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battle_anim.h
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Author
2019-06-26
Make Ruby compile with gcc-8
PikalaxALT
2019-04-07
Decompile/port rest of battle_anim plus fix 1 NONMATCHING.
ultima-soul
2018-10-26
move sound pan constants
garak
2018-10-16
sound efect panning constants
garak
2018-10-15
finish naming anim tags
garak
2018-07-02
Decompile normal.s
Marcus Huderle
2018-04-28
Start moving .rodata into src/battle/anim files
Marcus Huderle
2018-02-10
Start documenting battle anims
Marcus Huderle
2018-01-31
Start decompiling psychic.s
Marcus Huderle
2018-01-09
Finished decompiling battle_anim_sfx
Marco Willems (M17.1)
2018-01-07
sub_812B004 - sub_812B058
Marco Willems (M17.1)
2018-01-07
Started decompiling move animation sfx
Marco Willems (M17.1)
2017-12-30
Sync gAnimDisableStructPtr and gTransformedPersonalities with pokeemerald
Marcus Huderle
2017-12-27
Port battle_anim changes from pokeemerald
Marcus Huderle
2017-12-22
save work
camthesaxman
2017-12-14
decompile about half of sub_80AC2CC
camthesaxman
2017-12-12
decompile nullsub_89 - sub_80AB9A0
camthesaxman
2017-11-11
Cleanup battle_anim_80CA710.c
Marcus Huderle
2017-11-05
move ewram.h includes in include/ to src files.
ProjectRevoTPP
2017-11-05
move ewram defines to ewram.h.
ProjectRevoTPP
2017-11-03
BG_CHAR_ADDR and BG_SCREEN_ADDR recast fixes
ProjectRevoTPP
2017-11-03
NotInBattle
ProjectRevoTPP
2017-08-23
name labels
DizzyEggg
2017-05-26
Make rom build again
Marijn van der Werf
2017-05-26
Add headers
Marijn van der Werf
2017-05-03
decompile a little more of player_pc.c and dump half of battle_anim data incb...
ProjectRevoTPP
2017-03-18
reorganize and add new headers for many files
ProjectRevoTPP