Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-08-21 | Merge pull request #781 from GriffinRichards/constants-mapdatasize | PikalaxALT | |
Sync fieldmap data | |||
2020-05-25 | decoration.c, field_player_avatar.c, field_tasks.c: fix NONMATCHINGs | Kaz | |
2020-05-17 | Sync fieldmap data | GriffinR | |
2018-09-19 | Add defines for tile, metatile, and palette count | Marcus Huderle | |
2018-06-20 | Rename map attribute structs to MapLayout | Marcus Huderle | |
2018-05-29 | More event object movement cleanup | Marcus Huderle | |
2018-02-17 | take your stupid fucking politically correct names since you dont care about ↵ | ProjectRevoTPP | |
authenticity | |||
2018-01-24 | merge field files into evobjmv.c. | ProjectRevoTPP | |
2017-06-16 | Merge remote-tracking branch 'marijn/clean/headers' | yenatch | |
2017-06-02 | sub_80FF1EC | scnorton | |
2017-06-02 | sub_80FF1B0 (thanks revo :lovechatot:) | PikalaxALT | |
2017-05-29 | TurnOffTVScreen | PikalaxALT | |
2017-05-26 | Make rom match checksum | Marijn van der Werf | |
2017-05-26 | Make rom build again | Marijn van der Werf | |
2017-05-26 | Add headers | Marijn van der Werf | |
2017-05-24 | IsCoordOutsideFieldObjectMovementRect and others | scnorton | |
2017-05-24 | Another chunk of library-like functions | scnorton | |
2017-05-22 | IsCoordOutsideFieldObjectMovementRect and others | scnorton | |
2017-05-22 | Another chunk of library-like functions | scnorton | |
2017-03-22 | start decompiling item_use.c again | ProjectRevoTPP | |
2016-11-30 | Declare more non-static functions in header files (#111) | Marijn van der Werf | |
* Declare more non-static functions in header files * Use `(void)` for functions without arguments. * Move global-included data to seperate headers * Don't import types or global in header * Fix fieldmap imports * Revert in-code changes * Add missing newlines | |||
2016-11-24 | decompile field_player_avatar.c (#107) | Cameron Hall | |
* Mark .h files as C instead of C++ * also fix .inc files * start decompiling field_player_avatar.c * more decompilation * fix CheckForFieldObjectCollision * finish decompiling * clean up a bit * Revert .gitattributes | |||
2016-11-19 | make ROM match again with a lazy temporary fix | ProjectRevoTPP | |
2016-11-18 | decompile trainer_see.c (#102) | ProjectRevoTPP | |
* begin decompiling trainer_see.c * ...actually add the c file you dummy * decompile more of trainer_see.c * finish decompiling trainer_see.c * formatting | |||
2016-11-04 | decompile battle_setup.c (#86) | ProjectRevoTPP | |
* purge text label redundancy in data2 * revo you dummy dont commit experimental changes like that * Map header music constants * Declare CoordEvent and BgEvent structs * start labeling AI labels * begin decompiling battle_setup.c * more decompilation of battle_setup.c * decompile even more battle_setup.c * finish decompiling battle_setup.c aside from one function * impeach PikalaxALT * formatting | |||
2016-10-27 | finish decompiling link NPC code | YamaArashi | |
2016-10-25 | decompile wild_encounter.c (#71) | Cameron Hall | |
* start decompiling wild_encounter * decompile more code * decompile more code * decompile a few more functions * try (unsuccessfully) to decompile StandardWildEncounter * more work trying to get it to match * finish decompiling all that I can * clean up a bit and fix whitespace issues * tab to spaces | |||
2016-10-16 | Label battle AI script and update map BGM constants (#59) | ProjectRevoTPP | |
* purge text label redundancy in data2 * revo you dummy dont commit experimental changes like that * Map header music constants * Declare CoordEvent and BgEvent structs * start labeling AI labels * more labels * even more AI labels * finish labeling battle AI * change flee2 to watch * egg nickname * oops | |||
2016-10-02 | initial decompilation of some field system code | YamaArashi | |
2016-10-01 | trig.h | YamaArashi | |
2016-09-30 | menu.h | YamaArashi | |
2016-09-28 | update headers | YamaArashi | |
2016-09-26 | game statistics | YamaArashi | |
2016-09-23 | decompile map object and field message box code | YamaArashi | |
2016-09-20 | decompile more script functions | YamaArashi | |
2016-09-19 | WIP decompilation of script functions | YamaArashi | |