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event_scripts.s
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Author
2016-11-05
contest rank var
YamaArashi
2016-11-05
contest category var
YamaArashi
2016-11-05
script special variables
YamaArashi
2016-10-30
decompile field_posion.c (#79)
Cameron Hall
2016-10-28
included .s to .inc
YamaArashi
2016-10-18
script condition table
YamaArashi
2016-10-18
update sand pillar palette
YamaArashi
2016-10-17
var.c
YamaArashi
2016-09-26
game statistics
YamaArashi
2016-09-18
rename intro.s to birch_speech.s
YamaArashi
2016-09-12
decompile pokemon functions
YamaArashi
2016-09-10
build revision 1 and 2
YamaArashi
2016-08-30
Use opponent constants in scripts.
yenatch
2016-07-05
convert .global to double colon
YamaArashi
2016-07-05
some ruby/sapphire event script differences
YamaArashi
2016-07-04
remove remaining event script incbins
YamaArashi
2016-07-04
battle animation scripts
YamaArashi
2016-07-03
only use event script macros in event_scripts.s
YamaArashi
2016-07-02
More Sapphire diffs.
yenatch
2016-06-30
Split a bunch of misc scripts and text.
yenatch
2016-06-28
Accidentally included MaysHouse_{1,2}F scripts in BrendansHouse2F.
yenatch
2016-06-27
Move data/maps/{text,scripts}/ to data/{text,scripts}/maps/.
yenatch
2016-06-27
More incbins in data/event_scripts.s.
yenatch
2016-06-25
Dump some short scripts and unsplit some false positives.
yenatch
2016-06-22
Dump the specials and std script tables.
yenatch
2016-06-20
Split out the trainer text.
yenatch
2016-06-20
Clean up the event script/text includes.
yenatch
2016-06-20
Merge remote-tracking branch 'origin/master'
yenatch
2016-06-19
berry tree script label
YamaArashi
2016-06-19
organize scripts
YamaArashi