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2017-01-01name some functionsYamaArashi
2017-01-01start decompiling item_use.c (#144)ProjectRevoTPP
* begin decompiling item_use.c * decompile more of item_use.c * commit what I have currently * formatting
2017-01-01split out some battle anim codeYamaArashi
2017-01-01gBattleAnimArgsYamaArashi
2017-01-01remove unused variablesYamaArashi
2017-01-01Merge pull request #143 from yenatch/battle-animYamaArashi
Decompile battle_anim_80A7E7C
2017-01-01Remove argc in the battle_anim macros.yenatch
2017-01-01Decompile battle_anim_80A7E7Cyenatch
2016-12-31use more constants in CalculateBaseDamageYamaArashi
2016-12-30nonmatching damage calc functionYamaArashi
2016-12-30evolution method constantsYamaArashi
2016-12-30remove extra lineYamaArashi
2016-12-30decompile more of pokemon_3YamaArashi
2016-12-30decompile sub_803F324YamaArashi
2016-12-30begin decompiling pokemon_3YamaArashi
2016-12-30split out pokeblock codeYamaArashi
2016-12-30split out pokeblock feeding codeYamaArashi
2016-12-30finish decompiling script_menu.c (#142)ProjectRevoTPP
* begin decompiling script_menu.c * update MultichoiceStructs to use both structs * decompile 2 more functions * decompile more of script_menu.c * do a bit more of script_menu.c * whoops * decompile task_yes_no_maybe * finish decompiling script_menu.c * formatting
2016-12-30split out more asm filesYamaArashi
2016-12-30split out hall of fame and credits codeYamaArashi
2016-12-30decompile sub_80B5578 and sub_80B5684YamaArashi
2016-12-29begin decompiling mystery_event_script.cYamaArashi
2016-12-29fix mistake in nonmatching codeYamaArashi
2016-12-29add nonmatching cleaner code for mystery_event_menu.cYamaArashi
2016-12-29decompile mystery_event_menu.cYamaArashi
2016-12-29decompile more of script_menu.c (#141)ProjectRevoTPP
* begin decompiling script_menu.c * update MultichoiceStructs to use both structs * decompile 2 more functions * decompile more of script_menu.c * do a bit more of script_menu.c * whoops * decompile task_yes_no_maybe
2016-12-29second save_failed_screen.c bugfixYamaArashi
2016-12-29more bugfix ifdefsYamaArashi
2016-12-29fix typoYamaArashi
2016-12-29add conditional bugfix for setting mon IVsYamaArashi
2016-12-29use BUGFIX ifdefsYamaArashi
2016-12-28make sub_80B7A94 matchYamaArashi
2016-12-28name save_failed_screen.c functionsYamaArashi
2016-12-28begin decompiling script_menu.c (#140)ProjectRevoTPP
2016-12-28clean up sub_8147048 control flowYamaArashi
2016-12-28formattingYamaArashi
2016-12-28clean up preprocessor use in save_failed_screen.cYamaArashi
2016-12-28decompile sub_8147218YamaArashi
2016-12-28make sub_8147324 matchYamaArashi
2016-12-27battle_ai.s whitespaceYamaArashi
2016-12-20split out smokescreen anim code and name some HP functionsYamaArashi
2016-12-20split out pokeball code/dataYamaArashi
2016-12-20Merge pull request #137 from marijnvdwerf/fix-rev1-compilationYamaArashi
Fix compilation of rev1
2016-12-20Fix compilation of rev1Marijn van der Werf
2016-12-20split out more dataYamaArashi
2016-12-19Decompile more of player_pc.c (#136)ProjectRevoTPP
* start decompiling player_pc.c again * submit more player_pc.c work
2016-12-19split out more field dataYamaArashi
2016-12-19decompile ground effect flags functionsYamaArashi
2016-12-19TASK OVER error message stringYamaArashi
2016-12-19decompile GetGroundEffectFlags_ReflectionYamaArashi