Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-07-08 | Fix style issues | PikalaxALT | |
2021-07-02 | Match sub_80D3B60 | PikalaxALT | |
2021-06-29 | Merge structs at 02019348 | PikalaxALT | |
2019-06-26 | Make Ruby compile with gcc-8 | PikalaxALT | |
2019-04-07 | Decompile/port rest of battle_anim plus fix 1 NONMATCHING. | ultima-soul | |
2018-10-26 | move sound pan constants | garak | |
2018-10-16 | sound efect panning constants | garak | |
2018-10-15 | finish naming anim tags | garak | |
2018-07-02 | Decompile normal.s | Marcus Huderle | |
2018-04-28 | Start moving .rodata into src/battle/anim files | Marcus Huderle | |
2018-02-10 | Start documenting battle anims | Marcus Huderle | |
2018-01-31 | Start decompiling psychic.s | Marcus Huderle | |
2018-01-09 | Finished decompiling battle_anim_sfx | Marco Willems (M17.1) | |
2018-01-07 | sub_812B004 - sub_812B058 | Marco Willems (M17.1) | |
2018-01-07 | Started decompiling move animation sfx | Marco Willems (M17.1) | |
2017-12-30 | Sync gAnimDisableStructPtr and gTransformedPersonalities with pokeemerald | Marcus Huderle | |
2017-12-27 | Port battle_anim changes from pokeemerald | Marcus Huderle | |
2017-12-22 | save work | camthesaxman | |
2017-12-14 | decompile about half of sub_80AC2CC | camthesaxman | |
2017-12-12 | decompile nullsub_89 - sub_80AB9A0 | camthesaxman | |
2017-11-11 | Cleanup battle_anim_80CA710.c | Marcus Huderle | |
2017-11-05 | move ewram.h includes in include/ to src files. | ProjectRevoTPP | |
2017-11-05 | move ewram defines to ewram.h. | ProjectRevoTPP | |
2017-11-03 | BG_CHAR_ADDR and BG_SCREEN_ADDR recast fixes | ProjectRevoTPP | |
2017-11-03 | NotInBattle | ProjectRevoTPP | |
2017-08-23 | name labels | DizzyEggg | |
2017-05-26 | Make rom build again | Marijn van der Werf | |
2017-05-26 | Add headers | Marijn van der Werf | |
2017-05-03 | decompile a little more of player_pc.c and dump half of battle_anim data ↵ | ProjectRevoTPP | |
incbins (#254) * matching sub_813A280 and sub_813A4B4 * move data to item_use.c * slightly less ugly NewGameInitPCItems * more less ugly NewGameInitPCItems - Game Freak doesn't know how to use structs * decompile HandleQuantityRolling and sub_813A6FC * partially label and comment battle_anim.c * decompile sub_813A794 and sub_813A83C * minor comments on battle_anim.c * decompile up to GF shenanigans #14390 * up to GF shenanigans #38571 * dump half of battle_anim_80CA710.s incbins * dump most incbins from battle_anim_812C144.s * obj_rot_scal fixes * subsprite * i cant even identify byte arrays | |||
2017-03-18 | reorganize and add new headers for many files | ProjectRevoTPP | |