Age | Commit message (Expand) | Author |
---|---|---|
2017-11-26 | remove empty include lines | camthesaxman |
2017-11-26 | opponents, map_objects, hold_effects, game_stat, decorations, battle_move_eff... | camthesaxman |
2017-11-11 | eliminate remaining RAM pointers in asm/ | ProjectRevoTPP |
2017-11-03 | NotInBattle | ProjectRevoTPP |
2017-08-23 | name labels | DizzyEggg |
2017-06-20 | move data to C and introduce CompressedSpriteSheet and CompressedSpritePalette | camthesaxman |
2017-06-19 | Battle labels named (#333) | DizzyEggg |
2017-05-03 | decompile a little more of player_pc.c and dump half of battle_anim data incb... | ProjectRevoTPP |
2017-01-02 | gBattleTypeFlags | YamaArashi |
2017-01-01 | name util functions | YamaArashi |
2017-01-01 | gBattleAnimArgs | YamaArashi |
2016-12-30 | split out more asm files | YamaArashi |