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2016-10-23more save block 1 dataYamaArashi
2016-10-23more save block 1 struct fieldsYamaArashi
2016-10-23decompile fldeff_emotion.c (#69)ProjectRevoTPP
* decompile fldeff_emotion.c * formatting * remove unnecessary << 24 * spaces
2016-10-23decompile menu functionYamaArashi
2016-10-23pokeblock dataYamaArashi
2016-10-23add asm_comment macroYamaArashi
2016-10-23Babby's first decompilation successfl4shk
2016-10-23PC/bag item dataYamaArashi
2016-10-23define gTasks in task.cYamaArashi
2016-10-23add player party to save block 1YamaArashi
2016-10-23berry tree structYamaArashi
2016-10-23add holdEffectParam to EnigmaBerry structYamaArashi
2016-10-23enigma berry structsYamaArashi
2016-10-22add note about RNG multiplier valueYamaArashi
2016-10-22decompile more rom4 functionsYamaArashi
2016-10-22decompile sub_805568C()YamaArashi
2016-10-22add comments for literal pool loadsYamaArashi
2016-10-22delete flag.s and var.sYamaArashi
2016-10-22decompile more rom4 functionsYamaArashi
2016-10-22clean up scrcmd.c (#67)Cameron Hall
* fix some awkward code * add ScriptReadByte macro * add missing headers * don't use & to access multidimensional array rows
2016-10-21diploma graphics labelsYamaArashi
2016-10-21add explanatory comment about GetMonData()/GetBoxMonData()YamaArashi
2016-10-21don't specify arguments in GetMonData()/GetBoxMonData() prototypesYamaArashi
2016-10-21split out battle_setup.s and cable_club.sYamaArashi
2016-10-21split out weather.sYamaArashi
2016-10-21split out mori_debug_menu.s and trainer_see.sYamaArashi
2016-10-21split out fldeff_emotion.sYamaArashi
2016-10-21decompile diploma (#66)Cameron Hall
2016-10-21decompile more rom4 functionsYamaArashi
2016-10-20rename rom5_part.s to pokedex.sYamaArashi
2016-10-20decompile more pokedex functions (#65)Cameron Hall
* decompile more pokedex functions * use spaces instead of tabs * mostly fix up sub_808D690 * fix sub_808DBE8 * decompile sub_808E398
2016-10-20split out trainer_card.s and save_menu_util.sYamaArashi
2016-10-20new game PC itemsYamaArashi
2016-10-19split out battle_ai.s and trader.sYamaArashi
2016-10-19split out lottery_corner.sYamaArashi
2016-10-19split out diploma.s and berry_tag_screen.sYamaArashi
2016-10-19split out mystery_event_menu.s and save_failed_screen.sYamaArashi
2016-10-19split out clear_save_data_menu.sYamaArashi
2016-10-19name some weather-related functionsYamaArashi
2016-10-18Mori debug menu functionsYamaArashi
2016-10-18trainer battle specificationsYamaArashi
2016-10-18script condition tableYamaArashi
2016-10-18DoDailyEvents -> DoTimeBasedEventsYamaArashi
2016-10-18name some functionsYamaArashi
2016-10-18name missed field effect functionYamaArashi
2016-10-18name missed field effectYamaArashi
2016-10-18name field effect functionsYamaArashi
2016-10-18move field effect object imagesYamaArashi
2016-10-18name unknown field effect objectsYamaArashi
2016-10-18name unknown field effect scriptsYamaArashi