summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2017-02-19define gFlashMemoryPresent in load_save.cYamaArashi
2017-02-19gFlashMemoryPresent variableYamaArashi
2017-02-19fix libgcnmultiboot.s structYamaArashi
2017-02-19Annotate libgcnmultiboot.s (#235)slipstream/RoL
* Annotate libgcnmultiboot.s Having spent some days of reversing figuring out this protocol (it's different from the GBA BIOS one, however a couple of algorithms are used from it), I felt I should annotate the file in pokeruby further, now I know what most if it does. * Fix indentation * Really fix indentation >_>
2017-02-12start decompiling shop.c (#234)ProjectRevoTPP
2017-02-11contest incbinsYamaArashi
2017-02-11intro_credits_graphics incbinsYamaArashi
2017-02-11pokemon storage system incbinsYamaArashi
2017-02-11hall_of_fame baserom incbinsYamaArashi
2017-02-11rom_810CBB4 baserom incbinsYamaArashi
2017-02-11Merge pull request #233 from marijnvdwerf/incbinYamaArashi
Dump intro palettes
2017-02-11Dump intro palettesMarijn van der Werf
2017-02-10misc labels and memcpy/set cleanups (#232)ProjectRevoTPP
* some labels and enumerate player speeds * clear up speed enums * GetPlayerSpeed * oops * start decompiling mauville_old_man.c * formatting * decompile more of mauville_old_man.c * someone fix this please * formatting * make ROM build again * formatting again * make ROM match again * label, document, reorganize, and clean up battle_ai.c * move stuff to battle.h and get rid of battle_2000000 * various changes * labeling * minor labels and formatting * contest ai labels and misc stuff
2017-02-10credits and field_effect_helpers baserom incbinsYamaArashi
2017-02-10more baserom incbinsYamaArashi
2017-02-05shop incbinsYamaArashi
2017-02-05get rid of some baserom incbinsYamaArashi
2017-02-04decompile more of field_map_obj (#231)Cameron Hall
* decompile more code * decompile more of field_map_obj * decompile more of field_map_obj
2017-02-03Merge pull request #230 from camthesaxman/toolsYamaArashi
use std:: prefix and remove some unused functions
2017-02-03use std:: prefix and remove some unused functionscamthesaxman
2017-02-03remove C++14 feature from toolsYamaArashi
2017-02-03Merge pull request #229 from camthesaxman/field_map_objYamaArashi
decompile more of field_map_obj
2017-02-03decompile more codecamthesaxman
2017-02-01label, document, reorganize, and clean up battle_ai.c (#228)ProjectRevoTPP
label, document, reorganize, and clean up battle_ai.c
2017-01-31make ROM match again (#227)ProjectRevoTPP
* some labels and enumerate player speeds * clear up speed enums * GetPlayerSpeed * oops * start decompiling mauville_old_man.c * formatting * decompile more of mauville_old_man.c * someone fix this please * formatting * make ROM build again * formatting again * make ROM match again
2017-01-29start decompiling mauville_old_man.c (#225)ProjectRevoTPP
* some labels and enumerate player speeds * clear up speed enums * GetPlayerSpeed * oops * start decompiling mauville_old_man.c * formatting * decompile more of mauville_old_man.c * someone fix this please * formatting * make ROM build again * formatting again
2017-01-28Merge pull request #223 from camthesaxman/field_map_objYamaArashi
decompile more of field_map_obj
2017-01-28decompile some morecamthesaxman
2017-01-28Merge pull request #222 from camthesaxman/headersYamaArashi
introduce BGCNT constants
2017-01-28introduce BGCNT constantscamthesaxman
2017-01-28tabs to spacesYamaArashi
2017-01-28define data in title_screen.c and fix build (#221)Cameron Hall
* define more data in C * correct typo in comments * define data in title_screen.c * define data in title_screen.c and fix build
2017-01-27define more data in C (#220)Cameron Hall
* define more data in C * correct typo in comments
2017-01-27start decompiling more of field_map_objcamthesaxman
2017-01-27clean up variables in sub_80B6998YamaArashi
2017-01-27make sub_80B6998 matchYamaArashi
2017-01-27define more data in C (#219)Cameron Hall
* define some graphics data in C * define wild pokemon in C * use less #ifdefs * define data in berry.c
2017-01-25make scaninc build under GCC (#218)Cameron Hall
2017-01-25finish decompiling naming_screen (#217)Cameron Hall
* decompile more code * incbin graphics data * decompile more code * decompile more code * finish decompiling * name some functions and variables
2017-01-24decompile more of naming_screen (#216)Cameron Hall
* decompile more code * incbin graphics data * decompile more code
2017-01-24make preproc build under GCC (#215)Cameron Hall
2017-01-23preproc incbinsYamaArashi
2017-01-22change preproc syntax for C stringsYamaArashi
2017-01-22Merge pull request #214 from camthesaxman/naming_screenYamaArashi
start decompiling naming_screen
2017-01-22start decompiling naming_screencamthesaxman
2017-01-22decompile script_movement (#213)Cameron Hall
* start decompiling script_movement * finish decompiling * delete script_movement.s
2017-01-21label a few things and put data in field_player_avatar.c (#212)Cameron Hall
2017-01-21formattingYamaArashi
2017-01-21decompile field_region_mapYamaArashi
2017-01-21Merge pull request #210 from camthesaxman/battle_party_menuYamaArashi
finish decompiling battle_party_menu