Age | Commit message (Expand) | Author |
2018-07-20 | Rename OPPONENT_ to TRAINER_ to match pokeemerald. | vblm12 |
2018-06-20 | Use MUS_ prefix instead of BGM_ prefix for songs | Marcus Huderle |
2018-01-07 | Decompile through HandleEndTurn_BattleWon, and update trainer class constant ... | Marcus Huderle |
2017-12-30 | Remove redundant battle constants | Marcus Huderle |
2017-12-30 | Sync battle_script changes with pokeemerald | Marcus Huderle |
2017-12-27 | Port updated battle_script macros from pokeemerald | Marcus Huderle |
2017-12-26 | Add coord_weather_event macro, and define COORD_EVENT_WEATHER_* constants | Marcus Huderle |
2017-12-24 | Name and use constants for special vars | Marcus Huderle |
2017-11-27 | convert data files to use constants/map.h | camthesaxman |
2017-11-27 | Merge pull request #480 from camthesaxman/wild_encounter_data | Cameron Hall |
2017-11-27 | fix build | camthesaxman |
2017-11-27 | convert landmark data to C | camthesaxman |
2017-11-26 | mauville_man constants | camthesaxman |
2017-11-26 | opponents, map_objects, hold_effects, game_stat, decorations, battle_move_eff... | camthesaxman |
2017-11-26 | flag, vars, items constants | camthesaxman |
2017-11-26 | easy_chat constants | camthesaxman |
2017-11-26 | abilities, songs, species constants | camthesaxman |
2017-11-19 | label battle anims | sceptillion |
2017-10-22 | Move battle_tower level100 mons to src/ | Marcus Huderle |
2017-10-22 | Move battle_tower level50 mons to src/ | Marcus Huderle |
2017-07-09 | Build German Sapphire (1.0) | Marijn van der Werf |
2017-04-29 | Use an enum for items. | yenatch |
2017-02-01 | label, document, reorganize, and clean up battle_ai.c (#228) | ProjectRevoTPP |
2017-01-27 | define more data in C (#220) | Cameron Hall |
2017-01-08 | Forgot to add Unown species constants to the enum | yenatch |
2017-01-08 | enum the species constants | yenatch |
2017-01-03 | Partly decompile tv show | Marijn van der Werf |
2016-11-05 | contest rank var | YamaArashi |
2016-11-05 | contest category var | YamaArashi |
2016-11-05 | script special variables | YamaArashi |
2016-10-28 | included .s to .inc | YamaArashi |
2016-10-28 | Add BGM_ROUTE_118. | yenatch |
2016-10-07 | more constants in m4a_1.s | YamaArashi |
2016-10-07 | use more constants in m4a asm | YamaArashi |
2016-09-26 | game statistics | YamaArashi |
2016-09-25 | begin using common symbols | YamaArashi |
2016-09-01 | trim Gwen's name | YamaArashi |
2016-08-30 | rename TYPE_UNKNOWN to TYPE_MYSTERY | YamaArashi |
2016-08-30 | Use opponent constants in version differences. | yenatch |
2016-08-27 | m4a ply_note disasm documentation | YamaArashi |
2016-08-26 | misc. incbins | YamaArashi |
2016-08-18 | fix constant | YamaArashi |
2016-08-18 | contest move effect constants | YamaArashi |
2016-08-17 | status flags for battle AI | YamaArashi |
2016-08-18 | Add battle ai scripts. | yenatch |
2016-08-17 | Add more hold effect constants. | yenatch |
2016-08-11 | Add battle scripts and battle text constants. | yenatch |
2016-08-01 | hold effect to type table | YamaArashi |
2016-07-29 | landmark data | YamaArashi |
2016-07-24 | in-game trade data | YamaArashi |