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path: root/asm/macros.s
AgeCommit message (Collapse)Author
2016-10-28included .s to .incYamaArashi
2016-08-30trainer eye trainersYamaArashi
2016-08-18remove field_eff prefix from field effect script macrosYamaArashi
2016-07-11roulette graphicsYamaArashi
2016-07-10door animation graphicsYamaArashi
2016-07-10misc map-related incbinsYamaArashi
2016-07-09sprite templatesYamaArashi
2016-07-06sprite template macroYamaArashi
2016-07-03only use event script macros in event_scripts.sYamaArashi
2016-07-03battle animation sprite templatesYamaArashi
2016-06-15Add macros for maps and scripts.yenatch
Change map constants to resemble labels to avoid having to convert.
2016-05-30Dump most of the text from data2 (#4)ProjectRevoTPP
* dump pokedex entries * account for newline on new file * fix incorrect pointer so pokeruby builds to same sha1 * text dumping part 1 * text dump part 2 & update macros * text dump part 3, revenge of the whitespaces * text dump part 4: a new commit * text dump part 5: the merge conflict strikes back * dump a huge chunk of texts * remove byte hunting comments * add proper align * fix align * consistency, who needs it - actually, everyone * dump credits * simplify names * dump a load of text and update charmaps * move credits.s back into data2 * dump trainer eye text * remember to add this file you dummy * incomplete bank dissassembly * another ugly, incomplete mass dump * dissassemble contest opponents and other incbins * 1P * dump the rest of text blobs from data2 * dump missing text incbin 1 * dump missing text incbins 2 * fix palette usage * normalize palette usage to decimals * remember to add the equal sign charmap you dummy
2016-04-21Prepare for switch to standard gas (with preprocessor)YamaArashi
2016-01-30map objects and field effect objectsYamaArashi
2016-01-28region map locationsYamaArashi
2016-01-23Initial commitYamaArashi