Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-05-09 | rom5.s -> reshow_battle_screen.s | YamaArashi | |
2017-05-07 | decompile more pokemon functions | YamaArashi | |
2017-01-02 | gBattleTypeFlags | YamaArashi | |
2017-01-01 | name some functions | YamaArashi | |
2017-01-01 | split out some battle anim code | YamaArashi | |
2017-01-01 | gBattleAnimArgs | YamaArashi | |
2016-10-28 | included .s to .inc | YamaArashi | |
2016-10-22 | add comments for literal pool loads | YamaArashi | |
2016-10-17 | split out title_screen.s | YamaArashi | |
2016-10-17 | split out wild_encounter.s | YamaArashi | |
2016-10-16 | decompile option menu and begin decompiling pokedex (#58) | Cameron Hall | |
* start decompiling pokedex * fix up this darn struct * decompile most of the option menu code * decompile more code * finish up with option menu * minor cleanup * fix some pokedex functions * remove disassembly files * actually remove disassembly files * more decompilation * decompile 2 more functions * minor cleanup * Update start_menu.c with CB2_InitPokedex | |||
2016-10-09 | decompile start menu code (#57) | Cameron Hall | |
* initial decompilation * fix sub_80712B4 * finish decompiling start menu code * refactor * refactor some more * make some variables static * change spaces to tab | |||
2016-10-09 | name variable as gCritMultiplier | YamaArashi | |
2016-10-06 | decompile starter chooser (#55) | Cameron Hall | |
2016-10-02 | Decompile wall clock routines (#49) | camthesaxman | |
2016-09-30 | clean up sound code | YamaArashi | |
2016-09-25 | fix save block symbols | YamaArashi | |
2016-09-25 | define more variables in C | YamaArashi | |
2016-09-25 | begin using common symbols | YamaArashi | |
2016-09-25 | introduce RAM variable LD script generator tool | YamaArashi | |
2016-09-23 | rename field message box functions | YamaArashi | |
2016-09-22 | rename some script functions | YamaArashi | |
2016-09-18 | decompile trigonometric functions | YamaArashi | |
2016-09-18 | rename some functions | YamaArashi | |
2016-09-16 | purge text label redundancy in data2 (#44) | ProjectRevoTPP | |
2016-09-12 | decompile pokemon functions | YamaArashi | |
2016-09-12 | decompile more pokemon functions | YamaArashi | |
2016-09-10 | build revision 1 and 2 | YamaArashi | |
2016-09-10 | decompile more pokemon functions | YamaArashi | |
2016-09-09 | fix mistake in function name | YamaArashi | |
2016-09-09 | rename pokemon functions | YamaArashi | |
2016-09-08 | starting decompliation of pokemon functions | YamaArashi | |
2016-09-05 | simplify function names | YamaArashi | |
2016-09-05 | rename menu functions | YamaArashi | |
2016-09-05 | rename text window functions | YamaArashi | |
2016-09-04 | WIP main_menu.c | YamaArashi | |
2016-09-03 | remaining work and tidy up previously dumped stuff in graphics.s | ProjectRevoTPP | |
2016-09-03 | finish dumping majority of gfx in graphics.s | ProjectRevoTPP | |
2016-09-03 | dump text window frames and misc gfx | ProjectRevoTPP | |
2016-09-03 | Merge remote-tracking branch 'origin/master' | ProjectRevoTPP | |
2016-09-03 | dump PC gfx | ProjectRevoTPP | |
2016-09-02 | organize pokedex graphics incbins | YamaArashi | |
2016-09-03 | dump trainer card and star palettes | ProjectRevoTPP | |
2016-09-02 | reel time window tilemap | YamaArashi | |
2016-09-03 | Merge remote-tracking branch 'origin/master' | ProjectRevoTPP | |
2016-09-03 | dump rest of pokenav gfx | ProjectRevoTPP | |
2016-09-02 | misc. small incbins | YamaArashi | |
2016-09-02 | trainer card color names | YamaArashi | |
2016-09-02 | Merge https://github.com/pret/pokeruby | YamaArashi | |
2016-09-02 | subsprite tables | YamaArashi | |