Age | Commit message (Collapse) | Author |
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* labels for tv.c and tv.s
* match function prologue a little bit better
* whoops
* label and document lottery_corner.c
* gSoftResetDisabled
* add labels for main_menu.c
* labels for metatile_behavior.c
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* make ROM match again
* clean up item_use.c labels and clarify functions.
* label and clarify some functions in decompress.c
* label and clarify berry.c
* rename 20239F8 to gBattleTypeFlags
* formatting
* label intro.c a bit
* label battle_ai.c and document some stuff
* formatting
* more labeling and clarification.
* more label stuff
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gBattleTypeFlags (#146)
* make ROM match again
* clean up item_use.c labels and clarify functions.
* label and clarify some functions in decompress.c
* label and clarify berry.c
* rename 20239F8 to gBattleTypeFlags
* formatting
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Decompile battle_anim_80A7E7C
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* begin decompiling script_menu.c
* update MultichoiceStructs to use both structs
* decompile 2 more functions
* decompile more of script_menu.c
* do a bit more of script_menu.c
* whoops
* decompile task_yes_no_maybe
* finish decompiling script_menu.c
* formatting
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* begin decompiling save_failed_screen.c
* add revision differences for sub_8146E50
* decompile sub_8147048
* help
* get sub_8147324 to almost match except for a single instruction
* finish decompiling save_failed_screen.c except for two nonmatching functions
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* start decompiling load_save.c
* almost finish decompiling load_save.c
* finish decompiling load_save.c
* i cannot hex math
* formatting
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* begin decompiling matsuda_debug_menu.c
* i'm sorry for misspelling your name
* decompile more masuda_debug_menu.c
* mergable state
* whatever yama
* more decompilation of matsuda_debug_menu.c
* matsuda debug text label consistency
* add current work
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* begin decompiling matsuda_debug_menu.c
* i'm sorry for misspelling your name
* decompile more masuda_debug_menu.c
* mergable state
* whatever yama
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yenatch-weather
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* Mark .h files as C instead of C++
* also fix .inc files
* start decompiling field_player_avatar.c
* more decompilation
* fix CheckForFieldObjectCollision
* finish decompiling
* clean up a bit
* Revert .gitattributes
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* begin decompiling trainer_see.c
* ...actually add the c file you dummy
* decompile more of trainer_see.c
* finish decompiling trainer_see.c
* formatting
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* decompile
* name some functions and variables
* formatting and name more functions
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* decompile title_screen.c
* macros
* cleanup
* consistency
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* cleanup
* cleanup
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* start decompiling
* decompile more functions
* clean up and rename big_shroomish_barboach.c to pokemon_size_record.c
* remove save file
* remove extraneous line from Makefile
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* start decompiling field_poison.c
* finish decompiling
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* start decompiling dewford_trend
* figure out some gSaveBlock1 members
* decompile more functions
* decompile sub_80FA4E4
* start decompiling record_mixing.c
* Decompile more code
* decompile more functions
* tabs to spaces
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