index
:
pokeruby
master
Pokémon Ruby and Sapphire
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
asm
/
rom3.s
Age
Commit message (
Expand
)
Author
2016-10-29
fix typo in function name
YamaArashi
2016-10-28
included .s to .inc
YamaArashi
2016-10-28
split out decompress.s
YamaArashi
2016-10-28
name functions
YamaArashi
2016-10-27
name functions
YamaArashi
2016-10-25
rename functions
YamaArashi
2016-10-24
name/rename a lot of functions
YamaArashi
2016-10-24
rename more functions
YamaArashi
2016-10-24
rename some functions
YamaArashi
2016-10-22
add comments for literal pool loads
YamaArashi
2016-10-18
trainer battle specifications
YamaArashi
2016-10-17
rename rom_803BA2C.s to calculate_base_damage.s
YamaArashi
2016-10-09
name variable as gCritMultiplier
YamaArashi
2016-09-30
clean up sound code
YamaArashi
2016-09-25
fix save block symbols
YamaArashi
2016-09-25
define more variables in C
YamaArashi
2016-09-25
begin using common symbols
YamaArashi
2016-09-25
introduce RAM variable LD script generator tool
YamaArashi
2016-09-18
decompile trigonometric functions
YamaArashi
2016-09-12
decompile pokemon functions
YamaArashi
2016-09-12
decompile more pokemon functions
YamaArashi
2016-09-10
decompile more pokemon functions
YamaArashi
2016-09-09
rename pokemon functions
YamaArashi
2016-09-09
more decompilation of pokemon functions
YamaArashi
2016-09-08
starting decompliation of pokemon functions
YamaArashi
2016-09-05
rename text window functions
YamaArashi
2016-09-05
incorporate camthesaxman's birch speech decompilation work
YamaArashi
2016-09-04
WIP main_menu.c
YamaArashi
2016-08-30
Merge remote-tracking branch 'origin/master'
ProjectRevoTPP
2016-08-30
misc. incbins
YamaArashi
2016-08-30
dump misc gfx and rest of battle terrain data
ProjectRevoTPP
2016-08-30
crit chance table
YamaArashi
2016-08-30
accuracy stage ratios
YamaArashi
2016-08-30
trainer money table
YamaArashi
2016-08-30
enemy pokemon elevation table
YamaArashi
2016-08-26
misc. incbins
YamaArashi
2016-08-13
Merge
YamaArashi
2016-08-11
Add battle scripts and battle text constants.
yenatch
2016-08-03
Label Castform and Unown species. Castform pic coords incbin.
Marcus Huderle
2016-08-02
Label IO registers REG_DISPCNT through REG_BLDY.
Marcus Huderle
2016-08-02
bit table
YamaArashi
2016-08-02
sine tables
YamaArashi
2016-08-01
Label SaveBlock2.optionsTextBoxFrameType. Label gSaveBlock2.
Marcus Huderle
2016-08-01
hold effect to type table
YamaArashi
2016-08-01
stat stage ratios
YamaArashi
2016-07-24
decompile rng functions (#25)
camthesaxman
2016-07-24
in-game trade data
YamaArashi
2016-07-10
nature power moves and other misc data
YamaArashi
2016-07-10
low kick damage table
YamaArashi
2016-07-10
pickup items
YamaArashi
[next]