Age | Commit message (Expand) | Author |
---|---|---|
2017-03-22 | start decompiling item_use.c again | ProjectRevoTPP |
2016-11-30 | Declare more non-static functions in header files (#111) | Marijn van der Werf |
2016-11-24 | decompile field_player_avatar.c (#107) | Cameron Hall |
2016-11-19 | make ROM match again with a lazy temporary fix | ProjectRevoTPP |
2016-11-18 | decompile trainer_see.c (#102) | ProjectRevoTPP |
2016-11-04 | decompile battle_setup.c (#86) | ProjectRevoTPP |
2016-10-27 | finish decompiling link NPC code | YamaArashi |
2016-10-25 | decompile wild_encounter.c (#71) | Cameron Hall |
2016-10-16 | Label battle AI script and update map BGM constants (#59) | ProjectRevoTPP |
2016-10-02 | initial decompilation of some field system code | YamaArashi |
2016-10-01 | trig.h | YamaArashi |
2016-09-30 | menu.h | YamaArashi |
2016-09-28 | update headers | YamaArashi |
2016-09-26 | game statistics | YamaArashi |
2016-09-23 | decompile map object and field message box code | YamaArashi |
2016-09-20 | decompile more script functions | YamaArashi |
2016-09-19 | WIP decompilation of script functions | YamaArashi |