diff options
author | YamaArashi <shadow962@live.com> | 2016-12-19 19:13:16 -0800 |
---|---|---|
committer | YamaArashi <shadow962@live.com> | 2016-12-19 19:16:38 -0800 |
commit | d6c8fad0ba67d581178a91cb2af2db09fc5e0bd1 (patch) | |
tree | dd7affe8ab2440d9dbeca53dc5985ad5db7a334c /data | |
parent | 04cc260f44d97e760965e0d041aab628a37aa8af (diff) |
decompile ground effect flags functions
Diffstat (limited to 'data')
-rw-r--r-- | data/field_ground_effect.s | 22 |
1 files changed, 0 insertions, 22 deletions
diff --git a/data/field_ground_effect.s b/data/field_ground_effect.s index d13a462a4..d3dbceedb 100644 --- a/data/field_ground_effect.s +++ b/data/field_ground_effect.s @@ -3,28 +3,6 @@ .section .rodata -@ Functions used to determine which category of tile the player is landing -@ on after jumping over a ledge. - .align 2 -gJumpLanding_MetatileFunctionPointers:: @ 8376010 - .4byte MetatileBehavior_IsTallGrass - .4byte MetatileBehavior_IsLongGrass - .4byte MetatileBehavior_IsPuddle - .4byte MetatileBehavior_IsSurfableWaterOrUnderwater - .4byte MetatileBehavior_IsShallowFlowingWater - .4byte sub_8056D9C - -@ This table contains bitmasks used for determining the animation that happens when the player lands on -@ the ground after jumping over a ledge. Each entry corresponds to the gJumpLanding_MetatileFunctionPointers table. - .align 2 -gJumpLanding_Bitmasks:: @ 8376028 - .4byte 0x00001000 @ Landing in tall grass - .4byte 0x00002000 @ Landing in long grass - .4byte 0x00004000 @ Landing on puddle - .4byte 0x00008000 @ Landing on surfable water or underwater - .4byte 0x00004000 @ Landing on shallow flowing water - .4byte 0x00010000 @ Landing on any other type of ground - .align 2 gUnknown_08376040:: @ 8376040 .4byte MetatileBehavior_IsJumpSouth |