diff options
Diffstat (limited to 'src')
-rwxr-xr-x | src/battle_anim_80CA710.c | 516 |
1 files changed, 515 insertions, 1 deletions
diff --git a/src/battle_anim_80CA710.c b/src/battle_anim_80CA710.c index b3d3ba410..f8982613b 100755 --- a/src/battle_anim_80CA710.c +++ b/src/battle_anim_80CA710.c @@ -46,6 +46,13 @@ struct UnknownStruct6 u16 unk780[0xA0]; }; +struct Struct_sub_8078914 +{ + u8 *field_0; + u8 *field_4; + u8 field_8; +}; + extern u8 gBanksBySide[]; extern s16 gBattleAnimArgs[8]; extern u8 gBattleAnimPlayerMonIndex; @@ -54,12 +61,18 @@ extern struct SpriteTemplate gSpriteTemplate_83D631C; extern struct SpriteTemplate gSpriteTemplate_83D6884; extern struct SpriteTemplate gSpriteTemplate_83D74BC; extern struct SpriteTemplate gSpriteTemplate_83D75AC; +extern struct SpriteTemplate gSpriteTemplate_83D79E8; extern struct SpriteTemplate gBattleAnimSpriteTemplate_83D6FC8; extern struct SpriteTemplate gBattleAnimSpriteTemplate_83D6FF8; extern struct AffineAnimFrameCmd gUnknown_083D76F4; extern struct AffineAnimFrameCmd gUnknown_083D7714; extern struct AffineAnimFrameCmd gUnknown_083D77B0; extern struct AffineAnimFrameCmd gUnknown_083D79BC; +extern struct AffineAnimFrameCmd gUnknown_083D7A98; +extern struct INCBIN_U8 gBattleAnimSpritePalette_206; +extern struct INCBIN_U8 gAttractTilemap; +extern struct INCBIN_U8 gAttractGfx; +extern struct INCBIN_U8 gAttractPal; extern s16 gUnknown_03000728[]; extern s8 gUnknown_083D680C[11][3]; extern u16 gUnknown_083D6984[]; @@ -71,6 +84,11 @@ extern u16 gUnknown_083D712C[4][6]; extern u16 gBattleTypeFlags; extern u16 gUnknown_030042C0; extern u16 gUnknown_03004288; +extern u16 gUnknown_030042C4; +extern u16 gUnknown_03004240; +extern u16 gUnknown_030041B4; +extern s8 gUnknown_083D7A00[4][2]; +extern u16 gUnknown_083D7A5C[5]; extern struct UnknownStruct6 gUnknown_03004DE0; extern struct UnknownStruct_1 gUnknown_03004DC0; @@ -158,6 +176,9 @@ void sub_80D14C4(struct Sprite* sprite); void sub_80D1504(struct Sprite* sprite); void sub_80D154C(struct Sprite* sprite); void sub_80D158C(struct Sprite* sprite); +void sub_80D1FA4(struct Sprite* sprite); +void sub_80D2094(struct Sprite* sprite); + s16 sub_80CC338(struct Sprite* sprite); @@ -201,6 +222,7 @@ void sub_80798F4(struct Task *task, u8 a2, void *a3); bool8 sub_807992C(struct Task *task); u8 sub_8077FC0(u8 slot); void sub_80895F8(struct UnknownStruct_2 unk); +void sub_80763FC(u16 a, u16 *b, u32 c, u8 d); void move_anim_8074EE0(struct Sprite *sprite); bool8 sub_8078718(struct Sprite *sprite); @@ -224,6 +246,11 @@ void sub_80D0D68(u8 taskId); void sub_80D15E0(u8 taskId); void sub_80D16A0(u8 taskId); void sub_80D1808(u8 taskId); +void sub_80D1930(u8 taskId); +void sub_80D1D48(u8 taskId); +void sub_80D1D9C(u8 taskId); +void sub_80D21F0(u8 taskId); + void sub_80CC358(struct Task* task, u8 taskId); void sub_80D0614(struct Task* task, u8 taskId); @@ -5913,4 +5940,491 @@ void sub_80D17C4(u8 taskId) task->data[14] = 2; task->data[15] = obj_id_for_side_relative_to_move(0); task->func = sub_80D1808; -}
\ No newline at end of file +} + +void sub_80D1808(u8 taskId) +{ + struct Task* task = &gTasks[taskId]; + if (task->data[0] == 0 && ++task->data[1] > task->data[4]) + { + task->data[1] = 0; + if (++task->data[2] & 1) + gSprites[task->data[15]].invisible = 0; + else + gSprites[task->data[15]].invisible = 1; + if (++task->data[3] >= task->data[13]) + { + if (++task->data[4] < task->data[14]) + { + task->data[1] = 0; + task->data[2] = 0; + task->data[3] = 0; + } + else + { + gSprites[task->data[15]].invisible = 0; + DestroyAnimVisualTask(taskId); + } + } + } +} + +void sub_80D18D4(u8 taskId) +{ + struct Task* task = &gTasks[taskId]; + task->data[0] = 0; + task->data[1] = 4; + task->data[2] = 0; + task->data[3] = 0; + task->data[4] = 0; + task->data[5] = 0; + task->data[6] = 0; + task->data[7] = 0; + task->data[8] = 0; + task->data[13] = 0; + task->data[14] = sub_8077ABC(gBattleAnimPlayerMonIndex, 0); + task->data[15] = sub_8077ABC(gBattleAnimPlayerMonIndex, 1); + task->func = sub_80D1930; +} + +void sub_80D1930(u8 taskId) +{ + struct Task* task = &gTasks[taskId]; + switch (task->data[8]) + { + case 0: + if (++task->data[4] > 1) + { + task->data[4] = 0; + task->data[5] = (task->data[5] + 1) & 1; + if (++task->data[6] > 20) + { + if (task->data[7] == 0) + { + task->data[6] = 0; + task->data[8] = 1; + } + else + task->data[8] = 2; + } + } + break; + case 1: + task->data[5] = 0; + if (++task->data[4] > 20) + { + task->data[7] = 1; + task->data[8] = 0; + } + break; + case 2: + task->data[5] = 1; + break; + } + switch (task->data[0]) + { + case 0: + if (++task->data[1] > 4) + { + u8 spriteId; + task->data[1] = 0; + spriteId = CreateSprite(&gSpriteTemplate_83D79E8, task->data[14], task->data[15], 0); + if (spriteId != MAX_SPRITES) + { + gSprites[spriteId].data0 = taskId; + gSprites[spriteId].data1 = 13; + gSprites[spriteId].pos2.x = gUnknown_083D7A00[task->data[2]][0]; + gSprites[spriteId].pos2.y = gUnknown_083D7A00[task->data[2]][1]; + task->data[13]++; + if (++task->data[2] > 3) + { + task->data[2] = 0; + if (++task->data[3] > 5) + task->data[0]++; + } + } + } + break; + case 1: + if (task->data[13] == 0) + DestroyAnimVisualTask(taskId); + break; + } +} + +#ifdef NONMATCHING +void sub_80D1A70(struct Sprite* sprite) +{ + sprite->invisible = (bool8)(gTasks[sprite->data0].data[5] & 1); + if (sprite->animEnded) + { + gTasks[sprite->data0].data[sprite->data1]--; + DestroySprite(sprite); + } +} +#else +__attribute__((naked)) +void sub_80D1A70(struct Sprite* sprite) +{ + asm(".syntax unified\n\ + push {r4,lr}\n\ + adds r3, r0, 0\n\ + ldr r4, _080D1AD8 @ =gTasks\n\ + movs r0, 0x2E\n\ + ldrsh r1, [r3, r0]\n\ + lsls r0, r1, 2\n\ + adds r0, r1\n\ + lsls r0, 3\n\ + adds r0, r4\n\ + movs r1, 0x3E\n\ + adds r1, r3\n\ + mov r12, r1\n\ + movs r2, 0x1\n\ + ldrb r1, [r0, 0x12]\n\ + ands r1, r2\n\ + lsls r1, 2\n\ + mov r0, r12\n\ + ldrb r2, [r0]\n\ + movs r0, 0x5\n\ + negs r0, r0\n\ + ands r0, r2\n\ + orrs r0, r1\n\ + mov r1, r12\n\ + strb r0, [r1]\n\ + adds r0, r3, 0\n\ + adds r0, 0x3F\n\ + ldrb r1, [r0]\n\ + movs r0, 0x10\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _080D1AD2\n\ + movs r0, 0x30\n\ + ldrsh r1, [r3, r0]\n\ + lsls r1, 1\n\ + movs r0, 0x2E\n\ + ldrsh r2, [r3, r0]\n\ + lsls r0, r2, 2\n\ + adds r0, r2\n\ + lsls r0, 3\n\ + adds r1, r0\n\ + adds r0, r4, 0\n\ + adds r0, 0x8\n\ + adds r1, r0\n\ + ldrh r0, [r1]\n\ + subs r0, 0x1\n\ + strh r0, [r1]\n\ + adds r0, r3, 0\n\ + bl DestroySprite\n\ +_080D1AD2:\n\ + pop {r4}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ +_080D1AD8: .4byte gTasks\n\ + .syntax divided\n"); +} +#endif + +void sub_80D1ADC(u8 taskId) +{ + int i; + u8 sp[8]; + void* src; + void* dest; + void* what; + sp[0] = IndexOfSpritePaletteTag(0x27DE); + for (i = 1; i <= 4; i++) + sp[i] = AllocSpritePalette(0x2710 - i); + src = &gBattleAnimSpritePalette_206; + dest = (IsContest()) ? ewram + 0x18000 - 0x3800: ewram + 0x18000; + sub_800D238(src, dest); + for (i = 0; i <= 4; i++) + { + what = ((IsContest()) ? ewram + 0x14800 : ewram + 0x18000) + (i << 5); + LoadPalette(what, (u16)((sp[i] << 4) + 0x100), 32); + } + DestroyAnimVisualTask(taskId); +} + +void sub_80D1B80(u8 taskId) +{ + int i; + for (i = 0; i < 5; i++) + FreeSpritePaletteByTag(gUnknown_083D7A5C[i]); + DestroyAnimVisualTask(taskId); +} + +void sub_80D1BA8(struct Sprite* sprite, u8 a, u8 b) +{ + u8 tile; + tile = (b & 1); + tile = ((-tile | tile) >> 31) & 32; + sprite->oam.tileNum += tile + (a << 2); + sprite->oam.paletteNum = IndexOfSpritePaletteTag(gUnknown_083D7A5C[b >> 1]); +} + +void sub_80D1C08(struct Sprite* sprite) +{ + sub_80787B0(sprite, 0); + if (GetBankSide(gBattleAnimPlayerMonIndex) != 0) + gBattleAnimArgs[2] = -gBattleAnimArgs[2]; + sprite->data0 = gBattleAnimArgs[4]; + sprite->data2 = sub_8077ABC(gBattleAnimPlayerMonIndex, 0) + gBattleAnimArgs[2]; + sprite->data4 = sub_8077ABC(gBattleAnimPlayerMonIndex, 1) + gBattleAnimArgs[3]; + sprite->callback = sub_8078B34; + oamt_set_x3A_32(sprite, move_anim_8072740); + sub_80D1BA8(sprite, gBattleAnimArgs[5], gBattleAnimArgs[6]); +} + +void sub_80D1C80(struct Sprite* sprite) +{ + if (++sprite->data0 == 1) + sub_80787B0(sprite, 0); + sprite->pos2.x = Sin(sprite->data1, 8); + sprite->pos2.y = sprite->data2 >> 8; + sprite->data1 = (sprite->data1 + 7) & 0xFF; + sprite->data2 -= 0x80; + if (sprite->data0 == 0x3C) + move_anim_8072740(sprite); +} + +void sub_80D1CD0(u8 taskId) +{ + int zero; + bool8 result = IsContest(); + u16 var = 0xF0; + if (result) + { + var = 0x98; + zero = 0; + } + else + zero = 0; + gUnknown_030042C4 = var; + gUnknown_03004240 = 0xA0; + REG_WIN0H = var; + REG_WIN0V = 0xA0; + REG_WININ = 0x3F1F; + REG_WINOUT = 0x3F3F; + REG_BLDCNT = 0xC8; + REG_BLDY = 0x10; + gTasks[taskId].data[0] = zero; + gTasks[taskId].data[1] = var; + gTasks[taskId].func = sub_80D1D48; +} + +void sub_80D1D48(u8 taskId) +{ + gTasks[taskId].data[0] += 13; + gTasks[taskId].data[1] -= 13; + if (gTasks[taskId].data[0] >= gTasks[taskId].data[1]) + { + gUnknown_030042C4 = 0; + gTasks[taskId].func = sub_80D1D9C; + } + else + gUnknown_030042C4 = gTasks[taskId].data[1] | (gTasks[taskId].data[0] << 8); +} + +void sub_80D1D9C(u8 taskId) +{ + if (++gTasks[taskId].data[10] == 5) + { + gTasks[taskId].data[11] = 0x88; + RequestSpriteCopy((u8 *)(&gTasks[taskId].data[11]), (u8 *)(®_BLDCNT), 2); + BlendPalettes(sub_80791A8(1, 0, 0, 0, 0, 0, 0), 16, RGB(31, 31, 31)); + } + else if (gTasks[taskId].data[10] > 4) + { + gUnknown_030042C4 = 0; + gUnknown_03004240 = 0; + REG_WININ = 0x3F3F; + REG_WINOUT = 0x3F3F; + REG_BLDCNT = 0; + REG_BLDY = 0; + DestroyAnimVisualTask(taskId); + } +} + +void sub_80D1E38(u8 taskId) +{ + u8 spriteId = obj_id_for_side_relative_to_move(1); + if (++gTasks[taskId].data[0] == 1) + { + sub_80798F4(&gTasks[taskId], obj_id_for_side_relative_to_move(1), &gUnknown_083D7A98); + gSprites[spriteId].pos2.x = 4; + } + else + { + gSprites[spriteId].pos2.x = -gSprites[spriteId].pos2.x; + if (sub_807992C(&gTasks[taskId]) == 0) + { + gSprites[spriteId].pos2.x = 0; + gSprites[spriteId].pos2.y = 0; + DestroyAnimVisualTask(taskId); + } + } +} + +void sub_80D1EC8(u8 taskId) +{ + u8 spriteId = obj_id_for_side_relative_to_move(0); + if (++gTasks[taskId].data[0] == 1) + { + sub_80798F4(&gTasks[taskId], obj_id_for_side_relative_to_move(0), &gUnknown_083D7A98); + gSprites[spriteId].pos2.x = 4; + } + else + { + gSprites[spriteId].pos2.x = -gSprites[spriteId].pos2.x; + if (sub_807992C(&gTasks[taskId]) == 0) + { + gSprites[spriteId].pos2.x = 0; + gSprites[spriteId].pos2.y = 0; + DestroyAnimVisualTask(taskId); + } + } +} + +void sub_80D1F58(struct Sprite* sprite) +{ + sub_80787B0(sprite, 1); + sprite->data0 = 0x5F; + sprite->data1 = sprite->pos1.x; + sprite->data2 = sub_8077ABC(gBattleAnimEnemyMonIndex, 2); + sprite->data3 = sprite->pos1.y; + sprite->data4 = sub_8077ABC(gBattleAnimEnemyMonIndex, 3); + obj_translate_based_on_private_1_2_3_4(sprite); + sprite->callback = sub_80D1FA4; +} + +void sub_80D1FA4(struct Sprite* sprite) +{ + if (sub_8078B5C(sprite) == 0) + { + sprite->pos2.y += Sin(sprite->data5, 14); + sprite->data5 = (sprite->data5 + 4) & 0xFF; + } + else + move_anim_8072740(sprite); +} + +void sub_80D1FDC(struct Sprite* sprite) +{ + if (sprite->data0 == 0) + { + sprite->data1 = gBattleAnimArgs[0]; + sprite->data2 = gBattleAnimArgs[1]; + sprite->data0++; + } + else + { + sprite->data4 += sprite->data1; + sprite->pos2.x = sprite->data4 >> 8; + sprite->pos2.y = Sin(sprite->data3, sprite->data2); + sprite->data3 = (sprite->data3 + 3) & 0xFF; + if (sprite->data3 > 0x64) + { + sprite->invisible = sprite->data3 % 2; + } + if (sprite->data3 > 0x78) + move_anim_8072740(sprite); + } +} + +void sub_80D2064(struct Sprite* sprite) +{ + sprite->pos1.x = gBattleAnimArgs[0]; + sprite->pos1.y = 0xA0; + sprite->data0 = gBattleAnimArgs[2]; + sprite->data1 = gBattleAnimArgs[1]; + sprite->callback = sub_80782D8; + oamt_set_x3A_32(sprite, sub_80D2094); +} + +void sub_80D2094(struct Sprite* sprite) +{ + s16 y; + sprite->data2 += sprite->data1; + sprite->pos2.y = -((u16)sprite->data2 >> 8); + sprite->pos2.x = Sin(sprite->data3, 4); + sprite->data3 = (sprite->data3 + 3) & 0xFF; + y = sprite->pos1.y + sprite->pos2.y; + if (y <= 0x48) + { + sprite->invisible = sprite->data3 % 2; + if (y <= 0x40) + move_anim_8072740(sprite); + } +} + +void sub_80D2100(u8 taskId) +{ + struct Struct_sub_8078914 subStruct; + u8* tempvar; + REG_BLDCNT = 0x3F42; + REG_BLDALPHA = 0x1000; + REG_BG1CNT_BITFIELD.priority = 3; + REG_BG1CNT_BITFIELD.screenSize = 0; + if (!IsContest()) + REG_BG1CNT_BITFIELD.charBaseBlock = 1; + gUnknown_030042C0 = 0; + gUnknown_030041B4 = 0; + REG_BG1HOFS = 0; + REG_BG1VOFS = 0; + sub_8078914(&subStruct); + tempvar = subStruct.field_4; + DmaFill32(3, 0x0, tempvar, 0x1000); + LZDecompressVram(&gAttractTilemap, tempvar); + LZDecompressVram(&gAttractGfx, subStruct.field_0); + LoadCompressedPalette(&gAttractPal, subStruct.field_8 << 4, 32); + if (IsContest()) + sub_80763FC(subStruct.field_8, (u16 *)subStruct.field_4, 0, 0); + gTasks[taskId].func = sub_80D21F0; +} + +/* void sub_80D21F0(u8 taskId) +{ + struct Struct_sub_8078914 subStruct; + int i; + switch (gTasks[taskId].data[12]) + { + case 0: + if (++gTasks[taskId].data[10] == 4) + { + gTasks[taskId].data[10] = 0; + gTasks[taskId].data[11]++; + REG_BLDALPHA = gTasks[taskId].data[11] | ((16 - gTasks[taskId].data[11]) << 8); + if (gTasks[taskId].data[11] == 16) + { + gTasks[taskId].data[12]++; + gTasks[taskId].data[11] = 0; + } + } + break; + case 1: + if (++gTasks[taskId].data[11] == 0x8D) + { + gTasks[taskId].data[11] = 16; + gTasks[taskId].data[12]++; + } + break; + case 2: + if (++gTasks[taskId].data[10] == 4) + { + gTasks[taskId].data[10] = 0; + gTasks[taskId].data[11]--; + REG_BLDALPHA = gTasks[taskId].data[11] | ((16 - gTasks[taskId].data[11]) << 8); + if (gTasks[taskId].data[11] == 0) + { + gTasks[taskId].data[12]++; + gTasks[taskId].data[11] = 0; + } + } + break; + case 3: + sub_8078914(&subStruct); + for (i = 0x2000; i <= 0x3000; i += 0x1000) + DmaFill32(3, 0x0, subStruct.field_0, 0x1000); + } +} */
\ No newline at end of file |