Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-11-26 | Mostly done decompiling pokemon_summary_screen | Marcus Huderle | |
2017-11-26 | Lots more pokemon_summary_screen decompilation | Marcus Huderle | |
2017-11-26 | More pokemon_summary_screen decompilation | Marcus Huderle | |
2017-11-26 | Decompile DrawExperienceProgressBar() | Marcus Huderle | |
2017-11-26 | Start decompiling the second half of pokemon_summary_screen | Marcus Huderle | |
2017-11-11 | eliminate remaining RAM pointers in asm/ | ProjectRevoTPP | |
2017-08-23 | name labels | DizzyEggg | |
2017-06-20 | move data to C and introduce CompressedSpriteSheet and CompressedSpritePalette | camthesaxman | |
2017-05-07 | finish decompiling pokemon_3 | YamaArashi | |
2017-01-04 | name function | YamaArashi | |
2017-01-04 | decompile more summary screen functions | YamaArashi | |
2017-01-04 | name some functions | YamaArashi | |
2017-01-03 | Attempt to decompile trainer memo printing | Marijn van der Werf | |
2017-01-02 | name functions and split data more | YamaArashi | |
2017-01-02 | split out more asm files | YamaArashi | |