds r1, r0\n\ -lsls r0, r1, 1\n\ -adds r0, r1\n\ -lsls r0, 1\n\ -add r0, r10\n\ -ldrh r0, [r0]\n\ -strh r0, [r2]\n\ -ldrh r0, [r7]\n\ -ldrh r2, [r5]\n\ -adds r2, r0\n\ -adds r2, 0x1\n\ -lsls r2, 1\n\ -add r2, r8\n\ -ldrb r0, [r6]\n\ -ldrb r1, [r4]\n\ -adds r1, r0\n\ -lsls r0, r1, 1\n\ -adds r0, r1\n\ -lsls r0, 1\n\ -mov r1, r10\n\ -adds r1, 0x2\n\ -adds r0, r1\n\ -ldrh r0, [r0]\n\ -strh r0, [r2]\n\ -ldrh r0, [r7]\n\ -ldrh r2, [r5]\n\ -adds r2, r0\n\ -adds r2, 0x2\n\ -lsls r2, 1\n\ -add r2, r8\n\ -ldrb r0, [r6]\n\ -ldrb r1, [r4]\n\ -adds r1, r0\n\ -lsls r0, r1, 1\n\ -adds r0, r1\n\ -lsls r0, 1\n\ -ldr r1, _0811737C @ =0x020189a4\n\ -adds r0, r1\n\ -ldrh r0, [r0]\n\ -strh r0, [r2]\n\ -ldrb r0, [r4]\n\ -adds r0, 0x1\n\ -strb r0, [r4]\n\ -ldrb r0, [r3]\n\ -cmp r0, 0x2\n\ -bls _081172C8\n\ -_08117350:\n\ -mov r1, r12\n\ -ldrb r0, [r1]\n\ -adds r0, 0x1\n\ -strb r0, [r1]\n\ -ldrb r0, [r1]\n\ -ldr r1, [sp, 0x18]\n\ -cmp r0, r1\n\ -bcc _0811727C\n\ -_08117360:\n\ -add sp, 0x24\n\ -pop {r3-r5}\n\ -mov r8, r3\n\ -mov r9, r4\n\ -mov r10, r5\n\ -pop {r4-r7}\n\ -pop {r0}\n\ -bx r0\n\ -.align 2, 0\n\ -_08117370: .4byte gUnknown_083F8C00\n\ -_08117374: .4byte gBGTilemapBuffers + 0x800\n\ -_08117378: .4byte 0x020189a0\n\ -_0811737C: .4byte 0x020189a4\n\ -.syntax divided\n"); -} -#endif -#ifdef NONMATCHING u8 sub_8117380(u8 r0) { - u8 var0[0x5]; - u8 t; - u8 z; - memcpy(var0, gUnknown_083F8EF4, 0x5); - if (r0 > 0x13) - r0 = 0x0; + u8 var0[5]; + memcpy(var0, gUnknown_083F8EF4, 5); + // u8 var0[] = {0, 3, 4, 6, 12}; + if (r0 > 19) + r0 = 0; switch (gUnknown_083F8C00[r0].var01_0) { - case 0x3: - z = r0 / 0x5 - 0x1; - if (eRoulette->var16[z] > 0x3) + case 3: + r0 = r0 / 5 - 1; + if (eRoulette->var16[r0] > 3) return 0x0; - return var0[eRoulette->var16[z] + 0x1]; - case 0x4: - t = r0 - 0x1; - if (eRoulette->var12[t] > 0x2) - return 0x0; - return var0[eRoulette->var12[t] + 0x2]; - case 0xC: + return var0[eRoulette->var16[r0] + 1]; + case 4: + r0--; + if (eRoulette->var12[r0] > 2) + return 0; + return var0[eRoulette->var12[r0] + 2]; + case 12: if (eRoulette->var08 & gUnknown_083F8C00[r0].var08) - return 0x0; - return var0[0x4]; - default: + return 0; + return var0[4]; } - return 0x0; + return 0; } -#else -__attribute__((naked)) -u8 sub_8117380(u8 r0) -{ -asm(".syntax unified\n\ -push {r4,lr}\n\ -sub sp, 0x8\n\ -lsls r0, 24\n\ -lsrs r4, r0, 24\n\ -ldr r1, _081173B8 @ =gUnknown_083F8EF4\n\ -mov r0, sp\n\ -movs r2, 0x5\n\ -bl memcpy\n\ -cmp r4, 0x13\n\ -bls _08117398\n\ -movs r4, 0\n\ -_08117398:\n\ -ldr r3, _081173BC @ =gUnknown_083F8C00\n\ -lsls r0, r4, 2\n\ -adds r0, r4\n\ -lsls r2, r0, 2\n\ -adds r0, r2, r3\n\ -ldrb r0, [r0, 0x1]\n\ -lsls r0, 28\n\ -lsrs r0, 28\n\ -cmp r0, 0x4\n\ -beq _081173EC\n\ -cmp r0, 0x4\n\ -bgt _081173C0\n\ -cmp r0, 0x3\n\ -beq _081173C6\n\ -b _08117428\n\ -.align 2, 0\n\ -_081173B8: .4byte gUnknown_083F8EF4\n\ -_081173BC: .4byte gUnknown_083F8C00\n\ -_081173C0:\n\ -cmp r0, 0xC\n\ -beq _0811740C\n\ -b _08117428\n\ -_081173C6:\n\ -adds r0, r4, 0\n\ -movs r1, 0x5\n\ -bl __udivsi3\n\ -subs r0, 0x1\n\ -lsls r0, 24\n\ -lsrs r4, r0, 24\n\ -ldr r0, _081173E8 @ =0x02019000\n\ -adds r0, 0x16\n\ -adds r1, r4, r0\n\ -ldrb r0, [r1]\n\ -cmp r0, 0x3\n\ -bhi _08117428\n\ -ldrb r0, [r1]\n\ -adds r0, 0x1\n\ -b _08117402\n\ -.align 2, 0\n\ -_081173E8: .4byte 0x02019000\n\ -_081173EC:\n\ -subs r0, r4, 0x1\n\ -lsls r0, 24\n\ -lsrs r4, r0, 24\n\ -ldr r0, _08117408 @ =0x02019000\n\ -adds r0, 0x12\n\ -adds r1, r4, r0\n\ -ldrb r0, [r1]\n\ -cmp r0, 0x2\n\ -bhi _08117428\n\ -ldrb r0, [r1]\n\ -adds r0, 0x2\n\ -_08117402:\n\ -add r0, sp\n\ -ldrb r0, [r0]\n\ -b _0811742A\n\ -.align 2, 0\n\ -_08117408: .4byte 0x02019000\n\ -_0811740C:\n\ -ldr r1, _08117424 @ =0x02019000\n\ -adds r0, r3, 0\n\ -adds r0, 0x8\n\ -adds r0, r2, r0\n\ -ldr r1, [r1, 0x8]\n\ -ldr r0, [r0]\n\ -ands r1, r0\n\ -cmp r1, 0\n\ -bne _08117428\n\ -mov r0, sp\n\ -ldrb r0, [r0, 0x4]\n\ -b _0811742A\n\ -.align 2, 0\n\ -_08117424: .4byte 0x02019000\n\ -_08117428:\n\ -movs r0, 0\n\ -_0811742A:\n\ -add sp, 0x8\n\ -pop {r4}\n\ -pop {r1}\n\ -bx r1\n\ -.syntax divided\n"); -} -#endif void sub_8117434(void) { @@ -2629,6 +2010,9 @@ void sub_811755C(u8 taskid) void sub_81175C0(u8 taskid) { +#if DEBUG + unk_203955C[0] = 0; +#endif Menu_EraseScreen(); ScriptContext2_Disable(); DestroyTask(taskid); @@ -2691,6 +2075,386 @@ void Task_Roulette_0(u8 taskid) } } +#if DEBUG + +__attribute__((naked)) +void debug_sub_812CDE4() +{ + asm("\ + push {r4, r5, lr}\n\ + lsl r0, r0, #0x18\n\ + lsr r3, r0, #0x18\n\ + add r4, r3, #0\n\ + ldr r0, ._575 @ gMain\n\ + ldrh r1, [r0, #0x2e]\n\ + mov r0, #0x1\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._572 @cond_branch\n\ + ldr r1, ._575 + 4 @ gTasks\n\ + lsl r0, r3, #0x2\n\ + add r0, r0, r3\n\ + lsl r0, r0, #0x3\n\ + add r2, r0, r1\n\ + ldrh r0, [r2, #0x22]\n\ + add r0, r0, #0x1\n\ + strh r0, [r2, #0x22]\n\ + lsl r0, r0, #0x10\n\ + ldr r1, ._575 + 8 @ 0x27100000\n\ + cmp r0, r1\n\ + bne ._573 @cond_branch\n\ + mov r0, #0x0\n\ + strh r0, [r2, #0x22]\n\ +._573:\n\ + ldr r0, ._575 + 12 @ gStringVar1\n\ + mov r3, #0x22\n\ + ldsh r1, [r2, r3]\n\ + b ._584\n\ +._576:\n\ + .align 2, 0\n\ +._575:\n\ + .word gMain\n\ + .word gTasks\n\ + .word 0x27100000\n\ + .word gStringVar1\n\ +._572:\n\ + mov r0, #0x2\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._577 @cond_branch\n\ + ldr r1, ._580 @ gTasks\n\ + lsl r0, r3, #0x2\n\ + add r0, r0, r3\n\ + lsl r0, r0, #0x3\n\ + add r2, r0, r1\n\ + ldrh r0, [r2, #0x22]\n\ + sub r0, r0, #0x1\n\ + strh r0, [r2, #0x22]\n\ + lsl r0, r0, #0x10\n\ + asr r0, r0, #0x10\n\ + mov r1, #0x1\n\ + neg r1, r1\n\ + cmp r0, r1\n\ + bne ._578 @cond_branch\n\ + ldr r0, ._580 + 4 @ 0x270f\n\ + strh r0, [r2, #0x22]\n\ +._578:\n\ + ldr r0, ._580 + 8 @ gStringVar1\n\ + mov r3, #0x22\n\ + ldsh r1, [r2, r3]\n\ + b ._584\n\ +._581:\n\ + .align 2, 0\n\ +._580:\n\ + .word gTasks\n\ + .word 0x270f\n\ + .word gStringVar1\n\ +._577:\n\ + mov r0, #0x80\n\ + lsl r0, r0, #0x1\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._582 @cond_branch\n\ + ldr r1, ._585 @ gTasks\n\ + lsl r0, r3, #0x2\n\ + add r0, r0, r3\n\ + lsl r0, r0, #0x3\n\ + add r2, r0, r1\n\ + ldrh r3, [r2, #0x22]\n\ + add r0, r3, #0\n\ + add r0, r0, #0xa\n\ + strh r0, [r2, #0x22]\n\ + lsl r0, r0, #0x10\n\ + ldr r1, ._585 + 4 @ 0x270f0000\n\ + cmp r0, r1\n\ + ble ._583 @cond_branch\n\ + ldr r1, ._585 + 8 @ 0xffffd8fb\n\ + add r0, r3, r1\n\ + strh r0, [r2, #0x22]\n\ +._583:\n\ + ldr r0, ._585 + 12 @ gStringVar1\n\ + mov r3, #0x22\n\ + ldsh r1, [r2, r3]\n\ + b ._584\n\ +._586:\n\ + .align 2, 0\n\ +._585:\n\ + .word gTasks\n\ + .word 0x270f0000\n\ + .word 0xffffd8fb\n\ + .word gStringVar1\n\ +._582:\n\ + mov r0, #0x80\n\ + lsl r0, r0, #0x2\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._587 @cond_branch\n\ + ldr r0, ._590 @ gTasks\n\ + lsl r1, r3, #0x2\n\ + add r1, r1, r3\n\ + lsl r1, r1, #0x3\n\ + add r1, r1, r0\n\ + ldrh r2, [r1, #0x22]\n\ + add r0, r2, #0\n\ + sub r0, r0, #0xa\n\ + strh r0, [r1, #0x22]\n\ + lsl r0, r0, #0x10\n\ + cmp r0, #0\n\ + bge ._588 @cond_branch\n\ + ldr r3, ._590 + 4 @ 0x2705\n\ + add r0, r2, r3\n\ + strh r0, [r1, #0x22]\n\ +._588:\n\ + ldr r0, ._590 + 8 @ gStringVar1\n\ + mov r2, #0x22\n\ + ldsh r1, [r1, r2]\n\ +._584:\n\ + mov r2, #0x1\n\ + mov r3, #0x4\n\ + bl ConvertIntToDecimalStringN\n\ + ldr r4, ._590 + 12 @ gStringVar4\n\ + ldr r1, ._590 + 16 @ gOtherText_Coins\n\ + add r0, r4, #0\n\ + bl StringExpandPlaceholders\n\ + add r0, r4, #0\n\ + mov r1, #0x9\n\ + mov r2, #0x1\n\ + bl MenuPrint_RightAligned\n\ + b ._596\n\ +._591:\n\ + .align 2, 0\n\ +._590:\n\ + .word gTasks\n\ + .word 0x2705\n\ + .word gStringVar1\n\ + .word gStringVar4\n\ + .word gOtherText_Coins\n\ +._587:\n\ + mov r0, #0x8\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._592 @cond_branch\n\ + ldr r0, ._594 @ gSaveBlock1\n\ + ldr r2, ._594 + 4 @ gTasks\n\ + lsl r1, r3, #0x2\n\ + add r1, r1, r3\n\ + lsl r1, r1, #0x3\n\ + add r1, r1, r2\n\ + ldrh r2, [r1, #0x22]\n\ + ldr r3, ._594 + 8 @ 0x494\n\ + add r0, r0, r3\n\ + mov r5, #0x0\n\ + strh r2, [r0]\n\ + ldr r0, ._594 + 12 @ Task_Roulette_0\n\ + str r0, [r1]\n\ + ldr r0, ._594 + 16 @ gStringVar1\n\ + mov r2, #0x22\n\ + ldsh r1, [r1, r2]\n\ + mov r2, #0x1\n\ + mov r3, #0x4\n\ + bl ConvertIntToDecimalStringN\n\ + ldr r4, ._594 + 20 @ gStringVar4\n\ + ldr r1, ._594 + 24 @ gOtherText_Coins\n\ + add r0, r4, #0\n\ + bl StringExpandPlaceholders\n\ + add r0, r4, #0\n\ + mov r1, #0x9\n\ + mov r2, #0x1\n\ + bl MenuPrint_RightAligned\n\ + ldr r0, ._594 + 28 @ unk_2039560\n\ + strb r5, [r0]\n\ + b ._596\n\ +._595:\n\ + .align 2, 0\n\ +._594:\n\ + .word gSaveBlock1\n\ + .word gTasks\n\ + .word 0x494\n\ + .word Task_Roulette_0+1\n\ + .word gStringVar1\n\ + .word gStringVar4\n\ + .word gOtherText_Coins\n\ + .word unk_2039560\n\ +._592:\n\ + mov r0, #0x4\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._596 @cond_branch\n\ + ldr r0, ._597 @ gSaveBlock1\n\ + ldr r2, ._597 + 4 @ gTasks\n\ + lsl r1, r4, #0x2\n\ + add r1, r1, r4\n\ + lsl r1, r1, #0x3\n\ + add r1, r1, r2\n\ + ldrh r2, [r1, #0x22]\n\ + ldr r3, ._597 + 8 @ 0x494\n\ + add r0, r0, r3\n\ + strh r2, [r0]\n\ + ldr r0, ._597 + 12 @ Task_Roulette_0\n\ + str r0, [r1]\n\ + ldr r0, ._597 + 16 @ gStringVar1\n\ + mov r2, #0x22\n\ + ldsh r1, [r1, r2]\n\ + mov r2, #0x1\n\ + mov r3, #0x4\n\ + bl ConvertIntToDecimalStringN\n\ + ldr r4, ._597 + 20 @ gStringVar4\n\ + ldr r1, ._597 + 24 @ gOtherText_Coins\n\ + add r0, r4, #0\n\ + bl StringExpandPlaceholders\n\ + add r0, r4, #0\n\ + mov r1, #0x9\n\ + mov r2, #0x1\n\ + bl MenuPrint_RightAligned\n\ + ldr r1, ._597 + 28 @ unk_2039560\n\ + mov r0, #0x1\n\ + strb r0, [r1]\n\ +._596:\n\ + pop {r4, r5}\n\ + pop {r0}\n\ + bx r0\n\ +._598:\n\ + .align 2, 0\n\ +._597:\n\ + .word gSaveBlock1\n\ + .word gTasks\n\ + .word 0x494\n\ + .word Task_Roulette_0+1\n\ + .word gStringVar1\n\ + .word gStringVar4\n\ + .word gOtherText_Coins\n\ + .word unk_2039560"); +} + +__attribute__((naked)) +void debug_sub_812CFE8() +{ + asm("\ + push {r4, r5, lr}\n\ + lsl r0, r0, #0x18\n\ + lsr r0, r0, #0x18\n\ + ldr r2, ._600 @ gTasks\n\ + lsl r1, r0, #0x2\n\ + add r1, r1, r0\n\ + lsl r1, r1, #0x3\n\ + add r5, r1, r2\n\ + ldr r0, ._600 + 4 @ gSaveBlock1\n\ + ldr r1, ._600 + 8 @ 0x494\n\ + add r0, r0, r1\n\ + ldrh r0, [r0]\n\ + strh r0, [r5, #0x22]\n\ + bl Random\n\ + mov r1, #0x1\n\ + and r1, r1, r0\n\ + cmp r1, #0\n\ + beq ._599 @cond_branch\n\ + ldr r0, ._600 + 12 @ gSpecialVar_0x8004\n\ + ldrh r1, [r0]\n\ + mov r2, #0x80\n\ + orr r1, r1, r2\n\ + strh r1, [r0]\n\ +._599:\n\ + ldr r0, ._600 + 16 @ gStringVar1\n\ + mov r2, #0x22\n\ + ldsh r1, [r5, r2]\n\ + mov r2, #0x1\n\ + mov r3, #0x4\n\ + bl ConvertIntToDecimalStringN\n\ + ldr r4, ._600 + 20 @ gStringVar4\n\ + ldr r1, ._600 + 24 @ gOtherText_Coins\n\ + add r0, r4, #0\n\ + bl StringExpandPlaceholders\n\ + mov r0, #0x0\n\ + mov r1, #0x0\n\ + mov r2, #0x9\n\ + mov r3, #0x3\n\ + bl Menu_DrawStdWindowFrame\n\ + add r0, r4, #0\n\ + mov r1, #0x9\n\ + mov r2, #0x1\n\ + bl MenuPrint_RightAligned\n\ + mov r0, #0x0\n\ + mov r1, #0xe\n\ + mov r2, #0x1d\n\ + mov r3, #0x13\n\ + bl Menu_DrawStdWindowFrame\n\ + ldr r0, ._600 + 28 @ gUnknown_Debug_0842510D\n\ + mov r1, #0x1\n\ + mov r2, #0xf\n\ + bl Menu_PrintText\n\ + ldr r0, ._600 + 32 @ debug_sub_812CDE4\n\ + str r0, [r5]\n\ + pop {r4, r5}\n\ + pop {r0}\n\ + bx r0\n\ +._601:\n\ + .align 2, 0\n\ +._600:\n\ + .word gTasks\n\ + .word gSaveBlock1\n\ + .word 0x494\n\ + .word gSpecialVar_0x8004\n\ + .word gStringVar1\n\ + .word gStringVar4\n\ + .word gOtherText_Coins\n\ + .word gUnknown_Debug_0842510D\n\ + .word debug_sub_812CDE4+1"); +} + +#endif + +#if DEBUG +__attribute__((naked)) +void PlayRoulette(void) +{ + asm("\ + push {lr}\n\ + bl ScriptContext2_Enable\n\ + ldr r1, ._604 @ unk_2039560\n\ + mov r0, #0x0\n\ + strb r0, [r1]\n\ + ldr r0, ._604 + 4 @ unk_203955C\n\ + ldrb r0, [r0]\n\ + cmp r0, #0\n\ + beq ._602 @cond_branch\n\ + ldr r0, ._604 + 8 @ debug_sub_812CFE8\n\ + mov r1, #0x0\n\ + bl CreateTask\n\ + b ._603\n\ +._605:\n\ + .align 2, 0\n\ +._604:\n\ + .word unk_2039560\n\ + .word unk_203955C\n\ + .word debug_sub_812CFE8+1\n\ +._602:\n\ + ldr r0, ._606 @ Task_Roulette_0\n\ + mov r1, #0x0\n\ + bl CreateTask\n\ + lsl r0, r0, #0x18\n\ + lsr r0, r0, #0x18\n\ + ldr r2, ._606 + 4 @ gTasks\n\ + lsl r1, r0, #0x2\n\ + add r1, r1, r0\n\ + lsl r1, r1, #0x3\n\ + add r1, r1, r2\n\ + ldr r0, ._606 + 8 @ gSaveBlock1\n\ + ldr r2, ._606 + 12 @ 0x494\n\ + add r0, r0, r2\n\ + ldrh r0, [r0]\n\ + strh r0, [r1, #0x22]\n\ +._603:\n\ + pop {r0}\n\ + bx r0\n\ +._607:\n\ + .align 2, 0\n\ +._606:\n\ + .word Task_Roulette_0+1\n\ + .word gTasks\n\ + .word gSaveBlock1\n\ + .word 0x494"); +} +#else void PlayRoulette(void) { u8 taskid; @@ -2698,6 +2462,7 @@ void PlayRoulette(void) taskid = CreateTask(&Task_Roulette_0, 0x0); gTasks[taskid].data[0xD] = gSaveBlock1.coins; } +#endif void sub_8117838(u8 r0) { @@ -2883,111 +2648,25 @@ void sub_8117DF4(void) } } -#ifdef NONMATCHING void sub_8117E98(struct Sprite *sprite) { - struct OamMatrix *m; - u8 p; - u16 angle; - s16 cos, sin, z; - u32 cos32; - angle = eRoulette->var24 + sprite->data[0x0]; - z = angle; - if (z > 359) - angle = z - 360; + s16 cos; + s16 sin; + u32 matrixNum; + s16 angle = eRoulette->var24 + sprite->data[0]; + if (angle >= 360) + angle -= 360; sin = Sin2(angle); cos = Cos2(angle); - sprite->pos2.x = sin * sprite->data[0x1] >> 0xC; - sprite->pos2.y = -cos * sprite->data[0x1] >> 0xC; - p = sprite->oam.matrixNum; - sin = sin / 0x10; - m = &gOamMatrices[p]; - cos32 = cos / 0x10; - - m->d = cos32; - m->a = cos32; - m->b = sin; - m->c = -sin; + sprite->pos2.x = sin * sprite->data[1] >> 0xC; + sprite->pos2.y = -cos * sprite->data[1] >> 0xC; + matrixNum = sprite->oam.matrixNum; + sin /= 16; + gOamMatrices[matrixNum].d = cos /= 16; + gOamMatrices[matrixNum].a = cos; + gOamMatrices[matrixNum].b = sin; + gOamMatrices[matrixNum].c = -sin; } -#else -__attribute__((naked)) -void sub_8117E98(struct Sprite *r0) -{ -asm(".syntax unified\n\ -push {r4-r6,lr}\n\ -adds r6, r0, 0\n\ -ldr r0, _08117F1C @ =0x02019000\n\ -ldrh r1, [r6, 0x2E]\n\ -ldrh r0, [r0, 0x24]\n\ -adds r1, r0\n\ -lsls r1, 16\n\ -lsrs r4, r1, 16\n\ -asrs r1, 16\n\ -ldr r0, _08117F20 @ =0x00000167\n\ -cmp r1, r0\n\ -ble _08117EB8\n\ -ldr r2, _08117F24 @ =0xfffffe98\n\ -adds r0, r1, r2\n\ -lsls r0, 16\n\ -lsrs r4, r0, 16\n\ -_08117EB8:\n\ -adds r0, r4, 0\n\ -bl Sin2\n\ -lsls r0, 16\n\ -lsrs r5, r0, 16\n\ -adds r0, r4, 0\n\ -bl Cos2\n\ -lsls r2, r5, 16\n\ -asrs r2, 16\n\ -movs r3, 0x30\n\ -ldrsh r1, [r6, r3]\n\ -muls r1, r2\n\ -asrs r1, 12\n\ -strh r1, [r6, 0x24]\n\ -lsls r0, 16\n\ -asrs r4, r0, 16\n\ -negs r1, r4\n\ -movs r3, 0x30\n\ -ldrsh r0, [r6, r3]\n\ -muls r0, r1\n\ -asrs r0, 12\n\ -strh r0, [r6, 0x26]\n\ -ldrb r0, [r6, 0x3]\n\ -lsls r0, 26\n\ -lsrs r3, r0, 27\n\ -cmp r2, 0\n\ -bge _08117EF2\n\ -adds r2, 0xF\n\ -_08117EF2:\n\ -lsls r0, r2, 12\n\ -lsrs r5, r0, 16\n\ -ldr r1, _08117F28 @ =gOamMatrices\n\ -lsls r0, r3, 3\n\ -adds r1, r0, r1\n\ -adds r0, r4, 0\n\ -cmp r0, 0\n\ -bge _08117F04\n\ -adds r0, 0xF\n\ -_08117F04:\n\ -asrs r0, 4\n\ -strh r0, [r1, 0x6]\n\ -strh r0, [r1]\n\ -strh r5, [r1, 0x2]\n\ -lsls r0, r5, 16\n\ -asrs r0, 16\n\ -negs r0, r0\n\ -strh r0, [r1, 0x4]\n\ -pop {r4-r6}\n\ -pop {r0}\n\ -bx r0\n\ -.align 2, 0\n\ -_08117F1C: .4byte 0x02019000\n\ -_08117F20: .4byte 0x00000167\n\ -_08117F24: .4byte 0xfffffe98\n\ -_08117F28: .4byte gOamMatrices\n\ -.syntax divided\n"); -} -#endif void sub_8117F2C(void) { @@ -3045,132 +2724,32 @@ void sub_81180F4(u16 r0) } } -#ifdef NONMATCHING u8 sub_81181E8(u8 r0) { - u8 t[0x5]; - memcpy(&t, &gUnknown_083FA608, 0x5); - if (r0 > 0x13) - r0 = 0x0; + u8 t[5]; + memcpy(t, gUnknown_083FA608, sizeof t); + // u8 t = {0, 1, 2, 3, 4}; + if (r0 >= 20) + r0 = 0; switch(gUnknown_083F8C00[r0].var01_0) { case 0x3: - r0 = r0 / 0x5 - 0x1; - if ((u32)eRoulette->var16[r0] < 0x4) - return t[0x1 + eRoulette->var16[r0]]; // couldn't recreate redundant loads + r0 = r0 / 5 - 1; + if (eRoulette->var16[r0] < 4) + return t[((vu8 *)eRoulette->var16)[r0] + 1]; // couldn't recreate redundant loads break; case 0x4: - r0 = r0 - 0x1; - if (eRoulette->var12[r0] < 0x3) - return t[0x2 + eRoulette->var12[r0]]; + r0--; + if (eRoulette->var12[r0] < 3) + return t[((vu8 *)eRoulette->var12)[r0] + 2]; break; case 0xC: if (!(eRoulette->var08 & gUnknown_083F8C00[r0].var08)) - return t[0x4]; + return t[4]; break; } - return 0x0; + return 0; } -#else -__attribute__((naked)) -u8 sub_81181E8(u8 r0) -{ -asm(".syntax unified\n\ -push {r4,lr}\n\ -sub sp, 0x8\n\ -lsls r0, 24\n\ -lsrs r4, r0, 24\n\ -ldr r1, _08118220 @ =gUnknown_083FA608\n\ -mov r0, sp\n\ -movs r2, 0x5\n\ -bl memcpy\n\ -cmp r4, 0x13\n\ -bls _08118200\n\ -movs r4, 0\n\ -_08118200:\n\ -ldr r3, _08118224 @ =gUnknown_083F8C00\n\ -lsls r0, r4, 2\n\ -adds r0, r4\n\ -lsls r2, r0, 2\n\ -adds r0, r2, r3\n\ -ldrb r0, [r0, 0x1]\n\ -lsls r0, 28\n\ -lsrs r0, 28\n\ -cmp r0, 0x4\n\ -beq _08118254\n\ -cmp r0, 0x4\n\ -bgt _08118228\n\ -cmp r0, 0x3\n\ -beq _0811822E\n\ -b _08118290\n\ -.align 2, 0\n\ -_08118220: .4byte gUnknown_083FA608\n\ -_08118224: .4byte gUnknown_083F8C00\n\ -_08118228:\n\ -cmp r0, 0xC\n\ -beq _08118274\n\ -b _08118290\n\ -_0811822E:\n\ -adds r0, r4, 0\n\ -movs r1, 0x5\n\ -bl __udivsi3\n\ -subs r0, 0x1\n\ -lsls r0, 24\n\ -lsrs r4, r0, 24\n\ -ldr r0, _08118250 @ =0x02019000\n\ -adds r0, 0x16\n\ -adds r1, r4, r0\n\ -ldrb r0, [r1]\n\ -cmp r0, 0x3\n\ -bhi _08118290\n\ -ldrb r0, [r1]\n\ -adds r0, 0x1\n\ -b _0811826A\n\ -.align 2, 0\n\ -_08118250: .4byte 0x02019000\n\ -_08118254:\n\ -subs r0, r4, 0x1\n\ -lsls r0, 24\n\ -lsrs r4, r0, 24\n\ -ldr r0, _08118270 @ =0x02019000\n\ -adds r0, 0x12\n\ -adds r1, r4, r0\n\ -ldrb r0, [r1]\n\ -cmp r0, 0x2\n\ -bhi _08118290\n\ -ldrb r0, [r1]\n\ -adds r0, 0x2\n\ -_0811826A:\n\ -add r0, sp\n\ -ldrb r0, [r0]\n\ -b _08118292\n\ -.align 2, 0\n\ -_08118270: .4byte 0x02019000\n\ -_08118274:\n\ -ldr r1, _0811828C @ =0x02019000\n\ -adds r0, r3, 0\n\ -adds r0, 0x8\n\ -adds r0, r2, r0\n\ -ldr r1, [r1, 0x8]\n\ -ldr r0, [r0]\n\ -ands r1, r0\n\ -cmp r1, 0\n\ -bne _08118290\n\ -mov r0, sp\n\ -ldrb r0, [r0, 0x4]\n\ -b _08118292\n\ -.align 2, 0\n\ -_0811828C: .4byte 0x02019000\n\ -_08118290:\n\ -movs r0, 0\n\ -_08118292:\n\ -add sp, 0x8\n\ -pop {r4}\n\ -pop {r1}\n\ -bx r1\n\ -.syntax divided\n"); -} -#endif void sub_811829C(u8 r0) { @@ -3591,7 +3170,99 @@ void sub_8118D2C(struct Sprite *sprite) } } -#ifdef NONMATCHING +#if DEBUG +__attribute__((naked)) +void debug_sub_812E698() +{ + asm("\ + push {r4, r5, r6, r7, lr}\n\ + add r7, r0, #0\n\ + bl sub_8118724\n\ + mov r0, #0x0\n\ + strh r0, [r7, #0x32]\n\ + add r0, r7, #0\n\ + bl sub_81186B8\n\ + mov r0, #0x38\n\ + bl m4aSongNumStart\n\ + bl Random\n\ + mov r1, #0x1\n\ + and r1, r1, r0\n\ + cmp r1, #0\n\ + beq ._837 @cond_branch\n\ + ldr r4, ._839 @ 0x2019000\n\ + add r1, r4, #0\n\ + add r1, r1, #0x8c\n\ + ldr r0, ._839 + 4 @ 0x0\n\ + str r0, [r1]\n\ + add r0, r4, #0\n\ + add r0, r0, #0x7e\n\ + ldrb r0, [r0]\n\ + add r0, r0, #0x1\n\ + mov r1, #0xc\n\ + bl __modsi3\n\ + add r1, r4, #0\n\ + add r1, r1, #0x7f\n\ + strb r0, [r1]\n\ + add r1, r4, #0\n\ + ldr r4, ._839 + 8 @ gUnknown_083F8DF4\n\ + b ._838\n\ +._840:\n\ + .align 2, 0\n\ +._839:\n\ + .word 0x2019000\n\ + .word 0x0\n\ + .word gUnknown_083F8DF4\n\ +._837:\n\ + ldr r6, ._841 @ 0x2019000\n\ + add r5, r6, #0\n\ + add r5, r5, #0x8c\n\ + ldr r4, ._841 + 4 @ gUnknown_083F8DF4\n\ + ldrb r0, [r6, #0x4]\n\ + lsl r0, r0, #0x1e\n\ + lsr r0, r0, #0x19\n\ + add r1, r4, #0\n\ + add r1, r1, #0x1c\n\ + add r0, r0, r1\n\ + ldr r1, [r0]\n\ + add r0, r1, #0\n\ + bl __addsf3\n\ + str r0, [r5]\n\ + add r0, r6, #0\n\ + add r0, r0, #0x7e\n\ + ldrb r0, [r0]\n\ + add r1, r6, #0\n\ + add r1, r1, #0x7f\n\ + strb r0, [r1]\n\ + add r1, r6, #0\n\ +._838:\n\ + mov r0, #0x1\n\ + strh r0, [r7, #0x2e]\n\ + ldrb r0, [r1, #0x4]\n\ + lsl r0, r0, #0x1e\n\ + lsr r0, r0, #0x19\n\ + add r0, r0, r4\n\ + ldrb r0, [r0, #0x2]\n\ + strh r0, [r7, #0x32]\n\ + add r1, r1, #0x98\n\ + ldr r0, ._841 + 8 @ 0x3dae147b\n\ + str r0, [r1]\n\ + ldr r0, ._841 + 12 @ sub_8118D2C\n\ + str r0, [r7, #0x1c]\n\ + mov r0, #0x5\n\ + strh r0, [r7, #0x30]\n\ + pop {r4, r5, r6, r7}\n\ + pop {r0}\n\ + bx r0\n\ +._842:\n\ + .align 2, 0\n\ +._841:\n\ + .word 0x2019000\n\ + .word gUnknown_083F8DF4\n\ + .word 0x3dae147b\n\ + .word sub_8118D2C+1"); +} +#endif + void sub_8118DE4(struct Sprite *sprite) { sub_8118724(sprite); @@ -3607,13 +3278,13 @@ void sub_8118DE4(struct Sprite *sprite) sub_811866C(sprite); sprite->data[0x6] = (sprite->data[0x6] / 30) * 30 + 15; sprite->callback = &sub_8118834; - m4aSongNumStartOrChange(0x47); + m4aSongNumStartOrChange(SE_HASHI); } else { u8 t; u32 z; - m4aSongNumStart(0x38); + m4aSongNumStart(SE_KON); if ((z = (Random() & 0x1))) { u32 o; @@ -3631,21 +3302,21 @@ void sub_8118DE4(struct Sprite *sprite) if (gUnknown_083F8D90[t].var04 & eRoulette->var08) { sprite->data[0x0] = 0x1; - sprite->data[0x2] = (&gUnknown_083F8DF4[eRoulette->var04_0])->var02; + sprite->data[0x2] = gUnknown_083F8DF4[eRoulette->var04_0].var02; } else { sprite->data[0x0] = gUnknown_083F8D90[t].var04 & eRoulette->var08; if (eRoulette->var04_0) { - sprite->data[0x2] = (&gUnknown_083F8DF4[eRoulette->var04_0])->var01; + sprite->data[0x2] = gUnknown_083F8DF4[eRoulette->var04_0].var01; } else { - sprite->data[0x2] = (&gUnknown_083F8DF4[eRoulette->var04_0])->var02; + sprite->data[0x2] = gUnknown_083F8DF4[eRoulette->var04_0].var02; if (z) { - eRoulette->var8C = 1.5f; + eRoulette->var8C = 0.5f; } else { @@ -3654,217 +3325,10 @@ void sub_8118DE4(struct Sprite *sprite) } } eRoulette->var98 = 0.085f; - sprite->callback = &sub_8118D2C; + sprite->callback = sub_8118D2C; sprite->data[0x1] = 0x5; } } -#else -__attribute__((naked)) -void sub_8118DE4(struct Sprite *sprite) -{ -asm(".syntax unified\n\ -push {r4-r7,lr}\n\ -mov r7, r9\n\ -mov r6, r8\n\ -push {r6,r7}\n\ -adds r7, r0, 0\n\ -bl sub_8118724\n\ -movs r0, 0\n\ -strh r0, [r7, 0x32]\n\ -adds r0, r7, 0\n\ -bl sub_81186B8\n\ -ldr r1, _08118E70 @ =gUnknown_083F8D90\n\ -ldr r6, _08118E74 @ =gSharedMem + 0x19000\n\ -movs r0, 0x7E\n\ -adds r0, r6\n\ -mov r8, r0\n\ -ldrb r0, [r0]\n\ -lsls r0, 3\n\ -adds r1, 0x4\n\ -adds r0, r1\n\ -ldr r0, [r0]\n\ -ldr r1, [r6, 0x8]\n\ -ands r0, r1\n\ -cmp r0, 0\n\ -bne _08118E7C\n\ -adds r1, r6, 0\n\ -adds r1, 0x7D\n\ -movs r0, 0xFF\n\ -strb r0, [r1]\n\ -ldrb r1, [r6, 0x3]\n\ -movs r0, 0x7F\n\ -ands r0, r1\n\ -strb r0, [r6, 0x3]\n\ -adds r0, r7, 0\n\ -adds r0, 0x2B\n\ -ldrb r1, [r0]\n\ -adds r1, 0x3\n\ -lsls r1, 24\n\ -lsrs r1, 24\n\ -adds r0, r7, 0\n\ -bl StartSpriteAnim\n\ -adds r0, r7, 0\n\ -bl sub_81186B8\n\ -movs r0, 0x1E\n\ -strh r0, [r7, 0x36]\n\ -adds r0, r7, 0\n\ -bl sub_811866C\n\ -movs r1, 0x3A\n\ -ldrsh r0, [r7, r1]\n\ -movs r1, 0x1E\n\ -bl __divsi3\n\ -lsls r0, 16\n\ -asrs r0, 16\n\ -lsls r1, r0, 4\n\ -subs r1, r0\n\ -lsls r1, 1\n\ -adds r1, 0xF\n\ -strh r1, [r7, 0x3A]\n\ -ldr r0, _08118E78 @ =sub_8118834\n\ -str r0, [r7, 0x1C]\n\ -movs r0, 0x47\n\ -bl m4aSongNumStartOrChange\n\ -b _08118F74\n\ -.align 2, 0\n\ -_08118E70: .4byte gUnknown_083F8D90\n\ -_08118E74: .4byte gSharedMem + 0x19000\n\ -_08118E78: .4byte sub_8118834\n\ -_08118E7C:\n\ -movs r0, 0x38\n\ -bl m4aSongNumStart\n\ -bl Random\n\ -movs r2, 0x1\n\ -mov r9, r2\n\ -mov r1, r9\n\ -ands r1, r0\n\ -mov r9, r1\n\ -cmp r1, 0\n\ -beq _08118EC0\n\ -adds r1, r6, 0\n\ -adds r1, 0x8C\n\ -ldr r0, _08118EB8 @ =0x00000000\n\ -str r0, [r1]\n\ -mov r2, r8\n\ -ldrb r0, [r2]\n\ -adds r0, 0x1\n\ -movs r1, 0xC\n\ -bl __modsi3\n\ -lsls r1, r0, 24\n\ -lsrs r2, r1, 24\n\ -adds r1, r6, 0\n\ -adds r1, 0x7F\n\ -strb r0, [r1]\n\ -ldr r5, _08118EBC @ =gUnknown_083F8DF4\n\ -b _08118EF4\n\ -.align 2, 0\n\ -_08118EB8: .4byte 0x00000000\n\ -_08118EBC: .4byte gUnknown_083F8DF4\n\ -_08118EC0:\n\ -adds r4, r6, 0\n\ -adds r4, 0x8C\n\ -ldr r5, _08118F1C @ =gUnknown_083F8DF4\n\ -ldrb r0, [r6, 0x4]\n\ -lsls r0, 30\n\ -lsrs r0, 25\n\ -adds r1, r5, 0\n\ -adds r1, 0x1C\n\ -adds r0, r1\n\ -ldr r1, [r0]\n\ -adds r0, r1, 0\n\ -bl __addsf3\n\ -str r0, [r4]\n\ -mov r0, r8\n\ -ldrb r4, [r0]\n\ -adds r0, r4, 0\n\ -adds r0, 0xB\n\ -movs r1, 0xC\n\ -bl __modsi3\n\ -lsls r0, 24\n\ -lsrs r2, r0, 24\n\ -adds r0, r6, 0\n\ -adds r0, 0x7F\n\ -strb r4, [r0]\n\ -_08118EF4:\n\ -ldr r0, _08118F20 @ =gUnknown_083F8D90\n\ -lsls r1, r2, 3\n\ -adds r0, 0x4\n\ -adds r1, r0\n\ -ldr r2, _08118F24 @ =gSharedMem + 0x19000\n\ -ldr r1, [r1]\n\ -ldr r0, [r2, 0x8]\n\ -ands r1, r0\n\ -cmp r1, 0\n\ -beq _08118F28\n\ -movs r0, 0x1\n\ -strh r0, [r7, 0x2E]\n\ -ldrb r0, [r2, 0x4]\n\ -lsls r0, 30\n\ -lsrs r0, 25\n\ -adds r0, r5\n\ -ldrb r0, [r0, 0x2]\n\ -strh r0, [r7, 0x32]\n\ -b _08118F64\n\ -.align 2, 0\n\ -_08118F1C: .4byte gUnknown_083F8DF4\n\ -_08118F20: .4byte gUnknown_083F8D90\n\ -_08118F24: .4byte gSharedMem + 0x19000\n\ -_08118F28:\n\ -strh r1, [r7, 0x2E]\n\ -ldrb r1, [r2, 0x4]\n\ -movs r0, 0x3\n\ -ands r0, r1\n\ -cmp r0, 0\n\ -beq _08118F40\n\ -lsls r0, r1, 30\n\ -lsrs r0, 25\n\ -adds r0, r5\n\ -ldrb r0, [r0, 0x1]\n\ -strh r0, [r7, 0x32]\n\ -b _08118F64\n\ -_08118F40:\n\ -lsls r0, r1, 30\n\ -lsrs r0, 25\n\ -adds r0, r5\n\ -ldrb r0, [r0, 0x2]\n\ -strh r0, [r7, 0x32]\n\ -mov r1, r9\n\ -cmp r1, 0\n\ -beq _08118F5C\n\ -adds r1, r2, 0\n\ -adds r1, 0x8C\n\ -ldr r0, _08118F58 @ =0x3f000000\n\ -b _08118F62\n\ -.align 2, 0\n\ -_08118F58: .4byte 0x3f000000\n\ -_08118F5C:\n\ -adds r1, r2, 0\n\ -adds r1, 0x8C\n\ -ldr r0, _08118F80 @ =0xbfc00000\n\ -_08118F62:\n\ -str r0, [r1]\n\ -_08118F64:\n\ -adds r1, r2, 0\n\ -adds r1, 0x98\n\ -ldr r0, _08118F84 @ =0x3dae147b\n\ -str r0, [r1]\n\ -ldr r0, _08118F88 @ =sub_8118D2C\n\ -str r0, [r7, 0x1C]\n\ -movs r0, 0x5\n\ -strh r0, [r7, 0x30]\n\ -_08118F74:\n\ -pop {r3,r4}\n\ -mov r8, r3\n\ -mov r9, r4\n\ -pop {r4-r7}\n\ -pop {r0}\n\ -bx r0\n\ -.align 2, 0\n\ -_08118F80: .4byte 0xbfc00000\n\ -_08118F84: .4byte 0x3dae147b\n\ -_08118F88: .4byte sub_8118D2C\n\ -.syntax divided\n"); -} -#endif void sub_8118F8C(struct Sprite *sprite) { @@ -3872,15 +3336,20 @@ void sub_8118F8C(struct Sprite *sprite) if (!(eRoulette->var8C > 0.5f)) { sub_81186B8(sprite); - if (sub_81186E8(sprite) == 0x0) + if (!sub_81186E8(sprite)) { struct StructgUnknown_083F8DF4 *p; eRoulette->var90 = 0.0f; p = &gUnknown_083F8DF4[0]; eRoulette->var8C -= ((float)p[eRoulette->var04_0].var03) - / ((float)(s16)((&p[eRoulette->var04_0])->var04 + 0x1)); + / ((float)(s16)(p[eRoulette->var04_0].var04 + 0x1)); sprite->data[0x1] = 0x4; - sprite->callback = &sub_8118DE4; +#if DEBUG + if (unk_2039560[0]) + sprite->callback = debug_sub_812E698; + else +#endif + sprite->callback = sub_8118DE4; } else { @@ -3960,8 +3429,8 @@ void sub_8119224(struct Sprite *sprite) gSprites[eRoulette->var3C[0x37 + i]].data[0x5] = eRoulette->var3C[0x38]; gSprites[eRoulette->var3C[0x37 + i]].data[0x6] = eRoulette->var3C[0x39]; gSprites[eRoulette->var3C[0x37 + i]].data[0x2] = t; - gSprites[eRoulette->var3C[0x37 + i]].data[0x3] = (sprite->data[0x7] * (&gUnknown_083F8DF4[eRoulette->var04_0])->var01) + - ((&gUnknown_083F8DF4[eRoulette->var04_0])->var02 + 0xFFFF); + gSprites[eRoulette->var3C[0x37 + i]].data[0x3] = (sprite->data[0x7] * gUnknown_083F8DF4[eRoulette->var04_0].var01) + + (gUnknown_083F8DF4[eRoulette->var04_0].var02 + 0xFFFF); } gSprites[eRoulette->var3C[0x38]].coordOffsetEnabled = TRUE; eRoulette->var38 = sprite; @@ -3995,57 +3464,58 @@ void sub_81193D4(struct Sprite *sprite) #ifdef NONMATCHING void sub_811952C(struct Sprite *sprite) { + u8 i; u8 z; - register u8 h asm("r10") = 0x0; - u8 j = 0x5; - u32 p = 0x0; u16 o; - u8 i; - u8 s[0xA] = (u8[]){0,0,0,0,0,0,0,0,0,0}; - u16 t = Random(); - eRoulette->var7D = 0x1; + u8 h = 0; // r10 (sp+0xc) + u8 j = 5; // r9 (r9) + u8 p = 0; // sp+0xc (sp+0x10) + u8 s[10] = {}; // sp+0 (sp+0) + u16 t = Random(); // sp+0x10 (r10) + + eRoulette->var7D = 1; eRoulette->var03_5 = TRUE; eRoulette->var03_6 = FALSE; eRoulette->var7E = 0xFF; - eRoulette->var88 = sprite->data[0x3]; + eRoulette->var88 = sprite->data[3]; eRoulette->var98 = 0.0f; - eRoulette->var8C = (&gUnknown_083F8DF4[eRoulette->var04_0])->var1C; //couldn't replicate load, same as sub_8118DE4 + eRoulette->var8C = gUnknown_083F8DF4[eRoulette->var04_0].var1C; o = (eRoulette->var04_0 * 30 + 33) + (0x1 - eRoulette->var03_0) * 15; - for (i = 0x0; i < 0x4; i++) + for (i = 0; i < 4; i++) { - if (o < sprite->data[0x3] && !(sprite->data[0x3] > o + 90)) + if (o < sprite->data[3] && sprite->data[3] <= o + 90) { - sprite->data[0x0] = i * 0x2; - eRoulette->var03_0 = 0x1 & i; + sprite->data[0] = i << 1; + eRoulette->var03_0 = i & 1; break; } - if (i == 0x3) + if (i == 3) { - sprite->data[0x0] = 0x1; - eRoulette->var03_0 = 0x1; + sprite->data[0] = 1; + eRoulette->var03_0 = 1; break; } o += 90; } if (eRoulette->var03_0) { - if (sprite->data[0x0]) + if (sprite->data[0]) { - PlayCry1(0x130, -0x3F); + PlayCry1(SPECIES_TAILLOW, -0x3F); } else { - PlayCry1(0x130, 0x3F); + PlayCry1(SPECIES_TAILLOW, 0x3F); } } else { - PlayCry1(0x132, -0x3F); + PlayCry1(SPECIES_SHROOMISH, -0x3F); } - i = 0x2; - z = (eRoulette->var7F + 0x2) % 0xC; - if (eRoulette->var03_0 == 0x1 && eRoulette->var04_0 == 0x1) - j += 0x6; + i = 2; + z = (eRoulette->var7F + 2) % 12; + if (eRoulette->var03_0 == 1 && eRoulette->var04_0 == 1) + j += 6; else j += i; for (; i < j; i++) @@ -4058,333 +3528,331 @@ void sub_811952C(struct Sprite *sprite) p = i; } } - z = (z + 0x1) % 0xC; + z = (z + 1) % 0xC; } - if ((eRoulette->var03_0 + 0x1) & eRoulette->var02) + if ((eRoulette->var03_0 + 1) & eRoulette->var02) { - if (p && (t & 0xFF) <= 0xBF) + if (p && (t & 0xFF) < 0xc0) { - sprite->data[0x7] = p; + sprite->data[7] = p; } else { - sprite->data[0x7] = s[t % h]; + sprite->data[7] = s[t % h]; } } else { - sprite->data[0x7] = s[t % h]; + sprite->data[7] = s[t % h]; } - sprite->callback = &sub_8118CEC; + sprite->callback = sub_8118CEC; } #else __attribute__((naked)) void sub_811952C(struct Sprite *sprite) { -asm(".syntax unified\n\ -push {r4-r7,lr}\n\ -mov r7, r10\n\ -mov r6, r9\n\ -mov r5, r8\n\ -push {r5-r7}\n\ -sub sp, 0x14\n\ -mov r8, r0\n\ -movs r0, 0\n\ -mov r10, r0\n\ -movs r1, 0x5\n\ -mov r9, r1\n\ -movs r2, 0\n\ -str r2, [sp, 0xC]\n\ -mov r0, sp\n\ -movs r1, 0\n\ -movs r2, 0xA\n\ -bl memset\n\ -bl Random\n\ -lsls r0, 16\n\ -lsrs r0, 16\n\ -str r0, [sp, 0x10]\n\ -ldr r7, _08119610 @ =gSharedMem + 0x19000\n\ -adds r0, r7, 0\n\ -adds r0, 0x7D\n\ -movs r6, 0x1\n\ -strb r6, [r0]\n\ -ldrb r4, [r7, 0x3]\n\ -movs r0, 0x20\n\ -orrs r4, r0\n\ -movs r0, 0x41\n\ -negs r0, r0\n\ -ands r4, r0\n\ -strb r4, [r7, 0x3]\n\ -adds r1, r7, 0\n\ -adds r1, 0x7E\n\ -movs r0, 0xFF\n\ -strb r0, [r1]\n\ -adds r5, r7, 0\n\ -adds r5, 0x88\n\ -mov r3, r8\n\ -movs r1, 0x34\n\ -ldrsh r0, [r3, r1]\n\ -bl __floatsisf\n\ -str r0, [r5]\n\ -adds r1, r7, 0\n\ -adds r1, 0x98\n\ -ldr r0, _08119614 @ =0x00000000\n\ -str r0, [r1]\n\ -adds r3, r7, 0\n\ -adds r3, 0x8C\n\ -ldr r2, _08119618 @ =gUnknown_083F8DF4\n\ -ldrb r0, [r7, 0x4]\n\ -lsls r0, 30\n\ -lsrs r1, r0, 25\n\ -adds r2, 0x1C\n\ -adds r1, r2\n\ -ldr r1, [r1]\n\ -str r1, [r3]\n\ -lsrs r0, 30\n\ -lsls r1, r0, 4\n\ -subs r1, r0\n\ -lsls r1, 1\n\ -adds r1, 0x21\n\ -lsls r4, 27\n\ -lsrs r4, 27\n\ -subs r6, r4\n\ -lsls r0, r6, 4\n\ -subs r0, r6\n\ -adds r1, r0\n\ -lsls r1, 16\n\ -lsrs r1, 16\n\ -mov r5, r10\n\ -mov r3, r8\n\ -movs r0, 0x34\n\ -ldrsh r2, [r3, r0]\n\ -_081195C8:\n\ -cmp r1, r2\n\ -bge _081195D4\n\ -adds r0, r1, 0\n\ -adds r0, 0x5A\n\ -cmp r2, r0\n\ -ble _08119638\n\ -_081195D4:\n\ -cmp r5, 0x3\n\ -beq _0811961C\n\ -adds r0, r1, 0\n\ -adds r0, 0x5A\n\ -lsls r0, 16\n\ -lsrs r1, r0, 16\n\ -adds r0, r5, 0x1\n\ -lsls r0, 24\n\ -lsrs r5, r0, 24\n\ -cmp r5, 0x3\n\ -bls _081195C8\n\ -_081195EA:\n\ -ldr r0, _08119610 @ =gSharedMem + 0x19000\n\ -ldrb r1, [r0, 0x3]\n\ -movs r0, 0x1F\n\ -ands r0, r1\n\ -cmp r0, 0\n\ -beq _08119664\n\ -mov r1, r8\n\ -movs r2, 0x2E\n\ -ldrsh r0, [r1, r2]\n\ -cmp r0, 0\n\ -beq _08119658\n\ -movs r0, 0x98\n\ -lsls r0, 1\n\ -movs r1, 0x3F\n\ -negs r1, r1\n\ -bl PlayCry1\n\ -b _08119670\n\ -.align 2, 0\n\ -_08119610: .4byte gSharedMem + 0x19000\n\ -_08119614: .4byte 0x00000000\n\ -_08119618: .4byte gUnknown_083F8DF4\n\ -_0811961C:\n\ -movs r0, 0x1\n\ -mov r3, r8\n\ -strh r0, [r3, 0x2E]\n\ -ldr r2, _08119634 @ =gSharedMem + 0x19000\n\ -ldrb r1, [r2, 0x3]\n\ -subs r0, 0x21\n\ -ands r0, r1\n\ -movs r1, 0x1\n\ -orrs r0, r1\n\ -strb r0, [r2, 0x3]\n\ -b _081195EA\n\ -.align 2, 0\n\ -_08119634: .4byte gSharedMem + 0x19000\n\ -_08119638:\n\ -lsrs r0, r5, 1\n\ -mov r1, r8\n\ -strh r0, [r1, 0x2E]\n\ -ldr r3, _08119654 @ =gSharedMem + 0x19000\n\ -movs r1, 0x1\n\ -ands r1, r5\n\ -ldrb r2, [r3, 0x3]\n\ -movs r0, 0x20\n\ -negs r0, r0\n\ -ands r0, r2\n\ -orrs r0, r1\n\ -strb r0, [r3, 0x3]\n\ -b _081195EA\n\ -.align 2, 0\n\ -_08119654: .4byte gSharedMem + 0x19000\n\ -_08119658:\n\ -movs r0, 0x98\n\ -lsls r0, 1\n\ -movs r1, 0x3F\n\ -bl PlayCry1\n\ -b _08119670\n\ -_08119664:\n\ -movs r0, 0x99\n\ -lsls r0, 1\n\ -movs r1, 0x3F\n\ -negs r1, r1\n\ -bl PlayCry1\n\ -_08119670:\n\ -movs r5, 0x2\n\ -ldr r4, _081196A0 @ =gSharedMem + 0x19000\n\ -adds r0, r4, 0\n\ -adds r0, 0x7F\n\ -ldrb r0, [r0]\n\ -adds r0, 0x2\n\ -movs r1, 0xC\n\ -bl __modsi3\n\ -lsls r0, 24\n\ -lsrs r3, r0, 24\n\ -ldrb r1, [r4, 0x3]\n\ -movs r0, 0x1F\n\ -ands r0, r1\n\ -cmp r0, 0x1\n\ -bne _081196A4\n\ -ldrb r1, [r4, 0x4]\n\ -movs r0, 0x3\n\ -ands r0, r1\n\ -cmp r0, 0x1\n\ -bne _081196A4\n\ -mov r0, r9\n\ -adds r0, 0x6\n\ -b _081196A8\n\ -.align 2, 0\n\ -_081196A0: .4byte gSharedMem + 0x19000\n\ -_081196A4:\n\ -mov r2, r9\n\ -adds r0, r2, r5\n\ -_081196A8:\n\ -lsls r0, 24\n\ -lsrs r0, 24\n\ -mov r9, r0\n\ -cmp r5, r9\n\ -bcs _0811970E\n\ -ldr r6, _08119734 @ =gSharedMem + 0x19000\n\ -ldr r7, _08119738 @ =gUnknown_083F8C00 + 0xC\n\ -_081196B6:\n\ -lsls r0, r3, 3\n\ -ldr r1, _0811973C @ =gUnknown_083F8D90 + 0x4\n\ -adds r0, r1\n\ -ldr r1, [r6, 0x8]\n\ -ldr r2, [r0]\n\ -ands r1, r2\n\ -cmp r1, 0\n\ -bne _081196F8\n\ -mov r0, r10\n\ -adds r1, r0, 0x1\n\ -lsls r1, 24\n\ -lsrs r1, 24\n\ -mov r10, r1\n\ -add r0, sp\n\ -strb r5, [r0]\n\ -ldr r0, [sp, 0xC]\n\ -cmp r0, 0\n\ -bne _081196F8\n\ -ldrb r0, [r6, 0x1A]\n\ -lsls r0, 28\n\ -lsrs r0, 28\n\ -ldr r1, _08119740 @ =gSharedMem + 0x1901B\n\ -adds r0, r1\n\ -ldrb r1, [r0]\n\ -lsls r0, r1, 2\n\ -adds r0, r1\n\ -lsls r0, 2\n\ -adds r0, r7\n\ -ldr r0, [r0]\n\ -ands r2, r0\n\ -cmp r2, 0\n\ -beq _081196F8\n\ -str r5, [sp, 0xC]\n\ -_081196F8:\n\ -adds r0, r3, 0x1\n\ -movs r1, 0xC\n\ -bl __modsi3\n\ -lsls r0, 24\n\ -lsrs r3, r0, 24\n\ -adds r0, r5, 0x1\n\ -lsls r0, 24\n\ -lsrs r5, r0, 24\n\ -cmp r5, r9\n\ -bcc _081196B6\n\ -_0811970E:\n\ -ldrb r0, [r4, 0x3]\n\ -lsls r0, 27\n\ -lsrs r0, 27\n\ -adds r0, 0x1\n\ -ldrb r1, [r4, 0x2]\n\ -ands r0, r1\n\ -cmp r0, 0\n\ -beq _08119756\n\ -ldr r2, [sp, 0xC]\n\ -cmp r2, 0\n\ -beq _08119744\n\ -movs r0, 0xFF\n\ -ldr r3, [sp, 0x10]\n\ -ands r0, r3\n\ -cmp r0, 0xBF\n\ -bhi _08119744\n\ -mov r0, r8\n\ -strh r2, [r0, 0x3C]\n\ -b _08119766\n\ -.align 2, 0\n\ -_08119734: .4byte gSharedMem + 0x19000\n\ -_08119738: .4byte gUnknown_083F8C00 + 0xC\n\ -_0811973C: .4byte gUnknown_083F8D90 + 0x4\n\ -_08119740: .4byte gSharedMem + 0x1901B\n\ -_08119744:\n\ -ldr r0, [sp, 0x10]\n\ -mov r1, r10\n\ -bl __modsi3\n\ -add r0, sp\n\ -ldrb r0, [r0]\n\ -mov r1, r8\n\ -strh r0, [r1, 0x3C]\n\ -b _08119766\n\ -_08119756:\n\ -ldr r0, [sp, 0x10]\n\ -mov r1, r10\n\ -bl __modsi3\n\ -add r0, sp\n\ -ldrb r0, [r0]\n\ -mov r2, r8\n\ -strh r0, [r2, 0x3C]\n\ -_08119766:\n\ -ldr r3, _0811977C @ =sub_8118CEC\n\ -mov r0, r8\n\ -str r3, [r0, 0x1C]\n\ -add sp, 0x14\n\ -pop {r3-r5}\n\ -mov r8, r3\n\ -mov r9, r4\n\ -mov r10, r5\n\ -pop {r4-r7}\n\ -pop {r0}\n\ -bx r0\n\ -.align 2, 0\n\ -_0811977C: .4byte sub_8118CEC\n\ -.syntax divided\n"); + asm_unified("push {r4-r7,lr}\n" + "\tmov r7, r10\n" + "\tmov r6, r9\n" + "\tmov r5, r8\n" + "\tpush {r5-r7}\n" + "\tsub sp, 0x14\n" + "\tmov r8, r0\n" + "\tmovs r0, 0\n" + "\tmov r10, r0\n" + "\tmovs r1, 0x5\n" + "\tmov r9, r1\n" + "\tmovs r2, 0\n" + "\tstr r2, [sp, 0xC]\n" + "\tmov r0, sp\n" + "\tmovs r1, 0\n" + "\tmovs r2, 0xA\n" + "\tbl memset\n" + "\tbl Random\n" + "\tlsls r0, 16\n" + "\tlsrs r0, 16\n" + "\tstr r0, [sp, 0x10]\n" + "\tldr r7, _08119610 @ =gSharedMem + 0x19000\n" + "\tadds r0, r7, 0\n" + "\tadds r0, 0x7D\n" + "\tmovs r6, 0x1\n" + "\tstrb r6, [r0]\n" + "\tldrb r4, [r7, 0x3]\n" + "\tmovs r0, 0x20\n" + "\torrs r4, r0\n" + "\tmovs r0, 0x41\n" + "\tnegs r0, r0\n" + "\tands r4, r0\n" + "\tstrb r4, [r7, 0x3]\n" + "\tadds r1, r7, 0\n" + "\tadds r1, 0x7E\n" + "\tmovs r0, 0xFF\n" + "\tstrb r0, [r1]\n" + "\tadds r5, r7, 0\n" + "\tadds r5, 0x88\n" + "\tmov r3, r8\n" + "\tmovs r1, 0x34\n" + "\tldrsh r0, [r3, r1]\n" + "\tbl __floatsisf\n" + "\tstr r0, [r5]\n" + "\tadds r1, r7, 0\n" + "\tadds r1, 0x98\n" + "\tldr r0, _08119614 @ =0x00000000\n" + "\tstr r0, [r1]\n" + "\tadds r3, r7, 0\n" + "\tadds r3, 0x8C\n" + "\tldr r2, _08119618 @ =gUnknown_083F8DF4\n" + "\tldrb r0, [r7, 0x4]\n" + "\tlsls r0, 30\n" + "\tlsrs r1, r0, 25\n" + "\tadds r2, 0x1C\n" + "\tadds r1, r2\n" + "\tldr r1, [r1]\n" + "\tstr r1, [r3]\n" + "\tlsrs r0, 30\n" + "\tlsls r1, r0, 4\n" + "\tsubs r1, r0\n" + "\tlsls r1, 1\n" + "\tadds r1, 0x21\n" + "\tlsls r4, 27\n" + "\tlsrs r4, 27\n" + "\tsubs r6, r4\n" + "\tlsls r0, r6, 4\n" + "\tsubs r0, r6\n" + "\tadds r1, r0\n" + "\tlsls r1, 16\n" + "\tlsrs r1, 16\n" + "\tmov r5, r10\n" + "\tmov r3, r8\n" + "\tmovs r0, 0x34\n" + "\tldrsh r2, [r3, r0]\n" + "_081195C8:\n" + "\tcmp r1, r2\n" + "\tbge _081195D4\n" + "\tadds r0, r1, 0\n" + "\tadds r0, 0x5A\n" + "\tcmp r2, r0\n" + "\tble _08119638\n" + "_081195D4:\n" + "\tcmp r5, 0x3\n" + "\tbeq _0811961C\n" + "\tadds r0, r1, 0\n" + "\tadds r0, 0x5A\n" + "\tlsls r0, 16\n" + "\tlsrs r1, r0, 16\n" + "\tadds r0, r5, 0x1\n" + "\tlsls r0, 24\n" + "\tlsrs r5, r0, 24\n" + "\tcmp r5, 0x3\n" + "\tbls _081195C8\n" + "_081195EA:\n" + "\tldr r0, _08119610 @ =gSharedMem + 0x19000\n" + "\tldrb r1, [r0, 0x3]\n" + "\tmovs r0, 0x1F\n" + "\tands r0, r1\n" + "\tcmp r0, 0\n" + "\tbeq _08119664\n" + "\tmov r1, r8\n" + "\tmovs r2, 0x2E\n" + "\tldrsh r0, [r1, r2]\n" + "\tcmp r0, 0\n" + "\tbeq _08119658\n" + "\tmovs r0, 0x98\n" + "\tlsls r0, 1\n" + "\tmovs r1, 0x3F\n" + "\tnegs r1, r1\n" + "\tbl PlayCry1\n" + "\tb _08119670\n" + "\t.align 2, 0\n" + "_08119610: .4byte gSharedMem + 0x19000\n" + "_08119614: .4byte 0x00000000\n" + "_08119618: .4byte gUnknown_083F8DF4\n" + "_0811961C:\n" + "\tmovs r0, 0x1\n" + "\tmov r3, r8\n" + "\tstrh r0, [r3, 0x2E]\n" + "\tldr r2, _08119634 @ =gSharedMem + 0x19000\n" + "\tldrb r1, [r2, 0x3]\n" + "\tsubs r0, 0x21\n" + "\tands r0, r1\n" + "\tmovs r1, 0x1\n" + "\torrs r0, r1\n" + "\tstrb r0, [r2, 0x3]\n" + "\tb _081195EA\n" + "\t.align 2, 0\n" + "_08119634: .4byte gSharedMem + 0x19000\n" + "_08119638:\n" + "\tlsrs r0, r5, 1\n" + "\tmov r1, r8\n" + "\tstrh r0, [r1, 0x2E]\n" + "\tldr r3, _08119654 @ =gSharedMem + 0x19000\n" + "\tmovs r1, 0x1\n" + "\tands r1, r5\n" + "\tldrb r2, [r3, 0x3]\n" + "\tmovs r0, 0x20\n" + "\tnegs r0, r0\n" + "\tands r0, r2\n" + "\torrs r0, r1\n" + "\tstrb r0, [r3, 0x3]\n" + "\tb _081195EA\n" + "\t.align 2, 0\n" + "_08119654: .4byte gSharedMem + 0x19000\n" + "_08119658:\n" + "\tmovs r0, 0x98\n" + "\tlsls r0, 1\n" + "\tmovs r1, 0x3F\n" + "\tbl PlayCry1\n" + "\tb _08119670\n" + "_08119664:\n" + "\tmovs r0, 0x99\n" + "\tlsls r0, 1\n" + "\tmovs r1, 0x3F\n" + "\tnegs r1, r1\n" + "\tbl PlayCry1\n" + "_08119670:\n" + "\tmovs r5, 0x2\n" + "\tldr r4, _081196A0 @ =gSharedMem + 0x19000\n" + "\tadds r0, r4, 0\n" + "\tadds r0, 0x7F\n" + "\tldrb r0, [r0]\n" + "\tadds r0, 0x2\n" + "\tmovs r1, 0xC\n" + "\tbl __modsi3\n" + "\tlsls r0, 24\n" + "\tlsrs r3, r0, 24\n" + "\tldrb r1, [r4, 0x3]\n" + "\tmovs r0, 0x1F\n" + "\tands r0, r1\n" + "\tcmp r0, 0x1\n" + "\tbne _081196A4\n" + "\tldrb r1, [r4, 0x4]\n" + "\tmovs r0, 0x3\n" + "\tands r0, r1\n" + "\tcmp r0, 0x1\n" + "\tbne _081196A4\n" + "\tmov r0, r9\n" + "\tadds r0, 0x6\n" + "\tb _081196A8\n" + "\t.align 2, 0\n" + "_081196A0: .4byte gSharedMem + 0x19000\n" + "_081196A4:\n" + "\tmov r2, r9\n" + "\tadds r0, r2, r5\n" + "_081196A8:\n" + "\tlsls r0, 24\n" + "\tlsrs r0, 24\n" + "\tmov r9, r0\n" + "\tcmp r5, r9\n" + "\tbcs _0811970E\n" + "\tldr r6, _08119734 @ =gSharedMem + 0x19000\n" + "\tldr r7, _08119738 @ =gUnknown_083F8C00 + 0xC\n" + "_081196B6:\n" + "\tlsls r0, r3, 3\n" + "\tldr r1, _0811973C @ =gUnknown_083F8D90 + 0x4\n" + "\tadds r0, r1\n" + "\tldr r1, [r6, 0x8]\n" + "\tldr r2, [r0]\n" + "\tands r1, r2\n" + "\tcmp r1, 0\n" + "\tbne _081196F8\n" + "\tmov r0, r10\n" + "\tadds r1, r0, 0x1\n" + "\tlsls r1, 24\n" + "\tlsrs r1, 24\n" + "\tmov r10, r1\n" + "\tadd r0, sp\n" + "\tstrb r5, [r0]\n" + "\tldr r0, [sp, 0xC]\n" + "\tcmp r0, 0\n" + "\tbne _081196F8\n" + "\tldrb r0, [r6, 0x1A]\n" + "\tlsls r0, 28\n" + "\tlsrs r0, 28\n" + "\tldr r1, _08119740 @ =gSharedMem + 0x1901B\n" + "\tadds r0, r1\n" + "\tldrb r1, [r0]\n" + "\tlsls r0, r1, 2\n" + "\tadds r0, r1\n" + "\tlsls r0, 2\n" + "\tadds r0, r7\n" + "\tldr r0, [r0]\n" + "\tands r2, r0\n" + "\tcmp r2, 0\n" + "\tbeq _081196F8\n" + "\tstr r5, [sp, 0xC]\n" + "_081196F8:\n" + "\tadds r0, r3, 0x1\n" + "\tmovs r1, 0xC\n" + "\tbl __modsi3\n" + "\tlsls r0, 24\n" + "\tlsrs r3, r0, 24\n" + "\tadds r0, r5, 0x1\n" + "\tlsls r0, 24\n" + "\tlsrs r5, r0, 24\n" + "\tcmp r5, r9\n" + "\tbcc _081196B6\n" + "_0811970E:\n" + "\tldrb r0, [r4, 0x3]\n" + "\tlsls r0, 27\n" + "\tlsrs r0, 27\n" + "\tadds r0, 0x1\n" + "\tldrb r1, [r4, 0x2]\n" + "\tands r0, r1\n" + "\tcmp r0, 0\n" + "\tbeq _08119756\n" + "\tldr r2, [sp, 0xC]\n" + "\tcmp r2, 0\n" + "\tbeq _08119744\n" + "\tmovs r0, 0xFF\n" + "\tldr r3, [sp, 0x10]\n" + "\tands r0, r3\n" + "\tcmp r0, 0xBF\n" + "\tbhi _08119744\n" + "\tmov r0, r8\n" + "\tstrh r2, [r0, 0x3C]\n" + "\tb _08119766\n" + "\t.align 2, 0\n" + "_08119734: .4byte gSharedMem + 0x19000\n" + "_08119738: .4byte gUnknown_083F8C00 + 0xC\n" + "_0811973C: .4byte gUnknown_083F8D90 + 0x4\n" + "_08119740: .4byte gSharedMem + 0x1901B\n" + "_08119744:\n" + "\tldr r0, [sp, 0x10]\n" + "\tmov r1, r10\n" + "\tbl __modsi3\n" + "\tadd r0, sp\n" + "\tldrb r0, [r0]\n" + "\tmov r1, r8\n" + "\tstrh r0, [r1, 0x3C]\n" + "\tb _08119766\n" + "_08119756:\n" + "\tldr r0, [sp, 0x10]\n" + "\tmov r1, r10\n" + "\tbl __modsi3\n" + "\tadd r0, sp\n" + "\tldrb r0, [r0]\n" + "\tmov r2, r8\n" + "\tstrh r0, [r2, 0x3C]\n" + "_08119766:\n" + "\tldr r3, _0811977C @ =sub_8118CEC\n" + "\tmov r0, r8\n" + "\tstr r3, [r0, 0x1C]\n" + "\tadd sp, 0x14\n" + "\tpop {r3-r5}\n" + "\tmov r8, r3\n" + "\tmov r9, r4\n" + "\tmov r10, r5\n" + "\tpop {r4-r7}\n" + "\tpop {r0}\n" + "\tbx r0\n" + "\t.align 2, 0\n" + "_0811977C: .4byte sub_8118CEC"); } #endif void sub_8119780(struct Sprite *sprite) { - if (!(sprite->data[0x1]++ < sprite->data[0x3])) + if (sprite->data[0x1]++ >= sprite->data[0x3]) { if ((sprite->pos1.x -= 0x2) < -0x10) { @@ -4523,7 +3991,7 @@ void sub_8119AAC(struct Sprite *sprite) void sub_8119B24(struct Sprite *sprite) { - if (!(sprite->data[0x1] < 0x0)) + if (sprite->data[0x1] >= 0x0) { sprite->data[0x1]--; sprite->pos1.y--; @@ -4532,7 +4000,7 @@ void sub_8119B24(struct Sprite *sprite) } else { - if (!(sprite->data[0x3] < 0x0)) + if (sprite->data[0x3] >= 0x0) { sprite->data[0x3]--; if (sprite->animDelayCounter == 0x0) @@ -4571,7 +4039,7 @@ void sub_8119BCC(struct Sprite *sprite) } else { - if (!(sprite->data[0x1] < 0x0)) + if (sprite->data[0x1] >= 0x0) { sprite->pos1.x += t[eRoulette->var38->data[0x0]] * z[0x7 - sprite->data[0x1]][0x0]; sprite->pos1.y += z[0x7 - sprite->data[0x1]][0x1]; @@ -4580,9 +4048,9 @@ void sub_8119BCC(struct Sprite *sprite) { m4aSongNumStartOrChange(0x5E); if(eRoulette->var38->data[0x0] == 0x0) - PlayCry1(0x130, 0x3F); + PlayCry1(SPECIES_TAILLOW, 0x3F); else - PlayCry1(0x130, -0x3F); + PlayCry1(SPECIES_TAILLOW, -0x3F); StartSpriteAnim(sprite, eRoulette->var38->data[0x0] + 0x2); sprite->data[0x1] = 45; sprite->callback = &sub_8119B24; @@ -4594,7 +4062,7 @@ void sub_8119D08(struct Sprite *sprite) { s8 t[0x2]; //sign memcpy(t, &gUnknown_083FA64A, 0x2); - if (!(sprite->data[0x1]-- < 0x0)) + if (sprite->data[0x1]-- >= 0x0) { sprite->pos1.x += t[eRoulette->var38->data[0x0]] * 0x2; gSprites[sprite->data[0x6]].invisible ^= 0x1; diff --git a/src/roulette_util.c b/src/roulette_util.c index 3d5b03a5c..f3eae5518 100644 --- a/src/roulette_util.c +++ b/src/roulette_util.c @@ -13,12 +13,12 @@ void sub_8124918(struct UnkStruct0 *r0) { r0->var00 = 0; r0->var02 = 0; - memset((&r0->var04), 0, 0xC0); + memset(&r0->var04, 0, sizeof(r0->var04)); } u8 sub_812492C(struct UnkStruct0 *r0, u8 r1, struct UnkStruct1 *r2) { - if (!(r1 < 0x10) || (r0->var04[r1].var00_7)) + if (!(r1 < 16) || (r0->var04[r1].var00_7)) return 0xFF; r0->var04[r1].var04.var00 = r2->var00; @@ -29,123 +29,82 @@ u8 sub_812492C(struct UnkStruct0 *r0, u8 r1, struct UnkStruct1 *r2) r0->var04[r1].var04.var07_0 = r2->var07_0; r0->var04[r1].var04.var07_5 = r2->var07_5; r0->var04[r1].var04.var07_7 = r2->var07_7; - - - r0->var04[r1].var00_0 = 0x0; - r0->var04[r1].var00_7 = 0x1; - - r0->var04[r1].var02 = 0x0; - r0->var04[r1].var01 = 0x0; + r0->var04[r1].var00_0 = 0; + r0->var04[r1].var00_7 = 1; + r0->var04[r1].var02 = 0; + r0->var04[r1].var01 = 0; if (r0->var04[r1].var04.var07_7 < 0) r0->var04[r1].var03 = 0xFF; else - r0->var04[r1].var03 = 0x1; + r0->var04[r1].var03 = 1; return r1; } -#ifdef NONMATCHING u8 unref_sub_81249B0(struct UnkStruct0 *r0, u8 r1) { - if (r1 < 0x10) - { - if (r0->var04[r1].var00_7) - { - r0->var04[r1] = (struct UnkStruct3){0}; - return r1; - } - } - return 0xFF; -} -#else -__attribute__((naked)) -u8 unref_sub_81249B0(struct UnkStruct0 *r0 , u8 r1) -{ - asm(".syntax unified\n\ - push {r4,lr}\n\ - adds r2, r0, 0\n\ - lsls r1, 24\n\ - lsrs r1, 24\n\ - adds r4, r1, 0\n\ - cmp r4, 0xF\n\ - bhi _081249DC\n\ - lsls r0, r4, 1\n\ - adds r0, r4\n\ - lsls r0, 2\n\ - adds r1, r2, r0\n\ - ldrb r0, [r1, 0x4]\n\ - lsrs r0, 7\n\ - cmp r0, 0\n\ - beq _081249DC\n\ - adds r0, r1, 0x4\n\ - movs r1, 0\n\ - movs r2, 0xC\n\ - bl memset\n\ - adds r0, r4, 0\n\ - b _081249DE\n\ - _081249DC:\n\ - movs r0, 0xFF\n\ - _081249DE:\n\ - pop {r4}\n\ - pop {r1}\n\ - bx r1\n\ - .syntax divided\n"); + if (r1 >= 16) + return 0xFF; + if (!r0->var04[r1].var00_7) + return 0xFF; + memset(&r0->var04[r1], 0, sizeof(r0->var04[r1])); + return r1; } -#endif u8 sub_81249E4(struct UnkStruct3 *r0) { u8 i; u8 returnval; + for (i = 0; i < r0->var04.var04; i++) { - u32 offset = r0->var04.var02 + i; - struct PlttData *faded = (struct PlttData *)&gPlttBufferFaded[offset]; - struct PlttData *unfaded = (struct PlttData *)&gPlttBufferUnfaded[offset]; - switch(r0->var00_0) + struct PlttData *faded = (struct PlttData *)&gPlttBufferFaded[r0->var04.var02 + i]; + struct PlttData *unfaded = (struct PlttData *)&gPlttBufferUnfaded[r0->var04.var02 + i]; + + switch (r0->var00_0) { - case 0x1: - if ((u32)(faded->r + r0->var03) < 0x20) + case 1: + if (faded->r + r0->var03 >= 0 && faded->r + r0->var03 < 32) faded->r += r0->var03; - if ((u32)(faded->g + r0->var03) < 0x20) + if (faded->g + r0->var03 >= 0 && faded->g + r0->var03 < 32) faded->g += r0->var03; - if ((u32)(faded->b + r0->var03) < 0x20) + if (faded->b + r0->var03 >= 0 && faded->b + r0->var03 < 32) faded->b += r0->var03; - break; - case 0x2: + break; + case 2: if (r0->var03 < 0) { - if (!(faded->r + r0->var03 < unfaded->r)) + if (faded->r + r0->var03 >= unfaded->r) faded->r += r0->var03; - if (!(faded->g + r0->var03 < unfaded->g)) + if (faded->g + r0->var03 >= unfaded->g) faded->g += r0->var03; - if (!(faded->b + r0->var03 < unfaded->b)) + if (faded->b + r0->var03 >= unfaded->b) faded->b += r0->var03; } else { - if (!(faded->r + r0->var03 > unfaded->r)) + if (faded->r + r0->var03 <= unfaded->r) faded->r += r0->var03; - if (!(faded->g + r0->var03 > unfaded->g)) + if (faded->g + r0->var03 <= unfaded->g) faded->g += r0->var03; - if (!(faded->b + r0->var03 > unfaded->b)) + if (faded->b + r0->var03 <= unfaded->b) faded->b += r0->var03; } - break; + break; } } - if (((u32)r0->var02++) != r0->var04.var07_0) + if ((u32)r0->var02++ != r0->var04.var07_0) { - returnval = 0x0; + returnval = 0; } else { - r0->var02 = 0x0; - r0->var03 = r0->var03 * -1; - if (r0->var00_0 == 0x1) + r0->var02 = 0; + r0->var03 *= -1; + if (r0->var00_0 == 1) r0->var00_0++; else r0->var00_0--; - returnval = 0x1; + returnval = 1; } return returnval; } @@ -153,34 +112,36 @@ u8 sub_81249E4(struct UnkStruct3 *r0) u8 sub_8124BEC(struct UnkStruct3 *r0) { u8 rg2 = 0; + switch (r0->var00_0) { - case 0x1: + case 1: for (rg2 = 0; rg2 < r0->var04.var04; rg2++) gPlttBufferFaded[r0->var04.var02 + rg2] = r0->var04.var00; r0->var00_0++; break; - case 0x2: + case 2: for (rg2 = 0; rg2 < r0->var04.var04; rg2++) gPlttBufferFaded[r0->var04.var02 + rg2] = gPlttBufferUnfaded[r0->var04.var02 + rg2]; r0->var00_0--; break; } - return 0x1; + return 1; } void task_tutorial_controls_fadein(struct UnkStruct0 *r0) { u8 i = 0; + if (r0->var00) { - for (i = 0; i < 0x10; i++) + for (i = 0; i < 16; i++) { - if ((r0->var02 >> i) & 0x1) + if ((r0->var02 >> i) & 1) { - if (((u8)--r0->var04[i].var01) == 0xFF) // if underflow ? + if (--r0->var04[i].var01 == 0xFF) // if underflow ? { - if (r0->var04[i].var04.var00 & (0x80 << 8)) // PlttData->unused_15 ? + if (r0->var04[i].var04.var00 & 0x8000) // PlttData->unused_15 ? sub_81249E4(&r0->var04[i]); else sub_8124BEC(&r0->var04[i]); @@ -194,15 +155,16 @@ void task_tutorial_controls_fadein(struct UnkStruct0 *r0) void sub_8124CE8(struct UnkStruct0 *r0, u16 r1) { u8 i = 0; + r0->var00++; - for (i = 0; i < 0x10; i++) + for (i = 0; i < 16; i++) { - if ((r1 >> i) & 0x1) + if ((r1 >> i) & 1) { if (r0->var04[i].var00_7) { - r0->var02 |= 0x1 << i; - r0->var04[i].var00_0 = 0x1; + r0->var02 |= 1 << i; + r0->var04[i].var00_0 = 1; } } } @@ -211,21 +173,22 @@ void sub_8124CE8(struct UnkStruct0 *r0, u16 r1) void sub_8124D3C(struct UnkStruct0 *r0, u16 r1) { u8 i; - for (i = 0; i < 0x10; i++) + + for (i = 0; i < 16; i++) { - if ((r0->var02 >> i) & 0x1) + if ((r0->var02 >> i) & 1) { if (r0->var04[i].var00_7) { - if ((r1 >> i) & 0x1) + if ((r1 >> i) & 1) { u32 offset = r0->var04[i].var04.var02; u16 *faded = &gPlttBufferFaded[offset]; u16 *unfaded = &gPlttBufferUnfaded[offset]; memcpy(faded, unfaded, r0->var04[i].var04.var04 * 2); - r0->var04[i].var00_0 = 0x0; - r0->var04[i].var02 = 0x0; - r0->var04[i].var01 = 0x0; + r0->var04[i].var00_0 = 0; + r0->var04[i].var02 = 0; + r0->var04[i].var01 = 0; if (r0->var04[i].var04.var07_7 < 0) r0->var04[i].var03 = 0xFF; else @@ -236,8 +199,8 @@ void sub_8124D3C(struct UnkStruct0 *r0, u16 r1) } if (r1 == 0xFFFF) { - r0->var00 = 0x0; - r0->var02 = 0x0; + r0->var00 = 0; + r0->var02 = 0; } else { @@ -246,11 +209,10 @@ void sub_8124D3C(struct UnkStruct0 *r0, u16 r1) } void sub_8124DDC(u16 *dest, u16 src, u8 left, u8 top, u8 width, u8 height) { - u16 *_dest; u8 i; u8 j; - i = 0x0; + i = 0; dest = &dest[top * 32 + left]; for (; i < height; i++) { @@ -267,7 +229,7 @@ void sub_8124E2C(u16 *dest, u16 *src, u8 left, u8 top, u8 width, u8 height) u16 *_src = src; u8 i; u8 j; - i = 0x0; + i = 0; dest = &dest[top * 32 + left]; for (; i < height; i++) { diff --git a/src/scene/berry_blender.c b/src/scene/berry_blender.c index 2cb68ccf1..6eccca047 100644 --- a/src/scene/berry_blender.c +++ b/src/scene/berry_blender.c @@ -274,12 +274,12 @@ static void sub_8051B18(void); static void sub_805123C(void); static void sub_8050954(void); static bool8 Blender_PrintBlendingRanking(void); -static bool8 Blender_PrintBlendingResults(void); +bool8 Blender_PrintBlendingResults(void); static void sub_80510E8(void); static void sub_8050E30(void); static void sub_805197C(u16 a0, u16 a1); -static void Blender_PrintMadePokeblockString(struct Pokeblock* pokeblock, u8* dst); -static void sub_8052BD0(u8 taskID); +/*static*/ void Blender_PrintMadePokeblockString(struct Pokeblock* pokeblock, u8* dst); +/*static*/ void sub_8052BD0(u8 taskID); static void sub_8052AF8(void); static void sub_804F8C8(u8 taskID); static void sub_804F9F4(u8 taskID); @@ -2015,36 +2015,32 @@ s16 unref_sub_8050514(void) return gUnknown_0300052E; } -#ifdef NONMATCHING - static void Blender_CalculatePokeblock(struct BlenderBerry* berries, struct Pokeblock* pokeblock, u8 playersNo, u8* flavours, u16 maxRPM) { s32 i; s32 j; - s32 savedEntry; s32 var3; s32 var4; - u32 var6; - s32 var11; - u16 rand; + s32 var6; + u8 r10; for (i = 0; i < 6; i++) gUnknown_03000510[i] = 0; for (i = 0; i < playersNo; i++) { - for (j = 0; j < 5; j++) + for (j = 0; j < 6; j++) gUnknown_03000510[j] += berries[i].flavours[j]; } - savedEntry = gUnknown_03000510[0]; + var6 = gUnknown_03000510[0]; gUnknown_03000510[0] -= gUnknown_03000510[1]; gUnknown_03000510[1] -= gUnknown_03000510[2]; gUnknown_03000510[2] -= gUnknown_03000510[3]; gUnknown_03000510[3] -= gUnknown_03000510[4]; - gUnknown_03000510[4] -= savedEntry; + gUnknown_03000510[4] -= var6; var6 = 0; - for (i = 0; i < 6; i++) + for (i = 0; i < 5; i++) { if (gUnknown_03000510[i] < 0) { @@ -2052,6 +2048,7 @@ static void Blender_CalculatePokeblock(struct BlenderBerry* berries, struct Poke var6++; } } + r10 = var6; for (i = 0; i < 5; i++) { if (gUnknown_03000510[i] > 0) @@ -2067,13 +2064,13 @@ static void Blender_CalculatePokeblock(struct BlenderBerry* berries, struct Poke gUnknown_03000530[i] = gUnknown_03000510[i]; } - var11 = maxRPM / 333 + 100; - gUnknown_0300055C = ((var11)); + var6 = maxRPM / 333 + 100; + gUnknown_0300055C = var6; for (i = 0; i < 5; i++) { var3 = gUnknown_03000510[i]; - var3 = ((var11) * var3) / 10; + var3 = (var3 * var6) / 10; var4 = var3 % 10; var3 /= 10; if (var4 > 4) @@ -2084,16 +2081,16 @@ static void Blender_CalculatePokeblock(struct BlenderBerry* berries, struct Poke { gUnknown_03000548[i] = gUnknown_03000510[i]; } - pokeblock->color = Blender_GetPokeblockColor(berries, &gUnknown_03000510[0], playersNo, var6); + pokeblock->color = Blender_GetPokeblockColor(berries, &gUnknown_03000510[0], playersNo, r10); gUnknown_03000510[5] = (gUnknown_03000510[5] / playersNo) - playersNo; if (gUnknown_03000510[5] < 0) gUnknown_03000510[5] = 0; if (pokeblock->color == 12) { - rand = Random() % 10; - for (i = 0; i < 6; i++) + var6 = Random() % 10; + for (i = 0; i < 5; i++) { - if ((gUnknown_082165DF[rand] >> i) & 1) + if ((gUnknown_082165DF[var6] >> i) & 1) gUnknown_03000510[i] = 2; else gUnknown_03000510[i] = 0; @@ -2116,302 +2113,12 @@ static void Blender_CalculatePokeblock(struct BlenderBerry* berries, struct Poke } } -#else -__attribute__((naked)) -static void Blender_CalculatePokeblock(struct BlenderBerry* berries, struct Pokeblock* pokeblock, u8 a2, u8* flavours, u16 a4) -{ - asm(".syntax unified\n\ - push {r4-r7,lr}\n\ - mov r7, r10\n\ - mov r6, r9\n\ - mov r5, r8\n\ - push {r5-r7}\n\ - sub sp, 0x10\n\ - str r0, [sp]\n\ - mov r8, r1\n\ - str r3, [sp, 0x4]\n\ - ldr r0, [sp, 0x30]\n\ - lsls r2, 24\n\ - lsrs r2, 24\n\ - mov r9, r2\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - str r0, [sp, 0x8]\n\ - ldr r7, _080505DC @ =gUnknown_03000510\n\ - adds r2, r7, 0\n\ - movs r1, 0\n\ - adds r0, r7, 0\n\ - adds r0, 0xA\n\ -_0805054A:\n\ - strh r1, [r0]\n\ - subs r0, 0x2\n\ - cmp r0, r2\n\ - bge _0805054A\n\ - movs r6, 0\n\ - cmp r6, r9\n\ - bge _08050580\n\ - ldr r0, _080505DC @ =gUnknown_03000510\n\ - mov r12, r0\n\ - ldr r5, [sp]\n\ - adds r5, 0x9\n\ -_08050560:\n\ - movs r3, 0\n\ - adds r4, r5, 0\n\ - mov r2, r12\n\ -_08050566:\n\ - adds r1, r4, r3\n\ - ldrh r0, [r2]\n\ - ldrb r1, [r1]\n\ - adds r0, r1\n\ - strh r0, [r2]\n\ - adds r2, 0x2\n\ - adds r3, 0x1\n\ - cmp r3, 0x5\n\ - ble _08050566\n\ - adds r5, 0x10\n\ - adds r6, 0x1\n\ - cmp r6, r9\n\ - blt _08050560\n\ -_08050580:\n\ - movs r1, 0\n\ - ldrsh r3, [r7, r1]\n\ - ldrh r0, [r7]\n\ - ldrh r1, [r7, 0x2]\n\ - subs r0, r1\n\ - strh r0, [r7]\n\ - ldrh r0, [r7, 0x4]\n\ - subs r1, r0\n\ - strh r1, [r7, 0x2]\n\ - ldrh r1, [r7, 0x6]\n\ - subs r0, r1\n\ - strh r0, [r7, 0x4]\n\ - ldrh r0, [r7, 0x8]\n\ - subs r1, r0\n\ - strh r1, [r7, 0x6]\n\ - subs r0, r3\n\ - strh r0, [r7, 0x8]\n\ - movs r3, 0\n\ - movs r2, 0\n\ - adds r1, r7, 0\n\ - movs r6, 0x4\n\ -_080505AA:\n\ - movs r4, 0\n\ - ldrsh r0, [r1, r4]\n\ - cmp r0, 0\n\ - bge _080505B6\n\ - strh r2, [r1]\n\ - adds r3, 0x1\n\ -_080505B6:\n\ - adds r1, 0x2\n\ - subs r6, 0x1\n\ - cmp r6, 0\n\ - bge _080505AA\n\ - lsls r0, r3, 24\n\ - lsrs r0, 24\n\ - mov r10, r0\n\ - movs r4, 0\n\ - ldr r1, _080505DC @ =gUnknown_03000510\n\ - movs r6, 0x4\n\ -_080505CA:\n\ - ldrh r2, [r1]\n\ - movs r5, 0\n\ - ldrsh r0, [r1, r5]\n\ - cmp r0, 0\n\ - ble _080505E4\n\ - cmp r0, r3\n\ - bge _080505E0\n\ - strh r4, [r1]\n\ - b _080505E4\n\ - .align 2, 0\n\ -_080505DC: .4byte gUnknown_03000510\n\ -_080505E0:\n\ - subs r0, r2, r3\n\ - strh r0, [r1]\n\ -_080505E4:\n\ - adds r1, 0x2\n\ - subs r6, 0x1\n\ - cmp r6, 0\n\ - bge _080505CA\n\ - ldr r1, _080506C4 @ =gUnknown_03000510\n\ - ldr r2, _080506C8 @ =gUnknown_03000530\n\ - movs r6, 0x4\n\ -_080505F2:\n\ - movs r3, 0\n\ - ldrsh r0, [r1, r3]\n\ - stm r2!, {r0}\n\ - adds r1, 0x2\n\ - subs r6, 0x1\n\ - cmp r6, 0\n\ - bge _080505F2\n\ - ldr r1, _080506CC @ =0x0000014d\n\ - ldr r0, [sp, 0x8]\n\ - bl __udivsi3\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - adds r3, r0, 0\n\ - adds r3, 0x64\n\ - ldr r4, _080506D0 @ =gUnknown_0300055C\n\ - str r3, [r4]\n\ - movs r6, 0x4\n\ -_08050616:\n\ - movs r0, 0\n\ - ldrsh r5, [r7, r0]\n\ - adds r0, r5, 0\n\ - muls r0, r3\n\ - movs r1, 0xA\n\ - str r3, [sp, 0xC]\n\ - bl __divsi3\n\ - adds r5, r0, 0\n\ - movs r1, 0xA\n\ - bl __modsi3\n\ - adds r4, r0, 0\n\ - adds r0, r5, 0\n\ - movs r1, 0xA\n\ - bl __divsi3\n\ - adds r5, r0, 0\n\ - ldr r3, [sp, 0xC]\n\ - cmp r4, 0x4\n\ - ble _08050642\n\ - adds r5, 0x1\n\ -_08050642:\n\ - strh r5, [r7]\n\ - adds r7, 0x2\n\ - subs r6, 0x1\n\ - cmp r6, 0\n\ - bge _08050616\n\ - ldr r1, _080506C4 @ =gUnknown_03000510\n\ - ldr r2, _080506D4 @ =gUnknown_03000548\n\ - movs r6, 0x4\n\ -_08050652:\n\ - movs r3, 0\n\ - ldrsh r0, [r1, r3]\n\ - stm r2!, {r0}\n\ - adds r1, 0x2\n\ - subs r6, 0x1\n\ - cmp r6, 0\n\ - bge _08050652\n\ - ldr r4, _080506C4 @ =gUnknown_03000510\n\ - ldr r0, [sp]\n\ - adds r1, r4, 0\n\ - mov r2, r9\n\ - mov r3, r10\n\ - bl Blender_GetPokeblockColor\n\ - mov r5, r8\n\ - strb r0, [r5]\n\ - movs r1, 0xA\n\ - ldrsh r0, [r4, r1]\n\ - mov r1, r9\n\ - bl __divsi3\n\ - mov r3, r9\n\ - subs r0, r3\n\ - strh r0, [r4, 0xA]\n\ - lsls r0, 16\n\ - cmp r0, 0\n\ - bge _0805068C\n\ - movs r0, 0\n\ - strh r0, [r4, 0xA]\n\ -_0805068C:\n\ - mov r5, r8\n\ - ldrb r0, [r5]\n\ - cmp r0, 0xC\n\ - bne _080506E6\n\ - bl Random\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - movs r1, 0xA\n\ - bl __umodsi3\n\ - lsls r0, 16\n\ - lsrs r3, r0, 16\n\ - movs r6, 0\n\ - ldr r0, _080506D8 @ =gUnknown_082165DF\n\ - adds r0, r3, r0\n\ - ldrb r0, [r0]\n\ - adds r1, r4, 0\n\ - movs r4, 0x1\n\ - movs r3, 0x2\n\ -_080506B4:\n\ - adds r2, r0, 0\n\ - asrs r2, r6\n\ - ands r2, r4\n\ - cmp r2, 0\n\ - beq _080506DC\n\ - strh r3, [r1]\n\ - b _080506DE\n\ - .align 2, 0\n\ -_080506C4: .4byte gUnknown_03000510\n\ -_080506C8: .4byte gUnknown_03000530\n\ -_080506CC: .4byte 0x0000014d\n\ -_080506D0: .4byte gUnknown_0300055C\n\ -_080506D4: .4byte gUnknown_03000548\n\ -_080506D8: .4byte gUnknown_082165DF\n\ -_080506DC:\n\ - strh r2, [r1]\n\ -_080506DE:\n\ - adds r1, 0x2\n\ - adds r6, 0x1\n\ - cmp r6, 0x4\n\ - ble _080506B4\n\ -_080506E6:\n\ - ldr r7, _08050740 @ =gUnknown_03000510\n\ - movs r2, 0xFF\n\ - adds r1, r7, 0\n\ - movs r6, 0x5\n\ -_080506EE:\n\ - movs r3, 0\n\ - ldrsh r0, [r1, r3]\n\ - cmp r0, 0xFF\n\ - ble _080506F8\n\ - strh r2, [r1]\n\ -_080506F8:\n\ - adds r1, 0x2\n\ - subs r6, 0x1\n\ - cmp r6, 0\n\ - bge _080506EE\n\ - ldrh r0, [r7]\n\ - mov r4, r8\n\ - strb r0, [r4, 0x1]\n\ - ldrh r0, [r7, 0x2]\n\ - strb r0, [r4, 0x2]\n\ - ldrh r0, [r7, 0x4]\n\ - strb r0, [r4, 0x3]\n\ - ldrh r0, [r7, 0x6]\n\ - strb r0, [r4, 0x4]\n\ - ldrh r0, [r7, 0x8]\n\ - strb r0, [r4, 0x5]\n\ - ldrh r0, [r7, 0xA]\n\ - strb r0, [r4, 0x6]\n\ - movs r6, 0\n\ - adds r2, r7, 0\n\ -_0805071E:\n\ - ldr r5, [sp, 0x4]\n\ - adds r1, r5, r6\n\ - ldrh r0, [r2]\n\ - strb r0, [r1]\n\ - adds r2, 0x2\n\ - adds r6, 0x1\n\ - cmp r6, 0x5\n\ - ble _0805071E\n\ - add sp, 0x10\n\ - pop {r3-r5}\n\ - mov r8, r3\n\ - mov r9, r4\n\ - mov r10, r5\n\ - pop {r4-r7}\n\ - pop {r0}\n\ - bx r0\n\ - .align 2, 0\n\ -_08050740: .4byte gUnknown_03000510\n\ - .syntax divided"); -} - -#endif // NONMATCHING - static void BlenderDebug_CalculatePokeblock(struct BlenderBerry* berries, struct Pokeblock* pokeblock, u8 playersNo, u8* flavours, u16 a4) { Blender_CalculatePokeblock(berries, pokeblock, playersNo, flavours, a4); } -static void sub_8050760(void) +/*static*/ void sub_8050760(void) { u32 frames = (u16)(gBerryBlenderData->gameFrameTime); u16 max_RPM = gBerryBlenderData->max_RPM; @@ -3270,13 +2977,13 @@ static void sub_8051C04(struct Sprite* sprite) sprite->pos2.y = -(gBerryBlenderData->field_146); } -static void Blender_TrySettingRecord(void) +/*static*/ void Blender_TrySettingRecord(void) { if (gSaveBlock1.berryBlenderRecords[gBerryBlenderData->playersNo - 2] < gBerryBlenderData->max_RPM) gSaveBlock1.berryBlenderRecords[gBerryBlenderData->playersNo - 2] = gBerryBlenderData->max_RPM; } -static bool8 Blender_PrintBlendingResults(void) +bool8 Blender_PrintBlendingResults(void) { u16 i; @@ -3395,6 +3102,11 @@ static bool8 Blender_PrintBlendingResults(void) Blender_CalculatePokeblock(gBerryBlenderData->blendedBerries, &pokeblock, gBerryBlenderData->playersNo, flavours, gBerryBlenderData->max_RPM); Blender_PrintMadePokeblockString(&pokeblock, gBerryBlenderData->stringVar); CreateTask(sub_8052BD0, 6); +#if DEBUG + ConvertIntToHexStringN(text[0], sub_8007E40(), 0, 4); + StringAppend(text[0], gUnknown_08216249); + StringAppend(gBerryBlenderData->stringVar, text[0]); +#endif MenuPrintMessage(gBerryBlenderData->stringVar, 1, 15); RemoveBagItem(gSpecialVar_ItemId, 1); sub_810CA34(&pokeblock); @@ -3411,7 +3123,7 @@ static bool8 Blender_PrintBlendingResults(void) return FALSE; } -static void Blender_PrintMadePokeblockString(struct Pokeblock* pokeblock, u8* dst) +/*static*/ void Blender_PrintMadePokeblockString(struct Pokeblock* pokeblock, u8* dst) { u8 text[12]; u8 flavourLvl, feel; @@ -3834,7 +3546,7 @@ void ShowBerryBlenderRecordWindow(void) } } -static void sub_8052BD0(u8 taskID) +/*static*/ void sub_8052BD0(u8 taskID) { if (gTasks[taskID].data[0] == 0) { diff --git a/src/scene/cable_car.c b/src/scene/cable_car.c index 2f2a03a2f..f52f4524d 100644 --- a/src/scene/cable_car.c +++ b/src/scene/cable_car.c @@ -6,6 +6,7 @@ #include "palette.h" #include "random.h" #include "main.h" +#include "menu.h" #include "script.h" #include "task.h" #include "sound.h" @@ -22,15 +23,6 @@ // Static type declarations -// Credits to Made (dolphin emoji) -#define S16TOPOSFLOAT(val) \ -({ \ - s16 v = (val); \ - float f = (float)v; \ - if(v < 0) f += 65536.0f; \ - f; \ -}) - struct CableCarEwramStruct1 { u8 unk_0000; u8 unk_0001; @@ -103,6 +95,31 @@ static void sub_81248AC(u8); // .rodata +#if DEBUG + +u8 debug_sub_8138D74(void); +u8 debug_sub_8138D8C(void); +u8 debug_sub_8138C14(void); +u8 debug_sub_8138C34(void); +u8 debug_sub_810CD9C(void); + +const u8 Str_842DBD0[] = _("CABLE CAR U"); +const u8 Str_842DBDC[] = _("CABLE CAR D"); +const u8 Str_842DBE8[] = _("ROULETTE1"); +const u8 Str_842DBF2[] = _("ROULETTE3"); +const u8 Str_842DBFC[] = _("View a MAIL"); + +const struct MenuAction gUnkDebug4Menu[] = +{ + {Str_842DBD0, debug_sub_8138D74}, + {Str_842DBDC, debug_sub_8138D8C}, + {Str_842DBE8, debug_sub_8138C14}, + {Str_842DBF2, debug_sub_8138C34}, + {Str_842DBFC, debug_sub_810CD9C}, +}; + +#endif + static const u8 gCableCarMtChimneyTilemap[] = INCBIN_U8("graphics/misc/cable_car_mt_chimney_map.bin.lz"); static const u8 gCableCarTreeTilemap[] = INCBIN_U8("graphics/misc/cable_car_tree_map.bin.lz"); @@ -183,6 +200,158 @@ static const struct SpriteTemplate gSpriteTemplate_8401D40[] = { // .text +#if DEBUG + +__attribute__((naked)) +u8 debug_sub_8138C14(void) +{ + asm("\n\ + push {lr}\n\ + ldr r0, ._1 @ unk_203955C\n\ + mov r1, #0x1\n\ + strb r1, [r0]\n\ + ldr r0, ._1 + 4 @ MauvilleCity_GameCorner_EventScript_1C407E\n\ + bl ScriptContext1_SetupScript\n\ + bl CloseMenu\n\ + mov r0, #0x1\n\ + pop {r1}\n\ + bx r1\n\ +._2:\n\ + .align 2, 0\n\ +._1:\n\ + .word unk_203955C\n\ + .word MauvilleCity_GameCorner_EventScript_1C407E"); +} + +__attribute__((naked)) +u8 debug_sub_8138C34(void) +{ + asm("\n\ + push {lr}\n\ + ldr r0, ._3 @ unk_203955C\n\ + mov r1, #0x1\n\ + strb r1, [r0]\n\ + ldr r0, ._3 + 4 @ MauvilleCity_GameCorner_EventScript_1C40AC\n\ + bl ScriptContext1_SetupScript\n\ + bl CloseMenu\n\ + mov r0, #0x1\n\ + pop {r1}\n\ + bx r1\n\ +._4:\n\ + .align 2, 0\n\ +._3:\n\ + .word unk_203955C\n\ + .word MauvilleCity_GameCorner_EventScript_1C40AC"); +} + +__attribute__((naked)) +u8 debug_sub_8138C54(void) +{ + asm("\n\ + push {r4, lr}\n\ + ldr r4, ._10 @ gMain\n\ + ldrh r0, [r4, #0x2e]\n\ + cmp r0, #0x40\n\ + bne ._5 @cond_branch\n\ + mov r0, #0x1\n\ + neg r0, r0\n\ + bl Menu_MoveCursor\n\ +._5:\n\ + ldrh r0, [r4, #0x2e]\n\ + cmp r0, #0x80\n\ + bne ._6 @cond_branch\n\ + mov r0, #0x1\n\ + bl Menu_MoveCursor\n\ +._6:\n\ + ldrh r1, [r4, #0x2e]\n\ + cmp r1, #0x1\n\ + beq ._7 @cond_branch\n\ + ldr r0, ._10 + 4 @ 0x101\n\ + cmp r1, r0\n\ + bne ._8 @cond_branch\n\ + ldr r1, ._10 + 8 @ gSpecialVar_0x8004\n\ + mov r0, #0x1\n\ + strh r0, [r1]\n\ +._7:\n\ + ldr r4, ._10 + 12 @ gUnkDebug4Menu\n\ + bl Menu_GetCursorPos\n\ + lsl r0, r0, #0x18\n\ + lsr r0, r0, #0x15\n\ + add r4, r4, #0x4\n\ + add r0, r0, r4\n\ + ldr r0, [r0]\n\ + bl _call_via_r0\n\ + lsl r0, r0, #0x18\n\ + lsr r0, r0, #0x18\n\ + b ._13\n\ +._11:\n\ + .align 2, 0\n\ +._10:\n\ + .word gMain\n\ + .word 0x101\n\ + .word gSpecialVar_0x8004\n\ + .word gUnkDebug4Menu\n\ +._8:\n\ + cmp r1, #0x2\n\ + beq ._12 @cond_branch\n\ + mov r0, #0x0\n\ + b ._13\n\ +._12:\n\ + bl CloseMenu\n\ + mov r0, #0x1\n\ +._13:\n\ + pop {r4}\n\ + pop {r1}\n\ + bx r1"); +} + +__attribute__((naked)) +u8 debug_sub_8138CC4(void) +{ + asm("\n\ + push {lr}\n\ + add sp, sp, #0xfffffff8\n\ + ldr r1, ._14 @ gSpecialVar_0x8004\n\ + mov r0, #0x0\n\ + strh r0, [r1]\n\ + bl Menu_EraseScreen\n\ + mov r0, #0x13\n\ + mov r1, #0x0\n\ + mov r2, #0x1d\n\ + mov r3, #0xc\n\ + bl Menu_DrawStdWindowFrame\n\ + ldr r3, ._14 + 4 @ gUnkDebug4Menu\n\ + mov r0, #0x14\n\ + mov r1, #0x1\n\ + mov r2, #0x5\n\ + bl Menu_PrintItems\n\ + mov r0, #0x0\n\ + str r0, [sp]\n\ + mov r0, #0x8\n\ + str r0, [sp, #0x4]\n\ + mov r0, #0x0\n\ + mov r1, #0x14\n\ + mov r2, #0x1\n\ + mov r3, #0x5\n\ + bl InitMenu\n\ + ldr r1, ._14 + 8 @ gMenuCallback\n\ + ldr r0, ._14 + 12 @ debug_sub_8138C54\n\ + str r0, [r1]\n\ + mov r0, #0x0\n\ + add sp, sp, #0x8\n\ + pop {r1}\n\ + bx r1\n\ +._15:\n\ + .align 2, 0\n\ +._14:\n\ + .word gSpecialVar_0x8004\n\ + .word gUnkDebug4Menu\n\ + .word gMenuCallback\n\ + .word debug_sub_8138C54+1"); +} + +#endif + static void CableCarTask1(u8 taskId) { if (!gPaletteFade.active) @@ -199,6 +368,46 @@ void CableCar(void) BeginNormalPaletteFade(-1, 0, 0, 16, 0); } +#if DEBUG + +__attribute__((naked)) +u8 debug_sub_8138D74(void) +{ + asm("\n\ + push {lr}\n\ + ldr r1, ._21 @ gSpecialVar_0x8004\n\ + mov r0, #0x0\n\ + strh r0, [r1]\n\ + bl CloseMenu\n\ + bl CableCar\n\ + pop {r0}\n\ + bx r0\n\ +._22:\n\ + .align 2, 0\n\ +._21:\n\ + .word gSpecialVar_0x8004"); +} + +__attribute__((naked)) +u8 debug_sub_8138D8C(void) +{ + asm("\n\ + push {lr}\n\ + ldr r1, ._23 @ gSpecialVar_0x8004\n\ + mov r0, #0x1\n\ + strh r0, [r1]\n\ + bl CloseMenu\n\ + bl CableCar\n\ + pop {r0}\n\ + bx r0\n\ +._24:\n\ + .align 2, 0\n\ +._23:\n\ + .word gSpecialVar_0x8004"); +} + +#endif + static void CableCarMainCallback_Setup(void) { u8 i; diff --git a/src/scene/cute_sketch.c b/src/scene/cute_sketch.c index 5317bc334..2af990290 100644 --- a/src/scene/cute_sketch.c +++ b/src/scene/cute_sketch.c @@ -29,6 +29,350 @@ void sub_80FD1C8(u16); u16 sub_80FD39C(u16*); u16 sub_80FD68C(u16*, u16*, u16*); +#if DEBUG + +__attribute__((naked)) +void debug_sub_8110CCC(void) +{ + asm("\ + push {r4, r5, r6, r7, lr}\n\ + mov r7, #0x0\n\ + mov r1, #0x0\n\ + ldr r2, ._5 @ gUnknown_083E79C0\n\ + ldr r6, ._5 + 4 @ \n\ +._7:\n\ + lsl r0, r1, #0x3\n\ + add r4, r0, r2\n\ + ldrh r0, [r6, #0x1c]\n\ + ldrh r3, [r4, #0x4]\n\ + cmp r0, r3\n\ + bne ._1 @cond_branch\n\ + ldrh r0, [r4, #0x6]\n\ + bl FlagGet\n\ + lsl r0, r0, #0x18\n\ + cmp r0, #0\n\ + beq ._4 @cond_branch\n\ + ldrb r0, [r6, #0x1f]\n\ + ldr r1, [r4]\n\ + lsl r0, r0, #0x2\n\ + add r0, r0, r1\n\ + ldr r0, [r0]\n\ + bl StringLength\n\ + mov r1, #0xc\n\ + sub r1, r1, r0\n\ + lsl r1, r1, #0x10\n\ + lsr r5, r1, #0x10\n\ + cmp r1, #0\n\ + bge ._3 @cond_branch\n\ + mov r5, #0x0\n\ +._3:\n\ + mov r7, #0x1\n\ + mov r0, #0x10\n\ + mov r1, #0xe\n\ + mov r2, #0x1d\n\ + mov r3, #0x13\n\ + bl Menu_DrawStdWindowFrame\n\ + add r0, r6, #0\n\ + add r0, r0, #0x8\n\ + mov r1, #0x11\n\ + mov r2, #0xf\n\ + bl Menu_PrintText\n\ + ldrb r0, [r6, #0x1f]\n\ + ldr r1, [r4]\n\ + lsl r0, r0, #0x2\n\ + add r0, r0, r1\n\ + ldr r0, [r0]\n\ + add r1, r5, #0\n\ + add r1, r1, #0x11\n\ + lsl r1, r1, #0x18\n\ + lsr r1, r1, #0x18\n\ + mov r2, #0x11\n\ + bl Menu_PrintText\n\ + b ._4\n\ +._6:\n\ + .align 2, 0\n\ +._5:\n\ + .word gUnknown_083E79C0\n\ + .word +0x2000000\n\ +._1:\n\ + add r0, r1, #1\n\ + lsl r0, r0, #0x10\n\ + lsr r1, r0, #0x10\n\ + cmp r1, #0\n\ + beq ._7 @cond_branch\n\ +._4:\n\ + cmp r7, #0\n\ + bne ._8 @cond_branch\n\ + mov r0, #0x10\n\ + mov r1, #0x10\n\ + mov r2, #0x1d\n\ + mov r3, #0x13\n\ + bl Menu_DrawStdWindowFrame\n\ + ldr r0, ._9 @ \n\ + mov r1, #0x11\n\ + mov r2, #0x11\n\ + bl Menu_PrintText\n\ + mov r0, #0x10\n\ + mov r1, #0xe\n\ + mov r2, #0x1d\n\ + mov r3, #0xf\n\ + bl Menu_EraseWindowRect\n\ +._8:\n\ + pop {r4, r5, r6, r7}\n\ + pop {r0}\n\ + bx r0\n\ +._10:\n\ + .align 2, 0\n\ +._9:\n\ + .word +0x2000008"); +} + +__attribute__((naked)) +void debug_sub_8110D84(void) +{ + asm("\ + push {r4, lr}\n\ + add sp, sp, #0xfffffffc\n\ + ldr r0, ._13 @ \n\ + ldrh r0, [r0, #0x4]\n\ + cmp r0, #0x7\n\ + bls ._11 @cond_branch\n\ + b ._65\n\ +._11:\n\ + lsl r0, r0, #0x2\n\ + ldr r1, ._13 + 4 @ \n\ + add r0, r0, r1\n\ + ldr r0, [r0]\n\ + mov pc, r0\n\ +._14:\n\ + .align 2, 0\n\ +._13:\n\ + .word +0x2000000\n\ + .word ._15\n\ +._15:\n\ + .word ._16\n\ + .word ._17\n\ + .word ._18\n\ + .word ._19\n\ + .word ._20\n\ + .word ._21\n\ + .word ._22\n\ + .word ._23\n\ +._16:\n\ + mov r0, #0x1\n\ + neg r0, r0\n\ + mov r1, #0x0\n\ + str r1, [sp]\n\ + mov r2, #0x10\n\ + mov r3, #0x0\n\ + bl BeginNormalPaletteFade\n\ + ldr r1, ._25 @ \n\ + ldrh r0, [r1, #0x4]\n\ + add r0, r0, #0x1\n\ + b ._62\n\ +._26:\n\ + .align 2, 0\n\ +._25:\n\ + .word +0x2000000\n\ +._17:\n\ + bl UpdatePaletteFade\n\ + lsl r0, r0, #0x18\n\ + cmp r0, #0\n\ + beq ._27 @cond_branch\n\ + b ._65\n\ +._27:\n\ + ldr r1, ._30 @ \n\ + ldrh r0, [r1, #0x4]\n\ + add r0, r0, #0x1\n\ + b ._62\n\ +._31:\n\ + .align 2, 0\n\ +._30:\n\ + .word +0x2000000\n\ +._18:\n\ + bl sub_80FAB60\n\ + lsl r0, r0, #0x18\n\ + lsr r0, r0, #0x18\n\ + cmp r0, #0x3\n\ + beq ._32 @cond_branch\n\ + cmp r0, #0x3\n\ + bgt ._33 @cond_branch\n\ + b ._65\n\ +._33:\n\ + cmp r0, #0x4\n\ + beq ._35 @cond_branch\n\ + cmp r0, #0x5\n\ + beq ._36 @cond_branch\n\ + b ._65\n\ +._35:\n\ + ldr r4, ._41 @ \n\ + ldrb r0, [r4, #0x1e]\n\ + cmp r0, #0\n\ + bne ._38 @cond_branch\n\ + b ._65\n\ +._38:\n\ + mov r0, #0x5\n\ + bl m4aSongNumStart\n\ + ldr r1, ._41 + 4 @ \n\ + add r0, r4, r1\n\ + mov r1, #0x1\n\ + strb r1, [r0]\n\ + ldr r0, ._41 + 8 @ \n\ + bl sub_80FC244\n\ + b ._65\n\ +._42:\n\ + .align 2, 0\n\ +._41:\n\ + .word +0x2000000\n\ + .word 0xa6e\n\ + .word sub_80FC69C+1\n\ +._36:\n\ + mov r0, #0x5\n\ + bl m4aSongNumStart\n\ + mov r0, #0x1\n\ + neg r0, r0\n\ + mov r1, #0x0\n\ + str r1, [sp]\n\ + mov r2, #0x0\n\ + mov r3, #0x10\n\ + bl BeginNormalPaletteFade\n\ + ldr r1, ._44 @ \n\ + ldrh r0, [r1, #0x4]\n\ + add r0, r0, #0x1\n\ + b ._62\n\ +._45:\n\ + .align 2, 0\n\ +._44:\n\ + .word +0x2000000\n\ +._19:\n\ + bl UpdatePaletteFade\n\ + lsl r0, r0, #0x18\n\ + cmp r0, #0\n\ + bne ._65 @cond_branch\n\ + ldr r0, ._48 @ sub_805469C\n\ + bl SetMainCallback2\n\ + b ._65\n\ +._49:\n\ + .align 2, 0\n\ +._48:\n\ + .word sub_805469C+1\n\ +._20:\n\ + bl sub_80FAB60\n\ + lsl r0, r0, #0x18\n\ + cmp r0, #0\n\ + beq ._50 @cond_branch\n\ +._32:\n\ + bl debug_sub_8110CCC\n\ + b ._65\n\ +._50:\n\ + ldr r0, ._54 @ gMain\n\ + ldrh r1, [r0, #0x2e]\n\ + mov r0, #0x1\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._65 @cond_branch\n\ + bl sub_80FBCA0\n\ + bl sub_80FAEC4\n\ + ldr r1, ._54 + 4 @ \n\ + ldrh r0, [r1, #0x4]\n\ + add r0, r0, #0x1\n\ + b ._62\n\ +._55:\n\ + .align 2, 0\n\ +._54:\n\ + .word gMain\n\ + .word +0x2000000\n\ +._21:\n\ + bl sub_80FAFC0\n\ + lsl r0, r0, #0x18\n\ + cmp r0, #0\n\ + bne ._65 @cond_branch\n\ + mov r0, #0x0\n\ + mov r1, #0x0\n\ + bl CreateRegionMapCursor\n\ + ldr r1, ._58 @ \n\ + ldrh r0, [r1, #0x4]\n\ + add r0, r0, #0x1\n\ + b ._62\n\ +._59:\n\ + .align 2, 0\n\ +._58:\n\ + .word +0x2000000\n\ +._22:\n\ + bl sub_80FAB60\n\ + lsl r0, r0, #0x18\n\ + cmp r0, #0\n\ + beq ._60 @cond_branch\n\ + bl debug_sub_8110CCC\n\ +._60:\n\ + ldr r0, ._63 @ gMain\n\ + ldrh r1, [r0, #0x2e]\n\ + mov r0, #0x1\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._65 @cond_branch\n\ + bl sub_80FBCA0\n\ + bl sub_80FAEC4\n\ + ldr r1, ._63 + 4 @ \n\ + ldrh r0, [r1, #0x4]\n\ + add r0, r0, #0x1\n\ + b ._62\n\ +._64:\n\ + .align 2, 0\n\ +._63:\n\ + .word gMain\n\ + .word +0x2000000\n\ +._23:\n\ + bl sub_80FAFC0\n\ + lsl r0, r0, #0x18\n\ + cmp r0, #0\n\ + bne ._65 @cond_branch\n\ + mov r0, #0x0\n\ + mov r1, #0x0\n\ + bl CreateRegionMapCursor\n\ + ldr r1, ._66 @ \n\ + mov r0, #0x3\n\ +._62:\n\ + strh r0, [r1, #0x4]\n\ +._65:\n\ + add sp, sp, #0x4\n\ + pop {r4}\n\ + pop {r0}\n\ + bx r0\n\ +._67:\n\ + .align 2, 0\n\ +._66:\n\ + .word +0x2000000"); +} + +__attribute__((naked)) +void debug_sub_8110F28(void) +{ + asm("\ + push {lr}\n\ + bl CB2_InitFlyRegionMap\n\ + ldr r0, ._69 @ gMain\n\ + ldr r1, [r0, #0x4]\n\ + ldr r0, ._69 + 4 @ CB2_FlyRegionMap\n\ + cmp r1, r0\n\ + bne ._68 @cond_branch\n\ + bl sub_80FBF94\n\ + ldr r0, ._69 + 8 @ debug_sub_8110D84\n\ + bl sub_80FC244\n\ + bl debug_sub_8110CCC\n\ +._68:\n\ + pop {r0}\n\ + bx r0\n\ +._70:\n\ + .align 2, 0\n\ +._69:\n\ + .word gMain\n\ + .word CB2_FlyRegionMap+1\n\ + .word debug_sub_8110D84+1"); +} + +#endif + void sub_80FC7A0(struct Unk03005E20* info) { gUnknown_03005DEC = info->var_4; diff --git a/src/scene/hall_of_fame.c b/src/scene/hall_of_fame.c index e486c65a3..2b790e97d 100644 --- a/src/scene/hall_of_fame.c +++ b/src/scene/hall_of_fame.c @@ -18,6 +18,9 @@ #include "random.h" #include "scanline_effect.h" #include "trig.h" +#include "hof_pc.h" +#include "credits.h" +#include "pc_screen_effect.h" #include "ewram.h" static EWRAM_DATA u32 sUnknown_0203931C = 0; @@ -88,15 +91,6 @@ static u32 HallOfFame_LoadPokemonPic(u16 species, s16 posX, s16 posY, u16 pokeID static u32 HallOfFame_LoadTrainerPic(u16 trainerPicID, s16 posX, s16 posY, u16 a3); static bool8 sub_81438C4(void); -// functions from different files -void sub_81439D0(void); -void sub_80C5CD4(void*); // ? -void sub_80C5E38(void*); // ? -bool8 sub_80C5DCC(void); -bool8 sub_80C5F98(void); -void ReturnFromHallOfFamePC(void); -u16 SpeciesToPokedexNum(u16 species); - // data and gfx static const struct CompressedSpriteSheet sHallOfFame_ConfettiSpriteSheet = @@ -130,9 +124,9 @@ static const s16 sHallOfFame_MonsHalfTeamPositions[3][4] = {-41, 214, 184, 64} }; -static const struct HallofFameMon sDummyFameMon = -{ - 0x3EA03EA, 0, 0, 0, {0} +static const struct PCScreenEffectStruct sPCScreenEffectTemplate = { + .tileTag = 0x3ea, + .paletteTag = 0x3ea }; static const u8 sUnused2[6] = {2, 1, 3, 6, 4, 5}; @@ -800,20 +794,15 @@ void sub_81428CC(void) } break; case 3: - { - struct HallofFameMons* fameMons; - - REG_BLDCNT = 0; - REG_BLDALPHA = 0; - REG_BLDY = 0; - sub_81435B8(); + REG_BLDCNT = 0; + REG_BLDALPHA = 0; + REG_BLDY = 0; + sub_81435B8(); - fameMons = eHallOfFameMons1; - fameMons->mons[0] = sDummyFameMon; + eHOFPCScreenEffect = sPCScreenEffectTemplate; - sub_80C5CD4(fameMons); - gMain.state++; - } + sub_80C5CD4(&eHOFPCScreenEffect); + gMain.state++; break; case 4: AnimateSprites(); @@ -1022,12 +1011,9 @@ static void sub_8142DF4(u8 taskID) static void sub_8142F78(u8 taskID) { - struct HallofFameMons* fameMons; - CpuSet(gPlttBufferFaded, gPlttBufferUnfaded, 0x200); - fameMons = eHallOfFameMons1; - fameMons->mons[0] = sDummyFameMon; - sub_80C5E38(fameMons); + eHOFPCScreenEffect = sPCScreenEffectTemplate; + sub_80C5E38(&eHOFPCScreenEffect); gTasks[taskID].func = sub_8142FCC; } diff --git a/src/scene/intro.c b/src/scene/intro.c index 4da341744..3e4bd5bf4 100644 --- a/src/scene/intro.c +++ b/src/scene/intro.c @@ -1501,7 +1501,6 @@ static void intro_reset_and_hide_bgs(void) REG_BLDY = 0; } -#ifdef NONMATCHING static void sub_813CCE8(u8 taskId) { switch (gTasks[taskId].data[0]) @@ -1513,18 +1512,15 @@ static void sub_813CCE8(u8 taskId) REG_BLDY = 0; gTasks[taskId].data[1] = 0x40; gTasks[taskId].data[0] = 1; - return; + break; case 1: if (gTasks[taskId].data[1] != 0) { - u32 foo; - u32 bar asm("r2"); + u8 foo; gTasks[taskId].data[1]--; - //tail merge at _0813CDC2 - foo = gTasks[taskId].data[1] + (gTasks[taskId].data[1] < 0); - bar = 0x1FE; - REG_BLDALPHA = gUnknown_08393E64[(foo & bar) / 2]; + foo = gTasks[taskId].data[1] / 2; + REG_BLDALPHA = gUnknown_08393E64[foo]; } else { @@ -1532,7 +1528,7 @@ static void sub_813CCE8(u8 taskId) gTasks[taskId].data[1] = 0x80; gTasks[taskId].data[0]++; } - return; + break; case 2: if (gTasks[taskId].data[1] != 0) { @@ -1544,18 +1540,15 @@ static void sub_813CCE8(u8 taskId) gTasks[taskId].data[1] = 0; //redundant? gTasks[taskId].data[0]++; } - return; + break; case 3: if (gTasks[taskId].data[1] <= 0x3D) { - u32 foo; - u32 bar asm("r2"); + u8 foo; gTasks[taskId].data[1]++; - //_0813CDC2 - foo = gTasks[taskId].data[1] + (gTasks[taskId].data[1] < 0); - bar = 0x1FE; - REG_BLDALPHA = gUnknown_08393E64[(foo & bar) / 2]; + foo = gTasks[taskId].data[1] / 2; + REG_BLDALPHA = gUnknown_08393E64[foo]; } else { @@ -1564,7 +1557,7 @@ static void sub_813CCE8(u8 taskId) gTasks[taskId].data[1] = 0x10; gTasks[taskId].data[0]++; } - return; + break; case 4: if (gTasks[taskId].data[1] != 0) { @@ -1577,186 +1570,9 @@ static void sub_813CCE8(u8 taskId) REG_BLDY = 0; DestroyTask(taskId); } - return; + break; } } -#else -__attribute__((naked)) -static void sub_813CCE8(u8 taskId) -{ - asm("\n\ - .equ REG_BLDCNT, 0x4000050\n\ - .equ REG_BLDALPHA, 0x4000052\n\ - .syntax unified\n\ - push {r4,lr}\n\ - lsls r0, 24\n\ - lsrs r3, r0, 24\n\ - ldr r1, _0813CD0C @ =gTasks\n\ - lsls r0, r3, 2\n\ - adds r0, r3\n\ - lsls r0, 3\n\ - adds r0, r1\n\ - movs r2, 0x8\n\ - ldrsh r0, [r0, r2]\n\ - adds r2, r1, 0\n\ - cmp r0, 0x4\n\ - bhi _0813CD28\n\ - lsls r0, 2\n\ - ldr r1, _0813CD10 @ =_0813CD14\n\ - adds r0, r1\n\ - ldr r0, [r0]\n\ - mov pc, r0\n\ - .align 2, 0\n\ -_0813CD0C: .4byte gTasks\n\ -_0813CD10: .4byte _0813CD14\n\ - .align 2, 0\n\ -_0813CD14:\n\ - .4byte _0813CD28\n\ - .4byte _0813CD5C\n\ - .4byte _0813CD8C\n\ - .4byte _0813CDA8\n\ - .4byte _0813CDFC\n\ -_0813CD28:\n\ - ldr r1, _0813CD54 @ =REG_BLDCNT\n\ - ldr r4, _0813CD58 @ =0x00003f50\n\ - adds r0, r4, 0\n\ - strh r0, [r1]\n\ - adds r1, 0x2\n\ - movs r4, 0x80\n\ - lsls r4, 5\n\ - adds r0, r4, 0\n\ - strh r0, [r1]\n\ - adds r1, 0x2\n\ - movs r0, 0\n\ - strh r0, [r1]\n\ - lsls r0, r3, 2\n\ - adds r0, r3\n\ - lsls r0, 3\n\ - adds r0, r2\n\ - movs r1, 0x40\n\ - strh r1, [r0, 0xA]\n\ - movs r1, 0x1\n\ - strh r1, [r0, 0x8]\n\ - b _0813CE26\n\ - .align 2, 0\n\ -_0813CD54: .4byte REG_BLDCNT\n\ -_0813CD58: .4byte 0x00003f50\n\ -_0813CD5C:\n\ - lsls r0, r3, 2\n\ - adds r0, r3\n\ - lsls r0, 3\n\ - adds r2, r0, r2\n\ - ldrh r1, [r2, 0xA]\n\ - movs r3, 0xA\n\ - ldrsh r0, [r2, r3]\n\ - cmp r0, 0\n\ - beq _0813CD78\n\ - subs r0, r1, 0x1\n\ - strh r0, [r2, 0xA]\n\ - movs r4, 0xA\n\ - ldrsh r0, [r2, r4]\n\ - b _0813CDC2\n\ -_0813CD78:\n\ - ldr r1, _0813CD84 @ =REG_BLDALPHA\n\ - ldr r0, _0813CD88 @ =gUnknown_08393E64\n\ - ldrh r0, [r0]\n\ - strh r0, [r1]\n\ - movs r0, 0x80\n\ - b _0813CDEA\n\ - .align 2, 0\n\ -_0813CD84: .4byte REG_BLDALPHA\n\ -_0813CD88: .4byte gUnknown_08393E64\n\ -_0813CD8C:\n\ - lsls r0, r3, 2\n\ - adds r0, r3\n\ - lsls r0, 3\n\ - adds r1, r0, r2\n\ - ldrh r0, [r1, 0xA]\n\ - movs r3, 0xA\n\ - ldrsh r2, [r1, r3]\n\ - cmp r2, 0\n\ - bne _0813CE0E\n\ - strh r2, [r1, 0xA]\n\ - ldrh r0, [r1, 0x8]\n\ - adds r0, 0x1\n\ - strh r0, [r1, 0x8]\n\ - b _0813CE26\n\ -_0813CDA8:\n\ - lsls r0, r3, 2\n\ - adds r0, r3\n\ - lsls r0, 3\n\ - adds r2, r0, r2\n\ - ldrh r1, [r2, 0xA]\n\ - movs r4, 0xA\n\ - ldrsh r0, [r2, r4]\n\ - cmp r0, 0x3D\n\ - bgt _0813CDE0\n\ - adds r0, r1, 0x1\n\ - strh r0, [r2, 0xA]\n\ - movs r1, 0xA\n\ - ldrsh r0, [r2, r1]\n\ -_0813CDC2:\n\ - lsrs r1, r0, 31\n\ - adds r0, r1\n\ - movs r2, 0xFF\n\ - lsls r2, 1\n\ - ldr r3, _0813CDD8 @ =REG_BLDALPHA\n\ - ldr r1, _0813CDDC @ =gUnknown_08393E64\n\ - ands r0, r2\n\ - adds r0, r1\n\ - ldrh r0, [r0]\n\ - strh r0, [r3]\n\ - b _0813CE26\n\ - .align 2, 0\n\ -_0813CDD8: .4byte REG_BLDALPHA\n\ -_0813CDDC: .4byte gUnknown_08393E64\n\ -_0813CDE0:\n\ - ldr r1, _0813CDF4 @ =REG_BLDALPHA\n\ - ldr r0, _0813CDF8 @ =gUnknown_08393E64\n\ - ldrh r0, [r0, 0x3E]\n\ - strh r0, [r1]\n\ - movs r0, 0x10\n\ -_0813CDEA:\n\ - strh r0, [r2, 0xA]\n\ - ldrh r0, [r2, 0x8]\n\ - adds r0, 0x1\n\ - strh r0, [r2, 0x8]\n\ - b _0813CE26\n\ - .align 2, 0\n\ -_0813CDF4: .4byte REG_BLDALPHA\n\ -_0813CDF8: .4byte gUnknown_08393E64\n\ -_0813CDFC:\n\ - lsls r0, r3, 2\n\ - adds r0, r3\n\ - lsls r0, 3\n\ - adds r1, r0, r2\n\ - ldrh r0, [r1, 0xA]\n\ - movs r4, 0xA\n\ - ldrsh r2, [r1, r4]\n\ - cmp r2, 0\n\ - beq _0813CE14\n\ -_0813CE0E:\n\ - subs r0, 0x1\n\ - strh r0, [r1, 0xA]\n\ - b _0813CE26\n\ -_0813CE14:\n\ - ldr r0, _0813CE2C @ =REG_BLDCNT\n\ - strh r2, [r0]\n\ - adds r0, 0x2\n\ - strh r2, [r0]\n\ - adds r0, 0x2\n\ - strh r2, [r0]\n\ - adds r0, r3, 0\n\ - bl DestroyTask\n\ -_0813CE26:\n\ - pop {r4}\n\ - pop {r0}\n\ - bx r0\n\ - .align 2, 0\n\ -_0813CE2C: .4byte REG_BLDCNT\n\ - .syntax divided\n"); -} -#endif void sub_813CE30(u16 scrX, u16 scrY, u16 zoom, u16 alpha) { diff --git a/src/scene/intro_credits_graphics.c b/src/scene/intro_credits_graphics.c index 7f6765ef6..6aadafc58 100644 --- a/src/scene/intro_credits_graphics.c +++ b/src/scene/intro_credits_graphics.c @@ -436,161 +436,47 @@ u8 sub_8148EC0(u8 a, u16 b, u16 c, u16 d) return taskId; } -#ifdef NONMATCHING void sub_8148F3C(u8 taskId) { - register u32 r4 asm("r4"); + s16 r4; s32 r2; - r4 = (u16)gTasks[taskId].data[1] << 16; + r4 = gTasks[taskId].data[1]; if (r4 != 0) { - r2 = (gTasks[taskId].data[2] << 16) + (u16)gTasks[taskId].data[3] - (r4 >> 12); + r2 = (gTasks[taskId].data[2] << 16) + (u16)gTasks[taskId].data[3]; + r2 -= 16 * (u16)r4; gTasks[taskId].data[2] = r2 >> 16; gTasks[taskId].data[3] = r2; REG_BG1HOFS = gTasks[taskId].data[2]; - REG_BG1VOFS = gUnknown_0203935A + gUnknown_02039358; + REG_BG1VOFS = gUnknown_02039358 + gUnknown_0203935A; } - r4 = (u16)gTasks[taskId].data[4] << 16; + r4 = gTasks[taskId].data[4]; if (r4 != 0) { - r2 = (gTasks[taskId].data[5] << 16) + (u16)gTasks[taskId].data[6] - (r4 >> 12); + r2 = (gTasks[taskId].data[5] << 16) + (u16)gTasks[taskId].data[6]; + r2 -= 16 * (u16)r4; gTasks[taskId].data[5] = r2 >> 16; - gTasks[taskId].data[3] = r2; + gTasks[taskId].data[6] = r2; REG_BG2HOFS = gTasks[taskId].data[5]; if (gTasks[taskId].data[0] != 0) - REG_BG2VOFS = gUnknown_0203935A + gUnknown_02039358; + REG_BG2VOFS = gUnknown_02039358 + gUnknown_0203935A; else REG_BG2VOFS = gUnknown_02039358; } - r4 = (u16)gTasks[taskId].data[7] << 16; + r4 = gTasks[taskId].data[7]; if (r4 != 0) { - r2 = (gTasks[taskId].data[8] << 16) + (u16)gTasks[taskId].data[9] - (r4 >> 12);; + r2 = (gTasks[taskId].data[8] << 16) + (u16)gTasks[taskId].data[9]; + r2 -= 16 * (u16)r4; gTasks[taskId].data[8] = r2 >> 16; gTasks[taskId].data[9] = r2; REG_BG3HOFS = gTasks[taskId].data[8]; REG_BG3VOFS = gUnknown_02039358; } } -#else -__attribute__((naked)) -void sub_8148F3C(u8 taskId) -{ - asm(".syntax unified\n\ - push {r4-r6,lr}\n\ - lsls r0, 24\n\ - lsrs r5, r0, 24\n\ - ldr r1, _08148FB4 @ =gTasks\n\ - lsls r0, r5, 2\n\ - adds r0, r5\n\ - lsls r0, 3\n\ - adds r3, r0, r1\n\ - ldrh r0, [r3, 0xA]\n\ - lsls r4, r0, 16\n\ - adds r6, r1, 0\n\ - cmp r4, 0\n\ - beq _08148F7C\n\ - movs r1, 0xC\n\ - ldrsh r0, [r3, r1]\n\ - lsls r0, 16\n\ - ldrh r1, [r3, 0xE]\n\ - adds r2, r0, r1\n\ - lsrs r0, r4, 12\n\ - subs r2, r0\n\ - asrs r1, r2, 16\n\ - strh r1, [r3, 0xC]\n\ - strh r2, [r3, 0xE]\n\ - ldr r0, _08148FB8 @ =REG_BG1HOFS\n\ - strh r1, [r0]\n\ - ldr r2, _08148FBC @ =REG_BG1VOFS\n\ - ldr r1, _08148FC0 @ =gUnknown_02039358\n\ - ldr r0, _08148FC4 @ =gUnknown_0203935A\n\ - ldrh r0, [r0]\n\ - ldrh r1, [r1]\n\ - adds r0, r1\n\ - strh r0, [r2]\n\ -_08148F7C:\n\ - ldrh r0, [r3, 0x10]\n\ - lsls r4, r0, 16\n\ - cmp r4, 0\n\ - beq _08148FD8\n\ - movs r1, 0x12\n\ - ldrsh r0, [r3, r1]\n\ - lsls r0, 16\n\ - ldrh r1, [r3, 0x14]\n\ - adds r2, r0, r1\n\ - lsrs r0, r4, 12\n\ - subs r2, r0\n\ - asrs r1, r2, 16\n\ - strh r1, [r3, 0x12]\n\ - strh r2, [r3, 0x14]\n\ - ldr r0, _08148FC8 @ =REG_BG2HOFS\n\ - strh r1, [r0]\n\ - movs r1, 0x8\n\ - ldrsh r0, [r3, r1]\n\ - cmp r0, 0\n\ - beq _08148FD0\n\ - ldr r2, _08148FCC @ =REG_BG2VOFS\n\ - ldr r1, _08148FC0 @ =gUnknown_02039358\n\ - ldr r0, _08148FC4 @ =gUnknown_0203935A\n\ - ldrh r0, [r0]\n\ - ldrh r1, [r1]\n\ - adds r0, r1\n\ - strh r0, [r2]\n\ - b _08148FD8\n\ - .align 2, 0\n\ -_08148FB4: .4byte gTasks\n\ -_08148FB8: .4byte REG_BG1HOFS\n\ -_08148FBC: .4byte REG_BG1VOFS\n\ -_08148FC0: .4byte gUnknown_02039358\n\ -_08148FC4: .4byte gUnknown_0203935A\n\ -_08148FC8: .4byte REG_BG2HOFS\n\ -_08148FCC: .4byte REG_BG2VOFS\n\ -_08148FD0:\n\ - ldr r0, _08149010 @ =REG_BG2VOFS\n\ - ldr r1, _08149014 @ =gUnknown_02039358\n\ - ldrh r1, [r1]\n\ - strh r1, [r0]\n\ -_08148FD8:\n\ - lsls r0, r5, 2\n\ - adds r0, r5\n\ - lsls r0, 3\n\ - adds r3, r0, r6\n\ - ldrh r0, [r3, 0x16]\n\ - lsls r4, r0, 16\n\ - cmp r4, 0\n\ - beq _08149008\n\ - movs r1, 0x18\n\ - ldrsh r0, [r3, r1]\n\ - lsls r0, 16\n\ - ldrh r1, [r3, 0x1A]\n\ - adds r2, r0, r1\n\ - lsrs r0, r4, 12\n\ - subs r2, r0\n\ - asrs r1, r2, 16\n\ - strh r1, [r3, 0x18]\n\ - strh r2, [r3, 0x1A]\n\ - ldr r0, _08149018 @ =REG_BG3HOFS\n\ - strh r1, [r0]\n\ - ldr r1, _0814901C @ =REG_BG3VOFS\n\ - ldr r0, _08149014 @ =gUnknown_02039358\n\ - ldrh r0, [r0]\n\ - strh r0, [r1]\n\ -_08149008:\n\ - pop {r4-r6}\n\ - pop {r0}\n\ - bx r0\n\ - .align 2, 0\n\ -_08149010: .4byte REG_BG2VOFS\n\ -_08149014: .4byte gUnknown_02039358\n\ -_08149018: .4byte REG_BG3HOFS\n\ -_0814901C: .4byte REG_BG3VOFS\n\ - .syntax divided\n"); -} -#endif void sub_8149020(u8 mode) { diff --git a/src/scene/new_game.c b/src/scene/new_game.c index 0279f99c6..e64dc91e3 100644 --- a/src/scene/new_game.c +++ b/src/scene/new_game.c @@ -1,4 +1,7 @@ #include "global.h" +#include "constants/maps.h" +#include "constants/species.h" +#include "clock.h" #include "new_game.h" #include "battle_records.h" #include "berry.h" @@ -20,6 +23,7 @@ #include "pokemon_storage_system.h" #include "random.h" #include "roamer.h" +#include "script_pokemon_80C4.h" #include "overworld.h" #include "rtc.h" #include "script.h" @@ -42,6 +46,18 @@ static const struct ContestWinner sEmptyMuseumPortrait = .trainerName = {EOS}, }; +#if DEBUG +const s8 gUnknown_Debug_0823C788[][2] = +{ + { MAP_GROUP(INSIDE_OF_TRUCK), MAP_NUM(INSIDE_OF_TRUCK) }, + { MAP_GROUP(OLDALE_TOWN_POKEMON_CENTER_2F), MAP_NUM(OLDALE_TOWN_POKEMON_CENTER_2F) }, + { MAP_GROUP(LITTLEROOT_TOWN), MAP_NUM(LITTLEROOT_TOWN) }, + { MAP_GROUP(LITTLEROOT_TOWN_BRENDANS_HOUSE_2F), MAP_NUM(LITTLEROOT_TOWN_BRENDANS_HOUSE_2F) } +}; + +const u8 gUnknown_Debug_0823C790[] = _("KRÖTE"); +#endif + void write_word_to_mem(u32 var, u8 *dataPtr) { dataPtr[0] = var; @@ -94,6 +110,30 @@ void ZeroBattleTowerData(void) CpuFill32(0, &gSaveBlock2.battleTower, sizeof(gSaveBlock2.battleTower)); } +#if DEBUG +void debug_sub_8052E04() +{ + u8 i; + + for (i = 0; i < 4; i++) + { + if (gUnknown_Debug_0823C788[i][0] == gSaveBlock1.location.mapGroup && + gUnknown_Debug_0823C788[i][1] == gSaveBlock1.location.mapNum) + { + break; + } + } + + i++; + if (i >= 4) + { + i = 0; + } + + Overworld_SetWarpDestination(gUnknown_Debug_0823C788[i][0], gUnknown_Debug_0823C788[i][1], -1, -1, -1); +} +#endif + void WarpToTruck(void) { Overworld_SetWarpDestination(25, 40, -1, -1, -1); // inside of truck @@ -109,6 +149,9 @@ void ClearSav2(void) void sub_8052E4C(void) { gDifferentSaveFile = 0; +#if DEBUG + gUnknown_020297ED = 0; +#endif sub_808C0A0(); ZeroPlayerPartyMons(); ZeroEnemyPartyMons(); @@ -161,3 +204,33 @@ void NewGameInitData(void) WarpToTruck(); ScriptContext2_RunNewScript(gUnknown_0819FA81); } + +#if DEBUG +extern void debug_sub_80A3904(void); +extern void debug_sub_80A3714(void); +extern void debug_sub_8120F98(void); +extern void unref_sub_8070F90(void); + +void debug_sub_8057508(bool32 arg0) +{ + gUnknown_020297ED = 1; + NewGameInitData(); + gSaveBlock1.money = 999999; + FlagSet(FLAG_SYS_POKEMON_GET); + FlagSet(FLAG_SYS_POKEDEX_GET); + FlagSet(FLAG_SYS_POKENAV_GET); + FlagSet(FLAG_SYS_B_DASH); + ScriptGiveMon(SPECIES_TREECKO, 99, 0, 0, 0, 0); + + if (arg0 == TRUE) + SetMonData(&gPlayerParty[0], MON_DATA_NICKNAME, gUnknown_Debug_0823C790); + + debug_sub_80A3904(); + debug_sub_80A3714(); + debug_sub_8120F98(); + FlagSet(FLAG_SYS_HIPSTER_MEET); + sub_80EB8EC(); + unref_sub_8070F90(); + InitTimeBasedEvents(); +} +#endif diff --git a/src/scene/title_screen.c b/src/scene/title_screen.c index 202b752a6..a1c8e081d 100644 --- a/src/scene/title_screen.c +++ b/src/scene/title_screen.c @@ -8,6 +8,7 @@ #include "m4a.h" #include "main.h" #include "main_menu.h" +#include "overworld.h" #include "palette.h" #include "reset_rtc_screen.h" #include "sound.h" @@ -353,6 +354,9 @@ static void Task_TitleScreenPhase1(u8); static void Task_TitleScreenPhase2(u8); static void Task_TitleScreenPhase3(u8); static void CB2_GoToMainMenu(void); +#if DEBUG +static void CB2_GoToTestMenu(void); +#endif static void CB2_GoToClearSaveDataScreen(void); static void CB2_GoToResetRtcScreen(void); static void CB2_GoToCopyrightScreen(void); @@ -829,6 +833,13 @@ static void Task_TitleScreenPhase3(u8 taskId) BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); SetMainCallback2(CB2_GoToResetRtcScreen); } +#if DEBUG + else if (gMain.heldKeys == SELECT_BUTTON) + { + BeginNormalPaletteFade(-1, 0, 0, 16, 0); + SetMainCallback2(CB2_GoToTestMenu); + } +#endif else { REG_BG2Y = 0; @@ -855,6 +866,14 @@ static void CB2_GoToMainMenu(void) SetMainCallback2(CB2_InitMainMenu); } +#if DEBUG +static void CB2_GoToTestMenu(void) +{ + if (!UpdatePaletteFade()) + SetMainCallback2(CB2_InitTestMenu); +} +#endif + static void CB2_GoToCopyrightScreen(void) { if (!UpdatePaletteFade()) diff --git a/src/strings.c b/src/strings.c index 06bbadb8f..0f599db72 100644 --- a/src/strings.c +++ b/src/strings.c @@ -173,7 +173,8 @@ const u8 gOtherText_None[] = _("NONE"); const u8 gOtherText_ThreeQuestions2[] = _("???"); -const u8 gOtherText_FiveQuestionsAndSlash[] = _("?????$/"); +const u8 gOtherText_FiveQuestions[] = _("?????"); +const u8 gOtherText_Slash[] = _("/"); const u8 gOtherText_OneDash[] = _("-"); const u8 gOtherText_TwoDashes[] = _("--"); @@ -267,7 +268,9 @@ const u8 gContestStatsText_Spicy[] = _("SPICY"); const u8 gContestStatsText_Dry[] = _("DRY"); const u8 gContestStatsText_Sweet[] = _("SWEET"); const u8 gContestStatsText_Bitter[] = _("BITTER"); -const u8 gContestStatsText_Sour[] = _("SOUR$TASTY$FEEL"); // tasty is unused, feel might not be +const u8 gContestStatsText_Sour[] = _("SOUR"); +const u8 gContestStatsText_Tasty[] = _("TASTY"); +const u8 gContestStatsText_Feel[] = _("FEEL"); const u8 gContestStatsText_StowCase[] = _("Stow CASE."); const u8 gContestStatsText_ThrowAwayPrompt[] = _("Throw away this\n{STR_VAR_1}?"); @@ -1096,7 +1099,8 @@ const u8 gOtherText_None[] = _("KEINES"); const u8 gOtherText_ThreeQuestions2[] = _("???"); -const u8 gOtherText_FiveQuestionsAndSlash[] = _("?????$/"); +const u8 gOtherText_FiveQuestions[] = _("?????"); +const u8 gOtherText_Slash[] = _("/"); const u8 gOtherText_OneDash[] = _("-"); const u8 gOtherText_TwoDashes[] = _("--"); @@ -1190,7 +1194,9 @@ const u8 gContestStatsText_Spicy[] = _("SCHARF"); const u8 gContestStatsText_Dry[] = _("TROCKEN"); const u8 gContestStatsText_Sweet[] = _("SÜSS"); const u8 gContestStatsText_Bitter[] = _("BITTER"); -const u8 gContestStatsText_Sour[] = _("SAUER$LECKER$WÜRZE"); +const u8 gContestStatsText_Sour[] = _("SAUER"); +const u8 gContestStatsText_Tasty[] = _("LECKER"); +const u8 gContestStatsText_Feel[] = _("WÜRZE"); const u8 gContestStatsText_StowCase[] = _("BOX verstauen."); const u8 gContestStatsText_ThrowAwayPrompt[] = _("{STR_VAR_1}\nwegwerfen?"); diff --git a/src/unk_text_8095904.c b/src/unk_text_8095904.c new file mode 100644 index 000000000..4b190bdaa --- /dev/null +++ b/src/unk_text_8095904.c @@ -0,0 +1,266 @@ +#include "global.h" +#include "text.h" +#include "string_util.h" + +// static types + +// static declarations + +// rodata + +extern const u32 gFont3LatinGlyphs[]; + +// text + +#ifdef NONMATCHING +void sub_8095904(const u8 *src, u8 *dest, u8 bgOverride, u16 width, u8 bg, u8 *buffer) +{ + u16 strlen = StringLength(src); + if (bgOverride == 0) + { + u16 i; + for (i = 0; i < strlen; i++) + { + const u8 *glyphs = (const u8 *)(gFont3LatinGlyphs + ((src[i] & 0xfff0) * 16) + ((src[i] & 0xf) * 8)); + CpuCopy16(glyphs, dest, 32); + CpuCopy16(glyphs + 0x200, dest + width, 32); + dest += 32; + } + } + else + { + u16 i; // sp18 + u16 r9 = 0; + u8 bgHi = bg << 4; + u16 size = strlen * 32; + for (i = 0; i < 2; i++) + { + u16 j; + for (j = 0; j < strlen; j++) // r5 + { + const u32 *glyphs = (const u8 *)(gFont3LatinGlyphs + (i * 0x80) + ((src[j] & 0xfff0) * 16) + ((src[j] & 0xf) * 8)); + + u16 k; // r6 + for (k = 0; k < 32; k++) + { + u8 r3 = *glyphs & 0xf0; + u8 r2 = *glyphs & 0x0f; + if (r3 == 0) + { + r3 = bgHi; + } + if (r2 == 0) + { + r2 = bg; + } + buffer[r9++] = r3 | r2; + glyphs++; + } + } + CpuCopy16(buffer, dest, size); + dest += width; + r9 = 0; + } + } +} +#else +__attribute__((naked)) void sub_8095904(const u8 *src, u8 *dest, u8 bgOverride, u16 width, u8 bg, u8 *buffer) +{ + asm_unified("\tpush {r4-r7,lr}\n" + "\tmov r7, r10\n" + "\tmov r6, r9\n" + "\tmov r5, r8\n" + "\tpush {r5-r7}\n" + "\tsub sp, 0x1C\n" + "\tstr r0, [sp]\n" + "\tadds r7, r1, 0\n" + "\tadds r4, r2, 0\n" + "\tldr r0, [sp, 0x3C]\n" + "\tlsls r4, 24\n" + "\tlsrs r4, 24\n" + "\tlsls r3, 16\n" + "\tlsrs r3, 16\n" + "\tstr r3, [sp, 0x4]\n" + "\tlsls r0, 24\n" + "\tlsrs r0, 24\n" + "\tstr r0, [sp, 0x8]\n" + "\tldr r0, [sp]\n" + "\tbl StringLength\n" + "\tlsls r0, 16\n" + "\tlsrs r0, 16\n" + "\tmov r8, r0\n" + "\tcmp r4, 0\n" + "\tbne _08095988\n" + "\tmovs r5, 0\n" + "\tcmp r5, r8\n" + "\tbcs _08095A2E\n" + "_0809593E:\n" + "\tldr r1, [sp]\n" + "\tadds r0, r1, r5\n" + "\tldrb r2, [r0]\n" + "\tldr r0, _08095980 @ =0x0000fff0\n" + "\tands r0, r2\n" + "\tlsls r0, 6\n" + "\tmovs r1, 0xF\n" + "\tands r2, r1\n" + "\tlsls r2, 5\n" + "\tadds r0, r2\n" + "\tldr r1, _08095984 @ =gFont3LatinGlyphs\n" + "\tadds r4, r0, r1\n" + "\tadds r0, r4, 0\n" + "\tadds r1, r7, 0\n" + "\tmovs r2, 0x10\n" + "\tbl CpuSet\n" + "\tmovs r2, 0x80\n" + "\tlsls r2, 2\n" + "\tadds r0, r4, r2\n" + "\tldr r3, [sp, 0x4]\n" + "\tadds r1, r7, r3\n" + "\tmovs r2, 0x10\n" + "\tbl CpuSet\n" + "\tadds r7, 0x20\n" + "\tadds r0, r5, 0x1\n" + "\tlsls r0, 16\n" + "\tlsrs r5, r0, 16\n" + "\tcmp r5, r8\n" + "\tbcc _0809593E\n" + "\tb _08095A2E\n" + "\t.align 2, 0\n" + "_08095980: .4byte 0x0000fff0\n" + "_08095984: .4byte gFont3LatinGlyphs\n" + "_08095988:\n" + "\tmovs r0, 0\n" + "\tmov r9, r0\n" + "\tldr r1, [sp, 0x8]\n" + "\tlsls r0, r1, 28\n" + "\tlsrs r0, 24\n" + "\tstr r0, [sp, 0xC]\n" + "\tmov r2, r8\n" + "\tlsls r0, r2, 21\n" + "\tmovs r1, 0\n" + "\tlsrs r0, 1\n" + "\tstr r0, [sp, 0x10]\n" + "_0809599E:\n" + "\tmovs r5, 0\n" + "\tldr r3, [sp, 0x4]\n" + "\tadds r3, r7, r3\n" + "\tstr r3, [sp, 0x14]\n" + "\tadds r0, r1, 0x1\n" + "\tstr r0, [sp, 0x18]\n" + "\tcmp r5, r8\n" + "\tbcs _08095A12\n" + "\tmovs r2, 0xF\n" + "\tmov r12, r2\n" + "\tlsls r1, 9\n" + "\tldr r0, _08095A40 @ =gFont3LatinGlyphs\n" + "\tadds r1, r0\n" + "\tmov r10, r1\n" + "_080959BA:\n" + "\tldr r3, [sp]\n" + "\tadds r0, r3, r5\n" + "\tldrb r1, [r0]\n" + "\tldr r0, _08095A44 @ =0x0000fff0\n" + "\tands r0, r1\n" + "\tlsls r0, 6\n" + "\tmov r2, r12\n" + "\tands r1, r2\n" + "\tlsls r1, 5\n" + "\tadds r0, r1\n" + "\tmov r3, r10\n" + "\tadds r4, r0, r3\n" + "\tmovs r6, 0\n" + "\tadds r5, 0x1\n" + "_080959D6:\n" + "\tldrb r0, [r4]\n" + "\tmovs r3, 0xF0\n" + "\tands r3, r0\n" + "\tmov r2, r12\n" + "\tands r2, r0\n" + "\tcmp r3, 0\n" + "\tbne _080959E6\n" + "\tldr r3, [sp, 0xC]\n" + "_080959E6:\n" + "\tcmp r2, 0\n" + "\tbne _080959EC\n" + "\tldr r2, [sp, 0x8]\n" + "_080959EC:\n" + "\tmov r0, r9\n" + "\tadds r1, r0, 0x1\n" + "\tlsls r1, 16\n" + "\tlsrs r1, 16\n" + "\tmov r9, r1\n" + "\tldr r1, [sp, 0x40]\n" + "\tadds r0, r1, r0\n" + "\torrs r3, r2\n" + "\tstrb r3, [r0]\n" + "\tadds r4, 0x1\n" + "\tadds r0, r6, 0x1\n" + "\tlsls r0, 16\n" + "\tlsrs r6, r0, 16\n" + "\tcmp r6, 0x1F\n" + "\tbls _080959D6\n" + "\tlsls r0, r5, 16\n" + "\tlsrs r5, r0, 16\n" + "\tcmp r5, r8\n" + "\tbcc _080959BA\n" + "_08095A12:\n" + "\tldr r0, [sp, 0x40]\n" + "\tadds r1, r7, 0\n" + "\tldr r3, [sp, 0x10]\n" + "\tlsrs r2, r3, 16\n" + "\tbl CpuSet\n" + "\tldr r7, [sp, 0x14]\n" + "\tmovs r0, 0\n" + "\tmov r9, r0\n" + "\tldr r1, [sp, 0x18]\n" + "\tlsls r0, r1, 16\n" + "\tlsrs r1, r0, 16\n" + "\tcmp r1, 0x1\n" + "\tbls _0809599E\n" + "_08095A2E:\n" + "\tadd sp, 0x1C\n" + "\tpop {r3-r5}\n" + "\tmov r8, r3\n" + "\tmov r9, r4\n" + "\tmov r10, r5\n" + "\tpop {r4-r7}\n" + "\tpop {r0}\n" + "\tbx r0\n" + "\t.align 2, 0\n" + "_08095A40: .4byte gFont3LatinGlyphs\n" + "_08095A44: .4byte 0x0000fff0"); +} +#endif + +void unref_sub_8095A48(const u8 *src, u8 *dest, u8 bgOverride, u8 width, u8 *buffer) +{ + u8 tmpBuffer[5]; + bool8 r6 = FALSE; + while (!r6) + { + u16 i; + for (i = 0; i < 4; i++) + { + if (*src == EOS) + { + if (i == 0) + { + return; + } + r6 = TRUE; + break; + } + else + { + tmpBuffer[i] = *src++; + } + } + while (i < 4) + { + tmpBuffer[i++] = 0; + } + tmpBuffer[i] = EOS; + sub_8095904(tmpBuffer, dest, bgOverride, 0x80, width, buffer); + dest += 0x100; + } +} |