Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-01-06 | remove asm | M | |
2018-01-06 | finish roulette file | M | |
2018-01-06 | start decompiling ub_8118DE4 | Made-s | |
2018-01-06 | begin decompiling sub_81189A8 | Made-s | |
2018-01-06 | decompiled up to sub_811889C | M | |
2018-01-06 | decompiled up to sub_811857C | M | |
2018-01-06 | decompiled up to sub_8116EF8, added roulette header | M | |
2018-01-06 | Decompiled roulette.s up to sub_8115B58 | M | |
2018-01-06 | Almost decompiled roulette_util, started decompiling roulette | M | |
2017-11-26 | remove empty include lines | camthesaxman | |
2017-11-26 | opponents, map_objects, hold_effects, game_stat, decorations, ↵ | camthesaxman | |
battle_move_effects constants | |||
2017-11-11 | eliminate remaining RAM pointers in asm/ | ProjectRevoTPP | |
2017-06-15 | move player_pc data to C file and do a lot of labeling | ProjectRevoTPP | |
2017-01-07 | roulette incbins | YamaArashi | |
2017-01-05 | more labels (#165) | ProjectRevoTPP | |
* more labels and match sub_810745C * formatting * move BattleStruct to battle.h and combine both loose structs * oops * more labels for rom4.c | |||
2016-11-18 | decompile field_camera.c (#103) | Cameron Hall | |
* start decompiling field_camera.c * can't get CameraUpdate to match * finish decompiling | |||
2016-11-05 | script special variables | YamaArashi | |
2016-10-30 | update literal pool comments | YamaArashi | |
2016-10-28 | included .s to .inc | YamaArashi | |
2016-10-25 | rename functions | YamaArashi | |
2016-10-25 | split some files out of rom6.s | YamaArashi | |