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2017-05-25item.c: Replace item identifier with item enumslipstream/RoL
CopyItemName() hardcoded the Enigma Berry identifier, replaced it with ITEM_ENIGMA_BERRY. It still hardcodes berry identifier 0x2B (Enigma Berry), but that's because I can't seem to find a similar enum for berries.
2017-05-25Another group of directional functionsPikalaxALT
2017-05-25Finish field map object callbacks (except functions known or predicted not ↵PikalaxALT
to match)
2017-05-25A couple more map object callbacksPikalaxALT
2017-05-25Merge branch 'master' of github.com:pret/pokerubyPikalaxALT
2017-05-25Swiss cheese to put off these functions for laterPikalaxALT
2017-05-25Update the agbcc repo link for travis.yenatch
2017-05-24FMO under 6k linesscnorton
2017-05-24A couple more functions in FMOscnorton
2017-05-24sub_806123Cscnorton
2017-05-24maybe_shadow_1scnorton
2017-05-24sub_806113Cscnorton
2017-05-24name InitBattleNieDzejkob
2017-05-24Various intro namingNieDzejkob
2017-05-24Identify gUnknown_3001764NieDzejkob
2017-05-24Fix ld warnings for undeclared externs.yenatch
2017-05-24Fix buildingPikalaxALT
2017-05-24Yet another chunk of functions with similar (and, in some cases, identical) ↵scnorton
decompilation
2017-05-24Another chunk of functions with similar (and, in some cases, identical) ↵scnorton
decompilation
2017-05-24Some more field map object functions; asm/field_map_obj.s down to 7k linesscnorton
2017-05-24up through state_to_direction, which is nonmatching (help, registers are ↵scnorton
misbehaving)
2017-05-24Another chunk of largely-identical FMO functionsscnorton
2017-05-24Special anims; meta_stepscnorton
2017-05-24Some more functions related to FMO camera and special animsscnorton
2017-05-24Another set of functions related to adjusting coordinatesscnorton
2017-05-24IsMetatileDirectionallyImpassable, CheckForCollisionBetweenFieldObjectsscnorton
2017-05-24Knock off twenty more field object callbacksPikalaxALT
2017-05-24Remove agbcc submodulePikalaxALT
2017-05-24Halfway mark on asm/field_map_obj.sPikalaxALT
2017-05-24A handful more functions in the midst of field map object callbacksPikalaxALT
2017-05-24sub_805E37C and helpersPikalaxALT
2017-05-24IsCoordOutsideFieldObjectMovementRect and othersscnorton
2017-05-24Another chunk of library-like functionsscnorton
2017-05-24Create and propagate field map object callback declaration macroscnorton
2017-05-24sub_805E174PikalaxALT
2017-05-24Finish this block of nearly-identical callbacksPikalaxALT
2017-05-24sub_805D774PikalaxALT
2017-05-24sub_805D634PikalaxALT
2017-05-24sub_805D4F4PikalaxALT
2017-05-24Berry tree field map object callbackPikalaxALT
2017-05-24npc_reset and get image anim id functionsPikalaxALT
2017-05-24sub_805D230 and helpersPikalaxALT
2017-05-24sub_805D0AC and helpersPikalaxALT
2017-05-24sub_805CF28 and helpersPikalaxALT
2017-05-24sub_805CE0C and helpersPikalaxALT
2017-05-24sub_805CD60PikalaxALT
2017-05-24A few more functions for calculating map object facing directionsPikalaxALT
2017-05-24More functions governing npc trainer facing directionsPikalaxALT
2017-05-24field_map_obj.c up to and including FieldObjectIsTrainerAndCloseToPlayerPikalaxALT
2017-05-24A handful more functions related to field map movement patternsPikalaxALT