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path: root/asm/egg_hatch.s
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2017-08-01move data to CDizzyEggg
2017-08-01finish up egg hatch, make it compileDizzyEggg
2017-08-01start decompiling egg hatchDizzyEggg
2017-06-15move player_pc data to C file and do a lot of labelingProjectRevoTPP
2017-06-10finish decompiling player_pc.cProjectRevoTPP
2017-05-21PlaySE renaming after rebaseNieDzejkob
2017-05-21Rename PlaySE to PlaySoundEffect - wide code is good code, daycare.c ↵NieDzejkob
renames, match sub_80B92AC in record_mixing
2017-05-21Name some functionsNieDzejkob
2017-05-12remove unknowns from birch_pc.cProjectRevoTPP
2017-05-07decompile more pokemon functionsYamaArashi
2017-05-06Decompile CreatedHatchedMonMarijn van der Werf
2017-01-02name_string_util.sYamaArashi
2017-01-02label and document berry.c, decompress.c, item_use.c and label ↵ProjectRevoTPP
gBattleTypeFlags (#146) * make ROM match again * clean up item_use.c labels and clarify functions. * label and clarify some functions in decompress.c * label and clarify berry.c * rename 20239F8 to gBattleTypeFlags * formatting
2016-11-05script special variablesYamaArashi
2016-10-30update literal pool commentsYamaArashi
2016-10-28included .s to .incYamaArashi
2016-10-24split out daycare.s and egg_hatch.sYamaArashi