diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/battle_setup.c | 108 |
1 files changed, 54 insertions, 54 deletions
diff --git a/src/battle_setup.c b/src/battle_setup.c index 9e5585279..78cb76646 100644 --- a/src/battle_setup.c +++ b/src/battle_setup.c @@ -149,14 +149,14 @@ void task01_battle_start(u8 taskId) switch(data[0]) { case 0: - if ( !FieldPoisonEffectIsRunning() ) // is poison not active? + if (!FieldPoisonEffectIsRunning()) // is poison not active? { sub_811AABC(data[1]); ++data[0]; // go to case 1. } break; case 1: - if ( sub_811AAE8() == 1 ) + if (sub_811AAE8() == 1) { SetMainCallback2(sub_800E7C4); prev_quest_postbuffer_cursor_backup_reset(); @@ -177,7 +177,7 @@ void task_add_01_battle_start(u8 transition, u16 song) void CheckForSafariZoneAndProceed(void) { - if ( GetSafariZoneFlag() ) + if (GetSafariZoneFlag()) sub_8081AA4(); else sub_8081A18(); @@ -286,7 +286,7 @@ void sub_8081BF8(void) ScriptContext2_Enable(); gMain.field_8 = sub_8081CEC; gUnknown_020239F8 = 12288; - if ( gGameVersion == 2 ) + if (gGameVersion == 2) task_add_01_battle_start(0xB, BGM_BATTLE34); // KYOGRE else task_add_01_battle_start(0x6, BGM_BATTLE34); // GROUDON @@ -309,7 +309,7 @@ void sub_8081C8C(void) CpuFill16(0, 0x5000000, 0x1000200); ResetOamRange(0, 0x80); - if ( battle_exit_is_player_defeat(gUnknown_02024D26) == 1 ) + if (battle_exit_is_player_defeat(gUnknown_02024D26) == 1) { SetMainCallback2(c2_whiteout); } @@ -325,7 +325,7 @@ void sub_8081CEC(void) CpuFill16(0, 0x5000000, 0x1000200); ResetOamRange(0, 0x80); - if ( battle_exit_is_player_defeat(gUnknown_02024D26) == 1 ) + if (battle_exit_is_player_defeat(gUnknown_02024D26) == 1) SetMainCallback2(c2_whiteout); else SetMainCallback2(c2_exit_to_overworld_1_continue_scripts_restart_music); @@ -339,11 +339,11 @@ s8 sub_8081D3C(void) PlayerGetDestCoords(&x, &y); tileBehavior = MapGridGetMetatileBehaviorAt(x, y); - if ( MetatileBehavior_IsTallGrass(tileBehavior) ) + if (MetatileBehavior_IsTallGrass(tileBehavior)) return 0; - if ( MetatileBehavior_IsLongGrass(tileBehavior) ) + if (MetatileBehavior_IsLongGrass(tileBehavior)) return 1; - if ( MetatileBehavior_IsSandOrDeepSand(tileBehavior) ) + if (MetatileBehavior_IsSandOrDeepSand(tileBehavior)) return 2; switch(gMapHeader.light) { @@ -352,9 +352,9 @@ s8 sub_8081D3C(void) case 3: break; case 4: - if ( sub_80574C4(tileBehavior) ) + if (sub_80574C4(tileBehavior)) return 8; - if ( MetatileBehavior_IsSurfableWaterOrUnderwater(tileBehavior) ) + if (MetatileBehavior_IsSurfableWaterOrUnderwater(tileBehavior)) return 5; return 7; case 8: @@ -363,24 +363,24 @@ s8 sub_8081D3C(void) case 5: return 3; case 6: - if ( MetatileBehavior_IsSurfableWaterOrUnderwater(tileBehavior) ) + if (MetatileBehavior_IsSurfableWaterOrUnderwater(tileBehavior)) return 4; return 9; } - if ( sub_8057568(tileBehavior) ) + if (sub_8057568(tileBehavior)) return 4; - if ( MetatileBehavior_IsSurfableWaterOrUnderwater(tileBehavior) ) + if (MetatileBehavior_IsSurfableWaterOrUnderwater(tileBehavior)) return 5; - if ( sub_80574D8(tileBehavior) ) + if (sub_80574D8(tileBehavior)) return 6; - if ( TestPlayerAvatarFlags(8) ) + if (TestPlayerAvatarFlags(8)) { - if ( sub_8057450(tileBehavior) ) + if (sub_8057450(tileBehavior)) return 5; - if ( MetatileBehavior_IsBridge(tileBehavior) == 1 ) + if (MetatileBehavior_IsBridge(tileBehavior) == 1) return 4; } - if ( !(gSaveBlock1.location.mapGroup == 0 && gSaveBlock1.location.mapNum == 28) && GetSav1Weather() != 8 ) + if (!(gSaveBlock1.location.mapGroup == 0 && gSaveBlock1.location.mapNum == 28) && GetSav1Weather() != 8) return 9; else return 2; @@ -400,7 +400,7 @@ s8 sub_8081E90(void) if(flashUsed) return 2; - if( !(MetatileBehavior_IsSurfableWaterOrUnderwater(tileBehavior)) ) + if(!(MetatileBehavior_IsSurfableWaterOrUnderwater(tileBehavior))) { switch (gMapHeader.light) { @@ -424,15 +424,15 @@ u16 GetSumOfPartyMonLevel(u8 fixCount) for (loopCounter = 0; loopCounter <= 5; loopCounter++) { monData = GetMonData(&gPlayerParty[loopCounter], MON_DATA_SPECIES2); - if ( monData != 412 && monData ) // if the pokemon in question is either NOT Ten question marks or an egg, proceed + if (monData != 412 && monData) // if the pokemon in question is either NOT Ten question marks or an egg, proceed // note that it actually considers the 26 glitch mons to be "valid". { - if ( GetMonData(&gPlayerParty[loopCounter], MON_DATA_HP)) + if (GetMonData(&gPlayerParty[loopCounter], MON_DATA_HP)) { returnThis += GetMonData(&gPlayerParty[loopCounter], MON_DATA_LEVEL); fixCount--; - if ( !fixCount ) // has it reached 0? + if (!fixCount) // has it reached 0? break; } } @@ -448,7 +448,7 @@ u8 GetSumOfEnemyPartyLevel(u16 trainerNum, u8 partyCount) u32 _partyCount = partyCount; struct TrainerPartyMember *party; - if ( gTrainers[trainerNum].partySize < _partyCount ) // is the actual party size smaller than the specified size? + if (gTrainers[trainerNum].partySize < _partyCount) // is the actual party size smaller than the specified size? _partyCount = gTrainers[trainerNum].partySize; // if so, set the specified size to the actual size. seems to be error correction? returnThis = 0; @@ -483,7 +483,7 @@ u8 GetHigherOrLowerLevelTransitionForWild(void) u8 flashVar = sub_8081E90(); u8 level = GetMonData(&gEnemyParty, MON_DATA_LEVEL); - if ( level < (u8)GetSumOfPartyMonLevel(1) ) // is wild mon level than the player's mon level? + if (level < (u8)GetSumOfPartyMonLevel(1)) // is wild mon level than the player's mon level? return gBattleTransitionTable_Wild[flashVar][0]; else return gBattleTransitionTable_Wild[flashVar][1]; // use a white fade in instead of normal transition. @@ -497,28 +497,28 @@ u8 sub_8082080(void) u8 flashVar; u8 level; - if ( gTrainerBattleOpponent == 1024 ) // link battle? + if (gTrainerBattleOpponent == 1024) // link battle? return 16; trainer = gTrainers; - if ( trainer[gTrainerBattleOpponent].trainerClass == 24 ) // league? + if (trainer[gTrainerBattleOpponent].trainerClass == 24) // league? { - if ( gTrainerBattleOpponent == 261 ) + if (gTrainerBattleOpponent == 261) return 12; - if ( gTrainerBattleOpponent == 262 ) + if (gTrainerBattleOpponent == 262) return 13; - if ( gTrainerBattleOpponent == 263 ) + if (gTrainerBattleOpponent == 263) return 14; - if ( gTrainerBattleOpponent == 264 ) + if (gTrainerBattleOpponent == 264) return 15; return 16; } - if ( trainer[gTrainerBattleOpponent].trainerClass == 32 ) // team leader? + if (trainer[gTrainerBattleOpponent].trainerClass == 32) // team leader? return 16; - if ( trainer[gTrainerBattleOpponent].doubleBattle == TRUE ) + if (trainer[gTrainerBattleOpponent].doubleBattle == TRUE) partyCount = 2; // double battles always at least have 2 pokemon. else partyCount = 1; @@ -526,7 +526,7 @@ u8 sub_8082080(void) flashVar = sub_8081E90(); level = GetSumOfEnemyPartyLevel(gTrainerBattleOpponent, partyCount); - if ( level < (u8)GetSumOfPartyMonLevel(partyCount) ) // is wild mon level than the player's mon level? + if (level < (u8)GetSumOfPartyMonLevel(partyCount)) // is wild mon level than the player's mon level? return gBattleTransitionTable_Trainer[flashVar][0]; else return gBattleTransitionTable_Trainer[flashVar][1]; @@ -536,7 +536,7 @@ s8 sub_8082138(void) { u8 monData = GetMonData(&gEnemyParty, MON_DATA_LEVEL); - if ( monData < (u8)GetSumOfPartyMonLevel(1) ) + if (monData < (u8)GetSumOfPartyMonLevel(1)) return 4; else return 3; @@ -566,7 +566,7 @@ void sub_80821D8(void) UpdatePaletteFade(); RunTasks(); - if ( sub_811AAE8() == 1 ) + if (sub_811AAE8() == 1) { gUnknown_020239F8 = 16; gMain.field_8 = sub_8082228; @@ -679,7 +679,7 @@ void TrainerBattleLoadArgs(struct TrainerBattleSpec *specs, u8 *data) void battle_80801F0(void) { - if ( gTrainerMapObjectLocalId ) + if (gTrainerMapObjectLocalId) { gUnknown_0202E8DE = gTrainerMapObjectLocalId; gSelectedMapObject = GetFieldObjectIdByLocalIdAndMap(gTrainerMapObjectLocalId, gSaveBlock1.location.mapNum, gSaveBlock1.location.mapGroup); @@ -796,11 +796,11 @@ void sub_80825E4(void) void sub_808260C(void) { - if ( gTrainerBattleOpponent == 1024 ) + if (gTrainerBattleOpponent == 1024) { SetMainCallback2(c2_exit_to_overworld_1_continue_scripts_restart_music); // link battle? } - else if ( battle_exit_is_player_defeat(gUnknown_02024D26) == 1 ) + else if (battle_exit_is_player_defeat(gUnknown_02024D26) == 1) { SetMainCallback2(c2_whiteout); } @@ -813,11 +813,11 @@ void sub_808260C(void) void do_choose_name_or_words_screen(void) { - if ( gTrainerBattleOpponent == 1024 ) + if (gTrainerBattleOpponent == 1024) { SetMainCallback2(c2_exit_to_overworld_1_continue_scripts_restart_music); // link battle? } - else if ( battle_exit_is_player_defeat(gUnknown_02024D26) == 1 ) + else if (battle_exit_is_player_defeat(gUnknown_02024D26) == 1) { SetMainCallback2(c2_whiteout); } @@ -847,7 +847,7 @@ u32 sub_80826E8(void) { u32 *result = gTrainerBattleScriptReturnAddress; - if ( !gTrainerBattleScriptReturnAddress ) + if (!gTrainerBattleScriptReturnAddress) return gUnknown_081C6C02; return result; @@ -857,7 +857,7 @@ u32 sub_8082700(void) { u32 *result = gTrainerBattleEndScript; - if ( !gTrainerBattleEndScript ) + if (!gTrainerBattleEndScript) return gUnknown_081C6C02; return result; @@ -873,14 +873,14 @@ void sub_8082728(void) // sets the music to be played after a battle u16 music; u8 val; - if ( gTrainerBattleMode != 1 && gTrainerBattleMode != 8 ) + if (gTrainerBattleMode != 1 && gTrainerBattleMode != 8) { val = sub_803FC58(gTrainerBattleOpponent); - if ( val > 13 ) + if (val > 13) music = 423; else { - switch ( val ) + switch (val) { // TODO: Replace with music constants. case 0: @@ -932,7 +932,7 @@ void sub_8082728(void) // sets the music to be played after a battle u32 ReturnEmptyStringIfNull(u32 *result) { - if ( result ) + if (result) return result; else return gOtherText_CancelWithTerminator; @@ -947,7 +947,7 @@ u8 *sub_8082830(void) { u32 *var; - if ( gTrainerBattleOpponent == 1024 ) + if (gTrainerBattleOpponent == 1024) var = sub_80BCCE8(); else var = gTrainerDefeatSpeech; @@ -1041,7 +1041,7 @@ s32 sub_80829E8(struct TrainerEyeTrainer *a1, u16 a2, u16 a3) for (i = 0; i <= 55; i++) { - if (a1[i].mapGroup == a2 && a1[i].mapNum == a3 ) + if (a1[i].mapGroup == a2 && a1[i].mapNum == a3) return 1; } return 0; @@ -1093,7 +1093,7 @@ void sub_8082AE4(u16 *a1, u16 a2) { s32 var = sub_80828B8(a1, a2); - if ( var != -1 ) + if (var != -1) gSaveBlock1.trainerRematches[var] = 0; } @@ -1101,7 +1101,7 @@ bool8 sub_8082B10(struct TrainerEyeTrainer *a1, u16 a2) { s32 var = sub_8082894(a1, a2); - if ( var != -1 && trainer_flag_check(a1[var].trainerNums[1]) ) + if (var != -1 && trainer_flag_check(a1[var].trainerNums[1])) return TRUE; else return FALSE; @@ -1114,7 +1114,7 @@ bool32 sub_8082B44(void) for(i = 0; i < 8; ++i) { - if ( FlagGet(gUnknown_0839B1F0[i]) == 1 && ++j > 4 ) + if (FlagGet(gUnknown_0839B1F0[i]) == 1 && ++j > 4) return 1; } return 0; @@ -1141,7 +1141,7 @@ bool32 sub_8082BA4(void) void sub_8082BD0(u16 a1, u16 a2) { - if ( sub_8082BA4() && sub_80828FC(gTrainerEyeTrainers, a1, a2) == 1 ) + if (sub_8082BA4() && sub_80828FC(gTrainerEyeTrainers, a1, a2) == 1) gSaveBlock1.trainerRematchStepCounter = 0; } @@ -1162,7 +1162,7 @@ u16 sub_8082C4C(u16 a1) s32 sub_8082C68(void) { - if ( sub_8082A18(gTrainerEyeTrainers, gTrainerBattleOpponent) ) + if (sub_8082A18(gTrainerEyeTrainers, gTrainerBattleOpponent)) return 1; else return sub_8082B10(gTrainerEyeTrainers, gTrainerBattleOpponent); |